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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Shiny_Pok%C3%A9mon&amp;diff=4085985</id>
		<title>Talk:Shiny Pokémon</title>
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		<summary type="html">&lt;p&gt;Alphactory: /* geometric distribution for rerolls */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Archives==&lt;br /&gt;
*[[Talk:Shiny Pokémon/Archive 1|Archive 1]]&lt;br /&gt;
__TOC__&lt;br /&gt;
==shiny odds increased? ==&lt;br /&gt;
I got Pokémon X on October 12, launch date. Within an hour of playing it, I found a shiny Psyduck. Two days later, I found a shiny Woobat. So either I&#039;m REALLY lucky, or the chances of finding a shiny Pokémon increased for Generation Six. What do you think? [[User:ShinyMew9001|ShinyMew9001]] ([[User talk:ShinyMew9001|talk]]) 13:08, 24 October 2013 (UTC)&lt;br /&gt;
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:Wow, how did you do that a year before the game came out?!&lt;br /&gt;
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:Seriously, though, I&#039;ve been hearing this quite a bit lately from all over the place.  Also, apparently Monochrome Pokémon are appearing at the previous Shiny rate.  Pokérun MAY also be more common, but that one&#039;s a little harder to pinpoint.  Unfortunately, the 3DS games can&#039;t be data mined like previous gens, so it might be a while before we have any solid numbers. --[[User:KingStarscream|KingStarscream]] ([[User talk:KingStarscream|talk]]) 19:30, 28 October 2013 (UTC)&lt;br /&gt;
::I&#039;ve heard that the monochrome Pokémon are simply a texture error, which seems likely to me. We also can&#039;t say anything about increased shiny rate without hard facts. &#039;&#039;Maybe&#039;&#039; that many fans think shinies are more common in Gen VI, but that doesn&#039;t seem terribly notable. --[[User:WyndFox|&amp;lt;span&amp;gt;Wynd&amp;lt;/span&amp;gt;]] [[User talk:WyndFox|&amp;lt;span&amp;gt;Fox&amp;lt;/span&amp;gt;]] 22:30, 28 October 2013 (UTC)&lt;br /&gt;
:::I&#039;ve heard that the shiny encounter rate is more generous in X and Y. [[User:Kikaypikachu|Kikaypikachu]] ([[User talk:Kikaypikachu|talk]]) 10:07, 2 November 2013 (UTC)&lt;br /&gt;
::::I understand that there&#039;s no easy way to prove that the Shiny odds have increased, but can I point out one more thing? One time I (almost) traded with someone who had a teal Frogadier and a black Furfrou. I do believe that they are Shiny Pokémon, so that means that the person is either super lucky, a hacker, or the Shiny odds have increased. Once again, there&#039;s really no way to prove this without a confirmation from Nintendo, but I just wanted to throw that out.&lt;br /&gt;
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::::Also, Pokérus may be more common now. One of my friends got Pokérus within one week of playing X, while I&#039;ve been playing Black for over two years now and I haven&#039;t caught it. So either-- well, you know what I&#039;m going to say. And once again this is all speculation, which really makes me wonder why I&#039;m even pointing this out.&lt;br /&gt;
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::::Also, what&#039;s this talk about Monochrome Pokémon? Unless you&#039;re referring to Generation One, I have no idea what you&#039;re talking about. [[User:ShinyMew9001|ShinyMew9001]] ([[User talk:ShinyMew9001|talk]]) 13:48, 2 November 2013 (UTC)&lt;br /&gt;
:::::Some rumour about a new type of Pokémon similar to Shiny Pokémon, with the coloroation being black and white. I&#039;ve heard about it and also heard it&#039;s some texture error, either that or it&#039;s just a hoax. &amp;lt;span style=&amp;quot;font-family:Arial Black&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:Red&amp;quot;&amp;gt;☼ Blazing&amp;lt;/span&amp;gt;[[User talk:Blazingfist|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Fist ☼&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 13:59, 2 November 2013 (UTC)&lt;br /&gt;
::::::I don&#039;t think Pokérus is more common. Shinies pretty clearly are though (and can be observed easily from empirical testing, and has been). A single person finding Pokérus while their friend does not is not a good sample size; with that data, Pokérus could easily be less common.&lt;br /&gt;
::::::As for monochrome Pokémon, I&#039;m calling them a hoax. If they exist, I challenge anybody that has one to record a battle video featuring one and share the code; if they are an intended mechanic, in a battle video they will appear monochrome for everyone. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:05, 2 November 2013 (UTC)&lt;br /&gt;
If there really were monochrome Pokémon they would probably have been revealed earlier. [[User:Kikaypikachu|Kikaypikachu]] ([[User talk:Kikaypikachu|talk]]) 14:30, 2 November 2013 (UTC)&lt;br /&gt;
:Monochrome Pokémon are caused by a texture error, and are not an intended mechanic. --&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 14:53, 2 November 2013 (UTC)&lt;br /&gt;
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:Ah, that makes sense. I would also like to point out one more thing: it &#039;&#039;may&#039;&#039; be impossible to find a shiny Xerneas, Yveltal, and Zygarde. Once again, this is all speculation, and I bet the majority of admins would have my head for this, but I&#039;ve looked all over for an encounter with a shiny Xerneas, Yveltal, or Zygarde, and I&#039;ve found nothing. It may be that people haven&#039;t had time or motivation to shiny hunt them, but I&#039;m sure that there would at least be a screenshot of a shiny legendary by now. I don&#039;t want to drag this topic out for too long, but do you have any thoughts on the matter? Also, I&#039;m sorry, admins. [[User:ShinyMew9001|ShinyMew9001]] ([[User talk:ShinyMew9001|talk]]) 22:31, 2 November 2013 (UTC)&lt;br /&gt;
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::It&#039;s plausible that Xerneas and Yveltal have coding in place that prevents them from being shiny, since last Gen&#039;s mascots Reshi and Zek have similar measures in place. Either that or like you suggested people have had no luck/time finding them.--&amp;lt;b&amp;gt;[[User talk:Relicant|&amp;lt;span style=&amp;quot;color:#EBEBEB;&amp;quot;&amp;gt;The&amp;lt;/span&amp;gt;]] [[Special:Contributions/Relicant|&amp;lt;span style=&amp;quot;color:#F08030;&amp;quot;&amp;gt;Truth&amp;lt;/span&amp;gt;]]&amp;lt;/b&amp;gt; aka Relicant 23:09, 2 November 2013 (UTC)&lt;br /&gt;
:::That&#039;s very possible. [[User:Kikaypikachu|Kikaypikachu]] ([[User talk:Kikaypikachu|talk]]) 23:12, 2 November 2013 (UTC)&lt;br /&gt;
::::Once again, there&#039;s really no way to be sure about this without a confirmation from Game Freak, I&#039;m just pointing this out. [[User:ShinyMew9001|ShinyMew9001]] ([[User talk:ShinyMew9001|talk]]) 00:17, 3 November 2013 (UTC)&lt;br /&gt;
:::::GF&#039;s never gonna tell us &#039;bout that sort of thing. We need hackers for that--[[User:BigBadBatter|BigBadBatter]] ([[User talk:BigBadBatter|talk]]) 06:18, 5 November 2013 (UTC)&lt;br /&gt;
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Research has been done about this: http://nuggetbridge.com/forums/topic/2793-instacheck-hotspot-a-fast-pok%C3%A9mon-checker-for-xy/&lt;br /&gt;
This Shiny Value is between 0 and 4095. &#039;Shiny Value&#039; is the equivalent of TID and SID XORed and right shifted 4 places. It used to be shifted 3 places (2^3 is 8 which is why the value has to be less than 8 because the last 3 bits don&#039;t count), however no it&#039;s shifted 4 places, meaning the last 4 bits don&#039;t count. So going by the calcs in the article the answer can now be less and 16 for it to be shiny. Therefore the range is doubled and the chance of getting a shiny is doubled. I&#039;m about to edit the article to mention this change. [[User:Lucky V4.0|Lucky V4.0]] ([[User talk:Lucky V4.0|talk]]) 18:32, 18 November 2013 (UTC)&lt;br /&gt;
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With the shiny percentage change in generation VI, can a pokemon imported from gen IV that wasn&#039;t shiny become shiny? [[User:Zombiedude347|Zombiedude347]] ([[User talk:Zombiedude347|talk]]) 20:48, 24 March 2014 (UTC)&lt;br /&gt;
:I highly doubt it. [[User:Pikachu Bros.|Pikachu Bros.]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|talk]])&amp;lt;/small&amp;gt; 13:34, 31 March 2014 (UTC)&lt;br /&gt;
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::I&#039;ve heard this theory before. Since there&#039;s now a whole new set of personality values for each individual wild Pokémon that could be shiny in Gen VI, and that weren&#039;t in V, &#039;&#039;theoretically&#039;&#039; they could end up as Shiny when moved, in the same way that something traded from Gen I over to II could become shiny after being traded. However, I can imagine that this late in the game, Nintendo would have forseen that and made it so a transfer via the Poké Transporter doesn&#039;t change the color palette. [[User:Schiffy|&amp;lt;span style=&amp;quot;color:DarkGreen&amp;quot;&amp;gt;Schiffy (瀬藤健二)&amp;lt;/span&amp;gt;]] ([[User talk:Schiffy|&amp;lt;span style=&amp;quot;color:#FF6600&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]] [[Special:Contributions/Schiffy|&amp;lt;span style=&amp;quot;color:#FF0000&amp;quot;&amp;gt;Contribs&amp;lt;/span&amp;gt;]]) 13:39, 3/31/2014 (UTC)&lt;br /&gt;
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:::My friend caught a Shiny Fearow and Remoraid in his Pokemon X game after only having it for 2 months, and I haven&#039;t seen a single shiny I&#039;m pokemon black, even though I&#039;ve been playing it for half a year. I&#039;m guessing the shiny odds probably were increased.[[User:Espurr101|Espurr101]] ([[User talk:Espurr101|talk]]) 22:40, 23 April 2014 (UTC)&lt;br /&gt;
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:: Could possibly the pokemon that aren&#039;t shiny become locked that way in a similar manner to how azumarill that would change genders upon evolution get locked upon poke transfer? [[User:Zombiedude347|Zombiedude347]] ([[User talk:Zombiedude347|talk]]) 14:14, 28 July 2014 (UTC)&lt;br /&gt;
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==Shiny parents==&lt;br /&gt;
This is unrelated but I was curious if hatching a shiny Pokemon is more likely if one of the parents is shiny. [[User:Mariofan99|Mariofan99]] ([[User talk:Mariofan99|talk]]) 19:49, 2 January 2014 (UTC)&lt;br /&gt;
:This is only the case in Generation II, where Shininess is the result of IVs. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:07, 3 January 2014 (UTC)&lt;br /&gt;
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== Horde Battle and Friend Safari not mentioned ==&lt;br /&gt;
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How come there is no mention of Horde battles increasing the chance of finding a Shiny? I am not the best at math, but I know it gives you a 5x better chance then the traditional 1-on-1 encounter. Again, not the best at math, but if I did it right it looks like each Pokémon in a horde has a 1/4096, which in terns means there is a 1/819.2 chance of encountering a horde with a shiny Pokémon if I am correct?&lt;br /&gt;
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Also, I&#039;m pretty sure there is a higher chance of finding Shiny Pokémon in the Friend Safari but there is no mention of this either. The first time I entered a friend&#039;s Flying type Safari I encountered a Shiny Hawlucha. If I am not mistaken, I think the reason there is a increase is because there are only 2-3 Pokémon available in the Friend Safari at all times, thus your chances of encountering a shiny, at least of those 2-3 increases. This might be a superficial increase though. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 19:40, 28 January 2014 (UTC)&lt;br /&gt;
:Horde Encounters do not increase the shiny rate. Five Pokémon means that you&#039;re five times more likely to have &#039;&#039;any&#039;&#039; of the members of the horde be Shiny, yes, but the random generator still creates &#039;&#039;each individual&#039;&#039; Pokémon with the same rate as normal. As for the Friend Safari, I haven&#039;t seen anybody say anything about an increased Shiny rate there except people idly speculating based on anecdotal evidence like you&#039;re doing right now. We can&#039;t report it as true until either (A) we hack the game and check the data ourselves or (B) a high-quality (i.e. sample size of several thousand, at least) statistical analysis is performed. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 20:38, 28 January 2014 (UTC)&lt;br /&gt;
::The probability posted by Yamitora is very accurate, but it&#039;s calculated in a wrong way; by that logic, a 4096-Pokémon horde would &#039;&#039;always&#039;&#039; include a Shiny Pokémon. The true probability of encountering at least one Shiny Pokémon in a Horde Encounter is 1 - (4095/4096)^5 or about 1/819.6.--&#039;&#039;&#039;[[User:Dennou Zenshi|&amp;lt;font color=&amp;quot;#AB0909&amp;quot;&amp;gt;電&amp;lt;/font&amp;gt;&amp;lt;font color=&amp;quot;#063A73&amp;quot;&amp;gt;禅&amp;lt;/font&amp;gt;]]&amp;lt;small&amp;gt;[[User talk:Dennou Zenshi|&amp;lt;font color=&amp;quot;#fff&amp;quot; face=&amp;quot;Tahoma&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;text-shadow:#000 0.2em 0.1em 0.1em; class=texhtml&amp;quot;&amp;gt;Den Zen&amp;lt;/span&amp;gt;&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&#039;&#039;&#039; 21:25, 28 January 2014 (UTC)&lt;br /&gt;
:::The probability he posted of a battle &#039;&#039;containing&#039;&#039; a Shiny might be accurate, but that&#039;s neither how the games are programmed nor how our pages are presented. The probability of a particular Pokémon being generated as Shiny by the algorithm is the same regardless of whether that&#039;s in a Single Battle, a Double Battle or a Horde Encounter. Claiming on our page that a Horde Encounter has a higher Shiny rate would be misleading. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 22:33, 28 January 2014 (UTC)&lt;br /&gt;
::::I already said I am not that good with math. I mentioned 1/819.2. Den Zen, you came up with 1/819.6 I wasn&#039;t trying to say it like every horde has a shiny, I was just unintentionally misrepresenting the math since again, not so good with it.&lt;br /&gt;
::::By the way Pumpkingking0192...Its both rude and condescending accusing me of speculating like that. I&#039;m trying to do the best I can with what skills and resources I have. Please show some respect and courtesy for me as a fellow editor.&lt;br /&gt;
::::Also Den Zen already said that the horde battles do in fact in crease the odds of finding a shiny by the fact there are 5 Pokemon instead of 1. Just like smoking a pack of cigs a day increases your odds of developing lung cancer. Its all in the numbers. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 02:17, 29 January 2014 (UTC)&lt;br /&gt;
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== Gen VI Shiny Charm Calculations ==&lt;br /&gt;
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I&#039;m not sure if the calculation for the Shiny charm still triples the chances, but if so would the chance be 1/1365.33 in gen VI?&lt;br /&gt;
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again, I am not good with math. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 21:22, 8 February 2014 (UTC)&lt;br /&gt;
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:One more thing. Under Generation VI it says &amp;quot;The exact rates at which the previous four techniques increase the Shiny probability are currently unknown.&amp;quot; What four techniques does this mean. I know chain fishing rates are unknown still, but what are the other 4? because I am only counting 3 techniques, The shiny Charm, Masuda Method and Poké Radar which I am pretty sure those odds have already been calculated. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 14:08, 9 February 2014 (UTC)&lt;br /&gt;
::They are? Nobody said they went up 4 times like normal chance, or they changed at all, considering G5 did buffed Masuda method by 1/8192 IIRC while wild was still 1/8192. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 14:16, 9 February 2014 (UTC)&lt;br /&gt;
:::Its confusing that&#039;s for sure. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 14:48, 9 February 2014 (UTC)&lt;br /&gt;
::::I imagine that Shiny Charm is the same, and triples the shiny rate.----[[User:BigBadBatter|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Big&amp;lt;/span&amp;gt;]][[User talk:BigBadBatter|&amp;lt;span style=&amp;quot;color:#870735&amp;quot;&amp;gt;Bad&amp;lt;/span&amp;gt;]][[User:BigBadBatter|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Batter&amp;lt;/span&amp;gt;]] 01:37, 11 March 2014 (UTC)&lt;br /&gt;
Well, it&#039;s probably coincidence, but no sooner did I get the charm that i ran into a carbink/ragarolla horde with a shinny ragarolla in it. But I think we have to hack the game and see the code before we can be sure or add to the article. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 02:21, 11 March 2014 (UTC)&lt;br /&gt;
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== Gen 1? ==&lt;br /&gt;
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Can Shiny Pokémon occur in the first generation?  I have encountered a Missingno of alternate colors while recording, and someone on the video comments says they once got a gen1 shiny as well.  Is this an intentional effect or is it the game not properly setting the second species byte that controls colors?  Or is it something that is caused due to hardware or emulation errors?  (Was there a report of people naturally encountering [[??????????]]&#039;s with a &amp;quot;1 in 1 million&amp;quot; chance?  This might be similar).  [http://www.youtube.com/watch?v=zqPoR8al36Y Here&#039;s my video.]  --[[User:Pokechu22|Pokechu22]] ([[User talk:Pokechu22|talk]]) 15:59, 15 March 2014 (UTC)&lt;br /&gt;
:Shiny Pokémon do not strictly exist in Generation I; that is to say that in those games there is no difference at all, but they do retain their Shininess when traded from Gen II to Gen I to Gen II again, and Pokémon caught in Gen I can be Shiny after being traded to Gen II. But as for your actual question, Missingno.&#039;s pallet being wrong does not mean it is Shiny. I can&#039;t tell you exactly what the cause of the incorrect pallet is, but it&#039;s not due to Missingno. being Shiny. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:11, 15 March 2014 (UTC)&lt;br /&gt;
::Hm.  I&#039;ll have to see what happens if I trade it then.  But that could be interesting.  I&#039;ll have to find my save state.  --[[User:Pokechu22|Pokechu22]] ([[User talk:Pokechu22|talk]]) 16:33, 15 March 2014 (UTC)&lt;br /&gt;
:::I believe this is due to your disabling cheat codes during the black entering-battle screen. I&#039;m not 100% on this, but I think what&#039;s happening is you&#039;ve effectively interrupted the wild Pokemon generation process causing it to split between the Pokemon determined by the code and a Pokemon that can normally be encountered in that area. So it started loading the specified MissingNo. data into RAM, but you intercepted the process which resulted in the remaining data being generated for a wild Pokemon native to that area. Based on coloration, I&#039;m guessing the encounter generated an Oddish. Try repeating the process by interrupting more encounters. --[[User:GARY-DOS|GARY-DOS]] ([[User talk:GARY-DOS|talk]]) 03:13, 17 April 2014 (UTC)&lt;br /&gt;
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== Encounter with Shining Pokémon ==&lt;br /&gt;
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The {{DL|Prima&#039;s Official Strategy Guides|Pokémon 10th Anniversary Collector&#039;s Edition Complete Pokédex}} calls &amp;quot;Pokémon Gallery: Encounter with Shining Pokémon&amp;quot; &amp;quot;Pokémon Gallery: Encounter with Shin&#039;&#039;&#039;y&#039;&#039;&#039; Pokémon&amp;quot;. Would this be the &amp;quot;English name&amp;quot; or not? [[User:Pikachu Bros.|Pikachu Bros.]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|talk]])&amp;lt;/small&amp;gt; 14:24, 7 April 2014 (UTC), edited 14:24, 7 April 2014 (UTC)&lt;br /&gt;
:I&#039;m not sure what you&#039;re asking, but yes, Shiny Pokémon is absolutely the official English Name for them. It&#039;s the name given in all of the recent games. &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 17:43, 7 April 2014 (UTC)&lt;br /&gt;
::No, I&#039;m saying the name of the picture says Shiny instead of Shining in the 10th Anniversary book, and asking if we should change the name of the picture. [[User:Pikachu Bros.|Pikachu Bros.]] &amp;lt;small&amp;gt;([[User talk:Pikachu Bros.|talk]])&amp;lt;/small&amp;gt; 19:10, 7 April 2014 (UTC), edited 19:10, 7 April 2014 (UTC)&lt;br /&gt;
:::I&#039;m pretty sure the current title is a translation of the Japanese title, so if there&#039;s an official English one, I say go for it. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:37, 8 April 2014 (UTC)&lt;br /&gt;
::::This was published in generation 3, and the term shiny wasn&#039;t used until gen. 5, so it was probably because the gen 2 cards referred to them as &amp;quot;shining pokemon&amp;quot;, so the author probably used that.--[[User:Espurr101|Espurr101]] ([[User talk:Espurr101|talk]]) 22:43, 23 April 2014 (UTC)&lt;br /&gt;
:::::The book says &amp;quot;Shiny&amp;quot;, though. [[User:Pikachu Bros.|Pikachu Bros.]] ([[User talk:Pikachu Bros.|talk]]) 22:56, 23 April 2014 (UTC)&lt;br /&gt;
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== Pokédex registration Shiny sprite ==&lt;br /&gt;
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[https://www.youtube.com/watch?v=6MLhhZIzSg8&amp;amp;t=4m16s It happens as early as HGSS]. I don&#039;t think it happens in G3, not sure about DPPt. Anyone could double check? [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:45, 30 July 2014 (UTC)&lt;br /&gt;
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== Calculations ==&lt;br /&gt;
&lt;br /&gt;
I decided to do some math.  I&#039;m sure I&#039;m not the first to come up with these numbers, but I haven&#039;t seen them anywhere, so i figured I would post them.&amp;lt;br/&amp;gt;&lt;br /&gt;
Number of encounters required to have a 10% chance at finding a shiny Pokémon... 864&amp;lt;br/&amp;gt;&lt;br /&gt;
Number of encounters required to have a 25% chance at finding a shiny Pokémon... 2357&amp;lt;br/&amp;gt;&lt;br /&gt;
Number of encounters required to have a 50% chance at finding a shiny Pokémon... 5678&amp;lt;br/&amp;gt;&lt;br /&gt;
Number of encounters required to have a 75% chance at finding a shiny Pokémon... 11356&amp;lt;br/&amp;gt;&lt;br /&gt;
Number of encounters required to have a 99% chance at finding a shiny Pokémon... 37224&amp;lt;br/&amp;gt;&lt;br /&gt;
Of course, you can never reach 100%, but 99.99999%.............................. 132032&lt;br /&gt;
&lt;br /&gt;
Not sure if anyone cares, but I thought it was interesting.  Equation I used was &lt;br /&gt;
y = 100 - (100 * ((8191/8192)^x)) if you want to look at it.&lt;br /&gt;
[[User:Kplaxxc25|Kplaxxc25]] ([[User talk:Kplaxxc25|talk]]) 06:05, 10 September 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Changing Shininess through generations ==&lt;br /&gt;
&lt;br /&gt;
As Generation VI increased the probability of Pokémon being shiny, wouldn&#039;t some Pokémon from games of earlier generations became shiny after being transfered to Generation VI? [[User:Suic12-|Suic12-]] ([[User talk:Suic12-|talk]]) 18:39, 14 October 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:No. for the same reason a pokemon&#039;s ability slot is now locked [[User:Jmvb|Jmvb]] ([[User talk:Jmvb|talk]]) 18:25, 2 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
::But that&#039;s because ability and personality value (that determines the ability slot) are stored separately and redundantly. Is Shininess really stored the same way (I&#039;d be quite surprised if it were)? (Also, by &#039;now&#039; do you mean new to Generation VI? Ability locking has been present since Pal Park where a Pickup Zigzagoon from Gen III would always keep Pickup upon transfer to Gen IV but have a 50% chance of switching to Gluttony on evolution based on its predetermined personality value.) [[User:Blueapple128|Blueapple128]] ([[User talk:Blueapple128|talk]]) 18:40, 2 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::What I meant by ability locking is that in Generation VI the ability is still locked on evolution. So a pick-up Zigzagoon from Gen III will always evolve into a pick-up Linoone in GenVI even if it evolves into a gluttony Linoone in GenIV/V. I assume that shininess is now stored separately from PID simply to stop pre-gen pokemon becoming shiny on transfer [[User:Jmvb|Jmvb]] ([[User talk:Jmvb|talk]]) 19:00, 2 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::Huh, very interesting; had no idea about that. Any links to sources and/or disassembly? [[User:Blueapple128|Blueapple128]] ([[User talk:Blueapple128|talk]]) 23:47, 2 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
::::: Source for the ability thing is myself as I tested it (though a bunch of others did too). Apparently I was wrong about shinyness now being stored separately. According to some guys at project pokemon, if your pokemon&#039;s PID fits the criteria of not being shiny pre-genvi but would be shiny in genvi, poketransfer will actually change the PID so it isn&#039;t shiny. This doesn&#039;t seem to affect anything else though as it seems to be the only thing the PID is still used for. [[User:Jmvb|Jmvb]] ([[User talk:Jmvb|talk]]) 00:49, 4 December 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Tag. ==&lt;br /&gt;
&lt;br /&gt;
What is the tag for a shiny Pokémon? I saw it somewhere, but I lost the page. A little help please? [[User:WATERWARRIOR67|&amp;lt;span style=&amp;quot;color: #000080&amp;quot;&amp;gt;WATER&amp;lt;/span&amp;gt;]][[User talk:WATERWARRIOR67|&amp;lt;span style=&amp;quot;color: #4cbb17&amp;quot;&amp;gt;Warrior&amp;lt;/span&amp;gt;]]&amp;lt;span style=&amp;quot;color: #000080&amp;quot;&amp;gt;6&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #4cbb17&amp;quot;&amp;gt;7&amp;lt;/span&amp;gt; 23:08, 21 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Unobtainable Shiny Pokemon ==&lt;br /&gt;
&lt;br /&gt;
Shouldn&#039;t Arceus be removed as it can be obtained in the Event that started today? &lt;br /&gt;
Source: Serebii.net&lt;br /&gt;
[[User:Hydrachomp|Hydrachomp]] ([[User talk:Hydrachomp|talk]]) 12:10, 7 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:: We&#039;re not allowed to use Serebii as a source here, but if he&#039;s right there should be loads of other sources cropping up soon. [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 12:36, 7 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Pretty sure the Ageto Celebi in Gen III can be shiny. [http://www.pokemongts.com/showthread.php?tid=86127 Source] [[User:Pac|Pac]] ([[User talk:Pac|talk]]) 00:54, 4 September 2015 (UTC)&lt;br /&gt;
:I recommend reading all the way through that thread. As you can see in posts toward the end [[Talk:Shiny Pokémon/Archive 1#Wait.|the algorithm is known to be unable to produce Shiny Celebi]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:12, 4 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shiny Gyarados in Crystal ==&lt;br /&gt;
&lt;br /&gt;
At least Shiny Gyarados has the &amp;quot;Can&#039;t escape!&amp;quot; script when attempting to flee: https://youtu.be/MXNDw_YIdKw&lt;br /&gt;
&amp;lt;br&amp;gt;Shiny Gyarados IVs are fixed to 0 HP / 14 ATK / 10 DEF / 10 SPE / 10 SPC, and Escape is prevented.&lt;br /&gt;
&lt;br /&gt;
Encountering wild Shiny Gyarados:&lt;br /&gt;
 RO20:4648 79               ld   a,c&lt;br /&gt;
 RO20:4649 FE 1B            cp   a,1B&lt;br /&gt;
 RO20:464B 38 01            jr   c,464E&lt;br /&gt;
 RO20:464D AF               xor  a&lt;br /&gt;
 RO20:464E 4F               ld   c,a&lt;br /&gt;
 RO20:464F 06 00            ld   b,00&lt;br /&gt;
 RO20:4651 21 71 46         ld   hl,4671&lt;br /&gt;
 RO20:4654 09               add  hl,bc&lt;br /&gt;
 RO20:4655 09               add  hl,bc&lt;br /&gt;
 RO20:4656 09               add  hl,bc&lt;br /&gt;
 RO20:4657 5E               ld   e,(hl)&lt;br /&gt;
 RO20:4658 23               inc  hl&lt;br /&gt;
 RO20:4659 56               ld   d,(hl)		// de = (D230)&lt;br /&gt;
&lt;br /&gt;
 ROM0:26D4 E5               push hl&lt;br /&gt;
 ROM0:26D5 C5               push bc&lt;br /&gt;
 ROM0:26D6 F0 9D            ld   a,(ff00+9D)&lt;br /&gt;
 ROM0:26D8 F5               push af&lt;br /&gt;
 ROM0:26D9 FA 39 D4         ld   a,(D439)&lt;br /&gt;
 ROM0:26DC D7               rst  10		// Bank 1C for Shiny Gyarados&lt;br /&gt;
 ROM0:26DD 21 3A D4         ld   hl,D43A&lt;br /&gt;
 ROM0:26E0 4E               ld   c,(hl)&lt;br /&gt;
 ROM0:26E1 23               inc  hl&lt;br /&gt;
 ROM0:26E2 46               ld   b,(hl)		// 1C:4072 for Shiny Gyarados&lt;br /&gt;
 ROM0:26E3 0A               ld   a,(bc)		// 1C:4072 is 07&lt;br /&gt;
 ROM0:26E4 03               inc  bc&lt;br /&gt;
 ROM0:26E5 70               ld   (hl),b&lt;br /&gt;
 ROM0:26E6 2B               dec  hl&lt;br /&gt;
 ROM0:26E7 71               ld   (hl),c&lt;br /&gt;
 ROM0:26E8 47               ld   b,a&lt;br /&gt;
 ROM0:26E9 F1               pop  af&lt;br /&gt;
 ROM0:26EA D7               rst  10&lt;br /&gt;
 ROM0:26EB 78               ld   a,b&lt;br /&gt;
 ROM0:26EC C1               pop  bc&lt;br /&gt;
 ROM0:26ED E1               pop  hl&lt;br /&gt;
 ROM0:26EE C9               ret  &lt;br /&gt;
&lt;br /&gt;
 RO25:769C 12               ld   (de),a		// Store battle type in (D230)&lt;br /&gt;
 RO25:769D C9               ret  &lt;br /&gt;
&lt;br /&gt;
 ROMF:696F FA 30 D2         ld   a,(D230)	// Load battle type in a, 07 is fixed shiny&lt;br /&gt;
 ROMF:6972 FE 05            cp   a,05&lt;br /&gt;
 ROMF:6974 20 20            jr   nz,6996&lt;br /&gt;
&lt;br /&gt;
 ROMF:6996 FE 07            cp   a,07&lt;br /&gt;
 ROMF:6998 20 06            jr   nz,69A0&lt;br /&gt;
 ROMF:699A 06 EA            ld   b,EA		// If fixed shiny, bc = 0xEAAA&lt;br /&gt;
 ROMF:699C 0E AA            ld   c,AA&lt;br /&gt;
 ROMF:699E 18 08            jr   69A8&lt;br /&gt;
&lt;br /&gt;
 ROMF:69A8 21 0C D2         ld   hl,D20C&lt;br /&gt;
 ROMF:69AB 78               ld   a,b&lt;br /&gt;
 ROMF:69AC 22               ldi  (hl),a&lt;br /&gt;
 ROMF:69AD 71               ld   (hl),c		// Set the IVs to 14 ATK / 10 DEF / 10 SPE / 10 SPC&lt;br /&gt;
&lt;br /&gt;
Attempting to flee:&lt;br /&gt;
 ROMF:58B3 FA 30 D2         ld   a,(D230)&lt;br /&gt;
 ROMF:58B6 FE 02            cp   a,02&lt;br /&gt;
 ROMF:58B8 CA A2 59         jp   z,59A2&lt;br /&gt;
 ROMF:58BB FE 06            cp   a,06&lt;br /&gt;
 ROMF:58BD CA A2 59         jp   z,59A2&lt;br /&gt;
 ROMF:58C0 FE 09            cp   a,09&lt;br /&gt;
 ROMF:58C2 CA 8D 59         jp   z,598D&lt;br /&gt;
 ROMF:58C5 FE 0B            cp   a,0B&lt;br /&gt;
 ROMF:58C7 CA 8D 59         jp   z,598D&lt;br /&gt;
 ROMF:58CA FE 07            cp   a,07&lt;br /&gt;
 ROMF:58CC CA 8D 59         jp   z,598D		// If shiny, display &amp;quot;Can&#039;t escape!&amp;quot;&lt;br /&gt;
 ROMF:58CF FE 0C            cp   a,0C&lt;br /&gt;
 ROMF:58D1 CA 8D 59         jp   z,598D		// (Entei, Raikou, Suicune)&lt;br /&gt;
--[[User:Froggy25|Froggy25]] ([[User talk:Froggy25|talk]]) 03:44, 18 May 2015 (UTC)&lt;br /&gt;
:As far as I know, it applies to other Shinies as well in G2. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 13:54, 18 May 2015 (UTC)&lt;br /&gt;
::Nope, I have tested it with a regular shiny encounter in the wild. Used a save state so I could test it multiple times that battle in case of flukes, but the first attempt to run resulted in running successfully. I didn&#039;t use encounter codes or anything either --[[User:Shadowater|Shadowater]] ([[User talk:Shadowater|talk]]) 21:47, 22 May 2015 (UTC)&lt;br /&gt;
:::Thank you for confirming it. Then the edit I made should be correct. --[[User:Froggy25|Froggy25]] ([[User talk:Froggy25|talk]]) 23:45, 27 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Few questions and things to say about shiny Pokémon. ==&lt;br /&gt;
&lt;br /&gt;
Hello. At first, I just noticed the Gyarados from the HG/SS expansion (123/123) was missing from the list of shiny Pokémon cards. Also, why are Groudon, Kyogre and Rayquaza present in the unobtainable list on Gen VI ? Cannot they be imported as shinies from Gen IV ? It also says that none of the Mew distributed in Gen I had IV making them shiny, but citation is missing. Do we have any proof of that ? Finally, I have two questions about shiny Celebi and Jirachi. Are we 100% sure that Wishmaker can be shiny, since it is not accepted by Poke-Transporter ? And what about the possibility of a shiny Ageto Celebi ? The last time I read about it, it was said that the Celebi sent to Colosseum could not be shiny, but there were still doubts for the 48 ones sent to the GBA games. Any recent news about that ? Thanks !&lt;br /&gt;
&lt;br /&gt;
[[User:Jack-spearow|Jack-spearow]] ([[User talk:Jack-spearow|talk]]) 13:35, 22 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Rayquaza/Groupon/Kyogre aren&#039;t listed there... The bonus disc is capable of producing a Jirachi, it has been proven with people using GBA saves that will generate it. In fact pokemon bank now lets it through. All the evidence suggests the remaining 48 Celebi are produced in the same way as the Gc one so it can&#039;t be shiny [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 11:56, 5 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Shiny-locked Pokémon in Gen VI==&lt;br /&gt;
Are we going to mention how some legendary Pokémon cannot be obtained Shiny in Generation VI games, but can be imported from previous generations? Mewtwo, the legendary birds, Deoxys, and the weather trio cannot be legitimately encountered Shiny in their respective Generation VI games, but they can be ported over to Generation VI from a Generation V or earlier game or received through an event like the current Shiny Rayquaza event. This is basically the same thing that happened with Reshiram and Zekrom in Generation V, but because none of the aforementioned legendaries debuted in Generation VI, they can be obtained Shiny through trading or migrating, but cannot in Generation VI (so there will never be a legitimate Shiny Groudon with the blue pentagon identifying it as native to Generation VI). [[User:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#848A8D&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Kyurem&#039;s&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[User talk:KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#6890F0&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Ice&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; [[Special:Contributions/KyuremsIceBlade|&amp;lt;span style=&amp;quot;color:#424B50&amp;quot;&amp;gt;&#039;&#039;&#039;&#039;&#039;Blade&#039;&#039;&#039;&#039;&#039;]]&amp;lt;/span&amp;gt; 21:11, 6 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
: I don&#039;t think this page is the best place for that info. Perhaps we can have notes about shiny locked pokemon on the location pages where there are caught? [[User:Jmvb|JMVB - I don&amp;amp;#39;t what to put here.]] ([[User talk:Jmvb|talk]]) 21:50, 6 September 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Sinnoh ==&lt;br /&gt;
&lt;br /&gt;
One NPC in Oreburgh City calls these &#039;&#039;differently colored Pokémon&#039;&#039;. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 09:49, 23 December 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shiny-lock Clarity ==&lt;br /&gt;
Okay, I think the section for Pokémon that can&#039;t be shiny needs to be more clear, more detailed, and possibly broken up into sections, a table, or even its own page.&lt;br /&gt;
&lt;br /&gt;
Look at it this way: Xerneas and Yveltal cannot be found shiny in the wild in X or Y, however they don&#039;t make the list because there has been an event for shiny versions of them in Japan. But then someone reading the page might not know about the event, so they&#039;re expecting to be able to soft-reset for them. Or they&#039;re going to be taken in by a hack because it says it was caught at Team Flare&#039;s HQ but there&#039;s nothing to say it can&#039;t be. As far as anyone reading this page will know - Xerneas and Yveltal can be found in the wild as shiny Pokémon.&lt;br /&gt;
&lt;br /&gt;
Or to put it more simply: Mewtwo can be obtained as a shiny in FRLG and sent forwards to XYORAS meaning it doesn&#039;t make the list, but can the Mewtwo in XY be shiny? I have no idea, because the page doesn&#039;t differentiate between the two possibilities. &lt;br /&gt;
&lt;br /&gt;
It is too vague to be of any use. It needs to be more specific, or it might as well just be removed and replaced with the simple phrase &amp;quot;event and plot-significant Pokémon can&#039;t be shiny.&amp;quot; &lt;br /&gt;
&lt;br /&gt;
What I propose is that the section be broken up into &amp;quot;Pokémon That Cannot Be Shiny in the Wild&amp;quot; and &amp;quot;Event Pokémon That Cannot Be Shiny&amp;quot;, or that Pokémon that cannot be caught as shinies in each generation but can be transferred up should still be listed but with a footnote explaining that they can be obtained as shinies in past generations.  [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 19:52, 14 January 2016 (UTC)&lt;br /&gt;
:The point of the list is to indicate whether the Pokémon can legally be Shiny at all, regardless of the method. Noting which particular instances of Pokémon cannot be Shiny might also be a good idea (i.e. Shiny locked Reshiram/Zekrom in Gen V and the Gen VI Shiny locks), but it&#039;s quite different to what the current list is trying to achieve. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:09, 19 January 2016 (UTC)&lt;br /&gt;
::I feel like that broad definition of &amp;quot;unobtainable&amp;quot; makes the list completely useless, though. I think we should do what you just said about notation. Then the list would function both ways. All a user would have to do is consult the notes to know whether its shiny-locked or completely unobtainable. [[User:Me, Hurray!|Me, Hurray!]] ([[User talk:Me, Hurray!|talk]]) 22:23, 19 January 2016 (UTC)&lt;br /&gt;
:::I don&#039;t see why that makes the list useless. Knowing whether something can ever be Shiny is the kind of thing that is useful on a page about Shiny Pokémon; knowing if a Pokémon can be Shiny when obtained in a particular way is typically more useful to include on the page about obtaining it that way, but this page does also mention Shiny locked Pokémon by generation. Trying to make the list also mention which Pokémon are Shiny-locked in-game as well is just going to make it confusing (esp. once you start considering Colo/XD), whereas Shiny locking for particular kinds of encounters are very common in Gen VI so it makes more sense to just specify those. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:15, 20 January 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hidden Power of Shiny Pokémons in Gen. II ==&lt;br /&gt;
&lt;br /&gt;
OK, so I&#039;m a bit confused: the Trivia section states that the power of Shiny Pokémons in Gen. II is either 50 or 70. However applying shiny DVs to the calculation formula of hidden power yields 31(base) + 20 or 0(for Attack) + 10(for Block &amp;gt; 7) + 5(for Speed &amp;gt; 7) + 3(for Special: floor((5 * floor(10 / 8) + 10 mod 4) / 2) = 3) = 49 or 69 . Did I make any mistakes during the calculation? --[[User:Rabby250|Rabby250]] ([[User talk:Rabby250|talk]]) 06:06, 20 March 2016 (UTC)&lt;br /&gt;
:You are correct. I suspect this info comes from Pokémon Online, which implements Hidden Power wrongly. I wanted to submit a fix on GitHub, but looking at this [https://github.com/po-devs/pokemon-online/blob/master/src/libraries/PokemonInfo/pokemoninfo.cpp#L3289 non-sensical code] discouraged me, as I&#039;m worried of breaking things if I try to correct that. --[[User:Froggy25|Froggy25]] ([[User talk:Froggy25|talk]]) 20:41, 20 March 2016 (UTC)&lt;br /&gt;
::Yes, looks like filing an issue would be preferred over direct modification. Thanks for verifying the outcome. --[[User:Rabby250|Rabby250]] ([[User talk:Rabby250|talk]]) 11:34, 21 March 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Shiny Victini ==&lt;br /&gt;
&lt;br /&gt;
During the Liberty Pass event Victini is generated under a standard A-B-E-F type PID, there is no evidence to suggest that it has limiting factors to its IVs, Nature, or Shininess.&lt;br /&gt;
&lt;br /&gt;
It has also been caught shiny before on plenty of unmodified hardware&lt;br /&gt;
&lt;br /&gt;
Here are videos of people catching legit shiny Victini:&lt;br /&gt;
https://www.youtube.com/watch?v=JvOIJGYqUZM&lt;br /&gt;
https://www.youtube.com/watch?v=hJczEkWxmKY {{unsigned|DoubleYou}}&lt;br /&gt;
:Both of those videos explicitly say in the descriptions that they hacked to remove the shiny lock. This doesn&#039;t prove anything. [[User:VioletPumpkin|VioletPumpkin]] ([[User talk:VioletPumpkin|talk]]) 04:09, 10 August 2016 (UTC)&lt;br /&gt;
::If those videos are the kinds of proof you&#039;re going to offer, then we&#039;re going to have to be very skeptical that Victini isn&#039;t Shiny-locked in the Liberty Pass event. If you can get a reliable second opinion from someone (publicly), perhaps somewhere like the [[Smogon]] forums, confirming what you&#039;re saying, then we may be able to trust your claim. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:18, 10 August 2016 (UTC)&lt;br /&gt;
:::Just because you see someone catching a Shiny Victini in a video doesn&#039;t make it legit.  Take for example [https://youtu.be/hJczEkWxmKY this video].  Uneducated people would say &amp;quot;Oh hey, Bulbapedia are idiots, they don&#039;t know this can be done, I&#039;m going to fix it&amp;quot;.  But then look at the description and we&#039;re not really that dumb.  He says both in the video and in the description, where he includes Action Replay codes, that it&#039;s Shiny-locked.  The same codes would also get you a Shiny Reshiram and Shiny Zekrom as well, but obviously we don&#039;t advise doing that as they are invalid anyway.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:24, 10 August 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Generation VII SOS Battle Shiny Odds with Shiny Charm ==&lt;br /&gt;
&lt;br /&gt;
So far, Bulbapedia is the only place that I&#039;ve found that lists the current shiny odds as being 4/1365 (approximately 1/341) with the Shiny Charm on a chain of 70-255 rather than 1/683 under the same conditions.  Both Serebii and even the bulbahandbook (http://bulbahandbook.bulbagarden.net/pokemonsunmoon/guide/sos-battle-chaining) state that the odds are 1/683, and when I tried to find a source of the new data in the changelog, none was given.&lt;br /&gt;
&lt;br /&gt;
The information was provided by BlazingDiancie, but no further evidence was provided at the time of the edit, nor does BlazingDiancie have a userpage on which I could directly verify the source material for said odds (70-255 SOS chain w/Shiny Charm).&lt;br /&gt;
&lt;br /&gt;
Did I miss a recent discovery in data-mining that revealed this new statistic?&lt;br /&gt;
Basically, should the bulbahandbook be corrected to 1/341 under said conditions, or should the Shiny Pokemon page be corrected to 1/683 under said conditions? {{unsigned|‎Tjallan53149}}&lt;br /&gt;
&lt;br /&gt;
== Generation VII image ==&lt;br /&gt;
&lt;br /&gt;
We need to get a screenshot of a Shiny Pokemon appearing in Generation VII, with its version of the sparkle imagery. I have an image available for a Shiny Rockruff, though I am unable to upload due to permissions. Another idea would be to go back to the original theme of the Shiny pictures, and get an image of a Shiny Alolan Sandshrew appearing. --[[User:Macsen|Macsen]] ([[User talk:Macsen|talk]]) 15:47, 2 February 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Pokémon GO Shinies ==&lt;br /&gt;
We should have information on the new Shiny Magikarp and Gyarados that can be found in Pokémon GO as of March 2017. I do not have any images personally available. [[User:TraxScrip813|TraxScrip813]] ([[User talk:TraxScrip813|talk]]) 15:32, 26 March 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Island Challenge trials ==&lt;br /&gt;
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Can shiny Pokemon appear in Island Challenge trials? [[User:Sumwun|sumwun]] ([[User talk:Sumwun|talk]]) 20:04, 14 May 2017 (UTC)&lt;br /&gt;
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== Friend Safari and DexNav Odds ==&lt;br /&gt;
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Hello! I was wondering if there is a reason why we use information from MrNbaYoh for DexNav odds, but not Friend Safari odds.  MrNbaYoh says in a tweet [https://twitter.com/mrnbayoh/status/760877085887987712] &amp;quot;So, the PID seems to be calculated 5 times (+2 if shiny charm) in the friend safari.&amp;quot; This indicates that the odds for Friend Safari are 1/819.2 without charm and ~1/585.143 with charm. Is it because nobody&#039;s noticed the tweet, there&#039;s no breakdown of the information, or the wording of the tweet? Or something else entirely?[[User:Theskipster|Theskipster]] ([[User talk:Theskipster|talk]]) 21:54, 19 May 2017 (UTC)&lt;br /&gt;
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== Unobtainable Shiny Pokemon ==&lt;br /&gt;
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As it stands, this section consists of a collection of lists, with one list for each generation, which is a bit awkward. I think it would look much better in a table. I&#039;ve gone ahead and made a template that I think would suit it well, [[User:WhosHaddady/Template:UnobtainableShiny|here]]. I&#039;d just like to know if there are any objections or concerns before getting the template mainspaced and turning the lists into a table. Thanks!&lt;br /&gt;
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&amp;amp;mdash;[[User:WhosHaddady|&amp;lt;span style=&amp;quot;color:#f1912b&amp;quot;&amp;gt;&#039;&#039;&#039;Haddady&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] [[User talk:WhosHaddady|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#5599ca&amp;quot;&amp;gt;~Straight Outta the Bag~&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] 23:07, 17 June 2017 (UTC)&lt;br /&gt;
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== &amp;quot;光るポケモン&amp;quot; ==&lt;br /&gt;
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Can anyone cite when this term has been used officially? People on Twitter are saying official Japanese promotional materials only ever use &amp;quot;differently-colored&amp;quot; and mocking Bulbapedia for claiming otherwise, so we need to either A) remove it if it&#039;s false, or B) back up the claim. [[User:Nutter Butter|Nutter Butter]] ([[User talk:Nutter Butter|talk]]) 16:04, 20 April 2018 (UTC)&lt;br /&gt;
:It&#039;s been at least mentioned in the [https://www.nintendo.co.jp/n01/n64/software/nus_p_np3j/ intro] for [[Pokémon Stadium 2|Stadium 2]] and the name of a [https://www.nintendo.co.jp/nom/0205/03/02/index.html poster]. --[[User:Chao|&amp;lt;font color=&amp;quot;#2B547E&amp;quot;&amp;gt;&#039;&#039;&#039;超龍&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;「&#039;&#039;&#039;[[User talk:Chao|Chao]]&#039;&#039;&#039;」&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; 00:54, 21 April 2018 (UTC)&lt;br /&gt;
:As for in-game, the term &amp;quot;ひかる ポケモン&amp;quot; appeared in the description for [[Shiny Charm]]. --[[User:Chao|&amp;lt;font color=&amp;quot;#2B547E&amp;quot;&amp;gt;&#039;&#039;&#039;超龍&#039;&#039;&#039;&amp;lt;/font&amp;gt;]]&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;「&#039;&#039;&#039;[[User talk:Chao|Chao]]&#039;&#039;&#039;」&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt; 01:05, 21 April 2018 (UTC)&lt;br /&gt;
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== Old Man&#039;s Shiny, FRLG ==&lt;br /&gt;
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The &amp;quot;Pokémon&amp;quot; that the old man encounters in FRLG? Isn&#039;t it always a [[Weedle]]? [[User:Striker212|Striker212]] ([[User talk:Striker212|talk]]) 00:02, 15 November 2018 (UTC)&lt;br /&gt;
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== Gen VII Shinies ==&lt;br /&gt;
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Can someone please unlock this page? You&#039;re now two shiny images behind on Generation VII. Need pictures from both SM/USUM and LGPE. SM/USUM one can be an Alolan Sandshrew. --[[User:Macsen|Macsen]] ([[User talk:Macsen|talk]]) 09:22, 21 November 2018 (UTC)&lt;br /&gt;
:As far as I can tell, the page is not locked... You might need to be autoconfirmed to edit certain pages, but I&#039;m not really sure. --[[User:Celadonkey|Celadonkey]] 14:51, 21 November 2018 (UTC)&lt;br /&gt;
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== Unavailable Shiny list - sub sections for gen 7 to show LGPE and SMUSUM? ==&lt;br /&gt;
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Should we separate the lists under gen 7 to have a section for SMUSUM and LGPE. Before splitting it by generation made sense because of the inter-compatibility - but LGPE has thrown that out of the window. currently only Mew is affected but it looks a bit awkward [[User:Jmvb|JMVB - literally it doesn&amp;amp;#39;t stand for anything]] ([[User talk:Jmvb|talk]]) 07:49, 15 May 2019 (UTC)&lt;br /&gt;
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== Shiny in biology section ==&lt;br /&gt;
Here&#039;s a question about Shiny Pokemon: Is it a good idea to describe their Shiny colors on their pages? --[[User:Dogleader|Dogleader]] ([[User talk:Dogleader|talk]]) 23:04, 2 January 2021 (UTC)&lt;br /&gt;
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== masuda method forced shinies? ==&lt;br /&gt;
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I think I saw a video once that said if you use the masuda method and count the number of eggs before you get shiny, soft reset and breed the same number of eggs with a pokemon of your choice it will be shiny. He called it shiny swapping (video) https://www.youtube.com/watch?v=_nc3BsqkdYY. Has this been checked? If not I can. {{unsigned|Bob-jo3}}&lt;br /&gt;
:It&#039;s probably worth mentioning somewhere, but I&#039;m not sure where. I&#039;m by no means an expert but this seems like more of a side effect of the RNG algorithm than a formal &amp;quot;method&amp;quot; for shiny hunting. There&#039;s more information [[Pseudorandom number generation#RNG abuse|here]] if you&#039;re curious. --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;cela&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;donk&amp;lt;/span&amp;gt;]] ([[User talk:Celadonkey|talk]]) 17:24, 8 January 2021 (UTC)&lt;br /&gt;
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== Pokédex NPCs in Isle of Armor ==&lt;br /&gt;
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Wandering through Isle of Armor there are some NPCs that offer to you the chance to see a Pokémon present in the area that you&#039;ve never encountered before for 100 Watts. Agreeing with the service, you&#039;ll see a Pokédex page with a random Pokémon that you miss as seen and these Pokémon have the chance to be shiny, as demonstrated [https://www.youtube.com/watch?v=bNmeNOpYI8s here]. I don&#039;t know how these NPCs are called and I haven&#039;t find record on the wiki, but this could definitely be added to the &amp;quot;Non-playable character&#039;s Shiny Pokémon&amp;quot; section.{{unsigned|Croma}}&lt;br /&gt;
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== Virtual Console Shinies in SWSH ==&lt;br /&gt;
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Virtual Console Shinies are also guaranteed to be square Shinies, but the article only mentions fateful encounters and Pokémon GO. [[User:Icycatelf|Icycatelf]] ([[User talk:Icycatelf|talk]]) 16:13, 29 March 2023 (UTC)&lt;br /&gt;
:This is because Virtual Console shinies are not guaranteed to be Square, just very very likely, with 65521/65536 being Square, and only 15/65536 being Star. Several encounter types are highly weighted towards being Star or Square depending on generation method and RNG. There is a list [https://lincoln-lm.github.io/JS-Finder/Tools/SquareTable.html here] for reference. [[User:Atrius97|Atrius97]] ([[User talk:Atrius97|talk]]) 23:01, 29 March 2023 (UTC)&lt;br /&gt;
::Ah. I was always under the impression that they were. I appreciate the info and the link! [[User:Icycatelf|Icycatelf]] ([[User talk:Icycatelf|talk]]) 23:45, 29 March 2023 (UTC)&lt;br /&gt;
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== Proposed edit ==&lt;br /&gt;
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In the &amp;quot;in the anime&amp;quot; section, I think there are two problem statements;&lt;br /&gt;
* Regarding Pink Butterfree, it states: &amp;quot;This is, however, not the standard alternate coloration for a Butterfree, &#039;&#039;&#039;and therefore may not be counted as a Shiny Pokémon&#039;&#039;&#039;.&amp;quot;&lt;br /&gt;
* &#039;&#039;&#039;The first true Shiny Pokémon&#039;&#039;&#039; that appeared was a Noctowl in Fowl Play!.&lt;br /&gt;
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According to whom? There is currently a prevailing view in the fandom that &amp;quot;if an alternately colored Pokémon doesn&#039;t match the color of the mainline games&#039; shiny sprite or 3D model, it &#039;doesn&#039;t count&#039;&amp;quot; or is wrong. However, no official source has ever stated as such. While the fandom term &amp;quot;Shiny&amp;quot; became canon starting with Generation 5&#039;s English games &#039;&#039;(over-ruling Gen 3&#039;s &amp;quot;Alt. Color&amp;quot; in English FRLG)&#039;&#039;, it didn&#039;t necessarily canonize the way some fans understood the term shiny. This would suggest that the Mewtwo [[Shining Mewtwo (Neo Destiny 109)]] &amp;quot;isn&#039;t shiny&amp;quot;, or that some of the alt. color Pokémon in the 3D N64 and Game Cube games &amp;quot;aren&#039;t shiny&amp;quot;. This applies a fan inference of something which no official source has ever stated as fact, and applies that fan understanding (or misunderstanding) of mainline game logic to other sections of the franchise, all of which seem to approach this situation in their own way. I think the best approach would be to take a sort of &#039;agnostic&#039; compromise on the matter;&lt;br /&gt;
* Since no official source has ever stated Pink Butterfree &amp;quot;may not be counted as a Shiny Pokémon,&amp;quot; omitting that phrase and leaving the acknowledgement that it is nonetheless &amp;quot;alternately colored&amp;quot; is a compromise. &lt;br /&gt;
* It&#039;d then follow that rather than a fandom determination of what counts as a &amp;quot;true Shiny Pokémon&amp;quot;, The statement regarding Noctowl should be rephrased to say it&#039;s the first alternate colored Pokémon to match the coloration and behavior (re: sparkles on coming out of the Poké Ball) of mainline game appearances of Shiny Pokémon.&lt;br /&gt;
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The opening of this article is very strong – the Terminology section shows a good understanding of the weird circumstances by which the term &#039;shiny&#039; went from fandom to official but doesn&#039;t perfectly align with the Japanese terminology and understanding of いろちがい, but this section in particular seems like a mix of switching back and forth between the phrase &amp;quot;alternately colored&amp;quot; and &amp;quot;shiny&amp;quot; and then passing judgement on what does and doesn&#039;t count as shiny, based on a fandom definition. --[[User:INTERNETFRIEND|INTERNETFRIEND]] ([[User talk:INTERNETFRIEND|talk]]) 01:37, 13 April 2023 (UTC)&lt;br /&gt;
:From conversation with a few people in the Discord (which was unproductive on both ends), there seems to be a fair amount of confusion regarding what I&#039;ve stated here. I&#039;d encourage folks to check out the older comments on this Talk page – [[Talk:Shiny Pokémon/Archive 1|i.e. those in the archive]] – because it more clearly outlines what kind of happened here and why you might be confused. In March of 2007, stated that;&lt;br /&gt;
:&#039;&#039;&amp;quot;If it&#039;s not a normally-coloured Pokémon it must, logically, be an alternately-coloured Pokémon. It doesn&#039;t matter if it doesn&#039;t match the precise alternate colouration of the games.&amp;quot;&#039;&#039;&lt;br /&gt;
:which I&#039;m asserting is correct.. In response, another user said that;&lt;br /&gt;
:&#039;&#039;&amp;quot;Technically, yes; &amp;quot;alternately colored&amp;quot; means, technically, it&#039;s simply a different color. &amp;quot;Shiny&amp;quot; is a different story, however.&amp;quot;&#039;&#039;&lt;br /&gt;
:In 2007, &amp;quot;shiny&amp;quot; wasn&#039;t an official term yet – it wasn&#039;t really canonized until some time in late 2009, if memory serves. So we see that *Shiny* as a term was being approached as a fandom term, with its own definition, that differed from the official franchise understanding of being &amp;quot;alternately colored&amp;quot;. Where things got murky was when promotional materials introduced the term, and eventually the mainline games themselves changed from &amp;quot;Alt. Color&amp;quot; to &amp;quot;Shiny Pokémon.&amp;quot; At the time, I remember being parts of conversations where we all understood it would get confusing because people might mistakenly assume that by making the fan term official, it&#039;d be making the fan definition, official, too. And, I think confusion that we were anticipating might end up happening about seems to have ended up becoming the case. But believe it or not, nothing&#039;s actually changed in how the franchise does, or rather, doesn&#039;t clearly define what &amp;quot;counts&amp;quot; as a Shiny Pokémon. So &#039;&#039;&amp;quot;Technically, yes; &amp;quot;alternately colored&amp;quot; means, technically, it&#039;s simply a different color. &amp;quot;Shiny&amp;quot; is a different story, however.&amp;quot;&#039;&#039; is as true today as it was in 2007, but because &amp;quot;Shiny&amp;quot; has gotten confused, I know most people will have a hard time following the argument unless they dedicate themselves to reading the entire talk page history, looking up in game mentions of these terms (and more importantly, looking up and noting *lack* of mention, and *lack* of commitment to clearly defining these terms) to understand how things got here. I will firmly reject any claims, like what I met in the Discord, that what I am arguing is &amp;quot;bad faith&amp;quot;. I am doing my best to clearly outline what the situation is, and it should be noted I&#039;m leading with a proposed edit that I believe is a &#039;&#039;compromise&#039;&#039;. --[[User:INTERNETFRIEND|INTERNETFRIEND]] ([[User talk:INTERNETFRIEND|talk]]) 02:55, 13 April 2023 (UTC)&lt;br /&gt;
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::The comment regarding Pink Butterfree is correct as the episode it debuted in was prior to Shiny / Rare / Shining Pokémon being introduced properly as a concept in Generation II games and TCG sets. The English versions of Gold / Silver / Crystal also have a trainer at Lake of Rage make a reference to a Pink Butterfree. The shiny Butterfree in the game has similar colors but is not the same coloration and was introduced long after the episode that Pink Butterfree debuted in. Pink Butterfree is... well, pink; whereas in all official sprites and models for Butterfree starting from Generation II have them as some shade of purple with lavender color wings.&lt;br /&gt;
::Ash&#039;s Noctowl is the first properly introduced Shiny Pokémon in the franchise as the episode debuted after Generation II games released.&lt;br /&gt;
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::While no official word is given as far as I know, Alternate color was seemingly a catch-all term in Generation III as in Generation II, the terms Shining and Rare (used within internal game data) were used when the devs were trying to figure out a term to make different colored Pokémon standout as unique and different. Alternate color works more with the special one-off non-Shiny Pokémon in the anime as those are usually from very unique circumstances or items that may have altered what their colors were supposed to. In side-games, spin-offs, and crossover games, several Pokémon have alternate color schemes and tend to be noted as such in those games as non-Shiny (although Shiny colors may be pallets that get used.) The earliest used instance of &amp;quot;Shiny&amp;quot; was during Generation IV for an event before it became official in Generation V games. &#039;&#039;[[User:Frozen Fennec|&amp;lt;span style=&amp;quot;color:teal&amp;quot;&amp;gt;Frozen&amp;lt;/span&amp;gt;]] [[User talk:Frozen Fennec|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;Fennec&amp;lt;/span&amp;gt;]]&#039;&#039; 04:47, 13 April 2023 (UTC)&lt;br /&gt;
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:::I don&#039;t follow on what basis the Pink Butterfree comment is correct, unless it&#039;s because you&#039;re still using the fandom definition of Shiny Pokémon, rather than the official definition of Shiny Pokémon, which has never clearly stated that any Pokémon &amp;quot;doesn&#039;t count&amp;quot; as shiny. Well, it has more or less already clearly delineated the difference between a &amp;quot;regular color Pokémon&amp;quot; and a &amp;quot;Shiny Pokémon&amp;quot;, but it has never ruled on the idea of an alternate Pokémon with a third, unique color scheme, &amp;quot;not counting&amp;quot; as Shiny. I think if you were to suggest that the games are implicitly &#039;&#039;suggesting&#039;&#039; as such, I might even agree with you, but the approach of this project doesn&#039;t appear to be to take suggestions and run with it – Pokémon Legends Arceus is implicitly &#039;&#039;suggesting&#039;&#039; several characters are related to characters in other games, but the general approach has been to say that &amp;quot;the relationship between the [characters], if any, is unknown.&amp;quot;&lt;br /&gt;
:::I would argue that instances like the TCG&#039;s Shining Mewtwo, Mudkip Star, Creatures&#039; models for Pokémon Stadiums, Colosseum, XD, etc. actually &#039;&#039;do&#039;&#039; point towards an answer about whether these &amp;quot;third, unique color scheme&amp;quot; Pokémon count as shinies (the answer being yes), and while you might &#039;&#039;choose&#039;&#039; to point to Pink Butterfree at Lake of Rage as a &amp;quot;reference&amp;quot;, I&#039;d &#039;&#039;choose&#039;&#039; to interpret it otherwise. We don&#039;t know which answer is correct. The games have never directly commented on it.&lt;br /&gt;
:::If you&#039;re going to insist on applying a fandom definition of &amp;quot;Shiny&amp;quot; here, I&#039;d suggest the opening of the article be revised to more explicitly concede the murky history of the term, and on top of that I&#039;d suggest following up on one of the conversations in the Archived talk pages – I am opposed to the redirect of this page from &#039;Alternate colored Pokémon&#039;. To quote a 2009 post, &amp;quot;Shiny is only focusing on shiny Pokemon. Alternate coloration can imply any other colors of Pokemon such as Pink Butterfree.&amp;quot; (i.e., Shiny Pokémon as a page for the fandom sense of the term, and Alternate color Pokémon for the official sense of the term.)  --[[User:INTERNETFRIEND|INTERNETFRIEND]] ([[User talk:INTERNETFRIEND|talk]]) 06:46, 13 April 2023 (UTC)&lt;br /&gt;
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::::Alternate color may be the official sense of the Japanese term, but we&#039;re an English wiki. It&#039;s true, there&#039;s no official definition of &amp;quot;Shiny&amp;quot; as far as I know. (Though if Frozen Fennec says some side games distinguish differently colored Pokemon that don&#039;t match game colorations, that&#039;s worth hearing in more detail.) But it doesn&#039;t necessarily matter if there&#039;s no given definition; it&#039;s not hard to see a reasonable definition just by the evidence of our own eyes. It&#039;s like the intro says currently: they&#039;re Pokemon that are not their normal color.&lt;br /&gt;
::::Now, I also think that specifying the games&#039; standard as the rule for &amp;quot;Shiny&amp;quot; Pokemon is fine, again because of abundant evidence: if &amp;quot;Shiny&amp;quot; is always used for Pokemon from the games, it is reasonable to consider other Pokemon to be something slightly different. I will agree that there&#039;s no evidence that there not &amp;quot;Shiny&amp;quot;, but there&#039;s also no evidence that they are.&lt;br /&gt;
::::As a wiki, following official terms is not our sole purpose. If the broad fandom has decided that it&#039;s easier to call Pokemon with non-standard colors &amp;quot;alternately colored&amp;quot;, then it&#039;s perfectly valid for BP to document that as well.&lt;br /&gt;
::::I feel like I&#039;m starting to lose the thread now...but those are my thoughts in response to what has been brought up. I&#039;ll wait for a response and try to respond better then. ;^^ [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:21, 13 April 2023 (UTC)&lt;br /&gt;
::::::https://pokemongolive.com/en/post/valentines-day-event-2023-luvdisc-research-day/&lt;br /&gt;
::::::The term &amp;quot;Shiny&amp;quot; is officially used by the developers of Pokémon Go, and in &#039;&#039;[[JN014|Raid Battle in The Ruins!]]&#039;&#039;, the character Shane Seeker showed only the official variations of Shinys from the games when he showed the pokedex. That is, they are aware of the term and color variations.&lt;br /&gt;
::::::The anime itself makes it clear when the Pokémon is Shiny or not, that is, Ash&#039;s Gengar is not Shiny.--[[User:Hikaru Wazana|Hikaru Wazana]] ([[User talk:Hikaru Wazana|talk]]) 16:31, 13 April 2023 (UTC)&lt;br /&gt;
:::::::Hi Hikaru. Same question for you as above, since you are deliberately talking past what I outlined above. Why are confusing the fan definition of shiny with the official definition? Is it deliberate? Or do you really not understand what I outlined?&lt;br /&gt;
:::::::To Tiddlywinks; &amp;quot;If the broad fandom has decided....&amp;quot; Can you more clearly outline what the official policy of this wiki is? I have historically defended Bulbapedia on other fansites and one of the argument which often came up was that many of the project&#039;s users insist on trying to make certain fandom terms official, or else try very hard to blur those lines. I felt strongly that when the site abandoned its massive shipping agenda, it was a step in the right direction, and often pointed to it as evidence to the contrary. However, I&#039;m finally ready to give up on defending this site, and want to be able to point to this talk page as an example of how this project still tries to pass off head-canon as formal. Can you please clarify the idea that this site treats fandom as binding, if a &#039;broad&#039; (majority?) has agreed on it? I don&#039;t want to be accused of misreading, or putting words in anyone&#039;s mouth, so it&#039;d be best to have you more clearly outline the idea here. --[[User:INTERNETFRIEND|INTERNETFRIEND]] ([[User talk:INTERNETFRIEND|talk]]) 16:37, 13 April 2023 (UTC)&lt;br /&gt;
::::::For the benefit of someone like Hikaru, who maybe is a bit... I&#039;ll copy-paste what I wrote on another talk page;&lt;br /&gt;
::::::&#039;&#039;&#039;Alt. Color Pokémon (official definition, prior to 2009):&#039;&#039;&#039; Any alternatively colored Pokémon.&lt;br /&gt;
::::::&#039;&#039;&#039;Shiny Pokémon (fandom definition, prior to 2009):&#039;&#039;&#039; Any alternatively colored Pokémon, but only of a particular coloration that matches the mainline video games.&lt;br /&gt;
::::::In 2009, official use of Alt. Color Pokémon was retired in favor of Shiny Pokémon. But doing this does not mean your asinine definition of what does or doesn&#039;t count as meeting that criteria changed;&lt;br /&gt;
::::::&#039;&#039;&#039;Shiny Pokémon (official definition, 2009-onward):&#039;&#039;&#039; Any alternatively colored Pokémon.&lt;br /&gt;
::::::&#039;&#039;&#039;Shiny Pokémon (fandom definition, 2009-onward):&#039;&#039;&#039; Any alternatively colored Pokémon, but only of a particular coloration that matches the mainline video games.&lt;br /&gt;
::::::You are conflating the official and fan definition of &amp;quot;Shiny Pokémon&amp;quot;. There is no evidence to support what you&#039;re claiming. When Pokémon Go says that, for example, &amp;quot;here is Shiny Furfrou.&amp;quot; &#039;&#039;&#039;it does not say&#039;&#039;&#039; &amp;quot;here is shiny Furfrou, &#039;&#039;and all the other Shiny Furfrou are wrong and don&#039;t count.&#039;&#039;&amp;quot; You&#039;re adding that. The burden of proof is on you. --[[User:INTERNETFRIEND|INTERNETFRIEND]] ([[User talk:INTERNETFRIEND|talk]]) 16:41, 13 April 2023 (UTC)&lt;br /&gt;
:Ash&#039;s Gengar has never let out the Shiny sparkles that other Shiny Pokémon like Ash&#039;s Noctowl, Lance&#039;s Gyarados, and Steven&#039;s Metagross have demonstrated before in the anime. In addition, its Gigantamax form has its regular colors. --[[User:FinnishPokéFan92|FinnishPokéFan92]] ([[User talk:FinnishPokéFan92|talk]]) 16:46, 13 April 2023 (UTC)&lt;br /&gt;
::OK, and? That doesn&#039;t address any of what I&#039;ve just said. You&#039;re still using the fandom definition of the term, which says a Shiny Pokémon has to be this, do this, etc. or it &amp;quot;doesn&#039;t count&amp;quot;. There&#039;s no official source that&#039;s ever agreed with the fandom definition of the term in this way. --[[User:INTERNETFRIEND|INTERNETFRIEND]] ([[User talk:INTERNETFRIEND|talk]]) 16:48, 13 April 2023 (UTC)&lt;br /&gt;
:::The entire basis of your argument boils down to the {{wp|Russell&#039;s Teapot}} and {{wp|Argument from ignorance}} logical fallacies. The burden of proof for someone making empirically unfalsifiable claims falls on the one making those claims, rather than shifting the burden of disproof to others, and a proposition is not inherently true because it has not yet been proven false. Even when attempting to shift the burden of proof onto everyone else, you refuse to accept ample evidence to the contrary. The other users across the various talk pages and Discord provided ample examples of the official usage of terminology and definitions of Shiny Pokemon, your refusal to accept them does not make them invalid. [[User:Atrius97|Atrius97]] ([[User talk:Atrius97|talk]]) 17:04, 13 April 2023 (UTC)&lt;br /&gt;
::::Not really. But your argument does boil down to {{wp|Wikipedia:cherrypicking}}. (I can be just as snarky as you :) ) --[[User:INTERNETFRIEND|INTERNETFRIEND]] ([[User talk:INTERNETFRIEND|talk]]) 17:09, 13 April 2023 (UTC)&lt;br /&gt;
::::Basically, you are reading into the official use of the term what doesn&#039;t exist, and your self-assured examples last night proved this. &amp;quot;PLA says a Shiny Ponyta is blue&amp;quot; does not say, for example, &amp;quot;PLA says a green Ponyta is not Shiny.&amp;quot; Likewise, while an official source will say &amp;quot;Shiny Butterfree is purple with green eyes,&amp;quot; you cannot read into it that it says &amp;quot;A pink Butterfree is not Shiny.&amp;quot; These are things we go through in elementary school. &#039;&#039;(e.g. &amp;quot;All people named Sally are girls,&amp;quot; does not mean &amp;quot;all girls are named Sally.&amp;quot;)&#039;&#039; You can cite all these fallacies and this and that and the other that you want, but it&#039;s not going to change the fact that you&#039;re failing at a basic logic problem. The fandom definition of &amp;quot;Shiny&amp;quot; is unnecessarily more stringent than the official definition of &amp;quot;Shiny&amp;quot;, which has never said what you are claiming it says. --[[User:INTERNETFRIEND|INTERNETFRIEND]] ([[User talk:INTERNETFRIEND|talk]]) 17:20, 13 April 2023 (UTC)&lt;br /&gt;
:::::Going by the English games (because we are an English wiki), the only thing you can say about Shinies is that all Pokemon called Shiny have matched the &amp;lt;s&amp;gt;have&amp;lt;/s&amp;gt; game colorations. Can you show me where a Pokemon of different colors was called Shiny?&lt;br /&gt;
:::::It&#039;s all well and good to say that they never said Shinies &#039;&#039;can&#039;t&#039;&#039; have other colors, or that Japanese or other terms are broader. But as far as &#039;&#039;English&#039;&#039; goes, you need to show a concrete example that &amp;quot;Shiny&amp;quot; is intended to be broader. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 18:27, 13 April 2023 (UTC)&lt;br /&gt;
::::::Then you&#039;re necessarily stating the &amp;quot;2009-on official definition of Shiny Pokémon&amp;quot; I&#039;ve provided is wrong, and that means that official term &amp;quot;Alt. Color Pokémon&amp;quot; was never retconned. Therefore, &amp;quot;Alt. Color Pokémon&amp;quot; needs to be its own article and this page needs to be significantly rewritten to undo an impression of equivalency between the terms. --[[User:INTERNETFRIEND|INTERNETFRIEND]] ([[User talk:INTERNETFRIEND|talk]]) 18:42, 13 April 2023 (UTC)&lt;br /&gt;
::::::I see the Discord server is falsely characterizing my edits to some other pages as &#039;vandalism&#039;. Doesn&#039;t it appear like it? It&#039;s because it&#039;s your stupid comprehension being put into practice - if you&#039;re going to claim that Shiny Pokémon now have to be a particular color or they &amp;quot;don&#039;t count&amp;quot;, the Shining Mewtwo card isn&#039;t a Shiny Mewtwo. Mudkip Star isn&#039;t a shiny Mudkip. You cannot have it both ways, and it&#039;s bad faith to suggest edits to implement your stupid logic into practice are vandalism. If you don&#039;t like the result of your logic, stop insisting upon it. --[[User:INTERNETFRIEND|INTERNETFRIEND]] ([[User talk:INTERNETFRIEND|talk]]) 19:38, 13 April 2023 (UTC)&lt;br /&gt;
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== Proposed split and redirect ==&lt;br /&gt;
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In the event a consensus is reached that I am incorrect in the above conversation, so that &amp;quot;Shiny Pokémon&amp;quot; is understood to be, for example, &amp;quot;a Pink Butterfree is not shiny,&amp;quot; then this means that the article rename in 2009 was incorrect, because at that time the community incorrectly assumed that &#039;&#039;&#039;Shiny Pokémon&#039;&#039;&#039; as a term retconned/replaced the term &#039;&#039;&#039;Alt. Color Pokémon&#039;&#039;&#039;. Since you are all now arguing that these are mutually exclusive terms, then that means the term Alt. Color Pokémon was never retconned. I therefore proposed that it would deserve its own page on this wiki, and this article should be rewritten to accomodate for this. --[[User:INTERNETFRIEND|INTERNETFRIEND]] ([[User talk:INTERNETFRIEND|talk]]) 17:43, 13 April 2023 (UTC)&lt;br /&gt;
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== geometric distribution for rerolls ==&lt;br /&gt;
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hey, crossposting from the masuda method page where I first noticed this - &lt;br /&gt;
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Hey, noticed that there&#039;s a potential slight math discrepancy here. Does the game roll more personality values to see if one matches (my current understanding) or does it open more slots for personality values that will be interpreted as shiny? If it&#039;s the former as I understand, you don&#039;t multiply by x (since if you did 8192 rolls, you wouldn&#039;t be guaranteed a shiny) but instead you plug it into the geometric distribution. In practice, this takes the Gen V masuda odds from 1/1365.3 to 1/1370. We likely also need to update the main shiny page where radar chaining is less accurate. [[User:Alphactory|Alphactory]] ([[User talk:Alphactory|talk]])&lt;/div&gt;</summary>
		<author><name>Alphactory</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Masuda_method&amp;diff=4085975</id>
		<title>Talk:Masuda method</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Talk:Masuda_method&amp;diff=4085975"/>
		<updated>2024-08-22T15:30:14Z</updated>

		<summary type="html">&lt;p&gt;Alphactory: /* geometric distribution for rerolls */ new section&lt;/p&gt;
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&lt;div&gt;==Confused==&lt;br /&gt;
I&#039;m a tad comfused on how this works, can this be explained more clearly? Does it mean like i could get a japanese pokemon from the GTS and breed it with one of my pokemon?&lt;br /&gt;
-- [[User:GoldHuksy|&amp;lt;span style=&amp;quot;color:green&amp;quot;&amp;gt;GoldHusky&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:GoldHuksy|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 14:11, 4 October 2009 (UTC)&lt;br /&gt;
:Exactly. And the offspring has a higher chance of being shiny. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 19:36, 4 October 2009 (UTC)&lt;br /&gt;
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Does anyone know if this works for ALL languages, or just Japanese?  Say I get my hands on a British/English Pokemon and put it on my American card, does it work the same? {{unsigned|YourMooseyFate}}&lt;br /&gt;
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== May I? ==&lt;br /&gt;
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The information in the article is a little confusing to read unless you read it through four times straight. May I make a section on the article listing everything that counts and doesn&#039;t? For example saying &amp;quot;&#039;&#039;Players can use one Pokémon from their own game (male or female) and one Pokémon from a foreign game (male or female), this will increase the chances of the egg hatching a shiny. Using two Pokémon from a foreign game will have the same odds, and Pokémon from Meister do not count as they are not from a foreign cartridge of the game&#039;&#039;&amp;quot; ect, ect. So yeah, can I? [[User:Takoto|&amp;lt;span style=&amp;quot;color:#2E0854&amp;quot;&amp;gt; - &amp;lt;b&amp;gt;Takoto&amp;lt;/b&amp;gt;&amp;lt;/span&amp;gt;]] 20:35, 15 December 2009 (UTC)&lt;br /&gt;
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== Ditto? ==&lt;br /&gt;
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I realize this works with a foreign, say, Marill and your own Ditto, but would it work with a foreign &#039;&#039;Ditto&#039;&#039; and your own Marill? Basically, I&#039;m asking if Ditto is an exception at all. [[User:Sadistic Blaziken|&amp;lt;font color=&amp;quot;Purple&amp;quot;&amp;gt;Sadistic Blaziken&amp;lt;/font&amp;gt;]] 04:57, 30 June 2010 (UTC)&lt;br /&gt;
:There are no exceptions to this rule. Just as long as the Pokemon was generated on a foreign game (so basically, no Lt Surge&#039;s Pikachu, or Meister&#039;s Magikarp), it&#039;ll work. So yeah, foreign Ditto/your Marill would work. ▫▫&#039;&#039;&#039;[[User:Tina|&amp;lt;span style=&amp;quot;color:#e072a9;&amp;quot;&amp;gt;ティナ&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;sup&amp;gt;[[User talk:Tina|&amp;lt;span style=&amp;quot;color:#728084;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]][[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#728084;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 05:27, 1 July 2010 (UTC)&lt;br /&gt;
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== In Game Trades? ==&lt;br /&gt;
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If I use the foreign Pikachu in HG/SS or the foreign Magikarp in D/P/P as a parent, will the Masuda method work on their offspring? [[User:CubeShapedWatermelon|CubeShapedWatermelon]] 04:34, 15 July 2010 (UTC)&lt;br /&gt;
:Nope. It&#039;s generated by your own game, so it won&#039;t work. See the section above. ▫▫&#039;&#039;&#039;[[User:Tina|&amp;lt;span style=&amp;quot;color:#e072a9;&amp;quot;&amp;gt;ティナ&amp;lt;/span&amp;gt;]]&#039;&#039;&#039;&amp;lt;sup&amp;gt;[[User talk:Tina|&amp;lt;span style=&amp;quot;color:#728084;&amp;quot;&amp;gt;♫&amp;lt;/span&amp;gt;]][[Special:Contributions/Tina|&amp;lt;span style=&amp;quot;color:#728084;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; 04:38, 15 July 2010 (UTC)&lt;br /&gt;
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== Evolve foreign in you own game ==&lt;br /&gt;
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What happens if you evolve a foreign Pokémon in your own game?  Does it still count as foreign or not? {{unsigned|Mr.Char}}&lt;br /&gt;
:Yes, it still counts as foreign.  —[[User:Minimiscience|Minimiscience]] 22:54, 23 February 2011 (UTC)&lt;br /&gt;
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== OK, fairly major discovery here! ==&lt;br /&gt;
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Take a look at [http://www.smogon.com/forums/showpost.php?p=3322452&amp;amp;postcount=664 this!]  Research from Smogon proves that not only does the Masuda method now take the Everstone into consideration, but now the shiny chance is 1 in 1366!  Hello!  &amp;lt;small&amp;gt;- &#039;&#039;unsigned comment from [[User:Missingno. Master|Missingno. Master]] ([[User talk:Missingno. Master|talk]] • [[Special:Contributions/Missingno._Master|contribs]])&#039;&#039; &amp;lt;/small&amp;gt; 01:43, 26 February 2011 (UTC)&lt;br /&gt;
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== Questions &amp;amp; Answers ==&lt;br /&gt;
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Quote &lt;br /&gt;
So if you have a forgein Mamoswine and your own ditto the massuda metod would&#039;nt work?&lt;br /&gt;
Nintendo100[[User:Nintendo100|Nintendo100]] 20:33, 14 April 2011 (UTC)&lt;br /&gt;
:The Masuda method will work.  The OTs don&#039;t matter; only the native languages do.  —[[User:Minimiscience|Minimiscience]] 20:45, 14 April 2011 (UTC)&lt;br /&gt;
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== Quick question ==&lt;br /&gt;
&lt;br /&gt;
If I have a Japanese Vulpix from, say, SoulSilver, and an English Ditto from Black, will the method still work? Or do I need the two Pokemon to both be from the same generation? [[User:Ratikate|Ratikate &amp;amp;#123;&amp;amp;#123;SUBST:ani&amp;amp;#124;282}}]] 04:15, 23 May 2011 (UTC)&lt;br /&gt;
:It has to be from Generation IV onward. Pokémon aren&#039;t marked with a nationality until Generation IV, and transferred Generation III Pokémon are marked by the game they get transferred to. I don&#039;t know what that would mean for a Pikachu caught in a Japanese copy of Emerald and traded to an American game, then Pal Parked, though. All I know is that whatever language it&#039;s marked as in Generation IV, it doesn&#039;t change on transfer to Generation V. The only things that IV to V prevents is transfer between different-language versions of the game, probably to prevent people from just importing the game. {{unsigned|TTEchidna}}&lt;br /&gt;
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== Which languages count as foreign? ==&lt;br /&gt;
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A list of them would be nice, given it sounds like Italian and Spanish pokémon wouldn&#039;t count because they aren&#039;t &amp;quot;localized&amp;quot; unlike German and French ones. [[User:ArcToraphim|Luna Tiger]] * [[User talk:ArcToraphim|the Arc Toraph]] 03:42, 30 May 2011 (UTC)&lt;br /&gt;
:Since it is based on the country of origin byte, I would assume that even the country difference between US and UK games would work to produce this effect. However, it is possible that the game restricts to countries of differing languages. I think it is quite likely that Italian and Spanish games would work for the Masuda method. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:39, 8 September 2011 (UTC)&lt;br /&gt;
::Just want to point out that past SnorlaxMonster was completely wrong here. There is no country of origin byte in the [[Pokémon data structure in Generation IV|Gen IV Pokémon data structure]]. The only value it could use is the language of origin byte. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:56, 2 March 2021 (UTC)&lt;br /&gt;
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== Wait a moment. ==&lt;br /&gt;
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Why it said before (not sure how long ago) that in Gen IV chance was 1/2048 (4 times more), but now it says 1/1639 (5 times more) Now I am confused which one is actually true. [[User:Marked +-+-+|Marked +-+-+]] 19:16, 4 April 2012 (UTC)&lt;br /&gt;
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== Language or home location? ==&lt;br /&gt;
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In the Usage it mentions language as being the determining factor between whether or not you can perform the masuda method with two pokemon, while in the mechanics, it says the marker that determines home location is used. which is correct? I would assume home location, as it allows for more options when looking for foreign pokemon, but i want to know for sure. [[User:Sinthrill|Sinthrill]] ([[User talk:Sinthrill|talk]]) 03:05, 20 June 2012 (UTC)&lt;br /&gt;
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== Everstone details ==&lt;br /&gt;
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The article says that foreign-language Pokémon are not able to pass down their nature to their offspring if they hold an Everstone. However, I&#039;m breeding two Scythers in Pokémon Platinum (En-US): One is a female, Adamant Scyther originated in and migrated from Pokémon FireRed (En-US) which is holding an Everstone, and the other is a male, Hardy {{p|Scyther|Sichlor}} originated in Pokémon FeuerRote (German), but migrated from the English copy of FireRed. While it is stated in the article that the Everstone doesn&#039;t have an effect when held by a foreigner, I have already hatched 14 Scyther eggs, and none of them had the Adamant nature, even though the mother is from the same language as the game and holds an Everstone. Does the fact that both parents come from different languages that nullifies the Everstone&#039;s effect? Or is just that I have bad luck? BTW, The male Sichlor is indeed recognized as a foreigner by the game, as I&#039;ve got the Deutsch Pokédex entry for Scyther with him. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:40, 14 July 2012 (UTC)&lt;br /&gt;
:&#039;&#039;&amp;quot;In Gen IV, does not work if the parent comes from a game in a different language&amp;quot;&#039;&#039; - You are breeding in Platinum, which is Generation IV. [[User:Marked +-+-+|Marked +-+-+]] ([[User talk:Marked +-+-+|talk]]) 10:00, 17 July 2012 (UTC)&lt;br /&gt;
::My question is about article accuracy, not which generation my game belongs to. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 03:48, 19 July 2012 (UTC)&lt;br /&gt;
:::Marked answered your question.  Because your Pokemon are from two different languages, which is stated in the article, Everstone doesn&#039;t work.  But only in Gen IV. --[[User:Funktastic~!|It&amp;amp;#39;s Funktastic~!]] ([[User talk:Funktastic~!|talk]]) 03:50, 19 July 2012 (UTC)&lt;br /&gt;
::::It&#039;s not about the parents being a different language to your game, it&#039;s about the parents being a different language to each other. So yes, in your situation the Everstone would fail. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:01, 19 July 2012 (UTC)&lt;br /&gt;
:::::Okay, it&#039;s now clear in the article. Thanks. &#039;&#039;&#039;[[User:Hfc2x|&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;h&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;fc&amp;lt;/span&amp;gt;]][[User talk:Hfc2x|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;2&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#008800&amp;quot;&amp;gt;X&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 02:27, 20 July 2012 (UTC)&lt;br /&gt;
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== Location identifier byte ==&lt;br /&gt;
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Does anyone have a list of them? I think it might be useful to see which work. Would Canadian English and Canadian French HGSS work? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 14:05, 26 July 2012 (UTC)&lt;br /&gt;
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== Union room question ==&lt;br /&gt;
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Will the masuda method still work if i trade an English pokémon over to my Japanese game through the union room as opposed to from the GTS/PGL?&lt;br /&gt;
*Yes. It doesn&#039;t matter how they were traded as long as the pokemon was GENERATED in a foreign game. I should know - I trade foreign pokemon from my Spanish Black to my English Black/White all the time over the Union Room and Infrared, and it doesn&#039;t affect the odds since they were still made in a foreign language version of the game. Someday I&#039;ll get that shiny froslass. [[User:Lugia61617|Lugia61617]] ([[User talk:Lugia61617|talk]]) 08:54, 2 September 2012 (UTC)&lt;br /&gt;
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== Black and White 2 Masuda Method + Everstone Nature ==&lt;br /&gt;
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I am a little confused about this right now, i need some directions, i will picture a scenario&lt;br /&gt;
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i have a Modest Male Hydreigon and i have a ditto from a japanese version, if i give the everstone to Hydreigon, will it pass the Modest down to the Deino when it hatches? or will it depend on the nature of the ditto, or will it be prevented from working?&lt;br /&gt;
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-Shadow7615&lt;br /&gt;
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So basically here&#039;s what is going on: I&#039;m trying to hatch for a shiny Ponyta in White 1. I&#039;m using a Ponyta (US Version) from white 1, and a Ditto (Japan) from Platinum version. I received the ditto from a GTS Trade in Platinum, and then transferred it over to White. It still marks it in my Pokedex as foreign, yet I&#039;ve hatched over 3390 (and counting) Ponyta&#039;s with no results. So my question is, does the fact that the Ditto is transferred from Platinum somehow affecting my chances for hatching a shiny?&lt;br /&gt;
[[User:Scratched Disk|Scratched Disk]] ([[User talk:Scratched Disk|talk]]) 03:32, 13 December 2012 (UTC) Scratched Disk&lt;br /&gt;
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== Language, or Country? ==&lt;br /&gt;
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Does the Masuda Method only work with Pokemon from different countries, or Pokemon from different language games? For example, would a British Ditto work on my American Game? [[User:Whitsoxrule|Whitsoxrule]] ([[User talk:Whitsoxrule|talk]]) 23:06, 27 March 2013 (UTC)&lt;br /&gt;
:It&#039;s language, afaik, so it wouldn&#039;t work. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 23:07, 27 March 2013 (UTC)&lt;br /&gt;
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== different eggs? ==&lt;br /&gt;
I&#039;m trying this method out and i have my party stocked with charmander eggs, I save the game and ride my bike until they hatch. I wanted to know if i need to new eggs every time or if i can just turn my DS off and try and hatch the same ones? any help would be appreciated.([[User:SquirtleSquad1988|SquirtleSquad1988]] ([[User talk:SquirtleSquad1988|talk]]) 07:15, 22 November 2013 (UTC))&lt;br /&gt;
:You need new eggs. A Pokemon being shiny is determined by its personality value, and this personality value is set as soon as you receive an egg from the day care man. Thus, as soon as you receive an egg from the day care man, the game determines whether it is shiny or not. Alternatively, you can save right before receiving an egg from the day care man, and then receive the egg, and hatch it. If it&#039;s not shiny, you can reset the game, load your profile again, and receive the egg again, and this egg will have a different personality value, and thus, another chance of being shiny. --[[User:NOBODY|NOBODY]] ([[User talk:NOBODY|talk]]) 01:51, 24 November 2013 (UTC)&lt;br /&gt;
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== Requesting explanation of Masuda Method in regards to practical mechanics ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m interested in knowing how exactly the Masuda Method increases the chance of a shiny pokemon. I&#039;m aware that Shininess is determined by the pokemon&#039;s Personality Values and the trainer&#039;s IDs when it hatches, so if the PVs are randomly generated, how does having a parent from a foreign generation increase the odds so drastically? [[User:Zemedelphos|Zemedelphos]] ([[User talk:Zemedelphos|talk]]) 03:32, 26 November 2013 (UTC)&lt;br /&gt;
:Q: &#039;&#039;if the PVs are randomly generated, how does having a parent from a foreign generation increase the odds [...]?&#039;&#039; A: See [[Masuda method#Mechanics and reasoning|Mechanics and reasoning section]], second sentence. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:01, 26 November 2013 (UTC)&lt;br /&gt;
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== Artwork ==&lt;br /&gt;
&lt;br /&gt;
Do we have a shiny artwork for each Pokémon? [[User:Cinday123|&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Cinday123&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Cinday123|&amp;lt;span style=&amp;quot;color:lightblue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 07:47, 29 December 2013 (UTC)&lt;br /&gt;
:Pokémon artwork are not typically released in Shiny coloration, just standard coloration. - [[User:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#DA70D6;&amp;quot;&amp;gt;Kogoro&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] &#039;&#039;&#039;-&#039;&#039;&#039; [[User talk:Kogoro|&#039;&#039;&#039;&amp;lt;span class=&amp;quot;sc&amp;quot; style=&amp;quot;color:#FFB6C1;&amp;quot;&amp;gt;Talk to me&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] - 08:22, 29 December 2013 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Everstone in Gen VI ==&lt;br /&gt;
&lt;br /&gt;
I think the Everstone thing no longer applies in gen VI. My Japanese, Timid, 5IV Charizard I got in WT (as a Charmander) is able to pass down his nature via Everstone to his offspring. That&#039;s how I got my Battle Box Charizard with 5IVs to be Timid as well. So are all his brothers and sisters I WT or released. [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 15:08, 9 February 2014 (UTC)&lt;br /&gt;
:&amp;quot;&#039;&#039;In Generation IV&#039;&#039;, if the Masuda method is in effect, so both parents come from different countries, the Everstone will fail to increase the chance of passing on a nature.&amp;quot;  It specifically states that was only in Gen IV that it happened. --[[User:Funktastic~!|&amp;lt;span style=&amp;quot;color:#009900&amp;quot;&amp;gt;&#039;&#039;&#039;It&#039;s&#039;&#039;&#039;&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#CC66FF&amp;quot;&amp;gt;&#039;&#039;&#039;Funktastic~!&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Funktastic~!|&amp;lt;sub&amp;gt;&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color:#99CCFF&amp;quot;&amp;gt;&#039;&#039;話してください&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/sub&amp;gt;]] 15:11, 9 February 2014 (UTC)&lt;br /&gt;
::Oh ok, sorry ^^; [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 15:22, 9 February 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Replace country with language ==&lt;br /&gt;
&lt;br /&gt;
The article mentions that the game looks at 0x17 in the Pokemon data, and that it is called the &amp;quot;home location&amp;quot;. However, we already know now that 0x17 is used to store the original language, and that there is no geographical information stored, such as the country. I think that it would clear up a lot of confusion if we just finally clarified that it is indeed the original language that matters for the Masuda Method; I still see a lot of people confused over this and claiming that it is indeed the country because they read so here. Any thoughts? [[User:Miau|Miau]] ([[User talk:Miau|talk]]) 21:04, 26 February 2014 (UTC)&lt;br /&gt;
:So, in X and Y the Masuda Method activates depending on the language the game is set to play in? If I buy two copies of X in USA and set one&#039;s language to English and the other to Japanese, will trading between the two allow the Masuda Method to activate? Alternatively, if I bought one USA copy of X and one Japanese copy of X and set both to play in English, would trading between these two allow the Masuda Method to work? [[User:TheGameNinja|TheGameNinja]] ([[User talk:TheGameNinja|talk]]) 04:45, 12 March 2014 (UTC)&lt;br /&gt;
::My bad, I meant for the clarification to be only for Gen 5 games; actually there is geographical information stored in Gen 6 data, so I have no idea how it is supposed to work now. I do suspect that it&#039;s only used for Vivillon patterns though, and that the MM takes into consideration the original language of the game, not the language you chose. But again, this is only my speculation, and we won&#039;t know for sure until someone breaks the codes to confirm anything. [[User:Miau|Miau]] ([[User talk:Miau|talk]]) 18:24, 2 April 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Does it have to be a Ditto or the same species?  ==&lt;br /&gt;
&lt;br /&gt;
Okay let&#039;s just say I&#039;m trying for a shiny Shroomish, and have a foreign Breloom. Does the other parent have to be a Ditto? And if not, then does it have to be another Breloom, or can I just use a Poke from the same egg group? {{unsigned|The Ninja Sheep}}&lt;br /&gt;
:The parent can be anything that is compatible with Breloom and Shroomish. So long as it&#039;s foreign, and is male (The baby will always be the same species as the mother so you should make sure the mother is a Breloom if you decide to use something other than a Breloom or a Ditto.) &amp;lt;sup&amp;gt;[[Typhlosion (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;[[User:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;Jo the Marten&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[Flygon (Pokémon)|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;★&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt; [[User_Talk:Jo The Marten|&amp;lt;span style=&amp;quot;color:#C00;&amp;quot;&amp;gt;ಠ_ಠ&amp;lt;/span&amp;gt;]][[Cilan (anime)|&amp;lt;span style=&amp;quot;color:#90C870;&amp;quot;&amp;gt;♥&amp;lt;/span&amp;gt;]] 01:49, 5 March 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Probability ==&lt;br /&gt;
&lt;br /&gt;
The probability using the shiny method is off, because the actual probability is 1-((1-(1/4096))^6) not 6*(1/4096). [[User:Zombiedude347|Zombiedude347]] ([[User talk:Zombiedude347|talk]]) 00:12, 9 July 2014 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Update Required? ==&lt;br /&gt;
&lt;br /&gt;
The information in this article seems rather outdated. Can anyone help update this article? I&#039;d do it myself, but I don&#039;t know the mechanics of this method. [[User:LittleOmu|LittleOmu]] ([[User talk:LittleOmu|talk]]) 00:28, 6 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Trade Type ==&lt;br /&gt;
&lt;br /&gt;
Does anyone know if the Masuda Method works with IR trading and not just Link Trading? Or if there&#039;s any differences at all? Thanks!&lt;br /&gt;
&lt;br /&gt;
[[User:HaunterBaby626|HaunterBaby626]] ([[User talk:HaunterBaby626|talk]]) 16:07, 18 August 2015 (UTC) HaunterBaby626&lt;br /&gt;
:The method of getting the foreign Pokémon does not matter, so yes it would work with IR trading. [[User:Litwick96|&amp;lt;span style=&amp;quot;color:purple&amp;quot;&amp;gt;Litwick&amp;lt;/span&amp;gt;]][[User Talk:Litwick96|&amp;lt;span style=&amp;quot;color:grey&amp;quot;&amp;gt;96&amp;lt;/span&amp;gt;]] 20:10, 18 August 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Update needed for Gen VI mechanics ==&lt;br /&gt;
&lt;br /&gt;
This has been brought up a few times before on this discussion page, but I hope to revive the topic again: the article needs to be updated–the Masuda method in Gen VI now looks at game language, although to be technical, the Masuda method has always been looking at game language. The use of &amp;quot;region&amp;quot;, &amp;quot;country&amp;quot; or &amp;quot;location&amp;quot; is a misnomer, because in Gen V and before, the language of the game is locked to the game region, leading to the idea that it is the region which matters.&lt;br /&gt;
&lt;br /&gt;
What 0x17 records in Gen V is the game language ([https://projectpokemon.org/wiki/Pokemon_NDS_Structure#Block_A source]). This was expanded in Gen VI, with the relevant markers being:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
!Marker (byte)&lt;br /&gt;
!Data recorded&lt;br /&gt;
|-&lt;br /&gt;
|0xE3 (the old 0x17)&lt;br /&gt;
|Language&lt;br /&gt;
|-&lt;br /&gt;
|0xE0&lt;br /&gt;
|Country&lt;br /&gt;
|-&lt;br /&gt;
|0xE1&lt;br /&gt;
|Region&lt;br /&gt;
|-&lt;br /&gt;
|0xE2&lt;br /&gt;
|3DS region&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
0x17 in Gen VI now records data relevant to [[Super Training]]. ([https://projectpokemon.org/wiki/Pokemon_X/Y_3DS_Structure#Block_D_.280xB0-0xE7.29 source], with PKHeX also referencing these same bytes)&lt;br /&gt;
&lt;br /&gt;
0xE3 determines the language tag appearing above the dex number in the Pokemon&#039;s summary screen. 0xE0, 0xE1, 0xE2 depend on the 3DS settings, and as far as I know, are not visible nor possible to determine in-game. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 13:16, 17 April 2016 (UTC)&lt;br /&gt;
:I&#039;ve always wondered that, but it&#039;s not that easy to confirm by myself. Is it really the language, then? Like, in Gen IV, can you have a Pokemon from a US game and a Pokemon from a European (English) or Australian game, and between the two Pokemon, the game region (or something, or multiple bytes) will be different but the language bytes will be the same, and since the language is the same they won&#039;t trigger the Masuda method? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:31, 17 April 2016 (UTC)&lt;br /&gt;
::Unfortunately, it&#039;s hard for me to confirm this with physical games too, so I left the text here. In Gen V and before, there is no separate region byte, only the language byte. Region/country/3DS region only started being recorded in Gen VI. Geographically speaking, Gen V and below Pokemon from a US game and an Australian game will be treated by the game as originating from the same &amp;quot;region&amp;quot;. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 16:46, 17 April 2016 (UTC)&lt;br /&gt;
:::Sorry for the successive edits, but it seems that the article in the past &#039;&#039;did indeed&#039;&#039; talk about game language: [[Special:Diff/1724585]]. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 16:48, 17 April 2016 (UTC)&lt;br /&gt;
::::Let me ask it another way, then. Do you know if a Pokemon from a US game and a Pokemon from a European-English or Australian game really have the same &amp;quot;language&amp;quot;/&amp;quot;country of origin&amp;quot; byte? Not, like, they can have different values which the game may understand as both equating to &amp;quot;English&amp;quot;? [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:55, 17 April 2016 (UTC)&lt;br /&gt;
:::::I can confirm that for Gen V and VI, for Pokemon originating from different English-language games, the language byte is the same value, i.e. it is a value corresponding to &amp;quot;English&amp;quot;, and that there is no &amp;quot;American English&amp;quot; or &amp;quot;European English&amp;quot;. However, I don&#039;t have any evidence to say the same for Gen IV and before. Would it be good enough evidence to consider that, in [https://projectpokemon.org/pokegen/ PokeGen], the &amp;quot;Country&amp;quot; (misnomer) field has the following as possible options: [https://projectpokemon.org/wiki/Pokemon_NDS_Structure#Original_Language], and that there is otherwise no possible way to differentiate between a US and a UK  Pokemon? [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 17:08, 17 April 2016 (UTC)&lt;br /&gt;
::::::Oh, I was looking for that page on the Project Pokemon wiki, but the page names aren&#039;t organized in the most helpful way... =P Project Pokemon is a pretty good place generally, but that is a wiki. Pervesely perhaps, I sort of prefer Pokegen&#039;s evidence a bit; plenty of people use it, I imagine someone would have corrected it if there were actually different English values. I&#039;m well enough convinced the determinant has just been language all along. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 17:28, 17 April 2016 (UTC)&lt;br /&gt;
:::::::I have created a version with the changes at [[User:Chenzw/Masuda method draft]]. I would like to include a part about the misconception between game language and cartridge region, but I can&#039;t find a suitable spot for it. Likely this misconception was due to the fact that in Gen V and before, each region&#039;s cartridge can only have one language; this was changed when Gen VI games allowed all copies of the game to be played in all available languages. I will also be going to the archives later to request approval for in-game screenshot upload, to illustrate the Pokemon&#039;s language tag found on the summary screen. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 04:06, 18 April 2016 (UTC)&lt;br /&gt;
::::::::Never mind about the uploads, seems like an existing image will do the trick just fine: [[:a:File:Omega Ruby 724 glitch Pokémon summary.png|File:Omega Ruby 724 glitch Pokémon summary.png]]. I will add that image on the next server day. [[User:Chenzw|Chenzw]] ([[User talk:Chenzw|talk]]) 04:16, 18 April 2016 (UTC)&lt;br /&gt;
:::::::::That glitch image isn&#039;t really ideal... Images of legitimate Pokemon are preferred for legitimate &amp;quot;purposes&amp;quot;, if possible.&lt;br /&gt;
:::::::::Otherwise, the changes on your user page look very reasonable, feel free to just apply them here. (I haven&#039;t &#039;&#039;fully&#039;&#039; digested them, though; I may at some point decide things could be worded better somewhere. But for now it&#039;s fine.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 04:30, 18 April 2016 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Discrepancy within the article ==&lt;br /&gt;
&lt;br /&gt;
This is stated in the intro:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;and by 4 (to 4/4096, or 1/1024) in Generation VI onwards..&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
But this is stated under Mechanics and Reasoning:&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Generation VI appears to work the same as Generation V (generating a probability of 6/4096 due to Generation VI&#039;s increased Shiny odds).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
So what is the truth? As far as I know the latter is generally accepted within the community (6/4096 or 1/683 without the Shiny Charm, 8/4096 or 1/512 with it). [[User:Vinx|Vinx]] ([[User talk:Vinx|talk]]) 10:58, 8 January 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Same cartridge?==&lt;br /&gt;
Would that mean that the Masuda two Pokémon from the same cartridge (or on two cartridges from the same region), one caught while playing the game in one language and one caught while playing on the same cartridge in a different language?[[User:Yoshisaur|Yoshisaur]] ([[User talk:Yoshisaur|talk]]) 14:15, 25 June 2017 (UTC)&lt;br /&gt;
:According to the information in the article, it sounds like the answer is probably yes, using Pokemon from the same cartridge after restarting the game and playing in a different language would most likely activate the Masuda method. However, I&#039;m not sure if this has been specifically tested, so I&#039;m going to add a research template to the article in the hopes that someone can tell us for certain. [[User:Pumpkinking0192|Pumpkinking0192]] ([[User talk:Pumpkinking0192|talk]]) 15:16, 25 June 2017 (UTC)&lt;br /&gt;
::Pokémon aren&#039;t flagged as coming from a specific cartridge. If you start a new save file, you get a Trainer ID and Secret ID completely different to your original ones. From Generation VI onward, the games do record language of origin, country of origin, and 3DS region of origin, so those would be the factors to consider (prior to Generation VI, only language of origin was recorded). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 16:00, 25 June 2017 (UTC)&lt;br /&gt;
&lt;br /&gt;
== American Flag to represent English? ==&lt;br /&gt;
&lt;br /&gt;
Should we change the Flag to a more neutral one, given that English is spoken in lots of countries? I&#039;ve seen a lot of confusion online that the Masuda works off country, not language, and having the American flag here might not help. I think the [https://en.wikipedia.org/wiki/Flag_of_England Flag of England] (not to be confused with the Flag of the UK), would be more appropriate? {{unsigned|Jmvb}}&lt;br /&gt;
:I&#039;ve uploaded [[a:Category:Language icons|language icons]] from Sun and Moon, and replaced the flag icons on this page with those language icons. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:52, 2 December 2021 (UTC)&lt;br /&gt;
&lt;br /&gt;
== geometric distribution for rerolls ==&lt;br /&gt;
&lt;br /&gt;
Hey, noticed that there&#039;s a potential slight math discrepancy here. Does the game roll more personality values to see if one matches (my current understanding) or does it open more slots for personality values that will be interpreted as shiny? If it&#039;s the former as I understand, you don&#039;t multiply by x (since if you did 8192 rolls, you wouldn&#039;t be guaranteed a shiny) but instead you plug it into the geometric distribution. In practice, this takes the Gen V masuda odds from 1/1365.3 to 1/1370. We likely also need to update the main shiny page where radar chaining is less accurate. [[User:Alphactory|Alphactory]] ([[User talk:Alphactory|talk]]) 15:30, 22 August 2024 (UTC)&lt;/div&gt;</summary>
		<author><name>Alphactory</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Egg&amp;diff=2225956</id>
		<title>Pokémon Egg</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Egg&amp;diff=2225956"/>
		<updated>2014-12-31T14:22:53Z</updated>

		<summary type="html">&lt;p&gt;Alphactory: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Generation VI sprites; names in other languages}}&lt;br /&gt;
[[File:SugimoriEggs.png|right|thumb|235px|Eggs of {{p|Togepi}} and {{p|Elekid}}]]&lt;br /&gt;
[[File:Hatching Egg V.png|frame|right|A {{p|Larvesta}} hatching from its Egg.]]&lt;br /&gt;
A &#039;&#039;&#039;Pokémon Egg&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ポケモンのタマゴ&#039;&#039;&#039; &#039;&#039;Pokémon egg&#039;&#039;) is an object from which most {{OBP|Pokémon|species}} are known to hatch. An Egg&#039;s shell will usually have a pattern that reflects the appearance of the Pokémon developing inside, though in the games, this is not the case (likely to save space on the game media).&lt;br /&gt;
&lt;br /&gt;
Pokémon Eggs are produced by {{pkmn|breeding}} two Pokémon of a compatible [[Egg Group]] and opposite gender together and will contain, by default, the lowest species in the evolutionary line of the mother. According to a girl in [[Solaceon Town]], where one of many [[Pokémon Day Care]]s are located, no one has ever seen a Pokémon lay an Egg, and thus, it is not confirmed that this is how they appear. According to a {{tc|Monsieur}} in [[Coumarine City]], Eggs are not actually eggs and are more like &amp;quot;cradles&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
Some Pokémon, known as [[baby Pokémon]], are also found by hatching them from an Egg created by their evolved forms, either naturally or through use of a held [[incense]]. Unlike other species {{egg|Undiscovered|which cannot breed}}, baby Pokémon evolve into species which can do so. The majority of [[Legendary Pokémon]] cannot breed in captivity, and thus cannot produce Eggs of themselves. However, a notable exception is made with {{p|Manaphy}} and {{p|Phione}}, which both produce Phione Eggs if bred with {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
Pokémon Eggs have appeared in all games where Pokémon breeding has been available, and were a major plot point in [[Generation II]], in which they were introduced. They have also appeared in several side games.&lt;br /&gt;
&lt;br /&gt;
===Mechanics===&lt;br /&gt;
[[File:Egg Gen II.png|frame|right|An Egg&#039;s status screen in [[Generation II]]]]&lt;br /&gt;
Despite [[time]] being an introduced concept in Generation II, the amount of time left until a Pokémon hatches from its Egg is instead determined by the number of steps taken by the player when it is in the party.&lt;br /&gt;
&lt;br /&gt;
Eggs utilize the same memory allocation as Pokémon, so the coding structure is very similar. What would be the [[friendship]] value in a Pokémon is the [[Egg cycle]] count for an Egg. Unlike friendship, this value counts down after every 256 steps (255 from [[Generation IV]] on), rather than increasing. When the count reaches zero, the Egg will hatch. The number of Egg cycles required for an Egg to hatch is determined by its species and is determined at creation. If multiple Eggs end their final Egg cycles on the same step, the first egg obtained will hatch, and each subsequent step will hatch another.&lt;br /&gt;
&lt;br /&gt;
The number of Egg cycles that an Egg has left determines what is displayed on its status screen.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
[[File:Gold Silver Beta Egg.png|thumb|A [[Pokémon Gold and Silver beta|pre-release image]] of an egg hatching in Pokémon Gold and Silver]]&lt;br /&gt;
[[File:Stadium 2 Egg.png|frame|left]]&lt;br /&gt;
Generation II introduced the system of Egg creation and hatching that would continue, much unaltered, to the present. The first Pokémon Egg obtainable by the {{player}} in the series was a [[key item]] given by [[Mr. Pokémon]] in {{game2|Gold|Silver|Crystal}}. The {{key|II|Mystery Egg}} is to be delivered to [[Professor Elm]] in [[New Bark Town]]; he will then study it and have one of his aides return it to the player in the [[Violet City]] [[Pokémon Center]].&lt;br /&gt;
&lt;br /&gt;
Elm&#039;s studies show that when a Pokémon Egg is carried with a {{pkmn|Trainer}} with a [[party]] of lively Pokémon, it will eventually hatch. This is easily proven, as some time after the Egg is given, if it is kept in the party, it will hatch into a {{p|Togepi}}.&lt;br /&gt;
&lt;br /&gt;
The player reaching the Daycare on {{rt|34|Johto}} marks where the game mechanics of breeding are truly introduced. Though unrevealed in the games (and only ever truly shown by {{g|Stadium 2}} and [[Pokédex 3D]]), Pokémon belong to one or two of fifteen [[Egg Group]]s, and those which share an Egg Group and are of opposite gender are capable of breeding. Pokémon without gender can be bred with a {{p|Ditto}}, as can any other Pokémon not in the {{egg2|Undiscovered}}. Pokémon in the Undiscovered Group will not breed with any Pokémon or produce any Eggs.&lt;br /&gt;
&lt;br /&gt;
Pokémon that hatch from an Egg will come out at level 5, having whatever moves their species can learn by that level, any move both parents know that the hatched Pokémon can learn through level-up, any [[TM]] or [[HM]] moves they are compatible with that were known by their father, and any [[Egg move]]s their father passed down. The father&#039;s moves take priority over the moves the species would usually have at that level.&lt;br /&gt;
&lt;br /&gt;
These are the only games in which an Egg&#039;s status screen differs considerably from that of a normal Pokémon, as all later games use either a modified version of the Pokémon status screen of that game (as is the case in Generation III), or the same status screen, minus some pages (as is the case in Generation IV and V).&lt;br /&gt;
&lt;br /&gt;
====Eggs available====&lt;br /&gt;
Aside from Eggs made by the player&#039;s Pokémon, the following Eggs can be obtained in Generation II:&lt;br /&gt;
* {{p|Togepi}}{{sup/2|GSC}}: From [[Mr. Pokémon]], initially classed as a [[key item]]. Received from [[Professor Elm]]&#039;s aide in [[Violet City]].&lt;br /&gt;
* {{anchor|Odd Egg|Odd Egg}}{{sup/2|C}}: From the [[Day-Care Couple|Day-Care Man]]. Will hatch into a {{p|Pichu}}, {{p|Cleffa}}, {{p|Igglybuff}}, {{p|Tyrogue}}, {{p|Smoochum}}, {{p|Elekid}}, or {{p|Magby}} that knows {{m|Dizzy Punch}}. It has a 14% chance of being {{Shiny}} in international versions. In the Japanese version of Crystal, the Day-Care Man instead gives out an {{key|II|Egg Ticket}} that can be traded in at the [[Pokémon Communication Center]] for the Odd Egg. The Odd Egg in the Japanese version has a 50% chance of being {{Shiny}}.&lt;br /&gt;
&lt;br /&gt;
===Generation III===&lt;br /&gt;
Generation III retained much of the system introduced in Generation II, with only one major change. If specific Pokémon are holding specific items, the baby Pokémon that hatch from their Eggs will be different, new baby Pokémon introduced in this generation. These special [[incense]]s are specific to {{p|Marill}} and {{p|Wobbuffet}}&#039;s evolutionary line, and when held by them, will cause the baby to be an {{p|Azurill}} or {{p|Wynaut}} instead. Presumably, this is to keep breeding consistent—as the items did not exist in earlier generations, they could never be held, always resulting in the evolved form hatching.&lt;br /&gt;
&lt;br /&gt;
All other mechanics present in Generation II are present in Generation III, including the system for hatching the Eggs. Egg Groups now have more members, but the groups themselves number the same as in Generation II, and no Pokémon have changed groups.&lt;br /&gt;
In {{game|Emerald}}, several more mechanics were added. A Pokémon&#039;s [[nature]] could be influenced through its mother holding an {{evostone|Everstone}} while in the Day-Care, while Pokémon with {{a|Magma Armor}} or {{a|Flame Body}} would quicken the hatching process if in the party with Eggs.&lt;br /&gt;
&lt;br /&gt;
In Generation III, a Pokémon Egg&#039;s type is listed as {{t|???}}.&lt;br /&gt;
&lt;br /&gt;
====Eggs available====&lt;br /&gt;
Aside from Eggs made by the player&#039;s Pokémon, the following Eggs can be obtained in Generation III:&lt;br /&gt;
* {{p|Wynaut}}: From an old couple in [[Lavaridge Town]].{{sup/3|RSE}}&lt;br /&gt;
* {{p|Togepi}}: From an old man in the [[Water Labyrinth]].{{sup/3|FRLG}}&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
{{incomplete|section|needs=Manaphy Egg in Ranch}}&lt;br /&gt;
Generation IV expanded on the mechanics found in Emerald, making them standard to the series, as well as added more baby Pokémon only obtainable through [[incense]] breeding. A new mechanic is that both parents can now pass down its nature to its offspring if one of them holds an Everstone. In addition to this, Pokémon Eggs were altered to hatching at level 1, for better consistency with the games&#039; early routes. This would have been possible in Generation III as well, but was not in Generation II due to a glitch in the programming that caused level 1 &amp;quot;[[Experience#Experience to level|Medium Slow]]&amp;quot; Pokémon to jump to level 100 instantly when leveled up.&lt;br /&gt;
A change in mechanics from Generation III causes the Eggs to hatch slightly earlier, with the Egg cycle number going down after 255, rather than 256, steps. The Manaphy Egg obtainable from Ranger games came with its own [[party]] and status screen sprites.&lt;br /&gt;
&lt;br /&gt;
Trainers can use the Pokétch {{DL|Pokétch|Day-Care Checker}} app to check whether or not an Egg has yet been produced, unlike in previous generations&#039; games, where Trainers attempting to breed two Pokémon would need to stay near the Day-Care Center to make sure that they got an Egg as soon as it was ready.&lt;br /&gt;
&lt;br /&gt;
Eggs may also be transferred to [[My Pokémon Ranch]], but they will not hatch as long as they are kept in the game. When 999 Pokémon are present in the ranch, it will expand and jump to level 25, the maximum level. Once this level is reached, [[Hayley]] will offer to trade any Pokémon Egg for her Mew.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Diamond, Pearl, and Platinum, Eggs can be given a spa treatment at the [[Ribbon Syndicate]] building. This will cause the Egg to have an increased [[friendship]] upon hatching. However, Eggs cannot be given massages; if attempted, the [[Massage Girl]] will exclaim, &amp;quot;That&#039;s silly! I&#039;d break that Egg if I tried to massage it!&amp;quot;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Poketch Egg.png|An Egg on the [[Pokétch]]&lt;br /&gt;
File:Ranch Egg.png|An Egg in [[My Pokémon Ranch]]&lt;br /&gt;
File:Battle Rev Egg.png|An Egg in [[Pokémon Battle Revolution]]&lt;br /&gt;
File:Battle Rev Manaphy Egg.png|A Manaphy Egg in Pokémon Battle Revolution&lt;br /&gt;
File:Dragon hatch HGSS.png|An Egg produced by {{p|Arceus}}, about to hatch into {{p|Dialga}}, {{p|Palkia}} or {{p|Giratina}}&lt;br /&gt;
File:ManaphyEggmssoa.png|Manaphy Egg in {{g|Ranger: Shadows of Almia}}&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Eggs available====&lt;br /&gt;
Aside from Eggs made by the player&#039;s Pokémon, the following Eggs can be obtained in Generation IV:&lt;br /&gt;
* {{p|Happiny}}: From a Traveling Man in [[Hearthome City]] (has the appearance of a {{tc|Hiker}}).{{sup/4|DP}}&lt;br /&gt;
* {{p|Riolu}}: From [[Riley]] on [[Iron Island]].{{sup/4|DPPt}}&lt;br /&gt;
* {{p|Togepi}}: From [[Cynthia]] in [[Eterna City]].{{sup/4|Pt}}&lt;br /&gt;
* {{p|Manaphy}}: From {{ga|Pokémon Ranger}}, {{g|Ranger: Shadows of Almia}} and {{g|Ranger: Guardian Signs}}.{{sup/4|DPPtHGSS}}&lt;br /&gt;
* {{p|Togepi}}: From [[Mr. Pokémon]]. Initially classed as a [[key item]], the {{key|IV|Mystery Egg}}. Received from [[Professor Elm]]&#039;s aide in [[Violet City]].{{sup/4|HGSS}}&lt;br /&gt;
* {{p|Mareep}}: From [[Primo]], after entering the correct secret phrase.{{sup/4|HGSS}}&lt;br /&gt;
* {{p|Wooper}}: From [[Primo]], after entering the correct secret phrase.{{sup/4|HGSS}}&lt;br /&gt;
* {{p|Slugma}}: From [[Primo]], after entering the correct secret phrase.{{sup/4|HGSS}}&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
Building on the mechanics introduced in HeartGold and SoulSilver, Generation V adds the possibility of female Pokémon with a Hidden Ability to pass on their exclusive Ability to its offspring, unless the father is a Ditto. No new baby Pokémon were introduced this generation. The Manaphy Egg is found [[List of Pokémon by index number (Generation V)|in the coding of Black and White]], but was not used.&lt;br /&gt;
&lt;br /&gt;
====Eggs available====&lt;br /&gt;
Aside from Eggs made by the player&#039;s Pokémon, the following Eggs can be obtained in Generation V:&lt;br /&gt;
* {{p|Larvesta}}: From a Treasure Hunter inside a building on {{rt|18|Unova}} (has the appearance of a {{tc|Pokémon Ranger}}).{{sup/5|BW}}&lt;br /&gt;
* {{p|Happiny}}: From a {{tc|Pokémon Breeder}} inside the eastern gate in [[Nacrene City]].{{sup/5|B2W2}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{incomplete|section|needs=Any additional information}}&lt;br /&gt;
No new baby Pokémon were introduced this generation.&lt;br /&gt;
&lt;br /&gt;
====Eggs available====&lt;br /&gt;
Aside from Eggs made by the player&#039;s Pokémon, the following Eggs can be obtained in Generation VI:&lt;br /&gt;
* {{p|Wynaut}}: From an old hot-springs visitor in [[Lavaridge Town]].{{sup/6|ORAS}}&lt;br /&gt;
* {{p|Togepi}}: From an old hot-springs visitor in Lavaridge Town after defeating [[Primal Reversion|Primal]] {{p|Groudon}}{{sup/6|OR}}/{{p|Kyogre}}{{sup/6|AS}}.{{sup/6|ORAS}}&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}}; border: 2px solid #{{normal color dark}}; background: #{{normal color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}}; border: 2px solid #{{normal color dark}}; background: #{{grass color light}}; width:100px&amp;quot;| [[File:Spr 2g Egg.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}}; border: 2px solid #{{normal color dark}}; background: #{{grass color light}}; width:100px&amp;quot;| [[File:Spr 3r Egg.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}}; border: 2px solid #{{normal color dark}}; background: #{{grass color light}}; width:100px&amp;quot;| [[File:Spr 3e Egg.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}}; border: 2px solid #{{normal color dark}}; background: #{{grass color light}}; width:100px&amp;quot;| [[File:Spr 4d Egg.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}}; border: 2px solid #{{normal color dark}}; background: #{{grass color light}}; width:100px&amp;quot;| [[File:Spr 5b Egg.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}}; border: 2px solid #{{normal color dark}}; background: #{{grass color light}}; width:100px&amp;quot;| [[File:Spr b 5b Egg.png]]&lt;br /&gt;
|- style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| Image from&amp;lt;br&amp;gt;{{color2|000|Generation II}}&lt;br /&gt;
| Image from&amp;lt;br&amp;gt;{{color2|000|Pokémon Ruby and Sapphire Versions|Pokémon Ruby, Sapphire}}, {{color2|000|Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen}}&lt;br /&gt;
| Image from&amp;lt;br&amp;gt;{{color2|000|Pokémon Emerald Version|Pokémon Emerald}}&lt;br /&gt;
| Image from&amp;lt;br&amp;gt;{{color2|000|Generation IV}}&lt;br /&gt;
| Image from&amp;lt;br&amp;gt;{{color2|000|Generation V}} (front)&lt;br /&gt;
| Image from&amp;lt;br&amp;gt;{{color2|000|Generation V}} (back)&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{normal color dark}}; background: #{{grass color light}}; width:100px&amp;quot;| {{bag|Mystery Egg}}&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{normal color dark}}; background: #{{grass color light}}; width:100px&amp;quot;| [[File:MS Egg II.png]] [[File:AniMS Egg II.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{normal color dark}}; background: #{{grass color light}}; width:100px&amp;quot;| {{MS|Egg}}{{AniMS|Egg}}&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{water color dark}}; background: #{{water color light}}; width:100px&amp;quot; | [[File:Spr 4d ManaphyEgg.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{water color dark}}; background: #{{water color light}}; width:100px&amp;quot; | [[File:Spr 5b ManaphyEgg.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{water color dark}}; background: #{{water color light}}; width:100px&amp;quot; | {{MS|ManaphyEgg}}{{AniMS|ManaphyEgg}}&lt;br /&gt;
|- style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| {{color2|000|List of key items in Generation IV#Mystery Egg|Mystery Egg}} sprite from&amp;lt;br&amp;gt;{{color2|000000|Pokémon HeartGold and SoulSilver Versions|HeartGold and SoulSilver}}&lt;br /&gt;
| Menu sprites from&amp;lt;br&amp;gt;{{color2|000|Generation II}}&lt;br /&gt;
| Menu sprites from&amp;lt;br&amp;gt;{{color2|000|Generation III|Generations III}}, {{color2|000|Generation IV|IV}}, and {{color2|000|Generation V|V}}&lt;br /&gt;
| A {{pcolor|Manaphy|000}} Egg from&amp;lt;br&amp;gt;{{color2|000|Generation IV}}&lt;br /&gt;
| A {{pcolor|Manaphy|000}} Egg from&amp;lt;br&amp;gt;{{color2|000|Generation V}}&lt;br /&gt;
| {{pcolor|Manaphy|000}} Egg menu sprites from&amp;lt;br&amp;gt;{{color2|000|Generation IV|Generations IV}} and {{color2|000|Generation V|V}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side games===&lt;br /&gt;
[[File:Hey You Pikachu Togepi Egg.png|thumb|right|A Togepi Egg]]&lt;br /&gt;
====Hey You, Pikachu!====&lt;br /&gt;
In [[Hey You, Pikachu!]], a Togepi Egg can be found and hatched while completing the Pokémon Picnic missions. In Japan, this game was released before the launch of Generation II, making it the first Egg to appear in a game.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Snap====&lt;br /&gt;
The Eggs of the [[Kanto]] [[Legendary birds]] appeared in {{g|Snap}}. This was the first appearance of Pokémon Eggs outside of Japan. These Eggs could be hatched by player interaction.&lt;br /&gt;
&lt;br /&gt;
* {{p|Articuno}}: This Egg is in the [[Pokémon Island Cave|Cave]] area. It is silver and has a crystalline form. It hatches with the aid of two dancing {{p|Jynx}}.&lt;br /&gt;
* {{p|Zapdos}}: This Egg is in the [[Pokémon Island Tunnel|Tunnel]] area. It is yellow with a jagged electric pattern on it. It hatches with the aid of a {{p|Pikachu}}&#039;s {{m|Thunderbolt}}.&lt;br /&gt;
* {{p|Moltres}}: This Egg is in the [[Pokémon Island Volcano|Volcano]] area. It is white with a red flame design on it. It hatches when a [[Pester Ball]] or an apple knocks it into the lava.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Articuno Egg Snap.png|Articuno Egg&lt;br /&gt;
File:Zapdos Egg Snap.png|Zapdos Egg&lt;br /&gt;
File:Moltres Egg Snap.png|Moltres Egg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Pokémon Puzzle Challenge====&lt;br /&gt;
[[File:Puzzle Challenge Eggs.png|thumb|right|Eggs available in Puzzle Challenge]]&lt;br /&gt;
Four Eggs are available as unlockables in {{g|Puzzle Challenge}}; over time, they will hatch, and the Pokémon inside are only playable in Marathon mode.&lt;br /&gt;
* {{p|Magby}} is available after hatching the Fire Egg.&lt;br /&gt;
* {{p|Elekid}} is available after hatching the Lightning Egg.&lt;br /&gt;
* {{p|Igglybuff}} is available after hatching the Normal Circle Egg.&lt;br /&gt;
* {{p|Cleffa}} is available after hatching the Normal Star Egg.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Breeder mini====&lt;br /&gt;
{{incomplete|section|image}}&lt;br /&gt;
&amp;lt;!--[[File:Breeder mini Eggs.png|thumb|right|Eggs available in {{pkmn|Breeder mini}}]]--&amp;gt;&lt;br /&gt;
Three Eggs containing {{p|Treecko}}, {{p|Torchic}} and {{p|Mudkip}} are available for the player to choose between in {{g|Breeder mini}}. However, these Eggs have a generic appearance, rather than their individual designs present in other media.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Channel====&lt;br /&gt;
{{incomplete|section|images of other Eggs}}&lt;br /&gt;
In {{g|Channel}}, Pokémon Eggs appear on the &#039;&#039;Eggzamination: Hatch Up!&#039;&#039; channel, where the player can guess which Pokémon is within an Egg, and will win money if correct on hatching, which can take any time between 10 minutes to 24 hours. While some Pokémon hatch from plain white Eggs, a number of Eggs that have appeared in the anime are a main feature on the channel. Pokémon with Eggs seen include {{p|Bellsprout}}, {{p|Hoppip}}, {{p|Igglybuff}}, {{p|Ledyba}}, {{p|Mudkip}}, {{p|Oddish}}, {{p|Phanpy}}, {{p|Smoochum}}, {{p|Swinub}}, {{p|Teddiursa}}, {{p|Torchic}}, {{p|Treecko}}, {{p|Wooper}}, and {{p|Zubat}}.&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Blank Egg Channel.png|Generic Egg&lt;br /&gt;
File:Treecko Egg Channel.png|Treecko Egg&lt;br /&gt;
File:Torchic Egg Channel.png|Torchic Egg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Pokémon Pinball: Ruby &amp;amp; Sapphire====&lt;br /&gt;
[[File:Pinball RS Egg.png|thumb|right|Pinball RS Eggs]]&lt;br /&gt;
Eggs can be hatched while playing in Egg Mode in {{g|Pinball: Ruby &amp;amp; Sapphire}}. While playing on the [[Ruby Field]], hit {{p|Cyndaquil}} into the Egg stand three times to start heating the Egg. Hitting it once more will make the Egg hatch. Afterwards, sending the ball into the Egg stand again will lead to {{p|Aerodactyl}} or {{p|Totodile}} replacing the Egg. While playing on the [[Sapphire Field]], send the ball through the Egg Stand to turn on one of the lights. This only works by sending the ball up the lower Egg Loop and not through Spoink launching the ball. Once all four lights are lit, the Egg will hatch the next time the ball is sent through the Egg stand. Afterwards, sending the ball through the Egg stand once more makes a new Egg appear and the process starts over. After an Egg has been hatched it must be caught by hitting it twice with the [[Poké Ball]] in less than a minute, otherwise it will go back into the Egg Stand.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Mystery Dungeon====&lt;br /&gt;
[[File:Wonder Egg.png|frame|right]]&lt;br /&gt;
In [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Pokémon Mystery Dungeon: Explorers of Time, Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], the {{player}} can earn Eggs as a reward for missions with a reward listed as ???. Only one Egg can be kept at a time, and will be sent to [[Treasure Town#Chansey&#039;s Hut|Chansey]]. The Egg will hatch after a random number of missions, at which point, the hatched Pokémon will join the player&#039;s team and know [[Egg move]]s. A [[Wonder Egg]] can be found at the end of the [[Surrounded Sea]], which will hatch into {{p|Manaphy}} the next morning.&lt;br /&gt;
&lt;br /&gt;
====Pokémon Battle Chess BW Version====&lt;br /&gt;
In [[Pokémon Battle Chess]] BW Version, a {{p|Victini}} Egg acts as the equivalent of a king piece in chess. The Egg can take three hits before it hatches, and Victini can take one before fainting. If this Victini faints, the controlling player loses. The Egg can still be moved even while unhatched.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery perrow=3&amp;gt;&lt;br /&gt;
File:Egg Yellow Battle Chess.png|Untouched&lt;br /&gt;
File:Egg2 Yellow Battle Chess.png|Damaged once&lt;br /&gt;
File:Egg3 Yellow Battle Chess.png|Damaged twice&lt;br /&gt;
File:Egg Blue Battle Chess.png|Untouched&lt;br /&gt;
File:Egg2 Blue Battle Chess.png|Damaged once&lt;br /&gt;
File:Egg3 Blue Battle Chess.png|Damaged twice&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Breeding house Eggs.png|thumb|220px|Pokémon Eggs at a [[Pokémon Day Care|breeding house]] in &#039;&#039;[[AG150|May&#039;s Egg-Cellent Adventure]]&#039;&#039;]]&lt;br /&gt;
The anime was where Pokémon Eggs made their debut, with {{Ash}}&#039;s find of an Egg in &#039;&#039;[[EP046|Attack of the Prehistoric Pokémon]]&#039;&#039; predating Pokémon Snap by nearly a year. The Egg was kept safe by {{an|Brock}}, but unlike later episodes, was not kept in its own case. &lt;br /&gt;
&lt;br /&gt;
Later Eggs have all been shown to be kept in a [[Egg case|case]], which includes a [[Poké Ball]] for the baby to be put into upon hatching. Aside from Togepi&#039;s Egg, which hatched like an Egg would in the real world, later Eggs are shown to flash white before hatching, then to glow white and transform into the Pokémon they contain.&lt;br /&gt;
&lt;br /&gt;
In the episode &#039;&#039;[[EP263|Address Unown]]&#039;&#039;, it was revealed that Pokémon are able to see the world outside of their Eggs. More than that, Pokémon have been seen interacting from inside their Eggs—Manaphy had used {{m|Heart Swap}} on Team Rocket before it even hatched (it was also implied that it was the one who gave May the dream involving [[Samiya|the Sea Temple]]).&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SS015|Putting the Air Back in Aerodactyl]]&#039;&#039;, a fossilized {{p|Aerodactyl}} Egg is shown, and revealed to have been used in conjunction with an [[Old Amber]] to resurrect a living Aerodactyl.&lt;br /&gt;
&lt;br /&gt;
===Pokémon hatched from Eggs===&lt;br /&gt;
; [[Misty&#039;s Togetic|Misty&#039;s Togepi]]&lt;br /&gt;
: This Egg was white with blue and red triangular spots. It was found by {{Ash}} deep in [[Grampa Canyon]] in &#039;&#039;[[EP046|Attack of the Prehistoric Pokémon]]&#039;&#039;. It was taken care of by {{an|Brock}} and, for a short period, by {{MTR}}. It hatched into a {{p|Togepi}} in &#039;&#039;[[EP050|Who Gets to Keep Togepi?]]&#039;&#039;. Since {{an|Misty}} was the first person it saw, the baby Pokémon thought she was its mother, and thus became hers.&lt;br /&gt;
; [[Ash&#039;s Donphan|Ash&#039;s Phanpy]]&lt;br /&gt;
: This Egg was light blue with no designs. It was given to {{Ash}} as a prize for winning a race in &#039;&#039;[[EP228|Extreme Pokémon!]]&#039;&#039;. He took care of it himself, and it hatched into a {{p|Phanpy}} in &#039;&#039;[[EP230|Hatching a Plan!]]&#039;&#039;.&lt;br /&gt;
; [[Ash&#039;s Larvitar]]&lt;br /&gt;
: This Egg was jade green with no designs. It was given to {{Ash}} in &#039;&#039;[[EP257|Lapras of Luxury]]&#039;&#039;. It hatched into a {{p|Larvitar}} in &#039;&#039;[[EP258|Hatch Me If You Can!]]&#039;&#039;.&lt;br /&gt;
; [[Misty&#039;s Azurill]]&lt;br /&gt;
: This Egg was never seen. It was the offspring of [[Tracey&#039;s Marill]], and then {{Tracey}} gave it to {{an|Misty}} as mentioned in &#039;&#039;[[AG132|The Scheme Team!]]&#039;&#039;, when Azurill itself first appeared.&lt;br /&gt;
[[File:Eevee hatches.png|right|thumb|[[May&#039;s Glaceon|May&#039;s Eevee]] hatching from its Egg in &#039;&#039;[[AG157|Time Warp Heals All Wounds]]&#039;&#039;]]&lt;br /&gt;
; [[May&#039;s Glaceon|May&#039;s Eevee]]&lt;br /&gt;
: This Egg was brown with a cream-colored zigzag stripe around its middle. It was given to {{an|May}} by a day-care worker in &#039;&#039;[[AG150|May&#039;s Egg-Cellent Adventure]]&#039;&#039;. She took care of it herself, and it hatched into an {{p|Eevee}} in &#039;&#039;[[AG157|Time-Warp Heals All Wounds]]&#039;&#039;.&lt;br /&gt;
; [[Manaphy (M09)|Manaphy]]&lt;br /&gt;
: This Egg was translucent blue with a red, yolk-like sphere and a ring of yellow dots inside of it. It was primary to the plot of &#039;&#039;[[M09|Pokémon Ranger and the Temple of the Sea]]&#039;&#039;. During the movie, while everyone was trying to protect the Egg, the center began to glow. When {{an|May}} caught it after being tossed into the air, it began to hatch into a {{p|Manaphy}}.&lt;br /&gt;
; [[Brock&#039;s Chansey|Brock&#039;s Happiny]]&lt;br /&gt;
: This Egg was light pink with a white stripe around the center and a red top. It was won by {{an|Brock}} in a {{pkmn|cosplay}} contest in &#039;&#039;[[DP033|All Dressed Up With Somewhere To Go!]]&#039;&#039;. He took care of it himself, and it hatched into a {{p|Happiny}} with the help of [[Nurse Joy]] in &#039;&#039;[[DP038|One Big Happiny Family!]]&#039;&#039;.&lt;br /&gt;
; [[Dawn&#039;s Quilava|Dawn&#039;s Cyndaquil]]&lt;br /&gt;
: {{an|Dawn}}&#039;s Egg obtained in &#039;&#039;[[DP143|An Egg Scramble!]]&#039;&#039; hatched into a baby Cyndaquil later in the episode. The Egg was mostly green, with a cream colored bottom and three red spots near the bottom.&lt;br /&gt;
; [[Ash&#039;s Scraggy]]&lt;br /&gt;
: Ash&#039;s Egg obtained in &#039;&#039;[[BW012|Here Comes the Trubbish Squad!]]&#039;&#039; hatched into a baby {{p|Scraggy}} in &#039;&#039;[[BW017|Scraggy-Hatched to be Wild!]]&#039;&#039;. The Egg is similar to the ones seen in the games. However, it retains Scraggy&#039;s color scheme, being tan with brown spots.&lt;br /&gt;
&amp;lt;!--Please do not add Eggs that haven&#039;t hatched yet here. This is for hatched Pokémon only.--&amp;gt;&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Togepi Egg.png|[[Misty&#039;s Togetic|Misty&#039;s Togepi]] Egg&lt;br /&gt;
File:Phanpy Egg.png|[[Ash&#039;s Donphan|Ash&#039;s Phanpy]] Egg&lt;br /&gt;
File:Larvitar Egg.png|[[Ash&#039;s Larvitar]] Egg&lt;br /&gt;
File:May Eevee Egg.png|[[May&#039;s Glaceon|May&#039;s Eevee]] Egg&lt;br /&gt;
File:Manaphy Egg anime.png|{{OBP|Manaphy|M09}} Egg&lt;br /&gt;
File:Happiny Egg.png|[[Brock&#039;s Chansey|Brock&#039;s Happiny]] Egg&lt;br /&gt;
File:Cyndaquil Egg.png|[[Dawn&#039;s Quilava|Dawn&#039;s Cyndaquil]] Egg&lt;br /&gt;
File:Scraggy Egg.png|[[Ash&#039;s Scraggy]] Egg&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other Pokémon Eggs in the anime===&lt;br /&gt;
[[File:Mudkip hatching.png|200px|right|thumb|A {{p|Mudkip}} hatching from its Egg in &#039;&#039;[[AG025|A Mudkip Mission]]&#039;&#039;]]&lt;br /&gt;
* &#039;&#039;[[EP228|Extreme Pokémon!]]&#039;&#039;: An entire breeding house full of Eggs appeared in this episode. Several &amp;quot;dummy&amp;quot; Eggs were used in the race. A large number of the Egg varieties seen, both real and dummy, are unique to this episode. Some of the designs seen are similar to {{p|Beedrill}}, {{p|Farfetch&#039;d}}, {{p|Drowzee}}, {{p|Starmie}}, and {{p|Heracross}}, although Beedrill and Starmie usually cannot hatch from Eggs directly.&lt;br /&gt;
* &#039;&#039;[[AG025|A Mudkip Mission]]&#039;&#039;: This episode showed a home where baby {{p|Mudkip}} were bred, and even showed one hatching and spraying May in the face. These Eggs were small and blue with orange spots.&lt;br /&gt;
* &#039;&#039;[[AG150|May&#039;s Egg-Cellent Adventure]]&#039;&#039;: An entire breeding house full of Eggs appeared in this episode. Primarily, it featured an Egg of a {{p|Vulpix}} which was about to hatch, which was two shades of red with a design of curls separating the top from the bottom, reflecting the design of Vulpix&#039;s tails. Many other Eggs appeared in the breeding house. Based on the design, some of the other Eggs were identified as {{p|Aipom}}, {{p|Bellsprout}}, {{p|Chinchou}}, {{p|Cleffa}}, {{p|Elekid}}, {{p|Igglybuff}}, {{p|Ledyba}}, {{p|Magby}}, {{p|Pichu}}, {{p|Sandshrew}}, {{p|Sentret}}, {{p|Smoochum}}, {{p|Spinarak}}, {{p|Swinub}}, {{p|Teddiursa}}, and {{p|Wooper}}. A few of the designs were more difficult to distinguish than others.&lt;br /&gt;
* &#039;&#039;[[DP087|The Psyduck Stops Here!]]&#039;&#039;: {{p|Psyduck}} Eggs were seen in this episode, and were the reason why the Psyduck were blocking the road. These Eggs were yellow with patterns that looked like Psyduck&#039;s feet.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Elekid Egg.png|An {{p|Elekid}} Egg in &#039;&#039;[[EP228|Extreme Pokémon!]]&#039;&#039;&lt;br /&gt;
File:Sentret Egg.png|A {{p|Sentret}} Egg in &#039;&#039;Extreme Pokémon!&#039;&#039;&lt;br /&gt;
File:Pichu Egg.png|A {{p|Pichu}} Egg in &#039;&#039;Extreme Pokémon!&#039;&#039;&lt;br /&gt;
File:Dummy Pokemon Eggs 1.png|&amp;quot;Dummy&amp;quot; Eggs in &#039;&#039;Extreme Pokémon!&#039;&#039;&lt;br /&gt;
File:Dummy Pokemon Eggs 2.png|&amp;quot;Dummy&amp;quot; Eggs in &#039;&#039;Extreme Pokémon!&#039;&#039;&lt;br /&gt;
File:Pokemon Eggs.png|Some Eggs in a cart in &#039;&#039;[[AG150|May&#039;s Egg-Cellent Adventure]]&#039;&#039;&lt;br /&gt;
File:Aipom Egg.png|An {{p|Aipom}} Egg in &#039;&#039;May&#039;s Egg-Cellent Adventure&#039;&#039;&lt;br /&gt;
File:Bellsprout Egg.png|A {{p|Bellsprout}} Egg in &#039;&#039;May&#039;s Egg-Cellent Adventure&#039;&#039;&lt;br /&gt;
File:Chinchou Egg.png|A {{p|Chinchou}} Egg in &#039;&#039;May&#039;s Egg-Cellent Adventure&#039;&#039;&lt;br /&gt;
File:Cleffa Egg.png|A {{p|Cleffa}} Egg in &#039;&#039;May&#039;s Egg-Cellent Adventure&#039;&#039;&lt;br /&gt;
File:Igglybuff Egg.png|An {{p|Igglybuff}} Egg in &#039;&#039;May&#039;s Egg-Cellent Adventure&#039;&#039;&lt;br /&gt;
File:Ledyba Egg.png|A {{p|Ledyba}} Egg in &#039;&#039;May&#039;s Egg-Cellent Adventure&#039;&#039;&lt;br /&gt;
File:Magby Egg.png|A {{p|Magby}} Egg in &#039;&#039;May&#039;s Egg-Cellent Adventure&#039;&#039;&lt;br /&gt;
File:Sandshrew Egg.png|A {{p|Sandshrew}} Egg in &#039;&#039;May&#039;s Egg-Cellent Adventure&#039;&#039;&lt;br /&gt;
File:Smoochum Egg.png|A {{p|Smoochum}} Egg in &#039;&#039;May&#039;s Egg-Cellent Adventure&#039;&#039;&lt;br /&gt;
File:Spinarak Egg.png|A {{p|Spinarak}} Egg in &#039;&#039;May&#039;s Egg-Cellent Adventure&#039;&#039;&lt;br /&gt;
File:Swinub Egg.png|A {{p|Swinub}} Egg in &#039;&#039;May&#039;s Egg-Cellent Adventure&#039;&#039;&lt;br /&gt;
File:Teddiursa Egg.png|A {{p|Teddiursa}} Egg in &#039;&#039;May&#039;s Egg-Cellent Adventure&#039;&#039;&lt;br /&gt;
File:Wooper Egg.png|A {{p|Wooper}} Egg in &#039;&#039;May&#039;s Egg-Cellent Adventure&#039;&#039;&lt;br /&gt;
File:Vulpix Egg.png|A {{p|Vulpix}} Egg in &#039;&#039;May&#039;s Egg-Cellent Adventure&#039;&#039;&lt;br /&gt;
File:Slowpoke Egg.png|A {{p|Slowpoke}} egg in &#039;&#039;May&#039;s Egg-Cellent Adventure&#039;&#039;&lt;br /&gt;
File:Psyduck Eggs.png|Three {{p|Psyduck}} with their Eggs in &#039;&#039;[[DP087|The Psyduck Stops Here!]]&#039;&#039;&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:GB16.png|thumb|A Pichu Egg in the Pokémon Gold and Silver: The Golden Boys manga]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
* In &#039;&#039;[[PS013|Sigh for Psyduck]]&#039;&#039; a photograph of [[Mr. Fuji]]&#039;s deceased {{p|Doduo}} is shown hatching from an Egg.&lt;br /&gt;
* {{adv|Red}}&#039;s [[Pika]] and {{adv|Yellow}}&#039;s [[Chuchu]] produce an Egg that later hatches into {{adv|Gold}}&#039;s [[Pibu]].&lt;br /&gt;
* Gold receives an Egg from [[Jasmine]]&#039;s Togetic, which eventually hatched into a Togepi.&lt;br /&gt;
*In &#039;&#039;[[PS441|Alternate Dimension Showdown XI]]&#039;&#039;, {{adv|Diamond}} was given a {{p|Manaphy}} Egg by Looker which hatched into Manaphy at the [[Pokémon Day Care]]. Manaphy later produced an egg containing {{p|Phione}}.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Gold and Silver: The Golden Boys manga===&lt;br /&gt;
* {{GnB|Gold}} receives a Pokémon Egg from the [[Day-Care Couple]] in &#039;&#039;[[GB10|A Huge Mysterious Tree!!]]&#039;&#039;, and it hatches into Pichu in &#039;&#039;[[GB16|The New Pokémon Is Hatched!!]]&#039;&#039;.&lt;br /&gt;
* Chris hatches a {{p|Togepi}} from an Egg that {{GnB|Gold}} delivered to [[Professor Elm]].&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
* {{OBP|Red|Pocket Monsters}} hatches a Togepi Egg in {{Vol|Pokémon Pocket Monsters|6}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
* {{TCG ID|Challenge from the|_____&#039;s Chansey|Darkness}}: Depicts a {{p|Chansey}} hatching from an Egg, as well as many other generic Eggs in the background.&lt;br /&gt;
* {{TCG ID|Neo Discovery|Fossil Egg|72}}: Used to hatch into any Pokémon that evolves from {{TCG ID|Fossil|Mysterious Fossil|62}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The color of a standard Pokemon Egg may be a reference to {{smw|Yoshi Egg|Yoshi Eggs}} from {{smw|Yoshi (game)|&#039;&#039;Yoshi&#039;&#039;}}, a puzzle game developed by [[Game Freak]].&lt;br /&gt;
* The Eggs of {{p|Elekid}} and {{p|Magby}} are the only Eggs whose designs depict those of the Pokémon&#039;s {{p|Electabuzz|evolved}} {{p|Magmar|form}}, rather than the Pokémon it directly hatches into.&lt;br /&gt;
* No Pokémon that was hatched from an Egg in the anime has evolved twice, either because their evolutionary line prohibits it ({{AP|Phanpy}}, {{TP|May|Eevee}} and {{AP|Scraggy}}), their evolutionary line went no further than one evolution at the time of their release ({{TP|Misty|Togepi}}), the Pokémon&#039;s Trainer is no longer part of the main cast ({{TP|Misty|Azurill}}, {{TP|Brock|Happiny}} and {{TP|Dawn|Cyndaquil}}), or simply because, as of this point, the Pokémon who &#039;&#039;can&#039;&#039; go on to evolve twice have not even undergone one evolutionary event yet ({{AP|Larvitar}}).&lt;br /&gt;
* Aside from {{OBP|Manaphy|M09}}, which is {{pkmn2|legendary}}, no anime Pokémon that has been seen hatching from an Egg is a Pokémon that is unable to evolve.&lt;br /&gt;
* In the anime, with the exception of [[Ash&#039;s Scraggy]], each Egg owned by a main character and shown onscreen has been stolen from the rightful owner prior to its hatching. The usual perpetrator is {{TRT}}, but there have been others.&lt;br /&gt;
** Misty&#039;s Togepi Egg was stolen by Team Rocket, though it was not hers at the time.&lt;br /&gt;
** Ash&#039;s Phanpy Egg was also stolen by Team Rocket.&lt;br /&gt;
** Ash&#039;s Larvitar Egg was stolen by [[Pokémon Poacher Brothers|three poachers]] prior to Ash obtaining it.&lt;br /&gt;
** May&#039;s Eevee Egg was first taken by accident by a disoriented {{p|Elekid}}. It was then found by Team Rocket and they planned to not return it to May. However, James willingly gives it to her in exchange for his {{TP|James|Mime Jr.}} which she had found.&lt;br /&gt;
** Manaphy&#039;s Egg was taken by [[The Phantom]], then rescued by [[Jack Walker]]. Then Team Rocket takes it from him briefly before Phantom attempts to get it back.&lt;br /&gt;
** Brock&#039;s Happiny Egg was stolen by Team Rocket. However, this was before it was given to him personally.&lt;br /&gt;
** Dawn&#039;s Cyndaquil Egg was taken by Team Rocket, and hatched when she got it back.&lt;br /&gt;
* Even though Eggs are incapable of battling, they have [[base stats]] programmed into the game. Each stat is 10.&lt;br /&gt;
** Through [[Pomeg glitch|a glitch]] in {{game|Emerald}} and [[Generation IV]], Eggs can actually battle in-game.&lt;br /&gt;
* In {{2v2|Ruby|Sapphire}}, there was a minor bug when Pokémon hatched from an Egg in another game was traded to either game. When so is done, the &amp;quot;Egg&amp;quot; that appears after the location where the Egg hatched in the summary will change to &amp;quot;met&amp;quot; when traded to Ruby or Sapphire. This bug was fixed in {{game|Emerald}}.&lt;br /&gt;
* Another issue with traded Eggs appears in all generations since Generation III: When an Egg is generated, it is given the OT, ID, secret ID, and game identifier of the game which created it. This can cause an Egg which is traded to hatch {{Shiny}} and then be normally colored, or hatch normally colored, and then be Shiny. This is due to the change in OT, ID, and secret ID happening after the hatching cutscene.&lt;br /&gt;
** This issue is also present if a Pokémon is traded between the main and remake games of the third and fourth generations: the game identifier is never changed, meaning that an Azurill Egg generated in Ruby, but then traded to FireRed and hatched will, though identifying itself as having FireRed&#039;s player as its OT, still be marked as having been generated in Ruby. When transferred via Pal Park to Generation IV, it will say that it is from Hoenn, rather than Kanto, as this is determined not by [[List of locations by index number (Generation III)|index number]] of the location hatched, but by game identifier. In Generation IV, this occurs between Sinnoh and Johto games when Pokémon are transferred forward to Generation V. It cannot occur between Kanto/Hoenn and Johto/Sinnoh games, however, as Pokémon Eggs cannot be transferred via Pal Park.&lt;br /&gt;
** This issue was resolved in [[Generation VI]], where an Egg uses its current owner&#039;s OT, ID, secret ID, and game identifier while hatching.&lt;br /&gt;
* The DVs of the Pokémon hatched from the Odd Egg will always be either 0/2/10/10/10 if Shiny or all 0 if non-Shiny, regardless of language version. These are the lowest possible values in Generation II for any Shiny or non-Shiny Pokémon, respectively.&amp;lt;ref&amp;gt;[http://www.upokecenter.com/games/crystal/oddegg.php Odd Egg - The Ultimate Pokémon Center]&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Eggs obtained in a game of a different language to the player&#039;s will display their name as &amp;quot;Egg&amp;quot; in that language.&lt;br /&gt;
* Note that in games where walking is what makes eggs hatch, the number of steps the sprite takes is &#039;&#039;&#039;NOT&#039;&#039;&#039; the deciding factor, but rather, the distance walked. One is better off using their bike then walking.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Eier und Zucht]]&lt;br /&gt;
[[es:Huevos Pokémon]]&lt;br /&gt;
[[fr:Œuf]]&lt;br /&gt;
[[it:Uova Pokémon]]&lt;br /&gt;
[[ja:タマゴ]]&lt;br /&gt;
[[zh:神奇宝贝蛋]]&lt;/div&gt;</summary>
		<author><name>Alphactory</name></author>
	</entry>
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