<?xml version="1.0"?>
<feed xmlns="http://www.w3.org/2005/Atom" xml:lang="en">
	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Al33444</id>
	<title>Bulbapedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Al33444"/>
	<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/wiki/Special:Contributions/Al33444"/>
	<updated>2026-06-19T21:35:10Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Freeze_(status_condition)&amp;diff=2358774</id>
		<title>Freeze (status condition)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Freeze_(status_condition)&amp;diff=2358774"/>
		<updated>2015-11-26T18:22:46Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* Prevention and curing */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;Freeze redirects here. For the unexpected freezes which prevent the game from continuing, see [[game freeze]]. For the Badge given by [[Brycen]], see [[Badge#Freeze Badge|Badge → Freeze Badge]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
[[File:Frozen Pokémon.png|thumb|250px|[[Iris&#039;s Excadrill|Excadrill]] is frozen]]&lt;br /&gt;
The &#039;&#039;&#039;freeze&#039;&#039;&#039; condition (FRZ) (Japanese: &#039;&#039;&#039;こおり&#039;&#039;&#039; &#039;&#039;Ice&#039;&#039;) causes a Pokémon to be unable to make a move. It is the only [[status condition]] that does not have a move that will always cause it, and because of this, it is arguably the most uncommon.&lt;br /&gt;
&lt;br /&gt;
It is associated with the {{t|Ice}} type, as the majority of moves that can freeze are of this type, and {{type|Ice}} Pokémon are immune to being frozen from Generation IV onward. In [[Generation V]], Pokémon glow blue and stop moving when frozen.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Freezing causes a Pokémon to be unable to make a move for an indeterminate number of moves. The specifics vary between generations.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
Once frozen, a Pokémon can&#039;t be thawed out in battle other than via the use of items such as an {{DL|Status condition healing item|Ice Heal}}, being hit by a damaging {{type|Fire}} move, or the opponent using the move {{m|Haze}}. If a frozen Pokémon uses a move with 0 [[PP]] on the same turn that it thaws out, {{DL|List of glitches in Generation I|Struggle_bypassing|the PP of the move will roll over to 63 PP}}, and full {{DL|Vitamin|PP Up}}s will be applied to it.&lt;br /&gt;
&lt;br /&gt;
===Generation II onwards===&lt;br /&gt;
A frozen Pokémon has a 20%&amp;lt;!-- or 10%?--&amp;gt; chance of being thawed out every turn. On the turn that a Pokémon defrosts, it cannot attack until the next turn, similar to {{status|Sleep}} in Generation I. In addition, several moves can still be used by the frozen Pokémon while frozen (thawing it out in the process); Pokémon can&#039;t be frozen in {{weather|harsh sunlight}}, but they don&#039;t thaw out faster if already frozen, contrary to popular belief.&lt;br /&gt;
&lt;br /&gt;
===Generation III onwards===&lt;br /&gt;
Same as Generation II, but Pokémon can attack on the turn that they defrost. Animation also shows up on every turn Pokémon is frozen (in contrast to previous generations, where animation showed up only when freeze was inflicted).&lt;br /&gt;
&lt;br /&gt;
Freezing also disables the Ability {{a|Flash Fire}}.&lt;br /&gt;
&lt;br /&gt;
===Generation IV onwards===&lt;br /&gt;
Same as Generation III. A frozen {{DL|Form differences|Shaymin|Sky Forme}} {{p|Shaymin}} will revert to its Land Forme.&lt;br /&gt;
===Generation V===&lt;br /&gt;
Pokémon glow blue and have their animation stopped when inflicted with freeze. It no longer stops {{a|Flash Fire}} from working.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
Frozen Pokémon no longer glow blue.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{incomplete|needs=Gen VI images}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|genI=Freeze I&lt;br /&gt;
|genII=Freeze II&lt;br /&gt;
|genIII=Freeze III&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|genIV=Freeze IV&lt;br /&gt;
|genV=Freeze V}}&lt;br /&gt;
&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|PMDRB=Freeze PMD RB}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=ice&lt;br /&gt;
|Stad=Freeze Stad&lt;br /&gt;
|Stad2=Freeze Stad2&lt;br /&gt;
|Colo=Freeze Colo}}&lt;br /&gt;
&lt;br /&gt;
==Causes==&lt;br /&gt;
===Moves===&lt;br /&gt;
Unlike other major status conditions, the Freeze status can only be caused by Pokémon moves (rather than by abilities or items), with those moves rarely causing it. Currently no moves have Freeze as a primary effect. This is likely due to freeze being a powerful status that can be overcome only via items or by the chance of defrosting (compare this with Sleep, which can be overcome by the move {{m|Sleep Talk}}). Additionally Freeze is the only status condition in which all moves that can cause a Pokémon to become frozen also deal damage. The following are the moves that can cause the Freeze status:&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{ice color}}; border: 5px solid #{{ice color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable roundy&amp;quot; style=&amp;quot;text-align:center; background: #FFFFFF; border:1px solid #{{ice color}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Move&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Type]]&lt;br /&gt;
! width=&amp;quot;15%&amp;quot; | [[Damage category|Category]]&lt;br /&gt;
! Probability&lt;br /&gt;
! [[Power]]&lt;br /&gt;
! [[Accuracy]]&lt;br /&gt;
! width=&amp;quot;40%&amp;quot; | Notes&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Blizzard}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| {{tt|10%|30% in Red and Green}}&lt;br /&gt;
| {{tt|110|120 in Generations I-V}}&lt;br /&gt;
| {{tt|70%|90% in Generation I}}&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Freeze-Dry}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | Inflicts super-effective damage against {{t|Water}} types.&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Beam}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| {{tt|90|95 in Generations I-V}}&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Fang}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 65&lt;br /&gt;
| 95%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also cause flinching (10% chance)&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Ice Punch}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Powder Snow}}&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 40&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Secret Power}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Physical}}&lt;br /&gt;
| 30%&lt;br /&gt;
| 70&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May cause freezing only when used in [[Snow tile|snow]] or [[Ice tile|ice]]&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Shadow Chill}}&lt;br /&gt;
{{typetable|Shadow}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 10%&lt;br /&gt;
| 75&lt;br /&gt;
| 100%&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | {{m|Tri Attack}}&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
{{statustable|Special}}&lt;br /&gt;
| 6.67%&lt;br /&gt;
| 80&lt;br /&gt;
| 100%&lt;br /&gt;
| class=&amp;quot;l&amp;quot; | May also cause burn or paralysis (6.67% chance of each)&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Other causes===&lt;br /&gt;
Pokémon can be frozen by the {{tc|Gentleman}}&#039;s {{p|Dusclops}} in the {{DL|Battle Frontier (Generation III)|Battle Pike}}, and by the {{DL|Battle Frontier (Generation IV)|Battle Arcade}}.&lt;br /&gt;
&lt;br /&gt;
==Prevention and curing==&lt;br /&gt;
From [[Generation II]] on, freeze has a random, 20% chance to be cured on its own on the frozen Pokémon&#039;s turn. Consequently, the frozen Pokémon may thaw out on the turn of freezing; however, in [[Generation I]], a frozen Pokémon never thaws without external aid. Pokémon cannot be frozen in [[Harsh sunlight|sunny weather]], but contrary to popular belief, sunny weather does not cause a quicker thawing.&lt;br /&gt;
&lt;br /&gt;
{{m|Safeguard}} and {{m|Misty Terrain}} (for grounded Pokémon) prevent any status conditions for five turns.&lt;br /&gt;
&lt;br /&gt;
Being frozen can be cured with the use of an {{DL|Status condition healing item|Ice Heal}} or an [[Aspear Berry]] ({{DL|Berry (Generation II)|Burnt Berry}} in [[Generation II]], [[Pumkin Berry]] in [[Generation III]]). In addition, like all other major [[status condition]]s, it can be cured by the items {{DL|Status condition healing item|Full Heal}}, {{DL|Status condition healing item|Lava Cookie}}, {{DL|Potion|Full Restore}}, {{DL|Status condition healing item|Old Gateau}}, {{DL|Herbal medicine|Heal Powder}}, [[Lum Berry]], {{DL|Status condition healing item|Casteliacone}}, and [[Sacred Ash]]. {{m|Heal Bell}} and {{m|Aromatherapy}} also removes it from all Pokémon in the party. A Pokémon with {{a|Natural Cure}} will be cured upon switching out, one with the {{a|Hydration}} Ability will be cured while it is {{weather|raining}}, and one with {{a|Shed Skin}} has a 30% chance of being cured every turn.&lt;br /&gt;
&lt;br /&gt;
Damaging {{type|Fire}} moves used on a frozen Pokémon will remove the freeze status (including {{m|Hidden Power}}, {{m|Weather Ball}}, {{m|Natural Gift}}, {{m|Judgment}}, and {{m|Techno Blast}} if the move&#039;s type is Fire). However, Pokémon with the Ability {{a|Flash Fire}} will not be thawed out by any Fire-type moves in Generation V, since they will not be damaged by them. In Generation VI, {{m|Scald}} will thaw its target if it hits.&lt;br /&gt;
&lt;br /&gt;
A frozen Pokémon can still use the moves {{m|Flame Wheel}}, {{m|Sacred Fire}}, {{m|Flare Blitz}}, {{m|Fusion Flare}}, {{m|Scald}}, and {{m|Steam Eruption}} while frozen; these moves will thaw the user, then execute normally (the user is thawed regardless of if the move is used successfully). Pokémon with the {{a|Magma Armor}} Ability cannot be frozen. From Generation IV onward, {{type|Ice}} Pokémon cannot be frozen.&lt;br /&gt;
&lt;br /&gt;
==Other game effects==&lt;br /&gt;
In {{game|Emerald}}, when the player is inside the {{DL|Battle Frontier (Generation III)|Battle Pyramid}}, the types of Pokémon encountered on each floor follow a set of categories; one of these categories is Pokémon with moves that freeze.&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===Pokémon Conquest===&lt;br /&gt;
Frozen Pokémon cannot take any action, but their [[Warrior]] can still use [[Warrior Skill]]s or items on their turn. At the start of each turn there is a chance of a frozen Pokémon thawing, and they may act normally during that turn. Freeze can be inflicted by Abilities and by Ice-type attacks, and Ice types are immune to freezing. Freezing can be cured by certain Warrior Skills, items, or by ending a Pokémon&#039;s turn on a [[status condition]]-curing tile of the battlefield, such as a Hot Spring or a Water Bucket.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
[[File:Ash Buizel Ice Aqua Jet.png|thumb|200px|{{AP|Buizel}} is frozen]]&lt;br /&gt;
In the anime, the frozen status is literally the same as in the games; once a Pokémon in frozen it can&#039;t move and is open to attacks. In some cases, a referee may call a frozen Pokémon unable to battle.&lt;br /&gt;
&lt;br /&gt;
Freezing is one of the most common status conditions featured in the anime, resulting almost always when a Pokémon gets hit by an Ice-type attack like {{m|Ice Beam}} or {{m|Blizzard}}.&lt;br /&gt;
&lt;br /&gt;
*In &#039;&#039;[[EP105|Charizard Chills]]&#039;&#039;, [[Ash&#039;s Charizard]] was frozen by an Ice Beam from [[Tad]]&#039;s {{p|Poliwrath}}, winning its Trainer the match. {{Ash}} stayed up all night with Charizard to treat its injuries, winning back its loyalty.&lt;br /&gt;
*In &#039;&#039;[[EP189|Freeze Frame]]&#039;&#039;, {{an|Jigglypuff}} was frozen, but thawed by [[Ash&#039;s Cyndaquil]].&lt;br /&gt;
*In &#039;&#039;[[AG190|Pace - The Final Frontier!]]&#039;&#039;, [[Ash&#039;s Pikachu]] was frozen by [[Brandon&#039;s legendary golems|Brandon&#039;s Regice]]&#039;s Ice Beam. However, thanks to Ash&#039;s brave encouragements, Pikachu was able to break free from the ice with a {{m|Thunderbolt}}.&lt;br /&gt;
*In &#039;&#039;[[DP128|A Pyramiding Rage!]]&#039;&#039;, [[Paul]]&#039;s {{p|Lairon}} is frozen when it is hit by {{FB|Pyramid King|Brandon}}&#039;s Regice&#039;s Ice Beam.&lt;br /&gt;
*In &#039;&#039;[[DP187|A Real Rival Rouser]]&#039;&#039;, Ash&#039;s Pikachu was frozen by Paul&#039;s {{p|Froslass}}&#039;s Ice Beam, but thawed itself out by using {{m|Volt Tackle}}.&lt;br /&gt;
*In &#039;&#039;[[BW033|Iris and Excadrill Against the Dragon Buster!]]&#039;&#039;, [[Iris&#039;s Excadrill]] was frozen by an Ice Beam in a battle with [[Georgia]]&#039;s {{p|Beartic}}.&lt;br /&gt;
*In &#039;&#039;[[BW090|Jostling for the Junior Cup!]]&#039;&#039;, [[Iris&#039;s Dragonite]] was frozen by Georgia&#039;s Beartic&#039;s Ice Beam.&lt;br /&gt;
*In &#039;&#039;[[M15|Kyurem VS. The Sword of Justice]]&#039;&#039;, {{OBP|Kyurem|M15}} froze the three {{OBP|Swords of Justice|M15}} with {{m|Ice Burn}}{{tt|*|causes a burn in the games}} and also froze {{OBP|Keldeo|M15}} with {{m|Freeze Shock}}{{tt|*|causes paralysis in the games}}.&lt;br /&gt;
*In &#039;&#039;[[PK25|Eevee and Friends]]&#039;&#039;, {{p|Glaceon}} froze {{AP|Oshawott}} with Ice Beam when he caused a disruption in its room. He breaks free afterwards.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
[[File:Feefee Blizzard.png|thumb|150px|Sceptile being frozen]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In &#039;&#039;[[PS005|Onix is On!]]&#039;&#039;, {{adv|Red}}&#039;s [[Poli]]&#039;s {{m|Ice Beam}} froze a [[Pewter Gym]] Trainer&#039;s {{p|Graveler}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS023|Make Way for Magmar!]]&#039;&#039;, {{adv|Giovanni}}&#039;s {{p|Cloyster}} froze and killed two wild {{p|Magmar}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS322|Susceptible to Sceptile]]&#039;&#039;, {{adv|Emerald}}&#039;s {{TP|Emerald|Sceptile}} was frozen by {{adv|Ruby}}&#039;s [[Feefee]]&#039;s {{m|Blizzard}}.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Freeze is the only status condition that cannot be automatically caused if a certain move hits.&lt;br /&gt;
* Freeze is the only status condition that cannot be caused by an Ability.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|ice}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[ja:こおり (状態異常)]]&lt;br /&gt;
[[zh:冰冻（状态）]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=-----&amp;diff=2354008</id>
		<title>-----</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=-----&amp;diff=2354008"/>
		<updated>2015-11-13T22:43:05Z</updated>

		<summary type="html">&lt;p&gt;Al33444: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|glitch Pokémon|other uses of -|-}}&lt;br /&gt;
{{GlitchResearch|In HGSS&amp;lt;!--likely places include Fighting Dojo, Indigo Plateau, and Trainer House--&amp;gt;}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=-----&lt;br /&gt;
| image=DP Box.png&lt;br /&gt;
| generation=4&lt;br /&gt;
| ndex=000&lt;br /&gt;
| hex=0000&lt;br /&gt;
| species=-----&lt;br /&gt;
| typen=1&lt;br /&gt;
| type1=Normal&lt;br /&gt;
| height-ftin=0&#039;0&amp;quot;&lt;br /&gt;
| weight-lbs=0.0&lt;br /&gt;
| abilityn=1&lt;br /&gt;
| ability1=-------&lt;br /&gt;
| egggroupn=1&lt;br /&gt;
| egggroup1=Undiscovered&lt;br /&gt;
| eggcycles=0&lt;br /&gt;
| gendercode=0&lt;br /&gt;
| games={{game5|Diamond|Pearl|Platinum|HeartGold|SoulSilver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-----&#039;&#039;&#039;, commonly referred to by fans as &#039;&#039;&#039;DPBox&#039;&#039;&#039; or &#039;&#039;&#039;invisible Shiny Bulbasaur&#039;&#039;&#039;, is a {{type|Normal}} [[glitch Pokémon]] in [[Generation IV]]. It has the [[cry]] of {{p|Bulbasaur}} and is always {{Shiny}}. When sent out by the opponent, its sprite is outside of the frame, so it appears to be invisible.&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It doesn&#039;t show up on the Pokémon screen and has no usable attacks. It is always male, Shiny, at [[level]] 0, and has 0/0 {{stat|HP}}. It has the cry of Bulbasaur. After every attack animation, its {{stat|HP}} bar disappears. In [[Double Battle]]s, it copies the {{stat|Speed}} of its ally. It can only appear on the player&#039;s side of the field without [[cheating]], and can only be used temporarily.&lt;br /&gt;
&lt;br /&gt;
If it is attacked in a Single Battle or a Double Battle with no ally, the game will assume there is no target, then end the battle unless it is a Trainer battle and the opponent has more Pokémon. In Double Battles, if a move is used that would hit ----- and other Pokémon, the game simply skips it getting hit.&lt;br /&gt;
&lt;br /&gt;
===Controlled by the player===&lt;br /&gt;
When a Pokémon is used in battle, there is usually a message saying &#039;What will &amp;lt;Pokémon&#039;s name&amp;gt; do?&#039; but when ----- is in battle, the message is &#039;Wh t ll do?&#039; with small bits of glitched characters in the first two spaces.&lt;br /&gt;
&lt;br /&gt;
If the player&#039;s party only contains ----- or {{pkmn|Egg}}s, the game will detect that the player has no Pokémon left after that turn ends and cause them to [[black out]].&lt;br /&gt;
&lt;br /&gt;
In Double Battles, if accompanied by another Pokémon (other than another -----), it will always automatically use {{m|Struggle}} without allowing the player to select an action.&lt;br /&gt;
&lt;br /&gt;
In Double Battles, when selecting an enemy to attack, the button on the touch screen representing ----- has no sprite or name. However, the icon shown next to the fight button is {{MS|000}}.&lt;br /&gt;
&lt;br /&gt;
If ----- is the last Pokémon in the [[party]], and the player tries to add a Pokémon to said party, the Pokémon from the Box will have a party sprite with a different color palette. Then when the Box is exited, the Pokémon will loom over the Box and disappear from the party.&lt;br /&gt;
&lt;br /&gt;
===As the opponent===&lt;br /&gt;
When appearing on the opponent&#039;s side of the field, it seems invisible, but actually uses the same sprite as seen in its back sprite, only moved up off the top of the screen. The corners of the sprite become visible when it uses {{m|Struggle}}, and its full sprite can be seen when it falls due to [[fainting]]. Its shadow appears off far to the right of where it would be expected to be.&lt;br /&gt;
&lt;br /&gt;
When encountered or sent out, its name appears as &amp;quot;dl dl...&amp;quot; appearing several times; a message displaying its name will have a glitched transition into the next message.&lt;br /&gt;
&lt;br /&gt;
If caught when there are five or less Pokémon in the party, it will take up the next empty slot in the party permanently. If the player tries to withdraw a Pokémon into that space, it will vanish. The only known way to get rid of it is to use a cheat code to replace the ----- with another Pokémon.&lt;br /&gt;
&lt;br /&gt;
===In HGSS===&lt;br /&gt;
If you try to open the party menu you will [[crash]]. It is treated like an empty party space.&lt;br /&gt;
&lt;br /&gt;
==Japanese version==&lt;br /&gt;
In Japanese versions of {{game|Diamond and Pearl|s}}, this [[glitch Pokémon]] can be seen when trying to enter a [[Double Battle]] in the [[Seven Stars Restaurant]] with only one non-fainted Pokémon and one [[fainting|fainted]] Pokémon. Attempting this with one non-fainted Pokémon and one {{pkmn|Egg}} will not work.&lt;br /&gt;
&lt;br /&gt;
It can also be seen on the {{player}}&#039;s side when attempting to enter a Double Battle with two fainted Pokémon, an Egg, and a healthy Pokémon in that order in the [[party]]. &lt;br /&gt;
&lt;br /&gt;
A third way to see it is by having an Egg as the first Pokémon in the party and any ordinary Pokémon in the second slot and entering a Double Battle from a different place. &amp;lt;!--Fact check--&amp;gt; The glitch does not work when using a [[Vs. Seeker]] to enter the Double Battle.&lt;br /&gt;
&lt;br /&gt;
When the battle starts ----- will be visible and when attacked the game will give the message &amp;quot;But there was no target...&amp;quot; &amp;lt;!--Does this ever happen in these situations?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When sent out, it will have {{p|Bulbasaur}}&#039;s cry and will sparkle as if it were a [[Shiny Pokémon]].&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|E12pPXg4-dM|ChickasaurusGL|normal}}&lt;br /&gt;
&lt;br /&gt;
==Through the [[Pomeg glitch]]==&lt;br /&gt;
In {{3v2|Diamond|Pearl|Platinum}}, ----- can be sent into battle by battling a Trainer in the [[Battleground]], {{si|Pokémon League}}, or [[Seven Stars Restaurant]] while the player&#039;s only Pokémon are [[fainting|fainted]] or {{pkmn|Egg}}s. This is possible through use of the [[Pomeg glitch]].&lt;br /&gt;
&lt;br /&gt;
===Performing the glitch===&lt;br /&gt;
This glitch can be performed against the [[Elite Four]], in the [[Battleground]]{{sup/4|Pt}}, or at the [[Seven Stars Restaurant]] if the last conscious non-Egg Pokémon in the player&#039;s party is a Pokémon whose level is above 40 but less than 100 with a high amount of {{stat|HP}} {{EV}}s, whose remaining HP is the same as below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Remaining HP = (HP lost through use of a Pomeg Berry) - (HP gained through use of a Rare Candy after using a Pomeg Berry)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then a [[Pomeg Berry]] must be used, which makes the Pokémon&#039;s HP roll over to a {{tt|very high|or sometimes considered negative}} number. Then a {{DL|Vitamin|Rare Candy}} must be used to level up the Pokémon, causing it to faint. The player does not [[black out]].&lt;br /&gt;
&lt;br /&gt;
By battling at the {{si|Pokémon League}} or [[Battleground]], the player will send out a -----.&lt;br /&gt;
&lt;br /&gt;
At the [[Seven Stars Restaurant]], the player can perform the glitch in a [[Double Battle]]. Once the battle starts, the player will send out two -----. Due to being unable to target -----, opponents will target their ally.&lt;br /&gt;
&lt;br /&gt;
This can be performed with one or more Pokémon, as long as all of them are fainted or {{pkmn|Egg}}s. If performed with more than one Pokémon, the second Pokémon will appear in the first slot on the party screen, the third in the second, etc.&lt;br /&gt;
&lt;br /&gt;
During the battle, if the game checks to see if either player has no Pokémon left (whenever a Pokémon takes damage and at the end of each round), the player will automatically black out if the only Pokémon they have are -----. If the glitch is performed with a fainted Pokémon in the second party slot or further and a [[Revive]] or {{DL|Herbal medicine|Revival Herb}} is used to revive it mid-battle, the player will not lose; however, at the end of the round the player will be forced to switch it in. If this happens in a Double Battle under this glitch, the Pokémon will replace the left -----; the right -----&#039;s sprite will remain, but its turn will always be skipped.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|E12pPXg4-dM|ChickasaurusGL|normal}} (glitch begins at 5:14)&lt;br /&gt;
&lt;br /&gt;
==Through [[cheating]]==&lt;br /&gt;
[[File:DPBox.png|thumb|----- in Pokémon Diamond]]&lt;br /&gt;
[[File:----- Opponent.png|thumb|left|----- on the opponent&#039;s side in Pokémon Platinum]]&lt;br /&gt;
===Glitched partner Trainer===&lt;br /&gt;
It can appear when the player &amp;quot;recruits&amp;quot; a [[Stat Trainers|partner Trainer]] or has a [[walking Pokémon|following Pokémon]] from [[Amity Square]] (which the game considers to be the same thing) and leaves the area the partner is &amp;quot;supposed&amp;quot; to be by using a walk through walls cheat. The player must then trigger a wild battle. This results in the partner being replaced by a placeholder partner when the player leaves the &amp;quot;recruitment area&amp;quot;, making their back sprite identical to the player&#039;s and their only Pokémon -----. The reason for this is that when the player leaves the area, the game assumes that the player is no longer traveling with the partner and it changes all of the partner&#039;s data back to placeholder data. When triggering a battle, the partner will send out ----- as a placeholder Pokémon. ----- will be one of the two wild Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Instant Egg cheat===&lt;br /&gt;
If a cheat used to instantly receive an Egg from the {{pkmn|Day Care}} Center is used, and there are no Pokémon in Day Care, the Egg received will hatch into ----- in 255 steps. As an Egg, it will also not show up in the party either.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Similar glitch Pokémon==&lt;br /&gt;
===In Generation V===&lt;br /&gt;
[[File:----- Pokémon White.png|thumb|-----&#039;s Pokédex entry in Pokémon Black and White]]&lt;br /&gt;
[[File:BW Box.png|thumb|left|-----&#039;s sprite]]&lt;br /&gt;
A Pokémon with the same name is present in {{game|Black and White|s}}; however, it is a completely different Pokémon. It can be encountered the same way as [[Ten question marks|??????????]]—by using an [[Action Replay]] code for a Pokémon that doesn&#039;t exist (similarly, the sprite resembles that of ?????????? as well).&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|rDf9HuVrREQ&amp;amp;NR|NaiJPC|normal}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* ----- has been found to display a long name, repeating the last letter that appeared and overlapping three times as its name, before the player&#039;s Pokémon is sent out.&lt;br /&gt;
&amp;lt;!--* It is also possible to clone items with -----. (Removed until we have proof on this.)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[fr:DPbox]]&lt;br /&gt;
[[fr:Bulbizarre chromatique invisible]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=-----&amp;diff=2354004</id>
		<title>-----</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=-----&amp;diff=2354004"/>
		<updated>2015-11-13T22:37:21Z</updated>

		<summary type="html">&lt;p&gt;Al33444: In HGSS. I used an action replay code to change the pokémon encountered. Can someone further research this?&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|glitch Pokémon|other uses of -|-}}&lt;br /&gt;
{{GlitchResearch|In HGSS&amp;lt;!--likely places include Fighting Dojo, Indigo Plateau, and Trainer House--&amp;gt;}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=-----&lt;br /&gt;
| image=DP Box.png&lt;br /&gt;
| generation=4&lt;br /&gt;
| ndex=000&lt;br /&gt;
| hex=0000&lt;br /&gt;
| species=-----&lt;br /&gt;
| typen=1&lt;br /&gt;
| type1=Normal&lt;br /&gt;
| height-ftin=0&#039;0&amp;quot;&lt;br /&gt;
| weight-lbs=0.0&lt;br /&gt;
| abilityn=1&lt;br /&gt;
| ability1=-------&lt;br /&gt;
| egggroupn=1&lt;br /&gt;
| egggroup1=Undiscovered&lt;br /&gt;
| eggcycles=0&lt;br /&gt;
| gendercode=0&lt;br /&gt;
| games={{game5|Diamond|Pearl|Platinum|HeartGold|SoulSilver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-----&#039;&#039;&#039;, commonly referred to by fans as &#039;&#039;&#039;DPBox&#039;&#039;&#039; or &#039;&#039;&#039;invisible Shiny Bulbasaur&#039;&#039;&#039;, is a {{type|Normal}} [[glitch Pokémon]] in [[Generation IV]]. It has the [[cry]] of {{p|Bulbasaur}} and is always {{Shiny}}. When sent out by the opponent, its sprite is outside of the frame, so it appears to be invisible.&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It doesn&#039;t show up on the Pokémon screen and has no usable attacks. It is always male, Shiny, at [[level]] 0, and has 0/0 {{stat|HP}}. It has the cry of Bulbasaur. After every attack animation, its {{stat|HP}} bar disappears. In [[Double Battle]]s, it copies the {{stat|Speed}} of its ally. It can only appear on the player&#039;s side of the field without [[cheating]], and can only be used temporarily.&lt;br /&gt;
&lt;br /&gt;
If it is attacked in a Single Battle or a Double Battle with no ally, the game will assume there is no target, then end the battle unless it is a Trainer battle and the opponent has more Pokémon. In Double Battles, if a move is used that would hit ----- and other Pokémon, the game simply skips it getting hit.&lt;br /&gt;
&lt;br /&gt;
===Controlled by the player===&lt;br /&gt;
When a Pokémon is used in battle, there is usually a message saying &#039;What will &amp;lt;Pokémon&#039;s name&amp;gt; do?&#039; but when ----- is in battle, the message is &#039;Wh t ll do?&#039; with small bits of glitched characters in the first two spaces.&lt;br /&gt;
&lt;br /&gt;
If the player&#039;s party only contains ----- or {{pkmn|Egg}}s, the game will detect that the player has no Pokémon left after that turn ends and cause them to [[black out]].&lt;br /&gt;
&lt;br /&gt;
In Double Battles, if accompanied by another Pokémon (other than another -----), it will always automatically use {{m|Struggle}} without allowing the player to select an action.&lt;br /&gt;
&lt;br /&gt;
In Double Battles, when selecting an enemy to attack, the button on the touch screen representing ----- has no sprite or name. However, the icon shown next to the fight button is {{MS|000}}.&lt;br /&gt;
&lt;br /&gt;
If ----- is the last Pokémon in the [[party]], and the player tries to add a Pokémon to said party, the Pokémon from the Box will have a party sprite with a different color palette. Then when the Box is exited, the Pokémon will loom over the Box and disappear from the party.&lt;br /&gt;
&lt;br /&gt;
===As the opponent===&lt;br /&gt;
When appearing on the opponent&#039;s side of the field, it seems invisible, but actually uses the same sprite as seen in its back sprite, only moved up off the top of the screen. The corners of the sprite become visible when it uses {{m|Struggle}}, and its full sprite can be seen when it falls due to [[fainting]]. Its shadow appears off far to the right of where it would be expected to be.&lt;br /&gt;
&lt;br /&gt;
When encountered or sent out, its name appears as &amp;quot;dl dl...&amp;quot; appearing several times; a message displaying its name will have a glitched transition into the next message.&lt;br /&gt;
&lt;br /&gt;
If caught when there are five or less Pokémon in the party, it will take up the next empty slot in the party permanently. If the player tries to withdraw a Pokémon into that space, it will vanish. The only known way to get rid of it is to use a cheat code to replace the ----- with another Pokémon.&lt;br /&gt;
&lt;br /&gt;
===In HGSS===&lt;br /&gt;
If you try to open the party menu you will [[crash]].&lt;br /&gt;
&lt;br /&gt;
==Japanese version==&lt;br /&gt;
In Japanese versions of {{game|Diamond and Pearl|s}}, this [[glitch Pokémon]] can be seen when trying to enter a [[Double Battle]] in the [[Seven Stars Restaurant]] with only one non-fainted Pokémon and one [[fainting|fainted]] Pokémon. Attempting this with one non-fainted Pokémon and one {{pkmn|Egg}} will not work.&lt;br /&gt;
&lt;br /&gt;
It can also be seen on the {{player}}&#039;s side when attempting to enter a Double Battle with two fainted Pokémon, an Egg, and a healthy Pokémon in that order in the [[party]]. &lt;br /&gt;
&lt;br /&gt;
A third way to see it is by having an Egg as the first Pokémon in the party and any ordinary Pokémon in the second slot and entering a Double Battle from a different place. &amp;lt;!--Fact check--&amp;gt; The glitch does not work when using a [[Vs. Seeker]] to enter the Double Battle.&lt;br /&gt;
&lt;br /&gt;
When the battle starts ----- will be visible and when attacked the game will give the message &amp;quot;But there was no target...&amp;quot; &amp;lt;!--Does this ever happen in these situations?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When sent out, it will have {{p|Bulbasaur}}&#039;s cry and will sparkle as if it were a [[Shiny Pokémon]].&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|E12pPXg4-dM|ChickasaurusGL|normal}}&lt;br /&gt;
&lt;br /&gt;
==Through the [[Pomeg glitch]]==&lt;br /&gt;
In {{3v2|Diamond|Pearl|Platinum}}, ----- can be sent into battle by battling a Trainer in the [[Battleground]], {{si|Pokémon League}}, or [[Seven Stars Restaurant]] while the player&#039;s only Pokémon are [[fainting|fainted]] or {{pkmn|Egg}}s. This is possible through use of the [[Pomeg glitch]].&lt;br /&gt;
&lt;br /&gt;
===Performing the glitch===&lt;br /&gt;
This glitch can be performed against the [[Elite Four]], in the [[Battleground]]{{sup/4|Pt}}, or at the [[Seven Stars Restaurant]] if the last conscious non-Egg Pokémon in the player&#039;s party is a Pokémon whose level is above 40 but less than 100 with a high amount of {{stat|HP}} {{EV}}s, whose remaining HP is the same as below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Remaining HP = (HP lost through use of a Pomeg Berry) - (HP gained through use of a Rare Candy after using a Pomeg Berry)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then a [[Pomeg Berry]] must be used, which makes the Pokémon&#039;s HP roll over to a {{tt|very high|or sometimes considered negative}} number. Then a {{DL|Vitamin|Rare Candy}} must be used to level up the Pokémon, causing it to faint. The player does not [[black out]].&lt;br /&gt;
&lt;br /&gt;
By battling at the {{si|Pokémon League}} or [[Battleground]], the player will send out a -----.&lt;br /&gt;
&lt;br /&gt;
At the [[Seven Stars Restaurant]], the player can perform the glitch in a [[Double Battle]]. Once the battle starts, the player will send out two -----. Due to being unable to target -----, opponents will target their ally.&lt;br /&gt;
&lt;br /&gt;
This can be performed with one or more Pokémon, as long as all of them are fainted or {{pkmn|Egg}}s. If performed with more than one Pokémon, the second Pokémon will appear in the first slot on the party screen, the third in the second, etc.&lt;br /&gt;
&lt;br /&gt;
During the battle, if the game checks to see if either player has no Pokémon left (whenever a Pokémon takes damage and at the end of each round), the player will automatically black out if the only Pokémon they have are -----. If the glitch is performed with a fainted Pokémon in the second party slot or further and a [[Revive]] or {{DL|Herbal medicine|Revival Herb}} is used to revive it mid-battle, the player will not lose; however, at the end of the round the player will be forced to switch it in. If this happens in a Double Battle under this glitch, the Pokémon will replace the left -----; the right -----&#039;s sprite will remain, but its turn will always be skipped.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|E12pPXg4-dM|ChickasaurusGL|normal}} (glitch begins at 5:14)&lt;br /&gt;
&lt;br /&gt;
==Through [[cheating]]==&lt;br /&gt;
[[File:DPBox.png|thumb|----- in Pokémon Diamond]]&lt;br /&gt;
[[File:----- Opponent.png|thumb|left|----- on the opponent&#039;s side in Pokémon Platinum]]&lt;br /&gt;
===Glitched partner Trainer===&lt;br /&gt;
It can appear when the player &amp;quot;recruits&amp;quot; a [[Stat Trainers|partner Trainer]] or has a [[walking Pokémon|following Pokémon]] from [[Amity Square]] (which the game considers to be the same thing) and leaves the area the partner is &amp;quot;supposed&amp;quot; to be by using a walk through walls cheat. The player must then trigger a wild battle. This results in the partner being replaced by a placeholder partner when the player leaves the &amp;quot;recruitment area&amp;quot;, making their back sprite identical to the player&#039;s and their only Pokémon -----. The reason for this is that when the player leaves the area, the game assumes that the player is no longer traveling with the partner and it changes all of the partner&#039;s data back to placeholder data. When triggering a battle, the partner will send out ----- as a placeholder Pokémon. ----- will be one of the two wild Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Instant Egg cheat===&lt;br /&gt;
If a cheat used to instantly receive an Egg from the {{pkmn|Day Care}} Center is used, and there are no Pokémon in Day Care, the Egg received will hatch into ----- in 255 steps. As an Egg, it will also not show up in the party either.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Similar glitch Pokémon==&lt;br /&gt;
===In Generation V===&lt;br /&gt;
[[File:----- Pokémon White.png|thumb|-----&#039;s Pokédex entry in Pokémon Black and White]]&lt;br /&gt;
[[File:BW Box.png|thumb|left|-----&#039;s sprite]]&lt;br /&gt;
A Pokémon with the same name is present in {{game|Black and White|s}}; however, it is a completely different Pokémon. It can be encountered the same way as [[Ten question marks|??????????]]—by using an [[Action Replay]] code for a Pokémon that doesn&#039;t exist (similarly, the sprite resembles that of ?????????? as well).&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|rDf9HuVrREQ&amp;amp;NR|NaiJPC|normal}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* ----- has been found to display a long name, repeating the last letter that appeared and overlapping three times as its name, before the player&#039;s Pokémon is sent out.&lt;br /&gt;
&amp;lt;!--* It is also possible to clone items with -----. (Removed until we have proof on this.)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[fr:DPbox]]&lt;br /&gt;
[[fr:Bulbizarre chromatique invisible]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=-----&amp;diff=2354003</id>
		<title>-----</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=-----&amp;diff=2354003"/>
		<updated>2015-11-13T22:31:20Z</updated>

		<summary type="html">&lt;p&gt;Al33444: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|glitch Pokémon|other uses of -|-}}&lt;br /&gt;
{{GlitchResearch|In HGSS&amp;lt;!--likely places include Fighting Dojo, Indigo Plateau, and Trainer House--&amp;gt;}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=-----&lt;br /&gt;
| image=DP Box.png&lt;br /&gt;
| generation=4&lt;br /&gt;
| ndex=000&lt;br /&gt;
| hex=0000&lt;br /&gt;
| species=-----&lt;br /&gt;
| typen=1&lt;br /&gt;
| type1=Normal&lt;br /&gt;
| height-ftin=0&#039;0&amp;quot;&lt;br /&gt;
| weight-lbs=0.0&lt;br /&gt;
| abilityn=1&lt;br /&gt;
| ability1=-------&lt;br /&gt;
| egggroupn=1&lt;br /&gt;
| egggroup1=Undiscovered&lt;br /&gt;
| eggcycles=0&lt;br /&gt;
| gendercode=0&lt;br /&gt;
| games={{game5|Diamond|Pearl|Platinum|HeartGold|SoulSilver}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-----&#039;&#039;&#039;, commonly referred to by fans as &#039;&#039;&#039;DPBox&#039;&#039;&#039; or &#039;&#039;&#039;invisible Shiny Bulbasaur&#039;&#039;&#039;, is a {{type|Normal}} [[glitch Pokémon]] in [[Generation IV]]. It has the [[cry]] of {{p|Bulbasaur}} and is always {{Shiny}}. When sent out by the opponent, its sprite is outside of the frame, so it appears to be invisible.&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It doesn&#039;t show up on the Pokémon screen and has no usable attacks. It is always male, Shiny, at [[level]] 0, and has 0/0 {{stat|HP}}. It has the cry of Bulbasaur. After every attack animation, its {{stat|HP}} bar disappears. In [[Double Battle]]s, it copies the {{stat|Speed}} of its ally. It can only appear on the player&#039;s side of the field without [[cheating]], and can only be used temporarily.&lt;br /&gt;
&lt;br /&gt;
If it is attacked in a Single Battle or a Double Battle with no ally, the game will assume there is no target, then end the battle unless it is a Trainer battle and the opponent has more Pokémon. In Double Battles, if a move is used that would hit ----- and other Pokémon, the game simply skips it getting hit.&lt;br /&gt;
&lt;br /&gt;
===Controlled by the player===&lt;br /&gt;
When a Pokémon is used in battle, there is usually a message saying &#039;What will &amp;lt;Pokémon&#039;s name&amp;gt; do?&#039; but when ----- is in battle, the message is &#039;Wh t ll do?&#039; with small bits of glitched characters in the first two spaces.&lt;br /&gt;
&lt;br /&gt;
If the player&#039;s party only contains ----- or {{pkmn|Egg}}s, the game will detect that the player has no Pokémon left after that turn ends and cause them to [[black out]].&lt;br /&gt;
&lt;br /&gt;
In Double Battles, if accompanied by another Pokémon (other than another -----), it will always automatically use {{m|Struggle}} without allowing the player to select an action.&lt;br /&gt;
&lt;br /&gt;
In Double Battles, when selecting an enemy to attack, the button on the touch screen representing ----- has no sprite or name. However, the icon shown next to the fight button is {{MS|000}}.&lt;br /&gt;
&lt;br /&gt;
If ----- is the last Pokémon in the [[party]], and the player tries to add a Pokémon to said party, the Pokémon from the Box will have a party sprite with a different color palette. Then when the Box is exited, the Pokémon will loom over the Box and disappear from the party.&lt;br /&gt;
&lt;br /&gt;
===As the opponent===&lt;br /&gt;
When appearing on the opponent&#039;s side of the field, it seems invisible, but actually uses the same sprite as seen in its back sprite, only moved up off the top of the screen. The corners of the sprite become visible when it uses {{m|Struggle}}, and its full sprite can be seen when it falls due to [[fainting]]. Its shadow appears off far to the right of where it would be expected to be.&lt;br /&gt;
&lt;br /&gt;
When encountered or sent out, its name appears as &amp;quot;dl dl...&amp;quot; appearing several times; a message displaying its name will have a glitched transition into the next message.&lt;br /&gt;
&lt;br /&gt;
If caught when there are five or less Pokémon in the party, it will take up the next empty slot in the party permanently. If the player tries to withdraw a Pokémon into that space, it will vanish. The only known way to get rid of it is to use a cheat code to replace the ----- with another Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Japanese version==&lt;br /&gt;
In Japanese versions of {{game|Diamond and Pearl|s}}, this [[glitch Pokémon]] can be seen when trying to enter a [[Double Battle]] in the [[Seven Stars Restaurant]] with only one non-fainted Pokémon and one [[fainting|fainted]] Pokémon. Attempting this with one non-fainted Pokémon and one {{pkmn|Egg}} will not work.&lt;br /&gt;
&lt;br /&gt;
It can also be seen on the {{player}}&#039;s side when attempting to enter a Double Battle with two fainted Pokémon, an Egg, and a healthy Pokémon in that order in the [[party]]. &lt;br /&gt;
&lt;br /&gt;
A third way to see it is by having an Egg as the first Pokémon in the party and any ordinary Pokémon in the second slot and entering a Double Battle from a different place. &amp;lt;!--Fact check--&amp;gt; The glitch does not work when using a [[Vs. Seeker]] to enter the Double Battle.&lt;br /&gt;
&lt;br /&gt;
When the battle starts ----- will be visible and when attacked the game will give the message &amp;quot;But there was no target...&amp;quot; &amp;lt;!--Does this ever happen in these situations?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When sent out, it will have {{p|Bulbasaur}}&#039;s cry and will sparkle as if it were a [[Shiny Pokémon]].&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|E12pPXg4-dM|ChickasaurusGL|normal}}&lt;br /&gt;
&lt;br /&gt;
==Through the [[Pomeg glitch]]==&lt;br /&gt;
In {{3v2|Diamond|Pearl|Platinum}}, ----- can be sent into battle by battling a Trainer in the [[Battleground]], {{si|Pokémon League}}, or [[Seven Stars Restaurant]] while the player&#039;s only Pokémon are [[fainting|fainted]] or {{pkmn|Egg}}s. This is possible through use of the [[Pomeg glitch]].&lt;br /&gt;
&lt;br /&gt;
===Performing the glitch===&lt;br /&gt;
This glitch can be performed against the [[Elite Four]], in the [[Battleground]]{{sup/4|Pt}}, or at the [[Seven Stars Restaurant]] if the last conscious non-Egg Pokémon in the player&#039;s party is a Pokémon whose level is above 40 but less than 100 with a high amount of {{stat|HP}} {{EV}}s, whose remaining HP is the same as below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Remaining HP = (HP lost through use of a Pomeg Berry) - (HP gained through use of a Rare Candy after using a Pomeg Berry)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then a [[Pomeg Berry]] must be used, which makes the Pokémon&#039;s HP roll over to a {{tt|very high|or sometimes considered negative}} number. Then a {{DL|Vitamin|Rare Candy}} must be used to level up the Pokémon, causing it to faint. The player does not [[black out]].&lt;br /&gt;
&lt;br /&gt;
By battling at the {{si|Pokémon League}} or [[Battleground]], the player will send out a -----.&lt;br /&gt;
&lt;br /&gt;
At the [[Seven Stars Restaurant]], the player can perform the glitch in a [[Double Battle]]. Once the battle starts, the player will send out two -----. Due to being unable to target -----, opponents will target their ally.&lt;br /&gt;
&lt;br /&gt;
This can be performed with one or more Pokémon, as long as all of them are fainted or {{pkmn|Egg}}s. If performed with more than one Pokémon, the second Pokémon will appear in the first slot on the party screen, the third in the second, etc.&lt;br /&gt;
&lt;br /&gt;
During the battle, if the game checks to see if either player has no Pokémon left (whenever a Pokémon takes damage and at the end of each round), the player will automatically black out if the only Pokémon they have are -----. If the glitch is performed with a fainted Pokémon in the second party slot or further and a [[Revive]] or {{DL|Herbal medicine|Revival Herb}} is used to revive it mid-battle, the player will not lose; however, at the end of the round the player will be forced to switch it in. If this happens in a Double Battle under this glitch, the Pokémon will replace the left -----; the right -----&#039;s sprite will remain, but its turn will always be skipped.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|E12pPXg4-dM|ChickasaurusGL|normal}} (glitch begins at 5:14)&lt;br /&gt;
&lt;br /&gt;
==Through [[cheating]]==&lt;br /&gt;
[[File:DPBox.png|thumb|----- in Pokémon Diamond]]&lt;br /&gt;
[[File:----- Opponent.png|thumb|left|----- on the opponent&#039;s side in Pokémon Platinum]]&lt;br /&gt;
===Glitched partner Trainer===&lt;br /&gt;
It can appear when the player &amp;quot;recruits&amp;quot; a [[Stat Trainers|partner Trainer]] or has a [[walking Pokémon|following Pokémon]] from [[Amity Square]] (which the game considers to be the same thing) and leaves the area the partner is &amp;quot;supposed&amp;quot; to be by using a walk through walls cheat. The player must then trigger a wild battle. This results in the partner being replaced by a placeholder partner when the player leaves the &amp;quot;recruitment area&amp;quot;, making their back sprite identical to the player&#039;s and their only Pokémon -----. The reason for this is that when the player leaves the area, the game assumes that the player is no longer traveling with the partner and it changes all of the partner&#039;s data back to placeholder data. When triggering a battle, the partner will send out ----- as a placeholder Pokémon. ----- will be one of the two wild Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Instant Egg cheat===&lt;br /&gt;
If a cheat used to instantly receive an Egg from the {{pkmn|Day Care}} Center is used, and there are no Pokémon in Day Care, the Egg received will hatch into ----- in 255 steps. As an Egg, it will also not show up in the party either.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Similar glitch Pokémon==&lt;br /&gt;
===In Generation V===&lt;br /&gt;
[[File:----- Pokémon White.png|thumb|-----&#039;s Pokédex entry in Pokémon Black and White]]&lt;br /&gt;
[[File:BW Box.png|thumb|left|-----&#039;s sprite]]&lt;br /&gt;
A Pokémon with the same name is present in {{game|Black and White|s}}; however, it is a completely different Pokémon. It can be encountered the same way as [[Ten question marks|??????????]]—by using an [[Action Replay]] code for a Pokémon that doesn&#039;t exist (similarly, the sprite resembles that of ?????????? as well).&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|rDf9HuVrREQ&amp;amp;NR|NaiJPC|normal}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* ----- has been found to display a long name, repeating the last letter that appeared and overlapping three times as its name, before the player&#039;s Pokémon is sent out.&lt;br /&gt;
&amp;lt;!--* It is also possible to clone items with -----. (Removed until we have proof on this.)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[fr:DPbox]]&lt;br /&gt;
[[fr:Bulbizarre chromatique invisible]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Echoed_Voice_(move)&amp;diff=2350455</id>
		<title>Echoed Voice (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Echoed_Voice_(move)&amp;diff=2350455"/>
		<updated>2015-11-02T20:46:36Z</updated>

		<summary type="html">&lt;p&gt;Al33444: The tm is in Gen 6&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n=497 |&lt;br /&gt;
name=Echoed Voice |&lt;br /&gt;
jname=エコーボイス  |&lt;br /&gt;
jtrans=Echo Voice |&lt;br /&gt;
jtranslit=Ekō Boisu|&lt;br /&gt;
gameimage=Echoed Voice.png |&lt;br /&gt;
gameimagewidth=300 |&lt;br /&gt;
type=Normal|&lt;br /&gt;
damagecategory=Special |&lt;br /&gt;
basepp=15|&lt;br /&gt;
maxpp=24|&lt;br /&gt;
power=40 |&lt;br /&gt;
accuracy=100 |&lt;br /&gt;
gen=V |&lt;br /&gt;
category6=Beautiful |&lt;br /&gt;
appeal6=3 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=An appealing move that can be used repeatedly without boring the audience. |&lt;br /&gt;
pokefordex=Echoed%20Voice |&lt;br /&gt;
touches=no|&lt;br /&gt;
protect=yes |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=no |&lt;br /&gt;
brightpowder=yes |&lt;br /&gt;
kingsrock=yes |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=yes |&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=49|&lt;br /&gt;
tm6=yes|&lt;br /&gt;
tm#6=49|&lt;br /&gt;
na=no|&lt;br /&gt;
target=anyadjacent |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&#039;&#039;&#039;Echoed Voice&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;エコーボイス&#039;&#039;&#039; &#039;&#039;Echo Voice&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation VI]]. It is [[TM49]] as of Generation V.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
===Generation V===&lt;br /&gt;
Echoed Voice deals damage. Its base power increases by 40 each consecutive turn it is used but reaches a maximum power at 200. However, the power will not increase &#039;&#039;during&#039;&#039; a round and will only increase once per round (regardless of how many Pokémon used it). The base power of Echoed Voice does not reset upon reaching its maximum. When failing, the base power will still increase as long as the move is executed, such as when it misses or is prevented by {{m|Protect}}.&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{m|Substitute}} no longer protects against this move.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}&amp;lt;br&amp;gt;{{gameabbrev3|XY}}{{gameabbrev3|ORAS}}|The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Moveheader/Level|Normal|5}}&lt;br /&gt;
{{Moveentry/Level5|163|Hoothoot|2|Normal|Flying|25|25|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level5|164|Noctowl|2|Normal|Flying|27|27|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level5|293|Whismur|1|Normal|Normal|no|{{tt|4|ORAS}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level5|294|Loudred|1|Normal|Normal|no|{{tt|--, 4|ORAS}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level5|295|Exploud|1|Normal|Normal|no|{{tt|--, 4|ORAS}}|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level5|441|Chatot|2|Normal|Flying|37|37|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level5|535|Tympole|1|Water|Water|38|38}}&lt;br /&gt;
{{Moveentry/Level5|536|Palpitoad|2|Water|Ground|42|42}}&lt;br /&gt;
{{Moveentry/Level5|537|Seismitoad|2|Water|Ground|49|49}}&lt;br /&gt;
{{Moveentry/Level5|572|Minccino|1|Normal|Normal|33|33|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level5|648|Meloetta|2|Normal|Psychic|36|36|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level5|667|Litleo|2|Fire|Normal|no|33|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level5|668|Pyroar|2|Fire|Normal|no|33|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Level5|682|Spritzee|1|Fairy|Fairy|no|13}}&lt;br /&gt;
{{Moveentry/Level5|683|Aromatisse|1|Fairy|Fairy|no|13}}&lt;br /&gt;
{{Movefooter|Normal|5}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]===&lt;br /&gt;
{{Moveheader/TM|Normal|5|no|no|no|no|TM49|TM49}}&lt;br /&gt;
{{Moveentry/TM5|001|Bulbasaur|2|Grass|Poison|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|002|Ivysaur|2|Grass|Poison|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|003|Venusaur|2|Grass|Poison|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|004|Charmander|1|Fire|Fire|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|005|Charmeleon|1|Fire|Fire|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|006|Charizard|2|Fire|Flying|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|021|Spearow|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|022|Fearow|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|025|Pikachu|1|Electric|Electric|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|026|Raichu|1|Electric|Electric|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|029|Nidoran♀|1|Poison|Poison|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|030|Nidorina|1|Poison|Poison|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|031|Nidoqueen|2|Poison|Ground|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|032|Nidoran♂|1|Poison|Poison|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|033|Nidorino|1|Poison|Poison|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|034|Nidoking|2|Poison|Ground|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|035|Clefairy|1|Fairy|Fairy|yes|yes|note=STAB in Gen V}}&lt;br /&gt;
{{Moveentry/TM5|036|Clefable|1|Fairy|Fairy|yes|yes|note=STAB in Gen V}}&lt;br /&gt;
{{Moveentry/TM5|039|Jigglypuff|2|Normal|Fairy|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|040|Wigglytuff|2|Normal|Fairy|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|050|Diglett|1|Ground|Ground|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|051|Dugtrio|1|Ground|Ground|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|052|Meowth|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|053|Persian|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|077|Ponyta|1|Fire|Fire|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|078|Rapidash|1|Fire|Fire|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|079|Slowpoke|2|Water|Psychic|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|080|Slowbro|2|Water|Psychic|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|084|Doduo|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|085|Dodrio|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|086|Seel|1|Water|Water|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|087|Dewgong|2|Water|Ice|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|104|Cubone|1|Ground|Ground|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|105|Marowak|1|Ground|Ground|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|113|Chansey|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|124|Jynx|2|Ice|Psychic|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|131|Lapras|2|Water|Ice|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|133|Eevee|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|134|Vaporeon|1|Water|Water|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|135|Jolteon|1|Electric|Electric|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|136|Flareon|1|Fire|Fire|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|151|Mew|1|Psychic|Psychic|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|152|Chikorita|1|Grass|Grass|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|153|Bayleef|1|Grass|Grass|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|154|Meganium|1|Grass|Grass|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|161|Sentret|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|162|Furret|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|163|Hoothoot|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|164|Noctowl|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|172|Pichu|1|Electric|Electric|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|173|Cleffa|1|Fairy|Fairy|yes|yes|note=STAB in Gen V}}&lt;br /&gt;
{{Moveentry/TM5|174|Igglybuff|2|Normal|Fairy|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|175|Togepi|1|Fairy|Fairy|yes|yes|yes|note=STAB in Gen V}}&lt;br /&gt;
{{Moveentry/TM5|176|Togetic|2|Fairy|Flying|yes|yes|note=STAB in Gen V}}&lt;br /&gt;
{{Moveentry/TM5|179|Mareep|1|Electric|Electric|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|180|Flaaffy|1|Electric|Electric|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|181|Ampharos|1|Electric|Electric|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|186|Politoed|1|Water|Water|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|196|Espeon|1|Psychic|Water|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|197|Umbreon|1|Dark|Dark|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|199|Slowking|2|Water|Psychic|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|200|Misdreavus|1|Ghost|Ghost|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|203|Girafarig|2|Normal|Psychic|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|231|Phanpy|1|Ground|Ground|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|232|Donphan|1|Ground|Ground|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|238|Smoochum|2|Ice|Psychic|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|241|Miltank|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|242|Blissey|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|249|Lugia|2|Psychic|Flying|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|250|Ho-Oh|2|Fire|Flying|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|251|Celebi|2|Psychic|Grass|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|255|Torchic|1|Fire|Fire|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|256|Combusken|2|Fire|Fighting|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|257|Blaziken|2|Fire|Fighting|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|258|Mudkip|1|Water|Fire|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|259|Marshtomp|2|Water|Ground|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|260|Swampert|2|Water|Ground|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|263|Zigzagoon|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|264|Linoone|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|270|Lotad|2|Water|Grass|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|271|Lombre|2|Water|Grass|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|272|Ludicolo|2|Water|Grass|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|276|Taillow|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|277|Swellow|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|278|Wingull|2|Water|Flying|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|279|Pelipper|2|Water|Flying|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|280|Ralts|2|Psychic|Fairy|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|281|Kirlia|2|Psychic|Fairy|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|282|Gardevoir|2|Psychic|Fairy|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|293|Whismur|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|294|Loudred|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|295|Exploud|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|300|Skitty|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|301|Delcatty|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|311|Plusle|1|Electric|Electric|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|312|Minun|1|Electric|Electric|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|320|Wailmer|1|Water|Water|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|321|Wailord|1|Water|Water|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|322|Numel|2|Fire|Ground|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|323|Camerupt|2|Fire|Ground|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|333|Swablu|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|334|Altaria|2|Dragon|Flying|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|358|Chimecho|1|Psychic|Psychic|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|359|Absol|1|Dark|Dark|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|363|Spheal|2|Ice|Water|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|364|Sealeo|2|Ice|Water|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|365|Walrein|2|Ice|Water|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|384|Rayquaza|2|Dragon|Flying|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|393|Piplup|1|Water|Water|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|394|Prinplup|1|Water|Water|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|395|Empoleon|2|Water|Steel|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|396|Starly|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|397|Staravia|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|398|Staraptor|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|399|Bidoof|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|400|Bibarel|2|Normal|Water|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|402|Kricketune|1|Bug|Bug|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|417|Pachirisu|1|Electric|Electric|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|418|Buizel|1|Water|Water|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|419|Floatzel|1|Water|Water|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|429|Mismagius|1|Ghost|Ghost|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|431|Glameow|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|432|Purugly|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|433|Chingling|1|Psychic|Psychic|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|440|Happiny|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|441|Chatot|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|468|Togekiss|2|Fairy|Flying|yes|yes|note=STAB in Gen V}}&lt;br /&gt;
{{Moveentry/TM5|470|Leafeon|1|Grass|Grass|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|471|Glaceon|1|Ice|Ice|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|475|Gallade|2|Psychic|Fighting|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|483|Dialga|2|Steel|Dragon|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|484|Palkia|2|Water|Dragon|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|487|Giratina|2|Ghost|Dragon|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|493|Arceus|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|498|Tepig|1|Fire|Fire|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|499|Pignite|2|Fire|Fighting|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|500|Emboar|2|Fire|Fighting|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|509|Purrloin|1|Dark|Dark|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|510|Liepard|1|Dark|Dark|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|519|Pidove|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|520|Tranquill|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|521|Unfezant|2|Normal|Flying|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|531|Audino|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|535|Tympole|1|Water|Water|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|536|Palpitoad|2|Water|Ground|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|537|Seismitoad|2|Water|Ground|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|572|Minccino|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|573|Cinccino|1|Normal|Normal|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|585|Deerling|2|Normal|Grass|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|586|Sawsbuck|2|Normal|Grass|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|605|Elgyem|1|Psychic|Psychic|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|606|Beheeyem|1|Psychic|Psychic|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|613|Cubchoo|1|Ice|Ice|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|614|Beartic|1|Ice|Ice|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|635|Hydreigon|2|Dark|Dragon|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|643|Reshiram|2|Dragon|Fire|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|644|Zekrom|2|Dragon|Electric|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|646|Kyurem|2|Dragon|Ice|yes|yes}}&lt;br /&gt;
{{Moveentry/TM5|648|Meloetta|2|Normal|Psychic|yes|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|653|Fennekin|1|Fire|Fire|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|654|Braixen|1|Fire|Fire|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|655|Delphox|2|Fire|Psychic|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|656|Froakie|1|Water|Water|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|657|Frogadier|1|Water|Water|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|658|Greninja|2|Water|Dark|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|667|Litleo|2|Fire|Normal|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|668|Pyroar|2|Fire|Normal|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|669|Flabébé|1|Fairy|Fairy|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|670|Floette|1|Fairy|Fairy|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|671|Florges|1|Fairy|Fairy|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|674|Pancham|1|Fighting|Fighting|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|675|Pangoro|2|Fighting|Dark|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|676|Furfrou|1|Normal|Normal|no|yes|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/TM5|677|Espurr|1|Psychic|Psychic|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|678|Meowstic|1|Psychic|Psychic|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|682|Spritzee|1|Fairy|Fairy|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|683|Aromatisse|1|Fairy|Fairy|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|698|Amaura|2|Rock|Ice|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|699|Aurorus|2|Rock|Ice|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|700|Sylveon|1|Fairy|Fairy|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|714|Noibat|2|Flying|Dragon|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|715|Noivern|2|Flying|Dragon|no|yes}}&lt;br /&gt;
{{Moveentry/TM5|716|Xerneas|1|Fairy|Fairy|no|yes}}&lt;br /&gt;
{{Movefooter|Normal|5}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user generates powerful sound waves.|image1=N Tympole Echoed Voice Adventures.png|image1p=Tympole}}&lt;br /&gt;
{{movep|type=normal|ms=535|pkmn=Tympole|method=Tympole vibrates the two bumps on the side of its face, releasing sound waves from them and blowing the opponent away.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=N|user1=N&#039;s Tympole|startcode=PS468|startname=Listening to Pokémon|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
{{Movegen|&lt;br /&gt;
type=Normal|&lt;br /&gt;
genV=Echoed Voice V|&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_cmn=回音 &#039;&#039;{{tt|Huíyīn|Echo}}&#039;&#039;&lt;br /&gt;
|fr=Écho&lt;br /&gt;
|de=Widerhall&lt;br /&gt;
|it=Echeggiavoce&lt;br /&gt;
|ko=에코보이스 &#039;&#039;Echo Voice&#039;&#039;&lt;br /&gt;
|pt_br=Eco de Voz&lt;br /&gt;
|es=Eco Voz}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Generation V TMs}}&lt;br /&gt;
{{Generation VI TMs}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Widerhall]]&lt;br /&gt;
[[es:Eco Voz]]&lt;br /&gt;
[[fr:Écho]]&lt;br /&gt;
[[it:Echeggiavoce (mossa)]]&lt;br /&gt;
[[ja:エコーボイス]]&lt;br /&gt;
[[zh:回音（技能）]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Southern_Island&amp;diff=2349734</id>
		<title>Southern Island</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Southern_Island&amp;diff=2349734"/>
		<updated>2015-10-31T20:01:21Z</updated>

		<summary type="html">&lt;p&gt;Al33444: You can fly from the island in RSE&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|Friend Area from [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Pokémon Mystery Dungeon]]|Southern Island (Friend Area)}}&lt;br /&gt;
{{samename|set in the [[Pokémon Trading Card Game]]|Southern Islands (TCG)}}&lt;br /&gt;
----&lt;br /&gt;
{{incomplete|needs= Checking if the player can return to the island if they lose to Latios/Latias in RSE}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Southern Island ORAS.png&lt;br /&gt;
|image_size=290&lt;br /&gt;
|type=forest&lt;br /&gt;
|mapdesc=This small island is surrounded by a mysterious veil that makes approach impossible for mere humans.&lt;br /&gt;
|location_name=Southern Island&lt;br /&gt;
|japanese_name={{tt|南の孤島|みなみのことう}}&lt;br /&gt;
|translated_name=Southern Island&lt;br /&gt;
|location=Southern [[Hoenn]]&lt;br /&gt;
|region=Hoenn&lt;br /&gt;
|generation={{gen|III}}, {{gen|VI}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Southern Island&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|南の孤島|みなみのことう}}&#039;&#039;&#039; &#039;&#039;Southern Island&#039;&#039;) is an island located south of [[Hoenn]].&lt;br /&gt;
&lt;br /&gt;
It is not possible to {{m|Fly}} or [[soaring|soar]] to Southern Island (except as part of the storyline with {{Steven}}, before getting the [[Eon Flute]]). In Pokémon Omega Ruby and Alpha Sapphire, the player cannot Fly or {{m|Teleport}} from the island.&lt;br /&gt;
&lt;br /&gt;
==Access==&lt;br /&gt;
===Soaring with Steven===&lt;br /&gt;
In {{g|Omega Ruby and Alpha Sapphire}}, the island is visited as part of the storyline. While the {{player}} is talking to {{Steven}} on the east side of {{rt|118|Hoenn}}, {{p|Latias}}{{sup/6|OR}}/{{p|Latios}}{{sup/6|AS}} appears before the two, asking for their help to protect its counterpart. The player and Steven ride the Eon Pokémon, [[soaring]] to Southern Island. Steven will offer to return the player to Route 118 if talked to, where he will wait for the player to return. He will not let the player go further along Route 118, but he does allow them to return to [[Mauville City]], and can be talked to on Route 118 to return the player to Southern Island if this offer is accepted.&lt;br /&gt;
&lt;br /&gt;
At Southern Island, the player encounters {{FB|Magma Admin|Courtney}}{{sup/6|OR}}/{{FB|Aqua Admin|Matt}}{{sup/6|AS}} and a {{tc|Team Magma Grunt}}{{sup/6|OR}}/{{tc|Team Aqua Grunt}}{{sup/6|AS}}, who battle the player in a [[Multi Battle]].&lt;br /&gt;
&lt;br /&gt;
After the player defeats the villainous team members, {{p|Latios}}{{sup/6|OR}}/{{p|Latias}}{{sup/6|AS}} joins the player&#039;s party, holding its respective [[Mega Stone]] (if the player&#039;s party is full, they must send one of their party Pokémon to the [[Pokémon Storage System|PC]]). Noticing the Mega Stone, Steven also gives the player a [[Key Stone|Mega Bracelet]]. Their mission completed, the two Trainers return to Route 118. The island cannot be accessed again unless the player has an Eon Ticket.&lt;br /&gt;
&lt;br /&gt;
===Eon Ticket===&lt;br /&gt;
[[File:Eon Ticket e-Card.jpg|thumb|right|Eon Ticket e-card that was distributed in Nintendo Power volume 173]]&lt;br /&gt;
If the player has the [[Eon Ticket]], they can travel to Southern Island. In {{game2|Ruby|Sapphire|Emerald}}, this is the only way to access Southern Island; in {{g|Omega Ruby and Alpha Sapphire}}, the player cannot visit Southern Island again without the Eon Ticket after defeating the villainous team members here.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Ruby, Sapphire, and Emerald, the player must first receive the Eon Ticket from [[Norman]]. With the Eon Ticket in the Bag, the player must then attempt to board the [[S.S. Tidal]] from the {{DL|Lilycove City|Lilycove City Harbor}}. A {{tc|Sailor}} will replace the usual guide, taking the player to Southern Island. In the center of the island&#039;s forest there is a mysterious sphere; upon interacting with it, the player will be attacked by a wild {{p|Latias}} or {{p|Latios}} (whichever did not [[roaming Pokémon|roam]] Hoenn).&lt;br /&gt;
&lt;br /&gt;
In Pokémon Omega Ruby and Alpha Sapphire, the player must first receive the Eon Ticket from the deliveryperson in a Pokémon Center. If the player talks to [[Norman]] in the [[Petalburg Gym]] after obtaining the [[Key Stone|Mega Bracelet]], he escorts the player to the {{DL|Slateport City|Slateport Harbor}}. A {{tc|Sailor}} will replace the usual guide, taking the player to Southern Island. This sailor will offer to return the player to Stateport if talked to, although the player actually goes straight back to the Petalburg Gym if this offer is accepted. At the back of the island&#039;s forest is {{p|Latias}}{{sup/6|OR}}/{{p|Latios}}{{sup/6|AS}}, who will battle the player if interacted with. This Pokémon is not holding its [[Mega Stone]], unlike its partner. After catching it, they player will immediately find a Soul Dew on the ground and put it in their Bag; if the battle ends with the Pokémon not being caught, it will remain staring at the player.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Ruby, Sapphire, and Emerald, the player cannot return to Southern Island after battling this Pokémon. In Pokémon Omega Ruby and Alpha Sapphire, if the player battles the Pokémon but does not catch it, it will remain and can be battled again; however, after catching it and leaving the island, they cannot return.&lt;br /&gt;
&lt;br /&gt;
====Obtaining the Eon Ticket====&lt;br /&gt;
In Pokémon Ruby and Sapphire, to obtain the Eon Ticket the player must either connect their game to an [[e-Reader]] and scan the physical Eon Ticket and then talk to [[Norman]] who gives the ticket, or [[Record mixing|mix records]] with a player who has done so. In Pokémon Emerald, to obtain the Eon Ticket the player must mix records with a Pokémon Ruby or Sapphire game that has been connected to an e-Reader that has scanned an Eon Ticket card.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Omega Ruby and Alpha Sapphire, the player must either obtain one with a code via [[Mystery Gift]], or StreetPass someone who already has the Eon Ticket.&lt;br /&gt;
&lt;br /&gt;
==Signs==&lt;br /&gt;
The sign outside reads:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! English || Japanese&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{sign|E|header}}&lt;br /&gt;
{{sign|E|“Those whose memories fade seek to}}&lt;br /&gt;
{{sign|E|carve them in their hearts…”}}&lt;br /&gt;
{{sign|E|footer}}&lt;br /&gt;
|&lt;br /&gt;
{{sign|E|header}}&lt;br /&gt;
{{sign|E|きおく　かすみし　ものは}}&lt;br /&gt;
{{sign|E|こころに　きざみつける　ことを　のぞむ{{J|‥‥}}}}&lt;br /&gt;
{{sign|E|footer}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
On the object inside the island is written:&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! English || Japanese&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{{sign|E|header}}&lt;br /&gt;
{{sign|E|“All dreams are but another reality.}}&lt;br /&gt;
{{sign|E|Never forget…”}}&lt;br /&gt;
{{sign|E|footer}}&lt;br /&gt;
|&lt;br /&gt;
{{sign|E|header}}&lt;br /&gt;
{{sign|E|すべての　ゆめは　もうひとつの　げんじつ}}&lt;br /&gt;
{{sign|E|それを　わすれるべからず{{J|‥‥}}}}&lt;br /&gt;
{{sign|E|footer}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In Omega Ruby and Alpha Sapphire, there is no sign on the island; however, the player receives the content of the first sign from Generation III as a telepathic message the first time they attempt to enter the forest section of the island.&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
! English&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;ab&amp;gt;(Those whose memories fade&lt;br /&gt;
seek to carve them in their hearts…)&amp;lt;/ab&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
On the object inside the island is written:&lt;br /&gt;
{|&lt;br /&gt;
! English&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
&amp;lt;blockquote&amp;gt;&amp;lt;ab&amp;gt;All dreams are but another reality.&lt;br /&gt;
Never forget...&amp;lt;/ab&amp;gt;&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
===Soaring with Steven===&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itemlist|Latiosite|Held by {{p|Latios}}|OR=yes|display={{DL|Mega Stone|Latiosite}}}}&lt;br /&gt;
{{Itemlist|Latiasite|Held by {{p|Latias}}|AS=yes|display={{DL|Mega Stone|Latiasite}}}}&lt;br /&gt;
{{Itemlist|Mega Bracelet|From Steven, after defeating Team Magma{{sup/6|OR}}/Team Aqua{{sup/6|AS}}|OR=yes|AS=yes|display=[[Key Stone|Mega Bracelet]]}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===With Eon Ticket===&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itemlist|Soul Dew|Held by Latias{{sup/3|R}}{{sup/3|E}}/Latios{{sup/3|S}}{{sup/3|E}}|Ru=yes|Sa=yes|E=yes}}&lt;br /&gt;
{{Itemlist|Soul Dew|Obtained after catching Latias{{sup/6|OR}}/Latios{{sup/6|AS}}|OR=yes|AS=yes}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Generation III===&lt;br /&gt;
The {{OBP|Pokémon|species}} found in {{game|Emerald}} is the one not selected by the {{player}} after entering the [[Hall of Fame]] for the first time.&lt;br /&gt;
&lt;br /&gt;
{{Catch/header|forest|no}}&lt;br /&gt;
{{catch/div|forest|Special}}&lt;br /&gt;
{{Catch/entry3|380|Latias|yes|no|yes|Eon|50|One|type1=Dragon|type2=Psychic}}&lt;br /&gt;
{{Catch/entry3|381|Latios|no|yes|yes|Eon|50|One|type1=Dragon|type2=Psychic}}&lt;br /&gt;
{{Catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
===Generation VI===&lt;br /&gt;
{{catch/header|forest|no}}&lt;br /&gt;
{{catch/div|forest|Special}}&lt;br /&gt;
{{catch/entryoras|380|Latias|no|yes|Gift|30|One|One|type1=Dragon|type2=Psychic}}&lt;br /&gt;
{{catch/entryoras|381|Latios|yes|no|Gift|30|One|One|type1=Dragon|type2=Psychic}}&lt;br /&gt;
{{catch/div|forest|With Eon Ticket}}&lt;br /&gt;
{{catch/entryoras|380|Latias|yes|no|Special|30|One|One|type1=Dragon|type2=Psychic}}&lt;br /&gt;
{{catch/entryoras|381|Latios|no|yes|Special|30|One|One|type1=Dragon|type2=Psychic}}&lt;br /&gt;
{{Catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Pokémon Omega Ruby and Alpha Sapphire===&lt;br /&gt;
{{Steven}} will act as the {{player}}&#039;s partner during the [[Multi Battle]] against Courtney{{sup/6|OR}}/Matt{{sup/6|AS}} and the grunt.&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{steel color}}&lt;br /&gt;
|headcolor={{steel color light}}&lt;br /&gt;
|bordercolor={{steel color dark}}&lt;br /&gt;
|name={{color2|000|Steven Stone|Steven}}&lt;br /&gt;
|sprite=VSSteven.png{{!}}150px&lt;br /&gt;
|game={{color2|000|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby and Alpha Sapphire}}&lt;br /&gt;
|location=Southern Island&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|pokemon=1}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; | {{Pokémon/6&lt;br /&gt;
|game=ORAS&lt;br /&gt;
|pokemon=Metang&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|ndex=375&lt;br /&gt;
|level=35&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|move1=Zen Headbutt|move1type=Psychic|move1cat=Physical&lt;br /&gt;
|move2=Bullet Punch|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Pursuit|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Metal Claw|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Omega Ruby====&lt;br /&gt;
{{Party/Tag&lt;br /&gt;
|color={{ruby color light}}|bordercolor={{ruby color}}|headcolor={{ground color}}&lt;br /&gt;
|color1={{ruby color light}}|bordercolor1={{ruby color}}|headcolor1={{ground color}}&lt;br /&gt;
|color2={{ruby color light}}|bordercolor2={{ruby color}}|headcolor2={{ground color}}&lt;br /&gt;
|class=Magma Admin&lt;br /&gt;
|name={{color2|000|Magma Admin Courtney|Courtney}}&lt;br /&gt;
|sprite=VSCourtney.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|class2=Team Magma&lt;br /&gt;
|class2link=Team Magma Grunt (Trainer class)&lt;br /&gt;
|name2={{tccolor|Team Magma Grunt|000|Grunt}}&lt;br /&gt;
|sprite2=VSTeam Magma Grunt M.png&lt;br /&gt;
|size2=150px&lt;br /&gt;
|game={{color2|000|Pokémon Omega Ruby and Alpha Sapphire|Omega Ruby}}&lt;br /&gt;
|location=Southern Island&lt;br /&gt;
|prize={{pdollar}}4,260&lt;br /&gt;
|pokemon1=1&lt;br /&gt;
|pokemon2=1}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; | {{Pokémon/6&lt;br /&gt;
|game=ORAS&lt;br /&gt;
|pokemon=Camerupt&lt;br /&gt;
|type1=Fire|type2=Ground&lt;br /&gt;
|ndex=323&lt;br /&gt;
|level=31&lt;br /&gt;
|gender=female&lt;br /&gt;
|ability=Solid Rock&lt;br /&gt;
|move1=Lava Plume|move1type=Fire|move1cat=Special&lt;br /&gt;
|move2=Earth Power|move2type=Ground|move2cat=Special&lt;br /&gt;
|move3=Curse|move3type=Ghost|move3cat=Status&lt;br /&gt;
|move4=Take Down|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{ruby color light}}}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; | {{Pokémon/6&lt;br /&gt;
|pokemon=Koffing&lt;br /&gt;
|game=ORAS&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|ndex=109&lt;br /&gt;
|level=29&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Sludge|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=Self-Destruct|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Haze|move3type=Ice|move3cat=Status&lt;br /&gt;
|move4=Gyro Ball|move4type=Steel|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Pokémon Alpha Sapphire====&lt;br /&gt;
{{Party/Tag&lt;br /&gt;
|color={{sapphire color light}}|bordercolor={{sapphire color}}|headcolor={{water color}}&lt;br /&gt;
|color1={{sapphire color light}}|bordercolor1={{sapphire color}}|headcolor1={{water color}}&lt;br /&gt;
|color2={{sapphire color light}}|bordercolor2={{sapphire color}}|headcolor2={{water color}}&lt;br /&gt;
|class=Aqua Admin&lt;br /&gt;
|name={{color2|000|Aqua Admin Matt|Matt}}&lt;br /&gt;
|sprite=VSMatt.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|class2=Team Aqua&lt;br /&gt;
|class2link=Team Aqua Grunt (Trainer class)&lt;br /&gt;
|name2={{tccolor|Team Aqua Grunt|000|Grunt}}&lt;br /&gt;
|sprite2=VSTeam Aqua Grunt F.png&lt;br /&gt;
|size2=150px&lt;br /&gt;
|game={{color2|000|Pokémon Omega Ruby and Alpha Sapphire|Alpha Sapphire}}&lt;br /&gt;
|location=Southern Island&lt;br /&gt;
|prize={{pdollar}}4,260&lt;br /&gt;
|pokemon1=1&lt;br /&gt;
|pokemon2=1}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; | {{Pokémon/6&lt;br /&gt;
|game=ORAS&lt;br /&gt;
|pokemon=Sharpedo&lt;br /&gt;
|type1=Water|type2=Dark&lt;br /&gt;
|ndex=319&lt;br /&gt;
|level=31&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Rough Skin&lt;br /&gt;
|move1=Swagger|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Scary Face|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Ice Fang|move3type=Ice|move3cat=Physical&lt;br /&gt;
|move4=Slash|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{sapphire color light}}}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; | {{Pokémon/6&lt;br /&gt;
|pokemon=Grimer&lt;br /&gt;
|game=ORAS&lt;br /&gt;
|type1=Poison&lt;br /&gt;
|ndex=088&lt;br /&gt;
|level=29&lt;br /&gt;
|gender=female&lt;br /&gt;
|ability=Stench&lt;br /&gt;
|move1=Mud Bomb|move1type=Ground|move1cat=Special&lt;br /&gt;
|move2=Minimize|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Fling|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Sludge Bomb|move4type=Poison|move4cat=Special}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
==Layout==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #000; border: 3px solid #{{Locationcolor/dark|forest}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|forest}}; {{roundytl|5px}}&amp;quot; | Version&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|forest}}&amp;quot; | Exterior&lt;br /&gt;
! style=&amp;quot;background:#{{locationcolor/light|forest}}; {{roundytr|5px}}&amp;quot; | Interior&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{ruby color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Ruby}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[File:Southern Island RS.png|250px]] &lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; | [[File:Southern Island interior RS.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{sapphire color}}&amp;quot; | {{color2|fff|Pokémon Ruby and Sapphire Versions|Sapphire}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{emerald color}}&amp;quot; | {{color2|fff|Pokémon Emerald Version|Emerald}}&lt;br /&gt;
| [[File:Southern Island E.png|250px]]&lt;br /&gt;
| [[File:Southern Island interior E.png|250px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;3&amp;quot; style=&amp;quot;background:#{{locationcolor/light|forest}}; {{roundybottom|5px}}&amp;quot; | &amp;amp;nbsp;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Southern Island Adventures.png|thumb|200px|Southern Island in Pokémon Adventures]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Southern Island appeared in the {{chap|Omega Ruby &amp;amp; Alpha Sapphire}}.&lt;br /&gt;
{{sectionstub}}&lt;br /&gt;
{{-}}&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This location shares its name with a [[Friend Area]] in [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]]. Both locations are the home of {{p|Latias}} and {{p|Latios}}.&lt;br /&gt;
* In Pokémon Omega Ruby and Alpha Sapphire, despite the player arriving by boat when travelling here with the Eon Ticket, the boat is not visible while here.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/light|forest}}|bordercolor={{locationcolor/dark|forest}}&lt;br /&gt;
|zh_cmn=南方孤島 &#039;&#039;{{tt|Nánfāng Gūdǎo|Southern Island}}&#039;&#039;&amp;lt;br&amp;gt;南部的孤島 &#039;&#039;{{tt|Nánbùde Gūdǎo|Southern Island}}&#039;&#039;&lt;br /&gt;
|fr=Île du Sud&lt;br /&gt;
|de=Insel im Süden&lt;br /&gt;
|it=Isola Remota&lt;br /&gt;
|ko=남쪽의 외딴섬 &#039;&#039;{{tt|Namjjok-yi Oettal Seom|Southern Island}}&#039;&#039;&lt;br /&gt;
|es=Isla del Sur}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Hoenn}}&lt;br /&gt;
{{legendarylocations|hoenn}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Hoenn locations]]&lt;br /&gt;
[[Category:Ruby and Sapphire locations]]&lt;br /&gt;
[[Category:Emerald locations]]&lt;br /&gt;
[[Category:Omega Ruby and Alpha Sapphire locations]]&lt;br /&gt;
[[Category:Islands]]&lt;br /&gt;
&lt;br /&gt;
[[de:Insel im Süden]]&lt;br /&gt;
[[fr:Île du Sud]]&lt;br /&gt;
[[it:Isola Remota]]&lt;br /&gt;
[[ja:みなみのことう]]&lt;br /&gt;
[[zh:南方孤岛]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=-----&amp;diff=2348586</id>
		<title>-----</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=-----&amp;diff=2348586"/>
		<updated>2015-10-27T22:26:25Z</updated>

		<summary type="html">&lt;p&gt;Al33444: Exists in HGSS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|glitch Pokémon|other uses of -|-}}&lt;br /&gt;
{{GlitchResearch|In HGSS&amp;lt;!--likely places include Fighting Dojo, Indigo Plateau, and Trainer House--&amp;gt;}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name=-----&lt;br /&gt;
| image=DP Box.png&lt;br /&gt;
| generation=4&lt;br /&gt;
| ndex=000&lt;br /&gt;
| hex=0000&lt;br /&gt;
| species=-----&lt;br /&gt;
| typen=1&lt;br /&gt;
| type1=Normal&lt;br /&gt;
| height-ftin=0&#039;0&amp;quot;&lt;br /&gt;
| weight-lbs=0.0&lt;br /&gt;
| abilityn=1&lt;br /&gt;
| ability1=-------&lt;br /&gt;
| egggroupn=1&lt;br /&gt;
| egggroup1=Undiscovered&lt;br /&gt;
| eggcycles=0&lt;br /&gt;
| gendercode=0&lt;br /&gt;
| games={{game2|Diamond|Pearl|Platinum}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;-----&#039;&#039;&#039;, commonly referred to by fans as &#039;&#039;&#039;DPBox&#039;&#039;&#039; or &#039;&#039;&#039;invisible Shiny Bulbasaur&#039;&#039;&#039;, is a {{type|Normal}} [[glitch Pokémon]] in [[Generation IV]]. It has the [[cry]] of {{p|Bulbasaur}} and is always {{Shiny}}. When sent out by the opponent, its sprite is outside of the frame, so it appears to be invisible.&lt;br /&gt;
&lt;br /&gt;
==Properties==&lt;br /&gt;
It doesn&#039;t show up on the Pokémon screen and has no usable attacks. It is always male, Shiny, at [[level]] 0, and has 0/0 {{stat|HP}}. It has the cry of Bulbasaur. After every attack animation, its {{stat|HP}} bar disappears. In [[Double Battle]]s, it copies the {{stat|Speed}} of its ally. It can only appear on the player&#039;s side of the field without [[cheating]], and can only be used temporarily.&lt;br /&gt;
&lt;br /&gt;
If it is attacked in a Single Battle or a Double Battle with no ally, the game will assume there is no target, then end the battle unless it is a Trainer battle and the opponent has more Pokémon. In Double Battles, if a move is used that would hit ----- and other Pokémon, the game simply skips it getting hit.&lt;br /&gt;
&lt;br /&gt;
===Controlled by the player===&lt;br /&gt;
When a Pokémon is used in battle, there is usually a message saying &#039;What will &amp;lt;Pokémon&#039;s name&amp;gt; do?&#039; but when ----- is in battle, the message is &#039;Wh t ll do?&#039; with small bits of glitched characters in the first two spaces.&lt;br /&gt;
&lt;br /&gt;
If the player&#039;s party only contains ----- or {{pkmn|Egg}}s, the game will detect that the player has no Pokémon left after that turn ends and cause them to [[black out]].&lt;br /&gt;
&lt;br /&gt;
In Double Battles, if accompanied by another Pokémon (other than another -----), it will always automatically use {{m|Struggle}} without allowing the player to select an action.&lt;br /&gt;
&lt;br /&gt;
In Double Battles, when selecting an enemy to attack, the button on the touch screen representing ----- has no sprite or name. However, the icon shown next to the fight button is {{MS|000}}.&lt;br /&gt;
&lt;br /&gt;
If ----- is the last Pokémon in the [[party]], and the player tries to add a Pokémon to said party, the Pokémon from the Box will have a party sprite with a different color palette. Then when the Box is exited, the Pokémon will loom over the Box and disappear from the party.&lt;br /&gt;
&lt;br /&gt;
===As the opponent===&lt;br /&gt;
When appearing on the opponent&#039;s side of the field, it seems invisible, but actually uses the same sprite as seen in its back sprite, only moved up off the top of the screen. The corners of the sprite become visible when it uses {{m|Struggle}}, and its full sprite can be seen when it falls due to [[fainting]]. Its shadow appears off far to the right of where it would be expected to be.&lt;br /&gt;
&lt;br /&gt;
When encountered or sent out, its name appears as &amp;quot;dl dl...&amp;quot; appearing several times; a message displaying its name will have a glitched transition into the next message.&lt;br /&gt;
&lt;br /&gt;
If caught when there are five or less Pokémon in the party, it will take up the next empty slot in the party permanently. If the player tries to withdraw a Pokémon into that space, it will vanish. The only known way to get rid of it is to use a cheat code to replace the ----- with another Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Japanese version==&lt;br /&gt;
In Japanese versions of {{game|Diamond and Pearl|s}}, this [[glitch Pokémon]] can be seen when trying to enter a [[Double Battle]] in the [[Seven Stars Restaurant]] with only one non-fainted Pokémon and one [[fainting|fainted]] Pokémon. Attempting this with one non-fainted Pokémon and one {{pkmn|Egg}} will not work.&lt;br /&gt;
&lt;br /&gt;
It can also be seen on the {{player}}&#039;s side when attempting to enter a Double Battle with two fainted Pokémon, an Egg, and a healthy Pokémon in that order in the [[party]]. &lt;br /&gt;
&lt;br /&gt;
A third way to see it is by having an Egg as the first Pokémon in the party and any ordinary Pokémon in the second slot and entering a Double Battle from a different place. &amp;lt;!--Fact check--&amp;gt; The glitch does not work when using a [[Vs. Seeker]] to enter the Double Battle.&lt;br /&gt;
&lt;br /&gt;
When the battle starts ----- will be visible and when attacked the game will give the message &amp;quot;But there was no target...&amp;quot; &amp;lt;!--Does this ever happen in these situations?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
When sent out, it will have {{p|Bulbasaur}}&#039;s cry and will sparkle as if it were a [[Shiny Pokémon]].&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|E12pPXg4-dM|ChickasaurusGL|normal}}&lt;br /&gt;
&lt;br /&gt;
==Through the [[Pomeg glitch]]==&lt;br /&gt;
In {{3v2|Diamond|Pearl|Platinum}}, ----- can be sent into battle by battling a Trainer in the [[Battleground]], {{si|Pokémon League}}, or [[Seven Stars Restaurant]] while the player&#039;s only Pokémon are [[fainting|fainted]] or {{pkmn|Egg}}s. This is possible through use of the [[Pomeg glitch]].&lt;br /&gt;
&lt;br /&gt;
===Performing the glitch===&lt;br /&gt;
This glitch can be performed against the [[Elite Four]], in the [[Battleground]]{{sup/4|Pt}}, or at the [[Seven Stars Restaurant]] if the last conscious non-Egg Pokémon in the player&#039;s party is a Pokémon whose level is above 40 but less than 100 with a high amount of {{stat|HP}} {{EV}}s, whose remaining HP is the same as below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Remaining HP = (HP lost through use of a Pomeg Berry) - (HP gained through use of a Rare Candy after using a Pomeg Berry)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then a [[Pomeg Berry]] must be used, which makes the Pokémon&#039;s HP roll over to a {{tt|very high|or sometimes considered negative}} number. Then a {{DL|Vitamin|Rare Candy}} must be used to level up the Pokémon, causing it to faint. The player does not [[black out]].&lt;br /&gt;
&lt;br /&gt;
By battling at the {{si|Pokémon League}} or [[Battleground]], the player will send out a -----.&lt;br /&gt;
&lt;br /&gt;
At the [[Seven Stars Restaurant]], the player can perform the glitch in a [[Double Battle]]. Once the battle starts, the player will send out two -----. Due to being unable to target -----, opponents will target their ally.&lt;br /&gt;
&lt;br /&gt;
This can be performed with one or more Pokémon, as long as all of them are fainted or {{pkmn|Egg}}s. If performed with more than one Pokémon, the second Pokémon will appear in the first slot on the party screen, the third in the second, etc.&lt;br /&gt;
&lt;br /&gt;
During the battle, if the game checks to see if either player has no Pokémon left (whenever a Pokémon takes damage and at the end of each round), the player will automatically black out if the only Pokémon they have are -----. If the glitch is performed with a fainted Pokémon in the second party slot or further and a [[Revive]] or {{DL|Herbal medicine|Revival Herb}} is used to revive it mid-battle, the player will not lose; however, at the end of the round the player will be forced to switch it in. If this happens in a Double Battle under this glitch, the Pokémon will replace the left -----; the right -----&#039;s sprite will remain, but its turn will always be skipped.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|E12pPXg4-dM|ChickasaurusGL|normal}} (glitch begins at 5:14)&lt;br /&gt;
&lt;br /&gt;
==Through [[cheating]]==&lt;br /&gt;
[[File:DPBox.png|thumb|----- in Pokémon Diamond]]&lt;br /&gt;
[[File:----- Opponent.png|thumb|left|----- on the opponent&#039;s side in Pokémon Platinum]]&lt;br /&gt;
===Glitched partner Trainer===&lt;br /&gt;
It can appear when the player &amp;quot;recruits&amp;quot; a [[Stat Trainers|partner Trainer]] or has a [[walking Pokémon|following Pokémon]] from [[Amity Square]] (which the game considers to be the same thing) and leaves the area the partner is &amp;quot;supposed&amp;quot; to be by using a walk through walls cheat. The player must then trigger a wild battle. This results in the partner being replaced by a placeholder partner when the player leaves the &amp;quot;recruitment area&amp;quot;, making their back sprite identical to the player&#039;s and their only Pokémon -----. The reason for this is that when the player leaves the area, the game assumes that the player is no longer traveling with the partner and it changes all of the partner&#039;s data back to placeholder data. When triggering a battle, the partner will send out ----- as a placeholder Pokémon. ----- will be one of the two wild Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Instant Egg cheat===&lt;br /&gt;
If a cheat used to instantly receive an Egg from the {{pkmn|Day Care}} Center is used, and there are no Pokémon in Day Care, the Egg received will hatch into ----- in 255 steps. As an Egg, it will also not show up in the party either.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Similar glitch Pokémon==&lt;br /&gt;
===In Generation V===&lt;br /&gt;
[[File:----- Pokémon White.png|thumb|-----&#039;s Pokédex entry in Pokémon Black and White]]&lt;br /&gt;
[[File:BW Box.png|thumb|left|-----&#039;s sprite]]&lt;br /&gt;
A Pokémon with the same name is present in {{game|Black and White|s}}; however, it is a completely different Pokémon. It can be encountered the same way as [[Ten question marks|??????????]]—by using an [[Action Replay]] code for a Pokémon that doesn&#039;t exist (similarly, the sprite resembles that of ?????????? as well).&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|rDf9HuVrREQ&amp;amp;NR|NaiJPC|normal}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* ----- has been found to display a long name, repeating the last letter that appeared and overlapping three times as its name, before the player&#039;s Pokémon is sent out.&lt;br /&gt;
&amp;lt;!--* It is also possible to clone items with -----. (Removed until we have proof on this.)--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[fr:DPbox]]&lt;br /&gt;
[[fr:Bulbizarre chromatique invisible]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2343082</id>
		<title>List of glitch moves in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2343082"/>
		<updated>2015-10-12T10:58:51Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* List of all glitch moves */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of all glitch moves&#039;&#039;&#039; found in [[Generation I]] games.&lt;br /&gt;
&lt;br /&gt;
Many of these moves share names with [[TM]]s and [[HM]]s. Their types can be abnormal as well, as, just like their names, they access alternate, non-type data. Almost all of the glitch moves have extremely low accuracy, making them difficult to perform. Some are completely ineffective, while some may crash the game. Very few have both relatively high accuracy and an ordinary effect on opposing Pokémon. Some moves even have 0 {{PP}}, and require [[PP Up]]s to use.&lt;br /&gt;
&lt;br /&gt;
Some Pokémon that evolve when traded can learn glitch moves via the {{DL|List of glitches in Generation I|trade evolution glitch}}. The Pokémon is traded to Generation II games at the level their evolved form learns a Generation II move, then subsequently being traded back to Generation I, where the new move will become the equivalent glitch move.&lt;br /&gt;
&lt;br /&gt;
==List of all glitch moves==&lt;br /&gt;
===--===&lt;br /&gt;
{{main|-- (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=00|dec=000|type=CoolTrainer♀|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=0/13|effect=[[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]]|appear=&amp;amp;mdash;|gen2=It has the appearance of {{m|Rapid Spin}} and the effect of {{m|Toxic}}. May harm the game if used in a cave.}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|--&amp;lt;br&amp;gt;248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PokéWTrainer|2|Normal|Ground|11  40&amp;lt;br&amp;gt;55. 80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|22}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|97}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|121|Q◣|2|Water|Psychic|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X ゥ- xゥ,|1|Normal|Normal|11  40&amp;lt;br&amp;gt;55  80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMn|2|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X C|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|$|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====Through the -- Transform glitch====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|132|Ditto|1|Normal|Normal|--|nonglitch=yes}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|151|Mew|1|Psychic|Psychic|--|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch===&lt;br /&gt;
{{main|Super Glitch (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=A6-C3|dec=166-195|type=Glitch|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=&amp;amp;mdash;|effect=[[TMTRAINER effect]] ([[Super Glitch#Effect|and others]])|appear=&amp;amp;mdash;|gen2=[[Super Glitch#In Generation II|Many]]}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|015|ゥ ( Z4|2|Bug|Poison|35  42&amp;lt;br&amp;gt;128 175 182}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|051|a|1|Water|Water|43&amp;lt;br&amp;gt;121 195 238 239 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|052|ゥL ゥM 4|2|Water|Fighting|24  55&amp;lt;br&amp;gt;56  71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|094|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|121|Q ◣|2|Water|Psychic|9&amp;lt;br&amp;gt;224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|24&amp;lt;br&amp;gt;140 158}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|135&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|100&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--&amp;lt;br&amp;gt;170 195 234 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|96&amp;lt;br&amp;gt;175 224 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|195&amp;lt;br&amp;gt;213}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C4|dec=196|type=None|pwr=81|acc=35%|pp=0|effect=Lowers a random glitched stat|appear={{m|Hypnosis}}|gen2={{m|Icy Wind}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|062|ゥL ゥM 4|2|Water|Fighting|242}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C5|dec=197|type=None|pwr=177|acc=6%|pp=29|effect=Drains HP|appear=None|gen2={{m|Detect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|094|h POKé|2|Ghost|Poison|8}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C6|dec=198|type=Normal|pwr=50|acc=3%|pp=59|effect=Drains HP from a sleeping foe, identical to {{m|Dream Eater}}|appear={{m|Bite}}|gen2={{m|Bone Rush}}}}&lt;br /&gt;
&lt;br /&gt;
===HM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C7|dec=199|type=Glitch|pwr=58|acc=50%|pp=12|effect=Causes user to skip the next turn.|appear={{m|Hyper Beam}}|gen2={{m|Lock-On}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM05===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C8|dec=200|type=Glitch|pwr=102|acc=38%|pp=6|effect=None|appear={{m|Growl}}|gen2={{m|Outrage}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|167}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C9|dec=201|type=Normal|pwr=37|acc=0%|pp=3|effect=Has a 30% chance of {{status|Poison}}ing the target.|appear=None|gen2={{m|Sandstorm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|64&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|015|ゥ ( Z4|2|Bug|Poison|250}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|131}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|251&amp;lt;br&amp;gt;252|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|230&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CA|dec=202|type=None|pwr=15|acc=51%|pp=11|effect=Lowers foe&#039;s {{stat|evasion}} 2 stages.|appear={{m|Harden}}|gen2={{m|Giga Drain}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|213&amp;lt;br&amp;gt;250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CB|dec=203|type=None|pwr=9|acc=32%|pp=57|effect=None.|appear=None|gen2={{m|Endure}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|55&amp;lt;br&amp;gt;94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|215}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CC|dec=204|type=Water|pwr=0|acc=18%|pp=39|effect=Has no effect, making it a {{m|Splash|useless move}}.|appear={{m|PoisonPowder}}|gen2={{m|Charm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Water|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|59|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|88}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|61&amp;lt;br&amp;gt;66&amp;lt;br&amp;gt;72}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM05===&lt;br /&gt;
====In Red and Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=33|effect=Increases the user&#039;s {{stat|Evasion}} 2 stages.|appear={{m|DoubleSlap}}|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=76|acc=30%|pp=21|effect=Freezes game.|appear=None|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|062|ゥL ゥM 4|2|Water|Fighting|10&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;196&amp;lt;br&amp;gt;197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|090|44Hy|2|Water|Psychic|4&amp;lt;br&amp;gt;8&amp;lt;br&amp;gt;13&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|15 193 194}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|32&amp;lt;br&amp;gt;69&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|9&amp;lt;br&amp;gt;123}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|10&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;201&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|009|ゥ. B|1|Water|Water|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|23}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM06===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CE|dec=206|type=Poison|pwr=55|acc=69%|pp=127|effect=Freeze and/or messes up the game|appear={{m|Tail Whip}}|gen2={{m|False Swipe}}}}&lt;br /&gt;
&lt;br /&gt;
===TM07===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CF|dec=207|type=Ghost|pwr=131|acc=20%|pp=0|effect=It does random damage and then freezes the game.|appear={{m|Cut}}|gen2={{m|Swagger}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|150}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM08===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D0|dec=208|type=Glitch|pwr=30|acc=17%|pp=20|effect=When it misses, the user takes half damage.|appear={{m|Scratch}}|gen2={{m|Milk Drink}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|090|44Hy|2|Water|Psychic|162&amp;lt;br&amp;gt;165&amp;lt;br&amp;gt;167&amp;lt;br&amp;gt;168}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|170&amp;lt;br&amp;gt;174}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|15&amp;lt;br&amp;gt;133}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|180&amp;lt;br&amp;gt;182&amp;lt;br&amp;gt;183}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM09===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D1|dec=209|type=IIIItoto|pwr=255|acc=33%|pp=16|effect=The user faints after using this attack.|appear={{m|Fire Punch}}|gen2={{m|Spark}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|29&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|19&amp;lt;br&amp;gt;43}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|29}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|30&amp;lt;br&amp;gt;36&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|38}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|30}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|30&amp;lt;br&amp;gt;38&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|33 225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|29}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM10===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D2|dec=210|type=Normal|pwr=74|acc=31%|pp=0|effect=None.|appear={{m|Focus Energy}}|gen2={{m|Fury Cutter}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|62}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM11===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D3|dec=211|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=|gen2={{m|Steel Wing}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|1|Normal|Normal|93}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|91}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|94&amp;lt;br&amp;gt;95&amp;lt;br&amp;gt;96&amp;lt;br&amp;gt;97&amp;lt;br&amp;gt;98&amp;lt;br&amp;gt;132&amp;lt;br&amp;gt;133&amp;lt;br&amp;gt;134}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM12===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D4|dec=212|type=Normal|pwr=0|acc=4%|pp=7|effect=None.|appear=|gen2={{m|Mean Look}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|094|Gengar|2|Ghost|Poison|13|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM13===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D5|dec=213|type=Ice|pwr=30|acc=2%|pp=10|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear={{m|Wrap}}|gen2={{m|Attract}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ice|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|45}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|36}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM14===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D6|dec=214|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=85|acc=29%|pp=29|effect=If the move hits, the user&#039;s Pokémon&#039;s sprite disappears.|appear={{m|Selfdestruct}}|gen2={{m|Sleep Talk}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM15===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D7|dec=215|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Heal Bell}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|44&amp;lt;br&amp;gt;45&amp;lt;br&amp;gt;46&amp;lt;br&amp;gt;48&amp;lt;br&amp;gt;54}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|2|Normal|Normal|49&amp;lt;br&amp;gt;74}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM16===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D8|dec=216|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|Return}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|20}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM17===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D9|dec=217|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=13|acc=17%|pp=0|effect=None.|appear=None|gen2={{m|Present}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|109}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|217}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM18===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DA|dec=218|type=Flying|pwr=7|acc=17%|pp=46|effect=The user must recharge the next turn.|appear=None|gen2={{m|Frustration}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Flying|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|70|&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|56}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM19===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DB|dec=219|type=Normal|pwr=76|acc=30%|pp=50|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear=None|gen2={{m|Safeguard}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|205|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM20===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DC|dec=220|type=Normal|pwr=0|acc=16%|pp=10|effect=None.|appear=None|gen2={{m|Pain Split}}}}&lt;br /&gt;
&lt;br /&gt;
===TM21===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DD|dec=221|type=None|pwr=67|acc=&amp;lt;1%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Hydro Pump}}|gen2={{m|Sacred Fire}}}}&lt;br /&gt;
&lt;br /&gt;
===TM22===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DE|dec=222|type=None|pwr=35|acc=19%|pp=20|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Cut}}|gen2={{m|Magnitude}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|16|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM23===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DF|dec=223|type=None|pwr=255|acc=33%|pp=4|effect=Drains half the damage it inflicts.|appear={{m|Fire Punch}}|gen2={{m|DynamicPunch}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|86}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|218}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM24===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E0|dec=224|type=None|pwr=118|acc=31%|pp=0|effect=30% chance to paralyze the target.|appear=|gen2={{m|Megahorn}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|184&amp;lt;br&amp;gt;205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|60&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61&amp;lt;br&amp;gt;175&amp;lt;br&amp;gt;208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
===TM25===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E1|dec=225|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|DragonBreath}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|53}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|77&amp;lt;br&amp;gt;87&amp;lt;br&amp;gt;120&amp;lt;br&amp;gt;203}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|25}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|48}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM26===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E2|dec=226|type=None|pwr=0|acc=5%|pp=0|effect=None.|appear=None|gen2={{m|Baton Pass}}}}&lt;br /&gt;
&lt;br /&gt;
===TM27===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E3|dec=227|type=Ice|pwr=35|acc=3%|pp=3|effect=Raises the user&#039;s [[Stats#Attack|Attack]] by two stages.|appear={{m|Mega Kick}}|gen2={{m|Encore}}}}&lt;br /&gt;
&lt;br /&gt;
===TM28===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=&#039;&#039;[Name of last Trainer battled]&#039;&#039;|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=Bug|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Bug|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|228 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM29===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E5|dec=229|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Rapid Spin}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|120}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|92}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|55}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM30===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E6|dec=230|type=Normal|pwr=0|acc=0%|pp=20|effect=None.|appear=None|gen2={{m|Sweet Scent}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|180}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM31===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E7|dec=231|type=Poison|pwr=15|acc=31%|pp=40|effect=None.|appear=None|gen2={{m|Iron Tail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|1|Normal|Ground|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM32===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E8|dec=232|type=Poison|pwr=7|acc=17%|pp=52|effect=When this attack misses, the user takes half damage.|appear=|gen2={{m|Metal Claw}}}}&lt;br /&gt;
&lt;br /&gt;
===TM33===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E9|dec=233|type=Normal|pwr=119|acc=47%|pp=49|effect=Drains half the damage it inflicts.|appear=|gen2={{m|Vital Throw}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|213}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|234 250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM34===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EA|dec=234|type=Normal|pwr=0|acc=9%|pp=10|effect=None.|appear=None|gen2={{m|Morning Sun}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|3&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|--&amp;lt;br&amp;gt;37&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|124&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|175&amp;lt;br&amp;gt;255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|33&amp;lt;br&amp;gt;225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|44&amp;lt;br&amp;gt;184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|7}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|26}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|127&amp;lt;br&amp;gt;238}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|79&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;211}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|58&amp;lt;br&amp;gt;126&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM35===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EB|dec=235|type=Ghost|pwr=195|acc=2%|pp=0|effect=Doubles the user&#039;s {{stat|Defense}}, as {{m|Reflect}}.|appear={{m|Double Kick}}|gen2={{m|Synthesis}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|202}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM36===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EC|dec=236|type=None|pwr=45|acc=21%|pp=60|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Gust}}|gen2={{m|Moonlight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM37===&lt;br /&gt;
{{GlitchMoveInfobox|hex=ED|dec=237|type=None|pwr=255|acc=33%|pp=60|effect=30% chance of poisoning the target.|appear=None|gen2={{m|Hidden Power}}}}&lt;br /&gt;
&lt;br /&gt;
===TM38===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EE|dec=238|type=None|pwr=91|acc=0%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Seismic Toss}}|gen2={{m|Cross Chop}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|97}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|43|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM39===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EF|dec=239|type=Poison|pwr=42|acc=3%|pp=21|effect=Drains half the damage it inflicts.|appear=None|gen2={{m|Twister}}}}&lt;br /&gt;
&lt;br /&gt;
===TM40===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F0|dec=240|type=Normal|pwr=10|acc=—|pp=63|effect=Raises the user&#039;s {{stat|Speed}} by one stage.|appear={{m|Quick Attack}}|gen2={{m|Rain Dance}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|172}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|206}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|8B 4 8|2|‖‖|Normal|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|229}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|103 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM41===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F1|dec=241|type=x v zA|pwr=71|acc=—|pp=2|effect=Raises the user&#039;s [[Evasion]] by two stages.|appear={{m|Psybeam}}|gen2={{m|Sunny Day}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|193}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|193}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM42===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F2|dec=242|type=Normal|pwr=102|acc=46%|pp=34|effect=Freezes the game unless it faints the target.|appear={{m|Selfdestruct}}|gen2={{m|Crunch}}}}&lt;br /&gt;
After this move is used, if the move hits, the user&#039;s Pokémon&#039;s sprite disappears. The foe&#039;s sprite drops down and disappears as if [[fainting|fainted]], but {{stat|HP}} only goes down to about half.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM43===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F3|dec=243|type=Normal|pwr=28|acc=0%|pp=3|effect=Scatters coins twice the value of the user&#039;s level, as {{m|Pay Day}}.|appear={{m|Egg Bomb}}|gen2={{m|Mirror Coat}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM44===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F4|dec=244|type=None|pwr=8|acc=25%|pp=12|effect=Drains half the damage it inflicts.|appear={{m|Peck}}|gen2={{m|Psych Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM45===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F5|dec=245|type=8 8 9 5|pwr=18|acc=31%|pp=18|effect=None.|appear={{m|Scratch}}|gen2={{m|ExtremeSpeed}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM46===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F6|dec=246|type=Flying|pwr=0|acc=17%|pp=58|effect=Has a small chance to lower the target&#039;s {{stat|Speed}}.|appear=None|gen2={{m|AncientPower}}}}&lt;br /&gt;
&lt;br /&gt;
===TM47===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=30% chance to poison the target.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=Lowers a glitched stat with a random name.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
===TM48===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F8|dec=248|type=Poison|pwr=0|acc=26%|pp=12|effect=Crashes the game.|appear=None|gen2={{m|Future Sight}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|065|Alakazam|1|Psychic|Psychic|32|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM49===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F9|dec=249|type=Normal|pwr=67|acc=3%|pp=0|effect=Doubles user&#039;s defense, identical to {{m|Reflect}}.|appear={{m|Ice Punch}}|gen2={{m|Rock Smash}}}}&lt;br /&gt;
&lt;br /&gt;
===TM50===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FA|dec=250|type=Glitch|pwr=56|acc=28%|pp=25|effect=Attacks two to five times in a row.|appear={{m|DoubleSlap}}|gen2={{m|Whirlpool}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|9&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|27}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|121|Q ◣|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|47}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|51}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61&amp;lt;br&amp;gt;245}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|111 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|173&amp;lt;br&amp;gt;225&amp;lt;br&amp;gt;247}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|70&amp;lt;br&amp;gt;71&amp;lt;br&amp;gt;111}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|hゥ|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM51===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FB|dec=251|type=Glitch|pwr=255|acc=33%|pp=49|effect=None|appear=None|gen2={{m|Beat Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM52===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FC|dec=252|type=Blank|pwr=80|acc=15%|pp=0|effect=Doubles user&#039;s Defense, identical to {{m|Reflect}}|appear={{m|Stun Spore}}|gen2=The game displays &amp;quot;But nothing happened.&amp;quot; then the game restarts in a [[glitch dimension]]}}&lt;br /&gt;
&lt;br /&gt;
===TM53===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FD|dec=252|type=/6!2?2 A|pwr=160|acc=53%|pp=30|effect=None|appear=None|gen2=A glitch copy of {{m|Substitute}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|90}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM54===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FE|dec=254|type=Normal|pwr=2|acc=8%|pp=62|effect=Drains sleeping foes HP, identical to {{m|Dream Eater}}|appear=[[Poké Ball]] Shaking|gen2=A glitch copy of {{m|Mirror Move}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|216|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|170|&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM55===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FF|dec=255|type=x v Z A|pwr=97|acc=0%|pp=0|effect=None|appear=None|gen2=No effect (the opponent will attack)}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|255}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of moves]]&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glitch-Attacke]]&lt;br /&gt;
[[ja:バグわざ一覧]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Al33444&amp;diff=2342228</id>
		<title>User:Al33444</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Al33444&amp;diff=2342228"/>
		<updated>2015-10-08T22:34:08Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello Everyone&lt;br /&gt;
Some stuff&lt;br /&gt;
{{User Chrome}}&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:Al33444&amp;diff=2342227</id>
		<title>User:Al33444</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:Al33444&amp;diff=2342227"/>
		<updated>2015-10-08T22:32:20Z</updated>

		<summary type="html">&lt;p&gt;Al33444: Created page with &amp;quot;Hello Everyone&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hello Everyone&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Al33444&amp;diff=2341520</id>
		<title>User talk:Al33444</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Al33444&amp;diff=2341520"/>
		<updated>2015-10-06T23:22:20Z</updated>

		<summary type="html">&lt;p&gt;Al33444: Whoops&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| cellspacing=&amp;quot;7&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 1px solid #3e7614; background: #FFFFFF;&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; font-size: 160%; padding-left: 20px;&amp;quot; height=&amp;quot;50px&amp;quot; | &#039;&#039;&#039;Welcome to Bulbapedia, Al33444!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; color: #000000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;float:right; background: #E0F2B6; border: 1px solid #3e7614; padding:8px; {{roundy|100px}}&amp;quot;&lt;br /&gt;
| [[File:Bulbapedia bulb.png|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
By creating your account you are now able to edit pages, join discussions, and expand the community-driven Pokémon encyclopedia. Before you jump in, here are some ground rules:&lt;br /&gt;
* Be nice to everyone. It&#039;s in the {{bp|code of conduct}}.&lt;br /&gt;
* Make good edits. Preview them before you save to make sure they&#039;re perfect the first time around.&lt;br /&gt;
* Use {{bp|wikicode}} and {{bp|link templates}} when adding content to a page.&lt;br /&gt;
* Use proper grammar and spelling, and read the {{bp|manual of style}}.&lt;br /&gt;
* You can&#039;t create a userpage until you&#039;ve added to the encyclopedia. It&#039;s a privilege. See the {{bp|userspace policy}}.&lt;br /&gt;
* Use {{bp|Talk page policy|talk pages}} to resolve editing disputes. Don&#039;t &amp;quot;edit war,&amp;quot; or constantly re-edit/undo the same thing on a page.&lt;br /&gt;
* If you have a question about something, be proactive. Take a look at our {{bp|FAQ}}. If you&#039;re still stuck, ask for help. The {{bp|staff}} won&#039;t bite.&lt;br /&gt;
* Sign all talk page posts with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;). This will turn into your name and the time you wrote the comment.&lt;br /&gt;
* For more handy links, see the {{bp|welcome|welcome portal}}.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp; [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 20:23, 29 July 2015 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Preview Button ==&lt;br /&gt;
Instead of editing a page several times in a row, try using the preview button to make sure your edit looks the way you want it to. It&#039;s right next to the Save Page button. Please try it out, so as not to clog up the Recent Changes. Also, if you want to edit multiple sections of the page, make sure that you click &amp;quot;edit this page&amp;quot; at the top of the page rather than editing it by section. Thanks!  --[[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 20:23, 29 July 2015 (UTC)&lt;br /&gt;
:Once again, please remember to make use of the preview button when you are editing a page. Thanks. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:59, 6 October 2015 (UTC)&lt;br /&gt;
I am sure of my edits --[[User:Al33444|Al33444]] ([[User talk:Al33444|talk]]) 23:00, 6 October 2015 (UTC)&lt;br /&gt;
:Please use the &amp;quot;edit this page&amp;quot; button at the top of the page when editing multiple sections of a page. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 23:10, 6 October 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Al33444&amp;diff=2341519</id>
		<title>User talk:Al33444</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Al33444&amp;diff=2341519"/>
		<updated>2015-10-06T23:21:36Z</updated>

		<summary type="html">&lt;p&gt;Al33444: Undo revision 2341518 by Al33444 (talk)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| cellspacing=&amp;quot;7&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 1px solid #3e7614; background: #FFFFFF;&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; font-size: 160%; padding-left: 20px;&amp;quot; height=&amp;quot;50px&amp;quot; | &#039;&#039;&#039;Welcome to Bulbapedia, Al33444!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; color: #000000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;float:right; background: #E0F2B6; border: 1px solid #3e7614; padding:8px; {{roundy|100px}}&amp;quot;&lt;br /&gt;
| [[File:Bulbapedia bulb.png|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
By creating your account you are now able to edit pages, join discussions, and expand the community-driven Pokémon encyclopedia. Before you jump in, here are some ground rules:&lt;br /&gt;
* Be nice to everyone. It&#039;s in the {{bp|code of conduct}}.&lt;br /&gt;
* Make good edits. Preview them before you save to make sure they&#039;re perfect the first time around.&lt;br /&gt;
* Use {{bp|wikicode}} and {{bp|link templates}} when adding content to a page.&lt;br /&gt;
* Use proper grammar and spelling, and read the {{bp|manual of style}}.&lt;br /&gt;
* You can&#039;t create a userpage until you&#039;ve added to the encyclopedia. It&#039;s a privilege. See the {{bp|userspace policy}}.&lt;br /&gt;
* Use {{bp|Talk page policy|talk pages}} to resolve editing disputes. Don&#039;t &amp;quot;edit war,&amp;quot; or constantly re-edit/undo the same thing on a page.&lt;br /&gt;
* If you have a question about something, be proactive. Take a look at our {{bp|FAQ}}. If you&#039;re still stuck, ask for help. The {{bp|staff}} won&#039;t bite.&lt;br /&gt;
* Sign all talk page posts with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;). This will turn into your name and the time you wrote the comment.&lt;br /&gt;
* For more handy links, see the {{bp|welcome|welcome portal}}.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp; [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 20:23, 29 July 2015 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Preview Button ==&lt;br /&gt;
Instead of editing a page several times in a row, try using the preview button to make sure your edit looks the way you want it to. It&#039;s right next to the Save Page button. Please try it out, so as not to clog up the Recent Changes. Also, if you want to edit multiple sections of the page, make sure that you click &amp;quot;edit this page&amp;quot; at the top of the page rather than editing it by section. Thanks!  --[[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 20:23, 29 July 2015 (UTC)&lt;br /&gt;
:Once again, please remember to make use of the preview button when you are editing a page. Thanks. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:59, 6 October 2015 (UTC)&lt;br /&gt;
I am sure of my edits --[[User:Al33444|Al33444]] ([[User talk:Al33444|talk]]) 23:00, 6 October 2015 (UTC)&lt;br /&gt;
:Please use the &amp;quot;edit this page&amp;quot; button at the top of the page when editing multiple sections of a page. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 23:10, 6 October 2015 (UTC)&lt;br /&gt;
i know!--[[User:Al33444|Al33444]] ([[User talk:Al33444|talk]]) 23:20, 6 October 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Al33444&amp;diff=2341518</id>
		<title>User talk:Al33444</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Al33444&amp;diff=2341518"/>
		<updated>2015-10-06T23:20:56Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* The Preview Button */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| cellspacing=&amp;quot;7&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 1px solid #3e7614; background: #FFFFFF;&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; font-size: 160%; padding-left: 20px;&amp;quot; height=&amp;quot;50px&amp;quot; | &#039;&#039;&#039;Welcome to Bulbapedia, Al33444!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; color: #000000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;float:right; background: #E0F2B6; border: 1px solid #3e7614; padding:8px; {{roundy|100px}}&amp;quot;&lt;br /&gt;
| [[File:Bulbapedia bulb.png|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
By creating your account you are now able to edit pages, join discussions, and expand the community-driven Pokémon encyclopedia. Before you jump in, here are some ground rules:&lt;br /&gt;
* Be nice to everyone. It&#039;s in the {{bp|code of conduct}}.&lt;br /&gt;
* Make good edits. Preview them before you save to make sure they&#039;re perfect the first time around.&lt;br /&gt;
* Use {{bp|wikicode}} and {{bp|link templates}} when adding content to a page.&lt;br /&gt;
* Use proper grammar and spelling, and read the {{bp|manual of style}}.&lt;br /&gt;
* You can&#039;t create a userpage until you&#039;ve added to the encyclopedia. It&#039;s a privilege. See the {{bp|userspace policy}}.&lt;br /&gt;
* Use {{bp|Talk page policy|talk pages}} to resolve editing disputes. Don&#039;t &amp;quot;edit war,&amp;quot; or constantly re-edit/undo the same thing on a page.&lt;br /&gt;
* If you have a question about something, be proactive. Take a look at our {{bp|FAQ}}. If you&#039;re still stuck, ask for help. The {{bp|staff}} won&#039;t bite.&lt;br /&gt;
* Sign all talk page posts with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;). This will turn into your name and the time you wrote the comment.&lt;br /&gt;
* For more handy links, see the {{bp|welcome|welcome portal}}.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp; [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 20:23, 29 July 2015 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Preview Button ==&lt;br /&gt;
Instead of editing a page several times in a row, try using the preview button to make sure your edit looks the way you want it to. It&#039;s right next to the Save Page button. Please try it out, so as not to clog up the Recent Changes. Also, if you want to edit multiple sections of the page, make sure that you click &amp;quot;edit this page&amp;quot; at the top of the page rather than editing it by section. Thanks!  --[[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 20:23, 29 July 2015 (UTC)&lt;br /&gt;
:Once again, please remember to make use of the preview button when you are editing a page. Thanks. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:59, 6 October 2015 (UTC)&lt;br /&gt;
I am sure of my edits --[[User:Al33444|Al33444]] ([[User talk:Al33444|talk]]) 23:00, 6 October 2015 (UTC)&lt;br /&gt;
:Please use the &amp;quot;edit this page&amp;quot; button at the top of the page when editing multiple sections of a page. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 23:10, 6 October 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Al33444&amp;diff=2341516</id>
		<title>User talk:Al33444</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Al33444&amp;diff=2341516"/>
		<updated>2015-10-06T23:20:46Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* The Preview Button */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| cellspacing=&amp;quot;7&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 1px solid #3e7614; background: #FFFFFF;&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; font-size: 160%; padding-left: 20px;&amp;quot; height=&amp;quot;50px&amp;quot; | &#039;&#039;&#039;Welcome to Bulbapedia, Al33444!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; color: #000000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;float:right; background: #E0F2B6; border: 1px solid #3e7614; padding:8px; {{roundy|100px}}&amp;quot;&lt;br /&gt;
| [[File:Bulbapedia bulb.png|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
By creating your account you are now able to edit pages, join discussions, and expand the community-driven Pokémon encyclopedia. Before you jump in, here are some ground rules:&lt;br /&gt;
* Be nice to everyone. It&#039;s in the {{bp|code of conduct}}.&lt;br /&gt;
* Make good edits. Preview them before you save to make sure they&#039;re perfect the first time around.&lt;br /&gt;
* Use {{bp|wikicode}} and {{bp|link templates}} when adding content to a page.&lt;br /&gt;
* Use proper grammar and spelling, and read the {{bp|manual of style}}.&lt;br /&gt;
* You can&#039;t create a userpage until you&#039;ve added to the encyclopedia. It&#039;s a privilege. See the {{bp|userspace policy}}.&lt;br /&gt;
* Use {{bp|Talk page policy|talk pages}} to resolve editing disputes. Don&#039;t &amp;quot;edit war,&amp;quot; or constantly re-edit/undo the same thing on a page.&lt;br /&gt;
* If you have a question about something, be proactive. Take a look at our {{bp|FAQ}}. If you&#039;re still stuck, ask for help. The {{bp|staff}} won&#039;t bite.&lt;br /&gt;
* Sign all talk page posts with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;). This will turn into your name and the time you wrote the comment.&lt;br /&gt;
* For more handy links, see the {{bp|welcome|welcome portal}}.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp; [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 20:23, 29 July 2015 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Preview Button ==&lt;br /&gt;
Instead of editing a page several times in a row, try using the preview button to make sure your edit looks the way you want it to. It&#039;s right next to the Save Page button. Please try it out, so as not to clog up the Recent Changes. Also, if you want to edit multiple sections of the page, make sure that you click &amp;quot;edit this page&amp;quot; at the top of the page rather than editing it by section. Thanks!  --[[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 20:23, 29 July 2015 (UTC)&lt;br /&gt;
:Once again, please remember to make use of the preview button when you are editing a page. Thanks. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:59, 6 October 2015 (UTC)&lt;br /&gt;
I am sure of my edits --[[User:Al33444|Al33444]] ([[User talk:Al33444|talk]]) 23:00, 6 October 2015 (UTC)&lt;br /&gt;
:Please use the &amp;quot;edit this page&amp;quot; button at the top of the page when editing multiple sections of a page. --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 23:10, 6 October 2015 (UTC)&lt;br /&gt;
i know!--[[User:Al33444|Al33444]] ([[User talk:Al33444|talk]]) 23:20, 6 October 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341509</id>
		<title>Super Glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341509"/>
		<updated>2015-10-06T23:03:14Z</updated>

		<summary type="html">&lt;p&gt;Al33444: HYBRIDS&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unknown name}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super Glitch&#039;&#039;&#039; is the nickname for a large amount of volatile glitch moves that exist in hexadecimal slots A6 to C3 in {{game|Red and Blue|s}}. These moves generally have either no name, a number of glitchy symbols as a name, or the name of a Pokémon in one&#039;s [[party]] as its name. Super glitch effects can also occasionally be caused by the move {{m|--}}. If the move is used, the opposing Pokémon will be burned, and will either faint, or its HP will drop until it has almost fainted.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Super Glitch can cause some rather strange effects. The most famous scenario is a chain of events starting with the music slowly fading out before stopping altogether known as the &#039;[[TMTRAINER effect]]&#039;. The opponent&#039;s name then changes to &amp;quot;TMTRAINER&amp;quot; followed by several lines of [[glitch]] dialogue, and the {{stat|HP}} of his or her Pokémon rises to a very large value which is often larger than the amount of max HP that the opponent Pokémon has, which causes the HP bar to stretch and wrap around the screen (the filled part the bar also instantly jumps from empty to full repeatedly before fainting (0HP) during damage animation due to the fact that the calculations to display how much fill in the bar in percent has been overflowed, thus causing the fill to wrap between empty and full). It will display that the enemy Pokémon is {{status|poison}}ed, but the game will state that it is {{status|freeze|frozen solid}}, followed by the enemy Pokémon becoming hurt by a {{status|burn}}. This burn will often deplete all of the enemy Pokémon&#039;s health, causing the giant HP bar to loop several times before all the HP is depleted, causing it to faint. If the battle is won before the game freezes, the glitch Pokémon that used Super Glitch may grow to a random level (sometimes even exceeding level 100). Also, sometimes many random Pokémon not part of the player&#039;s team evolve right after a battle. On such cases, Pokémon that cannot evolve can evolve into themselves.&lt;br /&gt;
&lt;br /&gt;
Super Glitch is possible to activate outside of battle. By having a Pokémon that knows Super Glitch learn another move by level, the glitch will activate, just without the TMTRAINER effect, as you are not in battle. An example of this happening is [[Q◣]], which will learn Mega Punch at level 11. However, if it knows Super Glitch, then the effects will activate as if the player had just exited a battle using the glitch.&lt;br /&gt;
&lt;br /&gt;
On occasion, a player may return to the game after a battle in which Super Glitch was used, but everything will be severely messed up. It will appear as if some Pokémon are poisoned in the player&#039;s team as every few steps a Pokémon faints. However, these Pokémon have glitchy names and were never part of the player&#039;s team before the battle. Some positions of the map will be glitchy and volatile, as if parts of [[Glitch City]] merged with the regular map. The player&#039;s name will have changed to a scrambled string of symbols. The player will be unable to view his or her Pokémon (if the Pokémon option is selected in the menu, a blank screen will show from which one can&#039;t escape) and hence it becomes impossible to {{m|Surf}} or {{m|Fly}}. Pokémon will disappear out of the Pokédex after taking a few steps. The music everywhere (except in battle) becomes eerie and glitched. The game may unexpectedly freeze at any point. The player may also randomly get stuck.&lt;br /&gt;
&lt;br /&gt;
Super Glitch&#039;s [[index number]] only changes the probability of the move causing glitch effects, and it does not change the obtained effect itself - the effects are the same for every Super Glitch index and for every Super Glitch-related move.&lt;br /&gt;
&lt;br /&gt;
==Cause==&lt;br /&gt;
Super Glitch moves have no defined names, so the game looks for them past the actual move name list, and takes an unpredictably chosen RAM fragment as the name of the move. The problem occurs when the game tries to display such a name on the screen - the programmers assumed that each move name always ends with an end of string symbol, so the copy operation continues until it is found. The random move name that is picked from the memory may not have such a symbol, so the game copies too many bytes, overwriting important memory areas behind the text buffer.&lt;br /&gt;
&lt;br /&gt;
In the memory layout of the game, a &#039;&#039;screen buffer&#039;&#039; is located directly after the text buffer. The screen buffer is a memory fragment where the game saves how the screen looked like before opening a full-screen menu - it exists so the screen contents can be restored after the menu has been closed. Opening any full-screen menu causes the buffer to be replaced with the current screen contents. It means that the values Super Glitch writes depend on what was recently displayed on the screen, and by opening any full screen menu and refreshing the screen copy, it is possible to control how Super Glitch corrupts the RAM. Also, the number of characters the move names before the Super Glitch have will offset the location where memory corruption starts.&lt;br /&gt;
&lt;br /&gt;
The starting location of Super Glitch&#039;s {{wp|memory corruption}} can be calculated from an equation: &#039;&#039;StartingLocation&amp;amp;nbsp;=&amp;amp;nbsp;D0E1&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&amp;amp;nbsp;+&amp;amp;nbsp;MoveLengths&amp;amp;nbsp;+&amp;amp;nbsp;NumberOfMovesBeforeSuperGlitch&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To find the memory address where the &#039;&#039;n-th&#039;&#039; screen tile will be written, use the formula: &#039;&#039;StartingLocation&amp;amp;nbsp;+&amp;amp;nbsp;n&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Issues and prevention==&lt;br /&gt;
As the Super Glitch corruption is caused by viewing the name of the move, if a Pokémon as much as attempts to learn the move &amp;amp;mdash; as many [[Glitch Pokémon]] do &amp;amp;mdash; the RAM may be corrupted. This can be avoided by standing on a certain tile on the ground floor of Celadon Mansion&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=Q2_aczBkpxM Pokemon Blue - Making &amp;quot;Super Glitch&amp;quot; moves useful] (YouTube)&amp;lt;/ref&amp;gt; and opening the Start Menu. Having last opened the menu there &amp;amp;mdash; taking care not to touch it afterwards &amp;amp;mdash; the player can view Super Glitch move names without any adverse effects on the game. This is very useful as it allows a careful player to train Pokémon that learn the move, while avoiding the RAM corruption.&lt;br /&gt;
&lt;br /&gt;
==Misconceptions==&lt;br /&gt;
Something important to note is that it is the move that is dangerous, not its users. For example [[ゥ .4]], which knows Super Glitch as a starting move, is mistakenly believed to be extremely dangerous to one&#039;s game and save file. However, ゥ .4 as a species is no more dangerous than [[Missingno.]] or [[&#039;M (00)]]. In fact, a ゥ .4 acquired by trading a [[PPkMnp&#039; &#039;|p{{PK}}{{MN}}p&#039; &#039;]] from {{game|Yellow}} will pose no threat whatsoever to the game, and a ゥ .4 that has forgotten Super Glitch is completely safe. Though obviously, a wild ゥ .4 will still pose a significant threat, as it will know Super Glitch.&lt;br /&gt;
&lt;br /&gt;
==[[Generation I]]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index A7===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=A7|dec=167|type=Glitch|pwr=45|acc=33%|pp=8|effect=Absorbs half of damage inflicted. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Triple Kick}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|080|4 4Hy|1|Water|Psychic|250}}&lt;br /&gt;
{{Moveentry/Level1|061|a|1|Water|Water|121}}&lt;br /&gt;
{{Moveentry/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|182}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AB===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AB|dec=171|type=Glitch|pwr=60|acc=8%|pp=3|effect=Lowers {{stat|Evasion}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Nightmare}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|224}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AD===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AD|dec=173|type=Glitch|pwr=45|acc=0%|pp=3|effect=Has 40% chance of poisoning the target. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Snore}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AF===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AF|dec=175|type=Glitch|pwr=3|acc=32%|pp=26|effect=Has no secondary effect. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear={{m|Pay Day}}|gen2={{m|Flail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Level1|080|4 4Hy|1|Water|Psychic|3, 208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B1|dec=177|type=Electric|pwr=65|acc=26%|pp=33|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Aeroblast}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|061|a|1|Water|Water|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B5===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B5|dec=181|type=Glitch|pwr=45|acc=33%|pp=35|effect=Lowers {{stat|Speed}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Powder Snow}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|094|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B6===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B6|dec=182|type=Normal|pwr=93|acc=17%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Protect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|234}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|35&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B8===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B8|dec=184|type=Normal|pwr=38|acc=1%|pp=58|effect=Behaves like {{m|Dream Eater}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Scary Face}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|213}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240}}&lt;br /&gt;
{{Moveentry/Level1|121|Q◣|2|Water|Psychic|224}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B9===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B9|dec=185|type=Glitch|pwr=80|acc=7%|pp=20|effect=Lowers {{stat|Attack}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Faint Attack}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|135}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index BE===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=BE|dec=190|type=Flying|pwr=20|acc=17%|pp=38|effect=Behaves like {{m|Splash}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Octazooka}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|062|ゥL ゥM 4|2|Water|Fighting|24}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C0===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C0|dec=192|type=Poison|pwr=43|acc=70%|pp=10|effect=Raises {{stat|Speed}} up 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Zap Cannon}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Level1|061|a|1|Water|Water|43&amp;lt;br&amp;gt;238&amp;lt;br&amp;gt;239&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|42}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|96}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C1|dec=193|type=Ghost|pwr=227|acc=14%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Foresight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|062|ゥL ゥM 4|2|Water|Fighting|55&amp;lt;br&amp;gt;56}}&lt;br /&gt;
{{Moveentry/Level1|121|Q◣|2|Water|Psychic|9}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C3===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C3|dec=195|type=Glitch|pwr=45|acc=33%|pp=6|effect=Lowers {{stat|Special}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Perish Song}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|062|ゥL ゥM 4|2|Water|Fighting|71}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{youtubevid|fP7yniW6z3c|crazybuizel|Unknown}}&lt;br /&gt;
{{youtubevid|h_Fr2cE8SaA|Gligar13Vids|Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Super Glitch moves have a tendency to change player&#039;s Pokémon into a [[Missingno.]] with a hexadecimal 7F, change a large amount of moves to Waterfall, and set some Pokémon to level 127. This happens because the tile with 7F is the space character, which is widely used on screen to display textboxes and aligned lists.&lt;br /&gt;
* The only factor preventing the player from saving the game after using Super Glitch is the corrupted player name. So theoretically, with enough luck, Super Glitch may bring a name with an end of string symbol, and the player would be eventually able to save with the corrupted data.&lt;br /&gt;
** Despite this, one would still have to view a special text box (such as the &amp;quot;HEAL/CANCEL&amp;quot; ones at Pokémon Centers) to avoid any glitch message boxes crashing the game.  &lt;br /&gt;
* Contrary to popular belief, using a Super Glitch move isn&#039;t any more destructive than viewing it in the fight menu; both are equally destructive.  &amp;lt;!--Saying this because both are destructive, this line could be removed but it is partially true--&amp;gt;&lt;br /&gt;
* Super Glitches may sometimes reveal certain unused data portions, like beta battle systems in {{game|Yellow}} or the NORTH/WEST boxset.&lt;br /&gt;
* Super Glitch index A6 is especially dangerous, since its invalid name points to a constant memory location, which always causes {{wp|memory corruption}}. According to [http://forums.glitchcity.info/index.php/topic,6992.msg198569.html#msg198569 TheZZAZZGlitch], since older versions of VBA do not emulate VRAM inaccessiblity, index A7 name is displayed as &amp;quot;qq&amp;quot;, because of a B0 B0 50 pattern in VRAM at address $83C5, thus the move will not cause any side-effects (while it will cause memory corruption if viewed in the overworld). On BGB (and real console), the finishing 0x50 byte at $83C7 is not read, causing Super Glitch effects.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://forums.glitchcity.info/index.php/topic,6627.msg189314.html Thread on Glitch City Laboratories]&lt;br /&gt;
* [http://www.youtube.com/watch?v=Q2_aczBkpxM A YouTube video, showing examples on how to manipulate Super Glitch&#039;s effects]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches in the Pokémon games and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Al33444&amp;diff=2341508</id>
		<title>User talk:Al33444</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Al33444&amp;diff=2341508"/>
		<updated>2015-10-06T23:00:31Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* The Preview Button */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
{| cellspacing=&amp;quot;7&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; border: 1px solid #3e7614; background: #FFFFFF;&amp;quot;&lt;br /&gt;
| class=&amp;quot;roundytop&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; font-size: 160%; padding-left: 20px;&amp;quot; height=&amp;quot;50px&amp;quot; | &#039;&#039;&#039;Welcome to Bulbapedia, Al33444!&#039;&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;vertical-align: top; color: #000000;&amp;quot; |&lt;br /&gt;
{| style=&amp;quot;float:right; background: #E0F2B6; border: 1px solid #3e7614; padding:8px; {{roundy|100px}}&amp;quot;&lt;br /&gt;
| [[File:Bulbapedia bulb.png|100px|center]]&lt;br /&gt;
|}&lt;br /&gt;
By creating your account you are now able to edit pages, join discussions, and expand the community-driven Pokémon encyclopedia. Before you jump in, here are some ground rules:&lt;br /&gt;
* Be nice to everyone. It&#039;s in the {{bp|code of conduct}}.&lt;br /&gt;
* Make good edits. Preview them before you save to make sure they&#039;re perfect the first time around.&lt;br /&gt;
* Use {{bp|wikicode}} and {{bp|link templates}} when adding content to a page.&lt;br /&gt;
* Use proper grammar and spelling, and read the {{bp|manual of style}}.&lt;br /&gt;
* You can&#039;t create a userpage until you&#039;ve added to the encyclopedia. It&#039;s a privilege. See the {{bp|userspace policy}}.&lt;br /&gt;
* Use {{bp|Talk page policy|talk pages}} to resolve editing disputes. Don&#039;t &amp;quot;edit war,&amp;quot; or constantly re-edit/undo the same thing on a page.&lt;br /&gt;
* If you have a question about something, be proactive. Take a look at our {{bp|FAQ}}. If you&#039;re still stuck, ask for help. The {{bp|staff}} won&#039;t bite.&lt;br /&gt;
* Sign all talk page posts with four tildes (&amp;lt;nowiki&amp;gt;~~~~&amp;lt;/nowiki&amp;gt;). This will turn into your name and the time you wrote the comment.&lt;br /&gt;
* For more handy links, see the {{bp|welcome|welcome portal}}.&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
|-&lt;br /&gt;
| class=&amp;quot;roundybottom&amp;quot; style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; padding-left: 20px;&amp;quot; | &#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: left; font-size: 110%;&amp;quot;&amp;gt;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&#039;&#039;&#039;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; {{roundybr|10px}}&amp;quot;&amp;gt;&amp;amp;nbsp; [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 20:23, 29 July 2015 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
== The Preview Button ==&lt;br /&gt;
Instead of editing a page several times in a row, try using the preview button to make sure your edit looks the way you want it to. It&#039;s right next to the Save Page button. Please try it out, so as not to clog up the Recent Changes. Also, if you want to edit multiple sections of the page, make sure that you click &amp;quot;edit this page&amp;quot; at the top of the page rather than editing it by section. Thanks!  --[[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 20:23, 29 July 2015 (UTC)&lt;br /&gt;
:Once again, please remember to make use of the preview button when you are editing a page. Thanks. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 22:59, 6 October 2015 (UTC)&lt;br /&gt;
I am sure of my edits --[[User:Al33444|Al33444]] ([[User talk:Al33444|talk]]) 23:00, 6 October 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341506</id>
		<title>Super Glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341506"/>
		<updated>2015-10-06T22:58:42Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unknown name}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super Glitch&#039;&#039;&#039; is the nickname for a large amount of volatile glitch moves that exist in hexadecimal slots A6 to C3 in {{game|Red and Blue|s}}. These moves generally have either no name, a number of glitchy symbols as a name, or the name of a Pokémon in one&#039;s [[party]] as its name. Super glitch effects can also occasionally be caused by the move {{m|--}}. If the move is used, the opposing Pokémon will be burned, and will either faint, or its HP will drop until it has almost fainted.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Super Glitch can cause some rather strange effects. The most famous scenario is a chain of events starting with the music slowly fading out before stopping altogether known as the &#039;[[TMTRAINER effect]]&#039;. The opponent&#039;s name then changes to &amp;quot;TMTRAINER&amp;quot; followed by several lines of [[glitch]] dialogue, and the {{stat|HP}} of his or her Pokémon rises to a very large value which is often larger than the amount of max HP that the opponent Pokémon has, which causes the HP bar to stretch and wrap around the screen (the filled part the bar also instantly jumps from empty to full repeatedly before fainting (0HP) during damage animation due to the fact that the calculations to display how much fill in the bar in percent has been overflowed, thus causing the fill to wrap between empty and full). It will display that the enemy Pokémon is {{status|poison}}ed, but the game will state that it is {{status|freeze|frozen solid}}, followed by the enemy Pokémon becoming hurt by a {{status|burn}}. This burn will often deplete all of the enemy Pokémon&#039;s health, causing the giant HP bar to loop several times before all the HP is depleted, causing it to faint. If the battle is won before the game freezes, the glitch Pokémon that used Super Glitch may grow to a random level (sometimes even exceeding level 100). Also, sometimes many random Pokémon not part of the player&#039;s team evolve right after a battle. On such cases, Pokémon that cannot evolve can evolve into themselves.&lt;br /&gt;
&lt;br /&gt;
Super Glitch is possible to activate outside of battle. By having a Pokémon that knows Super Glitch learn another move by level, the glitch will activate, just without the TMTRAINER effect, as you are not in battle. An example of this happening is [[Q◣]], which will learn Mega Punch at level 11. However, if it knows Super Glitch, then the effects will activate as if the player had just exited a battle using the glitch.&lt;br /&gt;
&lt;br /&gt;
On occasion, a player may return to the game after a battle in which Super Glitch was used, but everything will be severely messed up. It will appear as if some Pokémon are poisoned in the player&#039;s team as every few steps a Pokémon faints. However, these Pokémon have glitchy names and were never part of the player&#039;s team before the battle. Some positions of the map will be glitchy and volatile, as if parts of [[Glitch City]] merged with the regular map. The player&#039;s name will have changed to a scrambled string of symbols. The player will be unable to view his or her Pokémon (if the Pokémon option is selected in the menu, a blank screen will show from which one can&#039;t escape) and hence it becomes impossible to {{m|Surf}} or {{m|Fly}}. Pokémon will disappear out of the Pokédex after taking a few steps. The music everywhere (except in battle) becomes eerie and glitched. The game may unexpectedly freeze at any point. The player may also randomly get stuck.&lt;br /&gt;
&lt;br /&gt;
Super Glitch&#039;s [[index number]] only changes the probability of the move causing glitch effects, and it does not change the obtained effect itself - the effects are the same for every Super Glitch index and for every Super Glitch-related move.&lt;br /&gt;
&lt;br /&gt;
==Cause==&lt;br /&gt;
Super Glitch moves have no defined names, so the game looks for them past the actual move name list, and takes an unpredictably chosen RAM fragment as the name of the move. The problem occurs when the game tries to display such a name on the screen - the programmers assumed that each move name always ends with an end of string symbol, so the copy operation continues until it is found. The random move name that is picked from the memory may not have such a symbol, so the game copies too many bytes, overwriting important memory areas behind the text buffer.&lt;br /&gt;
&lt;br /&gt;
In the memory layout of the game, a &#039;&#039;screen buffer&#039;&#039; is located directly after the text buffer. The screen buffer is a memory fragment where the game saves how the screen looked like before opening a full-screen menu - it exists so the screen contents can be restored after the menu has been closed. Opening any full-screen menu causes the buffer to be replaced with the current screen contents. It means that the values Super Glitch writes depend on what was recently displayed on the screen, and by opening any full screen menu and refreshing the screen copy, it is possible to control how Super Glitch corrupts the RAM. Also, the number of characters the move names before the Super Glitch have will offset the location where memory corruption starts.&lt;br /&gt;
&lt;br /&gt;
The starting location of Super Glitch&#039;s {{wp|memory corruption}} can be calculated from an equation: &#039;&#039;StartingLocation&amp;amp;nbsp;=&amp;amp;nbsp;D0E1&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&amp;amp;nbsp;+&amp;amp;nbsp;MoveLengths&amp;amp;nbsp;+&amp;amp;nbsp;NumberOfMovesBeforeSuperGlitch&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To find the memory address where the &#039;&#039;n-th&#039;&#039; screen tile will be written, use the formula: &#039;&#039;StartingLocation&amp;amp;nbsp;+&amp;amp;nbsp;n&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Issues and prevention==&lt;br /&gt;
As the Super Glitch corruption is caused by viewing the name of the move, if a Pokémon as much as attempts to learn the move &amp;amp;mdash; as many [[Glitch Pokémon]] do &amp;amp;mdash; the RAM may be corrupted. This can be avoided by standing on a certain tile on the ground floor of Celadon Mansion&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=Q2_aczBkpxM Pokemon Blue - Making &amp;quot;Super Glitch&amp;quot; moves useful] (YouTube)&amp;lt;/ref&amp;gt; and opening the Start Menu. Having last opened the menu there &amp;amp;mdash; taking care not to touch it afterwards &amp;amp;mdash; the player can view Super Glitch move names without any adverse effects on the game. This is very useful as it allows a careful player to train Pokémon that learn the move, while avoiding the RAM corruption.&lt;br /&gt;
&lt;br /&gt;
==Misconceptions==&lt;br /&gt;
Something important to note is that it is the move that is dangerous, not its users. For example [[ゥ .4]], which knows Super Glitch as a starting move, is mistakenly believed to be extremely dangerous to one&#039;s game and save file. However, ゥ .4 as a species is no more dangerous than [[Missingno.]] or [[&#039;M (00)]]. In fact, a ゥ .4 acquired by trading a [[PPkMnp&#039; &#039;|p{{PK}}{{MN}}p&#039; &#039;]] from {{game|Yellow}} will pose no threat whatsoever to the game, and a ゥ .4 that has forgotten Super Glitch is completely safe. Though obviously, a wild ゥ .4 will still pose a significant threat, as it will know Super Glitch.&lt;br /&gt;
&lt;br /&gt;
==[[Generation I]]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index A7===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=A7|dec=167|type=Glitch|pwr=45|acc=33%|pp=8|effect=Absorbs half of damage inflicted. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Triple Kick}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|080|4 4Hy|1|Water|Psychic|250}}&lt;br /&gt;
{{Moveentry/Level1|061|a|1|Water|Water|121}}&lt;br /&gt;
{{Moveentry/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|182}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AB===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AB|dec=171|type=Glitch|pwr=60|acc=8%|pp=3|effect=Lowers {{stat|Evasion}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Nightmare}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|224}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AD===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AD|dec=173|type=Glitch|pwr=45|acc=0%|pp=3|effect=Has 40% chance of poisoning the target. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Snore}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AF===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AF|dec=175|type=Glitch|pwr=3|acc=32%|pp=26|effect=Has no secondary effect. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear={{m|Pay Day}}|gen2={{m|Flail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Level1|000|4 4Hy|1|Water|Psychic|3, 208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B1|dec=177|type=Electric|pwr=65|acc=26%|pp=33|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Aeroblast}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B5===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B5|dec=181|type=Glitch|pwr=45|acc=33%|pp=35|effect=Lowers {{stat|Speed}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Powder Snow}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B6===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B6|dec=182|type=Normal|pwr=93|acc=17%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Protect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|234}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|35&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B8===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B8|dec=184|type=Normal|pwr=38|acc=1%|pp=58|effect=Behaves like {{m|Dream Eater}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Scary Face}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|213}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|224}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B9===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B9|dec=185|type=Glitch|pwr=80|acc=7%|pp=20|effect=Lowers {{stat|Attack}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Faint Attack}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|135}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index BE===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=BE|dec=190|type=Flying|pwr=20|acc=17%|pp=38|effect=Behaves like {{m|Splash}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Octazooka}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|062|ゥL ゥM 4|2|Water|Fighting|24}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C0===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C0|dec=192|type=Poison|pwr=43|acc=70%|pp=10|effect=Raises {{stat|Speed}} up 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Zap Cannon}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;238&amp;lt;br&amp;gt;239&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|42}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|96}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C1|dec=193|type=Ghost|pwr=227|acc=14%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Foresight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|55&amp;lt;br&amp;gt;56}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|9}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C3===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C3|dec=195|type=Glitch|pwr=45|acc=33%|pp=6|effect=Lowers {{stat|Special}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Perish Song}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|71}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{youtubevid|fP7yniW6z3c|crazybuizel|Unknown}}&lt;br /&gt;
{{youtubevid|h_Fr2cE8SaA|Gligar13Vids|Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Super Glitch moves have a tendency to change player&#039;s Pokémon into a [[Missingno.]] with a hexadecimal 7F, change a large amount of moves to Waterfall, and set some Pokémon to level 127. This happens because the tile with 7F is the space character, which is widely used on screen to display textboxes and aligned lists.&lt;br /&gt;
* The only factor preventing the player from saving the game after using Super Glitch is the corrupted player name. So theoretically, with enough luck, Super Glitch may bring a name with an end of string symbol, and the player would be eventually able to save with the corrupted data.&lt;br /&gt;
** Despite this, one would still have to view a special text box (such as the &amp;quot;HEAL/CANCEL&amp;quot; ones at Pokémon Centers) to avoid any glitch message boxes crashing the game.  &lt;br /&gt;
* Contrary to popular belief, using a Super Glitch move isn&#039;t any more destructive than viewing it in the fight menu; both are equally destructive.  &amp;lt;!--Saying this because both are destructive, this line could be removed but it is partially true--&amp;gt;&lt;br /&gt;
* Super Glitches may sometimes reveal certain unused data portions, like beta battle systems in {{game|Yellow}} or the NORTH/WEST boxset.&lt;br /&gt;
* Super Glitch index A6 is especially dangerous, since its invalid name points to a constant memory location, which always causes {{wp|memory corruption}}. According to [http://forums.glitchcity.info/index.php/topic,6992.msg198569.html#msg198569 TheZZAZZGlitch], since older versions of VBA do not emulate VRAM inaccessiblity, index A7 name is displayed as &amp;quot;qq&amp;quot;, because of a B0 B0 50 pattern in VRAM at address $83C5, thus the move will not cause any side-effects (while it will cause memory corruption if viewed in the overworld). On BGB (and real console), the finishing 0x50 byte at $83C7 is not read, causing Super Glitch effects.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://forums.glitchcity.info/index.php/topic,6627.msg189314.html Thread on Glitch City Laboratories]&lt;br /&gt;
* [http://www.youtube.com/watch?v=Q2_aczBkpxM A YouTube video, showing examples on how to manipulate Super Glitch&#039;s effects]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches in the Pokémon games and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341505</id>
		<title>Super Glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341505"/>
		<updated>2015-10-06T22:57:17Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unknown name}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super Glitch&#039;&#039;&#039; is the nickname for a large amount of volatile glitch moves that exist in hexadecimal slots A6 to C3 in {{game|Red and Blue|s}}. These moves generally have either no name, a number of glitchy symbols as a name, or the name of a Pokémon in one&#039;s [[party]] as its name. Super glitch effects can also occasionally be caused by the move {{m|--}}. If the move is used, the opposing Pokémon will be burned, and will either faint, or its HP will drop until it has almost fainted.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Super Glitch can cause some rather strange effects. The most famous scenario is a chain of events starting with the music slowly fading out before stopping altogether known as the &#039;[[TMTRAINER effect]]&#039;. The opponent&#039;s name then changes to &amp;quot;TMTRAINER&amp;quot; followed by several lines of [[glitch]] dialogue, and the {{stat|HP}} of his or her Pokémon rises to a very large value which is often larger than the amount of max HP that the opponent Pokémon has, which causes the HP bar to stretch and wrap around the screen (the filled part the bar also instantly jumps from empty to full repeatedly before fainting (0HP) during damage animation due to the fact that the calculations to display how much fill in the bar in percent has been overflowed, thus causing the fill to wrap between empty and full). It will display that the enemy Pokémon is {{status|poison}}ed, but the game will state that it is {{status|freeze|frozen solid}}, followed by the enemy Pokémon becoming hurt by a {{status|burn}}. This burn will often deplete all of the enemy Pokémon&#039;s health, causing the giant HP bar to loop several times before all the HP is depleted, causing it to faint. If the battle is won before the game freezes, the glitch Pokémon that used Super Glitch may grow to a random level (sometimes even exceeding level 100). Also, sometimes many random Pokémon not part of the player&#039;s team evolve right after a battle. On such cases, Pokémon that cannot evolve can evolve into themselves.&lt;br /&gt;
&lt;br /&gt;
Super Glitch is possible to activate outside of battle. By having a Pokémon that knows Super Glitch learn another move by level, the glitch will activate, just without the TMTRAINER effect, as you are not in battle. An example of this happening is [[Q◣]], which will learn Mega Punch at level 11. However, if it knows Super Glitch, then the effects will activate as if the player had just exited a battle using the glitch.&lt;br /&gt;
&lt;br /&gt;
On occasion, a player may return to the game after a battle in which Super Glitch was used, but everything will be severely messed up. It will appear as if some Pokémon are poisoned in the player&#039;s team as every few steps a Pokémon faints. However, these Pokémon have glitchy names and were never part of the player&#039;s team before the battle. Some positions of the map will be glitchy and volatile, as if parts of [[Glitch City]] merged with the regular map. The player&#039;s name will have changed to a scrambled string of symbols. The player will be unable to view his or her Pokémon (if the Pokémon option is selected in the menu, a blank screen will show from which one can&#039;t escape) and hence it becomes impossible to {{m|Surf}} or {{m|Fly}}. Pokémon will disappear out of the Pokédex after taking a few steps. The music everywhere (except in battle) becomes eerie and glitched. The game may unexpectedly freeze at any point. The player may also randomly get stuck.&lt;br /&gt;
&lt;br /&gt;
Super Glitch&#039;s [[index number]] only changes the probability of the move causing glitch effects, and it does not change the obtained effect itself - the effects are the same for every Super Glitch index and for every Super Glitch-related move.&lt;br /&gt;
&lt;br /&gt;
==Cause==&lt;br /&gt;
Super Glitch moves have no defined names, so the game looks for them past the actual move name list, and takes an unpredictably chosen RAM fragment as the name of the move. The problem occurs when the game tries to display such a name on the screen - the programmers assumed that each move name always ends with an end of string symbol, so the copy operation continues until it is found. The random move name that is picked from the memory may not have such a symbol, so the game copies too many bytes, overwriting important memory areas behind the text buffer.&lt;br /&gt;
&lt;br /&gt;
In the memory layout of the game, a &#039;&#039;screen buffer&#039;&#039; is located directly after the text buffer. The screen buffer is a memory fragment where the game saves how the screen looked like before opening a full-screen menu - it exists so the screen contents can be restored after the menu has been closed. Opening any full-screen menu causes the buffer to be replaced with the current screen contents. It means that the values Super Glitch writes depend on what was recently displayed on the screen, and by opening any full screen menu and refreshing the screen copy, it is possible to control how Super Glitch corrupts the RAM. Also, the number of characters the move names before the Super Glitch have will offset the location where memory corruption starts.&lt;br /&gt;
&lt;br /&gt;
The starting location of Super Glitch&#039;s {{wp|memory corruption}} can be calculated from an equation: &#039;&#039;StartingLocation&amp;amp;nbsp;=&amp;amp;nbsp;D0E1&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&amp;amp;nbsp;+&amp;amp;nbsp;MoveLengths&amp;amp;nbsp;+&amp;amp;nbsp;NumberOfMovesBeforeSuperGlitch&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To find the memory address where the &#039;&#039;n-th&#039;&#039; screen tile will be written, use the formula: &#039;&#039;StartingLocation&amp;amp;nbsp;+&amp;amp;nbsp;n&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Issues and prevention==&lt;br /&gt;
As the Super Glitch corruption is caused by viewing the name of the move, if a Pokémon as much as attempts to learn the move &amp;amp;mdash; as many [[Glitch Pokémon]] do &amp;amp;mdash; the RAM may be corrupted. This can be avoided by standing on a certain tile on the ground floor of Celadon Mansion&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=Q2_aczBkpxM Pokemon Blue - Making &amp;quot;Super Glitch&amp;quot; moves useful] (YouTube)&amp;lt;/ref&amp;gt; and opening the Start Menu. Having last opened the menu there &amp;amp;mdash; taking care not to touch it afterwards &amp;amp;mdash; the player can view Super Glitch move names without any adverse effects on the game. This is very useful as it allows a careful player to train Pokémon that learn the move, while avoiding the RAM corruption.&lt;br /&gt;
&lt;br /&gt;
==Misconceptions==&lt;br /&gt;
Something important to note is that it is the move that is dangerous, not its users. For example [[ゥ .4]], which knows Super Glitch as a starting move, is mistakenly believed to be extremely dangerous to one&#039;s game and save file. However, ゥ .4 as a species is no more dangerous than [[Missingno.]] or [[&#039;M (00)]]. In fact, a ゥ .4 acquired by trading a [[PPkMnp&#039; &#039;|p{{PK}}{{MN}}p&#039; &#039;]] from {{game|Yellow}} will pose no threat whatsoever to the game, and a ゥ .4 that has forgotten Super Glitch is completely safe. Though obviously, a wild ゥ .4 will still pose a significant threat, as it will know Super Glitch.&lt;br /&gt;
&lt;br /&gt;
==[[Generation I]]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index A7===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=A7|dec=167|type=Glitch|pwr=45|acc=33%|pp=8|effect=Absorbs half of damage inflicted. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Triple Kick}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|4 4Hy|1|Water|Psychic|250}}&lt;br /&gt;
{{Moveentry/Level1|061|a|1|Water|Water|121}}&lt;br /&gt;
{{Moveentry/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|182}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AB===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AB|dec=171|type=Glitch|pwr=60|acc=8%|pp=3|effect=Lowers {{stat|Evasion}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Nightmare}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|224}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AD===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AD|dec=173|type=Glitch|pwr=45|acc=0%|pp=3|effect=Has 40% chance of poisoning the target. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Snore}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AF===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AF|dec=175|type=Glitch|pwr=3|acc=32%|pp=26|effect=Has no secondary effect. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear={{m|Pay Day}}|gen2={{m|Flail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Level1|000|4 4Hy|1|Water|Psychic|3, 208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B1|dec=177|type=Electric|pwr=65|acc=26%|pp=33|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Aeroblast}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B5===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B5|dec=181|type=Glitch|pwr=45|acc=33%|pp=35|effect=Lowers {{stat|Speed}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Powder Snow}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B6===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B6|dec=182|type=Normal|pwr=93|acc=17%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Protect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|234}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|35&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B8===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B8|dec=184|type=Normal|pwr=38|acc=1%|pp=58|effect=Behaves like {{m|Dream Eater}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Scary Face}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|213}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|224}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B9===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B9|dec=185|type=Glitch|pwr=80|acc=7%|pp=20|effect=Lowers {{stat|Attack}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Faint Attack}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|135}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index BE===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=BE|dec=190|type=Flying|pwr=20|acc=17%|pp=38|effect=Behaves like {{m|Splash}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Octazooka}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|062|ゥL ゥM 4|2|Water|Fighting|24}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C0===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C0|dec=192|type=Poison|pwr=43|acc=70%|pp=10|effect=Raises {{stat|Speed}} up 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Zap Cannon}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;238&amp;lt;br&amp;gt;239&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|42}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|96}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C1|dec=193|type=Ghost|pwr=227|acc=14%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Foresight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|55&amp;lt;br&amp;gt;56}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|9}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C3===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C3|dec=195|type=Glitch|pwr=45|acc=33%|pp=6|effect=Lowers {{stat|Special}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Perish Song}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|71}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{youtubevid|fP7yniW6z3c|crazybuizel|Unknown}}&lt;br /&gt;
{{youtubevid|h_Fr2cE8SaA|Gligar13Vids|Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Super Glitch moves have a tendency to change player&#039;s Pokémon into a [[Missingno.]] with a hexadecimal 7F, change a large amount of moves to Waterfall, and set some Pokémon to level 127. This happens because the tile with 7F is the space character, which is widely used on screen to display textboxes and aligned lists.&lt;br /&gt;
* The only factor preventing the player from saving the game after using Super Glitch is the corrupted player name. So theoretically, with enough luck, Super Glitch may bring a name with an end of string symbol, and the player would be eventually able to save with the corrupted data.&lt;br /&gt;
** Despite this, one would still have to view a special text box (such as the &amp;quot;HEAL/CANCEL&amp;quot; ones at Pokémon Centers) to avoid any glitch message boxes crashing the game.  &lt;br /&gt;
* Contrary to popular belief, using a Super Glitch move isn&#039;t any more destructive than viewing it in the fight menu; both are equally destructive.  &amp;lt;!--Saying this because both are destructive, this line could be removed but it is partially true--&amp;gt;&lt;br /&gt;
* Super Glitches may sometimes reveal certain unused data portions, like beta battle systems in {{game|Yellow}} or the NORTH/WEST boxset.&lt;br /&gt;
* Super Glitch index A6 is especially dangerous, since its invalid name points to a constant memory location, which always causes {{wp|memory corruption}}. According to [http://forums.glitchcity.info/index.php/topic,6992.msg198569.html#msg198569 TheZZAZZGlitch], since older versions of VBA do not emulate VRAM inaccessiblity, index A7 name is displayed as &amp;quot;qq&amp;quot;, because of a B0 B0 50 pattern in VRAM at address $83C5, thus the move will not cause any side-effects (while it will cause memory corruption if viewed in the overworld). On BGB (and real console), the finishing 0x50 byte at $83C7 is not read, causing Super Glitch effects.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://forums.glitchcity.info/index.php/topic,6627.msg189314.html Thread on Glitch City Laboratories]&lt;br /&gt;
* [http://www.youtube.com/watch?v=Q2_aczBkpxM A YouTube video, showing examples on how to manipulate Super Glitch&#039;s effects]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches in the Pokémon games and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341504</id>
		<title>Super Glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341504"/>
		<updated>2015-10-06T22:56:59Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unknown name}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super Glitch&#039;&#039;&#039; is the nickname for a large amount of volatile glitch moves that exist in hexadecimal slots A6 to C3 in {{game|Red and Blue|s}}. These moves generally have either no name, a number of glitchy symbols as a name, or the name of a Pokémon in one&#039;s [[party]] as its name. Super glitch effects can also occasionally be caused by the move {{m|--}}. If the move is used, the opposing Pokémon will be burned, and will either faint, or its HP will drop until it has almost fainted.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Super Glitch can cause some rather strange effects. The most famous scenario is a chain of events starting with the music slowly fading out before stopping altogether known as the &#039;[[TMTRAINER effect]]&#039;. The opponent&#039;s name then changes to &amp;quot;TMTRAINER&amp;quot; followed by several lines of [[glitch]] dialogue, and the {{stat|HP}} of his or her Pokémon rises to a very large value which is often larger than the amount of max HP that the opponent Pokémon has, which causes the HP bar to stretch and wrap around the screen (the filled part the bar also instantly jumps from empty to full repeatedly before fainting (0HP) during damage animation due to the fact that the calculations to display how much fill in the bar in percent has been overflowed, thus causing the fill to wrap between empty and full). It will display that the enemy Pokémon is {{status|poison}}ed, but the game will state that it is {{status|freeze|frozen solid}}, followed by the enemy Pokémon becoming hurt by a {{status|burn}}. This burn will often deplete all of the enemy Pokémon&#039;s health, causing the giant HP bar to loop several times before all the HP is depleted, causing it to faint. If the battle is won before the game freezes, the glitch Pokémon that used Super Glitch may grow to a random level (sometimes even exceeding level 100). Also, sometimes many random Pokémon not part of the player&#039;s team evolve right after a battle. On such cases, Pokémon that cannot evolve can evolve into themselves.&lt;br /&gt;
&lt;br /&gt;
Super Glitch is possible to activate outside of battle. By having a Pokémon that knows Super Glitch learn another move by level, the glitch will activate, just without the TMTRAINER effect, as you are not in battle. An example of this happening is [[Q◣]], which will learn Mega Punch at level 11. However, if it knows Super Glitch, then the effects will activate as if the player had just exited a battle using the glitch.&lt;br /&gt;
&lt;br /&gt;
On occasion, a player may return to the game after a battle in which Super Glitch was used, but everything will be severely messed up. It will appear as if some Pokémon are poisoned in the player&#039;s team as every few steps a Pokémon faints. However, these Pokémon have glitchy names and were never part of the player&#039;s team before the battle. Some positions of the map will be glitchy and volatile, as if parts of [[Glitch City]] merged with the regular map. The player&#039;s name will have changed to a scrambled string of symbols. The player will be unable to view his or her Pokémon (if the Pokémon option is selected in the menu, a blank screen will show from which one can&#039;t escape) and hence it becomes impossible to {{m|Surf}} or {{m|Fly}}. Pokémon will disappear out of the Pokédex after taking a few steps. The music everywhere (except in battle) becomes eerie and glitched. The game may unexpectedly freeze at any point. The player may also randomly get stuck.&lt;br /&gt;
&lt;br /&gt;
Super Glitch&#039;s [[index number]] only changes the probability of the move causing glitch effects, and it does not change the obtained effect itself - the effects are the same for every Super Glitch index and for every Super Glitch-related move.&lt;br /&gt;
&lt;br /&gt;
==Cause==&lt;br /&gt;
Super Glitch moves have no defined names, so the game looks for them past the actual move name list, and takes an unpredictably chosen RAM fragment as the name of the move. The problem occurs when the game tries to display such a name on the screen - the programmers assumed that each move name always ends with an end of string symbol, so the copy operation continues until it is found. The random move name that is picked from the memory may not have such a symbol, so the game copies too many bytes, overwriting important memory areas behind the text buffer.&lt;br /&gt;
&lt;br /&gt;
In the memory layout of the game, a &#039;&#039;screen buffer&#039;&#039; is located directly after the text buffer. The screen buffer is a memory fragment where the game saves how the screen looked like before opening a full-screen menu - it exists so the screen contents can be restored after the menu has been closed. Opening any full-screen menu causes the buffer to be replaced with the current screen contents. It means that the values Super Glitch writes depend on what was recently displayed on the screen, and by opening any full screen menu and refreshing the screen copy, it is possible to control how Super Glitch corrupts the RAM. Also, the number of characters the move names before the Super Glitch have will offset the location where memory corruption starts.&lt;br /&gt;
&lt;br /&gt;
The starting location of Super Glitch&#039;s {{wp|memory corruption}} can be calculated from an equation: &#039;&#039;StartingLocation&amp;amp;nbsp;=&amp;amp;nbsp;D0E1&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&amp;amp;nbsp;+&amp;amp;nbsp;MoveLengths&amp;amp;nbsp;+&amp;amp;nbsp;NumberOfMovesBeforeSuperGlitch&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To find the memory address where the &#039;&#039;n-th&#039;&#039; screen tile will be written, use the formula: &#039;&#039;StartingLocation&amp;amp;nbsp;+&amp;amp;nbsp;n&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Issues and prevention==&lt;br /&gt;
As the Super Glitch corruption is caused by viewing the name of the move, if a Pokémon as much as attempts to learn the move &amp;amp;mdash; as many [[Glitch Pokémon]] do &amp;amp;mdash; the RAM may be corrupted. This can be avoided by standing on a certain tile on the ground floor of Celadon Mansion&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=Q2_aczBkpxM Pokemon Blue - Making &amp;quot;Super Glitch&amp;quot; moves useful] (YouTube)&amp;lt;/ref&amp;gt; and opening the Start Menu. Having last opened the menu there &amp;amp;mdash; taking care not to touch it afterwards &amp;amp;mdash; the player can view Super Glitch move names without any adverse effects on the game. This is very useful as it allows a careful player to train Pokémon that learn the move, while avoiding the RAM corruption.&lt;br /&gt;
&lt;br /&gt;
==Misconceptions==&lt;br /&gt;
Something important to note is that it is the move that is dangerous, not its users. For example [[ゥ .4]], which knows Super Glitch as a starting move, is mistakenly believed to be extremely dangerous to one&#039;s game and save file. However, ゥ .4 as a species is no more dangerous than [[Missingno.]] or [[&#039;M (00)]]. In fact, a ゥ .4 acquired by trading a [[PPkMnp&#039; &#039;|p{{PK}}{{MN}}p&#039; &#039;]] from {{game|Yellow}} will pose no threat whatsoever to the game, and a ゥ .4 that has forgotten Super Glitch is completely safe. Though obviously, a wild ゥ .4 will still pose a significant threat, as it will know Super Glitch.&lt;br /&gt;
&lt;br /&gt;
==[[Generation I]]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index A7===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=A7|dec=167|type=Glitch|pwr=45|acc=33%|pp=8|effect=Absorbs half of damage inflicted. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Triple Kick}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|4 4Hy|1|Water|Psychic|250}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|121}}&lt;br /&gt;
{{Moveentry/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|182}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AB===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AB|dec=171|type=Glitch|pwr=60|acc=8%|pp=3|effect=Lowers {{stat|Evasion}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Nightmare}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|224}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AD===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AD|dec=173|type=Glitch|pwr=45|acc=0%|pp=3|effect=Has 40% chance of poisoning the target. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Snore}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AF===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AF|dec=175|type=Glitch|pwr=3|acc=32%|pp=26|effect=Has no secondary effect. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear={{m|Pay Day}}|gen2={{m|Flail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Level1|000|4 4Hy|1|Water|Psychic|3, 208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B1|dec=177|type=Electric|pwr=65|acc=26%|pp=33|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Aeroblast}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B5===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B5|dec=181|type=Glitch|pwr=45|acc=33%|pp=35|effect=Lowers {{stat|Speed}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Powder Snow}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B6===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B6|dec=182|type=Normal|pwr=93|acc=17%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Protect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|234}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|35&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B8===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B8|dec=184|type=Normal|pwr=38|acc=1%|pp=58|effect=Behaves like {{m|Dream Eater}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Scary Face}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|213}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|224}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B9===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B9|dec=185|type=Glitch|pwr=80|acc=7%|pp=20|effect=Lowers {{stat|Attack}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Faint Attack}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|135}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index BE===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=BE|dec=190|type=Flying|pwr=20|acc=17%|pp=38|effect=Behaves like {{m|Splash}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Octazooka}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|062|ゥL ゥM 4|2|Water|Fighting|24}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C0===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C0|dec=192|type=Poison|pwr=43|acc=70%|pp=10|effect=Raises {{stat|Speed}} up 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Zap Cannon}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;238&amp;lt;br&amp;gt;239&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|42}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|96}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C1|dec=193|type=Ghost|pwr=227|acc=14%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Foresight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|55&amp;lt;br&amp;gt;56}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|9}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C3===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C3|dec=195|type=Glitch|pwr=45|acc=33%|pp=6|effect=Lowers {{stat|Special}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Perish Song}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|71}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{youtubevid|fP7yniW6z3c|crazybuizel|Unknown}}&lt;br /&gt;
{{youtubevid|h_Fr2cE8SaA|Gligar13Vids|Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Super Glitch moves have a tendency to change player&#039;s Pokémon into a [[Missingno.]] with a hexadecimal 7F, change a large amount of moves to Waterfall, and set some Pokémon to level 127. This happens because the tile with 7F is the space character, which is widely used on screen to display textboxes and aligned lists.&lt;br /&gt;
* The only factor preventing the player from saving the game after using Super Glitch is the corrupted player name. So theoretically, with enough luck, Super Glitch may bring a name with an end of string symbol, and the player would be eventually able to save with the corrupted data.&lt;br /&gt;
** Despite this, one would still have to view a special text box (such as the &amp;quot;HEAL/CANCEL&amp;quot; ones at Pokémon Centers) to avoid any glitch message boxes crashing the game.  &lt;br /&gt;
* Contrary to popular belief, using a Super Glitch move isn&#039;t any more destructive than viewing it in the fight menu; both are equally destructive.  &amp;lt;!--Saying this because both are destructive, this line could be removed but it is partially true--&amp;gt;&lt;br /&gt;
* Super Glitches may sometimes reveal certain unused data portions, like beta battle systems in {{game|Yellow}} or the NORTH/WEST boxset.&lt;br /&gt;
* Super Glitch index A6 is especially dangerous, since its invalid name points to a constant memory location, which always causes {{wp|memory corruption}}. According to [http://forums.glitchcity.info/index.php/topic,6992.msg198569.html#msg198569 TheZZAZZGlitch], since older versions of VBA do not emulate VRAM inaccessiblity, index A7 name is displayed as &amp;quot;qq&amp;quot;, because of a B0 B0 50 pattern in VRAM at address $83C5, thus the move will not cause any side-effects (while it will cause memory corruption if viewed in the overworld). On BGB (and real console), the finishing 0x50 byte at $83C7 is not read, causing Super Glitch effects.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://forums.glitchcity.info/index.php/topic,6627.msg189314.html Thread on Glitch City Laboratories]&lt;br /&gt;
* [http://www.youtube.com/watch?v=Q2_aczBkpxM A YouTube video, showing examples on how to manipulate Super Glitch&#039;s effects]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches in the Pokémon games and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341503</id>
		<title>Super Glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341503"/>
		<updated>2015-10-06T22:56:34Z</updated>

		<summary type="html">&lt;p&gt;Al33444: Cause z4 is a hybrid of beedrill&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unknown name}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super Glitch&#039;&#039;&#039; is the nickname for a large amount of volatile glitch moves that exist in hexadecimal slots A6 to C3 in {{game|Red and Blue|s}}. These moves generally have either no name, a number of glitchy symbols as a name, or the name of a Pokémon in one&#039;s [[party]] as its name. Super glitch effects can also occasionally be caused by the move {{m|--}}. If the move is used, the opposing Pokémon will be burned, and will either faint, or its HP will drop until it has almost fainted.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Super Glitch can cause some rather strange effects. The most famous scenario is a chain of events starting with the music slowly fading out before stopping altogether known as the &#039;[[TMTRAINER effect]]&#039;. The opponent&#039;s name then changes to &amp;quot;TMTRAINER&amp;quot; followed by several lines of [[glitch]] dialogue, and the {{stat|HP}} of his or her Pokémon rises to a very large value which is often larger than the amount of max HP that the opponent Pokémon has, which causes the HP bar to stretch and wrap around the screen (the filled part the bar also instantly jumps from empty to full repeatedly before fainting (0HP) during damage animation due to the fact that the calculations to display how much fill in the bar in percent has been overflowed, thus causing the fill to wrap between empty and full). It will display that the enemy Pokémon is {{status|poison}}ed, but the game will state that it is {{status|freeze|frozen solid}}, followed by the enemy Pokémon becoming hurt by a {{status|burn}}. This burn will often deplete all of the enemy Pokémon&#039;s health, causing the giant HP bar to loop several times before all the HP is depleted, causing it to faint. If the battle is won before the game freezes, the glitch Pokémon that used Super Glitch may grow to a random level (sometimes even exceeding level 100). Also, sometimes many random Pokémon not part of the player&#039;s team evolve right after a battle. On such cases, Pokémon that cannot evolve can evolve into themselves.&lt;br /&gt;
&lt;br /&gt;
Super Glitch is possible to activate outside of battle. By having a Pokémon that knows Super Glitch learn another move by level, the glitch will activate, just without the TMTRAINER effect, as you are not in battle. An example of this happening is [[Q◣]], which will learn Mega Punch at level 11. However, if it knows Super Glitch, then the effects will activate as if the player had just exited a battle using the glitch.&lt;br /&gt;
&lt;br /&gt;
On occasion, a player may return to the game after a battle in which Super Glitch was used, but everything will be severely messed up. It will appear as if some Pokémon are poisoned in the player&#039;s team as every few steps a Pokémon faints. However, these Pokémon have glitchy names and were never part of the player&#039;s team before the battle. Some positions of the map will be glitchy and volatile, as if parts of [[Glitch City]] merged with the regular map. The player&#039;s name will have changed to a scrambled string of symbols. The player will be unable to view his or her Pokémon (if the Pokémon option is selected in the menu, a blank screen will show from which one can&#039;t escape) and hence it becomes impossible to {{m|Surf}} or {{m|Fly}}. Pokémon will disappear out of the Pokédex after taking a few steps. The music everywhere (except in battle) becomes eerie and glitched. The game may unexpectedly freeze at any point. The player may also randomly get stuck.&lt;br /&gt;
&lt;br /&gt;
Super Glitch&#039;s [[index number]] only changes the probability of the move causing glitch effects, and it does not change the obtained effect itself - the effects are the same for every Super Glitch index and for every Super Glitch-related move.&lt;br /&gt;
&lt;br /&gt;
==Cause==&lt;br /&gt;
Super Glitch moves have no defined names, so the game looks for them past the actual move name list, and takes an unpredictably chosen RAM fragment as the name of the move. The problem occurs when the game tries to display such a name on the screen - the programmers assumed that each move name always ends with an end of string symbol, so the copy operation continues until it is found. The random move name that is picked from the memory may not have such a symbol, so the game copies too many bytes, overwriting important memory areas behind the text buffer.&lt;br /&gt;
&lt;br /&gt;
In the memory layout of the game, a &#039;&#039;screen buffer&#039;&#039; is located directly after the text buffer. The screen buffer is a memory fragment where the game saves how the screen looked like before opening a full-screen menu - it exists so the screen contents can be restored after the menu has been closed. Opening any full-screen menu causes the buffer to be replaced with the current screen contents. It means that the values Super Glitch writes depend on what was recently displayed on the screen, and by opening any full screen menu and refreshing the screen copy, it is possible to control how Super Glitch corrupts the RAM. Also, the number of characters the move names before the Super Glitch have will offset the location where memory corruption starts.&lt;br /&gt;
&lt;br /&gt;
The starting location of Super Glitch&#039;s {{wp|memory corruption}} can be calculated from an equation: &#039;&#039;StartingLocation&amp;amp;nbsp;=&amp;amp;nbsp;D0E1&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&amp;amp;nbsp;+&amp;amp;nbsp;MoveLengths&amp;amp;nbsp;+&amp;amp;nbsp;NumberOfMovesBeforeSuperGlitch&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To find the memory address where the &#039;&#039;n-th&#039;&#039; screen tile will be written, use the formula: &#039;&#039;StartingLocation&amp;amp;nbsp;+&amp;amp;nbsp;n&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Issues and prevention==&lt;br /&gt;
As the Super Glitch corruption is caused by viewing the name of the move, if a Pokémon as much as attempts to learn the move &amp;amp;mdash; as many [[Glitch Pokémon]] do &amp;amp;mdash; the RAM may be corrupted. This can be avoided by standing on a certain tile on the ground floor of Celadon Mansion&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=Q2_aczBkpxM Pokemon Blue - Making &amp;quot;Super Glitch&amp;quot; moves useful] (YouTube)&amp;lt;/ref&amp;gt; and opening the Start Menu. Having last opened the menu there &amp;amp;mdash; taking care not to touch it afterwards &amp;amp;mdash; the player can view Super Glitch move names without any adverse effects on the game. This is very useful as it allows a careful player to train Pokémon that learn the move, while avoiding the RAM corruption.&lt;br /&gt;
&lt;br /&gt;
==Misconceptions==&lt;br /&gt;
Something important to note is that it is the move that is dangerous, not its users. For example [[ゥ .4]], which knows Super Glitch as a starting move, is mistakenly believed to be extremely dangerous to one&#039;s game and save file. However, ゥ .4 as a species is no more dangerous than [[Missingno.]] or [[&#039;M (00)]]. In fact, a ゥ .4 acquired by trading a [[PPkMnp&#039; &#039;|p{{PK}}{{MN}}p&#039; &#039;]] from {{game|Yellow}} will pose no threat whatsoever to the game, and a ゥ .4 that has forgotten Super Glitch is completely safe. Though obviously, a wild ゥ .4 will still pose a significant threat, as it will know Super Glitch.&lt;br /&gt;
&lt;br /&gt;
==[[Generation I]]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index A7===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=A7|dec=167|type=Glitch|pwr=45|acc=33%|pp=8|effect=Absorbs half of damage inflicted. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Triple Kick}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|4 4Hy|1|Water|Psychic|250}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|121}}&lt;br /&gt;
{{Moveentry/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ ( Z4|2|Bug|Poison|182}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AB===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AB|dec=171|type=Glitch|pwr=60|acc=8%|pp=3|effect=Lowers {{stat|Evasion}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Nightmare}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|224}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AD===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AD|dec=173|type=Glitch|pwr=45|acc=0%|pp=3|effect=Has 40% chance of poisoning the target. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Snore}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AF===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AF|dec=175|type=Glitch|pwr=3|acc=32%|pp=26|effect=Has no secondary effect. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear={{m|Pay Day}}|gen2={{m|Flail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Level1|000|4 4Hy|1|Water|Psychic|3, 208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B1|dec=177|type=Electric|pwr=65|acc=26%|pp=33|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Aeroblast}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B5===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B5|dec=181|type=Glitch|pwr=45|acc=33%|pp=35|effect=Lowers {{stat|Speed}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Powder Snow}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B6===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B6|dec=182|type=Normal|pwr=93|acc=17%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Protect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|234}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|35&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B8===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B8|dec=184|type=Normal|pwr=38|acc=1%|pp=58|effect=Behaves like {{m|Dream Eater}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Scary Face}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|213}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|224}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B9===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B9|dec=185|type=Glitch|pwr=80|acc=7%|pp=20|effect=Lowers {{stat|Attack}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Faint Attack}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|135}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index BE===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=BE|dec=190|type=Flying|pwr=20|acc=17%|pp=38|effect=Behaves like {{m|Splash}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Octazooka}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|062|ゥL ゥM 4|2|Water|Fighting|24}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C0===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C0|dec=192|type=Poison|pwr=43|acc=70%|pp=10|effect=Raises {{stat|Speed}} up 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Zap Cannon}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;238&amp;lt;br&amp;gt;239&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|42}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|96}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C1|dec=193|type=Ghost|pwr=227|acc=14%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Foresight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|55&amp;lt;br&amp;gt;56}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|9}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C3===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C3|dec=195|type=Glitch|pwr=45|acc=33%|pp=6|effect=Lowers {{stat|Special}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Perish Song}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|71}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{youtubevid|fP7yniW6z3c|crazybuizel|Unknown}}&lt;br /&gt;
{{youtubevid|h_Fr2cE8SaA|Gligar13Vids|Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Super Glitch moves have a tendency to change player&#039;s Pokémon into a [[Missingno.]] with a hexadecimal 7F, change a large amount of moves to Waterfall, and set some Pokémon to level 127. This happens because the tile with 7F is the space character, which is widely used on screen to display textboxes and aligned lists.&lt;br /&gt;
* The only factor preventing the player from saving the game after using Super Glitch is the corrupted player name. So theoretically, with enough luck, Super Glitch may bring a name with an end of string symbol, and the player would be eventually able to save with the corrupted data.&lt;br /&gt;
** Despite this, one would still have to view a special text box (such as the &amp;quot;HEAL/CANCEL&amp;quot; ones at Pokémon Centers) to avoid any glitch message boxes crashing the game.  &lt;br /&gt;
* Contrary to popular belief, using a Super Glitch move isn&#039;t any more destructive than viewing it in the fight menu; both are equally destructive.  &amp;lt;!--Saying this because both are destructive, this line could be removed but it is partially true--&amp;gt;&lt;br /&gt;
* Super Glitches may sometimes reveal certain unused data portions, like beta battle systems in {{game|Yellow}} or the NORTH/WEST boxset.&lt;br /&gt;
* Super Glitch index A6 is especially dangerous, since its invalid name points to a constant memory location, which always causes {{wp|memory corruption}}. According to [http://forums.glitchcity.info/index.php/topic,6992.msg198569.html#msg198569 TheZZAZZGlitch], since older versions of VBA do not emulate VRAM inaccessiblity, index A7 name is displayed as &amp;quot;qq&amp;quot;, because of a B0 B0 50 pattern in VRAM at address $83C5, thus the move will not cause any side-effects (while it will cause memory corruption if viewed in the overworld). On BGB (and real console), the finishing 0x50 byte at $83C7 is not read, causing Super Glitch effects.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://forums.glitchcity.info/index.php/topic,6627.msg189314.html Thread on Glitch City Laboratories]&lt;br /&gt;
* [http://www.youtube.com/watch?v=Q2_aczBkpxM A YouTube video, showing examples on how to manipulate Super Glitch&#039;s effects]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches in the Pokémon games and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341502</id>
		<title>Super Glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341502"/>
		<updated>2015-10-06T22:55:44Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unknown name}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super Glitch&#039;&#039;&#039; is the nickname for a large amount of volatile glitch moves that exist in hexadecimal slots A6 to C3 in {{game|Red and Blue|s}}. These moves generally have either no name, a number of glitchy symbols as a name, or the name of a Pokémon in one&#039;s [[party]] as its name. Super glitch effects can also occasionally be caused by the move {{m|--}}. If the move is used, the opposing Pokémon will be burned, and will either faint, or its HP will drop until it has almost fainted.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Super Glitch can cause some rather strange effects. The most famous scenario is a chain of events starting with the music slowly fading out before stopping altogether known as the &#039;[[TMTRAINER effect]]&#039;. The opponent&#039;s name then changes to &amp;quot;TMTRAINER&amp;quot; followed by several lines of [[glitch]] dialogue, and the {{stat|HP}} of his or her Pokémon rises to a very large value which is often larger than the amount of max HP that the opponent Pokémon has, which causes the HP bar to stretch and wrap around the screen (the filled part the bar also instantly jumps from empty to full repeatedly before fainting (0HP) during damage animation due to the fact that the calculations to display how much fill in the bar in percent has been overflowed, thus causing the fill to wrap between empty and full). It will display that the enemy Pokémon is {{status|poison}}ed, but the game will state that it is {{status|freeze|frozen solid}}, followed by the enemy Pokémon becoming hurt by a {{status|burn}}. This burn will often deplete all of the enemy Pokémon&#039;s health, causing the giant HP bar to loop several times before all the HP is depleted, causing it to faint. If the battle is won before the game freezes, the glitch Pokémon that used Super Glitch may grow to a random level (sometimes even exceeding level 100). Also, sometimes many random Pokémon not part of the player&#039;s team evolve right after a battle. On such cases, Pokémon that cannot evolve can evolve into themselves.&lt;br /&gt;
&lt;br /&gt;
Super Glitch is possible to activate outside of battle. By having a Pokémon that knows Super Glitch learn another move by level, the glitch will activate, just without the TMTRAINER effect, as you are not in battle. An example of this happening is [[Q◣]], which will learn Mega Punch at level 11. However, if it knows Super Glitch, then the effects will activate as if the player had just exited a battle using the glitch.&lt;br /&gt;
&lt;br /&gt;
On occasion, a player may return to the game after a battle in which Super Glitch was used, but everything will be severely messed up. It will appear as if some Pokémon are poisoned in the player&#039;s team as every few steps a Pokémon faints. However, these Pokémon have glitchy names and were never part of the player&#039;s team before the battle. Some positions of the map will be glitchy and volatile, as if parts of [[Glitch City]] merged with the regular map. The player&#039;s name will have changed to a scrambled string of symbols. The player will be unable to view his or her Pokémon (if the Pokémon option is selected in the menu, a blank screen will show from which one can&#039;t escape) and hence it becomes impossible to {{m|Surf}} or {{m|Fly}}. Pokémon will disappear out of the Pokédex after taking a few steps. The music everywhere (except in battle) becomes eerie and glitched. The game may unexpectedly freeze at any point. The player may also randomly get stuck.&lt;br /&gt;
&lt;br /&gt;
Super Glitch&#039;s [[index number]] only changes the probability of the move causing glitch effects, and it does not change the obtained effect itself - the effects are the same for every Super Glitch index and for every Super Glitch-related move.&lt;br /&gt;
&lt;br /&gt;
==Cause==&lt;br /&gt;
Super Glitch moves have no defined names, so the game looks for them past the actual move name list, and takes an unpredictably chosen RAM fragment as the name of the move. The problem occurs when the game tries to display such a name on the screen - the programmers assumed that each move name always ends with an end of string symbol, so the copy operation continues until it is found. The random move name that is picked from the memory may not have such a symbol, so the game copies too many bytes, overwriting important memory areas behind the text buffer.&lt;br /&gt;
&lt;br /&gt;
In the memory layout of the game, a &#039;&#039;screen buffer&#039;&#039; is located directly after the text buffer. The screen buffer is a memory fragment where the game saves how the screen looked like before opening a full-screen menu - it exists so the screen contents can be restored after the menu has been closed. Opening any full-screen menu causes the buffer to be replaced with the current screen contents. It means that the values Super Glitch writes depend on what was recently displayed on the screen, and by opening any full screen menu and refreshing the screen copy, it is possible to control how Super Glitch corrupts the RAM. Also, the number of characters the move names before the Super Glitch have will offset the location where memory corruption starts.&lt;br /&gt;
&lt;br /&gt;
The starting location of Super Glitch&#039;s {{wp|memory corruption}} can be calculated from an equation: &#039;&#039;StartingLocation&amp;amp;nbsp;=&amp;amp;nbsp;D0E1&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&amp;amp;nbsp;+&amp;amp;nbsp;MoveLengths&amp;amp;nbsp;+&amp;amp;nbsp;NumberOfMovesBeforeSuperGlitch&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To find the memory address where the &#039;&#039;n-th&#039;&#039; screen tile will be written, use the formula: &#039;&#039;StartingLocation&amp;amp;nbsp;+&amp;amp;nbsp;n&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Issues and prevention==&lt;br /&gt;
As the Super Glitch corruption is caused by viewing the name of the move, if a Pokémon as much as attempts to learn the move &amp;amp;mdash; as many [[Glitch Pokémon]] do &amp;amp;mdash; the RAM may be corrupted. This can be avoided by standing on a certain tile on the ground floor of Celadon Mansion&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=Q2_aczBkpxM Pokemon Blue - Making &amp;quot;Super Glitch&amp;quot; moves useful] (YouTube)&amp;lt;/ref&amp;gt; and opening the Start Menu. Having last opened the menu there &amp;amp;mdash; taking care not to touch it afterwards &amp;amp;mdash; the player can view Super Glitch move names without any adverse effects on the game. This is very useful as it allows a careful player to train Pokémon that learn the move, while avoiding the RAM corruption.&lt;br /&gt;
&lt;br /&gt;
==Misconceptions==&lt;br /&gt;
Something important to note is that it is the move that is dangerous, not its users. For example [[ゥ .4]], which knows Super Glitch as a starting move, is mistakenly believed to be extremely dangerous to one&#039;s game and save file. However, ゥ .4 as a species is no more dangerous than [[Missingno.]] or [[&#039;M (00)]]. In fact, a ゥ .4 acquired by trading a [[PPkMnp&#039; &#039;|p{{PK}}{{MN}}p&#039; &#039;]] from {{game|Yellow}} will pose no threat whatsoever to the game, and a ゥ .4 that has forgotten Super Glitch is completely safe. Though obviously, a wild ゥ .4 will still pose a significant threat, as it will know Super Glitch.&lt;br /&gt;
&lt;br /&gt;
==[[Generation I]]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index A7===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=A7|dec=167|type=Glitch|pwr=45|acc=33%|pp=8|effect=Absorbs half of damage inflicted. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Triple Kick}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|4 4Hy|1|Water|Psychic|250}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|121}}&lt;br /&gt;
{{Moveentry/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ ( Z4|2|Bug|Poison|182}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AB===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AB|dec=171|type=Glitch|pwr=60|acc=8%|pp=3|effect=Lowers {{stat|Evasion}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Nightmare}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|224}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AD===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AD|dec=173|type=Glitch|pwr=45|acc=0%|pp=3|effect=Has 40% chance of poisoning the target. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Snore}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AF===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AF|dec=175|type=Glitch|pwr=3|acc=32%|pp=26|effect=Has no secondary effect. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear={{m|Pay Day}}|gen2={{m|Flail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Level1|000|4 4Hy|1|Water|Psychic|3, 208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B1|dec=177|type=Electric|pwr=65|acc=26%|pp=33|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Aeroblast}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B5===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B5|dec=181|type=Glitch|pwr=45|acc=33%|pp=35|effect=Lowers {{stat|Speed}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Powder Snow}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B6===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B6|dec=182|type=Normal|pwr=93|acc=17%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Protect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|234}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ ( Z4|2|Bug|Poison|35&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B8===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B8|dec=184|type=Normal|pwr=38|acc=1%|pp=58|effect=Behaves like {{m|Dream Eater}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Scary Face}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|213}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|224}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B9===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B9|dec=185|type=Glitch|pwr=80|acc=7%|pp=20|effect=Lowers {{stat|Attack}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Faint Attack}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|135}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index BE===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=BE|dec=190|type=Flying|pwr=20|acc=17%|pp=38|effect=Behaves like {{m|Splash}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Octazooka}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|062|ゥL ゥM 4|2|Water|Fighting|24}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C0===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C0|dec=192|type=Poison|pwr=43|acc=70%|pp=10|effect=Raises {{stat|Speed}} up 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Zap Cannon}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;238&amp;lt;br&amp;gt;239&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|42}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|96}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C1|dec=193|type=Ghost|pwr=227|acc=14%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Foresight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|55&amp;lt;br&amp;gt;56}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|9}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C3===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C3|dec=195|type=Glitch|pwr=45|acc=33%|pp=6|effect=Lowers {{stat|Special}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Perish Song}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|71}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{youtubevid|fP7yniW6z3c|crazybuizel|Unknown}}&lt;br /&gt;
{{youtubevid|h_Fr2cE8SaA|Gligar13Vids|Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Super Glitch moves have a tendency to change player&#039;s Pokémon into a [[Missingno.]] with a hexadecimal 7F, change a large amount of moves to Waterfall, and set some Pokémon to level 127. This happens because the tile with 7F is the space character, which is widely used on screen to display textboxes and aligned lists.&lt;br /&gt;
* The only factor preventing the player from saving the game after using Super Glitch is the corrupted player name. So theoretically, with enough luck, Super Glitch may bring a name with an end of string symbol, and the player would be eventually able to save with the corrupted data.&lt;br /&gt;
** Despite this, one would still have to view a special text box (such as the &amp;quot;HEAL/CANCEL&amp;quot; ones at Pokémon Centers) to avoid any glitch message boxes crashing the game.  &lt;br /&gt;
* Contrary to popular belief, using a Super Glitch move isn&#039;t any more destructive than viewing it in the fight menu; both are equally destructive.  &amp;lt;!--Saying this because both are destructive, this line could be removed but it is partially true--&amp;gt;&lt;br /&gt;
* Super Glitches may sometimes reveal certain unused data portions, like beta battle systems in {{game|Yellow}} or the NORTH/WEST boxset.&lt;br /&gt;
* Super Glitch index A6 is especially dangerous, since its invalid name points to a constant memory location, which always causes {{wp|memory corruption}}. According to [http://forums.glitchcity.info/index.php/topic,6992.msg198569.html#msg198569 TheZZAZZGlitch], since older versions of VBA do not emulate VRAM inaccessiblity, index A7 name is displayed as &amp;quot;qq&amp;quot;, because of a B0 B0 50 pattern in VRAM at address $83C5, thus the move will not cause any side-effects (while it will cause memory corruption if viewed in the overworld). On BGB (and real console), the finishing 0x50 byte at $83C7 is not read, causing Super Glitch effects.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://forums.glitchcity.info/index.php/topic,6627.msg189314.html Thread on Glitch City Laboratories]&lt;br /&gt;
* [http://www.youtube.com/watch?v=Q2_aczBkpxM A YouTube video, showing examples on how to manipulate Super Glitch&#039;s effects]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches in the Pokémon games and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341500</id>
		<title>Super Glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341500"/>
		<updated>2015-10-06T22:55:18Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unknown name}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super Glitch&#039;&#039;&#039; is the nickname for a large amount of volatile glitch moves that exist in hexadecimal slots A6 to C3 in {{game|Red and Blue|s}}. These moves generally have either no name, a number of glitchy symbols as a name, or the name of a Pokémon in one&#039;s [[party]] as its name. Super glitch effects can also occasionally be caused by the move {{m|--}}. If the move is used, the opposing Pokémon will be burned, and will either faint, or its HP will drop until it has almost fainted.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Super Glitch can cause some rather strange effects. The most famous scenario is a chain of events starting with the music slowly fading out before stopping altogether known as the &#039;[[TMTRAINER effect]]&#039;. The opponent&#039;s name then changes to &amp;quot;TMTRAINER&amp;quot; followed by several lines of [[glitch]] dialogue, and the {{stat|HP}} of his or her Pokémon rises to a very large value which is often larger than the amount of max HP that the opponent Pokémon has, which causes the HP bar to stretch and wrap around the screen (the filled part the bar also instantly jumps from empty to full repeatedly before fainting (0HP) during damage animation due to the fact that the calculations to display how much fill in the bar in percent has been overflowed, thus causing the fill to wrap between empty and full). It will display that the enemy Pokémon is {{status|poison}}ed, but the game will state that it is {{status|freeze|frozen solid}}, followed by the enemy Pokémon becoming hurt by a {{status|burn}}. This burn will often deplete all of the enemy Pokémon&#039;s health, causing the giant HP bar to loop several times before all the HP is depleted, causing it to faint. If the battle is won before the game freezes, the glitch Pokémon that used Super Glitch may grow to a random level (sometimes even exceeding level 100). Also, sometimes many random Pokémon not part of the player&#039;s team evolve right after a battle. On such cases, Pokémon that cannot evolve can evolve into themselves.&lt;br /&gt;
&lt;br /&gt;
Super Glitch is possible to activate outside of battle. By having a Pokémon that knows Super Glitch learn another move by level, the glitch will activate, just without the TMTRAINER effect, as you are not in battle. An example of this happening is [[Q◣]], which will learn Mega Punch at level 11. However, if it knows Super Glitch, then the effects will activate as if the player had just exited a battle using the glitch.&lt;br /&gt;
&lt;br /&gt;
On occasion, a player may return to the game after a battle in which Super Glitch was used, but everything will be severely messed up. It will appear as if some Pokémon are poisoned in the player&#039;s team as every few steps a Pokémon faints. However, these Pokémon have glitchy names and were never part of the player&#039;s team before the battle. Some positions of the map will be glitchy and volatile, as if parts of [[Glitch City]] merged with the regular map. The player&#039;s name will have changed to a scrambled string of symbols. The player will be unable to view his or her Pokémon (if the Pokémon option is selected in the menu, a blank screen will show from which one can&#039;t escape) and hence it becomes impossible to {{m|Surf}} or {{m|Fly}}. Pokémon will disappear out of the Pokédex after taking a few steps. The music everywhere (except in battle) becomes eerie and glitched. The game may unexpectedly freeze at any point. The player may also randomly get stuck.&lt;br /&gt;
&lt;br /&gt;
Super Glitch&#039;s [[index number]] only changes the probability of the move causing glitch effects, and it does not change the obtained effect itself - the effects are the same for every Super Glitch index and for every Super Glitch-related move.&lt;br /&gt;
&lt;br /&gt;
==Cause==&lt;br /&gt;
Super Glitch moves have no defined names, so the game looks for them past the actual move name list, and takes an unpredictably chosen RAM fragment as the name of the move. The problem occurs when the game tries to display such a name on the screen - the programmers assumed that each move name always ends with an end of string symbol, so the copy operation continues until it is found. The random move name that is picked from the memory may not have such a symbol, so the game copies too many bytes, overwriting important memory areas behind the text buffer.&lt;br /&gt;
&lt;br /&gt;
In the memory layout of the game, a &#039;&#039;screen buffer&#039;&#039; is located directly after the text buffer. The screen buffer is a memory fragment where the game saves how the screen looked like before opening a full-screen menu - it exists so the screen contents can be restored after the menu has been closed. Opening any full-screen menu causes the buffer to be replaced with the current screen contents. It means that the values Super Glitch writes depend on what was recently displayed on the screen, and by opening any full screen menu and refreshing the screen copy, it is possible to control how Super Glitch corrupts the RAM. Also, the number of characters the move names before the Super Glitch have will offset the location where memory corruption starts.&lt;br /&gt;
&lt;br /&gt;
The starting location of Super Glitch&#039;s {{wp|memory corruption}} can be calculated from an equation: &#039;&#039;StartingLocation&amp;amp;nbsp;=&amp;amp;nbsp;D0E1&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&amp;amp;nbsp;+&amp;amp;nbsp;MoveLengths&amp;amp;nbsp;+&amp;amp;nbsp;NumberOfMovesBeforeSuperGlitch&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To find the memory address where the &#039;&#039;n-th&#039;&#039; screen tile will be written, use the formula: &#039;&#039;StartingLocation&amp;amp;nbsp;+&amp;amp;nbsp;n&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Issues and prevention==&lt;br /&gt;
As the Super Glitch corruption is caused by viewing the name of the move, if a Pokémon as much as attempts to learn the move &amp;amp;mdash; as many [[Glitch Pokémon]] do &amp;amp;mdash; the RAM may be corrupted. This can be avoided by standing on a certain tile on the ground floor of Celadon Mansion&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=Q2_aczBkpxM Pokemon Blue - Making &amp;quot;Super Glitch&amp;quot; moves useful] (YouTube)&amp;lt;/ref&amp;gt; and opening the Start Menu. Having last opened the menu there &amp;amp;mdash; taking care not to touch it afterwards &amp;amp;mdash; the player can view Super Glitch move names without any adverse effects on the game. This is very useful as it allows a careful player to train Pokémon that learn the move, while avoiding the RAM corruption.&lt;br /&gt;
&lt;br /&gt;
==Misconceptions==&lt;br /&gt;
Something important to note is that it is the move that is dangerous, not its users. For example [[ゥ .4]], which knows Super Glitch as a starting move, is mistakenly believed to be extremely dangerous to one&#039;s game and save file. However, ゥ .4 as a species is no more dangerous than [[Missingno.]] or [[&#039;M (00)]]. In fact, a ゥ .4 acquired by trading a [[PPkMnp&#039; &#039;|p{{PK}}{{MN}}p&#039; &#039;]] from {{game|Yellow}} will pose no threat whatsoever to the game, and a ゥ .4 that has forgotten Super Glitch is completely safe. Though obviously, a wild ゥ .4 will still pose a significant threat, as it will know Super Glitch.&lt;br /&gt;
&lt;br /&gt;
==[[Generation I]]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index A7===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=A7|dec=167|type=Glitch|pwr=45|acc=33%|pp=8|effect=Absorbs half of damage inflicted. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Triple Kick}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|4 4Hy|1|Water|Psychic|250}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|121}}&lt;br /&gt;
{{Moveentry/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ ( Z4|2|Bug|Poison|182}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AB===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AB|dec=171|type=Glitch|pwr=60|acc=8%|pp=3|effect=Lowers {{stat|Evasion}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Nightmare}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|224}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AD===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AD|dec=173|type=Glitch|pwr=45|acc=0%|pp=3|effect=Has 40% chance of poisoning the target. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Snore}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AF===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AF|dec=175|type=Glitch|pwr=3|acc=32%|pp=26|effect=Has no secondary effect. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear={{m|Pay Day}}|gen2={{m|Flail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Level1|000|4 4Hy|1|Water|Psychic|3, 208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B1|dec=177|type=Electric|pwr=65|acc=26%|pp=33|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Aeroblast}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B5===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B5|dec=181|type=Glitch|pwr=45|acc=33%|pp=35|effect=Lowers {{stat|Speed}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Powder Snow}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B6===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B6|dec=182|type=Normal|pwr=93|acc=17%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Protect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|234}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ ( Z4|2|Bug|Poison|35&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B8===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B8|dec=184|type=Normal|pwr=38|acc=1%|pp=58|effect=Behaves like {{m|Dream Eater}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Scary Face}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|213}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|224}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B9===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B9|dec=185|type=Glitch|pwr=80|acc=7%|pp=20|effect=Lowers {{stat|Attack}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Faint Attack}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|135}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index BE===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=BE|dec=190|type=Flying|pwr=20|acc=17%|pp=38|effect=Behaves like {{m|Splash}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Octazooka}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|062|ゥL ゥM 4|2|Water|Fighting|24}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C0===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C0|dec=192|type=Poison|pwr=43|acc=70%|pp=10|effect=Raises {{stat|Speed}} up 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Zap Cannon}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;238&amp;lt;br&amp;gt;239&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ ( Z4|2|Bug|Poison|42}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|96}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C1|dec=193|type=Ghost|pwr=227|acc=14%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Foresight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|55&amp;lt;br&amp;gt;56}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|9}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C3===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C3|dec=195|type=Glitch|pwr=45|acc=33%|pp=6|effect=Lowers {{stat|Special}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Perish Song}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|71}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{youtubevid|fP7yniW6z3c|crazybuizel|Unknown}}&lt;br /&gt;
{{youtubevid|h_Fr2cE8SaA|Gligar13Vids|Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Super Glitch moves have a tendency to change player&#039;s Pokémon into a [[Missingno.]] with a hexadecimal 7F, change a large amount of moves to Waterfall, and set some Pokémon to level 127. This happens because the tile with 7F is the space character, which is widely used on screen to display textboxes and aligned lists.&lt;br /&gt;
* The only factor preventing the player from saving the game after using Super Glitch is the corrupted player name. So theoretically, with enough luck, Super Glitch may bring a name with an end of string symbol, and the player would be eventually able to save with the corrupted data.&lt;br /&gt;
** Despite this, one would still have to view a special text box (such as the &amp;quot;HEAL/CANCEL&amp;quot; ones at Pokémon Centers) to avoid any glitch message boxes crashing the game.  &lt;br /&gt;
* Contrary to popular belief, using a Super Glitch move isn&#039;t any more destructive than viewing it in the fight menu; both are equally destructive.  &amp;lt;!--Saying this because both are destructive, this line could be removed but it is partially true--&amp;gt;&lt;br /&gt;
* Super Glitches may sometimes reveal certain unused data portions, like beta battle systems in {{game|Yellow}} or the NORTH/WEST boxset.&lt;br /&gt;
* Super Glitch index A6 is especially dangerous, since its invalid name points to a constant memory location, which always causes {{wp|memory corruption}}. According to [http://forums.glitchcity.info/index.php/topic,6992.msg198569.html#msg198569 TheZZAZZGlitch], since older versions of VBA do not emulate VRAM inaccessiblity, index A7 name is displayed as &amp;quot;qq&amp;quot;, because of a B0 B0 50 pattern in VRAM at address $83C5, thus the move will not cause any side-effects (while it will cause memory corruption if viewed in the overworld). On BGB (and real console), the finishing 0x50 byte at $83C7 is not read, causing Super Glitch effects.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://forums.glitchcity.info/index.php/topic,6627.msg189314.html Thread on Glitch City Laboratories]&lt;br /&gt;
* [http://www.youtube.com/watch?v=Q2_aczBkpxM A YouTube video, showing examples on how to manipulate Super Glitch&#039;s effects]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches in the Pokémon games and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341498</id>
		<title>Super Glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341498"/>
		<updated>2015-10-06T22:55:08Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unknown name}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super Glitch&#039;&#039;&#039; is the nickname for a large amount of volatile glitch moves that exist in hexadecimal slots A6 to C3 in {{game|Red and Blue|s}}. These moves generally have either no name, a number of glitchy symbols as a name, or the name of a Pokémon in one&#039;s [[party]] as its name. Super glitch effects can also occasionally be caused by the move {{m|--}}. If the move is used, the opposing Pokémon will be burned, and will either faint, or its HP will drop until it has almost fainted.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Super Glitch can cause some rather strange effects. The most famous scenario is a chain of events starting with the music slowly fading out before stopping altogether known as the &#039;[[TMTRAINER effect]]&#039;. The opponent&#039;s name then changes to &amp;quot;TMTRAINER&amp;quot; followed by several lines of [[glitch]] dialogue, and the {{stat|HP}} of his or her Pokémon rises to a very large value which is often larger than the amount of max HP that the opponent Pokémon has, which causes the HP bar to stretch and wrap around the screen (the filled part the bar also instantly jumps from empty to full repeatedly before fainting (0HP) during damage animation due to the fact that the calculations to display how much fill in the bar in percent has been overflowed, thus causing the fill to wrap between empty and full). It will display that the enemy Pokémon is {{status|poison}}ed, but the game will state that it is {{status|freeze|frozen solid}}, followed by the enemy Pokémon becoming hurt by a {{status|burn}}. This burn will often deplete all of the enemy Pokémon&#039;s health, causing the giant HP bar to loop several times before all the HP is depleted, causing it to faint. If the battle is won before the game freezes, the glitch Pokémon that used Super Glitch may grow to a random level (sometimes even exceeding level 100). Also, sometimes many random Pokémon not part of the player&#039;s team evolve right after a battle. On such cases, Pokémon that cannot evolve can evolve into themselves.&lt;br /&gt;
&lt;br /&gt;
Super Glitch is possible to activate outside of battle. By having a Pokémon that knows Super Glitch learn another move by level, the glitch will activate, just without the TMTRAINER effect, as you are not in battle. An example of this happening is [[Q◣]], which will learn Mega Punch at level 11. However, if it knows Super Glitch, then the effects will activate as if the player had just exited a battle using the glitch.&lt;br /&gt;
&lt;br /&gt;
On occasion, a player may return to the game after a battle in which Super Glitch was used, but everything will be severely messed up. It will appear as if some Pokémon are poisoned in the player&#039;s team as every few steps a Pokémon faints. However, these Pokémon have glitchy names and were never part of the player&#039;s team before the battle. Some positions of the map will be glitchy and volatile, as if parts of [[Glitch City]] merged with the regular map. The player&#039;s name will have changed to a scrambled string of symbols. The player will be unable to view his or her Pokémon (if the Pokémon option is selected in the menu, a blank screen will show from which one can&#039;t escape) and hence it becomes impossible to {{m|Surf}} or {{m|Fly}}. Pokémon will disappear out of the Pokédex after taking a few steps. The music everywhere (except in battle) becomes eerie and glitched. The game may unexpectedly freeze at any point. The player may also randomly get stuck.&lt;br /&gt;
&lt;br /&gt;
Super Glitch&#039;s [[index number]] only changes the probability of the move causing glitch effects, and it does not change the obtained effect itself - the effects are the same for every Super Glitch index and for every Super Glitch-related move.&lt;br /&gt;
&lt;br /&gt;
==Cause==&lt;br /&gt;
Super Glitch moves have no defined names, so the game looks for them past the actual move name list, and takes an unpredictably chosen RAM fragment as the name of the move. The problem occurs when the game tries to display such a name on the screen - the programmers assumed that each move name always ends with an end of string symbol, so the copy operation continues until it is found. The random move name that is picked from the memory may not have such a symbol, so the game copies too many bytes, overwriting important memory areas behind the text buffer.&lt;br /&gt;
&lt;br /&gt;
In the memory layout of the game, a &#039;&#039;screen buffer&#039;&#039; is located directly after the text buffer. The screen buffer is a memory fragment where the game saves how the screen looked like before opening a full-screen menu - it exists so the screen contents can be restored after the menu has been closed. Opening any full-screen menu causes the buffer to be replaced with the current screen contents. It means that the values Super Glitch writes depend on what was recently displayed on the screen, and by opening any full screen menu and refreshing the screen copy, it is possible to control how Super Glitch corrupts the RAM. Also, the number of characters the move names before the Super Glitch have will offset the location where memory corruption starts.&lt;br /&gt;
&lt;br /&gt;
The starting location of Super Glitch&#039;s {{wp|memory corruption}} can be calculated from an equation: &#039;&#039;StartingLocation&amp;amp;nbsp;=&amp;amp;nbsp;D0E1&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&amp;amp;nbsp;+&amp;amp;nbsp;MoveLengths&amp;amp;nbsp;+&amp;amp;nbsp;NumberOfMovesBeforeSuperGlitch&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To find the memory address where the &#039;&#039;n-th&#039;&#039; screen tile will be written, use the formula: &#039;&#039;StartingLocation&amp;amp;nbsp;+&amp;amp;nbsp;n&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Issues and prevention==&lt;br /&gt;
As the Super Glitch corruption is caused by viewing the name of the move, if a Pokémon as much as attempts to learn the move &amp;amp;mdash; as many [[Glitch Pokémon]] do &amp;amp;mdash; the RAM may be corrupted. This can be avoided by standing on a certain tile on the ground floor of Celadon Mansion&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=Q2_aczBkpxM Pokemon Blue - Making &amp;quot;Super Glitch&amp;quot; moves useful] (YouTube)&amp;lt;/ref&amp;gt; and opening the Start Menu. Having last opened the menu there &amp;amp;mdash; taking care not to touch it afterwards &amp;amp;mdash; the player can view Super Glitch move names without any adverse effects on the game. This is very useful as it allows a careful player to train Pokémon that learn the move, while avoiding the RAM corruption.&lt;br /&gt;
&lt;br /&gt;
==Misconceptions==&lt;br /&gt;
Something important to note is that it is the move that is dangerous, not its users. For example [[ゥ .4]], which knows Super Glitch as a starting move, is mistakenly believed to be extremely dangerous to one&#039;s game and save file. However, ゥ .4 as a species is no more dangerous than [[Missingno.]] or [[&#039;M (00)]]. In fact, a ゥ .4 acquired by trading a [[PPkMnp&#039; &#039;|p{{PK}}{{MN}}p&#039; &#039;]] from {{game|Yellow}} will pose no threat whatsoever to the game, and a ゥ .4 that has forgotten Super Glitch is completely safe. Though obviously, a wild ゥ .4 will still pose a significant threat, as it will know Super Glitch.&lt;br /&gt;
&lt;br /&gt;
==[[Generation I]]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index A7===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=A7|dec=167|type=Glitch|pwr=45|acc=33%|pp=8|effect=Absorbs half of damage inflicted. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Triple Kick}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|4 4Hy|1|Water|Psychic|250}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|121}}&lt;br /&gt;
{{Moveentry/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ ( Z4|2|Bug|Poison|182}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AB===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AB|dec=171|type=Glitch|pwr=60|acc=8%|pp=3|effect=Lowers {{stat|Evasion}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Nightmare}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|224}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AD===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AD|dec=173|type=Glitch|pwr=45|acc=0%|pp=3|effect=Has 40% chance of poisoning the target. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Snore}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AF===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AF|dec=175|type=Glitch|pwr=3|acc=32%|pp=26|effect=Has no secondary effect. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear={{m|Pay Day}}|gen2={{m|Flail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Level1|000|4 4Hy|1|Water|Psychic|3, 208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B1|dec=177|type=Electric|pwr=65|acc=26%|pp=33|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Aeroblast}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B5===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B5|dec=181|type=Glitch|pwr=45|acc=33%|pp=35|effect=Lowers {{stat|Speed}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Powder Snow}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B6===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B6|dec=182|type=Normal|pwr=93|acc=17%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Protect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|234}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ ( Z4|2|Bug|Poison|35&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B8===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B8|dec=184|type=Normal|pwr=38|acc=1%|pp=58|effect=Behaves like {{m|Dream Eater}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Scary Face}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|213}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|224}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B9===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B9|dec=185|type=Glitch|pwr=80|acc=7%|pp=20|effect=Lowers {{stat|Attack}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Faint Attack}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|135}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index BE===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=BE|dec=190|type=Flying|pwr=20|acc=17%|pp=38|effect=Behaves like {{m|Splash}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Octazooka}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|062|ゥL ゥM 4|2|Water|Fighting|24}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C0===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C0|dec=192|type=Poison|pwr=43|acc=70%|pp=10|effect=Raises {{stat|Speed}} up 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Zap Cannon}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;238&amp;lt;br&amp;gt;239&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Level1|015|ゥ ( Z4|2|Bug|Poison|42}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|96}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C1|dec=193|type=Ghost|pwr=227|acc=14%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Foresight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|55&amp;lt;br&amp;gt;56}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|9}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C3===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C3|dec=195|type=Glitch|pwr=45|acc=33%|pp=6|effect=Lowers {{stat|Special}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Perish Song}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|71}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{youtubevid|fP7yniW6z3c|crazybuizel|Unknown}}&lt;br /&gt;
{{youtubevid|h_Fr2cE8SaA|Gligar13Vids|Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Super Glitch moves have a tendency to change player&#039;s Pokémon into a [[Missingno.]] with a hexadecimal 7F, change a large amount of moves to Waterfall, and set some Pokémon to level 127. This happens because the tile with 7F is the space character, which is widely used on screen to display textboxes and aligned lists.&lt;br /&gt;
* The only factor preventing the player from saving the game after using Super Glitch is the corrupted player name. So theoretically, with enough luck, Super Glitch may bring a name with an end of string symbol, and the player would be eventually able to save with the corrupted data.&lt;br /&gt;
** Despite this, one would still have to view a special text box (such as the &amp;quot;HEAL/CANCEL&amp;quot; ones at Pokémon Centers) to avoid any glitch message boxes crashing the game.  &lt;br /&gt;
* Contrary to popular belief, using a Super Glitch move isn&#039;t any more destructive than viewing it in the fight menu; both are equally destructive.  &amp;lt;!--Saying this because both are destructive, this line could be removed but it is partially true--&amp;gt;&lt;br /&gt;
* Super Glitches may sometimes reveal certain unused data portions, like beta battle systems in {{game|Yellow}} or the NORTH/WEST boxset.&lt;br /&gt;
* Super Glitch index A6 is especially dangerous, since its invalid name points to a constant memory location, which always causes {{wp|memory corruption}}. According to [http://forums.glitchcity.info/index.php/topic,6992.msg198569.html#msg198569 TheZZAZZGlitch], since older versions of VBA do not emulate VRAM inaccessiblity, index A7 name is displayed as &amp;quot;qq&amp;quot;, because of a B0 B0 50 pattern in VRAM at address $83C5, thus the move will not cause any side-effects (while it will cause memory corruption if viewed in the overworld). On BGB (and real console), the finishing 0x50 byte at $83C7 is not read, causing Super Glitch effects.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://forums.glitchcity.info/index.php/topic,6627.msg189314.html Thread on Glitch City Laboratories]&lt;br /&gt;
* [http://www.youtube.com/watch?v=Q2_aczBkpxM A YouTube video, showing examples on how to manipulate Super Glitch&#039;s effects]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches in the Pokémon games and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341495</id>
		<title>Super Glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Glitch&amp;diff=2341495"/>
		<updated>2015-10-06T22:44:46Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{unknown name}}&lt;br /&gt;
----&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Super Glitch&#039;&#039;&#039; is the nickname for a large amount of volatile glitch moves that exist in hexadecimal slots A6 to C3 in {{game|Red and Blue|s}}. These moves generally have either no name, a number of glitchy symbols as a name, or the name of a Pokémon in one&#039;s [[party]] as its name. Super glitch effects can also occasionally be caused by the move {{m|--}}. If the move is used, the opposing Pokémon will be burned, and will either faint, or its HP will drop until it has almost fainted.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Super Glitch can cause some rather strange effects. The most famous scenario is a chain of events starting with the music slowly fading out before stopping altogether known as the &#039;[[TMTRAINER effect]]&#039;. The opponent&#039;s name then changes to &amp;quot;TMTRAINER&amp;quot; followed by several lines of [[glitch]] dialogue, and the {{stat|HP}} of his or her Pokémon rises to a very large value which is often larger than the amount of max HP that the opponent Pokémon has, which causes the HP bar to stretch and wrap around the screen (the filled part the bar also instantly jumps from empty to full repeatedly before fainting (0HP) during damage animation due to the fact that the calculations to display how much fill in the bar in percent has been overflowed, thus causing the fill to wrap between empty and full). It will display that the enemy Pokémon is {{status|poison}}ed, but the game will state that it is {{status|freeze|frozen solid}}, followed by the enemy Pokémon becoming hurt by a {{status|burn}}. This burn will often deplete all of the enemy Pokémon&#039;s health, causing the giant HP bar to loop several times before all the HP is depleted, causing it to faint. If the battle is won before the game freezes, the glitch Pokémon that used Super Glitch may grow to a random level (sometimes even exceeding level 100). Also, sometimes many random Pokémon not part of the player&#039;s team evolve right after a battle. On such cases, Pokémon that cannot evolve can evolve into themselves.&lt;br /&gt;
&lt;br /&gt;
Super Glitch is possible to activate outside of battle. By having a Pokémon that knows Super Glitch learn another move by level, the glitch will activate, just without the TMTRAINER effect, as you are not in battle. An example of this happening is [[Q◣]], which will learn Mega Punch at level 11. However, if it knows Super Glitch, then the effects will activate as if the player had just exited a battle using the glitch.&lt;br /&gt;
&lt;br /&gt;
On occasion, a player may return to the game after a battle in which Super Glitch was used, but everything will be severely messed up. It will appear as if some Pokémon are poisoned in the player&#039;s team as every few steps a Pokémon faints. However, these Pokémon have glitchy names and were never part of the player&#039;s team before the battle. Some positions of the map will be glitchy and volatile, as if parts of [[Glitch City]] merged with the regular map. The player&#039;s name will have changed to a scrambled string of symbols. The player will be unable to view his or her Pokémon (if the Pokémon option is selected in the menu, a blank screen will show from which one can&#039;t escape) and hence it becomes impossible to {{m|Surf}} or {{m|Fly}}. Pokémon will disappear out of the Pokédex after taking a few steps. The music everywhere (except in battle) becomes eerie and glitched. The game may unexpectedly freeze at any point. The player may also randomly get stuck.&lt;br /&gt;
&lt;br /&gt;
Super Glitch&#039;s [[index number]] only changes the probability of the move causing glitch effects, and it does not change the obtained effect itself - the effects are the same for every Super Glitch index and for every Super Glitch-related move.&lt;br /&gt;
&lt;br /&gt;
==Cause==&lt;br /&gt;
Super Glitch moves have no defined names, so the game looks for them past the actual move name list, and takes an unpredictably chosen RAM fragment as the name of the move. The problem occurs when the game tries to display such a name on the screen - the programmers assumed that each move name always ends with an end of string symbol, so the copy operation continues until it is found. The random move name that is picked from the memory may not have such a symbol, so the game copies too many bytes, overwriting important memory areas behind the text buffer.&lt;br /&gt;
&lt;br /&gt;
In the memory layout of the game, a &#039;&#039;screen buffer&#039;&#039; is located directly after the text buffer. The screen buffer is a memory fragment where the game saves how the screen looked like before opening a full-screen menu - it exists so the screen contents can be restored after the menu has been closed. Opening any full-screen menu causes the buffer to be replaced with the current screen contents. It means that the values Super Glitch writes depend on what was recently displayed on the screen, and by opening any full screen menu and refreshing the screen copy, it is possible to control how Super Glitch corrupts the RAM. Also, the number of characters the move names before the Super Glitch have will offset the location where memory corruption starts.&lt;br /&gt;
&lt;br /&gt;
The starting location of Super Glitch&#039;s {{wp|memory corruption}} can be calculated from an equation: &#039;&#039;StartingLocation&amp;amp;nbsp;=&amp;amp;nbsp;D0E1&amp;lt;sub&amp;gt;16&amp;lt;/sub&amp;gt;&amp;amp;nbsp;+&amp;amp;nbsp;MoveLengths&amp;amp;nbsp;+&amp;amp;nbsp;NumberOfMovesBeforeSuperGlitch&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
To find the memory address where the &#039;&#039;n-th&#039;&#039; screen tile will be written, use the formula: &#039;&#039;StartingLocation&amp;amp;nbsp;+&amp;amp;nbsp;n&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Issues and prevention==&lt;br /&gt;
As the Super Glitch corruption is caused by viewing the name of the move, if a Pokémon as much as attempts to learn the move &amp;amp;mdash; as many [[Glitch Pokémon]] do &amp;amp;mdash; the RAM may be corrupted. This can be avoided by standing on a certain tile on the ground floor of Celadon Mansion&amp;lt;ref&amp;gt;[http://www.youtube.com/watch?v=Q2_aczBkpxM Pokemon Blue - Making &amp;quot;Super Glitch&amp;quot; moves useful] (YouTube)&amp;lt;/ref&amp;gt; and opening the Start Menu. Having last opened the menu there &amp;amp;mdash; taking care not to touch it afterwards &amp;amp;mdash; the player can view Super Glitch move names without any adverse effects on the game. This is very useful as it allows a careful player to train Pokémon that learn the move, while avoiding the RAM corruption.&lt;br /&gt;
&lt;br /&gt;
==Misconceptions==&lt;br /&gt;
Something important to note is that it is the move that is dangerous, not its users. For example [[ゥ .4]], which knows Super Glitch as a starting move, is mistakenly believed to be extremely dangerous to one&#039;s game and save file. However, ゥ .4 as a species is no more dangerous than [[Missingno.]] or [[&#039;M (00)]]. In fact, a ゥ .4 acquired by trading a [[PPkMnp&#039; &#039;|p{{PK}}{{MN}}p&#039; &#039;]] from {{game|Yellow}} will pose no threat whatsoever to the game, and a ゥ .4 that has forgotten Super Glitch is completely safe. Though obviously, a wild ゥ .4 will still pose a significant threat, as it will know Super Glitch.&lt;br /&gt;
&lt;br /&gt;
==[[Generation I]]==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index A7===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=A7|dec=167|type=Glitch|pwr=45|acc=33%|pp=8|effect=Absorbs half of damage inflicted. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Triple Kick}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|4 4Hy|1|Water|Psychic|250}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|121}}&lt;br /&gt;
{{Moveentry/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ ( Z4|2|Bug|Poison|182}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AB===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AB|dec=171|type=Glitch|pwr=60|acc=8%|pp=3|effect=Lowers {{stat|Evasion}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Nightmare}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|224}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AD===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AD|dec=173|type=Glitch|pwr=45|acc=0%|pp=3|effect=Has 40% chance of poisoning the target. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Snore}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index AF===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=AF|dec=175|type=Glitch|pwr=3|acc=32%|pp=26|effect=Has no secondary effect. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear={{m|Pay Day}}|gen2={{m|Flail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Level1|000|4 4Hy|1|Water|Psychic|3, 208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B1|dec=177|type=Electric|pwr=65|acc=26%|pp=33|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Aeroblast}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B5===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B5|dec=181|type=Glitch|pwr=45|acc=33%|pp=35|effect=Lowers {{stat|Speed}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Powder Snow}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B6===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B6|dec=182|type=Normal|pwr=93|acc=17%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Protect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|234}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ ( Z4|2|Bug|Poison|35&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B8===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B8|dec=184|type=Normal|pwr=38|acc=1%|pp=58|effect=Behaves like {{m|Dream Eater}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Scary Face}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|033|Glitch (FA)|1|Poison|Poison|213}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|224}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index B9===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=B9|dec=185|type=Glitch|pwr=80|acc=7%|pp=20|effect=Lowers {{stat|Attack}} down 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Faint Attack}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|Glitch (CA)|1|Poison|Poison|135}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index BE===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=BE|dec=190|type=Flying|pwr=20|acc=17%|pp=38|effect=Behaves like {{m|Splash}}. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Octazooka}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|062|ゥL ゥM 4|2|Water|Fighting|24}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C0===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C0|dec=192|type=Poison|pwr=43|acc=70%|pp=10|effect=Raises {{stat|Speed}} up 2 stages. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Zap Cannon}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;238&amp;lt;br&amp;gt;239&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥ ( Z4|2|Bug|Poison|42}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|96}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C1===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C1|dec=193|type=Ghost|pwr=227|acc=14%|pp=0|effect=May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Foresight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|55&amp;lt;br&amp;gt;56}}&lt;br /&gt;
{{Moveentry/Level1|000|Q◣|2|Water|Psychic|9}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch index C3===&lt;br /&gt;
&lt;br /&gt;
{{GlitchMoveInfobox|hex=C3|dec=195|type=Glitch|pwr=45|acc=33%|pp=6|effect=Lowers {{stat|Special}} down 1 stage. May cause [[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]].|appear=&amp;amp;mdash;|gen2={{m|Perish Song}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
&lt;br /&gt;
{{Moveheader/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Level1|000|ゥL ゥM 4|2|Water|Fighting|71}}&lt;br /&gt;
{{Moveentry/Level1|006|u|2|Fire|Flying|175}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Videos==&lt;br /&gt;
{{youtubevid|fP7yniW6z3c|crazybuizel|Unknown}}&lt;br /&gt;
{{youtubevid|h_Fr2cE8SaA|Gligar13Vids|Unknown}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Super Glitch moves have a tendency to change player&#039;s Pokémon into a [[Missingno.]] with a hexadecimal 7F, change a large amount of moves to Waterfall, and set some Pokémon to level 127. This happens because the tile with 7F is the space character, which is widely used on screen to display textboxes and aligned lists.&lt;br /&gt;
* The only factor preventing the player from saving the game after using Super Glitch is the corrupted player name. So theoretically, with enough luck, Super Glitch may bring a name with an end of string symbol, and the player would be eventually able to save with the corrupted data.&lt;br /&gt;
** Despite this, one would still have to view a special text box (such as the &amp;quot;HEAL/CANCEL&amp;quot; ones at Pokémon Centers) to avoid any glitch message boxes crashing the game.  &lt;br /&gt;
* Contrary to popular belief, using a Super Glitch move isn&#039;t any more destructive than viewing it in the fight menu; both are equally destructive.  &amp;lt;!--Saying this because both are destructive, this line could be removed but it is partially true--&amp;gt;&lt;br /&gt;
* Super Glitches may sometimes reveal certain unused data portions, like beta battle systems in {{game|Yellow}} or the NORTH/WEST boxset.&lt;br /&gt;
* Super Glitch index A6 is especially dangerous, since its invalid name points to a constant memory location, which always causes {{wp|memory corruption}}. According to [http://forums.glitchcity.info/index.php/topic,6992.msg198569.html#msg198569 TheZZAZZGlitch], since older versions of VBA do not emulate VRAM inaccessiblity, index A7 name is displayed as &amp;quot;qq&amp;quot;, because of a B0 B0 50 pattern in VRAM at address $83C5, thus the move will not cause any side-effects (while it will cause memory corruption if viewed in the overworld). On BGB (and real console), the finishing 0x50 byte at $83C7 is not read, causing Super Glitch effects.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://forums.glitchcity.info/index.php/topic,6627.msg189314.html Thread on Glitch City Laboratories]&lt;br /&gt;
* [http://www.youtube.com/watch?v=Q2_aczBkpxM A YouTube video, showing examples on how to manipulate Super Glitch&#039;s effects]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches in the Pokémon games and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=H_4P%E3%82%A5_%E3%82%A5...&amp;diff=2340233</id>
		<title>H 4Pゥ ゥ...</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=H_4P%E3%82%A5_%E3%82%A5...&amp;diff=2340233"/>
		<updated>2015-10-04T12:43:15Z</updated>

		<summary type="html">&lt;p&gt;Al33444: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{lowercase}}&lt;br /&gt;
{{GlitchPkmnInfobox|&lt;br /&gt;
name=h 4Pゥ ゥ... |&lt;br /&gt;
image=YGlitch040.png |&lt;br /&gt;
size=56px |&lt;br /&gt;
caption=h 4Pゥ ゥ...|&lt;br /&gt;
species=&#039; ´AA|&lt;br /&gt;
ndex=040 |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
games=[[Pokémon Yellow Version]] |&lt;br /&gt;
hex=EF |&lt;br /&gt;
johtoguard={{p|Misdreavus}} |&lt;br /&gt;
catchrate=0 |&lt;br /&gt;
generation=1 |&lt;br /&gt;
gen1equivexists=yes |&lt;br /&gt;
gen1equivname=ゥ$&#039;M |&lt;br /&gt;
gen1equiv=RB |&lt;br /&gt;
height-ftin=23&#039;2&amp;quot; |&lt;br /&gt;
weight-lbs=1031.6 |&lt;br /&gt;
height-m=7.06 |&lt;br /&gt;
weight-kg=467.9 |&lt;br /&gt;
hybridof= Wigglytuff |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;h 4Pゥ ゥ...&#039;&#039;&#039; is a {{type|Normal}} [[glitch Pokémon]] found in {{v|Yellow}}. It can only be obtained via the [[Johto guard glitch]] with {{p|Misdreavus}}. It occupies hexadecimal slot EF and will become [[ゥ$&#039;M]] if traded to {{game|Red and Blue|s}}. It can evolve into [[ゥ▾ ゥ♂]] at [[level]] 201.&lt;br /&gt;
&lt;br /&gt;
The &amp;lt;small&amp;gt;No&amp;lt;/small&amp;gt; in its Pokédex entry&#039;s name is actually a changing tile that references tile {{tt|244|Address 9740}} at the character base 0x8800.&lt;br /&gt;
&lt;br /&gt;
If encountered in the wild using the [[Mew glitch]] or a [[cheating|cheating device]], [[Blaine]] will appear instead.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entry===&lt;br /&gt;
[[File:YGlitchDexEF.png|thumb|center|h 4Pゥ ゥ...&#039;s Pokédex entry]]&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=normal}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2/None|v=Red|v2=Blue|area=Becomes [[ゥ$&#039;M]] in {{2v2|Red|Blue}}}}&lt;br /&gt;
{{Availability/Entry1|v=Yellow|area=[[Johto guard glitch]] ({{p|Misdreavus}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{stats/GenI |&lt;br /&gt;
HP=13 |&lt;br /&gt;
Attack=6 |&lt;br /&gt;
Defense=6 |&lt;br /&gt;
Special=6 |&lt;br /&gt;
Speed=6 |&lt;br /&gt;
type=Normal}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{RBY type effectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=   100 |&lt;br /&gt;
Electric=100 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     100 |&lt;br /&gt;
Dragon=  100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|h 4Pゥ ゥ...|Normal|Normal|1|0}}&lt;br /&gt;
{{learnlist/level1|Start|Sing|Normal|&amp;amp;mdash;|55|15}}&lt;br /&gt;
{{learnlist/level1|Start|Disable|Normal|&amp;amp;mdash;|55|20}}&lt;br /&gt;
{{learnlist/level1|Start|Defense Curl|Normal|&amp;amp;mdash;|&amp;amp;mdash;|40}}&lt;br /&gt;
{{learnlist/level1|Start|DoubleSlap|Normal|15|85|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|2|TM02|Glitch|15|51|11}}&lt;br /&gt;
{{learnlist/level1|3|Super Glitch|Glitch|—|—|—}}&lt;br /&gt;
{{learnlist/level1|6|Tackle|Normal|35|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|7|Super Glitch|Glitch|—|—|—}}&lt;br /&gt;
{{learnlist/level1|12|Super Glitch|Glitch|—|—|—}}&lt;br /&gt;
{{learnlist/level1|15|Super Glitch|Glitch|—|—|—}}&lt;br /&gt;
{{learnlist/level1|17|Super Glitch|Glitch|—|—|—}}&lt;br /&gt;
{{learnlist/level1|31|Super Glitch|Glitch|—|—|—}}&lt;br /&gt;
{{learnlist/level1|33|Hi Jump Kick|Fighting|130|90|10}}&lt;br /&gt;
{{learnlist/level1|38|Double Kick|Fighting|30|100|30}}&lt;br /&gt;
{{learnlist/level1|39|TM50|Glitch|56|28|25}}&lt;br /&gt;
{{learnlist/level1|64|Super Glitch|Glitch|—|—|—}}&lt;br /&gt;
{{learnlist/level1|109|Tail Whip|Normal|—|100|30}}&lt;br /&gt;
{{learnlist/level1|127|Super Glitch|Glitch|—|—|—}}&lt;br /&gt;
{{learnlist/level1|157|Double-Edge|Normal|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|161|TM05|Normal|76|30|21||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|163|Super Glitch|Glitch|—|—|—}}&lt;br /&gt;
{{learnlist/level1|167|Super Glitch|Glitch|—|—|—}}&lt;br /&gt;
{{learnlist/level1|169|TM08|Glitch|30|17|20}}&lt;br /&gt;
{{learnlist/level1|173|Double-Edge|Normal|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|189|Double-Edge|Normal|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|202|Thrash|Normal|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|205|Leech Life|Bug|20|100|15}}&lt;br /&gt;
{{learnlist/level1|208|TM54|Normal|2|8|62||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|234|Conversion|Normal|—|—|30}}&lt;br /&gt;
{{learnlist/level1|250|Super Glitch|Glitch|—|—|—}}&lt;br /&gt;
{{learnlist/level1|255|Super Glitch|Glitch|—|—|—}}&lt;br /&gt;
{{learnlist/levelf|h 4Pゥ ゥ...|Normal|Normal|1|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|h 4Pゥ ゥ...|Normal|Normal|1|0}}&lt;br /&gt;
{{learnlist/tm1|TM01|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM05|Mega Kick|Normal|120|75|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM06|Toxic|Poison|&amp;amp;mdash;|85|10}}&lt;br /&gt;
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM12|Water Gun|Water|40|100|25}}&lt;br /&gt;
{{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM14|Blizzard|Ice|120|90|5}}&lt;br /&gt;
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM17|Submission|Fighting|80|80|25}}&lt;br /&gt;
{{learnlist/tm1|TM18|Counter|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM19|Seismic Toss|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM22|SolarBeam|Grass|120|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM24|Thunderbolt|Electric|95|100|15}}&lt;br /&gt;
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}&lt;br /&gt;
{{learnlist/tm1|TM29|Psychic|Psychic|90|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM30|Teleport|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm1|TM31|Mimic|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM32|Double Team|Normal|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm1|TM33|Reflect|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm1|TM34|Bide|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM38|Fire Blast|Fire|120|85|5}}&lt;br /&gt;
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM44|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM45|Thunder Wave|Electric|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM46|Psywave|Psychic|&amp;amp;mdash;|80|15}}&lt;br /&gt;
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM50|Substitute|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|HM04|Strength|Normal|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|HM05|Flash|Normal|&amp;amp;mdash;|70|20}}&lt;br /&gt;
{{learnlist/tmf|h 4Pゥ ゥ...|Normal|Normal|1|5}}&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
{{GlitchEvobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=YGlitch040&lt;br /&gt;
|name1=h 4Pゥ ゥ...&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=201&lt;br /&gt;
|sprite2=YGlitch126&lt;br /&gt;
|name2=ゥ▾ ゥ♂&lt;br /&gt;
|type1-2=Fire}}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{{GlitchSpriteBox|&lt;br /&gt;
fimage=YGlitch040.png |&lt;br /&gt;
fsize=56px |&lt;br /&gt;
bimage=YGlitch040_b.png |&lt;br /&gt;
bsize=56px |&lt;br /&gt;
mimage=MS Clefairy I.png |&lt;br /&gt;
msize=16px |&lt;br /&gt;
typen=1 |&lt;br /&gt;
type1=Normal&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*h 4Pゥ ゥ... learns twelve [[Super Glitch]] [[Glitch moves|moves]], eight of which crash the game.&lt;br /&gt;
**At one point, it learns five Super Glitch moves in a row (all of which crash the game).&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://glitchcity.info/wiki/index.php/GlitchDex/Y:239 On Glitch City Laboratories]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
[[category:Glitches]]&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=%27Ng%27Mp&amp;diff=2340218</id>
		<title>&#039;Ng&#039;Mp</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=%27Ng%27Mp&amp;diff=2340218"/>
		<updated>2015-10-04T11:43:39Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchPkmnInfobox|&lt;br /&gt;
name=&#039;Ng&#039;Mp |&lt;br /&gt;
jname= パたダィ゛た |&lt;br /&gt;
tmname= Patadaita |&lt;br /&gt;
image=RBGlitch018.png |&lt;br /&gt;
size=50px |&lt;br /&gt;
caption=[[File:RBGlitchNameF7.png|link=]]&#039;s sprite |&lt;br /&gt;
ndex=018 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
games={{game|Red and Blue|s}} |&lt;br /&gt;
hex=F7 |&lt;br /&gt;
height-ftin=2&#039;3&amp;quot; |&lt;br /&gt;
height-m=0.7 |&lt;br /&gt;
weight-lbs=2622 |&lt;br /&gt;
weight-kg=1191.8 |&lt;br /&gt;
Mewspecial=N/A |&lt;br /&gt;
johtoguard={{p|Steelix}} |&lt;br /&gt;
hybridof=Pidgeot |&lt;br /&gt;
catchrate=0 |&lt;br /&gt;
gen1equivexists=yes |&lt;br /&gt;
gen1equivname=PkMn (F7) |&lt;br /&gt;
gen1equiv=Y |&lt;br /&gt;
generation=1 |&lt;br /&gt;
}}&lt;br /&gt;
[[File:RBGlitchNameF7.png|link=]] is a dual-type {{2t|Normal|Flying}} [[glitch Pokémon]] found in the [[Pokémon Red and Blue Versions]]. This Pokémon can only be obtained by the [[Johto guard glitch]] with {{p|Steelix}}. If the {{player}} uses the [[Mew glitch]] with a stat of 247 to encounter [[File:RBGlitchNameF7.png|link=]], they will encounter [[Lance]] who has a [[File:RBGlitchNameF7.png|link=]]. It is sometimes seen in the party of [[Glitch Trainer]]s. It will become [[PkMn (F7)|{{PK}}{{MN}} (F7)]] if traded to [[Pokémon Yellow Version]]. &lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchNameF7.png|link=]]&#039;s Pokédex entry triggers a [[Error message|56 Error]].&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entry===&lt;br /&gt;
[[File:RBGlitchDexF7.png|thumb|center|[[File:RBGlitchNameF7.png|link=]]&#039;s Pokédex entry.]]&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=normal|type2=flying}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Johto guard glitch]] ({{p|Steelix}})}}&lt;br /&gt;
{{Availability/Entry1/None|v=Yellow|area=Becomes [[PkMn (F7)|{{PK}}{{MN}} (F7)]] in {{v2|Yellow}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{stats/GenI |&lt;br /&gt;
HP=83 |&lt;br /&gt;
Attack=80 |&lt;br /&gt;
Defense=75 |&lt;br /&gt;
Special=70 |&lt;br /&gt;
Speed=91 |&lt;br /&gt;
type=normal |&lt;br /&gt;
type2=flying }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{RBY type effectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
type2=flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|&#039;Ng&#039;Mp|Normal|Flying|1|0}}&lt;br /&gt;
{{learnlist/level1|Start|Gust|Normal|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|Start|Sand-Attack|Normal|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level1|Start|Quick Attack|Normal|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|18|Struggle|Normal|50|100|10}}&lt;br /&gt;
{{learnlist/level1|23|Cut|Normal|50|95|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|24|PoisonPowder|Poison|&amp;amp;mdash;|75|35}}&lt;br /&gt;
{{learnlist/level1|77|PoisonPowder|Poison|&amp;amp;mdash;|75|35}}&lt;br /&gt;
{{learnlist/level1|84|Cooltrainer|Unknown|&amp;amp;mdash;|&amp;amp;mdash;|&amp;amp;mdash;}}&lt;br /&gt;
{{learnlist/levelf|[[File:RBGlitchNameF7.png|link=]]|Normal|Flying|1|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|[[File:RBGlitchNameF7.png|link=]]|normal|flying|1|0}}&lt;br /&gt;
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM04|Whirlwind|Normal|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM06|Toxic|Poison|&amp;amp;mdash;|85|10}}&lt;br /&gt;
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM31|Mimic|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM32|Double Team|Normal|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm1|TM33|Reflect|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm1|TM34|Bide|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM39|Swift|Normal|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM44|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM50|Substitute|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|HM02|Fly|Flying|70|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf|[[File:RBGlitchNameF7.png|link=]]|normal|flying|1|5}}&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
{{GlitchEvobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|boxcolor1=Normal&lt;br /&gt;
|boxcolor2=Flying&lt;br /&gt;
|sprite1=RBGlitch018&lt;br /&gt;
|name1=&#039;Ng&#039;Mp&lt;br /&gt;
|Displayname1=Ng&#039;Mp&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|glitch=yes}}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{{GlitchSpriteBox&lt;br /&gt;
|fimage=RBGlitch018.png&lt;br /&gt;
|fsize=56px&lt;br /&gt;
|bimage=RBGlitch018_b.png&lt;br /&gt;
|bsize=56px&lt;br /&gt;
|mimage=MS Bird I.png&lt;br /&gt;
|msize=16px&lt;br /&gt;
|typen=2&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In spite of its type, [[File:RBGlitchNameF7.png|link=]] learns no {{type|Flying}} moves through [[level]]ing up.&lt;br /&gt;
* [[File:RBGlitchNameF7.png|link=]] has the same type, base stats, and National Pokédex number as {{p|Pidgeot}}, suggesting that it is a hybrid.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.glitchcity.info/wiki/index.php/GlitchDex/RB:247 On Glitch City Laboratories]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:&#039;Ng&#039;Mp]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=%27Ng%27Mp&amp;diff=2340217</id>
		<title>&#039;Ng&#039;Mp</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=%27Ng%27Mp&amp;diff=2340217"/>
		<updated>2015-10-04T11:41:53Z</updated>

		<summary type="html">&lt;p&gt;Al33444: The unknown glitch move might be super glitch.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchPkmnInfobox|&lt;br /&gt;
name=&#039;Ng&#039;Mp |&lt;br /&gt;
jname= パたダィ゛た |&lt;br /&gt;
tmname= Patadaita |&lt;br /&gt;
image=RBGlitch018.png |&lt;br /&gt;
size=50px |&lt;br /&gt;
caption=[[File:RBGlitchNameF7.png|link=]]&#039;s sprite |&lt;br /&gt;
ndex=018 |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Normal |&lt;br /&gt;
type2=Flying |&lt;br /&gt;
games={{game|Red and Blue|s}} |&lt;br /&gt;
hex=F7 |&lt;br /&gt;
height-ftin=2&#039;3&amp;quot; |&lt;br /&gt;
height-m=0.7 |&lt;br /&gt;
weight-lbs=2622 |&lt;br /&gt;
weight-kg=1191.8 |&lt;br /&gt;
Mewspecial=N/A |&lt;br /&gt;
johtoguard={{p|Steelix}} |&lt;br /&gt;
hybridof=Pidgeot |&lt;br /&gt;
catchrate=0 |&lt;br /&gt;
gen1equivexists=yes |&lt;br /&gt;
gen1equivname=PkMn (F7) |&lt;br /&gt;
gen1equiv=Y |&lt;br /&gt;
generation=1 |&lt;br /&gt;
}}&lt;br /&gt;
[[File:RBGlitchNameF7.png|link=]] is a dual-type {{2t|Normal|Flying}} [[glitch Pokémon]] found in the [[Pokémon Red and Blue Versions]]. This Pokémon can only be obtained by the [[Johto guard glitch]] with {{p|Steelix}}. If the {{player}} uses the [[Mew glitch]] with a stat of 247 to encounter [[File:RBGlitchNameF7.png|link=]], they will encounter [[Lance]] who has a [[File:RBGlitchNameF7.png|link=]]. It is sometimes seen in the party of [[Glitch Trainer]]s. It will become [[PkMn (F7)|{{PK}}{{MN}} (F7)]] if traded to [[Pokémon Yellow Version]]. &lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchNameF7.png|link=]]&#039;s Pokédex entry triggers a [[Error message|56 Error]].&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entry===&lt;br /&gt;
[[File:RBGlitchDexF7.png|thumb|center|[[File:RBGlitchNameF7.png|link=]]&#039;s Pokédex entry.]]&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=normal|type2=flying}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Johto guard glitch]] ({{p|Steelix}})}}&lt;br /&gt;
{{Availability/Entry1/None|v=Yellow|area=Becomes [[PkMn (F7)|{{PK}}{{MN}} (F7)]] in {{v2|Yellow}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{stats/GenI |&lt;br /&gt;
HP=83 |&lt;br /&gt;
Attack=80 |&lt;br /&gt;
Defense=75 |&lt;br /&gt;
Special=70 |&lt;br /&gt;
Speed=91 |&lt;br /&gt;
type=normal |&lt;br /&gt;
type2=flying }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{RBY type effectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
type2=flying|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ground=    0 |&lt;br /&gt;
Rock=    200 |&lt;br /&gt;
Bug=      50 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   100 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric=200 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |&lt;br /&gt;
Dark=    100 }}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh|&#039;Ng&#039;Mp|Normal|Flying|1|0}}&lt;br /&gt;
{{learnlist/level1|Start|Gust|Normal|40|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|Start|Sand-Attack|Normal|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level1|Start|Quick Attack|Normal|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|18|Struggle|Normal|50|100|10}}&lt;br /&gt;
{{learnlist/level1|23|Cut|Normal|50|95|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|24|PoisonPowder|Poison|&amp;amp;mdash;|75|35}}&lt;br /&gt;
{{learnlist/level1|77|PoisonPowder|Poison|&amp;amp;mdash;|75|35}}&lt;br /&gt;
{{learnlist/level1|84|Super Glitch|Unknown|&amp;amp;mdash;|&amp;amp;mdash;|&amp;amp;mdash;}}&lt;br /&gt;
{{learnlist/levelf|[[File:RBGlitchNameF7.png|link=]]|Normal|Flying|1|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|[[File:RBGlitchNameF7.png|link=]]|normal|flying|1|0}}&lt;br /&gt;
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM04|Whirlwind|Normal|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM06|Toxic|Poison|&amp;amp;mdash;|85|10}}&lt;br /&gt;
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM31|Mimic|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM32|Double Team|Normal|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm1|TM33|Reflect|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm1|TM34|Bide|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM39|Swift|Normal|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM44|Rest|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|TM50|Substitute|Normal|&amp;amp;mdash;|&amp;amp;mdash;|10}}&lt;br /&gt;
{{learnlist/tm1|HM02|Fly|Flying|70|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf|[[File:RBGlitchNameF7.png|link=]]|normal|flying|1|5}}&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
{{GlitchEvobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|boxcolor1=Normal&lt;br /&gt;
|boxcolor2=Flying&lt;br /&gt;
|sprite1=RBGlitch018&lt;br /&gt;
|name1=&#039;Ng&#039;Mp&lt;br /&gt;
|Displayname1=Ng&#039;Mp&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|glitch=yes}}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{{GlitchSpriteBox&lt;br /&gt;
|fimage=RBGlitch018.png&lt;br /&gt;
|fsize=56px&lt;br /&gt;
|bimage=RBGlitch018_b.png&lt;br /&gt;
|bsize=56px&lt;br /&gt;
|mimage=MS Bird I.png&lt;br /&gt;
|msize=16px&lt;br /&gt;
|typen=2&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In spite of its type, [[File:RBGlitchNameF7.png|link=]] learns no {{type|Flying}} moves through [[level]]ing up.&lt;br /&gt;
* [[File:RBGlitchNameF7.png|link=]] has the same type, base stats, and National Pokédex number as {{p|Pidgeot}}, suggesting that it is a hybrid.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
* [http://www.glitchcity.info/wiki/index.php/GlitchDex/RB:247 On Glitch City Laboratories]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:&#039;Ng&#039;Mp]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=PkMnaPkMn%E3%82%A5_%E2%99%82_fPkMnk&amp;diff=2336560</id>
		<title>PkMnaPkMnゥ ♂ fPkMnk</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=PkMnaPkMn%E3%82%A5_%E2%99%82_fPkMnk&amp;diff=2336560"/>
		<updated>2015-09-23T21:58:03Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{wrongtitle|{{PK}}{{MN}}a{{PK}}{{MN}}ゥ ♂ f{{PK}}{{MN}}k}}&lt;br /&gt;
{{GlitchPkmnInfobox&lt;br /&gt;
| name={{PK}}{{MN}}a{{PK}}{{MN}}ゥ ♂ f{{PK}}{{MN}}k&lt;br /&gt;
| image=RBGlitch205.png&lt;br /&gt;
| size=56px&lt;br /&gt;
| caption=[[File:RBGlitchNameD8.png|link=]]&#039;s sprite&lt;br /&gt;
| ndex=205&lt;br /&gt;
| typen=2&lt;br /&gt;
| type1=Normal&lt;br /&gt;
| type2=Ground&lt;br /&gt;
| games={{game|Red and Blue|s}}&lt;br /&gt;
| hex=D8&lt;br /&gt;
| mewspecial=216&lt;br /&gt;
| lv100exp=1000000&lt;br /&gt;
| johtoguard={{p|Natu}}&lt;br /&gt;
| generation=1&lt;br /&gt;
| gen1equivexists=yes&lt;br /&gt;
| gen1equivname=PkMn (D8)&lt;br /&gt;
| gen1equiv=Y&lt;br /&gt;
| catchrate=145&lt;br /&gt;
| height-ftin=23&#039;0&amp;quot;&lt;br /&gt;
| height-m=7.0&lt;br /&gt;
| weight-lbs=880.6&lt;br /&gt;
| weight-kg=399.8&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
[[File:RBGlitchNameD8.png|link=]] is a dual-type {{2t|Normal|Ground}} [[Glitch Pokémon]] found in {{game|Red and Blue|s}}. It can be obtained by performing the [[Johto guard glitch]] with {{p|Natu}}. When using the corresponding special stat in the Mew glitch, the player will instead fight a Cue Ball that has a [[File:RBGlitchNameD8.png|link=]], when sent out, causes all values to become 9 and makes the player&#039;s Pokémon [[Poison (status ailment)|poisoned]]. The game eventually [[game freeze|freezes]] though. &lt;br /&gt;
&lt;br /&gt;
If [[File:RBGlitchNameD8.png|link=]] is caught, the overworld sprite of a water Pokémon ([[File:MS Aquatic I.png]]) will go down the screen and to the left infinitely until it goes off screen.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
&lt;br /&gt;
===Pokédex entry===&lt;br /&gt;
[[File:RBGlitchDexD8.png|thumb|center|[[File:RBGlitchNameD8.png|link=]]&#039;s Pokédex entry]]&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Normal|type2=Ground}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=FFF|area=[[Johto guard glitch]] ({{p|Natu}})}}&lt;br /&gt;
{{Availability/Entry1/None|v=Yellow|area=Becomes [[PkMn (D8)]] in {{v2|Yellow}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Base stats===&lt;br /&gt;
{{stats/GenI |&lt;br /&gt;
HP=232 |&lt;br /&gt;
Attack=147 |&lt;br /&gt;
Defense=145 |&lt;br /&gt;
Special=136 |&lt;br /&gt;
Speed=128 |&lt;br /&gt;
type=normal |&lt;br /&gt;
type2=ground }}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{RBY type effectiveness|&lt;br /&gt;
type1=normal|&lt;br /&gt;
type2=ground|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=200 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=     50 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=   50 |&lt;br /&gt;
Ghost=     0 |&lt;br /&gt;
Fire=    100 |&lt;br /&gt;
Water=   200 |&lt;br /&gt;
Grass=   200 |&lt;br /&gt;
Electric=  0 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  100 |}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{incomplete|needs=Blue learnset}}&lt;br /&gt;
{{learnlist/levelh|PkMnaPkMnゥ ♂ fPkMnk|Normal|Ground|1|5}}&lt;br /&gt;
{{learnlist/level1|Start|Barrage|Normal|15|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|Start|Clamp|Water|35|75|10||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|Start|Leech Life|Bug|20|100|15}}&lt;br /&gt;
{{learnlist/level1|Start|Hi Jump Kick|Fighting|85|90|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|6|Sand-Attack|Normal|&amp;amp;mdash;|100|15}}&lt;br /&gt;
{{learnlist/level1|7|Tackle|Normal|35|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|15|Pay Day|Normal|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|18|Pay Day|Normal|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|24|Super Glitch|Glitch|&amp;amp;mdash;|&amp;amp;mdash;|&amp;amp;mdash;}}&lt;br /&gt;
{{learnlist/level1|28|Tackle|Normal|35|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|31|ThunderPunch|Electric|75|100|10}}&lt;br /&gt;
{{learnlist/level1|32|TM05|Glitch|76|30|33}}&lt;br /&gt;
{{learnlist/level1|33|Disable|Normal|&amp;amp;mdash;|55|20}}&lt;br /&gt;
{{learnlist/level1|35|ViceGrip|Normal|55|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|36|Pay Day|Normal|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|38|TM09|IIIItoto|255|33|16}}&lt;br /&gt;
{{learnlist/level1|40|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|41|Take Down|Normal|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|44|TM15|Normal|&amp;amp;mdash;|&amp;amp;mdash;|9}}&lt;br /&gt;
{{learnlist/level1|45|TM15|Normal|&amp;amp;mdash;|&amp;amp;mdash;|9}}&lt;br /&gt;
{{learnlist/level1|46|TM15|Normal|&amp;amp;mdash;|&amp;amp;mdash;|9}}&lt;br /&gt;
{{learnlist/level1|48|TM15|Normal|&amp;amp;mdash;|&amp;amp;mdash;|9}}&lt;br /&gt;
{{learnlist/level1|51|TM50|Glitch|26|28|25}}&lt;br /&gt;
{{learnlist/level1|53|Aurora Beam|Ice|65|100|20}}&lt;br /&gt;
{{learnlist/level1|54|TM15|Normal|&amp;amp;mdash;|&amp;amp;mdash;|9}}&lt;br /&gt;
{{learnlist/level1|55|TM03|Glitch|9|32|57}}&lt;br /&gt;
{{learnlist/level1|60|Fire Punch|Fire|75|100|15}}&lt;br /&gt;
{{learnlist/level1|61|Aurora Beam|Ice|65|100|20}}&lt;br /&gt;
{{learnlist/level1|62|DoubleSlap|Normal|15|85|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|69|TM05|Glitch|76|30|33}}&lt;br /&gt;
{{learnlist/level1|70|TM18|Flying|7|17|46||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|71|Horn Drill|Normal|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{learnlist/level1|77|Pay Day|Normal|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|86|TM23|Glitch|255|33|4}}&lt;br /&gt;
{{learnlist/level1|87|Growl|Normal|&amp;amp;mdash;|100|40}}&lt;br /&gt;
{{learnlist/level1|90|TM53|Glitch|160|53|30}}&lt;br /&gt;
{{learnlist/level1|92|TM29|Normal|&amp;amp;mdash;|&amp;amp;mdash;|0}}&lt;br /&gt;
{{learnlist/level1|97|TM38|Glitch|91|0|0}}&lt;br /&gt;
{{learnlist/level1|98|Tackle|Normal|35|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|100|Pay Day|Normal|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|107|TM05|Glitch|76|30|33}}&lt;br /&gt;
{{learnlist/level1|125|Light Screen|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|30}}&lt;br /&gt;
{{learnlist/level1|126|Mega Drain|Grass|40|100|10}}&lt;br /&gt;
{{learnlist/level1|136|Recover|Normal|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/level1|139|Low Kick|Fighting|50|90|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|140|Super Glitch|Glitch|&amp;amp;mdash;|&amp;amp;mdash;|&amp;amp;mdash;}}&lt;br /&gt;
{{learnlist/level1|158|Super Glitch|Glitch|&amp;amp;mdash;|&amp;amp;mdash;|&amp;amp;mdash;}}&lt;br /&gt;
{{learnlist/level1|175|TM34|Normal|&amp;amp;mdash;|9|10}}&lt;br /&gt;
{{learnlist/level1|181|Mega Punch|Normal|80|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|194|Bite|Normal|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|195|TM14|Glitch|85|29|29}}&lt;br /&gt;
{{learnlist/level1|196|Hyper Fang|Normal|80|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|197|TM07|Ghost|131|20|0}}&lt;br /&gt;
{{learnlist/level1|202|TM35|Ghost|195|2|0}}&lt;br /&gt;
{{learnlist/level1|203|Strength|Normal|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|204|TM31|Poison|15|31|40}}&lt;br /&gt;
{{learnlist/level1|205|Drill Peck|Flying|80|100|20||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|207|TM05|Glitch|76|30|33}}&lt;br /&gt;
{{learnlist/level1|209|Tackle|Normal|35|95|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|214|Flamethrower|Fire|95|100|15}}&lt;br /&gt;
{{learnlist/level1|215|Fire Blast|Fire|120|85|5}}&lt;br /&gt;
{{learnlist/level1|230|Double Kick|Fighting|30|100|30||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level1|234|Psybeam|Psychic|65|100|20}}&lt;br /&gt;
{{learnlist/level1|250|Disable|Normal|&amp;amp;mdash;|55|20}}&lt;br /&gt;
{{learnlist/level1|253|Supersonic|Normal|&amp;amp;mdash;|55|20}}&lt;br /&gt;
{{learnlist/level1|255|TM34|Normal|&amp;amp;mdash;|9|10}}&lt;br /&gt;
{{learnlist/levelf|[[File:RBGlitchNameD8.png|link=]]|Normal|Ground|1|5}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh|PkMnaPkMnゥ ♂ fPkMnk|Normal|Ground|1|5}}&lt;br /&gt;
{{learnlist/tm1|TM02|Razor Wind|Normal|80|75|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM13|Ice Beam|Ice|95|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM18|Counter|Fighting|&amp;amp;mdash;|100|20}}&lt;br /&gt;
{{learnlist/tm1|TM21|Mega Drain|Grass|40|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM24|Thunderbolt|Electric|95|100|15}}&lt;br /&gt;
{{learnlist/tm1|TM27|Fissure|Ground|&amp;amp;mdash;|30|5}}&lt;br /&gt;
{{learnlist/tm1|TM29|Psychic|Psychic|90|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM32|Double Team|Normal|&amp;amp;mdash;|&amp;amp;mdash;|15}}&lt;br /&gt;
{{learnlist/tm1|TM33|Reflect|Psychic|&amp;amp;mdash;|&amp;amp;mdash;|20}}&lt;br /&gt;
{{learnlist/tm1|TM34|Bide|Normal|&amp;amp;mdash;|100|10}}&lt;br /&gt;
{{learnlist/tm1|TM36|Selfdestruct|Normal|130|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM43|Sky Attack|Flying|140|90|5||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|TM48|Rock Slide|Rock|75|90|10}}&lt;br /&gt;
{{learnlist/tm1|TM49|Tri Attack|Normal|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm1|HM03|Surf|Water|95|100|15||&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf|[[File:RBGlitchNameD8.png|link=]]|Normal|Ground|1|5}}&lt;br /&gt;
&lt;br /&gt;
==Evolution==&lt;br /&gt;
{{GlitchEvobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=RBGlitch205&lt;br /&gt;
|size=56px&lt;br /&gt;
|name1=PkMnaPkMnゥ ♂ fPkMnk&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|type2-1=Ground&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=80&lt;br /&gt;
|sprite2=RBGlitch072&lt;br /&gt;
|name2=4B 8 4 8&lt;br /&gt;
|type1-2=Water&lt;br /&gt;
|type2-2=Fighting}}&lt;br /&gt;
&lt;br /&gt;
==Sprites==&lt;br /&gt;
{{GlitchSpriteBox|&lt;br /&gt;
fimage=RBGlitch205.png |&lt;br /&gt;
fsize=56px |&lt;br /&gt;
bimage=RBGlitch095 b.png |&lt;br /&gt;
bsize=56px |&lt;br /&gt;
mimage=MS Bird I.png |&lt;br /&gt;
msize=16px |&lt;br /&gt;
typen=2 |&lt;br /&gt;
type1=Normal|&lt;br /&gt;
type2=Ground&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* This Pokémon shares its base stats, types, TM learnset and starting moves with [[♀Pゥ ゥゥT]], [[PC4SH]], [[Glitch (DB)]] and [[ゥ (C1)]] (index number 193).&lt;br /&gt;
** Along with them and [[ゥ &#039;]], as well as [[Pゥ ゥ ゥ]], it ties for the highest [[base stats|base stat total]] of any Pokémon or glitch Pokémon, with 68 more points than {{p|Arceus}} (not considering the Special split).&lt;br /&gt;
* Unlike most glitch Pokémon, [[File:RBGlitchNameD8.png|link=]] has high, balanced stats.&lt;br /&gt;
* From all the known glitch Pokémon that can be named, [[File:RBGlitchNameD8.png|link=]] is the one with the longest name.&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
*[http://glitchcity.info/wiki/index.php/GlitchDex/RB:216 On Glitch City Laboratories]&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[fr:PkMnaPkMnfPkMnk]]&lt;br /&gt;
[[it:PkMnaPkMnゥ ♂ fPkMnk]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_Pok%C3%A9mon&amp;diff=2335638</id>
		<title>List of glitch Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_Pok%C3%A9mon&amp;diff=2335638"/>
		<updated>2015-09-20T22:57:20Z</updated>

		<summary type="html">&lt;p&gt;Al33444: Unown Is 201 so glitch unown are also 201&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of [[glitch Pokémon]]&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In [[Generation I]]==&lt;br /&gt;
The following glitch Pokémon can be found in [[Generation I]].&lt;br /&gt;
{| {| style=&amp;quot;margin:auto; background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{unknown color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{unknown color light}};&amp;quot;&lt;br /&gt;
! Red/Blue #&lt;br /&gt;
! Yellow #&lt;br /&gt;
! Index #&lt;br /&gt;
! In Red/Blue&lt;br /&gt;
! In Yellow&lt;br /&gt;
|-&lt;br /&gt;
|000&lt;br /&gt;
|176&lt;br /&gt;
|000&lt;br /&gt;
|[[&#039;M (00)]]&lt;br /&gt;
|[[3TrainerPoké $]]&lt;br /&gt;
|-&lt;br /&gt;
|000&lt;br /&gt;
|000&lt;br /&gt;
|{{tt|Many|31, 32, 50, 52, 56, 61, 62, 63, 67, 68, 69, 79, 80, 81, 86, 87, 94, 95, 115, 121, 122, 127, 134, 135, 137, 140, 146, 156, 159, 160, 161, 162, 172, 174, 175, 181, 182, 183, 184}}&lt;br /&gt;
|[[Missingno.]]&lt;br /&gt;
|[[Missingno.#Yellow forms|Missingno.]]&lt;br /&gt;
|-&lt;br /&gt;
|250&lt;br /&gt;
|250&lt;br /&gt;
|191&lt;br /&gt;
|[[▶ A]]&lt;br /&gt;
|[[4 4]]&lt;br /&gt;
|-&lt;br /&gt;
|061&lt;br /&gt;
|080&lt;br /&gt;
|192&lt;br /&gt;
|[[A (C0)|a]]&lt;br /&gt;
|[[4 4Hy]]&lt;br /&gt;
|-&lt;br /&gt;
|205&lt;br /&gt;
|205&lt;br /&gt;
|193&lt;br /&gt;
|[[ゥ (C1)]]&lt;br /&gt;
|[[♀ .]]&lt;br /&gt;
|-&lt;br /&gt;
|234&lt;br /&gt;
|230&lt;br /&gt;
|194&lt;br /&gt;
|[[ゥ .4]]&lt;br /&gt;
|[[PPkMnp&#039; &#039;|p{{PK}}{{MN}}p&#039; &#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|094&lt;br /&gt;
|015&lt;br /&gt;
|195&lt;br /&gt;
|[[h POKé]]&lt;br /&gt;
|[[ゥ ( Z4]]&lt;br /&gt;
|-&lt;br /&gt;
|205&lt;br /&gt;
|203&lt;br /&gt;
|196&lt;br /&gt;
|[[PokéWTrainer]]&lt;br /&gt;
|[[X ゥ- xゥ,]]&lt;br /&gt;
|-&lt;br /&gt;
|250&lt;br /&gt;
|055&lt;br /&gt;
|197&lt;br /&gt;
|[[PkMn (C5)|{{PK}}{{MN}} (C5)]]&lt;br /&gt;
|[[4. .]]&lt;br /&gt;
|-&lt;br /&gt;
|062&lt;br /&gt;
|079&lt;br /&gt;
|198&lt;br /&gt;
|[[ゥL ゥM 4]]&lt;br /&gt;
|[[7g]]&lt;br /&gt;
|-&lt;br /&gt;
|205&lt;br /&gt;
|006&lt;br /&gt;
|199&lt;br /&gt;
|[[♀Pゥ ゥゥT]]&lt;br /&gt;
|[[u]]&lt;br /&gt;
|-&lt;br /&gt;
|234&lt;br /&gt;
|000&lt;br /&gt;
|200&lt;br /&gt;
|[[ゥU?]]&lt;br /&gt;
|[[g g]]&lt;br /&gt;
|-&lt;br /&gt;
|095&lt;br /&gt;
|033&lt;br /&gt;
|201&lt;br /&gt;
|[[◣ゥ 8]]&lt;br /&gt;
|[[ァ / g J 1]]&lt;br /&gt;
|-&lt;br /&gt;
|205&lt;br /&gt;
|229&lt;br /&gt;
|202&lt;br /&gt;
|[[PC4SH]]&lt;br /&gt;
|[[Glitch (CA)]]&lt;br /&gt;
|-&lt;br /&gt;
|017&lt;br /&gt;
|081&lt;br /&gt;
|203&lt;br /&gt;
|[[p]]&lt;br /&gt;
|[[. pゥ]]&lt;br /&gt;
|-&lt;br /&gt;
|056&lt;br /&gt;
|009&lt;br /&gt;
|204&lt;br /&gt;
|[[PkMn ◣ n|{{PK}}{{MN}} ◣ n]]&lt;br /&gt;
|[[.8]]&lt;br /&gt;
|-&lt;br /&gt;
|081&lt;br /&gt;
|009&lt;br /&gt;
|205&lt;br /&gt;
|{{gp|Trainer}}&lt;br /&gt;
|[[ゥ. B]]&lt;br /&gt;
|-&lt;br /&gt;
|024&lt;br /&gt;
|009&lt;br /&gt;
|206&lt;br /&gt;
|[[▼ W G d]]&lt;br /&gt;
|[[PkMn pゥぁ ゥぇ (CE)|{{PK}}{{MN}} pゥぁ ゥぇ (CE)]]&lt;br /&gt;
|-&lt;br /&gt;
|015&lt;br /&gt;
|009&lt;br /&gt;
|207&lt;br /&gt;
|[[OPkMn4X|O{{PK}}{{MN}}4X]]&lt;br /&gt;
|[[4, ゥァ (CF)]]&lt;br /&gt;
|-&lt;br /&gt;
|250&lt;br /&gt;
|093&lt;br /&gt;
|208&lt;br /&gt;
|[[PkMn PkMn T|{{PK}}{{MN}} {{PK}}{{MN}} T]]&lt;br /&gt;
|[[ゥ&#039;]]&lt;br /&gt;
|-&lt;br /&gt;
|062&lt;br /&gt;
|084&lt;br /&gt;
|209&lt;br /&gt;
|[[4B 8 4 8]]&lt;br /&gt;
|[[B ァ h]]&lt;br /&gt;
|-&lt;br /&gt;
|205&lt;br /&gt;
|033&lt;br /&gt;
|210&lt;br /&gt;
|[[ゥ &#039;]]&lt;br /&gt;
|[[PkMn ? A|{{PK}}{{MN}} ? A]]&lt;br /&gt;
|-&lt;br /&gt;
|234&lt;br /&gt;
|128&lt;br /&gt;
|211&lt;br /&gt;
|[[M p&#039;u ゥ]]&lt;br /&gt;
|[[ゥゥ)]]&lt;br /&gt;
|-&lt;br /&gt;
|094&lt;br /&gt;
|143&lt;br /&gt;
|212&lt;br /&gt;
|[[Aゥ G]]&lt;br /&gt;
|[[ゥ (D4)]]&lt;br /&gt;
|-&lt;br /&gt;
|205&lt;br /&gt;
|001&lt;br /&gt;
|213&lt;br /&gt;
|[[Pゥ ゥ ゥ]]&lt;br /&gt;
|[[&#039;ゥ.]]&lt;br /&gt;
|-&lt;br /&gt;
|250&lt;br /&gt;
|004&lt;br /&gt;
|214&lt;br /&gt;
|[[4h]]&lt;br /&gt;
|[[PkMn pゥぁ ゥぇ (D6)|{{PK}}{{MN}} pゥぁ ゥぇ (D6)]]&lt;br /&gt;
|-&lt;br /&gt;
|061&lt;br /&gt;
|016&lt;br /&gt;
|215&lt;br /&gt;
|[[Glitch (D7)]]&lt;br /&gt;
|[[B (D7)]]&lt;br /&gt;
|-&lt;br /&gt;
|205&lt;br /&gt;
|205&lt;br /&gt;
|216&lt;br /&gt;
|[[PkMnaPkMnゥ ♂ fPkMnk|{{PK}}{{MN}}a{{PK}}{{MN}}ゥ ♂ f{{PK}}{{MN}}k]]&lt;br /&gt;
|[[PkMn (D8)|{{PK}}{{MN}} (D8)]]&lt;br /&gt;
|-&lt;br /&gt;
|234&lt;br /&gt;
|254&lt;br /&gt;
|217&lt;br /&gt;
|[[PkMnRPkMn &amp;quot;|{{PK}}{{MN}}R{{PK}}{{MN}} &amp;quot;]]&lt;br /&gt;
|[[ゥ (D9)]]&lt;br /&gt;
|-&lt;br /&gt;
|095&lt;br /&gt;
|021&lt;br /&gt;
|218&lt;br /&gt;
|[[B (DA)]]&lt;br /&gt;
|[[)|&amp;lt;nowiki&amp;gt;]&amp;lt;/nowiki&amp;gt;]]&lt;br /&gt;
|-&lt;br /&gt;
|205&lt;br /&gt;
|250&lt;br /&gt;
|219&lt;br /&gt;
|[[Glitch (DB)]]&lt;br /&gt;
|[[ゥ&#039; B]]&lt;br /&gt;
|-&lt;br /&gt;
|017&lt;br /&gt;
|202&lt;br /&gt;
|220&lt;br /&gt;
|[[Glitch (DC)]]&lt;br /&gt;
|[[PkMn (DC)|{{PK}}{{MN}} (DC)]]&lt;br /&gt;
|-&lt;br /&gt;
|073&lt;br /&gt;
|207&lt;br /&gt;
|221&lt;br /&gt;
|[[7PkMn &#039;v|7{{PK}}{{MN}} &#039;v]]&lt;br /&gt;
|[[4, ゥァ (DD)]]&lt;br /&gt;
|-&lt;br /&gt;
|081&lt;br /&gt;
|245&lt;br /&gt;
|222&lt;br /&gt;
|[[-PkMn|-{{PK}}{{MN}}]]&lt;br /&gt;
|[[8 (DE)]]&lt;br /&gt;
|-&lt;br /&gt;
|250&lt;br /&gt;
|062&lt;br /&gt;
|223&lt;br /&gt;
|[[.PkMn|.{{PK}}{{MN}}]]&lt;br /&gt;
|[[p ID]]&lt;br /&gt;
|-&lt;br /&gt;
|085&lt;br /&gt;
|255&lt;br /&gt;
|224&lt;br /&gt;
|[[/PkMn ▼PkMn|/{{PK}}{{MN}} ▼{{PK}}{{MN}}]]&lt;br /&gt;
|[[8 P ァ]]&lt;br /&gt;
|-&lt;br /&gt;
|211&lt;br /&gt;
|234&lt;br /&gt;
|225&lt;br /&gt;
|[[&#039;v]]&lt;br /&gt;
|[[&#039;r &#039;r 4]]&lt;br /&gt;
|-&lt;br /&gt;
|245&lt;br /&gt;
|202&lt;br /&gt;
|226&lt;br /&gt;
|[[……]]&lt;br /&gt;
|[[(h4to89]]&lt;br /&gt;
|-&lt;br /&gt;
|240&lt;br /&gt;
|207&lt;br /&gt;
|227&lt;br /&gt;
|[[ゥ (E3)]]&lt;br /&gt;
|[[4 89 4]]&lt;br /&gt;
|-&lt;br /&gt;
|175&lt;br /&gt;
|250&lt;br /&gt;
|228&lt;br /&gt;
|[[Glitch (E4)]]&lt;br /&gt;
|[[8B 4 8]]&lt;br /&gt;
|-&lt;br /&gt;
|245&lt;br /&gt;
|053&lt;br /&gt;
|229&lt;br /&gt;
|{{OBP|C|uppercase}}&lt;br /&gt;
|[[Z ゥ]]&lt;br /&gt;
|-&lt;br /&gt;
|240&lt;br /&gt;
|215&lt;br /&gt;
|230&lt;br /&gt;
|[[- -]]&lt;br /&gt;
|[[9 (glitch Pokémon)|9]]&lt;br /&gt;
|- &lt;br /&gt;
|174&lt;br /&gt;
|203&lt;br /&gt;
|231&lt;br /&gt;
|[[Pゥ 4$]]&lt;br /&gt;
|[[ゥHIゥ.]]&lt;br /&gt;
|-&lt;br /&gt;
|245&lt;br /&gt;
|119&lt;br /&gt;
|232&lt;br /&gt;
|[[X C]]&lt;br /&gt;
|[[4(h4hi?$]]&lt;br /&gt;
|-&lt;br /&gt;
|175&lt;br /&gt;
|033&lt;br /&gt;
|233&lt;br /&gt;
|{{OBP|c|lowercase}}&lt;br /&gt;
|[[4HI?]]&lt;br /&gt;
|-&lt;br /&gt;
|234&lt;br /&gt;
|143&lt;br /&gt;
|234&lt;br /&gt;
|[[A (EA)]]&lt;br /&gt;
|[[&#039;r ゥ]]&lt;br /&gt;
|-&lt;br /&gt;
|085&lt;br /&gt;
|195&lt;br /&gt;
|235&lt;br /&gt;
|[[Glitch (EB)]]&lt;br /&gt;
|[[$ Pゥ. 4(]]&lt;br /&gt;
|-&lt;br /&gt;
|211&lt;br /&gt;
|017&lt;br /&gt;
|236&lt;br /&gt;
|[[Glitch (EC)]]&lt;br /&gt;
|[[?/]]&lt;br /&gt;
|-&lt;br /&gt;
|224&lt;br /&gt;
|159&lt;br /&gt;
|237&lt;br /&gt;
|[[hゥ]]&lt;br /&gt;
|[[4(h4?]]&lt;br /&gt;
|-&lt;br /&gt;
|175&lt;br /&gt;
|195&lt;br /&gt;
|238&lt;br /&gt;
|[[.g]]&lt;br /&gt;
|[[ゥ► ゥ▼ ゥ]]&lt;br /&gt;
|-&lt;br /&gt;
|224&lt;br /&gt;
|040&lt;br /&gt;
|239&lt;br /&gt;
|[[ゥ$&#039;M]]&lt;br /&gt;
|[[h 4Pゥ ゥ...]]&lt;br /&gt;
|-&lt;br /&gt;
|174&lt;br /&gt;
|006&lt;br /&gt;
|240&lt;br /&gt;
|[[ゥ$ (F0)]]&lt;br /&gt;
|[[.  ゥ ( .I&#039; .]]&lt;br /&gt;
|-&lt;br /&gt;
|213&lt;br /&gt;
|033&lt;br /&gt;
|241&lt;br /&gt;
|[[94]]&lt;br /&gt;
|[[&#039; B&#039; ゥ]]&lt;br /&gt;
|-&lt;br /&gt;
|209&lt;br /&gt;
|127&lt;br /&gt;
|242&lt;br /&gt;
|[[ゥ l (F2)]]&lt;br /&gt;
|[[ゥ ゥェ ゥ ▷]]&lt;br /&gt;
|-&lt;br /&gt;
|026&lt;br /&gt;
|195&lt;br /&gt;
|243&lt;br /&gt;
|[[ゥ l (F3)]]&lt;br /&gt;
|[[ゥ $ A (F3)]]&lt;br /&gt;
|-&lt;br /&gt;
|254&lt;br /&gt;
|017&lt;br /&gt;
|244&lt;br /&gt;
|[[ゥ$ (F4)]]&lt;br /&gt;
|[[♂ p ゥ]]&lt;br /&gt;
|-&lt;br /&gt;
|255&lt;br /&gt;
|143&lt;br /&gt;
|245&lt;br /&gt;
|[[ゥ (F5)]]&lt;br /&gt;
|[[▼ pゥ]]&lt;br /&gt;
|-&lt;br /&gt;
|040&lt;br /&gt;
|195&lt;br /&gt;
|246&lt;br /&gt;
|[[G&#039;Mp]]&lt;br /&gt;
|[[ゥ $ A (F6)]]&lt;br /&gt;
|-&lt;br /&gt;
|018&lt;br /&gt;
|001&lt;br /&gt;
|247&lt;br /&gt;
|[[&#039;Ng&#039;Mp]]&lt;br /&gt;
|[[PkMn (F7)|{{PK}}{{MN}} (F7)]]&lt;br /&gt;
|-&lt;br /&gt;
|019&lt;br /&gt;
|144&lt;br /&gt;
|248&lt;br /&gt;
|[[&#039;Ng ゥ$]]&lt;br /&gt;
|[[ゥ 4- 4]]&lt;br /&gt;
|-&lt;br /&gt;
|213&lt;br /&gt;
|000&lt;br /&gt;
|249&lt;br /&gt;
|[[94 h]]&lt;br /&gt;
|{{gp|$}}&lt;br /&gt;
|-&lt;br /&gt;
|033&lt;br /&gt;
|126&lt;br /&gt;
|250&lt;br /&gt;
|[[Glitch (FA)]]&lt;br /&gt;
|[[ゥ▾ ゥ♂]]&lt;br /&gt;
|-&lt;br /&gt;
|095&lt;br /&gt;
|018&lt;br /&gt;
|251&lt;br /&gt;
|[[&#039;M &#039;N g]]&lt;br /&gt;
|[[F q ,]]&lt;br /&gt;
|-&lt;br /&gt;
|081&lt;br /&gt;
|043&lt;br /&gt;
|252&lt;br /&gt;
|[[O (glitch Pokémon)|O]]&lt;br /&gt;
|[[ゥ$ 4MN ゥ]] &lt;br /&gt;
|-&lt;br /&gt;
|135&lt;br /&gt;
|027&lt;br /&gt;
|253&lt;br /&gt;
|[[ゥ$ 6ゥ]]&lt;br /&gt;
|[[× &#039;rゥ. 4-]]&lt;br /&gt;
|-&lt;br /&gt;
|079&lt;br /&gt;
|011&lt;br /&gt;
|254&lt;br /&gt;
|[[&#039;M (FE)]]&lt;br /&gt;
|[[ゥ/ 4ァ 4,]]&lt;br /&gt;
|-&lt;br /&gt;
|006&lt;br /&gt;
|121&lt;br /&gt;
|255&lt;br /&gt;
|[[&#039;M (FF)]]&lt;br /&gt;
|[[Q ◣]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
:All Generation I glitch Pokémon are available with the English adaption of the [[Fossil conversion glitch]] ([https://www.youtube.com/watch?v=tEpohfkBg8Q video]), the [[remaining HP glitch]] or arbitrary code execution.&lt;br /&gt;
&lt;br /&gt;
==In [[Generation II]]==&lt;br /&gt;
The following glitch Pokémon can be found in [[Generation II]].&lt;br /&gt;
{| {| style=&amp;quot;margin:auto; background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{unknown color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{unknown color light}};&amp;quot;&lt;br /&gt;
! Pokédex #&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
| 000&lt;br /&gt;
|{{?|5|hex=00}}&lt;br /&gt;
|-&lt;br /&gt;
| 201&lt;br /&gt;
|[[Glitch Unown]]&lt;br /&gt;
|-&lt;br /&gt;
| 252&lt;br /&gt;
|{{?|5|hex=FC}}&lt;br /&gt;
|-&lt;br /&gt;
| 253&lt;br /&gt;
|[[Glitch Egg]]&lt;br /&gt;
|-&lt;br /&gt;
| 254&lt;br /&gt;
|{{?|5|hex=FE}}&lt;br /&gt;
|-&lt;br /&gt;
| 255&lt;br /&gt;
|{{?|5|hex=FF}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In [[Generation III]]==&lt;br /&gt;
The following glitch Pokémon can be found in [[Generation III]]. All, except for [[óË e Ái|óË {é Áî]] and [[Ten question marks|??????????]] can only be seen with a [[cheating]] device.&lt;br /&gt;
{| {| style=&amp;quot;margin:auto; background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{unknown color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{unknown color light}};&amp;quot;&lt;br /&gt;
! Pokédex #&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|000, Many&lt;br /&gt;
|[[Ten question marks|??????????]]&lt;br /&gt;
|-&lt;br /&gt;
|252&lt;br /&gt;
|{{gp|-}}&lt;br /&gt;
|-&lt;br /&gt;
|#390-#540&lt;br /&gt;
|{{gp|?}}&lt;br /&gt;
|-&lt;br /&gt;
|252&lt;br /&gt;
|[[óË e Ái|óË {é Áî]]&lt;br /&gt;
|-&lt;br /&gt;
|{{tt|???|Result of an invalid checksum for any species.}}&lt;br /&gt;
|[[Bad EGG]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In [[Generation IV]]==&lt;br /&gt;
The following glitch Pokémon can be found in [[Generation IV]]. All except for [[-----]] can only be seen with a [[cheating]] device.&lt;br /&gt;
{| {| style=&amp;quot;margin:auto; background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{unknown color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{unknown color light}};&amp;quot;&lt;br /&gt;
! Pokédex #&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|000&lt;br /&gt;
|[[-----]]&lt;br /&gt;
|-&lt;br /&gt;
|#32768-#33261&lt;br /&gt;
|[[Generation IV hybrid]]s&lt;br /&gt;
|-&lt;br /&gt;
|{{tt|???|Result of an invalid checksum for any species. Manaphy Egg #495 is also rendered in the wild as a Bad Egg prior to Generation V.}}&lt;br /&gt;
|[[Bad Egg]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In [[Generation V]]==&lt;br /&gt;
The following glitch Pokémon can be found in [[Generation V]]. All can only be seen with a [[cheating]] device.&lt;br /&gt;
{| style=&amp;quot;margin:auto; background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| {| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{unknown color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{unknown color light}};&amp;quot;&lt;br /&gt;
! Pokédex #&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|000&lt;br /&gt;
|[[-----]]&lt;br /&gt;
|-&lt;br /&gt;
|#650&lt;br /&gt;
|{{pkmn|Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|#651&lt;br /&gt;
|{{p|Manaphy}} {{pkmn|Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|#652 &lt;br /&gt;
|[[Bad Egg]]&lt;br /&gt;
|-&lt;br /&gt;
|#653-667&lt;br /&gt;
|[[Glitch Unown]] {{tt|(B through Q)|Game will freeze before 668+ can be viewed}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In [[Generation VI]]==&lt;br /&gt;
The following glitch Pokémon can be found in [[Generation VI]].&amp;lt;ref&amp;gt;[https://www.youtube.com/watch?v=L-gVk-TgS0c Various Generation VI glitch Pokémon - YouTube video by ChickasaurusGL]&amp;lt;/ref&amp;gt; All can only be seen through a means of cheating such as through [[Cyber Gadget]] or web browser injection.&lt;br /&gt;
&lt;br /&gt;
Glitch Pokémon beyond #723 have species names identical to their Pokédex number on their summary screen even if the Pokédex number has a ? in place of the first digit (this applies to glitch Pokémon with Pokédex numbers greater than 999).&lt;br /&gt;
{| style=&amp;quot;margin:auto; background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| {| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFFFFF; border:1px solid #{{unknown color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-style=&amp;quot;background: #{{unknown color light}};&amp;quot;&lt;br /&gt;
! Pokédex #&lt;br /&gt;
! Name&lt;br /&gt;
|-&lt;br /&gt;
|#000&lt;br /&gt;
|&amp;quot;Egg&amp;quot; with Bulbasaur&#039;s model&lt;br /&gt;
|-&lt;br /&gt;
|#722&lt;br /&gt;
|{{pkmn|Egg}}&lt;br /&gt;
|-&lt;br /&gt;
|#723&lt;br /&gt;
|&amp;quot;Egg&amp;quot; with Bulbasaur&#039;s model&lt;br /&gt;
|-&lt;br /&gt;
|#724-65535&lt;br /&gt;
|[[Generation VI 724+ glitch Pokémon|724+ glitch Pokémon (includes hybrids)]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{Pokelist}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch Pokémon|*]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Lists of Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[it:Elenco Pokémon glitch]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dragonair_(Pok%C3%A9mon)&amp;diff=2332975</id>
		<title>Dragonair (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dragonair_(Pok%C3%A9mon)&amp;diff=2332975"/>
		<updated>2015-09-12T14:18:55Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* In the Pokémon Adventures manga */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNextHead | species=Dragonair | prev=Dratini | next=Dragonite|type=dragon| prevnum=147| nextnum=149}}&lt;br /&gt;
{{Pokémon Infobox |&lt;br /&gt;
name=Dragonair |&lt;br /&gt;
jname=ハクリュー |&lt;br /&gt;
jtranslit=Hakuryū |&lt;br /&gt;
tmname=Hakuryu |&lt;br /&gt;
ndex=148 |&lt;br /&gt;
oldjdex=242 |&lt;br /&gt;
jdex=247 |&lt;br /&gt;
hdex=303 |&lt;br /&gt;
karea=Mountain |&lt;br /&gt;
kdex=146 |&lt;br /&gt;
abrow=219 |&lt;br /&gt;
typebox=1 |&lt;br /&gt;
type1=Dragon |&lt;br /&gt;
category=Dragon |&lt;br /&gt;
height-ftin=13&#039;01&amp;quot; |&lt;br /&gt;
height-m=4.0 |&lt;br /&gt;
weight-lbs=36.4 |&lt;br /&gt;
weight-kg=16.5 |&lt;br /&gt;
abilityn=d |&lt;br /&gt;
ability1=Shed Skin |&lt;br /&gt;
abilityd=Marvel Scale |&lt;br /&gt;
egggroupn=2 |&lt;br /&gt;
egggroup1=Water 1 |&lt;br /&gt;
egggroup2=Dragon |&lt;br /&gt;
eggcycles=41 |&lt;br /&gt;
evtotal=2 |&lt;br /&gt;
evat=2 |&lt;br /&gt;
expyield=147 |&lt;br /&gt;
oldexp=144 |&lt;br /&gt;
lv100exp=1,250,000 |&lt;br /&gt;
gendercode=127 |&lt;br /&gt;
color=Blue |&lt;br /&gt;
catchrate=45 |&lt;br /&gt;
body=02 |&lt;br /&gt;
pokefordex=dragonair |&lt;br /&gt;
generation=1 |&lt;br /&gt;
friendship=35 |&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dragonair&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ハクリュー&#039;&#039;&#039; &#039;&#039;Hakuryu&#039;&#039;) is a {{type|Dragon}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Dratini}} starting at [[level]] 30 and evolves into {{p|Dragonite}} starting at level 55.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Dragonair is a long, serpentine Pokémon with sky blue scales and a white underside. Its violet eyes are dark and glossy. It has a smooth, rounded snout and a small, white horn on its forehead. Its head is flanked by two small, stylized wings, which are white and curve into a swirl at the base. Three blue, crystal orbs, one on its neck and two on its tail, adorn its body.&lt;br /&gt;
&lt;br /&gt;
Dragonair emits a gentle aura that gives it a mystical appearance. As seen in [[PK04|the anime]], it can make its wings grow larger in order to fly, but otherwise moves through the air unaided. Dragonair hosts a large amount of energy within its body, which it can discharge through the crystal orbs on its neck and tail. This causes its body to brighten and give off a different aura that changes the weather in its vicinity. Dragonair is a rare Pokémon that inhabits seas and {{DL|List of Pokémon by habitat|Water&#039;s-edge Pokémon|lakes}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Clair Dragonair.png|thumb|220px|left|Dragonair in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Clair&#039;s Dragonair]]====&lt;br /&gt;
[[Clair]]&#039;s Dratini evolved into a Dragonair in &#039;&#039;[[EP251|Beauty is Skin Deep]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
Dragonair first appeared in the [[banned episodes|banned episode]], [[EP035]], as a Dratini the [[Kaiser|warden]] of the {{safari|Kanto}} was protecting. Over the 30 years since Kaiser last saw the elusive Dragon-type, it [[Evolution|evolved]] into Dragonair. It also had a child Dratini.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG152|On Olden Pond]]&#039;&#039;, a Dragonair was living in a lake that [[Mr. Saridakis]] once planned to build a luxury resort on.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Dragonair briefly made its worldwide debut in &#039;&#039;[[PK04|Pikachu&#039;s Rescue Adventure]]&#039;&#039;, flying around the rainbow after the storm.&lt;br /&gt;
&lt;br /&gt;
A Dragonair appeared in {{TRT}}&#039;s fantasy in &#039;&#039;[[EP174|Imitation Confrontation]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Dragonair made its English dub debut in &#039;&#039;[[EP216|Dueling Heroes]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Kanto}}&lt;br /&gt;
{{Animedexbody|EP035|Dragonair|Ash&#039;s Pokédex|{{tt|Dragonair, a Dragon Pokémon. A legendary Pokémon that can make rain or snow fall at its will. It can even fly without wings.|Translated from the Japanese version}}}}&lt;br /&gt;
|}&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #{{colorschemedark|Kanto}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;100%&amp;quot; style=&amp;quot;text-align:right; background: #{{colorschemelight|Kanto}}; {{roundybottom|10px}}&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039; Original series entries continue below.&#039;&#039;&#039;&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Animedexheader|Johto}}&lt;br /&gt;
{{Animedexbody|EP251|Dragonair|Ash&#039;s Pokédex|Dragonair, the Dragon Pokémon. Dragonair has the ability to manipulate the elements as it wishes.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|original|Johto}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Lance Dragonair Adventures.png|thumb|150px|Dragonair in [[Pokémon Adventures]]]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
{{Main|Clair&#039;s Dragonair}}&lt;br /&gt;
&lt;br /&gt;
Dragonair debuts in &#039;&#039;[[PS021|Long Live the Nidoking!]]&#039;&#039; where it is scene as one of the Pokémon at [[Fuschia City]]&#039;s {{safari|Kanto}}.&lt;br /&gt;
&lt;br /&gt;
A Dragonair appeared with its Trainer in &#039;&#039;[[PS039|Just a Spearow Carrier]]&#039;&#039; at the Indigo Plateau.&lt;br /&gt;
&lt;br /&gt;
[[Lance]] owns two Dragonair, one of which he caught previously, the other stolen and brainwashed. The latter was sought by {{adv|Yellow}} for {{m|surf}}ing, as it was offered as a prize in a surfing contest in &#039;&#039;[[PS060|Breath of the Dragonair Part 1]]&#039;&#039;, the former first appeared in &#039;&#039;[[PS063|Extricated from Exeggutor]]&#039;&#039;. Many other Dragonair also make up the {{type|Dragon}} army that he used to ravage the land of [[Kanto]].  They first appeared in &#039;&#039;[[PS069|Playing Horsea]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Clair&#039;s Dragonair appeared in &#039;&#039;[[PS123|Debonaire Dragonair]]&#039;&#039;, where it was seen being used to battle Ryu&#039;s Seadra and win. It later cam with its Trainer to the [[Dragon&#039;s Den]], where it battled and was defeated by Suicune.&lt;br /&gt;
&lt;br /&gt;
A Dragonair was one of the Pokémon sent to help the fight in [[Ilex Forest]] in &#039;&#039;[[PS179|The Last Battle XIII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
{{main|Clair&#039;s Dragonair}}&lt;br /&gt;
A Dragonair belonging to Clair appeared in &#039;&#039;[[PM103|The Ultimate Battle…?!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Pocket Monsters]], {{OBP|Professor Oak|Pocket Monsters}} and {{OBP|Green|Pocket Monsters}} mentioned that a Dragonair&#039;s orbs are worth 300 million yen each.&lt;br /&gt;
&lt;br /&gt;
Dragonair appeared in a fantasy from [[Lance&#039;s Dragonite]] in &#039;&#039;[[PM038|The Final Battle!!]]&#039;&#039; when Dragonite was telling a false story about how it met Lance.&lt;br /&gt;
&lt;br /&gt;
Dragonair made an appearance in &#039;&#039;[[PM059|Good-Bye, Pikachu?!]]&#039;&#039; where it evolved from a Dratini. It managed to take out all of {{OBP|Giovanni|Pocket Monsters}}&#039;s Pokémon. Dragonair evolved into a Dragonite when {{TP|Red|Clefairy}} pulled its tail.&lt;br /&gt;
&lt;br /&gt;
===In the [[Pokémon Gotta Catch &#039;Em All]] manga===&lt;br /&gt;
In &#039;&#039;[[GDZ04|Crystal Orb of Rainfall]]&#039;&#039;, [[Shu]] meets a Dragonair named [[Ryuko]] in the body of a human. He helps her find the blue orb she lost that used to be on her neck. Later in the manga, Shu captures a Dragonair of his own.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Dragonair (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=dragon}}&lt;br /&gt;
{{Dex/Gen|gen=I}}&lt;br /&gt;
{{Dex/Entry2|v=Red|v2=Blue|t2=FFF|entry=A mystical Pokémon that exudes a gentle aura. Has the ability to change climate conditions.}}&lt;br /&gt;
{{Dex/Entry1|v=Yellow|entry=According to a witness, its body was surrounded by a strange aura that gave it a mystical look.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium|t=FFF|color=000|entry=Lives in large bodies of water like the sea and lakes. It is said to have the power to change the weather and fly.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=II}}&lt;br /&gt;
{{Dex/Entry1|v=Gold|entry=They say that if it emits an aura from its whole body, the weather will begin to change instantly.}}&lt;br /&gt;
{{Dex/Entry1|v=Silver|entry=Its crystalline orbs appear to give this Pokémon the power to freely control the weather.}}&lt;br /&gt;
{{Dex/Entry1|v=Crystal|entry=It is called the divine Pokémon. When its entire body brightens slightly, the weather changes.}}&lt;br /&gt;
{{Dex/Entry1|v=Stadium 2|t=FFF|color=000|entry=They say that if it emits an aura from its whole body, the weather will begin to change instantly.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=III}}&lt;br /&gt;
{{Dex/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|entry=Dragonair stores an enormous amount of energy inside its body. It is said to alter weather conditions in its vicinity by discharging energy from the crystals on its neck and tail.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=A Dragonair stores an enormous amount of energy inside its body. It is said to alter the weather around it by loosing energy from the crystals on its neck and tail.}}&lt;br /&gt;
{{Dex/Entry1|v=FireRed|entry=It is said to live in seas and lakes. Even though it has no wings, it has been seen flying occasionally.}}&lt;br /&gt;
{{Dex/Entry1|v=LeafGreen|entry=A mystical Pokémon that exudes a gentle aura. It is said to have the ability to change the weather.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=IV}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=If its body takes on an aura, the weather changes instantly. It is said to live in seas and lakes.}}&lt;br /&gt;
{{Dex/Entry1|v=HeartGold|entry=They say that if it emits an aura from its whole body, the weather will begin to change instantly.}}&lt;br /&gt;
{{Dex/Entry1|v=SoulSilver|entry=Its crystalline orbs appear to give this Pokémon the power to freely control the weather.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=V}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=If its body takes on an aura, the weather changes instantly. It is said to live in seas and lakes.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=If its body takes on an aura, the weather changes instantly. It is said to live in seas and lakes.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen|gen=VI}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=Its crystalline orbs appear to give this Pokémon the power to freely control the weather.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=A mystical Pokémon that exudes a gentle aura. It is said to have the ability to change the weather.}}&lt;br /&gt;
{{Dex/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|entry=Dragonair stores an enormous amount of energy inside its body. It is said to alter weather conditions in its vicinity by discharging energy from its crystals on its neck and tail.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=dragon}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry2|v=Red|v2=Blue|t2=fff|area=[[Evolution|Evolve]] {{p|Dratini}}}}&lt;br /&gt;
{{Availability/Entry1|v=Blue|ex=(Japan)|t=fff|link=Pokémon Blue Version (Japanese)|area=[[Celadon Game Corner|Rocket Game Corner]]}}&lt;br /&gt;
{{Availability/Entry1|v=Yellow|area={{safari|Kanto}} ({{DL|Fishing|Super Rod}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/Entry2|v=Gold|v2=Silver|area={{rt|45|Johto}} and [[Dragon&#039;s Den]] ({{DL|Fishing|Super Rod}})}}&lt;br /&gt;
{{Availability/Entry1|v=Crystal|area={{rt|45|Johto}} and [[Dragon&#039;s Den]] ({{DL|Fishing|Super Rod}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ruby|v2=Sapphire}}&lt;br /&gt;
{{Availability/Entry1/None|v=Emerald}}&lt;br /&gt;
{{Availability/Entry2|v=FireRed|v2=LeafGreen|area={{safari|Kanto}} ({{DL|Fishing|Super Rod}})}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1/None|v=XD|link=Pokémon XD: Gale of Darkness}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Mt. Coronet]] ({{DL|Fishing|Super Rod}})}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Mt. Coronet]] ({{DL|Fishing|Super Rod}})}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Dragon&#039;s Den]] ({{DL|Fishing|Super Rod}})}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color=9DB7F5|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Pond}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=fff|area=[[Dragonspiral Tower]] ([[Fishing]] in {{DL|Phenomenon|rippling water}})}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=fff|area=[[Dragonspiral Tower]] ([[Fishing]] in {{DL|Phenomenon|rippling water}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area={{rt|21|Kalos}} ({{DL|Fishing|Super Rod}})&amp;lt;br/&amp;gt;[[Friend Safari]] ([[Friend Safari#Dragon-type Safari|Dragon]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire|area=[[Trade]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=dragon}}&lt;br /&gt;
{{Availability/Gen|gen=I}}&lt;br /&gt;
{{Availability/Entry1|1|v=Pinball|color={{red color}}|area=[[Evolution|Evolve]] {{p|Dratini}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=II}}&lt;br /&gt;
{{Availability/NA/Side|gen=II}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 14]], [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Wyvern Hill]] (12F-20F)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Brine Cave]] (B8-B9, Lower Brine Cave B1-B5)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Brine Cave]] (B8-B9, Lower Brine Cave B1-B5)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|color={{SoA color}}|link=Pokémon Ranger: Shadows of Almia|area=[[Almia Castle]]}}&lt;br /&gt;
{{Availability/Entry1|v=Rumble|color={{fire color}}|area=[[Windy Prairie‎]] &amp;lt;small&amp;gt;(Normal Mode A &amp;amp; S)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Blazing|link=Pokémon Mystery Dungeon (WiiWare)|color={{fire color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry2/None|v=MD Stormy|v2=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{water color}}|t={{water color dark}}|color2={{electric color}}|t2={{electric color dark}}|area=[[Evolution|Evolve]] [[Wonder Mail]] unlocked {{p|Dratini}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Lake: [[World Axle - B2F]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Dragnor]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Vehicle Gallery#Slithering Trains|Vehicle Gallery: Slithering Trains]], [[Verdant Plaza#Battle Royale|Verdant Plaza: Battle Royale]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Infinite Ruins#Stage 3|Infinite Ruins: Stage 3]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Mt. Vinter|Mt. Vinter: Stage 109]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Origin Hideaway#Waterfall Basin|Origin Hideaway: Waterfall Basin]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|1|v=Super MD|link=Pokémon Super Mystery Dungeon|color={{gold color}}|area=}}--&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=dragon|Frontier=yes&lt;br /&gt;
|rb1=Bitter Berry|rb1type=Berry (Generation II)|rb1rar=100|rb1image=no&lt;br /&gt;
|ye1=Protein|ye1type=Vitamin|ye1rar=100&lt;br /&gt;
|gsc1=Dragon Scale|gsc1type=Evolution-inducing held item|gsc1rar=8&lt;br /&gt;
|e1=Dragon Scale|e1type=Evolution-inducing held item|e1rar=5&lt;br /&gt;
|frlg1=Dragon Fang|frlg1type=Type-enhancing item|frlg1rar=5&lt;br /&gt;
|dppt1=Dragon Scale|dppt1type=Evolution-inducing held item|dppt1rar=5&lt;br /&gt;
|hgss1=Dragon Scale|hgss1type=Evolution-inducing held item|hgss1rar=5&lt;br /&gt;
|bw1=Dragon Scale|bw1type=Evolution-inducing held item|bw1rar=5&lt;br /&gt;
|b2w21=Dragon Scale|b2w21type=Evolution-inducing held item|b2w21rar=5&lt;br /&gt;
|xy1=Dragon Scale|xy1type=Evolution-inducing held item|xy1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats with RBY|&lt;br /&gt;
HP=     61 |&lt;br /&gt;
Attack= 84 |&lt;br /&gt;
Defense=65 |&lt;br /&gt;
SpAtk=  70 |&lt;br /&gt;
SpDef=  70 |&lt;br /&gt;
Special=70 |&lt;br /&gt;
Speed=  70 |&lt;br /&gt;
type=Dragon }}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Dragon&lt;br /&gt;
|Speed=3&lt;br /&gt;
|SpeedMax=4&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=3&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness|&lt;br /&gt;
type1=Dragon|&lt;br /&gt;
Normal=  100 |&lt;br /&gt;
Flying=  100 |&lt;br /&gt;
Fighting=100 |&lt;br /&gt;
Ground=  100 |&lt;br /&gt;
Rock=    100 |&lt;br /&gt;
Bug=     100 |&lt;br /&gt;
Poison=  100 |&lt;br /&gt;
Ghost=   100 |&lt;br /&gt;
Steel=   100 |&lt;br /&gt;
Fire=     50 |&lt;br /&gt;
Grass=    50 |&lt;br /&gt;
Electric= 50 |&lt;br /&gt;
Psychic= 100 |&lt;br /&gt;
Water=    50 |&lt;br /&gt;
Ice=     200 |&lt;br /&gt;
Dragon=  200 |&lt;br /&gt;
Dark=    100 |&lt;br /&gt;
Fairy=200}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/6|Dragonair|Dragon|Dragon|1|xy=n}}&lt;br /&gt;
{{learnlist/level6|Start|Wrap|Normal|Physical|15|90|20|||Tough|3|0}}&lt;br /&gt;
{{learnlist/level6|Start|Leer|Normal|Status|&amp;amp;mdash;|100|30|||Cool|2|1}}&lt;br /&gt;
{{learnlist/level6|Start|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|||Cool|1|3}}&lt;br /&gt;
{{learnlist/level6|Start|Twister|Dragon|Special|40|100|20||&#039;&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/level6|5|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|||Cool|1|3}}&lt;br /&gt;
{{learnlist/level6|11|Twister|Dragon|Special|40|100|20||&#039;&#039;&#039;|Cool|4|0}}&lt;br /&gt;
{{learnlist/level6|15|Dragon Rage|Dragon|Special|&amp;amp;mdash;|100|10|||Cool|3|0}}&lt;br /&gt;
{{learnlist/level6|21|Slam|Normal|Physical|80|75|20|||Tough|4|0}}&lt;br /&gt;
{{learnlist/level6|25|Agility|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||Cool|3|0}}&lt;br /&gt;
{{learnlist/level6|33|Dragon Tail|Dragon|Physical|60|90|10||&#039;&#039;&#039;|Tough|3|0}}&lt;br /&gt;
{{learnlist/level6|39|Aqua Tail|Water|Physical|90|90|10|||Beautiful|4|0}}&lt;br /&gt;
{{learnlist/level6|47|Dragon Rush|Dragon|Physical|100|75|10||&#039;&#039;&#039;|Tough|3|0}}&lt;br /&gt;
{{learnlist/level6|53|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/level6|61|Dragon Dance|Dragon|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cool|1|0}}&lt;br /&gt;
{{learnlist/level6|67|Outrage|Dragon|Physical|120|100|10||&#039;&#039;&#039;|Cool|6|0}}&lt;br /&gt;
{{learnlist/level6|75|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}&lt;br /&gt;
{{learnlist/levelf/6|Dragonair|Dragon|Dragon|1}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
{{learnlist/tmh/6|Dragonair|Dragon|Dragon|1|xy=n}}&lt;br /&gt;
{{learnlist/tm6|TM06|Toxic|Poison|Status|&amp;amp;mdash;|90|10|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM07|Hail|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Beautiful|2|1}}&lt;br /&gt;
{{learnlist/tm6|TM10|Hidden Power|Normal|Special|60|100|15|||Clever|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM13|Ice Beam|Ice|Special|90|100|10|||Beautiful|1|4}}&lt;br /&gt;
{{learnlist/tm6|TM14|Blizzard|Ice|Special|110|70|5|||Beautiful|1|3}}&lt;br /&gt;
{{learnlist/tm6|TM15|Hyper Beam|Normal|Special|150|90|5|||Cool|4|4}}&lt;br /&gt;
{{learnlist/tm6|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM21|Frustration|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|2|3}}&lt;br /&gt;
{{learnlist/tm6|TM24|Thunderbolt|Electric|Special|90|100|15|||Cool|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM25|Thunder|Electric|Special|110|70|10|||Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM27|Return|Normal|Physical|&amp;amp;mdash;|100|20|||Cute|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15|||Cool|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM35|Flamethrower|Fire|Special|90|100|15|||Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tm6|TM38|Fire Blast|Fire|Special|110|85|5|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM42|Facade|Normal|Physical|70|100|20|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM48|Round|Normal|Special|60|100|15|||Beautiful|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM59|Incinerate|Fire|Special|60|100|15|||Tough|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|100|20|||Cool|1|3}}&lt;br /&gt;
{{learnlist/tm6|TM82|Dragon Tail|Dragon|Physical|60|90|10||&#039;&#039;&#039;|Tough|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM87|Swagger|Normal|Status|&amp;amp;mdash;|90|15|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|TM88|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||Cute|2|0}}&lt;br /&gt;
{{learnlist/tm6|TM94|Secret Power|Normal|Physical|70|100|20|{{sup/6|ORAS}}||Clever|1|0}}&lt;br /&gt;
{{learnlist/tm6|TM100|Confide|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cute|3|0}}&lt;br /&gt;
{{learnlist/tm6|HM03|Surf|Water|Special|90|100|15|||Beautiful|2|2}}&lt;br /&gt;
{{learnlist/tm6|HM05|Waterfall|Water|Physical|80|100|15|||Tough|4|0}}&lt;br /&gt;
{{learnlist/tmf/6|Dragonair|Dragon|Dragon|1}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/6|Dragonair|dragon|dragon|2|xy=n}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|055|Golduck}}{{MSP|086|Seel}}{{MSP|087|Dewgong}}{{MSP|140|Kabuto}}{{MSP|141|Kabutops}}{{MSP|395|Empoleon}}&amp;lt;br&amp;gt;{{MSP|418|Buizel}}{{MSP|419|Floatzel}}{{MSP|564|Tirtouga}}{{MSP|565|Carracosta}}{{MSP|594|Alomomola}}{{MSP|692|Clauncher}}&amp;lt;br&amp;gt;{{MSP|693|Clawitzer}}|Aqua Jet|Water|Physical|40|100|20|||Cool|3|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|334|Altaria}}{{MSP|371|Bagon}}{{MSP|372|Shelgon}}{{MSP|373|Salamence}}{{MSP|633|Deino}}{{MSP|634|Zweilous}}&amp;lt;br&amp;gt;{{MSP|635|Hydreigon}}{{MSP|704|Goomy}}{{MSP|705|Sliggoo}}{{MSP|706|Goodra}}|Dragon Breath|Dragon|Special|60|100|20||&#039;&#039;&#039;|Cool|2|3}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|130|Gyarados}}{{MSP|147|Dratini}}{{MSP|148|Dragonair}}&amp;lt;br&amp;gt;{{MSP|149|Dragonite}}{{MSP|333|Swablu}}{{MSP|334|Altaria}}{{MSP|610|Axew}}{{MSP|611|Fraxure}}{{MSP|612|Haxorus}}|Dragon Dance|Dragon|Status|&amp;amp;mdash;|&amp;amp;mdash;|20|||Cool|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|116|Horsea}}{{MSP|117|Seadra}}{{MSP|230|Kingdra}}{{MSP|333|Swablu}}{{MSP|334|Altaria}}{{MSP|610|Axew}}&amp;lt;br&amp;gt;{{MSP|611|Fraxure}}{{MSP|612|Haxorus}}{{MSP|633|Deino}}{{MSP|634|Zweilous}}{{MSP|635|Hydreigon}}{{MSP|690|Skrelp}}&amp;lt;br&amp;gt;{{MSP|691|Dragalge}}{{MSP|704|Goomy}}{{MSP|705|Sliggoo}}{{MSP|706|Goodra}}|Dragon Pulse|Dragon|Special|85|100|10||&#039;&#039;&#039;|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|147|Dratini}}{{MSP|148|Dragonair}}{{MSP|149|Dragonite}}{{MSP|443|Gible}}{{MSP|444|Gabite}}{{MSP|445|Garchomp}}&amp;lt;br&amp;gt;{{MSP|633|Deino}}{{MSP|634|Zweilous}}{{MSP|635|Hydreigon}}|Dragon Rush|Dragon|Physical|100|75|10||&#039;&#039;&#039;|Tough|3|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|147|Dratini}}{{MSP|149|Dragonite}}|Extreme Speed|Normal|Physical|80|100|5|‡||Cool|3|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|023|Ekans}}{{MSP|024|Arbok}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|283|Surskit}}{{MSP|336|Seviper}}&amp;lt;br&amp;gt;{{MSP|658|Greninja}}|Haze|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||Beautiful|3|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|443|Gible}}{{MSP|610|Axew}}{{MSP|621|Druddigon}}|Iron Tail|Steel|Physical|100|75|15|*||Cool|4|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|131|Lapras}}{{MSP|194|Wooper}}{{MSP|195|Quagsire}}{{MSP|270|Lotad}}{{MSP|278|Wingull}}{{MSP|279|Pelipper}}&amp;lt;br&amp;gt;{{MSP|283|Surskit}}{{MSP|333|Swablu}}{{MSP|334|Altaria}}{{MSP|393|Piplup}}{{MSP|394|Prinplup}}{{MSP|395|Empoleon}}|Mist|Ice|Status|&amp;amp;mdash;|&amp;amp;mdash;|30|||Beautiful|1|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|226|Mantine}}{{MSP|278|Wingull}}{{MSP|279|Pelipper}}{{MSP|535|Tympole}}{{MSP|536|Palpitoad}}{{MSP|537|Seismitoad}}|Supersonic|Normal|Status|&amp;amp;mdash;|55|20|||Clever|3|0}}&lt;br /&gt;
{{learnlist/breed6|{{MSP|007|Squirtle}}{{MSP|008|Wartortle}}{{MSP|009|Blastoise}}{{MSP|054|Psyduck}}{{MSP|055|Golduck}}{{MSP|079|Slowpoke}}&amp;lt;br&amp;gt;{{MSP|080|Slowbro}}{{MSP|199|Slowking}}{{MSP|131|Lapras}}{{MSP|223|Remoraid}}{{MSP|226|Mantine}}{{MSP|278|Wingull}}&amp;lt;br&amp;gt;{{MSP|279|Pelipper}}{{MSP|350|Milotic}}{{MSP|367|Huntail}}{{MSP|368|Gorebyss}}{{MSP|422|Shellos}}{{MSP|423|Gastrodon}}&amp;lt;br&amp;gt;{{MSP|580|Ducklett}}{{MSP|581|Swanna}}{{MSP|594|Alomomola}}{{MSP|656|Froakie}}{{MSP|657|Frogadier}}{{MSP|658|Greninja}}&amp;lt;br&amp;gt;{{MSP|690|Skrelp}}{{MSP|691|Dragalge}}{{MSP|692|Clauncher}}{{MSP|693|Clawitzer}}|Water Pulse|Water|Special|60|100|20|||Beautiful|3|0}}&lt;br /&gt;
{{learnlist/breedf/6|Dragonair|dragon|dragon|2}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/6|Dragonair|Dragon|Dragon|2|xy=n}}&lt;br /&gt;
{{learnlist/tutor6|Aqua Tail|Water|Physical|90|90|10|||no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Bind|Normal|Physical|15|85|20|||no|yes|Tough|3|0}}&lt;br /&gt;
{{learnlist/tutor6|Draco Meteor|Dragon|Special|130|90|5||&#039;&#039;&#039;|yes|yes|Beautiful|6|0}}&lt;br /&gt;
{{learnlist/tutor6|Dragon Pulse|Dragon|Special|85|100|10||&#039;&#039;&#039;|no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Icy Wind|Ice|Special|55|95|15|||no|yes|Beautiful|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Iron Tail|Steel|Physical|100|75|15|||no|yes|Cool|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Outrage|Dragon|Physical|120|100|10||&#039;&#039;&#039;|no|yes|Cool|6|0}}&lt;br /&gt;
{{learnlist/tutor6|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20|||no|yes|Cool|2|0}}&lt;br /&gt;
{{learnlist/tutor6|Snore|Normal|Special|50|100|15|||no|yes|Cute|4|0}}&lt;br /&gt;
{{learnlist/tutor6|Water Pulse|Water|Special|60|100|20|||no|yes|Beautiful|3|0}}&lt;br /&gt;
{{learnlist/tutorf/6|Dragonair|Dragon|Dragon|2}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/6|Dragonair|Dragon|Dragon|1|xy=n}}&lt;br /&gt;
{{learnlist/prevo6null}}&lt;br /&gt;
{{learnlist/prevof/6|Dragonair|Dragon|Dragon|1}}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg colorless color light}}; border: 3px solid #{{tcg colorless color}}&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Card&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Horn Attack}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Dragonair δ (EX Dragon Frontiers 28)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Sidegame|&lt;br /&gt;
type=dragon |&lt;br /&gt;
ndex=148 |&lt;br /&gt;
pinball=Evolve |&lt;br /&gt;
Trozei=yes |&lt;br /&gt;
rarity=Rare |&lt;br /&gt;
Dungeon=yes |&lt;br /&gt;
body=1 |&lt;br /&gt;
rate=-19 |&lt;br /&gt;
area=Mystic Lake |&lt;br /&gt;
P1=The sea and the sky... Both are my allies! |&lt;br /&gt;
P2=This isn&#039;t good. I have only half my HP left. |&lt;br /&gt;
P3=I&#039;m done for... Even the power of water is gone... |&lt;br /&gt;
PL=I&#039;ve leveled up. I&#039;ll make you believe in my power! |&lt;br /&gt;
Partner=no |&lt;br /&gt;
Ranger=no |&lt;br /&gt;
Dungeon2=yes |&lt;br /&gt;
body2=1 |&lt;br /&gt;
rate2=-4.5 |&lt;br /&gt;
iq=D &lt;br /&gt;
|rumble=yes &lt;br /&gt;
|rumbleattack=3 &lt;br /&gt;
|rumbledefense=3 &lt;br /&gt;
|rumblespeed=3&lt;br /&gt;
|rumble2=yes&lt;br /&gt;
|rumble2attack=3 &lt;br /&gt;
|rumble2defense=3 &lt;br /&gt;
|rumble2speed=3 |&lt;br /&gt;
Ranger2=yes |&lt;br /&gt;
group2=Dragon |&lt;br /&gt;
assist2=Dragon |&lt;br /&gt;
field2=Crush |&lt;br /&gt;
field2power=3 |&lt;br /&gt;
browser2=It attacks by {{m|Dragon Rage|breathing blue flames}}. It also has a {{m|Safeguard|mysterious barrier}} for protection. |&lt;br /&gt;
Conquest=yes |&lt;br /&gt;
ConquestAtk=3 |&lt;br /&gt;
ConquestSpd=3 |&lt;br /&gt;
ConquestDef=2 |&lt;br /&gt;
ConquestHP=3 |&lt;br /&gt;
ConquestRange=3 |&lt;br /&gt;
ConquestMove={{m|Dragon Tail}} |&lt;br /&gt;
ConquestAbility1={{DL|List of Abilities in Pokémon Conquest|Shed Skin}} |&lt;br /&gt;
ConquestAbility2={{DL|List of Abilities in Pokémon Conquest|Instinct}} |&lt;br /&gt;
ConquestAbility3={{DL|List of Abilities in Pokémon Conquest|Mountaineer}} |&lt;br /&gt;
ConquestEvo=Evolves from {{p|Dratini}} when its Attack is 60 or higher&amp;lt;br&amp;gt;&lt;br /&gt;
Evolves into {{p|Dragonite}} when its Attack is 132 or higher |&lt;br /&gt;
ConquestLink={{DL|List of Pokémon Conquest characters|Kagetsuna}}, {{DL|List of Pokémon Conquest characters|Kitsuno}}, {{DL|List of Pokémon Conquest characters|Nagahide}}, and {{DL|List of Pokémon Conquest characters|Yasumasa}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|no1=147&lt;br /&gt;
|name1=Dratini&lt;br /&gt;
|type1-1=Dragon&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 30}}&lt;br /&gt;
|no2=148&lt;br /&gt;
|name2=Dragonair&lt;br /&gt;
|type1-2=Dragon&lt;br /&gt;
|evo2={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 55}}&lt;br /&gt;
|no3=149&lt;br /&gt;
|name3=Dragonite&lt;br /&gt;
|type1-3=Dragon&lt;br /&gt;
|type2-3=Flying&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Dragon}}&lt;br /&gt;
{{Spritebox/1|ndex=148}}&lt;br /&gt;
{{Spritebox/2|ndex=148}}&lt;br /&gt;
{{Spritebox/3|ndex=148}}&lt;br /&gt;
{{Spritebox/4|ndex=148}}&lt;br /&gt;
{{Spritebox/5|ndex=148}}&lt;br /&gt;
{{Spritebox/6|ndex=148}}&lt;br /&gt;
{{Spritebox/Footer|148|Dragonair}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
[[File:Dragonair PK04.png|thumb|200px|Dragonair flying]]&lt;br /&gt;
* In the [[Pokémon Red and Green beta|Pokémon Red and Blue beta]], Dragonair was originally known as &amp;quot;Dragyn&amp;quot;.&lt;br /&gt;
* In [[Blackthorn City]], a woman is willing to trade her {{p|Rhydon}}{{sup/2|GS}} or {{p|Dodrio}}{{sup/2|C}}{{sup/4|HGSS}} for a female Dragonair. This makes Dragonair the only Pokémon able to be male or female that must be a specific gender for an [[list of in-game trades|in-game trade]].&lt;br /&gt;
* In {{game|Yellow}}, Dragonair&#039;s catch rate was changed from 45 to 27, making it the hardest Pokémon to catch in the [[Kanto Safari Zone]]. In the later games, the catch rate was changed back to 45.&lt;br /&gt;
* Dragonair is also the name of {{wp|Dragonair|an airline based in Hong Kong, China}} in the real world.&lt;br /&gt;
* Dragonair and its {{p|Dratini|evolutionary}} {{p|Dragonite|chain}} share their {{pkmn|category}} name with {{p|Horsea}}, {{p|Seadra|its}} {{p|Kingdra|evolutions}}, {{p|Salamence}}, and {{p|Goodra}}. They are all known as the Dragon Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
It appears to be based on {{wp|sea serpent}}s or &#039;&#039;ryu&#039;&#039;, traditional {{wp|Japanese dragon}}s or {{wp|Chinese dragon}}s who bring good luck. It also appears to look like a snake, its tail even resembling that of a {{wp|rattlesnake}}. The wings on its head resemble those on the sandals and hat of the Greek god {{wp|Hermes}}, and its long, snakelike body may be a reference to the snakes on his scepter. &lt;br /&gt;
&lt;br /&gt;
Dragonair may also be based on the &#039;&#039;{{wp|Korean dragon#Imugi|imugi}}&#039;&#039;, a proto-dragon resembling a snake and lives in water or caves, much like Dragonair. After an &#039;&#039;imugi&#039;&#039; lives a thousand years, a jewel (called a &#039;&#039;Yeouiju&#039;&#039;) will fall from the sky. If the &#039;&#039;imugi&#039;&#039; catches it, it will become a true dragon. The jewel on Dragonair&#039;s neck might also be a reference to the Japanese folktale, &#039;&#039;{{wp|The Tale of the Bamboo Cutter}}&#039;&#039;, in which the princess Kaguya-hime challenges her suitors to bring her back some items, including a colored jewel from a dragon&#039;s neck.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Dragonair may be a combination of &#039;&#039;dragon&#039;&#039; and &#039;&#039;air&#039;&#039; (referring to its ability to change the weather or to its &#039;&#039;air&#039;&#039; of grace and majesty) or &#039;&#039;debonair&#039;&#039; (referring to its graceful appearance and flying). It could also refer to a &amp;quot;lair&amp;quot;, the traditional home of a dragon. &lt;br /&gt;
&lt;br /&gt;
Hakuryū could be taken to mean 白竜 (white dragon). Hakuryu was also the name of the dragon-like companion of {{wp|Zhu Bajie}}/Cho Hakkai from the legend of the {{wp|Journey to the West}} in Buddhist lore.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=dragon|type2=dragon&lt;br /&gt;
|ja=ハクリュー &#039;&#039;Hakuryu&#039;&#039;|jameaning=Literally {{tt|白竜|white dragon}}. Also the name of the dragon-like companion of {{wp|Zhu Bajie}}/Cho Hakkai in &#039;&#039;{{wp|Journey to the West}}&#039;&#039;&lt;br /&gt;
|fr=Draco|frmeaning=From &#039;&#039;{{tt|draco|Latin for &amp;amp;quot;dragon&amp;amp;quot;}}&#039;&#039;&lt;br /&gt;
|es=Dragonair|esmeaning=Same as English name&lt;br /&gt;
|de=Dragonir|demeaning=Similar to English name&lt;br /&gt;
|it=Dragonair|itmeaning=Same as English name&lt;br /&gt;
|ko=신뇽 &#039;&#039;Sinnyong&#039;&#039;|komeaning=Possibly from {{tt|신 (神) &#039;&#039;sin&#039;&#039;|spirit, god}} and {{tt|뇽 (龍) &#039;&#039;yong&#039;&#039;|dragon}}&lt;br /&gt;
|zh_yue=哈古龍 &#039;&#039;Hāgúlùhng&#039;&#039;|zh_yuemeaning=A combination of {{tt|哈克 &#039;&#039;hāgú&#039;&#039;|Transliteration of Haku in its Japanese name}} and {{tt|龍 &#039;&#039;lùhng&#039;&#039;|dragon}}&lt;br /&gt;
|zh_cmn=哈克龍 / 哈克龙 &#039;&#039;Hākèlóng&#039;&#039;|zh_cmnmeaning=A combination of {{tt|哈克 &#039;&#039;hākè&#039;&#039;|Transliteration of Haku in its Japanese name}} and {{tt|龍 &#039;&#039;lóng&#039;&#039;|dragon}}&lt;br /&gt;
|hi= ड्रॅगनएर &#039;&#039;Dragonair&#039;&#039; |himeaning=Same as English name&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Clair&#039;s Dragonair]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNextFoot | prev=Dratini | next=Dragonite |type=dragon|| prevnum=147| nextnum=149}}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that run from battle]]&lt;br /&gt;
&lt;br /&gt;
[[de:Dragonir]]&lt;br /&gt;
[[es:Dragonair]]&lt;br /&gt;
[[fr:Draco]]&lt;br /&gt;
[[it:Dragonair]]&lt;br /&gt;
[[ja:ハクリュー]]&lt;br /&gt;
[[pl:Dragonair]]&lt;br /&gt;
[[pt:Dragonair (pokémon)]]&lt;br /&gt;
[[zh:哈克龙]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Egg_Move&amp;diff=2320070</id>
		<title>Egg Move</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Egg_Move&amp;diff=2320070"/>
		<updated>2015-08-12T21:40:08Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{cleanup}}&lt;br /&gt;
{{move|Egg Move}}&lt;br /&gt;
{{spading|comment=Can a Pichu learn volt tackle if the non-pikachu parent is holding a light ball?}}&lt;br /&gt;
An &#039;&#039;&#039;Egg Move&#039;&#039;&#039;&amp;lt;ref&amp;gt;[http://www.pokemon.com/us/strategy/the-details-of-discovering-pokemon-eggs/ The Details of Discovering Pokémon Eggs | Pokemon.com]&amp;lt;/ref&amp;gt; is any move that a Pokémon can acquire only from breeding (i.e. moves that the offspring cannot learn via level-up, TM or HM, or [[Move Tutor]]) passed down from a [[Pokémon breeding]] pair to their offspring. The term is also frequently used for other moves the a Pokémon would not normally possess at the level it hatches.&lt;br /&gt;
&lt;br /&gt;
Before breeding a Pokémon, one must consider whether to use any Egg Moves in that Pokémon&#039;s moveset, and breed accordingly.  Sometimes, to get a certain combination of moves onto a Pokémon (such as a {{p|Spinda}} with both {{m|Wish}} and {{m|Baton Pass}}) several steps must be taken; this is called [[chain breeding]].&lt;br /&gt;
&lt;br /&gt;
Prior to [[Generation VI]], all methods of learning Egg Moves required the father to know the move prior to breeding, which made certain combinations of moves impossible to possess; for example, {{p|Tentacruel}} can learn both {{m|Rapid Spin}} and {{m|Mirror Coat}} as Egg Moves, but no Pokémon in the Water 3 [[Egg Group]] can possess both moves at the same time prior to Generation VI (since Tentacool and Tentacruel now can). (Such a combination is possible in Generation VI, if one parent knows Rapid Spin and the other knows Mirror Coat.)&lt;br /&gt;
&lt;br /&gt;
==Egg Move breeding mechanics==&lt;br /&gt;
===Level-up moves===&lt;br /&gt;
If both parents know one or more moves that their offspring can learn by [[level]]ing up, the offspring will inherit that move. For example, {{p|Gengar}} and {{p|Mismagius}} both know {{m|Mean Look}}, so their child, {{p|Misdreavus}} (who learns the move at level 19) will know it when it hatches.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #705898; border: 5px solid #493963&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{ghost color dark}}; {{roundytl|5px}};&amp;quot; | {{color|{{ghost color light}}|Parents}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}&amp;quot; | [[File:094Gengar.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Gengar|{{ghost color dark}}}} {{male}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}; {{roundytr|5px}};&amp;quot; | [[File:429Mismagius.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Mismagius|{{ghost color dark}}}} {{female}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{ghost color dark}}&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{ghost color light}}|Move|Moves}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color dark}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Mean Look|{{normal color light}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{grass color light}}&amp;quot; | {{mcolor|Magical Leaf|{{grass color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Dark Pulse|{{dark color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color dark}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Mean Look|{{normal color light}}}}&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | {{mcolor|Lick|{{ghost color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Lucky Chant|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | {{mcolor|Hex|{{ghost color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Perish Song|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{ghost color dark}}&amp;quot; | {{color|{{ghost color light}}|Offspring}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:200Misdreavus.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Misdreavus|{{ghost color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{ghost color dark}}; {{roundybl|5px}};&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{ghost color light}}|Move|Moves}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{mcolor|Growl|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{mcolor|Psywave|{{psychic color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{normal color dark}}&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;{{mcolor|Mean Look|{{normal color light}}}}&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{??? color light}}; {{roundybr|5px}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color|{{??? color dark}}|---}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Note that {{p|Ditto}} cannot be used to pass down moves in this manner, because the only move it possesses is {{m|Transform}}.&lt;br /&gt;
&lt;br /&gt;
===TM and HM moves===&lt;br /&gt;
Prior to Generation VI, if the male Pokémon knows a [[TM]] or [[HM]] move that the offspring can learn, the offspring will inherit that move. This applies whether or not the female Pokémon knows the move (or if {{p|Ditto}} was used in lieu of a female), and regardless of how the father originally learned the move.&lt;br /&gt;
&lt;br /&gt;
In this example, the father, {{p|Gliscor}}, learns {{m|X-Scissor}} by level up, and his child, {{p|Joltik}}, can learn the same move through [[TM81]], so it will know this move upon hatching.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #A8B820; border: 5px solid #6D7815&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{bug color dark}}; {{roundytl|5px}};&amp;quot; | {{color|{{bug color light}}|Parents}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color light}}&amp;quot; | [[File:472Gliscor.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Gliscor|{{ground color dark}}}} {{male}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytr|5px}};&amp;quot; | [[File:596Galvantula.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Galvantula|{{electric color dark}}}} {{female}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{bug color dark}}&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{bug color light}}|Move|Moves}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color dark}}&amp;quot; | [[File:Bag TM Bug Sprite.png|TM81|link=TM81]] &#039;&#039;&#039;{{mcolor|X-Scissor|{{bug color light}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{mcolor|Thunder|{{electric color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot; | {{mcolor|Fire Fang|{{fire color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color light}}&amp;quot; | {{mcolor|Bug Buzz|{{bug color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{mcolor|Stone Edge|{{rock color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | {{mcolor|Agility|{{psychic color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Screech|{{normal color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{poison color light}}&amp;quot; | {{mcolor|Gastro Acid|{{poison color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{bug color dark}}&amp;quot; | {{color|{{bug color light}}|Offspring}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:595Joltik.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Joltik|{{electric color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{bug color dark}}; {{roundybl|5px}};&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{bug color light}}|Move|Moves}}&lt;br /&gt;
| style=&amp;quot;background:#{{bug color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{mcolor|String Shot|{{bug color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{bug color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{mcolor|Leech Life|{{bug color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{bug color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{mcolor|Spider Web|{{bug color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{bug color dark}}; {{roundybr|5px}};&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:Bag TM Bug Sprite.png|TM81|link=TM81]] &#039;&#039;&#039;{{mcolor|X-Scissor|{{bug color light}}}}&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Prior to [[Generation V]], this was the only way to &amp;quot;reuse&amp;quot; one-of-a-kind TMs, like the ones obtained from [[Gym Leader]]s.&lt;br /&gt;
&lt;br /&gt;
In [[Generation VI]], the offspring no longer inherits TM or HM moves for this reason alone; however, some TM or HM moves can be inherited as Egg Moves or due to being a level-up move. For example, {{p|Archen}} cannot inherit {{m|Roost}} (despite being compatible with [[TM19]]), but {{p|Fletchling}} can (because Fletchling learns it via level-up), and {{p|Vullaby}} can (because it is a specific Egg Move for Vullaby).&lt;br /&gt;
&lt;br /&gt;
===Egg Moves===&lt;br /&gt;
If either parent (male Pokémon only prior to Generation VI) knows an Egg Move of the baby&#039;s species, that child will be born knowing the move (similar to the inheritance of TM moves described above). In Generation VI this includes some, but not all, moves which are available in TM form.&lt;br /&gt;
&lt;br /&gt;
For example, if a male {{p|Dragonite}} that knows {{m|Outrage}} is bred with a female {{p|Charizard}} that knows {{m|Flare Blitz}}, the resulting {{p|Charmander}} will know Outrage and Flare Blitz (only Outrage prior to Generation VI). &lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #A890F0; border: 5px solid #6D5E9C&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{flying color dark}}; {{roundytl|5px}};&amp;quot; | {{color|{{flying color light}}|Parents}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color light}}&amp;quot; | [[File:149Dragonite.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Dragonite|{{dragon color dark}}}} {{male}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}; {{roundytr|5px}};&amp;quot; | [[File:006Charizard.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Charizard|{{fire color dark}}}} {{female}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{flying color dark}}&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{flying color light}}|Move|Moves}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color dark}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Outrage|{{dragon color light}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fire color dark}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Flare Blitz|{{fire color light}}}}&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{mcolor|Thunder Wave|{{electric color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | {{mcolor|Shadow Claw|{{ghost color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | {{mcolor|Surf|{{water color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color light}}&amp;quot; | {{mcolor|Dragon Claw|{{dragon color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}&amp;quot; | {{mcolor|Ice Beam|{{ice color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{flying color light}}&amp;quot; | {{mcolor|Fly|{{flying color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{flying color dark}}&amp;quot; | {{color|{{flying color light}}|Offspring}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:004Charmander.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Charmander|{{fire color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{flying color dark}}; {{roundybl|5px}};&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{flying color light}}|Move|Moves}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{mcolor|Scratch|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{mcolor|Growl|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{dragon color dark}}&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;{{mcolor|Outrage|{{dragon color light}}}}&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{fire color dark}}; {{roundybr|5px}};&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;{{mcolor|Flare Blitz|{{fire color light}}}}&#039;&#039;&#039;{{tt2|*|Generation VI only|{{fire color light}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Default moves===&lt;br /&gt;
In addition to (or in the absence of) any inherited moves, the offspring Pokémon will know at least one default move when hatched, labeled in their level up move list as either &amp;quot;Start&amp;quot; or &amp;quot;--&amp;quot; in lieu of a level number. If this would result in the offspring possessing more than four moves, the inherited moves take priority and the moves on top of their level up move list (with &amp;quot;Start&amp;quot; or &amp;quot;--&amp;quot;) will be the ones that are not learned. (If desired, the player may consult a [[Move Reminder]] to acquire those moves.)&lt;br /&gt;
&lt;br /&gt;
==Special cases==&lt;br /&gt;
===Breeding with Incense===&lt;br /&gt;
[[Incense]]-bred Pokémon often have a different or expanded Egg Move list than their evolved forms, due to being classified in the Pokédex as a different species.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #82A4F2; border: 5px solid #1F2A46&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{water color dark}}; {{roundytl|5px}};&amp;quot; | {{color|{{water color light}}|Parents}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | [[File:055Golduck.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Golduck|{{water color dark}}}} {{male}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; {{roundytr|5px}};&amp;quot; | [[File:184Azumarill.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Azumarill|{{water color dark}}}} {{female}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{water color dark}}&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{water color light}}|Move|Moves}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color dark}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Amnesia|{{psychic color light}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color light}}&amp;quot; | {{mcolor|Superpower|{{fighting color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{water color dark}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Soak|{{water color light}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | {{mcolor|Hydro Pump|{{water color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{Psychic color light}}&amp;quot; | {{mcolor|Psychic|{{Psychic color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Helping Hand|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Psych Up|{{normal color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{mcolor|Rollout|{{rock color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{water color dark}}&amp;quot; | {{color2|{{water color light}}|Held item}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | {{color|{{water color dark}}|Nothing}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | {{color|{{water color dark}}|Nothing}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|Offspring}}&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{water color light}}&amp;quot; | [[File:183Marill.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Marill|{{water color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{water color dark}}; {{roundybl|5px}};&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{water color light}}|Move|Moves}}&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Tackle|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| colspan=2 style=&amp;quot;background:#{{water color light}}&amp;quot; | {{mcolor|Bubble|{{water color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| colspan=2 style=&amp;quot;background:#{{psychic color dark}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Amnesia|{{psychic color light}}}}&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=2 style=&amp;quot;background:#{{??? color light}};&amp;quot; | {{color|{{??? color dark}}|---}}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #82A4F2; border: 5px solid #1F2A46&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{water color dark}}; {{roundytl|5px}};&amp;quot; | {{color|{{water color light}}|Parents}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}&amp;quot; | [[File:055Golduck.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Golduck|{{water color dark}}}} {{male}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color light}}; {{roundytr|5px}};&amp;quot; | [[File:184Azumarill.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Azumarill|{{water color dark}}}} {{female}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{water color dark}}&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{water color light}}|Move|Moves}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color dark}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Amnesia|{{psychic color light}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{fighting color light}}&amp;quot; | {{mcolor|Superpower|{{fighting color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{water color dark}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Soak|{{water color light}}}}&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | {{mcolor|Hydro Pump|{{water color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{Psychic color light}}&amp;quot; | {{mcolor|Psychic|{{Psychic color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Helping Hand|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Psych Up|{{normal color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{rock color light}}&amp;quot; | {{mcolor|Rollout|{{rock color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{water color dark}}&amp;quot; | {{color2|{{water color light}}|Held item}}&lt;br /&gt;
| style=&amp;quot;background:#{{water color light}}&amp;quot; | {{color|{{water color dark}}|Nothing}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color dark}}&amp;quot; | {{bag|Sea Incense}}{{color2|{{water color light}}|Incense#Sea Incense|Sea Incense}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{water color dark}}&amp;quot; | {{color|{{water color light}}|Offspring}}&lt;br /&gt;
! colspan=2 style=&amp;quot;background:#{{normal color light}}&amp;quot; | [[File:298Azurill.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Azurill|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{water color dark}}; {{roundybl|5px}};&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{water color light}}|Move|Moves}}&lt;br /&gt;
| colspan=2 style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Splash|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| colspan=2 style=&amp;quot;background:#{{water color light}}&amp;quot; | {{mcolor|Bubble|{{water color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| colspan=2 style=&amp;quot;background:#{{water color dark}}&amp;quot; | &#039;&#039;&#039;{{mcolor|Soak|{{water color light}}}}&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| colspan=2 style=&amp;quot;background:#{{??? color light}}; {{roundybr|5px}};&amp;quot; | {{color|{{??? color dark}}|---}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Volt Tackle===&lt;br /&gt;
While not an Egg Move, {{p|Pichu}} will know {{m|Volt Tackle}} if either of its parents holds a [[Light Ball]].&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #F9D958; border: 5px solid #483D0E&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color dark}}; {{roundytl|5px}};&amp;quot; | {{color|{{electric color light}}|Parents}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}}&amp;quot; | [[File:303Mawile.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Mawile|{{steel color dark}}}} {{male}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytr|5px}};&amp;quot; | [[File:026Raichu.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raichu|{{electric color dark}}}} {{female}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color dark}}&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{electric color light}}|Move|Moves}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Crunch|{{dark color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | {{mcolor|Iron Head|{{steel color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Feint|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot; | {{mcolor|Fire Fang|{{fire color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Nasty Plot|{{dark color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Sweet Scent|{{normal color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | {{mcolor|Agility|{{psychic color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color dark}}&amp;quot; | {{color2|{{electric color light}}|Held item}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{color|{{electric color dark}}|Nothing}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{color|{{electric color dark}}|Nothing}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|Offspring}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:172Pichu.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Pichu|{{electric color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color dark}}; {{roundybl|5px}};&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{electric color light}}|Move|Moves}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{mcolor|Thunder Shock|{{electric color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{fairy color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{mcolor|Charm|{{fairy color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{??? color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color|{{??? color dark}}|---}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{??? color light}}; {{roundybr|5px}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color|{{??? color dark}}|---}}&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #F9D958; border: 5px solid #483D0E&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color dark}}; {{roundytl|5px}};&amp;quot; | {{color|{{electric color light}}|Parents}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color light}}&amp;quot; | [[File:303Mawile.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Mawile|{{steel color dark}}}} {{male}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}; {{roundytr|5px}};&amp;quot; | [[File:026Raichu.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Raichu|{{electric color dark}}}} {{female}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color dark}}&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{electric color light}}|Move|Moves}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Crunch|{{dark color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{steel color light}}&amp;quot; | {{mcolor|Iron Head|{{steel color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Feint|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{fire color light}}&amp;quot; | {{mcolor|Fire Fang|{{fire color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{dark color light}}&amp;quot; | {{mcolor|Nasty Plot|{{dark color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Sweet Scent|{{normal color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{psychic color light}}&amp;quot; | {{mcolor|Agility|{{psychic color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{electric color dark}}&amp;quot; | {{color2|{{electric color light}}|Held item}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{color|{{electric color dark}}|Nothing}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color dark}}&amp;quot; | {{bag|Light Ball}}{{color2|{{electric color light}}|Stat-enhancing item#Light Ball|Light Ball}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color dark}}&amp;quot; | {{color|{{electric color light}}|Offspring}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:172Pichu.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Pichu|{{electric color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{electric color dark}}; {{roundybl|5px}};&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{electric color light}}|Move|Moves}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{mcolor|Thunder Shock|{{electric color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{fairy color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{mcolor|Charm|{{fairy color dark}}}}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#{{electric color dark}}&amp;quot; colspan=&amp;quot;2&amp;quot; | &#039;&#039;&#039;{{mcolor|Volt Tackle|{{electric color light}}}}&#039;&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{??? color light}}; {{roundybr|5px}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color|{{??? color dark}}|---}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
===Genderless Pokémon===&lt;br /&gt;
Genderless Pokémon cannot inherit any Egg Moves, as they can only be bred with {{p|Ditto}}, and always start with a fixed number of moves. Some of these, such as {{p|Beldum}}, are also incapable of learning moves via TM and HM.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #B7B790; border: 5px solid #41422F&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{normal color dark}}; {{roundytl|5px}};&amp;quot; | {{color|{{normal color light}}|Parents}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; | [[File:132Ditto.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Ditto|{{normal color dark}}}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}; {{roundytr|5px}};&amp;quot; | [[File:474Porygon-Z.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Porygon-Z|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{normal color dark}}&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{normal color light}}|Move|Moves}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Transform|{{normal color dark}}}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; | {{mcolor|Tri Attack|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{??? color light}}&amp;quot; | {{color|{{??? color dark}}|---}}&lt;br /&gt;
| style=&amp;quot;background:#{{electric color light}}&amp;quot; | {{mcolor|Thunderbolt|{{electric color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{??? color light}}&amp;quot; | {{color|{{??? color dark}}|---}}&lt;br /&gt;
| style=&amp;quot;background:#{{ice color light}}&amp;quot; | {{mcolor|Ice Beam|{{ice color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{??? color light}}&amp;quot; | {{color|{{??? color dark}}|---}}&lt;br /&gt;
| style=&amp;quot;background:#{{ghost color light}}&amp;quot; | {{mcolor|Shadow Ball|{{ghost color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{normal color dark}}&amp;quot; | {{color|{{normal color light}}|Offspring}}&lt;br /&gt;
! style=&amp;quot;background:#{{normal color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | [[File:137Porygon.png|100px]]&amp;lt;br&amp;gt;{{pcolor|Porygon|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background:#{{normal color dark}}; {{roundybl|5px}};&amp;quot; rowspan=&amp;quot;4&amp;quot; | {{color2|{{normal color light}}|Move|Moves}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{mcolor|Conversion 2|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{mcolor|Tackle|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | {{mcolor|Conversion|{{normal color dark}}}}&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;background:#{{normal color light}}; {{roundybr|5px}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{mcolor|Sharpen|{{normal color dark}}}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Pokémon breeding]]&lt;br /&gt;
* [[Egg Group]]&lt;br /&gt;
* [[Chain breeding]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bonus-Ei-Attacken]]&lt;br /&gt;
[[it:Mossa uovo]]&lt;br /&gt;
[[ja:タマゴわざ]]&lt;br /&gt;
[[pt:Egg Move]]&lt;br /&gt;
[[zh:蛋技能]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pomeg_glitch&amp;diff=2317695</id>
		<title>Pomeg glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pomeg_glitch&amp;diff=2317695"/>
		<updated>2015-08-07T13:46:37Z</updated>

		<summary type="html">&lt;p&gt;Al33444: won&amp;#039;t work&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;Pomeg glitch&#039;&#039;&#039; is a [[glitch]] exclusive to {{game|Emerald}} and [[Generation IV]] games.&lt;br /&gt;
&lt;br /&gt;
==Performing the glitch==&lt;br /&gt;
The Pomeg glitch involves using a [[Pomeg Berry]] on a Pokémon whose current HP is very low. The Pomeg Berry lowers the HP {{EV}}s of a Pokémon by 10 in [[Generation III]]. Since every 4 EVs is equivalent to 1 HP (at level 100), the Pokémon&#039;s HP will decrease with each Pomeg Berry used, as long as the Pokémon has 4 or more EVs in HP. In this way, it is possible to lower the Pokémon&#039;s current HP to 0 (without causing it to faint) or a negative number.&lt;br /&gt;
&lt;br /&gt;
For example, if a Pokémon with 8 HP EVs currently has 1 HP out of a maximum of 100, using a Pomeg Berry will decrease the EVs to 0. As a result, the Pokémon should lose 2 HP and have a current HP of -1 and a maximum of 98. However, due to the [[wp:Unsigned integer|unsigned]] manner in which this data is stored, the game interprets a negative number as a very high number; therefore, if a Pokémon&#039;s current HP drops to -1, it will be interpreted as 65,535 and be displayed as &amp;quot;?35&amp;quot; as well as the HP bar showing the incorrect amount in percent.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], the glitch was partially corrected so that a Pomeg Berry could not glitch a Pokémon with 3 or fewer HP (a Pomeg Berry will usually decrease a Pokémon&#039;s HP by 2). However, the glitch still exists but must be performed on a Pokémon with greater than 4 current HP and 116 or more HP EVs. When a Pomeg Berry is consumed with more than 100 EVs, it resets the EVs to 100. With an EV total of 116, the Pokémon would lose at least 4 HP to reach 0 current HP. &lt;br /&gt;
&lt;br /&gt;
In [[Generation V]] EV Berries always decrease EVs by 10, and will no longer decrease EVs by more than 10 if the Pokémon has over 100 EVs, making the Pomeg glitch unusable.&lt;br /&gt;
&lt;br /&gt;
The player can undo the effects by simply healing in a [[Pokémon Center]] or using a [[Revive]] when the HP goes back to 0 after using a healing item during which the HP is at &amp;quot;?35&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==Sub-glitches==&lt;br /&gt;
Several other glitches derive from the Pomeg glitch, such as the ability to battle with an Egg, battling with no Pokémon at all, or battling for an unlimited amount of times. Other than Eruption/Water Spout related sub-glitch, these cannot be performed in {{game|Ruby and Sapphire|s}}.&lt;br /&gt;
&lt;br /&gt;
===In Generation III===&lt;br /&gt;
====Battling with no Pokémon====&lt;br /&gt;
If there is only one Pokémon in the player&#039;s party when affected by this glitch, and goes into faint status using a healing item, the player will not white out. This is because the game does not check for this on the field. If the player walks into [[tall grass]] and encounters a wild Pokémon or starts a battle in any other way, the Pokémon will be sent out with 0 HP, the {{shiny}} animation will not play, and will faint at the beginning of the battle if it is commanded to attack the opponent, causing the normal [[Black out|whiteout]] scenario. If on the first turn an item is used to revive the Pokémon the battle will continue as normal.&lt;br /&gt;
&lt;br /&gt;
====Battling with an Egg====&lt;br /&gt;
If the player has only an Egg in his or her party with the Pokémon affected, the Egg (or rather, the Pokémon that would be inside) can be forced into battle by following the same steps, but putting the Egg at the head of the party. The Egg will have the same stats it would have upon hatching, as well as all of the moves. This allows it to battle as if it were a normal Pokémon. When battling with an Egg, the sprite of the Pokémon within the Egg is displayed; however, there may be irregularity in the coloring of the Pokémon. This may be because the game is reading the backsprite of the Pokémon within the Egg and the color palette of the Egg itself. &lt;br /&gt;
&lt;br /&gt;
An Egg that battles can gain experience in this way, and with patience, level up, learn moves, and even evolve before hatching. However when it hatches the level is set to 5, {{EV}}s reset to zero and all [[Experience|EXP]] gained in the Egg is removed. This allows level 5 versions of high-evolutionary Pokémon such as {{p|Tyranitar}} or {{p|Dragonite}} to be obtainable, it also allows otherwise illegal moveset/level combinations, such as a level 5 {{p|Staryu}} with {{m|Hydro Pump}}.&lt;br /&gt;
====Healing with Eruption/Water Spout====&lt;br /&gt;
If the Pokémon that has been affected by the glitch uses Eruption or Water Spout, the attack may heal the opponent if the user has enough Sp. Atk and the opponent has low level, low Sp. Def and double weakness to the attack.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|OdHRxG9jC0U|ChickasaurusGL|HP}}&lt;br /&gt;
====Infinite battle====&lt;br /&gt;
If the Pokémon that has been affected is sent out with 65,535 HP against an opponent that uses an HP-stealing move like {{m|Absorb}}, the Pokémon&#039;s HP will be stolen until it reaches the normal maximum amount, nearly 65,000 HP lower than the glitched amount for a Pokémon with the absolute maximum HP. If a second HP-stealing move is used, the Pokémon will lose its full HP, go down to 0, and then repeat from the top again.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|om_gbtMAw6I|v0id19|Spicy}}&lt;br /&gt;
&lt;br /&gt;
====Sprite glitch====&lt;br /&gt;
{{Cleanup|section}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{GlitchResearch| Needs list of all moves that work with this glitch }}&lt;br /&gt;
&lt;br /&gt;
This sub-glitch changes a Pokémon&#039;s sprite depending on the moves the affected Pokémon performs or is attacked with.&lt;br /&gt;
&lt;br /&gt;
After performing the Pomeg glitch, the player must enter a battle using a Pokémon currently affected by the glitch against another that knows one of the correct moves. The second step is letting a turn pass either by use of the [[Oran Berry]] on the glitched Pokémon, moves with little or no damage to the foe, or wait for it to use the effective move twice, unless the player&#039;s Pokémon has been damaged before. If this were to happen, it will only require being hit once by the effective move.&lt;br /&gt;
&lt;br /&gt;
Certain moves affect the glitched Pokémon.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{spicy color}}; border:2px solid #{{spicy color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;background:#{{spicy color light}};&amp;quot; | Move&lt;br /&gt;
! class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#{{spicy color light}};&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Absorb}}&lt;br /&gt;
| Drags sprite towards enemy&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Acid}}&lt;br /&gt;
| Enemy sprite goes near Acid and moves with it.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Air Cutter}}&lt;br /&gt;
| Moves the Pokémon from the enemy to the original position of the glitched Pokémon&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|String Shot}} &lt;br /&gt;
| Moves along the string&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Odor Sleuth}}&lt;br /&gt;
| Never ends, screen freezes with the words &amp;quot;Wild/Foe (Pokémon) used Odor Sleuth!&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Sunny Day}} &lt;br /&gt;
| User flies down with the sun&#039;s rays.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Bite}}&lt;br /&gt;
| Moves along the bottom Jaw/Teeth.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Charge}}&lt;br /&gt;
| User shrinks to very small size.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Bone Club}}&lt;br /&gt;
| User&#039;s sprite is rotated.&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{youtubevid|mywjwEl9HwE|TeamofNoobs|spicy}}&lt;br /&gt;
&lt;br /&gt;
Certain moves also affect the opponent Pokémon.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{spicy color}}; border:2px solid #{{spicy color dark}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! class=&amp;quot;roundytl&amp;quot; style=&amp;quot;background:#{{spicy color light}};&amp;quot; | Move&lt;br /&gt;
! class=&amp;quot;roundytr&amp;quot; style=&amp;quot;background:#{{spicy color light}};&amp;quot; | Effect&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Charm}} &lt;br /&gt;
| Depends on opponent Pokémon, commonly reduces size of opponent sprite.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Sunny Day}} &lt;br /&gt;
| Inverts opponent Pokémon&#039;s sprite. Causes very odd effects between turns.&lt;br /&gt;
|- style=&amp;quot;background:#FFFFFF;&amp;quot;&lt;br /&gt;
| {{m|Screech}}&lt;br /&gt;
| A box (color depends by Pokémon) appears on user and user goes narrower. After this user returns to normal width. Part of Sunny Day&#039;s odd effects.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{{youtubevid|K2y2oqzEbaE|VaePomegGlitch|spicy}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{incomplete|section}}&lt;br /&gt;
&lt;br /&gt;
====Egg trade evolution glitch====&lt;br /&gt;
If a Pokémon in an {{pkmn|Egg}} evolves into a Pokémon that evolves by trade such as {{p|Kadabra}}, the Egg will evolve when traded, for example into {{p|Alakazam}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|dOvw0wtZItw|VaePomegGlitch|spicy}}&lt;br /&gt;
&lt;br /&gt;
====Access Pokémon beyond slot 6====&lt;br /&gt;
&lt;br /&gt;
This sub-glitch allows the player to access Pokémon beyond slot 6. &lt;br /&gt;
&lt;br /&gt;
To do this, the player has to have at least 3 Pokémon in their party, one to four fainted, one normal, and one affected by the Pomeg glitch.&lt;br /&gt;
&lt;br /&gt;
The player should enter a wild battle with their Pomeg glitched Pokémon, swap to their normal Pokémon, and then run. After doing this, the normal Pokémon should be deposited into a PC at a Pokémon Center, and then a Potion should be used on the Pomeg-affected Pokémon to get it&#039;s HP at 0. Once done, entering any battle will cause the player to send out [[Ten question marks|??????????]], and viewing its Pokémon screen, looking at any of its stats, exiting the stat screen, and then scrolling down allows the player access Pokémon beyond the 6th slot.&lt;br /&gt;
{{youtubevid|KME8eusvRAc|Werster|spicy}}&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|R3XreB4GLnE|ChickasaurusGL|spicy}}&lt;br /&gt;
&lt;br /&gt;
===In Generation IV===&lt;br /&gt;
====Battling with no Pokémon====&lt;br /&gt;
&lt;br /&gt;
In {{3v2|Diamond|Pearl|Platinum}}, if the player&#039;s only Pokémon are [[fainting|fainted]] or {{pkmn|Egg}}s, battling a Trainer in the [[Battleground]], {{si|Pokémon League}}, or [[Seven Stars Restaurant]] will cause the player to send out a [[-----]] (or two ----- at the Seven Stars Restaurant). &lt;br /&gt;
&lt;br /&gt;
This glitch can be performed if the last conscious non-Egg Pokémon in the player&#039;s party is a Pokémon whose level is above 40 but less than 100 with a high amount of {{stat|HP}} {{EV}}s, whose remaining HP is the same as below.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;code&amp;gt;Remaining HP = (HP lost through use of a Pomeg Berry) - (HP gained through use of a Rare Candy after using a Pomeg Berry)&amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Then a [[Pomeg Berry]] must be used, which makes the Pokémon&#039;s HP roll over to a {{tt|very high|or sometimes considered negative}} number. Then a {{DL|Vitamin|Rare Candy}} must be used to level up the Pokémon, causing it to faint. The player does not [[black out]].&lt;br /&gt;
&lt;br /&gt;
By battling at the {{si|Pokémon League}} or [[Battleground]], the player will send out a -----.&lt;br /&gt;
&lt;br /&gt;
At the [[Seven Stars Restaurant]], the player can perform the glitch in a [[Double Battle]]. Once the battle starts, the player will send out two -----. Due to being unable to target -----, opponents will target their ally.&lt;br /&gt;
&lt;br /&gt;
This can be performed with one or more Pokémon, as long as all of them are fainted or {{pkmn|Egg}}s. If performed with more than one Pokémon, the second Pokémon will appear in the first slot on the party screen, the third in the second, etc.&lt;br /&gt;
&lt;br /&gt;
During the battle, if the game checks to see if either player has no Pokémon left (whenever a Pokémon takes damage and at the end of each round), the player will automatically black out if the only Pokémon they have are -----. If performed the glitch with a fainted Pokémon in the second party slot or further and a [[Revive]] or {{DL|Herbal medicine|Revival Herb}} is used to revive it mid-battle, the player will not lose; however, at the end of the round the player will be forced to switch it in. If this happens in a Double Battle under this glitch, the Pokémon will replace the left -----; the right -----&#039;s sprite will remain, but its turn will always be skipped.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|E12pPXg4-dM|ChickasaurusGL|normal}}&lt;br /&gt;
(glitch begins at 5:14)&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Bug de la Baie Grena]]&lt;br /&gt;
[[it:Glitch della Baccagrana]]&lt;br /&gt;
[[zh:红榴漏洞]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=TMTRAINER_effect&amp;diff=2317228</id>
		<title>TMTRAINER effect</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=TMTRAINER_effect&amp;diff=2317228"/>
		<updated>2015-08-05T19:05:13Z</updated>

		<summary type="html">&lt;p&gt;Al33444: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;TMTRAINER effect&#039;&#039;&#039; is the common name for a series of [[glitch]]y effects associated with the move {{m|--}} and most {{m|Super Glitch}} moves occupying hexadecimal identifiers between A6 to C3 (or those with [[index number]]s between 166 and 195.)&lt;br /&gt;
&lt;br /&gt;
==Effects in battle==&lt;br /&gt;
There are many variations of TMTRAINER effect that can occur, but the most common will result in the enemy Pokémon acquiring a large amount of {{stat|HP}} and becoming simultaneously {{status|freeze|frozen}} and {{status|burn}}ed. On the same turn, the opponent&#039;s name will be changed so that it contains the string &#039;TMTRAINER&#039; as well as some glitch dialogue. Since the game will often give the opponent a larger amount of {{stat|HP}} than its maximum, the opponent Pokémon may faint due to the large amount of damage from its burn.&lt;br /&gt;
&lt;br /&gt;
The common TMTRAINER effect usually follows this pattern:&lt;br /&gt;
&lt;br /&gt;
# The opponent will acquire the burn status.&lt;br /&gt;
# The music will fade, and when it fades completely, a sound effect will usually play.&lt;br /&gt;
# Presuming that all in-battle processes were previously running as they should have been, when a move or item is used, the following text will be displayed: &amp;quot;Enemy [glitch dialogue, which often takes up a large amount of space] TMTRAINER (Species) is frozen solid!&amp;quot; The glitch text is now the corrupted enemy Pokémon&#039;s name.  &lt;br /&gt;
# Then, the following text will be displayed: &amp;quot;Enemy [glitch dialogue occupying a large amount of space] TMTRAINER (Species) is hurt by the burn!&amp;quot;&lt;br /&gt;
# The enemy Pokémon&#039;s health bar will wrap across the screen several times and slowly deplete for several minutes, in which time, the enemy Pokémon may faint.&lt;br /&gt;
&lt;br /&gt;
If the player is battling a {{pkmn|Trainer}}, the opponent will send out the Pokémon that was in battle before the glitch activated. In {{game|Red and Blue|s}}, the game will [[Game freeze|freeze]] upon finishing the battle, unless the fight occurred in a cave. In {{game|Yellow}}, the TMTRAINER effect does not crash the game; however, after returning back to the overworld, the sprite graphics will become scrambled.&lt;br /&gt;
&lt;br /&gt;
Trying to capture the Pokémon after starting the glitch will result in catching a glitched Pokémon with high HP. This is often manipulated to catch strong Pokémon and beat the game quickly.&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{main|Super Glitch (move)#Cause|Super Glitch (move) → Cause}}&lt;br /&gt;
Super Glitch and other moves with unstable names corrupt memory based on the screen buffer&#039;s contents. After opening any full-screen menu in battle, the screen buffer is loaded with battle screen contents, in order to bring them back later, after closing the menu. Since battle screens always look the same (excluding certain changing parts like HP bars), the TMTRAINER effect is very consistent, and always works in the same way. After selecting the move, the game tries to read the move name, and as a result, overwrites a large amount of battle-related variables with saved screen contents.&lt;br /&gt;
&lt;br /&gt;
==Different variations==&lt;br /&gt;
The standard version of this effect happens when Super Glitch (or other move with improperly terminated name) is selected or used after viewing the Item or Pokémon menu in battle. If any of the full screen menus (like Pokémon menu or [[Trainer card]]) are opened in the overworld instead, the TMTRAINER effect may take different forms, depending on the player&#039;s location. Possible effects include Pokémon names becoming a section of the start menu, status conditions, extreme health and even permanent stat changes.&lt;br /&gt;
&lt;br /&gt;
These variations can be exploited to catch rare or unobtainable species of Pokémon, to catch Pokémon above level 100, or to gain Pokémon with impossibly high amounts of HP.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* 31 glitch moves have been documented as those which can cause the TMTRAINER effect, as well as {{m|--}}.&lt;br /&gt;
* Certain glitch items also have unstable names, and may cause the TMTRAINER effect after using them in battle.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch effects]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Effet TMTRAINER]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition&amp;diff=2315994</id>
		<title>Status condition</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Status_condition&amp;diff=2315994"/>
		<updated>2015-08-01T20:15:53Z</updated>

		<summary type="html">&lt;p&gt;Al33444: Duplicate of glowing&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Status|the move category|status move}}&lt;br /&gt;
&#039;&#039;&#039;Status conditions&#039;&#039;&#039; affect a {{OBP|Pokémon|species}}&#039;s ability to battle. There are three kinds of status. The first are non-volatile, the second are volatile, and the third lasts while a Pokémon is in battle. The [[Pokérus]] is a similar but unrelated concept.&lt;br /&gt;
&lt;br /&gt;
==Non-volatile status==&lt;br /&gt;
Non-volatile status conditions, officially called status problems, are status conditions that will remain until a Pokémon is healed at a [[Pokémon Center]], a specific [[status condition healing item|curative item]] is used, or, in case of freeze and sleep, after a certain number of turns during the battle. A Pokémon inflicted with a non-volatile status will still be affected after being pulled out of battle (unless they have the {{a|Natural Cure}} Ability), and after a battle is over. It is only possible for a Pokémon to be afflicted by one of these at a time. In [[Generation III]] and beyond, certain {{Abilities}} will cause or prevent them, as well as benefit from them.&lt;br /&gt;
&lt;br /&gt;
In battle, in the first two generations the status problem icon will replace the level, whereas from [[Generation III]] onwards it is shown to the left of the HP bar.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Conquest]] all status conditions disappear after battle. Furthermore, a non-volatile status condition can be replaced with another non-volatile status condition.&lt;br /&gt;
&lt;br /&gt;
===Burn===&lt;br /&gt;
[[File:Ursaring Burn status.png|thumb|250px|{{TP|Paul|Ursaring}} is burned]]&lt;br /&gt;
{{main|Burn (status condition)}}&lt;br /&gt;
The burn condition (BRN) halves damage dealt by a Pokémon&#039;s physical moves (except for Pokémon with the {{a|Guts}} Ability, where this condition raises Attack by 50%). Additionally, at the end of a turn, the Pokémon loses 1/8 its maximum hit points (in [[Generation I]] or in the case of Pokémon with the Ability {{a|Heatproof}}, the Pokémon loses 1/16 of its maximum hit points). Normally {{type|Fire}} Pokémon and Pokémon with the {{a|Water Veil}} Ability cannot be burned; however, if a Pokémon is burned then has its type changed to Fire or its Ability changed to Water Veil, the burn will remain. All {{DL|Burn (status condition)|Moves|moves which can cause burn}} are Fire-type except for {{m|Tri Attack}} ([[Generation II]] onwards), {{m|Fling}} when the {{DL|In-battle effect item|Flame Orb}} is held, {{m|Scald}} and {{m|Ice Burn}}. In Generation V, Pokémon glow red when afflicted with burn.&lt;br /&gt;
&lt;br /&gt;
===Freeze===&lt;br /&gt;
[[File:Frozen Pokémon.png|left|thumb|250px|{{TP|Iris|Excadrill}} is frozen]]&lt;br /&gt;
{{main|Freeze (status condition)}}&lt;br /&gt;
The freeze condition (FRZ) causes a Pokémon to be unable to make a move. Damaging {{type|Fire}} moves used on a frozen Pokémon will remove the freeze status. From [[Generation II]] onward, freeze has a random, 20% chance to be cured on its own on the frozen Pokémon&#039;s turn. Consequently, the frozen Pokémon may thaw out on the turn of freezing; however, in [[Generation I]], a frozen Pokémon never thaws without external aid. Pokémon cannot be frozen in {{weather|sunny}} weather; contrary to popular belief, sunny weather does not cause a quicker thawing.&lt;br /&gt;
&lt;br /&gt;
{{type|Ice}} Pokémon cannot be frozen by Ice-type moves; however, they can be frozen by Tri Attack and Secret Power. In Generation VI onward, Ice-type Pokémon cannot be frozen by any method. A frozen Pokémon can still use the moves {{m|Fusion Flare}}, {{m|Flame Wheel}}, {{m|Sacred Fire}}, {{m|Flare Blitz}} and {{m|Scald}} while frozen; these moves will thaw the user, thaw the opponent if possible, and deal damage to the opponent. All {{DL|Freeze (status condition)|Moves|moves which cause freezing}} are Ice type except Tri Attack (Generation II onwards) and Secret Power (when used in snow or ice; [[Generation IV]] only). It is also the only non-volatile status which has no move that causes it 100% of the time. The only move to provide more than a 10% chance of freezing is {{m|Secret Power}} when used on snow or ice, which provides a 30% chance. In Generation V, Pokémon glow blue and stop moving when afflicted with freeze.&lt;br /&gt;
&lt;br /&gt;
A frozen {{DL|Form differences|Shaymin|Sky Forme}} {{p|Shaymin}} will revert to its Land Forme.&lt;br /&gt;
&lt;br /&gt;
===Paralysis===&lt;br /&gt;
[[File:Ash Pikachu Static.png|thumb|250px|{{TP|Paul|Ursaring}} is paralyzed]]&lt;br /&gt;
{{main|Paralysis (status condition)}}&lt;br /&gt;
The paralysis condition (PAR) causes a Pokémon to be unable to attack (&amp;quot;fully paralyzed&amp;quot;) a quarter of the time. Additionally, its Speed is reduced to 25% of its previous value (except for Pokémon with the {{a|Quick Feet}} Ability, where this condition raises the Speed by 50%). Many {{DL|Paralysis (status condition)|Moves|moves that cause paralysis}} are of the {{t|Electric}} type. {{type|Ground}} Pokémon can be paralyzed, but not by Electric-type moves or by the [[Battle Arcade]]. In Generation V, Pokémon glow yellow when afflicted with paralysis and their animation will be slowed significantly. As of Generation VI, [[Electric (type)|Electric]]-type Pokémon can no longer be paralyzed.&lt;br /&gt;
&lt;br /&gt;
===Poison===&lt;br /&gt;
[[File:Poisoned Pokémon.png|left|thumb|250px|{{TP|Ash|Hawlucha}} is poisoned]]&lt;br /&gt;
{{main|Poison (status condition)}}&lt;br /&gt;
The poison condition (PSN) causes a Pokémon to lose 1/8 of its maximum hit points every turn (in [[Generation I]], it loses 1/16). Normally {{t|Steel}}- and {{type|Poison}} Pokémon and Pokémon with the {{a|Immunity}} Ability cannot be poisoned; however, if a Pokémon is poisoned then has its type changed to Steel or Poison or its Ability changed to Immunity, the poison will remain. In addition, in Generation II, Steel-type Pokémon can be poisoned by {{m|Twineedle}}. A Pokémon with the {{a|Poison Heal}} Ability will gradually recover health instead when poisoned.&lt;br /&gt;
&lt;br /&gt;
Prior to [[Generation V]], a poisoned Pokémon also loses 1 hit point for every four steps taken while not in battle; in [[Generation IV]], a Pokémon whose HP is reduced to 1 via poison outside of battle will have the poison status removed (while in previous generations its HP would reduce to zero, causing it to faint). All {{DL|Poison (status condition)|Moves|moves which can poison}} are of the Poison-type except {{m|Twineedle}}, {{m|Secret Power}}, and {{m|Fling}} (which poisons only if {{DL|Type-enhancing item|Poison Barb}} is held). In Generation V, Pokémon glow purple when afflicted with poison.&lt;br /&gt;
&lt;br /&gt;
===={{anchor|Badly poisoned|Badly poisoned}}====&lt;br /&gt;
The badly poisoned condition is caused by {{m|Toxic}} and {{m|Poison Fang}}, as well as by {{m|Toxic Spikes}} after it is used twice. It is the same as Poison except its damage begins at 1/16 and grows an additional 1/16 every turn, taking 2/16 max hit points the second turn, then 3/16 the third turn, and 4/16 the fourth, and so on. In [[Generation I]] and [[Generation II]], switching a Pokémon out of active battle would change the badly poisoned condition to normal poison. In [[Generation III]] and beyond, the &amp;quot;badly poisoned&amp;quot; effect will remain even after switching a Pokémon out of battle and back in, but the damage counter will be reset. After a battle is over, the &amp;quot;badly poisoned&amp;quot; status will become a normal poison. All {{DL|Poison (status condition)|Moves that badly poison|moves which can badly poison}} are of the Poison-type except {{m|Fling}} (which badly poisons only if {{DL|In-battle effect item|Toxic Orb}} is held). In Generation V, Pokémon glow purple when afflicted with bad poison.&lt;br /&gt;
&lt;br /&gt;
===Sleep===&lt;br /&gt;
[[File:Sleeping Pokémon.png|thumb|250px|{{TP|Ash|Heracross}} sleeping]]&lt;br /&gt;
{{main|Sleep (status condition)}}&lt;br /&gt;
A Pokémon that is asleep (SLP) is immobilized and can only use the moves {{m|Snore}} and {{m|Sleep Talk}}. &lt;br /&gt;
&lt;br /&gt;
Sleep lasts for a randomly chosen duration of 1 to 7 turns in [[Pokémon Red and Blue Versions|Pokémon Red and Blue]], or 1 to 3 turns in {{eng|Pokémon Stadium}} and [[Generation V]] onwards.&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showpost.php?p=3698857&amp;amp;postcount=770 RNG Research: Battle RNG - Sleep Duration]&amp;lt;/ref&amp;gt; In all other games from Generations II - IV, except the Japanese versions of Pokémon Diamond and Pearl, sleep lasts 1 to 5 turns. In the Japanese version of {{2v2|Diamond|Pearl}}, the minimum and maximum sleep count is 1 turn higher, lasting 2 to 6 turns.&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showpost.php?p=648215&amp;amp;postcount=24 DP Battle Tower Records]&amp;lt;/ref&amp;gt; A Pokémon can inflict self-induced sleep using the move {{m|Rest}}, which will restore all of the Pokémon&#039;s health and remove any other non-volatile status condition. A {{DL|Level|Disobedience|disobedient}} Pokémon may also nap during battle. There are eleven moves that cause sleep.&lt;br /&gt;
&lt;br /&gt;
In Generation I, a Pokémon that wakes up is not able to attack that same turn, but since Generation II, it is able to attack as soon as the sleep wears off. In Generation V &#039;&#039;only&#039;&#039;, a Pokémon&#039;s sleep counter is reset to its original amount when switched out; this also applies for self-induced sleep. From Generation V onwards, Pokémon close their eyes while sleeping and they move slower as well. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Volatile status==&lt;br /&gt;
A volatile status will wear off when a Pokémon is taken out of battle or a battle is over. Many of these will also wear off after a number of turns pass. Since they aren&#039;t shown in battle as a status condition (having an icon) a Pokémon can be affected with multiple volatile conditions, volatile battle statuses and a non-volatile condition at the same time.&lt;br /&gt;
&lt;br /&gt;
===Confusion===&lt;br /&gt;
:&#039;&#039;See also: [[List of moves that confuse]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
[[File:Lapras confused.png|thumb|250px|A {{pkmn2|wild}} {{p|Lapras}} confused]]&lt;br /&gt;
The confused condition causes a Pokémon to hurt itself in its confusion 50% of the time. The damage is done as if the Pokémon attacked itself with a 40-power typeless physical attack.&lt;br /&gt;
&lt;br /&gt;
Confusion wears off after 1-4 attacking turns. This means that turns recharging, such as after using {{m|Hyper Beam}}, and turns unable to attack, such as from {{status|paralysis}}, will not lower the remaining number of turns of confusion. However, a sleeping Pokémon may hurt itself in confusion if using a move such as {{m|Snore}} or {{m|Sleep Talk}}. Multi-turn attacks such as {{m|Fly}} and {{m|Dive}} require confusion to be checked both turns, further reducing the chance of a successful attack.&lt;br /&gt;
[[File:Ash Pikachu Fletchinder confused.png|thumb|left|200px|{{AP|Pikachu}} and {{AP|Fletchinder}} confused]]&lt;br /&gt;
Pokémon with the {{a|Own Tempo}} Ability are immune to being confused. Confusion can be cured with [[Persim Berry|Persim Berries]], [[Touga Berry|Touga Berries]], the {{DL|Flute|Yellow Flute}}, and, [[Generation II]] onwards, items that cure all status conditions such as [[Status condition healing item#Full Heal|Full Heal]]s and [[Lum Berry|Lum Berries]]; it is the only volatile status condition to be able to be cured by items that heal all status conditions.&lt;br /&gt;
&lt;br /&gt;
Confusion is transferred by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
A {{tc|Ninja Boy}} on {{rt|211|Sinnoh}} erroneously states that confusion only wears off if the Pokémon is switched out.&lt;br /&gt;
&lt;br /&gt;
In Pokémon Conquest, a confused Pokémon may move randomly, and if so, prevents the Pokémon from attacking, the [[Warrior]] using an item or activating a [[Warrior Skill]]. Confusion may wear off in the first turn.&lt;br /&gt;
&lt;br /&gt;
In the anime, the depiction and symptoms of confusion has varied over the course of the show&#039;s long run:&lt;br /&gt;
* In the {{series|original}} of the anime, Pokémon showed no physical difference when confused. They would often get dizzy and miss their attacks as opposed to attacking themselves.&lt;br /&gt;
* In the {{series|Advanced Generation}}, Pokémon would get purple circles around their eyes as a sign of confusion and begin hurting themselves, or attacking their partner if in a [[Double Battle]].&lt;br /&gt;
* In the {{series|Diamond &amp;amp; Pearl}}, Pokémon&#039;s eyes become swirls and a circle of {{p|Torchic}} run around the confused Pokémon&#039;s head, with the confusion causing its attacks to miss.&lt;br /&gt;
* In the {{series|Best Wishes}}, a Pokémon&#039;s eyes become stars and multiple stars spin around their head when they are confused.&lt;br /&gt;
* In the {{series|XY}}, the Pokémon&#039;s eyes become sunken or glassy, and it will begin thrashing around, attacking itself or its allies in Double Battles.&lt;br /&gt;
&lt;br /&gt;
====Appearance in the games====&lt;br /&gt;
{{incomplete|section|needs=Generation VI appearance}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=psychic&lt;br /&gt;
|genI=Confusion status I&lt;br /&gt;
|genII=Confusion status II&lt;br /&gt;
|genIII=Confusion status III&lt;br /&gt;
}}&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=psychic&lt;br /&gt;
|genIV=Confusion status DP&lt;br /&gt;
|PtHGSS=Confusion status PtHGSS&lt;br /&gt;
|genV=Confusion status V&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{movegen&lt;br /&gt;
|type=psychic&lt;br /&gt;
|Stad=Confusion status Stad&lt;br /&gt;
|Stad2=Confusion status Stad2&lt;br /&gt;
|Colo=Confusion status Colo&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Curse===&lt;br /&gt;
[[File:Masked Man Gastly Curse.png|175px|thumb|right|{{p|Suicune}} is hurt by the Curse]]&lt;br /&gt;
If a {{type|Ghost}} Pokémon uses {{m|Curse}}, the Pokémon it is used on loses ¼ of its maximum hit points every turn, and the user immediately loses half of their maximum hit points in exchange. A Pokémon afflicted by Curse cannot be healed except by switching out. If the victim of a Ghost-type Curse uses {{m|Baton Pass}}, the health-sapping effect is transferred to its replacement. Also, in [[Generation II]], defeating the opponent will prevent the Pokémon it is used on taking damage from Curse on that turn.&lt;br /&gt;
[[File:Cyrus Weavile Embargo Adventures.png|150px|thumb|left|{{p|Spiritomb}} being prevented from using items]]&lt;br /&gt;
===Embargo===&lt;br /&gt;
A Pokémon under the effect of {{m|Embargo}} is unable to use its [[held item]] and its Trainer cannot use items on it (including [[Wonder Launcher]] items) for five turns. A Pokémon under the effect of Embargo cannot use {{m|Fling}}.&lt;br /&gt;
&lt;br /&gt;
===Encore===&lt;br /&gt;
{{m|Encore}} forces the Pokémon to repeat its last attack for 2-5 turns in Generation II, 4-8 turns in Generations III and IV, and 3 turns in Generation V and VI. In Generation V, if the Pokémon has {{m|Magic Coat}} active, the move will fail.&lt;br /&gt;
&lt;br /&gt;
===Flinch===&lt;br /&gt;
:&#039;&#039;See also: [[List of moves that cause flinching]]&#039;&#039;&lt;br /&gt;
[[File:Ash Chimchar flinch.png|thumb|200px|{{AP|Chimchar}} flinching in fear]]&lt;br /&gt;
The flinch status is a one-turn status that prevents a Pokémon from attacking. A Pokémon can only flinch if its opponent attacks first. A Pokémon who is holding a {{DL|Evolution-inducing held item|King&#039;s Rock}} or {{DL|Evolution-inducing held item|Razor Fang}} has a 10% of causing a target to flinch when using certain moves; in Generation II and III, any move that deals damage but does not have a secondary effect; in Generation IV, one of several moves on a list exclusive to the two items; in Generation V and Generation VI, any move that deals damage and does not already have a chance to flinch. Pokémon with the {{a|Inner Focus}} Ability are also immune to this. Most [[List of moves that cause flinching|moves that cause flinching]] are [[physical move]]s. Pokémon with {{a|Steadfast}} still flinch, but gain {{stat|Speed}} each time they do so. &lt;br /&gt;
&lt;br /&gt;
It is known as cringing in [[Pokémon Mystery Dungeon]].&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Conquest]], a flinching Pokémon is unable to perform any actions (i.e. move, use moves), as is its partner [[Warrior]] (i.e. use [[Warrior Skill]]s, use [[List of Pokémon Conquest items|items]], link). Since battles in this game are turn-based, flinching does not require a first strike via an advantage in {{stat|Speed}} or [[priority]], unlike in the main series. The turn-based gameplay and the duration of flinching also makes consecutive flinching impairment impossible, unlike in the main series.&lt;br /&gt;
&lt;br /&gt;
===Heal Block===&lt;br /&gt;
[[File:Mars Bronzor Heal Block Adventures.png|thumb|200px|{{p|Blissey}} being prevented from healing]]&lt;br /&gt;
A Pokémon affected by {{m|Heal Block}} is prevented from healing for five turns. It cannot use {{m|Ingrain}}, {{m|Aqua Ring}}, {{m|Moonlight}}, {{m|Morning Sun}}, {{m|Roost}}, {{m|Recover}}, {{m|Heal Order}}, {{m|Rest}}, {{m|Soft-Boiled}}, {{m|Wish}}, {{m|Milk Drink}}, {{m|Slack Off}}, or {{m|Synthesis}} while it is under effect. It is unaffected by {{m|Ingrain}}, {{m|Aqua Ring}}, and {{m|Heal Pulse}}. The player can still use items such as [[Potion]]s to heal the Pokémon.&lt;br /&gt;
&lt;br /&gt;
The moves {{m|Absorb}}, {{m|Mega Drain}}, {{m|Giga Drain}}, {{m|Leech Life}}, {{m|Dream Eater}}, {{m|Drain Punch}}, {{m|Horn Leech}}, {{m|Parabolic Charge}}, {{m|Draining Kiss}}, {{m|Oblivion Wing}}, and {{m|Leech Seed}} will still inflict damage, but will not restore {{stat|HP}} when the user is affected by Heal Block. This is not true as of Generation VI, however.&lt;br /&gt;
&lt;br /&gt;
Pokémon with the Ability {{a|Volt Absorb}} or {{a|Water Absorb}} will take damage, as opposed to healing, from {{t|Electric}}- or {{type|Water}} attacks respectively while Heal Block is in effect. A {{status|poison}}ed Pokémon with {{a|Poison Heal}} is neither healed nor damaged.&lt;br /&gt;
&lt;br /&gt;
Since Generation V, [[Leftovers]] are also negated by Heal Block.&lt;br /&gt;
&lt;br /&gt;
===Identification===&lt;br /&gt;
[[File:Ash Noctowl Foresight effect.png|left|thumb|150px|{{AP|Noctowl}}&#039;s Foresight identifying {{p|Gastly}}]]&lt;br /&gt;
The opponent&#039;s evasion modification will not affect the accuracy of a Pokémon that uses {{m|Foresight}}, {{m|Odor Sleuth}}, or {{m|Miracle Eye}}. In addition, a {{t|Normal}}- or {{type|Fighting}} move used by a Pokémon that has used Foresight or Odor Sleuth will affect {{type|Ghost}} Pokémon, and {{type|Psychic}} moves used by a Pokémon that has used Miracle Eye will affect {{type|Dark}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
==={{anchor|attraction|Infatuation}}===&lt;br /&gt;
[[File:Ash Snivy Attract effect.png|thumb|250px|{{AP|Oshawott}} is infatuated]]&lt;br /&gt;
A Pokémon that is infatuated cannot attack 50% of the time, even against Pokémon other than the one it is infatuated with. It is caused when {{m|Attract}} is used on an opponent of the opposite [[gender]], may be caused when a Pokémon makes [[contact]] with a Pokémon with {{a|Cute Charm}} of the opposite gender, and is caused to the target of the infatuation when a Pokémon holding a {{DL|In-battle effect item|Destiny Knot}} is infatuated. Pokémon with the {{a|Oblivious}} Ability are immune to infatuation. Infatuation cannot be passed with {{m|Baton Pass}}. Infatuation will end as soon as either the affected Pokémon or the Pokémon it is attracted to is removed from the battle. It can also be removed by consuming a {{DL|In-battle effect item|Mental Herb}} or an [[Eggant Berry]], or by playing a {{DL|Flute|Red Flute}}.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Mystery Dungeon]] games, {{DL|Status conditions in Mystery Dungeon|Volatile status conditions|Infatuation}} prevents the Pokémon from doing anything for 5-6 turns, and causes linked moves to cease.&lt;br /&gt;
&lt;br /&gt;
===Nightmare===&lt;br /&gt;
{{m|Nightmare}} only affects a sleeping Pokémon. The sleeping Pokémon loses ¼ of its maximum hit points every turn. If the sleeping Pokémon awakens, then the nightmare will no longer be in effect. If Baton Pass switches in a Pokémon that is not asleep (via {{m|Sleep Talk}}), then the nightmare will no longer be in effect.&lt;br /&gt;
&lt;br /&gt;
===Partially trapped===&lt;br /&gt;
[[File:Jessie Seviper Wrap.png|thumb|250px|Gastrodon being trapped by {{TP|Jessie|Seviper}}&#039;s {{m|Wrap}}]]&lt;br /&gt;
When a Pokémon is hit by {{m|Magma Storm}}, {{m|Sand Tomb}}, {{m|Whirlpool}}, {{m|Wrap}}, {{m|Bind}}, {{m|Clamp}}, {{m|Infestation}}, or {{m|Fire Spin}}, it becomes partially trapped. Until Generation V, this lasted 2-5 turns unless a {{DL|In-battle effect item|Grip Claw}} was held; in Generation V, partial trapping lasts 4-5 turns unless a Grip Claw is held. If the user of a partial trapping move is holding a Grip Claw, the move will last for {{tt|7|5 prior to generation V}} turns. A Pokémon can be affected by any number of partial trapping moves at a time. If a {{DL|In-battle effect item|Binding Band}} is held by the user, the damage done at the end of each turn will increase from 1/16 of the target&#039;s maximum HP to 1/8.&lt;br /&gt;
&lt;br /&gt;
In Generation VI, partial trapping moves now deal 1/8 of the target&#039;s maximum HP at the end of each turn. In addition, holding a {{DL|In-battle effect item|Binding Band}} increases this damage to 1/6 of the target&#039;s maximum HP. Furthermore, Ghost-type Pokémon are now immune to the trapping effect of these moves. &lt;br /&gt;
&lt;br /&gt;
====Generation I====&lt;br /&gt;
In Generation I, partial trapping moves inflict damage for 2-5 turns. There is a 37.5% chance that they will last 2 turns, a 37.5% chance that they will last 3 turns, a 12.5% chance that they will last 4 turns, and a 12.5% chance that they will last 5 turns. Though technically only the first attack can be a critical hit, every attack during the duration will do the same amount of damage. During this turn duration, the target will be unable to attack, and if the user of the move attacks before the target when used, the target will be unable to attack during that round as well. &lt;br /&gt;
&lt;br /&gt;
Damage done by a partial trapping move&#039;s continuing duration is done after recurrent damage. If the user switches out before the turn duration ends, the target will be unable to attack during that turn. If the target switches out before the turn duration ends, the partial trapping move will automatically be used against the incoming Pokémon, deducting an additional [[PP]] from the move. If at such a time the partial trapping move has 0 PP, it will still be used against the incoming Pokémon. After that use, due to a glitch, {{DL|List of glitches in Generation I|Struggle bypassing|the current PP of the move will roll over to 63}}, and full {{DL|Vitamin|PP Up}}s will be applied to it.&lt;br /&gt;
&lt;br /&gt;
Even if the partial trapping move misses, it will negate the recharge turn normally required for {{m|Hyper Beam}}. Additionally, if the user of the partial trapping move attacks before the user of Hyper Beam during a recharge turn and the use of the partial trapping move misses, the user of Hyper Beam will automatically use Hyper Beam during that turn. As with the glitch above, if at such a time Hyper Beam has 0 PP, Hyper Beam will still be used, and afterwards its current PP will roll over to 63, and full PP Ups will be applied to it. &lt;br /&gt;
&lt;br /&gt;
In-game, the target will get to select a move during each turn of the partial trapping move&#039;s duration, and will attack the incoming Pokémon with the selected move if the player switches before the duration is over.&lt;br /&gt;
&lt;br /&gt;
In {{eng|Pokémon Stadium}}, it is possible to select a move during each turn of the partial trapping move&#039;s duration. If the target switches out before the duration ends, the incoming Pokémon will not automatically be attacked. The partial trapping move will negate the recharge turn of Hyper Beam only if successful.&lt;br /&gt;
&lt;br /&gt;
====Generation II-IV====&lt;br /&gt;
The target is now able to attack during a partial trapping move&#039;s duration, and can act normally. Instead, they inflict 1/16 of the target&#039;s maximum HP as damage for two to five turns upon use, in addition to the damage dealt when it is used. They also trap the target, preventing switching and [[escape]]. If a trapped Pokémon uses {{m|Rapid Spin}}, it will be freed.&lt;br /&gt;
&lt;br /&gt;
If a [[wild Pokémon]] uses a partial trapping move on the player&#039;s Pokémon, the player may [[escape]] if the affected Pokémon has {{a|Run Away}} or is holding a {{DL|In-battle effect item|Smoke Ball}}. However, these do not allow the player to switch the Pokémon out.&lt;br /&gt;
&lt;br /&gt;
If the user of the partial trapping move is holding a {{DL|In-battle effect item|Grip Claw}}, the duration will always be 5 turns. Also, if an affected Pokémon is holding a {{DL|In-battle effect item|Shed Shell}}, it can switch out. &lt;br /&gt;
&lt;br /&gt;
If the user of the partial trapping move switches out, the move&#039;s effects end.&lt;br /&gt;
&lt;br /&gt;
====Generation V====&lt;br /&gt;
All partial trapping moves now last 4-5 turns unless a Grip Claw is held, which causes the moves to last 7 turns. The item {{DL|In-battle effect item|Binding Band}} increases the damage dealt from 1/16 to 1/8 of the target&#039;s maximum HP while trapped.&lt;br /&gt;
&lt;br /&gt;
====Generation VI====&lt;br /&gt;
All partial trapping moves now deal 1/8 damage instead of 1/16. In addition, if a {{DL|In-battle effect item|Binding Band}} is held by the user, they will deal 1/6 instead. Ghost-type Pokémon are now immune to the trapping effect of these moves.&lt;br /&gt;
&lt;br /&gt;
===Perish Song===&lt;br /&gt;
After three turns, all Pokémon who heard the {{m|Perish Song}} will faint, excluding Pokémon with the {{a|Soundproof}} Ability. Any Pokémon who heard it can avoid the effect of fainting if it is switched out before the three-turn count finishes. {{m|Baton Pass}} transfers the Perish Song countdown.&lt;br /&gt;
&lt;br /&gt;
===Seeding===&lt;br /&gt;
[[File:Ash Bulbasaur Leech Seed effect.png|thumb|left|200px|A {{p|Solrock}} affected by Leech Seed]]&lt;br /&gt;
Seeding can only be caused by {{m|Leech Seed}}. Each turn, a seeded Pokémon loses 1/8 (1/16 in [[Generation I]]) of its maximum hit points. The opponent is healed by the same amount. {{type|Grass}} Pokémon cannot be seeded.&lt;br /&gt;
&lt;br /&gt;
If a Pokémon affected by Leech Seed uses {{m|Baton Pass}}, Leech Seed is transferred to its replacement, even if it is Grass-type. If the user of Leech Seed switches out or faints, the health granted by the effect is applied to the new replacement. There is no requirement for the Pokémon to use the move again, or even to know it.&lt;br /&gt;
&lt;br /&gt;
Unlike in the games, {{m|Leech Seed}} does not appear to restore the health of the Pokémon that used the attack in the anime.&lt;br /&gt;
&lt;br /&gt;
===Taunt===&lt;br /&gt;
A {{m|taunt}}ed Pokémon cannot use any non-damaging moves for three turns (two to four turns prior to Generation V). Pokémon using {{m|Substitute}} can still be afflicted with this status condition. Pokémon with [[Aroma Veil]] (or an ally with it) are also immune.&lt;br /&gt;
&lt;br /&gt;
===Telekinetic levitation===&lt;br /&gt;
[[File:Christie Gothita Telekinesis.png|thumb|250px|A group of people being telekinetically levitated]]&lt;br /&gt;
A Pokémon telekinetically levitated by {{m|Telekinesis}} is immune to {{type|Ground}} moves, {{m|Spikes}}, {{m|Toxic Spikes}}, and {{a|Arena Trap}} for three turns. In addition, all other moves, except [[one-hit knockout move]]s, hit the target regardless of {{stat|accuracy}} and {{stat|evasion}}; however, it does not allow moves to hit semi-invulnerable Pokémon.&lt;br /&gt;
&lt;br /&gt;
The effect of Telekinesis is canceled when {{m|Gravity}} is used, the levitated Pokémon uses {{m|Ingrain}}, or the levitated Pokémon obtains an {{DL|In-battle effect item|Iron Ball}}; Telekinesis cannot lift targets if Gravity is in effect, and will fail if used on a target that is rooted or holding an Iron Ball.&lt;br /&gt;
&lt;br /&gt;
===Torment===&lt;br /&gt;
A {{m|torment}}ed Pokémon cannot use the same move twice in a row. If the Pokémon is holding a [[choice item]] or only has one move remaining with {{PP}}, it is forced to use {{m|Struggle}} every second turn.&lt;br /&gt;
&lt;br /&gt;
===Trapped===&lt;br /&gt;
[[File:Lenora Watchog Mean Look effect.png|thumb|right|160px|[[Ash&#039;s Oshawott]] failing to return to its Poké Ball after being hit by Mean Look]]&lt;br /&gt;
A Pokémon successfully trapped by {{m|Mean Look}}, {{m|Spider Web}}, {{m|Block}}, {{m|Shadow Hold}}, {{a|Shadow Tag}}, {{a|Arena Trap}}, or {{a|Magnet Pull}} cannot switch until the Pokémon that used the move is defeated or switches. A Pokémon hit by {{m|Fairy Lock}} will only be trapped for the turn after its use. The trapped Pokémon can escape if it is holding a {{DL|In-battle effect item|Shed Shell}}; uses {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Baton Pass}}; or is successfully hit with {{m|Whirlwind}}, {{m|Roar}}, {{m|Dragon Tail}}, or {{m|Circle Throw}}. Prior to Generation V, if a Pokémon trapped by a move uses Baton Pass&amp;lt;!--not sure about the Abilities--&amp;gt;, the Pokémon brought out will be trapped instead; the effects of moves that prevent ordinary switching are no longer passed in Generation V. Being trapped also prevents fleeing. As of Generation VI, {{type|Ghost}} Pokémon are no longer affected by trapping moves and Abilities&amp;lt;!--with what exceptions?--&amp;gt;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Volatile battle status==&lt;br /&gt;
{{split|{{redlink|Battle status}}|section}}&lt;br /&gt;
A volatile battle status will wear off when a Pokémon is taken out of battle or a battle is over. Many of these will also wear off after a number of turns pass. Since they aren&#039;t shown in battle as a status condition (having an icon) a Pokémon can be affected with multiple volatile battle statuses, volatile conditions and a non-volatile condition at the same time.&lt;br /&gt;
&lt;br /&gt;
===Aqua Ring===&lt;br /&gt;
[[File:Skyla Swanna Aqua Ring.png|thumb|250px|{{p|Swanna}} enveloped in a veil of water]]&lt;br /&gt;
When a Pokémon surrounds itself with a veil of water by using {{m|Aqua Ring}}, it restores 1/16th of its maximum HP every turn. This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
===Bracing===&lt;br /&gt;
[[File:Ash Heracross Endure.png|thumb|left|200px|{{AP|Heracross}} bracing itself]]&lt;br /&gt;
When a Pokémon uses {{m|Endure}}, it braces itself so that whenever it takes damage that turn it will always survive with at least 1HP. The [[Focus Sash]], [[Focus Band]], and Ability {{a|Sturdy}} all have similar effects.&lt;br /&gt;
{{right clear}}&lt;br /&gt;
===Center of attention===&lt;br /&gt;
[[File:Daisy Clefairy Courtney Vulpix Follow Me Tail Whip Adventures.png|thumb|200px|{{p|Clefairy}} drawing attention to itself]]&lt;br /&gt;
If a Pokémon becomes the center of attention by using {{m|Follow Me}} or {{m|Rage Powder}}, it forces opposing Pokémon to target the user for the rest of the turn during [[Double Battle]]s and [[Triple Battle]]s.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
===Defense Curl===&lt;br /&gt;
[[File:Ash Phanpy Defense Curl.png|thumb|left|200px|{{AP|Phanpy}} curls up, ready to use {{m|Rollout}}]]&lt;br /&gt;
Using {{m|Defense Curl}} causes the power of {{m|Rollout}} and {{m|Ice Ball}} to double for the Pokémon. This effect is not transferred by {{m|Baton Pass}}.&lt;br /&gt;
{{right clear}}&lt;br /&gt;
&lt;br /&gt;
===Glowing===&lt;br /&gt;
A Pokémon readying {{m|Sky Attack}} becomes cloaked in light for one turn, in which it cannot act. This turn can be skipped with a {{DL|In-battle effect item|Power Herb}}.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
===Rooting===&lt;br /&gt;
[[File:Roxanne Cradily Ingrain Adventures.png|thumb|left|200px|{{p|Cradily}} planting its roots]]&lt;br /&gt;
When a Pokémon plants its roots by using {{m|Ingrain}}, it restores 1/16th of its maximum HP every turn but cannot switch out or [[escape|flee]], even if hit by a move that would force this such as {{m|Roar}} and {{m|Dragon Tail}}. If a {{type|Flying}} Pokémon or a Pokémon with {{a|Levitate}} is rooted to the ground, it is susceptible to {{type|Ground}} moves, {{m|Spikes}} and {{m|Toxic Spikes}}. The Pokémon cannot be affected by {{m|Magnet Rise}} and {{m|Telekinesis}} and they are removed if active upon rooting. This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
===Magic Coat===&lt;br /&gt;
[[File:Absol Magic Coat Adventures.png|thumb|200px|{{p|Absol}} bouncing back an attack]]&lt;br /&gt;
A Pokémon shrouded with {{m|Magic Coat}} will reflect most status moves used against it or its side of the field back at the user during the turn it used the move. The Ability {{a|Magic Bounce}} reflects the same moves.&lt;br /&gt;
&lt;br /&gt;
===Magnetic levitation===&lt;br /&gt;
[[File:Psychic Metagross Magnet Rise.png|thumb|left|200px|{{p|Metagross}} levitating on magnetism]]&lt;br /&gt;
A Pokémon levitating on magnetism via {{m|Magnet Rise}} is immune to {{type|Ground}} attacks for five turns. Like {{type|Flying}} Pokémon and Pokémon with {{a|Levitate}}, the user is immune to the damage of {{m|Spikes}} and {{m|Toxic Spikes}}, and is unaffected by {{a|Arena Trap}}. Magnet Rise is completely negated by {{m|Gravity}}, {{m|Ingrain}}, and holding an {{DL|In-battle effect item|Iron Ball}}.&lt;br /&gt;
&lt;br /&gt;
This effect can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
===Minimize===&lt;br /&gt;
{{m|Minimize}} will raise the user&#039;s {{DL|Stats|Evasion}}, but will cause the user to be affected more harmfully by some moves. In [[Generation II]], Pokémon that have used Minimize will receive double damage from {{m|Stomp}}. In [[Generation V]], Pokémon that have used Minimize will also receive double damage from {{m|Steamroller}}. In [[Generation VI]], this list of doubly damaging moves is extended to include {{m|Body Slam}}, {{m|Dragon Rush}}, {{m|Flying Press}}, and {{m|Phantom Force}}. In addition, all of these moves will now never miss against a target that has used Minimize.&lt;br /&gt;
&lt;br /&gt;
===Protection===&lt;br /&gt;
A Pokémon that uses {{m|Protect}} or {{m|Detect}} will be impervious to attacks and negative status moves targeting them that turn except; if the protected Pokémon is hit by {{m|Feint}} or {{m|Shadow Force}}, which can both hit through protection, the Pokémon&#039;s protection is removed for the rest of the turn.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Trip Frillish Protect.png|Frillish protecting itself&lt;br /&gt;
File:Tyson Sceptile Detect dodge.png|Sceptile detecting Aggron&#039;s attack&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Recharging===&lt;br /&gt;
A Pokémon that successfully uses {{m|Hyper Beam}}, {{m|Frenzy Plant}}, {{m|Blast Burn}}, {{m|Hydro Cannon}}, {{m|Giga Impact}}, {{m|Rock Wrecker}}, or {{m|Roar of Time}} must recharge during the next turn. While recharging, the Pokémon cannot perform an action.&lt;br /&gt;
&lt;br /&gt;
===Semi-invulnerable===&lt;br /&gt;
Several two-turn moves have a turn where a Pokémon becomes semi-invulnerable, and most moves will miss regardless of accuracy, even moves that never miss. If a Pokémon has been [[#taking aim|taken aim at]], the aimed Pokémon can still hit Pokémon during their semi-invulnerable turn. A Pokémon with {{a|No Guard}} can hit the Pokémon during their semi-invulnerable state, and a Pokémon with No Guard in the semi-invulnerable state can be hit by any Pokémon. In Generation I, semi-invulnerable Pokémon cannot avoid {{m|Swift}}, {{m|Transform}}, or {{m|Bide}}, but can avoid Bide in {{eng|Pokémon Stadium}}.&lt;br /&gt;
&lt;br /&gt;
Pokémon that use {{m|Fly}}, {{m|Bounce}}, or {{m|Sky Drop}}, or are targeted by Sky Drop fly or are flown up high, and are vulnerable to {{m|Gust}}, {{m|Smack Down}}, {{m|Sky Uppercut}}, {{m|Thunder}}, {{m|Twister}}, and {{m|Hurricane}}. If the move {{m|Gravity}} is used, these moves cannot be used and any Pokémon in the air return to the ground with their move cancelled; due to [[Sky Drop glitch|a glitch]] in {{game|Black and White|s}}, if Gravity is used while Sky Drop is in effect, only the user will be returned to the ground—the target will be permanently stuck airborne.&lt;br /&gt;
&lt;br /&gt;
Pokémon that have used {{m|Dig}} burrow underground, and can be hit by {{m|Earthquake}}, {{m|Magnitude}}, and {{m|Fissure}}.&lt;br /&gt;
&lt;br /&gt;
Pokémon that have used {{m|Dive}} dive underwater, and can be hit by {{m|Surf}} and {{m|Whirlpool}}.&lt;br /&gt;
&lt;br /&gt;
Pokémon that have used {{m|Shadow Force}} or {{m|Phantom Force}} suddenly disappear, and there is no move that can hit these Pokémon without aiming or No Guard.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Juanita Golurk Black Fly.png|Golurk flying up&lt;br /&gt;
File:May Eevee Dig.png|{{TP|May|Eevee}} burrowing underground&lt;br /&gt;
File:Relly Dive.png|Relicanth diving underwater&lt;br /&gt;
File:Giratina Shadow Force 2.png|{{mov|Giratina}} disappearing&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Substitute===&lt;br /&gt;
[[File:Juniper Accelgor Substitute.png|thumb|250px|{{p|Accelgor}} launching a substitute]]&lt;br /&gt;
The Pokémon that uses {{m|Substitute}} uses up to ¼ of its total HP (rounded down) to make a substitute which will absorb hits until it &amp;quot;breaks&amp;quot; (damage the substitute has taken is equal to or greater than the HP used to make it). From [[Generation II]] onward, substitutes block all status conditions and will immediately break if a one-hit knockout attack connects with them. In [[Generation I]], however, a substitute only blocks primary status conditions; attacks like {{m|Thunder Wave}} and {{m|Spore}} completely circumvent the substitute. Substitutes can be transferred by {{m|Baton Pass}}.&lt;br /&gt;
&lt;br /&gt;
===Taking aim===&lt;br /&gt;
[[File:Brandon Registeel Lock-On.png|thumb|left|200px|[[Brandon&#039;s legendary golems|Registeel]] taking aim at its opponent]]&lt;br /&gt;
When a Pokémon uses {{m|Mind Reader}} or {{m|Lock-On}} to take aim at a target, the user&#039;s next damage-dealing move will hit that target without fail, even if the opponent uses a move that offers a turn of semi-invulnerability, such as {{m|Fly}}. This effect can be {{m|Baton Pass}}ed.&lt;br /&gt;
&lt;br /&gt;
===Taking in sunlight===&lt;br /&gt;
A Pokémon readying {{m|Solar Beam}} takes in sunlight for one turn, in which it cannot act. This turn can be skipped with a {{DL|In-battle effect item|Power Herb}} or if used in {{weather|intense sunlight}}.&lt;br /&gt;
&lt;br /&gt;
===Withdrawing===&lt;br /&gt;
A Pokémon readying {{m|Skull Bash}} withdraws it head for one turn, in which it cannot act. From Generation II onwards, this also boosts the Pokémon&#039;s {{stat|Defense}}. This turn can be skipped with a {{DL|In-battle effect item|Power Herb}}.&lt;br /&gt;
&lt;br /&gt;
===Whipping up a whirlwind===&lt;br /&gt;
A Pokémon readying {{m|Razor Wind}} whips up a whirlwind for one turn, in which it cannot act. This turn can be skipped with a {{DL|In-battle effect item|Power Herb}}.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* If a Pokémon under a status condition (such as a poisoned {{p|Cascoon}}) evolves, the condition will be kept even if the Pokémon gains a new [[type]] or [[Ability]] that would normally prevent it.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{StatusNav|white}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Status conditions|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Statusveränderungen]]&lt;br /&gt;
[[fr:Statut]]&lt;br /&gt;
[[it:Alterazione di stato]]&lt;br /&gt;
[[ja:状態異常]]&lt;br /&gt;
[[pl:Zmiana statusu]]&lt;br /&gt;
[[pt:Efeito de status]]&lt;br /&gt;
[[zh:异常状态]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2315372</id>
		<title>List of glitch moves in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2315372"/>
		<updated>2015-07-31T20:35:28Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of all glitch moves&#039;&#039;&#039; found in [[Generation I]] games.&lt;br /&gt;
&lt;br /&gt;
Many of these moves share names with [[TM]]s and [[HM]]s. Their types can be abnormal as well, as, just like their names, they access alternate, non-type data. Almost all of the glitch moves have extremely low accuracy, making them difficult to perform. Some are completely ineffective, while some may crash the game. Very few have both relatively high accuracy and an ordinary effect on opposing Pokémon. Some moves even have 0 {{PP}}, and require [[PP Up]]s to use.&lt;br /&gt;
&lt;br /&gt;
Some Pokémon that evolve when traded can learn glitch moves via the {{DL|List of glitches in Generation I|trade evolution glitch}}. The Pokémon is traded to Generation II games at the level their evolved form learns a Generation II move, then subsequently being traded back to Generation I, where the new move will become the equivalent glitch move.&lt;br /&gt;
&lt;br /&gt;
==List of all glitch moves==&lt;br /&gt;
===--===&lt;br /&gt;
{{main|-- (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=00|dec=000|type=CoolTrainer♀|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=0/13|effect=[[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]]|appear=&amp;amp;mdash;|gen2=It has the appearance of {{m|Rapid Spin}} and the effect of {{m|Toxic}}. May harm the game if used in a cave.}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|--&amp;lt;br&amp;gt;248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PokéWTrainer|2|Normal|Ground|11  40&amp;lt;br&amp;gt;55. 80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|22}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|97}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q◣|2|Water|Psychic|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X ゥ- xゥ,|1|Normal|Normal|11  40&amp;lt;br&amp;gt;55  80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMn|2|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X C|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|$|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====Through the -- Transform glitch====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|132|Ditto|1|Normal|Normal|--|nonglitch=yes}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|151|Mew|1|Psychic|Psychic|--|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch===&lt;br /&gt;
{{main|Super Glitch (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=A6-C3|dec=166-195|type=Glitch|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=&amp;amp;mdash;|effect=[[TMTRAINER effect]] ([[Super Glitch#Effect|and others]])|appear=&amp;amp;mdash;|gen2=[[Super Glitch#In Generation II|Many]]}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|35  42&amp;lt;br&amp;gt;128 175 182}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;121 195 238 239 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|24  55&amp;lt;br&amp;gt;56  71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|9&amp;lt;br&amp;gt;224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|24&amp;lt;br&amp;gt;140 158}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|135&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|100&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--&amp;lt;br&amp;gt;170 195 234 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|96&amp;lt;br&amp;gt;175 224 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|195&amp;lt;br&amp;gt;213}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C4|dec=196|type=None|pwr=81|acc=35%|pp=0|effect=Lowers a random glitched stat|appear={{m|Hypnosis}}|gen2={{m|Icy Wind}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|242}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C5|dec=197|type=None|pwr=177|acc=6%|pp=29|effect=Drains HP|appear=None|gen2={{m|Detect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|8}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C6|dec=198|type=Normal|pwr=50|acc=3%|pp=59|effect=Drains HP from a sleeping foe, identical to {{m|Dream Eater}}|appear={{m|Bite}}|gen2={{m|Bone Rush}}}}&lt;br /&gt;
&lt;br /&gt;
===HM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C7|dec=199|type=Glitch|pwr=58|acc=50%|pp=12|effect=Causes user to skip the next turn.|appear={{m|Hyper Beam}}|gen2={{m|Lock-On}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM05===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C8|dec=200|type=Glitch|pwr=102|acc=38%|pp=6|effect=None|appear={{m|Growl}}|gen2={{m|Outrage}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|167}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C9|dec=201|type=Normal|pwr=37|acc=0%|pp=3|effect=Has a 30% chance of {{status|Poison}}ing the target.|appear=None|gen2={{m|Sandstorm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|64&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|250}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|131}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|251&amp;lt;br&amp;gt;252|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|230&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CA|dec=202|type=None|pwr=15|acc=51%|pp=11|effect=Lowers foe&#039;s {{stat|evasion}} 2 stages.|appear={{m|Harden}}|gen2={{m|Giga Drain}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|213&amp;lt;br&amp;gt;250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CB|dec=203|type=None|pwr=9|acc=32%|pp=57|effect=None.|appear=None|gen2={{m|Endure}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|55&amp;lt;br&amp;gt;94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|215}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CC|dec=204|type=Water|pwr=0|acc=18%|pp=39|effect=Has no effect, making it a {{m|Splash|useless move}}.|appear={{m|PoisonPowder}}|gen2={{m|Charm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Water|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|59|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|88}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|61&amp;lt;br&amp;gt;66&amp;lt;br&amp;gt;72}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM05===&lt;br /&gt;
====In Red and Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=33|effect=Increases the user&#039;s {{stat|Evasion}} 2 stages.|appear={{m|DoubleSlap}}|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=76|acc=30%|pp=21|effect=Freezes game.|appear=None|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|10&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;196&amp;lt;br&amp;gt;197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|4&amp;lt;br&amp;gt;8&amp;lt;br&amp;gt;13&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|15 193 194}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|32&amp;lt;br&amp;gt;69&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|9&amp;lt;br&amp;gt;123}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|10&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;201&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|009|ゥ. B|1|Water|Water|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|23}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM06===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CE|dec=206|type=Poison|pwr=55|acc=69%|pp=127|effect=Freeze and/or messes up the game|appear={{m|Tail Whip}}|gen2={{m|False Swipe}}}}&lt;br /&gt;
&lt;br /&gt;
===TM07===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CF|dec=207|type=Ghost|pwr=131|acc=20%|pp=0|effect=It does random damage and then freezes the game.|appear={{m|Cut}}|gen2={{m|Swagger}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|150}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM08===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D0|dec=208|type=Glitch|pwr=30|acc=17%|pp=20|effect=When it misses, the user takes half damage.|appear={{m|Scratch}}|gen2={{m|Milk Drink}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|162&amp;lt;br&amp;gt;165&amp;lt;br&amp;gt;167&amp;lt;br&amp;gt;168}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|170&amp;lt;br&amp;gt;174}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|15&amp;lt;br&amp;gt;133}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|180&amp;lt;br&amp;gt;182&amp;lt;br&amp;gt;183}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM09===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D1|dec=209|type=IIIItoto|pwr=255|acc=33%|pp=16|effect=The user faints after using this attack.|appear={{m|Fire Punch}}|gen2={{m|Spark}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|29&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|19&amp;lt;br&amp;gt;43}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|29}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|30&amp;lt;br&amp;gt;36&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|38}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|30}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|30&amp;lt;br&amp;gt;38&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|33 225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|29}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM10===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D2|dec=210|type=Normal|pwr=74|acc=31%|pp=0|effect=None.|appear={{m|Focus Energy}}|gen2={{m|Fury Cutter}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|62}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM11===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D3|dec=211|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=|gen2={{m|Steel Wing}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|1|Normal|Normal|93}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|91}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|94&amp;lt;br&amp;gt;95&amp;lt;br&amp;gt;96&amp;lt;br&amp;gt;97&amp;lt;br&amp;gt;98&amp;lt;br&amp;gt;132&amp;lt;br&amp;gt;133&amp;lt;br&amp;gt;134}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM12===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D4|dec=212|type=Normal|pwr=0|acc=4%|pp=7|effect=None.|appear=|gen2={{m|Mean Look}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|094|Gengar|2|Ghost|Poison|13|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM13===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D5|dec=213|type=Ice|pwr=30|acc=2%|pp=10|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear={{m|Wrap}}|gen2={{m|Attract}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ice|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|45}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|36}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM14===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D6|dec=214|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=85|acc=29%|pp=29|effect=If the move hits, the user&#039;s Pokémon&#039;s sprite disappears.|appear={{m|Selfdestruct}}|gen2={{m|Sleep Talk}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM15===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D7|dec=215|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Heal Bell}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|44&amp;lt;br&amp;gt;45&amp;lt;br&amp;gt;46&amp;lt;br&amp;gt;48&amp;lt;br&amp;gt;54}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|2|Normal|Normal|49&amp;lt;br&amp;gt;74}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM16===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D8|dec=216|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|Return}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|20}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM17===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D9|dec=217|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=13|acc=17%|pp=0|effect=None.|appear=None|gen2={{m|Present}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|109}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|217}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM18===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DA|dec=218|type=Flying|pwr=7|acc=17%|pp=46|effect=The user must recharge the next turn.|appear=None|gen2={{m|Frustration}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Flying|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|70|&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|56}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM19===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DB|dec=219|type=Normal|pwr=76|acc=30%|pp=50|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear=None|gen2={{m|Safeguard}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|205|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM20===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DC|dec=220|type=Normal|pwr=0|acc=16%|pp=10|effect=None.|appear=None|gen2={{m|Pain Split}}}}&lt;br /&gt;
&lt;br /&gt;
===TM21===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DD|dec=221|type=None|pwr=67|acc=&amp;lt;1%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Hydro Pump}}|gen2={{m|Sacred Fire}}}}&lt;br /&gt;
&lt;br /&gt;
===TM22===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DE|dec=222|type=None|pwr=35|acc=19%|pp=20|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Cut}}|gen2={{m|Magnitude}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|16|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM23===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DF|dec=223|type=None|pwr=255|acc=33%|pp=4|effect=Drains half the damage it inflicts.|appear={{m|Fire Punch}}|gen2={{m|DynamicPunch}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|86}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|218}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM24===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E0|dec=224|type=None|pwr=118|acc=31%|pp=0|effect=30% chance to paralyze the target.|appear=|gen2={{m|Megahorn}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|184&amp;lt;br&amp;gt;205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|60&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61&amp;lt;br&amp;gt;175&amp;lt;br&amp;gt;208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
===TM25===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E1|dec=225|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|DragonBreath}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|53}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|77&amp;lt;br&amp;gt;87&amp;lt;br&amp;gt;120&amp;lt;br&amp;gt;203}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|25}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|48}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM26===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E2|dec=226|type=None|pwr=0|acc=5%|pp=0|effect=None.|appear=None|gen2={{m|Baton Pass}}}}&lt;br /&gt;
&lt;br /&gt;
===TM27===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E3|dec=227|type=Ice|pwr=35|acc=3%|pp=3|effect=Raises the user&#039;s [[Stats#Attack|Attack]] by two stages.|appear={{m|Mega Kick}}|gen2={{m|Encore}}}}&lt;br /&gt;
&lt;br /&gt;
===TM28===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=&#039;&#039;[Name of last Trainer battled]&#039;&#039;|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=Bug|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Bug|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|228 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM29===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E5|dec=229|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Rapid Spin}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|120}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|92}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|55}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM30===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E6|dec=230|type=Normal|pwr=0|acc=0%|pp=20|effect=None.|appear=None|gen2={{m|Sweet Scent}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|180}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM31===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E7|dec=231|type=Poison|pwr=15|acc=31%|pp=40|effect=None.|appear=None|gen2={{m|Iron Tail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|1|Normal|Ground|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM32===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E8|dec=232|type=Poison|pwr=7|acc=17%|pp=52|effect=When this attack misses, the user takes half damage.|appear=|gen2={{m|Metal Claw}}}}&lt;br /&gt;
&lt;br /&gt;
===TM33===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E9|dec=233|type=Normal|pwr=119|acc=47%|pp=49|effect=Drains half the damage it inflicts.|appear=|gen2={{m|Vital Throw}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|213}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|234 250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM34===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EA|dec=234|type=Normal|pwr=0|acc=9%|pp=10|effect=None.|appear=None|gen2={{m|Morning Sun}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|3&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|--&amp;lt;br&amp;gt;37&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|124&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|175&amp;lt;br&amp;gt;255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|33&amp;lt;br&amp;gt;225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|44&amp;lt;br&amp;gt;184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|7}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|26}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|127&amp;lt;br&amp;gt;238}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|79&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;211}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|58&amp;lt;br&amp;gt;126&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM35===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EB|dec=235|type=Ghost|pwr=195|acc=2%|pp=0|effect=Doubles the user&#039;s {{stat|Defense}}, as {{m|Reflect}}.|appear={{m|Double Kick}}|gen2={{m|Synthesis}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|202}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM36===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EC|dec=236|type=None|pwr=45|acc=21%|pp=60|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Gust}}|gen2={{m|Moonlight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM37===&lt;br /&gt;
{{GlitchMoveInfobox|hex=ED|dec=237|type=None|pwr=255|acc=33%|pp=60|effect=30% chance of poisoning the target.|appear=None|gen2={{m|Hidden Power}}}}&lt;br /&gt;
&lt;br /&gt;
===TM38===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EE|dec=238|type=None|pwr=91|acc=0%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Seismic Toss}}|gen2={{m|Cross Chop}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|97}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|43|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM39===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EF|dec=239|type=Poison|pwr=42|acc=3%|pp=21|effect=Drains half the damage it inflicts.|appear=None|gen2={{m|Twister}}}}&lt;br /&gt;
&lt;br /&gt;
===TM40===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F0|dec=240|type=Normal|pwr=10|acc=—|pp=63|effect=Raises the user&#039;s {{stat|Speed}} by one stage.|appear={{m|Quick Attack}}|gen2={{m|Rain Dance}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|172}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|206}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|8B 4 8|2|‖‖|Normal|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|229}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|103 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM41===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F1|dec=241|type=x v zA|pwr=71|acc=—|pp=2|effect=Raises the user&#039;s [[Evasion]] by two stages.|appear={{m|Psybeam}}|gen2={{m|Sunny Day}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|193}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|193}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM42===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F2|dec=242|type=Normal|pwr=102|acc=46%|pp=34|effect=Freezes the game unless it faints the target.|appear={{m|Selfdestruct}}|gen2={{m|Crunch}}}}&lt;br /&gt;
After this move is used, if the move hits, the user&#039;s Pokémon&#039;s sprite disappears. The foe&#039;s sprite drops down and disappears as if [[fainting|fainted]], but {{stat|HP}} only goes down to about half.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM43===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F3|dec=243|type=Normal|pwr=28|acc=0%|pp=3|effect=Scatters coins twice the value of the user&#039;s level, as {{m|Pay Day}}.|appear={{m|Egg Bomb}}|gen2={{m|Mirror Coat}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM44===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F4|dec=244|type=None|pwr=8|acc=25%|pp=12|effect=Drains half the damage it inflicts.|appear={{m|Peck}}|gen2={{m|Psych Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM45===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F5|dec=245|type=8 8 9 5|pwr=18|acc=31%|pp=18|effect=None.|appear={{m|Scratch}}|gen2={{m|ExtremeSpeed}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM46===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F6|dec=246|type=Flying|pwr=0|acc=17%|pp=58|effect=Has a small chance to lower the target&#039;s {{stat|Speed}}.|appear=None|gen2={{m|AncientPower}}}}&lt;br /&gt;
&lt;br /&gt;
===TM47===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=30% chance to poison the target.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=Lowers a glitched stat with a random name.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
===TM48===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F8|dec=248|type=Poison|pwr=0|acc=26%|pp=12|effect=Crashes the game.|appear=None|gen2={{m|Future Sight}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|065|Alakazam|1|Psychic|Psychic|32|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM49===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F9|dec=249|type=Normal|pwr=67|acc=3%|pp=0|effect=Doubles user&#039;s defense, identical to {{m|Reflect}}.|appear={{m|Ice Punch}}|gen2={{m|Rock Smash}}}}&lt;br /&gt;
&lt;br /&gt;
===TM50===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FA|dec=250|type=Glitch|pwr=56|acc=28%|pp=25|effect=Attacks two to five times in a row.|appear={{m|DoubleSlap}}|gen2={{m|Whirlpool}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|9&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|27}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|121|Q ◣|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|47}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|51}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61&amp;lt;br&amp;gt;245}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|111 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|173&amp;lt;br&amp;gt;225&amp;lt;br&amp;gt;247}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|70&amp;lt;br&amp;gt;71&amp;lt;br&amp;gt;111}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|hゥ|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM51===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FB|dec=251|type=Glitch|pwr=255|acc=33%|pp=49|effect=None|appear=None|gen2={{m|Beat Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM52===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FC|dec=252|type=Blank|pwr=80|acc=15%|pp=0|effect=Doubles user&#039;s Defense, identical to {{m|Reflect}}|appear={{m|Stun Spore}}|gen2=The game displays &amp;quot;But nothing happened.&amp;quot; then the game restarts in a [[glitch dimension]]}}&lt;br /&gt;
&lt;br /&gt;
===TM53===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FD|dec=252|type=/6!2?2 A|pwr=160|acc=53%|pp=30|effect=None|appear=None|gen2=A glitch copy of {{m|Substitute}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|90}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM54===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FE|dec=254|type=Normal|pwr=2|acc=8%|pp=62|effect=Drains sleeping foes HP, identical to {{m|Dream Eater}}|appear=[[Poké Ball]] Shaking|gen2=A glitch copy of {{m|Mirror Move}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|216|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|170|&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM55===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FF|dec=255|type=x v Z A|pwr=97|acc=0%|pp=0|effect=None|appear=None|gen2=No effect (the opponent will attack)}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|255}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of moves]]&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glitch-Attacke]]&lt;br /&gt;
[[ja:バグわざ一覧]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=TMTRAINER_effect&amp;diff=2315287</id>
		<title>TMTRAINER effect</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=TMTRAINER_effect&amp;diff=2315287"/>
		<updated>2015-07-31T14:21:30Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* Video */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;TMTRAINER effect&#039;&#039;&#039; is the common name for a series of [[glitch]]y effects associated with the move {{m|--}} and most {{m|Super Glitch}} moves occupying hexadecimal identifiers between A6 to C3 (or those with [[index number]]s between 166 and 195.)&lt;br /&gt;
&lt;br /&gt;
==Effects in battle==&lt;br /&gt;
There are many variations of TMTRAINER effect that can occur, but the most common will result in the enemy Pokémon acquiring a large amount of {{stat|HP}} and becoming simultaneously {{status|freeze|frozen}} and {{status|burn}}ed. On the same turn, the opponent&#039;s name will be changed so that it contains the string &#039;TMTRAINER&#039; as well as some glitch dialogue. Since the game will often give the opponent a larger amount of {{stat|HP}} than its maximum, the opponent Pokémon may faint due to the large amount of damage from its burn.&lt;br /&gt;
&lt;br /&gt;
The common TMTRAINER effect usually follows this pattern:&lt;br /&gt;
&lt;br /&gt;
# The opponent will acquire the burn status.&lt;br /&gt;
# The music will fade, and when it fades completely, a sound effect will usually play.&lt;br /&gt;
# Presuming that all in-battle processes were previously running as they should have been, when a move or item is used, the following text will be displayed: &amp;quot;Enemy [glitch dialogue, which often takes up a large amount of space] TMTRAINER (Species) is frozen solid!&amp;quot; The glitch text is now the corrupted enemy Pokémon&#039;s name.  &lt;br /&gt;
# Then, the following text will be displayed: &amp;quot;Enemy [glitch dialogue occupying a large amount of space] TMTRAINER (Species) is hurt by the burn!&amp;quot;&lt;br /&gt;
# The enemy Pokémon&#039;s health bar will wrap across the screen several times and slowly deplete for several minutes, in which time, the enemy Pokémon may faint.&lt;br /&gt;
&lt;br /&gt;
If the player is battling a {{pkmn|Trainer}}, the opponent will send out the Pokémon that was in battle before the glitch activated. In {{game|Red and Blue|s}}, the game will [[Game freeze|freeze]] upon finishing the battle, unless the fight occurred in a cave. In {{game|Yellow}}, the TMTRAINER effect does not crash the game; however, after returning back to the overworld, the sprite graphics will become scrambled.&lt;br /&gt;
&lt;br /&gt;
Trying to capture the Pokémon after starting the glitch will result in catching a glitched Pokémon with high HP. This is often manipulated to catch strong Pokémon and beat the game quickly.&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{main|Super Glitch (move)#Cause|Super Glitch (move) → Cause}}&lt;br /&gt;
Super Glitch and other moves with unstable names corrupt memory based on the screen buffer&#039;s contents. After opening any full-screen menu in battle, the screen buffer is loaded with battle screen contents, in order to bring them back later, after closing the menu. Since battle screens always look the same (excluding certain changing parts like HP bars), the TMTRAINER effect is very consistent, and always works in the same way. After selecting the move, the game tries to read the move name, and as a result, overwrites a large amount of battle-related variables with saved screen contents.&lt;br /&gt;
&lt;br /&gt;
==Different variations==&lt;br /&gt;
The standard version of this effect happens when Super Glitch (or other move with improperly terminated name) is selected or used after viewing the Item or Pokémon menu in battle. If any of the full screen menus (like Pokémon menu or [[Trainer card]]) are opened in the overworld instead, the TMTRAINER effect may take different forms, depending on the player&#039;s location. Possible effects include Pokémon names becoming a section of the start menu, status conditions, extreme health and even permanent stat changes.&lt;br /&gt;
&lt;br /&gt;
These variations can be exploited to catch rare or unobtainable species of Pokémon, to catch Pokémon above level 100, or to gain Pokémon with impossibly high amounts of HP.&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
[https://www.youtube.com/watch?v=vfeOLZl_tUI| Video of the tmtrainer effect]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* 31 glitch moves have been documented as those which can cause the TMTRAINER effect, as well as {{m|--}}.&lt;br /&gt;
* Certain glitch items also have unstable names, and may cause the TMTRAINER effect after using them in battle.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch effects]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Effet TMTRAINER]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=TMTRAINER_effect&amp;diff=2315286</id>
		<title>TMTRAINER effect</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=TMTRAINER_effect&amp;diff=2315286"/>
		<updated>2015-07-31T14:20:01Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* Video */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;TMTRAINER effect&#039;&#039;&#039; is the common name for a series of [[glitch]]y effects associated with the move {{m|--}} and most {{m|Super Glitch}} moves occupying hexadecimal identifiers between A6 to C3 (or those with [[index number]]s between 166 and 195.)&lt;br /&gt;
&lt;br /&gt;
==Effects in battle==&lt;br /&gt;
There are many variations of TMTRAINER effect that can occur, but the most common will result in the enemy Pokémon acquiring a large amount of {{stat|HP}} and becoming simultaneously {{status|freeze|frozen}} and {{status|burn}}ed. On the same turn, the opponent&#039;s name will be changed so that it contains the string &#039;TMTRAINER&#039; as well as some glitch dialogue. Since the game will often give the opponent a larger amount of {{stat|HP}} than its maximum, the opponent Pokémon may faint due to the large amount of damage from its burn.&lt;br /&gt;
&lt;br /&gt;
The common TMTRAINER effect usually follows this pattern:&lt;br /&gt;
&lt;br /&gt;
# The opponent will acquire the burn status.&lt;br /&gt;
# The music will fade, and when it fades completely, a sound effect will usually play.&lt;br /&gt;
# Presuming that all in-battle processes were previously running as they should have been, when a move or item is used, the following text will be displayed: &amp;quot;Enemy [glitch dialogue, which often takes up a large amount of space] TMTRAINER (Species) is frozen solid!&amp;quot; The glitch text is now the corrupted enemy Pokémon&#039;s name.  &lt;br /&gt;
# Then, the following text will be displayed: &amp;quot;Enemy [glitch dialogue occupying a large amount of space] TMTRAINER (Species) is hurt by the burn!&amp;quot;&lt;br /&gt;
# The enemy Pokémon&#039;s health bar will wrap across the screen several times and slowly deplete for several minutes, in which time, the enemy Pokémon may faint.&lt;br /&gt;
&lt;br /&gt;
If the player is battling a {{pkmn|Trainer}}, the opponent will send out the Pokémon that was in battle before the glitch activated. In {{game|Red and Blue|s}}, the game will [[Game freeze|freeze]] upon finishing the battle, unless the fight occurred in a cave. In {{game|Yellow}}, the TMTRAINER effect does not crash the game; however, after returning back to the overworld, the sprite graphics will become scrambled.&lt;br /&gt;
&lt;br /&gt;
Trying to capture the Pokémon after starting the glitch will result in catching a glitched Pokémon with high HP. This is often manipulated to catch strong Pokémon and beat the game quickly.&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{main|Super Glitch (move)#Cause|Super Glitch (move) → Cause}}&lt;br /&gt;
Super Glitch and other moves with unstable names corrupt memory based on the screen buffer&#039;s contents. After opening any full-screen menu in battle, the screen buffer is loaded with battle screen contents, in order to bring them back later, after closing the menu. Since battle screens always look the same (excluding certain changing parts like HP bars), the TMTRAINER effect is very consistent, and always works in the same way. After selecting the move, the game tries to read the move name, and as a result, overwrites a large amount of battle-related variables with saved screen contents.&lt;br /&gt;
&lt;br /&gt;
==Different variations==&lt;br /&gt;
The standard version of this effect happens when Super Glitch (or other move with improperly terminated name) is selected or used after viewing the Item or Pokémon menu in battle. If any of the full screen menus (like Pokémon menu or [[Trainer card]]) are opened in the overworld instead, the TMTRAINER effect may take different forms, depending on the player&#039;s location. Possible effects include Pokémon names becoming a section of the start menu, status conditions, extreme health and even permanent stat changes.&lt;br /&gt;
&lt;br /&gt;
These variations can be exploited to catch rare or unobtainable species of Pokémon, to catch Pokémon above level 100, or to gain Pokémon with impossibly high amounts of HP.&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
[https://www.youtube.com/watch?v=vfeOLZl_tUI|Video of the tmtrainer effect]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* 31 glitch moves have been documented as those which can cause the TMTRAINER effect, as well as {{m|--}}.&lt;br /&gt;
* Certain glitch items also have unstable names, and may cause the TMTRAINER effect after using them in battle.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch effects]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Effet TMTRAINER]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=TMTRAINER_effect&amp;diff=2315285</id>
		<title>TMTRAINER effect</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=TMTRAINER_effect&amp;diff=2315285"/>
		<updated>2015-07-31T14:19:17Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* Different variations */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The &#039;&#039;&#039;TMTRAINER effect&#039;&#039;&#039; is the common name for a series of [[glitch]]y effects associated with the move {{m|--}} and most {{m|Super Glitch}} moves occupying hexadecimal identifiers between A6 to C3 (or those with [[index number]]s between 166 and 195.)&lt;br /&gt;
&lt;br /&gt;
==Effects in battle==&lt;br /&gt;
There are many variations of TMTRAINER effect that can occur, but the most common will result in the enemy Pokémon acquiring a large amount of {{stat|HP}} and becoming simultaneously {{status|freeze|frozen}} and {{status|burn}}ed. On the same turn, the opponent&#039;s name will be changed so that it contains the string &#039;TMTRAINER&#039; as well as some glitch dialogue. Since the game will often give the opponent a larger amount of {{stat|HP}} than its maximum, the opponent Pokémon may faint due to the large amount of damage from its burn.&lt;br /&gt;
&lt;br /&gt;
The common TMTRAINER effect usually follows this pattern:&lt;br /&gt;
&lt;br /&gt;
# The opponent will acquire the burn status.&lt;br /&gt;
# The music will fade, and when it fades completely, a sound effect will usually play.&lt;br /&gt;
# Presuming that all in-battle processes were previously running as they should have been, when a move or item is used, the following text will be displayed: &amp;quot;Enemy [glitch dialogue, which often takes up a large amount of space] TMTRAINER (Species) is frozen solid!&amp;quot; The glitch text is now the corrupted enemy Pokémon&#039;s name.  &lt;br /&gt;
# Then, the following text will be displayed: &amp;quot;Enemy [glitch dialogue occupying a large amount of space] TMTRAINER (Species) is hurt by the burn!&amp;quot;&lt;br /&gt;
# The enemy Pokémon&#039;s health bar will wrap across the screen several times and slowly deplete for several minutes, in which time, the enemy Pokémon may faint.&lt;br /&gt;
&lt;br /&gt;
If the player is battling a {{pkmn|Trainer}}, the opponent will send out the Pokémon that was in battle before the glitch activated. In {{game|Red and Blue|s}}, the game will [[Game freeze|freeze]] upon finishing the battle, unless the fight occurred in a cave. In {{game|Yellow}}, the TMTRAINER effect does not crash the game; however, after returning back to the overworld, the sprite graphics will become scrambled.&lt;br /&gt;
&lt;br /&gt;
Trying to capture the Pokémon after starting the glitch will result in catching a glitched Pokémon with high HP. This is often manipulated to catch strong Pokémon and beat the game quickly.&lt;br /&gt;
&lt;br /&gt;
==Explanation==&lt;br /&gt;
{{main|Super Glitch (move)#Cause|Super Glitch (move) → Cause}}&lt;br /&gt;
Super Glitch and other moves with unstable names corrupt memory based on the screen buffer&#039;s contents. After opening any full-screen menu in battle, the screen buffer is loaded with battle screen contents, in order to bring them back later, after closing the menu. Since battle screens always look the same (excluding certain changing parts like HP bars), the TMTRAINER effect is very consistent, and always works in the same way. After selecting the move, the game tries to read the move name, and as a result, overwrites a large amount of battle-related variables with saved screen contents.&lt;br /&gt;
&lt;br /&gt;
==Different variations==&lt;br /&gt;
The standard version of this effect happens when Super Glitch (or other move with improperly terminated name) is selected or used after viewing the Item or Pokémon menu in battle. If any of the full screen menus (like Pokémon menu or [[Trainer card]]) are opened in the overworld instead, the TMTRAINER effect may take different forms, depending on the player&#039;s location. Possible effects include Pokémon names becoming a section of the start menu, status conditions, extreme health and even permanent stat changes.&lt;br /&gt;
&lt;br /&gt;
These variations can be exploited to catch rare or unobtainable species of Pokémon, to catch Pokémon above level 100, or to gain Pokémon with impossibly high amounts of HP.&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
[https://www.youtube.com/watch?v=vfeOLZl_tUI]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* 31 glitch moves have been documented as those which can cause the TMTRAINER effect, as well as {{m|--}}.&lt;br /&gt;
* Certain glitch items also have unstable names, and may cause the TMTRAINER effect after using them in battle.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitch effects]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Effet TMTRAINER]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Al33444&amp;diff=2314564</id>
		<title>User talk:Al33444</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:Al33444&amp;diff=2314564"/>
		<updated>2015-07-29T20:22:01Z</updated>

		<summary type="html">&lt;p&gt;Al33444: Created blank page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314563</id>
		<title>List of glitch moves in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314563"/>
		<updated>2015-07-29T20:19:39Z</updated>

		<summary type="html">&lt;p&gt;Al33444: No wonder why they did not put trainer&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of all glitch moves&#039;&#039;&#039; found in [[Generation I]] games.&lt;br /&gt;
&lt;br /&gt;
Many of these moves share names with [[TM]]s and [[HM]]s. Their types can be abnormal as well, as, just like their names, they access alternate, non-type data. Almost all of the glitch moves have extremely low accuracy, making them difficult to perform. Some are completely ineffective, while some may crash the game. Very few have both relatively high accuracy and an ordinary effect on opposing Pokémon. Some moves even have 0 {{PP}}, and require [[PP Up]]s to use.&lt;br /&gt;
&lt;br /&gt;
Some Pokémon that evolve when traded can learn glitch moves via the {{DL|List of glitches in Generation I|trade evolution glitch}}. The Pokémon is traded to Generation II games at the level their evolved form learns a Generation II move, then subsequently being traded back to Generation I, where the new move will become the equivalent glitch move.&lt;br /&gt;
&lt;br /&gt;
==List of all glitch moves==&lt;br /&gt;
===--===&lt;br /&gt;
{{main|-- (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=00|dec=000|type=CoolTrainer♀|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=0/13|effect=[[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]]|appear=&amp;amp;mdash;|gen2=It has the appearance of {{m|Rapid Spin}} and the effect of {{m|Toxic}}. May harm the game if used in a cave.}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|--&amp;lt;br&amp;gt;248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PokéWTrainer|2|Normal|Ground|11  40&amp;lt;br&amp;gt;55. 80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|22}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|97}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q◣|2|Water|Psychic|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X ゥ- xゥ,|1|Normal|Normal|11  40&amp;lt;br&amp;gt;55  80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMn|2|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X C|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|$|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====Through the -- Transform glitch====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|132|Ditto|1|Normal|Normal|--|nonglitch=yes}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|151|Mew|1|Psychic|Psychic|--|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch===&lt;br /&gt;
{{main|Super Glitch (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=A6-C3|dec=166-195|type=Glitch|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=&amp;amp;mdash;|effect=[[TMTRAINER effect]] ([[Super Glitch#Effect|and others]])|appear=&amp;amp;mdash;|gen2=[[Super Glitch#In Generation II|Many]]}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|35  42&amp;lt;br&amp;gt;128 175 182}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;121 195 238 239 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|24  55&amp;lt;br&amp;gt;56  71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|9&amp;lt;br&amp;gt;224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|24&amp;lt;br&amp;gt;140 158}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|135&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|100&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--&amp;lt;br&amp;gt;170 195 234 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|96&amp;lt;br&amp;gt;175 224 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|195&amp;lt;br&amp;gt;213}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C4|dec=196|type=None|pwr=81|acc=35%|pp=0|effect=Lowers a random glitched stat|appear={{m|Hypnosis}}|gen2={{m|Icy Wind}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|242}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C5|dec=197|type=None|pwr=177|acc=6%|pp=29|effect=Drains HP|appear=None|gen2={{m|Detect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|8}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C6|dec=198|type=Normal|pwr=50|acc=3%|pp=59|effect=Drains HP from a sleeping foe, identical to {{m|Dream Eater}}|appear={{m|Bite}}|gen2={{m|Bone Rush}}}}&lt;br /&gt;
&lt;br /&gt;
===HM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C7|dec=199|type=Glitch|pwr=58|acc=50%|pp=12|effect=Causes user to skip the next turn.|appear={{m|Hyper Beam}}|gen2={{m|Lock-On}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM05===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C8|dec=200|type=Glitch|pwr=102|acc=38%|pp=6|effect=None|appear={{m|Growl}}|gen2={{m|Outrage}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|167}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C9|dec=201|type=Normal|pwr=37|acc=0%|pp=3|effect=Has a 30% chance of {{status|Poison}}ing the target.|appear=None|gen2={{m|Sandstorm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|64&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|250}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|131}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|251&amp;lt;br&amp;gt;252|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|230&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CA|dec=202|type=None|pwr=15|acc=51%|pp=11|effect=Lowers foe&#039;s {{stat|evasion}} 2 stages.|appear={{m|Harden}}|gen2={{m|Giga Drain}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|213&amp;lt;br&amp;gt;250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CB|dec=203|type=None|pwr=9|acc=32%|pp=57|effect=None.|appear=None|gen2={{m|Endure}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|55&amp;lt;br&amp;gt;94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|215}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CC|dec=204|type=Water|pwr=0|acc=18%|pp=39|effect=Has no effect, making it a {{m|Splash|useless move}}.|appear={{m|PoisonPowder}}|gen2={{m|Charm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Water|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|59|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|88}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|61&amp;lt;br&amp;gt;66&amp;lt;br&amp;gt;72}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM05===&lt;br /&gt;
====In Red and Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=33|effect=Increases the user&#039;s {{stat|Evasion}} 2 stages.|appear={{m|DoubleSlap}}|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=76|acc=30%|pp=21|effect=Freezes game.|appear=None|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|10&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;196&amp;lt;br&amp;gt;197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|4&amp;lt;br&amp;gt;8&amp;lt;br&amp;gt;13&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|15 193 194}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|32&amp;lt;br&amp;gt;69&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|9&amp;lt;br&amp;gt;123}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|10&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;201&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|009|ゥ. B|1|Water|Water|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|23}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM06===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CE|dec=206|type=Poison|pwr=55|acc=69%|pp=127|effect=Freeze and/or messes up the game|appear={{m|Tail Whip}}|gen2={{m|False Swipe}}}}&lt;br /&gt;
&lt;br /&gt;
===TM07===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CF|dec=207|type=Ghost|pwr=131|acc=20%|pp=0|effect=It does random damage and then freezes the game.|appear={{m|Cut}}|gen2={{m|Swagger}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|150}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM08===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D0|dec=208|type=Glitch|pwr=30|acc=17%|pp=20|effect=When it misses, the user takes half damage.|appear={{m|Scratch}}|gen2={{m|Milk Drink}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|162&amp;lt;br&amp;gt;165&amp;lt;br&amp;gt;167&amp;lt;br&amp;gt;168}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|170&amp;lt;br&amp;gt;174}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|15&amp;lt;br&amp;gt;133}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|180&amp;lt;br&amp;gt;182&amp;lt;br&amp;gt;183}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM09===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D1|dec=209|type=IIIItoto|pwr=255|acc=33%|pp=16|effect=The user faints after using this attack.|appear={{m|Fire Punch}}|gen2={{m|Spark}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|29&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|19&amp;lt;br&amp;gt;43}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|29}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|30&amp;lt;br&amp;gt;36&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|38}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|30}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|30&amp;lt;br&amp;gt;38&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|33 225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|29}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM10===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D2|dec=210|type=Normal|pwr=74|acc=31%|pp=0|effect=None.|appear={{m|Focus Energy}}|gen2={{m|Fury Cutter}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|62}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM11===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D3|dec=211|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=|gen2={{m|Steel Wing}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|1|Normal|Normal|93}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|91}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|94&amp;lt;br&amp;gt;95&amp;lt;br&amp;gt;96&amp;lt;br&amp;gt;97&amp;lt;br&amp;gt;98&amp;lt;br&amp;gt;132&amp;lt;br&amp;gt;133&amp;lt;br&amp;gt;134}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM12===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D4|dec=212|type=Normal|pwr=0|acc=4%|pp=7|effect=None.|appear=|gen2={{m|Mean Look}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|094|Gengar|2|Ghost|Poison|13|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM13===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D5|dec=213|type=Ice|pwr=30|acc=2%|pp=10|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear={{m|Wrap}}|gen2={{m|Attract}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ice|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|45}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|36}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM14===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D6|dec=214|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=85|acc=29%|pp=29|effect=If the move hits, the user&#039;s Pokémon&#039;s sprite disappears.|appear={{m|Selfdestruct}}|gen2={{m|Sleep Talk}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM15===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D7|dec=215|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Heal Bell}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|44&amp;lt;br&amp;gt;45&amp;lt;br&amp;gt;46&amp;lt;br&amp;gt;48&amp;lt;br&amp;gt;54}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|2|Normal|Normal|49&amp;lt;br&amp;gt;74}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM16===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D8|dec=216|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|Return}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|20}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM17===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D9|dec=217|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=13|acc=17%|pp=0|effect=None.|appear=None|gen2={{m|Present}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|109}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|217}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM18===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DA|dec=218|type=Flying|pwr=7|acc=17%|pp=46|effect=The user must recharge the next turn.|appear=None|gen2={{m|Frustration}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Flying|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|70|&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|56}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM19===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DB|dec=219|type=Normal|pwr=76|acc=30%|pp=50|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear=None|gen2={{m|Safeguard}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|205|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM20===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DC|dec=220|type=Normal|pwr=0|acc=16%|pp=10|effect=None.|appear=None|gen2={{m|Pain Split}}}}&lt;br /&gt;
&lt;br /&gt;
===TM21===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DD|dec=221|type=None|pwr=67|acc=&amp;lt;1%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Hydro Pump}}|gen2={{m|Sacred Fire}}}}&lt;br /&gt;
&lt;br /&gt;
===TM22===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DE|dec=222|type=None|pwr=35|acc=19%|pp=20|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Cut}}|gen2={{m|Magnitude}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|16|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM23===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DF|dec=223|type=None|pwr=255|acc=33%|pp=4|effect=Drains half the damage it inflicts.|appear={{m|Fire Punch}}|gen2={{m|DynamicPunch}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|86}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|218}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM24===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E0|dec=224|type=None|pwr=118|acc=31%|pp=0|effect=30% chance to paralyze the target.|appear=|gen2={{m|Megahorn}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|184&amp;lt;br&amp;gt;205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|60&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61&amp;lt;br&amp;gt;175&amp;lt;br&amp;gt;208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
===TM25===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E1|dec=225|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|DragonBreath}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|53}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|77&amp;lt;br&amp;gt;87&amp;lt;br&amp;gt;120&amp;lt;br&amp;gt;203}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|25}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|48}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM26===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E2|dec=226|type=None|pwr=0|acc=5%|pp=0|effect=None.|appear=None|gen2={{m|Baton Pass}}}}&lt;br /&gt;
&lt;br /&gt;
===TM27===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E3|dec=227|type=Ice|pwr=35|acc=3%|pp=3|effect=Raises the user&#039;s [[Stats#Attack|Attack]] by two stages.|appear={{m|Mega Kick}}|gen2={{m|Encore}}}}&lt;br /&gt;
&lt;br /&gt;
===TM28===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=&#039;&#039;[Name of last Trainer battled]&#039;&#039;|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=Bug|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Bug|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|228 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM29===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E5|dec=229|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Rapid Spin}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|120}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|92}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|55}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM30===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E6|dec=230|type=Normal|pwr=0|acc=0%|pp=20|effect=None.|appear=None|gen2={{m|Sweet Scent}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|180}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM31===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E7|dec=231|type=Poison|pwr=15|acc=31%|pp=40|effect=None.|appear=None|gen2={{m|Iron Tail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|1|Normal|Ground|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM32===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E8|dec=232|type=Poison|pwr=7|acc=17%|pp=52|effect=When this attack misses, the user takes half damage.|appear=|gen2={{m|Metal Claw}}}}&lt;br /&gt;
&lt;br /&gt;
===TM33===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E9|dec=233|type=Normal|pwr=119|acc=47%|pp=49|effect=Drains half the damage it inflicts.|appear=|gen2={{m|Vital Throw}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|213}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|234 250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM34===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EA|dec=234|type=Normal|pwr=0|acc=9%|pp=10|effect=None.|appear=None|gen2={{m|Morning Sun}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|3&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|--&amp;lt;br&amp;gt;37&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|124&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|175&amp;lt;br&amp;gt;255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|33&amp;lt;br&amp;gt;225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|44&amp;lt;br&amp;gt;184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|7}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|26}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|127&amp;lt;br&amp;gt;238}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|79&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;211}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|58&amp;lt;br&amp;gt;126&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM35===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EB|dec=235|type=Ghost|pwr=195|acc=2%|pp=0|effect=Doubles the user&#039;s {{stat|Defense}}, as {{m|Reflect}}.|appear={{m|Double Kick}}|gen2={{m|Synthesis}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|202}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM36===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EC|dec=236|type=None|pwr=45|acc=21%|pp=60|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Gust}}|gen2={{m|Moonlight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM37===&lt;br /&gt;
{{GlitchMoveInfobox|hex=ED|dec=237|type=None|pwr=255|acc=33%|pp=60|effect=30% chance of poisoning the target.|appear=None|gen2={{m|Hidden Power}}}}&lt;br /&gt;
&lt;br /&gt;
===TM38===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EE|dec=238|type=None|pwr=91|acc=0%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Seismic Toss}}|gen2={{m|Cross Chop}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|97}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|43|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM39===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EF|dec=239|type=Poison|pwr=42|acc=3%|pp=21|effect=Drains half the damage it inflicts.|appear=None|gen2={{m|Twister}}}}&lt;br /&gt;
&lt;br /&gt;
===TM40===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F0|dec=240|type=Normal|pwr=10|acc=—|pp=63|effect=Raises the user&#039;s {{stat|Speed}} by one stage.|appear={{m|Quick Attack}}|gen2={{m|Rain Dance}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|172}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|206}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|8B 4 8|2|‖‖|Normal|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|229}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|103 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM41===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F1|dec=241|type=x v zA|pwr=71|acc=—|pp=2|effect=Raises the user&#039;s [[Evasion]] by two stages.|appear={{m|Psybeam}}|gen2={{m|Sunny Day}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|193}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|193}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM42===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F2|dec=242|type=Normal|pwr=102|acc=46%|pp=34|effect=Freezes the game unless it faints the target.|appear={{m|Selfdestruct}}|gen2={{m|Crunch}}}}&lt;br /&gt;
After this move is used, if the move hits, the user&#039;s Pokémon&#039;s sprite disappears. The foe&#039;s sprite drops down and disappears as if [[fainting|fainted]], but {{stat|HP}} only goes down to about half.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM43===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F3|dec=243|type=Normal|pwr=28|acc=0%|pp=3|effect=Scatters coins twice the value of the user&#039;s level, as {{m|Pay Day}}.|appear={{m|Egg Bomb}}|gen2={{m|Mirror Coat}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM44===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F4|dec=244|type=None|pwr=8|acc=25%|pp=12|effect=Drains half the damage it inflicts.|appear={{m|Peck}}|gen2={{m|Psych Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM45===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F5|dec=245|type=8 8 9 5|pwr=18|acc=31%|pp=18|effect=None.|appear={{m|Scratch}}|gen2={{m|ExtremeSpeed}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM46===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F6|dec=246|type=Flying|pwr=0|acc=17%|pp=58|effect=Has a small chance to lower the target&#039;s {{stat|Speed}}.|appear=None|gen2={{m|AncientPower}}}}&lt;br /&gt;
&lt;br /&gt;
===TM47===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=30% chance to poison the target.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=Lowers a glitched stat with a random name.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
===TM48===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F8|dec=248|type=Poison|pwr=0|acc=26%|pp=12|effect=Crashes the game.|appear=None|gen2={{m|Future Sight}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|065|Alakazam|1|Psychic|Psychic|32|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM49===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F9|dec=249|type=Normal|pwr=67|acc=3%|pp=0|effect=Doubles user&#039;s defense, identical to {{m|Reflect}}.|appear={{m|Ice Punch}}|gen2={{m|Rock Smash}}}}&lt;br /&gt;
&lt;br /&gt;
===TM50===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FA|dec=250|type=Glitch|pwr=56|acc=28%|pp=25|effect=Attacks two to five times in a row.|appear={{m|DoubleSlap}}|gen2={{m|Whirlpool}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|9&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|27}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|47}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|51}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61&amp;lt;br&amp;gt;245}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|111 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|173&amp;lt;br&amp;gt;225&amp;lt;br&amp;gt;247}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|70&amp;lt;br&amp;gt;71&amp;lt;br&amp;gt;111}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|hゥ|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM51===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FB|dec=251|type=Glitch|pwr=255|acc=33%|pp=49|effect=None|appear=None|gen2={{m|Beat Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM52===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FC|dec=252|type=Blank|pwr=80|acc=15%|pp=0|effect=Doubles user&#039;s Defense, identical to {{m|Reflect}}|appear={{m|Stun Spore}}|gen2=The game displays &amp;quot;But nothing happened.&amp;quot; then the game restarts in a [[glitch dimension]]}}&lt;br /&gt;
&lt;br /&gt;
===TM53===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FD|dec=252|type=/6!2?2 A|pwr=160|acc=53%|pp=30|effect=None|appear=None|gen2=A glitch copy of {{m|Substitute}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|90}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM54===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FE|dec=254|type=Normal|pwr=2|acc=8%|pp=62|effect=Drains sleeping foes HP, identical to {{m|Dream Eater}}|appear=[[Poké Ball]] Shaking|gen2=A glitch copy of {{m|Mirror Move}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|216|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|170|&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM55===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FF|dec=255|type=x v Z A|pwr=97|acc=0%|pp=0|effect=None|appear=None|gen2=No effect (the opponent will attack)}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|255}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of moves]]&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glitch-Attacke]]&lt;br /&gt;
[[ja:バグわざ一覧]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314562</id>
		<title>List of glitch moves in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314562"/>
		<updated>2015-07-29T20:18:56Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of all glitch moves&#039;&#039;&#039; found in [[Generation I]] games.&lt;br /&gt;
&lt;br /&gt;
Many of these moves share names with [[TM]]s and [[HM]]s. Their types can be abnormal as well, as, just like their names, they access alternate, non-type data. Almost all of the glitch moves have extremely low accuracy, making them difficult to perform. Some are completely ineffective, while some may crash the game. Very few have both relatively high accuracy and an ordinary effect on opposing Pokémon. Some moves even have 0 {{PP}}, and require [[PP Up]]s to use.&lt;br /&gt;
&lt;br /&gt;
Some Pokémon that evolve when traded can learn glitch moves via the {{DL|List of glitches in Generation I|trade evolution glitch}}. The Pokémon is traded to Generation II games at the level their evolved form learns a Generation II move, then subsequently being traded back to Generation I, where the new move will become the equivalent glitch move.&lt;br /&gt;
&lt;br /&gt;
==List of all glitch moves==&lt;br /&gt;
===--===&lt;br /&gt;
{{main|-- (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=00|dec=000|type=CoolTrainer♀|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=0/13|effect=[[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]]|appear=&amp;amp;mdash;|gen2=It has the appearance of {{m|Rapid Spin}} and the effect of {{m|Toxic}}. May harm the game if used in a cave.}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|--&amp;lt;br&amp;gt;248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PokéWTrainer|2|Normal|Ground|11  40&amp;lt;br&amp;gt;55. 80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|22}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|97}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q◣|2|Water|Psychic|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X ゥ- xゥ,|1|Normal|Normal|11  40&amp;lt;br&amp;gt;55  80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMn|2|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X C|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|$|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====Through the -- Transform glitch====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|132|Ditto|1|Normal|Normal|--|nonglitch=yes}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|151|Mew|1|Psychic|Psychic|--|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch===&lt;br /&gt;
{{main|Super Glitch (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=A6-C3|dec=166-195|type=Glitch|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=&amp;amp;mdash;|effect=[[TMTRAINER effect]] ([[Super Glitch#Effect|and others]])|appear=&amp;amp;mdash;|gen2=[[Super Glitch#In Generation II|Many]]}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|35  42&amp;lt;br&amp;gt;128 175 182}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;121 195 238 239 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|24  55&amp;lt;br&amp;gt;56  71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|9&amp;lt;br&amp;gt;224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|24&amp;lt;br&amp;gt;140 158}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|135&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|100&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--&amp;lt;br&amp;gt;170 195 234 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|96&amp;lt;br&amp;gt;175 224 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|195&amp;lt;br&amp;gt;213}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C4|dec=196|type=None|pwr=81|acc=35%|pp=0|effect=Lowers a random glitched stat|appear={{m|Hypnosis}}|gen2={{m|Icy Wind}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|242}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C5|dec=197|type=None|pwr=177|acc=6%|pp=29|effect=Drains HP|appear=None|gen2={{m|Detect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|8}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C6|dec=198|type=Normal|pwr=50|acc=3%|pp=59|effect=Drains HP from a sleeping foe, identical to {{m|Dream Eater}}|appear={{m|Bite}}|gen2={{m|Bone Rush}}}}&lt;br /&gt;
&lt;br /&gt;
===HM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C7|dec=199|type=Glitch|pwr=58|acc=50%|pp=12|effect=Causes user to skip the next turn.|appear={{m|Hyper Beam}}|gen2={{m|Lock-On}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM05===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C8|dec=200|type=Glitch|pwr=102|acc=38%|pp=6|effect=None|appear={{m|Growl}}|gen2={{m|Outrage}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|167}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C9|dec=201|type=Normal|pwr=37|acc=0%|pp=3|effect=Has a 30% chance of {{status|Poison}}ing the target.|appear=None|gen2={{m|Sandstorm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|64&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|250}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|131}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|251&amp;lt;br&amp;gt;252|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|230&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CA|dec=202|type=None|pwr=15|acc=51%|pp=11|effect=Lowers foe&#039;s {{stat|evasion}} 2 stages.|appear={{m|Harden}}|gen2={{m|Giga Drain}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|213&amp;lt;br&amp;gt;250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CB|dec=203|type=None|pwr=9|acc=32%|pp=57|effect=None.|appear=None|gen2={{m|Endure}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|55&amp;lt;br&amp;gt;94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|215}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CC|dec=204|type=Water|pwr=0|acc=18%|pp=39|effect=Has no effect, making it a {{m|Splash|useless move}}.|appear={{m|PoisonPowder}}|gen2={{m|Charm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Water|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|59|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|88}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|61&amp;lt;br&amp;gt;66&amp;lt;br&amp;gt;72}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM05===&lt;br /&gt;
====In Red and Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=33|effect=Increases the user&#039;s {{stat|Evasion}} 2 stages.|appear={{m|DoubleSlap}}|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=76|acc=30%|pp=21|effect=Freezes game.|appear=None|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|10&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;196&amp;lt;br&amp;gt;197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|4&amp;lt;br&amp;gt;8&amp;lt;br&amp;gt;13&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|15 193 194}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|32&amp;lt;br&amp;gt;69&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|9&amp;lt;br&amp;gt;123}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|10&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;201&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|009|ゥ. B|1|Water|Water|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|23}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|081|Trainer_(glitch_Pokémon)|1|Electric|None|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM06===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CE|dec=206|type=Poison|pwr=55|acc=69%|pp=127|effect=Freeze and/or messes up the game|appear={{m|Tail Whip}}|gen2={{m|False Swipe}}}}&lt;br /&gt;
&lt;br /&gt;
===TM07===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CF|dec=207|type=Ghost|pwr=131|acc=20%|pp=0|effect=It does random damage and then freezes the game.|appear={{m|Cut}}|gen2={{m|Swagger}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|150}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM08===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D0|dec=208|type=Glitch|pwr=30|acc=17%|pp=20|effect=When it misses, the user takes half damage.|appear={{m|Scratch}}|gen2={{m|Milk Drink}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|162&amp;lt;br&amp;gt;165&amp;lt;br&amp;gt;167&amp;lt;br&amp;gt;168}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|170&amp;lt;br&amp;gt;174}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|15&amp;lt;br&amp;gt;133}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|180&amp;lt;br&amp;gt;182&amp;lt;br&amp;gt;183}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM09===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D1|dec=209|type=IIIItoto|pwr=255|acc=33%|pp=16|effect=The user faints after using this attack.|appear={{m|Fire Punch}}|gen2={{m|Spark}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|29&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|19&amp;lt;br&amp;gt;43}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|29}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|30&amp;lt;br&amp;gt;36&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|38}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|30}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|30&amp;lt;br&amp;gt;38&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|33 225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|29}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM10===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D2|dec=210|type=Normal|pwr=74|acc=31%|pp=0|effect=None.|appear={{m|Focus Energy}}|gen2={{m|Fury Cutter}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|62}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM11===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D3|dec=211|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=|gen2={{m|Steel Wing}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|1|Normal|Normal|93}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|91}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|94&amp;lt;br&amp;gt;95&amp;lt;br&amp;gt;96&amp;lt;br&amp;gt;97&amp;lt;br&amp;gt;98&amp;lt;br&amp;gt;132&amp;lt;br&amp;gt;133&amp;lt;br&amp;gt;134}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM12===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D4|dec=212|type=Normal|pwr=0|acc=4%|pp=7|effect=None.|appear=|gen2={{m|Mean Look}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|094|Gengar|2|Ghost|Poison|13|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM13===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D5|dec=213|type=Ice|pwr=30|acc=2%|pp=10|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear={{m|Wrap}}|gen2={{m|Attract}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ice|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|45}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|36}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM14===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D6|dec=214|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=85|acc=29%|pp=29|effect=If the move hits, the user&#039;s Pokémon&#039;s sprite disappears.|appear={{m|Selfdestruct}}|gen2={{m|Sleep Talk}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM15===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D7|dec=215|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Heal Bell}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|44&amp;lt;br&amp;gt;45&amp;lt;br&amp;gt;46&amp;lt;br&amp;gt;48&amp;lt;br&amp;gt;54}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|2|Normal|Normal|49&amp;lt;br&amp;gt;74}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM16===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D8|dec=216|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|Return}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|20}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM17===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D9|dec=217|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=13|acc=17%|pp=0|effect=None.|appear=None|gen2={{m|Present}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|109}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|217}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM18===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DA|dec=218|type=Flying|pwr=7|acc=17%|pp=46|effect=The user must recharge the next turn.|appear=None|gen2={{m|Frustration}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Flying|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|70|&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|56}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM19===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DB|dec=219|type=Normal|pwr=76|acc=30%|pp=50|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear=None|gen2={{m|Safeguard}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|205|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM20===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DC|dec=220|type=Normal|pwr=0|acc=16%|pp=10|effect=None.|appear=None|gen2={{m|Pain Split}}}}&lt;br /&gt;
&lt;br /&gt;
===TM21===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DD|dec=221|type=None|pwr=67|acc=&amp;lt;1%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Hydro Pump}}|gen2={{m|Sacred Fire}}}}&lt;br /&gt;
&lt;br /&gt;
===TM22===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DE|dec=222|type=None|pwr=35|acc=19%|pp=20|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Cut}}|gen2={{m|Magnitude}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|16|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM23===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DF|dec=223|type=None|pwr=255|acc=33%|pp=4|effect=Drains half the damage it inflicts.|appear={{m|Fire Punch}}|gen2={{m|DynamicPunch}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|86}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|218}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM24===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E0|dec=224|type=None|pwr=118|acc=31%|pp=0|effect=30% chance to paralyze the target.|appear=|gen2={{m|Megahorn}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|184&amp;lt;br&amp;gt;205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|60&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61&amp;lt;br&amp;gt;175&amp;lt;br&amp;gt;208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
===TM25===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E1|dec=225|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|DragonBreath}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|53}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|77&amp;lt;br&amp;gt;87&amp;lt;br&amp;gt;120&amp;lt;br&amp;gt;203}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|25}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|48}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM26===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E2|dec=226|type=None|pwr=0|acc=5%|pp=0|effect=None.|appear=None|gen2={{m|Baton Pass}}}}&lt;br /&gt;
&lt;br /&gt;
===TM27===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E3|dec=227|type=Ice|pwr=35|acc=3%|pp=3|effect=Raises the user&#039;s [[Stats#Attack|Attack]] by two stages.|appear={{m|Mega Kick}}|gen2={{m|Encore}}}}&lt;br /&gt;
&lt;br /&gt;
===TM28===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=&#039;&#039;[Name of last Trainer battled]&#039;&#039;|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=Bug|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Bug|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|228 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM29===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E5|dec=229|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Rapid Spin}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|120}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|92}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|55}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM30===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E6|dec=230|type=Normal|pwr=0|acc=0%|pp=20|effect=None.|appear=None|gen2={{m|Sweet Scent}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|180}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM31===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E7|dec=231|type=Poison|pwr=15|acc=31%|pp=40|effect=None.|appear=None|gen2={{m|Iron Tail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|1|Normal|Ground|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM32===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E8|dec=232|type=Poison|pwr=7|acc=17%|pp=52|effect=When this attack misses, the user takes half damage.|appear=|gen2={{m|Metal Claw}}}}&lt;br /&gt;
&lt;br /&gt;
===TM33===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E9|dec=233|type=Normal|pwr=119|acc=47%|pp=49|effect=Drains half the damage it inflicts.|appear=|gen2={{m|Vital Throw}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|213}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|234 250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM34===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EA|dec=234|type=Normal|pwr=0|acc=9%|pp=10|effect=None.|appear=None|gen2={{m|Morning Sun}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|3&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|--&amp;lt;br&amp;gt;37&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|124&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|175&amp;lt;br&amp;gt;255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|33&amp;lt;br&amp;gt;225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|44&amp;lt;br&amp;gt;184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|7}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|26}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|127&amp;lt;br&amp;gt;238}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|79&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;211}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|58&amp;lt;br&amp;gt;126&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM35===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EB|dec=235|type=Ghost|pwr=195|acc=2%|pp=0|effect=Doubles the user&#039;s {{stat|Defense}}, as {{m|Reflect}}.|appear={{m|Double Kick}}|gen2={{m|Synthesis}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|202}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM36===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EC|dec=236|type=None|pwr=45|acc=21%|pp=60|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Gust}}|gen2={{m|Moonlight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM37===&lt;br /&gt;
{{GlitchMoveInfobox|hex=ED|dec=237|type=None|pwr=255|acc=33%|pp=60|effect=30% chance of poisoning the target.|appear=None|gen2={{m|Hidden Power}}}}&lt;br /&gt;
&lt;br /&gt;
===TM38===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EE|dec=238|type=None|pwr=91|acc=0%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Seismic Toss}}|gen2={{m|Cross Chop}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|97}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|43|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM39===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EF|dec=239|type=Poison|pwr=42|acc=3%|pp=21|effect=Drains half the damage it inflicts.|appear=None|gen2={{m|Twister}}}}&lt;br /&gt;
&lt;br /&gt;
===TM40===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F0|dec=240|type=Normal|pwr=10|acc=—|pp=63|effect=Raises the user&#039;s {{stat|Speed}} by one stage.|appear={{m|Quick Attack}}|gen2={{m|Rain Dance}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|172}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|206}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|8B 4 8|2|‖‖|Normal|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|229}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|103 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM41===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F1|dec=241|type=x v zA|pwr=71|acc=—|pp=2|effect=Raises the user&#039;s [[Evasion]] by two stages.|appear={{m|Psybeam}}|gen2={{m|Sunny Day}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|193}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|193}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM42===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F2|dec=242|type=Normal|pwr=102|acc=46%|pp=34|effect=Freezes the game unless it faints the target.|appear={{m|Selfdestruct}}|gen2={{m|Crunch}}}}&lt;br /&gt;
After this move is used, if the move hits, the user&#039;s Pokémon&#039;s sprite disappears. The foe&#039;s sprite drops down and disappears as if [[fainting|fainted]], but {{stat|HP}} only goes down to about half.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM43===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F3|dec=243|type=Normal|pwr=28|acc=0%|pp=3|effect=Scatters coins twice the value of the user&#039;s level, as {{m|Pay Day}}.|appear={{m|Egg Bomb}}|gen2={{m|Mirror Coat}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM44===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F4|dec=244|type=None|pwr=8|acc=25%|pp=12|effect=Drains half the damage it inflicts.|appear={{m|Peck}}|gen2={{m|Psych Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM45===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F5|dec=245|type=8 8 9 5|pwr=18|acc=31%|pp=18|effect=None.|appear={{m|Scratch}}|gen2={{m|ExtremeSpeed}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM46===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F6|dec=246|type=Flying|pwr=0|acc=17%|pp=58|effect=Has a small chance to lower the target&#039;s {{stat|Speed}}.|appear=None|gen2={{m|AncientPower}}}}&lt;br /&gt;
&lt;br /&gt;
===TM47===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=30% chance to poison the target.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=Lowers a glitched stat with a random name.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
===TM48===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F8|dec=248|type=Poison|pwr=0|acc=26%|pp=12|effect=Crashes the game.|appear=None|gen2={{m|Future Sight}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|065|Alakazam|1|Psychic|Psychic|32|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM49===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F9|dec=249|type=Normal|pwr=67|acc=3%|pp=0|effect=Doubles user&#039;s defense, identical to {{m|Reflect}}.|appear={{m|Ice Punch}}|gen2={{m|Rock Smash}}}}&lt;br /&gt;
&lt;br /&gt;
===TM50===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FA|dec=250|type=Glitch|pwr=56|acc=28%|pp=25|effect=Attacks two to five times in a row.|appear={{m|DoubleSlap}}|gen2={{m|Whirlpool}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|9&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|27}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|47}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|51}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61&amp;lt;br&amp;gt;245}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|111 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|173&amp;lt;br&amp;gt;225&amp;lt;br&amp;gt;247}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|70&amp;lt;br&amp;gt;71&amp;lt;br&amp;gt;111}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|hゥ|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM51===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FB|dec=251|type=Glitch|pwr=255|acc=33%|pp=49|effect=None|appear=None|gen2={{m|Beat Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM52===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FC|dec=252|type=Blank|pwr=80|acc=15%|pp=0|effect=Doubles user&#039;s Defense, identical to {{m|Reflect}}|appear={{m|Stun Spore}}|gen2=The game displays &amp;quot;But nothing happened.&amp;quot; then the game restarts in a [[glitch dimension]]}}&lt;br /&gt;
&lt;br /&gt;
===TM53===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FD|dec=252|type=/6!2?2 A|pwr=160|acc=53%|pp=30|effect=None|appear=None|gen2=A glitch copy of {{m|Substitute}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|90}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM54===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FE|dec=254|type=Normal|pwr=2|acc=8%|pp=62|effect=Drains sleeping foes HP, identical to {{m|Dream Eater}}|appear=[[Poké Ball]] Shaking|gen2=A glitch copy of {{m|Mirror Move}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|216|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|170|&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM55===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FF|dec=255|type=x v Z A|pwr=97|acc=0%|pp=0|effect=None|appear=None|gen2=No effect (the opponent will attack)}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|255}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of moves]]&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glitch-Attacke]]&lt;br /&gt;
[[ja:バグわざ一覧]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314561</id>
		<title>List of glitch moves in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314561"/>
		<updated>2015-07-29T20:16:47Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of all glitch moves&#039;&#039;&#039; found in [[Generation I]] games.&lt;br /&gt;
&lt;br /&gt;
Many of these moves share names with [[TM]]s and [[HM]]s. Their types can be abnormal as well, as, just like their names, they access alternate, non-type data. Almost all of the glitch moves have extremely low accuracy, making them difficult to perform. Some are completely ineffective, while some may crash the game. Very few have both relatively high accuracy and an ordinary effect on opposing Pokémon. Some moves even have 0 {{PP}}, and require [[PP Up]]s to use.&lt;br /&gt;
&lt;br /&gt;
Some Pokémon that evolve when traded can learn glitch moves via the {{DL|List of glitches in Generation I|trade evolution glitch}}. The Pokémon is traded to Generation II games at the level their evolved form learns a Generation II move, then subsequently being traded back to Generation I, where the new move will become the equivalent glitch move.&lt;br /&gt;
&lt;br /&gt;
==List of all glitch moves==&lt;br /&gt;
===--===&lt;br /&gt;
{{main|-- (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=00|dec=000|type=CoolTrainer♀|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=0/13|effect=[[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]]|appear=&amp;amp;mdash;|gen2=It has the appearance of {{m|Rapid Spin}} and the effect of {{m|Toxic}}. May harm the game if used in a cave.}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|--&amp;lt;br&amp;gt;248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PokéWTrainer|2|Normal|Ground|11  40&amp;lt;br&amp;gt;55. 80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|22}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|97}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q◣|2|Water|Psychic|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X ゥ- xゥ,|1|Normal|Normal|11  40&amp;lt;br&amp;gt;55  80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMn|2|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X C|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|$|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====Through the -- Transform glitch====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|132|Ditto|1|Normal|Normal|--|nonglitch=yes}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|151|Mew|1|Psychic|Psychic|--|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch===&lt;br /&gt;
{{main|Super Glitch (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=A6-C3|dec=166-195|type=Glitch|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=&amp;amp;mdash;|effect=[[TMTRAINER effect]] ([[Super Glitch#Effect|and others]])|appear=&amp;amp;mdash;|gen2=[[Super Glitch#In Generation II|Many]]}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|35  42&amp;lt;br&amp;gt;128 175 182}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;121 195 238 239 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|24  55&amp;lt;br&amp;gt;56  71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|9&amp;lt;br&amp;gt;224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|24&amp;lt;br&amp;gt;140 158}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|135&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|100&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--&amp;lt;br&amp;gt;170 195 234 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|96&amp;lt;br&amp;gt;175 224 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|195&amp;lt;br&amp;gt;213}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C4|dec=196|type=None|pwr=81|acc=35%|pp=0|effect=Lowers a random glitched stat|appear={{m|Hypnosis}}|gen2={{m|Icy Wind}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|242}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C5|dec=197|type=None|pwr=177|acc=6%|pp=29|effect=Drains HP|appear=None|gen2={{m|Detect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|8}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C6|dec=198|type=Normal|pwr=50|acc=3%|pp=59|effect=Drains HP from a sleeping foe, identical to {{m|Dream Eater}}|appear={{m|Bite}}|gen2={{m|Bone Rush}}}}&lt;br /&gt;
&lt;br /&gt;
===HM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C7|dec=199|type=Glitch|pwr=58|acc=50%|pp=12|effect=Causes user to skip the next turn.|appear={{m|Hyper Beam}}|gen2={{m|Lock-On}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM05===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C8|dec=200|type=Glitch|pwr=102|acc=38%|pp=6|effect=None|appear={{m|Growl}}|gen2={{m|Outrage}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|167}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C9|dec=201|type=Normal|pwr=37|acc=0%|pp=3|effect=Has a 30% chance of {{status|Poison}}ing the target.|appear=None|gen2={{m|Sandstorm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|64&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|250}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|131}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|251&amp;lt;br&amp;gt;252|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|230&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CA|dec=202|type=None|pwr=15|acc=51%|pp=11|effect=Lowers foe&#039;s {{stat|evasion}} 2 stages.|appear={{m|Harden}}|gen2={{m|Giga Drain}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|213&amp;lt;br&amp;gt;250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CB|dec=203|type=None|pwr=9|acc=32%|pp=57|effect=None.|appear=None|gen2={{m|Endure}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|55&amp;lt;br&amp;gt;94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|215}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CC|dec=204|type=Water|pwr=0|acc=18%|pp=39|effect=Has no effect, making it a {{m|Splash|useless move}}.|appear={{m|PoisonPowder}}|gen2={{m|Charm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Water|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|59|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|88}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|61&amp;lt;br&amp;gt;66&amp;lt;br&amp;gt;72}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM05===&lt;br /&gt;
====In Red and Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=33|effect=Increases the user&#039;s {{stat|Evasion}} 2 stages.|appear={{m|DoubleSlap}}|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=76|acc=30%|pp=21|effect=Freezes game.|appear=None|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|10&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;196&amp;lt;br&amp;gt;197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|4&amp;lt;br&amp;gt;8&amp;lt;br&amp;gt;13&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|15 193 194}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|32&amp;lt;br&amp;gt;69&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|9&amp;lt;br&amp;gt;123}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|10&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;201&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|009|ゥ. B|1|Water|Water|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|23}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|081|[[Trainer (glitch pokemon)]]|1|Electric|None|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM06===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CE|dec=206|type=Poison|pwr=55|acc=69%|pp=127|effect=Freeze and/or messes up the game|appear={{m|Tail Whip}}|gen2={{m|False Swipe}}}}&lt;br /&gt;
&lt;br /&gt;
===TM07===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CF|dec=207|type=Ghost|pwr=131|acc=20%|pp=0|effect=It does random damage and then freezes the game.|appear={{m|Cut}}|gen2={{m|Swagger}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|150}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM08===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D0|dec=208|type=Glitch|pwr=30|acc=17%|pp=20|effect=When it misses, the user takes half damage.|appear={{m|Scratch}}|gen2={{m|Milk Drink}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|162&amp;lt;br&amp;gt;165&amp;lt;br&amp;gt;167&amp;lt;br&amp;gt;168}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|170&amp;lt;br&amp;gt;174}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|15&amp;lt;br&amp;gt;133}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|180&amp;lt;br&amp;gt;182&amp;lt;br&amp;gt;183}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM09===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D1|dec=209|type=IIIItoto|pwr=255|acc=33%|pp=16|effect=The user faints after using this attack.|appear={{m|Fire Punch}}|gen2={{m|Spark}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|29&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|19&amp;lt;br&amp;gt;43}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|29}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|30&amp;lt;br&amp;gt;36&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|38}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|30}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|30&amp;lt;br&amp;gt;38&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|33 225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|29}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM10===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D2|dec=210|type=Normal|pwr=74|acc=31%|pp=0|effect=None.|appear={{m|Focus Energy}}|gen2={{m|Fury Cutter}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|62}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM11===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D3|dec=211|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=|gen2={{m|Steel Wing}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|1|Normal|Normal|93}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|91}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|94&amp;lt;br&amp;gt;95&amp;lt;br&amp;gt;96&amp;lt;br&amp;gt;97&amp;lt;br&amp;gt;98&amp;lt;br&amp;gt;132&amp;lt;br&amp;gt;133&amp;lt;br&amp;gt;134}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM12===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D4|dec=212|type=Normal|pwr=0|acc=4%|pp=7|effect=None.|appear=|gen2={{m|Mean Look}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|094|Gengar|2|Ghost|Poison|13|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM13===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D5|dec=213|type=Ice|pwr=30|acc=2%|pp=10|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear={{m|Wrap}}|gen2={{m|Attract}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ice|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|45}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|36}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM14===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D6|dec=214|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=85|acc=29%|pp=29|effect=If the move hits, the user&#039;s Pokémon&#039;s sprite disappears.|appear={{m|Selfdestruct}}|gen2={{m|Sleep Talk}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM15===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D7|dec=215|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Heal Bell}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|44&amp;lt;br&amp;gt;45&amp;lt;br&amp;gt;46&amp;lt;br&amp;gt;48&amp;lt;br&amp;gt;54}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|2|Normal|Normal|49&amp;lt;br&amp;gt;74}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM16===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D8|dec=216|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|Return}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|20}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM17===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D9|dec=217|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=13|acc=17%|pp=0|effect=None.|appear=None|gen2={{m|Present}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|109}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|217}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM18===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DA|dec=218|type=Flying|pwr=7|acc=17%|pp=46|effect=The user must recharge the next turn.|appear=None|gen2={{m|Frustration}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Flying|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|70|&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|56}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM19===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DB|dec=219|type=Normal|pwr=76|acc=30%|pp=50|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear=None|gen2={{m|Safeguard}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|205|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM20===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DC|dec=220|type=Normal|pwr=0|acc=16%|pp=10|effect=None.|appear=None|gen2={{m|Pain Split}}}}&lt;br /&gt;
&lt;br /&gt;
===TM21===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DD|dec=221|type=None|pwr=67|acc=&amp;lt;1%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Hydro Pump}}|gen2={{m|Sacred Fire}}}}&lt;br /&gt;
&lt;br /&gt;
===TM22===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DE|dec=222|type=None|pwr=35|acc=19%|pp=20|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Cut}}|gen2={{m|Magnitude}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|16|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM23===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DF|dec=223|type=None|pwr=255|acc=33%|pp=4|effect=Drains half the damage it inflicts.|appear={{m|Fire Punch}}|gen2={{m|DynamicPunch}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|86}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|218}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM24===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E0|dec=224|type=None|pwr=118|acc=31%|pp=0|effect=30% chance to paralyze the target.|appear=|gen2={{m|Megahorn}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|184&amp;lt;br&amp;gt;205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|60&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61&amp;lt;br&amp;gt;175&amp;lt;br&amp;gt;208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
===TM25===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E1|dec=225|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|DragonBreath}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|53}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|77&amp;lt;br&amp;gt;87&amp;lt;br&amp;gt;120&amp;lt;br&amp;gt;203}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|25}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|48}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM26===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E2|dec=226|type=None|pwr=0|acc=5%|pp=0|effect=None.|appear=None|gen2={{m|Baton Pass}}}}&lt;br /&gt;
&lt;br /&gt;
===TM27===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E3|dec=227|type=Ice|pwr=35|acc=3%|pp=3|effect=Raises the user&#039;s [[Stats#Attack|Attack]] by two stages.|appear={{m|Mega Kick}}|gen2={{m|Encore}}}}&lt;br /&gt;
&lt;br /&gt;
===TM28===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=&#039;&#039;[Name of last Trainer battled]&#039;&#039;|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=Bug|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Bug|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|228 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM29===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E5|dec=229|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Rapid Spin}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|120}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|92}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|55}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM30===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E6|dec=230|type=Normal|pwr=0|acc=0%|pp=20|effect=None.|appear=None|gen2={{m|Sweet Scent}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|180}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM31===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E7|dec=231|type=Poison|pwr=15|acc=31%|pp=40|effect=None.|appear=None|gen2={{m|Iron Tail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|1|Normal|Ground|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM32===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E8|dec=232|type=Poison|pwr=7|acc=17%|pp=52|effect=When this attack misses, the user takes half damage.|appear=|gen2={{m|Metal Claw}}}}&lt;br /&gt;
&lt;br /&gt;
===TM33===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E9|dec=233|type=Normal|pwr=119|acc=47%|pp=49|effect=Drains half the damage it inflicts.|appear=|gen2={{m|Vital Throw}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|213}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|234 250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM34===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EA|dec=234|type=Normal|pwr=0|acc=9%|pp=10|effect=None.|appear=None|gen2={{m|Morning Sun}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|3&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|--&amp;lt;br&amp;gt;37&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|124&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|175&amp;lt;br&amp;gt;255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|33&amp;lt;br&amp;gt;225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|44&amp;lt;br&amp;gt;184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|7}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|26}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|127&amp;lt;br&amp;gt;238}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|79&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;211}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|58&amp;lt;br&amp;gt;126&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM35===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EB|dec=235|type=Ghost|pwr=195|acc=2%|pp=0|effect=Doubles the user&#039;s {{stat|Defense}}, as {{m|Reflect}}.|appear={{m|Double Kick}}|gen2={{m|Synthesis}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|202}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM36===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EC|dec=236|type=None|pwr=45|acc=21%|pp=60|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Gust}}|gen2={{m|Moonlight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM37===&lt;br /&gt;
{{GlitchMoveInfobox|hex=ED|dec=237|type=None|pwr=255|acc=33%|pp=60|effect=30% chance of poisoning the target.|appear=None|gen2={{m|Hidden Power}}}}&lt;br /&gt;
&lt;br /&gt;
===TM38===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EE|dec=238|type=None|pwr=91|acc=0%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Seismic Toss}}|gen2={{m|Cross Chop}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|97}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|43|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM39===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EF|dec=239|type=Poison|pwr=42|acc=3%|pp=21|effect=Drains half the damage it inflicts.|appear=None|gen2={{m|Twister}}}}&lt;br /&gt;
&lt;br /&gt;
===TM40===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F0|dec=240|type=Normal|pwr=10|acc=—|pp=63|effect=Raises the user&#039;s {{stat|Speed}} by one stage.|appear={{m|Quick Attack}}|gen2={{m|Rain Dance}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|172}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|206}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|8B 4 8|2|‖‖|Normal|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|229}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|103 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM41===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F1|dec=241|type=x v zA|pwr=71|acc=—|pp=2|effect=Raises the user&#039;s [[Evasion]] by two stages.|appear={{m|Psybeam}}|gen2={{m|Sunny Day}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|193}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|193}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM42===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F2|dec=242|type=Normal|pwr=102|acc=46%|pp=34|effect=Freezes the game unless it faints the target.|appear={{m|Selfdestruct}}|gen2={{m|Crunch}}}}&lt;br /&gt;
After this move is used, if the move hits, the user&#039;s Pokémon&#039;s sprite disappears. The foe&#039;s sprite drops down and disappears as if [[fainting|fainted]], but {{stat|HP}} only goes down to about half.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM43===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F3|dec=243|type=Normal|pwr=28|acc=0%|pp=3|effect=Scatters coins twice the value of the user&#039;s level, as {{m|Pay Day}}.|appear={{m|Egg Bomb}}|gen2={{m|Mirror Coat}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM44===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F4|dec=244|type=None|pwr=8|acc=25%|pp=12|effect=Drains half the damage it inflicts.|appear={{m|Peck}}|gen2={{m|Psych Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM45===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F5|dec=245|type=8 8 9 5|pwr=18|acc=31%|pp=18|effect=None.|appear={{m|Scratch}}|gen2={{m|ExtremeSpeed}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM46===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F6|dec=246|type=Flying|pwr=0|acc=17%|pp=58|effect=Has a small chance to lower the target&#039;s {{stat|Speed}}.|appear=None|gen2={{m|AncientPower}}}}&lt;br /&gt;
&lt;br /&gt;
===TM47===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=30% chance to poison the target.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=Lowers a glitched stat with a random name.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
===TM48===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F8|dec=248|type=Poison|pwr=0|acc=26%|pp=12|effect=Crashes the game.|appear=None|gen2={{m|Future Sight}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|065|Alakazam|1|Psychic|Psychic|32|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM49===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F9|dec=249|type=Normal|pwr=67|acc=3%|pp=0|effect=Doubles user&#039;s defense, identical to {{m|Reflect}}.|appear={{m|Ice Punch}}|gen2={{m|Rock Smash}}}}&lt;br /&gt;
&lt;br /&gt;
===TM50===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FA|dec=250|type=Glitch|pwr=56|acc=28%|pp=25|effect=Attacks two to five times in a row.|appear={{m|DoubleSlap}}|gen2={{m|Whirlpool}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|9&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|27}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|47}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|51}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61&amp;lt;br&amp;gt;245}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|111 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|173&amp;lt;br&amp;gt;225&amp;lt;br&amp;gt;247}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|70&amp;lt;br&amp;gt;71&amp;lt;br&amp;gt;111}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|hゥ|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM51===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FB|dec=251|type=Glitch|pwr=255|acc=33%|pp=49|effect=None|appear=None|gen2={{m|Beat Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM52===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FC|dec=252|type=Blank|pwr=80|acc=15%|pp=0|effect=Doubles user&#039;s Defense, identical to {{m|Reflect}}|appear={{m|Stun Spore}}|gen2=The game displays &amp;quot;But nothing happened.&amp;quot; then the game restarts in a [[glitch dimension]]}}&lt;br /&gt;
&lt;br /&gt;
===TM53===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FD|dec=252|type=/6!2?2 A|pwr=160|acc=53%|pp=30|effect=None|appear=None|gen2=A glitch copy of {{m|Substitute}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|90}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM54===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FE|dec=254|type=Normal|pwr=2|acc=8%|pp=62|effect=Drains sleeping foes HP, identical to {{m|Dream Eater}}|appear=[[Poké Ball]] Shaking|gen2=A glitch copy of {{m|Mirror Move}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|216|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|170|&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM55===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FF|dec=255|type=x v Z A|pwr=97|acc=0%|pp=0|effect=None|appear=None|gen2=No effect (the opponent will attack)}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|255}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of moves]]&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glitch-Attacke]]&lt;br /&gt;
[[ja:バグわざ一覧]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314560</id>
		<title>List of glitch moves in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314560"/>
		<updated>2015-07-29T20:16:08Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of all glitch moves&#039;&#039;&#039; found in [[Generation I]] games.&lt;br /&gt;
&lt;br /&gt;
Many of these moves share names with [[TM]]s and [[HM]]s. Their types can be abnormal as well, as, just like their names, they access alternate, non-type data. Almost all of the glitch moves have extremely low accuracy, making them difficult to perform. Some are completely ineffective, while some may crash the game. Very few have both relatively high accuracy and an ordinary effect on opposing Pokémon. Some moves even have 0 {{PP}}, and require [[PP Up]]s to use.&lt;br /&gt;
&lt;br /&gt;
Some Pokémon that evolve when traded can learn glitch moves via the {{DL|List of glitches in Generation I|trade evolution glitch}}. The Pokémon is traded to Generation II games at the level their evolved form learns a Generation II move, then subsequently being traded back to Generation I, where the new move will become the equivalent glitch move.&lt;br /&gt;
&lt;br /&gt;
==List of all glitch moves==&lt;br /&gt;
===--===&lt;br /&gt;
{{main|-- (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=00|dec=000|type=CoolTrainer♀|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=0/13|effect=[[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]]|appear=&amp;amp;mdash;|gen2=It has the appearance of {{m|Rapid Spin}} and the effect of {{m|Toxic}}. May harm the game if used in a cave.}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|--&amp;lt;br&amp;gt;248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PokéWTrainer|2|Normal|Ground|11  40&amp;lt;br&amp;gt;55. 80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|22}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|97}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q◣|2|Water|Psychic|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X ゥ- xゥ,|1|Normal|Normal|11  40&amp;lt;br&amp;gt;55  80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMn|2|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X C|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|$|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====Through the -- Transform glitch====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|132|Ditto|1|Normal|Normal|--|nonglitch=yes}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|151|Mew|1|Psychic|Psychic|--|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch===&lt;br /&gt;
{{main|Super Glitch (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=A6-C3|dec=166-195|type=Glitch|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=&amp;amp;mdash;|effect=[[TMTRAINER effect]] ([[Super Glitch#Effect|and others]])|appear=&amp;amp;mdash;|gen2=[[Super Glitch#In Generation II|Many]]}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|35  42&amp;lt;br&amp;gt;128 175 182}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;121 195 238 239 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|24  55&amp;lt;br&amp;gt;56  71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|9&amp;lt;br&amp;gt;224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|24&amp;lt;br&amp;gt;140 158}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|135&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|100&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--&amp;lt;br&amp;gt;170 195 234 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|96&amp;lt;br&amp;gt;175 224 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|195&amp;lt;br&amp;gt;213}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C4|dec=196|type=None|pwr=81|acc=35%|pp=0|effect=Lowers a random glitched stat|appear={{m|Hypnosis}}|gen2={{m|Icy Wind}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|242}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C5|dec=197|type=None|pwr=177|acc=6%|pp=29|effect=Drains HP|appear=None|gen2={{m|Detect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|8}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C6|dec=198|type=Normal|pwr=50|acc=3%|pp=59|effect=Drains HP from a sleeping foe, identical to {{m|Dream Eater}}|appear={{m|Bite}}|gen2={{m|Bone Rush}}}}&lt;br /&gt;
&lt;br /&gt;
===HM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C7|dec=199|type=Glitch|pwr=58|acc=50%|pp=12|effect=Causes user to skip the next turn.|appear={{m|Hyper Beam}}|gen2={{m|Lock-On}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM05===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C8|dec=200|type=Glitch|pwr=102|acc=38%|pp=6|effect=None|appear={{m|Growl}}|gen2={{m|Outrage}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|167}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C9|dec=201|type=Normal|pwr=37|acc=0%|pp=3|effect=Has a 30% chance of {{status|Poison}}ing the target.|appear=None|gen2={{m|Sandstorm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|64&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|250}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|131}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|251&amp;lt;br&amp;gt;252|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|230&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CA|dec=202|type=None|pwr=15|acc=51%|pp=11|effect=Lowers foe&#039;s {{stat|evasion}} 2 stages.|appear={{m|Harden}}|gen2={{m|Giga Drain}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|213&amp;lt;br&amp;gt;250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CB|dec=203|type=None|pwr=9|acc=32%|pp=57|effect=None.|appear=None|gen2={{m|Endure}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|55&amp;lt;br&amp;gt;94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|215}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CC|dec=204|type=Water|pwr=0|acc=18%|pp=39|effect=Has no effect, making it a {{m|Splash|useless move}}.|appear={{m|PoisonPowder}}|gen2={{m|Charm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Water|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|59|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|88}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|61&amp;lt;br&amp;gt;66&amp;lt;br&amp;gt;72}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM05===&lt;br /&gt;
====In Red and Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=33|effect=Increases the user&#039;s {{stat|Evasion}} 2 stages.|appear={{m|DoubleSlap}}|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=76|acc=30%|pp=21|effect=Freezes game.|appear=None|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|10&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;196&amp;lt;br&amp;gt;197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|4&amp;lt;br&amp;gt;8&amp;lt;br&amp;gt;13&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|15 193 194}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|32&amp;lt;br&amp;gt;69&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|9&amp;lt;br&amp;gt;123}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|10&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;201&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|009|ゥ. B|1|Water|Water|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|23}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|081|[[Trainer (glitch pokemon)|1|Electric|None|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM06===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CE|dec=206|type=Poison|pwr=55|acc=69%|pp=127|effect=Freeze and/or messes up the game|appear={{m|Tail Whip}}|gen2={{m|False Swipe}}}}&lt;br /&gt;
&lt;br /&gt;
===TM07===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CF|dec=207|type=Ghost|pwr=131|acc=20%|pp=0|effect=It does random damage and then freezes the game.|appear={{m|Cut}}|gen2={{m|Swagger}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|150}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM08===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D0|dec=208|type=Glitch|pwr=30|acc=17%|pp=20|effect=When it misses, the user takes half damage.|appear={{m|Scratch}}|gen2={{m|Milk Drink}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|162&amp;lt;br&amp;gt;165&amp;lt;br&amp;gt;167&amp;lt;br&amp;gt;168}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|170&amp;lt;br&amp;gt;174}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|15&amp;lt;br&amp;gt;133}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|180&amp;lt;br&amp;gt;182&amp;lt;br&amp;gt;183}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM09===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D1|dec=209|type=IIIItoto|pwr=255|acc=33%|pp=16|effect=The user faints after using this attack.|appear={{m|Fire Punch}}|gen2={{m|Spark}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|29&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|19&amp;lt;br&amp;gt;43}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|29}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|30&amp;lt;br&amp;gt;36&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|38}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|30}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|30&amp;lt;br&amp;gt;38&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|33 225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|29}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM10===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D2|dec=210|type=Normal|pwr=74|acc=31%|pp=0|effect=None.|appear={{m|Focus Energy}}|gen2={{m|Fury Cutter}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|62}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM11===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D3|dec=211|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=|gen2={{m|Steel Wing}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|1|Normal|Normal|93}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|91}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|94&amp;lt;br&amp;gt;95&amp;lt;br&amp;gt;96&amp;lt;br&amp;gt;97&amp;lt;br&amp;gt;98&amp;lt;br&amp;gt;132&amp;lt;br&amp;gt;133&amp;lt;br&amp;gt;134}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM12===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D4|dec=212|type=Normal|pwr=0|acc=4%|pp=7|effect=None.|appear=|gen2={{m|Mean Look}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|094|Gengar|2|Ghost|Poison|13|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM13===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D5|dec=213|type=Ice|pwr=30|acc=2%|pp=10|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear={{m|Wrap}}|gen2={{m|Attract}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ice|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|45}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|36}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM14===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D6|dec=214|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=85|acc=29%|pp=29|effect=If the move hits, the user&#039;s Pokémon&#039;s sprite disappears.|appear={{m|Selfdestruct}}|gen2={{m|Sleep Talk}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM15===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D7|dec=215|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Heal Bell}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|44&amp;lt;br&amp;gt;45&amp;lt;br&amp;gt;46&amp;lt;br&amp;gt;48&amp;lt;br&amp;gt;54}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|2|Normal|Normal|49&amp;lt;br&amp;gt;74}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM16===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D8|dec=216|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|Return}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|20}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM17===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D9|dec=217|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=13|acc=17%|pp=0|effect=None.|appear=None|gen2={{m|Present}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|109}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|217}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM18===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DA|dec=218|type=Flying|pwr=7|acc=17%|pp=46|effect=The user must recharge the next turn.|appear=None|gen2={{m|Frustration}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Flying|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|70|&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|56}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM19===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DB|dec=219|type=Normal|pwr=76|acc=30%|pp=50|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear=None|gen2={{m|Safeguard}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|205|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM20===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DC|dec=220|type=Normal|pwr=0|acc=16%|pp=10|effect=None.|appear=None|gen2={{m|Pain Split}}}}&lt;br /&gt;
&lt;br /&gt;
===TM21===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DD|dec=221|type=None|pwr=67|acc=&amp;lt;1%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Hydro Pump}}|gen2={{m|Sacred Fire}}}}&lt;br /&gt;
&lt;br /&gt;
===TM22===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DE|dec=222|type=None|pwr=35|acc=19%|pp=20|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Cut}}|gen2={{m|Magnitude}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|16|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM23===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DF|dec=223|type=None|pwr=255|acc=33%|pp=4|effect=Drains half the damage it inflicts.|appear={{m|Fire Punch}}|gen2={{m|DynamicPunch}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|86}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|218}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM24===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E0|dec=224|type=None|pwr=118|acc=31%|pp=0|effect=30% chance to paralyze the target.|appear=|gen2={{m|Megahorn}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|184&amp;lt;br&amp;gt;205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|60&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61&amp;lt;br&amp;gt;175&amp;lt;br&amp;gt;208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
===TM25===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E1|dec=225|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|DragonBreath}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|53}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|77&amp;lt;br&amp;gt;87&amp;lt;br&amp;gt;120&amp;lt;br&amp;gt;203}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|25}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|48}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM26===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E2|dec=226|type=None|pwr=0|acc=5%|pp=0|effect=None.|appear=None|gen2={{m|Baton Pass}}}}&lt;br /&gt;
&lt;br /&gt;
===TM27===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E3|dec=227|type=Ice|pwr=35|acc=3%|pp=3|effect=Raises the user&#039;s [[Stats#Attack|Attack]] by two stages.|appear={{m|Mega Kick}}|gen2={{m|Encore}}}}&lt;br /&gt;
&lt;br /&gt;
===TM28===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=&#039;&#039;[Name of last Trainer battled]&#039;&#039;|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=Bug|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Bug|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|228 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM29===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E5|dec=229|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Rapid Spin}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|120}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|92}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|55}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM30===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E6|dec=230|type=Normal|pwr=0|acc=0%|pp=20|effect=None.|appear=None|gen2={{m|Sweet Scent}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|180}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM31===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E7|dec=231|type=Poison|pwr=15|acc=31%|pp=40|effect=None.|appear=None|gen2={{m|Iron Tail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|1|Normal|Ground|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM32===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E8|dec=232|type=Poison|pwr=7|acc=17%|pp=52|effect=When this attack misses, the user takes half damage.|appear=|gen2={{m|Metal Claw}}}}&lt;br /&gt;
&lt;br /&gt;
===TM33===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E9|dec=233|type=Normal|pwr=119|acc=47%|pp=49|effect=Drains half the damage it inflicts.|appear=|gen2={{m|Vital Throw}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|213}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|234 250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM34===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EA|dec=234|type=Normal|pwr=0|acc=9%|pp=10|effect=None.|appear=None|gen2={{m|Morning Sun}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|3&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|--&amp;lt;br&amp;gt;37&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|124&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|175&amp;lt;br&amp;gt;255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|33&amp;lt;br&amp;gt;225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|44&amp;lt;br&amp;gt;184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|7}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|26}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|127&amp;lt;br&amp;gt;238}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|79&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;211}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|58&amp;lt;br&amp;gt;126&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM35===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EB|dec=235|type=Ghost|pwr=195|acc=2%|pp=0|effect=Doubles the user&#039;s {{stat|Defense}}, as {{m|Reflect}}.|appear={{m|Double Kick}}|gen2={{m|Synthesis}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|202}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM36===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EC|dec=236|type=None|pwr=45|acc=21%|pp=60|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Gust}}|gen2={{m|Moonlight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM37===&lt;br /&gt;
{{GlitchMoveInfobox|hex=ED|dec=237|type=None|pwr=255|acc=33%|pp=60|effect=30% chance of poisoning the target.|appear=None|gen2={{m|Hidden Power}}}}&lt;br /&gt;
&lt;br /&gt;
===TM38===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EE|dec=238|type=None|pwr=91|acc=0%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Seismic Toss}}|gen2={{m|Cross Chop}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|97}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|43|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM39===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EF|dec=239|type=Poison|pwr=42|acc=3%|pp=21|effect=Drains half the damage it inflicts.|appear=None|gen2={{m|Twister}}}}&lt;br /&gt;
&lt;br /&gt;
===TM40===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F0|dec=240|type=Normal|pwr=10|acc=—|pp=63|effect=Raises the user&#039;s {{stat|Speed}} by one stage.|appear={{m|Quick Attack}}|gen2={{m|Rain Dance}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|172}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|206}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|8B 4 8|2|‖‖|Normal|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|229}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|103 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM41===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F1|dec=241|type=x v zA|pwr=71|acc=—|pp=2|effect=Raises the user&#039;s [[Evasion]] by two stages.|appear={{m|Psybeam}}|gen2={{m|Sunny Day}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|193}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|193}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM42===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F2|dec=242|type=Normal|pwr=102|acc=46%|pp=34|effect=Freezes the game unless it faints the target.|appear={{m|Selfdestruct}}|gen2={{m|Crunch}}}}&lt;br /&gt;
After this move is used, if the move hits, the user&#039;s Pokémon&#039;s sprite disappears. The foe&#039;s sprite drops down and disappears as if [[fainting|fainted]], but {{stat|HP}} only goes down to about half.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM43===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F3|dec=243|type=Normal|pwr=28|acc=0%|pp=3|effect=Scatters coins twice the value of the user&#039;s level, as {{m|Pay Day}}.|appear={{m|Egg Bomb}}|gen2={{m|Mirror Coat}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM44===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F4|dec=244|type=None|pwr=8|acc=25%|pp=12|effect=Drains half the damage it inflicts.|appear={{m|Peck}}|gen2={{m|Psych Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM45===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F5|dec=245|type=8 8 9 5|pwr=18|acc=31%|pp=18|effect=None.|appear={{m|Scratch}}|gen2={{m|ExtremeSpeed}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM46===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F6|dec=246|type=Flying|pwr=0|acc=17%|pp=58|effect=Has a small chance to lower the target&#039;s {{stat|Speed}}.|appear=None|gen2={{m|AncientPower}}}}&lt;br /&gt;
&lt;br /&gt;
===TM47===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=30% chance to poison the target.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=Lowers a glitched stat with a random name.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
===TM48===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F8|dec=248|type=Poison|pwr=0|acc=26%|pp=12|effect=Crashes the game.|appear=None|gen2={{m|Future Sight}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|065|Alakazam|1|Psychic|Psychic|32|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM49===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F9|dec=249|type=Normal|pwr=67|acc=3%|pp=0|effect=Doubles user&#039;s defense, identical to {{m|Reflect}}.|appear={{m|Ice Punch}}|gen2={{m|Rock Smash}}}}&lt;br /&gt;
&lt;br /&gt;
===TM50===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FA|dec=250|type=Glitch|pwr=56|acc=28%|pp=25|effect=Attacks two to five times in a row.|appear={{m|DoubleSlap}}|gen2={{m|Whirlpool}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|9&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|27}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|47}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|51}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61&amp;lt;br&amp;gt;245}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|111 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|173&amp;lt;br&amp;gt;225&amp;lt;br&amp;gt;247}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|70&amp;lt;br&amp;gt;71&amp;lt;br&amp;gt;111}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|hゥ|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM51===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FB|dec=251|type=Glitch|pwr=255|acc=33%|pp=49|effect=None|appear=None|gen2={{m|Beat Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM52===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FC|dec=252|type=Blank|pwr=80|acc=15%|pp=0|effect=Doubles user&#039;s Defense, identical to {{m|Reflect}}|appear={{m|Stun Spore}}|gen2=The game displays &amp;quot;But nothing happened.&amp;quot; then the game restarts in a [[glitch dimension]]}}&lt;br /&gt;
&lt;br /&gt;
===TM53===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FD|dec=252|type=/6!2?2 A|pwr=160|acc=53%|pp=30|effect=None|appear=None|gen2=A glitch copy of {{m|Substitute}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|90}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM54===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FE|dec=254|type=Normal|pwr=2|acc=8%|pp=62|effect=Drains sleeping foes HP, identical to {{m|Dream Eater}}|appear=[[Poké Ball]] Shaking|gen2=A glitch copy of {{m|Mirror Move}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|216|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|170|&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM55===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FF|dec=255|type=x v Z A|pwr=97|acc=0%|pp=0|effect=None|appear=None|gen2=No effect (the opponent will attack)}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|255}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of moves]]&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glitch-Attacke]]&lt;br /&gt;
[[ja:バグわざ一覧]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314558</id>
		<title>List of glitch moves in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314558"/>
		<updated>2015-07-29T20:13:29Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of all glitch moves&#039;&#039;&#039; found in [[Generation I]] games.&lt;br /&gt;
&lt;br /&gt;
Many of these moves share names with [[TM]]s and [[HM]]s. Their types can be abnormal as well, as, just like their names, they access alternate, non-type data. Almost all of the glitch moves have extremely low accuracy, making them difficult to perform. Some are completely ineffective, while some may crash the game. Very few have both relatively high accuracy and an ordinary effect on opposing Pokémon. Some moves even have 0 {{PP}}, and require [[PP Up]]s to use.&lt;br /&gt;
&lt;br /&gt;
Some Pokémon that evolve when traded can learn glitch moves via the {{DL|List of glitches in Generation I|trade evolution glitch}}. The Pokémon is traded to Generation II games at the level their evolved form learns a Generation II move, then subsequently being traded back to Generation I, where the new move will become the equivalent glitch move.&lt;br /&gt;
&lt;br /&gt;
==List of all glitch moves==&lt;br /&gt;
===--===&lt;br /&gt;
{{main|-- (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=00|dec=000|type=CoolTrainer♀|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=0/13|effect=[[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]]|appear=&amp;amp;mdash;|gen2=It has the appearance of {{m|Rapid Spin}} and the effect of {{m|Toxic}}. May harm the game if used in a cave.}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|--&amp;lt;br&amp;gt;248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PokéWTrainer|2|Normal|Ground|11  40&amp;lt;br&amp;gt;55. 80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|22}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|97}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q◣|2|Water|Psychic|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X ゥ- xゥ,|1|Normal|Normal|11  40&amp;lt;br&amp;gt;55  80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMn|2|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X C|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|$|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====Through the -- Transform glitch====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|132|Ditto|1|Normal|Normal|--|nonglitch=yes}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|151|Mew|1|Psychic|Psychic|--|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch===&lt;br /&gt;
{{main|Super Glitch (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=A6-C3|dec=166-195|type=Glitch|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=&amp;amp;mdash;|effect=[[TMTRAINER effect]] ([[Super Glitch#Effect|and others]])|appear=&amp;amp;mdash;|gen2=[[Super Glitch#In Generation II|Many]]}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|35  42&amp;lt;br&amp;gt;128 175 182}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;121 195 238 239 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|24  55&amp;lt;br&amp;gt;56  71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|9&amp;lt;br&amp;gt;224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|24&amp;lt;br&amp;gt;140 158}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|135&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|100&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--&amp;lt;br&amp;gt;170 195 234 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|96&amp;lt;br&amp;gt;175 224 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|195&amp;lt;br&amp;gt;213}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C4|dec=196|type=None|pwr=81|acc=35%|pp=0|effect=Lowers a random glitched stat|appear={{m|Hypnosis}}|gen2={{m|Icy Wind}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|242}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C5|dec=197|type=None|pwr=177|acc=6%|pp=29|effect=Drains HP|appear=None|gen2={{m|Detect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|8}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C6|dec=198|type=Normal|pwr=50|acc=3%|pp=59|effect=Drains HP from a sleeping foe, identical to {{m|Dream Eater}}|appear={{m|Bite}}|gen2={{m|Bone Rush}}}}&lt;br /&gt;
&lt;br /&gt;
===HM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C7|dec=199|type=Glitch|pwr=58|acc=50%|pp=12|effect=Causes user to skip the next turn.|appear={{m|Hyper Beam}}|gen2={{m|Lock-On}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM05===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C8|dec=200|type=Glitch|pwr=102|acc=38%|pp=6|effect=None|appear={{m|Growl}}|gen2={{m|Outrage}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|167}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C9|dec=201|type=Normal|pwr=37|acc=0%|pp=3|effect=Has a 30% chance of {{status|Poison}}ing the target.|appear=None|gen2={{m|Sandstorm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|64&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|250}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|131}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|251&amp;lt;br&amp;gt;252|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|230&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CA|dec=202|type=None|pwr=15|acc=51%|pp=11|effect=Lowers foe&#039;s {{stat|evasion}} 2 stages.|appear={{m|Harden}}|gen2={{m|Giga Drain}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|213&amp;lt;br&amp;gt;250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CB|dec=203|type=None|pwr=9|acc=32%|pp=57|effect=None.|appear=None|gen2={{m|Endure}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|55&amp;lt;br&amp;gt;94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|215}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CC|dec=204|type=Water|pwr=0|acc=18%|pp=39|effect=Has no effect, making it a {{m|Splash|useless move}}.|appear={{m|PoisonPowder}}|gen2={{m|Charm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Water|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|59|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|88}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|61&amp;lt;br&amp;gt;66&amp;lt;br&amp;gt;72}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM05===&lt;br /&gt;
====In Red and Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=33|effect=Increases the user&#039;s {{stat|Evasion}} 2 stages.|appear={{m|DoubleSlap}}|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=76|acc=30%|pp=21|effect=Freezes game.|appear=None|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|10&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;196&amp;lt;br&amp;gt;197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|4&amp;lt;br&amp;gt;8&amp;lt;br&amp;gt;13&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|15 193 194}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|32&amp;lt;br&amp;gt;69&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|9&amp;lt;br&amp;gt;123}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|10&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;201&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|009|ゥ. B|1|Water|Water|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|23}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|081|Trainer|1|Electric|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM06===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CE|dec=206|type=Poison|pwr=55|acc=69%|pp=127|effect=Freeze and/or messes up the game|appear={{m|Tail Whip}}|gen2={{m|False Swipe}}}}&lt;br /&gt;
&lt;br /&gt;
===TM07===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CF|dec=207|type=Ghost|pwr=131|acc=20%|pp=0|effect=It does random damage and then freezes the game.|appear={{m|Cut}}|gen2={{m|Swagger}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|150}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM08===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D0|dec=208|type=Glitch|pwr=30|acc=17%|pp=20|effect=When it misses, the user takes half damage.|appear={{m|Scratch}}|gen2={{m|Milk Drink}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|162&amp;lt;br&amp;gt;165&amp;lt;br&amp;gt;167&amp;lt;br&amp;gt;168}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|170&amp;lt;br&amp;gt;174}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|15&amp;lt;br&amp;gt;133}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|180&amp;lt;br&amp;gt;182&amp;lt;br&amp;gt;183}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM09===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D1|dec=209|type=IIIItoto|pwr=255|acc=33%|pp=16|effect=The user faints after using this attack.|appear={{m|Fire Punch}}|gen2={{m|Spark}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|29&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|19&amp;lt;br&amp;gt;43}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|29}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|30&amp;lt;br&amp;gt;36&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|38}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|30}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|30&amp;lt;br&amp;gt;38&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|33 225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|29}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM10===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D2|dec=210|type=Normal|pwr=74|acc=31%|pp=0|effect=None.|appear={{m|Focus Energy}}|gen2={{m|Fury Cutter}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|62}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM11===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D3|dec=211|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=|gen2={{m|Steel Wing}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|1|Normal|Normal|93}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|91}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|94&amp;lt;br&amp;gt;95&amp;lt;br&amp;gt;96&amp;lt;br&amp;gt;97&amp;lt;br&amp;gt;98&amp;lt;br&amp;gt;132&amp;lt;br&amp;gt;133&amp;lt;br&amp;gt;134}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM12===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D4|dec=212|type=Normal|pwr=0|acc=4%|pp=7|effect=None.|appear=|gen2={{m|Mean Look}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|094|Gengar|2|Ghost|Poison|13|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM13===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D5|dec=213|type=Ice|pwr=30|acc=2%|pp=10|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear={{m|Wrap}}|gen2={{m|Attract}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ice|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|45}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|36}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM14===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D6|dec=214|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=85|acc=29%|pp=29|effect=If the move hits, the user&#039;s Pokémon&#039;s sprite disappears.|appear={{m|Selfdestruct}}|gen2={{m|Sleep Talk}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM15===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D7|dec=215|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Heal Bell}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|44&amp;lt;br&amp;gt;45&amp;lt;br&amp;gt;46&amp;lt;br&amp;gt;48&amp;lt;br&amp;gt;54}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|2|Normal|Normal|49&amp;lt;br&amp;gt;74}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM16===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D8|dec=216|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|Return}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|20}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM17===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D9|dec=217|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=13|acc=17%|pp=0|effect=None.|appear=None|gen2={{m|Present}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|109}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|217}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM18===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DA|dec=218|type=Flying|pwr=7|acc=17%|pp=46|effect=The user must recharge the next turn.|appear=None|gen2={{m|Frustration}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Flying|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|70|&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|56}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM19===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DB|dec=219|type=Normal|pwr=76|acc=30%|pp=50|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear=None|gen2={{m|Safeguard}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|205|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM20===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DC|dec=220|type=Normal|pwr=0|acc=16%|pp=10|effect=None.|appear=None|gen2={{m|Pain Split}}}}&lt;br /&gt;
&lt;br /&gt;
===TM21===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DD|dec=221|type=None|pwr=67|acc=&amp;lt;1%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Hydro Pump}}|gen2={{m|Sacred Fire}}}}&lt;br /&gt;
&lt;br /&gt;
===TM22===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DE|dec=222|type=None|pwr=35|acc=19%|pp=20|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Cut}}|gen2={{m|Magnitude}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|16|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM23===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DF|dec=223|type=None|pwr=255|acc=33%|pp=4|effect=Drains half the damage it inflicts.|appear={{m|Fire Punch}}|gen2={{m|DynamicPunch}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|86}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|218}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM24===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E0|dec=224|type=None|pwr=118|acc=31%|pp=0|effect=30% chance to paralyze the target.|appear=|gen2={{m|Megahorn}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|184&amp;lt;br&amp;gt;205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|60&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61&amp;lt;br&amp;gt;175&amp;lt;br&amp;gt;208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
===TM25===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E1|dec=225|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|DragonBreath}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|53}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|77&amp;lt;br&amp;gt;87&amp;lt;br&amp;gt;120&amp;lt;br&amp;gt;203}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|25}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|48}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM26===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E2|dec=226|type=None|pwr=0|acc=5%|pp=0|effect=None.|appear=None|gen2={{m|Baton Pass}}}}&lt;br /&gt;
&lt;br /&gt;
===TM27===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E3|dec=227|type=Ice|pwr=35|acc=3%|pp=3|effect=Raises the user&#039;s [[Stats#Attack|Attack]] by two stages.|appear={{m|Mega Kick}}|gen2={{m|Encore}}}}&lt;br /&gt;
&lt;br /&gt;
===TM28===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=&#039;&#039;[Name of last Trainer battled]&#039;&#039;|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=Bug|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Bug|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|228 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM29===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E5|dec=229|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Rapid Spin}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|120}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|92}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|55}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM30===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E6|dec=230|type=Normal|pwr=0|acc=0%|pp=20|effect=None.|appear=None|gen2={{m|Sweet Scent}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|180}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM31===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E7|dec=231|type=Poison|pwr=15|acc=31%|pp=40|effect=None.|appear=None|gen2={{m|Iron Tail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|1|Normal|Ground|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM32===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E8|dec=232|type=Poison|pwr=7|acc=17%|pp=52|effect=When this attack misses, the user takes half damage.|appear=|gen2={{m|Metal Claw}}}}&lt;br /&gt;
&lt;br /&gt;
===TM33===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E9|dec=233|type=Normal|pwr=119|acc=47%|pp=49|effect=Drains half the damage it inflicts.|appear=|gen2={{m|Vital Throw}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|213}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|234 250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM34===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EA|dec=234|type=Normal|pwr=0|acc=9%|pp=10|effect=None.|appear=None|gen2={{m|Morning Sun}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|3&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|--&amp;lt;br&amp;gt;37&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|124&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|175&amp;lt;br&amp;gt;255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|33&amp;lt;br&amp;gt;225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|44&amp;lt;br&amp;gt;184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|7}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|26}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|127&amp;lt;br&amp;gt;238}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|79&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;211}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|58&amp;lt;br&amp;gt;126&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM35===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EB|dec=235|type=Ghost|pwr=195|acc=2%|pp=0|effect=Doubles the user&#039;s {{stat|Defense}}, as {{m|Reflect}}.|appear={{m|Double Kick}}|gen2={{m|Synthesis}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|202}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM36===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EC|dec=236|type=None|pwr=45|acc=21%|pp=60|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Gust}}|gen2={{m|Moonlight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM37===&lt;br /&gt;
{{GlitchMoveInfobox|hex=ED|dec=237|type=None|pwr=255|acc=33%|pp=60|effect=30% chance of poisoning the target.|appear=None|gen2={{m|Hidden Power}}}}&lt;br /&gt;
&lt;br /&gt;
===TM38===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EE|dec=238|type=None|pwr=91|acc=0%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Seismic Toss}}|gen2={{m|Cross Chop}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|97}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|43|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM39===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EF|dec=239|type=Poison|pwr=42|acc=3%|pp=21|effect=Drains half the damage it inflicts.|appear=None|gen2={{m|Twister}}}}&lt;br /&gt;
&lt;br /&gt;
===TM40===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F0|dec=240|type=Normal|pwr=10|acc=—|pp=63|effect=Raises the user&#039;s {{stat|Speed}} by one stage.|appear={{m|Quick Attack}}|gen2={{m|Rain Dance}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|172}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|206}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|8B 4 8|2|‖‖|Normal|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|229}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|103 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM41===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F1|dec=241|type=x v zA|pwr=71|acc=—|pp=2|effect=Raises the user&#039;s [[Evasion]] by two stages.|appear={{m|Psybeam}}|gen2={{m|Sunny Day}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|193}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|193}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM42===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F2|dec=242|type=Normal|pwr=102|acc=46%|pp=34|effect=Freezes the game unless it faints the target.|appear={{m|Selfdestruct}}|gen2={{m|Crunch}}}}&lt;br /&gt;
After this move is used, if the move hits, the user&#039;s Pokémon&#039;s sprite disappears. The foe&#039;s sprite drops down and disappears as if [[fainting|fainted]], but {{stat|HP}} only goes down to about half.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM43===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F3|dec=243|type=Normal|pwr=28|acc=0%|pp=3|effect=Scatters coins twice the value of the user&#039;s level, as {{m|Pay Day}}.|appear={{m|Egg Bomb}}|gen2={{m|Mirror Coat}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM44===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F4|dec=244|type=None|pwr=8|acc=25%|pp=12|effect=Drains half the damage it inflicts.|appear={{m|Peck}}|gen2={{m|Psych Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM45===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F5|dec=245|type=8 8 9 5|pwr=18|acc=31%|pp=18|effect=None.|appear={{m|Scratch}}|gen2={{m|ExtremeSpeed}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM46===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F6|dec=246|type=Flying|pwr=0|acc=17%|pp=58|effect=Has a small chance to lower the target&#039;s {{stat|Speed}}.|appear=None|gen2={{m|AncientPower}}}}&lt;br /&gt;
&lt;br /&gt;
===TM47===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=30% chance to poison the target.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=Lowers a glitched stat with a random name.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
===TM48===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F8|dec=248|type=Poison|pwr=0|acc=26%|pp=12|effect=Crashes the game.|appear=None|gen2={{m|Future Sight}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|065|Alakazam|1|Psychic|Psychic|32|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM49===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F9|dec=249|type=Normal|pwr=67|acc=3%|pp=0|effect=Doubles user&#039;s defense, identical to {{m|Reflect}}.|appear={{m|Ice Punch}}|gen2={{m|Rock Smash}}}}&lt;br /&gt;
&lt;br /&gt;
===TM50===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FA|dec=250|type=Glitch|pwr=56|acc=28%|pp=25|effect=Attacks two to five times in a row.|appear={{m|DoubleSlap}}|gen2={{m|Whirlpool}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|9&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|27}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|47}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|51}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61&amp;lt;br&amp;gt;245}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|111 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|173&amp;lt;br&amp;gt;225&amp;lt;br&amp;gt;247}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|70&amp;lt;br&amp;gt;71&amp;lt;br&amp;gt;111}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|hゥ|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM51===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FB|dec=251|type=Glitch|pwr=255|acc=33%|pp=49|effect=None|appear=None|gen2={{m|Beat Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM52===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FC|dec=252|type=Blank|pwr=80|acc=15%|pp=0|effect=Doubles user&#039;s Defense, identical to {{m|Reflect}}|appear={{m|Stun Spore}}|gen2=The game displays &amp;quot;But nothing happened.&amp;quot; then the game restarts in a [[glitch dimension]]}}&lt;br /&gt;
&lt;br /&gt;
===TM53===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FD|dec=252|type=/6!2?2 A|pwr=160|acc=53%|pp=30|effect=None|appear=None|gen2=A glitch copy of {{m|Substitute}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|90}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM54===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FE|dec=254|type=Normal|pwr=2|acc=8%|pp=62|effect=Drains sleeping foes HP, identical to {{m|Dream Eater}}|appear=[[Poké Ball]] Shaking|gen2=A glitch copy of {{m|Mirror Move}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|216|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|170|&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM55===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FF|dec=255|type=x v Z A|pwr=97|acc=0%|pp=0|effect=None|appear=None|gen2=No effect (the opponent will attack)}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|255}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of moves]]&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glitch-Attacke]]&lt;br /&gt;
[[ja:バグわざ一覧]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314556</id>
		<title>List of glitch moves in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314556"/>
		<updated>2015-07-29T20:12:09Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of all glitch moves&#039;&#039;&#039; found in [[Generation I]] games.&lt;br /&gt;
&lt;br /&gt;
Many of these moves share names with [[TM]]s and [[HM]]s. Their types can be abnormal as well, as, just like their names, they access alternate, non-type data. Almost all of the glitch moves have extremely low accuracy, making them difficult to perform. Some are completely ineffective, while some may crash the game. Very few have both relatively high accuracy and an ordinary effect on opposing Pokémon. Some moves even have 0 {{PP}}, and require [[PP Up]]s to use.&lt;br /&gt;
&lt;br /&gt;
Some Pokémon that evolve when traded can learn glitch moves via the {{DL|List of glitches in Generation I|trade evolution glitch}}. The Pokémon is traded to Generation II games at the level their evolved form learns a Generation II move, then subsequently being traded back to Generation I, where the new move will become the equivalent glitch move.&lt;br /&gt;
&lt;br /&gt;
==List of all glitch moves==&lt;br /&gt;
===--===&lt;br /&gt;
{{main|-- (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=00|dec=000|type=CoolTrainer♀|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=0/13|effect=[[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]]|appear=&amp;amp;mdash;|gen2=It has the appearance of {{m|Rapid Spin}} and the effect of {{m|Toxic}}. May harm the game if used in a cave.}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|--&amp;lt;br&amp;gt;248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PokéWTrainer|2|Normal|Ground|11  40&amp;lt;br&amp;gt;55. 80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|22}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|97}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q◣|2|Water|Psychic|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X ゥ- xゥ,|1|Normal|Normal|11  40&amp;lt;br&amp;gt;55  80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMn|2|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X C|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|$|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====Through the -- Transform glitch====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|132|Ditto|1|Normal|Normal|--|nonglitch=yes}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|151|Mew|1|Psychic|Psychic|--|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch===&lt;br /&gt;
{{main|Super Glitch (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=A6-C3|dec=166-195|type=Glitch|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=&amp;amp;mdash;|effect=[[TMTRAINER effect]] ([[Super Glitch#Effect|and others]])|appear=&amp;amp;mdash;|gen2=[[Super Glitch#In Generation II|Many]]}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|35  42&amp;lt;br&amp;gt;128 175 182}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;121 195 238 239 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|24  55&amp;lt;br&amp;gt;56  71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|9&amp;lt;br&amp;gt;224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|24&amp;lt;br&amp;gt;140 158}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|135&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|100&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--&amp;lt;br&amp;gt;170 195 234 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|96&amp;lt;br&amp;gt;175 224 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|195&amp;lt;br&amp;gt;213}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C4|dec=196|type=None|pwr=81|acc=35%|pp=0|effect=Lowers a random glitched stat|appear={{m|Hypnosis}}|gen2={{m|Icy Wind}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|242}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C5|dec=197|type=None|pwr=177|acc=6%|pp=29|effect=Drains HP|appear=None|gen2={{m|Detect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|8}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C6|dec=198|type=Normal|pwr=50|acc=3%|pp=59|effect=Drains HP from a sleeping foe, identical to {{m|Dream Eater}}|appear={{m|Bite}}|gen2={{m|Bone Rush}}}}&lt;br /&gt;
&lt;br /&gt;
===HM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C7|dec=199|type=Glitch|pwr=58|acc=50%|pp=12|effect=Causes user to skip the next turn.|appear={{m|Hyper Beam}}|gen2={{m|Lock-On}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM05===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C8|dec=200|type=Glitch|pwr=102|acc=38%|pp=6|effect=None|appear={{m|Growl}}|gen2={{m|Outrage}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|167}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C9|dec=201|type=Normal|pwr=37|acc=0%|pp=3|effect=Has a 30% chance of {{status|Poison}}ing the target.|appear=None|gen2={{m|Sandstorm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|64&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|250}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|131}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|251&amp;lt;br&amp;gt;252|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|230&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CA|dec=202|type=None|pwr=15|acc=51%|pp=11|effect=Lowers foe&#039;s {{stat|evasion}} 2 stages.|appear={{m|Harden}}|gen2={{m|Giga Drain}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|213&amp;lt;br&amp;gt;250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CB|dec=203|type=None|pwr=9|acc=32%|pp=57|effect=None.|appear=None|gen2={{m|Endure}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|55&amp;lt;br&amp;gt;94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|215}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CC|dec=204|type=Water|pwr=0|acc=18%|pp=39|effect=Has no effect, making it a {{m|Splash|useless move}}.|appear={{m|PoisonPowder}}|gen2={{m|Charm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Water|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|59|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|88}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|61&amp;lt;br&amp;gt;66&amp;lt;br&amp;gt;72}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM05===&lt;br /&gt;
====In Red and Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=33|effect=Increases the user&#039;s {{stat|Evasion}} 2 stages.|appear={{m|DoubleSlap}}|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=76|acc=30%|pp=21|effect=Freezes game.|appear=None|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|10&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;196&amp;lt;br&amp;gt;197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|4&amp;lt;br&amp;gt;8&amp;lt;br&amp;gt;13&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|15 193 194}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|32&amp;lt;br&amp;gt;69&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|9&amp;lt;br&amp;gt;123}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|10&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;201&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|009|ゥ. B|1|Water|Water|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|23}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|081|trainer|1|Electric|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM06===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CE|dec=206|type=Poison|pwr=55|acc=69%|pp=127|effect=Freeze and/or messes up the game|appear={{m|Tail Whip}}|gen2={{m|False Swipe}}}}&lt;br /&gt;
&lt;br /&gt;
===TM07===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CF|dec=207|type=Ghost|pwr=131|acc=20%|pp=0|effect=It does random damage and then freezes the game.|appear={{m|Cut}}|gen2={{m|Swagger}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|150}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM08===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D0|dec=208|type=Glitch|pwr=30|acc=17%|pp=20|effect=When it misses, the user takes half damage.|appear={{m|Scratch}}|gen2={{m|Milk Drink}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|162&amp;lt;br&amp;gt;165&amp;lt;br&amp;gt;167&amp;lt;br&amp;gt;168}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|170&amp;lt;br&amp;gt;174}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|15&amp;lt;br&amp;gt;133}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|180&amp;lt;br&amp;gt;182&amp;lt;br&amp;gt;183}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM09===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D1|dec=209|type=IIIItoto|pwr=255|acc=33%|pp=16|effect=The user faints after using this attack.|appear={{m|Fire Punch}}|gen2={{m|Spark}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|29&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|19&amp;lt;br&amp;gt;43}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|29}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|30&amp;lt;br&amp;gt;36&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|38}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|30}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|30&amp;lt;br&amp;gt;38&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|33 225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|29}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM10===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D2|dec=210|type=Normal|pwr=74|acc=31%|pp=0|effect=None.|appear={{m|Focus Energy}}|gen2={{m|Fury Cutter}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|62}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM11===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D3|dec=211|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=|gen2={{m|Steel Wing}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|1|Normal|Normal|93}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|91}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|94&amp;lt;br&amp;gt;95&amp;lt;br&amp;gt;96&amp;lt;br&amp;gt;97&amp;lt;br&amp;gt;98&amp;lt;br&amp;gt;132&amp;lt;br&amp;gt;133&amp;lt;br&amp;gt;134}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM12===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D4|dec=212|type=Normal|pwr=0|acc=4%|pp=7|effect=None.|appear=|gen2={{m|Mean Look}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|094|Gengar|2|Ghost|Poison|13|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM13===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D5|dec=213|type=Ice|pwr=30|acc=2%|pp=10|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear={{m|Wrap}}|gen2={{m|Attract}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ice|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|45}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|36}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM14===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D6|dec=214|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=85|acc=29%|pp=29|effect=If the move hits, the user&#039;s Pokémon&#039;s sprite disappears.|appear={{m|Selfdestruct}}|gen2={{m|Sleep Talk}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM15===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D7|dec=215|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Heal Bell}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|44&amp;lt;br&amp;gt;45&amp;lt;br&amp;gt;46&amp;lt;br&amp;gt;48&amp;lt;br&amp;gt;54}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|2|Normal|Normal|49&amp;lt;br&amp;gt;74}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM16===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D8|dec=216|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|Return}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|20}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM17===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D9|dec=217|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=13|acc=17%|pp=0|effect=None.|appear=None|gen2={{m|Present}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|109}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|217}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM18===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DA|dec=218|type=Flying|pwr=7|acc=17%|pp=46|effect=The user must recharge the next turn.|appear=None|gen2={{m|Frustration}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Flying|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|70|&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|56}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM19===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DB|dec=219|type=Normal|pwr=76|acc=30%|pp=50|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear=None|gen2={{m|Safeguard}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|205|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM20===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DC|dec=220|type=Normal|pwr=0|acc=16%|pp=10|effect=None.|appear=None|gen2={{m|Pain Split}}}}&lt;br /&gt;
&lt;br /&gt;
===TM21===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DD|dec=221|type=None|pwr=67|acc=&amp;lt;1%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Hydro Pump}}|gen2={{m|Sacred Fire}}}}&lt;br /&gt;
&lt;br /&gt;
===TM22===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DE|dec=222|type=None|pwr=35|acc=19%|pp=20|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Cut}}|gen2={{m|Magnitude}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|16|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM23===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DF|dec=223|type=None|pwr=255|acc=33%|pp=4|effect=Drains half the damage it inflicts.|appear={{m|Fire Punch}}|gen2={{m|DynamicPunch}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|86}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|218}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM24===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E0|dec=224|type=None|pwr=118|acc=31%|pp=0|effect=30% chance to paralyze the target.|appear=|gen2={{m|Megahorn}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|184&amp;lt;br&amp;gt;205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|60&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61&amp;lt;br&amp;gt;175&amp;lt;br&amp;gt;208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
===TM25===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E1|dec=225|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|DragonBreath}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|53}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|77&amp;lt;br&amp;gt;87&amp;lt;br&amp;gt;120&amp;lt;br&amp;gt;203}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|25}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|48}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM26===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E2|dec=226|type=None|pwr=0|acc=5%|pp=0|effect=None.|appear=None|gen2={{m|Baton Pass}}}}&lt;br /&gt;
&lt;br /&gt;
===TM27===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E3|dec=227|type=Ice|pwr=35|acc=3%|pp=3|effect=Raises the user&#039;s [[Stats#Attack|Attack]] by two stages.|appear={{m|Mega Kick}}|gen2={{m|Encore}}}}&lt;br /&gt;
&lt;br /&gt;
===TM28===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=&#039;&#039;[Name of last Trainer battled]&#039;&#039;|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=Bug|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Bug|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|228 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM29===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E5|dec=229|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Rapid Spin}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|120}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|92}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|55}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM30===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E6|dec=230|type=Normal|pwr=0|acc=0%|pp=20|effect=None.|appear=None|gen2={{m|Sweet Scent}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|180}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM31===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E7|dec=231|type=Poison|pwr=15|acc=31%|pp=40|effect=None.|appear=None|gen2={{m|Iron Tail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|1|Normal|Ground|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM32===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E8|dec=232|type=Poison|pwr=7|acc=17%|pp=52|effect=When this attack misses, the user takes half damage.|appear=|gen2={{m|Metal Claw}}}}&lt;br /&gt;
&lt;br /&gt;
===TM33===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E9|dec=233|type=Normal|pwr=119|acc=47%|pp=49|effect=Drains half the damage it inflicts.|appear=|gen2={{m|Vital Throw}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|213}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|234 250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM34===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EA|dec=234|type=Normal|pwr=0|acc=9%|pp=10|effect=None.|appear=None|gen2={{m|Morning Sun}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|3&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|--&amp;lt;br&amp;gt;37&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|124&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|175&amp;lt;br&amp;gt;255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|33&amp;lt;br&amp;gt;225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|44&amp;lt;br&amp;gt;184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|7}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|26}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|127&amp;lt;br&amp;gt;238}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|79&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;211}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|58&amp;lt;br&amp;gt;126&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM35===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EB|dec=235|type=Ghost|pwr=195|acc=2%|pp=0|effect=Doubles the user&#039;s {{stat|Defense}}, as {{m|Reflect}}.|appear={{m|Double Kick}}|gen2={{m|Synthesis}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|202}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM36===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EC|dec=236|type=None|pwr=45|acc=21%|pp=60|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Gust}}|gen2={{m|Moonlight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM37===&lt;br /&gt;
{{GlitchMoveInfobox|hex=ED|dec=237|type=None|pwr=255|acc=33%|pp=60|effect=30% chance of poisoning the target.|appear=None|gen2={{m|Hidden Power}}}}&lt;br /&gt;
&lt;br /&gt;
===TM38===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EE|dec=238|type=None|pwr=91|acc=0%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Seismic Toss}}|gen2={{m|Cross Chop}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|97}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|43|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM39===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EF|dec=239|type=Poison|pwr=42|acc=3%|pp=21|effect=Drains half the damage it inflicts.|appear=None|gen2={{m|Twister}}}}&lt;br /&gt;
&lt;br /&gt;
===TM40===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F0|dec=240|type=Normal|pwr=10|acc=—|pp=63|effect=Raises the user&#039;s {{stat|Speed}} by one stage.|appear={{m|Quick Attack}}|gen2={{m|Rain Dance}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|172}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|206}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|8B 4 8|2|‖‖|Normal|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|229}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|103 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM41===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F1|dec=241|type=x v zA|pwr=71|acc=—|pp=2|effect=Raises the user&#039;s [[Evasion]] by two stages.|appear={{m|Psybeam}}|gen2={{m|Sunny Day}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|193}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|193}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM42===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F2|dec=242|type=Normal|pwr=102|acc=46%|pp=34|effect=Freezes the game unless it faints the target.|appear={{m|Selfdestruct}}|gen2={{m|Crunch}}}}&lt;br /&gt;
After this move is used, if the move hits, the user&#039;s Pokémon&#039;s sprite disappears. The foe&#039;s sprite drops down and disappears as if [[fainting|fainted]], but {{stat|HP}} only goes down to about half.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM43===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F3|dec=243|type=Normal|pwr=28|acc=0%|pp=3|effect=Scatters coins twice the value of the user&#039;s level, as {{m|Pay Day}}.|appear={{m|Egg Bomb}}|gen2={{m|Mirror Coat}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM44===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F4|dec=244|type=None|pwr=8|acc=25%|pp=12|effect=Drains half the damage it inflicts.|appear={{m|Peck}}|gen2={{m|Psych Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM45===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F5|dec=245|type=8 8 9 5|pwr=18|acc=31%|pp=18|effect=None.|appear={{m|Scratch}}|gen2={{m|ExtremeSpeed}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM46===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F6|dec=246|type=Flying|pwr=0|acc=17%|pp=58|effect=Has a small chance to lower the target&#039;s {{stat|Speed}}.|appear=None|gen2={{m|AncientPower}}}}&lt;br /&gt;
&lt;br /&gt;
===TM47===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=30% chance to poison the target.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=Lowers a glitched stat with a random name.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
===TM48===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F8|dec=248|type=Poison|pwr=0|acc=26%|pp=12|effect=Crashes the game.|appear=None|gen2={{m|Future Sight}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|065|Alakazam|1|Psychic|Psychic|32|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM49===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F9|dec=249|type=Normal|pwr=67|acc=3%|pp=0|effect=Doubles user&#039;s defense, identical to {{m|Reflect}}.|appear={{m|Ice Punch}}|gen2={{m|Rock Smash}}}}&lt;br /&gt;
&lt;br /&gt;
===TM50===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FA|dec=250|type=Glitch|pwr=56|acc=28%|pp=25|effect=Attacks two to five times in a row.|appear={{m|DoubleSlap}}|gen2={{m|Whirlpool}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|9&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|27}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|47}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|51}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61&amp;lt;br&amp;gt;245}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|111 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|173&amp;lt;br&amp;gt;225&amp;lt;br&amp;gt;247}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|70&amp;lt;br&amp;gt;71&amp;lt;br&amp;gt;111}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|hゥ|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM51===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FB|dec=251|type=Glitch|pwr=255|acc=33%|pp=49|effect=None|appear=None|gen2={{m|Beat Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM52===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FC|dec=252|type=Blank|pwr=80|acc=15%|pp=0|effect=Doubles user&#039;s Defense, identical to {{m|Reflect}}|appear={{m|Stun Spore}}|gen2=The game displays &amp;quot;But nothing happened.&amp;quot; then the game restarts in a [[glitch dimension]]}}&lt;br /&gt;
&lt;br /&gt;
===TM53===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FD|dec=252|type=/6!2?2 A|pwr=160|acc=53%|pp=30|effect=None|appear=None|gen2=A glitch copy of {{m|Substitute}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|90}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM54===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FE|dec=254|type=Normal|pwr=2|acc=8%|pp=62|effect=Drains sleeping foes HP, identical to {{m|Dream Eater}}|appear=[[Poké Ball]] Shaking|gen2=A glitch copy of {{m|Mirror Move}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|216|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|170|&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM55===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FF|dec=255|type=x v Z A|pwr=97|acc=0%|pp=0|effect=None|appear=None|gen2=No effect (the opponent will attack)}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|255}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of moves]]&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glitch-Attacke]]&lt;br /&gt;
[[ja:バグわざ一覧]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314554</id>
		<title>List of glitch moves in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314554"/>
		<updated>2015-07-29T20:11:51Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of all glitch moves&#039;&#039;&#039; found in [[Generation I]] games.&lt;br /&gt;
&lt;br /&gt;
Many of these moves share names with [[TM]]s and [[HM]]s. Their types can be abnormal as well, as, just like their names, they access alternate, non-type data. Almost all of the glitch moves have extremely low accuracy, making them difficult to perform. Some are completely ineffective, while some may crash the game. Very few have both relatively high accuracy and an ordinary effect on opposing Pokémon. Some moves even have 0 {{PP}}, and require [[PP Up]]s to use.&lt;br /&gt;
&lt;br /&gt;
Some Pokémon that evolve when traded can learn glitch moves via the {{DL|List of glitches in Generation I|trade evolution glitch}}. The Pokémon is traded to Generation II games at the level their evolved form learns a Generation II move, then subsequently being traded back to Generation I, where the new move will become the equivalent glitch move.&lt;br /&gt;
&lt;br /&gt;
==List of all glitch moves==&lt;br /&gt;
===--===&lt;br /&gt;
{{main|-- (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=00|dec=000|type=CoolTrainer♀|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=0/13|effect=[[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]]|appear=&amp;amp;mdash;|gen2=It has the appearance of {{m|Rapid Spin}} and the effect of {{m|Toxic}}. May harm the game if used in a cave.}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|--&amp;lt;br&amp;gt;248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PokéWTrainer|2|Normal|Ground|11  40&amp;lt;br&amp;gt;55. 80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|22}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|97}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q◣|2|Water|Psychic|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X ゥ- xゥ,|1|Normal|Normal|11  40&amp;lt;br&amp;gt;55  80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMn|2|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X C|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|$|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====Through the -- Transform glitch====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|132|Ditto|1|Normal|Normal|--|nonglitch=yes}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|151|Mew|1|Psychic|Psychic|--|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch===&lt;br /&gt;
{{main|Super Glitch (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=A6-C3|dec=166-195|type=Glitch|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=&amp;amp;mdash;|effect=[[TMTRAINER effect]] ([[Super Glitch#Effect|and others]])|appear=&amp;amp;mdash;|gen2=[[Super Glitch#In Generation II|Many]]}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|35  42&amp;lt;br&amp;gt;128 175 182}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;121 195 238 239 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|24  55&amp;lt;br&amp;gt;56  71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|9&amp;lt;br&amp;gt;224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|24&amp;lt;br&amp;gt;140 158}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|135&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|100&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--&amp;lt;br&amp;gt;170 195 234 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|96&amp;lt;br&amp;gt;175 224 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|195&amp;lt;br&amp;gt;213}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C4|dec=196|type=None|pwr=81|acc=35%|pp=0|effect=Lowers a random glitched stat|appear={{m|Hypnosis}}|gen2={{m|Icy Wind}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|242}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C5|dec=197|type=None|pwr=177|acc=6%|pp=29|effect=Drains HP|appear=None|gen2={{m|Detect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|8}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C6|dec=198|type=Normal|pwr=50|acc=3%|pp=59|effect=Drains HP from a sleeping foe, identical to {{m|Dream Eater}}|appear={{m|Bite}}|gen2={{m|Bone Rush}}}}&lt;br /&gt;
&lt;br /&gt;
===HM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C7|dec=199|type=Glitch|pwr=58|acc=50%|pp=12|effect=Causes user to skip the next turn.|appear={{m|Hyper Beam}}|gen2={{m|Lock-On}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM05===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C8|dec=200|type=Glitch|pwr=102|acc=38%|pp=6|effect=None|appear={{m|Growl}}|gen2={{m|Outrage}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|167}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C9|dec=201|type=Normal|pwr=37|acc=0%|pp=3|effect=Has a 30% chance of {{status|Poison}}ing the target.|appear=None|gen2={{m|Sandstorm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|64&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|250}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|131}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|251&amp;lt;br&amp;gt;252|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|230&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CA|dec=202|type=None|pwr=15|acc=51%|pp=11|effect=Lowers foe&#039;s {{stat|evasion}} 2 stages.|appear={{m|Harden}}|gen2={{m|Giga Drain}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|213&amp;lt;br&amp;gt;250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CB|dec=203|type=None|pwr=9|acc=32%|pp=57|effect=None.|appear=None|gen2={{m|Endure}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|55&amp;lt;br&amp;gt;94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|215}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CC|dec=204|type=Water|pwr=0|acc=18%|pp=39|effect=Has no effect, making it a {{m|Splash|useless move}}.|appear={{m|PoisonPowder}}|gen2={{m|Charm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Water|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|59|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|88}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|61&amp;lt;br&amp;gt;66&amp;lt;br&amp;gt;72}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM05===&lt;br /&gt;
====In Red and Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=33|effect=Increases the user&#039;s {{stat|Evasion}} 2 stages.|appear={{m|DoubleSlap}}|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=76|acc=30%|pp=21|effect=Freezes game.|appear=None|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|10&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;196&amp;lt;br&amp;gt;197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|4&amp;lt;br&amp;gt;8&amp;lt;br&amp;gt;13&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|15 193 194}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|32&amp;lt;br&amp;gt;69&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|9&amp;lt;br&amp;gt;123}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|10&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;201&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|009|ゥ. B|1|Water|Water|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|23}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM06===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CE|dec=206|type=Poison|pwr=55|acc=69%|pp=127|effect=Freeze and/or messes up the game|appear={{m|Tail Whip}}|gen2={{m|False Swipe}}}}&lt;br /&gt;
&lt;br /&gt;
===TM07===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CF|dec=207|type=Ghost|pwr=131|acc=20%|pp=0|effect=It does random damage and then freezes the game.|appear={{m|Cut}}|gen2={{m|Swagger}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|150}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM08===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D0|dec=208|type=Glitch|pwr=30|acc=17%|pp=20|effect=When it misses, the user takes half damage.|appear={{m|Scratch}}|gen2={{m|Milk Drink}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|162&amp;lt;br&amp;gt;165&amp;lt;br&amp;gt;167&amp;lt;br&amp;gt;168}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|170&amp;lt;br&amp;gt;174}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|15&amp;lt;br&amp;gt;133}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|180&amp;lt;br&amp;gt;182&amp;lt;br&amp;gt;183}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM09===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D1|dec=209|type=IIIItoto|pwr=255|acc=33%|pp=16|effect=The user faints after using this attack.|appear={{m|Fire Punch}}|gen2={{m|Spark}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|29&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|19&amp;lt;br&amp;gt;43}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|29}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|30&amp;lt;br&amp;gt;36&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|38}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|30}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|30&amp;lt;br&amp;gt;38&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|33 225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|29}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM10===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D2|dec=210|type=Normal|pwr=74|acc=31%|pp=0|effect=None.|appear={{m|Focus Energy}}|gen2={{m|Fury Cutter}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|62}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM11===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D3|dec=211|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=|gen2={{m|Steel Wing}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|1|Normal|Normal|93}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|91}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|94&amp;lt;br&amp;gt;95&amp;lt;br&amp;gt;96&amp;lt;br&amp;gt;97&amp;lt;br&amp;gt;98&amp;lt;br&amp;gt;132&amp;lt;br&amp;gt;133&amp;lt;br&amp;gt;134}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM12===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D4|dec=212|type=Normal|pwr=0|acc=4%|pp=7|effect=None.|appear=|gen2={{m|Mean Look}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|094|Gengar|2|Ghost|Poison|13|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM13===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D5|dec=213|type=Ice|pwr=30|acc=2%|pp=10|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear={{m|Wrap}}|gen2={{m|Attract}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ice|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|45}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|36}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM14===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D6|dec=214|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=85|acc=29%|pp=29|effect=If the move hits, the user&#039;s Pokémon&#039;s sprite disappears.|appear={{m|Selfdestruct}}|gen2={{m|Sleep Talk}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM15===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D7|dec=215|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Heal Bell}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|44&amp;lt;br&amp;gt;45&amp;lt;br&amp;gt;46&amp;lt;br&amp;gt;48&amp;lt;br&amp;gt;54}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|2|Normal|Normal|49&amp;lt;br&amp;gt;74}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM16===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D8|dec=216|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|Return}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|20}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM17===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D9|dec=217|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=13|acc=17%|pp=0|effect=None.|appear=None|gen2={{m|Present}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|109}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|217}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM18===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DA|dec=218|type=Flying|pwr=7|acc=17%|pp=46|effect=The user must recharge the next turn.|appear=None|gen2={{m|Frustration}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Flying|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|70|&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|56}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM19===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DB|dec=219|type=Normal|pwr=76|acc=30%|pp=50|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear=None|gen2={{m|Safeguard}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|205|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM20===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DC|dec=220|type=Normal|pwr=0|acc=16%|pp=10|effect=None.|appear=None|gen2={{m|Pain Split}}}}&lt;br /&gt;
&lt;br /&gt;
===TM21===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DD|dec=221|type=None|pwr=67|acc=&amp;lt;1%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Hydro Pump}}|gen2={{m|Sacred Fire}}}}&lt;br /&gt;
&lt;br /&gt;
===TM22===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DE|dec=222|type=None|pwr=35|acc=19%|pp=20|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Cut}}|gen2={{m|Magnitude}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|16|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM23===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DF|dec=223|type=None|pwr=255|acc=33%|pp=4|effect=Drains half the damage it inflicts.|appear={{m|Fire Punch}}|gen2={{m|DynamicPunch}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|86}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|218}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM24===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E0|dec=224|type=None|pwr=118|acc=31%|pp=0|effect=30% chance to paralyze the target.|appear=|gen2={{m|Megahorn}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|184&amp;lt;br&amp;gt;205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|60&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61&amp;lt;br&amp;gt;175&amp;lt;br&amp;gt;208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
===TM25===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E1|dec=225|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|DragonBreath}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|53}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|77&amp;lt;br&amp;gt;87&amp;lt;br&amp;gt;120&amp;lt;br&amp;gt;203}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|25}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|48}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM26===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E2|dec=226|type=None|pwr=0|acc=5%|pp=0|effect=None.|appear=None|gen2={{m|Baton Pass}}}}&lt;br /&gt;
&lt;br /&gt;
===TM27===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E3|dec=227|type=Ice|pwr=35|acc=3%|pp=3|effect=Raises the user&#039;s [[Stats#Attack|Attack]] by two stages.|appear={{m|Mega Kick}}|gen2={{m|Encore}}}}&lt;br /&gt;
&lt;br /&gt;
===TM28===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=&#039;&#039;[Name of last Trainer battled]&#039;&#039;|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=Bug|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Bug|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|228 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM29===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E5|dec=229|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Rapid Spin}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|120}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|92}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|55}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM30===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E6|dec=230|type=Normal|pwr=0|acc=0%|pp=20|effect=None.|appear=None|gen2={{m|Sweet Scent}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|180}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM31===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E7|dec=231|type=Poison|pwr=15|acc=31%|pp=40|effect=None.|appear=None|gen2={{m|Iron Tail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|1|Normal|Ground|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM32===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E8|dec=232|type=Poison|pwr=7|acc=17%|pp=52|effect=When this attack misses, the user takes half damage.|appear=|gen2={{m|Metal Claw}}}}&lt;br /&gt;
&lt;br /&gt;
===TM33===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E9|dec=233|type=Normal|pwr=119|acc=47%|pp=49|effect=Drains half the damage it inflicts.|appear=|gen2={{m|Vital Throw}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|213}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|234 250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM34===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EA|dec=234|type=Normal|pwr=0|acc=9%|pp=10|effect=None.|appear=None|gen2={{m|Morning Sun}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|3&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|--&amp;lt;br&amp;gt;37&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|124&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|175&amp;lt;br&amp;gt;255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|33&amp;lt;br&amp;gt;225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|44&amp;lt;br&amp;gt;184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|7}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|26}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|127&amp;lt;br&amp;gt;238}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|79&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;211}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|58&amp;lt;br&amp;gt;126&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM35===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EB|dec=235|type=Ghost|pwr=195|acc=2%|pp=0|effect=Doubles the user&#039;s {{stat|Defense}}, as {{m|Reflect}}.|appear={{m|Double Kick}}|gen2={{m|Synthesis}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|202}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM36===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EC|dec=236|type=None|pwr=45|acc=21%|pp=60|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Gust}}|gen2={{m|Moonlight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM37===&lt;br /&gt;
{{GlitchMoveInfobox|hex=ED|dec=237|type=None|pwr=255|acc=33%|pp=60|effect=30% chance of poisoning the target.|appear=None|gen2={{m|Hidden Power}}}}&lt;br /&gt;
&lt;br /&gt;
===TM38===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EE|dec=238|type=None|pwr=91|acc=0%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Seismic Toss}}|gen2={{m|Cross Chop}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|97}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|43|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM39===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EF|dec=239|type=Poison|pwr=42|acc=3%|pp=21|effect=Drains half the damage it inflicts.|appear=None|gen2={{m|Twister}}}}&lt;br /&gt;
&lt;br /&gt;
===TM40===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F0|dec=240|type=Normal|pwr=10|acc=—|pp=63|effect=Raises the user&#039;s {{stat|Speed}} by one stage.|appear={{m|Quick Attack}}|gen2={{m|Rain Dance}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|172}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|206}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|8B 4 8|2|‖‖|Normal|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|229}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|103 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM41===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F1|dec=241|type=x v zA|pwr=71|acc=—|pp=2|effect=Raises the user&#039;s [[Evasion]] by two stages.|appear={{m|Psybeam}}|gen2={{m|Sunny Day}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|193}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|193}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM42===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F2|dec=242|type=Normal|pwr=102|acc=46%|pp=34|effect=Freezes the game unless it faints the target.|appear={{m|Selfdestruct}}|gen2={{m|Crunch}}}}&lt;br /&gt;
After this move is used, if the move hits, the user&#039;s Pokémon&#039;s sprite disappears. The foe&#039;s sprite drops down and disappears as if [[fainting|fainted]], but {{stat|HP}} only goes down to about half.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM43===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F3|dec=243|type=Normal|pwr=28|acc=0%|pp=3|effect=Scatters coins twice the value of the user&#039;s level, as {{m|Pay Day}}.|appear={{m|Egg Bomb}}|gen2={{m|Mirror Coat}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM44===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F4|dec=244|type=None|pwr=8|acc=25%|pp=12|effect=Drains half the damage it inflicts.|appear={{m|Peck}}|gen2={{m|Psych Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM45===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F5|dec=245|type=8 8 9 5|pwr=18|acc=31%|pp=18|effect=None.|appear={{m|Scratch}}|gen2={{m|ExtremeSpeed}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM46===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F6|dec=246|type=Flying|pwr=0|acc=17%|pp=58|effect=Has a small chance to lower the target&#039;s {{stat|Speed}}.|appear=None|gen2={{m|AncientPower}}}}&lt;br /&gt;
&lt;br /&gt;
===TM47===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=30% chance to poison the target.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=Lowers a glitched stat with a random name.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
===TM48===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F8|dec=248|type=Poison|pwr=0|acc=26%|pp=12|effect=Crashes the game.|appear=None|gen2={{m|Future Sight}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|065|Alakazam|1|Psychic|Psychic|32|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM49===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F9|dec=249|type=Normal|pwr=67|acc=3%|pp=0|effect=Doubles user&#039;s defense, identical to {{m|Reflect}}.|appear={{m|Ice Punch}}|gen2={{m|Rock Smash}}}}&lt;br /&gt;
&lt;br /&gt;
===TM50===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FA|dec=250|type=Glitch|pwr=56|acc=28%|pp=25|effect=Attacks two to five times in a row.|appear={{m|DoubleSlap}}|gen2={{m|Whirlpool}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|9&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|27}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|47}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|51}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61&amp;lt;br&amp;gt;245}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|111 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|173&amp;lt;br&amp;gt;225&amp;lt;br&amp;gt;247}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|70&amp;lt;br&amp;gt;71&amp;lt;br&amp;gt;111}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|hゥ|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM51===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FB|dec=251|type=Glitch|pwr=255|acc=33%|pp=49|effect=None|appear=None|gen2={{m|Beat Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM52===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FC|dec=252|type=Blank|pwr=80|acc=15%|pp=0|effect=Doubles user&#039;s Defense, identical to {{m|Reflect}}|appear={{m|Stun Spore}}|gen2=The game displays &amp;quot;But nothing happened.&amp;quot; then the game restarts in a [[glitch dimension]]}}&lt;br /&gt;
&lt;br /&gt;
===TM53===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FD|dec=252|type=/6!2?2 A|pwr=160|acc=53%|pp=30|effect=None|appear=None|gen2=A glitch copy of {{m|Substitute}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|90}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM54===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FE|dec=254|type=Normal|pwr=2|acc=8%|pp=62|effect=Drains sleeping foes HP, identical to {{m|Dream Eater}}|appear=[[Poké Ball]] Shaking|gen2=A glitch copy of {{m|Mirror Move}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|216|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|170|&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM55===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FF|dec=255|type=x v Z A|pwr=97|acc=0%|pp=0|effect=None|appear=None|gen2=No effect (the opponent will attack)}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|255}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of moves]]&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glitch-Attacke]]&lt;br /&gt;
[[ja:バグわざ一覧]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314552</id>
		<title>List of glitch moves in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitch_moves_in_Generation_I&amp;diff=2314552"/>
		<updated>2015-07-29T20:11:04Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* By leveling up */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
This is a &#039;&#039;&#039;list of all glitch moves&#039;&#039;&#039; found in [[Generation I]] games.&lt;br /&gt;
&lt;br /&gt;
Many of these moves share names with [[TM]]s and [[HM]]s. Their types can be abnormal as well, as, just like their names, they access alternate, non-type data. Almost all of the glitch moves have extremely low accuracy, making them difficult to perform. Some are completely ineffective, while some may crash the game. Very few have both relatively high accuracy and an ordinary effect on opposing Pokémon. Some moves even have 0 {{PP}}, and require [[PP Up]]s to use.&lt;br /&gt;
&lt;br /&gt;
Some Pokémon that evolve when traded can learn glitch moves via the {{DL|List of glitches in Generation I|trade evolution glitch}}. The Pokémon is traded to Generation II games at the level their evolved form learns a Generation II move, then subsequently being traded back to Generation I, where the new move will become the equivalent glitch move.&lt;br /&gt;
&lt;br /&gt;
==List of all glitch moves==&lt;br /&gt;
===--===&lt;br /&gt;
{{main|-- (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=00|dec=000|type=CoolTrainer♀|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=0/13|effect=[[TMTRAINER effect]] and other [[Super Glitch#Effect|Super Glitch effects]]|appear=&amp;amp;mdash;|gen2=It has the appearance of {{m|Rapid Spin}} and the effect of {{m|Toxic}}. May harm the game if used in a cave.}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|--&amp;lt;br&amp;gt;248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PokéWTrainer|2|Normal|Ground|11  40&amp;lt;br&amp;gt;55. 80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|28&amp;lt;br&amp;gt;62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|22}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|97}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q◣|2|Water|Psychic|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X ゥ- xゥ,|1|Normal|Normal|11  40&amp;lt;br&amp;gt;55  80}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMn|2|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|X C|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|$|1|Glitch|Glitch|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====Through the -- Transform glitch====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|132|Ditto|1|Normal|Normal|--|nonglitch=yes}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|151|Mew|1|Psychic|Psychic|--|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===Super Glitch===&lt;br /&gt;
{{main|Super Glitch (move)}}&lt;br /&gt;
{{GlitchMoveInfobox|hex=A6-C3|dec=166-195|type=Glitch|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=&amp;amp;mdash;|effect=[[TMTRAINER effect]] ([[Super Glitch#Effect|and others]])|appear=&amp;amp;mdash;|gen2=[[Super Glitch#In Generation II|Many]]}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|3TrainerPoké $|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|35  42&amp;lt;br&amp;gt;128 175 182}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|43&amp;lt;br&amp;gt;121 195 238 239 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|24  55&amp;lt;br&amp;gt;56  71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|9&amp;lt;br&amp;gt;224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|243}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|24&amp;lt;br&amp;gt;140 158}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|135&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|100&amp;lt;br&amp;gt;240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--&amp;lt;br&amp;gt;170 195 234 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|224}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|96&amp;lt;br&amp;gt;175 224 240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|195&amp;lt;br&amp;gt;213}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C4|dec=196|type=None|pwr=81|acc=35%|pp=0|effect=Lowers a random glitched stat|appear={{m|Hypnosis}}|gen2={{m|Icy Wind}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|242}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C5|dec=197|type=None|pwr=177|acc=6%|pp=29|effect=Drains HP|appear=None|gen2={{m|Detect}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|8}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C6|dec=198|type=Normal|pwr=50|acc=3%|pp=59|effect=Drains HP from a sleeping foe, identical to {{m|Dream Eater}}|appear={{m|Bite}}|gen2={{m|Bone Rush}}}}&lt;br /&gt;
&lt;br /&gt;
===HM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C7|dec=199|type=Glitch|pwr=58|acc=50%|pp=12|effect=Causes user to skip the next turn.|appear={{m|Hyper Beam}}|gen2={{m|Lock-On}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===HM05===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C8|dec=200|type=Glitch|pwr=102|acc=38%|pp=6|effect=None|appear={{m|Growl}}|gen2={{m|Outrage}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|167}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM01===&lt;br /&gt;
{{GlitchMoveInfobox|hex=C9|dec=201|type=Normal|pwr=37|acc=0%|pp=3|effect=Has a 30% chance of {{status|Poison}}ing the target.|appear=None|gen2={{m|Sandstorm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|64&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225|STAB=&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|250}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|131}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|251&amp;lt;br&amp;gt;252|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|230&amp;lt;br&amp;gt;250|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM02===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CA|dec=202|type=None|pwr=15|acc=51%|pp=11|effect=Lowers foe&#039;s {{stat|evasion}} 2 stages.|appear={{m|Harden}}|gen2={{m|Giga Drain}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|213&amp;lt;br&amp;gt;250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM03===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CB|dec=203|type=None|pwr=9|acc=32%|pp=57|effect=None.|appear=None|gen2={{m|Endure}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|55&amp;lt;br&amp;gt;94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|215}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM04===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CC|dec=204|type=Water|pwr=0|acc=18%|pp=39|effect=Has no effect, making it a {{m|Splash|useless move}}.|appear={{m|PoisonPowder}}|gen2={{m|Charm}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Water|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|59|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|88}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|240}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|61&amp;lt;br&amp;gt;66&amp;lt;br&amp;gt;72}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM05===&lt;br /&gt;
====In Red and Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=&amp;amp;mdash;|acc=&amp;amp;mdash;|pp=33|effect=Increases the user&#039;s {{stat|Evasion}} 2 stages.|appear={{m|DoubleSlap}}|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=CD|dec=205|type=,K Pk&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;xX|pwr=76|acc=30%|pp=21|effect=Freezes game.|appear=None|gen2={{m|Rollout}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|10&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;196&amp;lt;br&amp;gt;197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|4&amp;lt;br&amp;gt;8&amp;lt;br&amp;gt;13&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|15 193 194}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|32&amp;lt;br&amp;gt;69&amp;lt;br&amp;gt;107&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|9&amp;lt;br&amp;gt;123}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|119&amp;lt;br&amp;gt;163}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|10&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;201&amp;lt;br&amp;gt;204}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|009|ゥ. B|1|Water|Water|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|8&amp;lt;br&amp;gt;30&amp;lt;br&amp;gt;32&amp;lt;br&amp;gt;73}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|23}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|081|trainer|1|Electric|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM06===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CE|dec=206|type=Poison|pwr=55|acc=69%|pp=127|effect=Freeze and/or messes up the game|appear={{m|Tail Whip}}|gen2={{m|False Swipe}}}}&lt;br /&gt;
&lt;br /&gt;
===TM07===&lt;br /&gt;
{{GlitchMoveInfobox|hex=CF|dec=207|type=Ghost|pwr=131|acc=20%|pp=0|effect=It does random damage and then freezes the game.|appear={{m|Cut}}|gen2={{m|Swagger}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|197}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|150}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|145&amp;lt;br&amp;gt;146&amp;lt;br&amp;gt;148&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM08===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D0|dec=208|type=Glitch|pwr=30|acc=17%|pp=20|effect=When it misses, the user takes half damage.|appear={{m|Scratch}}|gen2={{m|Milk Drink}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|162&amp;lt;br&amp;gt;165&amp;lt;br&amp;gt;167&amp;lt;br&amp;gt;168}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|170&amp;lt;br&amp;gt;174}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|15&amp;lt;br&amp;gt;133}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|180&amp;lt;br&amp;gt;182&amp;lt;br&amp;gt;183}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM09===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D1|dec=209|type=IIIItoto|pwr=255|acc=33%|pp=16|effect=The user faints after using this attack.|appear={{m|Fire Punch}}|gen2={{m|Spark}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|29&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|19&amp;lt;br&amp;gt;43}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|29}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|30&amp;lt;br&amp;gt;36&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|38}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|30}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|30&amp;lt;br&amp;gt;38&amp;lt;br&amp;gt;99}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|33 225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|29}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM10===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D2|dec=210|type=Normal|pwr=74|acc=31%|pp=0|effect=None.|appear={{m|Focus Energy}}|gen2={{m|Fury Cutter}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|62}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM11===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D3|dec=211|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=|gen2={{m|Steel Wing}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|1|Normal|Normal|93}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|91}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|94}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|94&amp;lt;br&amp;gt;95&amp;lt;br&amp;gt;96&amp;lt;br&amp;gt;97&amp;lt;br&amp;gt;98&amp;lt;br&amp;gt;132&amp;lt;br&amp;gt;133&amp;lt;br&amp;gt;134}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM12===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D4|dec=212|type=Normal|pwr=0|acc=4%|pp=7|effect=None.|appear=|gen2={{m|Mean Look}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|094|Gengar|2|Ghost|Poison|13|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM13===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D5|dec=213|type=Ice|pwr=30|acc=2%|pp=10|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear={{m|Wrap}}|gen2={{m|Attract}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ice|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|45}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|36}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM14===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D6|dec=214|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=85|acc=29%|pp=29|effect=If the move hits, the user&#039;s Pokémon&#039;s sprite disappears.|appear={{m|Selfdestruct}}|gen2={{m|Sleep Talk}}}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|195}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM15===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D7|dec=215|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Heal Bell}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|44&amp;lt;br&amp;gt;45&amp;lt;br&amp;gt;46&amp;lt;br&amp;gt;48&amp;lt;br&amp;gt;54}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀ .|2|Normal|Normal|49&amp;lt;br&amp;gt;74}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM16===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D8|dec=216|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|Return}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|20}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM17===&lt;br /&gt;
{{GlitchMoveInfobox|hex=D9|dec=217|type=Qi JT&amp;lt;name of {{color2|FFF|player character|player}}&amp;gt;? POké BB&amp;lt;name of Pokémon&amp;gt; de W N|pwr=13|acc=17%|pp=0|effect=None.|appear=None|gen2={{m|Present}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|109}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|217}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM18===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DA|dec=218|type=Flying|pwr=7|acc=17%|pp=46|effect=The user must recharge the next turn.|appear=None|gen2={{m|Frustration}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Flying|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|70|&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|56}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM19===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DB|dec=219|type=Normal|pwr=76|acc=30%|pp=50|effect=Increases the user&#039;s [[Evasion]] by two stages.|appear=None|gen2={{m|Safeguard}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|205|STAB=&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM20===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DC|dec=220|type=Normal|pwr=0|acc=16%|pp=10|effect=None.|appear=None|gen2={{m|Pain Split}}}}&lt;br /&gt;
&lt;br /&gt;
===TM21===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DD|dec=221|type=None|pwr=67|acc=&amp;lt;1%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Hydro Pump}}|gen2={{m|Sacred Fire}}}}&lt;br /&gt;
&lt;br /&gt;
===TM22===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DE|dec=222|type=None|pwr=35|acc=19%|pp=20|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Cut}}|gen2={{m|Magnitude}}}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|076|Golem|2|Rock|Ground|16|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===TM23===&lt;br /&gt;
{{GlitchMoveInfobox|hex=DF|dec=223|type=None|pwr=255|acc=33%|pp=4|effect=Drains half the damage it inflicts.|appear={{m|Fire Punch}}|gen2={{m|DynamicPunch}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|86}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|218}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM24===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E0|dec=224|type=None|pwr=118|acc=31%|pp=0|effect=30% chance to paralyze the target.|appear=|gen2={{m|Megahorn}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|184&amp;lt;br&amp;gt;205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|h POKé|2|Ghost|Poison|175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|60&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|42&amp;lt;br&amp;gt;58&amp;lt;br&amp;gt;61&amp;lt;br&amp;gt;175&amp;lt;br&amp;gt;208}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
===TM25===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E1|dec=225|type=Normal|pwr=0|acc=0%|pp=0|effect=None.|appear=None|gen2={{m|DragonBreath}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|53}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|77&amp;lt;br&amp;gt;87&amp;lt;br&amp;gt;120&amp;lt;br&amp;gt;203}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|25}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|48}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM26===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E2|dec=226|type=None|pwr=0|acc=5%|pp=0|effect=None.|appear=None|gen2={{m|Baton Pass}}}}&lt;br /&gt;
&lt;br /&gt;
===TM27===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E3|dec=227|type=Ice|pwr=35|acc=3%|pp=3|effect=Raises the user&#039;s [[Stats#Attack|Attack]] by two stages.|appear={{m|Mega Kick}}|gen2={{m|Encore}}}}&lt;br /&gt;
&lt;br /&gt;
===TM28===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=&#039;&#039;[Name of last Trainer battled]&#039;&#039;|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=E4|dec=228|type=Bug|pwr=85|acc=46%|pp=54|effect=Has a 30% chance of lowering the target&#039;s {{stat|Special}} stat. If the move hits, the user&#039;s Pokémon&#039;s sprite will disappear.|appear={{m|Selfdestruct}}|gen2={{m|Pursuit}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Bug|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|228 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM29===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E5|dec=229|type=Normal|pwr=0|acc=0%|pp=0|effect=Crashes the game.|appear=None|gen2={{m|Rapid Spin}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|120}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|♀Pゥ ゥゥT|2|Normal|Ground|205}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|92}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|240 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|7g|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|33}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|55}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM30===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E6|dec=230|type=Normal|pwr=0|acc=0%|pp=20|effect=None.|appear=None|gen2={{m|Sweet Scent}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|71}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|180}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM31===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E7|dec=231|type=Poison|pwr=15|acc=31%|pp=40|effect=None.|appear=None|gen2={{m|Iron Tail}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|1|Normal|Ground|204}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM32===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E8|dec=232|type=Poison|pwr=7|acc=17%|pp=52|effect=When this attack misses, the user takes half damage.|appear=|gen2={{m|Metal Claw}}}}&lt;br /&gt;
&lt;br /&gt;
===TM33===&lt;br /&gt;
{{GlitchMoveInfobox|hex=E9|dec=233|type=Normal|pwr=119|acc=47%|pp=49|effect=Drains half the damage it inflicts.|appear=|gen2={{m|Vital Throw}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|213}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|234 250}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|34|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM34===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EA|dec=234|type=Normal|pwr=0|acc=9%|pp=10|effect=None.|appear=None|gen2={{m|Morning Sun}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|3&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|44Hy|2|Water|Psychic|--&amp;lt;br&amp;gt;37&amp;lt;br&amp;gt;60}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ|2|Normal|Ground|124&amp;lt;br&amp;gt;175}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|175&amp;lt;br&amp;gt;255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|33&amp;lt;br&amp;gt;225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|44&amp;lt;br&amp;gt;184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|7}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|26}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|127&amp;lt;br&amp;gt;238}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|241}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|79&amp;lt;br&amp;gt;124&amp;lt;br&amp;gt;125&amp;lt;br&amp;gt;211}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|143|▼ pゥ|1|Normal|Normal|58&amp;lt;br&amp;gt;126&amp;lt;br&amp;gt;207}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM35===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EB|dec=235|type=Ghost|pwr=195|acc=2%|pp=0|effect=Doubles the user&#039;s {{stat|Defense}}, as {{m|Reflect}}.|appear={{m|Double Kick}}|gen2={{m|Synthesis}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Ghost|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|202}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM36===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EC|dec=236|type=None|pwr=45|acc=21%|pp=60|effect=Does damage equal to half the target&#039;s HP.|appear={{m|Gust}}|gen2={{m|Moonlight}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM37===&lt;br /&gt;
{{GlitchMoveInfobox|hex=ED|dec=237|type=None|pwr=255|acc=33%|pp=60|effect=30% chance of poisoning the target.|appear=None|gen2={{m|Hidden Power}}}}&lt;br /&gt;
&lt;br /&gt;
===TM38===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EE|dec=238|type=None|pwr=91|acc=0%|pp=0|effect=Freezes the game unless it faints the target.|appear={{m|Seismic Toss}}|gen2={{m|Cross Chop}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|97}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|068|Machamp|1|Fighting|Fighting|43|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM39===&lt;br /&gt;
{{GlitchMoveInfobox|hex=EF|dec=239|type=Poison|pwr=42|acc=3%|pp=21|effect=Drains half the damage it inflicts.|appear=None|gen2={{m|Twister}}}}&lt;br /&gt;
&lt;br /&gt;
===TM40===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F0|dec=240|type=Normal|pwr=10|acc=—|pp=63|effect=Raises the user&#039;s {{stat|Speed}} by one stage.|appear={{m|Quick Attack}}|gen2={{m|Rain Dance}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|172}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 h|2|Normal|Normal|206}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|8B 4 8|2|‖‖|Normal|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|229}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|234}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|103 249}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM41===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F1|dec=241|type=x v zA|pwr=71|acc=—|pp=2|effect=Raises the user&#039;s [[Evasion]] by two stages.|appear={{m|Psybeam}}|gen2={{m|Sunny Day}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|193}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|193}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM42===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F2|dec=242|type=Normal|pwr=102|acc=46%|pp=34|effect=Freezes the game unless it faints the target.|appear={{m|Selfdestruct}}|gen2={{m|Crunch}}}}&lt;br /&gt;
After this move is used, if the move hits, the user&#039;s Pokémon&#039;s sprite disappears. The foe&#039;s sprite drops down and disappears as if [[fainting|fainted]], but {{stat|HP}} only goes down to about half.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM43===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F3|dec=243|type=Normal|pwr=28|acc=0%|pp=3|effect=Scatters coins twice the value of the user&#039;s level, as {{m|Pay Day}}.|appear={{m|Egg Bomb}}|gen2={{m|Mirror Coat}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ ( Z4|2|Bug|Poison|32}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM44===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F4|dec=244|type=None|pwr=8|acc=25%|pp=12|effect=Drains half the damage it inflicts.|appear={{m|Peck}}|gen2={{m|Psych Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM45===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F5|dec=245|type=8 8 9 5|pwr=18|acc=31%|pp=18|effect=None.|appear={{m|Scratch}}|gen2={{m|ExtremeSpeed}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Glitch (CA)|1|Poison|Poison|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|209}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|250|8B 4 8|2|‖‖|Normal|184}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|205}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM46===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F6|dec=246|type=Flying|pwr=0|acc=17%|pp=58|effect=Has a small chance to lower the target&#039;s {{stat|Speed}}.|appear=None|gen2={{m|AncientPower}}}}&lt;br /&gt;
&lt;br /&gt;
===TM47===&lt;br /&gt;
====In Red/Blue====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=30% chance to poison the target.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
====In Yellow====&lt;br /&gt;
{{GlitchMoveInfobox|hex=F7|dec=247|type=Cooltrainer|pwr=121|acc=48%|pp=16|effect=Lowers a glitched stat with a random name.|appear=None|gen2={{m|Shadow Ball}}}}&lt;br /&gt;
&lt;br /&gt;
===TM48===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F8|dec=248|type=Poison|pwr=0|acc=26%|pp=12|effect=Crashes the game.|appear=None|gen2={{m|Future Sight}}}}&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
====By trade evolution with Generation II====&lt;br /&gt;
{{Moveheader/Glitch/Level|Poison|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|065|Alakazam|1|Psychic|Psychic|32|nonglitch=yes}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM49===&lt;br /&gt;
{{GlitchMoveInfobox|hex=F9|dec=249|type=Normal|pwr=67|acc=3%|pp=0|effect=Doubles user&#039;s defense, identical to {{m|Reflect}}.|appear={{m|Ice Punch}}|gen2={{m|Rock Smash}}}}&lt;br /&gt;
&lt;br /&gt;
===TM50===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FA|dec=250|type=Glitch|pwr=56|acc=28%|pp=25|effect=Attacks two to five times in a row.|appear={{m|DoubleSlap}}|gen2={{m|Whirlpool}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|a|1|Water|Water|9&amp;lt;br&amp;gt;185}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥL ゥM 4|2|Water|Fighting|27}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|32}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|4 4|2|999|Normal|47}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PC4SH|2|Normal|Ground|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|51}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PPkMnp&#039; &#039;|2|?|Poison|61&amp;lt;br&amp;gt;245}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ .4|1|Pokémaniac|Pokémaniac|225}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|16}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ▾ ゥ♂|1|Fire|Fire|111 255}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|&#039;M (FF)|2|Fire|Flying|19&amp;lt;br&amp;gt;48}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|173&amp;lt;br&amp;gt;225&amp;lt;br&amp;gt;247}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|033|Glitch (FA)|1|Poison|Poison|70&amp;lt;br&amp;gt;71&amp;lt;br&amp;gt;111}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|ゥ$&#039;M|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|hゥ|2|Unknown|Unknown|--}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|47}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM51===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FB|dec=251|type=Glitch|pwr=255|acc=33%|pp=49|effect=None|appear=None|gen2={{m|Beat Up}}}}&lt;br /&gt;
&lt;br /&gt;
===TM52===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FC|dec=252|type=Blank|pwr=80|acc=15%|pp=0|effect=Doubles user&#039;s Defense, identical to {{m|Reflect}}|appear={{m|Stun Spore}}|gen2=The game displays &amp;quot;But nothing happened.&amp;quot; then the game restarts in a [[glitch dimension]]}}&lt;br /&gt;
&lt;br /&gt;
===TM53===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FD|dec=252|type=/6!2?2 A|pwr=160|acc=53%|pp=30|effect=None|appear=None|gen2=A glitch copy of {{m|Substitute}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|PkMnaPkMnゥ ♂ fPkMnk|2|Normal|Ground|90}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM54===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FE|dec=254|type=Normal|pwr=2|acc=8%|pp=62|effect=Drains sleeping foes HP, identical to {{m|Dream Eater}}|appear=[[Poké Ball]] Shaking|gen2=A glitch copy of {{m|Mirror Move}}}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|▶ A|2|Normal|Normal|216|&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|170|&#039;&#039;}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
===TM55===&lt;br /&gt;
{{GlitchMoveInfobox|hex=FF|dec=255|type=x v Z A|pwr=97|acc=0%|pp=0|effect=None|appear=None|gen2=No effect (the opponent will attack)}}&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{Moveheader/Glitch/Level|Unknown|1}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|000|Q ◣|2|Water|Psychic|248}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|006|u|2|Fire|Flying|62}}&lt;br /&gt;
{{Moveentry/Glitch/Level1|053|Z ゥ|1|Normal|Normal|255}}&lt;br /&gt;
{{Movefooter|Unknown|1}}&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
*[[List of moves]]&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{DoubleProjectTag|GlitchDex|Moves and Abilities|glitches and moves, respectively.}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch moves|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Glitch-Attacke]]&lt;br /&gt;
[[ja:バグわざ一覧]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:SnorlaxMonster/Archive/8&amp;diff=2314550</id>
		<title>User talk:SnorlaxMonster/Archive/8</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:SnorlaxMonster/Archive/8&amp;diff=2314550"/>
		<updated>2015-07-29T20:03:43Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* 4 4&amp;#039;s evolution */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:SnorlaxMonster/nav}}&lt;br /&gt;
{{User:SnorlaxMonster/Archive}}&lt;br /&gt;
&lt;br /&gt;
== Memory Girl ==&lt;br /&gt;
&lt;br /&gt;
I saw your comment about a separate page for the Memory Girl. I&#039;ve actually been doing some research on memories over the past few days since there&#039;s so little information about them out there (even Serebii doesn&#039;t have a page on them - HA!) Obviously as a new user I can&#039;t create the page myself, but if you could do it I&#039;d be more than happy to contribute my findings. One thing though - should we have separate pages for the Memory Girl and the memory feature itself, or should everything be kept on one page? The memory page would have a list of all possible memories and feelings as well as what triggers each memory; I&#039;m not sure if that would be too much to include on the character page or not.--[[User:Rebel Rebel|♪ Rebel Rebel]], [[User talk:Rebel Rebel|how could they know?]] [[Special:Contributions/Rebel Rebel|Hot tramp, I love you so! ♪]] 17:30, 28 January 2015 (UTC)&lt;br /&gt;
:Does the &amp;quot;memory&amp;quot; concept serve any role aside from the Memory Girl? If not, I don&#039;t see why we would want a separate memories page. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:33, 28 January 2015 (UTC)&lt;br /&gt;
::I hadn&#039;t considered that, good point. Having everything on one page seems like the best way to go. Although I wonder if maybe the page should be called Memories instead of Memory Girl, since the bulk of the information will be on the memories themselves rather than the character. On the other hand the memories are essentially character quotes, so I don&#039;t know. Whatever you decide is best.--[[User:Rebel Rebel|♪ Rebel Rebel]], [[User talk:Rebel Rebel|how could they know?]] [[Special:Contributions/Rebel Rebel|Hot tramp, I love you so! ♪]] 17:47, 28 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Mossdeep City]] backdoor house ==&lt;br /&gt;
&lt;br /&gt;
Is there perhaps a reason the QR Codes for the backdoor house are not on the wiki somewhere (like perhaps [[List of other event distributions in Generation VI]]; or on Mossdeep City itself, maybe in a gallery). You linked them in your edit summaries. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:54, 3 February 2015 (UTC)&lt;br /&gt;
:I think they should be on the wiki somewhere, I just didn&#039;t know where to put them. If you have a good place, by all means add them. I don&#039;t think they should be mixed in with other event distributions though. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:37, 3 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PMD move mechanics. ==&lt;br /&gt;
&lt;br /&gt;
So I was planning on researching PMD move workings in near future (so far, I&#039;ve noticed that for some reason, there seems to be {{tt|two counters for drops and I have no idea how the other works|Normally, it caps at ±10, and so far [by playing Rescue Team] I&#039;ve seen moves raise it by 1 or 2 and drop by 1 that work on normal cap}}, but seems to be cap at 4 uses). I&#039;ve also noticed that German wiki has that nifty images to mark PMD targeting. The only place we have PMD info like that are the PMD-exclusive moves. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:38, 3 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dream World Artwork ==&lt;br /&gt;
&lt;br /&gt;
The [[Roseli Berry]], [[Kee Berry]] and [[Maranga Berry]] articles each list their PGL artwork as Dream World Artwork despite these berries being introduced in Gen VI, and the fact that Gen VI does not have a Dream World. Shouldn&#039;t we change it from Dream World to PGL? [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 01:39, 8 February 2015 (UTC)&lt;br /&gt;
:Yeah all the Dream World artwork should probably be referred to as PGL artwork. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:51, 22 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Heads-up on Soaring in the sky ==&lt;br /&gt;
&lt;br /&gt;
Greetings. I hope it&#039;s okay if I&#039;ll leave my question here?&lt;br /&gt;
I feel like situation with duscussion of renaming Soaring in the sky went a bit too far with everything, not to telling about that aside of just decision to move it somethere, there&#039;s now also template asking about splitting it apart... and everyone in tell is now just talking about what suits them best in matters of article name, even though there&#039;s already redirects from alternative article name pages.&lt;br /&gt;
Maybe as member of Bulbapedia Staff, you can simply put an end to that discussion? i don&#039;t know... have a private discussion with other staff members on that topic for a bit, while talking on more important matters... as talk-page in Soaring in the sky now looks ridiculously long, as I see it.&lt;br /&gt;
Thanks for your attention. [[User:TLN|TLN]] ([[User talk:TLN|talk]]) 06:16, 9 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== NSW 2000 Crystal info ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ab&amp;gt;I&#039;m not sure of the best place to put [http://www.nintendo.co.jp/event/sw2000/itiran/mgb/soft/crystal/ this] on the wiki. One of the screenshots is an early version of the PokéCom Club trade room ([http://forums.glitchcity.info/index.php/topic,7191.0.html go here for a better copy]), while the other is the nurse asking which room the player wants to use for trading: Cable Club room or the PokéCom Club/mobile room (pic: モバイルと　ケーブル　どちらを　つかって　こうかん　しますか？; unused English text: &#039;&#039;Would you like to trade over a GAME LINK cable or by mobile phone?&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
The name &amp;quot;PokéCom Club&amp;quot; comes from unused English text, by the way ([https://www.youtube.com/watch?v=3wliHo3OuBc proof]). The Japanese version doesn&#039;t call it something different. つうしんクラブ is CABLE CLUB in the English versions and the green NPC in Cherrygrove&#039;s Pokémon Center also calls it COMMUNICATION CENTER.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There&#039;s a POKéCOM CLUB upstairs in any POKéMON CENTER. There, you can battle or trade with a friend far away by using a MOBILE ADAPTER.&lt;br /&gt;
To link up, your friend must have the same kind of MOBILE ADAPTER as you.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
vs.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;ポケモンセンター　２かいの　ポケモン　つうしん　クラブ　で　モバイルアダプタをつかって　とおくにいる　おともだちと　たいせんや　こうかんが　できます&lt;br /&gt;
つうしんは　おなじ　しゅるいの　モバイルアダプタを　つかっている　おともだちと　してください&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Then again, the unused English text also calls it [https://github.com/iimarckus/iimarck.us/blob/master/dumps/dcrystal.txt#L27132 MOBILE ROOM], which I suppose is モバイルルーム in the Japanese version. &amp;lt;/ab&amp;gt; — [[User:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Sato&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]][[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Mew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 18:12, 9 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Template:Helditems ==&lt;br /&gt;
&lt;br /&gt;
Could you please update [[Template:HeldItems]] so that it is compatable with OR and AS? I am asking you because you are familiar with how the template works and have done so for previous games. [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 07:45, 13 February 2015 (UTC)&lt;br /&gt;
:Done. I really think that template needs to be overhauled so it is easier to maintain. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:26, 14 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Memory indices ==&lt;br /&gt;
&lt;br /&gt;
Why do you think the [[Memory Girl|memory]] indices are relevant? Is it just something like, for anyone who might want (and be able) to hack their Pokemon&#039;s memories? Personally, I don&#039;t see much use to be gotten out of adding the indices or a great benefit for most users.&lt;br /&gt;
&lt;br /&gt;
FWIW, going by [http://projectpokemon.org/forums/showthread.php?33024-Pkx-The-New-Pokemon-Format-For-Gen-6&amp;amp;p=182264&amp;amp;viewfull=1#post182264 a post] on the Project Pokemon forums by Kaphotics, it seems pretty clear that the game just uses a 0-based index into the list of memories or locations or feelings. And our lists are the same as the ORAS text dump, excepting the absence of a few memory indices in the text dump that apparently have no data (06, 09, 0C, 10, 15, 19, 1F, 2A, 2C, and 3C). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 13:19, 14 February 2015 (UTC)&lt;br /&gt;
:Personally, I like info to be as detailed as possible. It feels like it&#039;s similar to [[List of locations by index number (Generation VI)]]. Occasionally, these kind of things have relevance. However, it&#039;s incredibly minor and might not be worth the effort to collect them. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:23, 14 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wobbu-Palooza! characters ==&lt;br /&gt;
&lt;br /&gt;
Are you fluent with Japanese and have access to the Japanese version of &#039;&#039;[[EP173|Wobbu-Palooza!]]&#039;&#039;? There are two characters named Shinji and Yahichi who are created on my userspace. I can&#039;t tell who they are as their names were only listed in Pokeani and in a Japanese-related matter. Pokeani also lists Tatsuro who is on the same page as Shinji and Yahichi. [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 02:25, 19 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Help Requested! ==&lt;br /&gt;
&lt;br /&gt;
Please verify that [[User:CycloneGU/Template:Sdex|my sdex template]] is set up correctly, then move it to that location (I thought of creating it there but held off) and assist in setting up the first reference at [[User:CycloneGU/List of Pokémon by Pokémon Shuffle Browser number‎]]; I&#039;ll be able to do the rest from there. =)  One thing that will be needed is the correct Pokémon images instead of the ones from other games, but that won&#039;t break the table if missing.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:37, 24 February 2015 (UTC)&lt;br /&gt;
:I&#039;m going to need to look over it more carefully later, but the imediate issue I notice is that you&#039;re using &amp;quot;SDex&amp;quot;, which refers to the Sinnoh Pokédex. Perhaps ShDex? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:57, 2 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Zorua/Zoroark event-exclusives ==&lt;br /&gt;
&lt;br /&gt;
Awhile ago, {{u|Solar Dragon}} and I had a [[User talk:Glik#Zorua/Zoruark and Deoxys|disagreement]] over Deoxys being the first event-exclusive to no longer be as such. I asked Arc about it, but she was [[User talk:ArcToraphim#Zorua, event-exclusive?|undecided]]. You&#039;ve since altered Deoxys&#039; trivia so that it&#039;s not an issue, but it still is for Zorua and Zoroark. Your thoughts? &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 21:44, 1 March 2015 (UTC)&lt;br /&gt;
:I&#039;m going to say just call it non-notable trivia and forget about it. It&#039;s a &amp;quot;first&amp;quot; rather than an &amp;quot;only&amp;quot;; IMO, we should only really worry about &amp;quot;only&amp;quot;, not &amp;quot;first&amp;quot;. You also have to exclude transfers from spin-off games (e.g. Ranch Mew). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:08, 2 March 2015 (UTC)&lt;br /&gt;
::The current trivia for them isn&#039;t saying first to switch, but rather only non-Legendary to have ever been. Which, if considered true, I&#039;d say is still notable. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 15:12, 2 March 2015 (UTC)&lt;br /&gt;
:::In that case, you&#039;re also ignoring Spiky-eared Pichu and the Rotom forms, although I guess you can since they are forms and not species. It&#039;s also ignoring Phione. I still think it&#039;s better to just leave it out. (If the trivia does stay though, it should be &amp;quot;non-Mythical and non-Legendary Pokémon&amp;quot;.) --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:56, 3 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[List of Pokémon by Pokémon Shuffle list number]] ==&lt;br /&gt;
&lt;br /&gt;
I believe this page is ready to move to the mainspace as it is.  However, the associated template, [[User:CycloneGU/Template:Sdex|Sdex]] (could be renamed to &amp;quot;ShDex&amp;quot; since Sdex is reserved for Sinnoh), might still use an improvement I want to ask about.  Are we working to get the Pokémon Shuffle images on the Wiki for use instead of the other images in there?  I know some fan sites already have all of them, but assume we are adding our own copies.&lt;br /&gt;
&lt;br /&gt;
Other than the images question, I believe the pages are ready to be moved and would like your input.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:29, 4 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I am still looking for input on whether these can be moved.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:28, 5 March 2015 (UTC)&lt;br /&gt;
::We don&#039;t currently have plans to upload images from Shuffle. However, it would appear that [http://archives.bulbagarden.net/wiki/Special:Contributions/Phiraptor28 Phiraptor28] has uploaded a bunch of Battle Trozei images, which look to be the same. It would be worthwhile asking him/her about his/her source, to see if we could get more. I think Shuffle images would be useful. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:59, 28 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I think it would make sense to get the images people would expect to see in the game.  [http://www.serebii.net/shuffle/pokemon.shtml Other sites] have already done so, so while we can&#039;t just use those images from that site, we look bad by not having them ourselves.  They can then be linked to Pokémon pages in the SideGames template as well as on the list page.&lt;br /&gt;
:::I&#039;ve also changed the title of the section, which was outdated.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 16:08, 28 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Soccer/Football ==&lt;br /&gt;
&lt;br /&gt;
I won&#039;t go on about this, but &amp;quot;football&amp;quot; would only(!) be ambigous in the USA. *le sigh* {{unsigned|MasterZeroFlash}}&lt;br /&gt;
:Well, Bulbapedia uses American English (matching virtually all official material), so that&#039;s the most important place that it&#039;s not ambiguous. However, it&#039;s also ambiguous in other countries that refer to a different sport as &amp;quot;football&amp;quot;, such as Australia (where I live) and New Zealand. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:21, 14 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Style/anime appearances ==&lt;br /&gt;
&lt;br /&gt;
Hey there, SM!&lt;br /&gt;
&lt;br /&gt;
I wanted to ask:&lt;br /&gt;
&lt;br /&gt;
1. Do photos of Pokémon count as appearances? Such as on [[Sandile#In the anime|Sandile]]&#039;s page.&lt;br /&gt;
&lt;br /&gt;
2. And regarding style, shouldn&#039;t the subsection &#039;&#039;&#039;Other&#039;&#039;&#039; on a Pokémon&#039;s page under the section Anime appearances be a subsection of &#039;&#039;&#039;Major appearances&#039;&#039;&#039;? For example [[Mantine]]&#039;s page hasn&#039;t &#039;&#039;&#039;Other&#039;&#039;&#039; as a subsection. But the real questions is: is it really necessary for that section to exist, if under the &#039;&#039;&#039;Major appearances&#039;&#039;&#039; section does not appear a link to a Pokémon which has its own page such as [[Pikachu]] or [[Dewgong]]? Because &#039;&#039;&#039;Other&#039;&#039;&#039; refers to other Pokémon than the one which has its own page, right?&lt;br /&gt;
&lt;br /&gt;
Thanks! [[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:29, 22 March 2015 (UTC)&lt;br /&gt;
:I&#039;m not really sure about the standard for formatting anime sections on Pokémon pages; I&#039;d suggest asking {{u|Kenji-girl}}. However, I&#039;ll do my best to answer your questions.&lt;br /&gt;
:#I think I&#039;ve asked Kenji-girl about this before, and she said photos count as minor appearances. I forget how we handle statues though.&lt;br /&gt;
:#IIRC, Bulbapedia staff had decided against the &amp;quot;Other&amp;quot; section before (as seen on Mantine&#039;s page), preferring the appearance be classified as either major or minor. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:37, 22 March 2015 (UTC)&lt;br /&gt;
:::But Kenji said on her page that she is quite busy and may take some time to answer...&lt;br /&gt;
:::So, should the &#039;&#039;&#039;Other&#039;&#039;&#039; section on Mantine&#039;s page and on other&#039;s Pokémon with the same issue be removed? [[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:26, 22 March 2015 (UTC)&lt;br /&gt;
::::I guess you can remove the &amp;quot;Other&amp;quot; section. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:58, 25 March 2015 (UTC)&lt;br /&gt;
Another question regarding style. When a sentence ends with the name of an episode which contains exclamation or question mark or any other graphic signs, do we add a period after it or no? [[Nidorina#In the anime|Example here]].[[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:56, 25 March 2015 (UTC)&lt;br /&gt;
:Here&#039;s one I can answer with certainty. If it&#039;s an episode title such that the exclamation or question mark is in italics, our convention is to include a period after it. It doesn&#039;t apply for stuff that&#039;s not in italics though, like [[Pokémon Trozei!]] --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:19, 25 March 2015 (UTC)&lt;br /&gt;
::So, in other words, [[Nidoqueen#in the anime|here]] (after hello, pummelo!) the style is right while [[Nidorina#In the anime|here]] (after the Flame Pokémon-athon! and hi-ho silver wind!) the style is wrong, right? (Sorry if am repeating myself, I just want to be sure of everything).[[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:24, 25 March 2015 (UTC)&lt;br /&gt;
:::Yes. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:55, 28 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Lucario Rankings ==&lt;br /&gt;
&lt;br /&gt;
I can confirm based on past research that rankings are region-based.  Apparently, in Japan, the top 50,000 players got the Lucarionite.  That said, it&#039;s removed from the game now, so I can&#039;t verify the current top five; I just know that I got it on both my systems.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:15, 23 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Page move request ==&lt;br /&gt;
Hey SnorlaxMonster, I was wondering if you could move some pages for me (I can&#039;t move pages with them leaving redirects behind). The pages are all Glitch Pokémon from Gen I: [[ゥ► ゥ▼ ゥ]] should be &amp;quot;ゥ► ゥ▼ ゥ (EE)&amp;quot;, [[ゥ $ A (F3)]] should be &amp;quot;ゥ► ゥ▼ ゥ (F3)&amp;quot;, [[ゥ 4ぁ 4]] should be &amp;quot;ゥ 4- 4&amp;quot;, and ゥ 4ぁ 4&#039;s  [[ゥ 4ぁ 4 (Pokémon)|redirect page]] should be &amp;quot;ゥ 4- 4 (Pokémon)&amp;quot;. I have the information to update the [[List of glitch moves]] but these should be moved first to avoid problems later. Thanks. [[User:Adamws|Adamws]] ([[User talk:Adamws|talk]]) 03:07, 25 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Strongest Mega Evolution ==&lt;br /&gt;
&lt;br /&gt;
I made a [[User:PikaTepig999/Pokémon XY Mega Evolution‎|page]] for the miniseries of Mega Evolution Specials. How does it look?? It is good enough for mainspacing in the future??? → &amp;lt;small&amp;gt;&amp;lt;i&amp;gt;signed comment from [[User talk:PikaTepig999|&amp;lt;span style=&amp;quot;color:#000;&amp;quot;&amp;gt;PikaTepig999&amp;lt;/span&amp;gt;]]&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt; 04:02, 25 March 2015 (UTC)&lt;br /&gt;
:It&#039;s a page I would like to see in the mainspace eventually. It might need some reorganizing, but the concept is solid. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:19, 25 March 2015 (UTC)&lt;br /&gt;
::Could you help in improving the page?? → &amp;lt;small&amp;gt;&amp;lt;i&amp;gt;signed comment from [[User talk:PikaTepig999|&amp;lt;span style=&amp;quot;color:#000;&amp;quot;&amp;gt;PikaTepig999&amp;lt;/span&amp;gt;]]&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt; 03:29, 31 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&lt;br /&gt;
Hello SM.&lt;br /&gt;
Sorry for bothering you again. Would you please [[User talk:Force Fire#Archive|answer my question]]?&lt;br /&gt;
&lt;br /&gt;
And would you also confirm or infirm my statement, which I last posted on your talk page just 2 sections above this one (the one with style)?[[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:07, 26 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Serious but Silly Question! ==&lt;br /&gt;
&lt;br /&gt;
Hi, SnorlaxMonster,  I&#039;m Deltachaos111two (Delta for short) and this is something I really need to know.   &lt;br /&gt;
I really want to edit my User Page but it says &amp;quot;You do not have permission to make this page&amp;quot;.  &lt;br /&gt;
I don&#039;t know what I did wrong but I have always wanted to make a User Page.  &lt;br /&gt;
Please help me and sorry for bothering you because of this.&lt;br /&gt;
I&#039;m sure you&#039;re pretty busy with Bulbapedia.&lt;br /&gt;
Thanks.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:Deltachaos111two|Deltachaos111two]] ([[User talk:Deltachaos111two|talk]]) 19:22, 29 March 2015 (UTC)&lt;br /&gt;
:I hope SnorlaxMonster doesn&#039;t mind me answering for him.&lt;br /&gt;
:To gain the ability to create your user page, you have to become an autoconfirmed user.  At that time, you gain the ability to create your user page.  As said at [[User talk:Zesty Cactus|Zesty Cactus&#039;s talk page]], the exact requirements are a secret.  See also the [[Bulbapedia:Userspace policy|userspace policy]].  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:48, 29 March 2015 (UTC)&lt;br /&gt;
::Looks like Cyclone pretty much covered it. For more information about autoconfirmed users, see [[BP:Autoconfirmed]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:25, 30 March 2015 (UTC)&lt;br /&gt;
== New Censored Pokémon Name ==&lt;br /&gt;
&lt;br /&gt;
How &#039;bout Poochyena? [[User:BowserBrowser|BowserBrowser]] ([[User talk:BowserBrowser|talk]]) 23:06, 30 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Poké Transporter trivia ==&lt;br /&gt;
&lt;br /&gt;
I know this is a while ago, but I only just noticed that trivia I added to Poké Transporter was reverted by you. It is accurate, as I have used it several times and it still won&#039;t back up save data because no compatable save data exists. Also, the log-in info saved is saved to the system in general, and is saved by the operating system, not the game (because it is the Nintendo Network ID log-in info). [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 02:31, 1 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Core series#Trivia|Trademarks]] ==&lt;br /&gt;
&lt;br /&gt;
I found older trademarks from 2002/2003&amp;amp;mdash;&#039;&#039;Pocket Monsters: Topaz&#039;&#039; (ポケットモンスタートパーズ), &#039;&#039;Pocket Monsters: Tourmaline&#039;&#039; (ポケットモンスタートルマリン), and &#039;&#039;Pocket Monsters: Moonstone&#039;&#039; (ポケットモンスタームーンストーン)&amp;amp;mdash;but I don&#039;t know if they are meant to be titles of games. What do you think? [[User:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Sato&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]][[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Mew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 16:45, 2 April 2015 (UTC)&lt;br /&gt;
:I don&#039;t think we know if any of the trademarks are supposed to be games. May as well list them though. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:06, 4 April 2015 (UTC)&lt;br /&gt;
::Done. I also removed the dates since they&#039;re not as essential as the application and registration numbers. The information can be checked on the Japanese site of the JPPI anyway. [[User:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Sato&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]][[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Mew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 15:58, 4 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Template:Eggcyc]] update ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been figuring out how Eggs hatch across the generations and I&#039;ve now added that all to [[Egg cycles]]. The only thing still out of date is the base Egg cycle list and the template it&#039;s built from. I made [[User:Tiddlywinks/Template:Eggcyc|an update]] to [[Template:Eggcyc]] in my userspace, and I&#039;d like to ask you to look at it and, if you think it&#039;s alright, edit the changes into the protected mainspace template. Or if you have any questions or concerns about the template, I&#039;m more than happy to hear those, too.&lt;br /&gt;
&lt;br /&gt;
(I haven&#039;t tried to replace all of the templates used within Eggcyc with their equivalent code, but perhaps you may wish to do that, since I know it&#039;s been done in other cases. And I honestly haven&#039;t tested sorting the updated template...but I don&#039;t expect it to be a problem either.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:32, 3 April 2015 (UTC)&lt;br /&gt;
:It looks like I made a small mistake when I split the Gen III and IV columns. Could you change the first &amp;quot;494&amp;quot; to &amp;quot;387&amp;quot; so the Gen III column stops at the end of Gen III? Thanks. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:01, 4 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can I welcome new users in their talk pages? ==&lt;br /&gt;
&lt;br /&gt;
Like I said above, can I welcome new users in their talk pages? I saw other users that are not admins nor jr. admins welcoming new users in their talk page. I just want to confirm.  [[User:Pokéfan95|Pokéfan95]] ([[User talk:Pokéfan95|talk]]) 10:15, 6 April 2015 (UTC)&lt;br /&gt;
:Anyone can welcome new users. However, it&#039;s preferred that experienced editors do this, since if new users have questions they are likely to ask the person who welcomed them. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:18, 6 April 2015 (UTC)&lt;br /&gt;
::Ah, ok. Maybe I will do that rarely. But I already experience wiki editing, because I am from Wikia (not the Pokémon Wikia). So, I know the basics, like linking articles, applying templates on an article, etc. Well, thank you for confirming. [[User:Pokéfan95|Pokéfan95]] ([[User talk:Pokéfan95|talk]]) 11:07, 6 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Inkay evolves into Malamar in Level 30 while the 3DS is held upside down ==&lt;br /&gt;
&lt;br /&gt;
Would you confirm this for me? If this is correct, I will undo my edit and add a reference. Go to http://bulbapedia.bulbagarden.net/w/index.php?title=Malamar_(Pokémon)&amp;amp;curid=180245&amp;amp;diff=2267931&amp;amp;oldid=2266379 to see the difference of my edit to the previous one. [[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since1995]] 06:02, 7 April 2015 (UTC)&lt;br /&gt;
:I saw you undid my edit. I know the Nintendo 3DS has a gyro sensor, but I just want to confirm, because References are an important thing. [[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since1995]] 06:12, 7 April 2015 (UTC)&lt;br /&gt;
::It&#039;s worth asking, do you even have a Gen VI game, and have you tried to evolve Malamar? You don&#039;t seem to have said that you personally evolved Malamar without doing anything special, which should be the obvious point of contention. And if you don&#039;t have personal experience that something is wrong, rather than making a big assumption and removing it from the page, it&#039;s better to post a comment on the talk page explaining your apprehensions instead. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 12:04, 7 April 2015 (UTC)&lt;br /&gt;
:::Actually, no. But I can&#039;t just believe that you need to evolve a Pokémon using your gyro sensor. It would be confusing to those who are new to Pokémon, except if Nintendo or The Pokémon Company really said it in public (they would have said it in a trivia). But nah. I am now believing in you two. I hope Nintendo won&#039;t think this way of evolution in the future, even though it is for promoting the 3DS. Because it will become confusing. Atleast this is an obstacle to completing the Pokédex. [[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since1995]] 12:15, 7 April 2015 (UTC)&lt;br /&gt;
::::For the record, I saw his undoing of your edit, and he confirmed that its true. He literally did say after all that his Inkay never evolved even past level 30 when he didn&#039;t hold his 3DS upside down, and only did so once he hold his 3DS in an inverted position. There isn&#039;t really a need for complete references here, especially since Goodra and Sylveon are both examples of Pokémon that have weird evolution requirements as well that have been confirmed via gameplay. EDIT: Also to note that in regards to this evolution requirement, other websites seem to agree here. [[User:ScraftyIsTheBest|ScraftyIsTheBest]] ([[User talk:ScraftyIsTheBest|talk]]) 13:03, 7 April 2015 (UTC)&lt;br /&gt;
:::::Let me chime in that I have attempted to evolve Malamar and did not turn the system upside down in time.  It appears you have to have it upside down as the level is gained.  If it&#039;s upside down at the correct moment, even if turned back around before you see the evolution screen, then it will evolve.  Just turning the system upside down right before the expected evolution screen is not enough to evolve it.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:52, 7 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About autoconfirmed ==&lt;br /&gt;
&lt;br /&gt;
I have a question, if a user is autoconfirmed in Bulbapedia, is the user also autoconfirmed in Archives and Bulbanews? Actually, I wanna upload .png replacements of .gifs, but I am not yet autoconfirmed. So that&#039;s why I put the template gif to the images I need to replace (and because they are too many, I marked them as minor edits so those users viewing the Recent Changes can hide minor edits instead). Thank you! --~~[[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since]][[Special:Contributions/Pokéfan95|1995]]~~-- 00:58, 11 April 2015 (UTC)&lt;br /&gt;
:No, you have to become autoconfirmed on each site separately. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:37, 11 April 2015 (UTC)&lt;br /&gt;
::Ah, ok. Gotta contribute more! :) --~~[[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since]][[Special:Contributions/Pokéfan95|1995]]~~-- 03:12, 11 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Vietnamese==&lt;br /&gt;
It&#039;s official. Translated from the manga&lt;br /&gt;
{{unsigned|Kienkonlonton}}&lt;br /&gt;
:Kienkonlonton, in that case, I&#039;ll restore the translations you added. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:37, 11 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== US seasons template ==&lt;br /&gt;
&lt;br /&gt;
Seeing the previous seasons, I think the XY series seasons should be named &#039;&#039;The Series: XY&#039;&#039; and &#039;&#039;Kalos Quest&#039;&#039;. The previous seasons also omit the &#039;&#039;Pokémon&#039;&#039; in the name and hence these should also do it to maintain consistency. {{U|PikaTepig999}} 06:58, 14 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rumble Pages ==&lt;br /&gt;
&lt;br /&gt;
I had removed the TOC intentionally.  Is there a reason why it needs to be there?  If anything, we can link the stage names in the intro to the anchors below.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:30, 25 April 2015 (UTC)&lt;br /&gt;
:What reason is there why you think it shouldn&#039;t be there? Removing it takes a specific effort. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:51, 26 April 2015 (UTC)&lt;br /&gt;
I just didn&#039;t think it looked right since the stage names are also listed in the intro.  Hence why I said I&#039;m all right with linking them from there.  Granted, moving the TOC to the right side might still work.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 16:16, 26 April 2015 (UTC)&lt;br /&gt;
:Why is there a need for a bulleted list in the intro? Could that not be removed and the TOC reinstated? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 16:21, 26 April 2015 (UTC)&lt;br /&gt;
It could, but the reason I removed it is because I thought it looked odd to list the stages, then list the Legendaries, then list the stages again.  And it&#039;s right to list the Legendaries.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:46, 26 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Adding after a test: [http://bulbapedia.bulbagarden.net/w/index.php?title=User:CycloneGU/Origin_Hideaway&amp;amp;oldid=2275897 this] might work, but again requires noting the TOC where we want it on the page.  It doesn&#039;t look right listing it after the Legendaries, as I noted, because I determined noting where they are there (to save people hunting through the tables and for ease of reference) doesn&#039;t make sense to come before the list.  The default location without the marker is right before the first header, which would not make sense.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:52, 26 April 2015 (UTC)&lt;br /&gt;
:It&#039;s not like the pages are large; scrolling isn&#039;t going to be a detriment to people, so listing the Legendaries at the top isn&#039;t necessary. If someone&#039;s looking for Legendaries, they&#039;re going to go to the Pokémon&#039;s pages, not run through all the locations. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 18:16, 26 April 2015 (UTC)&lt;br /&gt;
::Except that, right now, they can&#039;t do that.  There is no addition to the template for Rumble World yet.  I do see Rumble Blast has been added to [[Template:SidegameAvail]] but the last edit was July 18, 2013‎.  There need to be three variables for Rumble World to be able to properly note all Pokémon as there are a few that have three locations, and many with two.  Once that is done, then I can take on the task of going through the pages once my list is completed from the game data.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:38, 26 April 2015 (UTC)&lt;br /&gt;
:::I&#039;ll add to the above comment.  I looked up {{p|Shellder}} at randon to see how other games are treated.  I saw:&lt;br /&gt;
:::: &amp;lt;nowiki&amp;gt;|md=[[Stormy Sea]] (1F-8F)&amp;lt;br&amp;gt;[[Silver Trench]] (1F-8F)&amp;lt;br&amp;gt;[[Far-off Sea]] (1F-8F)&amp;lt;br&amp;gt;[[Marvelous Sea]] (B1-B5)&amp;lt;br&amp;gt;[[Fantasy Strait]] (B1-B5)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::Something like that would work, but with a &amp;quot;rumbleworld&amp;quot; variable.  It allows room to list specifics of where in each case.  &amp;quot;rumblew&amp;quot; could be mistaken for Wii or Wii U (there is a Wii U entry obviously), same with &amp;quot;rw&amp;quot;, but &amp;quot;rworld&amp;quot; might be safe as well if preferred.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:56, 26 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Arceus Types ==&lt;br /&gt;
&lt;br /&gt;
[http://www.gamefaqs.com/boards/141816-pokemon-rumble-world/71620482 see this.]&lt;br /&gt;
&lt;br /&gt;
I already confirmed the Arceus one myself, as I had Normal on Thursday (April 30), Fighting the next day (yesterday), and Flying today.  So, in other words, we could put this to a calendar.  We can use that switch in the Bastion of Beginnings table at [[Legend Terrain]].&lt;br /&gt;
&lt;br /&gt;
I can&#039;t confirm any of the others, but if you were to play and get Arceus today, see if it&#039;s Flying type.  My suspicion is that the data is set the same for everybody for these things so everyone has the same experience the same day.  I wonder if the Deerling/Sawsbuck types are also affected by this, hence why I only found Winter form; I&#039;ll do stage revisits to that locale someday after I finish the Arceus hunt for all 18 (and Mew!).  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 16:07, 2 May 2015 (UTC)&lt;br /&gt;
:Following up, I am doing research at Mediawiki on pulling the remainder from a division operation.  If an 18 element switch is programmed (something like {{p|Shaymin}}&#039;s page calculations on showing its Sky Forme; {{p|Genesect}} also uses a switch, as does {{p|Castform}}), and I can get that remainder bit figured out, I can experiment in my sandbox and see if I can get a formula working as I&#039;ll have everything I need at that point; dividing the date subtraction by 18 and pulling that remainder is what will determine the type that shows in the table next to Arceus on that page load.  For instance, May 2 minus April 30 is 2, divide by 18 is 2 remainder (obviously) and thus the player gets a Flying-type (I got that today, and it&#039;s May 2 LOL); May 31 minus April 30 is 31, divide by 18 and remainder is 13, thus Psychic-type will appear on May 31; June 23 minus April 30 is 54, divide by 18 is clean with no remainder, so Normal-type will appear on June 23.  This would update directly into the table.  Obviously I&#039;ll copy the table to my sandbox for experiments once I have the remainder information and figure out the formula.  What&#039;s the order for the types to appear?  Identical to the list in-game when you go to filter by type.&lt;br /&gt;
:The only question from there is if changing the 3DS system date wrecks it or makes Normal Arceus always appear.  Genesect and others might also use days calculations; Unown definitely requires experiments once I finish getting all of the Arceus.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:01, 2 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== {{template|tt}} ==&lt;br /&gt;
&lt;br /&gt;
Does {{template|tt}} works also in mobile platforms? I wanna know if it works. Thank you! --~~[[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since]][[Special:Contributions/Pokéfan95|1995]]~~-- 09:27, 7 May 2015 (UTC)&lt;br /&gt;
:If I may...&lt;br /&gt;
:My understanding is that the code generates with the underline like in regular browsers, but there&#039;s no mouse to scroll over the text, so the TT tag does not activate.  I had this discussion with Tiddlywinks once and he said something about not liking the TT tag because mobile users never see it, so I try to avoid the TT tag as much as possible.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 13:32, 7 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Pokémon Origins]] ==&lt;br /&gt;
You said in the edit history that you disliked the newly-added &amp;quot;Differences from the games&amp;quot; section. I&#039;m not trying to be rude, but may I ask why? Just trying to figure out if it&#039;s notable enough or not. [[User:Technickal|Technickal]] ([[User talk:Technickal|talk]]) 23:48, 10 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bulbanews ==&lt;br /&gt;
&lt;br /&gt;
Don&#039;t know if you noticed this, but [http://bulbanews.bulbagarden.net/w/index.php?title=User_talk%3ASnorlaxMonster&amp;amp;diff=55339&amp;amp;oldid=55165 I left a message] on your Bulbanews talk page. Can you please try to respond to it? Thanks! → &amp;lt;small&amp;gt;&amp;lt;i&amp;gt;signed comment from [[User talk:PikaTepig999|&amp;lt;span style=&amp;quot;color:#000;&amp;quot;&amp;gt;PikaTepig999&amp;lt;/span&amp;gt;]]&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt; 10:12, 11 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Whoops ==&lt;br /&gt;
&lt;br /&gt;
I actually didn&#039;t mean that to go back in next to 1.1.12.  Thanks for fixing that.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:16, 13 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A suggestion to consoles and handheld consoles ==&lt;br /&gt;
&lt;br /&gt;
How about if the page will show shortcuts, like [[List of Pokémon by Pokémon Shuffle list number]]? It will be like [[User:Pokéfan95/Test|this]]. (Sorry for my bad English, I don&#039;t know how to say it) --~~[[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since]][[Special:Contributions/Pokéfan95|1995]]~~-- 10:08, 22 May 2015 (UTC)&lt;br /&gt;
:Shortcuts are used for lists because their titles are constructed and not necessarily obvious or memorable. Console names are just the names of the products, so shortcuts are unnecessary. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:09, 22 May 2015 (UTC)&lt;br /&gt;
::Okay. (Don&#039;t forget to delete [[User:Pokéfan95/Test]].) --~~[[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since]][[Special:Contributions/Pokéfan95|1995]]~~-- 11:31, 22 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Eight Hearts&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
It was merely an example.  If a player has three Hearts when the update is applied, the player will have those three Hearts and five MORE Hearts upon being updated.  That was my own example and was NOT false.  I now have 6 in the back because I got three more bonus Hearts from Streetpass situations.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 07:00, 27 May 2015 (UTC)&lt;br /&gt;
:It said &amp;quot;a player can have five free Hearts (from the update) and three remaining Hearts from before the update for a total of eight Hearts&amp;quot;. That indicates that only 3 of the Hearts you had before the update would be transferred, which is not true. I can now see what you were trying to say, but what you wrote was incorrect. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:03, 27 May 2015 (UTC)&lt;br /&gt;
::Ah, probably got the wording mixed up while updating everything else.  I&#039;m clarifying it now.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 07:04, 27 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Regarding Shadow Blast&#039;s damage category. ==&lt;br /&gt;
&lt;br /&gt;
While it&#039;s true that Shadow Blast doesn&#039;t make contact, much like Aeroblast, Shadow Blast is of the Physical damage category. I can prove that by directing your attention to the game&#039;s coding; in this slot 0xBC04F3, Physical damage is 1, Special Damage is 2. Not only that, Shadow Blast causes Counter to react instead of Mirror Coat. I did that by using what I call the &amp;quot;Hols Method&amp;quot;. Hope that clears up the debate that&#039;s been going on for so long.[[User:IM-T-MAN2|IM-T-MAN2]] ([[User talk:IM-T-MAN2|talk]]) 17:04, 28 May 2015 (UTC)&lt;br /&gt;
:Thanks! I would recommend leaving this comment on [[Talk:Shadow Blast (move)]], since that way other people who read my comment there know it has been checked. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:34, 1 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oh Lord ==&lt;br /&gt;
&lt;br /&gt;
Did we literally just have the exact same thought at the exact same time?&lt;br /&gt;
&lt;br /&gt;
I&#039;m going to suggest using the four-line formatting I used on mine.  I&#039;ll edit that in on your design.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:30, 1 June 2015 (UTC)&lt;br /&gt;
:I guess so. I figured that since there was already an existing one in the userspace, I may as well move it if the location pages were going to be created. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:33, 1 June 2015 (UTC)&lt;br /&gt;
::I didn&#039;t know of the existing one; I tried using several variants and didn&#039;t think to use &amp;quot;Zones&amp;quot;.  I&#039;m actually tempted to remove the Wikilink on that since an article doesn&#039;t exist for it, and this seems to be the only reference to it (unless there&#039;s a &amp;quot;stages&amp;quot; article or something it can jump to).  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:40, 1 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== DP149 ==&lt;br /&gt;
&lt;br /&gt;
Hello, I would like your confirmation on a certain subject. In this episode in the Japanese dub, it basically confirms that pokemon of the same gender are unable to act that way (being attracted to each other) normally (like in the games). Brock says this when looking at Pikachu and Piplup.&lt;br /&gt;
&lt;br /&gt;
But, I was watching a subbed version of the episode though.&lt;br /&gt;
&lt;br /&gt;
Still, I decided to listen carefully about what he was saying. While staring at Pikachu and Piplup, he mentions to the others that pokemon with the same (onaji) something being impossible (arienai) to act that way. The only thing about Pikachu and Piplup being the same is their gender, so I thought it was correct. Plus, the machine that made the pokemon act that way manipulates the move attract to make even pokemon of the same gender able to feel the affect for each other. &lt;br /&gt;
&lt;br /&gt;
I asked Umeko this already, but I&#039;m not sure if that user was active anymore though (since 2014? I&#039;m not sure). Can I have your confimation about it though? I want to be sure about it as some sort of connection to the games too.--      --[[User:Handmaiden 101|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Handmaiden 101&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Handmaiden 101|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;tAlk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 12:06, 5 June 2015 (UTC)&lt;br /&gt;
:I don&#039;t have access to the Japanese version of the episode, nor am I confident enough in my Japanese to be able to answer your question anyway. However, Dogasu&#039;s Backpack is a great site for this kind of thing, and in [http://dogasu.bulbagarden.net/comparisons/diamond_pearl/ep149.html the DP149 episode comparison] it pretty much confirms what you said. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:11, 5 June 2015 (UTC)&lt;br /&gt;
::Okay, I&#039;ll add it in the trivia of the episode.      --[[User:Handmaiden 101|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Handmaiden 101&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Handmaiden 101|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;tAlk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 14:18, 5 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[StreetPass]] and ORAS ==&lt;br /&gt;
&lt;br /&gt;
Both times that you&#039;ve edited the StreetPass article, you&#039;ve removed the part of the intro where I put that it is (a unique) part of the ORAS games. I really don&#039;t feel this is right. The functionality within the ORAS games is patently different from the system functionality (most egregiously in that it very much does not require people be in local wireless range) and should have equal billing, so to speak. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 10:22, 16 June 2015 (UTC)&lt;br /&gt;
:First of all, I think equating a method of communication with an in-game feature because they share a name is inappropriate. The article should be about the communication method, and any stuff about the ORAS game mechanic can be mentioned in its own section or another article.&lt;br /&gt;
:However, I don&#039;t see where that feature of BuzzNav is referred to as &amp;quot;StreetPass&amp;quot; in the game. The manual mentions that it collects StreetPass data, but it makes sure not to call the function as a whole &amp;quot;StreetPass&amp;quot;. I&#039;ll admit, I haven&#039;t used BuzzNav much, but from the in-game prompts, it appears to refer to it as &amp;quot;updated news&amp;quot;. Does the game store data taken from the internet in the same place it stores StreetPass data from all games (and thus causes the auxiliary light to be green when there is new data)? If you disable StreetPass in ORAS, can you still get data from online? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:58, 16 June 2015 (UTC)&lt;br /&gt;
::The reason I created the StreetPass article was specifically to explain the ORAS functionality that you&#039;re describing as &amp;quot;updated news&amp;quot;. Looking around carefully, while various places [http://www.pokemonrubysapphire.com/en-us/cool-features/super-secret-bases/super-secret-bases tend] to [http://www.pokemonrubysapphire.com/en-us/adventure-tools/the-pokenav-plus/buzznav throw] around the term &amp;quot;StreetPass&amp;quot; in the context of BuzzNav and that mail icon, I have to admit that it&#039;s not strictly clear whether or not that&#039;s a name they&#039;ve given to the news/etc that ORAS collects when it connects through the PSS. This is complicated by the fact that I&#039;ve never had the first opportunity to play with the &amp;quot;classic&amp;quot; 3DS StreetPass functionality and see what sorts of responses it can produce in ORAS and if there is a different explanation than I assumed for the use of &amp;quot;StreetPass&amp;quot; in those places. At the same time, it may also be that I have heard people describing their experiences with the 3DS StreetPass and it giving them the same sorts of results as I&#039;ve gotten by connecting through the PSS, and I misunderstood them to be the same thing. Finally, the fact that when you click that mail icon in BuzzNav after connecting through the PSS it says, &amp;quot;You&#039;ve &#039;&#039;&#039;&#039;&#039;passed&#039;&#039;&#039;&#039;&#039; by [X] people!&amp;quot; definitely doesn&#039;t make things any clearer either...&lt;br /&gt;
::In short, though, I can&#039;t know how or if I&#039;m right or wrong (and what should rightly be done about it) unless someone can explain to me how much the 3DS system StreetPass overlaps with the sort of stuff you can get just by connecting through the PSS. I tried to explain what I thought I knew when I made the StreetPass article, but if I got it wrong, no one has made that clear to me yet. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]])&lt;br /&gt;
&lt;br /&gt;
== Dungeon infobox map image ==&lt;br /&gt;
&lt;br /&gt;
Hello I wonder if you or anyone could add map location images on Mystery dungeon articles just like on Poképédia for instance [[fr:Falaise Trempée]] just to show you what I mean? Since they already have those I mean can&#039;t we just take those images and insert in our articles? --[[User:Raltseye|Raltseye]] ([[User talk:Raltseye|talk]]) 14:18, 17 June 2015 (UTC)&lt;br /&gt;
:I like the idea of having maps on dungeon articles to show where they are, but I&#039;m not sure if the style of maps Poképédia uses are the best way. I suggest making a thread [http://bmgf.bulbagarden.net/f195 on the Bulbawiki forum]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:27, 18 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Keanan ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m trying to move Kenzo&#039;s page to his English name, Keanan, but I can&#039;t because there&#039;s a page in the way that redirects to [[Keenan]]. Should the new page just be called Keanan (Kalos)? That doesn&#039;t sound right because there&#039;s no other character with that exact spelling. [[User:Aggron989|&amp;lt;span style=&amp;quot;color:#858585;&amp;quot;&amp;gt;&#039;&#039;AGG&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Aggron989|&amp;lt;span style=&amp;quot;color:#858585;&amp;quot;&amp;gt;&#039;&#039;RON&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Aggron989|&amp;lt;span style=&amp;quot;color:#444444;&amp;quot;&amp;gt;&#039;&#039;989&#039;&#039;&amp;lt;/span&amp;gt;]] 12:16, 27 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
==requests==&lt;br /&gt;
&lt;br /&gt;
Please Please Make My Talk Page I&#039;am[[User:Atrebute Pokefan|Atrebute Pokefan]] {{unsigned|Atrebute Pokefan}}&lt;br /&gt;
&lt;br /&gt;
I&#039;am [[User Talk: Atrebute Pokefan|Atrebute Pokefan]] I Joined Bulbapedia for Edit It. {{unsigned|Atrebute Pokefan}}&lt;br /&gt;
&lt;br /&gt;
:SnorlaxMonster Thats True That I Made 2 accounts But its Only Because I Forgoten Poseward of My First accounts e-mail so I could&#039;t conferm it.Please Block My First account as [[user: Atrebute PokeFan]]. {{unsigned|Atrebute Pokefan}}&lt;br /&gt;
::Alright, thanks. I&#039;ll block that account then. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:56, 30 June 2015 (UTC)&lt;br /&gt;
Thanks Friend. {{unsigned|Atrebute Pokefan}}&lt;br /&gt;
&lt;br /&gt;
== Ideas for Template:Fan site ==&lt;br /&gt;
&lt;br /&gt;
Hi I wonder if it is possible for this template used on wiki articles to have the link that Bulbapedia use for linking to that wiki between number of articles and forums for example super mario wiki I was thinking we would have a section saying:link=smw Example:&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|articles=yes&lt;br /&gt;
|noarticles=15,721{{tt|+|as of March 24th, 2015}}&lt;br /&gt;
|link=smw&lt;br /&gt;
|forums=yes&amp;lt;/nowiki&amp;gt; &amp;lt;/pre&amp;gt;&lt;br /&gt;
Was just thinking that if you liked to know that information that should be available on the page in itself. --[[User:Raltseye|Raltseye]] ([[User talk:Raltseye|talk]]) 10:52, 11 July 2015 (UTC)&lt;br /&gt;
:I don&#039;t understand your suggestion. Could you try rephrasing it? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:25, 11 July 2015 (UTC)&lt;br /&gt;
::My idea was that if you needed to link something to a different wiki (if ever, I don&#039;t know) then I thought it would be smart to put that information in that template, so that you can easily find that information, on the page. --[[User:Raltseye|Raltseye]] ([[User talk:Raltseye|talk]]) 14:21, 11 July 2015 (UTC)&lt;br /&gt;
:::Oh, I see what you&#039;re saying. The abbreviation Bulbapedia uses are just an internal thing only relevant to editors, so I don&#039;t think that&#039;s necessary. [[BP:LLT]] should suffice. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:42, 12 July 2015 (UTC)&lt;br /&gt;
::::Okej thank you for listening to my proposition, I had forgotten that [[BP:LLT]] existed, thank you for that. --[[User:Raltseye|Raltseye]] ([[User talk:Raltseye|talk]]) 19:14, 12 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Uh... ==&lt;br /&gt;
&lt;br /&gt;
You or someone took the time to remove a username from several edits at {{p|Pikachu}}.  Unfortunately, the edit reason for the reversion of the user&#039;s edits shows that username.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 22:56, 13 July 2015 (UTC)&lt;br /&gt;
:I wasn&#039;t the one who deleted those revisions. I&#039;m not sure why it was done, since vandalism is usually only hidden when it includes offensive material or advertising, whereas that user just inserted junk. Likewise, typically the username isn&#039;t hidden unless it meets either of those criteria, or it is impersonating someone. Anyway, it&#039;s not like there was anything of significance hidden, so it&#039;s not really an issue. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:21, 15 July 2015 (UTC)&lt;br /&gt;
::I know, I thought it weird that someone went and hid it for vandalism, myself, for the reasons you mentioned.  As you said, not a big deal, I just noticed it.  I don&#039;t think I saw a log that showed who it was in Recent Changes, though I&#039;m sure the actions are logged if I were to dig.  No need though. LOL  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 12:13, 15 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Super Mystery Dungeon info? ==&lt;br /&gt;
&lt;br /&gt;
The [http://www.pokemon.co.jp/ex/cho_dungeon/# official site] has released new information it seems. However, I don&#039;t know what it says as I can&#039;t read Japanese. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:53, 15 July 2015 (UTC)&lt;br /&gt;
:Just updating, hope you don&#039;t mind me popping in here SM.  It appears Abcboy [http://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Super_Mystery_Dungeon&amp;amp;curid=204637&amp;amp;diff=2307927&amp;amp;oldid=2304725 has already updated some information] based on these Japanese information pages.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:31, 15 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Diancie Event ==&lt;br /&gt;
&lt;br /&gt;
Still a day early.  I have OR in my system and will be checking it.  However, I have half a mind to wait until the next day as we just know Power Saves will create their Wonder Card for the initial date; they always do, and it ruins legitimacy in some eyes.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:17, 23 July 2015 (UTC)&lt;br /&gt;
:Yeah, I guess they&#039;re going to try and match it to the East Coast American timezone (whereas it went live for PAL as soon as it struck midnight in Australia). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:46, 23 July 2015 (UTC)&lt;br /&gt;
::Yes, because Eurpoe and Australia are the PAL region.  Too bad they don&#039;t match it to Newfoundland; that&#039;s the first part of the NA region to get to midnight.  I&#039;m testing for avasilability but not doing a 7/24 download.&lt;br /&gt;
::I&#039;m actually hoping X/Y can download it, but I&#039;m not confident.  It wouldn&#039;t accept the HA evolved starters from Unova, either.  That disappointed me.  Speaking of, I looked at my OR Wonder Cards earlier today and noticed Samurott missing; no way they&#039;re calling my 7/23/15 Samurott a hack! *g*  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:30, 23 July 2015 (UTC)&lt;br /&gt;
:::Diancie is live.  I took a gamble with a 7/23 download.  Hopefully AR is 7/24.  I&#039;m waiting until 7/25 on AS, but that&#039;s irrelevant.  Will update the data if it&#039;s not already in.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:21, 24 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Sleeping Pikachu Collection]] ==&lt;br /&gt;
&lt;br /&gt;
I set up a link to this page from the [[List of local Japanese event Pokémon distributions in Generation IV#Sleeping Pikachu|Sleeping Pikachu]] released in Generation IV, but later noticed that the page only covers the 2014 release.  Can we have that page updated to include details of the 2009 set and have the link pointed to the eventual anchor on the page instead?  I think it would be appropriate to cover both sets at the page.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:09, 23 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 4 4&#039;s evolution  ==&lt;br /&gt;
&lt;br /&gt;
[[4 4]] evolves into [[PkMn pゥぁ ゥぇ (D6)]] not [[pPkMnp&#039; &#039;]]&lt;br /&gt;
&lt;br /&gt;
[[User:Al33444|Al33444]] ([[User talk:Al33444|talk]]) 20:03, 29 July 2015 (UTC)&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:SnorlaxMonster/Archive/8&amp;diff=2314549</id>
		<title>User talk:SnorlaxMonster/Archive/8</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:SnorlaxMonster/Archive/8&amp;diff=2314549"/>
		<updated>2015-07-29T20:02:51Z</updated>

		<summary type="html">&lt;p&gt;Al33444: /* 4 4&amp;#039;s evolution  */ new section&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{User:SnorlaxMonster/nav}}&lt;br /&gt;
{{User:SnorlaxMonster/Archive}}&lt;br /&gt;
&lt;br /&gt;
== Memory Girl ==&lt;br /&gt;
&lt;br /&gt;
I saw your comment about a separate page for the Memory Girl. I&#039;ve actually been doing some research on memories over the past few days since there&#039;s so little information about them out there (even Serebii doesn&#039;t have a page on them - HA!) Obviously as a new user I can&#039;t create the page myself, but if you could do it I&#039;d be more than happy to contribute my findings. One thing though - should we have separate pages for the Memory Girl and the memory feature itself, or should everything be kept on one page? The memory page would have a list of all possible memories and feelings as well as what triggers each memory; I&#039;m not sure if that would be too much to include on the character page or not.--[[User:Rebel Rebel|♪ Rebel Rebel]], [[User talk:Rebel Rebel|how could they know?]] [[Special:Contributions/Rebel Rebel|Hot tramp, I love you so! ♪]] 17:30, 28 January 2015 (UTC)&lt;br /&gt;
:Does the &amp;quot;memory&amp;quot; concept serve any role aside from the Memory Girl? If not, I don&#039;t see why we would want a separate memories page. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:33, 28 January 2015 (UTC)&lt;br /&gt;
::I hadn&#039;t considered that, good point. Having everything on one page seems like the best way to go. Although I wonder if maybe the page should be called Memories instead of Memory Girl, since the bulk of the information will be on the memories themselves rather than the character. On the other hand the memories are essentially character quotes, so I don&#039;t know. Whatever you decide is best.--[[User:Rebel Rebel|♪ Rebel Rebel]], [[User talk:Rebel Rebel|how could they know?]] [[Special:Contributions/Rebel Rebel|Hot tramp, I love you so! ♪]] 17:47, 28 January 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Mossdeep City]] backdoor house ==&lt;br /&gt;
&lt;br /&gt;
Is there perhaps a reason the QR Codes for the backdoor house are not on the wiki somewhere (like perhaps [[List of other event distributions in Generation VI]]; or on Mossdeep City itself, maybe in a gallery). You linked them in your edit summaries. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 02:54, 3 February 2015 (UTC)&lt;br /&gt;
:I think they should be on the wiki somewhere, I just didn&#039;t know where to put them. If you have a good place, by all means add them. I don&#039;t think they should be mixed in with other event distributions though. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:37, 3 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== PMD move mechanics. ==&lt;br /&gt;
&lt;br /&gt;
So I was planning on researching PMD move workings in near future (so far, I&#039;ve noticed that for some reason, there seems to be {{tt|two counters for drops and I have no idea how the other works|Normally, it caps at ±10, and so far [by playing Rescue Team] I&#039;ve seen moves raise it by 1 or 2 and drop by 1 that work on normal cap}}, but seems to be cap at 4 uses). I&#039;ve also noticed that German wiki has that nifty images to mark PMD targeting. The only place we have PMD info like that are the PMD-exclusive moves. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:38, 3 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Dream World Artwork ==&lt;br /&gt;
&lt;br /&gt;
The [[Roseli Berry]], [[Kee Berry]] and [[Maranga Berry]] articles each list their PGL artwork as Dream World Artwork despite these berries being introduced in Gen VI, and the fact that Gen VI does not have a Dream World. Shouldn&#039;t we change it from Dream World to PGL? [[User:Yamitora1|Yamitora1]] ([[User talk:Yamitora1|talk]]) 01:39, 8 February 2015 (UTC)&lt;br /&gt;
:Yeah all the Dream World artwork should probably be referred to as PGL artwork. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 01:51, 22 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Heads-up on Soaring in the sky ==&lt;br /&gt;
&lt;br /&gt;
Greetings. I hope it&#039;s okay if I&#039;ll leave my question here?&lt;br /&gt;
I feel like situation with duscussion of renaming Soaring in the sky went a bit too far with everything, not to telling about that aside of just decision to move it somethere, there&#039;s now also template asking about splitting it apart... and everyone in tell is now just talking about what suits them best in matters of article name, even though there&#039;s already redirects from alternative article name pages.&lt;br /&gt;
Maybe as member of Bulbapedia Staff, you can simply put an end to that discussion? i don&#039;t know... have a private discussion with other staff members on that topic for a bit, while talking on more important matters... as talk-page in Soaring in the sky now looks ridiculously long, as I see it.&lt;br /&gt;
Thanks for your attention. [[User:TLN|TLN]] ([[User talk:TLN|talk]]) 06:16, 9 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== NSW 2000 Crystal info ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;ab&amp;gt;I&#039;m not sure of the best place to put [http://www.nintendo.co.jp/event/sw2000/itiran/mgb/soft/crystal/ this] on the wiki. One of the screenshots is an early version of the PokéCom Club trade room ([http://forums.glitchcity.info/index.php/topic,7191.0.html go here for a better copy]), while the other is the nurse asking which room the player wants to use for trading: Cable Club room or the PokéCom Club/mobile room (pic: モバイルと　ケーブル　どちらを　つかって　こうかん　しますか？; unused English text: &#039;&#039;Would you like to trade over a GAME LINK cable or by mobile phone?&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
The name &amp;quot;PokéCom Club&amp;quot; comes from unused English text, by the way ([https://www.youtube.com/watch?v=3wliHo3OuBc proof]). The Japanese version doesn&#039;t call it something different. つうしんクラブ is CABLE CLUB in the English versions and the green NPC in Cherrygrove&#039;s Pokémon Center also calls it COMMUNICATION CENTER.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;blockquote&amp;gt;There&#039;s a POKéCOM CLUB upstairs in any POKéMON CENTER. There, you can battle or trade with a friend far away by using a MOBILE ADAPTER.&lt;br /&gt;
To link up, your friend must have the same kind of MOBILE ADAPTER as you.&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
vs.&lt;br /&gt;
&amp;lt;blockquote&amp;gt;ポケモンセンター　２かいの　ポケモン　つうしん　クラブ　で　モバイルアダプタをつかって　とおくにいる　おともだちと　たいせんや　こうかんが　できます&lt;br /&gt;
つうしんは　おなじ　しゅるいの　モバイルアダプタを　つかっている　おともだちと　してください&amp;lt;/blockquote&amp;gt;&lt;br /&gt;
Then again, the unused English text also calls it [https://github.com/iimarckus/iimarck.us/blob/master/dumps/dcrystal.txt#L27132 MOBILE ROOM], which I suppose is モバイルルーム in the Japanese version. &amp;lt;/ab&amp;gt; — [[User:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Sato&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]][[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Mew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 18:12, 9 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Template:Helditems ==&lt;br /&gt;
&lt;br /&gt;
Could you please update [[Template:HeldItems]] so that it is compatable with OR and AS? I am asking you because you are familiar with how the template works and have done so for previous games. [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 07:45, 13 February 2015 (UTC)&lt;br /&gt;
:Done. I really think that template needs to be overhauled so it is easier to maintain. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:26, 14 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Memory indices ==&lt;br /&gt;
&lt;br /&gt;
Why do you think the [[Memory Girl|memory]] indices are relevant? Is it just something like, for anyone who might want (and be able) to hack their Pokemon&#039;s memories? Personally, I don&#039;t see much use to be gotten out of adding the indices or a great benefit for most users.&lt;br /&gt;
&lt;br /&gt;
FWIW, going by [http://projectpokemon.org/forums/showthread.php?33024-Pkx-The-New-Pokemon-Format-For-Gen-6&amp;amp;p=182264&amp;amp;viewfull=1#post182264 a post] on the Project Pokemon forums by Kaphotics, it seems pretty clear that the game just uses a 0-based index into the list of memories or locations or feelings. And our lists are the same as the ORAS text dump, excepting the absence of a few memory indices in the text dump that apparently have no data (06, 09, 0C, 10, 15, 19, 1F, 2A, 2C, and 3C). [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 13:19, 14 February 2015 (UTC)&lt;br /&gt;
:Personally, I like info to be as detailed as possible. It feels like it&#039;s similar to [[List of locations by index number (Generation VI)]]. Occasionally, these kind of things have relevance. However, it&#039;s incredibly minor and might not be worth the effort to collect them. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:23, 14 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Wobbu-Palooza! characters ==&lt;br /&gt;
&lt;br /&gt;
Are you fluent with Japanese and have access to the Japanese version of &#039;&#039;[[EP173|Wobbu-Palooza!]]&#039;&#039;? There are two characters named Shinji and Yahichi who are created on my userspace. I can&#039;t tell who they are as their names were only listed in Pokeani and in a Japanese-related matter. Pokeani also lists Tatsuro who is on the same page as Shinji and Yahichi. [[User:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Patty&amp;lt;/span&amp;gt;]][[User talk:Pattyman|&amp;lt;span style=&amp;quot;color:orange&amp;quot;&amp;gt;Man&amp;lt;/span&amp;gt;]] 02:25, 19 February 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Help Requested! ==&lt;br /&gt;
&lt;br /&gt;
Please verify that [[User:CycloneGU/Template:Sdex|my sdex template]] is set up correctly, then move it to that location (I thought of creating it there but held off) and assist in setting up the first reference at [[User:CycloneGU/List of Pokémon by Pokémon Shuffle Browser number‎]]; I&#039;ll be able to do the rest from there. =)  One thing that will be needed is the correct Pokémon images instead of the ones from other games, but that won&#039;t break the table if missing.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:37, 24 February 2015 (UTC)&lt;br /&gt;
:I&#039;m going to need to look over it more carefully later, but the imediate issue I notice is that you&#039;re using &amp;quot;SDex&amp;quot;, which refers to the Sinnoh Pokédex. Perhaps ShDex? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:57, 2 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Zorua/Zoroark event-exclusives ==&lt;br /&gt;
&lt;br /&gt;
Awhile ago, {{u|Solar Dragon}} and I had a [[User talk:Glik#Zorua/Zoruark and Deoxys|disagreement]] over Deoxys being the first event-exclusive to no longer be as such. I asked Arc about it, but she was [[User talk:ArcToraphim#Zorua, event-exclusive?|undecided]]. You&#039;ve since altered Deoxys&#039; trivia so that it&#039;s not an issue, but it still is for Zorua and Zoroark. Your thoughts? &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 21:44, 1 March 2015 (UTC)&lt;br /&gt;
:I&#039;m going to say just call it non-notable trivia and forget about it. It&#039;s a &amp;quot;first&amp;quot; rather than an &amp;quot;only&amp;quot;; IMO, we should only really worry about &amp;quot;only&amp;quot;, not &amp;quot;first&amp;quot;. You also have to exclude transfers from spin-off games (e.g. Ranch Mew). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:08, 2 March 2015 (UTC)&lt;br /&gt;
::The current trivia for them isn&#039;t saying first to switch, but rather only non-Legendary to have ever been. Which, if considered true, I&#039;d say is still notable. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 15:12, 2 March 2015 (UTC)&lt;br /&gt;
:::In that case, you&#039;re also ignoring Spiky-eared Pichu and the Rotom forms, although I guess you can since they are forms and not species. It&#039;s also ignoring Phione. I still think it&#039;s better to just leave it out. (If the trivia does stay though, it should be &amp;quot;non-Mythical and non-Legendary Pokémon&amp;quot;.) --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 05:56, 3 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[List of Pokémon by Pokémon Shuffle list number]] ==&lt;br /&gt;
&lt;br /&gt;
I believe this page is ready to move to the mainspace as it is.  However, the associated template, [[User:CycloneGU/Template:Sdex|Sdex]] (could be renamed to &amp;quot;ShDex&amp;quot; since Sdex is reserved for Sinnoh), might still use an improvement I want to ask about.  Are we working to get the Pokémon Shuffle images on the Wiki for use instead of the other images in there?  I know some fan sites already have all of them, but assume we are adding our own copies.&lt;br /&gt;
&lt;br /&gt;
Other than the images question, I believe the pages are ready to be moved and would like your input.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:29, 4 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:I am still looking for input on whether these can be moved.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:28, 5 March 2015 (UTC)&lt;br /&gt;
::We don&#039;t currently have plans to upload images from Shuffle. However, it would appear that [http://archives.bulbagarden.net/wiki/Special:Contributions/Phiraptor28 Phiraptor28] has uploaded a bunch of Battle Trozei images, which look to be the same. It would be worthwhile asking him/her about his/her source, to see if we could get more. I think Shuffle images would be useful. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:59, 28 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
:::I think it would make sense to get the images people would expect to see in the game.  [http://www.serebii.net/shuffle/pokemon.shtml Other sites] have already done so, so while we can&#039;t just use those images from that site, we look bad by not having them ourselves.  They can then be linked to Pokémon pages in the SideGames template as well as on the list page.&lt;br /&gt;
:::I&#039;ve also changed the title of the section, which was outdated.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 16:08, 28 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Soccer/Football ==&lt;br /&gt;
&lt;br /&gt;
I won&#039;t go on about this, but &amp;quot;football&amp;quot; would only(!) be ambigous in the USA. *le sigh* {{unsigned|MasterZeroFlash}}&lt;br /&gt;
:Well, Bulbapedia uses American English (matching virtually all official material), so that&#039;s the most important place that it&#039;s not ambiguous. However, it&#039;s also ambiguous in other countries that refer to a different sport as &amp;quot;football&amp;quot;, such as Australia (where I live) and New Zealand. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 17:21, 14 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Style/anime appearances ==&lt;br /&gt;
&lt;br /&gt;
Hey there, SM!&lt;br /&gt;
&lt;br /&gt;
I wanted to ask:&lt;br /&gt;
&lt;br /&gt;
1. Do photos of Pokémon count as appearances? Such as on [[Sandile#In the anime|Sandile]]&#039;s page.&lt;br /&gt;
&lt;br /&gt;
2. And regarding style, shouldn&#039;t the subsection &#039;&#039;&#039;Other&#039;&#039;&#039; on a Pokémon&#039;s page under the section Anime appearances be a subsection of &#039;&#039;&#039;Major appearances&#039;&#039;&#039;? For example [[Mantine]]&#039;s page hasn&#039;t &#039;&#039;&#039;Other&#039;&#039;&#039; as a subsection. But the real questions is: is it really necessary for that section to exist, if under the &#039;&#039;&#039;Major appearances&#039;&#039;&#039; section does not appear a link to a Pokémon which has its own page such as [[Pikachu]] or [[Dewgong]]? Because &#039;&#039;&#039;Other&#039;&#039;&#039; refers to other Pokémon than the one which has its own page, right?&lt;br /&gt;
&lt;br /&gt;
Thanks! [[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:29, 22 March 2015 (UTC)&lt;br /&gt;
:I&#039;m not really sure about the standard for formatting anime sections on Pokémon pages; I&#039;d suggest asking {{u|Kenji-girl}}. However, I&#039;ll do my best to answer your questions.&lt;br /&gt;
:#I think I&#039;ve asked Kenji-girl about this before, and she said photos count as minor appearances. I forget how we handle statues though.&lt;br /&gt;
:#IIRC, Bulbapedia staff had decided against the &amp;quot;Other&amp;quot; section before (as seen on Mantine&#039;s page), preferring the appearance be classified as either major or minor. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:37, 22 March 2015 (UTC)&lt;br /&gt;
:::But Kenji said on her page that she is quite busy and may take some time to answer...&lt;br /&gt;
:::So, should the &#039;&#039;&#039;Other&#039;&#039;&#039; section on Mantine&#039;s page and on other&#039;s Pokémon with the same issue be removed? [[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:26, 22 March 2015 (UTC)&lt;br /&gt;
::::I guess you can remove the &amp;quot;Other&amp;quot; section. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:58, 25 March 2015 (UTC)&lt;br /&gt;
Another question regarding style. When a sentence ends with the name of an episode which contains exclamation or question mark or any other graphic signs, do we add a period after it or no? [[Nidorina#In the anime|Example here]].[[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:56, 25 March 2015 (UTC)&lt;br /&gt;
:Here&#039;s one I can answer with certainty. If it&#039;s an episode title such that the exclamation or question mark is in italics, our convention is to include a period after it. It doesn&#039;t apply for stuff that&#039;s not in italics though, like [[Pokémon Trozei!]] --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:19, 25 March 2015 (UTC)&lt;br /&gt;
::So, in other words, [[Nidoqueen#in the anime|here]] (after hello, pummelo!) the style is right while [[Nidorina#In the anime|here]] (after the Flame Pokémon-athon! and hi-ho silver wind!) the style is wrong, right? (Sorry if am repeating myself, I just want to be sure of everything).[[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:24, 25 March 2015 (UTC)&lt;br /&gt;
:::Yes. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 14:55, 28 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Mega Lucario Rankings ==&lt;br /&gt;
&lt;br /&gt;
I can confirm based on past research that rankings are region-based.  Apparently, in Japan, the top 50,000 players got the Lucarionite.  That said, it&#039;s removed from the game now, so I can&#039;t verify the current top five; I just know that I got it on both my systems.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:15, 23 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Page move request ==&lt;br /&gt;
Hey SnorlaxMonster, I was wondering if you could move some pages for me (I can&#039;t move pages with them leaving redirects behind). The pages are all Glitch Pokémon from Gen I: [[ゥ► ゥ▼ ゥ]] should be &amp;quot;ゥ► ゥ▼ ゥ (EE)&amp;quot;, [[ゥ $ A (F3)]] should be &amp;quot;ゥ► ゥ▼ ゥ (F3)&amp;quot;, [[ゥ 4ぁ 4]] should be &amp;quot;ゥ 4- 4&amp;quot;, and ゥ 4ぁ 4&#039;s  [[ゥ 4ぁ 4 (Pokémon)|redirect page]] should be &amp;quot;ゥ 4- 4 (Pokémon)&amp;quot;. I have the information to update the [[List of glitch moves]] but these should be moved first to avoid problems later. Thanks. [[User:Adamws|Adamws]] ([[User talk:Adamws|talk]]) 03:07, 25 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== The Strongest Mega Evolution ==&lt;br /&gt;
&lt;br /&gt;
I made a [[User:PikaTepig999/Pokémon XY Mega Evolution‎|page]] for the miniseries of Mega Evolution Specials. How does it look?? It is good enough for mainspacing in the future??? → &amp;lt;small&amp;gt;&amp;lt;i&amp;gt;signed comment from [[User talk:PikaTepig999|&amp;lt;span style=&amp;quot;color:#000;&amp;quot;&amp;gt;PikaTepig999&amp;lt;/span&amp;gt;]]&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt; 04:02, 25 March 2015 (UTC)&lt;br /&gt;
:It&#039;s a page I would like to see in the mainspace eventually. It might need some reorganizing, but the concept is solid. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:19, 25 March 2015 (UTC)&lt;br /&gt;
::Could you help in improving the page?? → &amp;lt;small&amp;gt;&amp;lt;i&amp;gt;signed comment from [[User talk:PikaTepig999|&amp;lt;span style=&amp;quot;color:#000;&amp;quot;&amp;gt;PikaTepig999&amp;lt;/span&amp;gt;]]&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt; 03:29, 31 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Archive ==&lt;br /&gt;
&lt;br /&gt;
Hello SM.&lt;br /&gt;
Sorry for bothering you again. Would you please [[User talk:Force Fire#Archive|answer my question]]?&lt;br /&gt;
&lt;br /&gt;
And would you also confirm or infirm my statement, which I last posted on your talk page just 2 sections above this one (the one with style)?[[User:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;--&#039;&#039;&#039;DJ&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:DJWolfy|&amp;lt;span style=&amp;quot;color:Blue;&amp;quot;&amp;gt;&#039;&#039;&#039;Wolfy&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 08:07, 26 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Serious but Silly Question! ==&lt;br /&gt;
&lt;br /&gt;
Hi, SnorlaxMonster,  I&#039;m Deltachaos111two (Delta for short) and this is something I really need to know.   &lt;br /&gt;
I really want to edit my User Page but it says &amp;quot;You do not have permission to make this page&amp;quot;.  &lt;br /&gt;
I don&#039;t know what I did wrong but I have always wanted to make a User Page.  &lt;br /&gt;
Please help me and sorry for bothering you because of this.&lt;br /&gt;
I&#039;m sure you&#039;re pretty busy with Bulbapedia.&lt;br /&gt;
Thanks.  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[User:Deltachaos111two|Deltachaos111two]] ([[User talk:Deltachaos111two|talk]]) 19:22, 29 March 2015 (UTC)&lt;br /&gt;
:I hope SnorlaxMonster doesn&#039;t mind me answering for him.&lt;br /&gt;
:To gain the ability to create your user page, you have to become an autoconfirmed user.  At that time, you gain the ability to create your user page.  As said at [[User talk:Zesty Cactus|Zesty Cactus&#039;s talk page]], the exact requirements are a secret.  See also the [[Bulbapedia:Userspace policy|userspace policy]].  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:48, 29 March 2015 (UTC)&lt;br /&gt;
::Looks like Cyclone pretty much covered it. For more information about autoconfirmed users, see [[BP:Autoconfirmed]]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:25, 30 March 2015 (UTC)&lt;br /&gt;
== New Censored Pokémon Name ==&lt;br /&gt;
&lt;br /&gt;
How &#039;bout Poochyena? [[User:BowserBrowser|BowserBrowser]] ([[User talk:BowserBrowser|talk]]) 23:06, 30 March 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Poké Transporter trivia ==&lt;br /&gt;
&lt;br /&gt;
I know this is a while ago, but I only just noticed that trivia I added to Poké Transporter was reverted by you. It is accurate, as I have used it several times and it still won&#039;t back up save data because no compatable save data exists. Also, the log-in info saved is saved to the system in general, and is saved by the operating system, not the game (because it is the Nintendo Network ID log-in info). [[User:PartHunter|PartHunter]] ([[User talk:PartHunter|talk]]) 02:31, 1 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Core series#Trivia|Trademarks]] ==&lt;br /&gt;
&lt;br /&gt;
I found older trademarks from 2002/2003&amp;amp;mdash;&#039;&#039;Pocket Monsters: Topaz&#039;&#039; (ポケットモンスタートパーズ), &#039;&#039;Pocket Monsters: Tourmaline&#039;&#039; (ポケットモンスタートルマリン), and &#039;&#039;Pocket Monsters: Moonstone&#039;&#039; (ポケットモンスタームーンストーン)&amp;amp;mdash;but I don&#039;t know if they are meant to be titles of games. What do you think? [[User:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Sato&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]][[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Mew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 16:45, 2 April 2015 (UTC)&lt;br /&gt;
:I don&#039;t think we know if any of the trademarks are supposed to be games. May as well list them though. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:06, 4 April 2015 (UTC)&lt;br /&gt;
::Done. I also removed the dates since they&#039;re not as essential as the application and registration numbers. The information can be checked on the Japanese site of the JPPI anyway. [[User:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Sato&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]][[User talk:SatoMew2|&amp;lt;b&amp;gt;&amp;lt;span style=&amp;quot;color:pink&amp;quot;&amp;gt;Mew&amp;lt;/span&amp;gt;&amp;lt;/b&amp;gt;]] 15:58, 4 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Template:Eggcyc]] update ==&lt;br /&gt;
&lt;br /&gt;
I&#039;ve been figuring out how Eggs hatch across the generations and I&#039;ve now added that all to [[Egg cycles]]. The only thing still out of date is the base Egg cycle list and the template it&#039;s built from. I made [[User:Tiddlywinks/Template:Eggcyc|an update]] to [[Template:Eggcyc]] in my userspace, and I&#039;d like to ask you to look at it and, if you think it&#039;s alright, edit the changes into the protected mainspace template. Or if you have any questions or concerns about the template, I&#039;m more than happy to hear those, too.&lt;br /&gt;
&lt;br /&gt;
(I haven&#039;t tried to replace all of the templates used within Eggcyc with their equivalent code, but perhaps you may wish to do that, since I know it&#039;s been done in other cases. And I honestly haven&#039;t tested sorting the updated template...but I don&#039;t expect it to be a problem either.) [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 20:32, 3 April 2015 (UTC)&lt;br /&gt;
:It looks like I made a small mistake when I split the Gen III and IV columns. Could you change the first &amp;quot;494&amp;quot; to &amp;quot;387&amp;quot; so the Gen III column stops at the end of Gen III? Thanks. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:01, 4 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Can I welcome new users in their talk pages? ==&lt;br /&gt;
&lt;br /&gt;
Like I said above, can I welcome new users in their talk pages? I saw other users that are not admins nor jr. admins welcoming new users in their talk page. I just want to confirm.  [[User:Pokéfan95|Pokéfan95]] ([[User talk:Pokéfan95|talk]]) 10:15, 6 April 2015 (UTC)&lt;br /&gt;
:Anyone can welcome new users. However, it&#039;s preferred that experienced editors do this, since if new users have questions they are likely to ask the person who welcomed them. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:18, 6 April 2015 (UTC)&lt;br /&gt;
::Ah, ok. Maybe I will do that rarely. But I already experience wiki editing, because I am from Wikia (not the Pokémon Wikia). So, I know the basics, like linking articles, applying templates on an article, etc. Well, thank you for confirming. [[User:Pokéfan95|Pokéfan95]] ([[User talk:Pokéfan95|talk]]) 11:07, 6 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Inkay evolves into Malamar in Level 30 while the 3DS is held upside down ==&lt;br /&gt;
&lt;br /&gt;
Would you confirm this for me? If this is correct, I will undo my edit and add a reference. Go to http://bulbapedia.bulbagarden.net/w/index.php?title=Malamar_(Pokémon)&amp;amp;curid=180245&amp;amp;diff=2267931&amp;amp;oldid=2266379 to see the difference of my edit to the previous one. [[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since1995]] 06:02, 7 April 2015 (UTC)&lt;br /&gt;
:I saw you undid my edit. I know the Nintendo 3DS has a gyro sensor, but I just want to confirm, because References are an important thing. [[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since1995]] 06:12, 7 April 2015 (UTC)&lt;br /&gt;
::It&#039;s worth asking, do you even have a Gen VI game, and have you tried to evolve Malamar? You don&#039;t seem to have said that you personally evolved Malamar without doing anything special, which should be the obvious point of contention. And if you don&#039;t have personal experience that something is wrong, rather than making a big assumption and removing it from the page, it&#039;s better to post a comment on the talk page explaining your apprehensions instead. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 12:04, 7 April 2015 (UTC)&lt;br /&gt;
:::Actually, no. But I can&#039;t just believe that you need to evolve a Pokémon using your gyro sensor. It would be confusing to those who are new to Pokémon, except if Nintendo or The Pokémon Company really said it in public (they would have said it in a trivia). But nah. I am now believing in you two. I hope Nintendo won&#039;t think this way of evolution in the future, even though it is for promoting the 3DS. Because it will become confusing. Atleast this is an obstacle to completing the Pokédex. [[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since1995]] 12:15, 7 April 2015 (UTC)&lt;br /&gt;
::::For the record, I saw his undoing of your edit, and he confirmed that its true. He literally did say after all that his Inkay never evolved even past level 30 when he didn&#039;t hold his 3DS upside down, and only did so once he hold his 3DS in an inverted position. There isn&#039;t really a need for complete references here, especially since Goodra and Sylveon are both examples of Pokémon that have weird evolution requirements as well that have been confirmed via gameplay. EDIT: Also to note that in regards to this evolution requirement, other websites seem to agree here. [[User:ScraftyIsTheBest|ScraftyIsTheBest]] ([[User talk:ScraftyIsTheBest|talk]]) 13:03, 7 April 2015 (UTC)&lt;br /&gt;
:::::Let me chime in that I have attempted to evolve Malamar and did not turn the system upside down in time.  It appears you have to have it upside down as the level is gained.  If it&#039;s upside down at the correct moment, even if turned back around before you see the evolution screen, then it will evolve.  Just turning the system upside down right before the expected evolution screen is not enough to evolve it.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:52, 7 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== About autoconfirmed ==&lt;br /&gt;
&lt;br /&gt;
I have a question, if a user is autoconfirmed in Bulbapedia, is the user also autoconfirmed in Archives and Bulbanews? Actually, I wanna upload .png replacements of .gifs, but I am not yet autoconfirmed. So that&#039;s why I put the template gif to the images I need to replace (and because they are too many, I marked them as minor edits so those users viewing the Recent Changes can hide minor edits instead). Thank you! --~~[[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since]][[Special:Contributions/Pokéfan95|1995]]~~-- 00:58, 11 April 2015 (UTC)&lt;br /&gt;
:No, you have to become autoconfirmed on each site separately. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:37, 11 April 2015 (UTC)&lt;br /&gt;
::Ah, ok. Gotta contribute more! :) --~~[[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since]][[Special:Contributions/Pokéfan95|1995]]~~-- 03:12, 11 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
==Vietnamese==&lt;br /&gt;
It&#039;s official. Translated from the manga&lt;br /&gt;
{{unsigned|Kienkonlonton}}&lt;br /&gt;
:Kienkonlonton, in that case, I&#039;ll restore the translations you added. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 02:37, 11 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== US seasons template ==&lt;br /&gt;
&lt;br /&gt;
Seeing the previous seasons, I think the XY series seasons should be named &#039;&#039;The Series: XY&#039;&#039; and &#039;&#039;Kalos Quest&#039;&#039;. The previous seasons also omit the &#039;&#039;Pokémon&#039;&#039; in the name and hence these should also do it to maintain consistency. {{U|PikaTepig999}} 06:58, 14 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Rumble Pages ==&lt;br /&gt;
&lt;br /&gt;
I had removed the TOC intentionally.  Is there a reason why it needs to be there?  If anything, we can link the stage names in the intro to the anchors below.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 23:30, 25 April 2015 (UTC)&lt;br /&gt;
:What reason is there why you think it shouldn&#039;t be there? Removing it takes a specific effort. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:51, 26 April 2015 (UTC)&lt;br /&gt;
I just didn&#039;t think it looked right since the stage names are also listed in the intro.  Hence why I said I&#039;m all right with linking them from there.  Granted, moving the TOC to the right side might still work.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 16:16, 26 April 2015 (UTC)&lt;br /&gt;
:Why is there a need for a bulleted list in the intro? Could that not be removed and the TOC reinstated? --[[User:Abcboy|Abcboy]] ([[User talk:Abcboy|talk]]) 16:21, 26 April 2015 (UTC)&lt;br /&gt;
It could, but the reason I removed it is because I thought it looked odd to list the stages, then list the Legendaries, then list the stages again.  And it&#039;s right to list the Legendaries.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:46, 26 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
Adding after a test: [http://bulbapedia.bulbagarden.net/w/index.php?title=User:CycloneGU/Origin_Hideaway&amp;amp;oldid=2275897 this] might work, but again requires noting the TOC where we want it on the page.  It doesn&#039;t look right listing it after the Legendaries, as I noted, because I determined noting where they are there (to save people hunting through the tables and for ease of reference) doesn&#039;t make sense to come before the list.  The default location without the marker is right before the first header, which would not make sense.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:52, 26 April 2015 (UTC)&lt;br /&gt;
:It&#039;s not like the pages are large; scrolling isn&#039;t going to be a detriment to people, so listing the Legendaries at the top isn&#039;t necessary. If someone&#039;s looking for Legendaries, they&#039;re going to go to the Pokémon&#039;s pages, not run through all the locations. &amp;lt;small&amp;gt;[[User:Glik|glik]]&amp;lt;/small&amp;gt;&amp;lt;sup&amp;gt;[[User talk:Glik|glak]]&amp;lt;/sup&amp;gt; 18:16, 26 April 2015 (UTC)&lt;br /&gt;
::Except that, right now, they can&#039;t do that.  There is no addition to the template for Rumble World yet.  I do see Rumble Blast has been added to [[Template:SidegameAvail]] but the last edit was July 18, 2013‎.  There need to be three variables for Rumble World to be able to properly note all Pokémon as there are a few that have three locations, and many with two.  Once that is done, then I can take on the task of going through the pages once my list is completed from the game data.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:38, 26 April 2015 (UTC)&lt;br /&gt;
:::I&#039;ll add to the above comment.  I looked up {{p|Shellder}} at randon to see how other games are treated.  I saw:&lt;br /&gt;
:::: &amp;lt;nowiki&amp;gt;|md=[[Stormy Sea]] (1F-8F)&amp;lt;br&amp;gt;[[Silver Trench]] (1F-8F)&amp;lt;br&amp;gt;[[Far-off Sea]] (1F-8F)&amp;lt;br&amp;gt;[[Marvelous Sea]] (B1-B5)&amp;lt;br&amp;gt;[[Fantasy Strait]] (B1-B5)&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
:::Something like that would work, but with a &amp;quot;rumbleworld&amp;quot; variable.  It allows room to list specifics of where in each case.  &amp;quot;rumblew&amp;quot; could be mistaken for Wii or Wii U (there is a Wii U entry obviously), same with &amp;quot;rw&amp;quot;, but &amp;quot;rworld&amp;quot; might be safe as well if preferred.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 18:56, 26 April 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Arceus Types ==&lt;br /&gt;
&lt;br /&gt;
[http://www.gamefaqs.com/boards/141816-pokemon-rumble-world/71620482 see this.]&lt;br /&gt;
&lt;br /&gt;
I already confirmed the Arceus one myself, as I had Normal on Thursday (April 30), Fighting the next day (yesterday), and Flying today.  So, in other words, we could put this to a calendar.  We can use that switch in the Bastion of Beginnings table at [[Legend Terrain]].&lt;br /&gt;
&lt;br /&gt;
I can&#039;t confirm any of the others, but if you were to play and get Arceus today, see if it&#039;s Flying type.  My suspicion is that the data is set the same for everybody for these things so everyone has the same experience the same day.  I wonder if the Deerling/Sawsbuck types are also affected by this, hence why I only found Winter form; I&#039;ll do stage revisits to that locale someday after I finish the Arceus hunt for all 18 (and Mew!).  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 16:07, 2 May 2015 (UTC)&lt;br /&gt;
:Following up, I am doing research at Mediawiki on pulling the remainder from a division operation.  If an 18 element switch is programmed (something like {{p|Shaymin}}&#039;s page calculations on showing its Sky Forme; {{p|Genesect}} also uses a switch, as does {{p|Castform}}), and I can get that remainder bit figured out, I can experiment in my sandbox and see if I can get a formula working as I&#039;ll have everything I need at that point; dividing the date subtraction by 18 and pulling that remainder is what will determine the type that shows in the table next to Arceus on that page load.  For instance, May 2 minus April 30 is 2, divide by 18 is 2 remainder (obviously) and thus the player gets a Flying-type (I got that today, and it&#039;s May 2 LOL); May 31 minus April 30 is 31, divide by 18 and remainder is 13, thus Psychic-type will appear on May 31; June 23 minus April 30 is 54, divide by 18 is clean with no remainder, so Normal-type will appear on June 23.  This would update directly into the table.  Obviously I&#039;ll copy the table to my sandbox for experiments once I have the remainder information and figure out the formula.  What&#039;s the order for the types to appear?  Identical to the list in-game when you go to filter by type.&lt;br /&gt;
:The only question from there is if changing the 3DS system date wrecks it or makes Normal Arceus always appear.  Genesect and others might also use days calculations; Unown definitely requires experiments once I finish getting all of the Arceus.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 19:01, 2 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== {{template|tt}} ==&lt;br /&gt;
&lt;br /&gt;
Does {{template|tt}} works also in mobile platforms? I wanna know if it works. Thank you! --~~[[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since]][[Special:Contributions/Pokéfan95|1995]]~~-- 09:27, 7 May 2015 (UTC)&lt;br /&gt;
:If I may...&lt;br /&gt;
:My understanding is that the code generates with the underline like in regular browsers, but there&#039;s no mouse to scroll over the text, so the TT tag does not activate.  I had this discussion with Tiddlywinks once and he said something about not liking the TT tag because mobile users never see it, so I try to avoid the TT tag as much as possible.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 13:32, 7 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Pokémon Origins]] ==&lt;br /&gt;
You said in the edit history that you disliked the newly-added &amp;quot;Differences from the games&amp;quot; section. I&#039;m not trying to be rude, but may I ask why? Just trying to figure out if it&#039;s notable enough or not. [[User:Technickal|Technickal]] ([[User talk:Technickal|talk]]) 23:48, 10 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Bulbanews ==&lt;br /&gt;
&lt;br /&gt;
Don&#039;t know if you noticed this, but [http://bulbanews.bulbagarden.net/w/index.php?title=User_talk%3ASnorlaxMonster&amp;amp;diff=55339&amp;amp;oldid=55165 I left a message] on your Bulbanews talk page. Can you please try to respond to it? Thanks! → &amp;lt;small&amp;gt;&amp;lt;i&amp;gt;signed comment from [[User talk:PikaTepig999|&amp;lt;span style=&amp;quot;color:#000;&amp;quot;&amp;gt;PikaTepig999&amp;lt;/span&amp;gt;]]&amp;lt;/i&amp;gt;&amp;lt;/small&amp;gt; 10:12, 11 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Whoops ==&lt;br /&gt;
&lt;br /&gt;
I actually didn&#039;t mean that to go back in next to 1.1.12.  Thanks for fixing that.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 01:16, 13 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== A suggestion to consoles and handheld consoles ==&lt;br /&gt;
&lt;br /&gt;
How about if the page will show shortcuts, like [[List of Pokémon by Pokémon Shuffle list number]]? It will be like [[User:Pokéfan95/Test|this]]. (Sorry for my bad English, I don&#039;t know how to say it) --~~[[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since]][[Special:Contributions/Pokéfan95|1995]]~~-- 10:08, 22 May 2015 (UTC)&lt;br /&gt;
:Shortcuts are used for lists because their titles are constructed and not necessarily obvious or memorable. Console names are just the names of the products, so shortcuts are unnecessary. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 11:09, 22 May 2015 (UTC)&lt;br /&gt;
::Okay. (Don&#039;t forget to delete [[User:Pokéfan95/Test]].) --~~[[User:Pokéfan95|ThePokémonFan]][[User talk:Pokéfan95|Since]][[Special:Contributions/Pokéfan95|1995]]~~-- 11:31, 22 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== &amp;quot;Eight Hearts&amp;quot; ==&lt;br /&gt;
&lt;br /&gt;
It was merely an example.  If a player has three Hearts when the update is applied, the player will have those three Hearts and five MORE Hearts upon being updated.  That was my own example and was NOT false.  I now have 6 in the back because I got three more bonus Hearts from Streetpass situations.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 07:00, 27 May 2015 (UTC)&lt;br /&gt;
:It said &amp;quot;a player can have five free Hearts (from the update) and three remaining Hearts from before the update for a total of eight Hearts&amp;quot;. That indicates that only 3 of the Hearts you had before the update would be transferred, which is not true. I can now see what you were trying to say, but what you wrote was incorrect. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:03, 27 May 2015 (UTC)&lt;br /&gt;
::Ah, probably got the wording mixed up while updating everything else.  I&#039;m clarifying it now.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 07:04, 27 May 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Regarding Shadow Blast&#039;s damage category. ==&lt;br /&gt;
&lt;br /&gt;
While it&#039;s true that Shadow Blast doesn&#039;t make contact, much like Aeroblast, Shadow Blast is of the Physical damage category. I can prove that by directing your attention to the game&#039;s coding; in this slot 0xBC04F3, Physical damage is 1, Special Damage is 2. Not only that, Shadow Blast causes Counter to react instead of Mirror Coat. I did that by using what I call the &amp;quot;Hols Method&amp;quot;. Hope that clears up the debate that&#039;s been going on for so long.[[User:IM-T-MAN2|IM-T-MAN2]] ([[User talk:IM-T-MAN2|talk]]) 17:04, 28 May 2015 (UTC)&lt;br /&gt;
:Thanks! I would recommend leaving this comment on [[Talk:Shadow Blast (move)]], since that way other people who read my comment there know it has been checked. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:34, 1 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Oh Lord ==&lt;br /&gt;
&lt;br /&gt;
Did we literally just have the exact same thought at the exact same time?&lt;br /&gt;
&lt;br /&gt;
I&#039;m going to suggest using the four-line formatting I used on mine.  I&#039;ll edit that in on your design.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:30, 1 June 2015 (UTC)&lt;br /&gt;
:I guess so. I figured that since there was already an existing one in the userspace, I may as well move it if the location pages were going to be created. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:33, 1 June 2015 (UTC)&lt;br /&gt;
::I didn&#039;t know of the existing one; I tried using several variants and didn&#039;t think to use &amp;quot;Zones&amp;quot;.  I&#039;m actually tempted to remove the Wikilink on that since an article doesn&#039;t exist for it, and this seems to be the only reference to it (unless there&#039;s a &amp;quot;stages&amp;quot; article or something it can jump to).  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 04:40, 1 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== DP149 ==&lt;br /&gt;
&lt;br /&gt;
Hello, I would like your confirmation on a certain subject. In this episode in the Japanese dub, it basically confirms that pokemon of the same gender are unable to act that way (being attracted to each other) normally (like in the games). Brock says this when looking at Pikachu and Piplup.&lt;br /&gt;
&lt;br /&gt;
But, I was watching a subbed version of the episode though.&lt;br /&gt;
&lt;br /&gt;
Still, I decided to listen carefully about what he was saying. While staring at Pikachu and Piplup, he mentions to the others that pokemon with the same (onaji) something being impossible (arienai) to act that way. The only thing about Pikachu and Piplup being the same is their gender, so I thought it was correct. Plus, the machine that made the pokemon act that way manipulates the move attract to make even pokemon of the same gender able to feel the affect for each other. &lt;br /&gt;
&lt;br /&gt;
I asked Umeko this already, but I&#039;m not sure if that user was active anymore though (since 2014? I&#039;m not sure). Can I have your confimation about it though? I want to be sure about it as some sort of connection to the games too.--      --[[User:Handmaiden 101|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Handmaiden 101&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Handmaiden 101|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;tAlk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 12:06, 5 June 2015 (UTC)&lt;br /&gt;
:I don&#039;t have access to the Japanese version of the episode, nor am I confident enough in my Japanese to be able to answer your question anyway. However, Dogasu&#039;s Backpack is a great site for this kind of thing, and in [http://dogasu.bulbagarden.net/comparisons/diamond_pearl/ep149.html the DP149 episode comparison] it pretty much confirms what you said. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 12:11, 5 June 2015 (UTC)&lt;br /&gt;
::Okay, I&#039;ll add it in the trivia of the episode.      --[[User:Handmaiden 101|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Handmaiden 101&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;([[User talk:Handmaiden 101|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;tAlk&amp;lt;/span&amp;gt;]])&#039;&#039;&amp;lt;/small&amp;gt; 14:18, 5 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[StreetPass]] and ORAS ==&lt;br /&gt;
&lt;br /&gt;
Both times that you&#039;ve edited the StreetPass article, you&#039;ve removed the part of the intro where I put that it is (a unique) part of the ORAS games. I really don&#039;t feel this is right. The functionality within the ORAS games is patently different from the system functionality (most egregiously in that it very much does not require people be in local wireless range) and should have equal billing, so to speak. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 10:22, 16 June 2015 (UTC)&lt;br /&gt;
:First of all, I think equating a method of communication with an in-game feature because they share a name is inappropriate. The article should be about the communication method, and any stuff about the ORAS game mechanic can be mentioned in its own section or another article.&lt;br /&gt;
:However, I don&#039;t see where that feature of BuzzNav is referred to as &amp;quot;StreetPass&amp;quot; in the game. The manual mentions that it collects StreetPass data, but it makes sure not to call the function as a whole &amp;quot;StreetPass&amp;quot;. I&#039;ll admit, I haven&#039;t used BuzzNav much, but from the in-game prompts, it appears to refer to it as &amp;quot;updated news&amp;quot;. Does the game store data taken from the internet in the same place it stores StreetPass data from all games (and thus causes the auxiliary light to be green when there is new data)? If you disable StreetPass in ORAS, can you still get data from online? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:58, 16 June 2015 (UTC)&lt;br /&gt;
::The reason I created the StreetPass article was specifically to explain the ORAS functionality that you&#039;re describing as &amp;quot;updated news&amp;quot;. Looking around carefully, while various places [http://www.pokemonrubysapphire.com/en-us/cool-features/super-secret-bases/super-secret-bases tend] to [http://www.pokemonrubysapphire.com/en-us/adventure-tools/the-pokenav-plus/buzznav throw] around the term &amp;quot;StreetPass&amp;quot; in the context of BuzzNav and that mail icon, I have to admit that it&#039;s not strictly clear whether or not that&#039;s a name they&#039;ve given to the news/etc that ORAS collects when it connects through the PSS. This is complicated by the fact that I&#039;ve never had the first opportunity to play with the &amp;quot;classic&amp;quot; 3DS StreetPass functionality and see what sorts of responses it can produce in ORAS and if there is a different explanation than I assumed for the use of &amp;quot;StreetPass&amp;quot; in those places. At the same time, it may also be that I have heard people describing their experiences with the 3DS StreetPass and it giving them the same sorts of results as I&#039;ve gotten by connecting through the PSS, and I misunderstood them to be the same thing. Finally, the fact that when you click that mail icon in BuzzNav after connecting through the PSS it says, &amp;quot;You&#039;ve &#039;&#039;&#039;&#039;&#039;passed&#039;&#039;&#039;&#039;&#039; by [X] people!&amp;quot; definitely doesn&#039;t make things any clearer either...&lt;br /&gt;
::In short, though, I can&#039;t know how or if I&#039;m right or wrong (and what should rightly be done about it) unless someone can explain to me how much the 3DS system StreetPass overlaps with the sort of stuff you can get just by connecting through the PSS. I tried to explain what I thought I knew when I made the StreetPass article, but if I got it wrong, no one has made that clear to me yet. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]])&lt;br /&gt;
&lt;br /&gt;
== Dungeon infobox map image ==&lt;br /&gt;
&lt;br /&gt;
Hello I wonder if you or anyone could add map location images on Mystery dungeon articles just like on Poképédia for instance [[fr:Falaise Trempée]] just to show you what I mean? Since they already have those I mean can&#039;t we just take those images and insert in our articles? --[[User:Raltseye|Raltseye]] ([[User talk:Raltseye|talk]]) 14:18, 17 June 2015 (UTC)&lt;br /&gt;
:I like the idea of having maps on dungeon articles to show where they are, but I&#039;m not sure if the style of maps Poképédia uses are the best way. I suggest making a thread [http://bmgf.bulbagarden.net/f195 on the Bulbawiki forum]. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 03:27, 18 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Keanan ==&lt;br /&gt;
&lt;br /&gt;
I&#039;m trying to move Kenzo&#039;s page to his English name, Keanan, but I can&#039;t because there&#039;s a page in the way that redirects to [[Keenan]]. Should the new page just be called Keanan (Kalos)? That doesn&#039;t sound right because there&#039;s no other character with that exact spelling. [[User:Aggron989|&amp;lt;span style=&amp;quot;color:#858585;&amp;quot;&amp;gt;&#039;&#039;AGG&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Aggron989|&amp;lt;span style=&amp;quot;color:#858585;&amp;quot;&amp;gt;&#039;&#039;RON&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/Aggron989|&amp;lt;span style=&amp;quot;color:#444444;&amp;quot;&amp;gt;&#039;&#039;989&#039;&#039;&amp;lt;/span&amp;gt;]] 12:16, 27 June 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
==requests==&lt;br /&gt;
&lt;br /&gt;
Please Please Make My Talk Page I&#039;am[[User:Atrebute Pokefan|Atrebute Pokefan]] {{unsigned|Atrebute Pokefan}}&lt;br /&gt;
&lt;br /&gt;
I&#039;am [[User Talk: Atrebute Pokefan|Atrebute Pokefan]] I Joined Bulbapedia for Edit It. {{unsigned|Atrebute Pokefan}}&lt;br /&gt;
&lt;br /&gt;
:SnorlaxMonster Thats True That I Made 2 accounts But its Only Because I Forgoten Poseward of My First accounts e-mail so I could&#039;t conferm it.Please Block My First account as [[user: Atrebute PokeFan]]. {{unsigned|Atrebute Pokefan}}&lt;br /&gt;
::Alright, thanks. I&#039;ll block that account then. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 04:56, 30 June 2015 (UTC)&lt;br /&gt;
Thanks Friend. {{unsigned|Atrebute Pokefan}}&lt;br /&gt;
&lt;br /&gt;
== Ideas for Template:Fan site ==&lt;br /&gt;
&lt;br /&gt;
Hi I wonder if it is possible for this template used on wiki articles to have the link that Bulbapedia use for linking to that wiki between number of articles and forums for example super mario wiki I was thinking we would have a section saying:link=smw Example:&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;nowiki&amp;gt;|articles=yes&lt;br /&gt;
|noarticles=15,721{{tt|+|as of March 24th, 2015}}&lt;br /&gt;
|link=smw&lt;br /&gt;
|forums=yes&amp;lt;/nowiki&amp;gt; &amp;lt;/pre&amp;gt;&lt;br /&gt;
Was just thinking that if you liked to know that information that should be available on the page in itself. --[[User:Raltseye|Raltseye]] ([[User talk:Raltseye|talk]]) 10:52, 11 July 2015 (UTC)&lt;br /&gt;
:I don&#039;t understand your suggestion. Could you try rephrasing it? --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 13:25, 11 July 2015 (UTC)&lt;br /&gt;
::My idea was that if you needed to link something to a different wiki (if ever, I don&#039;t know) then I thought it would be smart to put that information in that template, so that you can easily find that information, on the page. --[[User:Raltseye|Raltseye]] ([[User talk:Raltseye|talk]]) 14:21, 11 July 2015 (UTC)&lt;br /&gt;
:::Oh, I see what you&#039;re saying. The abbreviation Bulbapedia uses are just an internal thing only relevant to editors, so I don&#039;t think that&#039;s necessary. [[BP:LLT]] should suffice. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 07:42, 12 July 2015 (UTC)&lt;br /&gt;
::::Okej thank you for listening to my proposition, I had forgotten that [[BP:LLT]] existed, thank you for that. --[[User:Raltseye|Raltseye]] ([[User talk:Raltseye|talk]]) 19:14, 12 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Uh... ==&lt;br /&gt;
&lt;br /&gt;
You or someone took the time to remove a username from several edits at {{p|Pikachu}}.  Unfortunately, the edit reason for the reversion of the user&#039;s edits shows that username.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 22:56, 13 July 2015 (UTC)&lt;br /&gt;
:I wasn&#039;t the one who deleted those revisions. I&#039;m not sure why it was done, since vandalism is usually only hidden when it includes offensive material or advertising, whereas that user just inserted junk. Likewise, typically the username isn&#039;t hidden unless it meets either of those criteria, or it is impersonating someone. Anyway, it&#039;s not like there was anything of significance hidden, so it&#039;s not really an issue. --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 10:21, 15 July 2015 (UTC)&lt;br /&gt;
::I know, I thought it weird that someone went and hid it for vandalism, myself, for the reasons you mentioned.  As you said, not a big deal, I just noticed it.  I don&#039;t think I saw a log that showed who it was in Recent Changes, though I&#039;m sure the actions are logged if I were to dig.  No need though. LOL  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 12:13, 15 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== New Super Mystery Dungeon info? ==&lt;br /&gt;
&lt;br /&gt;
The [http://www.pokemon.co.jp/ex/cho_dungeon/# official site] has released new information it seems. However, I don&#039;t know what it says as I can&#039;t read Japanese. [[User:Eridanus|Eridanus]] ([[User talk:Eridanus|talk]]) 12:53, 15 July 2015 (UTC)&lt;br /&gt;
:Just updating, hope you don&#039;t mind me popping in here SM.  It appears Abcboy [http://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Super_Mystery_Dungeon&amp;amp;curid=204637&amp;amp;diff=2307927&amp;amp;oldid=2304725 has already updated some information] based on these Japanese information pages.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:31, 15 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Diancie Event ==&lt;br /&gt;
&lt;br /&gt;
Still a day early.  I have OR in my system and will be checking it.  However, I have half a mind to wait until the next day as we just know Power Saves will create their Wonder Card for the initial date; they always do, and it ruins legitimacy in some eyes.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 15:17, 23 July 2015 (UTC)&lt;br /&gt;
:Yeah, I guess they&#039;re going to try and match it to the East Coast American timezone (whereas it went live for PAL as soon as it struck midnight in Australia). --[[User:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#A70000&amp;quot;&amp;gt;&#039;&#039;&#039;Snorlax&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:SnorlaxMonster|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;Monster&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 15:46, 23 July 2015 (UTC)&lt;br /&gt;
::Yes, because Eurpoe and Australia are the PAL region.  Too bad they don&#039;t match it to Newfoundland; that&#039;s the first part of the NA region to get to midnight.  I&#039;m testing for avasilability but not doing a 7/24 download.&lt;br /&gt;
::I&#039;m actually hoping X/Y can download it, but I&#039;m not confident.  It wouldn&#039;t accept the HA evolved starters from Unova, either.  That disappointed me.  Speaking of, I looked at my OR Wonder Cards earlier today and noticed Samurott missing; no way they&#039;re calling my 7/23/15 Samurott a hack! *g*  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 17:30, 23 July 2015 (UTC)&lt;br /&gt;
:::Diancie is live.  I took a gamble with a 7/23 download.  Hopefully AR is 7/24.  I&#039;m waiting until 7/25 on AS, but that&#039;s irrelevant.  Will update the data if it&#039;s not already in.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 02:21, 24 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== [[Sleeping Pikachu Collection]] ==&lt;br /&gt;
&lt;br /&gt;
I set up a link to this page from the [[List of local Japanese event Pokémon distributions in Generation IV#Sleeping Pikachu|Sleeping Pikachu]] released in Generation IV, but later noticed that the page only covers the 2014 release.  Can we have that page updated to include details of the 2009 set and have the link pointed to the eventual anchor on the page instead?  I think it would be appropriate to cover both sets at the page.  [[User:CycloneGU|CycloneGU]] ([[User talk:CycloneGU|talk]]) 20:09, 23 July 2015 (UTC)&lt;br /&gt;
&lt;br /&gt;
== 4 4&#039;s evolution  ==&lt;br /&gt;
&lt;br /&gt;
[[4 4]] evolves into [[PkMn pゥぁ ゥぇ (D6)]] not [[pPkMnp&#039; &#039;]]&lt;/div&gt;</summary>
		<author><name>Al33444</name></author>
	</entry>
</feed>