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	<id>https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AdamBW</id>
	<title>Bulbapedia - User contributions [en]</title>
	<link rel="self" type="application/atom+xml" href="https://bulbapedia.bulbagarden.net/w/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=AdamBW"/>
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	<updated>2026-06-20T18:26:48Z</updated>
	<subtitle>User contributions</subtitle>
	<generator>MediaWiki 1.43.8</generator>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:AdamBW&amp;diff=3495187</id>
		<title>User:AdamBW</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:AdamBW&amp;diff=3495187"/>
		<updated>2022-03-16T18:46:57Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: Blanked the page&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Coin_Case&amp;diff=2258019</id>
		<title>Coin Case</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Coin_Case&amp;diff=2258019"/>
		<updated>2015-03-07T22:48:08Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Use */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Bag Coin Case Sprite.png|frame|right]]&lt;br /&gt;
A &#039;&#039;&#039;Coin Case&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|コインケース|Koin Kēsu}}&#039;&#039;&#039; &#039;&#039;Coin Case&#039;&#039;) is a [[key item]] used in each of the [[Game Corner]]s scattered around the [[Pokémon world]]. A Coin Case appeared in every [[core series|main series]] Pokémon game until [[Generation V]] and has not appeared since.&lt;br /&gt;
&lt;br /&gt;
==Use==&lt;br /&gt;
[[File:Coin Case.png|thumb|right|250px|A Coin Case with 150 coins in {{game|HeartGold and SoulSilver|s}}]]&lt;br /&gt;
The purpose of the Coin Case is to hold [[Coin]]s, which are the currency of the [[Game Corner]]s. If a {{player}} does not have a Coin Case, then he or she is not allowed to participate in the gambling-type games like [[slot machine]]s, [[Voltorb Flip]] and [[roulette]], as Coins must be inserted into the game machines before play can begin.&lt;br /&gt;
&lt;br /&gt;
The Coin Case can hold up to 9,999 coins in [[Generation I|Generations I]], {{gen|II}}, and {{gen|III}}, and up to 50,000 coins in [[Generation IV]]. If the limit is reached, no further winnings can be put in the Coin Case&amp;amp;mdash;they will simply be discarded&amp;amp;mdash;and no further coins can be purchased.&lt;br /&gt;
&lt;br /&gt;
There are three ways to determine how many Coins are in a Coin Case. The first is to play a game at the Game Corner; by default, the total amount of Coins held will appear on the screen. Secondly, a player may inquire to buy Coins at the Game Corner counter: as with [[Pokémon Dollar|money]], the amount will be shown in the corner of the screen. Finally, the player may use the [[Bag]] menu to examine the Coin Case. This will show the contents of the Case.&lt;br /&gt;
&lt;br /&gt;
As a [[key item]], the Coin Case cannot be sold.&lt;br /&gt;
&lt;br /&gt;
===Flavor text===&lt;br /&gt;
{{movedesc|Gold}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|Stad}}|Required for playing slot machines. Up to 9,999 coins may be carried.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|GSC}}|Holds up to 9,999 game coins.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|A case that holds up to 9,999 &amp;lt;sc&amp;gt;Coins&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|A case for holding &amp;lt;sc&amp;gt;Coins&amp;lt;/sc&amp;gt; obtained at the &amp;lt;sc&amp;gt;Game Corner&amp;lt;/sc&amp;gt;. It holds up to 9,999 &amp;lt;sc&amp;gt;Coins&amp;lt;/sc&amp;gt;.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|DPPt}}&amp;lt;br&amp;gt;{{gameabbrev3|HGSS}}|A case for holding Coins obtained at the Game Corner. It holds up to 50,000 Coins.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|BWB2W2}}{{tt|*|Unobtainable}}|A case for holding coins obtained at the Game Corner. It holds up to 50,000 coins.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Locations==&lt;br /&gt;
* {{game5|Red|Blue|Yellow|FireRed|LeafGreen}}&lt;br /&gt;
** The Coin Case can be obtained from a man sitting at a table in the café in [[Celadon City]].&lt;br /&gt;
&lt;br /&gt;
* {{game5|Gold|Silver|Crystal|HeartGold|SoulSilver}}&lt;br /&gt;
** The Coin Case will be given to the player by [[Mr. Game]]. &lt;br /&gt;
** In the Japanese versions of HeartGold and SoulSilver, the Coin Case can be found underground in [[Goldenrod City]].&lt;br /&gt;
&lt;br /&gt;
* {{game2|Ruby|Sapphire|Emerald}}&lt;br /&gt;
** The Coin Case can be obtained from a woman in a house located to the left of the [[Poké Mart]] in [[Mauville City]]. She will exchange it for a [[Harbor Mail]].&lt;br /&gt;
&lt;br /&gt;
* {{game2|Diamond|Pearl|Platinum}}&lt;br /&gt;
** The Coin Case can be obtained from a clown in a house in [[Veilstone City]].&lt;br /&gt;
&lt;br /&gt;
==Glitches==&lt;br /&gt;
{{main|Coin Case glitches}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{key items color light}}|bordercolor={{key items color}}&lt;br /&gt;
|de=Münzkorb&lt;br /&gt;
|es_eu=Monedero&lt;br /&gt;
|fr_eu=Boite Jetons&lt;br /&gt;
|it=Salvadanaio	&lt;br /&gt;
|ko=동전케이스 &#039;&#039;Dongjeon Case&#039;&#039;&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Items]]&lt;br /&gt;
[[Category:Key items]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Boîte Jetons]]&lt;br /&gt;
[[ja:コインケース]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:AdamBW&amp;diff=2214231</id>
		<title>User:AdamBW</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:AdamBW&amp;diff=2214231"/>
		<updated>2014-12-10T23:33:51Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey Bulbapedia. I&#039;m AdamBW and my specialities are glitches, Gen 3, 4 and 6, and game data.&lt;br /&gt;
&lt;br /&gt;
{{User Project GlitchDex}}&lt;br /&gt;
{{User Project ItemDex}}&lt;br /&gt;
{{User Project BerryDex}}&lt;br /&gt;
{{User Project CharacterDex}}&lt;br /&gt;
{{User Project Cities and Towns}}&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:AdamBW&amp;diff=2214230</id>
		<title>User:AdamBW</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:AdamBW&amp;diff=2214230"/>
		<updated>2014-12-10T23:32:59Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey Bulbapedia. I&#039;m AdamBW and my specialities are glitches, Gen 3, 4 and 6, and game data.&lt;br /&gt;
&lt;br /&gt;
{{User Project GlitchDex}}&lt;br /&gt;
{{User Project ItemDex}}&lt;br /&gt;
{{User Project BerryDex}}&lt;br /&gt;
{{User Project CharacterDex}}&lt;br /&gt;
{{User Project Cities And Towns}}&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Saffron_City&amp;diff=2214228</id>
		<title>Saffron City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Saffron_City&amp;diff=2214228"/>
		<updated>2014-12-10T23:29:40Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Saffron Gym */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Samename|chapter in [[Pokémon Zensho]]|PZ07}}&lt;br /&gt;
----&lt;br /&gt;
{{Town infobox&lt;br /&gt;
|name=Saffron City&lt;br /&gt;
|jpname=ヤマブキシティ&lt;br /&gt;
|jptrans=Yamabuki City&lt;br /&gt;
|image=Saffron City HGSS.png&lt;br /&gt;
|imageI=Saffron City RBY.png&lt;br /&gt;
|imageII=Saffron City GSC.png&lt;br /&gt;
|imageIII=Saffron City FRLG.png&lt;br /&gt;
|slogan=Shining Big City&lt;br /&gt;
|mapdesc=The biggest city in Kanto, shining with a golden light.&lt;br /&gt;
|region=Kanto&lt;br /&gt;
|north=Route 5&lt;br /&gt;
|south=Route 6&lt;br /&gt;
|west=Route 7&lt;br /&gt;
|east=Route 8&lt;br /&gt;
|regionnorth=Kanto&lt;br /&gt;
|regionsouth=Kanto&lt;br /&gt;
|regionwest=Kanto&lt;br /&gt;
|regioneast=Kanto&lt;br /&gt;
|gym=Saffron Gym&lt;br /&gt;
|gymno=6&lt;br /&gt;
|leader=Sabrina&lt;br /&gt;
|leadervs=VSSabrina.png&lt;br /&gt;
|badge=Marsh&lt;br /&gt;
|gymtype=Psychic&lt;br /&gt;
|colordark=F4C430&lt;br /&gt;
|colormed=f6d263&lt;br /&gt;
|colorlight=F9E197&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saffron City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヤマブキシティ&#039;&#039;&#039; &#039;&#039;Yamabuki City&#039;&#039;) is a sprawling metropolis in the [[Kanto]] [[region]]. It lies in between [[Celadon City]], [[Vermilion City]], [[Lavender Town]], and [[Cerulean City]]. It is home to [[Sabrina]], the city&#039;s [[Gym Leader]].&lt;br /&gt;
&lt;br /&gt;
It is modeled after Japan&#039;s capital city of {{wp|Tokyo}} and is the largest and one of the busiest cities in Kanto, being famous even in other regions. It is the tenth most populous city in the [[Pokémon world]] and one of the only cities in Kanto that has enough visible houses to accommodate its population in the games. The large [[Silph Co.]] headquarters building stands firm as the city&#039;s centerpiece while two [[Gym]]s dominate the north-eastern corner district. Not only is this the central business district of Kanto, it also holds the region&#039;s largest infrastructure, including the [[Magnet Train]] station, which allows ease of access between Kanto and [[Johto]].&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Motto===&lt;br /&gt;
In the Japanese games, its motto is &amp;quot;&#039;&#039;Yamabuki is the color of golden radiance&#039;&#039;&amp;quot; (Japanese: ヤマブキきんいろかがやきのいろ). Its English motto was &amp;quot;&#039;&#039;Shining, Golden Land of Commerce&#039;&#039;&amp;quot; until {{game|HeartGold and SoulSilver|s}}, when it was changed to &amp;quot;&#039;&#039;Shining Big City&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Access===&lt;br /&gt;
====Generations I and III====&lt;br /&gt;
Traveling to Saffron City is impossible at first, as the guards at the city&#039;s [[gate]]s are thirsty and will not let anyone through. After giving any of the guards a [[drink]] from the [[Celadon Department Store]] in the [[Generation I]] games or {{DL|Drink|Tea}} in {{game|FireRed and LeafGreen|s}}, they will let the {{player}} pass.&lt;br /&gt;
&lt;br /&gt;
====Generations II and IV====&lt;br /&gt;
The {{player}} does not need to fulfill certain requirements in order to access the city.&lt;br /&gt;
&lt;br /&gt;
===Places of interest===&lt;br /&gt;
====Silph Co.&#039;s headquarters====&lt;br /&gt;
{{main|Silph Co.}}&lt;br /&gt;
The Silph Co. Headquarters is the largest and tallest building in the city. They are the leading manufacturer of Pokémon technology in the world, and produce a variety of goods for {{pkmn|Trainer}}s, such as the [[Poké Ball]] and the [[Silph Scope]]. Their status made them a target in the [[Generation I]] storyline, in which [[Team Rocket]] orchestrated the takeover of their headquarters in Saffron City. The {{player}} will arrive just in time to take on the mission of driving them out of the city, and the President of Silph will reveal afterwards the top-secret development Team Rocket was after: the [[Master Ball]], which can {{pkmn2|caught|catch}} any {{OBP|Pokémon|species}} without fail.&lt;br /&gt;
&lt;br /&gt;
The Silph Co. Office Building is an eleven-floor skyscraper, and effectively a giant maze. People must navigate the building using [[warp tile]]s in order to reach different rooms. Some people hold a [[Card Key]], which unlocks Silph&#039;s doors like a hotel key. During the events of the Team Rocket takeover, the player must find the Card Key on the fourth floor of the building. All the while, the player must battle numerous {{tc|Team Rocket Grunt}}s, including the [[Rocket Brothers]], and one {{tc|Juggler}}. After this, the player may continue on to the board room to face [[Giovanni]] for the Master Ball. After driving Team Rocket out of the Silph headquarters, the player is free to explore the building and talk to the employees.&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]], Silph Co. has increased security, and the player is not allowed to enter the upper floors. One of the guards, however, will kindly give the player an {{DL|Evolution-inducing held item|Up-Grade}} for talking to him, which will allow a {{p|Porygon}} to evolve, through a trade, into {{p|Porygon2}}. In {{game|HeartGold and SoulSilver|s}}, one of the [[Hoenn]] region&#039;s [[starter Pokémon]] may be obtained here towards the end of the game from the Hoenn Champion himself, {{Steven}}. The alternate forms of {{p|Rotom}} may also be accessed here in Pokémon HeartGold and SoulSilver, and the notebook present in the room Rotom&#039;s appliances can be found in indicates that [[Charon]] may have had past connection to the company.&lt;br /&gt;
&lt;br /&gt;
====Fighting Dojo====&lt;br /&gt;
{{main|Fighting Dojo}}&lt;br /&gt;
[[File:Fighting Dojo FRLG.png|thumb|right|200px|The Fighting Dojo in FireRed and LeafGreen]]&lt;br /&gt;
In addition to [[Sabrina]]&#039;s {{type|Psychic}} [[Gym]], there is also a secondary Gym, the Fighting Dojo, which specializes in {{type|Fighting}} {{OBP|Pokémon|species}}. It is where the {{player}} can obtain either {{p|Hitmonchan}} or {{p|Hitmonlee}} in [[Generation I|Generations I]] and {{gen|III}} but only if the Karate Master [[Kiyo]] (mistakenly called Koichi in {{game|FireRed and LeafGreen|s}}) is defeated. &lt;br /&gt;
&lt;br /&gt;
It has been established that the Fighting Dojo and the Saffron Gym once competed against each other to determine which one would be the [[Indigo League]]&#039;s sixth Gym. Due to the {{DL|Damage modification|Super effective|type advantage}} that the Psychic-type Pokémon that were trained at the Saffron Gym had over the Fighting-type Pokémon used by the Dojo, Saffron Gym easily won and became the official Gym.&lt;br /&gt;
&lt;br /&gt;
The Dojo is closed in [[Generation II]] because the Karate Master is training in [[Johto]]&#039;s [[Mt. Mortar]]. In {{game|HeartGold and SoulSilver|s}}, the [[Gym Leader]]s of [[Kanto]] and [[Johto]] can be found here for a rematch, much like how the [[Sinnoh]] Gym Leaders can be found for a rematch in the [[Battleground]] in {{game|Platinum}}. Unlike Platinum, the Leaders have set times at which they will appear and they will not arrive at the Dojo until certain conditions have been met elsewhere in the game. Specifically, each Leader&#039;s [[Pokégear]] telephone number must be obtained while he or she is not in their Gym. Once the Gym Leader has been telephoned, he or she will accept multiple rematches, provided it is still within their allotted time period.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Magnet Train station====&lt;br /&gt;
{{main|Magnet Train}}&lt;br /&gt;
[[File:Magnet Train GSC.png|thumb|200px|The Magnet Train at the station in Generation II]]&lt;br /&gt;
In the [[Generation II]] games and {{game|HeartGold and SoulSilver|s}}, the [[Magnet Train]] runs from Saffron City to [[Goldenrod City]] in [[Johto]], connecting the two [[region]]s. It is one of the few methods {{player}}s can use to travel from region to region, and it will allow rapid travel between the two cities, going at over 340 miles per hour (550 kilometers per hour).&lt;br /&gt;
&lt;br /&gt;
To board the train, the player must have a {{key|IV|Pass}}. The {{OBP|Copycat|character}} in Saffron City has one and is willing to give it up as a reward for returning her the {{key|IV|Lost Item|Poké Doll}} that {{ga|Red}} gave to her [[Generation I|three years before]]. Initially, the train is out of service as a minion of [[Team Rocket]] has stolen a valuable {{key|IV|Machine Part|part}} from the [[Kanto Power Plant]]. After defeating him on {{rt|24|Kanto}}, the player can retrieve the part from the [[Cerulean Gym]] and return it to the Power Plant. With the component back in place, the train will have the necessary power to run.&lt;br /&gt;
&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, [[Vermilion City]]&#039;s [[Gym Leader]] [[Lt. Surge]] will come here and offer to trade his {{p|Pikachu}} for the player&#039;s Pikachu. This Pikachu is notable because it originates from a different language than that of the player&#039;s game: in the Japanese releases, it is English, whereas in the English releases, it is French.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Mr. Psychic&#039;s house====&lt;br /&gt;
Mr. Psychic lives in a small house that is located on the southeastern side of the city, being better accessible by entering Saffron City from the southern entrance. He sits at a table in the middle of the room. When talked to for the first time in every game he is featured on, he will claim to know that the {{player}} really wants to receive a gift from him, giving away {{TM|29|Psychic}} to the player.&lt;br /&gt;
&lt;br /&gt;
;Generations I-III&lt;br /&gt;
{{sign|FRLG|header}}&lt;br /&gt;
{{sign|FRLG|title|MR. PSYCHIC’S HOUSE}}&lt;br /&gt;
{{sign|FRLG|footer}}&lt;br /&gt;
&lt;br /&gt;
;Generation IV&lt;br /&gt;
{{sign|DPcity|header}}&lt;br /&gt;
{{sign|DPcity|Don&#039;t Call Me Uncle Psychic!}}&lt;br /&gt;
{{sign|DPcity|title|Mr. Psychic&#039;s House}}&lt;br /&gt;
{{sign|DPcity|footer}}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;{{roundy|20px}} border: 2px solid #F4C430; background: #F6D263;&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #F4C430; background: #F9E197; width:80px&amp;quot;|&lt;br /&gt;
[[File:Mr Psychic House RBY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #F4C430; background: #F9E197; width:80px&amp;quot;|&lt;br /&gt;
[[File:Mr Psychic House GSC.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #F4C430; background: #F9E197; width:80px&amp;quot;|&lt;br /&gt;
[[File:Mr Psychic House FRLG.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #F4C430; background: #F9E197; width:80px&amp;quot;|&lt;br /&gt;
[[File:Mr Psychic House HGSS.png]]&lt;br /&gt;
|- align=center style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| Mr. Psychic&#039;s house in {{colorlink|Generation I|000}}&lt;br /&gt;
| Mr. Psychic&#039;s house in {{colorlink|Generation II|000}}&lt;br /&gt;
| Mr. Psychic&#039;s house in&amp;lt;br&amp;gt;{{colorlink|Pokémon FireRed and LeafGreen Versions|000|FireRed and LeafGreen}}&lt;br /&gt;
| Mr. Psychic&#039;s house in&amp;lt;br&amp;gt;{{colorlink|Pokémon HeartGold and SoulSilver Versions|000|HeartGold and SoulSilver}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Copycat&#039;s house====&lt;br /&gt;
{{main|Copycat (character)}}&lt;br /&gt;
In the [[Generation I]] games and {{game|FireRed and LeafGreen|s}}, Copycat lives in a house that is located in the northwestern suburb of the city. She will give the [[TM]] for {{m|Mimic}} in the Generation I games or serve as the [[Move Tutor]] for it in Pokémon FireRed and LeafGreen, in return for a {{p|Clefairy}}-style {{DL|Escape item|Poké Doll}}. In her bedroom, there is a [[Super Nintendo Entertainment System|SNES]] with a {{smw|Mario &amp;amp; Wario|game}} that has {{smw|Mario}} with a bucket on his head.&lt;br /&gt;
&lt;br /&gt;
In between the events of Generations I and {{gen|II}}, Copycat&#039;s house in Saffron City was torn down to make room for the [[Magnet Train]] station.&lt;br /&gt;
&lt;br /&gt;
In the Generation II games and {{game|HeartGold and SoulSilver|s}}, Copycat&#039;s Clefairy doll goes missing, being found by a member of the [[Pokémon Fan Club]] in [[Vermilion City]]. When the {{player}} returns her lost doll, Copycat will reward them with a ticket to ride the [[Magnet Train]] that travels between [[Kanto]] and [[Johto]].&lt;br /&gt;
&lt;br /&gt;
====Pokémon Trainer Fan Club====&lt;br /&gt;
[[File:Saffron Trainer Fan Club interior FRLG.png|thumb|right|The Pokémon Trainer Fan Club in FireRed and LeafGreen]]&lt;br /&gt;
People gather to discuss their favorite celebrity {{pkmn|Trainer}}s at the [[Pokémon Trainer Fan Club]], which only exists in {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
&lt;br /&gt;
{{sign|FRLG|header}}&lt;br /&gt;
{{sign|FRLG|title|POKéMON TRAINER FAN CLUB}}&lt;br /&gt;
{{sign|FRLG|Many TRAINERS have scribbled their}}&lt;br /&gt;
{{sign|FRLG|names on this sign.}}&lt;br /&gt;
{{sign|FRLG|footer}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Saffron Gym====&lt;br /&gt;
{{main|Saffron Gym}}&lt;br /&gt;
[[File:Saffron Gym FRLG.png|thumb|right|200px|Saffron Gym in FireRed and LeafGreen]]&lt;br /&gt;
[[File:Saffron Gym HGSS.png|thumb|left|200px|Saffron Gym in HeartGold and SoulSilver]]&lt;br /&gt;
The Saffron Gym is the official [[Gym]] of Saffron City. It is based on {{type|Psychic}} {{OBP|Pokémon|species}}. The [[Gym Leader]] is [[Sabrina]]. {{pkmn|Trainer}}s who defeat her receive the {{badge|Marsh}}. The Saffron Gym is a maze of warp tiles and nine rooms, seven of which contain Trainers, while the other two are Sabrina&#039;s room and the entrance. In HeartGold and SoulSilver, this was changed to four rooms with trainers in.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Demographics===&lt;br /&gt;
====Pokémon Red, Blue, and Yellow====&lt;br /&gt;
In {{game2|Red|Blue|Yellow|}}, the population is 50, not including the members of Team Rocket who eventually leave.&lt;br /&gt;
====Pokémon Gold, Silver, and Crystal====&lt;br /&gt;
{{game2|Gold|Silver|Crystal|}}, the population is 35. This drastic decrease is due to both the Fighting Dojo shutting down and the restriction of access to Silph Co.&#039;s upper floors.&lt;br /&gt;
====Pokémon FireRed and LeafGreen====&lt;br /&gt;
In {{game|FireRed and LeafGreen|s}}, the population is 63, making it one of the biggest cities in the [[Pokémon world]] and the second biggest in [[Kanto]].&lt;br /&gt;
====Pokémon HeartGold and SoulSilver====&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, Saffron City&#039;s population is 47.&lt;br /&gt;
&lt;br /&gt;
===Poké Mart===&lt;br /&gt;
{|&lt;br /&gt;
| valign=top | {{shop|Generation I and III}}&lt;br /&gt;
{{shoprow|{{shopitem|Great Ball|600}}|{{shopitem|Hyper Potion|{{tt|1,200|1,500 in Generation I}}}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Parlyz Heal|200|PD|Only in Generation III}}|{{shopitem|Full Heal|600}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1,500}}|{{shopitem|Escape Rope|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700}}|}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
| valign=top | {{shop|Generation II}}&lt;br /&gt;
{{shoprow|{{shopitem|Great Ball|600}}|{{shopitem|Ultra Ball|1,200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Hyper Potion|1,200}}|{{shopitem|Max Potion|2,500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600}}|{{shopitem|X Attack|500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|X Defend|550}}|{{shopitem|Flower Mail|50|5=unknown}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| valign=top |{{shop|Generation IV - Bottom}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball|200}}|{{shopitem|Great Ball|600}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1200}}|{{shopitem|Potion|200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700}}|{{shopitem|Hyper Potion|1200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2500}}|{{shopitem|Full Restore|3000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1500}}|{{shopitem|Antidote|100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Parlyz Heal|200}}|{{shopitem|Awakening|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250}}|{{shopitem|Ice Heal|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600}}|{{shopitem|Escape Rope|550}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350}}|{{shopitem|Super Repel|500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700}}|}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
| valign=top | {{shop|Generation IV - Top}}&lt;br /&gt;
{{shoprow|{{shopitem|Air Mail|50}}|{{shopitem|Dusk Ball|1000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Quick Ball|1000}}|}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
{{itlisth|road}}&lt;br /&gt;
{{itemlist|TM Psychic|Gift from Mr. Psychic|R=yes|B=yes|Y=yes|G=yes|S=yes|C=yes|FR=yes|LG=yes|HG=yes|SS=yes|display={{TM|29|Psychic}}}}&lt;br /&gt;
{{itemlist|TM Normal|Gift from {{OBP|Copycat|character}} for bringing her a {{DL|Escape item|Poké Doll}}|R=yes|B=yes|Y=yes|display={{TM|31|Mimic}}}}&lt;br /&gt;
{{itemlist|Nugget|On the desk in Copycat&#039;s room &#039;&#039;(hidden)&#039;&#039;|R=yes|B=yes|Y=yes|FR=yes|LG=yes|display={{DL|Valuable item|Nugget}}}}&lt;br /&gt;
{{itemlist|Focus Band|Between two statues at the back of the [[Fighting Dojo]]|G=yes|S=yes|C=yes|display={{DL|In-battle effect item|Focus Band}}}}&lt;br /&gt;
{{itemlist|Pass|Thank-you gift from Copycat for finding {{key|II|Lost Item|her}} {{key|IV|Lost Item|doll}}|G=yes|S=yes|C=yes|HG=yes|SS=yes|display={{key|IV|Pass}}}}&lt;br /&gt;
{{Itemlist|Yellow Shard|Held by {{p|Pikachu|Volty}}|HG=yes|SS=yes}}&lt;br /&gt;
{{itlistfoot|road}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
====Generation I====&lt;br /&gt;
{{Catch/header|road|no}}&lt;br /&gt;
{{Catch/div|road|Gift Pokémon}}&lt;br /&gt;
{{Catch/entry1|106|Hitmonlee|yes|yes|yes|Gift|30|One|type1=Fighting}}&lt;br /&gt;
{{Catch/entry1|107|Hitmonchan|yes|yes|yes|Gift|30|One|type1=Fighting}}&lt;br /&gt;
{{catch/footer|road}}&lt;br /&gt;
&lt;br /&gt;
====Generation III====&lt;br /&gt;
{{Catch/header|road|no}}&lt;br /&gt;
{{Catch/div|road|Gift Pokémon}}&lt;br /&gt;
{{Catch/entryfl|106|Hitmonlee|yes|yes|Gift|25|One|type1=Fighting}}&lt;br /&gt;
{{Catch/entryfl|107|Hitmonchan|yes|yes|Gift|25|One|type1=Fighting}}&lt;br /&gt;
{{Catch/footer|road}}&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
{{Catch/header|road|4}}&lt;br /&gt;
{{Catch/div|road|Gift Pokémon}}&lt;br /&gt;
{{Catch/entryhs|025|Pikachu|yes|yes|Trade|tradenum=025|tradename=Pikachu|The same as the Traded Pokémon|all={{tt|One|Pikachu is of a different language origin}}|type1=Electric}}&lt;br /&gt;
{{Catch/footer|road}}&lt;br /&gt;
&lt;br /&gt;
===Trainer Tips===&lt;br /&gt;
;Generation I&lt;br /&gt;
{{sign|RBY|header}}&lt;br /&gt;
{{sign|RBY|title|TRAINER TIPS}}&lt;br /&gt;
{{sign|RBY|New GREAT BALL}}&lt;br /&gt;
{{sign|RBY|offers improved}}&lt;br /&gt;
{{sign|RBY|capture rates.}}&lt;br /&gt;
{{sign|RBY|Try it on those}}&lt;br /&gt;
{{sign|RBY|hard-to-catch}}&lt;br /&gt;
{{sign|RBY|POKéMON.}}&lt;br /&gt;
{{sign|RBY|footer}}&lt;br /&gt;
&lt;br /&gt;
{{sign|RBY|header}}&lt;br /&gt;
{{sign|RBY|title|TRAINER TIPS}}&lt;br /&gt;
{{sign|RBY|FULL HEAL cures}}&lt;br /&gt;
{{sign|RBY|all ailments like}}&lt;br /&gt;
{{sign|RBY|sleep and burns.}}&lt;br /&gt;
{{sign|RBY|It costs a bit}}&lt;br /&gt;
{{sign|RBY|more, but it&#039;s}}&lt;br /&gt;
{{sign|RBY|more convenient.}}&lt;br /&gt;
{{sign|RBY|footer}}&lt;br /&gt;
&lt;br /&gt;
;Generation III&lt;br /&gt;
{{sign|FRLG|header}}&lt;br /&gt;
{{sign|FRLG|title|TRAINER TIPS}}&lt;br /&gt;
{{sign|FRLG|The new GREAT BALL offers improved}}&lt;br /&gt;
{{sign|FRLG|catching rates.}}&lt;br /&gt;
{{sign|FRLG|Try it on those hard-to-catch}}&lt;br /&gt;
{{sign|FRLG|POKéMON.}}&lt;br /&gt;
{{sign|FRLG|footer}}&lt;br /&gt;
&lt;br /&gt;
{{sign|FRLG|header}}&lt;br /&gt;
{{sign|FRLG|title|TRAINER TIPS}}&lt;br /&gt;
{{sign|FRLG|FULL HEAL cures all ailments like}}&lt;br /&gt;
{{sign|FRLG|burns, paralysis, poisoning,}}&lt;br /&gt;
{{sign|FRLG|freezing, and sleep.}}&lt;br /&gt;
{{sign|FRLG|It costs a bit more, but it&#039;s more}}&lt;br /&gt;
{{sign|FRLG|convenient than buying other items.}}&lt;br /&gt;
{{sign|FRLG|footer}}&lt;br /&gt;
&lt;br /&gt;
===Differences in generations===&lt;br /&gt;
In between the events of [[Generation I]] and {{gen|II}}, {{OBP|Copycat|character}}&#039;s house in Saffron City was torn down to make room for the [[Magnet Train]] station.&lt;br /&gt;
&lt;br /&gt;
In the Generation I games and {{game|FireRed and LeafGreen|s}}, there is a sign advertising [[Silph Co.]]&#039;s &amp;quot;latest product&amp;quot; with a release date not defined.&lt;br /&gt;
&lt;br /&gt;
===Unused map===&lt;br /&gt;
[[File:Saffron City unused FRLG.png|thumb|right|200px|The unused map of Saffron City from FireRed and LeafGreen]]&lt;br /&gt;
In {{game|FireRed and LeafGreen|s}}, if the overworld&#039;s collision data is bypassed in order to skip any of the [[gate]]s surrounding the city, the {{player}} will access an alternate version of Saffron City, whereby all programmed events are disabled. This did not occur in [[Generation I]]. The reason for this may be due to the games being unable to load the map&#039;s tile sets properly, which explains the need for the gates to get in and out of the city.&lt;br /&gt;
&lt;br /&gt;
It is very similar to the original map from Generation I in that its boundaries are set so that it leaves the gates outside of the map.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===In Super Smash Bros.===&lt;br /&gt;
{{main|Saffron City (stage)}}&lt;br /&gt;
[[File:Saffron City SSB.jpg|thumb|200px|Saffron City in [[Super Smash Bros.]]]]&lt;br /&gt;
&#039;&#039;&#039;{{St|Saffron City}}&#039;&#039;&#039; appears as a playable stage, specifically the roof of [[Silph Co.]], in [[Super Smash Bros.]] In the background, the text &amp;quot;[[Gotta Catch &#039;em All!]]&amp;quot; and &amp;quot;{{rt|5|Kanto}}&amp;quot; can be seen. A mountain range in the background may be the same one that contains [[Mt. Moon]], {{OBP|Victory Road|Kanto}}, [[Cerulean Cave]], and [[Mt. Silver]]. There is also a minor building with some blurry text that seems to start with &amp;quot;F&amp;quot;, so it could possibly be the [[Fighting Dojo]].&lt;br /&gt;
&lt;br /&gt;
Certain Pokémon will emerge from the elevator in the Silph Co. building and attack briefly, similar to Pokémon summoned from {{DL|Poké Ball|In the Super Smash Bros. series|Poké Balls}}. Occasionally, {{p|Pidgey}}, {{p|Fearow}}, {{p|Butterfree}}, and other {{type|Flying}} Pokémon will appear in the background.&lt;br /&gt;
&lt;br /&gt;
During the game&#039;s intro, {{p|Pikachu}} can be seen rolling on a [[Poké Ball]] as a person walks by.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Pinball===&lt;br /&gt;
In {{g|Pinball}}, Saffron City appears on the Blue table. Catchable {{OBP|Pokémon|species}} include {{p|Ekans}}, {{p|Sandshrew}}, {{p|Vulpix}}, {{p|Meowth}}, {{p|Growlithe}}, {{p|Hitmonlee}}, {{p|Hitmonchan}} and {{p|Lapras}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Saffron City anime.png|thumb|right|200px|Saffron City in the anime]]&lt;br /&gt;
[[File:Saffron Contest Hall.png|thumb|left|200px|Saffron Contest Hall]]&lt;br /&gt;
Saffron City first appeared in &#039;&#039;[[EP022|Abra and the Psychic Showdown]]&#039;&#039;. {{Ash}} used his {{AP|Pikachu}} in a Gym battle against {{TP|Sabrina|Abra|Kadabra}}. During the battle, it evolved into a {{p|Kadabra}} and easily defeated Pikachu. They had a rematch in &#039;&#039;[[EP024|Haunter versus Kadabra]]&#039;&#039;. Pikachu lost for a second time, but [[Sabrina&#039;s Haunter|Ash&#039;s Haunter]] made Sabrina laugh, so she gave him the {{Badge|Marsh}} and kept Haunter.&lt;br /&gt;
&lt;br /&gt;
The city appeared again in &#039;&#039;[[AG143|The Saffron Con]]&#039;&#039; and &#039;&#039;[[AG144|A Hurdle for Squirtle]]&#039;&#039;, when {{an|May}} competed in and won her first [[Kanto]] [[Pokémon Contest]].&lt;br /&gt;
{{-}}&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Saffron City first appeared in &#039;&#039;[[PS026|Holy Moltres]]&#039;&#039; and &#039;&#039;[[PS027|Kalling Kadabra]]&#039;&#039; in the {{chap|Red, Green &amp;amp; Blue}}. [[Sabrina]] had put a big force field over the city so nobody could get in and the [[Silph Co.]] building became [[Team Rocket]]&#039;s main base.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Zensho manga===&lt;br /&gt;
{{Zensho|Satoshi}} arrives in Saffron City in the seventh chapter, &#039;&#039;[[PZ07|Yamabuki City]]&#039;&#039;. With [[Sabrina]]&#039;s help, Satoshi defeated [[Giovanni]], who had taken over the city and the [[Silph Co.]] office building. For his help, Satoshi earned the {{Badge|Marsh}}.&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; background: #f6d263; border: 3px solid #F4C430&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Language&lt;br /&gt;
! Name&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| ヤマブキシティ &#039;&#039;Yamabuki City&#039;&#039;&lt;br /&gt;
| 山吹色 (&#039;&#039;yamabuki iro&#039;&#039;) refers to the golden color of {{wp|Kerria}} flowers.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Saffron City&lt;br /&gt;
| From &#039;&#039;saffron&#039;&#039;, a golden yellow color.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Safrania&lt;br /&gt;
| From &#039;&#039;safran&#039;&#039;, saffron.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Saffronia City&lt;br /&gt;
| From &#039;&#039;Safran&#039;&#039;, saffron.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Zafferanopoli&lt;br /&gt;
| From &#039;&#039;zafferano&#039;&#039;, saffron, and the suffix &#039;&#039;-poli&#039;&#039;, meaning city.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Polish&lt;br /&gt;
| Safrania&lt;br /&gt;
| From French &#039;&#039;Safrania&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Azafrán&amp;lt;br&amp;gt;{{tt|Ciudad Saffron|Latin American Spanish dub of the anime in AG139-AG145, AG149}}&lt;br /&gt;
| &#039;&#039;Azafrán&#039;&#039; means saffron.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 노랑시티 &#039;&#039;Norang City&#039;&#039;&lt;br /&gt;
| 노랑 (&#039;&#039;norang&#039;&#039;) means &amp;quot;yellow.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and mainland China}})&lt;br /&gt;
| 金黃市/金黄市 &#039;&#039;Jīnhuáng Shì&#039;&#039;&lt;br /&gt;
| 金黃/金黄 (&#039;&#039;jīnhuáng&#039;&#039;) means &amp;quot;golden yellow.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 金黃市 &#039;&#039;Gamwong Si&#039;&#039;&lt;br /&gt;
| 金黃 (&#039;&#039;gamwong&#039;&#039;) also means &amp;quot;golden yellow.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Kanto}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kanto locations]]&lt;br /&gt;
[[Category:Red, Blue and Yellow locations]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal locations]]&lt;br /&gt;
[[Category:FireRed and LeafGreen locations]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver locations]]&lt;br /&gt;
[[Category:Pokémon Pinball locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Saffronia City]]&lt;br /&gt;
[[es:Ciudad Azafrán]]&lt;br /&gt;
[[fr:Safrania]]&lt;br /&gt;
[[it:Zafferanopoli]]&lt;br /&gt;
[[ja:ヤマブキシティ]]&lt;br /&gt;
[[pl:Safrania]]&lt;br /&gt;
[[pt:Saffron City]]&lt;br /&gt;
[[zh:金黄市]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Saffron_City&amp;diff=2214227</id>
		<title>Saffron City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Saffron_City&amp;diff=2214227"/>
		<updated>2014-12-10T23:28:06Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Saffron Gym */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Samename|chapter in [[Pokémon Zensho]]|PZ07}}&lt;br /&gt;
----&lt;br /&gt;
{{Town infobox&lt;br /&gt;
|name=Saffron City&lt;br /&gt;
|jpname=ヤマブキシティ&lt;br /&gt;
|jptrans=Yamabuki City&lt;br /&gt;
|image=Saffron City HGSS.png&lt;br /&gt;
|imageI=Saffron City RBY.png&lt;br /&gt;
|imageII=Saffron City GSC.png&lt;br /&gt;
|imageIII=Saffron City FRLG.png&lt;br /&gt;
|slogan=Shining Big City&lt;br /&gt;
|mapdesc=The biggest city in Kanto, shining with a golden light.&lt;br /&gt;
|region=Kanto&lt;br /&gt;
|north=Route 5&lt;br /&gt;
|south=Route 6&lt;br /&gt;
|west=Route 7&lt;br /&gt;
|east=Route 8&lt;br /&gt;
|regionnorth=Kanto&lt;br /&gt;
|regionsouth=Kanto&lt;br /&gt;
|regionwest=Kanto&lt;br /&gt;
|regioneast=Kanto&lt;br /&gt;
|gym=Saffron Gym&lt;br /&gt;
|gymno=6&lt;br /&gt;
|leader=Sabrina&lt;br /&gt;
|leadervs=VSSabrina.png&lt;br /&gt;
|badge=Marsh&lt;br /&gt;
|gymtype=Psychic&lt;br /&gt;
|colordark=F4C430&lt;br /&gt;
|colormed=f6d263&lt;br /&gt;
|colorlight=F9E197&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Saffron City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ヤマブキシティ&#039;&#039;&#039; &#039;&#039;Yamabuki City&#039;&#039;) is a sprawling metropolis in the [[Kanto]] [[region]]. It lies in between [[Celadon City]], [[Vermilion City]], [[Lavender Town]], and [[Cerulean City]]. It is home to [[Sabrina]], the city&#039;s [[Gym Leader]].&lt;br /&gt;
&lt;br /&gt;
It is modeled after Japan&#039;s capital city of {{wp|Tokyo}} and is the largest and one of the busiest cities in Kanto, being famous even in other regions. It is the tenth most populous city in the [[Pokémon world]] and one of the only cities in Kanto that has enough visible houses to accommodate its population in the games. The large [[Silph Co.]] headquarters building stands firm as the city&#039;s centerpiece while two [[Gym]]s dominate the north-eastern corner district. Not only is this the central business district of Kanto, it also holds the region&#039;s largest infrastructure, including the [[Magnet Train]] station, which allows ease of access between Kanto and [[Johto]].&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===Motto===&lt;br /&gt;
In the Japanese games, its motto is &amp;quot;&#039;&#039;Yamabuki is the color of golden radiance&#039;&#039;&amp;quot; (Japanese: ヤマブキきんいろかがやきのいろ). Its English motto was &amp;quot;&#039;&#039;Shining, Golden Land of Commerce&#039;&#039;&amp;quot; until {{game|HeartGold and SoulSilver|s}}, when it was changed to &amp;quot;&#039;&#039;Shining Big City&#039;&#039;&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
===Access===&lt;br /&gt;
====Generations I and III====&lt;br /&gt;
Traveling to Saffron City is impossible at first, as the guards at the city&#039;s [[gate]]s are thirsty and will not let anyone through. After giving any of the guards a [[drink]] from the [[Celadon Department Store]] in the [[Generation I]] games or {{DL|Drink|Tea}} in {{game|FireRed and LeafGreen|s}}, they will let the {{player}} pass.&lt;br /&gt;
&lt;br /&gt;
====Generations II and IV====&lt;br /&gt;
The {{player}} does not need to fulfill certain requirements in order to access the city.&lt;br /&gt;
&lt;br /&gt;
===Places of interest===&lt;br /&gt;
====Silph Co.&#039;s headquarters====&lt;br /&gt;
{{main|Silph Co.}}&lt;br /&gt;
The Silph Co. Headquarters is the largest and tallest building in the city. They are the leading manufacturer of Pokémon technology in the world, and produce a variety of goods for {{pkmn|Trainer}}s, such as the [[Poké Ball]] and the [[Silph Scope]]. Their status made them a target in the [[Generation I]] storyline, in which [[Team Rocket]] orchestrated the takeover of their headquarters in Saffron City. The {{player}} will arrive just in time to take on the mission of driving them out of the city, and the President of Silph will reveal afterwards the top-secret development Team Rocket was after: the [[Master Ball]], which can {{pkmn2|caught|catch}} any {{OBP|Pokémon|species}} without fail.&lt;br /&gt;
&lt;br /&gt;
The Silph Co. Office Building is an eleven-floor skyscraper, and effectively a giant maze. People must navigate the building using [[warp tile]]s in order to reach different rooms. Some people hold a [[Card Key]], which unlocks Silph&#039;s doors like a hotel key. During the events of the Team Rocket takeover, the player must find the Card Key on the fourth floor of the building. All the while, the player must battle numerous {{tc|Team Rocket Grunt}}s, including the [[Rocket Brothers]], and one {{tc|Juggler}}. After this, the player may continue on to the board room to face [[Giovanni]] for the Master Ball. After driving Team Rocket out of the Silph headquarters, the player is free to explore the building and talk to the employees.&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]], Silph Co. has increased security, and the player is not allowed to enter the upper floors. One of the guards, however, will kindly give the player an {{DL|Evolution-inducing held item|Up-Grade}} for talking to him, which will allow a {{p|Porygon}} to evolve, through a trade, into {{p|Porygon2}}. In {{game|HeartGold and SoulSilver|s}}, one of the [[Hoenn]] region&#039;s [[starter Pokémon]] may be obtained here towards the end of the game from the Hoenn Champion himself, {{Steven}}. The alternate forms of {{p|Rotom}} may also be accessed here in Pokémon HeartGold and SoulSilver, and the notebook present in the room Rotom&#039;s appliances can be found in indicates that [[Charon]] may have had past connection to the company.&lt;br /&gt;
&lt;br /&gt;
====Fighting Dojo====&lt;br /&gt;
{{main|Fighting Dojo}}&lt;br /&gt;
[[File:Fighting Dojo FRLG.png|thumb|right|200px|The Fighting Dojo in FireRed and LeafGreen]]&lt;br /&gt;
In addition to [[Sabrina]]&#039;s {{type|Psychic}} [[Gym]], there is also a secondary Gym, the Fighting Dojo, which specializes in {{type|Fighting}} {{OBP|Pokémon|species}}. It is where the {{player}} can obtain either {{p|Hitmonchan}} or {{p|Hitmonlee}} in [[Generation I|Generations I]] and {{gen|III}} but only if the Karate Master [[Kiyo]] (mistakenly called Koichi in {{game|FireRed and LeafGreen|s}}) is defeated. &lt;br /&gt;
&lt;br /&gt;
It has been established that the Fighting Dojo and the Saffron Gym once competed against each other to determine which one would be the [[Indigo League]]&#039;s sixth Gym. Due to the {{DL|Damage modification|Super effective|type advantage}} that the Psychic-type Pokémon that were trained at the Saffron Gym had over the Fighting-type Pokémon used by the Dojo, Saffron Gym easily won and became the official Gym.&lt;br /&gt;
&lt;br /&gt;
The Dojo is closed in [[Generation II]] because the Karate Master is training in [[Johto]]&#039;s [[Mt. Mortar]]. In {{game|HeartGold and SoulSilver|s}}, the [[Gym Leader]]s of [[Kanto]] and [[Johto]] can be found here for a rematch, much like how the [[Sinnoh]] Gym Leaders can be found for a rematch in the [[Battleground]] in {{game|Platinum}}. Unlike Platinum, the Leaders have set times at which they will appear and they will not arrive at the Dojo until certain conditions have been met elsewhere in the game. Specifically, each Leader&#039;s [[Pokégear]] telephone number must be obtained while he or she is not in their Gym. Once the Gym Leader has been telephoned, he or she will accept multiple rematches, provided it is still within their allotted time period.&lt;br /&gt;
{{-}}&lt;br /&gt;
====Magnet Train station====&lt;br /&gt;
{{main|Magnet Train}}&lt;br /&gt;
[[File:Magnet Train GSC.png|thumb|200px|The Magnet Train at the station in Generation II]]&lt;br /&gt;
In the [[Generation II]] games and {{game|HeartGold and SoulSilver|s}}, the [[Magnet Train]] runs from Saffron City to [[Goldenrod City]] in [[Johto]], connecting the two [[region]]s. It is one of the few methods {{player}}s can use to travel from region to region, and it will allow rapid travel between the two cities, going at over 340 miles per hour (550 kilometers per hour).&lt;br /&gt;
&lt;br /&gt;
To board the train, the player must have a {{key|IV|Pass}}. The {{OBP|Copycat|character}} in Saffron City has one and is willing to give it up as a reward for returning her the {{key|IV|Lost Item|Poké Doll}} that {{ga|Red}} gave to her [[Generation I|three years before]]. Initially, the train is out of service as a minion of [[Team Rocket]] has stolen a valuable {{key|IV|Machine Part|part}} from the [[Kanto Power Plant]]. After defeating him on {{rt|24|Kanto}}, the player can retrieve the part from the [[Cerulean Gym]] and return it to the Power Plant. With the component back in place, the train will have the necessary power to run.&lt;br /&gt;
&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, [[Vermilion City]]&#039;s [[Gym Leader]] [[Lt. Surge]] will come here and offer to trade his {{p|Pikachu}} for the player&#039;s Pikachu. This Pikachu is notable because it originates from a different language than that of the player&#039;s game: in the Japanese releases, it is English, whereas in the English releases, it is French.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Mr. Psychic&#039;s house====&lt;br /&gt;
Mr. Psychic lives in a small house that is located on the southeastern side of the city, being better accessible by entering Saffron City from the southern entrance. He sits at a table in the middle of the room. When talked to for the first time in every game he is featured on, he will claim to know that the {{player}} really wants to receive a gift from him, giving away {{TM|29|Psychic}} to the player.&lt;br /&gt;
&lt;br /&gt;
;Generations I-III&lt;br /&gt;
{{sign|FRLG|header}}&lt;br /&gt;
{{sign|FRLG|title|MR. PSYCHIC’S HOUSE}}&lt;br /&gt;
{{sign|FRLG|footer}}&lt;br /&gt;
&lt;br /&gt;
;Generation IV&lt;br /&gt;
{{sign|DPcity|header}}&lt;br /&gt;
{{sign|DPcity|Don&#039;t Call Me Uncle Psychic!}}&lt;br /&gt;
{{sign|DPcity|title|Mr. Psychic&#039;s House}}&lt;br /&gt;
{{sign|DPcity|footer}}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;{{roundy|20px}} border: 2px solid #F4C430; background: #F6D263;&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #F4C430; background: #F9E197; width:80px&amp;quot;|&lt;br /&gt;
[[File:Mr Psychic House RBY.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #F4C430; background: #F9E197; width:80px&amp;quot;|&lt;br /&gt;
[[File:Mr Psychic House GSC.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #F4C430; background: #F9E197; width:80px&amp;quot;|&lt;br /&gt;
[[File:Mr Psychic House FRLG.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #F4C430; background: #F9E197; width:80px&amp;quot;|&lt;br /&gt;
[[File:Mr Psychic House HGSS.png]]&lt;br /&gt;
|- align=center style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| Mr. Psychic&#039;s house in {{colorlink|Generation I|000}}&lt;br /&gt;
| Mr. Psychic&#039;s house in {{colorlink|Generation II|000}}&lt;br /&gt;
| Mr. Psychic&#039;s house in&amp;lt;br&amp;gt;{{colorlink|Pokémon FireRed and LeafGreen Versions|000|FireRed and LeafGreen}}&lt;br /&gt;
| Mr. Psychic&#039;s house in&amp;lt;br&amp;gt;{{colorlink|Pokémon HeartGold and SoulSilver Versions|000|HeartGold and SoulSilver}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Copycat&#039;s house====&lt;br /&gt;
{{main|Copycat (character)}}&lt;br /&gt;
In the [[Generation I]] games and {{game|FireRed and LeafGreen|s}}, Copycat lives in a house that is located in the northwestern suburb of the city. She will give the [[TM]] for {{m|Mimic}} in the Generation I games or serve as the [[Move Tutor]] for it in Pokémon FireRed and LeafGreen, in return for a {{p|Clefairy}}-style {{DL|Escape item|Poké Doll}}. In her bedroom, there is a [[Super Nintendo Entertainment System|SNES]] with a {{smw|Mario &amp;amp; Wario|game}} that has {{smw|Mario}} with a bucket on his head.&lt;br /&gt;
&lt;br /&gt;
In between the events of Generations I and {{gen|II}}, Copycat&#039;s house in Saffron City was torn down to make room for the [[Magnet Train]] station.&lt;br /&gt;
&lt;br /&gt;
In the Generation II games and {{game|HeartGold and SoulSilver|s}}, Copycat&#039;s Clefairy doll goes missing, being found by a member of the [[Pokémon Fan Club]] in [[Vermilion City]]. When the {{player}} returns her lost doll, Copycat will reward them with a ticket to ride the [[Magnet Train]] that travels between [[Kanto]] and [[Johto]].&lt;br /&gt;
&lt;br /&gt;
====Pokémon Trainer Fan Club====&lt;br /&gt;
[[File:Saffron Trainer Fan Club interior FRLG.png|thumb|right|The Pokémon Trainer Fan Club in FireRed and LeafGreen]]&lt;br /&gt;
People gather to discuss their favorite celebrity {{pkmn|Trainer}}s at the [[Pokémon Trainer Fan Club]], which only exists in {{game|FireRed and LeafGreen|s}}.&lt;br /&gt;
&lt;br /&gt;
{{sign|FRLG|header}}&lt;br /&gt;
{{sign|FRLG|title|POKéMON TRAINER FAN CLUB}}&lt;br /&gt;
{{sign|FRLG|Many TRAINERS have scribbled their}}&lt;br /&gt;
{{sign|FRLG|names on this sign.}}&lt;br /&gt;
{{sign|FRLG|footer}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Saffron Gym====&lt;br /&gt;
{{main|Saffron Gym}}&lt;br /&gt;
[[File:Saffron Gym FRLG.png|thumb|right|200px|Saffron Gym in FireRed and LeafGreen]]&lt;br /&gt;
[[File:Saffron Gym HGSS.png|thumb|left|200px|Saffron Gym in HeartGold and SoulSilver]]&lt;br /&gt;
The Saffron Gym is the official [[Gym]] of Saffron City. It is based on {{type|Psychic}} {{OBP|Pokémon|species}}. The [[Gym Leader]] is [[Sabrina]]. {{pkmn|Trainer}}s who defeat her receive the {{badge|Marsh}}. The Saffron Gym is a maze of warp tiles and nine rooms, seven of which contain Trainers, while the other two are Sabrina&#039;s room and the entrance. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Demographics===&lt;br /&gt;
====Pokémon Red, Blue, and Yellow====&lt;br /&gt;
In {{game2|Red|Blue|Yellow|}}, the population is 50, not including the members of Team Rocket who eventually leave.&lt;br /&gt;
====Pokémon Gold, Silver, and Crystal====&lt;br /&gt;
{{game2|Gold|Silver|Crystal|}}, the population is 35. This drastic decrease is due to both the Fighting Dojo shutting down and the restriction of access to Silph Co.&#039;s upper floors.&lt;br /&gt;
====Pokémon FireRed and LeafGreen====&lt;br /&gt;
In {{game|FireRed and LeafGreen|s}}, the population is 63, making it one of the biggest cities in the [[Pokémon world]] and the second biggest in [[Kanto]].&lt;br /&gt;
====Pokémon HeartGold and SoulSilver====&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, Saffron City&#039;s population is 47.&lt;br /&gt;
&lt;br /&gt;
===Poké Mart===&lt;br /&gt;
{|&lt;br /&gt;
| valign=top | {{shop|Generation I and III}}&lt;br /&gt;
{{shoprow|{{shopitem|Great Ball|600}}|{{shopitem|Hyper Potion|{{tt|1,200|1,500 in Generation I}}}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Parlyz Heal|200|PD|Only in Generation III}}|{{shopitem|Full Heal|600}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1,500}}|{{shopitem|Escape Rope|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700}}|}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
| valign=top | {{shop|Generation II}}&lt;br /&gt;
{{shoprow|{{shopitem|Great Ball|600}}|{{shopitem|Ultra Ball|1,200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Hyper Potion|1,200}}|{{shopitem|Max Potion|2,500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600}}|{{shopitem|X Attack|500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|X Defend|550}}|{{shopitem|Flower Mail|50|5=unknown}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{|&lt;br /&gt;
| valign=top |{{shop|Generation IV - Bottom}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball|200}}|{{shopitem|Great Ball|600}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1200}}|{{shopitem|Potion|200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700}}|{{shopitem|Hyper Potion|1200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2500}}|{{shopitem|Full Restore|3000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1500}}|{{shopitem|Antidote|100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Parlyz Heal|200}}|{{shopitem|Awakening|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250}}|{{shopitem|Ice Heal|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600}}|{{shopitem|Escape Rope|550}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350}}|{{shopitem|Super Repel|500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700}}|}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
| valign=top | {{shop|Generation IV - Top}}&lt;br /&gt;
{{shoprow|{{shopitem|Air Mail|50}}|{{shopitem|Dusk Ball|1000}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Quick Ball|1000}}|}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
{{itlisth|road}}&lt;br /&gt;
{{itemlist|TM Psychic|Gift from Mr. Psychic|R=yes|B=yes|Y=yes|G=yes|S=yes|C=yes|FR=yes|LG=yes|HG=yes|SS=yes|display={{TM|29|Psychic}}}}&lt;br /&gt;
{{itemlist|TM Normal|Gift from {{OBP|Copycat|character}} for bringing her a {{DL|Escape item|Poké Doll}}|R=yes|B=yes|Y=yes|display={{TM|31|Mimic}}}}&lt;br /&gt;
{{itemlist|Nugget|On the desk in Copycat&#039;s room &#039;&#039;(hidden)&#039;&#039;|R=yes|B=yes|Y=yes|FR=yes|LG=yes|display={{DL|Valuable item|Nugget}}}}&lt;br /&gt;
{{itemlist|Focus Band|Between two statues at the back of the [[Fighting Dojo]]|G=yes|S=yes|C=yes|display={{DL|In-battle effect item|Focus Band}}}}&lt;br /&gt;
{{itemlist|Pass|Thank-you gift from Copycat for finding {{key|II|Lost Item|her}} {{key|IV|Lost Item|doll}}|G=yes|S=yes|C=yes|HG=yes|SS=yes|display={{key|IV|Pass}}}}&lt;br /&gt;
{{Itemlist|Yellow Shard|Held by {{p|Pikachu|Volty}}|HG=yes|SS=yes}}&lt;br /&gt;
{{itlistfoot|road}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
====Generation I====&lt;br /&gt;
{{Catch/header|road|no}}&lt;br /&gt;
{{Catch/div|road|Gift Pokémon}}&lt;br /&gt;
{{Catch/entry1|106|Hitmonlee|yes|yes|yes|Gift|30|One|type1=Fighting}}&lt;br /&gt;
{{Catch/entry1|107|Hitmonchan|yes|yes|yes|Gift|30|One|type1=Fighting}}&lt;br /&gt;
{{catch/footer|road}}&lt;br /&gt;
&lt;br /&gt;
====Generation III====&lt;br /&gt;
{{Catch/header|road|no}}&lt;br /&gt;
{{Catch/div|road|Gift Pokémon}}&lt;br /&gt;
{{Catch/entryfl|106|Hitmonlee|yes|yes|Gift|25|One|type1=Fighting}}&lt;br /&gt;
{{Catch/entryfl|107|Hitmonchan|yes|yes|Gift|25|One|type1=Fighting}}&lt;br /&gt;
{{Catch/footer|road}}&lt;br /&gt;
&lt;br /&gt;
====Generation IV====&lt;br /&gt;
{{Catch/header|road|4}}&lt;br /&gt;
{{Catch/div|road|Gift Pokémon}}&lt;br /&gt;
{{Catch/entryhs|025|Pikachu|yes|yes|Trade|tradenum=025|tradename=Pikachu|The same as the Traded Pokémon|all={{tt|One|Pikachu is of a different language origin}}|type1=Electric}}&lt;br /&gt;
{{Catch/footer|road}}&lt;br /&gt;
&lt;br /&gt;
===Trainer Tips===&lt;br /&gt;
;Generation I&lt;br /&gt;
{{sign|RBY|header}}&lt;br /&gt;
{{sign|RBY|title|TRAINER TIPS}}&lt;br /&gt;
{{sign|RBY|New GREAT BALL}}&lt;br /&gt;
{{sign|RBY|offers improved}}&lt;br /&gt;
{{sign|RBY|capture rates.}}&lt;br /&gt;
{{sign|RBY|Try it on those}}&lt;br /&gt;
{{sign|RBY|hard-to-catch}}&lt;br /&gt;
{{sign|RBY|POKéMON.}}&lt;br /&gt;
{{sign|RBY|footer}}&lt;br /&gt;
&lt;br /&gt;
{{sign|RBY|header}}&lt;br /&gt;
{{sign|RBY|title|TRAINER TIPS}}&lt;br /&gt;
{{sign|RBY|FULL HEAL cures}}&lt;br /&gt;
{{sign|RBY|all ailments like}}&lt;br /&gt;
{{sign|RBY|sleep and burns.}}&lt;br /&gt;
{{sign|RBY|It costs a bit}}&lt;br /&gt;
{{sign|RBY|more, but it&#039;s}}&lt;br /&gt;
{{sign|RBY|more convenient.}}&lt;br /&gt;
{{sign|RBY|footer}}&lt;br /&gt;
&lt;br /&gt;
;Generation III&lt;br /&gt;
{{sign|FRLG|header}}&lt;br /&gt;
{{sign|FRLG|title|TRAINER TIPS}}&lt;br /&gt;
{{sign|FRLG|The new GREAT BALL offers improved}}&lt;br /&gt;
{{sign|FRLG|catching rates.}}&lt;br /&gt;
{{sign|FRLG|Try it on those hard-to-catch}}&lt;br /&gt;
{{sign|FRLG|POKéMON.}}&lt;br /&gt;
{{sign|FRLG|footer}}&lt;br /&gt;
&lt;br /&gt;
{{sign|FRLG|header}}&lt;br /&gt;
{{sign|FRLG|title|TRAINER TIPS}}&lt;br /&gt;
{{sign|FRLG|FULL HEAL cures all ailments like}}&lt;br /&gt;
{{sign|FRLG|burns, paralysis, poisoning,}}&lt;br /&gt;
{{sign|FRLG|freezing, and sleep.}}&lt;br /&gt;
{{sign|FRLG|It costs a bit more, but it&#039;s more}}&lt;br /&gt;
{{sign|FRLG|convenient than buying other items.}}&lt;br /&gt;
{{sign|FRLG|footer}}&lt;br /&gt;
&lt;br /&gt;
===Differences in generations===&lt;br /&gt;
In between the events of [[Generation I]] and {{gen|II}}, {{OBP|Copycat|character}}&#039;s house in Saffron City was torn down to make room for the [[Magnet Train]] station.&lt;br /&gt;
&lt;br /&gt;
In the Generation I games and {{game|FireRed and LeafGreen|s}}, there is a sign advertising [[Silph Co.]]&#039;s &amp;quot;latest product&amp;quot; with a release date not defined.&lt;br /&gt;
&lt;br /&gt;
===Unused map===&lt;br /&gt;
[[File:Saffron City unused FRLG.png|thumb|right|200px|The unused map of Saffron City from FireRed and LeafGreen]]&lt;br /&gt;
In {{game|FireRed and LeafGreen|s}}, if the overworld&#039;s collision data is bypassed in order to skip any of the [[gate]]s surrounding the city, the {{player}} will access an alternate version of Saffron City, whereby all programmed events are disabled. This did not occur in [[Generation I]]. The reason for this may be due to the games being unable to load the map&#039;s tile sets properly, which explains the need for the gates to get in and out of the city.&lt;br /&gt;
&lt;br /&gt;
It is very similar to the original map from Generation I in that its boundaries are set so that it leaves the gates outside of the map.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===In Super Smash Bros.===&lt;br /&gt;
{{main|Saffron City (stage)}}&lt;br /&gt;
[[File:Saffron City SSB.jpg|thumb|200px|Saffron City in [[Super Smash Bros.]]]]&lt;br /&gt;
&#039;&#039;&#039;{{St|Saffron City}}&#039;&#039;&#039; appears as a playable stage, specifically the roof of [[Silph Co.]], in [[Super Smash Bros.]] In the background, the text &amp;quot;[[Gotta Catch &#039;em All!]]&amp;quot; and &amp;quot;{{rt|5|Kanto}}&amp;quot; can be seen. A mountain range in the background may be the same one that contains [[Mt. Moon]], {{OBP|Victory Road|Kanto}}, [[Cerulean Cave]], and [[Mt. Silver]]. There is also a minor building with some blurry text that seems to start with &amp;quot;F&amp;quot;, so it could possibly be the [[Fighting Dojo]].&lt;br /&gt;
&lt;br /&gt;
Certain Pokémon will emerge from the elevator in the Silph Co. building and attack briefly, similar to Pokémon summoned from {{DL|Poké Ball|In the Super Smash Bros. series|Poké Balls}}. Occasionally, {{p|Pidgey}}, {{p|Fearow}}, {{p|Butterfree}}, and other {{type|Flying}} Pokémon will appear in the background.&lt;br /&gt;
&lt;br /&gt;
During the game&#039;s intro, {{p|Pikachu}} can be seen rolling on a [[Poké Ball]] as a person walks by.&lt;br /&gt;
&lt;br /&gt;
===In Pokémon Pinball===&lt;br /&gt;
In {{g|Pinball}}, Saffron City appears on the Blue table. Catchable {{OBP|Pokémon|species}} include {{p|Ekans}}, {{p|Sandshrew}}, {{p|Vulpix}}, {{p|Meowth}}, {{p|Growlithe}}, {{p|Hitmonlee}}, {{p|Hitmonchan}} and {{p|Lapras}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Saffron City anime.png|thumb|right|200px|Saffron City in the anime]]&lt;br /&gt;
[[File:Saffron Contest Hall.png|thumb|left|200px|Saffron Contest Hall]]&lt;br /&gt;
Saffron City first appeared in &#039;&#039;[[EP022|Abra and the Psychic Showdown]]&#039;&#039;. {{Ash}} used his {{AP|Pikachu}} in a Gym battle against {{TP|Sabrina|Abra|Kadabra}}. During the battle, it evolved into a {{p|Kadabra}} and easily defeated Pikachu. They had a rematch in &#039;&#039;[[EP024|Haunter versus Kadabra]]&#039;&#039;. Pikachu lost for a second time, but [[Sabrina&#039;s Haunter|Ash&#039;s Haunter]] made Sabrina laugh, so she gave him the {{Badge|Marsh}} and kept Haunter.&lt;br /&gt;
&lt;br /&gt;
The city appeared again in &#039;&#039;[[AG143|The Saffron Con]]&#039;&#039; and &#039;&#039;[[AG144|A Hurdle for Squirtle]]&#039;&#039;, when {{an|May}} competed in and won her first [[Kanto]] [[Pokémon Contest]].&lt;br /&gt;
{{-}}&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
Saffron City first appeared in &#039;&#039;[[PS026|Holy Moltres]]&#039;&#039; and &#039;&#039;[[PS027|Kalling Kadabra]]&#039;&#039; in the {{chap|Red, Green &amp;amp; Blue}}. [[Sabrina]] had put a big force field over the city so nobody could get in and the [[Silph Co.]] building became [[Team Rocket]]&#039;s main base.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Zensho manga===&lt;br /&gt;
{{Zensho|Satoshi}} arrives in Saffron City in the seventh chapter, &#039;&#039;[[PZ07|Yamabuki City]]&#039;&#039;. With [[Sabrina]]&#039;s help, Satoshi defeated [[Giovanni]], who had taken over the city and the [[Silph Co.]] office building. For his help, Satoshi earned the {{Badge|Marsh}}.&lt;br /&gt;
&lt;br /&gt;
==Name origin==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;float:left; background: #f6d263; border: 3px solid #F4C430&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot; | Language&lt;br /&gt;
! Name&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot; | Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| ヤマブキシティ &#039;&#039;Yamabuki City&#039;&#039;&lt;br /&gt;
| 山吹色 (&#039;&#039;yamabuki iro&#039;&#039;) refers to the golden color of {{wp|Kerria}} flowers.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Saffron City&lt;br /&gt;
| From &#039;&#039;saffron&#039;&#039;, a golden yellow color.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Safrania&lt;br /&gt;
| From &#039;&#039;safran&#039;&#039;, saffron.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Saffronia City&lt;br /&gt;
| From &#039;&#039;Safran&#039;&#039;, saffron.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Zafferanopoli&lt;br /&gt;
| From &#039;&#039;zafferano&#039;&#039;, saffron, and the suffix &#039;&#039;-poli&#039;&#039;, meaning city.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Polish&lt;br /&gt;
| Safrania&lt;br /&gt;
| From French &#039;&#039;Safrania&#039;&#039;.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Azafrán&amp;lt;br&amp;gt;{{tt|Ciudad Saffron|Latin American Spanish dub of the anime in AG139-AG145, AG149}}&lt;br /&gt;
| &#039;&#039;Azafrán&#039;&#039; means saffron.&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 노랑시티 &#039;&#039;Norang City&#039;&#039;&lt;br /&gt;
| 노랑 (&#039;&#039;norang&#039;&#039;) means &amp;quot;yellow.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and mainland China}})&lt;br /&gt;
| 金黃市/金黄市 &#039;&#039;Jīnhuáng Shì&#039;&#039;&lt;br /&gt;
| 金黃/金黄 (&#039;&#039;jīnhuáng&#039;&#039;) means &amp;quot;golden yellow.&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 金黃市 &#039;&#039;Gamwong Si&#039;&#039;&lt;br /&gt;
| 金黃 (&#039;&#039;gamwong&#039;&#039;) also means &amp;quot;golden yellow.&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Kanto}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kanto locations]]&lt;br /&gt;
[[Category:Red, Blue and Yellow locations]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal locations]]&lt;br /&gt;
[[Category:FireRed and LeafGreen locations]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver locations]]&lt;br /&gt;
[[Category:Pokémon Pinball locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Saffronia City]]&lt;br /&gt;
[[es:Ciudad Azafrán]]&lt;br /&gt;
[[fr:Safrania]]&lt;br /&gt;
[[it:Zafferanopoli]]&lt;br /&gt;
[[ja:ヤマブキシティ]]&lt;br /&gt;
[[pl:Safrania]]&lt;br /&gt;
[[pt:Saffron City]]&lt;br /&gt;
[[zh:金黄市]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:AdamBW&amp;diff=2194563</id>
		<title>User:AdamBW</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:AdamBW&amp;diff=2194563"/>
		<updated>2014-10-14T20:10:29Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey Bulbapedia. I&#039;m AdamBW and my specialities are glitches, Gen 3, 4 and 6, and game data.&lt;br /&gt;
&lt;br /&gt;
{{User Project GlitchDex}}&lt;br /&gt;
{{User Project ItemDex}}&lt;br /&gt;
{{User Project BerryDex}}&lt;br /&gt;
{{User Project CharacterDex}}&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Magnet_Train&amp;diff=2194558</id>
		<title>Magnet Train</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Magnet_Train&amp;diff=2194558"/>
		<updated>2014-10-14T19:52:30Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Available Pokemon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=Missing layout images from HGSS}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Magnet Train arrive HGSS.png&lt;br /&gt;
|image_size=256&lt;br /&gt;
|type=building&lt;br /&gt;
|location_name=Magnet Train&lt;br /&gt;
|japanese_name={{tt|リニアモーターカー|Rinia Mōtākā}}&lt;br /&gt;
|translated_name=Maglev Train (Linear Motorcar)&lt;br /&gt;
|location=[[Goldenrod City]], [[Saffron City]]&lt;br /&gt;
|region=Johto&lt;br /&gt;
|region2=Kanto&lt;br /&gt;
|generation={{gen|II}}, {{gen|IV}}&lt;br /&gt;
|map=Kanto Saffron City Map.png&lt;br /&gt;
}}&lt;br /&gt;
[[File:Magnet Train HGSS.png|thumb|left|The Magnet Train along the track in {{2v2|HeartGold|SoulSilver}}]]&lt;br /&gt;
The &#039;&#039;&#039;Magnet Train&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|リニアモーターカー|Rinia Mōtākā}}&#039;&#039;&#039; &#039;&#039;Maglev Train&#039;&#039;, lit. &#039;&#039;Linear Motorcar&#039;&#039;) is found in [[Johto]] and [[Kanto]] during the [[Generation II]] and {{gen|IV}} {{pkmn|games}}. It is a {{wp|maglev|maglev train}} that [[Transportation in the Pokémon world|runs]] between [[Goldenrod City]] and [[Saffron City]] twenty-four hours a day, seven days a week. It allows rapid travel between the two cities, moving at over {{tt|340 miles per hour|550 kilometers per hour}}.&lt;br /&gt;
&lt;br /&gt;
Initially, the train is out of service because a {{tc|Team Rocket Grunt}} has stolen the {{key|II|Machine Part|Machine}} {{key|IV|Machine Part|Part}} from the [[Kanto Power Plant]]. After defeating him in [[Cerulean City]], players can retrieve the part from the [[Cerulean Gym]] and return it to the Power Plant. With the component back in place, the train has the necessary power to run.&lt;br /&gt;
&lt;br /&gt;
To board the train, a potential rider must have a {{key|IV|Pass}}. The {{OBP|Copycat|character}} of [[Saffron City]] has one (given to her as compensation for the fact that the station in Saffron is built where her house used to be), and is willing to give it up as a reward for returning her {{key|II|Lost Item|Lost}} {{key|IV|Lost Item|Item}}, a {{DL|Escape item|Poké Doll}} that {{ga|Red}} gave to her three years before, which is in the possession of a man at the [[Pokémon Fan Club]] in [[Vermilion City]].&lt;br /&gt;
&lt;br /&gt;
Of the three methods offered in the game to commute between Johto and Kanto, the Magnet Train is much faster and runs more often than the [[S.S. Aqua]], which runs on a set schedule between [[Olivine City]] and [[Vermilion City]].&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]], the Magnet Train runs on the railway tracks along the ground. In [[Generation IV]], the train and its station run along an elevated track, much like a {{wp|monorail}}, though this track goes underground as it approaches Saffron City.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Magnet Train anime.png|left|180px|thumb|The incomplete Magnet Train from &#039;&#039;[[EP158|A Goldenrod Opportunity]]&#039;&#039;]]&lt;br /&gt;
In &#039;&#039;[[EP158|A Goldenrod Opportunity]]&#039;&#039;, {{TRT}} had to use a cart to get from Goldenrod City to Saffron City in order to escape from {{Ash}}, {{an|Misty}}, {{an|Brock}}, and [[Whitney]] - this is because the Magnet Train would not be ready until a year from the following Tuesday.&lt;br /&gt;
&lt;br /&gt;
The Magnet Train was mentioned again in &#039;&#039;[[BW141|Best Wishes Until We Meet Again!]]&#039;&#039;. {{an|Iris}} and {{an|Cilan}} planned to travel to Saffron City to take the Magnet Train line to Goldenrod City. This suggests the Magnet Train was finally completed.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Magnet Train Adventures.png|thumb|left|The Magnet Train in Pokémon Adventures]]&lt;br /&gt;
[[File:Magnet Train PM.png|thumb|The Magnet Train in Pokémon Pocket Monsters]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
The Magnet Train appears in &#039;&#039;[[PS154|Yikes, It&#039;s Yanma!]]&#039;&#039; where it was used to transport the [[Gym Leader]]s of both the Kanto and Johto regions to the [[Indigo Plateau]] for the tournament held there, the event being its maiden voyage. The Magnet Train line was routed through the Indigo Plateau for the event. Sometime later, in &#039;&#039;[[PS169|The Last Battle III]]&#039;&#039;, [[Brock&#039;s Geodude]] and {{adv|Red}}&#039;s Snor work together to stop the train when it became out-of-control and couldn&#039;t be stopped normally.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
The Magnet Train appeared in &#039;&#039;[[PM104|The Great Helper!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:Magnet Train GSC.png|thumb|190px|The Magnet Train station in {{3v2|Gold|Silver|Crystal}}]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Magnet Train is most likely based on either the {{wp|Tōkaidō Shinkansen}} bullet train that runs from {{wp|Tokyo}} to {{wp|Osaka}}, or the planned {{wp|Chūō_Shinkansen|Chūō Shinkansen}} maglev line between the same two cities. Tokyo and Osaka are Saffron City and Goldenrod City&#039;s respective real-world counterparts.&lt;br /&gt;
** The Tōkaidō Shinkansen is powered by an electrical {{wp|overhead catenary}}, while the Magnet Train is a maglev, propelled by a moving magnetic field.&lt;br /&gt;
* In HeartGold and SoulSilver, the Magnet Train&#039;s tracks are visible on {{rt|32|Johto}}, traveling overhead. However, the tracks are not visible on any route in Kanto, nor on {{rt|30|Johto}} or {{rt|46|Johto}}.&lt;br /&gt;
* One of the programs on the Pokégear mentions rumors about a ghost Magnet Train.&lt;br /&gt;
* A {{tc|Lass}} in {{DL|Lumiose City|Lumiose Station}} in [[Pokémon X and Y]] states that the [[Pokémon world|world]]&#039;s fastest train can travel at 310 miles per hour, despite the Magnet Train being able to reach speeds over 340.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Available Pokemon==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Lt Surge&#039;s {{p|Pikachu}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/dark|building}}&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|fi=Magneettijuna&lt;br /&gt;
|fr_eu=Train Magnet&lt;br /&gt;
|de=Magnetzug&lt;br /&gt;
|it=Supertreno&lt;br /&gt;
|ko={{tt|리니어 기차 &#039;&#039;Linear Gicha&#039;&#039;|Linear Train}}&lt;br /&gt;
|es_eu=Magnetotrén&lt;br /&gt;
|es_la=Tren Magnético&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Kanto and Johto}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kanto locations]]&lt;br /&gt;
[[Category:Johto locations]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal locations]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver locations]]&lt;br /&gt;
[[Category:Transportation]]&lt;br /&gt;
&lt;br /&gt;
[[de:Magnetzug]]&lt;br /&gt;
[[fr:Train Magnet]]&lt;br /&gt;
[[it:Supertreno]]&lt;br /&gt;
[[zh:磁悬浮列车]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Magnet_Train&amp;diff=2194556</id>
		<title>Magnet Train</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Magnet_Train&amp;diff=2194556"/>
		<updated>2014-10-14T19:50:39Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Available Pokemon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=Missing layout images from HGSS}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Magnet Train arrive HGSS.png&lt;br /&gt;
|image_size=256&lt;br /&gt;
|type=building&lt;br /&gt;
|location_name=Magnet Train&lt;br /&gt;
|japanese_name={{tt|リニアモーターカー|Rinia Mōtākā}}&lt;br /&gt;
|translated_name=Maglev Train (Linear Motorcar)&lt;br /&gt;
|location=[[Goldenrod City]], [[Saffron City]]&lt;br /&gt;
|region=Johto&lt;br /&gt;
|region2=Kanto&lt;br /&gt;
|generation={{gen|II}}, {{gen|IV}}&lt;br /&gt;
|map=Kanto Saffron City Map.png&lt;br /&gt;
}}&lt;br /&gt;
[[File:Magnet Train HGSS.png|thumb|left|The Magnet Train along the track in {{2v2|HeartGold|SoulSilver}}]]&lt;br /&gt;
The &#039;&#039;&#039;Magnet Train&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|リニアモーターカー|Rinia Mōtākā}}&#039;&#039;&#039; &#039;&#039;Maglev Train&#039;&#039;, lit. &#039;&#039;Linear Motorcar&#039;&#039;) is found in [[Johto]] and [[Kanto]] during the [[Generation II]] and {{gen|IV}} {{pkmn|games}}. It is a {{wp|maglev|maglev train}} that [[Transportation in the Pokémon world|runs]] between [[Goldenrod City]] and [[Saffron City]] twenty-four hours a day, seven days a week. It allows rapid travel between the two cities, moving at over {{tt|340 miles per hour|550 kilometers per hour}}.&lt;br /&gt;
&lt;br /&gt;
Initially, the train is out of service because a {{tc|Team Rocket Grunt}} has stolen the {{key|II|Machine Part|Machine}} {{key|IV|Machine Part|Part}} from the [[Kanto Power Plant]]. After defeating him in [[Cerulean City]], players can retrieve the part from the [[Cerulean Gym]] and return it to the Power Plant. With the component back in place, the train has the necessary power to run.&lt;br /&gt;
&lt;br /&gt;
To board the train, a potential rider must have a {{key|IV|Pass}}. The {{OBP|Copycat|character}} of [[Saffron City]] has one (given to her as compensation for the fact that the station in Saffron is built where her house used to be), and is willing to give it up as a reward for returning her {{key|II|Lost Item|Lost}} {{key|IV|Lost Item|Item}}, a {{DL|Escape item|Poké Doll}} that {{ga|Red}} gave to her three years before, which is in the possession of a man at the [[Pokémon Fan Club]] in [[Vermilion City]].&lt;br /&gt;
&lt;br /&gt;
Of the three methods offered in the game to commute between Johto and Kanto, the Magnet Train is much faster and runs more often than the [[S.S. Aqua]], which runs on a set schedule between [[Olivine City]] and [[Vermilion City]].&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]], the Magnet Train runs on the railway tracks along the ground. In [[Generation IV]], the train and its station run along an elevated track, much like a {{wp|monorail}}, though this track goes underground as it approaches Saffron City.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Magnet Train anime.png|left|180px|thumb|The incomplete Magnet Train from &#039;&#039;[[EP158|A Goldenrod Opportunity]]&#039;&#039;]]&lt;br /&gt;
In &#039;&#039;[[EP158|A Goldenrod Opportunity]]&#039;&#039;, {{TRT}} had to use a cart to get from Goldenrod City to Saffron City in order to escape from {{Ash}}, {{an|Misty}}, {{an|Brock}}, and [[Whitney]] - this is because the Magnet Train would not be ready until a year from the following Tuesday.&lt;br /&gt;
&lt;br /&gt;
The Magnet Train was mentioned again in &#039;&#039;[[BW141|Best Wishes Until We Meet Again!]]&#039;&#039;. {{an|Iris}} and {{an|Cilan}} planned to travel to Saffron City to take the Magnet Train line to Goldenrod City. This suggests the Magnet Train was finally completed.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Magnet Train Adventures.png|thumb|left|The Magnet Train in Pokémon Adventures]]&lt;br /&gt;
[[File:Magnet Train PM.png|thumb|The Magnet Train in Pokémon Pocket Monsters]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
The Magnet Train appears in &#039;&#039;[[PS154|Yikes, It&#039;s Yanma!]]&#039;&#039; where it was used to transport the [[Gym Leader]]s of both the Kanto and Johto regions to the [[Indigo Plateau]] for the tournament held there, the event being its maiden voyage. The Magnet Train line was routed through the Indigo Plateau for the event. Sometime later, in &#039;&#039;[[PS169|The Last Battle III]]&#039;&#039;, [[Brock&#039;s Geodude]] and {{adv|Red}}&#039;s Snor work together to stop the train when it became out-of-control and couldn&#039;t be stopped normally.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
The Magnet Train appeared in &#039;&#039;[[PM104|The Great Helper!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:Magnet Train GSC.png|thumb|190px|The Magnet Train station in {{3v2|Gold|Silver|Crystal}}]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Magnet Train is most likely based on either the {{wp|Tōkaidō Shinkansen}} bullet train that runs from {{wp|Tokyo}} to {{wp|Osaka}}, or the planned {{wp|Chūō_Shinkansen|Chūō Shinkansen}} maglev line between the same two cities. Tokyo and Osaka are Saffron City and Goldenrod City&#039;s respective real-world counterparts.&lt;br /&gt;
** The Tōkaidō Shinkansen is powered by an electrical {{wp|overhead catenary}}, while the Magnet Train is a maglev, propelled by a moving magnetic field.&lt;br /&gt;
* In HeartGold and SoulSilver, the Magnet Train&#039;s tracks are visible on {{rt|32|Johto}}, traveling overhead. However, the tracks are not visible on any route in Kanto, nor on {{rt|30|Johto}} or {{rt|46|Johto}}.&lt;br /&gt;
* One of the programs on the Pokégear mentions rumors about a ghost Magnet Train.&lt;br /&gt;
* A {{tc|Lass}} in {{DL|Lumiose City|Lumiose Station}} in [[Pokémon X and Y]] states that the [[Pokémon world|world]]&#039;s fastest train can travel at 310 miles per hour, despite the Magnet Train being able to reach speeds over 340.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Available Pokemon==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{p|Pikachu}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/dark|building}}&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|fi=Magneettijuna&lt;br /&gt;
|fr_eu=Train Magnet&lt;br /&gt;
|de=Magnetzug&lt;br /&gt;
|it=Supertreno&lt;br /&gt;
|ko={{tt|리니어 기차 &#039;&#039;Linear Gicha&#039;&#039;|Linear Train}}&lt;br /&gt;
|es_eu=Magnetotrén&lt;br /&gt;
|es_la=Tren Magnético&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Kanto and Johto}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kanto locations]]&lt;br /&gt;
[[Category:Johto locations]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal locations]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver locations]]&lt;br /&gt;
[[Category:Transportation]]&lt;br /&gt;
&lt;br /&gt;
[[de:Magnetzug]]&lt;br /&gt;
[[fr:Train Magnet]]&lt;br /&gt;
[[it:Supertreno]]&lt;br /&gt;
[[zh:磁悬浮列车]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Magnet_Train&amp;diff=2194555</id>
		<title>Magnet Train</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Magnet_Train&amp;diff=2194555"/>
		<updated>2014-10-14T19:49:08Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Available Pokemon */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=Missing layout images from HGSS}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Magnet Train arrive HGSS.png&lt;br /&gt;
|image_size=256&lt;br /&gt;
|type=building&lt;br /&gt;
|location_name=Magnet Train&lt;br /&gt;
|japanese_name={{tt|リニアモーターカー|Rinia Mōtākā}}&lt;br /&gt;
|translated_name=Maglev Train (Linear Motorcar)&lt;br /&gt;
|location=[[Goldenrod City]], [[Saffron City]]&lt;br /&gt;
|region=Johto&lt;br /&gt;
|region2=Kanto&lt;br /&gt;
|generation={{gen|II}}, {{gen|IV}}&lt;br /&gt;
|map=Kanto Saffron City Map.png&lt;br /&gt;
}}&lt;br /&gt;
[[File:Magnet Train HGSS.png|thumb|left|The Magnet Train along the track in {{2v2|HeartGold|SoulSilver}}]]&lt;br /&gt;
The &#039;&#039;&#039;Magnet Train&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|リニアモーターカー|Rinia Mōtākā}}&#039;&#039;&#039; &#039;&#039;Maglev Train&#039;&#039;, lit. &#039;&#039;Linear Motorcar&#039;&#039;) is found in [[Johto]] and [[Kanto]] during the [[Generation II]] and {{gen|IV}} {{pkmn|games}}. It is a {{wp|maglev|maglev train}} that [[Transportation in the Pokémon world|runs]] between [[Goldenrod City]] and [[Saffron City]] twenty-four hours a day, seven days a week. It allows rapid travel between the two cities, moving at over {{tt|340 miles per hour|550 kilometers per hour}}.&lt;br /&gt;
&lt;br /&gt;
Initially, the train is out of service because a {{tc|Team Rocket Grunt}} has stolen the {{key|II|Machine Part|Machine}} {{key|IV|Machine Part|Part}} from the [[Kanto Power Plant]]. After defeating him in [[Cerulean City]], players can retrieve the part from the [[Cerulean Gym]] and return it to the Power Plant. With the component back in place, the train has the necessary power to run.&lt;br /&gt;
&lt;br /&gt;
To board the train, a potential rider must have a {{key|IV|Pass}}. The {{OBP|Copycat|character}} of [[Saffron City]] has one (given to her as compensation for the fact that the station in Saffron is built where her house used to be), and is willing to give it up as a reward for returning her {{key|II|Lost Item|Lost}} {{key|IV|Lost Item|Item}}, a {{DL|Escape item|Poké Doll}} that {{ga|Red}} gave to her three years before, which is in the possession of a man at the [[Pokémon Fan Club]] in [[Vermilion City]].&lt;br /&gt;
&lt;br /&gt;
Of the three methods offered in the game to commute between Johto and Kanto, the Magnet Train is much faster and runs more often than the [[S.S. Aqua]], which runs on a set schedule between [[Olivine City]] and [[Vermilion City]].&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]], the Magnet Train runs on the railway tracks along the ground. In [[Generation IV]], the train and its station run along an elevated track, much like a {{wp|monorail}}, though this track goes underground as it approaches Saffron City.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Magnet Train anime.png|left|180px|thumb|The incomplete Magnet Train from &#039;&#039;[[EP158|A Goldenrod Opportunity]]&#039;&#039;]]&lt;br /&gt;
In &#039;&#039;[[EP158|A Goldenrod Opportunity]]&#039;&#039;, {{TRT}} had to use a cart to get from Goldenrod City to Saffron City in order to escape from {{Ash}}, {{an|Misty}}, {{an|Brock}}, and [[Whitney]] - this is because the Magnet Train would not be ready until a year from the following Tuesday.&lt;br /&gt;
&lt;br /&gt;
The Magnet Train was mentioned again in &#039;&#039;[[BW141|Best Wishes Until We Meet Again!]]&#039;&#039;. {{an|Iris}} and {{an|Cilan}} planned to travel to Saffron City to take the Magnet Train line to Goldenrod City. This suggests the Magnet Train was finally completed.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Magnet Train Adventures.png|thumb|left|The Magnet Train in Pokémon Adventures]]&lt;br /&gt;
[[File:Magnet Train PM.png|thumb|The Magnet Train in Pokémon Pocket Monsters]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
The Magnet Train appears in &#039;&#039;[[PS154|Yikes, It&#039;s Yanma!]]&#039;&#039; where it was used to transport the [[Gym Leader]]s of both the Kanto and Johto regions to the [[Indigo Plateau]] for the tournament held there, the event being its maiden voyage. The Magnet Train line was routed through the Indigo Plateau for the event. Sometime later, in &#039;&#039;[[PS169|The Last Battle III]]&#039;&#039;, [[Brock&#039;s Geodude]] and {{adv|Red}}&#039;s Snor work together to stop the train when it became out-of-control and couldn&#039;t be stopped normally.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
The Magnet Train appeared in &#039;&#039;[[PM104|The Great Helper!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:Magnet Train GSC.png|thumb|190px|The Magnet Train station in {{3v2|Gold|Silver|Crystal}}]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Magnet Train is most likely based on either the {{wp|Tōkaidō Shinkansen}} bullet train that runs from {{wp|Tokyo}} to {{wp|Osaka}}, or the planned {{wp|Chūō_Shinkansen|Chūō Shinkansen}} maglev line between the same two cities. Tokyo and Osaka are Saffron City and Goldenrod City&#039;s respective real-world counterparts.&lt;br /&gt;
** The Tōkaidō Shinkansen is powered by an electrical {{wp|overhead catenary}}, while the Magnet Train is a maglev, propelled by a moving magnetic field.&lt;br /&gt;
* In HeartGold and SoulSilver, the Magnet Train&#039;s tracks are visible on {{rt|32|Johto}}, traveling overhead. However, the tracks are not visible on any route in Kanto, nor on {{rt|30|Johto}} or {{rt|46|Johto}}.&lt;br /&gt;
* One of the programs on the Pokégear mentions rumors about a ghost Magnet Train.&lt;br /&gt;
* A {{tc|Lass}} in {{DL|Lumiose City|Lumiose Station}} in [[Pokémon X and Y]] states that the [[Pokémon world|world]]&#039;s fastest train can travel at 310 miles per hour, despite the Magnet Train being able to reach speeds over 340.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Available Pokemon==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{catch/entryhs|025|Pikachu|yes|yes|Trade|2-100|100%|100%|100%|type1=electric}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/dark|building}}&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|fi=Magneettijuna&lt;br /&gt;
|fr_eu=Train Magnet&lt;br /&gt;
|de=Magnetzug&lt;br /&gt;
|it=Supertreno&lt;br /&gt;
|ko={{tt|리니어 기차 &#039;&#039;Linear Gicha&#039;&#039;|Linear Train}}&lt;br /&gt;
|es_eu=Magnetotrén&lt;br /&gt;
|es_la=Tren Magnético&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Kanto and Johto}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kanto locations]]&lt;br /&gt;
[[Category:Johto locations]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal locations]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver locations]]&lt;br /&gt;
[[Category:Transportation]]&lt;br /&gt;
&lt;br /&gt;
[[de:Magnetzug]]&lt;br /&gt;
[[fr:Train Magnet]]&lt;br /&gt;
[[it:Supertreno]]&lt;br /&gt;
[[zh:磁悬浮列车]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Magnet_Train&amp;diff=2194554</id>
		<title>Magnet Train</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Magnet_Train&amp;diff=2194554"/>
		<updated>2014-10-14T19:44:20Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|2=Missing layout images from HGSS}}&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Magnet Train arrive HGSS.png&lt;br /&gt;
|image_size=256&lt;br /&gt;
|type=building&lt;br /&gt;
|location_name=Magnet Train&lt;br /&gt;
|japanese_name={{tt|リニアモーターカー|Rinia Mōtākā}}&lt;br /&gt;
|translated_name=Maglev Train (Linear Motorcar)&lt;br /&gt;
|location=[[Goldenrod City]], [[Saffron City]]&lt;br /&gt;
|region=Johto&lt;br /&gt;
|region2=Kanto&lt;br /&gt;
|generation={{gen|II}}, {{gen|IV}}&lt;br /&gt;
|map=Kanto Saffron City Map.png&lt;br /&gt;
}}&lt;br /&gt;
[[File:Magnet Train HGSS.png|thumb|left|The Magnet Train along the track in {{2v2|HeartGold|SoulSilver}}]]&lt;br /&gt;
The &#039;&#039;&#039;Magnet Train&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|リニアモーターカー|Rinia Mōtākā}}&#039;&#039;&#039; &#039;&#039;Maglev Train&#039;&#039;, lit. &#039;&#039;Linear Motorcar&#039;&#039;) is found in [[Johto]] and [[Kanto]] during the [[Generation II]] and {{gen|IV}} {{pkmn|games}}. It is a {{wp|maglev|maglev train}} that [[Transportation in the Pokémon world|runs]] between [[Goldenrod City]] and [[Saffron City]] twenty-four hours a day, seven days a week. It allows rapid travel between the two cities, moving at over {{tt|340 miles per hour|550 kilometers per hour}}.&lt;br /&gt;
&lt;br /&gt;
Initially, the train is out of service because a {{tc|Team Rocket Grunt}} has stolen the {{key|II|Machine Part|Machine}} {{key|IV|Machine Part|Part}} from the [[Kanto Power Plant]]. After defeating him in [[Cerulean City]], players can retrieve the part from the [[Cerulean Gym]] and return it to the Power Plant. With the component back in place, the train has the necessary power to run.&lt;br /&gt;
&lt;br /&gt;
To board the train, a potential rider must have a {{key|IV|Pass}}. The {{OBP|Copycat|character}} of [[Saffron City]] has one (given to her as compensation for the fact that the station in Saffron is built where her house used to be), and is willing to give it up as a reward for returning her {{key|II|Lost Item|Lost}} {{key|IV|Lost Item|Item}}, a {{DL|Escape item|Poké Doll}} that {{ga|Red}} gave to her three years before, which is in the possession of a man at the [[Pokémon Fan Club]] in [[Vermilion City]].&lt;br /&gt;
&lt;br /&gt;
Of the three methods offered in the game to commute between Johto and Kanto, the Magnet Train is much faster and runs more often than the [[S.S. Aqua]], which runs on a set schedule between [[Olivine City]] and [[Vermilion City]].&lt;br /&gt;
&lt;br /&gt;
In [[Generation II]], the Magnet Train runs on the railway tracks along the ground. In [[Generation IV]], the train and its station run along an elevated track, much like a {{wp|monorail}}, though this track goes underground as it approaches Saffron City.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Magnet Train anime.png|left|180px|thumb|The incomplete Magnet Train from &#039;&#039;[[EP158|A Goldenrod Opportunity]]&#039;&#039;]]&lt;br /&gt;
In &#039;&#039;[[EP158|A Goldenrod Opportunity]]&#039;&#039;, {{TRT}} had to use a cart to get from Goldenrod City to Saffron City in order to escape from {{Ash}}, {{an|Misty}}, {{an|Brock}}, and [[Whitney]] - this is because the Magnet Train would not be ready until a year from the following Tuesday.&lt;br /&gt;
&lt;br /&gt;
The Magnet Train was mentioned again in &#039;&#039;[[BW141|Best Wishes Until We Meet Again!]]&#039;&#039;. {{an|Iris}} and {{an|Cilan}} planned to travel to Saffron City to take the Magnet Train line to Goldenrod City. This suggests the Magnet Train was finally completed.&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Magnet Train Adventures.png|thumb|left|The Magnet Train in Pokémon Adventures]]&lt;br /&gt;
[[File:Magnet Train PM.png|thumb|The Magnet Train in Pokémon Pocket Monsters]]&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
The Magnet Train appears in &#039;&#039;[[PS154|Yikes, It&#039;s Yanma!]]&#039;&#039; where it was used to transport the [[Gym Leader]]s of both the Kanto and Johto regions to the [[Indigo Plateau]] for the tournament held there, the event being its maiden voyage. The Magnet Train line was routed through the Indigo Plateau for the event. Sometime later, in &#039;&#039;[[PS169|The Last Battle III]]&#039;&#039;, [[Brock&#039;s Geodude]] and {{adv|Red}}&#039;s Snor work together to stop the train when it became out-of-control and couldn&#039;t be stopped normally.&lt;br /&gt;
&lt;br /&gt;
===In the Pokémon Pocket Monsters manga===&lt;br /&gt;
The Magnet Train appeared in &#039;&#039;[[PM104|The Great Helper!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
[[File:Magnet Train GSC.png|thumb|190px|The Magnet Train station in {{3v2|Gold|Silver|Crystal}}]]&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The Magnet Train is most likely based on either the {{wp|Tōkaidō Shinkansen}} bullet train that runs from {{wp|Tokyo}} to {{wp|Osaka}}, or the planned {{wp|Chūō_Shinkansen|Chūō Shinkansen}} maglev line between the same two cities. Tokyo and Osaka are Saffron City and Goldenrod City&#039;s respective real-world counterparts.&lt;br /&gt;
** The Tōkaidō Shinkansen is powered by an electrical {{wp|overhead catenary}}, while the Magnet Train is a maglev, propelled by a moving magnetic field.&lt;br /&gt;
* In HeartGold and SoulSilver, the Magnet Train&#039;s tracks are visible on {{rt|32|Johto}}, traveling overhead. However, the tracks are not visible on any route in Kanto, nor on {{rt|30|Johto}} or {{rt|46|Johto}}.&lt;br /&gt;
* One of the programs on the Pokégear mentions rumors about a ghost Magnet Train.&lt;br /&gt;
* A {{tc|Lass}} in {{DL|Lumiose City|Lumiose Station}} in [[Pokémon X and Y]] states that the [[Pokémon world|world]]&#039;s fastest train can travel at 310 miles per hour, despite the Magnet Train being able to reach speeds over 340.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Available Pokemon==&lt;br /&gt;
&lt;br /&gt;
By Trade-Lt Surge&#039;s French Pikachu&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{locationcolor/light|building}}|bordercolor={{locationcolor/dark|building}}&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|fi=Magneettijuna&lt;br /&gt;
|fr_eu=Train Magnet&lt;br /&gt;
|de=Magnetzug&lt;br /&gt;
|it=Supertreno&lt;br /&gt;
|ko={{tt|리니어 기차 &#039;&#039;Linear Gicha&#039;&#039;|Linear Train}}&lt;br /&gt;
|es_eu=Magnetotrén&lt;br /&gt;
|es_la=Tren Magnético&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Kanto and Johto}}&amp;lt;br/&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kanto locations]]&lt;br /&gt;
[[Category:Johto locations]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal locations]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver locations]]&lt;br /&gt;
[[Category:Transportation]]&lt;br /&gt;
&lt;br /&gt;
[[de:Magnetzug]]&lt;br /&gt;
[[fr:Train Magnet]]&lt;br /&gt;
[[it:Supertreno]]&lt;br /&gt;
[[zh:磁悬浮列车]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:AdamBW&amp;diff=2192062</id>
		<title>User:AdamBW</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:AdamBW&amp;diff=2192062"/>
		<updated>2014-10-07T21:22:33Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: Created page with &amp;quot;Hey Bulbapedia. I&amp;#039;m AdamBW and my specialities are glitches, Gen 3, 4 and 6, and game data.  {{User Project GlitchDex}} {{User Project ItemDex}} {{User Project BerryDex}}&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Hey Bulbapedia. I&#039;m AdamBW and my specialities are glitches, Gen 3, 4 and 6, and game data.&lt;br /&gt;
&lt;br /&gt;
{{User Project GlitchDex}}&lt;br /&gt;
{{User Project ItemDex}}&lt;br /&gt;
{{User Project BerryDex}}&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Learn_with_Pok%C3%A9mon:_Typing_Adventure&amp;diff=2192041</id>
		<title>Learn with Pokémon: Typing Adventure</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Learn_with_Pok%C3%A9mon:_Typing_Adventure&amp;diff=2192041"/>
		<updated>2014-10-07T19:51:58Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated|needs=information since game has been released}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{Infobox game&lt;br /&gt;
|name=Learn with Pokémon: Typing Adventure&lt;br /&gt;
|jname=バトル&amp;amp;ゲット！ポケモンタイピングＤＳ&lt;br /&gt;
|boxart=Typing EN boxart.png&lt;br /&gt;
|size=330px&lt;br /&gt;
|caption=Learn with Pokémon: Typing Adventure boxart (game only)&lt;br /&gt;
|jbox=Typing JP boxart.png&lt;br /&gt;
|jcaption=Japanese boxart of Learn with Pokémon: Typing Adventure (game only)&lt;br /&gt;
|category=Typing&lt;br /&gt;
|players=1-5 players simultaneous&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|gen_series=[[Generation V]] miscellaneous&lt;br /&gt;
|release_date_ja= April 21, 2011{{tt|*|White keyboard variety}}&amp;lt;br&amp;gt;November 12, 2011{{tt|*|Black keyboard variety}}&lt;br /&gt;
|release_date_na=N/A&lt;br /&gt;
|release_date_eu=September 21, 2012&amp;lt;ref&amp;gt;[http://www.pokemon.com/uk/pokemon-video-games/learn-with-pokemon-typing-adventure/ Pokémon.com (UK)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_au=January 10, 2013&amp;lt;ref&amp;gt;[http://www.nintendo.com.au/catalogue/Learn-With-Pokemon-Typing-Adventure Nintendo of Australia]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_kr=N/A&lt;br /&gt;
|publisher=[[Nintendo]]&lt;br /&gt;
|developer=[[Genius Sonority]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=G&lt;br /&gt;
|staff=no&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/ex/typing/ Official website]&lt;br /&gt;
|website_en=[http://www.pokemontypingadventure.com/uk/ Official website]&lt;br /&gt;
}}&lt;br /&gt;
{{Bulbanews|game}}&lt;br /&gt;
&#039;&#039;&#039;Learn with Pokémon: Typing Adventure&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトル&amp;amp;ゲット！ポケモンタイピングＤＳ&#039;&#039;&#039; &#039;&#039;Battle &amp;amp; Get! Pokémon Typing DS&#039;&#039;) is the first [[Generation V]] [[spin-off Pokémon games|spin-off Pokémon game]].&lt;br /&gt;
&lt;br /&gt;
The game comes with the Nintendo Wireless Keyboard, a {{wp|Bluetooth}}-enabled keyboard that communicates with the game card, though players may also use a keyboard on the touch screen. The Japanese version is sold with two keyboard color choices—black or white. The Japanese and English versions come with a {{wp|QWERTY}} layout, the German version comes with a {{wp|QWERTZ}} layout, and the French version comes with an {{wp|AZERTY}} layout.&amp;lt;!--Spanish, Italian, Korean?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The player, a new rookie typist, travels through various routes and areas discovering Pokémon. The game is played with an attaching keyboard. Its purpose is to teach children to type, but the developers have said older people can enjoy it as well as the levels can get very difficult. A beginner&#039;s level is present to teach players how to type, while advanced courses are meant for experienced players. Quiz Courses test the player&#039;s Pokémon knowledge.&lt;br /&gt;
&lt;br /&gt;
[[Wild Pokémon]] will appear, and the player must correctly type their name to catch them. Multipliers are available if Pokémon names are typed fast enough. At the end of several stages, a boss Pokémon may appear; the bosses are {{p|Reshiram}}, {{p|Zekrom}}, {{p|Cobalion}}, {{p|Serperior}}, {{p|Ho-Oh}}, {{p|Lugia}}, {{p|Terrakion}}, {{p|Virizion}}, {{p|Zoroark}}, {{p|Kyogre}}, {{p|Celebi}}, and {{p|Groudon}}. There are also some lesser bosses which are obtained by typing letters that appear on coins throughout the course. These include {{p|Lapras}}, {{p|Beheeyem}} and {{p|Emboar}}. There are 63 courses, one for each key on the keyboard (excluding Enter). There are 403 Pokémon available in the game. Each course has its own features and targets required to complete them, as well as three different requirements for bronze, sliver and gold medals such as achieving certain point scores, capturing certain Pokémon, getting combos and not making any typographical errors.&lt;br /&gt;
&lt;br /&gt;
In the Japanese version, the player types Pokémon&#039;s names in rōmaji; the game uses {{wp|Nihon-shiki romanization}}s, not the trademarked ones, because of the way Japanese keyboards work; for example, &#039;Tirati-no&#039; is used instead of {{p|Cinccino|Chillaccino}}.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
A new rookie typist, controlled by the player, meets [[Paige Down]] of the [[Elite Typists&#039; Club]], and takes on the role of the newest member of the Elite Typists&#039; Club, which investigates where Pokémon inhabit by typing their names on a keyboard to capture them in a Typing Ball, a special type of [[Poké Ball]]. With the player&#039;s help, the Elite Typists&#039; Club manages to reach new areas they have never been before, and together with Key and her friend Professor [[Quentin Werty]], they investigate 403 different kinds of Pokémon, including, eventually, Reshiram and Zekrom, to test their typing skills and gather medals to become Master Typists.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
Master the keyboard and catch Pokémon in this thrilling typing adventure!&amp;lt;br&amp;gt;Type quickly! Type correctly! Use the Nintendo Wireless Keyboard to research over 400 Pokémon in locations such as the desert, forest, mountains, beaches and many more...&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width:auto; text-align:center; background: #eaeaea; border: 3px solid gray;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!Keyboard Skins&lt;br /&gt;
!Method&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Fire-type Starter Pokémon || Earn 15 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Water-type Starter Pokémon || Earn 30 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Grass-type Starter Pokémon || Earn 40 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Pikachu &amp;amp; Pichu || Earn 80 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Chic Design || Earn 125 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Mirage Design || Earn 180 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Reshiram &amp;amp; Zekrom || Complete the game&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rotom Design || Capture all six forms of {{p|Rotom}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Secret Sword Design || Capture level 100 {{p|Cobalion}}, {{p|Terrakion}} and {{p|Virizion}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Heart Design || Capture all 403 Pokémon&lt;br /&gt;
|- &lt;br /&gt;
!Sounds&lt;br /&gt;
!Method&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Music Box Sounds || Earn 60 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Phone Sound || Earn 100 medals&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | Pipe Sound&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | Earn 150 medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Typing EN boxart with keyboard.png|European boxart (with keyboard)&lt;br /&gt;
File:Pokémon Typing DS Boxart.png|Japanese boxart (with keyboard)&lt;br /&gt;
File:Typing DS Keyboard Map.png|The keyboard-styled map&lt;br /&gt;
File:BGpre1.jpg|Battling {{p|Zorua}}&lt;br /&gt;
File:BGpre2.jpg|{{p|Torchic}}, {{p|Pikachu}} and {{p|Victini}} standing on the first letters of their romanized Japanese names&lt;br /&gt;
File:BGpre3.jpg|Battling {{p|Scyther}}&lt;br /&gt;
File:Typing DS keyboard.png|Nintendo Wireless Keyboard&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Heatmor}} was removed from the European versions of the game.&lt;br /&gt;
* This is one of the few Pokémon games available in English not to be released in North America.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{white color}}|bordercolor={{white color dark}}&lt;br /&gt;
|ja=バトル&amp;amp;ゲット！ポケモンタイピングＤＳ&lt;br /&gt;
|fr_eu=Apprends avec Pokémon : À la conquête du clavier&lt;br /&gt;
|de=Lernen mit Pokémon: Tasten-Abenteuer&lt;br /&gt;
|it=Impara con Pokémon: avventura tra i tasti&lt;br /&gt;
|es_eu=Aprende con Pokémon: Aventura entre las teclas}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Other games}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo DS games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Lernen mit Pokémon: Tasten-Abenteuer]]&lt;br /&gt;
[[fr:Apprends avec Pokémon : À la Conquête du Clavier]]&lt;br /&gt;
[[it:Impara con Pokémon: Avventura tra i Tasti]]&lt;br /&gt;
[[ja:バトル&amp;amp;ゲット! ポケモンタイピングDS]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Learn_with_Pok%C3%A9mon:_Typing_Adventure&amp;diff=2192016</id>
		<title>Learn with Pokémon: Typing Adventure</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Learn_with_Pok%C3%A9mon:_Typing_Adventure&amp;diff=2192016"/>
		<updated>2014-10-07T16:55:32Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated|needs=information since game has been released}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{Infobox game&lt;br /&gt;
|name=Learn with Pokémon: Typing Adventure&lt;br /&gt;
|jname=バトル&amp;amp;ゲット！ポケモンタイピングＤＳ&lt;br /&gt;
|boxart=Typing EN boxart.png&lt;br /&gt;
|size=330px&lt;br /&gt;
|caption=Learn with Pokémon: Typing Adventure boxart (game only)&lt;br /&gt;
|jbox=Typing JP boxart.png&lt;br /&gt;
|jcaption=Japanese boxart of Learn with Pokémon: Typing Adventure (game only)&lt;br /&gt;
|category=Typing&lt;br /&gt;
|players=1-5 players simultaneous&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|gen_series=[[Generation V]] miscellaneous&lt;br /&gt;
|release_date_ja= April 21, 2011{{tt|*|White keyboard variety}}&amp;lt;br&amp;gt;November 12, 2011{{tt|*|Black keyboard variety}}&lt;br /&gt;
|release_date_na=N/A&lt;br /&gt;
|release_date_eu=September 21, 2012&amp;lt;ref&amp;gt;[http://www.pokemon.com/uk/pokemon-video-games/learn-with-pokemon-typing-adventure/ Pokémon.com (UK)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_au=January 10, 2013&amp;lt;ref&amp;gt;[http://www.nintendo.com.au/catalogue/Learn-With-Pokemon-Typing-Adventure Nintendo of Australia]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_kr=N/A&lt;br /&gt;
|publisher=[[Nintendo]]&lt;br /&gt;
|developer=[[Genius Sonority]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=G&lt;br /&gt;
|staff=no&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/ex/typing/ Official website]&lt;br /&gt;
|website_en=[http://www.pokemontypingadventure.com/uk/ Official website]&lt;br /&gt;
}}&lt;br /&gt;
{{Bulbanews|game}}&lt;br /&gt;
&#039;&#039;&#039;Learn with Pokémon: Typing Adventure&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトル&amp;amp;ゲット！ポケモンタイピングＤＳ&#039;&#039;&#039; &#039;&#039;Battle &amp;amp; Get! Pokémon Typing DS&#039;&#039;) is the first [[Generation V]] [[spin-off Pokémon games|spin-off Pokémon game]].&lt;br /&gt;
&lt;br /&gt;
The game comes with the Nintendo Wireless Keyboard, a {{wp|Bluetooth}}-enabled keyboard that communicates with the game card, though players may also use a keyboard on the touch screen. The Japanese version is sold with two keyboard color choices—black or white. The Japanese and English versions come with a {{wp|QWERTY}} layout, the German version comes with a {{wp|QWERTZ}} layout, and the French version comes with an {{wp|AZERTY}} layout.&amp;lt;!--Spanish, Italian, Korean?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The player, a new rookie typist, travels through various routes and areas discovering Pokémon. The game is played with an attaching keyboard. Its purpose is to teach children to type, but the developers have said older people can enjoy it as well as the levels can get very difficult. A beginner&#039;s level is present to teach players how to type, while advanced courses are meant for experienced players. Quiz Courses test the player&#039;s Pokémon knowledge.&lt;br /&gt;
&lt;br /&gt;
[[Wild Pokémon]] will appear, and the player must correctly type their name to catch them. Multipliers are available if Pokémon names are typed fast enough. At the end of several stages, a boss Pokémon may appear; the bosses are {{p|Reshiram}}, {{p|Zekrom}}, {{p|Cobalion}}, {{p|Serperior}}, {{p|Ho-Oh}}, {{p|Lugia}}, {{p|Terrakion}}, {{p|Virizion}}, {{p|Zoroark}}, {{p|Kyogre}}, {{p|Celebi}}, and {{p|Groudon}}. There are also some lesser bosses in which you obtain by typing letter that appear on coins throughout the course. These include {{p|Lapras}} and {{p|Emboar}}. There are less than 60 courses.&amp;lt;!--exact number--&amp;gt; There are 403 Pokémon available in the game. Each course has its own features and targets required to complete them, as well as three different requirements for bronze, sliver and gold medals such as achieving certain point scores, capturing certain Pokémon, getting combos and not making any typographical errors.&lt;br /&gt;
&lt;br /&gt;
In the Japanese version, the player types Pokémon&#039;s names in rōmaji; the game uses {{wp|Nihon-shiki romanization}}s, not the trademarked ones, because of the way Japanese keyboards work; for example, &#039;Tirati-no&#039; is used instead of {{p|Cinccino|Chillaccino}}.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
A new rookie typist, controlled by the player, meets [[Paige Down]] of the [[Elite Typists&#039; Club]], and takes on the role of the newest member of the Elite Typists&#039; Club, which investigates where Pokémon inhabit by typing their names on a keyboard to capture them in a Typing Ball, a special type of [[Poké Ball]]. With the player&#039;s help, the Elite Typists&#039; Club manages to reach new areas they have never been before, and together with Key and her friend Professor [[Quentin Werty]], they investigate 403 different kinds of Pokémon, including, eventually, Reshiram and Zekrom, to test their typing skills and gather medals to become Master Typists.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
Master the keyboard and catch Pokémon in this thrilling typing adventure!&amp;lt;br&amp;gt;Type quickly! Type correctly! Use the Nintendo Wireless Keyboard to research over 400 Pokémon in locations such as the desert, forest, mountains, beaches and many more...&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width:auto; text-align:center; background: #eaeaea; border: 3px solid gray;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!Keyboard Skins&lt;br /&gt;
!Method&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Fire-type Starter Pokémon || Earn 15 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Water-type Starter Pokémon || Earn 30 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Grass-type Starter Pokémon || Earn 40 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Pikachu &amp;amp; Pichu || Earn 80 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Chic Design || Earn 125 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Mirage Design || Earn 180 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Reshiram &amp;amp; Zekrom || Complete the game&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rotom Design || Capture all six forms of {{p|Rotom}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Secret Sword Design || Capture level 100 {{p|Cobalion}}, {{p|Terrakion}} and {{p|Virizion}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Heart Design || Capture all 403 Pokémon&lt;br /&gt;
|- &lt;br /&gt;
!Sounds&lt;br /&gt;
!Method&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Music Box Sounds || Earn 60 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Phone Sound || Earn 100 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Pipe Sound || Earn 150 medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Typing EN boxart with keyboard.png|European boxart (with keyboard)&lt;br /&gt;
File:Pokémon Typing DS Boxart.png|Japanese boxart (with keyboard)&lt;br /&gt;
File:Typing DS Keyboard Map.png|The keyboard-styled map&lt;br /&gt;
File:BGpre1.jpg|Battling {{p|Zorua}}&lt;br /&gt;
File:BGpre2.jpg|{{p|Torchic}}, {{p|Pikachu}} and {{p|Victini}} standing on the first letters of their romanized Japanese names&lt;br /&gt;
File:BGpre3.jpg|Battling {{p|Scyther}}&lt;br /&gt;
File:Typing DS keyboard.png|Nintendo Wireless Keyboard&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Heatmor}} was removed from the European versions of the game.&lt;br /&gt;
* This is one of the few Pokémon games available in English not to be released in North America.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{white color}}|bordercolor={{white color dark}}&lt;br /&gt;
|ja=バトル&amp;amp;ゲット！ポケモンタイピングＤＳ&lt;br /&gt;
|fr_eu=Apprends avec Pokémon : À la conquête du clavier&lt;br /&gt;
|de=Lernen mit Pokémon: Tasten-Abenteuer&lt;br /&gt;
|it=Impara con Pokémon: avventura tra i tasti&lt;br /&gt;
|es_eu=Aprende con Pokémon: Aventura entre las teclas}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{stub|Game}}&lt;br /&gt;
{{Other games}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo DS games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Lernen mit Pokémon: Tasten-Abenteuer]]&lt;br /&gt;
[[fr:Apprends avec Pokémon : À la Conquête du Clavier]]&lt;br /&gt;
[[it:Impara con Pokémon: Avventura tra i Tasti]]&lt;br /&gt;
[[ja:バトル&amp;amp;ゲット! ポケモンタイピングDS]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Learn_with_Pok%C3%A9mon:_Typing_Adventure&amp;diff=2191594</id>
		<title>Learn with Pokémon: Typing Adventure</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Learn_with_Pok%C3%A9mon:_Typing_Adventure&amp;diff=2191594"/>
		<updated>2014-10-06T18:51:14Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated|needs=information since game has been released}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{Infobox game&lt;br /&gt;
|name=Learn with Pokémon: Typing Adventure&lt;br /&gt;
|jname=バトル&amp;amp;ゲット！ポケモンタイピングＤＳ&lt;br /&gt;
|boxart=Typing EN boxart.png&lt;br /&gt;
|size=330px&lt;br /&gt;
|caption=Learn with Pokémon: Typing Adventure boxart (game only)&lt;br /&gt;
|jbox=Typing JP boxart.png&lt;br /&gt;
|jcaption=Japanese boxart of Learn with Pokémon: Typing Adventure (game only)&lt;br /&gt;
|category=Typing&lt;br /&gt;
|players=1-5 players simultaneous&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|gen_series=[[Generation V]] miscellaneous&lt;br /&gt;
|release_date_ja= April 21, 2011{{tt|*|White keyboard variety}}&amp;lt;br&amp;gt;November 12, 2011{{tt|*|Black keyboard variety}}&lt;br /&gt;
|release_date_na=N/A&lt;br /&gt;
|release_date_eu=September 21, 2012&amp;lt;ref&amp;gt;[http://www.pokemon.com/uk/pokemon-video-games/learn-with-pokemon-typing-adventure/ Pokémon.com (UK)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_au=January 10, 2013&amp;lt;ref&amp;gt;[http://www.nintendo.com.au/catalogue/Learn-With-Pokemon-Typing-Adventure Nintendo of Australia]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_kr=N/A&lt;br /&gt;
|publisher=[[Nintendo]]&lt;br /&gt;
|developer=[[Genius Sonority]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=G&lt;br /&gt;
|staff=no&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/ex/typing/ Official website]&lt;br /&gt;
|website_en=[http://www.pokemontypingadventure.com/uk/ Official website]&lt;br /&gt;
}}&lt;br /&gt;
{{Bulbanews|game}}&lt;br /&gt;
&#039;&#039;&#039;Learn with Pokémon: Typing Adventure&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトル&amp;amp;ゲット！ポケモンタイピングＤＳ&#039;&#039;&#039; &#039;&#039;Battle &amp;amp; Get! Pokémon Typing DS&#039;&#039;) is the first [[Generation V]] [[spin-off Pokémon games|spin-off Pokémon game]].&lt;br /&gt;
&lt;br /&gt;
The game comes with the Nintendo Wireless Keyboard, a {{wp|Bluetooth}}-enabled keyboard that communicates with the game card, though players may also use a keyboard on the touch screen. The Japanese version is sold with two keyboard color choices—black or white. The Japanese and English versions come with a {{wp|QWERTY}} layout, the German version comes with a {{wp|QWERTZ}} layout, and the French version comes with an {{wp|AZERTY}} layout.&amp;lt;!--Spanish, Italian, Korean?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The player, a new rookie typist, travels through various routes and areas discovering Pokémon. The game is played with an attaching keyboard. Its purpose is to teach children to type, but the developers have said older people can enjoy it as well as the levels can get very difficult. A beginner&#039;s level is present to teach players how to type, while advanced courses are meant for experienced players. Quiz Courses test the player&#039;s Pokémon knowledge.&lt;br /&gt;
&lt;br /&gt;
[[Wild Pokémon]] will appear, and the player must correctly type their name to catch them. Multipliers are available if Pokémon names are typed fast enough. At the end of several stages, a boss Pokémon may appear; the bosses are {{p|Reshiram}}, {{p|Zekrom}}, {{p|Cobalion}}, {{p|Serperior}}, {{p|Ho-Oh}}, {{p|Lugia}}, {{p|Terrakion}}, {{p|Virizion}}, {{p|Zoroark}}, {{p|Kyogre}}, {{p|Celebi}}, and {{p|Groudon}}. There are less than 60 courses.&amp;lt;!--exact number--&amp;gt; There are 403 Pokémon available in the game. Each course has its own features and targets required to complete them, as well as three different requirements for bronze, sliver and gold medals such as achieving certain point scores, capturing certain Pokémon, getting combos and not making any typographical errors.&lt;br /&gt;
&lt;br /&gt;
In the Japanese version, the player types Pokémon&#039;s names in rōmaji; the game uses {{wp|Nihon-shiki romanization}}s, not the trademarked ones, because of the way Japanese keyboards work; for example, &#039;Tirati-no&#039; is used instead of {{p|Cinccino|Chillaccino}}.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
A new rookie typist, controlled by the player, meets [[Paige Down]] of the [[Elite Typists&#039; Club]], and takes on the role of the newest member of the Elite Typists&#039; Club, which investigates where Pokémon inhabit by typing their names on a keyboard to capture them in a Typing Ball, a special type of [[Poké Ball]]. With the player&#039;s help, the Elite Typists&#039; Club manages to reach new areas they have never been before, and together with Key and her friend Professor [[Quentin Werty]], they investigate 403 different kinds of Pokémon, including, eventually, Reshiram and Zekrom, to test their typing skills and gather medals to become Master Typists.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
Master the keyboard and catch Pokémon in this thrilling typing adventure!&amp;lt;br&amp;gt;Type quickly! Type correctly! Use the Nintendo Wireless Keyboard to research over 400 Pokémon in locations such as the desert, forest, mountains, beaches and many more...&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width:auto; text-align:center; background: #eaeaea; border: 3px solid gray;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!Keyboard Skins&lt;br /&gt;
!Method&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Fire-type Starter Pokémon || Earn 15 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Water-type Starter Pokémon || Earn 30 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Grass-type Starter Pokémon || Earn 40 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Pikachu &amp;amp; Pichu || Earn 80 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Chic Design || Earn 125 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Mirage Design || Earn 180 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Reshiram &amp;amp; Zekrom || Complete the game&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rotom Design || Capture all six forms of {{p|Rotom}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Secret Sword Design || Capture level 100 {{p|Cobalion}}, {{p|Terrakion}} and {{p|Virizion}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Heart Design || Capture all 403 Pokémon&lt;br /&gt;
|- &lt;br /&gt;
!Sounds&lt;br /&gt;
!Method&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Music Box Sounds || Earn 60 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Phone Sound || Earn 100 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Pipe Sound || Earn 150 medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Typing EN boxart with keyboard.png|European boxart (with keyboard)&lt;br /&gt;
File:Pokémon Typing DS Boxart.png|Japanese boxart (with keyboard)&lt;br /&gt;
File:Typing DS Keyboard Map.png|The keyboard-styled map&lt;br /&gt;
File:BGpre1.jpg|Battling {{p|Zorua}}&lt;br /&gt;
File:BGpre2.jpg|{{p|Torchic}}, {{p|Pikachu}} and {{p|Victini}} standing on the first letters of their romanized Japanese names&lt;br /&gt;
File:BGpre3.jpg|Battling {{p|Scyther}}&lt;br /&gt;
File:Typing DS keyboard.png|Nintendo Wireless Keyboard&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Heatmor}} was removed from the European versions of the game.&lt;br /&gt;
* This is one of the few Pokémon games available in English not to be released in North America.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{white color}}|bordercolor={{white color dark}}&lt;br /&gt;
|ja=バトル&amp;amp;ゲット！ポケモンタイピングＤＳ&lt;br /&gt;
|fr_eu=Apprends avec Pokémon : À la conquête du clavier&lt;br /&gt;
|de=Lernen mit Pokémon: Tasten-Abenteuer&lt;br /&gt;
|it=Impara con Pokémon: avventura tra i tasti&lt;br /&gt;
|es_eu=Aprende con Pokémon: Aventura entre las teclas}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{stub|Game}}&lt;br /&gt;
{{Other games}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo DS games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Lernen mit Pokémon: Tasten-Abenteuer]]&lt;br /&gt;
[[fr:Apprends avec Pokémon : À la Conquête du Clavier]]&lt;br /&gt;
[[it:Impara con Pokémon: Avventura tra i Tasti]]&lt;br /&gt;
[[ja:バトル&amp;amp;ゲット! ポケモンタイピングDS]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Learn_with_Pok%C3%A9mon:_Typing_Adventure&amp;diff=2191581</id>
		<title>Learn with Pokémon: Typing Adventure</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Learn_with_Pok%C3%A9mon:_Typing_Adventure&amp;diff=2191581"/>
		<updated>2014-10-06T18:28:28Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Gameplay */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{outdated|needs=information since game has been released}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{incomplete}}&lt;br /&gt;
{{Infobox game&lt;br /&gt;
|name=Learn with Pokémon: Typing Adventure&lt;br /&gt;
|jname=バトル&amp;amp;ゲット！ポケモンタイピングＤＳ&lt;br /&gt;
|boxart=Typing EN boxart.png&lt;br /&gt;
|size=330px&lt;br /&gt;
|caption=Learn with Pokémon: Typing Adventure boxart (game only)&lt;br /&gt;
|jbox=Typing JP boxart.png&lt;br /&gt;
|jcaption=Japanese boxart of Learn with Pokémon: Typing Adventure (game only)&lt;br /&gt;
|category=Typing&lt;br /&gt;
|players=1-5 players simultaneous&lt;br /&gt;
|platform=[[Nintendo DS]]&lt;br /&gt;
|gen_series=[[Generation V]] miscellaneous&lt;br /&gt;
|release_date_ja= April 21, 2011{{tt|*|White keyboard variety}}&amp;lt;br&amp;gt;November 12, 2011{{tt|*|Black keyboard variety}}&lt;br /&gt;
|release_date_na=N/A&lt;br /&gt;
|release_date_eu=September 21, 2012&amp;lt;ref&amp;gt;[http://www.pokemon.com/uk/pokemon-video-games/learn-with-pokemon-typing-adventure/ Pokémon.com (UK)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_au=January 10, 2013&amp;lt;ref&amp;gt;[http://www.nintendo.com.au/catalogue/Learn-With-Pokemon-Typing-Adventure Nintendo of Australia]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_kr=N/A&lt;br /&gt;
|publisher=[[Nintendo]]&lt;br /&gt;
|developer=[[Genius Sonority]]&lt;br /&gt;
|cero=A&lt;br /&gt;
|pegi=3&lt;br /&gt;
|acb=G&lt;br /&gt;
|staff=no&lt;br /&gt;
|website_ja=[http://www.pokemon.co.jp/ex/typing/ Official website]&lt;br /&gt;
|website_en=[http://www.pokemontypingadventure.com/uk/ Official website]&lt;br /&gt;
}}&lt;br /&gt;
{{Bulbanews|game}}&lt;br /&gt;
&#039;&#039;&#039;Learn with Pokémon: Typing Adventure&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;バトル&amp;amp;ゲット！ポケモンタイピングＤＳ&#039;&#039;&#039; &#039;&#039;Battle &amp;amp; Get! Pokémon Typing DS&#039;&#039;) is the first [[Generation V]] [[spin-off Pokémon games|spin-off Pokémon game]].&lt;br /&gt;
&lt;br /&gt;
The game comes with the Nintendo Wireless Keyboard, a {{wp|Bluetooth}}-enabled keyboard that communicates with the game card, though players may also use a keyboard on the touch screen. The Japanese version is sold with two keyboard color choices—black or white. The Japanese and English versions come with a {{wp|QWERTY}} layout, the German version comes with a {{wp|QWERTZ}} layout, and the French version comes with an {{wp|AZERTY}} layout.&amp;lt;!--Spanish, Italian, Korean?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Gameplay==&lt;br /&gt;
The player, a new rookie typist, travels through various routes and areas discovering Pokémon. The game is played with an attaching keyboard. Its purpose is to teach children to type, but the developers have said older people can enjoy it as well as the levels can get very difficult. A beginner&#039;s level is present to teach players how to type, while advanced courses are meant for experienced players. Quiz Courses test the player&#039;s Pokémon knowledge.&lt;br /&gt;
&lt;br /&gt;
[[Wild Pokémon]] will appear, and the player must correctly type their name to catch them. Multipliers are available if Pokémon names are typed fast enough. At the end of several stages, a boss Pokémon may appear; the bosses are {{p|Reshiram}}, {{p|Zekrom}}, {{p|Cobalion}}, {{p|Serperior}}, {{p|Ho-Oh}}, {{p|Lugia}}, {{p|Terrakion}}, {{p|Virizion}}, {{p|Zoroark}}, {{p|Kyogre}}, {{p|Celebi}}, and {{p|Groudon}}. There are less than 60 courses.&amp;lt;!--exact number--&amp;gt; There are 403 Pokémon available in the game. Each course has its own features and targets required to complete them, as well as three different requirements for medals such as achieving certain point scores, capturing certain Pokémon and not making any typographical errors.&lt;br /&gt;
&lt;br /&gt;
In the Japanese version, the player types Pokémon&#039;s names in rōmaji; the game uses {{wp|Nihon-shiki romanization}}s, not the trademarked ones, because of the way Japanese keyboards work; for example, &#039;Tirati-no&#039; is used instead of {{p|Cinccino|Chillaccino}}.&lt;br /&gt;
&lt;br /&gt;
==Story==&lt;br /&gt;
A new rookie typist, controlled by the player, meets [[Paige Down]] of the [[Elite Typists&#039; Club]], and takes on the role of the newest member of the Elite Typists&#039; Club, which investigates where Pokémon inhabit by typing their names on a keyboard to capture them in a Typing Ball, a special type of [[Poké Ball]]. With the player&#039;s help, the Elite Typists&#039; Club manages to reach new areas they have never been before, and together with Key and her friend Professor [[Quentin Werty]], they investigate 403 different kinds of Pokémon, including, eventually, Reshiram and Zekrom, to test their typing skills and gather medals to become Master Typists.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
Master the keyboard and catch Pokémon in this thrilling typing adventure!&amp;lt;br&amp;gt;Type quickly! Type correctly! Use the Nintendo Wireless Keyboard to research over 400 Pokémon in locations such as the desert, forest, mountains, beaches and many more...&lt;br /&gt;
&lt;br /&gt;
==Unlockables==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;width:auto; text-align:center; background: #eaeaea; border: 3px solid gray;&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
!Keyboard Skins&lt;br /&gt;
!Method&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Fire-type Starter Pokémon || Earn 15 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Water-type Starter Pokémon || Earn 30 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Grass-type Starter Pokémon || Earn 40 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Pikachu &amp;amp; Pichu || Earn 80 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Chic Design || Earn 125 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Mirage Design || Earn 180 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Reshiram &amp;amp; Zekrom || Complete the game&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Rotom Design || Capture all six forms of {{p|Rotom}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Secret Sword Design || Capture level 100 {{p|Cobalion}}, {{p|Terrakion}} and {{p|Virizion}}&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Heart Design || Capture all 403 Pokémon&lt;br /&gt;
|- &lt;br /&gt;
!Sounds&lt;br /&gt;
!Method&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Music Box Sounds || Earn 60 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Phone Sound || Earn 100 medals&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| Pipe Sound || Earn 150 medals&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:Typing EN boxart with keyboard.png|European boxart (with keyboard)&lt;br /&gt;
File:Pokémon Typing DS Boxart.png|Japanese boxart (with keyboard)&lt;br /&gt;
File:Typing DS Keyboard Map.png|The keyboard-styled map&lt;br /&gt;
File:BGpre1.jpg|Battling {{p|Zorua}}&lt;br /&gt;
File:BGpre2.jpg|{{p|Torchic}}, {{p|Pikachu}} and {{p|Victini}} standing on the first letters of their romanized Japanese names&lt;br /&gt;
File:BGpre3.jpg|Battling {{p|Scyther}}&lt;br /&gt;
File:Typing DS keyboard.png|Nintendo Wireless Keyboard&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* {{p|Heatmor}} was removed from the European versions of the game.&lt;br /&gt;
* This is one of the few Pokémon games available in English not to be released in North America.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{white color}}|bordercolor={{white color dark}}&lt;br /&gt;
|ja=バトル&amp;amp;ゲット！ポケモンタイピングＤＳ&lt;br /&gt;
|fr_eu=Apprends avec Pokémon : À la conquête du clavier&lt;br /&gt;
|de=Lernen mit Pokémon: Tasten-Abenteuer&lt;br /&gt;
|it=Impara con Pokémon: avventura tra i tasti&lt;br /&gt;
|es_eu=Aprende con Pokémon: Aventura entre las teclas}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{stub|Game}}&lt;br /&gt;
{{Other games}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Sidegames notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Nintendo DS games]]&lt;br /&gt;
&lt;br /&gt;
[[de:Lernen mit Pokémon: Tasten-Abenteuer]]&lt;br /&gt;
[[fr:Apprends avec Pokémon : À la Conquête du Clavier]]&lt;br /&gt;
[[it:Impara con Pokémon: Avventura tra i Tasti]]&lt;br /&gt;
[[ja:バトル&amp;amp;ゲット! ポケモンタイピングDS]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Easter_egg&amp;diff=2189868</id>
		<title>Easter egg</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Easter_egg&amp;diff=2189868"/>
		<updated>2014-10-04T13:59:32Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Easter eggs in the games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Full list of diamond dust times}}&lt;br /&gt;
&#039;&#039;&#039;Easter eggs&#039;&#039;&#039; are hidden parts of a game or software that are usually discovered by more experienced players. There have been a number of Easter eggs throughout the Pokémon franchise. In the {{pkmn|games}}, there are several items, locations and events that are considered by some to be Easter eggs.&lt;br /&gt;
&lt;br /&gt;
==Easter eggs in the games==&lt;br /&gt;
===Truck Rumor===&lt;br /&gt;
[[File:SS Truck.png|thumb|200px|right|The truck, as it appears in {{2v2|FireRed|LeafGreen}}]]&lt;br /&gt;
A major Easter egg in the game is [[S.S. Anne#Rumors|the truck]] from the [[Generation I|first generation]] games. In Pokémon {{3v2|Red|Blue|Yellow}}, as well as their remakes {{game|FireRed and LeafGreen|s}}, there is a truck which appears in the S.S. Anne&#039;s port which serves no evident purpose except as scenery. With scenery being very sparse in the [[Generation I]] games, and this being one of the few sprites with no other purpose than to exist in one spot, fans began speculating that another purpose existed for this truck, and that it could perhaps be moved with {{m|Strength}}. Thus, a popular rumor sprang up that a [[Poké Ball]] containing {{p|Mew}} could be found underneath. The only flaw with this was that the [[HM]] for {{m|Strength}} could only be obtained after getting Cut, which required the S.S. Anne leaving. There were a number of ways that players went around this problem. The first, and most obvious was trading a Pokémon that knew Cut into their game. The second involved getting the HM from the Ship&#039;s Captain then battling a Trainer and losing, having them run to the [[Pokémon Center]] without the ship leaving. They could progress through the game until Surf and Strength were acquired and then attempt the truck. The rumor was proven false.&lt;br /&gt;
&lt;br /&gt;
In the Game Corner in Celadon City, in one of the slot machines, text will come up saying:&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Someone&#039;s keys! They&#039;ll be back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
These were speculated to be the keys to the truck.&lt;br /&gt;
&lt;br /&gt;
Later, in the [[Generation III]] remakes of Red and Blue, the truck is still present, however, there is actually something of a point to get to it this time around. On its pier, if the player walks down a bit, they can find a hidden {{DL|Status ailment healing item|Lava Cookie}}, unavailable until [[Sevii Islands|later in the game]]. The truck had been positioned there, as an Easter egg, due to the old, popular rumor that were spreading during the time of Pokémon {{3v2|Red|Blue|Yellow}}.&lt;br /&gt;
&lt;br /&gt;
===Diamond dust===&lt;br /&gt;
[[File:Diamond Dust IV.png|frame|right|Diamond dust in Snowpoint]]&lt;br /&gt;
&lt;br /&gt;
Diamond dust is a special variation of {{weather|Hail|snow}} that has appeared in select locations and at select times in [[core series]] games since [[Generation IV]]. Diamond dust has no effect in battle.&lt;br /&gt;
&lt;br /&gt;
On January 10, 2008, Director [[Junichi Masuda]] [[:n:Masuda: &#039;Please play Pokémon Diamond/Pearl on Jan. 12&#039;|announced]] on his blog that fans should play {{game|Diamond and Pearl|s}} on January 12, his birthday, for a surprise. The surprise was discovered to be sparkling diamond dust falling in [[Snowpoint City]] instead of the normal, light snow.&lt;br /&gt;
&lt;br /&gt;
Below are the known dates and locations that diamond dust occurs in the Pokémon games.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Ice color dark}}; {{roundy|10px}}; border: 3px solid #{{Ice color}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}}; {{roundytl|5px}}&amp;quot; | Date&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}}&amp;quot; | Game&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}}; {{roundytr|5px}}&amp;quot; | Location&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=3 | January 12 || {{gameabbrev3|DPPt}} || [[Snowpoint City]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{gameabbrev3|HGSS}} || [[Mt. Silver]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{gameabbrev3|BWB2W2}} || [[Icirrus City]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| October 30 || {{gameabbrev3|DPPt}} || [[Snowpoint City]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| December 31 || {{gameabbrev3|BWB2W2}} || [[Icirrus City]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Player&#039;s [[birthday]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{gameabbrev3|XY}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | [[Frost Cavern]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--Also rumored Feb 29, Mar 4, Mar 6, Mar 15, Apr 9, May 1, Aug 24 for Icirrus City?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Secret wallpaper===&lt;br /&gt;
[[File:Secret wallpaper.png|frame|right|Team Galactic Wallpaper]]&lt;br /&gt;
Another Easter egg in the game is the secret wallpaper for the [[Pokémon Storage System]] that can only be obtained by outside resources. Only a special phrase, unique to the player&#039;s ID number can be used to unlock the wallpaper from {{game|Emerald}} and {{game|Diamond and Pearl|s}}. This phrase can be obtained by guessing, or using a generator like the one located at [[Filb.de]]. In {{game|Emerald}}, certain, unique phrases will result in [[Walda]] in Rustboro giving the player a special, customizable wallpaper design by cheering her up and making her laugh. Using the Secret Word Generator the player is able to obtain the phrase.&lt;br /&gt;
&lt;br /&gt;
In {{game2|Diamond|Pearl|Platinum}}, eight special wallpapers can be unlocked, also through using special, unique phrases by a man in Jubilife TV located in Jubilife City. Online generators have been created to supply players with these phrases, using player&#039;s ID numbers and game language. After selecting a language and entering an ID number, clicking &amp;quot;Generate&amp;quot; will take viewers to a page full of wallpaper, with four words next to each one. Talking to the TV Producer in Jubilife TV and entering those four words in the order they are presented in will unlock a wallpaper, with 8 unlockable in {{game|Diamond and Pearl|s}}, and a different 8 unlockable in {{game|Platinum}}. Unlike in Emerald, these games can hold all eight wallpapers at once.&lt;br /&gt;
&lt;br /&gt;
In {{2v2|HeartGold|SoulSilver}}, [[Primo]] in [[Violet City]]&#039;s [[Pokémon Center]] will instead reward the {{player}} with eight different wallpapers once they enter the corresponding phrase.&lt;br /&gt;
&lt;br /&gt;
===Other Easter eggs===&lt;br /&gt;
[[File:Sakurai cat.png|thumb|right|Masahiro Sakurai&#039;s cat]]&lt;br /&gt;
*In {{eng|Pokémon Stadium}}, when the player uploads a {{p|Pikachu}} from {{v2|Yellow}}, it will be voiced by [[Ikue Ohtani]] and have unique sound effects. Likewise, if a Pikachu or {{p|Raichu}} that knows {{m|Surf}} is used, it will have a unique attack animation. This animation also occurs in {{Pokémon XD}} and [[Pokémon Battle Revolution]].&lt;br /&gt;
*If the {{player}} speaks to either {{ga|Dawn}} or {{ga|Lucas}} (depending on their gender) on which it is their birthday on the [[Nintendo DS]] calendar, they will wish the player happy birthday. This only happens after the player has beaten the [[Elite Four]].&lt;br /&gt;
*An Easter egg can be found in [[Super Smash Bros. Brawl]] while the player is playing in {{OBP|Pokémon Stadium 2|stage}} stage when the stage is in Ice Mode. If the player angles the camera and looks through the window of the cabin that Snorunt is in, a poster of {{wp|Masahiro Sakurai}}&#039;s pet cat can be seen on the wall. Sakurai is the creator of the [[Super Smash Bros.]] series, as well as the creator of the {{wk|Kirby (series)|Kirby}} franchise.&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Easter_egg&amp;diff=2189867</id>
		<title>Easter egg</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Easter_egg&amp;diff=2189867"/>
		<updated>2014-10-04T13:58:46Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Easter eggs in the games */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=Full list of diamond dust times}}&lt;br /&gt;
&#039;&#039;&#039;Easter eggs&#039;&#039;&#039; are hidden parts of a game or software that are usually discovered by more experienced players. There have been a number of Easter eggs throughout the Pokémon franchise. In the {{pkmn|games}}, there are several items, locations and events that are considered by some to be Easter eggs.&lt;br /&gt;
&lt;br /&gt;
==Easter eggs in the games==&lt;br /&gt;
===Truck Rumor===&lt;br /&gt;
[[File:SS Truck.png|thumb|200px|right|The truck, as it appears in {{2v2|FireRed|LeafGreen}}]]&lt;br /&gt;
A major Easter egg in the game is [[S.S. Anne#Rumors|the truck]] from the [[Generation I|first generation]] games. In Pokémon {{3v2|Red|Blue|Yellow}}, as well as their remakes {{game|FireRed and LeafGreen|s}}, there is a truck which appears in the S.S. Anne&#039;s port which serves no evident purpose except as scenery. With scenery being very sparse in the [[Generation I]] games, and this being one of the few sprites with no other purpose than to exist in one spot, fans began speculating that another purpose existed for this truck, and that it could perhaps be moved with {{m|Strength}}. Thus, a popular rumor sprang up that a [[Poké Ball]] containing {{p|Mew}} could be found underneath. The only flaw with this was that the [[HM]] for {{m|Strength}} could only be obtained after getting Cut, which required the S.S. Anne leaving. There were a number of ways that players went around this problem. The first, and most obvious was trading a Pokémon that knew Cut into their game. The second involved getting the HM from the Ship&#039;s Captain then battling a Trainer and losing, having them run to the [[Pokémon Center]] without the ship leaving. They could progress through the game until Surf and Strength were acquired and then attempt the truck. The rumor was proven false.&lt;br /&gt;
&lt;br /&gt;
In the Game Corner in Celadon City, in one of the slot machines, text will coke up saying&lt;br /&gt;
&lt;br /&gt;
&amp;quot;Someone&#039;s keys! They&#039;ll be back.&amp;quot;&lt;br /&gt;
&lt;br /&gt;
These were speculated to be the keys to the truck.&lt;br /&gt;
&lt;br /&gt;
Later, in the [[Generation III]] remakes of Red and Blue, the truck is still present, however, there is actually something of a point to get to it this time around. On its pier, if the player walks down a bit, they can find a hidden {{DL|Status ailment healing item|Lava Cookie}}, unavailable until [[Sevii Islands|later in the game]]. The truck had been positioned there, as an Easter egg, due to the old, popular rumor that were spreading during the time of Pokémon {{3v2|Red|Blue|Yellow}}.&lt;br /&gt;
&lt;br /&gt;
===Diamond dust===&lt;br /&gt;
[[File:Diamond Dust IV.png|frame|right|Diamond dust in Snowpoint]]&lt;br /&gt;
&lt;br /&gt;
Diamond dust is a special variation of {{weather|Hail|snow}} that has appeared in select locations and at select times in [[core series]] games since [[Generation IV]]. Diamond dust has no effect in battle.&lt;br /&gt;
&lt;br /&gt;
On January 10, 2008, Director [[Junichi Masuda]] [[:n:Masuda: &#039;Please play Pokémon Diamond/Pearl on Jan. 12&#039;|announced]] on his blog that fans should play {{game|Diamond and Pearl|s}} on January 12, his birthday, for a surprise. The surprise was discovered to be sparkling diamond dust falling in [[Snowpoint City]] instead of the normal, light snow.&lt;br /&gt;
&lt;br /&gt;
Below are the known dates and locations that diamond dust occurs in the Pokémon games.&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{Ice color dark}}; {{roundy|10px}}; border: 3px solid #{{Ice color}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}}; {{roundytl|5px}}&amp;quot; | Date&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}}&amp;quot; | Game&lt;br /&gt;
! style=&amp;quot;background:#{{Ice color light}}; {{roundytr|5px}}&amp;quot; | Location&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| rowspan=3 | January 12 || {{gameabbrev3|DPPt}} || [[Snowpoint City]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{gameabbrev3|HGSS}} || [[Mt. Silver]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| {{gameabbrev3|BWB2W2}} || [[Icirrus City]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| October 30 || {{gameabbrev3|DPPt}} || [[Snowpoint City]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| December 31 || {{gameabbrev3|BWB2W2}} || [[Icirrus City]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybl|5px}}&amp;quot; | Player&#039;s [[birthday]]&lt;br /&gt;
| style=&amp;quot;background:#FFF&amp;quot; | {{gameabbrev3|XY}}&lt;br /&gt;
| style=&amp;quot;background:#FFF; {{roundybr|5px}}&amp;quot; | [[Frost Cavern]]&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--Also rumored Feb 29, Mar 4, Mar 6, Mar 15, Apr 9, May 1, Aug 24 for Icirrus City?--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Secret wallpaper===&lt;br /&gt;
[[File:Secret wallpaper.png|frame|right|Team Galactic Wallpaper]]&lt;br /&gt;
Another Easter egg in the game is the secret wallpaper for the [[Pokémon Storage System]] that can only be obtained by outside resources. Only a special phrase, unique to the player&#039;s ID number can be used to unlock the wallpaper from {{game|Emerald}} and {{game|Diamond and Pearl|s}}. This phrase can be obtained by guessing, or using a generator like the one located at [[Filb.de]]. In {{game|Emerald}}, certain, unique phrases will result in [[Walda]] in Rustboro giving the player a special, customizable wallpaper design by cheering her up and making her laugh. Using the Secret Word Generator the player is able to obtain the phrase.&lt;br /&gt;
&lt;br /&gt;
In {{game2|Diamond|Pearl|Platinum}}, eight special wallpapers can be unlocked, also through using special, unique phrases by a man in Jubilife TV located in Jubilife City. Online generators have been created to supply players with these phrases, using player&#039;s ID numbers and game language. After selecting a language and entering an ID number, clicking &amp;quot;Generate&amp;quot; will take viewers to a page full of wallpaper, with four words next to each one. Talking to the TV Producer in Jubilife TV and entering those four words in the order they are presented in will unlock a wallpaper, with 8 unlockable in {{game|Diamond and Pearl|s}}, and a different 8 unlockable in {{game|Platinum}}. Unlike in Emerald, these games can hold all eight wallpapers at once.&lt;br /&gt;
&lt;br /&gt;
In {{2v2|HeartGold|SoulSilver}}, [[Primo]] in [[Violet City]]&#039;s [[Pokémon Center]] will instead reward the {{player}} with eight different wallpapers once they enter the corresponding phrase.&lt;br /&gt;
&lt;br /&gt;
===Other Easter eggs===&lt;br /&gt;
[[File:Sakurai cat.png|thumb|right|Masahiro Sakurai&#039;s cat]]&lt;br /&gt;
*In {{eng|Pokémon Stadium}}, when the player uploads a {{p|Pikachu}} from {{v2|Yellow}}, it will be voiced by [[Ikue Ohtani]] and have unique sound effects. Likewise, if a Pikachu or {{p|Raichu}} that knows {{m|Surf}} is used, it will have a unique attack animation. This animation also occurs in {{Pokémon XD}} and [[Pokémon Battle Revolution]].&lt;br /&gt;
*If the {{player}} speaks to either {{ga|Dawn}} or {{ga|Lucas}} (depending on their gender) on which it is their birthday on the [[Nintendo DS]] calendar, they will wish the player happy birthday. This only happens after the player has beaten the [[Elite Four]].&lt;br /&gt;
*An Easter egg can be found in [[Super Smash Bros. Brawl]] while the player is playing in {{OBP|Pokémon Stadium 2|stage}} stage when the stage is in Ice Mode. If the player angles the camera and looks through the window of the cabin that Snorunt is in, a poster of {{wp|Masahiro Sakurai}}&#039;s pet cat can be seen on the wall. Sakurai is the creator of the [[Super Smash Bros.]] series, as well as the creator of the {{wk|Kirby (series)|Kirby}} franchise.&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|game mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Game mechanics]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_Emerald/Part_17&amp;diff=2165061</id>
		<title>Walkthrough:Pokémon Emerald/Part 17</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Walkthrough:Pok%C3%A9mon_Emerald/Part_17&amp;diff=2165061"/>
		<updated>2014-08-23T18:06:38Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Terra Cave */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Safari Zone==&lt;br /&gt;
[[File:Hoenn Safari Zone numbered E.png|180px|thumb|The six areas of the Safari Zone]]&lt;br /&gt;
Now that you&#039;ve become Champion, head back to the {{safari|Hoenn}} to gain access to Areas 5 and 6 and get new items and catch new [[Generation II Pokémon]] for your National Pokédex quest.&lt;br /&gt;
&lt;br /&gt;
===Area 5===&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; style=&amp;quot;margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{Itlisth}}&lt;br /&gt;
{{itemlist|PP Up|Hidden three squares south of the southernmost Pokéblock stand|E=yes|display={{DL|Vitamin|PP Up}}}}&lt;br /&gt;
{{itemlist|Full Restore|Hidden amongst the furthest southeast patch of grass|E=yes|display={{DL|Potion|Full Restore}}}}&lt;br /&gt;
{{itemlist|Big Pearl|East in a patch of grass beyond the top of the waterfall|E=yes|display={{DL|Valuable item|Big Pearl}}}}&lt;br /&gt;
{{Itlistfoot}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; style=&amp;quot;margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{catch/header|land|no}}&lt;br /&gt;
{{Catch/entry3|163|Hoothoot|no|no|yes|Grass|35|5%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry3|167|Spinarak|no|no|yes|Grass|33|10%|type1=Bug|type2=Poison}}&lt;br /&gt;
{{Catch/entry3|179|Mareep|no|no|yes|Grass|34-36|30%|type1=Electric}}&lt;br /&gt;
{{Catch/entry3|190|Aipom|no|no|yes|Grass|34|10%|type1=Normal}}&lt;br /&gt;
{{Catch/entry3|191|Sunkern|no|no|yes|Grass|33-35|30%|type1=Grass}}&lt;br /&gt;
{{Catch/entry3|207|Gligar|no|no|yes|Grass|37-40|5%|type1=Ground|type2=Flying}}&lt;br /&gt;
{{Catch/entry3|209|Snubbull|no|no|yes|Grass|34|5%|type1=Normal}}&lt;br /&gt;
{{Catch/entry3|234|Stantler|no|no|yes|Grass|36-39|5%|type1=Normal}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{Catch/entry3|183|Marill|no|no|yes|Surf|25-35|39%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|194|Wooper|no|no|yes|Surf|25-30|60%|type1=Water|type2=Ground}}&lt;br /&gt;
{{Catch/entry3|195|Quagsire|no|no|yes|Surf|35-40|1%|type1=Water|type2=Ground}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entry3|118|Goldeen|no|no|yes|Fish Old|5-10|30%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|129|Magikarp|no|no|yes|Fish Old|5-10|70%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|118|Goldeen|no|no|yes|Fish Good|10-30|20%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|129|Magikarp|no|no|yes|Fish Good|10-30|60%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|223|Remoraid|no|no|yes|Fish Good|10-30|20%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|118|Goldeen|no|no|yes|Fish Super|25-30|40%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|223|Remoraid|no|no|yes|Fish Super|25-35|59%|type1=Water}}&lt;br /&gt;
{{Catch/entry3|224|Octillery|no|no|yes|Fish Super|35-40|1%|type1=Water}}&lt;br /&gt;
{{catch/footer|land}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Area 6===&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; style=&amp;quot;margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{Itlisth}}&lt;br /&gt;
{{itemlist|Rare Candy|In the southeast portion of the area there is a 2×3 patch of light green grass, where it is hidden in the lower right portion of it|E=yes|display={{DL|Vitamin|Rare Candy}}}}&lt;br /&gt;
{{itemlist|Zinc|In a small nook among the wall in the rocky path to the north &#039;&#039;(hidden)&#039;&#039;|E=yes|display={{DL|Vitamin|Zinc}}}}&lt;br /&gt;
{{itemlist|Nugget|Between two ledges at the end of the rocky path to the west|E=yes|display={{DL|Valuable item|Nugget}}}}&lt;br /&gt;
{{Itlistfoot}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; style=&amp;quot;margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{catch/header|land|no}}&lt;br /&gt;
{{Catch/entry3|163|Hoothoot|no|no|yes|Grass|35|5%|type1=Normal|type2=Flying}}&lt;br /&gt;
{{Catch/entry3|165|Ledyba|no|no|yes|Grass|33|10%|type1=Bug|type2=Flying}}&lt;br /&gt;
{{Catch/entry3|190|Aipom|no|no|yes|Grass|33-35|30%|type1=Normal}}&lt;br /&gt;
{{Catch/entry3|191|Sunkern|no|no|yes|Grass|34|10%|type1=Grass}}&lt;br /&gt;
{{Catch/entry3|204|Pineco|no|no|yes|Grass|34|5%|type1=Bug}}&lt;br /&gt;
{{Catch/entry3|216|Teddiursa|no|no|yes|Grass|34-36|30%|type1=Normal}}&lt;br /&gt;
{{Catch/entry3|228|Houndour|no|no|yes|Grass|36-39|5%|type1=Dark|type2=Fire}}&lt;br /&gt;
{{Catch/entry3|241|Miltank|no|no|yes|Grass|37-40|5%|type1=Normal}}&lt;br /&gt;
{{catch/div|land|Rock Smash}}&lt;br /&gt;
{{Catch/entry3|213|Shuckle|no|no|yes|Rock Smash|20-40|100%|type1=Bug|type2=Rock}}&lt;br /&gt;
{{catch/footer|land}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Steven&#039;s gift==&lt;br /&gt;
&lt;br /&gt;
Go to [[Steven Stone]]&#039;s house on the far west side of [[Mossdeep City]]. Enter it to find a note left for you on the table. It says that he has gone on a journey and is leaving a {{p|Beldum}}, his favorite Pokémon, as a gift for you. A [[Poké Ball]] next to the note contains a Level 5 Beldum.&lt;br /&gt;
&lt;br /&gt;
==Catching the Eon Duo==&lt;br /&gt;
Upon returning home, a TV show will play and your [[Mom#Hoenn|mother]] will ask the color of the Pokémon that appeared on TV. Selecting &amp;quot;Red&amp;quot; will cause {{p|Latias}} to [[Roaming Pokémon#Hoenn|roam Hoenn]], while selecting &amp;quot;Blue&amp;quot; will cause {{p|Latios}} to roam Hoenn instead. When in possession of the [[Eon Ticket]] event item, the other part of the duo will be accessible at [[Southern Island]]. The non-roaming Latias has better defensive stats than Latios, but the blue Eon&#039;s attacking stats are better. Catching these Pokémon is not an easy task; they can be found in any random grass patch and will attempt to [[escape]] in every turn of the battle. These Pokémon are probably the best one to use your [[Master Ball]] on but if you already used yours or you don&#039;t want to, there are some strategies you can utilize. One strategy is to use {{m|Mean Look}} so the Pokémon can&#039;t escape. However, the Eon duo are fast and your Pokémon needs to be faster in order to use the move before it escapes so speedy Pokémon like {{p|Gengar}} and {{p|Crobat}} are recommended.&lt;br /&gt;
&lt;br /&gt;
{|- &lt;br /&gt;
| style=&amp;quot;verticle-align:top&amp;quot; |&lt;br /&gt;
{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=380&lt;br /&gt;
|pokemon=Latias&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|level=40&lt;br /&gt;
|gender=female&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Water Sport|move1type=Water&lt;br /&gt;
|move2=Refresh|move2type=Normal&lt;br /&gt;
|move3=Mist Ball|move3type=Psychic&lt;br /&gt;
|move4=Psychic|move4type=Psychic}}&lt;br /&gt;
| style=&amp;quot;verticle-align:top&amp;quot; |&lt;br /&gt;
{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=381&lt;br /&gt;
|pokemon=Latios&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|level=40&lt;br /&gt;
|gender=male&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Protect|move1type=Normal&lt;br /&gt;
|move2=Refresh|move2type=Normal&lt;br /&gt;
|move3=Luster Purge|move3type=Psychic&lt;br /&gt;
|move4=Psychic|move4type=Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Walk around in any grass patch in Hoenn and if you are lucky, you might encounter Latias/Latios! Alternatively, you can use the techniques described in [[Roaming Pokémon#Tracking|Roaming Pokémon]].&lt;br /&gt;
&lt;br /&gt;
==Desert Underpass==&lt;br /&gt;
[[File:Desert Underpass E.png|thumb|270px|Desert Underpass]]&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; style=&amp;quot;margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{Itlisth|cave}}&lt;br /&gt;
{{itemlist|Claw Fossil|At the far end of the cave{{tt|*|appears if the Root Fossil is chosen at the Mirage Tower}}|E=yes|display=[[Root and Claw Fossils|Claw Fossil]]}}&lt;br /&gt;
{{itemlist|Root Fossil|At the far end of the cave{{tt|*|appears if the Claw Fossil is chosen at the Mirage Tower}}|E=yes|display=[[Root and Claw Fossils|Root Fossil]]}}&lt;br /&gt;
{{Itlistfoot|cave}}&lt;br /&gt;
|}&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; style=&amp;quot;margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{catch/header|cave|no}}&lt;br /&gt;
{{catch/entry3|132|Ditto|no|no|yes|Cave|38-45|50%|type1=Normal}}&lt;br /&gt;
{{catch/entry3|293|Whismur|no|no|yes|Cave|35-38|34%|type1=Normal}}&lt;br /&gt;
{{catch/entry3|294|Loudred|no|no|yes|Cave|38-44|16%|type1=Normal}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Remember the Fossil guy on [[Route 114]] that gave you [[TM28]] ({{m|Dig}})? Well, revisit his house and go back to that long tunnel. You will find that there is a new cave. Enter it and you&#039;re now in the [[Desert Underpass]]! The Desert Underpass is the only place where wild {{p|Ditto}} can be found. They can only learn one move, {{m|Transform}}. However, Ditto is extremely useful if you want to breed Pokémon. Also, remember the Fossil that crumbled along with the [[Mirage Tower]]? It&#039;s there at the very end of the cave!&lt;br /&gt;
&lt;br /&gt;
==Trick House==&lt;br /&gt;
&#039;&#039;Main Article: [[Trick House]]&#039;&#039;&lt;br /&gt;
[[File:Trick House RSE.png|thumb|The Trick House is right next to Cycling Road.]]&lt;br /&gt;
&lt;br /&gt;
If you haven&#039;t visited it yet, there is a place called the Trick House on [[Route 110]] near [[Slateport City]]. There will be a man called the Trick Master hiding somewhere in the house and upon finding him, you will get to enter a maze-like puzzle. Some puzzles require HMs and all of them are pretty tricky, but you&#039;ll get rewarded at the end. The Trick House can be challenged up to 8 times.&lt;br /&gt;
&lt;br /&gt;
==Battle with Steven==&lt;br /&gt;
Go to [[Meteor Falls]], a large cave west of [[Fallarbor Town]] with a waterfall inside. Navigate through the cave to find [[Steven Stone]] deep inside. When talked to he will battle with you. Watch out though, his Pokémon are considerably stronger than the {{pkmn|Champion}}&#039;s.&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{steel color}}&lt;br /&gt;
|headcolor={{steel color light}}&lt;br /&gt;
|bordercolor={{steel color dark}}&lt;br /&gt;
|sprite=Spr RS Steven.png&lt;br /&gt;
|prize={{Pdollar}}4680&lt;br /&gt;
|class={{PK}}{{MN}} Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name=Steven&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Meteor Falls&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=227&lt;br /&gt;
|pokemon=Skarmory&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=77&lt;br /&gt;
|type1=Steel|type2=Flying&lt;br /&gt;
|ability=Keen Eye&lt;br /&gt;
|move1=Toxic|move1type=Poison&lt;br /&gt;
|move2=Spikes|move2type=Ground&lt;br /&gt;
|move3=Steel Wing|move3type=Steel&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=344&lt;br /&gt;
|pokemon=Claydol&lt;br /&gt;
|level=75&lt;br /&gt;
|type1=Ground|type2=Psychic&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=AncientPower|move2type=Rock&lt;br /&gt;
|move3=Light Screen|move3type=Psychic&lt;br /&gt;
|move4=Reflect|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=346&lt;br /&gt;
|pokemon=Cradily&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=76&lt;br /&gt;
|type1=Rock|type2=Grass&lt;br /&gt;
|ability=Suction Cups&lt;br /&gt;
|move1=Confuse Ray|move1type=Ghost&lt;br /&gt;
|move2=Ingrain|move2type=Grass&lt;br /&gt;
|move3=AncientPower|move3type=Rock&lt;br /&gt;
|move4=Giga Drain|move4type=Grass}}&lt;br /&gt;
{{Party/Div|color={{steel color}}}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=348&lt;br /&gt;
|pokemon=Armaldo&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=76&lt;br /&gt;
|type1=Rock|type2=Bug&lt;br /&gt;
|ability=Battle Armor&lt;br /&gt;
|move1=AncientPower|move1type=Rock&lt;br /&gt;
|move2=Aerial Ace|move2type=Flying&lt;br /&gt;
|move3=Water Pulse|move3type=Water&lt;br /&gt;
|move4=Slash|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=306&lt;br /&gt;
|pokemon=Aggron&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=76&lt;br /&gt;
|type1=Steel|type2=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Dragon Claw|move2type=Dragon&lt;br /&gt;
|move3=SolarBeam|move3type=Grass&lt;br /&gt;
|move4=Thunder|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=376&lt;br /&gt;
|pokemon=Metagross&lt;br /&gt;
|level=78&lt;br /&gt;
|type1=Steel|type2=Psychic&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|move1=Meteor Mash|move1type=Steel&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost&lt;br /&gt;
|move4=Psychic|move4type=Psychic}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==S.S. Tidal==&lt;br /&gt;
&#039;&#039;Main Article: [[S.S. Tidal]]&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
With your S.S. Ticket, make your way to one of the ports at {{ci|Lilycove}} or {{ci|Slateport}}. Board the ship at the harbour and you will now be on board the S.S. Tidal! [[Scott]] will come and greet you and you can spend some time on the ship. Over here, you can collect [[Leftovers]] from a bin in the basement and someone in one of the cabins will give out {{TM|49|Snatch}}. Of course, there are trainers waiting to battle!&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; style=&amp;quot;margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{itlisth|water}}&lt;br /&gt;
{{itemlist|TM Dark|Gift from [[non-player character]]|Ru=yes|Sa=yes|E=yes|III|display={{TM|49|Snatch}}}}&lt;br /&gt;
{{itemlist|Leftovers|Hidden in trash can|Ru=yes|Sa=yes|E=yes|III|display={{DL|In-battle effect item|Leftovers}}}}&lt;br /&gt;
{{itlistfoot|water}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; style=&amp;quot;margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Trainers&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{trainerheader|water}}&lt;br /&gt;
{{Trainerentry|Spr RS Gentleman.png|Gentleman|Thomas|9000|1|335|Zangoose|♂|45|None}}&lt;br /&gt;
{{Trainerdiv|water}}&lt;br /&gt;
{{Trainerentry|Spr RS Rich Boy.png|Rich Boy|Garret|7200|1|184|Azumarill|♂|45|Nugget}}&lt;br /&gt;
{{Trainerdiv|water}}&lt;br /&gt;
{{Trainerentry|Spr RS Pokéfan M.png|Pokéfan|Colton|3360|6|300|Skitty|♀|22|Oran Berry|300|Skitty|♀|12|Oran Berry|300|Skitty|♀|30|Oran Berry|300|Skitty|♀|36|Oran Berry|300|Skitty|♀|40|Oran Berry|301|Delcatty|♀|42|Oran Berry}}&lt;br /&gt;
{{Trainerdiv|water}}&lt;br /&gt;
{{Trainerentry|Spr RS Gentleman.png|Gentleman|Tucker|8800|2|310|Manectric|♂|44|None|310|Manectric|♂|44|None}}&lt;br /&gt;
{{Trainerdiv|water}}&lt;br /&gt;
{{Trainerentry|Spr RS Young Couple.png|Young Couple|Lea &amp;amp; Jed|2520|2|370|Luvdisc|♀|45|None|370|Luvdisc|♂|45|None}}&lt;br /&gt;
{{Trainerdiv|water}}&lt;br /&gt;
{{Trainerentry|Spr RS Lady.png|Lady|Anette|7200|1|315|Roselia|♀|45|Nugget}}&lt;br /&gt;
{{Trainerfooter|water|RSE}}&lt;br /&gt;
&lt;br /&gt;
{{trainerheader|water}}&lt;br /&gt;
{{Trainerentry|Spr RS Sailor.png|Sailor|Phillip|1408|2|073|Tentacruel|♂|44|None|067|Machoke|♂|44|None}}&lt;br /&gt;
{{Trainerdiv|water}}&lt;br /&gt;
{{Trainerentry|Spr RS Sailor.png|Sailor|Leonard|1376|3|066|Machop|♂|43|None|279|Pelipper|♂|43|None|067|Machoke|♂|43|None}}&lt;br /&gt;
{{Trainerfooter|water|RSE}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
After a while, the ship will dock. Exit the ship and board it once again. This time, choose to go to the Battle Frontier to hone your battling skills!&lt;br /&gt;
&lt;br /&gt;
==Battle Frontier==&lt;br /&gt;
[[File:Battle Frontier E.png|300px|right|thumb|Battle Frontier]]&lt;br /&gt;
{{main|Battle Frontier (Generation III)|Battle Frontier}}&lt;br /&gt;
This is a fun place to go if you want to show off your battling skills and participate in more difficult battles, and you can purchase valuable items with [[Battle Point]]s you&#039;ve won. There is an {{DL|Stats judge|In Generation III|old man}} in the house north of the Pokémon Center that can check the [[IV]]s of your Pokémon, if you&#039;re into that sort of thing. There is also a Level 40 {{p|Sudowoodo}} that people have mistaken for a tree. If you water it with the [[Wailmer Pail]], it will attack and you can choose to capture or defeat it. Note that the Battle Frontier is for extremely skilled Trainers who can get long win streaks. That is the main purpose of the battle facilities: to train you not to lose. If you win enough battles in each facility, you can fight the Trainer (called the [[Frontier Brains (Hoenn)#Hoenn Frontier Brains|Frontier Brain]]) in charge of the building you&#039;re in. It will be a difficult fight, but the Frontier Brains&#039; teams are listed below. The best way to win is to know your enemy!&lt;br /&gt;
&lt;br /&gt;
====Salon Maiden Anabel&#039;s Silver Symbol challenge====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{silver color light}}&lt;br /&gt;
|sprite=Spr E Anabel.png&lt;br /&gt;
|prize=15{{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Salon Maiden&lt;br /&gt;
|classlink=Tower Tycoon (Trainer class)&lt;br /&gt;
|name=Anabel&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)#Battle Tower&lt;br /&gt;
|locationname=Battle Tower&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=065|pokemon=Alakazam|gender=both&lt;br /&gt;
|ability=Synchronize|ability2=Inner Focus|level=50, 60-100|type1=Psychic|held=BrightPowder&lt;br /&gt;
|move1=Ice Punch|move1type=Ice&lt;br /&gt;
|move2=Fire Punch|move2type=Fire&lt;br /&gt;
|move3=ThunderPunch|move3type=Electric&lt;br /&gt;
|move4=Disable|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=244|pokemon=Entei&lt;br /&gt;
|ability=Pressure|level=50, 60-100|type1=Fire|held=Lum Berry&lt;br /&gt;
|move1=Fire Blast|move1type=Fire&lt;br /&gt;
|move2=Calm Mind|move2type=Psychic&lt;br /&gt;
|move3=Return|move3type=Normal&lt;br /&gt;
|move4=Roar|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=143|pokemon=Snorlax|gender=both&lt;br /&gt;
|ability=Immunity|ability2=Thick Fat|level=50, 60-100|type1=Normal|held=Quick Claw&lt;br /&gt;
|move1=Body Slam|move1type=Normal&lt;br /&gt;
|move2=Belly Drum|move2type=Normal&lt;br /&gt;
|move3=Yawn|move3type=Normal&lt;br /&gt;
|move4=Shadow Ball|move4type=Ghost}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Salon Maiden Anabel&#039;s Gold Symbol challenge====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{gold color light}}&lt;br /&gt;
|sprite=Spr E Anabel.png&lt;br /&gt;
|prize=20{{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Salon Maiden&lt;br /&gt;
|classlink=Tower Tycoon (Trainer class)&lt;br /&gt;
|name=Anabel&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)#Battle Tower&lt;br /&gt;
|locationname=Battle Tower|&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=243|pokemon=Raikou&lt;br /&gt;
|ability=Pressure|level=50, 60-100|type1=Electric|held=Lum Berry&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric&lt;br /&gt;
|move2=Calm Mind|move2type=Psychic&lt;br /&gt;
|move3=Reflect|move3type=Psychic&lt;br /&gt;
|move4=Rest|move4type=Psychic}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=381|pokemon=Latios|gender=male&lt;br /&gt;
|ability=Levitate|level=50, 60-100|type1=Dragon|type2=Psychic|held=BrightPowder&lt;br /&gt;
|move1=Psychic|move1type=Psychic&lt;br /&gt;
|move2=Dragon Claw|move2type=Dragon&lt;br /&gt;
|move3=Calm Mind|move3type=Psychic&lt;br /&gt;
|move4=Recover|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=143|pokemon=Snorlax|gender=both&lt;br /&gt;
|ability=Immunity|ability2=Thick Fat|level=50, 60-100|type1=Normal|held=Chesto Berry&lt;br /&gt;
|move1=Curse|move1type=???&lt;br /&gt;
|move2=Return|move2type=Normal&lt;br /&gt;
|move3=Rest|move3type=Psychic&lt;br /&gt;
|move4=Shadow Ball|move4type=Ghost}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Palace Maven Spenser&#039;s Pokemon Silver Symbol challenge====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{silver color light}}&lt;br /&gt;
|sprite=Spr E Spenser.png&lt;br /&gt;
|prize=15{{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Palace Maven&lt;br /&gt;
|classlink=Palace Maven Spenser&lt;br /&gt;
|name=Spenser&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)#Battle Palace&lt;br /&gt;
|locationname=Battle Palace&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=169|pokemon=Crobat|gender=both&lt;br /&gt;
|ability=Inner Focus|level=50, 60-100|type1=Poison|type2=Flying|held=BrightPowder&lt;br /&gt;
|move1=Confuse Ray|move1type=Ghost&lt;br /&gt;
|move2=Double Team|move2type=Normal&lt;br /&gt;
|move3=Toxic|move3type=Poison&lt;br /&gt;
|move4=Fly|move4type=Flying}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=289|pokemon=Slaking|gender=both&lt;br /&gt;
|ability=Truant|level=50, 60-100|type1=Normal|held=Scope Lens&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Swagger|move2type=Normal&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost&lt;br /&gt;
|move4=Brick Break|move4type=Fighting}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=131|pokemon=Lapras|gender=both&lt;br /&gt;
|ability=Water Absorb|ability2=Shell Armor|level=50, 60-100|type1=Water|type2=Ice|held=Quick Claw&lt;br /&gt;
|move1=Ice Beam|move1type=Ice&lt;br /&gt;
|move2=Horn Drill|move2type=Normal&lt;br /&gt;
|move3=Confuse Ray|move3type=Ghost&lt;br /&gt;
|move4=Protect|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Palace Maven Spenser&#039;s Gold Symbol challenge====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{gold color light}}&lt;br /&gt;
|sprite=Spr E Spenser.png&lt;br /&gt;
|prize=16{{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Palace Maven&lt;br /&gt;
|classlink=Palace Maven Spenser&lt;br /&gt;
|name=Spenser&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)#Battle Palace&lt;br /&gt;
|locationname=Battle Palace&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=059|pokemon=Arcanine|gender=both&lt;br /&gt;
|ability=Intimidate|ability2=Flash Fire|level=50, 60-100|type1=Fire|held=White Herb&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=ExtremeSpeed|move2type=Normal&lt;br /&gt;
|move3=Roar|move3type=Normal&lt;br /&gt;
|move4=Protect|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=289|pokemon=Slaking|gender=both&lt;br /&gt;
|ability=Truant|level=50, 60-100|type1=Normal|held=Scope Lens&lt;br /&gt;
|move1=Hyper Beam|move1type=Normal&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Shadow Ball|move3type=Ghost&lt;br /&gt;
|move4=Yawn|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=245|pokemon=Suicune&lt;br /&gt;
|ability=Pressure|level=50, 60-100|type1=Water|held=King&#039;s Rock&lt;br /&gt;
|move1=Blizzard|move1type=Ice&lt;br /&gt;
|move2=Surf|move2type=Water&lt;br /&gt;
|move3=Bite|move3type=Dark&lt;br /&gt;
|move4=Calm Mind|move4type=Psychic}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
Spenser also has a {{p|Dusclops}} and {{p|Azurill}}, but they won&#039;t participate in his battle with you.&lt;br /&gt;
&lt;br /&gt;
====Factory Head Noland&#039;s Silver and Gold Symbol challenges====&lt;br /&gt;
Like the challenger, {{FB|Factory Head|Noland}} uses [[rental Pokémon]]. Therefore, all of his Pokémon are random for both the Gold and Silver Symbols, so he can use any Pokémon except for those that are not admissible in the {{Gdis|Battle Frontier|III}}; these include {{p|Mewtwo}}, {{p|Mew}}, {{p|Lugia}}, {{p|Ho-Oh}}, {{p|Celebi}}, {{p|Kyogre}}, {{p|Groudon}}, {{p|Rayquaza}}, {{p|Jirachi}}, and {{p|Deoxys}}.&lt;br /&gt;
&lt;br /&gt;
====Pyramid King Brandon&#039;s Silver Symbol challenge====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{silver color light}}&lt;br /&gt;
|sprite=Spr E Brandon.png&lt;br /&gt;
|prize=16{{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Pyramid King&lt;br /&gt;
|classlink=Pyramid King Brandon&lt;br /&gt;
|name=Brandon&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)#Battle Pyramid&lt;br /&gt;
|locationname=Battle Pyramid&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=377&lt;br /&gt;
|pokemon=Regirock&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|level=50, 60-100&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|move1=Explosion|move1type=Normal&lt;br /&gt;
|move2=Superpower|move2type=Fighting&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=AncientPower|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=379&lt;br /&gt;
|pokemon=Registeel&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|level=50, 60-100&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Metal Claw|move2type=Steel&lt;br /&gt;
|move3=Toxic|move3type=Poison&lt;br /&gt;
|move4=Iron Defense|move4type=Steel}}&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=378|pokemon=Regice|ability=Clear Body|level=50, 60-100|type1=Ice|held=Chesto Berry|move1=Ice Beam|move1type=Ice|move2=Amnesia|move2type=Psychic|move3=Thunder|move3type=Electric|move4=Rest|move4type=Psychic}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Pyramid King Brandon&#039;s Gold Symbol challenge====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{gold color light}}&lt;br /&gt;
|sprite=Spr E Brandon.png&lt;br /&gt;
|prize=19{{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Pyramid King&lt;br /&gt;
|classlink=Pyramid King Brandon&lt;br /&gt;
|name=Brandon&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)#Battle Pyramid&lt;br /&gt;
|locationname=Battle Pyramid&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=144&lt;br /&gt;
|pokemon=Articuno&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|level=50, 60-100&lt;br /&gt;
|type1=Ice|type2=Flying&lt;br /&gt;
|move1=Blizzard|move1type=Ice&lt;br /&gt;
|move2=Water Pulse|move2type=Water&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying&lt;br /&gt;
|move4=Reflect|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=145&lt;br /&gt;
|pokemon=Zapdos&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|level=50, 60-100&lt;br /&gt;
|type1=Electric|type2=Flying&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|move1=Thunder|move1type=Electric&lt;br /&gt;
|move2=Detect|move2type=Fighting&lt;br /&gt;
|move3=Drill Peck|move3type=Flying&lt;br /&gt;
|move4=Light Screen|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=146&lt;br /&gt;
|pokemon=Moltres&lt;br /&gt;
|ability=Pressure&lt;br /&gt;
|level=50, 60-100&lt;br /&gt;
|type1=Fire|type2=Flying&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|move1=Fire Blast|move1type=Fire&lt;br /&gt;
|move2=Hyper Beam|move2type=Normal&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying&lt;br /&gt;
|move4=Safeguard|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Dome Ace Tucker&#039;s Silver Symbol challenge====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{silver color light}}&lt;br /&gt;
|sprite=Spr E Tucker.png&lt;br /&gt;
|prize=13{{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Dome Ace&lt;br /&gt;
|classlink=Dome Ace Tucker&lt;br /&gt;
|name=Tucker&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)#Battle Dome&lt;br /&gt;
|locationname=Battle Dome&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=006|pokemon=Charizard|gender=both&lt;br /&gt;
|ability=Blaze|level=50, 60-100|type1=Fire|type2=Flying|held=White Herb&lt;br /&gt;
|move1=Overheat|move1type=Fire&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Aerial Ace|move3type=Flying&lt;br /&gt;
|move4=Earthquake|move4type=Ground}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=260|pokemon=Swampert|gender=both&lt;br /&gt;
|ability=Torrent|level=50, 60-100|type1=Water|type2=Ground|held=Focus Band&lt;br /&gt;
|move1=Surf|move1type=Water&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Ice Beam|move3type=Ice&lt;br /&gt;
|move4=Counter|move4type=Fighting}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=373|pokemon=Salamence|gender=both&lt;br /&gt;
|ability=Intimidate|level=50, 60-100|type1=Dragon|type2=Flying|held=Lum Berry&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Brick Break|move2type=Fighting&lt;br /&gt;
|move3=Dragon Claw|move3type=Dragon&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Dome Ace Tucker&#039;s Gold Symbol challenge====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{gold color light}}&lt;br /&gt;
|sprite=Spr E Tucker.png&lt;br /&gt;
|prize=15{{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Dome Ace&lt;br /&gt;
|classlink=Dome Ace Tucker&lt;br /&gt;
|name=Tucker&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)#Battle Dome&lt;br /&gt;
|locationname=Battle Dome&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|gender=female|ndex=380|pokemon=Latias&lt;br /&gt;
|ability=Levitate|level=50, 60-100|type1=Dragon|type2=Psychic|held=Chesto Berry&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric&lt;br /&gt;
|move2=Psychic|move2type=Psychic&lt;br /&gt;
|move3=Calm Mind|move3type=Psychic&lt;br /&gt;
|move4=Rest|move4type=Psychic}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=260|pokemon=Swampert|gender=both&lt;br /&gt;
|ability=Torrent|level=50, 60-100|type1=Water|type2=Ground|held=Leftovers&lt;br /&gt;
|move1=Surf|move1type=Water&lt;br /&gt;
|move2=Ice Beam|move2type=Ice&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=Mirror Coat|move4type=Psychic}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=376|pokemon=Metagross&lt;br /&gt;
|ability=Clear Body|level=50, 60-100|type1=Steel|type2=Psychic|held=Quick Claw&lt;br /&gt;
|move1=Psychic|move1type=Psychic&lt;br /&gt;
|move2=Meteor Mash|move2type=Steel&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=Protect|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Arena Tycoon Greta&#039;s Silver Symbol challenge====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{silver color light}}&lt;br /&gt;
|sprite=Spr E Greta.png&lt;br /&gt;
|prize=12{{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Arena Tycoon&lt;br /&gt;
|classlink=Arena Tycoon Greta&lt;br /&gt;
|name=Greta&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)#Battle Arena&lt;br /&gt;
|locationname=Battle Arena&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=214&lt;br /&gt;
|pokemon=Heracross&lt;br /&gt;
|gender=both&lt;br /&gt;
|ability=Swarm|ability2=Guts&lt;br /&gt;
|type1=Bug|type2=Fighting&lt;br /&gt;
|held=Salac Berry&lt;br /&gt;
|level=50, 60-100&lt;br /&gt;
|move1=Megahorn|move1type=Bug&lt;br /&gt;
|move2=Rock Tomb|move2type=Rock&lt;br /&gt;
|move3=Endure|move3type=Normal&lt;br /&gt;
|move4=Reversal|move4type=Fighting}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=197&lt;br /&gt;
|pokemon=Umbreon&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|level=50, 60-100&lt;br /&gt;
|move1=Psychic|move1type=Psychic&lt;br /&gt;
|move2=Body Slam|move2type=Normal&lt;br /&gt;
|move3=Confuse Ray|move3type=Ghost&lt;br /&gt;
|move4=Faint Attack|move4type=Dark}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=292&lt;br /&gt;
|pokemon=Shedinja&lt;br /&gt;
|type1=Bug|type2=Ghost&lt;br /&gt;
|ability=Wonder Guard&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|level=50, 60-100&lt;br /&gt;
|move1=Shadow Ball|move1type=Ghost&lt;br /&gt;
|move2=Return|move2type=Normal&lt;br /&gt;
|move3=Confuse Ray|move3type=Ghost&lt;br /&gt;
|move4=Aerial Ace|move4type=Flying}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Arena Tycoon Greta&#039;s Gold Symbol challenge====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{gold color light}}&lt;br /&gt;
|sprite=Spr E Greta.png&lt;br /&gt;
|prize=13{{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Arena Tycoon&lt;br /&gt;
|classlink=Arena Tycoon Greta&lt;br /&gt;
|name=Greta&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)#Battle Arena&lt;br /&gt;
|locationname=Battle Arena&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=197&lt;br /&gt;
|pokemon=Umbreon&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|ability=Synchronize&lt;br /&gt;
|held=Chesto Berry&lt;br /&gt;
|level=50, 60-100&lt;br /&gt;
|move1=Double-Edge|move1type=Normal&lt;br /&gt;
|move2=Confuse Ray|move2type=Ghost&lt;br /&gt;
|move3=Rest|move3type=Psychic&lt;br /&gt;
|move4=Psychic|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=094&lt;br /&gt;
|pokemon=Gengar&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Ghost|type2=Poison&lt;br /&gt;
|ability=Levitate&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|level=50, 60-100&lt;br /&gt;
|move1=Psychic|move1type=Psychic&lt;br /&gt;
|move2=Hypnosis|move2type=Psychic&lt;br /&gt;
|move3=Dream Eater|move3type=Psychic&lt;br /&gt;
|move4=Destiny Bond|move4type=Ghost}}&lt;br /&gt;
|{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=286&lt;br /&gt;
|pokemon=Breloom&lt;br /&gt;
|gender=both&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|ability=Effect Spore&lt;br /&gt;
|held=Lum Berry&lt;br /&gt;
|level=50, 60-100&lt;br /&gt;
|move1=Spore|move1type=Grass&lt;br /&gt;
|move2=Focus Punch|move2type=Fighting&lt;br /&gt;
|move3=Giga Drain|move3type=Grass&lt;br /&gt;
|move4=Headbutt|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Pike Queen Lucy&#039;s Silver Symbol challenge====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{silver color light}}&lt;br /&gt;
|sprite=Spr E Lucy.png&lt;br /&gt;
|prize=11{{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Pike Queen&lt;br /&gt;
|classlink=Pike Queen Lucy&lt;br /&gt;
|name=Lucy&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)#Battle Pike&lt;br /&gt;
|locationname=Battle Pike&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=336|pokemon=Seviper|gender=both&lt;br /&gt;
|ability=Shed Skin|level=50, 60-100|type1=Poison|held=Quick Claw&lt;br /&gt;
|move1=Swagger|move1type=Normal&lt;br /&gt;
|move2=Crunch|move2type=Dark&lt;br /&gt;
|move3=Poison Fang|move3type=Poison&lt;br /&gt;
|move4=Giga Drain|move4type=Grass}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=213|pokemon=Shuckle|gender=both&lt;br /&gt;
|ability=Sturdy|level=50, 60-100|type1=Bug|type2=Rock|held=Chesto Berry&lt;br /&gt;
|move1=Toxic|move1type=Poison&lt;br /&gt;
|move2=Sandstorm|move2type=Rock&lt;br /&gt;
|move3=Protect|move3type=Normal&lt;br /&gt;
|move4=Rest|move4type=Psychic}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=350|pokemon=Milotic|gender=both&lt;br /&gt;
|ability=Marvel Scale|level=50, 60-100|type1=Water|held=Leftovers&lt;br /&gt;
|move1=Surf|move1type=Water&lt;br /&gt;
|move2=Ice Beam|move2type=Ice&lt;br /&gt;
|move3=Mirror Coat|move3type=Psychic&lt;br /&gt;
|move4=Recover|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Pike Queen Lucy&#039;s Gold Symbol challenge====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{frontier color}}|bordercolor={{frontier color dark}}|headcolor={{gold color light}}&lt;br /&gt;
|sprite=Spr E Lucy.png&lt;br /&gt;
|prize=18{{color2|000|Battle Point|BP}}&lt;br /&gt;
|class=Pike Queen&lt;br /&gt;
|classlink=Pike Queen Lucy&lt;br /&gt;
|name=Lucy&lt;br /&gt;
|game=E&lt;br /&gt;
|location=Battle Frontier (Generation III)#Battle Pike&lt;br /&gt;
|locationname=Battle Pike&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=336|pokemon=Seviper|gender=both&lt;br /&gt;
|ability=Shed Skin|level=50, 60-100|type1=Poison|held=Focus Band&lt;br /&gt;
|move1=Swagger|move1type=Normal&lt;br /&gt;
|move2=Crunch|move2type=Dark&lt;br /&gt;
|move3=Sludge Bomb|move3type=Poison&lt;br /&gt;
|move4=Giga Drain|move4type=Grass}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=208|pokemon=Steelix|gender=both&lt;br /&gt;
|ability=Rock Head|ability2=Sturdy|level=50, 60-100|type1=Steel|type2=Ground|held=BrightPowder&lt;br /&gt;
|move1=Earthquake|move1type=Ground&lt;br /&gt;
|move2=Rock Slide|move2type=Rock&lt;br /&gt;
|move3=Screech|move3type=Normal&lt;br /&gt;
|move4=Explosion|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
|{{Pokémon/3|game=Emerald|ndex=130|pokemon=Gyarados|gender=both&lt;br /&gt;
|ability=Intimidate|level=50, 60-100|type1=Water|type2=Flying|held=Chesto Berry&lt;br /&gt;
|move1=Dragon Dance|move1type=Dragon&lt;br /&gt;
|move2=Return|move2type=Normal&lt;br /&gt;
|move3=Roar|move3type=Normal&lt;br /&gt;
|move4=Rest|move4type=Psychic}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
==Artisan Cave==&lt;br /&gt;
[[File:Artisan Cave entrance E.png|thumb|Artisan Cave]]&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; style=&amp;quot;margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Items&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{itlisth|cave}}&lt;br /&gt;
{{itemlist|Iron|B1F; on a rock just east of the entrance &#039;&#039;(hidden)&#039;&#039;|E=yes|display={{DL|Vitamin|Iron}}}}&lt;br /&gt;
{{itemlist|Zinc|B1F; on a lone rock north of the HP Up &#039;&#039;(hidden)&#039;&#039;|E=yes|display={{DL|Vitamin|Zinc}}}}&lt;br /&gt;
{{itemlist|HP Up|B1F; southeast of the map, south of the Zinc|E=yes|display={{DL|Vitamin|HP Up}}}}&lt;br /&gt;
{{itemlist|Calcium|B1F; right of two rocks north and center of the map, on the higher ledge left of the ladder &#039;&#039;(hidden)&#039;&#039;|E=yes|display={{DL|Vitamin|Calcium}}}}&lt;br /&gt;
{{itemlist|Protein|B1F; on a rock at the most northwest point of the map &#039;&#039;(hidden)&#039;&#039;|E=yes|display={{DL|Vitamin|Protein}}}}&lt;br /&gt;
{{itemlist|Carbos|1F; at the end of the eastern path from the exit|E=yes|display={{DL|Vitamin|Carbos}}}}&lt;br /&gt;
{{itlistfoot|cave}}&lt;br /&gt;
|}&lt;br /&gt;
Smeargle can only be found in [[Artisan Cave]] located near the [[Battle Frontier]]. The only move a wild Smeargle knows is its [[signature move]], {{m|Sketch}}, which can &#039;&#039;permanently&#039;&#039; copy nearly every move and only has 1 PP. Therefore, it may be a good idea to use a move that avoids damage on the first turn of battle such as {{m|Protect}} or {{m|Dig}}. Smeargle will then be forced to use {{m|Struggle}}, making an easy capture, yet you will keep the Sketch for your own use. Smeargle learns Sketch every 10 levels and also from the [[Move Reminder]]. Therefore, it is possible to come up with practically any moveset. Male Smeargle can also be used for breeding moves to other Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Weather Institute==&lt;br /&gt;
There is a meteorologist here that has found unusual weather patterns. On certain Routes, there will be a [[Rain|downpour]] or [[Intense sunlight|unusually bright sunlight]]. Routes with unusual weather are where either [[Terra Cave]] or [[Marine Cave]] will appear. The caves are where {{p|Groudon}} and {{p|Kyogre}} await, respectively. But you have to get to the Route that the cave is on very quickly. If you don&#039;t, the cave will vanish and its counterpart will be available instead! Before you start chasing these miraculously teleporting caves, keep in mind that Kyogre and Groudon are Level 70 and extremely powerful.&lt;br /&gt;
&lt;br /&gt;
==Catching the Super-Ancient Pokémon==&lt;br /&gt;
===Marine Cave===&lt;br /&gt;
[[File:Hoenn Marine Cave Map.png|thumb|257px|Marine Cave locations]]&lt;br /&gt;
[[Marine Cave]] can appear on the following routes, depending on the scientist&#039;s indication of unusually heavy rain:&lt;br /&gt;
* {{rt|105|Hoenn}}&lt;br /&gt;
* {{rt|125|Hoenn}}&lt;br /&gt;
* {{rt|127|Hoenn}}&lt;br /&gt;
* {{rt|129|Hoenn}} &lt;br /&gt;
&lt;br /&gt;
When you arrive at the route the scientist indicated, you must find and dive into a small dive square somewhere on the route. Resurface, enter the cave there, and find {{p|Kyogre}} in a pool of water at the back. It is stationary and will not disappear, so don&#039;t worry about leaving the cave to return later if you feel you can&#039;t fight it yet. You can even enter battle with it and then run away, and it will still be there. However, if you defeat it, it will disappear forever, so be careful!&lt;br /&gt;
&lt;br /&gt;
{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=382&lt;br /&gt;
|pokemon=Kyogre&lt;br /&gt;
|ability=Drizzle&lt;br /&gt;
|level=70&lt;br /&gt;
|type1=Water&lt;br /&gt;
|move1=Hydro Pump|move1type=Water&lt;br /&gt;
|move2=Rest|move2type=Psychic&lt;br /&gt;
|move3=Sheer Cold|move3type=Ice&lt;br /&gt;
|move4=Double-Edge|move4type=Normal}}&lt;br /&gt;
&lt;br /&gt;
When you feel prepared to capture Kyogre, make sure that you have 40 or more [[Net Ball]]s in your [[Bag]]. This Poké Ball variety is the one that works best on {{type|Water}}s. Anyway, navigate your way to the end of Marine Cave, &#039;&#039;&#039;save your game&#039;&#039;&#039;, and talk to Kyogre to initiate a battle. Lower its HP bar to red with a good {{t|Grass}}- or {{t|Electric}}-type attack and use other moves, if necessary, to get its HP to the ideal zone. Keep throwing Net Balls until you catch it. It&#039;s important to keep in mind that Kyogre knows {{m|Rest}}, a move which completely restores its HP and removes [[status condition]]s. However, Kyogre then has to sleep for three turns and its [[catch rate]] is increased during that time. Also, watch out for {{m|Hydro Pump}}, a powerful move which has [[STAB]] and greatly increases in power because of {{a|Drizzle|the rain}}, and the [[One-hit knockout move|One-hit KO move]] {{m|Sheer Cold}}. Be careful of {{m|Double-Edge}} as well, since Kyogre receives [[recoil]] damage after using it, which is risky if it has low HP. Remember, if you accidentally defeat Kyogre, you can [[soft reset]] the game, since you saved beforehand.&lt;br /&gt;
&lt;br /&gt;
===Terra Cave===&lt;br /&gt;
[[File:Hoenn Terra Cave Locations Map.png|257px|thumb|Terra Cave locations]]&lt;br /&gt;
[[Terra Cave]] can appear on the following routes, depending on the scientist&#039;s indication of unusually bright sunlight:&lt;br /&gt;
* {{rt|114|Hoenn}}&lt;br /&gt;
* {{rt|115|Hoenn}}&lt;br /&gt;
* {{rt|116|Hoenn}}&lt;br /&gt;
* {{rt|118|Hoenn}}&lt;br /&gt;
&lt;br /&gt;
When you arrive at the route the scientist indicated, you must find the cave bathed in bright sunlight on the route. (On Route 114, you will need {{m|Waterfall}} to access it.) Enter the cave and find {{p|Groudon}} in a pool of lava at the back. It is stationary and will not disappear, so don&#039;t worry about leaving the cave to return later if you feel you can&#039;t fight it yet. You can even enter battle with it and then run away, and it will still be there. (Don&#039;t defeat it, however, unless you are going to trade someone for it or don&#039;t plan on capturing it at all.)&lt;br /&gt;
&lt;br /&gt;
{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=383&lt;br /&gt;
|pokemon=Groudon&lt;br /&gt;
|ability=Drought&lt;br /&gt;
|level=70&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|move1=Fire Blast|move1type=Fire&lt;br /&gt;
|move2=Rest|move2type=Psychic&lt;br /&gt;
|move3=Fissure|move3type=Ground&lt;br /&gt;
|move4=SolarBeam|move4type=Grass}}&lt;br /&gt;
&lt;br /&gt;
When you&#039;re prepared to capture Groudon, make sure that you have 40 or more [[Ultra Ball]]s in your Bag. These will provide the highest [[catch rate]] in this battle. Once you&#039;ve gotten through the cave to Groudon, &#039;&#039;&#039;save your game&#039;&#039;&#039; and then talk to it to start a battle. Use a good {{t|Ice}}-, {{t|Grass}}-, or {{t|Water}}-type move and then attacks that do normal damage to get Groudon&#039;s HP bar down to red. Then, throw Ultra Balls until you catch it. Like Kyogre, Groudon knows {{m|Rest}} and can therefore heal itself, but its [[catch rate]] increases while it&#039;s sleeping. {{a|Drought|Groudon&#039;s Ability}} causes {{m|Fire Blast}}&#039;s power to increase by 50% and allows {{m|SolarBeam}} to be used without charging, so watch out! Any Pokémon hit by {{m|Fissure}} will [[One-hit knockout move|instantly faint]]. Since you saved beforehand, you can turn off the power to reset the game if something goes wrong in this battle.&lt;br /&gt;
&lt;br /&gt;
===Sky Pillar===&lt;br /&gt;
[[File:Sky Pillar 2F after E.png|180px|left|thumb|Sky Pillar 2F]]&lt;br /&gt;
[[File:Sky Pillar 3F after E.png|180px|thumb|Sky Pillar 3F]]&lt;br /&gt;
[[File:Sky Pillar 4F after E.png|180px|thumb|Sky Pillar 4F]]&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; style=&amp;quot;margin:auto; width:auto; background: #{{emerald color light}}; {{roundy|10px}}; border: 5px solid #{{emerald color}};&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|- &lt;br /&gt;
|&lt;br /&gt;
{{Catch/header|ruins|no}}&lt;br /&gt;
{{Catch/div|ruins|1F}}&lt;br /&gt;
{{Catch/entry3|042|Golbat|no|no|yes|1F|34-35|30%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{Catch/entry3|302|Sableye|no|no|yes|1F|33-34|30%|type1=Dark|type2=Ghost}}&lt;br /&gt;
{{Catch/entry3|344|Claydol|no|no|yes|1F|36-38|25%|type1=Ground|type2=Psychic}}&lt;br /&gt;
{{Catch/entry3|354|Banette|no|no|yes|1F|37-38|15%|type1=Ghost}}&lt;br /&gt;
{{Catch/div|ruins|3F}}&lt;br /&gt;
{{Catch/entry3|042|Golbat|no|no|yes|3F|34-35|30%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{Catch/entry3|302|Sableye|no|no|yes|3F|33-34|30%|type1=Dark|type2=Ghost}}&lt;br /&gt;
{{Catch/entry3|344|Claydol|no|no|yes|3F|36-38|25%|type1=Ground|type2=Psychic}}&lt;br /&gt;
{{Catch/entry3|354|Banette|no|no|yes|3F|37-38|15%|type1=Ghost}}&lt;br /&gt;
{{Catch/div|ruins|5F}}&lt;br /&gt;
{{Catch/entry3|042|Golbat|no|no|yes|5F|34-35|30%|type1=Poison|type2=Flying}}&lt;br /&gt;
{{Catch/entry3|302|Sableye|no|no|yes|5F|33-34|30%|type1=Dark|type2=Ghost}}&lt;br /&gt;
{{Catch/entry3|334|Altaria|no|no|yes|5F|38-39|6%|type1=Dragon|type2=Flying}}&lt;br /&gt;
{{Catch/entry3|344|Claydol|no|no|yes|5F|36-38|19%|type1=Ground|type2=Psychic}}&lt;br /&gt;
{{Catch/entry3|354|Banette|no|no|yes|5F|37-38|15%|type1=Ghost}}&lt;br /&gt;
{{Catch/div|ruins|Special}}&lt;br /&gt;
{{Catch/entry3|384|Rayquaza|yes|yes|yes|Special|70|One|type1=Dragon|type2=Flying}}&lt;br /&gt;
{{Catch/footer|ruins}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Note: Rayquaza can be caught any time after it has stopped the fight between Groudon and Kyogre.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Rayquaza will be waiting at the top level of the Sky Pillar, which is just a short {{m|Surf}} from [[Pacifidlog Town]]. You will need a [[Mach Bike]] to ride past the [[Cracked tile#Generation III|cracked tiles]]. The tower has crumbled since you&#039;ve been here last, and will be a lot harder to get through! Every other floor will have a lot of cracked tiles, but the floors with cracked tiles do not have [[wild Pokémon]].&lt;br /&gt;
&lt;br /&gt;
{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=384&lt;br /&gt;
|pokemon=Rayquaza&lt;br /&gt;
|ability=Air Lock&lt;br /&gt;
|level=70&lt;br /&gt;
|type1=Dragon&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|move1=Fly|move1type=Flying&lt;br /&gt;
|move2=Rest|move2type=Psychic&lt;br /&gt;
|move3=ExtremeSpeed|move3type=Normal&lt;br /&gt;
|move4=Outrage|move4type=Dragon}}&lt;br /&gt;
&lt;br /&gt;
Before talking to Rayquaza, &#039;&#039;&#039;save the game&#039;&#039;&#039;. Make sure you bring 40 or more Ultra Balls and have your party at full health. When you&#039;re ready, talk to Rayquaza. It&#039;s a {{t|Dragon}}/{{t|Flying}}-type and therefore has a 4× weakness to {{type|Ice}} moves. Use a powerful {{t|Rock}}-, {{t|Dragon}}-, or {{t|Ice}}-type move to bring it down to low health and hopefully Freeze it. Be wary of {{m|ExtremeSpeed}}, which [[Priority|always goes first]] and can possibly take your Pokémon down in a few shots before you can do much. Rayquaza also knows {{m|Fly}}, {{m|Rest}} to heal itself, and the extremely powerful attack {{m|Outrage}}. Once Rayquaza&#039;s HP bar is down to yellow or red, inflict a status condition such as {{status|sleep}} or {{status|paralysis}}. Take it down to low health with normally effective moves or {{m|False Swipe}}, then keep throwing Ultra Balls. If (and when) Rayquaza heals itself with Rest, use the opportunity to gets its HP down again and catch it while it&#039;s still sleeping.&lt;br /&gt;
&lt;br /&gt;
Remember that if you knock out Rayquaza, accidentally run away, or if it defeats you, you can reset the game and try again.&lt;br /&gt;
&lt;br /&gt;
==Catching the Regis==&lt;br /&gt;
&#039;&#039;Note: The [[Regis]] can be caught any time after you have seven [[Badge]]s.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
These interesting creatures are considerably easier to catch than Kyogre or Groudon because they are each only Level 40. Each one is in a tiny cave on a different route, accessible only after the [[Sealed Chamber]]&#039;s puzzle has been solved.&lt;br /&gt;
&lt;br /&gt;
===Unlocking the Sealed Chamber===&lt;br /&gt;
[[File:Sealed Chamber underwater RSE.png|100px|left|thumb|The underwater path to the Sealed Chamber]]&lt;br /&gt;
[[File:Sealed Chamber 1R E.png|180px|thumb|First room of Sealed Chamber]]&lt;br /&gt;
[[File:Sealed Chamber 2R E.png|180px|thumb|Second room of Sealed Chamber]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;You will need {{m|Surf}}, {{m|Dive}}, a {{p|Relicanth}}, a {{p|Wailord}}, and a Pokémon knowing {{m|Dig}} to successfully open the Sealed Chamber.&#039;&#039;&#039; A Relicanth can be caught in underwater patches of [[seaweed]], and Wailord evolves from {{p|Wailmer}} at Level 40 and is also extremely rarely found on {{rt|129|Hoenn}}. (Evolving Wailord from Wailmer is much easier than trying to find a wild one, since it has a 1% encounter rate.)&lt;br /&gt;
&lt;br /&gt;
On {{rt|134|Hoenn}}, there is a certain spot where you can use {{m|Dive}}. Dive there, and once you&#039;re underwater, head through the door and continue traveling south to reach a strange inscription. this inscription is coded in [[Braille]]. At the exact spot in front of the inscription, use Dive again. You will now be in a mysterious cave filled with mounds of earth. Position Wailord in the first slot of your party and Relicanth in the sixth. At the north end of the cave, there is another inscription. Use Dig right in front of it to open the door to the next room. In the second room, read the inscription in the northern part of the room and there will be an earthquake! The Regis are now unlocked.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====Regice====&lt;br /&gt;
[[File:Island Cave RSE.png|180px|left|thumb|Outside of Island Cave]]&lt;br /&gt;
&lt;br /&gt;
{{p|Regice}} awaits in the [[Island Cave]], accessible by Surf on {{rt|105|Hoenn}}. This cave also has a puzzle, but it&#039;s easy. Following the braille inscription&#039;s directions (&amp;quot;&amp;lt;sc&amp;gt;Stay close to the wall. Run around one lap.&amp;lt;/sc&amp;gt;&amp;quot;), walk clockwise once around the inside of the cave, staying as close to the wall as possible. If you do it right, the door will open.&lt;br /&gt;
&lt;br /&gt;
Before you talk to Regice to start the battle, make sure that you have 45 or more [[Ultra Ball]]s with you. It will take 10, 20, 30, or maybe even 40 tries to catch this Pokémon. If you think you&#039;re ready, &#039;&#039;&#039;save your game&#039;&#039;&#039; and then talk to Regice. (Prepare for some interesting battle music.)&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=378&lt;br /&gt;
|pokemon=Regice&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|level=40&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|move1=Icy Wind|move1type=Ice|move1cat=Special&lt;br /&gt;
|move2=Curse|move2type=???|move2cat=Status&lt;br /&gt;
|move3=Superpower|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=AncientPower|move4type=Rock|move4cat=Physical}}&lt;br /&gt;
&lt;br /&gt;
Regice is weak to {{t|Fire}}-, {{t|Steel}}-, {{t|Rock}}-, and {{t|Fighting}}-type moves. Don&#039;t take it lightly because of all these weaknesses— its defensive stats are massive, with Special Defense in particular being truly astounding. The only one of its attacks you need to be wary of is {{m|Icy Wind}}. With Regice&#039;s abysmal Attack, {{m|Superpower}} and {{m|AncientPower}} won&#039;t do much. Get its HP down to red and then keep chucking Ultra Balls until you catch it. If something goes wrong, like if you accidentally knock Regice out or it knocks itself out with {{m|Struggle}}, simply turn off your game (if you saved beforehand as instructed) and everything will be OK again.&lt;br /&gt;
&lt;br /&gt;
====Regirock====&lt;br /&gt;
[[File:Desert Ruins RSE.png|180px|left|thumb|Outside of Desert Ruins]]&lt;br /&gt;
{{p|Regirock}} awaits in the [[Desert Ruins]] of {{rt|111|Hoenn}}&#039;s [[desert]]. You will need {{m|Rock Smash}}. This braille inscription says, &amp;quot;&amp;lt;sc&amp;gt;Left, left, down, down. Then, use Rock Smash.&amp;lt;/sc&amp;gt;&amp;quot; Read the inscription and take two steps west and two steps south. Then, use Rock Smash and the door will open. As with Regice, before you start the battle, make sure that you have 45 or more [[Ultra Ball]]s with you. It will take 10, 20, 30, or maybe even 40 tries to catch this Pokémon. If you think you&#039;re ready, &#039;&#039;&#039;save your game&#039;&#039;&#039; and then talk to Regirock.&lt;br /&gt;
&lt;br /&gt;
{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=377&lt;br /&gt;
|pokemon=Regirock&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|level=40&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|move1=Rock Throw|move1type=Rock|move1cat=Physical&lt;br /&gt;
|move2=Curse|move2type=???|move2cat=Status&lt;br /&gt;
|move3=Superpower|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=AncientPower|move4type=Rock|move4cat=Physical}}&lt;br /&gt;
&lt;br /&gt;
Regirock is weak to Fighting-, {{t|Ground}}-, {{t|Grass}}-, {{t|Steel}}-, and {{t|Water}}-type moves. Use a supereffective move or two to get Registeel&#039;s HP down to under half, and then use normally effective or &amp;quot;not very effective&amp;quot; attacks to gets its HP down to red. Then, throw Ultra Balls until you catch it, making sure to watch out for {{m|Rock Throw}}, {{m|Superpower}}, and {{m|AncientPower}}! Regirock&#039;s base Attack of 100 (which can boost with {{m|Curse}}) can be a real threat. Don&#039;t use Pokémon weak to Rock or Fighting in this battle unless they are extremely high-leveled. If things go wrong, turn off the power and things will be OK again. Always save beforehand when attempting to capture Legendary Pokémon unless you&#039;re using a [[Master Ball]].&lt;br /&gt;
&lt;br /&gt;
====Registeel====&lt;br /&gt;
[[File:Ancient Tomb RSE.png|180px|left|thumb|Outside of Ancient Tomb]]&lt;br /&gt;
{{p|Registeel}} awaits in the [[Ancient Tomb]] on {{rt|120|Hoenn}}. You will need {{m|Flash}}. The inscription reads &amp;quot;&amp;lt;sc&amp;gt;Those who inherit our will, shine in the middle.&amp;lt;/sc&amp;gt;&amp;quot; this time. What you need to do is stand in the center of the cave and use Flash. If you do it right, the door will open. You know the drill— just like with the other two Regis, first make sure that you have 45 or more Ultra Balls with you, then save your game and then talk to Registeel.&lt;br /&gt;
&lt;br /&gt;
{{Pokémon/3&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|ndex=379&lt;br /&gt;
|pokemon=Registeel&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|level=40&lt;br /&gt;
|ability=Clear Body&lt;br /&gt;
|move1=Metal Claw|move1type=Steel|move1cat=Physical&lt;br /&gt;
|move2=Curse|move2type=???|move2cat=Status&lt;br /&gt;
|move3=Superpower|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=AncientPower|move4type=Rock|move4cat=Physical}}&lt;br /&gt;
&lt;br /&gt;
Registeel is weak to Fighting-, {{t|Ground}}-, and Fire-type moves. Keep in mind that its Defense and Special Defense are quite good. Use a supereffective move or two to get Registeel&#039;s HP down to under half, and then use {{type|Electric}} or {{type|Water}} attacks to gets its HP down to red. Then, throw Ultra Balls until you catch it. (Remember, if you mess up in some way, turning off the power will fix everything since you saved the game beforehand.)&lt;br /&gt;
&lt;br /&gt;
Now that you&#039;ve caught all the Legendary Pokémon in the game, there aren&#039;t any official quests left, except completing the Pokédex! With 386 Pokémon in this game, it&#039;ll be harder than it was in the past two generations, and you&#039;ll need to [[trade]] with other games to get them all, but completing the [[National Pokédex]] is an achievable goal.&lt;br /&gt;
&lt;br /&gt;
==Johto Starters==&lt;br /&gt;
Once you trade between the other games and collect the Pokémon necessary to complete the Hoenn Pokédex (excluding the event Pokémon), you can go to Professor Birch&#039;s lab in Littleroot Town to collect a prize to help along the quest of completing the National Pokédex. Once he confirms your Hoenn Pokédex is completed, Professor Birch will give you a gift of one of three Pokémon that can only found in another region, which are the Johto starters.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{johto color light}}; -moz-border-radius: 10px; border: 3px solid #{{johto color dark}}&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{grass color light}}; border: 1px solid #{{grass color dark}}; -moz-border-radius: 15px 15px 0px 0px;&amp;quot; {{!}} [[File:Spr 3e 152.gif]]&lt;br /&gt;
! style=&amp;quot;background: #{{fire color light}}; border: 1px solid #{{fire color dark}}; -moz-border-radius: 15px 15px 0px 0px;&amp;quot; {{!}} [[File:Spr 3e 155.gif]]&lt;br /&gt;
! style=&amp;quot;background: #{{water color light}}; border: 1px solid #{{water color dark}}; -moz-border-radius: 15px 15px 0px 0px;&amp;quot; {{!}} [[File:Spr 3e 158.gif]]&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{grass color}}; -moz-border-radius: 0px 0px 15px 15px;&amp;quot; align=&amp;quot;center&amp;quot; {{!}} &amp;lt;b&amp;gt;{{color|FFFFFF|Chikorita}}&amp;lt;/b&amp;gt;&lt;br /&gt;
! style=&amp;quot;background: #{{fire color}}; -moz-border-radius: 0px 0px 15px 15px;&amp;quot; align=&amp;quot;center&amp;quot; {{!}} &amp;lt;b&amp;gt;{{color|FFFFFF|Cyndaquil}}&amp;lt;/b&amp;gt;&lt;br /&gt;
! style=&amp;quot;background: #{{water color}}; -moz-border-radius: 0px 0px 15px 15px;&amp;quot; align=&amp;quot;center&amp;quot; {{!}} &amp;lt;b&amp;gt;{{color|FFFFFF|Totodile}}&amp;lt;/b&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
You can also [[PokéNav#Match Call|rematch]] the [[Gym Leader]]s and perfect your skills at the Battle Frontier. This concludes the Emerald walkthrough!&lt;br /&gt;
&lt;br /&gt;
{{WalkthroughPrevNext |&lt;br /&gt;
game=Emerald |&lt;br /&gt;
game2=Emerald |&lt;br /&gt;
gamename=Emerald|&lt;br /&gt;
prev=yes |&lt;br /&gt;
next=no |&lt;br /&gt;
prevsection=16 |&lt;br /&gt;
prevname=The Pokémon League&lt;br /&gt;
}}&lt;br /&gt;
{{Project Walkthroughs notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Emerald walkthrough]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_HeartGold_and_SoulSilver:_Prima%27s_Official_Strategy_Guide&amp;diff=2156584</id>
		<title>Pokémon HeartGold and SoulSilver: Prima&#039;s Official Strategy Guide</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_HeartGold_and_SoulSilver:_Prima%27s_Official_Strategy_Guide&amp;diff=2156584"/>
		<updated>2014-08-05T18:32:30Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Content */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{BookInfobox|&lt;br /&gt;
title=Pokémon HeartGold and SoulSilver: Prima&#039;s Official Strategy Guide |&lt;br /&gt;
image=Prima Official Strategy Guide HGSS.png |&lt;br /&gt;
image_size=200px |&lt;br /&gt;
ISBN=9780307468031 |&lt;br /&gt;
publisher=[[Prima Games]] |&lt;br /&gt;
author=[[The Pokémon Company International]] |&lt;br /&gt;
published=March 14, 2010 |&lt;br /&gt;
previous=[[Pokémon Platinum: Prima&#039;s Official Strategy Guide]] |&lt;br /&gt;
next=[[Pokémon HeartGold and SoulSilver Pokédex]] |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokémon HeartGold and SoulSilver: Prima&#039;s Official Strategy Guide&#039;&#039;&#039; is a guidebook for {{game|HeartGold and SoulSilver|s}} published by [[Prima Games]] in March 2010.&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&#039;&#039;Haven&#039;t been to Johto in a while? Then welcome back, fearless Pokémon Trainer!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Pokémon turns back the clock to take you back to a land filled with excitement—the Johto region—in a brand-new adventure for the Nintendo DS! And this guide will start you out with:&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;A detailed walkthrough that chronicles every Pokémon you&#039;ll meet, every Trainer you&#039;ll face, and every obstacle you&#039;ll need to overcome!&#039;&#039;&lt;br /&gt;
* &#039;&#039;A Johto-specific Pokédex that gives you the numbers on Pokémon you haven&#039;t seen in the wild for years!&#039;&#039;&lt;br /&gt;
* &#039;&#039;Detailed charts listing items, moves, Berries, strengths, weaknesses, and more, right at your fingertips!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Travel back to where it all began, but make sure to take this guide with you so you&#039;ll never get lost!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Bonus! Double-sided poster inside&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==Content==&lt;br /&gt;
On the cover are {{ga|Ethan}}, {{ga|Lyra}}, the Gym Leaders of [[Johto]], {{p|Chikorita}}, {{p|Cyndaquil}}, {{p|Totodile}}, {{p|Ho-Oh}}, and {{p|Lugia}}. This book primarily covers the pre-Elite Four part of the game for HeartGold and SoulSilver.&lt;br /&gt;
&lt;br /&gt;
The book includes:&lt;br /&gt;
* Full walkthrough with maps, covering each area with maps, screenshots, and text&lt;br /&gt;
* Details the game up to the defeat of the Pokémon League&lt;br /&gt;
* A Pokédex showing details for the Pokémon that can be found in the Johto region&lt;br /&gt;
* A mini-poster with the area map&lt;br /&gt;
* A guide to the Pokeathlon, Link Play, Pokewalker, Safari Zone, and Adventure Data.&lt;br /&gt;
This book was released on March 14, 2010 and is ISBN 0307468038.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{stub|Book}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Guide Books}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Merchandise notice|book}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Guide books]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_Walkthroughs&amp;diff=2156575</id>
		<title>Bulbapedia:Project Walkthroughs</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_Walkthroughs&amp;diff=2156575"/>
		<updated>2014-08-05T17:56:44Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Participants */&lt;/p&gt;
&lt;hr /&gt;
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{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #F2F673; {{roundytop|10px}} {{roundybottom|10px}}&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
! style=&amp;quot;background: #F2F673;&amp;quot; | &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Project&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;background: #F2F673;&amp;quot; | [[File:Project Walkthroughs logo.png|100px]]&lt;br /&gt;
|&lt;br /&gt;
! style=&amp;quot;background: #F2F673;&amp;quot; | &amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;&amp;lt;big&amp;gt;Walkthroughs&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&amp;lt;/big&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; border=&amp;quot;100&amp;quot; cellspacing=&amp;quot;3&amp;quot; cellpadding=&amp;quot;5&amp;quot; style=&amp;quot;background: #F2F673; border: 1px solid #E5F2B6; border-radius: 20px; {{roundytop|20px}} {{roundybottom|20px}} {{roundytop|7px}} {{roundybottom|7px}} text-align:center&amp;quot;&lt;br /&gt;
&lt;br /&gt;
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{| class=&amp;quot;toccolours&amp;quot; align=&amp;quot;center&amp;quot; cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;text-align: center; line-height: 19px; border: 3px solid #88a; {{roundy|20px}} padding: 0px;&amp;quot;&lt;br /&gt;
{| cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;8&amp;quot; style=&amp;quot;width: 100%; background-color:#FFFFFF; border: 2px solid #FFFFFF; {{roundytop|15px}} {{roundybottom|15px}} vertical-align: top;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{{Project leader|{{u|TylerGray}}}}&lt;br /&gt;
&lt;br /&gt;
Some Bulbapedia members have formed a [[Bulbapedia:Projects|project]] to better organize efforts to write and improve &#039;&#039;&#039;walkthroughs&#039;&#039;&#039;. If you would like to help, see the [[Bulbapedia:Project Walkthroughs/To-do list|To-Do List]].&lt;br /&gt;
==Project Walkthroughs==&lt;br /&gt;
===Scope and aims===&lt;br /&gt;
Project Walkthroughs covers and aims to make articles that contain &#039;&#039;&#039;good quality&#039;&#039;&#039; step-by-step walkthroughs that help players as they progress through a game.&lt;br /&gt;
===Participants===&lt;br /&gt;
To join the project, simply add your name &#039;&#039;&#039;to the bottom&#039;&#039;&#039; of this list:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;{{u|TylerGray}}&#039;&#039;&#039; - started with main handhelds, will branch out from there. Currently working on XY and updating HeartGold/SoulSilver.&lt;br /&gt;
* {{u|DusclopsTrainer}}-A very Impressive and Extensive Pokemon Emerald Walkthrough with data of Wild Pokemon and Secrets&lt;br /&gt;
* {{u|PokePuncherPal12}} - I have Pokemon Platinum and Pokemon Mystery Dungeon BLUE~ And please do read my articles!!!&lt;br /&gt;
* {{u|DazeBlaziken}} - Helping problems for Ruby, Sapphire, Emerald, Diamond, Pearl, Platinum and all Gen. 5 games!&lt;br /&gt;
* {{u|User142}}&lt;br /&gt;
* {{u|Pikamikache}}&lt;br /&gt;
* {{u|Pokemonpearlwanter}}&lt;br /&gt;
* {{u|Pterodactal}}&lt;br /&gt;
* {{u|Maths}}&lt;br /&gt;
* {{u|Manaphy9}}&lt;br /&gt;
* {{u|Cdt888}}&lt;br /&gt;
* {{u|SpontaneousCombusken}}&lt;br /&gt;
* {{u|Galladeon}}&lt;br /&gt;
* {{u|Leong96}}&lt;br /&gt;
* {{u|Berrymaster}}&lt;br /&gt;
* {{u|Gligar}}&lt;br /&gt;
* {{u|DarkToxicroak}}&lt;br /&gt;
* {{u|King Leon}}&lt;br /&gt;
* {{u|AGGRON999}}-Pokémon Crystal&lt;br /&gt;
* {{u|Diby}}&lt;br /&gt;
* {{u|Clarky13}}&lt;br /&gt;
* {{u|DAWN FAN}}&lt;br /&gt;
* {{u|Alsabeehaazooz}}&lt;br /&gt;
* {{u|HybridTheory}}&lt;br /&gt;
* {{u|KennethWuForever}}-Active contributor to Pokemon Black 2 and White 2, frequent editor of Pokèmon Platinum.&lt;br /&gt;
* {{u|Anangryzapdos}}&lt;br /&gt;
* {{u|LucarioSinnoh}}&lt;br /&gt;
* {{u|WaterUser}}&lt;br /&gt;
* {{u|Malarke}}&lt;br /&gt;
* {{u|Smurf}}&lt;br /&gt;
* {{u|Banahanr}}&lt;br /&gt;
* {{u|Diakia}}&lt;br /&gt;
* {{u|Zoroark}}&lt;br /&gt;
* {{u|Jackowaco}} - Will work on updating/ improving Pokémon Emerald walkthrough when I find time.&lt;br /&gt;
* {{u|Lance123}}&lt;br /&gt;
* {{u|Force Fire}}&lt;br /&gt;
* {{u|samcharaf}}&lt;br /&gt;
* {{u|XRocket}}&lt;br /&gt;
* {{u|swampert_rox}}&lt;br /&gt;
* {{u|Usyflad10}} - pmd2&lt;br /&gt;
* {{u|AngelGuardian}}&lt;br /&gt;
* {{u|Kolink}} - starting on Crystal Walkthrough. Page should be up soon. &lt;br /&gt;
* {{u|CuboneKing}} - Removing things like &amp;quot;too lazy&amp;quot;...&lt;br /&gt;
* {{u|Crystal Shards}} - I will add what I can; to-do lists are my friend!&lt;br /&gt;
* {{u|GaryMaister31}}&lt;br /&gt;
* {{u|The Bulb&#039;s Master}} - I don&#039;t know much, but I&#039;ll do the best I can!&lt;br /&gt;
* {{u|Torterra2234}} - Im working on a complete guide of pokemon platinum&lt;br /&gt;
* {{u|tandra88}} - I began the page of Pokémon Platinum, and will be adding.&lt;br /&gt;
* {{u|GreenGyarados}} - Already added 16,000 bytes to [[Appendix:Platinum walkthrough|Platinum Walkthrough]]&lt;br /&gt;
* {{u|Don&#039;t Hug Lucario!}} - I&#039;m working on a Pokémon HeartGold and SoulSilver walkthrough.&lt;br /&gt;
* {{u|BumpyBuddy}} - No promises&lt;br /&gt;
* {{u|1ted59}}&lt;br /&gt;
* {{u|MASTERGroudon}} - I&#039;ll help much more when Heartgold comes out. I&#039;ll do my best for now.&lt;br /&gt;
* {{u|Tyler53841}} - Have all the Gen. III and current Gen. IV handheld games and Battle Revolution. Can help with confirming things as well as checking spelling/grammer. Currently working on my Sapphire game to help provide the Ruby/Sapphire walkthrough with better first hand details. Current progress: 6 badges. Also currently working on with ideas to help with bring better qualities to different aspects of the walkthrough.&lt;br /&gt;
* {{u|Kimori-Hinoarashi}} - I have tons of games. I can help most with Ruby, Pearl, and FireRed, because they are my restart games.&lt;br /&gt;
* {{u|Combee123}}&lt;br /&gt;
* {{u|Smartkidhen}} - Might as well since I just cleaned up [[Appendix:Pokémon Mystery Dungeon opening quiz]] like ***.&lt;br /&gt;
* {{u|Daniel2850}} - I&#039;ll do Pokémon Platinum!&lt;br /&gt;
* {{u|Chimtwig}} - I&#039;ll help with R/S Walkthroughs!&lt;br /&gt;
* {{u|Chameco}} - I know quite a bit, working on a combined walkthrough of all the stories, using the remakes if they are made. (Complete walkthrough of first FR/LG then HG/SS, R/S/E, D/P/Pt.&lt;br /&gt;
* {{u|ShinyPikachu}} - I&#039;ll help with DP and Emerald walkthroughs if needed&lt;br /&gt;
* {{u|Jello}} - Working on HG/SS...&lt;br /&gt;
* {{u|Oz}} - I can work on templates, presentation and grammar. I&#039;ve got ROMs for Yellow and Crystal, so I can be a proof/checker for those if needed, as well.&lt;br /&gt;
* {{u|Loa}} - Will try my best.&lt;br /&gt;
* {{u|Eeveemaniac}} - Fairly new here, but willing to lend my support. Really want to dig in and get going, but don&#039;t want to overlap or step on toes of those &lt;br /&gt;
already in progress. Contact me if you know of something that needs done!&lt;br /&gt;
* {{u|Americanrebel91}}- Have walkthroughs from Gold and Silver, Crystal, Ruby and Sapphire, and Emerald. &lt;br /&gt;
* {{u|Turtwig A}} - Will attempt to help out with many walkthroughs.&lt;br /&gt;
* {{u|tornadoflygon}} - I&#039;ll help with the Pokémon Ranger series.&lt;br /&gt;
* {{u|Spritemaster}}&lt;br /&gt;
* {{u|?????}} - Will do HG/SS when it comes out in English. I can also do Pearl &#039;cause I beat it last month.&lt;br /&gt;
* {{u|Smiley12}} - I have Mystery Dungeon so can help out with that.&lt;br /&gt;
* {{u|Hippocampus}} - I just be lazy and watch others&#039; Walkthroughs for fun.&lt;br /&gt;
* {{u|lapraslover}} - I finished soulsilver,have all legendaries!&lt;br /&gt;
* {{u|ASCII}}&lt;br /&gt;
* {{u|MasterKenobi}}&lt;br /&gt;
* {{u|Chumsepher}}- New here, but I don&#039;t mind helping out. &lt;br /&gt;
* {{u|duardognn}}&lt;br /&gt;
* {{u|Jigglyshock}}&lt;br /&gt;
* {{u|Tetrix}} - I have obtained all the 16 badges in the Pokémon SoulSilver, therefore I am very clear-headed with the game. I will do my best to create an accurate walkthrough.&lt;br /&gt;
* {{u|Skymin23}} - SS, E, LG, D, P, Pt,&lt;br /&gt;
* {{u|Mattman324}} - With the influx of new challanges (IE Nuzlocke), these walkthroughs should be put on top priority so that people can watch out for potential threats to their team, or else suffer the deaths to unwanted crits/attacks.  Therefore, since I am playing some of them (Currently Plat), I find that I feel the need to help.&lt;br /&gt;
* {{u|gamez7}} - I can help with and HG/SS related things(exept graphics). ★&lt;br /&gt;
* {{u|X3Totodile}} - I&#039;m not all there yet with the games, but I can probably help in Platinum and HeartGold walkthroughs. I am new-ish here, but I can help, probably. ♥ &lt;br /&gt;
* {{u|Munchy Lax}} - I&#039;m new but i have managed my way through [[Pokémon SoulSilver]], [[Pokémon Platinum]], [[Pokémon Pearl]], [[Pokémon Diamond]], [[Pokémon LeafGreen]], [[Pokémon Emerald]], [[Pokémon Ruby]], [[My Pokémon Ranch]], [[Pokémon Battle Revolution]], [[Pokémon Rumble]], and [[Pokémon Mystery Dungeon: Explorers of Time]].&lt;br /&gt;
* {{u|Fettkid862}} - I&#039;m new, but I&#039;ve played through several Pokemon games and have several guides.&lt;br /&gt;
* {{u|evydude456}} - i have at least 2 games from every pokemon generation and i have the guide to HG/SS. Willing to help.&lt;br /&gt;
* {{u|Pokemon026}} - I&#039;ve played through many of the games several times. I&#039;ll contribute wherever I can.&lt;br /&gt;
* {{u|Gagaromamah}} - Most Pokémon Games have been played by me more than one time.&lt;br /&gt;
* {{u|Medichop}} - I will work on a Pokemon Mystery Dungeon Blue Rescue Team walkthrough.&lt;br /&gt;
* {{u|Chalkwriter}} - I&#039;ve got [[Pokémon Emerald]], [[Pokémon Ruby]], [[Pokémon Ranger]], [[Pokémon Ranger: Shadows of Almia]] and a couple more besides.&lt;br /&gt;
* {{u|Legendary Catcher}} - I&#039;ll help with [[Pokémon XD: Gale of Darkness]] and [[Pokémon Snap]].&lt;br /&gt;
* {{u|Dbeckelheimer6}}&lt;br /&gt;
* {{u|Stephen_Keane}} - Willing to get any required screenshots for any Gen 1,Gen 2, Gen3 or Platinum&lt;br /&gt;
* {{u|Pokémaniac John}} - Can do walkthroughs for many side games as well as main series! Best at pre-Gen4 material.&lt;br /&gt;
* {{u|BrokenWombat}} - Best with material from Gen I and Gen II. Can also add to SoulSilver/HeartGold info. Played through Platinum as well.&lt;br /&gt;
* {{u|Super Ampharos}} - Can do Mystery Dungeon 1&amp;amp;2 and Ranger 2 (Shadows of Almia). Also can contribute to all Gen. IV games.&lt;br /&gt;
* {{u|Jlin8002}} - I can help with Gen IV game&lt;br /&gt;
* {{u|ledfordb1}} - I can help with gen 3 and 4 and 5 when it comes out in the USA.&lt;br /&gt;
* {{u|Pokemon26}} - I have 12 years of experience and can help with Generation 3, 4, and 5 when it is out in the USA.&lt;br /&gt;
* {{u|Chiefboz}} - I have ten Pokémon games and will help out with any Generation 3 or higher game (so long as it&#039;s out in the US).  I have Emerald, FireRed, LeafGreen, Pearl, Platinum, HeartGold, Mystery Dungeon (Blue Rescue Team, Explorers of Darkness, Explorers of Sky) and Pokémon Ranger: Shadows of Almia.  I love this kind of thing and will help out hwenever you need it!&lt;br /&gt;
* {{u|444Zekrom}} - I am the currently the sole, very, very, unofficial leader of the Mystery Dungeon 2 and Black and White walkthroughs. Very.&lt;br /&gt;
* {{u|jackowaco}} - Emerald&lt;br /&gt;
* {{u|Pokemaniac72}} - can help with any of the main series games for all portable generations 1-4 and also Black and White when i get the games can also do the entire ranger series and mystery dungeon series so long as its mystery dungeon ds also have black in japanese now&lt;br /&gt;
* {{u|Shining Latios}} - I have access to all games so I&#039;ll try to help with everything I can.&lt;br /&gt;
* {{u|Chocos0}} - I get the games as soon as they&#039;re out, so I&#039;ll try. I&#039;ll write as I play.&lt;br /&gt;
* {{u|Kaychun}} - I will help as much as I can.&lt;br /&gt;
* {{u|BeeBwakka}}&lt;br /&gt;
* {{u|Shadow Walker}} - I will try my best to help people&#039;s gaming experience.&lt;br /&gt;
* {{u|The doctor9}} - I&#039;m a veteran Pokémon player, and I can be called upon for help with any of the main series games.&lt;br /&gt;
* {{u|Arrogios}} - I&#039;ve played Yellow, Gold, Ruby, Emerald, Diamond, Platinum, HeartGold, Soulsilver, some of Guardian Signs, some of Black, and White.&lt;br /&gt;
* {{u|Blazer}} - Gonna add walkthroughs for Pokemon Emerald, have even made 2!&lt;br /&gt;
* {{u|Meearaimeng}} - Well-known stragety of fast way to complete game.&lt;br /&gt;
* {{u|alebcay}}&lt;br /&gt;
* {{u|Alex64}}&lt;br /&gt;
* {{u|Pelfrey34}} - been playing since the very beginning. dont do cheats or watch the anime, i just know the games. ill help with the tcg and platinum when i get around to it&lt;br /&gt;
* {{u|Sonicboom112}} - Started since Gen I, also LPer on Youtube.  I&#039;ll help out whenever anyone needs.&lt;br /&gt;
* {{u|Lazer}} - Happy to help.&lt;br /&gt;
* {{u|Pokabu82}} - I will do all I can for Pokémon Ranger &amp;amp; Poképark Wii!!!&lt;br /&gt;
* {{u|Plato Platinum}} - Haven&#039;t got the hang of formatting yet, but I&#039;ll do my best!&lt;br /&gt;
* {{u|Deonnim}} - I&#039;ve played some of Blue, Red &amp;amp; Yellow.  I&#039;ve played through HeartGold &amp;amp; Platinum, and am anticipating Black/White.  Would love to help out in whatever way I possibly can&lt;br /&gt;
* {{u|Pokemaster97}} - Helping out with the Ranger and Mystery Dungon Series.&lt;br /&gt;
* {{u|Rammsteinrules}}&lt;br /&gt;
* {{u|TFSpock}} - I&#039;m great with Gen. IV, and the last two ranger games. I&#039;ll also try to help with Mystery Dungeon/&lt;br /&gt;
* {{u|Whitewater257}}&lt;br /&gt;
* {{u|Uncollama}} - happy to help out with 3rd and 4th gen walkthroughs and spelling and grammar&lt;br /&gt;
* {{u|SandileStorm}} - I can help the Pokemon Platinum Walkthrough.&lt;br /&gt;
* {{u|PokemonForever1999}} - ★I can help out with FR/LG, HG/SS , D/P/PL , R/S/E and in any way i can!!!&lt;br /&gt;
* {{u|Burgermunch}}&lt;br /&gt;
* {{u|Teamg9}} - I can help with Pokémon Mystery Dungeon Explorers of Time , Darkness , Sky and B/W.&lt;br /&gt;
* {{u|Thor the Elekid}} - I can help with HG/B&amp;amp;W/Platinum. I specialize in Pokémon areas.&lt;br /&gt;
* {{u|Focus58}} - I&#039;m gonna help with grammar and strategies for the tough trainers in RBY, GSC, RS, FRLG, DPPt, HGSS, BW (Love the game!), Pokemon Ranger 2, Explorers of Time/Darkness, TCG GB, and some other stuff!&lt;br /&gt;
* {{u|Zoster206}}&lt;br /&gt;
* {{u|keekk1}} - I can help with Sinnoh and Orre based games, and with Pokemon Channel and Pokepark (:&lt;br /&gt;
* {{U|Koreonrocks}} 01:28, 26 May 2011 (UTC)-I can help with the Gen. IV!&lt;br /&gt;
* {{u|master crazy hand}} - I have beaten over 10 main series games and over 5 spin-offs&lt;br /&gt;
* {{u|TheSeviper}}&lt;br /&gt;
* {{u|Cat in the Fedora Hat}} -I can absolutely help with Generation V!&lt;br /&gt;
* {{u|Charizard Colour}} - I can help with any main games and the Mystery Dungeon series&lt;br /&gt;
* {{u|TheTK}} - I will help on PMD Red&amp;amp;Blue&lt;br /&gt;
* {{u|YoshisWorld}} -Already helped out with some Mystery Dungeon EOS already, so why not?&lt;br /&gt;
* {{u|Mpgiii}} - I just started working on the TCG, if anyone can help with gameplay shots that would be greatly appreciated.&lt;br /&gt;
* {{u|arceuscl405}} - I&#039;ve got about 15 Pokemon games, I&#039;ll really help out.&lt;br /&gt;
* {{u|SuperAipom7}} I&#039;ll see what I can do.&lt;br /&gt;
* {{u|DonofLizards}} Will work on Emerald and Platinum.&lt;br /&gt;
* {{u|Tony YKS}} - The Pokemon Diamond And Pearl Walkthrough is not complete. I can help with that and Pokemon HeartGold And SoulSilver Walkthrough.&lt;br /&gt;
* {{u|Xanx2000}} - Played through all of 3rd and 4th gen, will help out and also improve anything I see needs improvement.&lt;br /&gt;
* {{u|Epsilonexus}} I shall {{wp|Wikipedia:WikiGnome|gnome}}&lt;br /&gt;
* {{u|Volcronaperson}} - My Diamond is at just the right place to continue the D/P walkthrough&lt;br /&gt;
* {{u|JLomb}} - Got Pokemon Stadium 2 and the guide, both in working condition.&lt;br /&gt;
* {{u|lotsofllamas}}-do great in gen 4 and glad to help with anything especially honey trees or bug types&lt;br /&gt;
* {{u|Drifblim45}}-I own 6 Pokémon games and I know a lot about most of the games I own and about the ones I don&#039;t own. So I can help with writing good strategies for new players.&lt;br /&gt;
* {{u|PokeGirlStar}}- ☆I&#039;m new to this, but I&#039;ll do my best!☆&lt;br /&gt;
* {{u|alebcay}}- Wish me luck!&lt;br /&gt;
* {{u|GoldenCelebi}} - will focus on HeartGold/SoulSilver post-[[National Pokédex]]&lt;br /&gt;
* {{u|Taposa}} - Will try to this :)&lt;br /&gt;
* {{u|Mumzy}} - Dedicated to help. ♪&lt;br /&gt;
* {{u|Team Magma Zangoose}} - I&#039;ll clean up the Hoenn walkthroughs and can help continue writing the DP walkthrough.&lt;br /&gt;
* {{u|Skysong44}}- will do what I can with Pokemon Ranger 3 and HeartGold and SoulSilver&lt;br /&gt;
* {{u|poikins}}&lt;br /&gt;
* {{u|Derts4}}- help correcting grammar and completing walkthroughs.&lt;br /&gt;
* {{u|Jonbuddy1 - Goldene und Silberne}} - played at least one game from every generation, including several spinoffs: [[Pokémon Blue]], [[Pokémon Gold]], [[Pokémon Emerald]], [[Pokémon Leafgreen]], Pokémon Firered, [[Pokémon XD: Gale of Darkness]], [[Pokémon Platinum]], [[Pokémon Ranger: Shadows of Almia]] (not done), [[Pokémon Soulsilver]], and [[Pokémon White]].&lt;br /&gt;
* {{u|MISSINGNO ADDICT}} ♫★☆♥♪&lt;br /&gt;
* {{u|Pokedeep}} - Hoeen , Johto and Kanto&lt;br /&gt;
* {{u|G50}} - Will help with as many as I can.&lt;br /&gt;
* {{u|ninjapicklesdude}} -I have [[Pokémon Sapphire]], [[Pokémon Emerald]],[[Pokémon Leafgreen]], [[Pokémon Firered]], [[Pokémon Diamond]], [[Pokémon Platinum]], [[Pokémon Heartgold]], [[Pokémon Battle Revolution]], and [[PokéPark 2: Wonders Beyond]], [[Pokémon Ranger: Shadows of Almia]] and [[Pokémon Ranger]].&lt;br /&gt;
* {{u|NateVirus}} - Trying to help a bit with [[Pokémon Platinum]].  Others may be on the way (depends).&lt;br /&gt;
* {{u|Rouwvlees}} - I think i can help a little bit with [[Pokémon Ranger: Guardian Signs]].&lt;br /&gt;
* {{u|Ditto519}}-I think the walkthroughs should be more detailed and tell the players what items and trainers/pokemon are worth finding/fighting/catching.&lt;br /&gt;
* {{u|Micamike45}}-I&#039;ll see what I can do.&lt;br /&gt;
* {{u|The4Ryan9}}-I&#039;ll help how I can. I know a lot about many of the games.&lt;br /&gt;
* {{u|Deviljho}}&lt;br /&gt;
* {{u|Auraguardian197}}-I&#039;ll help wherever I can. Has a huge collection of screenshots from Generation IV and V.&lt;br /&gt;
* {{u|snivylover20}}-has a bunch of strategies on [[Pokestar Studios]]. I&#039;m new, so please help whenever you can.&lt;br /&gt;
* {{u|Empressempoleon}}-going to help on whatever I can.&lt;br /&gt;
* {{u|Arceus101}}-I&#039;ll try to help however I can. I probably will be better with the earlier games though.&lt;br /&gt;
* {{u|Feraligatr10}}-I don&#039;t have much experience with code and whatnot but I know alot about all of the Pokemon [main series] games.&lt;br /&gt;
* {{u|Reshiram18}}- Can help out with Diamond and Pearl, Black and White, and Black 2 and White 2.&lt;br /&gt;
* {{u|faneca28}}&lt;br /&gt;
* {{u|Moltres45}}- Mostly helping out with the Pokémon Ranger 2 walkthrough right now.&lt;br /&gt;
* {{u|Adamws}} - I can help out with missing information.&lt;br /&gt;
* {{u|T zanks97}} - Helping out with Ranger 2&lt;br /&gt;
* {{u|AdamBW}} HGSS and Gen 3 are my thing.&lt;br /&gt;
&lt;br /&gt;
==Structure of a page (&amp;quot;Pokémon ... Version&amp;quot;)==&lt;br /&gt;
===Top===&lt;br /&gt;
:When focusing on a pair of older versions that have since been remade, the page should link to the target pair, the remake pair, and the appendix page for the remake pair&#039;s walkthrough.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;center&amp;gt;&amp;lt;i&amp;gt; This is the Bulbapedia walkthrough for [[Pokémon Red and Blue Versions]]. This walkthrough follows the original [[Game Boy]] version, &amp;lt;b&amp;gt;not&amp;lt;/b&amp;gt; {{game|FireRed and LeafGreen|s}}. &amp;lt;br&amp;gt; The guide for those can be found &amp;lt;b&amp;gt;[[FrLg walkthrough section 01|here]]&amp;lt;/b&amp;gt;.&amp;lt;/i&amp;gt;&amp;lt;/center&amp;gt;&lt;br /&gt;
&lt;br /&gt;
-----&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
===Headlines===&lt;br /&gt;
:Each route or city should be included in a level-2 headline.&lt;br /&gt;
::&amp;lt;code&amp;gt; == Pallet Town == &amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:Also, any important locations found within a route should be included in a level-3 headline within that route&#039;s section.&lt;br /&gt;
::&amp;lt;code&amp;gt; == Route 120 == &amp;lt;/code&amp;gt;&lt;br /&gt;
::&amp;lt;code&amp;gt; === Ancient Tomb === &amp;lt;/code&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Images===&lt;br /&gt;
:There should be map image posted for every new location visited by the player.  The image can be placed on either the left or right side of the page near that area&#039;s level-2 headline, and should use the &amp;quot;thumb&amp;quot; option to show a thumbnail of the larger image.&lt;br /&gt;
::&amp;lt;nowiki&amp;gt; == Route 20 == &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
::&amp;lt;nowiki&amp;gt; [[File:Route 20.png|thumb|right|Route 20]] &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:If the image needs to be shrunk/expanded to fit the page, then include &amp;lt;b&amp;gt; ###px&amp;lt;/b&amp;gt;.&lt;br /&gt;
::&amp;lt;nowiki&amp;gt; [[File:Route 20.png|thumb|right|&amp;lt;/nowiki&amp;gt;&amp;lt;b&amp;gt;{{color|{{red color}}|150px}}&amp;lt;/b&amp;gt;&amp;lt;nowiki&amp;gt;|Route 20]] &amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Trainers===&lt;br /&gt;
:The Trainer battle information should be included wherever a generic Trainer battle can take place.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{gamename color light}}; {{roundy}}; border: 5px solid #{{gamename color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Trainers&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
Put Trainer information table here, &lt;br /&gt;
which can be pulled straight from the location pages.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{blue color light}}; {{roundy}}; border: 5px solid #{{red color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Trainers&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{{Trainerheader}}&lt;br /&gt;
{{Trainerentry|Spr RG Bug Catcher.png|Bug Catcher||60|2|013|Weedle||6||010|Caterpie||6|||}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr RG Bug Catcher.png|Bug Catcher||70|3|013|Weedle||7||014|Kakuna||7||013|Weedle||7|||}}&lt;br /&gt;
{{Trainerdiv}}&lt;br /&gt;
{{Trainerentry|Spr RG Bug Catcher.png|Bug Catcher||90|1|013|Weedle||9|||}}&lt;br /&gt;
{{Trainerfooter|land|I}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Pokémon===&lt;br /&gt;
:Every location where the player can obtain a Pokémon, wild or gift, should include the Catch templates pulled directly from the location&#039;s page.  Exclude any data that is irrelevant to the current guide (Pokémon found only in Emerald can be left out of the Ruby/Sapphire guide, and vice-versa).  Also, each table should be listed with the highest encounter rate first, and decreasing from there.  If multiple species have the same rate, they should then be listed in National Dex order.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{gamename color light}}; {{roundy}}; border: 5px solid #{{gamename color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
Put the Pokémon information table here, &lt;br /&gt;
which can be pulled straight from the location pages.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{emerald color light}}; {{roundy}}; border: 5px solid #{{emerald color}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{{catch/header|cave|no}}&lt;br /&gt;
{{catch/entry3|324|Torkoal|no|no|yes|Cave|14-16|20%|type1=Fire}}&lt;br /&gt;
{{catch/entry3|322|Numel|no|no|yes|Cave|18|10%|type1=Fire|type2=Ground}}&lt;br /&gt;
{{catch/entry3|323|Camerupt|no|no|yes|Cave|35|5%|type1=Fire|type2=Ground}}&lt;br /&gt;
{{catch/footer|cave}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| class=&amp;quot;expandable&amp;quot; align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{pearl color light}}; {{roundy}}; border: 5px solid #{{diamond color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Available Pokémon&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{{catch/header|land}}&lt;br /&gt;
{{catch/entry4|265|Wurmple|yes|yes|no|Grass|10-11|30%|30%||type1=Bug}}&lt;br /&gt;
{{catch/entry4|406|Budew|yes|yes|no|Grass|10-12|29%|29%||type1=Grass|type2=Poison}}&lt;br /&gt;
{{catch/entry4|198|Murkrow|yes|no|no|Grass|10-11|||20%|type1=Dark|type2=Flying}}&lt;br /&gt;
{{catch/entry4|200|Misdreavus|no|yes|no|Grass|10-11|||20%|type1=Ghost}}&lt;br /&gt;
{{catch/footer}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===Bosses===&lt;br /&gt;
====Gym battles====&lt;br /&gt;
:Each section that focuses on a city&#039;s Gym should use the following, which includes the Gym name, badge image, junior Trainer(s), and Gym Leader.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{typename color}}; {{roundy}}; border: 5px solid #{{typename color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! cityname Gym &amp;lt;br&amp;gt; [[File:badgename Badge.png|35px|The badgename Badge]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;expandable&amp;quot; style=&amp;quot;background: #{{typename color}}; {{roundy}}; border: 5px solid #{{typename color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Trainers&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
Put the Trainer information table here, &lt;br /&gt;
which can be pulled straight from the location pages&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
Put the Gym Leader information table here, &lt;br /&gt;
which can be pulled straight from the location pages&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{rock color}}; {{roundy}}; border: 5px solid #{{rock color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Pewter Gym &amp;lt;br&amp;gt; [[File:Boulder Badge.png|35px|The Boulder Badge]] &amp;lt;br&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;expandable&amp;quot; style=&amp;quot;background: #{{rock color}}; {{roundy}}; border: 5px solid #{{rock color light}};&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
! Trainers&lt;br /&gt;
|- &lt;br /&gt;
| &lt;br /&gt;
{{Trainerheader|Rock}}&lt;br /&gt;
{{Trainerentry|Spr RG Jr Trainer M.png|Camper||220|2|050|Diglett|♂|11|None|027|Sandshrew|♂|11|None}}&lt;br /&gt;
{{Trainerfooter|Rock||Inside}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{rock color}}&lt;br /&gt;
|bordercolor={{rock color dark}}&lt;br /&gt;
|headcolor={{rock color light}}&lt;br /&gt;
|sprite=Spr RG Brock.png&lt;br /&gt;
|prize={{PDollar}}1386&lt;br /&gt;
|class=Leader&lt;br /&gt;
|name=Brock&lt;br /&gt;
|game=RGB&lt;br /&gt;
|location=Pewter Gym&lt;br /&gt;
|pokemon=2&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=074&lt;br /&gt;
|game=Red&lt;br /&gt;
|pokemon=Geodude&lt;br /&gt;
|level=12&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|move1=Tackle&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move2=Defense Curl&lt;br /&gt;
|move2type=Normal}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=095&lt;br /&gt;
|pokemon=Onix&lt;br /&gt;
|game=Red&lt;br /&gt;
|level=14&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|move1=Tackle&lt;br /&gt;
|move1type=Normal&lt;br /&gt;
|move2=Screech&lt;br /&gt;
|move2type=Normal&lt;br /&gt;
|move3=Bide&lt;br /&gt;
|move3type=Normal&lt;br /&gt;
|move4=Bind&lt;br /&gt;
|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
====The rival====&lt;br /&gt;
:The rival&#039;s party should be lined up horizontally across the page.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
! {{MS|#|Pokémon1 (Pokémon)}} If the {{player}} chose {{p|Pokémon1}}:&lt;br /&gt;
! {{MS|#|Pokémon2 (Pokémon)}} If the {{player}} chose {{p|Pokémon2}}: &lt;br /&gt;
! {{MS|#|Pokémon3 (Pokémon)}} If the {{player}} chose {{p|Pokémon3}}:&lt;br /&gt;
|-&lt;br /&gt;
|Put the rival information table here, which can be pulled straight&lt;br /&gt;
from location pages&lt;br /&gt;
&lt;br /&gt;
|Put the rival information table here, which can be pulled straight&lt;br /&gt;
from location pages&lt;br /&gt;
&lt;br /&gt;
|Put the rival information table here, which can be pulled straight&lt;br /&gt;
from location pages&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
! {{MS|152|Chikorita (Pokémon)}} If the {{player}} chose {{p|Chikorita}}:&lt;br /&gt;
! {{MS|155|Cyndaquil (Pokémon)}} If the {{player}} chose {{p|Cyndaquil}}: &lt;br /&gt;
! {{MS|158|Totodile (Pokémon)}} If the {{player}} chose {{p|Totodile}}:&lt;br /&gt;
|-&lt;br /&gt;
|{{Party/Single&lt;br /&gt;
|color={{SoulSilver color}}&lt;br /&gt;
|headcolor={{SoulSilver color light}}&lt;br /&gt;
|bordercolor={{SoulSilver color dark}} &lt;br /&gt;
|sprite=Spr HGSS Silver.png&lt;br /&gt;
|prize={{PDollar}}500&lt;br /&gt;
|class=Passerby&lt;br /&gt;
|name=Boy&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Cherrygrove City&lt;br /&gt;
|pokemon=1&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold and SoulSilver&lt;br /&gt;
|ndex=155&lt;br /&gt;
|pokemon=Cyndaquil&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=5&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|ability=Blaze&lt;br /&gt;
|move1=Tackle&lt;br /&gt;
|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Leer|move2type=Normal|move2cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
|{{Party/Single&lt;br /&gt;
|color={{SoulSilver color}}&lt;br /&gt;
|headcolor={{SoulSilver color light}}&lt;br /&gt;
|bordercolor={{SoulSilver color dark}} &lt;br /&gt;
|sprite=Spr HGSS Silver.png&lt;br /&gt;
|prize={{PDollar}}500&lt;br /&gt;
|class=Passerby&lt;br /&gt;
|name=Boy&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Cherrygrove City&lt;br /&gt;
|pokemon=1&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold and SoulSilver&lt;br /&gt;
|ndex=158&lt;br /&gt;
|pokemon=Totodile&lt;br /&gt;
|gender=male|level=5&lt;br /&gt;
|type1=Water&lt;br /&gt;
|ability=Torrent&lt;br /&gt;
|move1=Scratch|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Leer|move2type=Normal|move2cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
|{{Party/Single&lt;br /&gt;
|color={{SoulSilver color}}&lt;br /&gt;
|headcolor={{SoulSilver color light}}&lt;br /&gt;
|bordercolor={{SoulSilver color dark}} &lt;br /&gt;
|sprite=Spr HGSS Silver.png&lt;br /&gt;
|prize={{PDollar}}500&lt;br /&gt;
|class=Passerby&lt;br /&gt;
|name=Boy&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Cherrygrove City&lt;br /&gt;
|pokemon=1&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=HeartGold and SoulSilver&lt;br /&gt;
|ndex=152&lt;br /&gt;
|pokemon=Chikorita&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=5&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|ability=Overgrow&lt;br /&gt;
|move1=Tackle|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Growl|move2type=Normal|move2cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Bottom===&lt;br /&gt;
:Each page should have a link to both the previous and next sections.&lt;br /&gt;
&lt;br /&gt;
:* First page:&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{WalkthroughPrevNext&lt;br /&gt;
|game=Gold&lt;br /&gt;
|game2=Silver&lt;br /&gt;
|gamename=Gold and Silver&lt;br /&gt;
|prev=no&lt;br /&gt;
|next=yes&lt;br /&gt;
|prevsection=no&lt;br /&gt;
|nextsection=2&lt;br /&gt;
|prevname=no&lt;br /&gt;
|nextname=Cherrygrove City, Mr. Pokémon&#039;s house, Elm&#039;s lab&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{WalkthroughPrevNext |&lt;br /&gt;
game=Gold |&lt;br /&gt;
game2=Silver |&lt;br /&gt;
gamename=Gold and Silver |&lt;br /&gt;
prev=no |&lt;br /&gt;
next=yes |&lt;br /&gt;
prevsection=no |&lt;br /&gt;
nextsection=2 |&lt;br /&gt;
prevname=no |&lt;br /&gt;
nextname=Cherrygrove City, Mr. Pokémon&#039;s house, Elm&#039;s lab&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:* Last page:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{WalkthroughPrevNext&lt;br /&gt;
|game=Gold&lt;br /&gt;
|game2=Silver&lt;br /&gt;
|gamename=Gold and Silver&lt;br /&gt;
|prev=yes&lt;br /&gt;
|next=no&lt;br /&gt;
|prevsection=27&lt;br /&gt;
|nextsection=no&lt;br /&gt;
|prevname=Route 22, Route 28&lt;br /&gt;
|nextname=no&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{WalkthroughPrevNext |&lt;br /&gt;
game=Gold |&lt;br /&gt;
game2=Silver |&lt;br /&gt;
gamename=Gold and Silver |&lt;br /&gt;
prev=yes |&lt;br /&gt;
next=no |&lt;br /&gt;
prevsection=27 |&lt;br /&gt;
nextsection=no |&lt;br /&gt;
prevname=Route 22, Route 28 |&lt;br /&gt;
nextname=no&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
:* Everything in-between:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{WalkthroughPrevNext&lt;br /&gt;
|game=Gold&lt;br /&gt;
|game2=Silver&lt;br /&gt;
|gamename=Gold and Silver&lt;br /&gt;
|prev=yes&lt;br /&gt;
|next=yes&lt;br /&gt;
|prevsection=14&lt;br /&gt;
|nextsection=16&lt;br /&gt;
|prevname=Route 27, Route 26, Victory Road&lt;br /&gt;
|nextname=Back in New Bark Town, S.S. Aqua, Vermilion City&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{WalkthroughPrevNext |&lt;br /&gt;
game=Gold |&lt;br /&gt;
game2=Silver |&lt;br /&gt;
gamename=Gold and Silver |&lt;br /&gt;
prev=yes |&lt;br /&gt;
next=yes |&lt;br /&gt;
prevsection=14 |&lt;br /&gt;
nextsection=16 |&lt;br /&gt;
prevname=Route 27, Route 26, Victory Road |&lt;br /&gt;
nextname=Back in New Bark Town, S.S. Aqua, Vermilion City |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{WalkthroughPrevNext&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gamename=Emerald&lt;br /&gt;
|prev=yes&lt;br /&gt;
|next=yes&lt;br /&gt;
|prevsection=5&lt;br /&gt;
|nextsection=7&lt;br /&gt;
|prevname=Mauville City, Route 117, Verdanturf Town, Route 111, Route 112&lt;br /&gt;
|nextname=Route 115, Mt. Chimney, Jagged Pass, Lavaridge Town, Lavaridge Gym&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{WalkthroughPrevNext&lt;br /&gt;
|game=Emerald&lt;br /&gt;
|gamename=Emerald&lt;br /&gt;
|prev=yes&lt;br /&gt;
|next=yes&lt;br /&gt;
|prevsection=5&lt;br /&gt;
|nextsection=7&lt;br /&gt;
|prevname=Mauville City, Route 117, Verdanturf Town, Route 111, Route 112&lt;br /&gt;
|nextname=Route 115, Mt. Chimney, Jagged Pass, Lavaridge Town, Lavaridge Gym&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Structure of a page (Other games)==&lt;br /&gt;
:Most mechanics from the &amp;quot;Version&amp;quot; games do not carry over to other games, so walkthroughs on these games cannot be expected to follow the previous layout.  These games should describe their own respective venues in as encyclopedic a manner as possible.  This includes all opponents, missions, locations, etc.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Stadium games===&lt;br /&gt;
:* Gym Leader Castle&lt;br /&gt;
:* Stadium Mode (Pika Cup, Petit Cup, Poké Cup, Prime Cup)&lt;br /&gt;
:* Kid&#039;s Club (description of the mini games)&lt;br /&gt;
&lt;br /&gt;
===Pokémon Colosseum &amp;amp; Pokémon XD: Gale of Darkness===&lt;br /&gt;
:* Story Mode&lt;br /&gt;
:* Colosseum venues&lt;br /&gt;
::* Phenac Colosseum (Pokémon Colosseum only)&lt;br /&gt;
::* Pyrite Colosseum&lt;br /&gt;
::* Under Colosseum (Pokémon Colosseum only)&lt;br /&gt;
::* Orre Colosseum&lt;br /&gt;
::* Tower Colosseum&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Revolution===&lt;br /&gt;
:This guide should detail all opposing Trainers in each Colosseum.&lt;br /&gt;
:* Gateway Colosseum&lt;br /&gt;
:* Main Street Colosseum&lt;br /&gt;
:* Waterfall Colosseum&lt;br /&gt;
:* Neon Colosseum&lt;br /&gt;
:* Crystal Colosseum&lt;br /&gt;
:* Sunny Park Colosseum&lt;br /&gt;
:* Magma Colosseum&lt;br /&gt;
:* Sunset Colosseum&lt;br /&gt;
:* Courtyard Colosseum&lt;br /&gt;
:* Stargazer Colosseum&lt;br /&gt;
&lt;br /&gt;
===Pokémon Snap===&lt;br /&gt;
:This guide should include the Pokémon found in each course, as well as the six Pokémon signs.&lt;br /&gt;
:* Beach&lt;br /&gt;
:* Tunnel&lt;br /&gt;
:* Volcano&lt;br /&gt;
:* River&lt;br /&gt;
:* Cave&lt;br /&gt;
:* Valley&lt;br /&gt;
:* Rainbow Cloud&lt;br /&gt;
&lt;br /&gt;
===Pokémon TCG===&lt;br /&gt;
:This guide should detail the eight Pokémon Clubs and their Club Masters, the four Grand Masters, and the Champion.&lt;br /&gt;
:* Grass (Nikki)&lt;br /&gt;
:* Poison (Rick)&lt;br /&gt;
:* Fire (Ken)&lt;br /&gt;
:* Water (Amy)&lt;br /&gt;
:* Lightning (Isaac)&lt;br /&gt;
:* Psychic (Murray)&lt;br /&gt;
:* Rock (Gene)&lt;br /&gt;
:* Fighting (Mitch)&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:* Courtney (Fire)&lt;br /&gt;
:* Steve (Electric)&lt;br /&gt;
:* Jack (Ice)&lt;br /&gt;
:* Rod (Dragon)&lt;br /&gt;
:* Ronald (all types)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--=== Pokémon TCG 2 ===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Pokémon Puzzle League===&lt;br /&gt;
:This guide should focus on Puzzle University, where the player must swap the blocks in a certain number of moves.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Puzzle Challenge===&lt;br /&gt;
:This guide should focus on Single-Player Mode&#039;s &amp;quot;Challenge&amp;quot; feature, where the player advances the story by defeating the Johto Gym Leaders.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Trozei!===&lt;br /&gt;
:This guide should present the game&#039;s Adventure Mode, where Lucy Fleetfoot attempts to take down the Phobos Battalion.&lt;br /&gt;
&lt;br /&gt;
===PokéPark Wii: Pikachu&#039;s Adventure===&lt;br /&gt;
:This guide should describe the attractions, as well as the various Zones.&lt;br /&gt;
:* Bulbasaur&#039;s Daring Dash&lt;br /&gt;
:* Venusaur&#039;s Vine Swing&lt;br /&gt;
:* Gyarados&#039; Aqua Dash&lt;br /&gt;
:* Blaziken&#039;s Boulder Bash&lt;br /&gt;
:* Pelipper&#039;s Circle Circuit&lt;br /&gt;
:* Absol&#039;s Hurdle Bounce&lt;br /&gt;
:* Salamence&#039;s Air Ace&lt;br /&gt;
:* Rayquaza&#039;s Balloon Panic&lt;br /&gt;
:* Empoleon&#039;s Snow Slide&lt;br /&gt;
:* Bastiodon&#039;s Block Barrage&lt;br /&gt;
:* Rhyperior&#039;s Bumper Burn&lt;br /&gt;
:* Tangrowth&#039;s Swing-Along&lt;br /&gt;
:* Dusknoir&#039;s Speed Slam&lt;br /&gt;
:* Rotom&#039;s Spooky Shoot-&#039;em-Up&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
:*Beach Zone&lt;br /&gt;
:*Cavern Zone&lt;br /&gt;
:*Lava Zone&lt;br /&gt;
:*Flower Zone&lt;br /&gt;
:*Granite Zone&lt;br /&gt;
:*Meadow Zone&lt;br /&gt;
:*Meeting Place&lt;br /&gt;
:*Sky Pavilion&lt;br /&gt;
&lt;br /&gt;
===Mystery Dungeon: Red &amp;amp; Blue, Time &amp;amp; Darkness, Sky===&lt;br /&gt;
:This guide should follow the story, dividing each section according to the games&#039; chapters.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Ranger series===&lt;br /&gt;
:Each section should focus on a single mission from the story.&lt;br /&gt;
&lt;br /&gt;
==Other==&lt;br /&gt;
===Templates===&lt;br /&gt;
:* {{template|Project Walkthroughs notice}}&lt;br /&gt;
{{Project Walkthroughs notice}}&lt;br /&gt;
&lt;br /&gt;
:* {{template|User Project Walkthroughs}}&lt;br /&gt;
{{User Project Walkthroughs}}&lt;br /&gt;
&lt;br /&gt;
:* {{template|walkthrough}}&lt;br /&gt;
:{{walkthrough}}&lt;br /&gt;
:&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{walkthrough|Emerald}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
:{{walkthrough|Emerald}}&lt;br /&gt;
&lt;br /&gt;
===Parent project===&lt;br /&gt;
The parent of this project is [[Bulbapedia:Project Games|Project Games]].&lt;br /&gt;
&lt;br /&gt;
===Subprojects===&lt;br /&gt;
No subprojects have been defined.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--The descendants of this project are:&lt;br /&gt;
*[[Bulbapedia:Project A|Project A]]&lt;br /&gt;
*[[Bulbapedia:Project B|Project B]]&lt;br /&gt;
*[[Bulbapedia:Project C|Project C]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Related projects===&lt;br /&gt;
No related projects have been named.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--Related projects include:&lt;br /&gt;
*[[Bulbapedia:Project P|Project P]]&lt;br /&gt;
*[[Bulbapedia:Project Q|Project Q]]&lt;br /&gt;
*[[Bulbapedia:Project R|Project R]]--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bulbapedia projects|W]]&lt;br /&gt;
&lt;br /&gt;
[[de:PokéWiki:Komplettlösungs-Projekt]]&lt;br /&gt;
[[ja:ポケモンWiki:Wikiプロジェクト ゲーム攻略]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_CharacterDex&amp;diff=2156242</id>
		<title>Bulbapedia:Project CharacterDex</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_CharacterDex&amp;diff=2156242"/>
		<updated>2014-08-04T18:06:29Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Participants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{| style=&amp;quot;width: 100%; border: 3px solid #000000; background-color: #095baf; -moz-border-radius: 2em;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{Project leader|{{u|Clarky13}}}}&lt;br /&gt;
| style=&amp;quot;width: 100px;&amp;quot; | [[File:Project CharacterDex logo.png|right|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background-color: #6ab5d9; border: 3px solid #063d75; -moz-border-radius: 2em; padding-top: 1em; padding-bottom: 1em;&amp;quot; |&lt;br /&gt;
{{Shortcut|2|BP:CharacterDex|BP:CD}}&lt;br /&gt;
{| style=&amp;quot;float: right;&amp;quot;&lt;br /&gt;
| __TOC__&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
Some Bulbapedia members have formed a [[Bulbapedia:Project|project]] to better organize efforts to write and improve articles about &#039;&#039;&#039;characters in [[Pokémon games]]&#039;&#039;&#039;. If you would like to help, please inquire on the [[{{NAMESPACE}} talk:{{PAGENAME}}|talk page]] or the [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 Bulbapedia forum] and see the [[{{NAMESPACE}}:{{PAGENAME}}/To-do list]].&lt;br /&gt;
&lt;br /&gt;
If you have any direct questions to either of the leaders, please post them on {{ut|Clarky13|Clarky13&#039;s talk page}}.&lt;br /&gt;
&lt;br /&gt;
==Project CharacterDex==&lt;br /&gt;
===Scope and aims===&lt;br /&gt;
Project CharacterDex aims to write and improve comprehensive on characters from games. Good articles include {{ga|Blue}} and {{ga|Red}}.&lt;br /&gt;
&lt;br /&gt;
Project CharacterDex also aims to get as much info as possible on new characters. A good example would be [[Red (game)#In the Super Smash Bros. series|Pokémon Trainer from Super Smash Bros. Brawl]].&lt;br /&gt;
&lt;br /&gt;
Project CharacterDex also aims to add unknown info about the characters and their Pokémon. This includes [[move]]s and {{abilities}}. A good example would be the addition of previously unknown abilities of the Pokémon in the [[Battleground]].&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
This Project&#039;s goal is to cover every possible article that falls under the criteria of &amp;quot;game-exclusive characters&amp;quot; and to pick up as many helping members as possible along the way.&lt;br /&gt;
&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot; class=&amp;quot;expandable&amp;quot; style=&amp;quot;background:#6ab5d9;&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
===Participants===&lt;br /&gt;
&lt;br /&gt;
Hit &amp;quot;[show]&amp;quot; to see the participants in this project. To join the project, simply add your name to the bottom of this list:&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
* &#039;&#039;&#039;{{u|Clarky13}}&#039;&#039;&#039; - {{bp|Project Leader|Leader}}&lt;br /&gt;
* {{u|Espeon360}} (founder)&lt;br /&gt;
* {{u|Netto-kun}} &lt;br /&gt;
* {{u|Tina}}&lt;br /&gt;
* {{u|Gazco}} &lt;br /&gt;
* {{u|Optimatum}} &lt;br /&gt;
* {{u|Stinkoman}}&lt;br /&gt;
* {{u|Theryguy512}}&lt;br /&gt;
* {{u|Squirt}}&lt;br /&gt;
* {{u|Alexa9966}}&lt;br /&gt;
* {{u|Diby}}&lt;br /&gt;
* {{u|Dark Sage}}&lt;br /&gt;
* {{u|jaz0114}}&lt;br /&gt;
* {{u|Flame alex}}&lt;br /&gt;
* {{u|Sheer Dusknoir}}&lt;br /&gt;
* {{u|Lady Berlitz}}&lt;br /&gt;
* {{u|ShadowMasterGiratina}}&lt;br /&gt;
* {{u|ShellShocker}}&lt;br /&gt;
* {{u|Okoa}}&lt;br /&gt;
*--[[User:Eatfish|Eatfish]] ([[User talk:Eatfish|talk]]) 00:34, 12 January 2013 (UTC)&lt;br /&gt;
* {{u|Irockz}}&lt;br /&gt;
* {{u|Icelilly}}&lt;br /&gt;
* {{u|Kumori Satosuke|Satosuke}}&lt;br /&gt;
* {{u|Katona}}&lt;br /&gt;
* {{u|Pika6127}}&lt;br /&gt;
* {{u|Airblade01}}&lt;br /&gt;
* {{u|Ultamatecharizard}}&lt;br /&gt;
* {{u|emo-fairy}}&lt;br /&gt;
* {{u|Torchic}}&lt;br /&gt;
* {{u|Cynderblaze}}&lt;br /&gt;
* {{u|S1tHSL4y3r}}&lt;br /&gt;
* {{u|ShinjiLover}}&lt;br /&gt;
* {{u|Sacrifice}}&lt;br /&gt;
* {{u|DAWN FAN}}&lt;br /&gt;
* {{u|Sumomo}}&lt;br /&gt;
* {{u|Cyndermew}}&lt;br /&gt;
* {{u|Kevzo8}}&lt;br /&gt;
* {{U|Akivalevi}}&lt;br /&gt;
* {{u|Ericklebleu}}&lt;br /&gt;
* {{u|PlatinumAdam}}&lt;br /&gt;
* {{u|AngelGuardian}}&lt;br /&gt;
* {{u|Leafstorm151}}&lt;br /&gt;
* {{u|Manaphy1}}&lt;br /&gt;
* {{u|swampert_rox}}&lt;br /&gt;
* {{u|Dragon Master}}&lt;br /&gt;
* {{u|Frank121}}&lt;br /&gt;
* {{u|BreakDanzKat}}&lt;br /&gt;
* {{u|YronK9}}&lt;br /&gt;
* {{u|Lunick v sonela}}&lt;br /&gt;
* {{u|Alec9}}&lt;br /&gt;
* {{u|Auxia}}&lt;br /&gt;
* {{u|Deathgabriel}}&lt;br /&gt;
* {{u|Pokemonguy1}}&lt;br /&gt;
* {{u|Dragonbeastx}}&lt;br /&gt;
* {{u|Abusoru97}}&lt;br /&gt;
* {{u|TPof~}}&lt;br /&gt;
* {{u|Untravaersil}}&lt;br /&gt;
* {{u|PIKA23}}&lt;br /&gt;
* {{u|LucarioWolf}}&lt;br /&gt;
* {{u|Chosen}}&lt;br /&gt;
* {{u|Tandra88}}&lt;br /&gt;
* {{u|WereVolf5}}&lt;br /&gt;
* {{u|PokeZelda6664}}&lt;br /&gt;
* {{u|duardognn}}&lt;br /&gt;
* {{u|050294}}&lt;br /&gt;
* {{u|Master of Illusions: Z}}&lt;br /&gt;
* {{u|Pokemon26}}&lt;br /&gt;
* {{u|Hiidora}}&lt;br /&gt;
* {{u|Chocos0}}&lt;br /&gt;
* {{u|T.Pineapples}}	&lt;br /&gt;
* {{u|Alphantom}}	&lt;br /&gt;
* {{u|EpicShadow}}	&lt;br /&gt;
* {{u|99pokemon}}	&lt;br /&gt;
* {{u|Soulsilverdiamond96}}	&lt;br /&gt;
* {{u|Plato Platinum}}	&lt;br /&gt;
* {{u|Lovewaterpokemon}} 	&lt;br /&gt;
* {{u|S2daam}}	&lt;br /&gt;
* {{u|TheTheDragon14}}&lt;br /&gt;
* {{u|Hydra}}&lt;br /&gt;
* {{u|Coobreedan}}&lt;br /&gt;
* {{u|ikarishipper900}}&lt;br /&gt;
* {{u|Voldelalune}}&lt;br /&gt;
* {{u|Bobosmith01}}&lt;br /&gt;
* {{u|Luminaria}}&lt;br /&gt;
* {{u|Coobreedan}}&lt;br /&gt;
* {{u|TheSeviper}}&lt;br /&gt;
* {{u|Funktastic~!}}&lt;br /&gt;
* {{u|IceBeam}}&lt;br /&gt;
* {{u|Danny97101}}&lt;br /&gt;
* {{u|G50}}&lt;br /&gt;
* {{u|Darkgoalie}} (Elinoic)&lt;br /&gt;
* {{u|Duke R}}&lt;br /&gt;
* {{u|MrGlalie22}}&lt;br /&gt;
* {{u|Pikagirl97}}&lt;br /&gt;
* {{u|MewDuoZ}}&lt;br /&gt;
* [[User:TeamPlasmaN1212|TeamPlasmaN1212]]&lt;br /&gt;
* {{u|ZappaOMati}}&lt;br /&gt;
*{{u|ips3ds}}&lt;br /&gt;
*{{u|grassman}}&lt;br /&gt;
*{{u|Fayran}}&lt;br /&gt;
*{{u|Onecrazytrainer}}&lt;br /&gt;
*{{u|DavidS}}&lt;br /&gt;
*{{u|Thepokemonprofessor}}&lt;br /&gt;
**{{u|August712}}&lt;br /&gt;
* {{u|Reliastion}} - What, no comments? Gen IV, German and English work.&lt;br /&gt;
* [[User:HoennRemake|HoennRemake]] ([[User talk:HoennRemake|talk]]) 18:20, 22 September 2013 (UTC)&lt;br /&gt;
*{{u|Marlene is not Shauna}}&lt;br /&gt;
* {{u|AwesomeGrovyle}} I&#039;ll try to get character&#039;s quotes up.&lt;br /&gt;
*{{u|Trotz59}}&lt;br /&gt;
*{{u|DaKillahBunnyz}}&lt;br /&gt;
*{{u|Sir-sassyfrass}}&lt;br /&gt;
*{{u|Glik}}&lt;br /&gt;
*{{u|Where&#039;sArmaldo}} I can get info on any III, or VI gen gym leader/character :)&lt;br /&gt;
*{{u|Groudon 60}}&lt;br /&gt;
*{{u|TeudowEthan}} I&#039;d love to add quotes from the first three generations.&lt;br /&gt;
*{{u|Calem}} It would be fun to edit my own character page, and to edit some things from generation VI since articles on that gen are low.&lt;br /&gt;
★ PlayR489★&lt;br /&gt;
{{u|TheAwesomeKk}} I&#039;ll help with Gates to Infinity things. I&#039;ve noticed a lot of the pages are unfinished, so yeah. I&#039;ll do that.&lt;br /&gt;
Espurr101---I&#039;ll try and write more anvanced articles about the unova gym leaders in black and white&lt;br /&gt;
*{{u|Mr. Flix}}&lt;br /&gt;
*{{u|AdamBW}}&lt;br /&gt;
&lt;br /&gt;
Participants are strongly encouraged to have this template on their userpage: &lt;br /&gt;
&amp;lt;noinclude&amp;gt;{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! What to type !! What it makes !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{template|User Project CharacterDex}}&lt;br /&gt;
| {{User Project CharacterDex}}&lt;br /&gt;
| This template makes it it known that the user is a member of the CharacterDex Project&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Structure===&lt;br /&gt;
&lt;br /&gt;
====Infoboxes====&lt;br /&gt;
{{CharInfobox|&lt;br /&gt;
name=Move deleter |&lt;br /&gt;
jname=わすれオヤジ|&lt;br /&gt;
tmname=Forgetting Man|&lt;br /&gt;
image= |&lt;br /&gt;
caption=|&lt;br /&gt;
hometown=Varies |&lt;br /&gt;
region=[[Kanto]], [[Johto]], [[Hoenn]], [[Sinnoh]], [[Unova]] |&lt;br /&gt;
game=yes |&lt;br /&gt;
generation=[[Generation II|II]], [[Generation III|III]], [[Generation IV|IV]], [[Generation V|V]] |&lt;br /&gt;
games={{game3|Gold and Silver|Gold, Silver|s}}, {{v2|Crystal}}, {{game3|Ruby and Sapphire|Ruby, Sapphire|s}}, {{v2|Emerald}}, {{game3|FireRed and LeafGreen|FireRed, LeafGreen|s}}, {{game3|Diamond and Pearl|Diamond, Pearl|s}}, {{v2|Platinum}}, {{game3|HeartGold and SoulSilver|HeartGold, SoulSilver|s}}, {{game3|Black and White|Black and White|s}} |&lt;br /&gt;
gender=Male |&lt;br /&gt;
footnotes=}}&lt;br /&gt;
&lt;br /&gt;
To make the infobox at the right appear in the article, paste this into it:&lt;br /&gt;
{{-}}&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{CharInfobox|&lt;br /&gt;
name=Name of character|&lt;br /&gt;
jname=Japanese name of the character|&lt;br /&gt;
tmname=Translation of the above|&lt;br /&gt;
image=Image, if available|&lt;br /&gt;
size=Image size|&lt;br /&gt;
caption= Caption for image|&lt;br /&gt;
hometown=The hometown of the character |&lt;br /&gt;
region=The region the character can be found in |&lt;br /&gt;
game=yes |&lt;br /&gt;
generation=The generation the character appears in |&lt;br /&gt;
games=The game(s) the character appears in |&lt;br /&gt;
gender=The character&#039;s gender |&lt;br /&gt;
footnotes=If any}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
If you have any ideas, please add to the infobox.&lt;br /&gt;
After pasting, please put a &amp;lt;nowiki&amp;gt;{{clear}}&amp;lt;/nowiki&amp;gt; before the Project Character Dex notice.&lt;br /&gt;
&lt;br /&gt;
====Article Layout====&lt;br /&gt;
Under CharacterDex&#039;s new canon system, the games section of characters should go first. Sections should go:&lt;br /&gt;
&lt;br /&gt;
 &#039;&#039;&#039;==In the games==&#039;&#039;&#039;&lt;br /&gt;
  &#039;&#039;&#039;===In &amp;lt;nowiki&amp;gt;{{game|GAME NAME}}&amp;lt;/nowiki&amp;gt;===&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;====Pokémon Party====&#039;&#039;&#039;&lt;br /&gt;
    &#039;&#039;&#039;====Quotes====&#039;&#039;&#039;&lt;br /&gt;
     &#039;&#039;&#039;=====Locations=====&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;==In the anime==&#039;&#039;&#039;&lt;br /&gt;
  &#039;&#039;&#039;====Voice actors====&#039;&#039;&#039;&lt;br /&gt;
      * &#039;&#039;&#039;Japanese&#039;&#039;&#039;&lt;br /&gt;
      ** &amp;lt;nowiki&amp;gt;[[Japanese Characters&amp;lt;/nowiki&amp;gt; &#039;&#039;&amp;lt;nowiki&amp;gt;[[Japanese VA]]&amp;lt;/nowiki&amp;gt;&#039;&#039;&lt;br /&gt;
      * &#039;&#039;&#039;English&#039;&#039;&#039;&lt;br /&gt;
      ** &amp;lt;nowiki&amp;gt;[[English VA]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
      * &#039;&#039;&#039;Other&#039;&#039;&#039;&lt;br /&gt;
      ** &amp;lt;nowiki&amp;gt;[[Other VA]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
 &#039;&#039;&#039;==In the manga==&#039;&#039;&#039;&lt;br /&gt;
  &#039;&#039;&#039;===&amp;lt;nowiki&amp;gt;[[Pokémon Special]]&amp;lt;/nowiki&amp;gt;===&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;====Pokémon====&#039;&#039;&#039;&lt;br /&gt;
  &#039;&#039;&#039;===In Pokémon &amp;quot;other manga&amp;quot;===&#039;&#039;&#039;&lt;br /&gt;
   &#039;&#039;&#039;====Pokémon====&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;==In the TCG==&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;==Names==&#039;&#039;&#039;&lt;br /&gt;
 &#039;&#039;&#039;==Trivia==&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
=====Exceptions to the Article Layout=====&lt;br /&gt;
Despite the fact that all characters will be given this treatment, there are some exceptions to this new rule:&lt;br /&gt;
:Characters who are anime-exclusive, ie [[Sakura]], [[Daisy]], [[Violet]], [[Lily]].&lt;br /&gt;
:Characters who debut in the anime, only appearing in the games due to that.&lt;br /&gt;
:Important main characters from the anime, ie [[Brock]], [[Misty]], and [[Giovanni]].&lt;br /&gt;
&lt;br /&gt;
===Article templates===&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! What to type !! What it makes !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{template|Project CharacterDex notice}}&lt;br /&gt;
| {{Project CharacterDex notice}}&lt;br /&gt;
| To be placed on the &#039;&#039;&#039;bottom&#039;&#039;&#039; of all articles covered by this project below the article to designate the article as part of this project.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;{{[[Template:Project CharacterDex notice|Project CharacterDex notice{{!}}tc]]}}&amp;lt;/code&amp;gt;&lt;br /&gt;
| {{Project CharacterDex notice|tc}}&lt;br /&gt;
| As above, for Trainer Class articles&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;code&amp;gt;{{[[Template:Stub|stub{{!}}Character]]}}&amp;lt;/code&amp;gt;&lt;br /&gt;
| {{Stub|Character}}&lt;br /&gt;
| Designates this article relating to Pokémon world locations as a stub. &lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{clear}}&lt;br /&gt;
&lt;br /&gt;
==Other projects==&lt;br /&gt;
===Parent project===&lt;br /&gt;
*[[Bulbapedia:Project Games|Project Games]]&lt;br /&gt;
&lt;br /&gt;
===Subprojects===&lt;br /&gt;
No subprojects have been defined.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
The descendants of this project are:&lt;br /&gt;
*[[Bulbapedia:Project A|Project A]]&lt;br /&gt;
*[[Bulbapedia:Project B|Project B]]&lt;br /&gt;
*[[Bulbapedia:Project C|Project C]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Related projects===&lt;br /&gt;
No related projects have been named.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Related projects include:&lt;br /&gt;
*[[Bulbapedia:Project P|Project P]]&lt;br /&gt;
*[[Bulbapedia:Project Q|Project Q]]&lt;br /&gt;
*[[Bulbapedia:Project R|Project R]]&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Category:Bulbapedia projects|C]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Glitch_Pok%C3%A9mon&amp;diff=2156239</id>
		<title>Glitch Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Glitch_Pok%C3%A9mon&amp;diff=2156239"/>
		<updated>2014-08-04T17:52:45Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Missingno RB.png|thumb|right|[[Missingno.]], a glitch Pokémon]]&lt;br /&gt;
A &#039;&#039;&#039;glitch Pokémon&#039;&#039;&#039; is a {{OBP|Pokémon|species}} that only exists in the games due to programming oversights, when the game attempts to gather data for an invalid Pokémon.&lt;br /&gt;
&lt;br /&gt;
Some glitch Pokémon have characteristics derived from the game&#039;s default error handling capabilities for an invalid Pokémon, such as &amp;quot;[[Missingno.]]&amp;quot; or &amp;quot;{{?|10}}&amp;quot;. Another example of this is the learn-set data for a [[Generation IV]] {{pkmn|Egg}}, where it learns {{m|Splash}} as a starting move, likely to prevent the game from [[Game freeze|crashing]] due to an [[list of glitch moves|invalid move]] being used.&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]], some glitch Pokémon may freeze the game if sent out on the opponent&#039;s side, depending on their Pokédex number and the version used, and glitch Pokémon with index numbers greater than 199 will always bring up equivalent [[glitch Trainer]]s if encountered directly in the wild. These glitch Pokémon cannot be obtained via a wild battle, and must be obtained using a different glitch to the {{DL|Mew glitch|Ditto glitch}} or [[old man glitch]], such as [[evolution]] from another glitch Pokémon, trading an equivalent [[index number]] glitch Pokémon to another version, or by executing the [[Johto guard glitch]].&lt;br /&gt;
&lt;br /&gt;
Additionally, catching certain obtainable glitch Pokémon in Generation I may cause endless [[Pokédex]] data to appear. To avoid this, the player must have activated a specific flag, if this is a [[Glitch Pokémon family|hybrid glitch Pokémon]], the flag is activated by either seeing a specific Pokémon or owning a specific Pokémon. Specific glitches (like the {{m|Super Glitch}} move or the [[ZZAZZ glitch]]) may cause the saved file to be corrupted or erased.&lt;br /&gt;
&lt;br /&gt;
==Glitch Pokémon==&lt;br /&gt;
{{main|List of glitch Pokémon}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* There are 39 [[Missingno.]] with identifiers in between real Pokémon, which would add up to 190 Pokémon.&lt;br /&gt;
** [[Shigeki Morimoto]] confirmed that there were once 190 Pokémon planned for development in Pokémon Red and Green.&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showthread.php?p=2958170#post2958170 Smogon Forums]&amp;lt;/ref&amp;gt; The error handler Missingno. is used for blank or erased Pokémon data, and most of its characteristics are either a translated 0 value (e.g. default {{p|Nidoran♂}} cry with pitch 0), or blank data rolled over to the next logical values (e.g. base stats denoting the rosters of several {{tc|Burglar}}s).&lt;br /&gt;
* The reason for the large amount of glitch Pokémon in Generation I is because only 151 values correspond to valid Pokémon, while Pokémon species index numbers are stored in 8 bits allowing for up to 256 values. This leaves 105 values not corresponding to a valid Pokémon; excluding the 39 Missingno. leaves 66 different values for other glitch Pokémon.&lt;br /&gt;
* In [[Generation I]], a large number (43) of glitch Pokémon have the small {{wp|katakana}} character ゥ &#039;&#039;u&#039;&#039; in their names. It is unknown as to why this specific katakana character appears so often.&lt;br /&gt;
** The only other Japanese character that appears somewhat frequently in glitch Pokémon&#039;s names is small ァ &#039;&#039;a&#039;&#039;. The hiragana ぉ  &#039;&#039;o&#039;&#039; and ぇ &#039;&#039;e&#039;&#039; also appear, but less often.&lt;br /&gt;
***The reason for any Japanese text in an English game can be seen [[Japanese text in English games|here]].&lt;br /&gt;
* In [[Generation I]], most glitch Pokémon have &#039;&#039;4&#039;&#039; in their names, like [[4 4 Hy]].&lt;br /&gt;
* 23&#039; 0&amp;quot;/880.6&amp;amp;nbsp;lbs. are the most common height and weight values for {{v2|Red and Blue|s}} glitch Pokémon, and  23&#039; 2&amp;quot;/1031.6&amp;amp;nbsp;lbs. for {{v2|Yellow}}. It is unknown as to why any glitch Pokémon have the same values, however.&lt;br /&gt;
* Some Glitch Pokémon have four or more evolutionary stages.&lt;br /&gt;
*Encountering a [[Missingno.]] or most other glitch Pokémon will cause the screen to go blank for a delayed amount of time before the battle begins.&lt;br /&gt;
*If the player encounters {{p|&#039;M}} and catches it, the battle will continue. If the player catches it again, it will turn into a legitimate {{p|Ditto}}.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch Pokémon|*]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Pokémon bug]]&lt;br /&gt;
[[ja:バグポケモン一覧]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_I&amp;diff=2155856</id>
		<title>List of glitches in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_I&amp;diff=2155856"/>
		<updated>2014-08-03T16:23:08Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Red, Green, and Blue (Japanese) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation I]] [[core series]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==Red, Green, and Blue (Japanese)==&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The following [[glitch]]es affect all versions of {{game|Red and Green|s}} (1.0 and 1.1) unless noted otherwise.&lt;br /&gt;
&lt;br /&gt;
===Dokokashira door glitch===&lt;br /&gt;
{{main|Dokokashira door glitch}}&lt;br /&gt;
&lt;br /&gt;
===Empty party menu===&lt;br /&gt;
If the {{player}} withdraws the {{DL|Potion|Potion}} from the PC at the very start of their adventure (meaning before they receive their [[starter Pokémon]]) and then attempts using it, an empty party screen will appear and the Potion can be used, albeit to no effect. This was fixed for international releases and Pokémon Yellow, which will state &amp;quot;&#039;&#039;You don&#039;t have any&#039;&#039;{{sup/1|RB}}/&#039;&#039;a&#039;&#039;{{sup/1|Y}} &#039;&#039;&amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;!&#039;&#039;&amp;quot; (Japanese: &#039;&#039;&#039;ポケモンが1ぴきもいない！&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|rbJCEt6HKhM|LunarRay}}&lt;br /&gt;
&lt;br /&gt;
===Full box glitch===&lt;br /&gt;
If the player has six Pokémon in their party and a full box before watching the [[old man]]&#039;s catching demonstration, the game will state that the box is full when the old man tries to capture the {{p|Weedle}}. The game will try to use the Poké Ball again infinitely afterwards, and every attempt results in this message. This forces the player to either reset the game or turn the power off.&lt;br /&gt;
&lt;br /&gt;
This glitch was fixed in the Japanese version of {{game|Yellow}} and all English localizations.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|FnCTzpgozTU|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Invisible PC Access===&lt;br /&gt;
&lt;br /&gt;
Celadon Hotel is based off a design of a Pokémon Centre. If the player stands in front of where the PC is in a Pokémon Centre, the player can access the PC.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|TeSJSJs2-VI|comicfire}}&lt;br /&gt;
&lt;br /&gt;
===Overworld sprite misplacement===&lt;br /&gt;
If the player does not have the {{key|I|Secret Key}} to the [[Cinnabar Gym]], and {{m|surf}}s on the east coast and returns to land directly in front of the Gym, a man will appear on the roof of the Gym.&lt;br /&gt;
&lt;br /&gt;
A similar effect happens if the player walks into the [[Vermilion Gym]], walks directly left and then up so that they are facing the bottom-left trash can and press A to inspect it, or if the player is in the gate to {{rt|17|Kanto|Cycling Road}}. One of the Trainers in the Gym will be misplaced and return to his usual spot once the text box disappears, and when in the gate there may be a man standing on an object somewhere behind the guard.&lt;br /&gt;
&lt;br /&gt;
Both of these variations of this glitch were fixed in some European releases of {{game|Red and Blue|s}}, such as the Spanish version, and in all releases of {{game|Yellow}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|FYMjkCueKlo|Blaziken257}}&lt;br /&gt;
&lt;br /&gt;
===Second type glitch===&lt;br /&gt;
{{main|Second type glitch}}&lt;br /&gt;
&lt;br /&gt;
===Silph Co. elevator entry swapping===&lt;br /&gt;
It is possible to swap the positions of the elevator destinations in [[Silph Co.]] with the &amp;lt;sc&amp;gt;Select&amp;lt;/sc&amp;gt; button as if they were [[item]]s. Doing this in certain ways can change the list type in at least one way (i.e. to a list of &#039;boxed Pokémon&#039;) and corrupt data.&lt;br /&gt;
&lt;br /&gt;
This glitch works in the Japanese {{game|Blue| (Japanese)}} but the effects differ from {{game|Red and Green|s}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|fMf7_85ifc8|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
==In all Japanese Generation I games==&lt;br /&gt;
===Prevented progress===&lt;br /&gt;
If the player has at least two {{OBP|Pokémon|species}} registered as caught in the [[Pokédex]] before obtaining it from {{prof|Oak}} (either multiple non-related [[species]] or an evolved form of the [[starter Pokémon]]), the game will assume that they already have the Pokédex, and will not allow them to proceed.&lt;br /&gt;
&lt;br /&gt;
This [[glitch]] affects all versions of the Japanese {{game|Red and Green|s|Red, Green}} (1.0 and 1.1), {{game|Blue| (Japanese)|Blue}}, and {{v2|Yellow}} (1.0 to 1.3). The glitch is fixed in the international releases of {{game|Red and Blue|s}}, but remained in the international releases of {{game|Yellow}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|OS-v0tGk90g|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
In the Japanese Pokémon Yellow, it is also possible to perform this glitch by exploiting the [[:#Save corruption|save corruption]] glitch.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|U05icPzktes|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
==Red and Blue (international)==&lt;br /&gt;
===Evolutionary stone bypassing===&lt;br /&gt;
{{GlitchResearch|Glitch Pokémon which evolve by items}}&lt;br /&gt;
Pokémon can be evolved without the use of an [[evolutionary stone]], provided that the player has sent out a Pokémon with the equivalent identifier of the relevant evolutionary stone item and finishes the battle with that Pokémon in the same battle that a Pokémon that evolves using an evolutionary stone levels up. &lt;br /&gt;
&lt;br /&gt;
Some [[glitch Pokémon]]&amp;lt;!--which ones?--&amp;gt; with unusual evolutionary flags may evolve this way according to the game &#039;after exposure to an item&#039;, which is not necessarily an evolutionary stone.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; background: #fff; {{roundy}} border: 5px solid #333399&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #333399; color:white; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #333399; color:white; {{roundytr|5px}}&amp;quot; | {{color2|FFF|Evolutionary stone|Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Exeggutor}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #E5F2D8;&amp;quot;&lt;br /&gt;
| [[Missingno.]]{{tt|*|decimal index number 32}}&lt;br /&gt;
| {{evostone|Fire Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Psyduck}}&lt;br /&gt;
| {{evostone|Leaf Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #E5F2D8;&amp;quot;&lt;br /&gt;
| {{p|Growlithe}}&lt;br /&gt;
| {{evostone|Thunderstone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Onix}}&lt;br /&gt;
| {{evostone|Water Stone}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{youtubevid|C3H-zaU6GPs|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Item duplication===&lt;br /&gt;
{{main|Item duplication glitch}}&lt;br /&gt;
&lt;br /&gt;
===Lift Key overworld misplacement===&lt;br /&gt;
[[File:RB Lift Key Glitch.png|thumb|right|256px|The Lift Key glitch]]&lt;br /&gt;
In the [[Rocket Hideout]], if the player is standing to the left of the {{tc|Team Rocket Grunt}} who has the {{key|III|Lift Key}} and talks to him, the Lift Key will appear underneath the player when he drops it. The player can still move around and collect it if he moves downward.&lt;br /&gt;
&lt;br /&gt;
This glitch was fixed in {{v2|Yellow}} due to the Grunt automatically dropping the Lift Key as soon as he is defeated.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|ykjE6rKWSug|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Oak Poké Ball delivery text overlapping===&lt;br /&gt;
If the {{player}} has no new {{OBP|Pokémon|species}} registered as caught in the [[Pokédex]] (by only having the [[starter Pokémon]]) and/or no [[Poké Ball]]s in his [[Bag]] (this includes buying/finding/obtaining any and then selling/tossing/[[PC|depositing]] them) after defeating the {{ga|Blue|rival}} on {{rt|22|Kanto}}, {{prof|Oak}} will give five Poké Balls to the player after being talked to. During this event in the English versions, one of the lines of his dialogue appears over the previous line, instead of on a new one.&lt;br /&gt;
&lt;br /&gt;
This [[glitch]] occurs in all localizations of {{game|Red and Blue|s}} and in the European localizations of {{game|Yellow}}. In the Italian Pokémon Red and Blue, there&#039;s also a word in this dialogue that overlaps the right border of the text box. In English Pokémon Yellow, it was fixed but the dialogue contains a typo instead.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|XPJB7CJ5XFU|LunarRay}}&lt;br /&gt;
&lt;br /&gt;
===Old man glitch===&lt;br /&gt;
{{main|Old man glitch}}&lt;br /&gt;
&lt;br /&gt;
===Overworld sprite misplacement===&lt;br /&gt;
See [[:#Overworld sprite misplacement|above]].&lt;br /&gt;
&lt;br /&gt;
===Pewter Gym skipping===&lt;br /&gt;
{{main|Pewter Gym skip glitch}}&lt;br /&gt;
&lt;br /&gt;
===Walking with only fainted Pokémon===&lt;br /&gt;
&lt;br /&gt;
If the player has some [[Fainting|fainted]] Pokémon and some that can fight, they can deposit all but the fainted Pokémon. After three steps the player will black out. However, if two steps are taken, then the game is saved and reset, it resets the step count. This means the player can enter a battle with no Pokémon. In {{game|Yellow}} only one step is needed for the game to black out so this glitch does not work.&lt;br /&gt;
&lt;br /&gt;
===Pause Menu Glitch===&lt;br /&gt;
&lt;br /&gt;
If the player holds A after selecting yes when saving, the pause menu will remain open after saving the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Yellow==&lt;br /&gt;
===Friendship item effect===&lt;br /&gt;
This causes a no-effect [[item]] to still increase {{ga|Red&#039;s Pikachu|Pikachu}}&#039;s friendship value, such as using a {{DL|Potion||healing item}} at full {{stat|HP}}.&lt;br /&gt;
&lt;br /&gt;
This glitch was fixed in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|UCKFCI9m4PE|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Friendship value reset===&lt;br /&gt;
Entering [[Glitch City]] resets {{ga|Red&#039;s Pikachu|Pikachu}}&#039;s friendship value.&lt;br /&gt;
&lt;br /&gt;
===Oak Poké Ball delivery text overlapping===&lt;br /&gt;
See [[:#Oak Poké Ball delivery text overlapping|above]].&lt;br /&gt;
&lt;br /&gt;
===Prevented progress===&lt;br /&gt;
See [[:#Prevented progress|above]].&lt;br /&gt;
&lt;br /&gt;
==In all Generation I games==&lt;br /&gt;
{{incomplete|section|cf. English and other localizations with the original Japanese releases}}&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The following [[glitch]]es affect all versions of {{game|Red and Green|s}} (1.0 and 1.1) and of Japanese {{game|Yellow}} (1.0 to 1.3) unless noted otherwise.&lt;br /&gt;
&lt;br /&gt;
===--===&lt;br /&gt;
{{main|-- (move)}}&lt;br /&gt;
If a {{p|Ditto}} transforms into another Pokémon and then switches around the copied moves with the Select button, after the battle the Ditto will not have {{m|Transform}} and will instead have {{m|--}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|hzY0nFn_8SE|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===0 ERROR glitch===&lt;br /&gt;
{{main|0 ERROR}}&lt;br /&gt;
A glitch similar to the [[Mew glitch]] that causes {{rt|6|Kanto}} to become glitched.&lt;br /&gt;
&lt;br /&gt;
===Battle draw theme oversight===&lt;br /&gt;
Prior to [[Generation II]], having the player character draw in a [[Pokémon battle]] causes the victory theme to play even though the player has lost.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|HDWoG2BCGbU|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Bide errors===&lt;br /&gt;
The stored damage from {{m|Bide}} can hit (but not always) a Pokémon under the invulnerable stage of {{m|Fly}} or {{m|Dig}}. If Bide deals damage to a Pokémon under Fly or Dig, the game will reveal its sprite early. This also causes a small animation glitch with Dig where it appears that the enemy Pokémon rises from the ground off the top of the screen instead of the enemy rising up from &#039;underground&#039;. There is no animation glitch with {{m|Fly}} because the game has no animation on the opponent&#039;s side of Fly returning from the top of the screen to the ground—the game only reveals the sprite.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|mpHw7CPQdQY|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Cable Club escape===&lt;br /&gt;
{{main|Cable Club escape glitch}}&lt;br /&gt;
&lt;br /&gt;
===Changing NPC sprites===&lt;br /&gt;
&lt;br /&gt;
When the walk through walls glitch is used and the player flies to [[Lavender Town]], they can activate this glitch. They must walk down to {{rt|12|Kanto}} and walk through the side of the gate rather than actually going into the gate. Once this has been done, every [[Non-player character|NPC]] will have the same sprite as the player. Encountering a [[wild Pokémon]] fixes the sprites.&lt;br /&gt;
&lt;br /&gt;
===Critical hit ratio error===&lt;br /&gt;
{{m|Focus Energy}}  &amp;lt;!--Dire Hit as well?--&amp;gt; is intended to quadruple the {{DL|Damage modification|critical hit}} rate, but due to a glitch, it will quarter the chance of scoring a critical hit. This was fixed in {{g|Stadium}}.&lt;br /&gt;
&lt;br /&gt;
===Cut glitch===&lt;br /&gt;
{{main|Cut glitch}}&lt;br /&gt;
&lt;br /&gt;
====Invisible tree====&lt;br /&gt;
There is a tree near the bottom of {{rt|14|Kanto}}. If this particular tree is cut down and then the player walks five steps west from where the tree was (so that the spot where the tree used to be is at the edge of the screen) and then walks back their path will be blocked as if a tree was still there. Even though the tree is not visible, it can still be cut down normally using the move {{m|Cut}}.&lt;br /&gt;
&lt;br /&gt;
====Standing on a tree====&lt;br /&gt;
[[File:Cut glitch.png|thumb|right|{{ga|Red}} standing on top of the tree outside [[Vermilion Gym]]]]&lt;br /&gt;
{{main|Cut glitch#Standing on a tree}}&lt;br /&gt;
In [[Generation I]], if the player {{m|cut}}s down a tree, stands on the spot where the object was, [[Saving|saves]], turns the game off, then loads it, the player will be standing on the tree. It is no longer possible to stand on a tree in later generations, nor is it possible to stand on a boulder.&lt;br /&gt;
&lt;br /&gt;
This glitch occurs because the [[Generation I]] engine would not store the data needed to remember that the tree had been cleared. [[Generation II]] does not remember this data either, but is not susceptible to the glitch.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Cycling Road access requirement bypassing===&lt;br /&gt;
If the player does not have a [[Bicycle]] (or it has been deposited in the PC), it is still possible to reach [[Kanto Route 17|Cycling Road]] by holding down the left button while the guard attempts to prevent the player from entering the Cycling Road. Upon entering Cycling Road, the player will be automatically riding a bike, despite not having one.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|OCyYJHf-apw|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Ditto assumption===&lt;br /&gt;
In Generation {{gen|I}} and {{gen|II}}, any Pokémon that uses {{m|Transform}} is regarded as a {{p|Ditto}} in its new form; this means that if the player catches a {{p|Mew}} or a [[glitch Pokémon]] which has used the move Transform, or a Pokémon which has used Transform via {{m|Mirror Move}}, instead they will obtain a Ditto. Mew turning into Ditto was not an issue, because wild Mew could not have been be legitimately encountered. This system was later changed in Generation III, where wild Mew could be encountered.&lt;br /&gt;
&lt;br /&gt;
===Dual-type damage misinformation===&lt;br /&gt;
In [[Generation I]], Pokémon with two types that have a weakness and resistance to the same type receive neutral damage from that type, but the incorrect message is displayed. &lt;br /&gt;
&lt;br /&gt;
For example, {{type|Grass}} moves do neutral damage to {{p|Gyarados}}, but if Gyarados is hit by a Grass-type move, the game erroneously states that the attack is &amp;quot;not very effective...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The game prioritizes on which message to display for each &#039;special&#039; scenario (where normal damage is not dealt) based on each scenario&#039;s internal ordering. The higher the ordering determines what message the game will display. Grass against Water as 200% damage for instance is the 4th entry, whilst Grass against Flying as 50% damage is the 27th. Consequently in this example the game chooses the message for scenario #27, returning the wrong message &amp;quot;It&#039;s not very effective...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This glitch does not occur in {{eng|Pokémon Stadium}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|yP6EhW2r57A|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
If an attack is super effective or not very effective against one type and does no damage against another type (for example, {{m|Dig}} against {{p|Charizard}}), the game will erroneously state that the attack missed.&lt;br /&gt;
&lt;br /&gt;
====Order of priority of messages====&lt;br /&gt;
Messages higher on the list take priority to those lower on the list. This list is the reverse order to which they are stored in the game data, which is likely the order they were added to the game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FFFFFF; border:1px solid #{{unknown color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attacking type&lt;br /&gt;
! Effectiveness&lt;br /&gt;
! Defending type&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Experience underflow===&lt;br /&gt;
{{main|Experience#Experience underflow glitch}}&lt;br /&gt;
In Generations I and II, level 1 Pokémon using the &amp;quot;medium-slow&amp;quot; growth algorithm will jump from level 1 to level 100 after gaining a {{tt|low amount|less than 54 if total experience is 0}} of experience points.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|QgRA_Ot4R0U|LunarRay}}&lt;br /&gt;
&lt;br /&gt;
===Fire Spin glitch===&lt;br /&gt;
{{youtubevid|O8GMyy7x3WE&amp;amp;NR|SloshedMail}}&lt;br /&gt;
&lt;br /&gt;
===Gate access restriction===&lt;br /&gt;
Certain [[gate]]s&amp;lt;!--which ones?--&amp;gt; which can be accessed after the player passes [[Cycling Road]] will have guards that restrict the player from passing if the [[Bicycle]] is deposited in the PC, even though the player does not require a Bicycle.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|BA_bo-c0wuA|iamchazzi}}&lt;br /&gt;
&lt;br /&gt;
===Ghost identity unveiling===&lt;br /&gt;
When encountering a {{OBP|Ghost|literal|ghost}} in [[Pokémon Tower]] without having a [[Silph Scope]], it is possible to see its true identity by viewing the stats of any Pokémon in the player&#039;s party. However, this glitch is only graphical, and it is still impossible to [[Pokémon battle|fight]] or catch it.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|UMIowBT4Fck|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Ghost Marowak bypassing===&lt;br /&gt;
Using a [[Poké Doll]] on the {{OBP|Marowak|ghost|ghost Marowak}} in [[Pokémon Tower]] with or without the [[Silph Scope]] will cause it to permanently disappear.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|p_muMF45X-4|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Glitch City===&lt;br /&gt;
{{main|Glitch City}}&lt;br /&gt;
&lt;br /&gt;
===Hall of Fame corruption===&lt;br /&gt;
[[File:Halloffameglitches.png|thumb|right|160px|Some corrupted Hall of Fame entries]]&lt;br /&gt;
{{main|Missingno.#Glitches caused}}&lt;br /&gt;
When [[glitch Pokémon]] have been seen on the save file, the player&#039;s [[Hall of Fame]] is badly corrupted with entirely different Pokémon, even glitch Pokémon, and very glitched characters, names and levels. This does not affect the Pokémon themselves, rather the data seen in the Hall of Fame.&lt;br /&gt;
{{-}}&lt;br /&gt;
==={{m|Haze}} opponent crippling===&lt;br /&gt;
If {{m|Haze}} is used to thaw a frozen Pokémon when it still needs to recharge from {{m|Hyper Beam}}, the Pokémon will thaw out but it will be unable to make a move until it faints even if a {{t|Fire}} type move is used later. This glitch was fixed in [[Pokémon Stadium]]. It is similar to the [[Sky Drop glitch]] in [[Generation V]], because both glitches permanently make the opponent unable to move until fainting or switching (although switching out the Pokémon is normally not possible).&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|FjZreYA2m_w|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===HP recovery move failure===&lt;br /&gt;
If a Pokémon uses {{m|Softboiled}}, {{m|Rest}} or {{m|Recover}} and the difference between its current HP and maximum HP is 255 or 511, the move will fail. This glitch does not occur in Pokémon Stadium.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|sqkBby1HlmY|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Index #000 post-capture===&lt;br /&gt;
In [[Generation I]], if the player manages to capture an [[&#039;M (00)]], an invisible wild {{p|Ditto}} will still be in battle with the player where &#039;M (00) was before, and the battle will not end. This Ditto can then be caught.&lt;br /&gt;
&lt;br /&gt;
===Invisible PCs===&lt;br /&gt;
In Generation I, there is an invisible PC in the hotel in [[Celadon City]]. This fact is explained by the close resemblance between the hotel and a Pokémon Center. This was less a glitch, and more likely an oversight by the programmers, who may have forgotten to remove the code to activate the PC at that particular point. The sprite of the PC, however, is not there. It is possible to walk on the tile where the PC is. This glitch was fixed in Pokémon Yellow.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|odGZR7nKjnA|Gligar13Vids}}&lt;br /&gt;
&lt;br /&gt;
===Invisible Prof. Oak===&lt;br /&gt;
If the player attempts to leave too many times when choosing their first Pokemon then the player, Prof. Oak and the middle Poké Ball&#039;s sprites will vanish. Pressing start will pull up some glitched text on the screen, but exiting the start menu will fix everything.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|v643yIvK6pM|BungiePhantom}}&lt;br /&gt;
&lt;br /&gt;
===Invulnerability===&lt;br /&gt;
In [[Generation I]], if a Pokémon is fully {{status|Paralysis|paralysed}} while under the invulnerable stage of {{m|Fly}} or {{m|Dig}}, all moves (with the exception of {{m|Swift}}, {{m|Transform}} and possibly the unleashed damage from {{m|Bide}}) from the opponent will miss or fail until the user switches Pokémon, finishes the battle or successfully performs Fly or Dig. The user&#039;s Pokémon can attack normally during this glitch.&lt;br /&gt;
&lt;br /&gt;
This glitch was fixed in {{g|Stadium}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|bNzDmXbZ7kY|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Landing on a NPC===&lt;br /&gt;
If the player lures an NPC below a ledge that can be jumped over, it is possible to land on top of the NPC.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|ztlm3AuPBBI|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Leech Seed and Toxic damage stacking===&lt;br /&gt;
If the target of {{m|Leech Seed}} is also under the effect of {{m|Toxic}}, Leech Seed damage will increase every turn as the N value of Toxic increases because Leech Seed and Toxic both use the same damage algorithm (N * max(1, int(0.0625*MaxHP). This was fixed as of [[Generation II]]. If the current {{stat|HP}} of the recipient of Leech Seed&#039;s HP-restoring effect is greater than its maximum HP, its current HP will be set equal to its maximum HP. &lt;br /&gt;
&lt;br /&gt;
{{youtubevid|bNjEFgsIIIY|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Level-up learnset skipping===&lt;br /&gt;
Pokémon cannot learn moves they should learn at a level if they earn enough experience at once to skip that level.&lt;br /&gt;
&lt;br /&gt;
For example, if a level 4 {{p|Pidgey}} earned enough experience points for defeating a single Pokémon to reach level 6, it will not learn {{m|Sand-Attack}}, a move it would normally learn at level 5.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Fvn7xHxb6BU|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Leveling past 100===&lt;br /&gt;
In Generation I and II, if a Pokémon is obtained at a level above 100, it can be leveled up with [[Rare Candies]] up to level 255. If a Rare Candy is fed to a level 255 Pokémon, its level will be reset to 0. If a Pokémon above level 100 levels up due to [[experience]], its level will be reset to 100.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Gws8iOPuj-k|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Mew glitch===&lt;br /&gt;
{{main|Mew glitch}}&lt;br /&gt;
&lt;br /&gt;
===Pallet Town NPC misplacement===&lt;br /&gt;
If the player stands outside of Professor Oak&#039;s Lab in Pallet Town, the person outside it will eventually stand on the Lab&#039;s door.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|EuD_Q8MhhxE|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Perpetual spinning animation===&lt;br /&gt;
{{youtubevid|UhTQfoug8GU|BungiePhantom}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon merging===&lt;br /&gt;
{{main|Pokémon merge glitch}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Storage System cloning===&lt;br /&gt;
{{main|Cloning glitches#Storage system method}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Storage System full-party deposit===&lt;br /&gt;
It is possible for the player to deposit all Pokémon except [[fainting|fainted]] ones and a [[black out]] will occur but only after four steps in the same session. In {{2v2|Red|Blue}} it is possible to progress further by saving the game before traveling four steps to reset the &#039;remaining step count&#039; to 4 when the game is reset, though this is no longer the case in {{game|Yellow}} because the remaining step count was changed to default to 1 step. The player immediately has a black out if entering a battle with just fainted Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|b4syMSxrkbI|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Rematching Trainers===&lt;br /&gt;
To perform this glitch, the player must have some Pokémon which can lose a battle easily, so they may wish to have one Pokémon, a {{status|poison}}ed Pokémon or both. They must be inside a [[cave]], e.g. [[Mt. Moon]] or {{ka|Victory Road}}. They must, finally, have access to an unbattled Trainer who is in a [[cave]]. They must encounter a wild Pokémon while in a Trainer&#039;s eyeline. This wild Pokémon must proceed to defeat the player, sending them to a [[Pokémon Center]]. They then must re-enter the cave the Trainer is in. The Start menu will pop up. Upon closing it, the Trainer they escaped from will fight the player. However, if the player defeats them, this is not interpreted as beating the Trainer, and the player can challenge them again.&lt;br /&gt;
&lt;br /&gt;
===Rhydon glitch===&lt;br /&gt;
{{main|Rhydon glitch}}&lt;br /&gt;
&lt;br /&gt;
===Save corruption===&lt;br /&gt;
In {{3v2|Red|Blue|Yellow}}, with no save file, when the player saves the game and turns off the power a little time after the Yes/No box disappears the player will have 255 Pokémon in the party the next time the file is loaded.&lt;br /&gt;
&lt;br /&gt;
If the player turns the power off at the wrong time, the save file will either be corrupted or will appear normal. The right time to pull off the glitch is about twenty frames after the A button is pressed, but in Yellow it is about ten frames later.&lt;br /&gt;
&lt;br /&gt;
The first few Pokémon are level 255 [[&#039;M (FF)]] (Red/Blue) or [[Q_◣]] (Yellow), with all of their stats as &amp;quot;F35&amp;quot; (65535), four TM55 as their moves with 63/0 [[Power Points|PP]] and with a nickname and OT of many repeating &amp;quot;9&amp;quot;s. Pokémon past number six do not have all of these properties.&lt;br /&gt;
&lt;br /&gt;
The data regarding Pokémon past the sixth position use other parts of the game&#039;s memory misinterpreted as Pokémon data, therefore swapping these Pokémon around or healing them can affect the game. If the player switches the second Pokémon with the tenth Pokémon, they will have 255 items. Switching the items past slot 20 will allow for more precise memory editing because there are only two pairs of memory addresses manipulated; displayed as an item and item quantity, while a &amp;quot;post-six&amp;quot; Pokémon uses many more bytes.&lt;br /&gt;
&lt;br /&gt;
After performing the glitch, the poison effect will occur as the player walks around. In English versions, swapping the first-ninth Pokémon with the tenth will cause to player to have seen and owned 152 Pokémon in the Pokédex.&lt;br /&gt;
&lt;br /&gt;
Using the following equation, it is possible to calculate what memory address any item, including invalid items is using, provided that the memory address is odd.&lt;br /&gt;
&lt;br /&gt;
 Memory address = [First item position address -1] + [Cursor positon] + ([Cursor position -1])&amp;lt;ref&amp;gt;[http://forums.glitchcity.info/index.php/topic,6472.msg187703.html#msg187703 Glitch City Laboratories - Pokémon Yellow &amp;quot;Save Abuse&amp;quot; Glitch thread - post by Torchickens].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The item address that follows an item is displayed as a quantity. &lt;br /&gt;
&lt;br /&gt;
====Beating the game quickly====&lt;br /&gt;
As there are no memory protection measures in place in the [[Generation I]] and [[Generation II]] games, it is possible to use this glitch to do a number of things, such as beating the game in under five minutes. Below is one method of doing this that requires no luck manipulation:&lt;br /&gt;
&lt;br /&gt;
In Pokémon Yellow, the memory address &amp;lt;tt&amp;gt;D364&amp;lt;/tt&amp;gt; is used for the last map location for walking through certain exits, including the exit for [[Red (game)|Red]]&#039;s house and the first item position address is &amp;lt;tt&amp;gt;D31D&amp;lt;/tt&amp;gt;. This means that the correct cursor position can be expressed as:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;tt&amp;gt;D364&amp;lt;/tt&amp;gt; = D31C + [cursor position] + [cursor position -1]&lt;br /&gt;
&lt;br /&gt;
This has no actual answer because D364 (54116) is even, so the address must be a quantity, but if &amp;lt;tt&amp;gt;D363&amp;lt;/tt&amp;gt; is used, the answer comes to hex: &amp;lt;tt&amp;gt;24&amp;lt;/tt&amp;gt; (dec: 36). Therefore, the memory address &amp;lt;tt&amp;gt;D363&amp;lt;/tt&amp;gt; (current block of the player&#039;s X-position) corresponds to item position 36 (hex: &amp;lt;tt&amp;gt;24&amp;lt;/tt&amp;gt;) and the quantity of item 36 is the aforementioned warp location address. The cursor position in hexadecimal can be checked by highlighting an item in game and checking the memory address &amp;lt;tt&amp;gt;CC35&amp;lt;/tt&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
As the [[List of locations by index number (Generation I)|index number of Pallet Town]] is 0, the player can access 255 locations by tossing the 36th item (as tossing one ×0 item causes an underflow to 255). The index number of the [[Hall of Fame]] room is 118, so the player must toss exactly 138 of item 36 to change the warp destination to the Hall of Fame. If the player stands on the right side of the exit mat item 36 should be a [[Master Ball]], while if the player stands on the left side of the exit mat, it should be the hex:00 glitch item which would appear as some glitchy blocks with a multiplication sign in it.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|OyhEKG_g53o|Scykoh}}&lt;br /&gt;
&lt;br /&gt;
====In Japanese versions====&lt;br /&gt;
The glitch works in Japanese Blue but the game has to be reset some time after the &amp;quot;!&amp;quot; mark appears in &amp;quot;(PLAYERNAME)はレポートに しっかり かきのこした!&amp;quot;. In Japanese Yellow it is possible with the same procedure as English Red/Blue and Yellow, but in order to corrupt the number of items the player has to replace the ninth Pokémon instead of the tenth to avoid a freeze after closing the items pack.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|U05icPzktes|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Save reset oversight===&lt;br /&gt;
This is a glitch that causes the player to always receive the &amp;quot;&#039;&#039;You can&#039;t get off here.&#039;&#039;&amp;quot; message when trying to use the [[Bicycle]] even when they are not on the Bicycle. It also causes the &amp;quot;&#039;&#039;Cycling is fun! Forget &amp;lt;sc&amp;gt;Surf&amp;lt;/sc&amp;gt;ing!&#039;&#039;&amp;quot; message to appear when trying to use {{m|Surf}} (using the {{DL|List of dummied out items|?????}} &amp;quot;Surfboard&amp;quot; item doesn&#039;t cause this message to appear).&lt;br /&gt;
&lt;br /&gt;
If the player&#039;s current save is on {{rt|16|Kanto}}, {{rt|17|Kanto}} or {{rt|18|Kanto}} (Cycling Road), the WRAM address D732 (D731 in {{game|Yellow}}) is normally set to 21h (5th bit is on).&lt;br /&gt;
&lt;br /&gt;
Normally when the player brings up the Continue/New Game/Option menu many of the variables from the current save are loaded so that the game works properly when the player selects the &amp;quot;Continue&amp;quot; option. Most of these variables are reset back to their default value if a new game is loaded but not the WRAM address D732 (possibly due to an oversight by the game developers).&lt;br /&gt;
&lt;br /&gt;
This means starting a New Game with the current save on Cycling Road will cause the &amp;quot;&#039;&#039;You can&#039;t get off here.&#039;&#039;&amp;quot; message to appear when trying to use the Bicycle from any location. The effects of this glitch are only visible once the player obtains the Bicycle or the Soul Badge and a Pokémon with {{m|Surf}}.&lt;br /&gt;
&lt;br /&gt;
The glitch can be fixed by performing any one of these actions:&lt;br /&gt;
&lt;br /&gt;
* Using {{m|Dig}}, {{m|Teleport}}, {{m|Fly}}, or an [[Escape Rope]]&lt;br /&gt;
* Entering and leaving Cycling Road&lt;br /&gt;
* Blacking out (both in battle and in the overworld)&lt;br /&gt;
&lt;br /&gt;
It has been reported that this glitch may occur without starting a new save file when the current save is on Cycling Road, but the cause is unknown. &amp;lt;ref&amp;gt;[http://forums.glitchcity.info/index.php/topic,6706.msg190402.html#msg190402 Glitch City Laboratories forums - &amp;quot;Pokemon Red/Blue Bicycle Glitch, newly discovered?&amp;quot; thread, post by VAAMusicalMike]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another version of this glitch can (but not always) appear when performing the Fossil conversion glitch in the Japanese {{3v2|Red|Green|Blue}}. &amp;lt;ref&amp;gt;[http://forums.glitchcity.info/index.php/topic,6621.msg190080.html Glitch City Laboratories forums - &amp;quot;An addendum to the Fossil conversion glitch&amp;quot; thread, post by Torchickens]&amp;lt;/ref&amp;gt; Unlike the &amp;quot;New Game&amp;quot; version, entering and leaving Cycling Road doesn&#039;t fix the glitch.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|YXa96wnSIOQ|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Silent Indigo Plateau===&lt;br /&gt;
In the battle against {{ga|Blue}} at [[Indigo Plateau]], if the player [[evolution|evolves]] a Pokémon in battle and defeats Blue, the music will be muted until [[Professor Oak]] comes to congratulate the player.&lt;br /&gt;
&lt;br /&gt;
(Video comparing the battle where a {{p|Caterpie}} evolves, to the same battle where no Pokémon evolves):&lt;br /&gt;
{{youtubevid|KxMstD8iWNM|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Sprite corruption===&lt;br /&gt;
[[File:Sprite glitch.png|thumb|right|The sprite corruption as seen in [[Generation I]] games]]&lt;br /&gt;
The &#039;&#039;&#039;sprite corruption glitch&#039;&#039;&#039; is a [[glitch]] that alters the appearance of the {{wp|Sprite (computer graphics)|sprites}} in [[Generation I]], making the sprites appear to be cut into pieces or even unrecognizable in some instances.&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]], many [[glitch Pokémon]] will distort battle sprites upon their encounter; however, this can be fixed by viewing the stats of a non-glitched Pokémon. There are other methods to the glitch, some of which involve using a [[Pokémon Center]] to heal the player&#039;s Pokémon when in a glitched area, visiting [[Glitch City]], or catching certain glitch Pokémon.&lt;br /&gt;
&lt;br /&gt;
In other generations, it may occur when a [[Cheating|cheating device]] is used.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Statue collision oversight===&lt;br /&gt;
The glitch is performed by standing next to a [[water tile]] that is facing up, left, or right, walk in that direction and pressing start without letting go of the D-Pad. The game then needs to be [[saving|save]]d and reset. When loading the saved data, the player will be facing in the direction that was being held down when the start button was pressed. Using {{m|Surf}} will cause the player to surf on the tile immediately south, even if it is not a water tile.&lt;br /&gt;
&lt;br /&gt;
When loading a save file, the player usually starts facing south. This is because of the limited data in the game. This glitch causes the player to face in a different direction, which confuses the game.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|W_aI_AVwJMQ|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Statue fishing===&lt;br /&gt;
The player can use [[Surf]] or a [[Fishing|Fishing rod]] when facing the right or left of a gym statue. The [[Old Rod]] continues to pull up [[Magikarp]], as it ignores location, but the [[Super Rod]] (and the [[Good Rod]] in Yellow) will bring up &amp;quot;Looks like there&#039;s nothing in here...&amp;quot; everywhere other than the [[Cerulean Gym]], which has wild [[Pokémon]] normally.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|BgcDXeDaw0M|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Struggle bypassing===&lt;br /&gt;
In Generation I, {{m|Struggle|struggling}} can be avoided by allowing the game to self-select a move to be used, which can happen to any move used immediately after a Pokémon is {{status|Freeze|defrosted}}, or due to a handful of moves&#039; effects ({{m|Bind}}, {{m|Clamp}}, {{m|Fire Spin}}, {{m|Hyper Beam}}, {{m|Metronome}}, {{m|Mimic}}, and {{m|Wrap}}) because of the auto-selection involved with {{cat|moves that partially trap|partial-trapping moves}}. A move used with 0 {{PP}} in this way would {{wp|arithmetic underflow|underflow}} to the maximum possible value, 63 PP, and, due to the way the data is structured, a move that 0 [[PP Up]]s had been used on would gain full PP Up status, while those on which PP Ups had been used would lose one PP Up boost. This glitch was addressed in Generation II games and later, which prevent a move from being executed if it has 0 PP.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|loLDnGSHbcw|LunarRay}}&lt;br /&gt;
&lt;br /&gt;
===Substitute sprite vanishing===&lt;br /&gt;
Using a sacrificial move like Explosion on a substitute and having the damage break the substitute prevents the user from fainting. The sprite of the user vanishes regardless.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|lr05doU5oAQ|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Surfing Pikachu vanishing===&lt;br /&gt;
If the player uses Pikachu to surf (this was intended to be possible), when the player gets back on land Pikachu will disappear.&lt;br /&gt;
&lt;br /&gt;
===S.S. Anne reboarding===&lt;br /&gt;
[[File:Pokemon Red Reboard SS Anne.png|thumb|right|The player surfing on top of the sailor]]&lt;br /&gt;
After the [[S.S. Anne]] leaves the dock for the first time, it&#039;s possible to make it reappear earlier. To perform this glitch, the player must stand one tile above and to the left of the sailor guarding the harbor, take a step right and hit the Start button at the same time, save and reboot. After verifying that the player is facing right and without moving, a Pokémon must be selected to {{m|Surf}}, thus making the player surf on top of the sailor. Then, after walking down to the harbor, the boat can be entered.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|W_aI_AVwJMQ|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Trade cloning===&lt;br /&gt;
{{main|Cloning glitches#Trading method}}&lt;br /&gt;
&lt;br /&gt;
===Walking through an NPC===&lt;br /&gt;
If the player lures an NPC onto the path that Professor Oak takes to bring the player to the laboratory, Professor Oak and the player will walk right over and through her.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|vfK_v_qu380|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Walking through walls===&lt;br /&gt;
To walk through walls, the player must first get a {{status|poison}}ed Pokémon and deposit all other Pokémon in the PC. Then, they need to go to [[Safari Zone]] and pay $500 to play. They must try to leave the Safari Zone, but when asked if they want to leave early, select no. Next, they must save the game and restart. After that, they have to walk back into the Safari Zone building and walk downward. When asked if they want to play, they should select no and leave the building. Next, they should walk around and make sure they are on top of a ledge when they have walked 499 steps. Every time the screen flashes black, that is 4 steps, so they should count 124 screen flashes and 3 steps. After that, they must jump off the ledge so that the player is in midair when they run out of steps. Run around making sure to not go off screen until the only Pokémon in their party faints. They will be teleported to the last [[Pokemon Center]] they have visited and can now walk through walls.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Nfumn28lC0M|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===ZZAZZ===&lt;br /&gt;
{{main|ZZAZZ glitch}}&lt;br /&gt;
&lt;br /&gt;
==Glitches involving communication with the Generation II games==&lt;br /&gt;
===Johto guard bypassing===&lt;br /&gt;
{{main|Johto guard glitch}}&lt;br /&gt;
&lt;br /&gt;
===Shiny Ditto DV manipulation===&lt;br /&gt;
The Shiny Ditto glitch requires a game from [[Generation I]] and [[Generation II]], but only has an effect on a Generation II game. By trading any [[Shiny Pokémon]] to a Generation I game, having a wild {{p|Ditto}} transform into that Pokémon, then catching and trading the Ditto into a Generation II game, the Ditto will be Shiny.&lt;br /&gt;
{{youtubevid|8Lb5pq0y6h8|v0id19}}&lt;br /&gt;
&lt;br /&gt;
===Trade evolution learnset oversight===&lt;br /&gt;
[[Generation I]] Pokémon that can evolve by trading can be taught glitch moves through this glitch. This can be achieved by trading a trade evolution Pokémon from a Generation I game to a Generation II, at a level where its evolved form will learn a move not in Generation I. Trading the Pokémon back to the Generation I game will cause the move to become a glitch move.&lt;br /&gt;
&lt;br /&gt;
For example, trading a level 34 {{p|Graveler}} from {{game3|Red and Blue|Pokémon Red|s}} to {{game3|Gold and Silver|Pokémon Gold|s}} will make the Graveler evolve into {{p|Golem}}. Since it is level 34, it will learn {{m|Rollout}}. If it is then traded back to Pokémon Red, it will still have the move, but the game won&#039;t recognize it properly since it is a Generation II move, so will become {{m|TM05}}.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der ersten Generation]]&lt;br /&gt;
[[zh:游戏漏洞（第一世代）]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_I&amp;diff=2155854</id>
		<title>List of glitches in Generation I</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_I&amp;diff=2155854"/>
		<updated>2014-08-03T16:16:21Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Red, Green, and Blue (Japanese) */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation I]] [[core series]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==Red, Green, and Blue (Japanese)==&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The following [[glitch]]es affect all versions of {{game|Red and Green|s}} (1.0 and 1.1) unless noted otherwise.&lt;br /&gt;
&lt;br /&gt;
===Dokokashira door glitch===&lt;br /&gt;
{{main|Dokokashira door glitch}}&lt;br /&gt;
&lt;br /&gt;
===Empty party menu===&lt;br /&gt;
If the {{player}} withdraws the {{DL|Potion|Potion}} from the PC at the very start of their adventure (meaning before they receive their [[starter Pokémon]]) and then attempts using it, an empty party screen will appear and the Potion can be used, albeit to no effect. This was fixed for international releases and Pokémon Yellow, which will state &amp;quot;&#039;&#039;You don&#039;t have any&#039;&#039;{{sup/1|RB}}/&#039;&#039;a&#039;&#039;{{sup/1|Y}} &#039;&#039;&amp;lt;sc&amp;gt;Pok&amp;lt;/sc&amp;gt;é&amp;lt;sc&amp;gt;mon&amp;lt;/sc&amp;gt;!&#039;&#039;&amp;quot; (Japanese: &#039;&#039;&#039;ポケモンが1ぴきもいない！&#039;&#039;&#039;).&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|rbJCEt6HKhM|LunarRay}}&lt;br /&gt;
&lt;br /&gt;
===Full box glitch===&lt;br /&gt;
If the player has six Pokémon in their party and a full box before watching the [[old man]]&#039;s catching demonstration, the game will state that the box is full when the old man tries to capture the {{p|Weedle}}. The game will try to use the Poké Ball again infinitely afterwards, and every attempt results in this message. This forces the player to either reset the game or turn the power off.&lt;br /&gt;
&lt;br /&gt;
This glitch was fixed in the Japanese version of {{game|Yellow}} and all English localizations.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|FnCTzpgozTU|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Invisible PC Access===&lt;br /&gt;
&lt;br /&gt;
Celadon Hotel is based off a design of a Pokémon Centre. If the player stands in front of where the PC is in a Pokémon Centre, the player can access the PC.&lt;br /&gt;
&lt;br /&gt;
===Overworld sprite misplacement===&lt;br /&gt;
If the player does not have the {{key|I|Secret Key}} to the [[Cinnabar Gym]], and {{m|surf}}s on the east coast and returns to land directly in front of the Gym, a man will appear on the roof of the Gym.&lt;br /&gt;
&lt;br /&gt;
A similar effect happens if the player walks into the [[Vermilion Gym]], walks directly left and then up so that they are facing the bottom-left trash can and press A to inspect it, or if the player is in the gate to {{rt|17|Kanto|Cycling Road}}. One of the Trainers in the Gym will be misplaced and return to his usual spot once the text box disappears, and when in the gate there may be a man standing on an object somewhere behind the guard.&lt;br /&gt;
&lt;br /&gt;
Both of these variations of this glitch were fixed in some European releases of {{game|Red and Blue|s}}, such as the Spanish version, and in all releases of {{game|Yellow}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|FYMjkCueKlo|Blaziken257}}&lt;br /&gt;
&lt;br /&gt;
===Second type glitch===&lt;br /&gt;
{{main|Second type glitch}}&lt;br /&gt;
&lt;br /&gt;
===Silph Co. elevator entry swapping===&lt;br /&gt;
It is possible to swap the positions of the elevator destinations in [[Silph Co.]] with the &amp;lt;sc&amp;gt;Select&amp;lt;/sc&amp;gt; button as if they were [[item]]s. Doing this in certain ways can change the list type in at least one way (i.e. to a list of &#039;boxed Pokémon&#039;) and corrupt data.&lt;br /&gt;
&lt;br /&gt;
This glitch works in the Japanese {{game|Blue| (Japanese)}} but the effects differ from {{game|Red and Green|s}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|fMf7_85ifc8|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
==In all Japanese Generation I games==&lt;br /&gt;
===Prevented progress===&lt;br /&gt;
If the player has at least two {{OBP|Pokémon|species}} registered as caught in the [[Pokédex]] before obtaining it from {{prof|Oak}} (either multiple non-related [[species]] or an evolved form of the [[starter Pokémon]]), the game will assume that they already have the Pokédex, and will not allow them to proceed.&lt;br /&gt;
&lt;br /&gt;
This [[glitch]] affects all versions of the Japanese {{game|Red and Green|s|Red, Green}} (1.0 and 1.1), {{game|Blue| (Japanese)|Blue}}, and {{v2|Yellow}} (1.0 to 1.3). The glitch is fixed in the international releases of {{game|Red and Blue|s}}, but remained in the international releases of {{game|Yellow}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|OS-v0tGk90g|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
In the Japanese Pokémon Yellow, it is also possible to perform this glitch by exploiting the [[:#Save corruption|save corruption]] glitch.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|U05icPzktes|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
==Red and Blue (international)==&lt;br /&gt;
===Evolutionary stone bypassing===&lt;br /&gt;
{{GlitchResearch|Glitch Pokémon which evolve by items}}&lt;br /&gt;
Pokémon can be evolved without the use of an [[evolutionary stone]], provided that the player has sent out a Pokémon with the equivalent identifier of the relevant evolutionary stone item and finishes the battle with that Pokémon in the same battle that a Pokémon that evolves using an evolutionary stone levels up. &lt;br /&gt;
&lt;br /&gt;
Some [[glitch Pokémon]]&amp;lt;!--which ones?--&amp;gt; with unusual evolutionary flags may evolve this way according to the game &#039;after exposure to an item&#039;, which is not necessarily an evolutionary stone.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; background: #fff; {{roundy}} border: 5px solid #333399&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #333399; color:white; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #333399; color:white; {{roundytr|5px}}&amp;quot; | {{color2|FFF|Evolutionary stone|Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Exeggutor}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #E5F2D8;&amp;quot;&lt;br /&gt;
| [[Missingno.]]{{tt|*|decimal index number 32}}&lt;br /&gt;
| {{evostone|Fire Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Psyduck}}&lt;br /&gt;
| {{evostone|Leaf Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #E5F2D8;&amp;quot;&lt;br /&gt;
| {{p|Growlithe}}&lt;br /&gt;
| {{evostone|Thunderstone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Onix}}&lt;br /&gt;
| {{evostone|Water Stone}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{youtubevid|C3H-zaU6GPs|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Item duplication===&lt;br /&gt;
{{main|Item duplication glitch}}&lt;br /&gt;
&lt;br /&gt;
===Lift Key overworld misplacement===&lt;br /&gt;
[[File:RB Lift Key Glitch.png|thumb|right|256px|The Lift Key glitch]]&lt;br /&gt;
In the [[Rocket Hideout]], if the player is standing to the left of the {{tc|Team Rocket Grunt}} who has the {{key|III|Lift Key}} and talks to him, the Lift Key will appear underneath the player when he drops it. The player can still move around and collect it if he moves downward.&lt;br /&gt;
&lt;br /&gt;
This glitch was fixed in {{v2|Yellow}} due to the Grunt automatically dropping the Lift Key as soon as he is defeated.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|ykjE6rKWSug|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Oak Poké Ball delivery text overlapping===&lt;br /&gt;
If the {{player}} has no new {{OBP|Pokémon|species}} registered as caught in the [[Pokédex]] (by only having the [[starter Pokémon]]) and/or no [[Poké Ball]]s in his [[Bag]] (this includes buying/finding/obtaining any and then selling/tossing/[[PC|depositing]] them) after defeating the {{ga|Blue|rival}} on {{rt|22|Kanto}}, {{prof|Oak}} will give five Poké Balls to the player after being talked to. During this event in the English versions, one of the lines of his dialogue appears over the previous line, instead of on a new one.&lt;br /&gt;
&lt;br /&gt;
This [[glitch]] occurs in all localizations of {{game|Red and Blue|s}} and in the European localizations of {{game|Yellow}}. In the Italian Pokémon Red and Blue, there&#039;s also a word in this dialogue that overlaps the right border of the text box. In English Pokémon Yellow, it was fixed but the dialogue contains a typo instead.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|XPJB7CJ5XFU|LunarRay}}&lt;br /&gt;
&lt;br /&gt;
===Old man glitch===&lt;br /&gt;
{{main|Old man glitch}}&lt;br /&gt;
&lt;br /&gt;
===Overworld sprite misplacement===&lt;br /&gt;
See [[:#Overworld sprite misplacement|above]].&lt;br /&gt;
&lt;br /&gt;
===Pewter Gym skipping===&lt;br /&gt;
{{main|Pewter Gym skip glitch}}&lt;br /&gt;
&lt;br /&gt;
===Walking with only fainted Pokémon===&lt;br /&gt;
&lt;br /&gt;
If the player has some [[Fainting|fainted]] Pokémon and some that can fight, they can deposit all but the fainted Pokémon. After three steps the player will black out. However, if two steps are taken, then the game is saved and reset, it resets the step count. This means the player can enter a battle with no Pokémon. In {{game|Yellow}} only one step is needed for the game to black out so this glitch does not work.&lt;br /&gt;
&lt;br /&gt;
===Pause Menu Glitch===&lt;br /&gt;
&lt;br /&gt;
If the player holds A after selecting yes when saving, the pause menu will remain open after saving the game.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Yellow==&lt;br /&gt;
===Friendship item effect===&lt;br /&gt;
This causes a no-effect [[item]] to still increase {{ga|Red&#039;s Pikachu|Pikachu}}&#039;s friendship value, such as using a {{DL|Potion||healing item}} at full {{stat|HP}}.&lt;br /&gt;
&lt;br /&gt;
This glitch was fixed in [[Generation II]].&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|UCKFCI9m4PE|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Friendship value reset===&lt;br /&gt;
Entering [[Glitch City]] resets {{ga|Red&#039;s Pikachu|Pikachu}}&#039;s friendship value.&lt;br /&gt;
&lt;br /&gt;
===Oak Poké Ball delivery text overlapping===&lt;br /&gt;
See [[:#Oak Poké Ball delivery text overlapping|above]].&lt;br /&gt;
&lt;br /&gt;
===Prevented progress===&lt;br /&gt;
See [[:#Prevented progress|above]].&lt;br /&gt;
&lt;br /&gt;
==In all Generation I games==&lt;br /&gt;
{{incomplete|section|cf. English and other localizations with the original Japanese releases}}&lt;br /&gt;
&#039;&#039;&#039;NOTE:&#039;&#039;&#039; The following [[glitch]]es affect all versions of {{game|Red and Green|s}} (1.0 and 1.1) and of Japanese {{game|Yellow}} (1.0 to 1.3) unless noted otherwise.&lt;br /&gt;
&lt;br /&gt;
===--===&lt;br /&gt;
{{main|-- (move)}}&lt;br /&gt;
If a {{p|Ditto}} transforms into another Pokémon and then switches around the copied moves with the Select button, after the battle the Ditto will not have {{m|Transform}} and will instead have {{m|--}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|hzY0nFn_8SE|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===0 ERROR glitch===&lt;br /&gt;
{{main|0 ERROR}}&lt;br /&gt;
A glitch similar to the [[Mew glitch]] that causes {{rt|6|Kanto}} to become glitched.&lt;br /&gt;
&lt;br /&gt;
===Battle draw theme oversight===&lt;br /&gt;
Prior to [[Generation II]], having the player character draw in a [[Pokémon battle]] causes the victory theme to play even though the player has lost.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|HDWoG2BCGbU|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Bide errors===&lt;br /&gt;
The stored damage from {{m|Bide}} can hit (but not always) a Pokémon under the invulnerable stage of {{m|Fly}} or {{m|Dig}}. If Bide deals damage to a Pokémon under Fly or Dig, the game will reveal its sprite early. This also causes a small animation glitch with Dig where it appears that the enemy Pokémon rises from the ground off the top of the screen instead of the enemy rising up from &#039;underground&#039;. There is no animation glitch with {{m|Fly}} because the game has no animation on the opponent&#039;s side of Fly returning from the top of the screen to the ground—the game only reveals the sprite.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|mpHw7CPQdQY|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Cable Club escape===&lt;br /&gt;
{{main|Cable Club escape glitch}}&lt;br /&gt;
&lt;br /&gt;
===Changing NPC sprites===&lt;br /&gt;
&lt;br /&gt;
When the walk through walls glitch is used and the player flies to [[Lavender Town]], they can activate this glitch. They must walk down to {{rt|12|Kanto}} and walk through the side of the gate rather than actually going into the gate. Once this has been done, every [[Non-player character|NPC]] will have the same sprite as the player. Encountering a [[wild Pokémon]] fixes the sprites.&lt;br /&gt;
&lt;br /&gt;
===Critical hit ratio error===&lt;br /&gt;
{{m|Focus Energy}}  &amp;lt;!--Dire Hit as well?--&amp;gt; is intended to quadruple the {{DL|Damage modification|critical hit}} rate, but due to a glitch, it will quarter the chance of scoring a critical hit. This was fixed in {{g|Stadium}}.&lt;br /&gt;
&lt;br /&gt;
===Cut glitch===&lt;br /&gt;
{{main|Cut glitch}}&lt;br /&gt;
&lt;br /&gt;
====Invisible tree====&lt;br /&gt;
There is a tree near the bottom of {{rt|14|Kanto}}. If this particular tree is cut down and then the player walks five steps west from where the tree was (so that the spot where the tree used to be is at the edge of the screen) and then walks back their path will be blocked as if a tree was still there. Even though the tree is not visible, it can still be cut down normally using the move {{m|Cut}}.&lt;br /&gt;
&lt;br /&gt;
====Standing on a tree====&lt;br /&gt;
[[File:Cut glitch.png|thumb|right|{{ga|Red}} standing on top of the tree outside [[Vermilion Gym]]]]&lt;br /&gt;
{{main|Cut glitch#Standing on a tree}}&lt;br /&gt;
In [[Generation I]], if the player {{m|cut}}s down a tree, stands on the spot where the object was, [[Saving|saves]], turns the game off, then loads it, the player will be standing on the tree. It is no longer possible to stand on a tree in later generations, nor is it possible to stand on a boulder.&lt;br /&gt;
&lt;br /&gt;
This glitch occurs because the [[Generation I]] engine would not store the data needed to remember that the tree had been cleared. [[Generation II]] does not remember this data either, but is not susceptible to the glitch.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Cycling Road access requirement bypassing===&lt;br /&gt;
If the player does not have a [[Bicycle]] (or it has been deposited in the PC), it is still possible to reach [[Kanto Route 17|Cycling Road]] by holding down the left button while the guard attempts to prevent the player from entering the Cycling Road. Upon entering Cycling Road, the player will be automatically riding a bike, despite not having one.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|OCyYJHf-apw|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Ditto assumption===&lt;br /&gt;
In Generation {{gen|I}} and {{gen|II}}, any Pokémon that uses {{m|Transform}} is regarded as a {{p|Ditto}} in its new form; this means that if the player catches a {{p|Mew}} or a [[glitch Pokémon]] which has used the move Transform, or a Pokémon which has used Transform via {{m|Mirror Move}}, instead they will obtain a Ditto. Mew turning into Ditto was not an issue, because wild Mew could not have been be legitimately encountered. This system was later changed in Generation III, where wild Mew could be encountered.&lt;br /&gt;
&lt;br /&gt;
===Dual-type damage misinformation===&lt;br /&gt;
In [[Generation I]], Pokémon with two types that have a weakness and resistance to the same type receive neutral damage from that type, but the incorrect message is displayed. &lt;br /&gt;
&lt;br /&gt;
For example, {{type|Grass}} moves do neutral damage to {{p|Gyarados}}, but if Gyarados is hit by a Grass-type move, the game erroneously states that the attack is &amp;quot;not very effective...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The game prioritizes on which message to display for each &#039;special&#039; scenario (where normal damage is not dealt) based on each scenario&#039;s internal ordering. The higher the ordering determines what message the game will display. Grass against Water as 200% damage for instance is the 4th entry, whilst Grass against Flying as 50% damage is the 27th. Consequently in this example the game chooses the message for scenario #27, returning the wrong message &amp;quot;It&#039;s not very effective...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This glitch does not occur in {{eng|Pokémon Stadium}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|yP6EhW2r57A|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
If an attack is super effective or not very effective against one type and does no damage against another type (for example, {{m|Dig}} against {{p|Charizard}}), the game will erroneously state that the attack missed.&lt;br /&gt;
&lt;br /&gt;
====Order of priority of messages====&lt;br /&gt;
Messages higher on the list take priority to those lower on the list. This list is the reverse order to which they are stored in the game data, which is likely the order they were added to the game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FFFFFF; border:1px solid #{{unknown color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attacking type&lt;br /&gt;
! Effectiveness&lt;br /&gt;
! Defending type&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Experience underflow===&lt;br /&gt;
{{main|Experience#Experience underflow glitch}}&lt;br /&gt;
In Generations I and II, level 1 Pokémon using the &amp;quot;medium-slow&amp;quot; growth algorithm will jump from level 1 to level 100 after gaining a {{tt|low amount|less than 54 if total experience is 0}} of experience points.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|QgRA_Ot4R0U|LunarRay}}&lt;br /&gt;
&lt;br /&gt;
===Fire Spin glitch===&lt;br /&gt;
{{youtubevid|O8GMyy7x3WE&amp;amp;NR|SloshedMail}}&lt;br /&gt;
&lt;br /&gt;
===Gate access restriction===&lt;br /&gt;
Certain [[gate]]s&amp;lt;!--which ones?--&amp;gt; which can be accessed after the player passes [[Cycling Road]] will have guards that restrict the player from passing if the [[Bicycle]] is deposited in the PC, even though the player does not require a Bicycle.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|BA_bo-c0wuA|iamchazzi}}&lt;br /&gt;
&lt;br /&gt;
===Ghost identity unveiling===&lt;br /&gt;
When encountering a {{OBP|Ghost|literal|ghost}} in [[Pokémon Tower]] without having a [[Silph Scope]], it is possible to see its true identity by viewing the stats of any Pokémon in the player&#039;s party. However, this glitch is only graphical, and it is still impossible to [[Pokémon battle|fight]] or catch it.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|UMIowBT4Fck|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Ghost Marowak bypassing===&lt;br /&gt;
Using a [[Poké Doll]] on the {{OBP|Marowak|ghost|ghost Marowak}} in [[Pokémon Tower]] with or without the [[Silph Scope]] will cause it to permanently disappear.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|p_muMF45X-4|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Glitch City===&lt;br /&gt;
{{main|Glitch City}}&lt;br /&gt;
&lt;br /&gt;
===Hall of Fame corruption===&lt;br /&gt;
[[File:Halloffameglitches.png|thumb|right|160px|Some corrupted Hall of Fame entries]]&lt;br /&gt;
{{main|Missingno.#Glitches caused}}&lt;br /&gt;
When [[glitch Pokémon]] have been seen on the save file, the player&#039;s [[Hall of Fame]] is badly corrupted with entirely different Pokémon, even glitch Pokémon, and very glitched characters, names and levels. This does not affect the Pokémon themselves, rather the data seen in the Hall of Fame.&lt;br /&gt;
{{-}}&lt;br /&gt;
==={{m|Haze}} opponent crippling===&lt;br /&gt;
If {{m|Haze}} is used to thaw a frozen Pokémon when it still needs to recharge from {{m|Hyper Beam}}, the Pokémon will thaw out but it will be unable to make a move until it faints even if a {{t|Fire}} type move is used later. This glitch was fixed in [[Pokémon Stadium]]. It is similar to the [[Sky Drop glitch]] in [[Generation V]], because both glitches permanently make the opponent unable to move until fainting or switching (although switching out the Pokémon is normally not possible).&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|FjZreYA2m_w|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===HP recovery move failure===&lt;br /&gt;
If a Pokémon uses {{m|Softboiled}}, {{m|Rest}} or {{m|Recover}} and the difference between its current HP and maximum HP is 255 or 511, the move will fail. This glitch does not occur in Pokémon Stadium.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|sqkBby1HlmY|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Index #000 post-capture===&lt;br /&gt;
In [[Generation I]], if the player manages to capture an [[&#039;M (00)]], an invisible wild {{p|Ditto}} will still be in battle with the player where &#039;M (00) was before, and the battle will not end. This Ditto can then be caught.&lt;br /&gt;
&lt;br /&gt;
===Invisible PCs===&lt;br /&gt;
In Generation I, there is an invisible PC in the hotel in [[Celadon City]]. This fact is explained by the close resemblance between the hotel and a Pokémon Center. This was less a glitch, and more likely an oversight by the programmers, who may have forgotten to remove the code to activate the PC at that particular point. The sprite of the PC, however, is not there. It is possible to walk on the tile where the PC is. This glitch was fixed in Pokémon Yellow.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|odGZR7nKjnA|Gligar13Vids}}&lt;br /&gt;
&lt;br /&gt;
===Invisible Prof. Oak===&lt;br /&gt;
If the player attempts to leave too many times when choosing their first Pokemon then the player, Prof. Oak and the middle Poké Ball&#039;s sprites will vanish. Pressing start will pull up some glitched text on the screen, but exiting the start menu will fix everything.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|v643yIvK6pM|BungiePhantom}}&lt;br /&gt;
&lt;br /&gt;
===Invulnerability===&lt;br /&gt;
In [[Generation I]], if a Pokémon is fully {{status|Paralysis|paralysed}} while under the invulnerable stage of {{m|Fly}} or {{m|Dig}}, all moves (with the exception of {{m|Swift}}, {{m|Transform}} and possibly the unleashed damage from {{m|Bide}}) from the opponent will miss or fail until the user switches Pokémon, finishes the battle or successfully performs Fly or Dig. The user&#039;s Pokémon can attack normally during this glitch.&lt;br /&gt;
&lt;br /&gt;
This glitch was fixed in {{g|Stadium}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|bNzDmXbZ7kY|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Landing on a NPC===&lt;br /&gt;
If the player lures an NPC below a ledge that can be jumped over, it is possible to land on top of the NPC.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|ztlm3AuPBBI|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Leech Seed and Toxic damage stacking===&lt;br /&gt;
If the target of {{m|Leech Seed}} is also under the effect of {{m|Toxic}}, Leech Seed damage will increase every turn as the N value of Toxic increases because Leech Seed and Toxic both use the same damage algorithm (N * max(1, int(0.0625*MaxHP). This was fixed as of [[Generation II]]. If the current {{stat|HP}} of the recipient of Leech Seed&#039;s HP-restoring effect is greater than its maximum HP, its current HP will be set equal to its maximum HP. &lt;br /&gt;
&lt;br /&gt;
{{youtubevid|bNjEFgsIIIY|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Level-up learnset skipping===&lt;br /&gt;
Pokémon cannot learn moves they should learn at a level if they earn enough experience at once to skip that level.&lt;br /&gt;
&lt;br /&gt;
For example, if a level 4 {{p|Pidgey}} earned enough experience points for defeating a single Pokémon to reach level 6, it will not learn {{m|Sand-Attack}}, a move it would normally learn at level 5.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Fvn7xHxb6BU|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Leveling past 100===&lt;br /&gt;
In Generation I and II, if a Pokémon is obtained at a level above 100, it can be leveled up with [[Rare Candies]] up to level 255. If a Rare Candy is fed to a level 255 Pokémon, its level will be reset to 0. If a Pokémon above level 100 levels up due to [[experience]], its level will be reset to 100.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Gws8iOPuj-k|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Mew glitch===&lt;br /&gt;
{{main|Mew glitch}}&lt;br /&gt;
&lt;br /&gt;
===Pallet Town NPC misplacement===&lt;br /&gt;
If the player stands outside of Professor Oak&#039;s Lab in Pallet Town, the person outside it will eventually stand on the Lab&#039;s door.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|EuD_Q8MhhxE|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Perpetual spinning animation===&lt;br /&gt;
{{youtubevid|UhTQfoug8GU|BungiePhantom}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon merging===&lt;br /&gt;
{{main|Pokémon merge glitch}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Storage System cloning===&lt;br /&gt;
{{main|Cloning glitches#Storage system method}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Storage System full-party deposit===&lt;br /&gt;
It is possible for the player to deposit all Pokémon except [[fainting|fainted]] ones and a [[black out]] will occur but only after four steps in the same session. In {{2v2|Red|Blue}} it is possible to progress further by saving the game before traveling four steps to reset the &#039;remaining step count&#039; to 4 when the game is reset, though this is no longer the case in {{game|Yellow}} because the remaining step count was changed to default to 1 step. The player immediately has a black out if entering a battle with just fainted Pokémon.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|b4syMSxrkbI|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Rematching Trainers===&lt;br /&gt;
To perform this glitch, the player must have some Pokémon which can lose a battle easily, so they may wish to have one Pokémon, a {{status|poison}}ed Pokémon or both. They must be inside a [[cave]], e.g. [[Mt. Moon]] or {{ka|Victory Road}}. They must, finally, have access to an unbattled Trainer who is in a [[cave]]. They must encounter a wild Pokémon while in a Trainer&#039;s eyeline. This wild Pokémon must proceed to defeat the player, sending them to a [[Pokémon Center]]. They then must re-enter the cave the Trainer is in. The Start menu will pop up. Upon closing it, the Trainer they escaped from will fight the player. However, if the player defeats them, this is not interpreted as beating the Trainer, and the player can challenge them again.&lt;br /&gt;
&lt;br /&gt;
===Rhydon glitch===&lt;br /&gt;
{{main|Rhydon glitch}}&lt;br /&gt;
&lt;br /&gt;
===Save corruption===&lt;br /&gt;
In {{3v2|Red|Blue|Yellow}}, with no save file, when the player saves the game and turns off the power a little time after the Yes/No box disappears the player will have 255 Pokémon in the party the next time the file is loaded.&lt;br /&gt;
&lt;br /&gt;
If the player turns the power off at the wrong time, the save file will either be corrupted or will appear normal. The right time to pull off the glitch is about twenty frames after the A button is pressed, but in Yellow it is about ten frames later.&lt;br /&gt;
&lt;br /&gt;
The first few Pokémon are level 255 [[&#039;M (FF)]] (Red/Blue) or [[Q_◣]] (Yellow), with all of their stats as &amp;quot;F35&amp;quot; (65535), four TM55 as their moves with 63/0 [[Power Points|PP]] and with a nickname and OT of many repeating &amp;quot;9&amp;quot;s. Pokémon past number six do not have all of these properties.&lt;br /&gt;
&lt;br /&gt;
The data regarding Pokémon past the sixth position use other parts of the game&#039;s memory misinterpreted as Pokémon data, therefore swapping these Pokémon around or healing them can affect the game. If the player switches the second Pokémon with the tenth Pokémon, they will have 255 items. Switching the items past slot 20 will allow for more precise memory editing because there are only two pairs of memory addresses manipulated; displayed as an item and item quantity, while a &amp;quot;post-six&amp;quot; Pokémon uses many more bytes.&lt;br /&gt;
&lt;br /&gt;
After performing the glitch, the poison effect will occur as the player walks around. In English versions, swapping the first-ninth Pokémon with the tenth will cause to player to have seen and owned 152 Pokémon in the Pokédex.&lt;br /&gt;
&lt;br /&gt;
Using the following equation, it is possible to calculate what memory address any item, including invalid items is using, provided that the memory address is odd.&lt;br /&gt;
&lt;br /&gt;
 Memory address = [First item position address -1] + [Cursor positon] + ([Cursor position -1])&amp;lt;ref&amp;gt;[http://forums.glitchcity.info/index.php/topic,6472.msg187703.html#msg187703 Glitch City Laboratories - Pokémon Yellow &amp;quot;Save Abuse&amp;quot; Glitch thread - post by Torchickens].&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The item address that follows an item is displayed as a quantity. &lt;br /&gt;
&lt;br /&gt;
====Beating the game quickly====&lt;br /&gt;
As there are no memory protection measures in place in the [[Generation I]] and [[Generation II]] games, it is possible to use this glitch to do a number of things, such as beating the game in under five minutes. Below is one method of doing this that requires no luck manipulation:&lt;br /&gt;
&lt;br /&gt;
In Pokémon Yellow, the memory address &amp;lt;tt&amp;gt;D364&amp;lt;/tt&amp;gt; is used for the last map location for walking through certain exits, including the exit for [[Red (game)|Red]]&#039;s house and the first item position address is &amp;lt;tt&amp;gt;D31D&amp;lt;/tt&amp;gt;. This means that the correct cursor position can be expressed as:&lt;br /&gt;
&lt;br /&gt;
 &amp;lt;tt&amp;gt;D364&amp;lt;/tt&amp;gt; = D31C + [cursor position] + [cursor position -1]&lt;br /&gt;
&lt;br /&gt;
This has no actual answer because D364 (54116) is even, so the address must be a quantity, but if &amp;lt;tt&amp;gt;D363&amp;lt;/tt&amp;gt; is used, the answer comes to hex: &amp;lt;tt&amp;gt;24&amp;lt;/tt&amp;gt; (dec: 36). Therefore, the memory address &amp;lt;tt&amp;gt;D363&amp;lt;/tt&amp;gt; (current block of the player&#039;s X-position) corresponds to item position 36 (hex: &amp;lt;tt&amp;gt;24&amp;lt;/tt&amp;gt;) and the quantity of item 36 is the aforementioned warp location address. The cursor position in hexadecimal can be checked by highlighting an item in game and checking the memory address &amp;lt;tt&amp;gt;CC35&amp;lt;/tt&amp;gt;.&lt;br /&gt;
&lt;br /&gt;
As the [[List of locations by index number (Generation I)|index number of Pallet Town]] is 0, the player can access 255 locations by tossing the 36th item (as tossing one ×0 item causes an underflow to 255). The index number of the [[Hall of Fame]] room is 118, so the player must toss exactly 138 of item 36 to change the warp destination to the Hall of Fame. If the player stands on the right side of the exit mat item 36 should be a [[Master Ball]], while if the player stands on the left side of the exit mat, it should be the hex:00 glitch item which would appear as some glitchy blocks with a multiplication sign in it.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|OyhEKG_g53o|Scykoh}}&lt;br /&gt;
&lt;br /&gt;
====In Japanese versions====&lt;br /&gt;
The glitch works in Japanese Blue but the game has to be reset some time after the &amp;quot;!&amp;quot; mark appears in &amp;quot;(PLAYERNAME)はレポートに しっかり かきのこした!&amp;quot;. In Japanese Yellow it is possible with the same procedure as English Red/Blue and Yellow, but in order to corrupt the number of items the player has to replace the ninth Pokémon instead of the tenth to avoid a freeze after closing the items pack.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|U05icPzktes|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Save reset oversight===&lt;br /&gt;
This is a glitch that causes the player to always receive the &amp;quot;&#039;&#039;You can&#039;t get off here.&#039;&#039;&amp;quot; message when trying to use the [[Bicycle]] even when they are not on the Bicycle. It also causes the &amp;quot;&#039;&#039;Cycling is fun! Forget &amp;lt;sc&amp;gt;Surf&amp;lt;/sc&amp;gt;ing!&#039;&#039;&amp;quot; message to appear when trying to use {{m|Surf}} (using the {{DL|List of dummied out items|?????}} &amp;quot;Surfboard&amp;quot; item doesn&#039;t cause this message to appear).&lt;br /&gt;
&lt;br /&gt;
If the player&#039;s current save is on {{rt|16|Kanto}}, {{rt|17|Kanto}} or {{rt|18|Kanto}} (Cycling Road), the WRAM address D732 (D731 in {{game|Yellow}}) is normally set to 21h (5th bit is on).&lt;br /&gt;
&lt;br /&gt;
Normally when the player brings up the Continue/New Game/Option menu many of the variables from the current save are loaded so that the game works properly when the player selects the &amp;quot;Continue&amp;quot; option. Most of these variables are reset back to their default value if a new game is loaded but not the WRAM address D732 (possibly due to an oversight by the game developers).&lt;br /&gt;
&lt;br /&gt;
This means starting a New Game with the current save on Cycling Road will cause the &amp;quot;&#039;&#039;You can&#039;t get off here.&#039;&#039;&amp;quot; message to appear when trying to use the Bicycle from any location. The effects of this glitch are only visible once the player obtains the Bicycle or the Soul Badge and a Pokémon with {{m|Surf}}.&lt;br /&gt;
&lt;br /&gt;
The glitch can be fixed by performing any one of these actions:&lt;br /&gt;
&lt;br /&gt;
* Using {{m|Dig}}, {{m|Teleport}}, {{m|Fly}}, or an [[Escape Rope]]&lt;br /&gt;
* Entering and leaving Cycling Road&lt;br /&gt;
* Blacking out (both in battle and in the overworld)&lt;br /&gt;
&lt;br /&gt;
It has been reported that this glitch may occur without starting a new save file when the current save is on Cycling Road, but the cause is unknown. &amp;lt;ref&amp;gt;[http://forums.glitchcity.info/index.php/topic,6706.msg190402.html#msg190402 Glitch City Laboratories forums - &amp;quot;Pokemon Red/Blue Bicycle Glitch, newly discovered?&amp;quot; thread, post by VAAMusicalMike]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Another version of this glitch can (but not always) appear when performing the Fossil conversion glitch in the Japanese {{3v2|Red|Green|Blue}}. &amp;lt;ref&amp;gt;[http://forums.glitchcity.info/index.php/topic,6621.msg190080.html Glitch City Laboratories forums - &amp;quot;An addendum to the Fossil conversion glitch&amp;quot; thread, post by Torchickens]&amp;lt;/ref&amp;gt; Unlike the &amp;quot;New Game&amp;quot; version, entering and leaving Cycling Road doesn&#039;t fix the glitch.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|YXa96wnSIOQ|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Silent Indigo Plateau===&lt;br /&gt;
In the battle against {{ga|Blue}} at [[Indigo Plateau]], if the player [[evolution|evolves]] a Pokémon in battle and defeats Blue, the music will be muted until [[Professor Oak]] comes to congratulate the player.&lt;br /&gt;
&lt;br /&gt;
(Video comparing the battle where a {{p|Caterpie}} evolves, to the same battle where no Pokémon evolves):&lt;br /&gt;
{{youtubevid|KxMstD8iWNM|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Sprite corruption===&lt;br /&gt;
[[File:Sprite glitch.png|thumb|right|The sprite corruption as seen in [[Generation I]] games]]&lt;br /&gt;
The &#039;&#039;&#039;sprite corruption glitch&#039;&#039;&#039; is a [[glitch]] that alters the appearance of the {{wp|Sprite (computer graphics)|sprites}} in [[Generation I]], making the sprites appear to be cut into pieces or even unrecognizable in some instances.&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]], many [[glitch Pokémon]] will distort battle sprites upon their encounter; however, this can be fixed by viewing the stats of a non-glitched Pokémon. There are other methods to the glitch, some of which involve using a [[Pokémon Center]] to heal the player&#039;s Pokémon when in a glitched area, visiting [[Glitch City]], or catching certain glitch Pokémon.&lt;br /&gt;
&lt;br /&gt;
In other generations, it may occur when a [[Cheating|cheating device]] is used.&lt;br /&gt;
{{-}}&lt;br /&gt;
===Statue collision oversight===&lt;br /&gt;
The glitch is performed by standing next to a [[water tile]] that is facing up, left, or right, walk in that direction and pressing start without letting go of the D-Pad. The game then needs to be [[saving|save]]d and reset. When loading the saved data, the player will be facing in the direction that was being held down when the start button was pressed. Using {{m|Surf}} will cause the player to surf on the tile immediately south, even if it is not a water tile.&lt;br /&gt;
&lt;br /&gt;
When loading a save file, the player usually starts facing south. This is because of the limited data in the game. This glitch causes the player to face in a different direction, which confuses the game.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|W_aI_AVwJMQ|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Statue fishing===&lt;br /&gt;
The player can use [[Surf]] or a [[Fishing|Fishing rod]] when facing the right or left of a gym statue. The [[Old Rod]] continues to pull up [[Magikarp]], as it ignores location, but the [[Super Rod]] (and the [[Good Rod]] in Yellow) will bring up &amp;quot;Looks like there&#039;s nothing in here...&amp;quot; everywhere other than the [[Cerulean Gym]], which has wild [[Pokémon]] normally.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|BgcDXeDaw0M|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Struggle bypassing===&lt;br /&gt;
In Generation I, {{m|Struggle|struggling}} can be avoided by allowing the game to self-select a move to be used, which can happen to any move used immediately after a Pokémon is {{status|Freeze|defrosted}}, or due to a handful of moves&#039; effects ({{m|Bind}}, {{m|Clamp}}, {{m|Fire Spin}}, {{m|Hyper Beam}}, {{m|Metronome}}, {{m|Mimic}}, and {{m|Wrap}}) because of the auto-selection involved with {{cat|moves that partially trap|partial-trapping moves}}. A move used with 0 {{PP}} in this way would {{wp|arithmetic underflow|underflow}} to the maximum possible value, 63 PP, and, due to the way the data is structured, a move that 0 [[PP Up]]s had been used on would gain full PP Up status, while those on which PP Ups had been used would lose one PP Up boost. This glitch was addressed in Generation II games and later, which prevent a move from being executed if it has 0 PP.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|loLDnGSHbcw|LunarRay}}&lt;br /&gt;
&lt;br /&gt;
===Substitute sprite vanishing===&lt;br /&gt;
Using a sacrificial move like Explosion on a substitute and having the damage break the substitute prevents the user from fainting. The sprite of the user vanishes regardless.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|lr05doU5oAQ|ChickasaurusGL}}&lt;br /&gt;
&lt;br /&gt;
===Surfing Pikachu vanishing===&lt;br /&gt;
If the player uses Pikachu to surf (this was intended to be possible), when the player gets back on land Pikachu will disappear.&lt;br /&gt;
&lt;br /&gt;
===S.S. Anne reboarding===&lt;br /&gt;
[[File:Pokemon Red Reboard SS Anne.png|thumb|right|The player surfing on top of the sailor]]&lt;br /&gt;
After the [[S.S. Anne]] leaves the dock for the first time, it&#039;s possible to make it reappear earlier. To perform this glitch, the player must stand one tile above and to the left of the sailor guarding the harbor, take a step right and hit the Start button at the same time, save and reboot. After verifying that the player is facing right and without moving, a Pokémon must be selected to {{m|Surf}}, thus making the player surf on top of the sailor. Then, after walking down to the harbor, the boat can be entered.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|W_aI_AVwJMQ|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Trade cloning===&lt;br /&gt;
{{main|Cloning glitches#Trading method}}&lt;br /&gt;
&lt;br /&gt;
===Walking through an NPC===&lt;br /&gt;
If the player lures an NPC onto the path that Professor Oak takes to bring the player to the laboratory, Professor Oak and the player will walk right over and through her.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|vfK_v_qu380|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===Walking through walls===&lt;br /&gt;
To walk through walls, the player must first get a {{status|poison}}ed Pokémon and deposit all other Pokémon in the PC. Then, they need to go to [[Safari Zone]] and pay $500 to play. They must try to leave the Safari Zone, but when asked if they want to leave early, select no. Next, they must save the game and restart. After that, they have to walk back into the Safari Zone building and walk downward. When asked if they want to play, they should select no and leave the building. Next, they should walk around and make sure they are on top of a ledge when they have walked 499 steps. Every time the screen flashes black, that is 4 steps, so they should count 124 screen flashes and 3 steps. After that, they must jump off the ledge so that the player is in midair when they run out of steps. Run around making sure to not go off screen until the only Pokémon in their party faints. They will be teleported to the last [[Pokemon Center]] they have visited and can now walk through walls.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|Nfumn28lC0M|Wooggle}}&lt;br /&gt;
&lt;br /&gt;
===ZZAZZ===&lt;br /&gt;
{{main|ZZAZZ glitch}}&lt;br /&gt;
&lt;br /&gt;
==Glitches involving communication with the Generation II games==&lt;br /&gt;
===Johto guard bypassing===&lt;br /&gt;
{{main|Johto guard glitch}}&lt;br /&gt;
&lt;br /&gt;
===Shiny Ditto DV manipulation===&lt;br /&gt;
The Shiny Ditto glitch requires a game from [[Generation I]] and [[Generation II]], but only has an effect on a Generation II game. By trading any [[Shiny Pokémon]] to a Generation I game, having a wild {{p|Ditto}} transform into that Pokémon, then catching and trading the Ditto into a Generation II game, the Ditto will be Shiny.&lt;br /&gt;
{{youtubevid|8Lb5pq0y6h8|v0id19}}&lt;br /&gt;
&lt;br /&gt;
===Trade evolution learnset oversight===&lt;br /&gt;
[[Generation I]] Pokémon that can evolve by trading can be taught glitch moves through this glitch. This can be achieved by trading a trade evolution Pokémon from a Generation I game to a Generation II, at a level where its evolved form will learn a move not in Generation I. Trading the Pokémon back to the Generation I game will cause the move to become a glitch move.&lt;br /&gt;
&lt;br /&gt;
For example, trading a level 34 {{p|Graveler}} from {{game3|Red and Blue|Pokémon Red|s}} to {{game3|Gold and Silver|Pokémon Gold|s}} will make the Graveler evolve into {{p|Golem}}. Since it is level 34, it will learn {{m|Rollout}}. If it is then traded back to Pokémon Red, it will still have the move, but the game won&#039;t recognize it properly since it is a Generation II move, so will become {{m|TM05}}.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der ersten Generation]]&lt;br /&gt;
[[zh:游戏漏洞（第一世代）]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_Cities_and_Towns&amp;diff=2155831</id>
		<title>Bulbapedia:Project Cities and Towns</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_Cities_and_Towns&amp;diff=2155831"/>
		<updated>2014-08-03T14:19:17Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Participants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{project leader|{{u|Clarky13}}}}&lt;br /&gt;
Some Bulbapedia members have formed a [[Bulbapedia:Project|project]] to better organize efforts to write and improve articles about &#039;&#039;&#039;towns and cities in the Pokémon world&#039;&#039;&#039;. If you would like to help, please inquire on the [[{{NAMESPACE}} talk:{{PAGENAME}}|talk page]] or the [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 Bulbapedia forum] and see the [[{{NAMESPACE}}:{{PAGENAME}}/To-do list|to-do list]]. You can also sign up below.&lt;br /&gt;
&lt;br /&gt;
==Project Cities and Towns==&lt;br /&gt;
===Scope and aims===&lt;br /&gt;
Project Cities and Towns covers all articles about towns and cities in the Pokémon world.&lt;br /&gt;
&lt;br /&gt;
The ultimate goal is to create and standardize articles for every city and town that has been featured in the Pokémon games. This project covers every town in the regions of [[Kanto]], [[Johto]], [[Hoenn]], [[Sinnoh]], [[Unova]], and the Sevii Islands. Currently, this does not include anime-exclusive locales.&lt;br /&gt;
&lt;br /&gt;
===Participants===&lt;br /&gt;
To join the project, simply add your name to the bottom of this list:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;[[User:Clarky13|Clarky13]]&#039;&#039;&#039; - Project Leader&lt;br /&gt;
*[[User:TwinsMetsFan|TwinsMetsFan]] - founder&lt;br /&gt;
*[[User:TTEchidna|Tom Temprotran]] - The guy who (mostly) GIMPs the newer maps.&lt;br /&gt;
*[[User:Mewtwo Ex|Mewtwo Ex]] - I love the cities and towns in the games&lt;br /&gt;
*[[User:Pokemonpearlwanter|Pokemonpearlwanter]]&lt;br /&gt;
*[[User:Maths|Maths]]-I am a newbie though a good researcher in Pokémon&lt;br /&gt;
*{{u|PC_GEEK}}&lt;br /&gt;
*{{u|Pterodactal}} - do what i can on Kanto and Sinnoh&lt;br /&gt;
*{{u|Manaphy9}} - I&#039;m doing anything and everything.&lt;br /&gt;
*{{u|Summer!}} - I am getting the populations of the cities of Sinnoh to add to their pages.&lt;br /&gt;
*{{u|Theryguy512}}&lt;br /&gt;
*{{u|Sang&#039;gre Habagat}}&lt;br /&gt;
*{{u|Marillrocks}} - anything I can do to help with the five main regions!&lt;br /&gt;
*{{u|Moisesmorales}} - I would love to help on [[Johto]] and [[Kanto]]&lt;br /&gt;
*{{u|Tina}} - Helping out on Hoenn and Sinnoh.&lt;br /&gt;
*[[User:Griff|Griff]] - i can try to help with Sinnoh.&lt;br /&gt;
*{{u|Flame alex}} - can help out with Kanto and Sinnoh&lt;br /&gt;
*[[User:Totodile trainer|Lilio]] - i will try and find some johto places&lt;br /&gt;
*[[User:Coolcatkim22]] - Doing any city in Kanto, Jhoto, Hoenn and Sinnoh.&lt;br /&gt;
*[[User:Robbo5002]] - Kanto and Sinnoh are my speciality!&lt;br /&gt;
*{{u|Shayminlight58}} - doing the johto stuff&lt;br /&gt;
*{{u|Dialga 625}} - Sinnoh and Hoenn. Possibly Kanto.&lt;br /&gt;
*[[User:Jammi568|Jammi568]]: Kanto and Johto, definatly.&lt;br /&gt;
*[[User:H4r8z0r|H4r8z0r]] - Helping out anywhere in the world, including anime-exclusive locations.&lt;br /&gt;
*{{u|Ultamatecharizard}}&lt;br /&gt;
*[[User:Russell777|Russell777]]: Everything, but I can&#039;t create articles because my computer is not compatible with .php files.&lt;br /&gt;
*[[user:James1234|James1234]]: im new to bulba pedia but o will do what i can.&lt;br /&gt;
*{{u|Galm}}:Anything Hoenn&lt;br /&gt;
*{{u|Lueroi}}:Great knowledge of the all cities/towns in the 4 main regions.&lt;br /&gt;
*[[User:S1tHSL4y3r|S1tHSL4y3r]]&lt;br /&gt;
*{{u|EspeonA}}&lt;br /&gt;
*{{u|DAWN FAN}}&lt;br /&gt;
*{{u|ShinjiLover}}&lt;br /&gt;
*{{u|Pokemonguy1}}&lt;br /&gt;
*{{u|Lazerdude07}}&lt;br /&gt;
*[[User:Pikapower1|Pikapower1]]: Memorized every area in Sinnoh and Fiore.:D&lt;br /&gt;
*{{U|tandra88}}- I&#039;m your girl for all things Almia and Sinnoh!&lt;br /&gt;
*{{u|legendarypokemonjunkie17}}- I have adequate knowledge of all cities/towns in all regions, except Fiore.&lt;br /&gt;
*[[User:psyclone2|psyclone2]]- LOOOONG time pokemon expert, first time fan contributor. I&#039;ll do my best- I have a lot of guides, sites, references, and knowledge to back me up, so I&#039;ll do my best!&lt;br /&gt;
*[[User:Mario Man|Mario Man]]- Has pretty much gotten all the cities and towns except for johto memorized. including fun facts.&lt;br /&gt;
*{{u|PlatinumAdam}}&lt;br /&gt;
*[[User:swampert_rox|Swampert]] [[Swampert (Pokémon)|=]] [[User talk:Swampert_rox|awesome]]&lt;br /&gt;
*[[User:Ikey_14]]&lt;br /&gt;
*{{u|EpicFail}} I&#039;ll help with Kanto, Hoenn, Sinnoh and Orre.&lt;br /&gt;
*{{u|Michi123}} I can help with the towns and cities from the pokémon ranger games&lt;br /&gt;
*{{u|qwerty2355}} I can work on Sinnoh and Hoenn cities and towns.&lt;br /&gt;
*{{u|Palamon}} I&#039;ll work on the Sevii islands.&lt;br /&gt;
*{{u|Samus Fan101}} I will do what I can!!!&lt;br /&gt;
*{{u|Pokemon59}} Alima, Sinnoh, Hoenn easily&lt;br /&gt;
*{{u|Tina}} Hoenn~&lt;br /&gt;
*{{u|Survive Group}} We&#039;ll try to help with Kanto &amp;amp; Johto.&lt;br /&gt;
*{{u|Jello}} Template upgrades, maps, that kind of stuff.&lt;br /&gt;
*[[User:Jigglyshock|Jigglyshock]]&lt;br /&gt;
*[[User:Guest1738|Guest1738]] i can help with Johto and some Sinnoh&lt;br /&gt;
*[[User:Palkiajosh|&amp;lt;span style=&amp;quot;color:#ca72d5&amp;quot;&amp;gt;•Palkia&amp;lt;/span&amp;gt;]][[User talk:Palkiajosh|&amp;lt;span style=&amp;quot;color:#9f9f9f&amp;quot;&amp;gt;josh•&amp;lt;/span&amp;gt;]]- I&#039;ll do whatever I can. ^^; Also, I&#039;ll help with adding S1tHSL4y3r&#039;s Poké Mart stock lists, starting with Johto.&lt;br /&gt;
*{{u|immewnity}} - Whatever you need, I&#039;m here for. Also working on movie locations.--&#039;&#039;&#039;[[User:Immewnity|&amp;lt;span style=&amp;quot;color:#88AADD&amp;quot;&amp;gt;&#039;&#039;immewnity&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:Immewnity|&amp;lt;span style=&amp;quot;color:#627DB7&amp;quot;&amp;gt;the&amp;lt;/span&amp;gt;]][[Special:Contributions/Immewnity|&amp;lt;span style=&amp;quot;color:#335577&amp;quot;&amp;gt;mew&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 15:10, 24 April 2010 (UTC)&lt;br /&gt;
*{{u|duardognn}}&lt;br /&gt;
*{{u|Happy0012}} I&#039;ll work on the text part of the project.&lt;br /&gt;
*{{u|SaitoFX}} Only game-related information.&lt;br /&gt;
* hoennboy99   hoenn hoenn hoenn.....MUDKIPZ!!&lt;br /&gt;
*{{u|Mismagius13}}  ANYTHING COLORFUL&lt;br /&gt;
*{{u|Toback}} I can help with the new Isshu information.&lt;br /&gt;
*{{u|Tempest370}}&lt;br /&gt;
*{{u|Holonboy}}&lt;br /&gt;
*{{u|Dbeckelheimer6}} Experienced here. Have made 116 edits in past month.&lt;br /&gt;
*{{u|Hurricane}}&lt;br /&gt;
*{{u|6259}}&lt;br /&gt;
*{{u|Shining Latios}}&lt;br /&gt;
*{{u|Mohacastle}}  I&#039;ll help you!&lt;br /&gt;
*{{u|Darkgoalie}}  I can help with any region plus with Mystery Dungeon towns.&lt;br /&gt;
*{{u|99pokemon}} I can always correct grammar and spelling!&lt;br /&gt;
*{{u|Han Ji-Wan}} I can re-update the population for every cities in the Pokemon world (Main-games only.. MAYBE The Ranger games). And add other needed information.&lt;br /&gt;
*{{u|Keekk1}} I can help with most of the Orre Region :D&lt;br /&gt;
*{{u|PikachuKetchum}} I coud help with ALL of the Oblivia Region because i have completed Pokemon Ranger Guardian Signs.&lt;br /&gt;
*{{u|Juniorchampion}}&lt;br /&gt;
*{{u|Coobreedan}} I can help by giving information on the people who can be &#039;&#039;found&#039;&#039; in cities and towns, like people who give you TMs and stuff.&lt;br /&gt;
*{{u|BrokenMotor}} As well as knowledgeable on the other main regions I can flesh out Unova with any history I find.&lt;br /&gt;
*{{u|Mrmuffinman128}} I&#039;m your man for every main region and Orre.&lt;br /&gt;
*{{u|Barbakki}} I&#039;ll help with Unova and Sinnoh!&lt;br /&gt;
*{{U|tmazzy}} i can only do research&lt;br /&gt;
*{{u|Nostalogic10}} I got Kanto, Johto, Hoenn, Sinnoh, and Unova covered&lt;br /&gt;
*{{U|Sarahhkkim}} I&#039;m an expert on Unova!&lt;br /&gt;
* {{U|ArceusRai}} I&#039;ll do what I can with Unova and Hoenn, I have notable expertise on Johto and Sinnoh.&lt;br /&gt;
*{{u|ZMT123}} I&#039;m a veteran at Pokemon and an expert with the main series regions.&lt;br /&gt;
*{{u|Fire Master}} I&#039;ll do whatever I can with Items&lt;br /&gt;
*{{u|Taposa}} I will try to do my best and help.&lt;br /&gt;
*{{u|Team Magma Zangoose}} I&#039;ll try to help with Sinnoh, Unova, and HGSS information, and will edit Hoenn articles for stuff like spelling and grammar.&lt;br /&gt;
*{{u|Championsound}} I can help with every main series region apart from Sinnoh&lt;br /&gt;
*{{u|G50}}&lt;br /&gt;
*{{u|Groudon 60}}&lt;br /&gt;
*[[User:Dustin DeVine|Dustin DeVine]] I consider myself a Sinnoh expert, as that is my main venue; however, I could possibly assist work with other regions. For a slight piece of information, I excell in spelling and grammar, so if you need me, I will be glad to help out. &lt;br /&gt;
*{{u|chocolatecereal}} I&#039;ve got a photographic memory, and I&#039;ve played through all of the games, so I&#039;ll help where I can. I&#039;m great with grammar and spelling, too.&lt;br /&gt;
Thank you.&lt;br /&gt;
*{{u|Sceptile254}}&lt;br /&gt;
*{{u|Brellosom}} Wanting to help in any way i can, got pretty much every game for DS and Wii&lt;br /&gt;
*{{u|Ariano}}&lt;br /&gt;
*{{u|CuteChikorita}} I only got Ruby, but I can do it!!&lt;br /&gt;
*[[User:DavidS|DavidS]]&lt;br /&gt;
*[[User:Xristoforos|Xristoforos]]&lt;br /&gt;
* {{u|GamerGeek}} - I can organize, extend, and/or clean-up any article for a city/town in any main series region.&lt;br /&gt;
*{{u|Leysdonsen}} I will concentrate on Kanto.&lt;br /&gt;
*{{u|Snorlax1}} I am very knowledgable about Kanto, Johto, and the Orange Islands&lt;br /&gt;
*{{u|Zaffre}} Map ALL the towns!&lt;br /&gt;
*{{u|EmpireCrusher203}}-Wiz at mapping Kanto, Johto, and Hoenn&lt;br /&gt;
*{{u|player3.25}}-I could be described as a Unova geogriphical encyclopedia.&lt;br /&gt;
*{{u|AdamBW}}-Hoenn, Johto and Kanto are the regions for me.&lt;br /&gt;
&lt;br /&gt;
===How you can help===&lt;br /&gt;
You can help by opening the [[List of cities and towns by name]] and selecting any location in red (which means that there is no article for it yet) and starting that article, or opening any location that you can provide more information about. Additionally, the list itself needs expanding.&lt;br /&gt;
&lt;br /&gt;
Most of the existing city/town articles need to be modified to comply with the project standard (see below). You can check {{red link|Category:City and town stubs}} to see which articles need expanding.&lt;br /&gt;
&lt;br /&gt;
{{Bulbapedia:Project Cities and Towns/To-do list}}&lt;br /&gt;
&lt;br /&gt;
===Structure===&lt;br /&gt;
====Infobox information====&lt;br /&gt;
Articles should use the [[Template:TownInfobox|Infobox town template]], and all known info should be supplied. An example is demonstrated [[Bulbapedia:Project Cities and Towns#Infobox|here]].&lt;br /&gt;
&lt;br /&gt;
====Main section====&lt;br /&gt;
Untitled section that describes the area. Depending on the area, this section may just describe where it is located in the Pokémon world and basic details regarding the area, or may go into considerable detail. Regardless, most text describing the location should be in this section.&lt;br /&gt;
&lt;br /&gt;
====Places of interest====&lt;br /&gt;
Any notable locations in the area should be mentioned and briefly described here. If the location has its own article, a link to that article should be given.&lt;br /&gt;
&lt;br /&gt;
====Shop====&lt;br /&gt;
&#039;&#039;&#039;Only for areas with a shop&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A list of items available at shops with prices should be provided, using the [[Template:Shop|shop templates]] (instructions [[Template:Shop/doc|here]]).&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
&#039;&#039;&#039;Only for areas with wild Pokémon within its limits&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A list of attainable Pokémon in the city. See [[Kanto Route 1]] for an example of how the layout should appear. Game corner Pokémon should not be listed here.&lt;br /&gt;
&lt;br /&gt;
====In the anime====&lt;br /&gt;
&#039;&#039;&#039;Optional&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Section for noting differences or other items regarding the area in the anime.&lt;br /&gt;
&lt;br /&gt;
====Notes====&lt;br /&gt;
&#039;&#039;&#039;Optional&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
Place any notes about the area that are worth noting but are not notable enough for inclusion in the main section.&lt;br /&gt;
&lt;br /&gt;
====References====&lt;br /&gt;
Place all references here.&lt;br /&gt;
&lt;br /&gt;
====External links====&lt;br /&gt;
Place all external links which are not references here.&lt;br /&gt;
&lt;br /&gt;
====Categories====&lt;br /&gt;
All articles should use the following category:&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:(Region) locations]]&amp;lt;/nowiki&amp;gt; where (Region) is either [[Kanto]], [[Johto]], [[Hoenn]], [[Sevii Islands|Sevii]], or [[Sinnoh]]&lt;br /&gt;
&lt;br /&gt;
All articles should use the following categories where applicable:&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Red, Blue and Yellow locations]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Gold, Silver and Crystal locations]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Ruby and Sapphire locations]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Emerald locations]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:FireRed and LeafGreen locations]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Diamond and Pearl locations]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Towns]]&amp;lt;/nowiki&amp;gt; &#039;&#039;for towns&#039;&#039;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Cities]]&amp;lt;/nowiki&amp;gt; &#039;&#039;for cities&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# To organize, standardize, and expand the articles on cities and towns in the Pokémon world.&lt;br /&gt;
&lt;br /&gt;
===List===&lt;br /&gt;
The list page for Project Routes is [[List of cities and towns by name]].&lt;br /&gt;
&lt;br /&gt;
===Infobox===&lt;br /&gt;
The Infobox to use for this project is {{Template|Town infobox}}.&lt;br /&gt;
&lt;br /&gt;
This is the basic syntax you need to get a complete infobox on the article page, just place this before any other text and fill in the variables.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Town infobox&lt;br /&gt;
|name=&lt;br /&gt;
|jpname=&lt;br /&gt;
|jptrans=&lt;br /&gt;
|image=&lt;br /&gt;
|slogan=&lt;br /&gt;
|region=&lt;br /&gt;
|north=&lt;br /&gt;
|south=&lt;br /&gt;
|west=&lt;br /&gt;
|east=&lt;br /&gt;
|gym=&lt;br /&gt;
|leader=&lt;br /&gt;
|leadersprite=&lt;br /&gt;
|leadervs=&lt;br /&gt;
|badge=&lt;br /&gt;
|gymtype=&lt;br /&gt;
|map=&lt;br /&gt;
|colordark=&lt;br /&gt;
|colormed=&lt;br /&gt;
|colorlight=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Town infobox&lt;br /&gt;
|name=Cerulean City&lt;br /&gt;
|jpname=ハナダシティ&lt;br /&gt;
|jptrans=Hanada City&lt;br /&gt;
|image=Cerulean City HGSS.png&lt;br /&gt;
|imageI=Cerulean City RBY.png&lt;br /&gt;
|imageII=Cerulean City GSC.png&lt;br /&gt;
|imageIII=Cerulean City FRLG.png&lt;br /&gt;
|slogan=The Floral Lagoon City&lt;br /&gt;
|region=Kanto&lt;br /&gt;
|north=Route 24&lt;br /&gt;
|south=Route 5&lt;br /&gt;
|west=Route 4&lt;br /&gt;
|east=Route 9&lt;br /&gt;
|mapdesc=A beautiful city with flowing water and blooming flowers.&lt;br /&gt;
|gym=Cerulean Gym&lt;br /&gt;
|gymno=2&lt;br /&gt;
|leader=Misty&lt;br /&gt;
|leadervs=VSMisty.png&lt;br /&gt;
|badge=Cascade&lt;br /&gt;
|gymtype=Water&lt;br /&gt;
|map=Kanto Cerulean City Map.png&lt;br /&gt;
|colordark=007BA7&lt;br /&gt;
|colormed=3F9BBC&lt;br /&gt;
|colorlight=7FBCD2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
For the above parameters, here&#039;s what you should fill in:&lt;br /&gt;
*&#039;&#039;&#039;name:&#039;&#039;&#039; is the name of the town/city/locale&lt;br /&gt;
*&#039;&#039;&#039;jpname:&#039;&#039;&#039; is the city name in Japanese&lt;br /&gt;
*&#039;&#039;&#039;japanese:&#039;&#039;&#039; is the city name in Japanese, transliterated into rōmaji&lt;br /&gt;
*&#039;&#039;&#039;image:&#039;&#039;&#039; is the name of the image file name at Bulbagarden Archives&lt;br /&gt;
*&#039;&#039;&#039;slogan:&#039;&#039;&#039; is the official slogan of the town/city/locale&lt;br /&gt;
*&#039;&#039;&#039;region:&#039;&#039;&#039; is the region that the town/city/locale is in&lt;br /&gt;
*&#039;&#039;&#039;north:&#039;&#039;&#039; is the name of the location connecting the town/city/locale from the north.&lt;br /&gt;
*&#039;&#039;&#039;south:&#039;&#039;&#039; is the name of the location connecting the town/city/locale from the south.&lt;br /&gt;
*&#039;&#039;&#039;west:&#039;&#039;&#039; is the name of the location connecting the town/city/locale from the west.&lt;br /&gt;
*&#039;&#039;&#039;east:&#039;&#039;&#039; is the name of the location connecting the town/city/locale from the east.&lt;br /&gt;
*&#039;&#039;&#039;leader:&#039;&#039;&#039; is the name of the area&#039;s Gym Leader&lt;br /&gt;
*&#039;&#039;&#039;leadersprite:&#039;&#039;&#039; is the name of the area&#039;s Gym Leader&#039;s sprite&lt;br /&gt;
*&#039;&#039;&#039;leadervs:&#039;&#039;&#039; is the name of the area&#039;s Gym Leader&#039;s VS sprite&lt;br /&gt;
*&#039;&#039;&#039;badge:&#039;&#039;&#039; is the name of the Gym&#039;s badge&lt;br /&gt;
*&#039;&#039;&#039;gymtype:&#039;&#039;&#039; is the main type of the Gym&lt;br /&gt;
*&#039;&#039;&#039;map:&#039;&#039;&#039; is the name of the image file name of the overview map at Bulbagarden Archives. If no map is available, leave blank&lt;br /&gt;
*&#039;&#039;&#039;colormed:&#039;&#039;&#039; is the color used for the main area of the infobox. Should reflect the town&#039;s name, type, etc.&lt;br /&gt;
*&#039;&#039;&#039;colordark:&#039;&#039;&#039; is the color used for the borders of the infobox. Should be a darker version of colormed.&lt;br /&gt;
*&#039;&#039;&#039;colorlight:&#039;&#039;&#039; is the color used for the subheaders of the infobox. Should be a lighter version of colormed.&lt;br /&gt;
&lt;br /&gt;
By completing the infobox as follows, you&#039;ll get a routebox like the one to the right.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Town infobox&lt;br /&gt;
|name=Cerulean City&lt;br /&gt;
|jpname=ハナダシティ&lt;br /&gt;
|jptrans=Hanada City&lt;br /&gt;
|image=Cerulean City HGSS.png&lt;br /&gt;
|imageI=Cerulean City RBY.png&lt;br /&gt;
|imageII=Cerulean City GSC.png&lt;br /&gt;
|imageIII=Cerulean City FRLG.png&lt;br /&gt;
|slogan=The Floral Lagoon City&lt;br /&gt;
|region=Kanto&lt;br /&gt;
|north=Route 24&lt;br /&gt;
|south=Route 5&lt;br /&gt;
|west=Route 4&lt;br /&gt;
|east=Route 9&lt;br /&gt;
|mapdesc=A beautiful city with flowing water and blooming flowers.&lt;br /&gt;
|gym=Cerulean Gym&lt;br /&gt;
|gymno=2&lt;br /&gt;
|leader=Misty&lt;br /&gt;
|leadervs=VSMisty.png&lt;br /&gt;
|badge=Cascade&lt;br /&gt;
|gymtype=Water&lt;br /&gt;
|map=Cerulean City.png&lt;br /&gt;
|colordark=007BA7&lt;br /&gt;
|colormed=3F9BBC&lt;br /&gt;
|colorlight=7FBCD2&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other templates===&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! What to type !! What it makes !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;[[Template:Project Cities and Towns notice|Project Cities and Towns notice]]&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| {{Project Cities and Towns notice}}&lt;br /&gt;
| To be placed on the &#039;&#039;&#039;bottom&#039;&#039;&#039; of all articles covered by this project below the article to designate the article as part of this project.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;[[Template:User Project Cities and Towns |User Project Cities and Towns]]&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| {{User Project Cities and Towns}}&lt;br /&gt;
| Userbox for participants of this project.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;[[Template:stub|stub{{!}}Location{{!}}Town]]&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| {{stub|Location|Town}}&lt;br /&gt;
| Designates this article relating to cities and towns as a stub.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other projects==&lt;br /&gt;
===Parent project===&lt;br /&gt;
The parent of this project is [[Bulbapedia:Project Locations|Project Locations]].&lt;br /&gt;
&lt;br /&gt;
==Subprojects==&lt;br /&gt;
No subprojects have been defined.&lt;br /&gt;
&lt;br /&gt;
==Related projects==&lt;br /&gt;
Related projects include:&lt;br /&gt;
*[[Bulbapedia:Project Routes|Project Routes]]&lt;br /&gt;
&lt;br /&gt;
[[Category:Bulbapedia projects|Cities and Towns]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_Locations&amp;diff=2155829</id>
		<title>Bulbapedia:Project Locations</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_Locations&amp;diff=2155829"/>
		<updated>2014-08-03T14:12:35Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Participants */&lt;/p&gt;
&lt;hr /&gt;
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|&lt;br /&gt;
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|[[Image:FL_Pokemon_Tower.png‎|90px]]&lt;br /&gt;
|[[Image:FL Viridian Forest.png|90px]]&lt;br /&gt;
|[[Image:FL Power Plant.png|90px]]&lt;br /&gt;
|[[Image:FL Safari Zone.png|90px]]&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;80&amp;quot; | &amp;lt;small&amp;gt;[[Bulbapedia:Project Locations|&amp;lt;font color=#00A000&amp;gt;Project page&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;80&amp;quot; | &amp;lt;small&amp;gt;[[Bulbapedia talk:Project Locations|&amp;lt;font color=#00A000&amp;gt;Project talk&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;80&amp;quot;|&amp;lt;small&amp;gt;[[Bulbapedia:Project Locations/To-do list|&amp;lt;font color=#00A000&amp;gt;To-do list&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&lt;br /&gt;
| width=&amp;quot;80&amp;quot; | &amp;lt;small&amp;gt;[[List of locations by name|&amp;lt;font color=#00A000&amp;gt;List of Locations&amp;lt;/font&amp;gt;]]&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;br&amp;gt;&lt;br /&gt;
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{| cellpadding=&amp;quot;10&amp;quot; cellspacing=&amp;quot;8&amp;quot; style=&amp;quot;width: 100%; background-color:#FFFFFF; border: 2px solid #FFFFFF; -moz-border-radius-topleft: 15px; -moz-border-radius-bottomleft: 15px; -moz-border-radius-topright: 15px; -moz-border-radius-bottomright: 15px; vertical-align: top;&amp;quot;&lt;br /&gt;
|{{Project leader|{{u|Clarky13}}}}&lt;br /&gt;
Some Bulbapedia members have formed a [[Bulbapedia:Project|project]] to better organize efforts to write and improve articles about &#039;&#039;&#039;locations in the Pokémon world&#039;&#039;&#039;. If you would like to help, please inquire on the [[{{NAMESPACE}} talk:{{PAGENAME}}|talk page]] or the [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 Bulbapedia forum] and see the [[{{NAMESPACE}}:{{PAGENAME}}/To-do list]].&lt;br /&gt;
&lt;br /&gt;
==Scope==&lt;br /&gt;
Project Locations covers all articles about locations in the Pokémon world. The ultimate goal is to create, expand and standardize articles for every location in the Pokémon world, ranging from popular locations ([[The Underground]]) to the obscure ([[Seabreak Path]]). All locations in the Pokémon world fall under the scope of this project, except for numbered routes and major named routes, which are under the scope of {{bp|Project Routes}}, a subproject of Project Locations, as well as cities and towns, which are covered by {{bp|Project Cities and Towns}}, another subproject.&lt;br /&gt;
&lt;br /&gt;
===To-do list===&lt;br /&gt;
{{main|Bulbapedia:Project Locations/To-do list}}&lt;br /&gt;
&lt;br /&gt;
*Expand all articles to the project standard.&lt;br /&gt;
**[[Kanto]]&lt;br /&gt;
**[[Sevii Islands]]&lt;br /&gt;
**[[Johto]] &lt;br /&gt;
**[[Hoenn]]&lt;br /&gt;
**[[Sinnoh]]&lt;br /&gt;
**[[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness]] and [[Pokémon Mystery Dungeon: Explorers of Sky|Explorers of Sky]]&lt;br /&gt;
**[[Unova]]&lt;br /&gt;
**[[Kalos]]&lt;br /&gt;
*Add pictures to all location articles.&lt;br /&gt;
*Add map views to all articles.&lt;br /&gt;
&lt;br /&gt;
===How you can help===&lt;br /&gt;
You can help by opening the [[List of locations by name]] and selecting any location that is a stub (or not a stub) and expand it using your general knowledge or from other facts and figures. Most of the existing location articles need to be modified to comply with the project standard (see below). You can check [[:Category:Location stubs]] to see which articles need expanding.&lt;br /&gt;
&lt;br /&gt;
Some articles need pictures. Help them by adding a picture of the location from the Bulbagarden Archives or uploading a new one. If you see an article without a location map in its infobox template, add one immediately. Also, some articles do not have an infobox template, if you come across one, add it immediately.&lt;br /&gt;
&lt;br /&gt;
==Participants==&lt;br /&gt;
===Participants===&lt;br /&gt;
To join the project, simply add your name to the bottom of this list:&lt;br /&gt;
&lt;br /&gt;
*&#039;&#039;&#039;{{u|Clarky13}}&#039;&#039;&#039; - {{bp|Project Leaders|Project Leader}}&lt;br /&gt;
*[[User:TwinsMetsFan|TwinsMetsFan]]: Founder of project.&lt;br /&gt;
*[[User:TTEchidna|Tom Temprotran]]: GIMPing maps and such.&lt;br /&gt;
*[[User:Chosen|Chosen]]&lt;br /&gt;
*[[User:Mewtwo Ex|Mewtwo Ex]]&lt;br /&gt;
*[[User:Pokemonpearlwanter|Pokemonpearlwanter]]&lt;br /&gt;
*{{u|Admachina}}&lt;br /&gt;
*{{u|PC_GEEK}}&lt;br /&gt;
*{{u|Brackattack5}}&lt;br /&gt;
*[[User:Manaphy9|Manaphy9]]&lt;br /&gt;
*{{u|Theryguy512}}&lt;br /&gt;
*{{u|Pikawitchu}}&lt;br /&gt;
*{{u|Flame alex}}&lt;br /&gt;
*[[User:Sthwarrior50|Sthwarrior50]]&lt;br /&gt;
*[[User:Heyyopat|Heyyopat]]&lt;br /&gt;
*[[User:Cadellin|Cadellin]]&lt;br /&gt;
*{{u|TorchicBlaziken}}&lt;br /&gt;
*[[User:S1tHSL4y3r|S1tHSL4y3r]]&lt;br /&gt;
*{{u|Naruto Uzumaki}}&lt;br /&gt;
*{{u|Galm}}&lt;br /&gt;
*{{u|AdamBW}}&lt;br /&gt;
*{{u|DAWN FAN}}&lt;br /&gt;
*{{u|Kevzo8}}&lt;br /&gt;
*{{u|PH1RESTRIKE}}&lt;br /&gt;
*{{u|No1Aaronfan!!!}}&lt;br /&gt;
*{{u|Trevor1027}}&lt;br /&gt;
*{{u|tandra88}}&lt;br /&gt;
*{{u|Joe9320}}&lt;br /&gt;
*{{u|Alpha Totodile}}&lt;br /&gt;
*{{u|Kumori Satosuke}}&lt;br /&gt;
*{{u|swampert_rox}}&lt;br /&gt;
*{{u|Crystal Shards}} - I will do what I can to help!&lt;br /&gt;
*{{u|Nuck Chorris}}&lt;br /&gt;
*{{u|Malarke}}&lt;br /&gt;
*{{u|Palamon}} - Yes, I want to be part of it too. &lt;br /&gt;
*{{u|gamehat}} - i want to help also&lt;br /&gt;
*{{u|JetstreamLv.100}}&lt;br /&gt;
*{{u| Stinkola}}&lt;br /&gt;
*{{u|leist.33}}&lt;br /&gt;
*{{u|Sapphiireox2}}&lt;br /&gt;
*{{u|Batking30}}&lt;br /&gt;
*{{u|Pokemon59}}&lt;br /&gt;
*{{u|Spotman234}} - I am curently working on locations in [[Platinum]],[[Explorers of Sky]], and [[Pokémon HeartGold]]/[[Pokémon Soul Silver]]. I will work along side with {{u|Smartkidhen}}.&lt;br /&gt;
*{{u|Tyler53841}} - Working on this with the walkthrough projects, will use talk page for important situations.&lt;br /&gt;
*{{u|Tina}}&lt;br /&gt;
*{{u|Smartkidhen}} - Finally, PMD locations fall under this project!!&lt;br /&gt;
*{{u|Sparen}} - I know more about the locations than anything else!&lt;br /&gt;
*{{u|Mudkipluvr4ever}}&lt;br /&gt;
*{{u|Deityofantimatter}}&lt;br /&gt;
*{{u|DialgaMaster105}}&lt;br /&gt;
*{{u|Jello}}&lt;br /&gt;
*{{u|Rathefalcon}} - Pudgy Pidgey Isle!!&lt;br /&gt;
*{{u|Riolushinx}}&lt;br /&gt;
*{{u|duardognn}}&lt;br /&gt;
*{{u|Webemperor}} - I&#039;m Proffesional at Locations!&lt;br /&gt;
*{{u|SaitoFX}}&lt;br /&gt;
* hyper10111412395&lt;br /&gt;
*{{u|James1234}}&lt;br /&gt;
*{{u|Trevin}}  - i volenteer to be the isshu specialist&lt;br /&gt;
*hoennboy99    -i herd u liek mudkipz!! i do!&lt;br /&gt;
*{{u|Mismagius13}}&lt;br /&gt;
*{{u|DarkraiFan123}}&lt;br /&gt;
*{{u|Matt of Mossdeep}}&lt;br /&gt;
*{{u|Tempest370}}&lt;br /&gt;
*{{u|Pokemon373}} I&#039;ll try to help.&lt;br /&gt;
*{{u|Holonboy}} I love helping out!&lt;br /&gt;
*{{u|Silverod}}- :D I can help with cities and routes!&lt;br /&gt;
*{{u|Chiefboz}} Count me in!&lt;br /&gt;
*[[User:Pokemaniac2000|Pokemaniac2000]]-I&#039;ll help with Pokémon Black and White cities and routes.&lt;br /&gt;
*{{u|Chocos0}} - I&#039;ll try my best. =P&lt;br /&gt;
*{{u|Shining Latios}}&lt;br /&gt;
*{{u|LoganZezima}} -If I see something that needs adding, I&#039;ll get right on it.&lt;br /&gt;
*{{u|RegiRuler}}&lt;br /&gt;
*{{u|Zekasaur}} - I&#039;ve already made a couple of pages and I have many location pictures to upload to the archives.&lt;br /&gt;
*{{u|Plato Platinum}} - I&#039;ll help with the routes and cities.&lt;br /&gt;
*{{u|S2daam}} - I&#039;ve already done most of the maps and screenshots of the Unova locations, may aswell add myself here.&lt;br /&gt;
*{{u|Han Ji-Wan}} - Currently updating population for the cities. Doing population count for Unova&#039;s cities. Will add in more info if needed.&lt;br /&gt;
*{{u|Gordonst4}} - I wanna help!&lt;br /&gt;
*{{u|Pokemaster97}}- I&#039;ll continue adding missing location tags to locations and will work on expanding various stubs for the main games.&lt;br /&gt;
*{{u|Trickyb}} - My goal is to make Bulbapedia the best it can be!&lt;br /&gt;
*{{u|Geistblitz}}&lt;br /&gt;
*{{u|ZeroManArmy}}&lt;br /&gt;
*{{u|SquirtleZillah}}&lt;br /&gt;
*{{u|BrokenMotor}}&lt;br /&gt;
*{{u|Barbakki}} - Pokemon Mystery Dungeon&#039;s my thang!&lt;br /&gt;
*{{u|Keekk1}} - I like to look around for spelling errors.&lt;br /&gt;
*{{u|Zelkova}} - I will be working on Orre-specific material for the time being.&lt;br /&gt;
*{{u|ACLanguage}}&lt;br /&gt;
*{{u|EnosShayrem}} - I can help on wild encounter levels/rates, especially mystery dungeon a Gen IV/V games. Also, I can fix little things like grammar and stuff as I see them.&lt;br /&gt;
*{{u|Loybok}}&lt;br /&gt;
*{{u|Arceuscl405}} I&#039;ll try my best! I&#039;ve got Mystery Dungeon 2 (all three) FireRed, Emerald, Diamond, Pearl, Platinum, HeartGold, White, trozei, dash, and lots other too. I&#039;ve got a ton of guide books also. Good luck!&lt;br /&gt;
*ReaNintendo I&#039;ll try to give good decscriptions&lt;br /&gt;
*{{u|YoshisWorld}} I&#039;ll see what I can do to help, since I know a lot of locations.&lt;br /&gt;
*{{u|Sarahhkkim}} I&#039;ll help with Unova.&lt;br /&gt;
*{{u|Alipikachu}}&lt;br /&gt;
*{{u|ryudragoon}} i&#039;ll help. i am good with cleaning pictures so let me know when you need me!&lt;br /&gt;
*{{u|TheSeviper}}&lt;br /&gt;
*{{u|HungryMunchlax}} If it&#039;s a PMD dungeon that needs items (except the exact number of Sticks, Geo pebbles, Sticks etc.) then I am here!&lt;br /&gt;
*{{u|Jayheart98}} I&#039;ll help as much as I can, but I have only Diamond and just started Black. =^..^=&lt;br /&gt;
*{{u|ZMT123}} I&#039;m a veteran at Pokemon and an expert with the main series regions.&lt;br /&gt;
*{{u|Taposa}} I will try to help!&lt;br /&gt;
*{{u|pruzel}}&lt;br /&gt;
*{{u|XXSuperXXNintendoXx}} If you need someone who likes geography, small details, and loves to write locations. I&#039;m here!&lt;br /&gt;
*{{u|Championsound}} I can help with all main series regions apart from Sinnoh&lt;br /&gt;
* {{u|G50}} - I will do what I can to help&lt;br /&gt;
*{{u|Tadpole1225}} I will do what I can. I&#039;m Best with Pokemon RSE and Pokemon BW&lt;br /&gt;
*{{u|Empressempoleon}} - I&#039;ll do what I can!&lt;br /&gt;
*{{u|pupz333}} I&#039;ll do whatever I can; I&#039;m best with Pokémon White version&lt;br /&gt;
*{{u|Groudon 60}}&lt;br /&gt;
*{{u|Pokefan1020}} I&#039;m a perfectionist; grammar is my specialty!&lt;br /&gt;
*{{u|Ariano}}&lt;br /&gt;
*{{u|Zxcvbnm370}}&lt;br /&gt;
*[[User:Dustin DeVine|Dustin DeVine]]Likewise, I am a &amp;quot;grammar freak.&amp;quot; I will assist where possible, especially in the articles involving Sinnoh. &lt;br /&gt;
*{{u|chocolatecereal}} Total grammar ninja, I&#039;ve played every game besides the Ranger games, Stadium, and Blue Version, and have a photographic memory. I&#039;ll help in any way.&lt;br /&gt;
*{{u|Moonsided}} I&#039;m pretty good at remembering stuff in locations- And &lt;br /&gt;
details! Will try to help! Best with Johto!&lt;br /&gt;
*{{u|EJ}} Great with main regions, except for Sinnoh. :)&lt;br /&gt;
Thank you.&lt;br /&gt;
*{{u|Rainbow Shifter}}&lt;br /&gt;
* {{u|Brellosom}} Wanting to help in any way i can, got pretty much every game for DS and Wii&lt;br /&gt;
* {{u|Arceus101}} Have been updating the Easy and Challenge Mode info for route characters for a while now.&lt;br /&gt;
* {{u|MysteryDungeonLover2001}} - Know everything about Mystery Dungeon. Ask anything, I&#039;ll answer it.&lt;br /&gt;
*{{u|CrogunkUthoria}} Currently working on the Demo maps on Mystery Dungeon...&lt;br /&gt;
*{{u|Nuckles123}} I will try to help in any way I can.&lt;br /&gt;
*{{u|Ultramadscientist}}&lt;br /&gt;
*{{u|DavidS}}&lt;br /&gt;
*[[User:Yamitora1|Yamitora1]]&lt;br /&gt;
*{{u|Bathtup47}}&lt;br /&gt;
*{{u|TheGammonDevice}}&lt;br /&gt;
*{{u|Zardkill}}&lt;br /&gt;
* {{u|HoennRemake}} new and aiming for golden eevee&lt;br /&gt;
*{{u|Zaffre}} I can help with any main-game areas except Hoenn.&lt;br /&gt;
*{{u|FlamingBattleSword}} The Reborn League, as well as any special hiding places in Hoenn&lt;br /&gt;
*{{u|DenTjorven}} I&#039;l try to help where I can.&lt;br /&gt;
*{{u|Firox263}} I&#039;m good at highlighting locations on ingame maps&lt;br /&gt;
*{{u|8BitRevenge}} I&#039;m new at most of this but I want to help&lt;br /&gt;
*{{u|AwesomeGrovyle}} I can help on Gen 3,4,5, and 6 things.&lt;br /&gt;
*{{u|Leysdonsen}} I will concentrate on Kanto.&lt;br /&gt;
*[[User:sciericgabriel]]: Ill help in editing some stuff and Pokemon Mystery Dungeon Red Rescue Team locations&lt;br /&gt;
*{{u|ONgnissiM}}: I&#039;m very good at many locations exept Hoenn and Kanto.&lt;br /&gt;
*{{u|official gogoat}} expert on gens 4-6&lt;br /&gt;
*{{u|UnicowChris}} I&#039;m great with all regions except for the Mystery Dungeon, Sinnoh, and Hoenn regions&lt;br /&gt;
*{{u|Jdthebud}} adding full map layouts&lt;br /&gt;
*{{u|BakaTatsu}} I&#039;m knowledgeable about Johto and Hoenn; i&#039;ll help out in any way I can :3&lt;br /&gt;
*{{u|Tatsumaki162}} - I&#039;m really good with Sinnoh&lt;br /&gt;
*{{u|Shiny_Umbreon}} - I&#039;m can help with Kalos!&lt;br /&gt;
&lt;br /&gt;
===Ultimate Goal of the Month===&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #C4E673; border: 10px #{{ice color}}; -moz-border-radius:15px;&amp;quot; &lt;br /&gt;
|[[Image:HoennIIIE.png|right|100px]]&lt;br /&gt;
Articles about Hoenn routes, cities, and locations are looking down in the dumps. Why don&#039;t we quality them up. Every little bit of information counts, so when you&#039;ve got some time, expand some articles and make them a little better than stub status.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stub of the Month===&lt;br /&gt;
{| cellpadding=&amp;quot;4&amp;quot; cellspacing=&amp;quot;4&amp;quot; align=&amp;quot;center&amp;quot; width=&amp;quot;100%&amp;quot; style=&amp;quot;background: #C4E673; border: 10px #{{ice color}}; -moz-border-radius:15px;&amp;quot; &lt;br /&gt;
|[[File:Snowpoint Temple DPPt.png|right|200px]]&lt;br /&gt;
&amp;lt;big&amp;gt;&#039;&#039;&#039;Snowpoint Temple&#039;&#039;&#039;&amp;lt;/big&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Snowpoint Temple&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;キッサキしんでん&#039;&#039;&#039; &#039;&#039;Kissaki Temple&#039;&#039;) is a location in [[Snowpoint City]]. It is the home of the [[legendary Pokémon]] {{p|Regigigas}}, which can only be awakened for {{pkmn|battle}} if the {{player}} brings along all three of [[Hoenn]]&#039;s [[legendary golems]]. The player cannot enter the Temple without defeating [[Cynthia]] as well as obtaining the [[National Pokédex]], and even then, Regigigas will not awaken without the Hoenn trio present. The temple is very extensive, and has many puzzles involving sliding on ice.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;[http://bulbapedia.bulbagarden.net/w/index.php?title=Snowpoint_Temple&amp;amp;action=edit Expand this article]&#039;&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Article status==&lt;br /&gt;
===Featured articles===&lt;br /&gt;
[[File:Itemball gen3.jpg]] [[The Underground]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[File:Itemball gen3.jpg]] [[Ilex Forest Shrine]]&lt;br /&gt;
&lt;br /&gt;
===Best Practice Article===&lt;br /&gt;
[[Image:Itemball gen3.jpg]] [[Cerulean Cave]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Itemball gen3.jpg]] [[Mt. Moon]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Itemball gen3.jpg]] [[Viridian Forest]]&amp;lt;br&amp;gt;&lt;br /&gt;
[[Image:Itemball gen3.jpg]] [[Turnback Cave]]&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
===Infobox information===&lt;br /&gt;
Articles should use {{template|Infobox location}}, and all known information should be supplied. A example Infobox is shown below.&lt;br /&gt;
&lt;br /&gt;
===Main section===&lt;br /&gt;
Untitled section that describes the location. Depending on the location, this section may just describe where it is located in the Pokémon world and basic details regarding the area, or may go into considerable detail. Regardless, all text describing the location should be in this section.&lt;br /&gt;
&lt;br /&gt;
===Geography===&lt;br /&gt;
A geographical description of the location, including similarities to places in reality. This is to include all parts of the location.&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
A list of items found in this location as well as a description of where the items are. These are to be placed in dot points with a short description on how to find it.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
A list of Pokémon that appear in this location as well as encounter rates and times of encounter if possible. Lists should be separated by Generation using third-level headlines. If the route appeared in only one Generation, then the Generation heading is not necessary. See {{rt|1|Kanto}} and {{rt|132|Hoenn}} for examples of tables.&lt;br /&gt;
&lt;br /&gt;
Lists should be organized in order of location, then highest to lowest encounter rate. If the encounter rate for a Pokémon is lower in a different game, a repeat of the entry should be made directly underneath except with that particular game highlighted (instead of in the initial entry), and the different encounter rate stated. In the case of multiple Pokémon with the same encounter rate, Pokémon should be listed in order of games they are available in, then their [[Natdex|National Pokédex]] number.&lt;br /&gt;
&lt;br /&gt;
===Trainers===&lt;br /&gt;
A list of trainers, using the appropriate template. They should be separated by Generation using third-level headlines. If the route appeared in only one Generation, then the Generation heading is not necessary.&lt;br /&gt;
&lt;br /&gt;
===Differences among Generations===&lt;br /&gt;
If the location was featured in multiple versions and Generations of Pokémon, the differences between those should be discussed here. A gallery of different generations can be placed here to show the differences.&lt;br /&gt;
&lt;br /&gt;
===See also===&lt;br /&gt;
Place all internal links here, that have reference or significance to the article.&lt;br /&gt;
&lt;br /&gt;
===References===&lt;br /&gt;
Place all references here.&lt;br /&gt;
&lt;br /&gt;
===External links===&lt;br /&gt;
Place all external links which are not references here.&lt;br /&gt;
&lt;br /&gt;
===Categories===&lt;br /&gt;
All articles should use the following category:&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:(Region) locations]]&amp;lt;/nowiki&amp;gt; where (Region) is either Kanto, Johto, Hoenn, Orre, Sevii, Sinnoh, or Unova&lt;br /&gt;
&lt;br /&gt;
All articles should use the following categories where applicable:&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Red, Blue and Yellow locations]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Gold, Silver and Crystal locations]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Ruby and Sapphire locations]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Emerald locations]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:FireRed and LeafGreen locations]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Diamond and Pearl locations]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Black and White locations]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
*&amp;lt;nowiki&amp;gt;[[Category:Colosseum and XD locations]]&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
===Infobox===&lt;br /&gt;
The Infobox to use for this project is {{template|Infobox location}}.&lt;br /&gt;
&lt;br /&gt;
This is the basic syntax you need to get a complete routebox on the article page, just place this before any other text and fill in the variables.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=&lt;br /&gt;
|type=&lt;br /&gt;
|location_name=&lt;br /&gt;
|japanese_name=&lt;br /&gt;
|translated_name=&lt;br /&gt;
|location=&lt;br /&gt;
|region=&lt;br /&gt;
|generation=&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=FL Safari Zone.png&lt;br /&gt;
|type=land&lt;br /&gt;
|location_name=Safari Zone&lt;br /&gt;
|japanese_name=サファリゾーン&lt;br /&gt;
|translated_name=Safari Zone&lt;br /&gt;
|location=North of [[Fuchsia City]]&lt;br /&gt;
|region=Kanto&lt;br /&gt;
|generation={{gen|I}}, {{gen|III}}&lt;br /&gt;
}}&lt;br /&gt;
For the above parameters, here&#039;s what you should fill in:&lt;br /&gt;
* &#039;&#039;&#039;image:&#039;&#039;&#039; name of an image for the location on Bulbagarden Archives&lt;br /&gt;
* &#039;&#039;&#039;type:&#039;&#039;&#039; is the type of place the location is located on, or what it is - land, road, water, or cave. This determines how the infobox is colored. (If omitted, color is white.)&lt;br /&gt;
* &#039;&#039;&#039;location_name:&#039;&#039;&#039; name of the location&lt;br /&gt;
* &#039;&#039;&#039;japanese_name:&#039;&#039;&#039; Japanese name of the location&lt;br /&gt;
* &#039;&#039;&#039;translated_name:&#039;&#039;&#039; Romanization of the location&#039;s Japanese name&lt;br /&gt;
* &#039;&#039;&#039;other_info:&#039;&#039;&#039; &#039;&#039;(optional)&#039;&#039; use for alternate names, an additional descriptor, etc.&lt;br /&gt;
* &#039;&#039;&#039;location:&#039;&#039;&#039; a brief description of where the article location is found&lt;br /&gt;
* &#039;&#039;&#039;region:&#039;&#039;&#039; the region that the location is in&lt;br /&gt;
* &#039;&#039;&#039;generation:&#039;&#039;&#039; a list of all generations of games this location has appeared in. &amp;lt;nowiki&amp;gt;Handy template shortcuts include {{subst:Gen|I}} for Generation I, {{subst:Gen|II}} for Generation II, and {{subst:Gen|III}} for Generation III.&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
&lt;br /&gt;
By completing the infobox as follows, you&#039;ll get a routebox like the one to the right.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=FL Safari Zone.png&lt;br /&gt;
|type=land&lt;br /&gt;
|location_name=Safari Zone&lt;br /&gt;
|japanese_name=サファリゾーン&lt;br /&gt;
|translated_name=Safari Zone&lt;br /&gt;
|location=North of [[Fuchsia City]]&lt;br /&gt;
|region=Kanto&lt;br /&gt;
|generation={{Gen|I}}, {{Gen|III}}&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;br style=&amp;quot;clear: both&amp;quot; /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Other templates===&lt;br /&gt;
&amp;lt;noinclude&amp;gt;{|border=&amp;quot;1&amp;quot; cellspacing=&amp;quot;0&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! What to type !! What it makes !! Notes&lt;br /&gt;
|-&lt;br /&gt;
| {{template|Project Locations notice}}&lt;br /&gt;
| {{Project Locations notice}}&lt;br /&gt;
| To be placed on the &#039;&#039;&#039;bottom&#039;&#039;&#039; of all articles covered by this project below the article to designate the article as part of this project.&lt;br /&gt;
|-&lt;br /&gt;
| {{template|User Project Locations}}&lt;br /&gt;
| {{User Project Locations}}&lt;br /&gt;
| Userbox for participants of this project.&lt;br /&gt;
|-&lt;br /&gt;
| &amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;[[Template:stub|stub{{!}}Location]]&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&lt;br /&gt;
| {{stub|Location}}&lt;br /&gt;
| Designates this article relating to Pokémon world locations as a stub.&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;/noinclude&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Other projects==&lt;br /&gt;
===Subprojects===&lt;br /&gt;
The descendants of this project are:&lt;br /&gt;
* {{bp|Project Cities and Towns}}&lt;br /&gt;
* {{bp|Project Routes}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bulbapedia projects|Locations]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=ZZAZZ_glitch&amp;diff=2155827</id>
		<title>ZZAZZ glitch</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=ZZAZZ_glitch&amp;diff=2155827"/>
		<updated>2014-08-03T14:02:44Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:ZZAZZ.png|200px|thumb|right|The player encounters one of several [[glitch Trainer]]s which can trigger the ZZAZZ glitch.]]&lt;br /&gt;
&lt;br /&gt;
The &#039;&#039;&#039;ZZAZZ glitch&#039;&#039;&#039; is a [[glitch]] found in the [[Generation I]] {{pkmn|games}}. It can be encountered by using the {{DL|Mew glitch|Ditto glitch}} with a {{stat|Special}} stat of 251, 252, 254 or 255. This makes the {{player}} encounter a glitch {{pkmn|Trainer}} that in turn allows this glitch to occur.&lt;br /&gt;
&lt;br /&gt;
This glitch is caused most directly by a buggy multiplication routine used to calculate the amount of money awarded at the end of the battle, though the conditions that trigger the bug do not occur with any normal Trainer. The multiplication routine attempts to ensure that the money value is capped at [[File:PokémonDollar.png|link=Pokémon Dollar]]9999. In the process, it moves a pointer forward, but never moves it back to its original place. This causes the function to write the value 0x99 (as money uses {{wp|binary-coded decimal}} rather than pure hexadecimal) to the first two out of every three bytes each time the calculated award would exceed [[File:PokémonDollar.png|link=Pokémon Dollar]]9999 after the first. For the Trainers that trigger the ZZAZZ glitch, this happens over two hundred times, destroying many important game variables.&lt;br /&gt;
&lt;br /&gt;
This Trainer can be difficult to beat particularly due to the fact that the {{stat|Hit Points|HP}} bar of the first Pokémon is abnormally high, similar to the side-effects of using a {{m|Super Glitch}} move.&lt;br /&gt;
&lt;br /&gt;
The first of the opponent&#039;s Pokémon is usually level 153, proving to be more difficult to beat than a normal level 100 Pokémon. However, the player can easily escape this Trainer by using an item; the memory corruption process sets a flag that causes this behavior. The glitch Trainer usually has a [[&#039;M (FF)]] or a [[Q ◣]] in his first slot; depending on whether the version is {{game|Red and Blue|s}} or {{game|Yellow}}.&lt;br /&gt;
&lt;br /&gt;
Both the player and the glitch Trainer have their name and party Pokémon changed. The glitch changes the Pokémon in the Trainer&#039;s party to level 153. Most sprites of Pokémon in the party are replaced with the back-sprite of {{p|Bulbasaur}} and all moves previously known by the Pokémon are replaced by Explosion.  The Trainer&#039;s sprite also changes on the {{ga|Trainer Card}}. The party Pokémon are changed to level 153 because a hexadecimal value of 99 is equal to the integer 153 in decimal. A hexadecimal value of 99 also corresponds to the letter &#039;Z&#039;, which fills both the player&#039;s and the glitch Trainer&#039;s name; and the move &#039;Explosion,&#039; which appears in the movesets of most Pokémon after the glitch occurs.&lt;br /&gt;
&lt;br /&gt;
Other less noticeable effects include changes to the interfaces in-game such as the menu, where if a player attempts to save the game the cursor scrolls over &#039;yes&#039; and &#039;no&#039; causing the game to crash. A white screen will appear if the player attempts to view their party Pokémon.&lt;br /&gt;
&lt;br /&gt;
Although the player&#039;s name will glitch, the [[Original Trainer|OT]] values of the party Pokémon will stay the same. This tricks the game into thinking that they are not the player&#039;s Pokémon. The combination of this, and the Pokémon&#039;s levels being at 153, causes them to disobey the Trainer (as not even the {{badge|Earth}} is programmed to make Pokémon over level 100 obey the player.)&lt;br /&gt;
&lt;br /&gt;
Any Trainer battle fought during the glitch will become a battle against a glitch Trainer with the player&#039;s sprite. He will either borrow the player&#039;s original name, their ZZAZZ-glitched name, or sometimes a different glitched name. His party will consist mainly of several [[&#039;M (FF)]] or [[Q ◣]], and this Trainer could be considered almost impossible to defeat, because one of his [[&#039;M (FF)]]s has an extremely large amount of {{stat|Hit Points|HP}}.&lt;br /&gt;
&lt;br /&gt;
If the player saves after activating the ZZAZZ glitch, their save file will be corrupted and they will be forced to start a new save file.&lt;br /&gt;
&lt;br /&gt;
==Video==&lt;br /&gt;
{{youtubevid|D3iVFfKjklk|Newopkmn|Glitch}}&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[fr:ZZAZZ bug]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Glitch_Pok%C3%A9mon&amp;diff=2155780</id>
		<title>Glitch Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Glitch_Pok%C3%A9mon&amp;diff=2155780"/>
		<updated>2014-08-03T13:41:49Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Missingno RB.png|thumb|right|[[Missingno.]], a glitch Pokémon]]&lt;br /&gt;
A &#039;&#039;&#039;glitch Pokémon&#039;&#039;&#039; is a {{OBP|Pokémon|species}} that only exists in the games due to programming oversights, when the game attempts to gather data for an invalid Pokémon.&lt;br /&gt;
&lt;br /&gt;
Some glitch Pokémon have characteristics derived from the game&#039;s default error handling capabilities for an invalid Pokémon, such as &amp;quot;[[Missingno.]]&amp;quot; or &amp;quot;{{?|10}}&amp;quot;. Another example of this is the learn-set data for a [[Generation IV]] {{pkmn|Egg}}, where it learns {{m|Splash}} as a starting move, likely to prevent the game from [[Game freeze|crashing]] due to an [[list of glitch moves|invalid move]] being used.&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]], some glitch Pokémon may freeze the game if sent out on the opponent&#039;s side, depending on their Pokédex number and the version used, and glitch Pokémon with index numbers greater than 199 will always bring up equivalent [[glitch Trainer]]s if encountered directly in the wild. These glitch Pokémon cannot be obtained via a wild battle, and must be obtained using a different glitch to the {{DL|Mew glitch|Ditto glitch}} or [[old man glitch]], such as [[evolution]] from another glitch Pokémon, trading an equivalent [[index number]] glitch Pokémon to another version, or by executing the [[Johto guard glitch]].&lt;br /&gt;
&lt;br /&gt;
Additionally, catching certain obtainable glitch Pokémon in Generation I may cause endless [[Pokédex]] data to appear. To avoid this, the player must have activated a specific flag, if this is a [[Glitch Pokémon family|hybrid glitch Pokémon]], the flag is activated by either seeing a specific Pokémon or owning a specific Pokémon. Specific glitches (like the {{m|Super Glitch}} move or the [[ZZAZZ glitch]]) may cause the saved file to be corrupted or erased.&lt;br /&gt;
&lt;br /&gt;
==Glitch Pokémon==&lt;br /&gt;
{{main|List of glitch Pokémon}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* There are 39 [[Missingno.]] with identifiers in between real Pokémon, which would add up to 190 Pokémon.&lt;br /&gt;
** [[Shigeki Morimoto]] confirmed that there were once 190 Pokémon planned for development in Pokémon Red and Green.&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showthread.php?p=2958170#post2958170 Smogon Forums]&amp;lt;/ref&amp;gt; The error handler Missingno. is used for blank or erased Pokémon data, and most of its characteristics are either a translated 0 value (e.g. default {{p|Nidoran♂}} cry with pitch 0), or blank data rolled over to the next logical values (e.g. base stats denoting the rosters of several {{tc|Burglar}}s).&lt;br /&gt;
* The reason for the large amount of glitch Pokémon in Generation I is because only 151 values correspond to valid Pokémon, while Pokémon species index numbers are stored in 8 bits allowing for up to 256 values. This leaves 105 values not corresponding to a valid Pokémon; excluding the 39 Missingno. leaves 66 different values for other glitch Pokémon.&lt;br /&gt;
* In [[Generation I]], a large number (43) of glitch Pokémon have the small {{wp|katakana}} character ゥ &#039;&#039;u&#039;&#039; in their names. It is unknown as to why this specific katakana character appears so often.&lt;br /&gt;
** The only other Japanese character that appears somewhat frequently in glitch Pokémon&#039;s names is small ァ &#039;&#039;a&#039;&#039;. The hiragana ぉ  &#039;&#039;o&#039;&#039; and ぇ &#039;&#039;e&#039;&#039; also appear, but less often.&lt;br /&gt;
***The reason for any Japanese text in an English game can be seen [[Japanese text in English games|here]].&lt;br /&gt;
* In [[Generation I]], most glitch Pokémon have &#039;&#039;4&#039;&#039; in their names, like [[4 4 Hy]].&lt;br /&gt;
* 23&#039; 0&amp;quot;/880.6&amp;amp;nbsp;lbs. are the most common height and weight values for {{v2|Red and Blue|s}} glitch Pokémon, and  23&#039; 2&amp;quot;/1031.6&amp;amp;nbsp;lbs. for {{v2|Yellow}}. It is unknown as to why any glitch Pokémon have the same values, however.&lt;br /&gt;
* Some Glitch Pokémon have four or more evolutionary stages.&lt;br /&gt;
*Encountering a [[Missingno.]] or most other glitch Pokémon will cause the screen to go blank for a delayed amount of time before the battle begins.&lt;br /&gt;
If the player encounters M and catches it, the battle will continue. If the player catches it again, it will turn into a legitimate Ditto.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch Pokémon|*]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Pokémon bug]]&lt;br /&gt;
[[ja:バグポケモン一覧]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bad_Egg&amp;diff=2155319</id>
		<title>Bad Egg</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bad_Egg&amp;diff=2155319"/>
		<updated>2014-08-02T07:55:43Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Appearances of Bad Eggs */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GlitchResearch|Information about Generation VI}}&lt;br /&gt;
[[File:Bad egg.png|150px|right|thumb|A Bad Egg in the [[party]] in Generation III]]&lt;br /&gt;
A &#039;&#039;&#039;Bad Egg&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ダメタマゴ&#039;&#039;&#039; &#039;&#039;Bad Egg&#039;&#039;), stylized as &#039;&#039;&#039;Bad EGG&#039;&#039;&#039; in Generation III, is a phenomenon present in the [[Generation III]], [[Generation IV]] and [[Generation V]] &amp;lt;!--and [[Generation VI]]--&amp;gt; Pokémon games that results from a corruption of Pokémon data so that the {{wp|checksum}} does not match up with the data&#039;s calculations. In [[Generation IV]], sometimes Bad Eggs can hatch into &amp;lt;!--the previous Pokémon,--&amp;gt;[[-----]] or another Bad Egg.&lt;br /&gt;
&lt;br /&gt;
Bad Eggs are not really [[Pokémon Egg]]s, and may possibly never have been, but instead the default message returned by the game if the checksum is off (which happens only if data is altered badly). Bad Eggs rarely hatch and cannot be released, merely taking up space, though there are methods of removing them—it is possible to [[trade]] a Bad Egg away into another game, or remove it by [[cheating]].&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
[[File:Bad Egg status screen RS.png|right|thumb|250px|The Bad Egg&#039;s status screen in {{game|Ruby and Sapphire|s}}]]&lt;br /&gt;
Like a normal Egg, Bad Eggs appear with a type of {{t|???}}, as well as have the same Pokémon status screen as an Egg would. Despite this, the similarities end there, as Bad Eggs can be [[held item|holding items]] (such as {{DL|Poké Ball|Cherish Ball}}s, which cannot be taken), be placed within types of [[Poké Ball]]s aside from the standard kind, and have [[Seal]]s attached—which prevents them from being deposited in the PC. After that, it is only possible to remove the seal from the Bad Egg by depositing it into the [[Pokémon Day Care]].&lt;br /&gt;
Some may be reported to have [[Pokérus]] or be cured of it, and may be [[fainting|fainted]].&lt;br /&gt;
[[File:900MS.png|left]]&lt;br /&gt;
A Bad Egg placed in the first slot of the [[party]] will, rather than having a normal Egg menu sprite, have a differently colored version of the menu sprite of the Pokémon following it, such as a golden {{p|Bulbasaur}}, a blue {{p|Marowak}}, or a brown {{p|Ho-Oh}}. It is unknown exactly why the sprite retains the last Pokémon&#039;s sprite, but the color change is because of the use of palette 0 for this sprite—this is why Pokémon with palette 0 do not change color.&lt;br /&gt;
&lt;br /&gt;
Being an Egg, it cannot be released.&lt;br /&gt;
&lt;br /&gt;
If it is forced to hatch through use of a cheat code, a {{gp|?}} will come out and the game will immediately freeze.&lt;br /&gt;
 &lt;br /&gt;
In Generations IV and V, a Bad Egg will be listed as being received on 0/0/2000, with the place received listed as the [[Mystery Zone]].&lt;br /&gt;
&lt;br /&gt;
The Generation VI equivalent of the Bad Egg is the Mystery Egg, obtained randomly through unknown glitches. The Mystery Egg will have placeholder Received data similar to Generations IV and V, and cannot be hatched. &amp;lt;!--No other effects have been confirmed.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{AvailabilityGlitch|&lt;br /&gt;
type=???|&lt;br /&gt;
gen=3 |&lt;br /&gt;
rsrarity=[[Cheating]] |&lt;br /&gt;
frlgrarity=[[Cheating]] |&lt;br /&gt;
erarity=[[Cheating]] |&lt;br /&gt;
rsarea=None |&lt;br /&gt;
frlgarea=None |&lt;br /&gt;
earea=None |&lt;br /&gt;
dprarity=[[Cheating]] |&lt;br /&gt;
ptrarity=[[Cheating]] |&lt;br /&gt;
hgssrarity=[[Cheating]] |&lt;br /&gt;
dparea=None |&lt;br /&gt;
ptarea=None |&lt;br /&gt;
hgssarea=None |&lt;br /&gt;
bwrarity=[[Cheating]] |&lt;br /&gt;
b2w2rarity=[[Cheating]] |&lt;br /&gt;
bwarea=None |&lt;br /&gt;
b2w2area=None |&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{GlitchEvobox&lt;br /&gt;
|sprite1=Egg&lt;br /&gt;
|name1=Bad Egg&lt;br /&gt;
|type1-1=???}}&lt;br /&gt;
&lt;br /&gt;
==Appearances of Bad Eggs==&lt;br /&gt;
[[File:Bad Egg status screen E.png|right|250px|thumb|The Bad Egg&#039;s status screen in {{game|Emerald}}]]&lt;br /&gt;
===Generation III===&lt;br /&gt;
When using the [[GameShark]] code for quick {{pkmn|Day Care}} level-up, an invisible Bad Egg will appear in the party, which can be switched around using the PC and used in battle. Sometimes, the Bad Egg will take form of the silhouette of a Pokémon in the PC Box. However, attempting to view its summary screen will cause a [[game freeze]].&lt;br /&gt;
&lt;br /&gt;
Alternatively, by using codes to capture wild Pokémon instantly, reducing their HP to 0 yet keeping the battle going, it will be sent to the PC instead as a Bad Egg. This Bad Egg can be removed from the game by picking up another Pokémon while it is held, then setting it back down. This Bad Egg appears differently; instead of an Egg in its status box, it is the &amp;quot;unseen Pokémon&amp;quot; image used in the Pokédex and by [[ten question marks|??????????]]. Like ??????????, using it in battle will cause an instant white out (if used without any other Pokémon in the party).&lt;br /&gt;
&lt;br /&gt;
Bad Eggs can also occur if the player attempts to hack a Pokémon which has an illegal moveset, as the checksums will not add up correctly (as the checksum would use the Pokémon&#039;s normal moveset at that level as a check).&lt;br /&gt;
&lt;br /&gt;
Bad Eggs can be used as a quick way of beating the Elite Four. One look at Bad Egg&#039;s glitch moves, and the battle turns into the battle with the Poochyena when you were saving Prof. Birch. You can use a Fluffy Tail and the graphics will get glitchy and the text will say          &amp;quot;        forfeited the match&amp;quot;! However, it will act like you&#039;ve beaten them!&lt;br /&gt;
&lt;br /&gt;
===Generation IV===&lt;br /&gt;
====Index number 495====&lt;br /&gt;
In addition to forcing an ordinary Pokémon to have an invalid checksum, it is possible to encounter a Bad Egg in the wild by using an [[Action Replay]] on {{game2|Diamond|Pearl|Platinum}} and setting the wild Pokémon modifier code to 495 (an identifier of Manaphy Egg, although a Manaphy Egg is rendered as a Bad Egg in battle). The game will freeze instantly on capture when the game attempts to show the Pokédex entry, though some emulator versions allow it. A normal Egg captured this way (using an identifier of 494) will hatch into a random Pokémon, including Pokémon that do not normally hatch from Eggs like [[legendary Pokémon]] and evolved Pokémon, or may hatch into [[-----]] or, like its [[Glitch Egg|Generation II counterpart]], another Egg (which will then go on to hatch into a ----- itself). Due to being incorrectly generated, whatever is hatched may eventually turn into a Bad Egg itself, and then subsequently hatch yet again. The use of an Action Replay with a &amp;quot;1 hit kill&amp;quot; cheat in Double Battles will often result in a Bad Egg appearing. If the player sees a Bad Egg, the game will occasionally freeze. If {{m|Transform}} is used against a Bad Egg, its backsprite will be exactly the same as its front sprite and the only move it knows is {{m|Splash}}.&lt;br /&gt;
&lt;br /&gt;
An Action Replay code can give the player a Bad Egg that is infected with the [[Pokerus]], which will eventually hatch into a {{shiny}} {{p|Rotom}} that is in [[Form_differences#Rotom|Fan form]].&lt;br /&gt;
&lt;br /&gt;
====From catching other Trainers&#039; Pokémon via cheat====&lt;br /&gt;
If the cheat to catch other Trainers&#039; Pokémon is used, often the Pokémon caught, if following moving after another Pokémon, will either be named the same as the previous Pokémon, Bad Egg, or have a blank name. There are no other side effects.&lt;br /&gt;
&lt;br /&gt;
====Hacked data in Pokémon Battle Revolution====&lt;br /&gt;
In {{g|Battle Revolution}}, some Pokémon that are hacked may become Bad Eggs when they are copied from {{5v2|Diamond|Pearl|Platinum|HeartGold|SoulSilver}}. A common example of a Bad Egg replacing a Pokémon is when that Pokémon has more than 510 [[effort values]]. Bad Eggs are unable to battle in Pokémon Battle Revolution.&lt;br /&gt;
&lt;br /&gt;
If the player has a hacked Pokémon, although it won&#039;t appear to be a Bad Egg on a DS game, it will show up as a Bad Egg on Pokémon Battle Revolution if used in a DS battle.&lt;br /&gt;
&lt;br /&gt;
===Generation V===&lt;br /&gt;
====Generation V Action Replay code====&lt;br /&gt;
In [[Generation V]], if a wild Pokémon modifier code is used to encounter a Pokémon with a [[National Pokédex]] number greater than 649, a Bad Egg may appear as a result. The Egg will flee from battle. Catching the Egg will result in the message for a successfully caught Pokémon, but the data of the Egg will be deleted after the battle. The Egg does not have a [[Pokédex]] entry or any status information. The player&#039;s Pokémon will not earn any experience after the battle. Due to the removal of [[Seal]]s as a game mechanic, Generation V Bad Eggs cannot have Seals.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Schlechtes Ei]]&lt;br /&gt;
[[fr:Mauvais œuf]]&lt;br /&gt;
[[it:Uovo Peste]]&lt;br /&gt;
[[ja:ダメタマゴ]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Glitch_Pok%C3%A9mon&amp;diff=2155310</id>
		<title>Glitch Pokémon</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Glitch_Pok%C3%A9mon&amp;diff=2155310"/>
		<updated>2014-08-02T07:36:05Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Missingno RB.png|thumb|right|[[Missingno.]], a glitch Pokémon]]&lt;br /&gt;
A &#039;&#039;&#039;glitch Pokémon&#039;&#039;&#039; is a {{OBP|Pokémon|species}} that only exists in the games due to programming oversights, when the game attempts to gather data for an invalid Pokémon.&lt;br /&gt;
&lt;br /&gt;
Some glitch Pokémon have characteristics derived from the game&#039;s default error handling capabilities for an invalid Pokémon, such as &amp;quot;[[Missingno.]]&amp;quot; or &amp;quot;{{?|10}}&amp;quot;. Another example of this is the learn-set data for a [[Generation IV]] {{pkmn|Egg}}, where it learns {{m|Splash}} as a starting move, likely to prevent the game from [[Game freeze|crashing]] due to an [[list of glitch moves|invalid move]] being used.&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]], some glitch Pokémon may freeze the game if sent out on the opponent&#039;s side, depending on their Pokédex number and the version used, and glitch Pokémon with index numbers greater than 199 will always bring up equivalent [[glitch Trainer]]s if encountered directly in the wild. These glitch Pokémon cannot be obtained via a wild battle, and must be obtained using a different glitch to the {{DL|Mew glitch|Ditto glitch}} or [[old man glitch]], such as [[evolution]] from another glitch Pokémon, trading an equivalent [[index number]] glitch Pokémon to another version, or by executing the [[Johto guard glitch]].&lt;br /&gt;
&lt;br /&gt;
Additionally, catching certain obtainable glitch Pokémon in Generation I may cause endless [[Pokédex]] data to appear. To avoid this, the player must have activated a specific flag, if this is a [[Glitch Pokémon family|hybrid glitch Pokémon]], the flag is activated by either seeing a specific Pokémon or owning a specific Pokémon. Specific glitches (like the {{m|Super Glitch}} move or the [[ZZAZZ glitch]]) may cause the saved file to be corrupted or erased.&lt;br /&gt;
&lt;br /&gt;
==Glitch Pokémon==&lt;br /&gt;
{{main|List of glitch Pokémon}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* There are 39 [[Missingno.]] with identifiers in between real Pokémon, which would add up to 190 Pokémon.&lt;br /&gt;
** [[Shigeki Morimoto]] confirmed that there were once 190 Pokémon planned for development in Pokémon Red and Green.&amp;lt;ref&amp;gt;[http://www.smogon.com/forums/showthread.php?p=2958170#post2958170 Smogon Forums]&amp;lt;/ref&amp;gt; The error handler Missingno. is used for blank or erased Pokémon data, and most of its characteristics are either a translated 0 value (e.g. default {{p|Nidoran♂}} cry with pitch 0), or blank data rolled over to the next logical values (e.g. base stats denoting the rosters of several {{tc|Burglar}}s).&lt;br /&gt;
* The reason for the large amount of glitch Pokémon in Generation I is because only 151 values correspond to valid Pokémon, while Pokémon species index numbers are stored in 8 bits allowing for up to 256 values. This leaves 105 values not corresponding to a valid Pokémon; excluding the 39 Missingno. leaves 66 different values for other glitch Pokémon.&lt;br /&gt;
* In [[Generation I]], a large number (43) of glitch Pokémon have the small {{wp|katakana}} character ゥ &#039;&#039;u&#039;&#039; in their names. It is unknown as to why this specific katakana character appears so often.&lt;br /&gt;
** The only other Japanese character that appears somewhat frequently in glitch Pokémon&#039;s names is small ァ &#039;&#039;a&#039;&#039;. The hiragana ぉ  &#039;&#039;o&#039;&#039; and ぇ &#039;&#039;e&#039;&#039; also appear, but less often.&lt;br /&gt;
***The reason for any Japanese text in an English game can be seen [[Japanese text in English games|here]].&lt;br /&gt;
* In [[Generation I]], most glitch Pokémon have &#039;&#039;4&#039;&#039; in their names, like [[4 4 Hy]].&lt;br /&gt;
* 23&#039; 0&amp;quot;/880.6&amp;amp;nbsp;lbs. are the most common height and weight values for {{v2|Red and Blue|s}} glitch Pokémon, and  23&#039; 2&amp;quot;/1031.6&amp;amp;nbsp;lbs. for {{v2|Yellow}}. It is unknown as to why any glitch Pokémon have the same values, however.&lt;br /&gt;
* Some Glitch Pokémon have four or more evolutionary stages.&lt;br /&gt;
*Encountering a [[Missingno.]] or most other glitch Pokémon will cause the screen to go blank for a delayed amount of time before the battle begins.&lt;br /&gt;
*If you catch an M (the counterpart of [[Missingno.]]), the battle will keep going and if you catch him again, you will catch a legitimate Ditto.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{GlitchPkmn}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Glitchdex notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches]]&lt;br /&gt;
[[Category:Glitch Pokémon|*]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Pokémon bug]]&lt;br /&gt;
[[ja:バグポケモン一覧]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_GlitchDex&amp;diff=2155198</id>
		<title>Bulbapedia:Project GlitchDex</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_GlitchDex&amp;diff=2155198"/>
		<updated>2014-08-01T22:23:34Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Participants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Project leader|{{u|SnorlaxMonster}}}}&lt;br /&gt;
[[File:Project GlitchDex logo.png|right|200px]]&lt;br /&gt;
Some Bulbapedia members have formed a [[Bulbapedia:Project|project]] to better organize efforts to write and improve articles about [[glitch]]es. If you would like to help, please inquire on the [[Bulbapedia talk:Project GlitchDex|talk page]] or the [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 Bulbapedia forum] and see the [[Bulbapedia:Project GlitchDex/To-do list|to-do list]].&lt;br /&gt;
&lt;br /&gt;
==Project title==&lt;br /&gt;
===Scope and aims===&lt;br /&gt;
Project GlitchDex covers all articles about [[glitch]]es and [[glitch Pokémon]].&lt;br /&gt;
&lt;br /&gt;
The aims of this project are to write and improve articles on glitches in the [[Pokémon games]] and on glitch Pokémon. Glitch Pokémon articles should include specifics on how to obtain them, base stats, type effectiveness, learnable moves, evolution, and sprites.&lt;br /&gt;
&lt;br /&gt;
===Participants===&lt;br /&gt;
To join the project, simply add your name to the bottom of this list:&lt;br /&gt;
* &#039;&#039;&#039;{{u|SnorlaxMonster}}&#039;&#039;&#039; (leader)&lt;br /&gt;
* [[User:Missingno. Master|Missingno. Master]] (founder)&lt;br /&gt;
* [[User:Crystallucario|Crystallucario]] I&#039;ll help write some articles.&lt;br /&gt;
* [[User:Midnight Celtic|&amp;lt;span style=&amp;quot;color:#9966CC;&amp;quot;&amp;gt;Midnight Celtic&amp;lt;/span&amp;gt;]] I was a Glitch Researcher on another Forum.&lt;br /&gt;
*[[User:TinaTheKirlia|Tina]]&lt;br /&gt;
*[[User:LinusD|LinusD]] I am more than willing to help. I have all three original American games, and have discovered a glitch no one else seems to no about.&lt;br /&gt;
* [[User:Guy2|Guy2]] I might help. Glitches are one of my obsessions.&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;sc&amp;gt;[[User:Optimus35|{{tt|Optimatum♏|Optimus35}}]]&amp;lt;/sc&amp;gt;&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot; color:navy&amp;quot;&amp;gt;[[User talk:Ph34r4ever|Talk]]|[[User:Optimus35/sig/Pikachu|♊]]&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;Hi&#039;&#039;&#039;&lt;br /&gt;
* [[User:Pokemaniac102|&amp;lt;font color=#FF0000&amp;gt;Po&amp;lt;/font&amp;gt;&amp;lt;font color=#FFFF00&amp;gt;ke&amp;lt;/font&amp;gt;]][[User talk:Pokemaniac102|&amp;lt;font color=#00FF00&amp;gt;Ma&amp;lt;/font&amp;gt;&amp;lt;font color=#00FFFF&amp;gt;ni&amp;lt;/font&amp;gt;&amp;lt;font color=#0000FF&amp;gt;ac&amp;lt;/font&amp;gt;]][[Special:Contributions/Pokemaniac102|&amp;lt;font color=#FF00FF&amp;gt;102&amp;lt;/font&amp;gt;]]&lt;br /&gt;
* &#039;&#039;&#039;&amp;lt;code&amp;gt;[[User:Abwayax|abwayax]] ([[User talk:Abwayax|t]]/[[Special:Contributions/Abwayax|c]])&amp;lt;/code&amp;gt;&#039;&#039;&#039;&lt;br /&gt;
* [[User:Haruka uzumaki|Haruka uzumaki]]&lt;br /&gt;
* [[User:RPBnimrod|RPBnimrod]] I&#039;ll find good sprite pictures and info&lt;br /&gt;
* [[User:foper|Brennan123]]&lt;br /&gt;
* [[User:foper|fivex]]&lt;br /&gt;
* [[User:AdamBW]] Gen 3 and 4 glitches for me!!!!!&lt;br /&gt;
* [[User:PokéZoe|&amp;lt;span style=&amp;quot;color: #0000FF&amp;quot;&amp;gt;Pok&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #00FFFF&amp;quot;&amp;gt;é&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color: #0000A0&amp;quot;&amp;gt;Zoe&amp;lt;/span&amp;gt;]]&amp;lt;sup&amp;gt;[[User talk:PokéZoe|&amp;lt;span style=&amp;quot;color: #00FFFF&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]/[[Special:Contributions/PokéZoe|&amp;lt;span style=&amp;quot;color: #0000A0&amp;quot;&amp;gt;Contribs&amp;lt;/span&amp;gt;]]&amp;lt;/sup&amp;gt;&lt;br /&gt;
* --[[User:Glatra|Glatra]]  I know alot about glitches. Top secret ones.&lt;br /&gt;
* [[User:Bassmasta J|Bassmasta J]] I know some Gameshark obtainable glitches that some people never heard of.&lt;br /&gt;
* [[User:Gawaxay|Gawaxay]] 21:27, 9 February 2008 (UTC) I&#039;ll do uh, stuff.&lt;br /&gt;
* [[User:Missingno000|欠番]] 01:11, 15 February 2008 (UTC)&lt;br /&gt;
* [[User:Harry Blue5|Harry Blue5]] I will help research glitch Pokémon for everything except MissingNo. I&#039;ll try and find good sprites as well.&lt;br /&gt;
* I will work with Glatra on that glitch Pokémon --{{ani|491}}[[User:Darkrai breeder|&amp;lt;spanstyle=&amp;quot;color:#7FFFD4&amp;quot;&amp;gt;&#039;&#039;&#039;Darkrai&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]{{ani|493}}[[User talk:Darkrai breeder|&amp;lt;span style=&amp;quot;color:#7FFFD4&amp;quot;&amp;gt;&#039;&#039;&#039;breeder&#039;&#039;&#039;&amp;lt;/span&amp;gt;]]{{ani|009}} 23:40, 20 March 2008 (UTC)&lt;br /&gt;
* [[User:Vekter|Vekter]] I can help re-write some of the Glitch pages if need be, and am willing to pick up a GBA SP and some of the older games just to assist with testing.&lt;br /&gt;
* [[User:Fsilone|Fsilone]] I&#039;ll do whatever needs doing and is within my ability.&lt;br /&gt;
* [[User:DarkraiDude|DarkraiDude]] I&#039;ll find new glitches and look deeper into their effects... =]&lt;br /&gt;
* &amp;lt;span style=color:#FF8000&amp;gt;Origami&amp;lt;/span&amp;gt;&amp;lt;span style=color:#808080&amp;gt;guy&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;background:#000000; border: 2px solid #FF8000; font-family:Verdana;&amp;quot;&amp;gt;&#039;&#039;&#039;[[:User:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;折り紙&amp;lt;/FONT&amp;gt;&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;ガイ&amp;lt;/FONT&amp;gt;]] &amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;-&amp;lt;/FONT&amp;gt; [[:User_talk:Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#FF8000&amp;quot;&amp;gt;離す&amp;lt;/FONT&amp;gt;]][[:Special:Contributions/Origamiguy|&amp;lt;FONT COLOR=&amp;quot;#808080&amp;quot;&amp;gt;貢献&amp;lt;/FONT&amp;gt;]]&#039;&#039;&#039;&amp;lt;/span&amp;gt; 18:09, 1 May 2008 (UTC) I&#039;ll look into the D&amp;amp;P glitches.&lt;br /&gt;
*[[User:Mew151|Mew151]]&lt;br /&gt;
*[[User:Boxman|Boxman]], a Guy who works with Glitches. 18:09,  9 June 2008 (UTC). I can improve articles and do Glitch Testing/Studying in every non-spin off game.&lt;br /&gt;
*[[User:PokemonTrainer7738|PokemonTrainer7738]] -I have a whole Red cartridge dedicated to glitches. My team of glitches have sweeped the Elite Four many times, about 80.&lt;br /&gt;
*[[User:DarkLugiaMaster Gir|DarkLugiaMaster Gir]] 16:00 June 28,2008,[[Image:Pin150.gif]]I Love to mess with Glitches on the originals u never know what can happen :D&lt;br /&gt;
*[[User:Glitch Trainer M|Glitch Trainer M]] I shall devote my copies of Red, FireRed, and Diamond (the real Diamond, not Telefang Power) to your noble yet glitchy cause. *salutes*&lt;br /&gt;
*[[User:Pokefan17| Pokefan17]] I have a Gameboy Color, Red Version, Yellow Version, and Crystal Version. But I don&#039;t have a cheating device or a link cable.&lt;br /&gt;
*[[User:flame alex|flame alex]] I can work on Fire Red, Sapphire, and Diamond and will use an Action Replay&lt;br /&gt;
*[[User:Remillo|Remillo]] will help out with whatever he can with his Emerald, Yellow, Crystal and LeafGreen and devices&lt;br /&gt;
*[[User:ShinyEmpoleon|ShinyEmpoleon]] I have a cheating device.I&#039;ll try to contribute.I have Pokemon D/P(with cheating device),LeafGreen,Ruby and Emerald.&lt;br /&gt;
*[[User:FireHazard|FireHazard]] I&#039;ll see what I can add in. I am really interested in glitches.&lt;br /&gt;
*[[User:ReplayTy|ReplayTy]] I can look for hacks with specific additions to these glitches. there&#039;s a YouTube video on Purge, a D/P Pokemon discovered in a Walk Through Walls Hack.&lt;br /&gt;
*[[User:Albangalo|Albangalo]] &amp;quot;Agent Albangalo, signing in. I have all the pokemon games apart from pearl and plat&#039;. I also have a gameshark and codebreaker to go with gba. Glitch agent Albangalo, signing out.&amp;quot;&lt;br /&gt;
*{{u|Sabata414}} I love capturing multiple Missingno. and naming them after family members.&lt;br /&gt;
*{{u|Baby G}}&lt;br /&gt;
*[[User:hazzabobbo|hazzabobbo]] I use Gameshark to &amp;quot;glitch up&amp;quot; things.&lt;br /&gt;
*{{u|era64}} I&#039;m not work with glitches, but I will add the userboxes and catch rates.&lt;br /&gt;
*[[User:AdibM|AdibM]]&lt;br /&gt;
*[[User:arceusEX|arceusEX]] Ill help.i have a AR and Gamrshark&lt;br /&gt;
*[[User:FlameAce35|FlameAce35]] missingno. is my hero I&#039;ve caught all of the forms (name your person &amp;quot;jdkaqow&amp;quot; on blue or red for some cool missingno.s) I have a blue version but once had red and caught all Pokémon (even mew and missingno.) I have also been to glitch city and can do any field testing on blue&lt;br /&gt;
*[[User:ZanderX|ZanderX]]; I&#039;ve got an AR for the GBA. I&#039;ll see what I can do&lt;br /&gt;
*[[User:PokemaniacRobert|PokemaniacRobert]] Glitch Rayquaza meet my net ball&lt;br /&gt;
*[[User:Smartkidhen|Smartkidhen]]&lt;br /&gt;
*[[User:Village Iiot|Village Idiot]] I&#039;ll see if I can find anymore glitch Pokémon, although it&#039;s not guaranteed that I will.&lt;br /&gt;
*[[User:Slappy|Slappy]]&lt;br /&gt;
*[[User:Rinlingyo|Rinlingyo]]&lt;br /&gt;
*[[User:BrushDesk|BrushDesk]] I hope to be able to fix Minor errors! &lt;br /&gt;
* [[User:Disbala|Disbala]] Interested in glitched cloned Pokémon, and hope to add more Pokémon to this project.&lt;br /&gt;
*[[User:innovapro|innovapro]] i know alot about Pokémon red blue and yellow glitches&lt;br /&gt;
* [[User:BluePikachu|BluePikachu]] I&#039;m interested in learning more about glitch Pokemon.&lt;br /&gt;
*[[User:Missingyes|Missingyes]] I saw a Missingno and my friend tells me to get one. Why not research it first? BTW, caught all legends in the Pokédex, even the events.&lt;br /&gt;
*[[User:Salamance owns all|Salamance owns all]] I&#039;ve encountered other glitches, and I completed the National Dex. All 453(?), even the events! Hey, empty path of water leading to Shaymin, meet my Finger and Tweaking! Contact me if you need some GlitchDex Data! Oh Yeah, also I will tribute my free time to GlitchDex.&lt;br /&gt;
*[[User:ZZAZZ|ZZAZZ]] I&#039;ve discovered some incredible glitches with the map and pc boxes and im eager to contribute to this project. i have extensive knolage in the d/p plac holder/missingno. and its effect on boxes and certain game play aspects.&lt;br /&gt;
*[[User:Alec9|Alec9]] I like glitches, so I think I can help.&lt;br /&gt;
* {{u|DAWN FAN}}-Glitchy Gliches.&lt;br /&gt;
*[[User:JonathanRP|JonathanRP]]: I&#039;ll see what I can do, you can count me in&lt;br /&gt;
*[[User:Fossilmaniac|Fossilmaniac]]:I&#039;m completely insane, so I&#039;ll do some research!&lt;br /&gt;
*[[User:Remew|Remew]]: I like learning about glitches. I have an Action Replay DS and a Pearl version, so I may be able to add a little to the DP glitch Pokémon articles. I also have Red, Yellow, and Gold version and am familiar with Missingno., Glitch City, and GS&#039;s PC Pokémon cloning trick.&lt;br /&gt;
*[[User:cybersonic23|cybersonic23]] will study movesets for gen 1 glitches&lt;br /&gt;
*[[User:KingoftheGlitches | KingoftheGlitches]] I&#039;ll try to be useful. I&#039;ve dedicated my Pokémon career to glitches, after all.&lt;br /&gt;
* [[user:Rctdude2 | rctdude2]] I like studying glitch Pokémon.&lt;br /&gt;
*[[User:Latitude0116|Latitude0116]]&lt;br /&gt;
*[[User:Zowayix|Zowayix]] is a longtime member of Glitch City Laboratories and should be able to help out with some articles when he can be bothered. :p&lt;br /&gt;
*[[User:JellyFish0fDoom|JellyFish0fDoom]] I&#039;m just in it for the fame, fortune, and glitching. ;)&lt;br /&gt;
*[[User:Dusknoir477|Dusknoir477]]&lt;br /&gt;
* [[User:Pikapower1|Pikapower1]] has FireRed, Diamond, and Platinum (although i can&#039;t understand a thing on Platinum!!!) :D&lt;br /&gt;
*[[User:Rayquaza23|Rayquaza23]] knows a heap about glitches,and I will help.&lt;br /&gt;
*[[User:dialga123176|dialga123176]] can only use Red, Blue, Gold, Silver, and Crystal.&lt;br /&gt;
*[[User:luminionobsession|luminionobsession]] I have been doing extensive research, and I will do my best to extend this database.&lt;br /&gt;
*[[User:Snowfire|Snowfire]] I know tons on glitches of every Pokemon game. I&#039;m a glitch hunter, and own FireRed, LeafGreen, Colosseum, Battle Revolution, Pearl, Diamond, and Platinum. Super obsessed with glitches, and can grab some photos, too. I own Action Replay DS. - Snowfire&lt;br /&gt;
*[[User:Kamangir|Kamangir]] I have caught nearly every glitch in Pokemon Blue and have entered the glitch dimension in Gold. My job will be to clean up glitch articles.&lt;br /&gt;
*{{u|Mclena45}} I&#039;ve seen my fair share of glitches...&lt;br /&gt;
*[[User:Friedslick6|Friedslick6]] You can never have too much help. I have previously experimented with the capture method of unobtainable pokemon.&lt;br /&gt;
*[[User:Mattiuscn|MattiusCN]]&lt;br /&gt;
*[[User:swampert_rox|swampert_rox]] I have Ruby, Diamond, Pearl, Platinum, and an Action Replay DS to use to further the cause.  Will help finding any info, pics, etc. possible.  Just encountered Invisible shiny Bulbasaur 5 minutes ago.&lt;br /&gt;
*{{u|water555}} I love to mess around with glitches and i now quite alot of them. IM IN!&lt;br /&gt;
*[[User:Keldog09|Keldog09]] Currently, I&#039;m attempting to create a list of what corresponds with each hexadecimal code. I&#039;ll add additions to articles of glitch Pokemon I can obtain...&lt;br /&gt;
*[[User:shinyditto|shinyditto]] I love glitch pkmn and found out -ll g evolves into sperow.&lt;br /&gt;
*[[User:Pikachu-user|Pikachu-user]] 12:12, 30 July 2009 (UTC)&lt;br /&gt;
*[[User:TFIIB|TFIIB]] I&#039;ll do anything with my D/P, Mystery Dungeon, and Platinum AR codes.&lt;br /&gt;
*[[User:Mtn otter]] I&#039;ll test new-found glitches in Diamond and also Emerald. I might also be able to test things in mystery dungeon blue if i can pry it away from my brother.&lt;br /&gt;
*[[User:Heizeus|Heizeus]] 00:48, 13 August 2009 (UTC) I am willing to test glithes as long as a I get credit :P I am the one who discovered the &amp;quot;mew trick&amp;quot; tm glitch. I also discovered how to get pokemon only obtainable with gameshark, except without any cheats (even pokemon the freeze gamme when caught able to be caught with my method!). I&#039;ve discovered many more and will share with others. I also test top secret generation 1 pokemon trade to generation 4.&lt;br /&gt;
*[[User:MEKANS|MEKANS]] I have been working on the hexidecimal pokedex and have almost came up with an action replay code which will let you catch Generation 4 glitch pokemon. I will update any more progress I make.&lt;br /&gt;
* [[User:Alexxarctica|Alexxarctica]] will be proud and anxious to help test any new, lost, or forgotten glitches.&lt;br /&gt;
* [[User:CherryParanoia|CherryParanoia]] Feel free to send me a message to test the glitches with the japanese games. :) Well, i currently only own Pocket Monsters Green, but i&#039;m willing to test any glitch you ask :3&lt;br /&gt;
* {{u|Reedreda}} I have lots of experience with the glitches and can help with describing them.&lt;br /&gt;
* The 8th Way - I am an experienced hacker, finding new glitch pokemon should be a breeze.&lt;br /&gt;
* {{u|BreakDanzKat}} I&#039;m an AR user&lt;br /&gt;
* Ronaldo460172 I search for glitches and trade them to other Pokemon games&lt;br /&gt;
* [[User:Legendary Mudkip]] The awesome Legendary Pokémon of the biz. I will research some awesome glitches.&lt;br /&gt;
* [[User:1ted59|1ted59]] I can find out glitches in red with the gameshark. I have alredy found 1 that isn&#039;t listed. you can use it to get through the elite 4 easier.&lt;br /&gt;
* [[User:CrewSoulReaper]] I can help out with anything to do with red blue and yellow. i&#039;m the one who figured out how to make M safe for use in red and blue, and make it tradeable to yellow. also, how do i make my screen name a link like tho others?&lt;br /&gt;
* [[User:OwnageMuch]] I can help with lots if you want my to test anything.&lt;br /&gt;
* [[User:Pokepal101]] I can help with testing.&lt;br /&gt;
* [[User:Zelda311|&amp;lt;font face=&amp;quot;bank gothic&amp;quot; color=&amp;quot;green&amp;quot;&amp;gt;Ze&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;bank gothic&amp;quot; color=&amp;quot;orange&amp;quot;&amp;gt;ld&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;bank gothic&amp;quot; color=&amp;quot;red&amp;quot;&amp;gt;a&amp;lt;/font&amp;gt;&amp;lt;font face=&amp;quot;bank gothic&amp;quot; color=&amp;quot;purple&amp;quot;&amp;gt;311&amp;lt;/font&amp;gt;]] 23:32, 24 October 2009 (UTC) Man do I love Glitch Pokémon, I&#039;ll be happy to help.&lt;br /&gt;
* [[User:Melzeh|Melzeh]] has bought a spare Diamond cart specifically for messing with glitches, and would be happy to contribute to the project.&lt;br /&gt;
* [[user:glitchedyasu777|glitchedyasu777]] i have a load of pkmn games from every era, and every console to play them on. so i&#039;ll study them as if it was the last task in my life!&lt;br /&gt;
* [[User:TheShayminLuver]] I can help with writing articles and experimenting with glitches. I will be willing enough to risk every save file I have in order to help with this project. I believe that, since I have an Action Replay and a Gameshark, I will be able to help out with every glitch that exists.&lt;br /&gt;
* {{u|Chickasaurus}} I&#039;ll try to help when I find something significant to add to the wiki, and shall help to expand older glitch articles.&lt;br /&gt;
* [[User:Wilsonabiggs]] I&#039;ll help when I can. I added some data to the [[Invisible shiny Bulbasaur]] article.&lt;br /&gt;
* [[User:Headless_Hunter|Headless_Hunter]] I have extensively researched glitches, not just in the Pokèmon Franchise, but others as well. Hexadecimal is my primary counting method (Aggravates my teachers.) Action Replay and Gameshark usable.&lt;br /&gt;
* [[User:Vampirebidoof]] I&#039;ll help. I messed up my first platinum and got a new one. I had a clitch with the invisible shiny bulbasaur. I&#039;m not willing to do anything that&#039;ll mess up my save file on my game but anything else should be fine.&lt;br /&gt;
* {{u|Smoochum}}&lt;br /&gt;
* {{u|Glitchymchack}}[[File:Trozeiani246.gif]]i will devote my time on my action replay, no matter how high the risk!&lt;br /&gt;
* [[User:WinCamXP|WinCamXP]] I&#039;ve messed arouns with my Diamond and an Action Replay before and got a DPBox, created using Run Through Anything and Pal Park. I new-gamed it though, I just lost the will to cheat. I do enjoy reading info about this stuff, though.&lt;br /&gt;
*[[User:Errorhunter]]: I Am A Gen I ERRORHUNTER :)&lt;br /&gt;
*{{u|SanDemonMax}} I am glitch obsessed. :D —↔īōīPokéĒĀā♂•— Fail~&lt;br /&gt;
*[[User:Sporeo45]] I discovered that you can find a Starly if you enter a Deoxys Code Wrong.&lt;br /&gt;
*[[User:Cresent]] i will try to make the some sprites also i will try to look up glitches inside the game without any code gen (AR, CB, GS) as soon as i find one i will take a pic so people can see.&lt;br /&gt;
*[[User:Leem01]] I&#039;ll see if I can find any glitches on HGSS. I have AR and can work on D/P/Pt as well.&lt;br /&gt;
*[[User:Darksin]] I&#039;ll do what I can to help, I have always had interest in glitches&lt;br /&gt;
*[[User:Toboe5tails]] I&#039;ll use my Action replay and pokemon games to help!&lt;br /&gt;
*[[User:Sinez]] I gave up hacking a while ago, but i can still help with my vast knowledge and number of friends with glichy games, might be able to help with some stuff.&lt;br /&gt;
*[[User:missingno5]] I have dovoted all my pokemon reaserch to missingno. I would be glad to help.&lt;br /&gt;
*[[User:One4one|One4one]] I have found a few glitches which I think have never been seen before so I&#039;m sure to put them up!&lt;br /&gt;
* {{u|duardognn}}&lt;br /&gt;
*I am an ex-action replay user, I am very dissapionted by it but I am vey interested on glitch pokemon such as MissingNo.!--[[User:Bdogcp|Bdogcp]] 13:46, 22 May 2010 (UTC)&lt;br /&gt;
*[[User:15avaughn|15avaughn]] I&#039;m the one who found out that Mystery Zone was still named Mystery Zone in the English version of [[Pokémon HeartGold and SoulSilver]] so I might as well join&lt;br /&gt;
*[[User:MajorasMask00|MajorasMask00]] I think I&#039;ve seen a glitch pokemon in [[Pokemon Blue]] that has never been seen before. I want to help!&lt;br /&gt;
*Jelllybeanz: I&#039;ve got AR and I am interested in glitches. I encountered a cool glitch on Pokemon Mystery Dungeon: Explorers Of Time once. I&#039;ll help!&lt;br /&gt;
* {{u|Aa480641}}-&amp;lt;more info on glitch pokemon. (especially missingo.) also i have action replay dsi&amp;gt;&lt;br /&gt;
*[[User:PkmnXD|PkmnXD]] I don&#039;t have action replay or gameshark, but I&#039;ll piece together what I do know! :)&lt;br /&gt;
* [[User:Metang|Metang]] I like glitches, and I&#039;ll try to help as I can. ^^&lt;br /&gt;
* [[User:arceusLX|arceusLX]] i have a super glitch team on pokemon yellow&lt;br /&gt;
* [[User:sampson623|sampson623]] I will help provide sprites for the glitched Pokemon. And help edit the glitchdex&lt;br /&gt;
* [[User:N00b4Evar|N00b4Evar]] I&#039;m quite new to the &amp;quot;glitch&amp;quot; stuff, but I am quite interested in them. So I&#039;ll try to find as many as I can! Later peeps! :) [——★——]&lt;br /&gt;
*[[User:Glitcherino]] I test glitches such as glitch city and glitch pokemon, and am willing to test and try any glitch if asked. I have a red and a blue version devoted to glitches, and I can sometimes try some Platinum glitches. I do my research without an AR.&lt;br /&gt;
*[[User:Trilby]] Just wanted my name on the list. I Love glitches! I Have &#039;&#039;&#039;164&#039;&#039;&#039; Missingnos!  Willing to look into any glitches etc.&lt;br /&gt;
*[[User:Vern]] I added my name to this list because i have found a few bugs, and plan to find even more.&lt;br /&gt;
*[[User:Lunarstar911]] I&#039;ll be honest, I don&#039;t have an AR, but I plan to get one soon so I can research some glitch pokemon in Sinnoh. You see, I have Pearl and Platinum.. and Platinum is better.. and Pearl is in poor shape... &amp;gt;&amp;gt; you get my point.&lt;br /&gt;
*[[User:LoadOfMentos]] I&#039;ll join. I&#039;m good with hacking and cheating.&lt;br /&gt;
*[[User:Rayquaza10000]] I&#039;ll help. I&#039;m good at using Gameshark and AR.&lt;br /&gt;
*[[User:albee123]]I will specialize in gen 4.That is why they invented dimond.And the action replay.&lt;br /&gt;
*[[User:eeveevivi]] I love glitches and easter eggs.&lt;br /&gt;
*[[user:lugibee123]]I will specialize in consle games&lt;br /&gt;
*{{u|PenguinWarrior}}I know alot of glitches that other people have never posted and I am good at using a gameshark.&lt;br /&gt;
*{{u|Goonerginge}} My platinum isn&#039;t really going anywhere. i might as well...&lt;br /&gt;
* [[User:tytoandnoobporygonz]] i might as well..&lt;br /&gt;
*{{u|Pokedex493}}-I LOVE glitches. I love to study about them. I&#039;ve even encountered &#039;M before.&lt;br /&gt;
*[[User:Prototype99|Prototype99]] i have an action replay. i have discovered interesting things about pokemon ruby&lt;br /&gt;
*[[User:missingnomaniac]]:i have an vba (visual boy advance) and all the gba pokemon versions and i will test all the pokemon glitches that exist.&lt;br /&gt;
*[[User:Jpacoto|Jpacoto]] I like performing glitches and finding out more about them.&lt;br /&gt;
*[[User:Pokemaniac2000|Pokemaniac2000]] I specialize more on [[Generation I|Gen I]], [[Generation II|Gen II]], [[Generation III|Gen III]], and [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team]] glitches.&lt;br /&gt;
*[[User:dude22072|dude22072]]Will try any unconfirmed glitch, even if it means death to my game.&lt;br /&gt;
*[[User:Minerva Paradizo]] Although there are alot of glitches uncovered, I will buy the older games and find new ways and secrets to glitches!&lt;br /&gt;
*[[User:SchattenMajora|SchattenMajora]] I&#039;ve got an ARDS and a trainer for the DS to create ARDS codes. I like glitches and studing ARDS codes.&lt;br /&gt;
*{{u|Zelfie}} I like glitches.&lt;br /&gt;
* [[User:Marked +-+-+|Marked +-+-+]] I like &amp;lt;s&amp;gt;cheese&amp;lt;/s&amp;gt; glitches.Saw on YouTube one that makes a awesome music. Capable of searching in {{v2|Yellow}}, {{v2|Crystal}}, {{v2|Ruby}}, {{v2|Emerald}}, {{v2|FireRed}}, {{v2|Pearl}}, [[Pokémon Mystery Dungeon: Red Rescue Team|PMD: RRT]] and [[Pokémon Mystery Dungeon: Explorers of Sky|PMD: EoS]]. Capable of catching uncatchable-in-wild Pokémons (by cheats, what you expected?).&lt;br /&gt;
*{{u|keekk1}} I love hacking and messing with my Soul Silver.&lt;br /&gt;
* [[User:Thegroundbeforeyou]] I can help with anything action replay but nothing that can destroy my game.&lt;br /&gt;
*{{u|Maxpower6}} I will do my best with my platinum to collect data on the invisible shiny bulbasaur! XD&lt;br /&gt;
*{{u|Bestboy7850}} I will do some research on the glitches in pokemon.&lt;br /&gt;
*[[User:Musi|&amp;lt;span style=&amp;quot;color:#666666;&amp;quot;&amp;gt;Musi&amp;lt;/span&amp;gt;]] I&#039;m a programmer.&lt;br /&gt;
*{{u|PkmnMasterLuna}} I have discovered several already, like the invisible trainer glitch. in IV trainers might blink, invisible to visible again.&lt;br /&gt;
* [[User:Alphantom]] Glitches? I&#039;ll spend every bit of spare time on finding/preforming glitches!&lt;br /&gt;
* {{u|ThatOrcEngineer}} There&#039;s always something to do around here. I would like to do my part.&lt;br /&gt;
* [[User:MissingnoMaster|KingOfMissingno]] 20:34, 26 January 2011 (UTC) Addacted to Missingno. lol. I have no partnerships with Missingno. Master. We are both entirly different users. I do Gen I and III only. I don&#039;t want to ruin my HeartGold.&lt;br /&gt;
*[[User:Charziardfan]] I have a gba and finally got it working. I also have Pokemon Crystal&lt;br /&gt;
*{{u|mudkipmaster}} I have quite a bit of experience with glitches, and was at one point a glitch researcher. I am an expert at figuring out tweaking, and move glitches.&lt;br /&gt;
*{{u|Latios539}} im new here but i&#039;ll try my best to find patterns for the void AND im learning japanese so i might be able to screw around with the original versions ^_^&lt;br /&gt;
*[[User:Bulbamaker|Bulbamaker]] im new and dont know even one glitch other than the ones i have looked up but ill risk loosing my save file to bulbapedia&lt;br /&gt;
*{{u|FigmentOfImagination}} I am purchasing copies of Red and Blue just for the glitches. I am fascinated with these things! (Please note: I am also known as OnyxCharizard)&lt;br /&gt;
*{{u|Seevea}} I&#039;m researching Bad Eggs. I currently have around 50, many of which are invisible, and several of which are hatched.&lt;br /&gt;
* [[User:Bulba324|Bulba324]]&lt;br /&gt;
* [[User:Rsrdaman|&amp;lt;span style=&amp;quot;color:#000000&amp;quot;&amp;gt;&#039;&#039;&#039;×Rsr&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User:Rsrdaman|&amp;lt;span style=&amp;quot;color:#0000A7&amp;quot;&amp;gt;&#039;&#039;&#039;daman×&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] 00:33, 4 May 2011 (UTC) Im trying to find out just how far the pokedex can go in games and why games even have these extra wierd things, and im also doing intense research on the Gen. I glitch Pokémon&lt;br /&gt;
* [[User:Pycthedragon|pycthedragon]] I&#039;ve noticed all sorts of strange glitchmons in Pokémon Green, and am adding my discoveries to the Glitchdex.&lt;br /&gt;
* [[User:Mantike|Mantike]]&lt;br /&gt;
*{{u|Ace trainer R}} I&#039;m a hardcore glitch hunter and I will post my new discoveries at the first sight of something fishy.&lt;br /&gt;
*[[User:Infernape12345]]-Glitches are one of my interests.&lt;br /&gt;
*{{u|Mushroomia}} I have a copy of Pokemon blue and I will help as much as I can. I will contribute any glitchy thing that needs to be added.&lt;br /&gt;
*{{u|VictoryVictini101}} - I&#039;ll try as hard as I can to find glitches in BW. Those dang Game Freakers hopefully missed some thing...&lt;br /&gt;
*[[User:Jackall4BDN]]-I am in try to find new glitches in generations I, II and III through ARcodes in the other generations, too by using cheats and manual value changes, using different savegames and if i found some triing to get a noncheat workarround or &amp;quot;enable-glitch&amp;quot;.&lt;br /&gt;
*[[User:NyaXStar|NyaXStar]]&lt;br /&gt;
*[[User:Zerfgog|Zerfgog]] - Once I get Ruby, I will catch and study óË {é Áî.&lt;br /&gt;
* &#039;&#039;&#039;blueumbreon&#039;&#039;&#039;- Once I get a Gameboy Advance Pokemon game, I will help study.☆★♫&lt;br /&gt;
*[[User:Glitchchampion|Glitchchampion]]- I like any kind of glitch and I&#039;ll help Bulbapedia&lt;br /&gt;
*[[User:Travis3115|Travis3115]]- I know some glitches so I&#039;ll try to help&lt;br /&gt;
*[[User:Pokemon9z|Pokemon9z]]- I have Pokemon Red to Emerald, and I will try to help with some glitches.&lt;br /&gt;
*[[User:DarthZoura]]-I have found and am studing ??????????&lt;br /&gt;
*[[User:Blendmaster345]]-I have had to restart my diamond five times, and messed up my red beyond use.&lt;br /&gt;
*[[User:Blitzamirin|Blitzamirin]]= I adore Glitches, and I exploit them to no end. I&#039;ll gladly help.&lt;br /&gt;
*[[User:HaxAras|HaxAras]] I&#039;ve Encounterd An Odd LeafGreen Glitch Using AR Along with My Desire To understand trading MissingNO to second Gen Games.&lt;br /&gt;
*[[User:Max9499]] I have been studying glitches for 4 years and I&#039;m glad to help!&lt;br /&gt;
*[[User:Hmtkiwi99|Hmtkiwi99]]&lt;br /&gt;
* Meebub Ok so in the glitch (missingo maybe?) it&#039;s blue idk what it really is but in it if you mirror it, you can see a golduck i posted a pic on my da account if you wanna clear pic.i have recently become interested in this. missingno is probably stuck somewhere deep in the other games, maybe not missingno but something else. i ahve a feeling that golduck has something to do with at least one glitch.&lt;br /&gt;
*[[User:SilenTXSuicunE|SilenTXSuicunE]] 07:11, 11 November 2011 (UTC) Hello id love working with people here to find glitches i can help with Pokemon Yellow and Silver&lt;br /&gt;
*[[User:GASSYPOOTS|GASSYPOOTS]] hai i want to join&lt;br /&gt;
*[[User:Jac900]] I know a lot about Missingno. and I can help in that area.&lt;br /&gt;
*[[User:Jesse1998|Jesse1998]] - I have been into the void 9 times (via &amp;quot;Tweaking&amp;quot;) in Pearl and almost got in there in Platinum. I am also working on hatching a Lv. 1 Infernape with a great moveset via the &amp;quot;Pomeg Glitch&amp;quot;.&lt;br /&gt;
*[[User:ArceusRai|ArceusRai]] - I have been investigating Pokemon glitches as a personal interest for a while now. I have used the &amp;quot;Void Travel&amp;quot; glitch to make the platforms in the Distortion World go haywire and am also working on a version of the &amp;quot;Pomeg Glitch&amp;quot; requiring you to hatch an Empoleon rather than Infernape.&lt;br /&gt;
*[[User:pruzel]] - I know quite the bit about glich pokemon and have even dicovered one that is in silver...&lt;br /&gt;
*[[User:Shavedzoroark|Shavedzoroark]] - I discovered a glitch pokemon myself in Pokemon Yellow and found many other ones. I will try to help as much as i can!&lt;br /&gt;
*brock270 I love seeing what happens in glitches! You never know what&#039;s about to happen!&lt;br /&gt;
* [[User:Realmhacker|Realmhacker]] I&#039;ll help with experimenting and general testing on any new or old glitches.&lt;br /&gt;
* [[User:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#9E0508&amp;quot;&amp;gt;&#039;&#039;&#039;The&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[User talk:TheOriginalOne|&amp;lt;span style=&amp;quot;color:#5D9160&amp;quot;&amp;gt;&#039;&#039;&#039;Original&#039;&#039;&#039;&amp;lt;/span&amp;gt;]][[Special:Contributions/TheOriginalOne|&amp;lt;span style=&amp;quot;color:#60AFFE&amp;quot;&amp;gt;&#039;&#039;&#039;One&#039;&#039;&#039;&amp;lt;/span&amp;gt;]] I&#039;m gonna find a way of getting missed event items! All of this started when I discovered the GB Sounds glitch!&lt;br /&gt;
*[[User:Tybo10000|Tybo10000]] I&#039;ll try to find glitches, test glitches and explore hexadecimals.&lt;br /&gt;
*[[User:Yoshidude56|Yoshidude56]] Missingnobsessed&lt;br /&gt;
* [[user:Tailura]]&lt;br /&gt;
* [[user:savelijah]] XD(game) glitch pokemon.&lt;br /&gt;
* [[user:The1PokemonFan4Ever]]Action Replay Rules!!&lt;br /&gt;
*[[User:Hay1tsme|Hay1tsme]] Upcoming Pokemon Lets Player, and Glitch informer&lt;br /&gt;
* [[user:Tdsalmost8]] I want to help glitchers like me.I use already opened glitches to find more.&lt;br /&gt;
*[[ user: MISSINGNO ADDICT]] i play pokemon emrald, pearl and soulsilver. i have found 4 glitch pokemon so far&lt;br /&gt;
*[[user:BroReece]] I have a notebook of glitches and im sure i will help&lt;br /&gt;
*[[user:Hjmott]] - I have an action replay and pokesav. I will try to explore new glitches.&lt;br /&gt;
*[[user:anerag]] I have R4 and action replay, obsessed with finding glitches.&lt;br /&gt;
* [[user:Ninjagon]] I have an action replay and i have been studying glitches in Black And White that i don&#039;t think anyone else has covered... i&#039;d also like to contribute my findings, but i&#039;m new at bulbapedia...&lt;br /&gt;
*[[user: the lavendertowntone-et]]  i am addicted to all things related to lavender town syndrome including white hand, buried alive, ghost (it plays a large role in LTS) and the actual tone itself. it i am also educated in missigno and the bad egg, and i know how to tweak, so i basically have a large variety of info on my hands. i am willing to do any research u people want me to do (I&#039;m great at it) if u want me to weite anything or answer any questions contact me at: gagagarocktheworld@gmail.com i also am going to japan soon and meeting the makers of pokemon if possible so i will be able to ask them about all these cool glitches and things just so you guys know, again if you want me to ask any questions contact me at the given email.&lt;br /&gt;
*[[user:Cat980]] My real name is 2♀×Poké3 ERROR., but just call me Cat980. I love messing with pokemon games (And cats, of course.). Have fu&amp;lt;span style=&amp;quot;color:#111111;&amp;quot;&amp;gt;3&amp;lt;/span&amp;gt; &amp;lt;span style=&amp;quot;color:#222222;&amp;quot;&amp;gt;E&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#333333;&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#444444;&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#555555;&amp;quot;&amp;gt;O&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#666666;&amp;quot;&amp;gt;R&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#777777;&amp;quot;&amp;gt;.&amp;lt;/span&amp;gt;&lt;br /&gt;
*[[user: AWild------Appeared]] I will definetely help. I&#039;ve made List of glitches in Gen V longer, and... my username? Yes, I&#039;ll be really helpWild PokeWTrainer appeared!&lt;br /&gt;
*[[user: GlitchManOmegaRocks]] I willll help out.&lt;br /&gt;
*[[user: MegaMudkip]] I&#039;m in, I have yellow version and ALOT of free time&lt;br /&gt;
*[[user: Smeargle-Lover]] I&#039;m pretty much interested in these glitches.&lt;br /&gt;
*[[User:44h why|44h why]] I&#039;ve got every game, so I can even preform glitches that damage your game several times! Contact me if you want something tested!&lt;br /&gt;
*[[user: ZozeilleKrypton]]&lt;br /&gt;
*[[user: MineDex223]] I love these glitches. I didn&#039;t find any glitch Pokémon yet...&lt;br /&gt;
*[[user: Pokemaster3838]] Hey guys, there is a guy on youtube that does glitches on pokemon yellow, you should check it out! He&#039;s Missingno Xpert!&lt;br /&gt;
*[[user: skootaloo22]] I am fascinated with glitches, and how you could break a system in weird, yet explainable ways. I would love to help in any way, shape, or form.&lt;br /&gt;
* {{u|HappyGasGames}}&lt;br /&gt;
*[[User:Unknownap0770|Unknownap0770]] I&#039;ve always enjoyed the spontaneous actions that glitches can cause and I&#039;ve also always enjoyed discovering them and reading about current ones&lt;br /&gt;
* Achunl2: I love learning about glitches and can do a bit of writing up or research when needed&lt;br /&gt;
* Maxt123: I was a a glitch researcher on several gen 1 glitch projects&lt;br /&gt;
* {{u|G50}}: Will help out where I can.&lt;br /&gt;
* ShadowNeo: I have played many Pokemon games from gen 1 though to gen 5 and side games like Colosseum and Pokemon ranger. I will be happy to be of help where I can&lt;br /&gt;
* [[user:MrResetti]] Now SCRAM! I play Animal Crossing and Pokemon alot&lt;br /&gt;
* im great at causing glitches, and i play Pokémon games when i get the chance to [[User:Y0shimari0|Y0shimari0]] ([[User talk:Y0shimari0|talk]]) 07:59, 11 November 2012 (UTC)&lt;br /&gt;
*Missin go.123:Lets glitch is good f you like glitches:and one word:Missin go!&lt;br /&gt;
*[[user: Missing MISSINGNO.]] I do lots of glitches on Yellow. Also, laugh all you want at my username. I don&#039;t care.&lt;br /&gt;
*[[user:Theshinyglitcher]] I do a lot of stuff on the first,especially yellow, and 5th gen and some stuff on the 2nd and 3rd. do not do much on 4th. I also do a lot of stuff to do with the shinys(as my username says.) I will also try to help out wherever possible&lt;br /&gt;
* X.A.X I tired using the trading glitch in gen v to clone a pokemon and it worked&lt;br /&gt;
* {{u|UltimateglitchDECTECTIVE}} I know alot about glitches as well.&lt;br /&gt;
*[[User:Littleroot  leader shravan(ability leader)|Shravs]] [[User talk:Littleroot leader shravan(ability leader)|(Nuvema Gym)]] 17:30, 16 December 2012 (UTC) My full name&#039;s too long.um yeah.I love mythbusting but i need trusted sources unlike random yt vids.Give me any you have and i&#039;ll try my best&lt;br /&gt;
* {{u|charmandasaurus}} i have played and beat every pokemon game ever created and in my time have found a metric shitton of glitches except for b2 and w2&lt;br /&gt;
* {{u|MewMewTwo}} fav glitch pokemonz: [[PkMn (C5)]] [[PokéWTrainer]] [[ゥ&#039;]] [[ゥ &#039;]] [[PkMnaPkMnfPkMnk]] lol pkmnApkmnFpkmnK AFK&lt;br /&gt;
*The 44HY Hardcore glitcher and a HUGE FAN of 44HY, Q(TM55), And many others(Like female symbol). Also knows what hes doing.&lt;br /&gt;
*[[user:Emu-Man1874]] Im Going to Use My Emuated Versions Of the games to find as many glitches as Possible (FireRed, Emerald and Diamond)&lt;br /&gt;
* {{u|snivylover20}} Do myths and creepypastas count? I am fairly interested in the myths of lavender town, lost black, and lost silver. i&#039;ll do my research of these things.&lt;br /&gt;
*[[User:OshawottChespin]]-I&#039;ll try. Hi.&lt;br /&gt;
* [[User:SwordKirby9]]- Hello! I have Pearl, Platinum, HeartGold, White and Black 2. I collect Pokémon cards, if that helps. I  don&#039;t have the greatest info on glitches, but I&#039;ll check YouTube. I will do whatever I can to help. Sincerely, SwordKirby9.☆★♫&lt;br /&gt;
*{{u|Ilight}}&lt;br /&gt;
*[[user:Camela]] I&#039;ve played every generation, but by far Sapphire is my favorite. I discovered a Victory Road glitch while playing the Creepy Black patch for FireRed, so I wanted to contribute in case anyone else had found it too.&lt;br /&gt;
*{{U|GlitchPicture}} I wanna provide The Best Quality Screen Shots For The Glitch Pokemon And I Know Some GameShark Codes To Help Bribe The Pokemon Out (Only Pokemon Whos Cry Crashes Game On Both Red And Yellow Shall Stop Me) And As I Use An Emulator (With Link Cable To Find Their Red Counterparts) If A Glitch Kills The Game I Have Save States Also Shall Find New Glitch Pokemon (I Have Atleast 1 Glitch Pokemon Not Listed Here) Also I have Started A Youtube series About The Glitch Pokemon&lt;br /&gt;
* {{u|mee1001}} I have pokemon yellow, ruby, emerald, platinum&lt;br /&gt;
*[[user:Mikekillkill]] Ill Share My Findings, knowledge of glitches, and The gameshark codes for the glitches so you can encounter them in all pokemon games&lt;br /&gt;
*[[user:riolu77]] Um i dont know anything but im learning&lt;br /&gt;
* [[User:Littleroot Leader Cam|Littleroot Leader Cam]] I know a few glitches and have availablility to gen IV.&lt;br /&gt;
*[[User:Spyspotter]] Active Gen. 5 glitch researcher.&lt;br /&gt;
*[[User:Amitai]] I&#039;m getting a copy of Pokemon Yellow, and already have Silver. I&#039;ll be sure to notify someone if I find something new.&lt;br /&gt;
*[[User:SebeD11]] Joining because  am interested in glitch pokemon and linux and codes and... [ :`) ]&lt;br /&gt;
*[[user:creepis11]] i&#039;m a glitch expert in training, i have pokemon blue dedicated to glitches as well as red,gold,soulsilver,diamond,pearl,heartgold,platinum,black,white, and pokemon conquest(spinnoff). i have others that i will test with all my pokemon games, original and spinoffs. i have also found a few glitch trainers using a special stat above 247&lt;br /&gt;
*[[User:Supermarti15]] ☆★ I&#039;ll help! ★☆&lt;br /&gt;
*[[User:Cube1234567890]] I have a small group of friends that glitch pokémon games with me called &amp;quot;Team piZZAZZ&amp;quot; (Named after the ZZAZZ glitch)&lt;br /&gt;
*[[User:NatoPotato]] I&#039;ve always loved glitching old pokémon games and I&#039;d love to help with this! ^-^&lt;br /&gt;
* --[[User:PalkiaMaster1|PalkiaMaster (talk) (contributions)]] ([[User talk:PalkiaMaster1|talk]]) 23:39, 23 September 2013 (UTC) I will add all my accurate knowledge about Generation One glitches&lt;br /&gt;
*[[user:KururuMan]] Why not. I have found a couple glitches, might as well log them.&lt;br /&gt;
*[[user:Reshiram18]]&lt;br /&gt;
*[[User:TheZZAZZGlitch|TheZZAZZGlitch]] ([[User talk:TheZZAZZGlitch|talk]]) 18:15, 9 November 2013 (UTC) I and other Glitch City Laboratories members have made a lot of new discoveries in the glitch world, and I&#039;m definitely going to share my knowledge and improve the quality of Bulbapedia&#039;s glitch-related articles.&lt;br /&gt;
*[[User:Zygarde1]] I&#039;ve never seen a real glitch playing the actual game before, but I really like researching glitches, as I said here. [[User talk:Zygarde1]] ✯☮ I&#039;ll be a great help. ☻ ☮✯&lt;br /&gt;
*--[[User:Katakanaglitch|Katakanaglitch, the glitch pokemon researcher]]. [[User_talk:Katakanaglitch|Talk to me]]! oAo 22:23, 9 November 2013 (UTC) I have a lot of info on the RB Glitches&#039; extended names (Names &amp;lt;10 usually have this).&lt;br /&gt;
*[[User:irtehmrepic]] ([[User talk:irtehmrepic]]} Mr. Epic, making vids and taking names! I&#039;ll double-check any info on Pokemon Yellow, and, once I can, make video evidence to support my findings!&lt;br /&gt;
*[[User:Groudon 60]] I love to research glitches, and my focus is on how to avoid them.&lt;br /&gt;
*[[User:leonidas171217]] I&#039;m very into pokemon and especially into glitches, I currently can research freely.&lt;br /&gt;
*[[User:BlameBidoof]] I have always loved glitches in pokemon games (especially Yellow) and would like to contribute my knowledge to the Pokemon universe.&lt;br /&gt;
*[[User:Themole2114|Themole2114]] I&#039;ve recently become a glitch enthusiast. They&#039;re very weird yet interesting.&lt;br /&gt;
*[[User:MidnightMemory]] I only have Pokemon X, however I am willing to help with glitches that won&#039;t destroy my game.&lt;br /&gt;
*[[User:Pokechu22|Pokechu22]] ([[User talk:Pokechu22|talk]]) I have personaly researched female symbol a lot, and definitely plan on improving the related articles.&lt;br /&gt;
*[[User: Ponyboy837]] I will devote my time to find glitches (already found 9 glitches)&lt;br /&gt;
*[[User: BigBadBatter]] I&#039;m a decent glitchbuster, and have a basic understanding of what causes them&lt;br /&gt;
*[[User: King Snivy]] I have pokemon soul silver and it is only used for glitches&lt;br /&gt;
*[[User:Tkain61]] Glitching is very fun and interesting; you never know what you might get!&lt;br /&gt;
*{{u|Mudkip Madness}}-I can help with gen IV-VI&lt;br /&gt;
*[[User: Pokemonfan723]] Glitching in the originals is my specialty because those are the only ones I glitch on... so yeah.&lt;br /&gt;
*[[User:mjsr1207]]&lt;br /&gt;
*[[User:Chirzu|&amp;lt;span style=&amp;quot;color:red&amp;quot;&amp;gt;Chirzu&amp;lt;/span&amp;gt;]] [[File:Ani493MS.png|493]] ([[User talk:Chirzu|&amp;lt;span style=&amp;quot;color:blue&amp;quot;&amp;gt;Talk&amp;lt;/span&amp;gt;]]) I have originals as well as most of Gen 4 and up, I&#039;d be happy to help of I can. Glitching has been a hobby, haven&#039;t found anything unique but I will stop by when I can.&lt;br /&gt;
*[[User:KTup710|KTup710]]&lt;br /&gt;
*[[User:ChesFenFroa]]&lt;br /&gt;
*[[User:Pokemonfan723|Pokemonfan723]] I research glitches to find out what I can find.&lt;br /&gt;
*[[User:Gareth48|Gareth48]] I&#039;ll catch the glitch pokemon, learn about them, and test their moves.&lt;br /&gt;
&lt;br /&gt;
==Structure==&lt;br /&gt;
Here should be the basic structure for a glitch Pokémon article (subject to change):&lt;br /&gt;
&lt;br /&gt;
1 Game data &lt;br /&gt;
&lt;br /&gt;
:1.1 Pokédex entries &lt;br /&gt;
&lt;br /&gt;
:1.2 Game locations &lt;br /&gt;
&lt;br /&gt;
:1.3 Base stats &lt;br /&gt;
&lt;br /&gt;
:1.4 Type effectiveness &lt;br /&gt;
&lt;br /&gt;
:1.5 Learnset &lt;br /&gt;
&lt;br /&gt;
::1.5.1 By leveling up &lt;br /&gt;
&lt;br /&gt;
::1.5.2 By TM/HM &lt;br /&gt;
&lt;br /&gt;
::1.5.3 {{tt|By breeding|Only use for Gen II-IV Articles}}&lt;br /&gt;
&lt;br /&gt;
::1.5.4 {{tt|By tutoring|Only use for Gen II-IV Articles}}&lt;br /&gt;
&lt;br /&gt;
2 Evolution &lt;br /&gt;
&lt;br /&gt;
3 Sprites&lt;br /&gt;
&lt;br /&gt;
4 Trivia &lt;br /&gt;
&lt;br /&gt;
5 External links &lt;br /&gt;
 &lt;br /&gt;
&amp;lt;!--a&lt;br /&gt;
Discuss the format and content for each article covered by the project. Also discuss the various categories articles fall under.&lt;br /&gt;
&lt;br /&gt;
Also please note: Glitches aren&#039;t much more than game data; therefore, they have no biology, diet, or behavior. Any such information in glitch articles is completely useless&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Goal==&lt;br /&gt;
To write comprehensive articles on glitch Pokémon, excluding Generation I Pokémon only encountered through the use of a cheating device, including how to obtain them, base stats, type advantages, level-up moves, TM/HM lists, and sprites.&lt;br /&gt;
&lt;br /&gt;
==Templates==&lt;br /&gt;
===Infoboxes===&lt;br /&gt;
* {{Template|GlitchPkmnInfobox}}&lt;br /&gt;
&lt;br /&gt;
{{GlitchPkmnInfobox}}&lt;br /&gt;
{{-}}&lt;br /&gt;
* {{Template|GlitchSpriteBox}}&lt;br /&gt;
&lt;br /&gt;
{{GlitchSpriteBox}}&lt;br /&gt;
{{-}}&lt;br /&gt;
* {{Template|GlitchEvobox}}&lt;br /&gt;
&lt;br /&gt;
{{GlitchEvobox}}&lt;br /&gt;
{{-}}&lt;br /&gt;
===Notice templates===&lt;br /&gt;
*&amp;lt;code&amp;gt;&amp;lt;nowiki&amp;gt;{{&amp;lt;/nowiki&amp;gt;[[Template:stub|stub{{!}}Glitch]]&amp;lt;nowiki&amp;gt;}}&amp;lt;/nowiki&amp;gt;&amp;lt;/code&amp;gt;&lt;br /&gt;
{{stub|Glitch}}&lt;br /&gt;
*{{Template|Project Glitchdex notice}}&lt;br /&gt;
{{Project Glitchdex notice}}&lt;br /&gt;
* {{Template|GlitchResearch}}&lt;br /&gt;
{{GlitchResearch}}&lt;br /&gt;
&lt;br /&gt;
===Other templates===&lt;br /&gt;
* {{Template|User Project GlitchDex}} - This template is for project participants to place in their user profile.&lt;br /&gt;
{{User Project GlitchDex}}&lt;br /&gt;
&lt;br /&gt;
==Images==&lt;br /&gt;
===Sizing===&lt;br /&gt;
*Sprites should be in the following dimensions:&lt;br /&gt;
**Gen I-II: 56 × 56 pixels&lt;br /&gt;
**Gen III: 64 × 64 pixels&lt;br /&gt;
**Gen IV: 80 × 80 pixels&lt;br /&gt;
**Gen V: 96 × 96 pixels&lt;br /&gt;
*Glitch Pokédex entries should be 160 × 144 pixels.&lt;br /&gt;
*Glitch names should be no more than 8 pixels high.&lt;br /&gt;
&lt;br /&gt;
===Naming conventions===&lt;br /&gt;
====Glitch Pokémon sprites====&lt;br /&gt;
Glitch Pokémon sprites should be named as follows:&lt;br /&gt;
*&#039;&#039;&#039;[game]Glitch[dex#][_b][_s].png&#039;&#039;&#039;&lt;br /&gt;
**[game] is the game abbreviation (RB for {{2v2|Red|Blue}}, Y for {{v2|Yellow}}, GSC for {{3v2|Gold|Silver|Crystal}}, etc.).&lt;br /&gt;
**[dex#] is the Pokédex number of the glitch Pokémon. In Generation I, all glitch Pokémon [[Glitch Pokémon family|with the same Pokédex number]] share their sprites, and all Generation II onward glitch Pokémon have their [[index number]] as their Pokédex number.&lt;br /&gt;
**If the sprite is a backsprite, include &amp;quot; b&amp;quot; (there must be a space) at the end of the filename (but before &amp;quot;.png&amp;quot;).&lt;br /&gt;
**If the sprite is {{Shiny}}, include &amp;quot; s&amp;quot; (there must be a space) at the end of the filename (but before &amp;quot;.png&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Examples&#039;&#039;:&lt;br /&gt;
*&#039;&#039;&#039;RBGlitch234.png&#039;&#039;&#039;&lt;br /&gt;
**Front sprite of [[ゥ .4]].&lt;br /&gt;
*&#039;&#039;&#039;RBGlitch205 b.png&#039;&#039;&#039;&lt;br /&gt;
**Back sprite of [[Pゥ ゥ ゥ]].&lt;br /&gt;
*&#039;&#039;&#039;GSCGlitch000 s.png&#039;&#039;&#039;&lt;br /&gt;
**Shiny sprite of [[????? (00)]].&lt;br /&gt;
&lt;br /&gt;
====Glitch Pokémon Pokédex entries====&lt;br /&gt;
Glitch Pokémon Pokédex entries should be named as follows:&lt;br /&gt;
*&#039;&#039;&#039;[game]GlitchDex[hex].png&#039;&#039;&#039;&lt;br /&gt;
**[game] is the game abbreviation (RB for {{2v2|Red|Blue}}, Y for {{v2|Yellow}}, GSC for {{3v2|Gold|Silver|Crystal}}, etc.).&lt;br /&gt;
**[hex] is the [[index number|hexadecimal identifier]] of the glitch Pokémon.&lt;br /&gt;
*Examples:&lt;br /&gt;
**&#039;&#039;&#039;YGlitchDexEE.png&#039;&#039;&#039;&lt;br /&gt;
***Pokédex entry for [[ゥ► ゥ▼ ゥ]].&lt;br /&gt;
&lt;br /&gt;
====Glitch Pokémon name images====&lt;br /&gt;
Glitch Pokémon name images should be named as follows:&lt;br /&gt;
*&#039;&#039;&#039;[game]GlitchName[hex].png&#039;&#039;&#039;&lt;br /&gt;
**[game] is the game abbreviation (RB for {{2v2|Red|Blue}}, Y for {{v2|Yellow}}, GSC for {{3v2|Gold|Silver|Crystal}}, etc.).&lt;br /&gt;
**[hex] is the [[index number|hexadecimal identifier]] of the glitch Pokémon.&lt;br /&gt;
*Examples:&lt;br /&gt;
**&#039;&#039;&#039;RBGlitchName00.png&#039;&#039;&#039;&lt;br /&gt;
***Name image for [[&#039;M (00)]].&lt;br /&gt;
&lt;br /&gt;
==Other projects==&lt;br /&gt;
===Parent project===&lt;br /&gt;
The parent of this project is {{bp|Project Games}}.&lt;br /&gt;
&lt;br /&gt;
===Subprojects===&lt;br /&gt;
No subprojects have been defined.&lt;br /&gt;
&lt;br /&gt;
===Related projects===&lt;br /&gt;
No related projects have been named.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bulbapedia projects|GlitchDex]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_BerryDex&amp;diff=2155193</id>
		<title>Bulbapedia:Project BerryDex</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_BerryDex&amp;diff=2155193"/>
		<updated>2014-08-01T22:12:53Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Participants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Project leader|{{u|RexRacer}}}}&lt;br /&gt;
[[Image:Project BerryDex logo.png|right|200px]]&lt;br /&gt;
&lt;br /&gt;
Some Bulbapedia members have formed a {{bp|project}} to better organize efforts to write and improve articles about &#039;&#039;&#039;Berries&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Project BerryDex==&lt;br /&gt;
===Scope and aims===&lt;br /&gt;
&#039;&#039;&#039;Project BerryDex&#039;&#039;&#039; covers all articles about Berries in the Pokémon Games and in the Anime.&lt;br /&gt;
To talk about it go to the [[{{NAMESPACE}} talk:{{PAGENAME}}|talk page]].&lt;br /&gt;
&lt;br /&gt;
===Participants===&lt;br /&gt;
To join the project, simply add your name to the bottom of this list:&lt;br /&gt;
&lt;br /&gt;
* &#039;&#039;&#039;{{u|RexRacer}}&#039;&#039;&#039; - {{bp|Project Leaders|Project Leader}}&lt;br /&gt;
* {{u|Mudkiplover56}}&lt;br /&gt;
* {{u|Evin290}}&lt;br /&gt;
* {{u|Slim}}&lt;br /&gt;
* {{u|Paperfairy}}&lt;br /&gt;
* {{u|Comwiz07}}&lt;br /&gt;
* {{u|Toastypk}}&lt;br /&gt;
* {{u|Bootsyt}}&lt;br /&gt;
* {{u|Berrymaster}}&lt;br /&gt;
* {{u|Agggron}}&lt;br /&gt;
* {{u|Hisenver}}&lt;br /&gt;
* {{u|qkumbr}}&lt;br /&gt;
* {{u|HikariTajiri}}&lt;br /&gt;
* {{u|MysteryHeff?}}&lt;br /&gt;
* {{u|Jebus4eva}}&lt;br /&gt;
* {{u|Shelbea}}&lt;br /&gt;
* {{u|Alec9}}&lt;br /&gt;
* {{u|PokemonMichael}}&lt;br /&gt;
* {{u|DAWN FAN}}&lt;br /&gt;
* {{u|AdamBW}}&lt;br /&gt;
* {{u|0 Degrees}}&lt;br /&gt;
* {{u|Pika54}}&lt;br /&gt;
* {{u|Akivalevi}}&lt;br /&gt;
* {{u|swampert_rox}}&lt;br /&gt;
* {{u|Micster1018}}&lt;br /&gt;
* {{u|hippocampus}}&lt;br /&gt;
* {{u|Littlmiget123}}&lt;br /&gt;
* {{u|Oz}}&lt;br /&gt;
* {{u|Gardevoir122}}&lt;br /&gt;
* {{u|Boatmastergladiatus}}&lt;br /&gt;
* {{u|tandra88}}&lt;br /&gt;
* {{u|Smoochum}}&lt;br /&gt;
* {{u|DialgaMaster105}}&lt;br /&gt;
* {{u|Duardognn}}&lt;br /&gt;
* {{u|Gingeyfightsback}}&lt;br /&gt;
* {{u|Blaziken3000}}&lt;br /&gt;
* {{u|99pokemon}}&lt;br /&gt;
* {{u|Milkgila}}&lt;br /&gt;
* {{u|Keekk1}}&lt;br /&gt;
* {{u|Herbalfusion}}&lt;br /&gt;
* {{u|Shiny Samurott}}&lt;br /&gt;
* {{u|Harv13}} I know something for the berries but I think I&#039;ll ask for some &amp;quot;confirmation&amp;quot; for that. (Because it might be just plain opinion)&lt;br /&gt;
* {{u|Gengarzilla}} Sorting out the Natural Gift Powers&lt;br /&gt;
[[User:Tamwin|Tamwin]] 02:38, 21 May 2012 (UTC)&lt;br /&gt;
*{{u| MISSINGNO ADDICT}}&lt;br /&gt;
* {{u|G50}}&lt;br /&gt;
*{{u|Rainbow Shifter}}&lt;br /&gt;
*{{u|Bulbasaury123}} Mmmmm... [[Lum Berry]]... *drools*&lt;br /&gt;
*{{u|IVsaur}} Berries are definitely one of my stronger suits in the games, with mutations being my main area.&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
&amp;lt;s&amp;gt;Create pages for the Berries that are not on Bulbapedia yet.&amp;lt;/s&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
All done!&lt;br /&gt;
&lt;br /&gt;
===Infoboxes===&lt;br /&gt;
* {{Template|BerryInfobox}}&lt;br /&gt;
&lt;br /&gt;
===Other templates===&lt;br /&gt;
* {{Template|Project BerryDex notice}}&lt;br /&gt;
{{Project BerryDexnotice}}&lt;br /&gt;
&lt;br /&gt;
* {{Template|User Project BerryDex}} - For project participants to place in their user profile.&lt;br /&gt;
{{User Project BerryDex}}&lt;br /&gt;
&lt;br /&gt;
==Parent project==&lt;br /&gt;
The parent of this project is {{bp|Project ItemDex}}.&lt;br /&gt;
&lt;br /&gt;
==Related projects==&lt;br /&gt;
* {{bp|Project Pokédex}}&lt;br /&gt;
* {{bp|Project Moves and Abilities}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Bulbapedia projects|B]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_ItemDex&amp;diff=2155192</id>
		<title>Bulbapedia:Project ItemDex</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bulbapedia:Project_ItemDex&amp;diff=2155192"/>
		<updated>2014-08-01T22:00:00Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Participants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Project leader|{{u|G50}}}}&lt;br /&gt;
[[File:Project ItemDex logo.png|right]]&lt;br /&gt;
Some Bulbapedia members have formed a {{bp|project}} to better organize efforts to write and improve articles about &#039;&#039;&#039;items&#039;&#039;&#039;. If you would like to help, please inquire on the [[Bulbapedia talk:Project ItemDex|talk page]] or the [http://bmgf.bulbagarden.net/forumdisplay.php?f=195 Bulbapedia forum] and see the [[Bulbapedia:Project ItemDex/To-do list|to-do list]].&lt;br /&gt;
&lt;br /&gt;
==Project ItemDex==&lt;br /&gt;
===Scope and aims===&lt;br /&gt;
Project ItemDex covers all articles about items. Its aim is to create comprehensive articles on all items in the Pokémon games.&lt;br /&gt;
&lt;br /&gt;
===Participants===&lt;br /&gt;
* {{u|G50}} - {{bp|Project Leaders|Project Leader}}&lt;br /&gt;
* {{u|Sutachi}} - Ill see what I can do, but mostly covering Black and White.&lt;br /&gt;
* {{u|Pokemon Ruby}} - I&#039;ll do what I can for ruby&lt;br /&gt;
* {{u|Gamez7}} - Got all HG/SS items under control.&lt;br /&gt;
* {{u|Pikapi}} - I will try to help out with this!&lt;br /&gt;
* {{u|Pie}}&lt;br /&gt;
* {{u|TwinsMetsFan}} - Happy to help.&lt;br /&gt;
* {{u|Micael}} - Focusing on Mystery Dungeon and Diamond/Pearl Items.&lt;br /&gt;
* {{u|Jonpike2}}&lt;br /&gt;
* {{u|Doctor Oak}} - Updating with Diamond/Pearl data mostly.&lt;br /&gt;
* {{u|PsychoYoshi}} - Dealing primarily with D/P and Pokémon Colosseum.&lt;br /&gt;
* {{u|PC_GEEK}}&lt;br /&gt;
* {{u|Empoleon Bonaparte}}&lt;br /&gt;
* {{u|Pterodactal}} - Blue, Yellow and Pearl&lt;br /&gt;
* {{u|Canopydouble}}&lt;br /&gt;
* {{u|Firefly292}} -I can help for anything and everything in gen 3 and 4 games.&lt;br /&gt;
* {{u|Bootsyt}} - Helping with anything possible.&lt;br /&gt;
* {{u|Flame alex}} - Updating on Mystery Dungeon and D/P items.&lt;br /&gt;
* {{u|Politoed666}} - Working on items unique to the Mystery Dungeon series.&lt;br /&gt;
* {{u|AGGRON999}}- me gonna help wit mystery dungeon items.&lt;br /&gt;
* {{u|Blazevoir}} - Might as well. I noticed several pages missing items so I guess I&#039;ll work on that.&lt;br /&gt;
* {{u|MysteryHeff?}} - Trying to help with as much as possible and gain a better reputation.&lt;br /&gt;
* {{u|Galm}} - Hoenn is my thing, any items needed updated, ask me.&lt;br /&gt;
* {{u|DAWN FAN}}-Event Items.&lt;br /&gt;
* {{u|Kevzo8}} - Descriptions.&lt;br /&gt;
* {{u|Emo-fairy}} - Colosseum&lt;br /&gt;
* {{u|Pokemongirl1}} - Ill mostly work on stubs.&lt;br /&gt;
* {{u|tandra88}} - I can do pretty much anything, stubs, write articles, anything! Happy to help!&lt;br /&gt;
* {{u|Usyflad10}} - PMD items. Mostly seed prices.&lt;br /&gt;
* {{u|Smurf}} - RBY, GS, Emerald, DP- just about anything!!!&lt;br /&gt;
* qwerty2355 - Platinum.&lt;br /&gt;
* {{u|hippocampus}}- For the love of hippos!&lt;br /&gt;
* {{u|Secc}} - Count on Me ;D&lt;br /&gt;
* {{u|Force Fire}} - I made the template, now we gotta use them&lt;br /&gt;
* {{u|Dialgarules}} - Can help with Diamond, Pearl, Platinum, MD2, and eventually HGSS.&lt;br /&gt;
* {{u|1ted59}} - Can help with Red, Yellow, Crystal, Emerald, Diamond, Pearl, Platinum, and eventually Explorers of sky.&lt;br /&gt;
* {{u|Boatmastergladiatus}} - Can Help With Platinum.&lt;br /&gt;
* {{u|Gg94b}} - Will help with HGSS.&lt;br /&gt;
* {{u|Loa}} - Ready for anything!&lt;br /&gt;
* {{u|Vampirebidoof}} 17:46, 13 January 2010 (UTC) I have every item from the 3rd and fourth generation.&lt;br /&gt;
* {{u|Smoochum}}&lt;br /&gt;
* Kerauno- Working on HG/SS items.&lt;br /&gt;
* {{u|Deityofantimatter}} - If Decorations count as Items, count me in!&lt;br /&gt;
* {{u|24keyserpokemon}} -&lt;br /&gt;
* {{u|Genericuser62637}}-Am capable of helping with all main series items, as well as XD and Colleseum.&lt;br /&gt;
* {{u|SnorlaxMonster}} - I&#039;ve already been going around and updating the articles to include the new template {{template|Item}} and will continue doing so, along with adding item descriptions.&lt;br /&gt;
* {{u|duardognn}}&lt;br /&gt;
* {{u|Cynda98}} - I&#039;ll help with items from Pokemon Mystery Dungeon, Platinum, HeartGold, and Soulsilver!&lt;br /&gt;
* {{u|♫Green♫}}&lt;br /&gt;
* {{u|Dbeckelheimer6}}&lt;br /&gt;
* {{u|Chaos791}} - Um... I&#039;ll do items from HGSS games!&lt;br /&gt;
* {{u|PokeFourthGen}} - I could bring some info from Platinum! Just give me an order.:)&lt;br /&gt;
* [[User:Lovewaterpokemon|~~ Lovewaterpokemon~~ ^ _ ^ ]] 16:25, 9 October 2010 (UTC)Lovewaterpokemon - I can help with Apricorns and TM&#039;s and HM&#039;s for HG&lt;br /&gt;
* {{u|Zxcvbnm370}}&lt;br /&gt;
* {{u|Pika3323}} - Hi!&lt;br /&gt;
* {{u|SchattenMajora}} -I&#039;ll use my Action Replay to try and find new items...&lt;br /&gt;
* {{u|Pokepow}} - I&#039;ll help with Platinum, HeartGold and SoulSilver! Just tell me what to do!&lt;br /&gt;
* {{u|Maxpower6}} - if you need leafgreen (stay tuned) soulsilver, or platinum, you got it made.&lt;br /&gt;
* {{u|Soulsilverdiamond96}} - I like Cereal&lt;br /&gt;
* {{u|TheRedCharizard}}-I like fossil Pokémon.&lt;br /&gt;
* {{u|Rachel Celest}} - I&#039;ll expand on event items.&lt;br /&gt;
* {{u|Lightningempoleon}} - I can cover items from LeafGreen/FireRed and Hoenn, but I specialise in Diamond and Platinum. I&#039;ll edit existing pages.&lt;br /&gt;
* {{u|Keekk1}} - I can do Gen 3 and 4 things&lt;br /&gt;
* {{u|YoshisWorld}} - I can do stuff from DP, Pt, and HGSS.&lt;br /&gt;
* {{u|Nostalogic10}}-I can cover Mystery Dungeon Blue and Explorers of time, as well as HGSS, Diamond, Platinum,and White&lt;br /&gt;
* {{u|Travis3115}} -I can cover D/P/P and HG/SS with the key items, TM/HM &#039;s, items, berries, and some others&lt;br /&gt;
* {{u|Homestar747}} I can work with Pokemon diamond, ruby, fire red and black&lt;br /&gt;
* {{u|Battlebot218}} - Covering Ruby/Sapphire, Black/White and Colosseum&lt;br /&gt;
* {{u|poke.geek}}&lt;br /&gt;
* {{u|Angry Corn People}} - OK, I&#039;ll do everything starting from Emerald and beyond!&lt;br /&gt;
* {{u|pruzel}} - I have a black and white walkthrough book with a list of all the black and white items, I will use that to help&lt;br /&gt;
* {{u|Enervation}} - Dream World additions&lt;br /&gt;
* {{u|Funnybunny1000}} - I&#039;ve got HeartGold and my sister has SoulSilver&lt;br /&gt;
* {{u|MISSINGNO ADDICT}} - I will help as much as I can&lt;br /&gt;
*{{u|Rainbow Shifter}}&lt;br /&gt;
* {{u|Marked +-+-+}} - Mystery Dungeon all the way. I can test Red Rescue Team and Explorers of Sky.&lt;br /&gt;
*{{u|Haneul}} - I play Diamond Pearl PT and SS. Try my best?&lt;br /&gt;
*{{u|Bulbasaury123}} The best item is the [[Sacred Ash]] by far!&lt;br /&gt;
* {{u|AwesomeGrovyle}} I&#039;ll do my best to help with where items are found and their info in Sapphire, Emerald, SoulSilver, Black, White 2, and X&lt;br /&gt;
*{{u|AdamBW}} I&#039;ll help with Gen 3 and 4&lt;br /&gt;
&lt;br /&gt;
===Structure===&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
Discuss the format and content for each article covered by the project. Also discuss the various categories articles fall under.&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Goals===&lt;br /&gt;
# To create articles for all items or group of items&lt;br /&gt;
# To break up and simplify the large list on the Items article to help make it easier to use&lt;br /&gt;
&lt;br /&gt;
===Infoboxes===&lt;br /&gt;
* {{Template|Itlisth}}&lt;br /&gt;
* {{Template|Itemlist}}&lt;br /&gt;
* {{Template|Itlistfoot}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;all&amp;quot;&amp;gt;&lt;br /&gt;
{{Itlisth}}&lt;br /&gt;
{{Itemlist|Potion|Bought in Pokemart|R=yes|B=yes|Y=yes}}&lt;br /&gt;
{{Itemlist|TM Normal|Given by Old Man|G=yes|S=yes|C=yes|display={{TM|01|DynamicPunch}}}}&lt;br /&gt;
{{Itemlist|Liechi Berry|Mirage Island|R=yes|S=yes|E=yes}}&lt;br /&gt;
{{Itemlist|Green Shard|Unknown|FR=yes|LG=yes}}&lt;br /&gt;
{{Itemlist|TM Normal|Unknown|D=yes|P=yes|Pt=yes|display={{TM|90|Flash}}}}&lt;br /&gt;
{{Itemlist|Grn Apricorn|Found on trees|HG=yes|SS=yes}}&lt;br /&gt;
{{Itemlist|RageCandyBar|Gift from Professor Juniper|Bl=yes|W=yes}}&lt;br /&gt;
{{Itemlist|DNA Splicers|Dropped by Kyurem when caught, defeated, or fled from in Giant Chasm|B2=yes|W2=yes}}&lt;br /&gt;
{{Itemlist|Adventure Rules|Route 3 (from Calem/Serena upon arrival)|X=yes|y=yes|display={{DL|List of key items in Generation VI|Adventure Rules}}}}&lt;br /&gt;
{{Itlistfoot}}&lt;br /&gt;
&lt;br /&gt;
===Other templates===&lt;br /&gt;
* {{Template|Project ItemDex notice}} - To be used at the bottom of each item article.&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
* [[Template:Stub|&amp;lt;nowiki&amp;gt;{{stub|Item}}&amp;lt;/nowiki&amp;gt;]] - To be used at the bottom of stubs.&lt;br /&gt;
{{stub|Item}}&lt;br /&gt;
&lt;br /&gt;
* {{Template|User Project ItemDex}} - For project participants to place in their user profile.&lt;br /&gt;
{{User Project ItemDex}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Other projects==&lt;br /&gt;
===Parent project===&lt;br /&gt;
This project has no parent project.&lt;br /&gt;
&lt;br /&gt;
===Subprojects===&lt;br /&gt;
The descendants of this project are:&lt;br /&gt;
* {{bp|Project BerryDex}}&lt;br /&gt;
&lt;br /&gt;
===Related projects===&lt;br /&gt;
No related projects have been named.&lt;br /&gt;
&lt;br /&gt;
[[Category:Bulbapedia projects|I]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Mart&amp;diff=2155158</id>
		<title>Poké Mart</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9_Mart&amp;diff=2155158"/>
		<updated>2014-08-01T21:03:25Z</updated>

		<summary type="html">&lt;p&gt;AdamBW: /* Intro */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Poké Mart HGSS.png|frame|right|Poké Mart in {{game|HeartGold and SoulSilver|s}}]]&lt;br /&gt;
[[File:Mart Sketch.jpg|256px|right|200px|thumb|[[Ken Sugimori]]&#039;s original concept of a Poké Mart]]&lt;br /&gt;
A &#039;&#039;&#039;Pokémon Mart&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;フレンドリィショップ&#039;&#039;&#039; &#039;&#039;Friendly Shop&#039;&#039;), commonly referred to as the &#039;&#039;&#039;Poké Mart&#039;&#039;&#039;, is a convenience store that sells supplies necessary for [[Pokémon training]]. A Poké Mart&#039;s stock varies with its location, such as {{ball|Net}}s being available in [[Blackthorn City]] and {{ball|Quick}}s being available in [[Lavender Town]]; however, as of Generation IV, only one clerk&#039;s varies from town-to-town, while the other remains consistent. Some sell more items than others. Poké Marts also buy many different items in exchange for [[Pokémon Dollar|money]]. Much of the merchandise sold at such stores is produced by either [[Silph Co.]] or the [[Devon Corporation]].&lt;br /&gt;
&lt;br /&gt;
Almost all cities, both major and minor, have Poké Marts, the exception being some which have local medicine shops. Notably, the town players start at in each main game does not have a Poké Mart. Poké Marts do not seem to be as ubiquitous in the {{Pkmn|anime}} as they are in the games.&lt;br /&gt;
&lt;br /&gt;
When the [[Mystery Gift]] function on a game cartridge is activated, a deliveryman may appear in Poké Marts with gifts for the {{player}}. The deliveryman only appears when a Mystery Gift is received by the cartridge. In {{game|HeartGold and SoulSilver|s}}, another deliveryman will give the player a range of items, including [[Potion]]s, [[Berry|Berries]] and battle items like the Macho Brace when the player&#039;s savings with their [[Mom|mother]] have reached certain points.&lt;br /&gt;
&lt;br /&gt;
In [[Generation IV]], there are two vendors in each Poké Mart. One will sell standard items, and the other will sell regional specialties. Unlike in previous games, rather than the items and their quantity varying by location, the merchandise&#039;s availability will increase with each [[Badge]] obtained. For example, if all Badges are under a player&#039;s possession, the same items will be found at each Poké Mart around [[Sinnoh]], [[Johto]] and [[Kanto]]. In [[Generation V]], the Poké Mart is no longer a separate store, but inside the [[Pokémon Center]] to the right of the entrance.  In [[Generation VI]], this remains, but the Mart is now at the back right of the Pokémon Center.&lt;br /&gt;
&lt;br /&gt;
==Generation I==&lt;br /&gt;
[[File:Oak Parcel I.png|thumb|right|Poké Mart in {{game|Red and Blue|s}}]]&lt;br /&gt;
The player will come across their first Poké Mart in [[Viridian City]], as they travel across the town. If the player enters the Poké Mart in [[Viridian City]] for the first time, the clerk will ask the player to deliver {{key|I|Oak&#039;s Parcel|a package}} to [[Professor Oak]] in [[Pallet Town]]. The {{ka|old man}} to the north of the city will not move until the package is delivered to Professor Oak, and [[Poké Ball]]s cannot be bought in Viridian City until the player has returned from this errand. &lt;br /&gt;
&lt;br /&gt;
On {{rt|1|Kanto}}, a man who works at the Poké Mart in Viridian City will give out a free sample of {{DL|Potion|Potion}} to Trainers who chat with him.&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{kanto color}}; border: 3px solid #{{kanto color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}}; {{roundytl|5px}}&amp;quot; | City/Town&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}}; {{roundytr|5px}}&amp;quot; | Location&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Viridian City]]&lt;br /&gt;
| East side of the city, next to the Pokémon Academy.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Pewter City]]&lt;br /&gt;
| Middle of the city, next to the [[Pewter Gym]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| Southern side of Cerulean, south of [[Cerulean Gym]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Vermilion City]]&lt;br /&gt;
| Middle of the city near the {{rt|11|Kanto}} entrance.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Lavender Town]]&lt;br /&gt;
| South-eastern side of the town, south of [[Pokémon Tower]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Saffron City]]&lt;br /&gt;
| Eastern side of the city, near the {{rt|8|Kanto}} entrance. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Fuchsia City]]&lt;br /&gt;
| Western side of the Pokémon Zoo, north from the pool of Lapras.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | [[Cinnabar Island]]&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | Southern side of the Island, next to the Pokémon Center.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Generation II==&lt;br /&gt;
[[File:Poké Mart GSC interior.png|frame|right|Poké Mart in {{game|Gold and Silver|s}}]]&lt;br /&gt;
The first Poké Mart is encountered in [[Cherrygrove City]], where all basic items are available aside from [[Poké Ball]]s, which they will not have in stock until after the player completes the errand to [[Mr. Pokémon]]&#039;s house, fights {{ga|Silver}}, and returns to [[New Bark Town]] to report to [[Professor Elm]].&lt;br /&gt;
&lt;br /&gt;
Every Poké Mart in Generation II has a different appearance, each based on the style used in its hometown, making the most of the transition from the original [[Game Boy]] to the [[Game Boy Color]].&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
====Johto====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{johto color}}; border: 3px solid #{{johto color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytl|5px}}&amp;quot; | City/Town&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytr|5px}}&amp;quot; | Location&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Cherrygrove City]]&lt;br /&gt;
| Northern side of the city, east of {{rt|30|Johto}}.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Violet City]]&lt;br /&gt;
| Western side of the city, left of the [[Violet Gym]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Azalea Town]]&lt;br /&gt;
| North-most point of town, right next to the eastern entrance. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Ecruteak City]]&lt;br /&gt;
| Far eastern side of the city, next to the Kimono Dance Theater.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Olivine City]]&lt;br /&gt;
| Middle of town, north of the [[S.S. Aqua]] port.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | [[Blackthorn City]]&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | South side of town, left of the [[Pokémon Center]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Kanto====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{kanto color}}; border: 3px solid #{{kanto color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}}; {{roundytl|5px}}&amp;quot; | City/Town&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}}; {{roundytr|5px}}&amp;quot; | Location&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Viridian City]]&lt;br /&gt;
| East side of the city, next to the [[Trainer House]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Pewter City]]&lt;br /&gt;
| Middle of the city, next to the [[Pewter Gym]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| Southern side of Cerulean, south of [[Cerulean Gym]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Vermilion City]]&lt;br /&gt;
| Middle of the city.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Lavender Town]]&lt;br /&gt;
| North-western side of the town, left of the [[Pokémon Center]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Saffron City]]&lt;br /&gt;
| Eastern side of the city, near the {{rt|8|Kanto}} entrance. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | [[Fuchsia City]]&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | Western side of the city, where the Pokémon Zoo was.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[File:Poké Mart GenII.png|thumb|right|500px|Different Poké Mart varieties for every town in {{game|Gold and Silver|s}}]]&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Generation III==&lt;br /&gt;
[[File:Poké Mart interior RSE.png|thumb|right|Poké Mart in {{3v2|Ruby|Sapphire|Emerald}}]]&lt;br /&gt;
[[File:Poké Mart interior FRLG.png|thumb|right|Poké Mart in {{game|FireRed and LeafGreen|s}}]]&lt;br /&gt;
In {{game2|Ruby|Sapphire|Emerald}}, the Poké Mart is introduced by a salesman in [[Oldale Town]], who directs the player to the local Poké Mart before giving the player a [[Potion]] as a gift. Like in {{game2|Gold|Silver|Crystal}}, there is no supply of [[Poké Ball]]s, and they will not be in stock until after the player challenges their [[rival]] on {{rt|103|Hoenn}} and visits [[Professor Birch]] for the second time.&lt;br /&gt;
&lt;br /&gt;
In {{game|FireRed and LeafGreen|s}}, all situations are the same as in [[Generation I]], with {{key|III|Oak&#039;s Parcel}} required for delivery before the Poké Mart in Viridian City will have Poké Balls available.&lt;br /&gt;
&lt;br /&gt;
A new feature is introduced to Poké Marts in Generation III, the ability to answer surveys inside the Poké Mart. These surveys will allow the activation of [[Mystery Gift]]. To activate the Mystery Gift feature in the Generation III games, players need only to walk up to the clipboard found at any Poké Mart and enter a phase. The clerk behind the counter will then inform them that the Mystery Gift feature has been activated, and it will be available on the main menu from that point on.&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
====Hoenn====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{hoenn color}}; border: 3px solid #{{hoenn color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{hoenn color light}}; {{roundytl|5px}}&amp;quot; | City/Town&lt;br /&gt;
! style=&amp;quot;background: #{{hoenn color light}}; {{roundytr|5px}}&amp;quot; | Location&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Oldale Town]]&lt;br /&gt;
| Northeastern side of the town.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Petalburg City]]&lt;br /&gt;
| Eastern side of the city, next to the Pokémon Center.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Rustboro City]]&lt;br /&gt;
| Southernmost point in the city.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Slateport City]]&lt;br /&gt;
| Middle of the city, just north of the Slateport Market.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Mauville City]]&lt;br /&gt;
| Southern side of the city, near {{rt|110|Hoenn}}.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Verdanturf Town]]&lt;br /&gt;
| North side of town, left of the Pokémon Center.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Fallarbor Town]]&lt;br /&gt;
| Southeastern side of the town.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Lavaridge Town]]&lt;br /&gt;
| Northeastern side of the town, right of the Pokémon Center.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Fortree City]]&lt;br /&gt;
| Far western side of the town, near {{rt|119|Hoenn}}, before the treehouses.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Mossdeep City]]&lt;br /&gt;
| Middle of the city, south of [[Mossdeep Gym]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Sootopolis City]]&lt;br /&gt;
| Western side of the city, up the first flight of stairs.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | {{OBP|Battle Frontier|Generation III}}{{sup/3|E}}&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | Near the [[Pokémon Center]] in the group of buildings south of the {{OBP|Battle Tower|Generation III}}.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Kanto====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{kanto color}}; border: 3px solid #{{kanto color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}}; {{roundytl|5px}}&amp;quot; | City/Town&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}}; {{roundytr|5px}}&amp;quot; | Location&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Viridian City]]&lt;br /&gt;
| East side of the city, next to the Pokémon Academy.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Pewter City]]&lt;br /&gt;
| Middle of the city, next to the [[Pewter Gym]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| Southern side of Cerulean, south of [[Cerulean Gym]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Vermilion City]]&lt;br /&gt;
| Middle of the city near the {{rt|11|Kanto}} entrance.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Lavender Town]]&lt;br /&gt;
| South-eastern side of the town, south of [[Pokémon Tower]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Saffron City]]&lt;br /&gt;
| Eastern side of the city, near the {{rt|8|Kanto}} entrance. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Fuchsia City]]&lt;br /&gt;
| Western side of the Pokémon Zoo, north from the pool of Lapras.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | [[Cinnabar Island]]&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | Southern side of the Island, next to the [[Pokémon Center]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Sevii Islands====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{sevii color}}; border: 3px solid #{{sevii color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{sevii color light}}; {{roundytl|5px}}&amp;quot; | City/Town&lt;br /&gt;
! style=&amp;quot;background: #{{sevii color light}}; {{roundytr|5px}}&amp;quot; | Location&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{OBP|Three Island|town}}&lt;br /&gt;
| Northeastern side of the town.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{OBP|Four Island|town}}&lt;br /&gt;
| Southern side of the town, south of the [[Pokémon Center]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{OBP|Six Island|town}}&lt;br /&gt;
| Far eastern side of the town, next to the Pokémon Center.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | {{OBP|Seven Island|town}}&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | Far west side of the town.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Generation IV==&lt;br /&gt;
[[File:Poké Mart interior Pt.png|thumb|Poké Mart in {{game|Platinum}}]]&lt;br /&gt;
[[File:Poké Mart interior HGSS.png|thumb|Poké Mart in {{game|HeartGold and SoulSilver|s}}]]&lt;br /&gt;
In {{game2|Diamond|Pearl|Platinum}}, the Poké Mart is introduced by the [[rival]] after taking their tour of [[Sandgem Town]]. The Poké Mart expands its supplies as the player wins [[Badge|Gym Badges]]. There are two cashiers in this generation; the one on the right sells items that can be found in any town, while the one on the left sells goods unique to that location, such as specialty [[Poké Ball]]s or [[mail]]. Unlike in other regions, Poké Balls are available immediately in Sandgem Town.&lt;br /&gt;
&lt;br /&gt;
Whenever the player receives an [[event item|item]] or [[event Pokémon|Pokémon]] from a Nintendo event, a deliveryman wearing a green uniform will appear next to the counter to give the player the item. &lt;br /&gt;
&lt;br /&gt;
In {{game|HeartGold and SoulSilver|s}}, all Poké Marts are the same as in Generation II. The sales method, however, carries over from Diamond, Pearl, and Platinum. In these games, if the player opted to have their [[mom|mother]] save some money, an item will occasionally be delivered by a deliveryman in red.&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
====Sinnoh====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{sinnoh color}}; border: 3px solid #{{sinnoh color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}}; {{roundytl|5px}}&amp;quot; | City/Town&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}}; {{roundytr|5px}}&amp;quot; | Location&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Sandgem Town]]&lt;br /&gt;
| Northeastern side of the town.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Jubilife City]]&lt;br /&gt;
| Eastern side of the city, near the {{rt|203|Sinnoh}} entrance.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Oreburgh City]]&lt;br /&gt;
| North point of the city.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Floaroma Town]]&lt;br /&gt;
| Eastern side of the city, near the {{rt|205|Sinnoh}} entrance.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Eterna City]]&lt;br /&gt;
| Middle of the city, near the Eterna Condominiums.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Hearthome City]]&lt;br /&gt;
| Middle of the city, near the Poffin House.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Solaceon Town]]&lt;br /&gt;
| South side of the town, next to a patch of Berries.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Pastoria City]]&lt;br /&gt;
| Southern side of the town, near the Scarf Guy&#039;s house.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Snowpoint City]]&lt;br /&gt;
| Southwestern point of the city, opposite to the Pokémon Center.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Sunyshore City]]&lt;br /&gt;
| Middle of the city, near the Sunyshore Market.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Fight Area]]&lt;br /&gt;
| Eastern side of the area, near the entrance of the Battle Park.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | [[Survival Area]]&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | Top right building, next to the [[Pokémon Center]].&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Johto====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{johto color}}; border: 3px solid #{{johto color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytl|5px}}&amp;quot; | City/Town&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytr|5px}}&amp;quot; | Location&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Cherrygrove City]]&lt;br /&gt;
| Northern side of the city, east of {{rt|30|Johto}}.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Violet City]]&lt;br /&gt;
| Western side of the city, left of the [[Violet Gym]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Azalea Town]]&lt;br /&gt;
| Center of town, north of cutter&#039;s house. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Ecruteak City]]&lt;br /&gt;
| Far eastern side of the city, next to the Kimono Dance Theater.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Olivine City]]&lt;br /&gt;
| Middle of town, north of the [[S.S. Aqua]] port.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Blackthorn City]]&lt;br /&gt;
| South side of town, left of the Pokémon Center.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | [[Frontier Access]]&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | North-western side of town, south of entry to {{OBP|Battle Frontier|Generation IV}}.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Kanto====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{kanto color}}; border: 3px solid #{{kanto color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}}; {{roundytl|5px}}&amp;quot; | City/Town&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}}; {{roundytr|5px}}&amp;quot; | Location&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Viridian City]]&lt;br /&gt;
| East side of the city, next to the [[Trainer House]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Pewter City]]&lt;br /&gt;
| Middle of the city, next to the [[Pewter Gym]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Cerulean City]]&lt;br /&gt;
| Southern side of Cerulean, south of [[Pokémon Center]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Vermilion City]]&lt;br /&gt;
| Middle of the city.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Lavender Town]]&lt;br /&gt;
| North-western side of the town, left of the [[Pokémon Center]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Saffron City]]&lt;br /&gt;
| Eastern side of the city, near the {{rt|8|Kanto}} entrance. &lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | [[Fuchsia City]]&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | Western side of the city, where the Pokémon Zoo was.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stock===&lt;br /&gt;
The lower cashier will always sell the same items regardless of which Poké Mart the player is in. Instead, the items sold are based on the number of Gym [[Badge]]s that the {{player}} has. These items are consistent between [[Kanto]], [[Johto]] and [[Sinnoh]].&lt;br /&gt;
{{shop|Lower cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball|200|PD|After learning how to catch Pokémon on Route 29 in HGSS, no requirement in DPPt}}|{{shopitem|Great Ball|600|PD|After earning 3 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1200|PD|After earning 5 Badges}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700|PD|After earning 1 Badge}}|{{shopitem|Hyper Potion|1200|PD|After earning 5 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2500|PD|After earning 7 Badges}}|{{shopitem|Full Restore|3000|PD|After earning 8 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1500|PD|After earning 3 Badges}}|{{shopitem|Antidote|100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Parlyz Heal|200}}|{{shopitem|Awakening|250|PD|After earning 1 Badge}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250|PD|After earning 1 Badge}}|{{shopitem|Ice Heal|250|PD|After earning 1 Badge}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600|PD|After earning 5 Badges}}|{{shopitem|Escape Rope|550|PD|After earning 1 Badge}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350|PD|After earning 1 Badge}}|{{shopitem|Super Repel|500|PD|After earning 3 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700|PD|After earning 7 Badges}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Generation V==&lt;br /&gt;
In {{game|Black and White|s}}, the Poké Mart has been combined with the [[Pokémon Center]]. Like Generation IV, there continue to be two salesmen. If the player receives a [[Mystery Gift]], a man in a blue uniform will be in the Pokémon Center to give the gift to the player. &lt;br /&gt;
[[File:BW Prerelease Pokémon Center.png|thumb|right|Poké Mart in {{game|Black and White|s}}]]&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
====Unova====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{unova color}}; border: 3px solid #{{unova color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{unova color light}}; {{roundytl|5px}}&amp;quot; | City/Town&lt;br /&gt;
! style=&amp;quot;background: #{{unova color light}}; {{roundytr|5px}}&amp;quot; | Location&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Accumula Town]]&lt;br /&gt;
| East side of the town.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Striaton City]]&lt;br /&gt;
| In the middle top of the city, west of [[Gym|Pokémon Gym]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Nacrene City]]&lt;br /&gt;
| Southern side of Nacrene.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Castelia City]]&lt;br /&gt;
| Center of road along the ocean.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Nimbasa City]]&lt;br /&gt;
| South-western side of the city.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Driftveil City]]&lt;br /&gt;
| Center of the city. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Mistralton City]]&lt;br /&gt;
| Eastern side of the city.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Icirrus City]]&lt;br /&gt;
| Center of the city.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Opelucid City]]&lt;br /&gt;
| Center of the city.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{un|Pokémon League}}&lt;br /&gt;
| West of the pedestal&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Lacunosa Town]]&lt;br /&gt;
| Center of the town.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Undella Town]]&lt;br /&gt;
| North-eastern side of the town.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Black City]]&lt;br /&gt;
| South-western side of Black City.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[White Forest]]&lt;br /&gt;
| South-western side of the forest&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Aspertia City]]&lt;br /&gt;
| In middle of the city, east to the Pokémon Gym. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Floccesy Town]]&lt;br /&gt;
| Near entrance to {{rt|19|Unova}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Virbank City]]&lt;br /&gt;
| Near entrance to {{rt|20|Unova}}&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Lentimas Town]]&lt;br /&gt;
| Next to [[Move Tutor]] house&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Humilau City]]&lt;br /&gt;
| Near [[Humilau Gym]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | {{OBP|Victory Road|Black 2 and White 2}}{{sup/5|B2W2}}&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | Near entrance from {{rt|23|Unova}}&#039;s side&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stock===&lt;br /&gt;
The upper cashier will always sell the same items regardless of which Poké Mart the player is in. Instead, the items sold are based on the number of Gym [[Badge]]s that the {{player}} has.&lt;br /&gt;
{{shop|Upper cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball|200}}|{{shopitem|Great Ball|600|PD|After earning 1 Badge}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1200|PD|After earning 5 Badges}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700|PD|After earning 1 Badge}}|{{shopitem|Hyper Potion|1200|PD|After earning 3 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2500|PD|After earning 7 Badges}}|{{shopitem|Full Restore|3000|PD|After earning 8 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1500|PD|After earning 3 Badges}}|{{shopitem|Antidote|100|PD|After earning 1 Badge}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Parlyz Heal|200|PD|After earning 1 Badge}}|{{shopitem|Awakening|250|PD|After earning 1 Badge}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250|PD|After earning 1 Badge}}|{{shopitem|Ice Heal|250|PD|After earning 1 Badge}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600|PD|After earning 5 Badges}}|{{shopitem|Escape Rope|550|PD|After earning 1 Badge}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350|PD|After earning 1 Badge}}|{{shopitem|Super Repel|500|PD|After earning 3 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700|PD|After earning 5 Badges}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Generation VI==&lt;br /&gt;
In [[Pokémon X and Y]], the Poké Mart remains part of the [[Pokémon Center]]. Each Poké Mart contains one or two salesmen. If the player receives a [[Mystery Gift]], a girl in a pink and black uniform will be in the Pokémon Center to give the gift to the player.&lt;br /&gt;
[[File:Pokémon Center XY Concept artwork.png|thumb|right|350px|Concept art depicting the internal layout of a Pokémon Center from [[Pokémon X and Y]], the Poké Mart on top right]]&lt;br /&gt;
&lt;br /&gt;
===Locations===&lt;br /&gt;
====Kalos====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #{{kalos color}}; border: 3px solid #{{kalos color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}}; {{roundytl|5px}}&amp;quot; | City/Town&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}}; {{roundytr|5px}}&amp;quot; | Location&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Santalune City]]&lt;br /&gt;
| In the southeastern part of the city, near the entrance.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Lumiose City]]&lt;br /&gt;
| On South Boulevard, near [[Professor Sycamore|Sycamore]] Pokémon Lab&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Lumiose City]]&lt;br /&gt;
| On North Boulevard, near [[Lumiose Museum]].&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Lumiose City]]&lt;br /&gt;
| Near the [[Lumiose Gym|Prism Tower]] (between the tower and Magenta Plaza).&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Camphrier Town]]&lt;br /&gt;
| In the southeastern part of the town.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Ambrette Town]]&lt;br /&gt;
| In the northern part of the town, next to the aquarium.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Cyllage City]]&lt;br /&gt;
| In the middle of the city.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Geosenge Town]]&lt;br /&gt;
| In the southern part of the town. &lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Shalour City]]&lt;br /&gt;
| In the middle of the city.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Coumarine City]]&lt;br /&gt;
| In the upper part of the city, next to the monorail station.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Laverre City]]&lt;br /&gt;
| In the southeastern part of the city.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Dendemille Town]]&lt;br /&gt;
| In the southwestern part of the town.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Anistar City]]&lt;br /&gt;
| In the southern part of the city.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Couriway Town]]&lt;br /&gt;
| In the northwestern part of the town.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Snowbelle City]]&lt;br /&gt;
| In the eastern part of the city.&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| {{kal|Pokémon League}}&lt;br /&gt;
| In the southern part of the area.&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | [[Kiloude City]]&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | In the southern part of the city.&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Stock===&lt;br /&gt;
The left cashier (or the only cashier, in Poké Marts with only one) will always sell the same items regardless of which Poké Mart the player is in. Instead, the items sold are based on the number of Gym [[Badge]]s that the {{player}} has.&lt;br /&gt;
{{shop|Left cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball|200}}|{{shopitem|Great Ball|600|PD|After earning 1 Badge}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1,200|PD|After earning 3 Badges}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700|PD|After earning 1 Badge}}|{{shopitem|Hyper Potion|1,200|PD|After earning 2 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2,500|PD|After earning 4 Badges}}|{{shopitem|Full Restore|3,000|PD|After earning 5 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1,500|PD|After earning 2 Badges}}|{{shopitem|Antidote|100|PD|After earning 1 Badge}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Paralyze Heal|200|PD|After earning 1 Badge}}|{{shopitem|Awakening|250|PD|After earning 1 Badge}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250|PD|After earning 1 Badge}}|{{shopitem|Ice Heal|250|PD|After earning 1 Badge}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600|PD|After earning 3 Badges}}|{{shopitem|Escape Rope|550|PD|After earning 1 Badge}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350|PD|After earning 1 Badge}}|{{shopitem|Super Repel|500|PD|After earning 2 Badges}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700|PD|After earning 3 Badges}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Common items sold at the Poké Mart==&lt;br /&gt;
{{shop|}}&lt;br /&gt;
{{shoprow|{{Shopitem|Poké Ball|200}}|{{Shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{Shopitem|Antidote|100}}|{{Shopitem|Parlyz Heal|200}}}}&lt;br /&gt;
{{shoprow|{{Shopitem|Awakening|250}}|{{Shopitem|Escape Rope|550}}}}&lt;br /&gt;
{{shoprow|{{Shopitem|Repel|350}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Other shops that sell items==&lt;br /&gt;
===Department Stores===&lt;br /&gt;
[[File:Celadon Department Store.png|thumb|right|Celadon Department Store]]&lt;br /&gt;
A Department Store is the largest shop in a region, selling a variety of different items, including items that are not sold in a regular Poké Mart, such as [[TM]]s. Most regions have Department Stores, usually in the region&#039;s largest city. Department Stores have several levels, usually selling a different type of item on each level.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;text-align:center; background: #66BBFF; border: 3px solid #0066FF&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #66BBFF; {{roundytl|5px}}&amp;quot; | Region&lt;br /&gt;
! style=&amp;quot;background: #66BBFF&amp;quot; | Location&lt;br /&gt;
! style=&amp;quot;background: #66BBFF; {{roundytr|5px}}&amp;quot; | Store&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Kanto]]&lt;br /&gt;
| [[Celadon City]]&lt;br /&gt;
| [[Celadon Department Store]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Johto]]&lt;br /&gt;
| [[Goldenrod City]]&lt;br /&gt;
| [[Goldenrod Department Store]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Hoenn]]&lt;br /&gt;
| [[Lilycove City]]&lt;br /&gt;
| [[Lilycove Department Store]]&lt;br /&gt;
|- style=&amp;quot;background: #fff&amp;quot;&lt;br /&gt;
| [[Sinnoh]]&lt;br /&gt;
| [[Veilstone City]]&lt;br /&gt;
| [[Veilstone Department Store]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybl|5px}}&amp;quot; | [[Unova]]&lt;br /&gt;
| style=&amp;quot;background: #fff&amp;quot; | {{rt|9|Unova}}&lt;br /&gt;
| style=&amp;quot;background: #fff; {{roundybr|5px}}&amp;quot; | [[Shopping Mall Nine]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Cianwood City Pharmacy===&lt;br /&gt;
{{main|Cianwood City#Cianwood City Pharmacy|Cianwood City}}&lt;br /&gt;
The Cianwood City Pharmacy is a small pharmacy located in [[Cianwood City]], [[Johto]]. It is over 500 years old and it sells a variety of rare goods. The Cianwood City Pharmacy sells remedies exclusive to the town. [[Jasmine]] will ask the player to fetch [[Amphy|her Ampharos]] some [[SecretPotion|medicine]] from there. After giving Jasmine the medicine, players can return to the Pharmacy to find that Potions and Full Heals are in stock.&lt;br /&gt;
&lt;br /&gt;
===Mahogany Town shop===&lt;br /&gt;
{{main|Mahogany Town#Shop and hideout|Mahogany Town}}&lt;br /&gt;
Mahogany Town, as a result of its small population, does not have a Poké Mart. Instead, a small convenience store is run which stocks basic supplies for Pokémon Trainers. This shop is secretly a cover for a [[Team Rocket]] operation at the [[Lake of Rage]]; a [[Team Rocket HQ|secret basement]] is their base of operations. Once they have been defeated, the shop remains simply a shop.&lt;br /&gt;
&lt;br /&gt;
===Mt. Moon Square shop===&lt;br /&gt;
{{main|Mt. Moon Square#Shop|Mt. Moon Square}}&lt;br /&gt;
There is a shop in [[Mt. Moon Square]] that is only open from 10:00AM until 5:59PM.&lt;br /&gt;
&lt;br /&gt;
===Two Island Market stall===&lt;br /&gt;
{{main|Two Island (town)#Market Stall|Two Island (town)}}&lt;br /&gt;
{{OBP|Two Island|town}}, rather than having a Poké Mart, has a market stall that sells special items. Similar to the Poké Marts in {{3v2|Diamond|Pearl|Platinum}}, the variety of items increases with each advancement into the story. After beating the [[Kanto Elite Four]], certain items originating in Johto and Hoenn are available. Notably, the stall is mentioned as selling [[Rage Candy Bar]]s (here spelled Rage Candybar), though they are never in stock in-game.&lt;br /&gt;
&lt;br /&gt;
===Lavaridge Town Herb Shop===&lt;br /&gt;
{{main|Lavaridge Town#Pokémon Herb Shop|Lavaridge Town}}&lt;br /&gt;
In the southern part of the town, there is an [[Herb Shop]] that sells {{DL|Herbal medicine|Heal Powder}}, {{DL|Herbal medicine|EnergyPowder}}, {{DL|Herbal medicine|Energy Root}}s, and {{DL|Herbal medicine|Revival Herb}}s.&lt;br /&gt;
&lt;br /&gt;
===Celestic Town Shop===&lt;br /&gt;
{{main|Celestic Town#Shop|Celestic Town}}&lt;br /&gt;
In [[Celestic Town]], there is no Poké Mart, so an elderly couple run a shop out of their house. A man standing in the shop gives away three pairs of glasses to the {{player}} depending on the time of day. He gives away [[In-battle effect item#Choice Specs|Choice Specs]] in the morning, {{DL|Type-enhancing item|BlackGlasses}} during the day, and {{DL|In-battle effect item|Wise Glasses}} at night.&lt;br /&gt;
&lt;br /&gt;
===Safari Zone Gate stalls===&lt;br /&gt;
{{main|Safari Zone Gate#Shops|Safari Zone Gate}}&lt;br /&gt;
There are two stalls at the [[Safari Zone Gate]], one selling [[Poké Ball]]s, the other [[vitamin]]s.&lt;br /&gt;
&lt;br /&gt;
===Eterna City Herb Shop===&lt;br /&gt;
{{main|Eterna City#Herb Shop|Eterna City}}&lt;br /&gt;
In the far east near the Pokémon statue in [[Eterna City]], there is a lady who sells {{DL|Herbal medicine|Heal Powder}}, {{DL|Herbal medicine|EnergyPowder}}, {{DL|Herbal medicine|Energy Root}}s, and {{DL|Herbal medicine|Revival Herb}}s.&lt;br /&gt;
&lt;br /&gt;
===Aquacorde Town shops===&lt;br /&gt;
{{main|Aquacorde Town#Places of interest|Aquacorde Town}}&lt;br /&gt;
In [[Aquacorde Town]], unlike in most other cities or towns with shopping opportunities, the purchasable items are scattered to specialised shops that sell only one type of product.&lt;br /&gt;
&lt;br /&gt;
==Differences among generations==&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;66px&amp;quot; heights=&amp;quot;80px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:Poké Mart RBGY.png|Generation I&lt;br /&gt;
File:Poké Mart GSC.png|Generation II (Johto)&lt;br /&gt;
File:Kanto Poké Mart GSC.png|Generation II (Kanto)&lt;br /&gt;
File:Poké Mart RSE.png|Generation III (Hoenn)&lt;br /&gt;
&amp;lt;gallery widths=&amp;quot;66px&amp;quot; heights=&amp;quot;80px&amp;quot; perrow=&amp;quot;4&amp;quot;&amp;gt;&lt;br /&gt;
File:Poké Mart FRLG.png|Generation III (Kanto)&lt;br /&gt;
File:Poké Mart DPPt.png|Generation IV (Sinnoh)&lt;br /&gt;
File:PokéMart HGSS.png|Generation IV (Kanto/Johto)&lt;br /&gt;
File:PokéMart 2 HGSS.png|Generation IV ([[Violet City]] and [[Ecruteak City]])&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Shops in spin-off games==&lt;br /&gt;
===Kecleon Shop===&lt;br /&gt;
{{main|Kecleon Shop}}&lt;br /&gt;
[[File:Kecleon Shop PMD2 PMD3.png‎|thumb|200px|The Kecleon Shop in Treasure Town]]&lt;br /&gt;
In the Pokémon Mystery Dungeon: [[Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|Red and Blue Rescue Team]], [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time, Darkness]], and [[Pokémon Mystery Dungeon: Explorers of Sky|Sky]], there are no Poké Marts, as it takes place in an alternate world. However, two {{p|Kecleon}} run [[Kecleon Shop|their own shop]] based in [[Pokémon Square]], [[Treasure Town]] and local dungeons. These shops have the same basic purpose as a Poké Mart, selling common items, as well as selling [[Wonder Orb]]s and other items that can be held in the {{player}}&#039;s [[Treasure Bag]]. The Kecleon shop is run by two Kecleon brothers. The younger sells items like {{OBP|food|Mystery Dungeon}} and [[toss items]] and the older sells Wonder Orbs and [[TM]]s. &lt;br /&gt;
&lt;br /&gt;
Kecleon Shops can also be found in dungeons. The shop is made up of a number of carpeted tiles on the floor in certain dungeons. These tiles have items on them. Invariably, a Kecleon will be standing on one of these tiles. When the player steps on a carpeted tile, the music changes and the player is greeted by the Kecleon. To buy an item, the player must pick it up and talk to the Kecleon to pay for them. To sell items, the player simply places them on empty shop tiles, and then receives the money from the Kecleon. Items available this way are sometimes very rare and almost never available from the Kecleon Shop in Pokémon Square or Treasure Town. If the player picks them up and leaves the carpeted area, {{p|Kecleon}} will warp to the player&#039;s side, and demand payment. If the player refuses to pay, or tries to pay with insufficient funds, the Kecleon will label the {{player}} as a thief and begin to attack.&lt;br /&gt;
&lt;br /&gt;
===Shops in Orre===&lt;br /&gt;
In {{g|Colosseum}} and {{XD}}, throughout [[Orre]], many Poké Marts can be found. However, in Colosseum, none of these Poké Marts sell [[Poké Ball]]s. The only place they are available in this game is the [[Outskirt Stand]], where most variations of Poké Ball from [[Generation III]] are sold.&lt;br /&gt;
&lt;br /&gt;
In Pokémon XD, [[Agate Village]] and [[Pyrite Town]]&#039;s Poké Marts sell Poké Balls and Great Balls, while [[Phenac City]] and [[Gateon Port]]&#039;s Poké Marts sell Poké Balls, Great Balls, and Ultra Balls.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Poké Mart anime.png|thumb|240px|right|A Poké Mart in the anime]]&lt;br /&gt;
[[File:Poké Mart interior anime.png|240px|right|thumb|{{Ash}}, {{an|Dawn}} and {{an|Brock}} inside a Poké Mart]]&lt;br /&gt;
Poké Marts in the anime work the same as the ones in the games, where {{Ash}} and {{ashfr}} buy [[item]]s for their Pokémon or sometimes [[Seal]]s through the {{series|Diamond &amp;amp; Pearl}}. What is different from the games is that some stores contain phones with which to call people, most commonly {{an|Professor Oak}}. In {{series|Best Wishes}}, although Poké Marts are now part of the [[Pokémon Center]] in the games, it has been shown that Poké Marts still exist externally in the anime.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation III]], the poster behind the Poké Mart clerk&#039;s desk says &amp;quot;It&#039;s an advertising poster about all kinds of products.&amp;quot;&lt;br /&gt;
* There are leftover door tiles for the Poké Marts in Hoenn.&lt;br /&gt;
* Unique background music for Poké Marts wasn&#039;t introduced until [[Generation III]]. In [[Generation I]] and {{game|FireRed and LeafGreen|s}}, they instead shared their background music with [[Pokémon Center]]s, while in [[Generation II]], they shared it with whichever city or town that the {{player}} was in. The theme was kept in [[Generation IV]], but was altered slightly in {{game|HeartGold and SoulSilver|s}}. In [[Generation V]] and {{gen|VI}}, the theme isn&#039;t heard in Poké Marts due to them being merged with Pokémon Centers, but a remixed version is used in [[Shopping Mall Nine]] in Generation V, and the shops of [[Aquacorde Town]] and [[Lumiose City]] in [[Pokémon X and Y]].&lt;br /&gt;
* While English-language versions of Pokémon have signs on the front saying &amp;quot;Mart&amp;quot;, many non-English versions have the English word &amp;quot;Shop&amp;quot; instead.&lt;br /&gt;
&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Buildings]]&lt;br /&gt;
[[Category:Pokémon world]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon-Markt]]&lt;br /&gt;
[[es:Tienda Pokémon]]&lt;br /&gt;
[[fr:Boutique Pokémon]]&lt;br /&gt;
[[it:Pokémon Market]]&lt;br /&gt;
[[ja:フレンドリィショップ]]&lt;br /&gt;
[[zh:友好商店]]&lt;/div&gt;</summary>
		<author><name>AdamBW</name></author>
	</entry>
</feed>