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	<updated>2026-06-06T23:35:10Z</updated>
	<subtitle>User contributions</subtitle>
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	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Biting_move&amp;diff=4529836</id>
		<title>Biting move</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Biting_move&amp;diff=4529836"/>
		<updated>2026-04-10T14:33:43Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;[[File:Crunch IX.png|thumb|250px|{{m|Crunch}} in {{g|Scarlet and Violet}}]]&lt;br /&gt;
A &#039;&#039;&#039;biting move&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{ruby|噛|か}}む{{ruby|技|わざ}}&#039;&#039;&#039; &#039;&#039;biting move&#039;&#039;) is any [[move]] that is based on biting. Biting moves have some unique properties and effects. The mechanic was introduced in [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
Biting moves like {{m|Bite}} have existed since [[Generation I]], but in {{g|X and Y}}, biting became a mechanic.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
In the [[core series]] games, biting moves have the following effects:&lt;br /&gt;
* Biting moves used by a Pokémon with {{a|Strong Jaw}} are boosted by 50%.&lt;br /&gt;
&lt;br /&gt;
While not an inherent property of biting moves, all biting moves are [[physical move]]s.&lt;br /&gt;
&lt;br /&gt;
===List of biting moves===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #ddf; {{roundy}}; border: 5px solid #ccf&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; class=&amp;quot;sortable&amp;quot; style=&amp;quot;margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf&amp;quot;&lt;br /&gt;
! {{color2|000|Move}}&lt;br /&gt;
! {{color2|000|Type}}&lt;br /&gt;
! {{color2|000|Damage category|Cat.}}&lt;br /&gt;
{{movelist|Bite|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Hyper Fang|Normal|cat=Physical}}&lt;br /&gt;
{{movelist|Crunch|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Poison Fang|Poison|cat=Physical}}&lt;br /&gt;
{{movelist|Thunder Fang|Electric|cat=Physical}}&lt;br /&gt;
{{movelist|Ice Fang|Ice|cat=Physical}}&lt;br /&gt;
{{movelist|Fire Fang|Fire|cat=Physical}}&lt;br /&gt;
{{movelist|Psychic Fangs|Psychic|cat=Physical}}&lt;br /&gt;
{{movelist|Jaw Lock|Dark|cat=Physical}}&lt;br /&gt;
{{movelist|Fishious Rend|Water|cat=Physical}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Effects involving biting moves===&lt;br /&gt;
====Abilities====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #ddf; border: 5px solid #ccf;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; background: #FFF; border:1px solid #ddf; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #ddf;&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Effect&lt;br /&gt;
|-&lt;br /&gt;
| {{a|Strong Jaw}}&lt;br /&gt;
| The Pokémon&#039;s strong jaw boosts the power of its biting moves.&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===&#039;&#039;Pokémon the Series&#039;&#039;===&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Magnus Absol Bite.png|{{m|Bite}} being used by {{OBP|Magnus|XY028}}&#039;s {{p|Absol}}&lt;br /&gt;
Mollie Raticate Hyper Fang.png|{{m|Hyper Fang}} being used by {{OBP|Mollie|AG167}}&#039;s {{p|Raticate}}&lt;br /&gt;
Ash Krookodile Crunch.png|{{m|Crunch}} being used by [[Ash&#039;s Krookodile]]&lt;br /&gt;
Paul Drapion Poison Fang.png|{{m|Poison Fang}} being used by [[Paul]]&#039;s {{p|Drapion}}&lt;br /&gt;
Cheren Herdier Thunder Fang.png|{{m|Thunder Fang}} being used by [[Cheren]]&#039;s {{p|Herdier}}&lt;br /&gt;
Crasher Wake Floatzel Ice Fang.png|{{m|Ice Fang}} being used by [[Crasher Wake]]&#039;s {{p|Floatzel}}&lt;br /&gt;
Ash Torracat Fire Fang.png|{{m|Fire Fang}} being used by [[Ash&#039;s Torracat]]&lt;br /&gt;
Ash Dracovish Fishious Rend.png|{{m|Fishious Rend}} being used by [[Ash&#039;s Dracovish]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===&#039;&#039;Pokémon Horizons: The Series&#039;&#039;===&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Coral Glalie Crunch.png|{{m|Crunch}} being used by [[Coral]]&#039;s {{p|Glalie}}&lt;br /&gt;
Snake Arbok Thunder Fang.png|{{m|Thunder Fang}} being used by [[Snake]]&#039;s {{p|Arbok}}&lt;br /&gt;
Lucius Gouging Fire Fire Fang.png|{{m|Fire Fang}} being used by [[Lucius&#039;s Gouging Fire]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===&#039;&#039;Pokémon Adventures&#039;&#039;===&lt;br /&gt;
====Gallery====&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
Violet Crocalor Bite.png|{{m|Bite}} being used by {{adv|Violet}}&#039;s {{p|Crocalor}}&lt;br /&gt;
Ratty Hyper Fang.png|{{m|Hyper Fang}} being used by {{adv|Yellow}}&#039;s {{p|Raticate}}, [[Ratty]]&lt;br /&gt;
Jasmine Steelix Crunch Adventures.png|{{m|Crunch}} being used by [[Jasmine&#039;s Steelix]]&lt;br /&gt;
Lucy Seviper Spenser Crobat Poison Tail Fang Adventures.png|{{m|Poison Fang}} being used by [[Spenser]]&#039;s {{p|Crobat}}&lt;br /&gt;
Gliscor Thunder Fang Adventures.png|{{m|Thunder Fang}} being used by a wild {{p|Gliscor}}&lt;br /&gt;
Moo Ice Fang.png|{{m|Ice Fang}} being used by {{adv|Diamond}}&#039;s {{p|Mamoswine}}, Moo&lt;br /&gt;
Zinnia Salamence Fire Fang Adventures.png|{{m|Fire Fang}} being used by [[Zinnia&#039;s Salamence]]&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite its name and description referencing the user&#039;s fangs, {{m|Super Fang}} is not included among [[Biting move|biting moves]] as this move always inflicts predetermined damage equal to 50% of the target&#039;s current HP and does not interact with the ability {{a|Strong Jaw}}.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color=ddf|bordercolor=ccf&lt;br /&gt;
|zh_yue=啃咬類招式 &#039;&#039;Hángngáauh-leuih Jiūsīk&#039;&#039;&lt;br /&gt;
|zh_cmn=啃咬類招式 / 啃咬类招式 &#039;&#039;Kěnyǎo-lèi Zhāoshì&#039;&#039;&lt;br /&gt;
|fr=Capacité à base de morsures&lt;br /&gt;
|de=Biss-Attacke&lt;br /&gt;
|it=Mossa basata sul morso&lt;br /&gt;
|ko=무는 기술 &#039;&#039;Muneun Gisul&#039;&#039;&lt;br /&gt;
|es=&amp;lt;!-- no name in-game --&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Moves by usage method}}&lt;br /&gt;
&lt;br /&gt;
{{Project Games notice|mechanic}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves|*]]&lt;br /&gt;
[[Category:Biting moves|*]]&lt;br /&gt;
[[Category:Game mechanics]]&lt;br /&gt;
&lt;br /&gt;
[[zh:啃咬类招式]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Fang_(move)&amp;diff=4529830</id>
		<title>Super Fang (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Super_Fang_(move)&amp;diff=4529830"/>
		<updated>2026-04-10T14:24:06Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Effect */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox&lt;br /&gt;
|n=162&lt;br /&gt;
|name=Super Fang&lt;br /&gt;
|jname=いかりのまえば&lt;br /&gt;
|jtrans=Fangs of Wrath&lt;br /&gt;
|jtranslit=Ikari no Maeba&lt;br /&gt;
|gameimage=Super Fang IX.png&lt;br /&gt;
|gameimage2=Super Fang IX 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=90&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Tough&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=1&lt;br /&gt;
|cdesc=Badly startles all Pokémon that made good appeals.&lt;br /&gt;
|appealsc=3&lt;br /&gt;
|scdesc=A basic performance using a move known by the Pokémon.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=1&lt;br /&gt;
|cdesc6=Badly startles all Pokémon that successfully showed their appeal.&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|mtb2w2=yes&lt;br /&gt;
|mtoras=yes&lt;br /&gt;
|mtusum=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|mths=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm9=yes&lt;br /&gt;
|tm#9=183&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Super Fang&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;いかりのまえば&#039;&#039;&#039; &#039;&#039;Fangs of Wrath&#039;&#039;) is a damage-dealing {{type|Normal}} [[move]] introduced in [[Generation I]]. Prior to [[Generation IV]], it was one of the [[signature move]]s of {{p|Rattata}} and {{p|Raticate}}. It is [[TM183]] in {{g|Scarlet and Violet}}.&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Super Fang deals damage equal to 50% of the target&#039;s current [[HP]], rounded down. It always deals at least 1 HP of damage.&lt;br /&gt;
&lt;br /&gt;
===Generation I===&lt;br /&gt;
Super Fang is unaffected by type immunities.&lt;br /&gt;
&lt;br /&gt;
===Generation II===&lt;br /&gt;
Super Fang no longer hits Ghost-type Pokémon.&lt;br /&gt;
&lt;br /&gt;
Super Fang is affected by [[King&#039;s Rock]].&lt;br /&gt;
&lt;br /&gt;
===Generation III onwards===&lt;br /&gt;
Super Fang can be used as the second move of a [[Contest combination|Pokémon Contest combination]], with the user gaining 2 bonus appeal points if {{m|Scary Face}} was used in the previous turn.&lt;br /&gt;
&lt;br /&gt;
In Generations III and IV, Super Fang is not affected by [[King&#039;s Rock]].&lt;br /&gt;
&lt;br /&gt;
Despite the introduction of the ability {{a|Strong Jaw}} in Generation VI, this move does not receive a boost to its base power as it always inflicts predetermined damage equal to 50% of the target&#039;s current HP, unlike other [[Biting move|biting moves]].&lt;br /&gt;
&lt;br /&gt;
===Generation IX===&lt;br /&gt;
====Pokémon Legends: Z-A====&lt;br /&gt;
{{LegendsZAMove&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|power=1&lt;br /&gt;
|cooldown=9&lt;br /&gt;
|charge-time=20&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Stad}}{{gameabbrevss|Stad2}}|If it hits, this attack cuts the target&#039;s HP in half. Learned by {{ScPkmn}} with developed fangs.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev2|GSC}}|Cuts the foe&#039;s HP by 1/2.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|RSE}}|Attacks with sharp fangs and cuts half the foe&#039;s HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev3|FRLG}}|The user attacks with sharp fangs and halves the foe&#039;s HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Colo}}{{gameabbrevss|XD}}|Sharp-fanged attack that cuts half the target&#039;s HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev4|DPPtHGSS}}{{gameabbrevss|PBR}}|The user chomps hard on the foe with its sharp front fangs. It cuts the target&#039;s HP to half.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev5|BWB2W2}}|The user chomps hard on the target with its sharp front fangs. It cuts the target&#039;s HP to half.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev6|XYORAS}}&amp;lt;br&amp;gt;{{gameabbrev7|SMUSUMPE}}&amp;lt;br&amp;gt;{{gameabbrev8|SwShBDSPLA}}&amp;lt;br&amp;gt;{{gameabbrev9|SV}}|The user chomps hard on the target with its sharp front fangs. This cuts the target&#039;s HP in half.}}&lt;br /&gt;
{{movedescentry|{{gameabbrev9|ZA}}|The user attacks by chomping down on targets with its sharp incisors or front fangs. The damage dealt by this move depends on targets&#039; HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevss|Champs}}|Deals damage to the target equal to 1/2 of its remaining HP. Deals 1 HP of damage to a target that has only 1 HP left.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Games|Normal|g7=2|g8=2|g9=2}}&lt;br /&gt;
{{Moveentry/12|0019|Rattata|type=Normal|1|Field|Field|34|34|34|28|28|28|28|15||28}}&lt;br /&gt;
{{Moveentry/12|0019|formsig=A|Rattata|type=Dark|type2=Normal|1|Field|Field|form=Alolan Form|||||||28|15}}&lt;br /&gt;
{{Moveentry/12|0020|Raticate|type=Normal|1|Field|Field|41|40|40|34|34|34|34|15||34}}&lt;br /&gt;
{{Moveentry/12|0020|formsig=A|Raticate|type=Dark|type2=Normal|1|Field|Field|form=Alolan Form|||||||34|15}}&lt;br /&gt;
{{Moveentry/12|0029|Nidoran♀|type=Poison|1|Field|Field|−|−|−|−|−|−|−|27|−|−}}&lt;br /&gt;
{{Moveentry/12|0030|Nidorina|type=Poison|1|No Eggs Discovered|No Eggs Discovered|−|−|−|−|−|−|−|47|−|−}}&lt;br /&gt;
{{Moveentry/12|0399|Bidoof|type=Normal|2|Water 1|Field||||37|37|37|33|||33}}&lt;br /&gt;
{{Moveentry/12|0400|Bibarel|type=Normal|type2=Water|2|Water 1|Field||||43|43|43|38|||38}}&lt;br /&gt;
{{Moveentry/12|0417|Pachirisu|type=Electric|2|Field|Fairy||||33|37|37|37|||37|37}}&lt;br /&gt;
{{Moveentry/12|0504|Patrat|type=Normal|1|Field|Field|||||21|21|21|||||21}}&lt;br /&gt;
{{Moveentry/12|0505|Watchog|type=Normal|1|Field|Field|||||22|22|22|||||21}}&lt;br /&gt;
{{Moveentry/12|0603|Eelektrik|type=Electric|1|Amorphous|Amorphous|||||−|−|||||−|50}}&lt;br /&gt;
{{Moveentry/12|0604|Eelektross|type=Electric|1|Amorphous|Amorphous|||||−|−|||||−|50}}&lt;br /&gt;
{{Moveentry/12|0659|Bunnelby|type=Normal|1|Field|Field||||||42|42||39|||40}}&lt;br /&gt;
{{Moveentry/12|0660|Diggersby|type=Normal|type2=Ground|1|Field|Field||||||48|48||53|||40}}&lt;br /&gt;
{{Moveentry/12|0702|Dedenne|type=Electric|type2=Fairy|2|Field|Fairy||||||−|−||50||50|40}}&lt;br /&gt;
{{Moveentry/12|0714|Noibat|type=Flying|type2=Dragon|2|Flying|Dragon||||||43|43||32||32|32}}&lt;br /&gt;
{{Moveentry/12|0715|Noivern|type=Flying|type2=Dragon|2|Flying|Dragon||||||43|43||32||32|32}}&lt;br /&gt;
{{Moveentry/12|0734|Yungoos|type=Normal|1|Field|Field|||||||25||||25}}&lt;br /&gt;
{{Moveentry/12|0735|Gumshoos|type=Normal|1|Field|Field|||||||27||||27}}&lt;br /&gt;
{{Moveentry/12|0819|Skwovet|type=Normal|1|Field|Field|||||||||40||40}}&lt;br /&gt;
{{Moveentry/12|0820|Greedent|type=Normal|1|Field|Field|||||||||48||48}}&lt;br /&gt;
{{Moveentry/12|0877|Morpeko|type=Electric|type2=Dark|2|Field|Fairy|||||||||−||−|38}}&lt;br /&gt;
{{Moveentry/12|0882|Dracovish|type=Water|type2=Dragon|1|No Eggs Discovered|No Eggs Discovered|||||||||49}}&lt;br /&gt;
{{Moveentry/12|0883|Arctovish|type=Water|type2=Ice|1|No Eggs Discovered|No Eggs Discovered|||||||||49}}&lt;br /&gt;
{{Moveentry/12|0924|Tandemaus|type=Normal|2|Field|Fairy|||||||||||11}}&lt;br /&gt;
{{Moveentry/12|0925|Maushold|type=Normal|2|Field|Fairy|form=All forms|||||||||||11}}&lt;br /&gt;
{{Moveentry/12|0944|Shroodle|type=Poison|type2=Normal|1|Field|Field|||||||||||−|18}}&lt;br /&gt;
{{Moveentry/12|0945|Grafaiai|type=Poison|type2=Normal|1|Field|Field|||||||||||−|18}}&lt;br /&gt;
{{Moveentry/12|0951|Capsakid|type=Grass|1|Grass|Grass|||||||||||−|35}}&lt;br /&gt;
{{Moveentry/12|0952|Scovillain|type=Grass|type2=Fire|1|Grass|Grass|||||||||||−|35}}&lt;br /&gt;
{{Movefoot|Normal|12}}&lt;br /&gt;
&lt;br /&gt;
===By [[TM]]/[[Move Tutor]]===&lt;br /&gt;
{{Movehead/TMGames|Normal|g1=none|g2=none|g3=none|g8=none&lt;br /&gt;
|g4tm=tutor|g4g={{gameabbrev4|PtHGSS}}&lt;br /&gt;
|g5tm=tutor|g5g={{gameabbrev5|B2W2}}&lt;br /&gt;
|g6tm=tutor|g6g={{gameabbrev6|ORAS}}&lt;br /&gt;
|g7=1|g7tm=tutor|g7g={{gameabbrev7|USUM}}&lt;br /&gt;
|g9=1|g9tm=183|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/5|0019|Rattata|type=Normal|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0019|formsig=A|Rattata|type=Dark|type2=Normal|1|Field|Field|form=Alolan Form||||✔|}}&lt;br /&gt;
{{Moveentry/5|0020|Raticate|type=Normal|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0020|formsig=A|Raticate|type=Dark|type2=Normal|1|Field|Field|form=Alolan Form||||✔|}}&lt;br /&gt;
{{Moveentry/5|0027|Sandshrew|type=Ground|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0027|formsig=A|Sandshrew|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form||||✔|✔}}&lt;br /&gt;
{{Moveentry/5|0028|Sandslash|type=Ground|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0028|formsig=A|Sandslash|type=Ice|type2=Steel|1|Field|Field|form=Alolan Form||||✔|✔}}&lt;br /&gt;
{{Moveentry/5|0029|Nidoran♀|type=Poison|2|Monster|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0030|Nidorina|type=Poison|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0031|Nidoqueen|type=Poison|type2=Ground|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0032|Nidoran♂|type=Poison|2|Monster|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0033|Nidorino|type=Poison|2|Monster|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0034|Nidoking|type=Poison|type2=Ground|2|Monster|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0042|Golbat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0151|Mew|type=Psychic|1|No Eggs Discovered|No Eggs Discovered|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0161|Sentret|type=Normal|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0162|Furret|type=Normal|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0169|Crobat|type=Poison|type2=Flying|1|Flying|Flying|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0209|Snubbull|type=Fairy|2|Field|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0210|Granbull|type=Fairy|2|Field|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0228|Houndour|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0229|Houndoom|type=Dark|type2=Fire|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0261|Poochyena|type=Dark|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0262|Mightyena|type=Dark|1|Field|Field|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0263|Zigzagoon|type=Normal|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0264|Linoone|type=Normal|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0303|Mawile|type=Steel|type2=Fairy|2|Field|Fairy|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0311|Plusle|type=Electric|1|Fairy|Fairy|−|−|−|−|✔}}&lt;br /&gt;
{{Moveentry/5|0312|Minun|type=Electric|1|Fairy|Fairy|−|−|−|−|✔}}&lt;br /&gt;
{{Moveentry/5|0318|Carvanha|type=Water|type2=Dark|1|Water 2|Water 2|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0319|Sharpedo|type=Water|type2=Dark|1|Water 2|Water 2|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0362|Glalie|type=Ice|2|Fairy|Mineral|✔|✔|✔|✔|−}}&lt;br /&gt;
{{Moveentry/5|0363|Spheal|type=Ice|type2=Water|2|Water 1|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0364|Sealeo|type=Ice|type2=Water|2|Water 1|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0365|Walrein|type=Ice|type2=Water|2|Water 1|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0367|Huntail|type=Water|1|Water 1|Water 1|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0399|Bidoof|type=Normal|2|Water 1|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0400|Bibarel|type=Normal|type2=Water|2|Water 1|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0417|Pachirisu|type=Electric|2|Field|Fairy|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0431|Glameow|type=Normal|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0432|Purugly|type=Normal|1|Field|Field|✔|✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0435|Skuntank|type=Poison|type2=Dark|1|Field|Field|−|−|−|−|✔}}&lt;br /&gt;
{{Moveentry/5|0453|Croagunk|type=Poison|type2=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0454|Toxicroak|type=Poison|type2=Fighting|1|Human-Like|Human-Like|✔|✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0504|Patrat|type=Normal|1|Field|Field||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0505|Watchog|type=Normal|1|Field|Field||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0527|Woobat|type=Psychic|type2=Flying|2|Field|Flying||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0528|Swoobat|type=Psychic|type2=Flying|2|Field|Flying||✔|✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0559|Scraggy|type=Dark|type2=Fighting|2|Field|Dragon||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0560|Scrafty|type=Dark|type2=Fighting|2|Field|Dragon||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0572|Minccino|type=Normal|1|Field|Field||−|−|−|✔}}&lt;br /&gt;
{{Moveentry/5|0573|Cinccino|type=Normal|1|Field|Field||−|−|−|✔}}&lt;br /&gt;
{{Moveentry/5|0603|Eelektrik|type=Electric|1|Amorphous|Amorphous||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0604|Eelektross|type=Electric|1|Amorphous|Amorphous||✔|✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0650|Chespin|type=Grass|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0651|Quilladin|type=Grass|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0652|Chesnaught|type=Grass|type2=Fighting|1|Field|Field|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0659|Bunnelby|type=Normal|1|Field|Field|||✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0660|Diggersby|type=Normal|type2=Ground|1|Field|Field|||✔|✔|}}&lt;br /&gt;
{{Moveentry/5|0702|Dedenne|type=Electric|type2=Fairy|2|Field|Fairy|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0714|Noibat|type=Flying|type2=Dragon|2|Flying|Dragon|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0715|Noivern|type=Flying|type2=Dragon|2|Flying|Dragon|||✔|✔|✔}}&lt;br /&gt;
{{Moveentry/5|0734|Yungoos|type=Normal|1|Field|Field||||✔|✔}}&lt;br /&gt;
{{Moveentry/5|0735|Gumshoos|type=Normal|1|Field|Field||||✔|✔}}&lt;br /&gt;
{{Moveentry/5|0775|Komala|type=Normal|1|Field|Field||||−|✔}}&lt;br /&gt;
{{Moveentry/5|0777|Togedemaru|type=Electric|type2=Steel|2|Field|Fairy||||✔|}}&lt;br /&gt;
{{Moveentry/5|0779|Bruxish|type=Water|type2=Psychic|1|Water 2|Water 2||||−|✔}}&lt;br /&gt;
{{Moveentry/5|0813|Scorbunny|type=Fire|2|Field|Human-Like|||||✔}}&lt;br /&gt;
{{Moveentry/5|0814|Raboot|type=Fire|2|Field|Human-Like|||||✔}}&lt;br /&gt;
{{Moveentry/5|0815|Cinderace|type=Fire|2|Field|Human-Like|||||✔}}&lt;br /&gt;
{{Moveentry/5|0819|Skwovet|type=Normal|1|Field|Field|||||✔}}&lt;br /&gt;
{{Moveentry/5|0820|Greedent|type=Normal|1|Field|Field|||||✔}}&lt;br /&gt;
{{Moveentry/5|0834|Drednaw|type=Water|type2=Rock|2|Monster|Water 1|||||✔}}&lt;br /&gt;
{{Moveentry/5|0877|Morpeko|type=Electric|type2=Dark|2|Field|Fairy|||||✔}}&lt;br /&gt;
{{Moveentry/5|0915|Lechonk|type=Normal|1|Field|Field|||||✔}}&lt;br /&gt;
{{Moveentry/5|0916|Oinkologne|type=Normal|1|Field|Field|form=All forms|||||✔}}&lt;br /&gt;
{{Moveentry/5|0921|Pawmi|type=Electric|1|Field|Field|||||✔}}&lt;br /&gt;
{{Moveentry/5|0922|Pawmo|type=Electric|type2=Fighting|1|Field|Field|||||✔}}&lt;br /&gt;
{{Moveentry/5|0923|Pawmot|type=Electric|type2=Fighting|1|Field|Field|||||✔}}&lt;br /&gt;
{{Moveentry/5|0924|Tandemaus|type=Normal|2|Field|Fairy|||||✔}}&lt;br /&gt;
{{Moveentry/5|0925|Maushold|type=Normal|2|Field|Fairy|form=All forms|||||✔}}&lt;br /&gt;
{{Moveentry/5|0944|Shroodle|type=Poison|type2=Normal|1|Field|Field|||||✔}}&lt;br /&gt;
{{Moveentry/5|0945|Grafaiai|type=Poison|type2=Normal|1|Field|Field|||||✔}}&lt;br /&gt;
{{Moveentry/5|0951|Capsakid|type=Grass|1|Grass|Grass|||||✔}}&lt;br /&gt;
{{Moveentry/5|0952|Scovillain|type=Grass|type2=Fire|1|Grass|Grass|||||✔}}&lt;br /&gt;
{{Movefoot|Normal|5}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn|breeding}}===&lt;br /&gt;
{{Movehead/Games|Normal|Egg Move|g1=none|g2=none|g3=none|g4=none|g5=none|g6=none|g7=none|g8=1|g8g={{gameabbrev8|SwSh}}|g9=1|g9g={{gameabbrev9|SV}}}}&lt;br /&gt;
{{Moveentry/2|650|Chespin|type=Grass|2|Field|Human-Like||✔}}&lt;br /&gt;
{{Moveentry/2|779|Bruxish|type=Water|type2=Psychic|1|Water 2|Water 2||✔}}&lt;br /&gt;
{{Moveentry/2|813|Scorbunny|type=Fire|2|Field|Human-Like|✔|✔}}&lt;br /&gt;
{{Moveentry/2|877|Morpeko|type=Electric|type2=Dark|2|Field|Fairy|✔|✔}}&lt;br /&gt;
{{Moveentry/2|944|Shroodle|type=Poison|type2=Normal|1|Field|Field||✔}}&lt;br /&gt;
{{Movefoot|Normal|2}}&lt;br /&gt;
&lt;br /&gt;
===Special move===&lt;br /&gt;
====[[Generation V]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|027|Sandshrew|type=Ground|1|Field|Field|{{pkmn|Dream World}} - {{dwa|Icy Cave}}}}&lt;br /&gt;
{{Moveentry/1|029|Nidoran♀|type=Poison|2|Monster|Field|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}}}&lt;br /&gt;
{{Moveentry/1|032|Nidoran♂|type=Poison|2|Monster|Field|{{pkmn|Dream World}} - {{dwa|Pleasant Forest}}}}&lt;br /&gt;
{{Moveentry/1|041|Zubat|type=Poison|type2=Flying|1|Flying|Flying|{{pkmn|Dream World}} - {{dwa|Windswept Sky}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
===By {{pkmn2|event}}===&lt;br /&gt;
====[[Generation IV]]====&lt;br /&gt;
{{Movehead/Special|Normal}}&lt;br /&gt;
{{Moveentry/1|169|Crobat|type=Poison|type2=Flying|1|Flying|Flying|[[2010 World Championships Crobat]]{{sup/4|DPPt}}}}&lt;br /&gt;
{{Movefoot|Normal|1}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
===[[Pokémon Mystery Dungeon series]]===&lt;br /&gt;
Super Fang targets an enemy in front and halves their HP. Unlike in the main series, it is unable to KO a target that is at 1 HP, and will instead fail to work. This move is affected by the {{DL|Status condition (Mystery Dungeon)|Muzzled}} status condition.&lt;br /&gt;
&lt;br /&gt;
{{MDMoveheader|type=normal}}&lt;br /&gt;
{{MDMoveRow|game=RB|pp=17|acc=100%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=TDS|pp=17|acc=100%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=BSL|pp=17|acc=100%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=GTI|pp=1|ppmax=99|acc=65%|accmax=98%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMoveRow|game=SMD|pp=15|ppmax=30|acc=65%|accmax=98%|range=Front|target=Enemy|cuts=No}}&lt;br /&gt;
{{MDMovefoot|type=normal|RB=yes|TDS=yes|BSL=yes|GTI=yes|SMD=yes|RTDX=yes}}&lt;br /&gt;
&lt;br /&gt;
==={{g|Rumble Rush}}===&lt;br /&gt;
{{RumbleRushPhysicalAttack|move=Super Fang|type=Normal&lt;br /&gt;
|stars=1&lt;br /&gt;
|pow=20.77957&lt;br /&gt;
|charge=0.54&lt;br /&gt;
|range=Arc (melee)&lt;br /&gt;
|hits=1&lt;br /&gt;
|projectiles=1&lt;br /&gt;
|crit=1.5&lt;br /&gt;
|effect=None}}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
{{movedesc|Normal}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|RB}}|Halves the target&#039;s HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|TDS}}|Inflicts damage on the target by halving its existing HP.}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|BSL}}|{{tt|てきポケモンの げんざいの ＨＰの はんぶんの ダメージを あたえる|Inflicts damage on the target by halving its existing HP}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|GTI}}|It cuts the enemy&#039;s HP to half.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;It damages an enemy by halving its existing HP.{{tt|*|Move Description}}}}&lt;br /&gt;
{{movedescentry|{{gameabbrevmd|SMD}}|It cuts the enemy&#039;s HP in half.{{tt|*|Move Summary}}&amp;lt;br&amp;gt;It damages an enemy by halving its existing HP.{{tt|*|Move Description}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==In animation==&lt;br /&gt;
===Pokémon animated series===&lt;br /&gt;
{{moveanime|type=normal|exp=yes|gen=The user chomps hard on the foe with its sharp front fangs. This cuts the target&#039;s current stamina in half.|image1=Reggie Bibarel Super Fang.png|image1p=Bibarel|image2=Diggersby Super Fang.png|image2p=Diggersby|image3=Ash Raticate Super Fang.png|image3p=Raticate|image4=Drasna Noivern Super Fang.png|image4p=Noivern}}&lt;br /&gt;
{{movep|type=normal|ms=020|pkmn=Raticate|method=Raticate shows its teeth and bites down on the opponent; or, Raticate&#039;s teeth glow gold and grow longer. Raticate then hits the opponent with its teeth.}}&lt;br /&gt;
{{movemid|type=normal|user=Ash&#039;s Raticate|user1=A Gentleman&#039;s Raticate|startcode=EP015|startname=Battle Aboard the St. Anne|notes=Debut}}&lt;br /&gt;
{{movemid|type=normal|user=Raticate (Pokémon)|user1=A wild Raticate|startcode=JN020|startname=Dreams Are Made of These!}}&lt;br /&gt;
{{movep|type=normal|ms=400|pkmn=Bibarel|method=Bibarel&#039;s front teeth glow white and it bites down on the opponent.}}&lt;br /&gt;
{{movemid|type=normal|user=Reggie|user1=Reggie&#039;s Bibarel|startcode=DP066|startname=Lost Leader Strategy!}}&lt;br /&gt;
{{movep|type=normal|ms=417|pkmn=Pachirisu|method=Pachirisu&#039;s two front teeth glow white and grow longer. Pachirisu then hits the opponent with its teeth.}}&lt;br /&gt;
{{movemid|type=normal|user=Dawn&#039;s Pachirisu|startcode=DP114|startname=Another One Gabites the Dust!}}&lt;br /&gt;
{{movep|type=normal|ms=660|pkmn=Diggersby|method=Diggersby&#039;s two front teeth glow white and it bites the opponent with them.}}&lt;br /&gt;
{{movemid|type=normal|user=Diggersby (Pokémon)|user1=A wild Diggersby|startcode=XY088|startname=A Trip Down Memory Train!}}&lt;br /&gt;
{{movep|type=normal|ms=715|pkmn=Noivern|method=Noivern&#039;s teeth glow gold and it bites the opponent with them, cutting the opponent&#039;s current stamina in half.}}&lt;br /&gt;
{{movebtm|type=normal|user=Drasna|user1=Drasna&#039;s Noivern|startcode=JN104|startname=Taking Two For The Team!}}&lt;br /&gt;
&lt;br /&gt;
* In &#039;&#039;[[EP157|The Fortune Hunters]]&#039;&#039;, [[Cassidy]] commanded her {{p|Raticate}} to use Super Fang, but the attack was disrupted by [[James&#039;s Victreebel]]&#039;s {{m|Stun Spore}}.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Be the Best! Pokémon B+W===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user chomps hard on the target with its sharp front fangs.|image1=Monta Watchog Super Fang.png|image1p=Watchog}}&lt;br /&gt;
{{movep|type=normal|ms=505|pkmn=Watchog|method=Watchog attacks the opponent with its fangs.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Monta|user1=Monta&#039;s Watchog|startcode=PBW5|startname=Let&#039;s Master Pokémon Capturing!|notes=Debut}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{movemanga|type=normal|exp=yes|gen=The user chomps hard on the target with its sharp front fangs.|image1=Ratty Super Fang.png|image1p=Raticate|image2=Team Star Grunt Shroodle Poison Fang Yungoos Super Fang Adventures.png|image2p=Yungoos}}&lt;br /&gt;
{{movep|type=normal|ms=020|pkmn=Raticate|method=Raticate repeatedly bites the opponent with its sharp front teeth.}}&lt;br /&gt;
{{movemid|type=normal|user=Ratty|user1=Yellow&#039;s Ratty|startcode=PS082|startname=Eradicate Raticate!|notes=Debut}}&lt;br /&gt;
{{movep|type=normal|ms=734|pkmn=Yungoos|method=Yungoos bites the opponent with its sharp teeth.}}&lt;br /&gt;
{{movebtmManga|type=normal|user=Team Star Grunt (Trainer class)|user1=A Team Star Grunt&#039;s Yungoos|startcode=PASV03|startname=PASV03}}&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genI=Super Fang I&lt;br /&gt;
|genII=Super Fang II&lt;br /&gt;
|genIII=Super Fang III&lt;br /&gt;
|genIV=Super Fang IV&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|genV=Super Fang V&lt;br /&gt;
|genVI=Super Fang VI&lt;br /&gt;
|genVI2=Super Fang VI 2&lt;br /&gt;
|genVII=Super Fang VII&lt;br /&gt;
|genVII2=Super Fang VII 2&lt;br /&gt;
|genVIII=Super Fang VIII&lt;br /&gt;
|genVIII2=Super Fang VIII 2&lt;br /&gt;
}}&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|ZA=Super Fang ZA&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|Stad=Super Fang Stad&lt;br /&gt;
|Stad2=Super Fang Stad2&lt;br /&gt;
|Colo=Super Fang Colo&lt;br /&gt;
|XD=Super Fang XD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PBR=Super Fang PBR&lt;br /&gt;
}}&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
{{Movegen&lt;br /&gt;
|type=Normal&lt;br /&gt;
|PMDRB=Super Fang PMD RB&lt;br /&gt;
|PMDTDS=Super Fang PMD TDS&lt;br /&gt;
|PMDGTI=Super Fang PMD GTI&lt;br /&gt;
|PSMD=Super Fang PSMD&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{normal color}}|bordercolor={{normal color dark}}&lt;br /&gt;
|zh_yue=憤怒門牙 &#039;&#039;{{tt|Fáhnnouh Mùhnngàh|Incisors of Wrath}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;憤怒咬噬 &#039;&#039;{{tt|Fáhnnouh Ngáauhsaih|Wrathful Bite}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|zh_cmn=憤怒門牙 / 愤怒门牙 &#039;&#039;{{tt|Fènnù Ményá|Incisors of Wrath}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;憤怒之牙 / 愤怒之牙 &#039;&#039;{{tt|Fènnù zhī Yá|Fangs of Wrath}}&#039;&#039; {{tt|*|Pre-Gen VII Media}}&lt;br /&gt;
|cs=Zubový útok &amp;lt;!--source: Czech version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|da=Superhugtand&amp;lt;!--source: Danish version of The Official Pokémon Handbook--&amp;gt;&lt;br /&gt;
|nl=Supertand&lt;br /&gt;
|fi=Superhammas&lt;br /&gt;
|fr=Croc Fatal&lt;br /&gt;
|de=Superzahn&lt;br /&gt;
|el=Θανατηφόρα Δόντια &#039;&#039;Thanatifóra Dóntia&#039;&#039;&lt;br /&gt;
|id=Taring Keras&lt;br /&gt;
|it=Superzanna&lt;br /&gt;
|ko=분노의앞니 &#039;&#039;{{tt|Bunno-ui-amni|Incisors of Wrath}}&#039;&#039;&lt;br /&gt;
|pl=Superkieł&amp;lt;!--{{tt|*|EP015, Diamond and Pearl series onwards}}&amp;lt;br&amp;gt;Superuderzenie{{tt|*|EP157}}&amp;lt;br&amp;gt;Superjadowity Atak{{tt|*|EP015}}--&amp;gt;&lt;br /&gt;
|pt=Superpresa&lt;br /&gt;
|ro=Super Colț&lt;br /&gt;
|sr=Super čeljust&lt;br /&gt;
|es_la=Supercolmillo&amp;lt;!-- (games, [[EP157]]–present)&amp;lt;br&amp;gt;Superdiente ([[DP114]])&amp;lt;br&amp;gt;Ataque de Colmillos ([[EP015]]{{tt|*|Used for both Super Fang and Hyper Fang}})--&amp;gt;&lt;br /&gt;
|es_eu=Superdiente&amp;lt;sup&amp;gt;{{gen|III}}+&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Súper Diente&amp;lt;sup&amp;gt;{{gen|II}}&amp;lt;/sup&amp;gt;&amp;lt;br&amp;gt;Super Diente&amp;lt;sup&amp;gt;{{gen|I}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|sv=Supergaddattack&lt;br /&gt;
|vi=Nanh Vuốt Thịnh Nộ&lt;br /&gt;
|ca=Superdent&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Super Fang|normal}}&lt;br /&gt;
{{Generation IX TMs}}&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
[[Category:Moves that can jam]]&lt;br /&gt;
[[Category:Moves that deal direct damage]]&lt;br /&gt;
[[Category:Moves in Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Sword and Shield]]&lt;br /&gt;
[[Category:Moves usable in Pokémon Scarlet and Violet]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Z-A]]&lt;br /&gt;
[[Category:Moves that require use of mouth]]&lt;br /&gt;
&lt;br /&gt;
[[de:Superzahn]]&lt;br /&gt;
[[es:Supercolmillo/Superdiente]]&lt;br /&gt;
[[fr:Croc Fatal]]&lt;br /&gt;
[[it:Superzanna]]&lt;br /&gt;
[[ja:いかりのまえば]]&lt;br /&gt;
[[zh:愤怒门牙（招式）]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:AceTrainerAlvaro&amp;diff=4138666</id>
		<title>User:AceTrainerAlvaro</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:AceTrainerAlvaro&amp;diff=4138666"/>
		<updated>2024-10-02T20:40:49Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;usermessage&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;WELCOME! Please leave feedback &amp;amp; suggestions on my Talk Page &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you&#039;re a programmer, sprite artist, or game developer interested in developing a fan-made game, let&#039;s collaborate!&lt;br /&gt;
&lt;br /&gt;
Updated: 03/10/2023&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About Myself==&lt;br /&gt;
* I am a Bulbapedia user from Florida, USA, aged 30 who has played every generation since Gen I. Well, except for Gen V – while I appreciate the plot in BW, that was a poorly conceieved generation overall with a lot of flimsily designed species.&lt;br /&gt;
* I am only a fan of the primary canon of Pokémon games.&lt;br /&gt;
* I do not support or engage in Poké-shipping.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Note: In the following section, lower numbers indicate higher preference for that enumerated item.]&lt;br /&gt;
* favorite Pokémon: &lt;br /&gt;
** 1: Lucario - Has satisfactory Speed and a diverse movepool with exceptional moves for Offense. Dark Pulse and Aura Sphere complete the wonderful package!&lt;br /&gt;
** 2: Sceptile - Finally! Here comes a phenomenal Grass-type for speedy Offense.&lt;br /&gt;
** 3: Venasaur - Has a diverse movepool with exceptional Support moves.&lt;br /&gt;
** 4: Vigoroth&lt;br /&gt;
&lt;br /&gt;
* favorite types:&lt;br /&gt;
** 1: Grass - Thankfully, [[Generation IV]] was very generous with this type.&lt;br /&gt;
** 2: Fighting - Poliwrath, Blaziken (and its carbon copy Infernape), Breloom, Gallade, and Lucario as well as the increased availability of TM31 Brick Break (for Electabuzz, Ampharos, Magmar, various normal types, etc.) in [[Generation III]] made this type worthwhile additons to my teams. Alas, if only Donphan and Granbull could join their ranks! (see &amp;quot;IF ONLY, IF ONLY&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
* favorite moves: &lt;br /&gt;
** 1: Aura Sphere&lt;br /&gt;
** 2: Leaf Blade&lt;br /&gt;
** 3: Brick Break&lt;br /&gt;
** 4: Dark Void&lt;br /&gt;
** 5: Fire Punch / Ice Punch / Thunder Punch&lt;br /&gt;
&lt;br /&gt;
===WANTED: Evolutions and &#039;Pre-Evolutions&#039;===&lt;br /&gt;
[[Image: Spr 3f 083.png]]  [[Image: Spr 4d 206.png]]  [[Image: Spr_4d_302.png]]  [[Image: Spr_4d_303.png]]‎  [[Image: Spr_4h_222.png]]  [[Image: Spr_4d_227.png]]  [[Image: Spr_4d_192.png]]  [[Image: Spr_4d_211.png]]   [[Image:Spr 4d 201-F.png]]  [[Image:Spr 5b 587.png]]  [[Image:Spr 5b 632.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Modest Proposals &amp;amp; Musings: Changes to Pokémon Species &amp;amp; Movelists==&lt;br /&gt;
[[Image: Spr_4p_205.png]]  [[Image: Spr_3r_232.png‎]]  [[Image: Spr_4d_301.png‎]]  [[Image: 078.png]]  [[Image: Spr_3r_105.png]]  [[Image: Spr_4h_115.png]]  [[Image: 108.png]]  [[Image: Spr 4p 405 m.png]]  [[Image: Spr 4p 409.png]]&lt;br /&gt;
&lt;br /&gt;
* {{p|Bulbasaur}} should {{type|Grass}} only.&lt;br /&gt;
** Bulbasaur, {{p|Ivysaur}}, and {{p|Venusaur}} should learn {{m|Knock Off}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
** Ivysaur and Venusaur should also pick up {{m|Acid}} or {{m|Acid Spray}} as an {{tt|Evo.|Learned upon evolving}}-move. Furthermore, {{p|Ivysaur}} and {{p|Venusaur}} should learn {{m|Bulldoze}} by level-up in lieu of {{m|Double-Edge}}.&lt;br /&gt;
** Bulbasaur can pick up {{m|Toxic Spikes}} as an [[Egg Move]]. &lt;br /&gt;
** Bulbasaur picks up {{m|Tickle}}, {{m|Knock Off}}, {{m|Rototiller}}, &#039;&#039;Sand Pit&#039;&#039;, and &#039;&#039;Thorn Whip&#039;&#039; as [[Egg Move]]s.&lt;br /&gt;
** {{p|Venusaur}} should learn {{m|Venoshock}} at level 1 in lieu of {{m|Tackle}}, {{m|Mud Shot}} at level 1 in lieu of {{m|Growl}}, and &#039;&#039;Thorn Whip&#039;&#039; by level-up in lieu of {{m|Sweet Scent}}.&lt;br /&gt;
** {{p|Venusaur}} can also pick up {{m|Purify}} as its final level-up move.&lt;br /&gt;
* Now known as the &#039;&#039;Hornet Pokémon&#039;&#039;, {{p|Beedrill}} now has the abilities {{a|Swarm}} or {{a|Sniper}}. [[Mega]] Beedrill now has the ability &amp;lt;del&amp;gt;{{a|Aerilate}}&amp;lt;/del&amp;gt; {{a|Tinted Lens}}.&lt;br /&gt;
** Beedrill should learn the now-{{type|Flying}} {{m|Vacuum Wave}} at level 1, {{m|Aerial Ace}} by level-up in lieu of {{m|Pin Missile}}, and pick up {{m|Needle Arm}} as its final level-up move.&lt;br /&gt;
* {{p|Raticate}} should have the abilities &#039;&#039;Nimble&#039;&#039; ({{a|Run Away}}) or &#039;&#039;Ravenous&#039;&#039; (see note for Ravenous under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section). {{a|Immunity}} should be its hidden ability.&lt;br /&gt;
* {{p|Spearow}} and {{p|Fearow}} should learn {{m|Dive}} (yes, Dive, think of {{wp|kingfisher|kingfishers}} and {{wp|cormorant|cormorants}}) by level-up in lieu of {{m|Focus Energy}}.&lt;br /&gt;
* {{p|Ekans}} and {{p|Arbok}} should learn &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Mud Bomb}}. &lt;br /&gt;
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!) {{m|Nuzzle}} is now the Dedenne/Pikachu line&#039;s new [[signature move]].&lt;br /&gt;
** {{p|Pikachu}} and {{p|Raichu}} gain {{a|Lightning Rod}} as a second ability. {{a|Quick Feet}} is their hidden ability.&lt;br /&gt;
** {{p|Raichu}} should learn {{m|Parabolic Charge}} at level 1 in lieu of {{m|Thunder Shock}} at level 1. Raichu also picks up {{m|Low Sweep}} and {{m|Nuzzle}} at level 1.&lt;br /&gt;
** Alolan {{p|Raichu}} now gains {{a|Forewarn}} as its hidden ability.&lt;br /&gt;
* Now known as the &#039;&#039;Scale Armor Pokémon&#039;&#039;, {{p|Sandshrew}} and {{p|Sandslash}} now have the abilities {{a|Shield Dust}} or {{a|Filter}}.&lt;br /&gt;
** Neither {{p|Sandshrew}} nor {{p|Sandslash}} can learn {{m|Earthquake}}, including via [[TM]]. {{p|Sandshrew}} and {{p|Sandslash}} should learn {{m|Rock Climb}} by level-up in lieu of {{m|Earthquake}}. However, Alolan {{p|Sandslash}} can learn {{m|Earthquake}} via [[TM]].&lt;br /&gt;
* Alolan {{p|Sandshrew}} and {{p|Sandslash}} are now {{type|Steel}} only and have the abilities {{a|Tough Claws}} or an &#039;&#039;improved&#039;&#039; {{a|Slush Rush}} (see note for Slush Rush under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section). {{a|Heavy Metal}} is their Hidden Ability.&lt;br /&gt;
** Alolan {{p|Sandslash}} and {{p|Sandshrew}} should learn {{m|Rollout}} by level-up in lieu of {{m|Ice Ball}}.&lt;br /&gt;
** Alolan {{p|Sandshrew}} should learn {{m|Bulldoze}} by level-up in lieu of {{m|Hail}} and &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) by level-up in lieu of {{m|Blizzard}}.&lt;br /&gt;
** Alolan {{p|Sandslash}} should learn {{m|Rock Climb}} at level 1 and {{m|Metal Claw}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Icicle Spear}}.&lt;br /&gt;
* [[Nidoran]] ♂ and ♀ should be classified together as gender differences within the same specie.&lt;br /&gt;
** Tentative renaming for {{p|Nidorino}}/{{p|Nidorina}} as gender differences within the same specie: &#039;&#039;Nidorino&#039;&#039;, &#039;&#039;Nidodon&#039;&#039;, &#039;&#039;Nidodont&#039;&#039;?&lt;br /&gt;
** Tentative renaming for {{p|Nidoking}}/{{p|Nidoqueen}} as gender differences within the same specie: &#039;&#039;Nidorex&#039;&#039;, &#039;&#039;Nidotitan&#039;&#039;?&lt;br /&gt;
** Male &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (male) leveling up while knowing {{m|Poison Jab}}. Female &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (female) leveling up while knowing {{m|Poison Fang}}.&lt;br /&gt;
** Male &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Jab}} at a much earlier level, ideally before Lv 40. Female &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Fang}} at a much earlier level, ideally before Lv 40.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;NIDOREX (♀)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;NIDOREX (♂)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bulldoze (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ground&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Poison Fang &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Poison&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Body Slam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Drill Peck&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Crunch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Dark&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Thunder Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ice Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Fang&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Thunder Fang&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ice Fang&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Erosion (Chip Away)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dust Devil&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ground&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Smack Down&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Rock&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Poison Jab&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Poison&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;55&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;55&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Toxic Spikes&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Poison&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;63&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Megahorn&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;63&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Superpower&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hammer Arm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** Increase {{p|Nidoking}}&#039;s base Attack (102) to 112. Increase {{p|Nidoqueen}}&#039;s base attack (92) to 102.&lt;br /&gt;
* {{p|Clefairy}} and {{p|Clefable}} should learn the now-{{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Double Slap}}. {{p|Clefairy}} should learn the now-{{type|Fairy}} {{m|Dizzy Punch}} by level-up in lieu of {{m|Body Slam}}.&lt;br /&gt;
** &#039;&#039;&#039;The moves {{m|Swift}} and {{m|Dizzy Punch}} are now {{type|Fairy}}.&#039;&#039;&#039;&lt;br /&gt;
* {{p|Vulpix}}&#039;s ability is now &amp;lt;del&amp;gt;{{a|Run Away}}&amp;lt;/del&amp;gt; {{a|Serene Grace}}; {{p|Ninetales}}&#039; hidden ability is now {{a|Cursed Body}}.&lt;br /&gt;
* Alolan {{p|Ninetales}} should pick up {{m|Aurora Beam}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Dazzling Gleam}} as well as {{m|Misty Terrain}} by level-up in lieu of {{m|Tail Whip}}. Alolan {{p|Ninetales}} and {{p|Vulpix}} should learn {{m|Charm}} by level-up in lieu of {{m|Spite}}, the now-{{type|Fairy}} {{m|Swift}} by level-up instead of {{m|Confuse Ray}}, and {{m|Fairy Lock}} by level-up in lieu of {{m|Grudge}}.&lt;br /&gt;
* Alolan {{p|Ninetales}} and {{p|Vulpix}} no longer learn {{m|Disable}} or {{m|Imprison}} by level-up.&lt;br /&gt;
* {{p|Jigglypuff}} now evolves into {{p|Audino}} (Wigglytuff is no more!)&lt;br /&gt;
** Jigglypuff evolves into Audino if levelled up while knowing {{m|Extrasensory}}.&lt;br /&gt;
** Jigglypuff&#039;s movelist is replaced by Audino&#039;s movelist. However, Jigglypuff and Audio should both learn {{m|Sing}} by level-up in lieu of {{m|Hyper Voice}}, the &#039;&#039;revamped&#039;&#039; {{m|Tickle}} by level-up in lieu of {{m|Attract}} (See note for Tickle under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), {{m|Extrasensory}} by level-up in lieu of {{m|Secret Power}}, and {{m|Play Rough}} or &#039;&#039;Charm Offense&#039;&#039; by level-up in lieu of {{m|Double-Edge}}. Jigglypuff and Audino also pick up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as their final level-up moves.&lt;br /&gt;
* {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} now have the abilities &#039;&#039;Nocturnal&#039;&#039; – which prevents {{status|sleep}} in most cases and grants a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) – or {{a|Infiltrator}}.&lt;br /&gt;
** {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Swift}} and the &#039;&#039;revamped&#039;&#039; {{m|Screech}} by level-up in lieu of {{m|Haze}} (See note for Screech under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below). {{p|Crobat}} also picks up {{m|Night Slash}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Zubat, Golbat, and Crobat no longer learn {{m|Mean Look}} by level-up.&lt;br /&gt;
* {{p|Gloom}} and {{p|Vileplume}} now have the abilities {{a|Leaf Guard}} (replacing {{p|Oddish}}&#039;s {{a|Chlorophyll}}) or an &#039;&#039;improved&#039;&#039; {{a|Stench}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Oddish}}, {{p|Gloom}}, and {{p|Vileplume}} all gain {{a|Effect Spore}} as their hidden ability.&lt;br /&gt;
** {{p|Oddish}}, {{p|Gloom}}, and {{p|Vileplume}} can no longer {{m|Solar Beam}} learn by any means.&lt;br /&gt;
* {{p|Bellossom}} now has the abilities {{a|Leaf Guard}} or {{a|Chlorophyll}}. {{a|Dancer}} is its hidden ability.&lt;br /&gt;
** {{p|Bellossom}} can also pick up {{m|Purify}} as its final level-up move.&lt;br /&gt;
* {{p|Venomoth}} is now {{t|Bug}}/{{type|Fairy}} and renamed &#039;&#039;Lunamoth, the Lunar Moth Pokémon&#039;&#039; (or have a regional variant to that effect).&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; ({{p|Venomoth}}) should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; learns {{m|Powder}} and {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-moves in lieu of {{m|Gust}}. &#039;&#039;Lunamoth&#039;&#039; no longer learns {{m|Stun Spore}} and {{m|Poison Powder}} by level-up ({{m|Sleep Powder}} is retained).&lt;br /&gt;
** Furthermore, {{p|Venonat}} and &#039;&#039;Lunamoth&#039;&#039; learn {{m|Powder}} by level-up in lieu of {{m|Disable}}.&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;s&#039;&#039; ability is {{a|Levitate}}.&lt;br /&gt;
* {{p|Meowth}} now has the abilities {{a|Pickup}} or {{a|Moody}}. {{p|Persian}} now has the abilities {{a|Sand Rush}} (replacing Meowth&#039;s Pickup) or {{a|Defiant}} (replacing Meowth&#039;s Moody).&lt;br /&gt;
* {{p|Mankey}} should be {{type|Normal}}; {{p|Primeape}} should be {{type|Dark}}.&lt;br /&gt;
* Evolutionary family change: &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;&lt;br /&gt;
** By comparison, &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;&lt;br /&gt;
** {{p|Slaking}} is now &amp;lt;del&amp;gt;{{type|Fighting}}&amp;lt;/del&amp;gt; {{type|Dark}}. Its abilities are now {{a|Defiant}} or {{a|Anger Point}}, with {{a|Sap Sipper}} as its Hidden Ability.&lt;br /&gt;
* {{p|Arcanine}} learns {{m|Dragon Rage}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Arcanine learns a &#039;revamped&#039;&#039; {{m|Sacred Fire}} by level-up in lieu of {{m|Extreme Speed}} (see note for Sacred Fire under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Arcanine also learns {{m|Dragon Dance}} and {{m|Extreme Speed}} at level 1.&lt;br /&gt;
** {{p|Growlithe}} now evolves into Arcanine given high [[friendship]].&lt;br /&gt;
** {{p|Growlithe}} learns {{m|Dragon Rush}} by level-up in lieu of {{m|Outrage}}.&lt;br /&gt;
* {{p|Poliwrath}} should be revamped as the &#039;&#039;Bullfrog Pokémon&#039;&#039;, retaining its {{t|Water}}/{{type|Fighting}}. &lt;br /&gt;
** {{p|Politoed}} should be revamped as &#039;&#039;Lefrog&#039;&#039;, the {{t|Water}}/{{type|Grass}} &#039;&#039;Leaf Frog Pokémon&#039;&#039;. {{p|Poliwhirl}} evolves into &#039;&#039;Lefrog&#039;&#039; using a [[Leaf Stone]].&lt;br /&gt;
** &#039;&#039;Lefrog&#039;&#039; (&#039;&#039;revamped&#039;&#039; {{p|Politoed}}) should pick up {{m|Fake Tears}} at level 1 and {{m|Razor Leaf}} as an {{tt|Evo.|Learned upon evolving}}-move. &#039;&#039;Lefrog&#039;&#039; should learn {{m|Grass Knot}} by level-up in lieu of {{m|Double Slap}}.&lt;br /&gt;
* {{p|Abra}}, {{p|Kadabra}}, and {{p|Alakazam}} all now learn a revamped {{m|Barrier}} at level 5 (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Machamp}} should also pick up {{m|Fire Punch}}, {{m|Thunder Punch}}, and {{m|Ice Punch}} at level 1.&lt;br /&gt;
** {{p|Machop}}, {{p|Machoke}}, {{p|Machamp}} should all learn the now-{{type|Fighting}} {{m|Bind}} by level-up in lieu of {{m|Revenge}}.&lt;br /&gt;
* {{p|Bellsprout}}, {{p|Weepinbell}}, and {{p|Victreebel}} now have the abilities {{a|Chlorophyll}} or {{a|Corrosion}}.&lt;br /&gt;
** Reduce {{p|Bellsprout}}&#039;s base Attack (75) to 65 and {{p|Weepinbell}}&#039;s base attack (90) to 80.&lt;br /&gt;
** {{p|Bellsprout}}, {{p|Weepinbell}}, and {{p|Victreebel}} all pick up {{m|Recycle}} as their final level-up move.&lt;br /&gt;
* {{p|Tentacool}} and {{p|Tentacruel}} now have the hidden ability {{a|Regenerator}}. &lt;br /&gt;
* {{p|Golem}} (&#039;&#039;non-Alolan&#039;&#039;) learns {{m|Heat Crash}} at level 1 instead of {{m|Heavy Slam}} (at level 1) and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Ponyta}} and {{p|Rapidash}} learn {{m|Double Kick}} by level-up in lieu of {{m|Tackle}} and {{m|Poison Jab}}, respectively, as well as {{m|Fire Spin}} by level-up instead of {{m|Flame Wheel}}, {{m|Reversal}} by level-up in lieu of {{m|Take Down}}, and {{m|Jump Kick}} by level-up instead of {{m|Bounce}}. Furthermore, Rapidash picks up {{m|Blaze Kick}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Rapidash also learns {{m|Bounce}} at level 1 in lieu of {{m|Fury Attack}}. Rapidash no longer learns {{m|Fury Attack}}, {{m|Horn Drill}}, {{m|Flame Wheel}}, or {{m|Poison Jab}} by level-up.&lt;br /&gt;
** Rapidash learns {{m|Horn Attack}} by level-up in lieu of {{m|Stomp}}. Rapidash no longer learns {{m|Megahorn}} at level 1 and instead picks up this move as its final level-up move.&lt;br /&gt;
** {{p|Ponyta}} can now learn {{m|Extreme Speed}} and {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) through breeding as [[Egg Move]]s.&lt;br /&gt;
** Rapidash and Ponyta no longer learn {{m|Flame Wheel}} by level-up, only as an [[Egg Move]].&lt;br /&gt;
** Ponyta and Rapidash should both be taller, Ponyta reaching a [[List of Pokémon by height|height]] of 4&#039;7&amp;quot; (1.4 m).&lt;br /&gt;
* {{p|Slowbro}} should evolve from {{p|Slowpoke}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party. {{p|Slowpoke}} should evolve into {{p|Slowking}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party AND holding a [[King&#039;s Rock]].&lt;br /&gt;
** {{p|Slowpoke}} and {{p|Slowbro}} should learn {{m|Water Sport}} by level-up in lieu of {{m|Tackle}}, {{m|Defense Curl}} by level-up instead of {{m|Growl}}, {{m|Brine}} by level-up in lieu of {{m|Water Pulse}}, and {{m|Refresh}} by level-up in lieu of {{m|Heal Pulse}}. {{p|Slowbro}} also picks up {{m|Spiky Shield}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Slowking}} should learn {{m|Water Sport}} by level-up in lieu of {{m|Tackle}}, {{m|Psycho Shift}} by level-up instead of {{m|Growl}}, {{m|Calm Mind}} by level-up in lieu of {{m|Swagger}}, and re-learn {{m|Power Gem}} by level-up instead of {{m|Nasty Plot}}. Furthermore, Slowking also picks up {{m|Power Trick}} and {{m|Heart Swap}} at level 1 and {{m|Instruct}} as its final level-up move.&lt;br /&gt;
** Slowking can now learn {{m|Baton Pass}} via [[TM]].&lt;br /&gt;
** {{p|Slowking}} now has the abilities {{a|Telepathy}} or {{a|Analytic}}. &amp;lt;del&amp;gt;{{a|Synchronize}}&amp;lt;/del&amp;gt; {{a|Serene Grace}} is its hidden ability.&lt;br /&gt;
* Instead of simply being animated magnets, {{p|Magnemite}}, {{p|Magneton}}, and {{p|Magnezone}} should be redesigned as (simplified) {{wp|gnat}}-like {{t|Bug}}/{{type|Steel}} Pokémon.&lt;br /&gt;
* {{p|Farfetch&#039;d}} now has the abilities {{a|Super Luck}} or {{a|Defiant}}, with {{a|Guts}} as its hidden ability.&lt;br /&gt;
** {{p|Farfetch&#039;d}} should learn {{m|Water Sport}} by level-up in lieu of {{m|Sand Attack}}, {{m|Covet}} by level-up instead of {{m|Fury Cutter}}, {{m|Uproar}} by level-up in lieu of {{m|Slash}}, {{m|Leaf Blade}} by level-up instead of {{m|Night Slash}}, and {{m|Roost}} by level-up in lieu of {{m|Acrobatics}}. Also, Farfetch&#039;d only learns {{m|Brave Bird}} as its final level-up move (not at level 1).&lt;br /&gt;
** {{p|Farfetch&#039;d}} no longer learns {{m|Poison Jab}} by any means.&lt;br /&gt;
* &amp;lt;del&amp;gt;Now {{type|Flying}} only,&amp;lt;/del&amp;gt; neither {{p|Doduo}} nor {{p|Dodrio}} can learn {{m|Fly}} or {{m|Steel Wing}} by any means. However, {{p|Dodrio}} should learn {{m|Brave Bird}} by level-up in lieu of {{m|Thrash}}. Doduo and Dodrio also pick up {{m|Feather Dance}} as their final level-up move.&lt;br /&gt;
** {{p|Dodrio}} now has the abilities {{a|Run Away}} or {{a|Quick Feet}} (replacing Doduo&#039;s {{a|Early Bird}}).&lt;br /&gt;
** Doduo and Dodrio gain {{a|Sand Rush}} as their hidden ability.&lt;br /&gt;
** Boost Doduo&#039;s base HP (30) to 55. Boost Dodrio&#039;s base HP (60) to 70 and reduce its base Attack (110) to 100 for a base stat total of 460.&lt;br /&gt;
* {{p|Seel}} and {{p|Dewgong}} now have the abilities {{a|Storm Drain}} or &#039;&#039;Slick&#039;&#039; (see note on &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{a|Infiltrator}} is their hidden ability.&lt;br /&gt;
* A mean-spirited, even malicious Pokémon that seeks to harm (or at the very least play cruel pranks on) its targets and literally lurks in shadows, {{p|Gengar}} should be reclassified as {{t|Ghost}}/{{t|Dark}}. Gengar also picks up {{m|Dark Void}} as its final level-up move.&lt;br /&gt;
* {{p|Onix}} should swap its base Attack stat (45) for its base Speed stat (70) and have its base HP (35) doubled to 70 for a new base stat total of 420.&lt;br /&gt;
** {{p|Steelix}} should trade 25 points from its base Special Attack stat to boost its base Speed stat (30) to 55 and have its base HP (75) increased to 90 for a new base stat total of 525.&lt;br /&gt;
** {{p|Onix}} and {{p|Steelix}} should learn {{m|Dig}} by level-up in lieu of {{m|Tackle}} and {{m|Wrap}} by level-up in lieu of {{m|Bind}}. Furthermore, {{p|Onix}} and {{p|Steelix}} should learn {{m|Bulldoze}} by level-up instead of {{m|Slam}}, {{m|Wide Guard}} by level-up in lieu of {{m|Dragon Breath}}, and {{m|Dragon Tail}} by level-up instead of {{m|Double-Edge}}.&lt;br /&gt;
** Additionally, {{p|Steelix}} should learn {{m|Iron Head}} by level-up in lieu of {{m|Stone Edge}} and pick up {{m|Iron Tail}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Munna}} is now the baby-stage of {{p|Drowzee}} (Musharna is no more!)&lt;br /&gt;
** Munna evolves into Drowzee at level 26. Drowzee evolves into Hypno using a [[Dusk Stone]]. Furthermore, Munna is renamed &#039;&#039;Mesmur&#039;&#039;.&lt;br /&gt;
** That said, Drowzee and {{p|Hypno}}&#039;s movelist is replaced by Munna&#039;s movelist. However, {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} should learn {{m|Night Shade}} by level-up in lieu of {{m|Psybeam}} and {{m|Haze}} by level-up in lieu of {{m|Psychic}}. {{p|Hypno}} also picks up {{m|Shadow Ball}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to {{m|Dark Void}} as its final level-up move.&lt;br /&gt;
** {{p|Drowzee}} and {{p|Munna}} learn {{m|Wake-Up Slap}} by level-up in lieu of {{m|Nightmare}}.&lt;br /&gt;
** Based on the mythological {{wp|tapir}}-like {{wp|baku (spirit)|baku}}, {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} are now all reclassified as {{type|Ghost}}.&lt;br /&gt;
** {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} now have the abilities &amp;lt;del&amp;gt;{{a|Trace}} or &#039;&#039;Nocturnal&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below)&amp;lt;/del&amp;gt; {{a|Telepathy}} or {{a|Comatose}}.&lt;br /&gt;
** {{p|Munna}} and {{p|Drowzee}} have the hidden ability {{a|Trace}}.&lt;br /&gt;
** Hypno has the hidden ability &amp;lt;del&amp;gt;{{a|Mummy}} or {{a|Shadow Tag}}&amp;lt;/del&amp;gt; {{a|Bad Dreams}}.&lt;br /&gt;
** Munna can pick up {{m|Pain Split}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Krabby}} and {{p|Kingler}} should learn {{m|Iron Defense}} by level-up in lieu of {{m|Metal Claw}}, {{m|Counter}} by level-up instead of {{m|Stomp}}, and &#039;&#039;Sand Pit&#039;&#039; by level-up in lieu of {{m|Slam}}. Furthermore, Kingler also learns {{m|Heavy Slam}} by level-up instead of {{m|Flail}}.&lt;br /&gt;
** The move {{m|Vice Grip}} is now {{type|Steel}} and should have an increased critical hit ratio (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** &amp;lt;del&amp;gt;Boost Kingler&#039;s base Special Defense to at least 75 (+25) and reduce its base Speed to 70 (-5) for a base stat total of 495.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Boost Kingler&#039;s base Special Defense to at least 75 (+25), increase its base HP to 65 (+10), boost its Special Attack to 60 (+10), and reduce its base Speed to 65 (-10) for a base stat total of 510 (now same as Crawdaunt, see below).&lt;br /&gt;
* {{p|Chansey}} now has the abilities {{a|Triage}} or {{a|Healer}}, with {{a|Huge Power}} or {{a|Scrappy}} as its hidden ability. {{p|Blissey}} now has the abilities or {{a|Serene Grace}} or {{a|Healer}}, with {{a|Pure Power}} as its hidden ability (see note for Huge Power and Pure Power under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Chansey}} should trade 45 points from its base HP (250) to increase its base Attack to 50. Furthermore, boost {{p|Chansey}}&#039;s base Attack to at least 20 (+15) for a new base stat total of 465.&lt;br /&gt;
** Boost {{p|Blissey}}&#039;s base Attack to at least 30 (+20) for a new base stat total of 560.&lt;br /&gt;
** {{p|Chansey}} should learn {{m|Helping Hand}} at level 1; {{p|Blissey}} should re-learn {{m|Helping Hand}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Chansey}} should learn {{m|Body Slam}} by level-up in lieu of {{m|Take Down}} while {{p|Blissey}} should learn {{m|Heal Bell}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
** Chansey and Blissey should learn the &#039;&#039;revamped&#039;&#039; {{m|Present}} by level-up instead of {{m|Bestow}} and pick up the &#039;&#039;revamped&#039;&#039; {{m|Lucky Chant}} as their final level-up move. Chansey should learn {{m|Last Resort}} by level-up in lieu of {{m|Double-Edge}} while {{p|Blissey}} should learn {{m|Trump Card}} by level-up in lieu of {{m|Double-Edge}}. (See notes for Present, Trump Card, Last Resort, and Lucky Chant under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Blissey also picks up {{m|Instruct}} at level 1.&lt;br /&gt;
* Using a [[Leaf Stone]], {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)&lt;br /&gt;
** {{p|Carnivine}} is now {{t|Grass}}/{{t|Dark}}.&lt;br /&gt;
** Carnivine re-learns {{m|Crunch}} as an {{tt|Evo.|Learned upon evolving}}-move. Carnivine also learns {{m|Facade}} at level 1 and picks up &#039;&#039;Thorn Whip&#039;&#039; as its final level-up move.&lt;br /&gt;
** Tangela can learn {{m|Sucker Punch}} and &#039;&#039;Thorn Whip&#039;&#039; as [[Egg Move]]s.&lt;br /&gt;
** Tangela no longer learns {{m|Ancient Power}} by level-up.&lt;br /&gt;
** Tangela&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 65 / 72 / 60 / 65 / 60 / 46 = 368 total&lt;br /&gt;
** Carnivine&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 80 / 104 / 72 / 72 / 80 / 60 = 468 total&lt;br /&gt;
* {{p|Rhyhorn}}, {{p|Rhydon}}, and {{p|Rhyperior}} can no longer learn {{m|Surf}}.&lt;br /&gt;
** {{p|Rhyhorn}} can now learn {{m|Heat Crash}} through breeding as an [[Egg Move]].&lt;br /&gt;
** Boost {{p|Rhyhorn}}&#039;s base speed (25) to 50 and {{p|Rhydon}}&#039;s base speed (40) to 45.&lt;br /&gt;
** {{p|Rhyperior}} now learns &amp;lt;del&amp;gt;{{m|Eruption}}&amp;lt;/del&amp;gt; &#039;&#039;Lava Bomb&#039;&#039; at level 1 instead of {{m|Poison Jab}} (at level 1).&lt;br /&gt;
* Considering Lickitung’s reptilian physiology &amp;lt;del&amp;gt;and the scarcity of {{type|Dragon}} Pokémon&amp;lt;/del&amp;gt; in Kanto, {{p|Lickitung}} should be reclassified as a {{type|Dragon}}. Its abilities are now {{a|Immunity}} or {{a|Sticky Hold}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). &#039;&#039;Ravenous&#039;&#039; is its hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Lickitung}} should learn {{m|Belly Drum}} by level-up in lieu of {{m|Supersonic}}, {{m|Pluck}} by level-up in lieu of {{m|Defense Curl}}, {{m|Amnesia}} by level-up in lieu of {{m|Slam}}, {{m|Dragon Breath}} by level-up in lieu of {{m|Rollout}}, {{m|Dragon Dance}} by level-up in lieu of {{m|Me First}}, and {{m|Dragon Pulse}} by level-up in lieu of {{m|Screech}}. Lickitung also picks up {{m|Draco Meteor}} as its final level-up move.&lt;br /&gt;
** {{p|Lickitung}} picks up {{m|Teeter Dance}}, {{m|Gastro Acid}}, and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** Boost Lickitung&#039;s base Attack to 80 (+25) and base Special Attack to 90 (+30) for a base stat total of 440.&lt;br /&gt;
** Lickitung joins the [[Dragon Egg Group]] and can learn {{m|Dragon Tail}} as an [[Egg Move]].&lt;br /&gt;
** Lickilicky is no more!&lt;br /&gt;
* {{p|Exeggcute}} now has the abilities {{a|Telepathy}} or an &#039;&#039;improved&#039;&#039; {{a|Own Tempo}}, with {{a|Weak Armor}} as its hidden ability. (See note for Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). Similarly, {{p|Exeggutor}} now has the abilities {{a|Telepathy}} or &amp;lt;del&amp;gt;{{a|Leaf Guard}}&amp;lt;/del&amp;gt; or an &#039;&#039;improved&#039;&#039; {{a|Own Tempo}}, with {{a|Harvest}} as its hidden ability.&lt;br /&gt;
** Exeggcute and Exeggutor should learn {{m|Natural Gift}} by level-up in lieu of {{m|Stun Spore}} and {{m|Sleep Powder}} by level-up in lieu of {{m|Hypnosis}}.&lt;br /&gt;
** {{m|Barrage}} is no longer the [[signature move]] for the Exeggcute evolutionary line, instead replaced by {{m|Seed Bomb}}.&lt;br /&gt;
** Exeggutor should learn {{m|Leaf Storm}} by level-up instead of {{m|Power Whip}}. Furthermore, Exeggutor now picks up {{m|Teeter Dance}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Trick Room}} as its final level-up move.&lt;br /&gt;
* Exeggcute can pick up {{m|Pain Split}} as an [[Egg Move]]. &lt;br /&gt;
* {{p|Marowak}} is the male-only evolution of {{p|Cubone}}, whose mother ({{p|Kangaskhan}}) passes not long after raising it from infancy. Similarly, {{p|Kangaskhan}} is the female-only evolution of Cubone. Marowak generally live as solitary hunters (or in small packs of 2-4) whereas Kangaskhan live together in matriarchal herds (yes, think of real-world {{wp|Elephant|African elephants}}).&lt;br /&gt;
** Male Cubone still evolve into Marowak starting at level 28 but female Cubone evolve into Kangaskhan given high [[friendship]].&lt;br /&gt;
* {{p|Marowak}} should be {{t|Ground}}/{{t|Fighting}}. Marowak should learn {{m|Smack Down}} by level-up in lieu of {{m|Headbutt}}, &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) by level-up instead of {{m|Double-Edge}}, and {{m|Sky Uppercut}} by level-up in lieu of {{m|Stomping Tantrum}}. Marowak also picks up {{m|Low Sweep}} at level 1 as well as learning {{m|Close Combat}} or {{m|Final Gambit}} as its final level-up move.&lt;br /&gt;
** Furthermore, Marowak now learns {{m|Skull Bash}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Cubone should learn {{m|Smack Down}} by level-up instead of {{m|Headbutt}} and &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) by level-up instead of {{m|Double-Edge}}. Cubone also picks up {{m|Baby-Doll Eyes}} at level 1.&lt;br /&gt;
** Neither Cubone nor Marowak can learn {{m|Earthquake}}, including via [[TM]].&lt;br /&gt;
* {{p|Kangaskhan}} should be {{t|Dragon}}/{{t|Fighting}}. Kangaskhan should learn {{m|Dynamic Punch}} by level-up in lieu of {{m|Comet Punch}}, {{m|Dragon Dance}} or {{m|Hone Claws}} by level-up in lieu of {{m|Leer}}, {{m|Seismic Toss}} by level-up in lieu of {{m|Tail Whip}}, {{m|Snarl}} by level-up in lieu of {{m|Bite}}, {{m|Counter}} by level-up in lieu of {{m|Mega Punch}}, {{m|Belly Drum}} by level-up in lieu of {{m|Dizzy Punch}}, &amp;lt;del&amp;gt;{{m|Retaliate}}&amp;lt;/del&amp;gt; {{m|Revenge}} by level-up in lieu of {{m|Crunch}}, and {{m|Hammer Arm}} by level-up in lieu of {{m|Endure}}.&lt;br /&gt;
** Kangaskhan also picks up {{m|Fire Punch}} and {{m|Thunder Punch}} at level 1.&lt;br /&gt;
** Furthermore, Kangaskhan now learns {{m|Dragon Rush}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Kangaskhan no longer learns {{m|Dizzy Punch}} by level-up.&lt;br /&gt;
** Kangaskhan&#039;s abilities are now {{a|Scrappy}} or {{a|Iron Fist}}.&lt;br /&gt;
* {{p|Kingdra}} is renamed &#039;&#039;Karabys&#039;&#039; (from {{wp|Charybdis}} + {{wp|Abyssal zone|abyss}}) and learns {{m|Whirlpool}} as an {{tt|Evo.|Learned upon evolving}}. &lt;br /&gt;
* {{p|Staryu}} and {{p|Starmie}} are both now {{t|Water}}/{{type|Rock}}. {{p|Starmie}} is revamped as the &#039;&#039;Sea Gem Pokémon&#039;&#039;, which according to its Dex entry: &amp;quot;Pursued by generations of divers seeking to harvest their brilliant central gems, Starmie require several years to regenerate their gems so today many are raised in captivity.&amp;quot;&lt;br /&gt;
** {{p|Staryu}} now evolves into {{p|Starmie}} using a [[Moon Stone]].&lt;br /&gt;
** {{p|Starmie}} now learns {{m|Power Gem}} as an {{tt|Evo.|Learned upon evolving}}-move and picks up {{m|Smack Down}} or {{m|Stealth Rock}} at level 1.&lt;br /&gt;
** Starmie and Staryu can learn can learn {{m|Smack Down}} via [[TM24]] and {{m|Rock Polish}} via [[TM69]].&lt;br /&gt;
** Staryu and Starmie now have the abilities {{a|Regenerator}} or {{a|Sand Force}}. &amp;lt;del&amp;gt;{{a|Filter}}&amp;lt;/del&amp;gt; {{a|Storm Drain}} is their hidden ability.&lt;br /&gt;
** {{type|Grass}} is no longer super-effective against {{type|Rock}}.&lt;br /&gt;
* {{p|Mime Jr.}} and {{p|Mr. Mime}} both remain {{type|Psychic}}-only. {{p|Mime Jr.}} and {{p|Mr. Mime}} now have the abilities {{a|Soundproof}} or {{a|Screen Cleaner}}; {{a|Pickpocket}} is their hidden ability.&lt;br /&gt;
** {{p|Mr. Mime}} should learn {{m|Psycho Shift}} by level-up instead of {{m|Magical Leaf}}, {{m|Trick Room}} by level-up instead of {{m|Misty Terrain}}, and pick up the now {{type|Fairy}} {{m|Trump Card}} as its final level-up move (see note for Trump Card under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below). Mr. Mime also picks up now-{{type|Psychic}} {{m|Embargo}} at level 1.&lt;br /&gt;
** {{p|Mime Jr.}} and {{p|Mr. Mime}} should learn {{m|Follow Me}} by level-up instead of &amp;lt;del&amp;gt;{{a|Meditate}}&amp;lt;/del&amp;gt; {{m|Recycle}}.&lt;br /&gt;
** Boost {{p|Mr. Mime}}&#039;s base HP (40) to 60 and reduce its speed (90) to 80 for a new base stat total of 470.&lt;br /&gt;
* {{p|Scyther}} should learn {{m|Aerial Ace}} by level-up instead of {{m|Wing Attack}}.&lt;br /&gt;
** {{p|Scizor}} should learns the now-{{type|Steel}} {{m|Vice Grip}} by level-up in lieu of {{m|Metal Claw}} and re-learns {{m|Vice Grip}} as an {{tt|Evo.|Learned upon evolving}}-move (see note for Vice Grip under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Elekid}} and {{p|Electabuzz}} now have the abilities {{a|Lightning Rod}} or {{a|Battery}}. {{p|Electivire}} now has the abilities {{a|Electric Surge}} or {{a|Battery}}, with {{a|Stamina}} as its hidden ability.&lt;br /&gt;
** {{p|Electabuzz}} and {{p|Electivire}} should learn &#039;&#039;Blitz Break&#039;&#039; ({{m|Brick Break}}) by level-up in lieu of {{m|Low Kick}} and pick up {{m|Dynamic Punch}} as its final level-up move.&lt;br /&gt;
** {{p|Electivire}} should learn &#039;&#039;Blitz Break&#039;&#039; ({{m|Brick Break}}) by level-up in lieu of {{m|Low Kick}} and {{m|Dynamic Punch}} by level-up in lieu of {{m|Giga Impact}}.&lt;br /&gt;
** {{p|Elekid}}, {{p|Electabuzz}}, and {{p|Electivire}} can now learn {{m|Grassy Glide}} via [[TM]].&lt;br /&gt;
** {{p|Elekid}}, {{p|Electabuzz}}, and {{p|Electivire}} can all pick up {{m|Iron Head}} by TM or Move Tutor. {{p|Elekid}} can also pick up {{m|Iron Head}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Magby}}, {{p|Magmar}}, and {{p|Magmortar}} should all learn &#039;&#039;Bengala&#039;&#039; by level-up in lieu of {{m|Confuse Ray}}, {{m|Low Sweep}} by level-up in lieu of {{m|Low Kick}}, and pick up &#039;&#039;Temper&#039;&#039; as their final level-up moves.&lt;br /&gt;
** {{p|Magmortar}} should learn {{m|Tar Shot}} and the &#039;&#039;revamped&#039;&#039; {{m|Eruption}} as {{tt|Evo.|Learned upon evolving}}-moves (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Reduce {{p|Magmar}}&#039;s base Speed (93) to 90 and base Special Defense (85) to 83 for a base stat total of 490, on par with counterpart {{p|Electabuzz}}.&lt;br /&gt;
* {{p|Pinsir}} should learn {{m|Horn Leech}} by level-up in lieu of {{m|Double Hit}}, {{m|Night Slash}} by level-up in lieu of {{m|Storm Throw}}, and {{m|Counter}} by level-up in lieu of {{m|Thrash}}. Pinsir also picks up the &#039;&#039;revamped&#039;&#039; {{m|Quash}} as its final level-up move.&lt;br /&gt;
** &#039;&#039;Revamped&#039;&#039; {{m|Vise Grip}} is now {{type|Steel}} and gains a boost from {{a|Tough Claws}}. Additionally, this move has a 30% chance of lowering the target&#039;s {{stat|Defense}} stat by one stage after each use.&lt;br /&gt;
** {{m|Quash}} is now an increased priority move (See note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; below).&lt;br /&gt;
** &#039;&#039;&#039;{{type|Bug}} Pokémon are now immune to {{t|Fairy}} and {{type|Ghost}} moves.&#039;&#039;&#039; (See note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; below).&lt;br /&gt;
* {{p|Tauros}} should be {{t|Fighting}} with abilities {{a|Sheer Force}} or {{a|Intimidate}}. {{a|Anger Point}} is its hidden ability.&lt;br /&gt;
** {{p|Tauros}} learns {{m|Double Kick}} at level 1 in lieu of {{m|Tackle}}, {{m|Vital Throw}} by level-up instead of {{m|Rest}}, {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, {{m|Iron Head}} by level-up instead of {{m|Zen Headbutt}}, and {{m|Head Smash}} by level-up in lieu of {{m|Giga Impact}}. {{p|Tauros}} also picks up {{m|Counter}} at level 1.&lt;br /&gt;
* {{p|Gyarados}} should be {{type|Water}} only. [[Mega]] {{p|Gyarados}} becomes a {{t|Water}}/{{t|Dragon}}.&lt;br /&gt;
** {{p|Gyarados}} should learn {{m|Waterfall}} as an {{tt|Evo.|Learned upon evolving}}-move instead of {{m|Bite}}, {{m|Dragon Rush}} by level-up in lieu of {{m|Dragon Dance}}, and picks up {{m|Outrage}} as its final level-up move.&lt;br /&gt;
* {{p|Lapras}} should learn {{m|Whirlpool}} at level 1; {{m|Aqua Ring}} by level-up in lieu of {{m|Confuse Ray}}; {{m|Aurora Beam}} by level-up instead of {{m|Rain Dance}}; and pick up {{m|Dragon Pulse}} as its final level-up move.&lt;br /&gt;
** {{p|Lapras}} joins the [[Dragon Egg Group]] in lieu of the [[Water 1]] Egg Group. It can learn {{m|Dragon Breath}} and {{m|Dragon Dance}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Flareon}} now has the ability {{a|Fur Coat}}. {{p|Jolteon}} now has the ability &amp;lt;del&amp;gt;{{a|Quick Feet}}&amp;lt;/del&amp;gt; {{a|Static}}. {{p|Vaporeon}} now has the ability &amp;lt;del&amp;gt;&#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below)&amp;lt;/del&amp;gt; {{a|Wonder Skin}} &amp;lt;del&amp;gt;{{a|Water Veil}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** {{p|Flareon}} should learn &#039;&#039;Scorched Earth&#039;&#039; by level-up in lieu of {{m|Scary Face}} and {{m|Eruption}} by level-up in lieu of {{m|Lava Plume}}.&lt;br /&gt;
** {{m|Eruption}} is now a &#039;&#039;Physical&#039;&#039; move (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Vaporeon}} should learn {{m|Scald}} at level 1 in lieu of {{m|Water Gun}}, &#039;&#039;Vapor Therapy&#039;&#039; by level-up instead of {{m|Acid Armor}}, and {{m|Mist}} by level-up in lieu of {{m|Haze}}.&lt;br /&gt;
* Now dual {{t|Electric}}/{{type|Dark}}, {{p|Porygon-Z}} should learn the revamped {{m|Dark Pulse}} by level-up in lieu of {{m|Tri Attack}} (See note for Dark Pulse under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), learn {{m|Foul Play}} by level-up in lieu of {{m|Hyper Beam}}, and pick up {{m|Topsy-Turvy}} as its final level-up move.&lt;br /&gt;
** {{p|Porygon-Z}} now has the abilities {{a|Trace}} or {{a|Infiltrator}}.&lt;br /&gt;
* {{p|Aerodactyl}} now has the abilities {{a|Aerilate}} or {{a|Strong Jaw}}/{{a|Intimidate}}. Aerodactyl should learn {{m|Crush Claw}} by level-up in lieu of {{m|Take Down}}, {{m|Roost}} by level-up in lieu of {{m|Iron Head}}, {{m|Dragon Claw}} by level-up in lieu of {{m|Hyper Beam}}, and {{m|Sky Attack}} by level-up in lieu of {{m|Giga Impact}}.&lt;br /&gt;
* {{p|Dratini}} gains the second ability {{a|Cloud Nine}}. {{p|Dragonair}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Shed Skin. {{p|Dragonite}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Inner Focus.&lt;br /&gt;
** {{p|Dragonite}} should learn {{m|Belly Drum}} by level-up instead of {{m|Agility}} and {{m|Extreme Speed}} by level-up instead of {{m|Wrap}}.&lt;br /&gt;
** Dragonite should pick up {{m|Aerial Ace}} or {{m|Fly}} as an {{tt|Evo.|Learned upon evolving}}-move instead of {{m|Wing Attack}} to further distinguish it from {{p|Charizard}}.  &lt;br /&gt;
** Dratini, Dragonair, and Dragonite should all learn {{m|Defog}} by level-up instead of {{m|Outrage}} and pick up {{m|Frost Breath}} via [[TM79]].&lt;br /&gt;
** Dragonair also picks up {{m|Weather Ball}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Dratini and Dragonair should learn {{m|Life Dew}} by level-up instead of {{m|Hyper Beam}}.&lt;br /&gt;
** Dratini can pick up {{m|Aqua Ring}}, {{m|Life Dew}}, and {{m|Lucky Chant}} as [[Egg Move]]s.&lt;br /&gt;
* Evolutionary family change: &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;  &lt;br /&gt;
** By comparison, &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;&lt;br /&gt;
** Munchlax is no more!&lt;br /&gt;
** {{p|Snorlax}} should gain &#039;&#039;Ravenous&#039;&#039; as its hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Articuno}}&#039;s ability is now {{a|Snow Warning}}, rather than Pressure. {{p|Zapdos}}&#039; ability is now {{a|Drizzle}}, rather than Pressure. {{p|Moltres}}&#039; ability is now {{a|Drought}}, rather than Pressure. {{p|Lugia}}&#039;s ability is now {{a|Air Lock}}, rather than Pressure.&lt;br /&gt;
* {{p|Chikorita}}, {{p|Bayleef}}, and {{p|Meganium}} should all learn {{m|Stun Spore}} by level-up in lieu of {{m|Poison Powder}} as well as {{m|Bullet Seed}} by level-up in lieu of {{m|Magical Leaf}} or {{m|Reflect}}.&lt;br /&gt;
** {{p|Bayleef}} and {{p|Meganium}} should all learn {{m|Ancient Power}} by level-up instead of {{m|Body Slam}}. {{p|Chikorita}} should learn {{m|Rototiller}} by level-up instead of {{m|Body Slam}}.&lt;br /&gt;
* {{p|Typhlosion}} should learn &#039;&#039;Scorched Earth&#039;&#039; and {{m|Dig}} at level 1 in lieu of {{m|Gyro Ball}} and {{m|Tackle}}, {{m|Snarl}} by level-up in lieu of {{m|Swift}}, {{m|Incinerate}} by level-up in lieu of {{m|Flame Charge}}, {{m|Earth Power}} by level-up in lieu of {{m|Rollout}}, and {{m|Reversal}} by level-up in lieu of {{m|Double-Edge}}. Typhlosion also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Typhlosion no longer learns {{m|Swift}} by level-up.&lt;br /&gt;
** {{p|Cyndaquil}} can pick up &#039;&#039;Dust Devil&#039;&#039; and {{m|Rototiller}} as [[Egg Move]]s.&lt;br /&gt;
** {{p|Cyndaquil}}, {{p|Quilava}}, and {{p|Typhlosion}} no longer learn {{m|Rollout}} by level-up.&lt;br /&gt;
** Typhlosion – not the revamped {{t|Fire}}/{{type|Water}} {{p|Camerupt}} – is now the mascot for [[Team Magma]].&lt;br /&gt;
* {{p|Feraligatr}} is now {{t|Water}}/{{t|Fighting}}. Feraligatr should learn {{m|Brine}} and {{m|Vital Throw}} at level 1 in lieu of {{m|Water Gun}} and {{m|Scratch}}, {{m|Dive}} by level-up in lieu of {{m|Ice Fang}}, {{m|Bulldoze}} by level-up in lieu of {{m|Slash}}, {{m|Reversal}} by level-up in lieu of {{m|Flail}}, and {{m|Bulk Up}} by level-up in lieu of {{m|Screech}}. Feraligatr picks up {{m|Thrash}} as its final level-up move.&lt;br /&gt;
** Feraligatr also picks up {{m|Low Sweep}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Furret}} is now {{t|Ground}}-type and has the abilities {{a|Sand Rush}} (replacing Sentret&#039;s {{a|Run Away}}) or {{a|Frisk}} (replacing Sentret&#039;s {{a|Keen Eye}}).&lt;br /&gt;
** Furret should learn {{m|Body Slam}} by level-up in lieu of {{m|Slam}}, &#039;&#039;Sand Pit&#039;&#039; by level-up in lieu of {{m|Amnesia}}, {{m|Shore Up}} by level-up in lieu of {{m|Rest}}, {{m|Dig}} by level-up in lieu of {{m|Double-Edge}}, and {{m|Play Rough}} by level-up in lieu of {{m|Hyper Voice}}. {{p|Furret}} also picks up {{m|Rototiller}} &amp;lt;del&amp;gt;and {{m|Spikes}}&amp;lt;/del&amp;gt; at level 1.&lt;br /&gt;
** Furret should also learn &amp;lt;del&amp;gt;{{m|Dig}} and {{m|Mud-Slap}}&amp;lt;/del&amp;gt; {{m|Rollout}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Agility}}.&lt;br /&gt;
** {{p|Sentret}} and Furret now both learn {{m|Detect}} by level-up in lieu of {{m|Sucker Punch}}.&lt;br /&gt;
** {{p|Sentret}} also picks up &#039;&#039;Dust Devil&#039;&#039;, {{m|Rototiller}}, and [[Spikes]] as [[Egg Move]]s.&lt;br /&gt;
* &amp;lt;del&amp;gt;Nocturnal hunter {{p|Noctowl}} should be {{t|Dark}}/{{t|Flying}} or have the ability &#039;&#039;Nocturnal&#039;&#039; conferring STAB-damage for using {{type|Dark}} (and {{type|Ghost}}) moves.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Nocturnal hunter {{p|Noctowl}} should have the abilities {{a|Keen Eye}} or &#039;&#039;Nocturnal&#039;&#039;, which confers STAB-damage for using {{type|Dark}} (and {{type|Ghost}}) moves. {{p|Hoothoot}} should have the abilities {{a|Keen Eye}} or {{a|Own Tempo}} (See notes for Keen Eye, Nocturnal, and Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Noctowl should pick up {{m|Night Slash}} and {{m|Hone Claws}} as {{tt|Evo.|Learned upon evolving}}-moves. Noctowl should also learn {{m|Moonlight}} at level 1 and {{m|Quash}} by level-up in lieu of {{m|Dream Eater}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section). Furthermore, Noctowl picks up {{m|Throat Chop}} as its final level-up move.&lt;br /&gt;
** Noctowl and {{p|Hoothoot}} no longer learn {{m|Dream Eater}} by level-up. &lt;br /&gt;
** Noctowl should be smaller, reaching a [[List of Pokémon by height|height]] no greater than 4&#039;.&lt;br /&gt;
* {{p|Ledyba}} and {{p|Ledian}} now have the abilities {{a|Early Bird}} or {{a|Sap Sipper}} instead. &amp;lt;del&amp;gt;{{a|Serene Grace}}&amp;lt;/del&amp;gt;{{a|Swarm}} is their hidden ability.&lt;br /&gt;
* {{p|Ledyba}} and {{p|Ledian}} should learn &amp;lt;del&amp;gt;{{m|Struggle Bug}} by level-up in lieu of {{m|Tackle}}&amp;lt;/del&amp;gt;, {{m|Grass Whistle}} by level-up instead of {{m|Supersonic}}, {{m|Double Team}} by level-up instead of {{m|Swift}}, {{m|Quick Guard}} by level-up instead of {{m|Safeguard}}, the now-{{type|Flying}} {{m|Vacuum Wave}} by level-up in lieu of {{m|Mach Punch}}, {{m|Pluck}} by level-up in lieu of {{m|Silver Wind}}, {{m|U-turn}} &amp;lt;del&amp;gt;or {{m|Infestation}}&amp;lt;/del&amp;gt; by level-up in lieu of {{m|Agility}}, {{m|Drain Punch}} by level-up in lieu of {{m|Air Slash}}, {{m|Aerial Ace}} by level-up in lieu of {{m|Bug Buzz}}, and &amp;lt;del&amp;gt;{{m|Lunge}} / {{m|Play Rough}} /&amp;lt;/del&amp;gt; {{m|Quiver Dance}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Ledian now learns &amp;lt;del&amp;gt;{{m|Assist}}&amp;lt;/del&amp;gt; {{m|Helping Hand}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Ledian also learns {{m|Tailwind}} and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** {{p|Ledyba}} and {{p|Ledian}} also pick up {{m|Defense Curl}} at level 1.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Ledian}} and {{p|Ariados}} are arguably counterparts to one another, sharing a 390 base stat total. But they are both in dire need of a boost, perhaps increasing their base stat total to 420 (on par with {{p|Mightyena}})?&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Ledyba}} and {{p|Ledian}} should swap their base Attack stats for their base Special Attack stats. &lt;br /&gt;
** Swap {{p|Ledian}}&#039;s base Attack stat (35) for its base Special Attack stat (55) to make it more physically-oriented. Then boost its new base Attack stat (55) to 80 (+25), increase Defense stat to 60 (+10), increase base HP to 80 (+25), reduce Special Defense stat to 90 (-20), and reduce Speed stat to 80 (-5) for a base stat total of 425.&lt;br /&gt;
* Boost {{p|Ariados}}&#039; Speed to 75 (+35), increase its Special Defense to 70 (+10), and decrease its Defense to 60 (-10) for a base stat total of 425.&lt;br /&gt;
* {{p|Spinarak}} now evolves into either {{t|Bug}}/{{type|Psychic}} male {{p|Ariados}} or {{t|Poison}}/{{type|Dark}} female {{p|Ariados}}. Same base stat distribution but the movelist for each branch of this split evolution varies accordingly.&lt;br /&gt;
** {{p|Ariados}}♂ now has the abilities &amp;lt;del&amp;gt;{{a|Technician}}&amp;lt;/del&amp;gt; &#039;&#039;Nocturnal&#039;&#039; – which prevents {{status|sleep}} in most cases and grants a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) – or {{a|Unnerve}}. {{p|Ariados}}♀ has the abilities {{a|Cursed Body}} or {{a|Infiltrator}}.&lt;br /&gt;
* {{p|Chinchou}} and {{p|Lanturn}} should now learn {{m|Flash}} at level 1 in lieu of {{m|Supersonic}}, {{m|Water Pulse}} by level-up instead of {{m|Bubble Beam}}, and {{m|Brine}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
* {{p|Xatu}} should trade 25 points from its base Speed stat (95) to boost its base Special Defense stat (70) to 95, making it more defensively-oriented.&lt;br /&gt;
* {{p|Azumarill}} picks up {{m|Ice Ball}} at level 1. {{p|Marill}} and {{p|Azumarill}} learn {{m|Ice Shard}} by level-up in lieu of {{m|Double-Edge}} and {{m|Mist}} by level-up in lieu of {{m|Superpower}}. Azumarill picks up {{m|Dive}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Marill}} can pick up {{m|Icy Wind}} and {{m|Ice Punch}} as [[Egg Move]]s.&lt;br /&gt;
** {{p|Marill}} and {{p|Azumarill}} now have the abilities {{a|Swift Swim}} or {{a|Slush Rush}}. &#039;&#039;Slick&#039;&#039; is their hidden ability (see note on &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Boost Azumarill&#039;s base Attack to 75 (+25), increase Special Attack to 85 (+35), and boost Special Defense to 90 (+10) for a base stat total of 480.&lt;br /&gt;
** Azurill is no more!&lt;br /&gt;
* {{p|Hoppip}}, {{p|Skiploom}}, and {{p|Jumpluff}} should only be {{type|Grass}}. All three would have the ability {{a|Levitate}} to make up for the loss of the {{type|Flying}}.&lt;br /&gt;
** {{p|Jumpluff}} should pick up {{m|Weather Ball}} as its final level-up move.&lt;br /&gt;
* {{p|Ambipom}} now has the abilities {{a|Technician}} or {{a|Frisk}}.&lt;br /&gt;
** Ambipom and {{p|Aipom}} both should learn {{m|Dizzy Punch}} by level-up in lieu of {{m|Tickle}}, {{m|Wake-Up Slap}} by level-up instead of {{m|Swift}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), {{m|Uproar}} by level-up in lieu of {{m|Screech}}, {{m|Arm Thrust}} or {{m|Substitute}} by level-up instead of {{m|Fling}}, {{m|Low Sweep}} by level-up in lieu of {{m|Nasty Plot}}, and {{m|Sucker Punch}} by level-up instead of {{m|Last Resort}}. Ambipom and Aipom also pick up {{m|Covet}} and {{m|Detect}} at level 1.&lt;br /&gt;
** &amp;lt;del&amp;gt;Ambipom should also learn {{m|Counter}} by level-up in lieu of {{m|Last Resort}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Ambipom}} no longer learns {{m|Dual Chop}} by level-up. Instead it learns {{m|Circle Throw}} at level 1.&lt;br /&gt;
** Aipom and Ambipom also pick up {{m|Follow Me}} as their final level-up move.&lt;br /&gt;
** Aipom can pick up {{m|Bullet Seed}}, &amp;lt;del&amp;gt;{{m|Uproar}},&amp;lt;/del&amp;gt; {{m|Force Palm}}, {{m|Drain Punch}}, {{m|Mach Punch}}, and {{m|Dynamic Punch}} as [[Egg Move]]s.&lt;br /&gt;
** Reduce Aipom&#039;s base Special Defense (55) to 45, Special Attack (40) to 30, and base Speed (85) to 70 for a base stat total of 325.&lt;br /&gt;
** Reduce Ambipom&#039;s base HP (75) to 70, base Defense (66) to 60, Special Attack (60) to 50, and base Speed (115) to 90 as well as boosting its base Special Defense (66) to 70 for a base stat total of 440.&lt;br /&gt;
* {{p|Sunkern}} and {{p|Sunflora}} can no longer learn {{m|Toxic}}, {{m|Sludge Bomb}}, or any other {{type|Poison}} move by any means, including by [[TM]].&lt;br /&gt;
* {{p|Yanma}} and {{p|Yanmega}} learn {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and {{m|Razor Wind}} by level-up instead of {{m|Air Slash}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section). Furthermore, Yanmega should learn {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Yanma should also learn {{m|Pluck}} by level-up instead of {{m|Hypnosis}} (Yanmega retains {{m|Bug Bite}} at level 1) and {{m|Tailwind}} by level-up in lieu of {{m|Wing Attack}}.&lt;br /&gt;
** Yanmega should learn {{m|Feint Attack}} by level-up instead of {{m|Feint}}.&lt;br /&gt;
* {{p|Honchkrow}} should learn {{m|Sky Attack}} by level-up instead of {{m|Astonish}} and {{m|Dark Void}} by level-up in lieu of {{m|Dark Pulse}}. {{p|Murkrow}} should learn {{m|Roost}} by level-up instead of {{m|Tailwind}}.&lt;br /&gt;
* {{p|Misdreavus}} and {{p|Mismagius}} learn &#039;&#039;Entrancing Song&#039;&#039; at level 1 in lieu of {{m|Growl}}, {{m|Disarming Voice}} by level-up instead of {{m|Psywave}}, and {{m|Punishment}} by level-up in lieu of {{m|Payback}}.&lt;br /&gt;
** {{p|Mismagius}} learns {{m|Will-O-Wisp}} by level-up instead of {{m|Mystical Fire}}.&lt;br /&gt;
* {{p|Wynaut}} and {{p|Wobbuffet}} now have the abilities {{a|Shadow Tag}} or {{a|Stamina}}. Wobbuffet also gains &amp;lt;del&amp;gt;the &#039;&#039;revamped&#039;&#039; {{a|Limber}}&amp;lt;/del&amp;gt; &#039;&#039;Slick&#039;&#039; as its hidden ability (see note on &amp;lt;del&amp;gt;Limber/Steadfast&amp;lt;/del&amp;gt; &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Wynaut}} and {{p|Wobbuffet}} should both be {{type|Normal}}.&lt;br /&gt;
** {{p|Wynaut}} should learn {{m|Helping Hand}}, {{m|Tickle}}, and {{m|Nuzzle}} at level 1 in lieu of {{m|Splash}} and {{m|Charm}}. {{p|Wynaut}} also picks up and {{m|Metronome}} as its final level-up move.&lt;br /&gt;
** {{p|Wynaut}} should also pick up {{m|Rest}} and {{m|Sleep Talk}} as [[Egg Move]]s.&lt;br /&gt;
** {{p|Wobbuffet}} should learn {{m|Pain Split}} at level 1 in lieu of {{m|Safeguard}} and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Wobbuffet}} also picks up {{m|Defense Curl}} or {{m|Bide}} at level 1, {{m|Yawn}} at level 20, as well as {{m|Trick Room}} and {{m|Magic Room}} as its final level-up moves.&lt;br /&gt;
** Reduce {{p|Wobbuffet}}&#039;s base HP (190) to 140 and increase its base Defense (58) to 110 for a base stat total of 407.&lt;br /&gt;
* {{p|Unown}}&#039;s abilities are now {{a|Telepathy}} or {{a|Synchronize}}. {{a|Analytic}} is its hidden ability.&lt;br /&gt;
** {{p|Unown}} should both learn {{m|Hidden Power}} and {{m|Teleport}} at level 1, {{m|Trick Room}} at level 10, {{m|Psywave}} at level 15, {{m|Magic Room}} at level 20, {{m|Psycho Shift}} at level 30, {{m|Stored Power}} at level 35, {{m|Baton Pass}} at level 40, {{m|Instruct}} at level 45, and {{m|Revelation Dance}} at level 50.&lt;br /&gt;
** {{p|Unown}} should trade 24 points from its base Attack stat (72) to boost its base Special Defense stat (48) to 72, making it more defensively formidable. Furthermore, trade its 18 points from its base Defense (48) to boost its base HP (48) to 66. Finally, reduce its new base Attack stat (48) to 1 for a base stat total of 289.&lt;br /&gt;
* {{p|Girafarig}} now has the abilities {{a|Frisk}} or &amp;lt;del&amp;gt;{{a|Quick Feet}}&amp;lt;/del&amp;gt; {{a|Forewarn}}; {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;) remains its hidden ability.&lt;br /&gt;
** {{p|Girafarig}} should be redesigned as an elusive {{t|Electric}}/{{type|Psychic}} that was once gifted to kings but has since been poached to near extinction and has learned to avoid humans.&lt;br /&gt;
** {{p|Girafarig}}&#039;s tail / secondary head should be redesigned as a sensory organ (with eye spots but no mouth) that detects potential threats from behind and can launch powerful {{type|Psychic}} attacks in self-defense.&lt;br /&gt;
* {{p|Forretress}} is now {{t|Bug}}/{{type|Rock}}. {{p|Forretress}} should learn {{m|Rock Polish}} by level-up in lieu of {{m|Autotomize}}, {{m|Accelerock}} by level-up in lieu of {{m|Payback}}, {{m|Rock Tomb}} by level-up in lieu of {{m|Magnet Rise}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), and {{m|Head Smash}} by level-up in lieu of {{m|Zap Cannon}}. Furthermore, Forretress learns {{m|Rapid Spin}} in lieu of {{m|Mirror Shot}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Forretress&#039; ability is now {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.&lt;br /&gt;
** Forretress should trade 30 points from its base Special Attack stat to boost its base Special Defense stat (60) to 90 or Attack stat (90) to 120.&lt;br /&gt;
** Forretress picks up {{m|Sticky Web}} at level 1. Forretress no longer learns {{m|Mirror Shot}} by level-up.&lt;br /&gt;
** {{p|Pineco}} learns {{m|Struggle Bug}} at level 1 in lieu of {{m|Tackle}}.&lt;br /&gt;
** Forretress and Pineco both learn {{m|Steamroller}} by level-up in lieu of {{m|Bug Bite}} as well as the now-{{type|Ground}} {{m|Spike Cannon}} by level-up in lieu of {{m|Natural Gift}}.&lt;br /&gt;
** Pineco and Forretress can now learn {{m|Grassy Glide}} via [[TM]].&lt;br /&gt;
* Considering its {{wp|Tsuchinoko|serpentine physiology}} (especially when seen as an elaboration on the mythical ‘plumed serpent’ motif) &amp;lt;del&amp;gt;and the scarcity of {{type|Dragon}} Pokémon&amp;lt;/del&amp;gt;, {{p|Dunsparce}} should be reclassified as a {{type|Dragon}}.&lt;br /&gt;
** {{p|Dunsparce}} picks up {{m|Rototiller}} at level 1.&lt;br /&gt;
** {{p|Dunsparce}} should learn &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Mud-Slap}}, {{m|Dragon Dance}} by level-up instead of {{m|Screech}}, {{m|Dragon Breath}} by level-up instead of {{m|Take Down}}, {{m|Multi-Attack}} by level-up instead of {{m|Glare}}, {{m|Draco Meteor}} or {{m|Sacred Fire}} by level-up lieu of {{m|Dragon Rush}}, {{m|Earth Power}} by level-up in lieu of {{m|Endure}}, {{m|Solar Beam}} by level-up in lieu of {{m|Flail}}, as well as both {{m|Sunny Day}} and {{m|Rain Dance}} by level-up in lieu of {{m|Double-Edge}}.&lt;br /&gt;
** Dunsparce joins the [[Dragon Egg Group]]. {{m|Dragon Tail}}, {{m|Thrash}}, and {{m|Twister}} are added to Dunsparce&#039;s [[Egg Move]] list.&lt;br /&gt;
** Dunsparce no longer learns {{m|Pursuit}} by level-up.&lt;br /&gt;
* {{p|Gligar}} and {{p|Gliscor}} should both be {{t|Poison}}/{{type|Flying}}.&lt;br /&gt;
** {{p|Gligar}} and {{p|Gliscor}} should both learn the now-{{type|Flying}} {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and &#039;&#039;Dust Devil&#039;&#039; in lieu of {{m|Slash}}. Furthermore, Gligar and Gliscor both pick up the now-{{type|Steel}} {{m|Vice Grip}} at level 1 as well as {{m|Roost}} and the revamped&#039;&#039; {{m|Cross Poison}} as their final level-up moves (see note for Cross Poison under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
** Gligar should learn {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}.&lt;br /&gt;
** Gliscor also picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Neither {{p|Gligar}} nor {{p|Gliscor}} can learn {{m|Earthquake}}, including via [[TM]].&lt;br /&gt;
** {{p|Gligar}} can pick up {{m|Leech Life}}, {{m|Aerial Ace}}, and {{m|Roost}} as [[Egg Move]]s.&lt;br /&gt;
* Considering {{p|Granbull}}&#039;s brute strength, Granbull should also be considered a {{type|Fighting}}.&lt;br /&gt;
** {{p|Granbull}} now has a choice between the abilities &amp;lt;del&amp;gt;{{a|Intimidate}}&amp;lt;/del&amp;gt; {{a|Strong Jaw}} or &#039;&#039;revamped&#039;&#039; {{a|Sheer Force}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* The &#039;&#039;Mold Pokémon&#039;&#039; {{p|Shuckle}} is now {{t|Grass}}/{{type|Rock}} and has the abilities {{a|Sturdy}} or &amp;lt;del&amp;gt;{{a|Storm Drain}}&amp;lt;/del&amp;gt; {{a|Water Absorb}}. {{a|Poison Heal}} is now its hidden ability.&lt;br /&gt;
** {{p|Shuckle}} should learn {{m|Absorb}} at level 1 in lieu of {{m|Constrict}}/{{m|Wrap}}, {{m|Spore}} by level-up in lieu of {{m|Struggle Bug}}, {{m|Giga Drain}} by level-up in lieu of {{m|Bug Bite}}, and {{m|Stealth Rock}} by level-up in lieu of {{m|Rock Slide}}. {{p|Shuckle}} also picks up &#039;&#039;revamped&#039;&#039; {{m|Quick Guard}} as its final level-up move (see note for Quick Guard under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** &amp;lt;del&amp;gt;Reduce Shuckle&#039;s base Defense (230) to 200, reduce its base Special Defense (230) to 190, increase its base HP (20) to 40, and increase its base Special Attack (10) to 40 for a new base state total of 485.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Reduce Shuckle&#039;s base Defense (230) to 210 and base Special Defense (230) to 200 to increase its base HP (20) to 40 and base Special Attack (10) to 40.&lt;br /&gt;
* {{p|Heracross}} should learn {{m|Karate Chop}} by level-up in lieu of {{m|Arm Thrust}}, {{m|Storm Throw}} by level-up instead of &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}), {{m|Lunge}} (or &#039;&#039;Stampeedle&#039;&#039;?) by level-up in lieu of {{m|Pin Missile}}, {{m|U-turn}} by level-up instead of {{m|Night Slash}}, and {{m|Pluck}} by level-up in lieu of {{m|Take Down}}. Heracross also picks up the &#039;&#039;revamped&#039;&#039; {{m|Double-Edge}} as its final level-up move.&lt;br /&gt;
** Heracross no longer learns {{m|Night Slash}} or {{m|Bullet Seed}} by level-up but can now pick up {{m|U-turn}} by level-up or [[TM89]].&lt;br /&gt;
** {{p|Heracross}} now has the abilities {{a|Moxie}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;). {{a|Guts}} becomes its hidden ability.&lt;br /&gt;
* {{p|Ursaring}} now has the abilities {{a|Guts}} or {{a|Intimidate}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Teddiursa}} now has the abilities {{a|Frisk}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;).&lt;br /&gt;
** Ursaring should learn {{m|Bulldoze}} at level 1 in lieu of {{m|Hammer Arm}}, {{m|Bulk Up}} by level-up instead of {{m|Play Nice}}, and {{m|Crunch}} by level-up in lieu of {{m|Scary Face}}. Ursaring also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move. Teddiursa should learn {{m|Yawn}} by level-up in lieu of {{m|Charm}}.&lt;br /&gt;
** Furthermore, both Teddiursa and Ursaring should learn {{m|Bide}} by level-up in lieu of {{m|Fake Tears}}, {{m|Odor Sleuth}} by level-up instead of {{m|Feint Attack}}, and {{m|Natural Gift}} by level-up in lieu of {{m|Sweet Scent}}. Teddiursa and Ursaring no longer learn {{m|Fling}} by level-up.&lt;br /&gt;
** &amp;lt;del&amp;gt;Instead of {{m|Sweet Scent}} by level-up, Teddiursa should learn {{m|Yawn}} while {{p|Ursaring}} learns {{m|Crunch}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Teddiursa picks up {{m|Smelling Salts}} as an [[Egg Move]] (see note for Smelling Salts under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
* Slugma is now {{type|Steel}} only; Magcargo is dual {{t|Steel}}/{{type|Rock}}. Also, {{p|Slugma}} and {{p|Magcargo}} are now known as the &#039;&#039;Molten Pokémon&#039;&#039; and have the abilities {{a|Flash Fire}} or an &#039;&#039;improved&#039;&#039; Flame Body (see notes for Magma Armor/Flame Body and Flash Fire under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
** {{p|Slugma}} and {{p|Magcargo}} should learn {{m|Iron Defense}} by level-up instead of {{m|Harden}} and the &#039;&#039;revamped&#039;&#039; {{m|Metal Burst}} by level-up in lieu of {{m|Body Slam}} (see note for Metal Burst under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Boost {{p|Slugma}}&#039;s base Special Defense (40) to 60 and {{p|Magcargo}}&#039;s base Special Defense (80) to 100.&lt;br /&gt;
* {{p|Corsola}} now has the abilities {{a|Storm Drain}} or &amp;lt;del&amp;gt;{{a|Sturdy}}&amp;lt;/del&amp;gt; {{a|Filter}}. {{a|Regenerator}} is its hidden ability.&lt;br /&gt;
** {{p|Corsola}} should learn {{m|Bide}} by level-up in lieu of {{m|Tackle}}, {{m|Camouflage}} by level-up instead of {{m|Iron Defense}}, and &#039;&#039;Tidal Surge&#039;&#039; by level-up in lieu of {{m|Mirror Coat}}. Corsola also picks up {{m|Stealth Rock}} as its final level-up move.&lt;br /&gt;
** Corsola can also pick up {{m|Purify}} as an [[Egg Move]] through {{p|Pyukumuku}} but can no longer pick up {{m|Confuse Ray}} as an Egg Move.&lt;br /&gt;
** {{p|Corsola}} is no longer in the [[Water 1]] Egg Group.&lt;br /&gt;
* {{p|Remoraid}} now evolves into {{p|Mantine}} leveling up while knowing &amp;lt;del&amp;gt;{{m|Bounce}}&amp;lt;/del&amp;gt; {{m|Acrobatics}}. (Mantyke is no more!) Remoraid and Mantine should be revamped as the &#039;&#039;Crest Rider Pokémon&#039;&#039;.&lt;br /&gt;
** {{p|Remoraid}} should have the the abilities {{a|Swift Swim}} or {{a|Sniper}}.&lt;br /&gt;
** {{p|Remoraid}} should learn &amp;lt;del&amp;gt;{{m|Bounce}}&amp;lt;/del&amp;gt; {{m|Acrobatics}} by level-up in lieu of {{m|Bullet Seed}}.&lt;br /&gt;
* Now known as the &#039;&#039;Head-at-arms Pokémon&#039;&#039;, {{p|Octillery}} should learn {{m|Water Pulse}} by level-up in lieu of {{m|Aurora Beam}}, {{m|Zen Headbutt}} by level-up instead of {{m|Psybeam}}, and {{m|Aqua Ring}} by level-up in lieu of {{m|Bullet Seed}}.&lt;br /&gt;
** {{p|Octillery}}&#039;s hidden ability should be &amp;lt;del&amp;gt;{{a|Regenerator}}&amp;lt;/del&amp;gt; {{a|Limber}}.&lt;br /&gt;
* {{p|Delibird}} should also pick up {{m|Charm}} at level 1, {{m|Icy Wind}} at level 5, {{m|Helping Hand}} at level 10, {{m|Fly}} at level 15, {{m|Covet}} at level 20, {{m|Baton Pass}} at level 25, {{m|Follow Me}} at level 30, {{m|Aurora Veil}} at level 35, {{m|Play Rough}} at level 40, {{m|Substitute}} at level 45, {{m|Roost}} at level 50, and &amp;lt;del&amp;gt;{{m|Knock Off}}&amp;lt;/del&amp;gt; the &#039;&#039;revamped&#039;&#039; {{m|Acrobatics}} at level 55.&lt;br /&gt;
** {{p|Delibird}} now has the abilities {{a|Pickup}} or {{a|Insomnia}}. {{a|Slush Rush}} is its hidden ability.&lt;br /&gt;
** &amp;lt;del&amp;gt;Boost Delibird&#039;s base HP to (45) 100 and base Special Defense (45) to 100 for a new base stat total of 440.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Boost Delibird&#039;s base HP to (45) 90, base Attack (55) to 65, base Defense (45) to 65 and base Special Defense (45) to 80 for a new base stat total of 440.&lt;br /&gt;
* {{p|Mantine}} should be {{type|Water}} only and have the abilities {{a|Swift Swim}} or an &#039;&#039;improved&#039;&#039; {{a|Gale Wings}} (see note for Gale Wings under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
** Mantine should learn {{m|Aqua Jet}} at level 1 in lieu of {{m|Bubble}}, {{m|Whirlpool}} by level-up in lieu of {{m|Confuse Ray}}, {{m|Acrobatics}} by level-up in lieu of {{m|Take Down}} (see note for Acrobatics under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and picks up {{m|Surf}} as its final level-up move. Mantine no longer learns {{m|Psybeam}}, {{m|Bullet Seed}}, or {{m|Signal Beam}} by level-up, or by any other means.&lt;br /&gt;
** Boost Mantine&#039;s base Attack (40) to 80, reduce its base Special Defense (140) to 110 and base Special Attack (80) to 70, retaining a base stat total of 485. &lt;br /&gt;
* {{p|Skarmory}} now has the abilities {{a|Aerilate}} or {{a|Filter}}/{{a|Battle Armor}}.&lt;br /&gt;
** Skarmory should learn {{m|Swords Dance}} at level 1, the &#039;&#039;revamped&#039;&#039; {{m|Drill Peck}} by level-up in lieu of {{m|Air Cutter}}, the now-{{type|Flying}} {{m|Vacuum Wave}} by level-up in lieu of {{m|Feint}}, &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Swift}}, {{m|Crush Claw}} by level-up in lieu of {{m|Slash}}, {{m|Roost}} by level-up in lieu of {{m|Autotomize}}, and {{m|Sky Drop}} by level-up in lieu of {{m|Night Slash}}. (See notes for Drill Peck and Vacuum Wave under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.) Skarmory also picks up {{m|Sky Attack}} or {{m|Brave Bird}} as its final level-up move.&lt;br /&gt;
** {{p|Skarmory}} no longer learns {{m|Night Slash}} by level-up, but can pick it up as an [[Egg Move]].&lt;br /&gt;
* {{p|Houndour}} and {{p|Houndoom}} now have the abilities {{a|Flash Fire}} or {{a|Intimidate}}.&lt;br /&gt;
** {{p|Houndoom}} should learn &#039;&#039;Scorched Earth&#039;&#039; at level 1 in lieu of {{m|Inferno}} and {{m|Punishment}} by level-up in lieu of {{m|Beat Up}}.&lt;br /&gt;
** {{p|Houndoom}} also learns {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* Considering real-world elephants’ inherent strength and extensive use of their trunks as a powerful extra limb, as well as {{p|Donphan}}&#039;s own robust, heavily padded physique, both Donphan and {{p|Phanpy}} should be reclassified as a {{type|Fighting}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Phanpy}} gains the second ability {{a|Sheer Force}}. {{p|Donphan}} has the abilities {{a|Stamina}} or {{a|Sheer Force}}. (See Note for &#039;&#039;Sheer Force&#039;&#039; under &amp;quot;Changes to Battle Mechanics &amp;amp; Abilities&amp;quot; section below.) {{p|Phanpy}} and {{p|Donphan}} gain the hidden ability {{a|Thick Fat}} in lieu of Sand Veil.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Phanpy}} has the abilities or {{a|Frisk}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;). {{p|Donphan}} has the abilities &amp;lt;del&amp;gt;{{a|Thick Fat}}&amp;lt;/del&amp;gt; {{a|Stamina}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;). {{a|Sand Rush}} is their hidden ability.&lt;br /&gt;
** {{p|Phanpy}} should learn &amp;lt;del&amp;gt;{{m|Rock Smash}}&amp;lt;/del&amp;gt; {{type|Fighting}} {{m|Headbutt}} by level-up in lieu of {{m|Tackle}} and learn &#039;&#039;Crescendo&#039;&#039; ({{m|Echoed Voice}}) by level-up in lieu of {{m|Charm}}.&lt;br /&gt;
** Now known as the &#039;&#039;Thick Hide Pokémon&#039;&#039;, {{p|Donphan}} should learn {{m|Bulk Up}} in lieu of {{m|Magnitude}}, &#039;&#039;Crescendo&#039;&#039; ({{m|Echoed Voice}}) by level-up in lieu of {{m|Scary Face}}, {{m|Bulldoze}} by level-up in lieu of {{m|Earthquake}}, and {{m|Superpower}} by level-up in lieu of {{m|Giga Impact}}. Furthermore, {{p|Donphan}} learns {{m|Wide Guard}} and &amp;lt;del&amp;gt;{{m|Rock Smash}}&amp;lt;/del&amp;gt; {{type|Fighting}} {{m|Headbutt}} at level 1 and no longer learns {{m|Fury Attack}} by level-up.&lt;br /&gt;
** {{p|Donphan}} learns {{m|Vital Throw}} in lieu of {{m|Fury Attack}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Phanpy}} and {{p|Donphan}} should learn {{m|Body Slam}} in lieu of {{m|Slam}} and no longer learn {{m|Rollout}} by level-up. {{p|Phanpy}} and {{p|Donphan}} also pick up {{m|Hyper Voice}} as their final level-up move.  &lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Phanpy}} can now learn {{m|Vacuum Wave}} through breeding as an [[Egg Move]]. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Phanpy}} can now pick up {{m|Bullet Seed}}, {{m|Helping Hand}}, and {{m|Smelling Salts}} through breeding as [[Egg Move]]s.&lt;br /&gt;
** {{p|Phanpy}} now evolves into {{p|Donphan}} at level 35.&lt;br /&gt;
** Reduce {{p|Phanpy}}&#039;s base HP stat (90) to 80, boost its Defense stat (60) to 70 and its base Special Defense stat (40) to 60 for a new base stat total of 350.&lt;br /&gt;
** Boost {{p|Donphan}}&#039;s base Special Defense stat (60) to 80 for a base stat total of 520.&lt;br /&gt;
* {{p|Stantler}} now has the abilities {{a|Quick Feet}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;).&lt;br /&gt;
** Stantler should learn {{m|Quick Attack}} by level-up in lieu of {{m|Tackle}}, {{m|Horn Attack}} by level-up instead of {{m|Astonish}}, {{m|Double Kick}} by level-up in lieu of {{m|Astonish}}, {{m|Glare}} by level-up instead of {{m|Hypnosis}}, {{m|Feint Attack}} by level-up instead of {{m|Confuse Ray}}, {{m|Natural Gift}} by level-up in lieu of {{m|Calm Mind}}, {{m|U-turn}} by level-up instead of {{m|Role Play}}, {{m|Megahorn}} by level-up in lieu of {{m|Imprison}}, and {{m|Thrash}} by level-up instead of {{m|Captivate}}.&lt;br /&gt;
** Stantler also picks up {{m|Follow Me}} at level 1. &lt;br /&gt;
** Stantler can learn {{m|Aurora Veil}}, {{m|Frost Breath}}, and {{m|Smelling Salts}} as [[Egg Move]]s (see note for {{m|Smelling Salts}} under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
* {{p|Smeargle}} now has the abilities {{a|Trace}} or {{a|Technician}}.&lt;br /&gt;
* Now dual {{type|Fighting}}/{{type|Psychic}}, {{p|Hitmontop}} should have the abilities {{a|Quick Feet}} or {{a|Own Tempo}} (see note for Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** A [[physical move|physical]] {{type|Psychic}} variation of {{m|Petal Dance}}, &amp;lt;del&amp;gt;&#039;&#039;Whirling Dance&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Whirligig&#039;&#039; is {{p|Hitmontop}}&#039;s new [[signature move]]. &#039;&#039;Whirligig&#039;&#039; is considered a {{cat|dance moves|dance move}} and will thus activate another Pokémon&#039;s  {{a|Dancer}} ability.&lt;br /&gt;
** Hitmontop now picks up {{m|Rolling Kick}} and {{m|Topsy-Turvy}} as {{tt|Evo.|Learned upon evolving}}-moves as well as {{m|Teeter Dance}} as its final level-up move. Hitmontop should also learn {{m|Amnesia}} by level-up instead of {{m|Pursuit}}, new [[signature move]] &#039;&#039;Whirligig&#039;&#039; by level-up in lieu of {{m|Wide Guard}}, and {{m|Zen Headbutt}} by level-up instead of {{m|Endeavor}}.&lt;br /&gt;
** ALSO OPTIONS: Furthermore, Hitmontop should learn {{m|Psychic Terrain}} by level-up instead of {{m|Quick Guard}} and {{m|Psycho Shift}} by level-up instead of {{m|Feint}}.&lt;br /&gt;
** Hitmontop also picks up &#039;&#039;Dust Devil&#039;&#039; at level 1. &lt;br /&gt;
** {{m|Teeter Dance}} and {{m|Topsy-Turvy}} should now be {{type|Psychic}}.&lt;br /&gt;
* {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!). Absol is now {{t|Dark}}/{{type|Ice}}.&lt;br /&gt;
** Sneasel now evolves into Absol if [[level]]ed up while holding a [[Razor Claw]] at [[Time#Night|night]].&lt;br /&gt;
** Now known as the &#039;&#039;Omen Pokémon&#039;&#039;, {{p|Absol}} should have the abilities {{a|Forewarn}} or &amp;lt;del&amp;gt;{{a|Overcoat}}&amp;lt;/del&amp;gt; {{a|Fur Coat}}; {{a|Super Luck}} is its hidden ability.&lt;br /&gt;
** {{p|Sneasel}} now should have the abilities {{a|Quick Feet}} or {{a|Tough Claws}}; {{a|Super Luck}} is its hidden ability.&lt;br /&gt;
** {{p|Sneasel}} can no longer learn {{m|Surf}} by any means.&lt;br /&gt;
* Reduce {{p|Miltank}}&#039;s base speed (100) to 60. &amp;lt;del&amp;gt;Also, {{p|Miltank}} is now {{type|Steel}} only.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Raikou}}&#039;s ability is now {{a|Lightning Rod}}, rather than Pressure. {{p|Entei}}&#039;s ability is now {{a|White Smoke}}, rather than Pressure. {{p|Suicune}}&#039;s ability is now {{a|Delta Stream}}, rather than Pressure.&lt;br /&gt;
** {{p|Entei}} no longer learns {{m|Sacred Fire}} by level-up. Swap {{p|Entei}}&#039;s base Defense (85) with its base Speed (100), trading speed for defensive bulk. &lt;br /&gt;
** {{p|Raikou}} also picks up {{m|Ion Deluge}} at level 1 (see &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
** {{p|Suicune}} now learns {{m|Purify}} at level 1 in lieu of {{m|Rain Dance}}. Swap {{p|Suicune}}&#039;s base Defense (115) with its base Speed (85), trading some defensive bulk for speed on par with {{p|Raikou}}.&lt;br /&gt;
* {{p|Tyranitar}} picks up {{m|Stealth Rock}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Lugia}}&#039;s ability is now {{a|Air Lock}}, rather than Pressure.&lt;br /&gt;
** Lugia should also pick up {{m|Whirlpool}} at level 1, {{m|Dive}} by level-up instead of {{m|Punishment}}, {{m|Aqua Ring}} by level-up instead of {{m|Recover}}, {{m|Psycho Shift}} by level-up instead of {{m|Natural Gift}}, and {{m|Defog}} by level-up instead of {{m|Future Sight}}.&lt;br /&gt;
* {{p|Ho-Oh}} should also pick {{m|Fire Spin}} at level 1, {{m|Roost}} or {{m|Heal Pulse}} by level-up instead of {{m|Punishment}}, {{m|Defog}} by level-up instead of {{m|Recover}}, and &#039;&#039;Phoenix Ascent&#039;&#039; by level-up instead of {{m|Natural Gift}}. &lt;br /&gt;
** Ho-Oh can learn {{m|Dazzling Gleam}} via [[TM99]]. (Also see note for {{m|Sacred Fire}} under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below.)&lt;br /&gt;
* {{p|Treecko}}, {{p|Grovyle}}, and {{p|Sceptile}} learn {{m|Bullet Seed}} by level-up instead of {{m|Absorb}}, the now {{type|Grass}} {{m|Growth}} by level-up instead of {{m|Leer}}, {{m|Grass Whistle}} by level-up in lieu of {{m|Mega Drain}}, {{m|Synthesis}} by level-up instead of {{m|Slam}}, and a &#039;&#039;revamped&#039;&#039; {{m|Acrobatics}} by level-up in lieu of {{m|Screech}} (see note for Acrobatics under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below). Additionally, {{p|Grovyle}} picks up {{m|Razor Leaf}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Sceptile also picks up {{m|Solar Blade}} as its final level-up move.&lt;br /&gt;
** {{p|Treecko}} now picks up {{m|Spikes}} as an [[Egg Move]].&lt;br /&gt;
** {{p|Treecko}}, {{p|Grovyle}}, and {{p|Sceptile}} pick up {{a|Regenerator}} or the &#039;&#039;revamped&#039;&#039; Limber as their hidden ability. (See note on Limber/Steadfast under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
* [[Mega]] {{p|Blaziken}} now has the ability {{a|Stamina}} in lieu of {{a|Speed Boost}}.&lt;br /&gt;
* {{p|Marshtomp}} and {{p|Swampert}} should learn {{m|Body Slam}} by level-up lieu of {{m|Take Down}}. {{p|Swampert}} also picks up {{m|Ice Punch}} at level 1.&lt;br /&gt;
** &amp;lt;del&amp;gt;[[Mega]] {{p|Swampert}} has the ability {{a|Regenerator}} in lieu of {{a|Swift Swim}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Linoone}} the &#039;&#039;Rushing Pokémon&#039;&#039; should learn both {{m|Agility}} and {{m|Pursuit}} at level 1, then again as {{tt|Evo.|Learned upon evolving}}-moves. Linoone should also learn {{m|Follow Me}} by level-up instead of {{m|Bestow}}, {{m|Pluck}} instead of {{m|Double-Edge}}, {{m|Extreme Speed}} by level-up instead of {{m|Rest}}, and {{m|Spikes}} by level-up instead of {{m|Play Rough}}. Furthermore, Linoone learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} in lieu of {{m|Fling}}.&lt;br /&gt;
** {{p|Zigzagoon}} and Linoone should both learn {{m|Quick Attack}} by level-up instead of {{m|Mud Sport}}.&lt;br /&gt;
** Linoone no longer learns {{m|Rototiller}} by level-up.&lt;br /&gt;
** Linoone now has the abilities {{a|Quick Feet}} or {{a|Fur Coat}}.&lt;br /&gt;
** {{p|Zigzagoon}} picks up {{m|Bullet Seed}} and {{m|Smelling Salts}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Wurmple}} should learn {{m|Absorb}} and {{m|Defense Curl}} at level 1 in lieu of {{m|Tackle}}.&lt;br /&gt;
** {{p|Wurmple}} should evolve into {{p|Silcoon}} during the [Time#Time-based evolutions|day]] or {{p|Cascoon}} at [[Time#Night|night]].&lt;br /&gt;
* {{p|Silcoon}} and {{p|Cascoon}} should both pick up {{m|Sticky Web}} at level 14 (one level before {{p|Beautifly}} and {{p|Dustox}} learn {{p|Stun Spore}} and {{p|Poison Powder}}, respectively).&lt;br /&gt;
* {{p|Beautifly}}&#039;s ability is now &#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Furthermore, {{p|Beautifly}} should learn {{m|Pluck}} by level-up instead of {{m|Air Cutter}}, {{m|Dazzling Gleam}} by level-up in lieu of {{m|Bug Buzz}}, and {{m|Reflect}} by level-up in lieu of {{m|Rage}}.&lt;br /&gt;
** Reduce {{p|Beautifly}}&#039;s base Special Attack to 90 for a base stat total of 385 (on par with its counterpart Dustox).&lt;br /&gt;
* {{p|Dustox}} should learn {{m|Pluck}} by level-up instead of {{m|Air Cutter}} and &#039;&#039;Dry Dust&#039;&#039; ({{m|Powder}}) by level-up in lieu of {{m|Protect}}.&lt;br /&gt;
* {{p|Mightyena}} is now dual {{t|Dark}}/{{type|Ground}} and has the abilities {{a|Intimidate}} or {{a|Strong Jaw}}. &#039;&#039;Ravenous&#039;&#039; is its hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Mightyena should learn {{m|Low Sweep}} by level-up instead of {{m|Swagger}}, {{m|Gastro Acid}} by level-up in lieu of {{m|Yawn}}, &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Sucker Punch}}, and the &#039;&#039;revamped&#039;&#039; {{m|Submission}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
** Mightyena should learn {{m|Dig}} at level 1 and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Mightyena no longer learns {{m|Crunch}} at level 1.&lt;br /&gt;
* {{p|Ludicolo}} now learns {{m|Teeter Dance}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Ludicolo}} also learns {{m|Grass Knot}} and {{m|Water Pulse}} at level 1.&lt;br /&gt;
** {{p|Lotad}} and {{p|Lombre}} also learn {{m|Soak}} at level 1.&lt;br /&gt;
** Boost Ludicolo&#039;s base HP (80) to 90, reduce its base Speed (70) to 60 OR base Attack (70) to 60 for a base stat total of 470. &lt;br /&gt;
* {{p|Seedot}} and {{p|Nuzleaf}} both learn {{m|Bullet Seed}} at level 6. Furthermore, {{p|Nuzleaf}} also picks {{m|Grass Whistle}} as an {{tt|Evo.|Learned upon evolving}}-move and should learn {{m|Sucker Punch}} by level-up in lieu of {{m|Extrasensory}}.&lt;br /&gt;
** {{p|Shiftry}} also learns {{m|Punishment}} at level 1 and picks up {{m|Doom Desire}} as its final level-up move. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Reduce Shitry&#039;s base HP (90) to 80 for a base stat total of 470.&lt;br /&gt;
* {{p|Wingull}} and {{p|Pelipper}} can no longer learn {{m|Shock Wave}} by any means, including by [[TM]]. However, Wingull and Pelipper can now learn {{m|Baton Pass}} via [[TM]].&lt;br /&gt;
** {{p|Wingull}} and {{p|Pelipper}} now both learn {{m|Pluck}} by level-up instead of {{m|Air Slash}} and {{m|Brine}} by level-up instead of {{m|Water Pulse}}. Furthermore, {{p|Pelipper}} also picks up {{m|Sky Drop}} as its final level-up move.&lt;br /&gt;
** {{p|Wingull}} and {{p|Pelipper}} now gain the hidden ability {{a|Wind Rider}}.&lt;br /&gt;
* {{p|Masquerain}} is now {{t|Fairy}}/{{type|Water}} and has the ability {{a|Levitate}}. Masquerain picks up &amp;lt;del&amp;gt;{{m|Fairy Wind}}&amp;lt;/del&amp;gt; the now-{{type|Fairy}} {{m|Swift}} as an {{tt|Evo.|Learned upon evolving}}-move as well as learning the now-{{type|Fairy}} {{m|Mist Ball}} at level 1 in lieu of {{m|Ominous Wind}}.&lt;br /&gt;
** Masquerain also learns {{m|Glare}} by level-up instead of {{m|Stun Spore}}. &amp;lt;del&amp;gt;Masquerain no longer learns Air Cutter by level-up (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&amp;lt;/de&amp;gt;&lt;br /&gt;
** {{p|Surskit}} should learn {{m|Aqua Ring}} by level-up instead of {{m|Haze}}.&lt;br /&gt;
** {{p|Surskit}} and {{p|Masquerain}} cannot learn {{type|Ice}} moves by TM, Move Tutor, or level-up, including {{m|Ice Beam}} and {{m|Mist}}.&lt;br /&gt;
* Now known as the &#039;&#039;Mega Kick Pokémon&#039;&#039;, {{p|Breloom}}&#039;s {{type|Fighting}} movepool is now focused around delivering powerful kicks, rather than {{cat|punching moves}}.&lt;br /&gt;
** Breloom should learn {{m|Jump Kick}} by level-up instead of {{m|Force Palm}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), {{m|Powder}} by level-up instead of {{m|Mind Reader}}, {{m|High Jump Kick}} by level-up instead of {{m|Sky Uppercut}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and the now-{{type|Fighting}} {{m|Mega Kick}} by level-up in lieu of {{m|Dynamic Punch}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Breloom should also pick up {{m|Low Sweep}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Mach Punch}}.&lt;br /&gt;
* {{p|Slakoth}} should have the abilities {{a|Comatose}} or {{a|Sap Sipper}}. {{p|Vigoroth}} should have the abilities {{a|Vital Spirit}} or {{a|Sap Sipper}}. Vigoroth also gains {{a|Moxie}} as its hidden ability.&lt;br /&gt;
** {{p|Slakoth}} should learn {{m|Bide}} by level-up instead of {{m|Feint Attack}} and {{m|Bulk Up}} by level-up instead of &#039;&#039;Attrition&#039;&#039; ({{m|Chip Away}}). {{p|Slakoth}} should also pick up {{m|Defense Curl}} at level 1.&lt;br /&gt;
** {{p|Vigoroth}} should learn {{m|Knock Off}} by level-up instead of {{m|Endure}}, {{m|Bulk Up}} by level-up instead of &#039;&#039;Attrition&#039;&#039; ({{m|Chip Away}}), and {{m|Body Slam}} by level-up instead of {{m|Focus Punch}}. Vigoroth should also pick up {{m|Trailblaze}} as an {{tt|Evo.|Learned upon evolving}}-move and {{m|Assurance}} as its final level-up move.&lt;br /&gt;
* {{p|Slaking}} should pick up {{m|Sucker Punch}} by level-up instead of {{m|Flail}}.&lt;br /&gt;
* {{p|Ninjask}} now has a choice between the abilities {{a|Speed Boost}} or {{a|Infiltrator}}, and gains &#039;&#039;Echoed Voice&#039;&#039; as a Hidden Ability (See note on &#039;&#039;Echoed Voice&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Ninjask}} should learn {{m|U-turn}} by level-up in lieu of {{m|Mind Reader}}, {{m|Lock-On}} by level-up instead of {{m|Fury Swipes}}, and {{m|Screech}} by level-up instead of {{m|Absorb}}. Ninjask also picks up {{m|Aerial Ace}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Screech}}.&lt;br /&gt;
** Reduce Ninjask&#039;s base Speed (160) to 145 to boost its base Defense (45) to 60.&lt;br /&gt;
* Now known as the &#039;&#039;Shed Husk Pokémon&#039;&#039;, {{p|Shedinja}}&#039;s HP is 1 by default but once per battle, its [[signature Ability]] {{a|Wonder Guard}} now allows Shedinja to automatically copy the max HP of an opponent for the remainder of the battle (HP will only reset after end of battle). Upon joining a double/triple/etc battle, Shedinja copies the higher HP of adjacent opponents. {{a|Wonder Guard}} also retains its original effect: a Pokémon with this ability is immune to damage from attacks that are not [[super effective]].&lt;br /&gt;
** {{p|Shedinja}} should learn {{m|Destiny Bond}} at level 1 in lieu of {{m|Scratch}}, {{m|Giga Drain}} by level-up instead of {{m|Mind Reader}}, and {{m|Mind Reader}} OR {{m|Miracle Eye}} by level-up instead of {{m|Fury Swipes}}, as well as picking up {{m|Strength Sap}} plus {{m|Extrasensory}} as its final level-up moves.&lt;br /&gt;
** Shedinja cannot learn {{m|Will-O-Wisp}} by any means, including [[TM61]].&lt;br /&gt;
** Boost Shedinja&#039;s base Special Defense (30) to 90 and Special Attack (30) to 90 as well as reducing its Defense (45) to 30 and Attack (90) to 50 to make Shedinja more [[special move|special]]-oriented.&lt;br /&gt;
** &#039;&#039;PLEASE NOTE Given its unique evolution, Shedinja is not eligible to learn {{tt|Evo.|Learned upon evolving}}-moves.&#039;&#039;&lt;br /&gt;
* {{p|Loudred}} should be renamed &#039;&#039;Exploud&#039;&#039; and {{p|Exploud}} should be renamed &#039;&#039;Sonorus&#039;&#039;. &#039;&#039;Sonorus&#039;&#039; should be {{type|Steel}} and have the new ability &#039;&#039;Full Metal Sound&#039;&#039; (see &amp;quot;Changes to Battle Mechanics &amp;amp; Abilities&amp;quot; section above).&lt;br /&gt;
** {{p|Loudred}} (renamed &#039;&#039;Exploud&#039;&#039;) should evolve into {{p|Exploud}} (renamed &#039;&#039;Sonorus&#039;&#039;) when [[trade]]d while holding a [[Metal Coat]].&lt;br /&gt;
* {{p|Makuhita}} and {{p|Hariyama}} should learn {{m|Body Slam}} by level up in lieu of {{m|Whirlwind}}, {{m|Storm Throw}} by level up in lieu of {{m|Close Combat}}, {{m|Circle Throw}} (&#039;&#039;revamped&#039;&#039; {{m|Strength}}) by level up in lieu of {{m|Reversal}}, and {{m|Final Gambit}} by level up in lieu of {{m|Heavy Slam}}.&lt;br /&gt;
** {{p|Makuhita}} and {{p|Hariyama}} now have the abilities {{a|Guts}} or {{a|Moxie}}. {{a|Thick Fat}} in their hidden ability instead.&lt;br /&gt;
** Makuhita&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 70 / 60 / 40 / 10 / 45 / 28 = 253 total&lt;br /&gt;
** Hariyama&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 140 / 120 / 80 / 10 / 90 / 56 = 496 &amp;gt; total&lt;br /&gt;
** {{p|Makuhita}} should evolve into {{p|Hariyama}} at level &amp;lt;del&amp;gt;28&amp;lt;/del&amp;gt; 34.&lt;br /&gt;
* {{p|Nosepass}} and {{p|Probopass}} – renamed &#039;&#039;Probonav&#039;&#039; – should learn {{m|Rock Throw}} at level 1 in lieu of {{m|Tackle}}, {{m|Smelling Salts}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section) by level-up instead of {{m|Power Gem}}, and {{m|Stealth Rock}} by level up in lieu of {{m|Stone Edge}}, as well as picking up {{m|Heavy Slam}} as their final level-up move. &#039;&#039;Probonav&#039;&#039; also picks up {{m|Magnet Bomb}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Tri Attack}}.&lt;br /&gt;
** &#039;&#039;&#039;{{p|Probopass}} is renamed &#039;&#039;Probonav&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
** Boost {{p|Nosepass}}&#039; base HP (30) to 50 for a new base stat total of 395.&lt;br /&gt;
** Boost &#039;&#039;Probonav&#039;s&#039;&#039; ({{p|Probopass}}) base HP (60) to 70, reduce its base Special Defense (150) to 120, and boost its base Attack (55) to 85 for a new base stat total of 535.&lt;br /&gt;
* Possibly drawing inspiration from {{wp|Foxtail (diaspore)|foxtail grass}}, {{p|Skitty}} should be revamped as a {{type|Grass}} – the &#039;&#039;Wild Grass Pokémon&#039;&#039;. The static of its body reacts with a [[Thunder Stone]] to grant the {{type|Electric}} – a &#039;spark of life&#039; – upon evolution. {{p|Skitty}} and {{p|Delcatty}}&#039;s (renamed &#039;&#039;Inari, the Fecund Pokémon&#039;&#039;) movepools should reflect their updated typing, {{t|Grass}} and {{t|Grass}}/{{t|Electric}} respectively.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;SKITTY&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;INARI (DELCATTY)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Grass Terrain&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Growth&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Nuzzle&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Discharge (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bullet Seed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Spore&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;7&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Powder&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ingrain&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Magical Leaf&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Shock Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Grass Knot&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Leech Seed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pollen Puff&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;28&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Natural Gift&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;31&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;31&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Synthesis&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charge Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Aromatherapy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;37&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;37&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Seed Bomb&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Solar Bream&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** {{p|Skitty}}&#039;s [[Egg Move]]s include: {{m|Rototiller}}, {{m|Captivate}}, {{m|Grass Whistle}}, {{m|Energy Ball}}, and {{m|Play Rough}}.&lt;br /&gt;
** {{p|Skitty}} has the abilities {{a|Cute Charm}} or {{a|Effect Spore}}. &#039;&#039;Inari&#039;&#039; (Delcatty) has the abilities [[Static]] or [[Leaf Guard]].&lt;br /&gt;
** Boost &#039;&#039;Inari&#039;s&#039;&#039; Special Attack to 90 (+35) and Special Defense to 90 (+35) for a base stat total of 450.&lt;br /&gt;
* {{p|Aron}} should be renamed &#039;&#039;Helmite&#039;&#039; and {{p|Lairon}} should be renamed &#039;&#039;Helmiron&#039;&#039;.&lt;br /&gt;
* {{p|Gardevoir}} should be Female-only and {{p|Kirlia}} would have major gender differences.&lt;br /&gt;
** {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all now learn a revamped {{m|Barrier}} at level 1 (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section) in lieu of {{m|Growl}}.&lt;br /&gt;
** {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all join the [[Human-Like Egg Group]] and [[Grass Egg Group]].&lt;br /&gt;
** &amp;lt;del&amp;gt;Gardevoir now picks up {{m|Petal Dance}} as an {{tt|Evo.|Learned upon evolving}}-move.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Ralts now picks up {{m|Petal Dance}} as an [[Egg Move]].&lt;br /&gt;
** Gardevoir now has the abilities {{a|Synchronize}} or {{a|Serene Grace}}. It also gains the Hidden Ability {{a|Dancer}}.&lt;br /&gt;
** Gallade now learns {{m|Psycho Cut}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}} as well as {{m|Cross Chop}} by level-up instead of {{m|Aerial Ace}}.&lt;br /&gt;
** {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} (but not {{p|Ralts}}) can now learn {{m|Grassy Glide}} via [[TM]].&lt;br /&gt;
* {{p|Volbeat}} is revamped as &#039;&#039;Candela, the Fire Beetle Pokémon&#039;&#039;, which is {{t|Bug}}/{{type|Fire}}, while its female counterpart {{p|Illumise}} becomes the {{t|Bug}}/{{type|Electric}} &#039;&#039;Neon Beetle Pokémon&#039;&#039;. Their  movepools should reflect their updated typing.&lt;br /&gt;
** {{p|Illumise}} has the abilities {{a|Levitate}} or an &#039;&#039;improved&#039;&#039; Illuminate. (See note on &#039;&#039;Illuminate&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** &#039;&#039;Candela&#039;&#039; has the abilities {{a|Levitate}} or {{a|Competitive}}/{{a|Flare Boost}}. (See note on &#039;&#039;Illuminate&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CANDELA&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;ILLUMISE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flash&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Helping Hand&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Tackle&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pound&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Vacuum Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Confuse Ray&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ghost&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flame Charge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charge Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Double Team&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Signal Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Will-O-Wisp&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Thunder Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Tail Glow&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Lunge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bug Buzz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonlight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;36&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;36&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;U-Turn&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Volt Switch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Play Rough&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dazzling Gleam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flare Blitz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Electro Ball&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Discharge)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{p|Roselia}} should learn {{m|Twineedle}} by level-up in lieu of {{m|Absorb}}, &amp;lt;del&amp;gt;{{m|Pin Missile}}&amp;lt;/del&amp;gt; the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Mega Drain}}, and {{m|Draining Kiss}} by level-up in lieu of {{m|Giga Drain}}.&lt;br /&gt;
** {{p|Roselia}} no longer learns {{m|Poison Sting}} or {{m|Petal Dance}} by level-up. {{p|Roselia}} can also pick up {{m|Needle Arm}} and {{m|Facade}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Roserade}} should learn {{m|Poison Jab}} by level-up in lieu of {{m|Venom Drench}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Weather Ball}}, {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}, {{m|Facade}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Mega Drain}}, and {{m|Toxic Spikes}} by level-up in lieu of {{m|Grassy Terrain}}.&lt;br /&gt;
** Furthermore, Roserade learns both {{m|Swords Dance}} and {{m|Petal Dance}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** Roserade picks up &#039;&#039;Thorn Whip&#039;&#039; as its final level-up move.&lt;br /&gt;
** {{p|Roserade}} now has the abilities {{a|Skill Link}} or an &#039;&#039;improved&#039;&#039; {{a|Poison Point}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Roserade should be more evenly balanced across Attack and Special Attack. Adjust its base Attack to 100 (+30), base Special Attack to 100 (-25), and Special Defense to 95 (-10) for a base stat total of 510.&lt;br /&gt;
* {{p|Carvanha}} and {{p|Sharpedo}} should both learn {{m|Pursuit}} by level-up instead of {{m|Screech}}, {{m|Nasty Plot}} by level-up in lieu of {{m|Ice Fang}}, {{m|Super Fang}} by level-up instead of {{m|Poison Fang}}, and {{m|Throat Chop}} or the now {{type|Dark}} {{m|Facade}} by level-up in lieu of {{m|Night Slash}}.&lt;br /&gt;
** {{p|Sharpedo}} should also learn {{m|Thunder Wave}} at level 1, {{m|Eerie Impulse}} by level-up in lieu of {{m|Taunt}}, and picks up {{m|Dive}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}}. {{p|Sharpedo}} also picks up {{m|Thrash}} as its final level-up move.&lt;br /&gt;
** {{p|Carvanha}} and {{p|Sharpedo}} no longer learn {{m|Ice Fang}} or {{m|Poison Fang}} by level-up.&lt;br /&gt;
* Wailord now has the abilities {{a|Storm Drain}} (replacing {{p|Wailmer}}&#039;s {{a|Water Veil}}) or {{a|Liquid Voice}} (replacing Wailmer&#039;s {{a|Oblivious}}).&lt;br /&gt;
** Wailord should learn {{m|Hyper Voice}} at level 1 in lieu of {{m|Noble Roar}} &amp;lt;del&amp;gt;and {{m|Zen Headbutt}} at level 1 in lieu of {{m|Heavy Slam}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** Wailord and Wailmer should learn {{m|Supersonic}} by level-up in lieu of {{m|Rollout}} as well as pick up {{m|Aqua Ring}} as their final level-up move.&lt;br /&gt;
** Wailmer can pick up {{m|Zen Headbutt}} as an [[Egg Move]].&lt;br /&gt;
** Boost {{p|Wailord}}&#039;s base Defense (45) to 60 and base Special Defense (45) to 90 as well as reducing its base Speed (60) to 50 for a base stat total of 550. &lt;br /&gt;
** Boost {{p|Wailmer}}&#039;s base Special Defense (35) to &amp;lt;del&amp;gt;60&amp;lt;/del&amp;gt; 70 for a base stat total of &amp;lt;del&amp;gt;425&amp;lt;/del&amp;gt; 435.&lt;br /&gt;
* {{p|Numel}} is revamped as the {{type|Ground}}-only &#039;&#039;Roaming Pokémon&#039;&#039;. According to its Dex entry: &amp;quot;Well known for enduring long periods without water, Numel travel far in search of water seams they can detect beneath the ground with the vibration-sensitive pads of its feet. Desert-dwelling humans have long since learned to follow Numel towards sources of water.&amp;quot;&lt;br /&gt;
** {{p|Numel}}&#039;s ability is {{a|Water Absorb}}.&lt;br /&gt;
** Numel no longer learns any {{type|Fire}} moves except for {{m|Overheat}}. Numel should learn {{m|Stomp}} at level 1 in lieu of {{m|Tackle}}, {{m|Sand Attack}} by level-up instead of {{m|Ember}}, &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Flame Burst}}, {{m|Overheat}} by level-up instead of {{m|Lava Plume}}, {{m|Bulldoze}} by level-up instead of {{m|Earthquake}}, and {{m|Sandstorm}} by level-up instead of {{m|Flamethrower}}.&lt;br /&gt;
** Numel can pick up {{m|Hydro Pump}} and &#039;&#039;Fog Call&#039;&#039; as [[Egg Move]]s.&lt;br /&gt;
** Numel can no longer learn {{m|Simple Beam}} by any means (see note for Simple Beam under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Camerupt}} is revamped as the {{t|Fire}}/{{type|Water}} &#039;&#039;&amp;lt;del&amp;gt;Cistern&amp;lt;/del&amp;gt; Boiler Pokémon&#039;&#039;. According to its Dex entry: &amp;quot;Camerupt collects {{wp|Rainwater harvesting|rainfall}} and {{wp|Fog collection|ambient moisture}} in its cistern-like humps to absorb slowly for hydration. Humans domesticated Camerupt to maintain a reliable supply of water that can also be conveniently boiled prior to consumption by Camerupt&#039;s high internal temperature.&amp;quot;&lt;br /&gt;
** {{p|Camerupt}}&#039;s ability is {{a|Storm Drain}}.&lt;br /&gt;
** {{p|Camerupt}} should retain its movelist except for learning {{m|Water Spout}} by level-up instead of {{m|Eruption}}, {{m|Overheat}} by level-up instead of {{m|Lava Plume}}, {{m|Water Pulse}} by level-up instead of {{m|Focus Energy}}, {{m|Stomp}} at level 1 in lieu of {{m|Tackle}}, and picking up &#039;&#039;Vapor Therapy&#039;&#039; as its final level-up move. Camerupt should also pick up {{m|Scald}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Rock Slide}}.&lt;br /&gt;
** Camerupt and [[Mega]] Camerupt&#039;s &amp;quot;volcano-humps&amp;quot; are now {{wp|Geyser|geysers}}.&lt;br /&gt;
** {{p|Typhlosion}} – not the revamped {{type|Fire}}/{{type|Water}} {{p|Camerupt}} – is now the mascot for [[Team Magma]].&lt;br /&gt;
* {{p|Torkoal}} should learn {{m|Heat Crash}} by level-up instead of {{m|Lava Plume}}. {{p|Torkoal}} no longer learns {{m|Rapid Spin}} by any means.&lt;br /&gt;
** Torkoal should be taller, reaching a [[List of Pokémon by height|height]] of 2&#039;8&amp;quot; (0.81 m).&lt;br /&gt;
* [[Mega]] {{p|Aggron}} has the ability {{a|Solid Rock}} in lieu of {{a|Filter}}.&lt;br /&gt;
** {{p|Aron}} and {{p|Lairon}} should learn {{m|Rock Blast}} by level-up in lieu of {{m|Mud-Slap}} and {{m|Bulldoze}} by level-up in lieu of {{m|Metal Claw}}.&lt;br /&gt;
** {{p|Aron}} should be renamed &#039;&#039;Helmite&#039;&#039; and {{p|Lairon}} should be renamed &#039;&#039;Helmiron&#039;&#039;.&lt;br /&gt;
** {{p|Aggron}} and {{p|Lairon}} no longer learn {{m|Iron Tail}} by any means, including level-up; instead, {{p|Aggron}} learns {{m|Iron Tail}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Aggron}} also picks up {{m|Head Smash}} as its final level-up move.&lt;br /&gt;
* {{p|Medicham}} and {{p|Meditite}} now have the abilities {{a|Own Tempo}} or {{a|Limber}} (see note on Own Tempo/Inner Focus and Limber/Steadfast under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Medicham}} and {{p|Meditite}} should learn {{m|Rolling Kick}} by level-up in lieu of {{m|Confusion}}, the &#039;&#039;revamped&#039;&#039; {{m|Disable}} by level-up instead of {{m|Mind Reader}}, as well as picking up the now-{{type|Fighting}} {{m|Rock Climb}} and the &#039;&#039;revamped&#039;&#039; {{m|Aura Sphere}} as their final level-up moves (see notes for Disable and Aura Sphere under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Furthermore, {{p|Meditite}} can pick up the &#039;revamped&#039; {{m|Acrobatics}} as an [[Egg Move]] through the {{p|Chimchar}} line (see note for Acrobatics under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* Now {{t|Fairy}}/{{type|Dark}}, {{p|Sableye}} now learns {{m|Covet}} by level-up in lieu of {{m|Night Shade}}, {{m|Geomancy}} by level-up in lieu of {{m|Zen Headbutt}}, and {{m|Fairy Lock}} by level-up in lieu of {{m|Mean Look}}. Sableye also picks up the now-{{type|Fairy}} {{m|Doom Desire}} as its final level-up move. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Mawile}} now learns {{m|Disarming Voice}} by level-up in lieu of {{m|Fairy Wind}}. Mawile also picks up the now-{{type|Fairy}} {{m|Doom Desire}} as its final level-up move. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Instead of a boost to its base Defense stat, [[Mega]] {{p|Mawile}} gets a boost (+40) for its base Special Attack.&lt;br /&gt;
** Mawile can pick up {{m|Clanging Scales}} as an [[Egg Move]] through the {{p|Chimchar}} line.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Trapinch}} and {{p|Vibrava}} should both be {{t|Ground}}/{{t|Bug}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Trapinch}} is now {{t|Bug}}/{{type|Ground}}. {{p|Vibrava}} is now {{t|Bug}}/{{type|Flying}} and has the ability {{a|Sand Force}}. {{p|Flygon}} is now {{t|Dragon}}/{{type|Flying}} and has the ability {{a|Sand Force}}.&lt;br /&gt;
** {{p|Vibrava}} now picks up {{m|Fly}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Dragon Breath}}.&lt;br /&gt;
** {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].&lt;br /&gt;
** {{p|Flygon}} now picks up {{m|Dragon Breath}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Dragon Claw}}.&lt;br /&gt;
** {{p|Vibrava}} and {{p|Flygon}} now learn &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Earth Power}}.&lt;br /&gt;
** Neither {{p|Vibrava}} nor {{p|Flygon}} can learn {{m|Earthquake}}, including via [[TM]]. &lt;br /&gt;
* {{p|Spoink}} is now {{type|Fairy}}, {{p|Grumpig}} is now {{t|Fairy}}/{{type|Psychic}}. {{p|Spoink}} and {{p|Grumpig}} should both learn {{m|Dazzling Gleam}} by level-up in lieu of {{m|Payback}}.&lt;br /&gt;
** {{p|Spoink}} and {{p|Grumpig}} now can also learn {{m|Dazzling Gleam}} and {{m|Rock Polish}} via [[TM]].&lt;br /&gt;
** {{p|Spoink}} and {{p|Grumpig}} should learn {{m|Rock Polish}} by level-up in lieu of {{m|Confuse Ray}} and {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}. {{p|Spoink}} and {{p|Grumpig}} also pick up {{m|Yawn}} at level 1.&lt;br /&gt;
** {{p|Grumpig}} should also learn {{m|Amnesia}} by level-up in lieu of {{m|Bounce}} as well as pick up both {{m|Psycho Shift}} and the now-{{type|Psychic}} {{m|Embargo}} as its final level-up moves.&lt;br /&gt;
** {{m|Belch}} is now a [[special move]] move version of {{m|Natural Gift}}.&lt;br /&gt;
** Boost {{p|Grumpig}}&#039;s base HP by +10 to 90 for a new base stat total of 480.&lt;br /&gt;
* Now {{t|Poison}}/{{type|Dark}}, Seviper should learn {{m|Hone Claws}} by level-up in lieu of {{m|Swagger}}, {{m|Facade}} by level-up instead of {{m|Haze}}, {{m|Quash}} by level-up in lieu of {{m|Crunch}}, as well as {{m|Throat Chop}} by level-up instead of {{m|Belch}}. Seviper also picks up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as its final level-up moves.&lt;br /&gt;
** Seviper should gain {{a|Infiltrator}} as a second ability. An improved {{a|Intimidate}} is now its hidden ability (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Seviper}} should trade 25 points from its base Special Attack stat (100) to boost its base Special Defense stat (60) to 85, making it more defensively formidable.&lt;br /&gt;
* {{p|Lunatone}} and {{p|Solrock}} now learn {{m|Rapid Spin}} at level 1 in lieu of {{m|Tackle}} and also pick up {{m|Gravity}} as their final level-up move.&lt;br /&gt;
** {{p|Solrock}} should learn {{m|Flame Wheel}} by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
** Boost {{p|Lunatone}}&#039;s base Defense (65) to 85 for a new base stat total of 480. Boost {{p|Solrock}}&#039;s base Special Defense (65) to 85 for a new base stat total of 480.&lt;br /&gt;
** {{p|Minior}} now evolves into {{p|Lunatone}} using a [[Moon Stone]] or {{p|Solrock}} using a [[Sun Stone]]. Furthermore, this new evolutionary line for Minior means it can receive [[Eviolite]]&#039;s stat boosts.&lt;br /&gt;
* {{p|Corphish}} and {{p|Crawdaunt}} should be {{t|Water}}/{{type|Ground}} and have the abilities {{a|Hyper Cutter}} or &amp;lt;del&amp;gt;{{a|Immunity}}&amp;lt;/del&amp;gt; {{a|Filter}}. &lt;br /&gt;
** Corphish and Crawdaunt should learn {{m|Crush Claw}} by level-up in lieu of {{m|Vice Grip}}, {{m|Aqua Jet}} by level-up instead of {{m|Bubble Beam}}, {{m|Mud Shot}} by level-up in lieu of {{m|Night Slash}}, {{m|Dig}} by level-up instead of {{m|Taunt}}, {{m|Hone Claws}} by level-up instead of {{m|Swords Dance}}, {{m|Shell Smash}} by level-up instead of {{m|Crunch}}, and {{m|Bulldoze}} by level-up instead of {{m|Guillotine}}.&lt;br /&gt;
** Corphish can also pick up &#039;&#039;Sand Pit&#039;&#039; and {{m|Brine}} as [[Egg Move]]s through the {{p|Krabby}} evolutionary line.&lt;br /&gt;
** Boost Crawdaunt&#039;s base Special Defense to at least 85 (+30), reduce its base HP to 60 (-3), and increase boost its base Speed to 70 (+15) for a base stat total of 510 (now same as Kingler, see above).&lt;br /&gt;
* {{p|Cacnea}} and {{p|Cacturne}} should learn {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}, &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Cotton Spore}}, the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Pin Missile}}, and {{m|Punishment}} in lieu of {{m|Destiny Bond}}.&lt;br /&gt;
** {{p|Cacnea}} and {{p|Cacturne}} no longer learn {{m|Poison Sting}} by level-up or any other {{type|Poison}} move by any means.&lt;br /&gt;
** &amp;lt;del&amp;gt;Considering that {{p|Cacnea}} and {{p|Cacturne}} are based on {{wp|Cactus|desert plants known for their high water-retention ability}}, {{p|Cacnea}} and {{p|Cacturne}} would have access to the ability {{a|Storm Drain}} in addition to {{a|Sand Force}} (not {{a|Sand Veil}}). {{a|Rough Skin}} is their hidden ability.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Cacnea}} and {{p|Cacturne}} now have the abilities {{a|Rough Skin}} or {{a|Sand Force}} (not {{a|Sand Veil}}). Additionally, considering {{p|Cacnea}} and {{p|Cacturne}} are based on {{wp|Cactus|desert plants known for their high water-retention ability}}, {{a|Storm Drain}} is their hidden ability.&lt;br /&gt;
** Make Cacturne more defensively formidable: reduce its base Attack (115) to 100 and base Special Attack (115) to 90 to boost its base Defense (60) to 90 and base Special Defense (60) to 70 (retaining base stat total of 475).  &lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Swablu}} now has the abilities {{a|Natural Cure}} or {{a|Serene Grace}}. {{p|Altaria}} now has the abilities {{a|Cloud Nine}} or {{a|Serene Grace}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Swablu}} and {{p|Altaria}} now have the abilities {{a|Fluffy}} or {{a|Serene Grace}}; {{a|Cloud Nine}} is their hidden ability.&lt;br /&gt;
** {{p|Altaria}} can no longer learn {{m|Earthquake}} by any means, including via [[TM]].&lt;br /&gt;
* {{p|Zangoose}} can learn {{m|Cut}} but not {{m|Strength}}.&lt;br /&gt;
** {{m|Cut}} is no more! All instances of this move have been replaced by {{type|Steel}} {{m|Slash}}.&lt;br /&gt;
* {{p|Shuppet}} and {{p|Banette}} learn {{m|Acupressure}} by level-up in lieu of {{m|Will-O-Wisp}} as well as picking up &#039;&#039;Dance Macabre&#039;&#039; as their final level-up move. {{p|Banette}} also learns &amp;lt;del&amp;gt;{{m|Punishment}}&amp;lt;/del&amp;gt; {{m|Pain Split}} and {{m|Knock Off}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** Banette also picks up picks up {{m|Psychic}} as its very final level-up move.&lt;br /&gt;
** Shuppet can pick up {{m|Will-O-Wisp}} &amp;lt;del&amp;gt;and {{m|Icy Wind}}&amp;lt;/del&amp;gt; as [[Egg Move]]s.&lt;br /&gt;
* {{p|Dusclops}} should learn &amp;lt;del&amp;gt;{{m|Strength Sap}}&amp;lt;/del&amp;gt; {{m|Destiny Bond}} by level-up instead of {{m|Gravity}} and {{m|Dark Void}} by level-up in lieu of {{m|Future Sight}}. Dusclops also picks up {{m|Force Palm}} at level 1 and {{m|Spirit Shackle}} as its very final level-up move.&lt;br /&gt;
** {{p|Duskull}} and Dusclops also pick up &#039;&#039;Dance Macabre&#039;&#039; as their final level-up moves.&lt;br /&gt;
** Duskull can pick up {{m|Future Sight}} as an [[Egg Move]] as well as {{m|Strength Sap}} through breeding with the {{p|Litwick}} or {{p|Yamask}} evolutionary lines.&lt;br /&gt;
** {{p|Dusclops}} no longer evolves into {{p|Dusknoir}} (see next note).&lt;br /&gt;
** Reduce {{p|Dusclops}}&#039; base Special Defense (130) to 120 and base Defense (130) to 100 to increase its base HP (40) to 80.&lt;br /&gt;
* Given the antenna on its head said to capture radio waves, {{p|Dusknoir}} is re-purposed (and re-colored) as an evolution for {{p|Rotom}} named &#039;&#039;Dynamus&#039;&#039; (&#039;&#039;dynamo + ánimas, más&#039;&#039;). Rotom evolves into &#039;&#039;Dynamus&#039;&#039; when [[level]]ed up while knowing {{m|Eerie Impulse}}. &#039;&#039;Dynamus&#039;&#039; shares Rotom&#039;s same movelist – except for picking up {{m|Ominous Wind}} and {{m|Magnet Rise}} at level 1 – plus the same base stats as Rotom&#039;s various forms – Heat/Wash/Frost/Fan/Mow.&lt;br /&gt;
** Rotom should learn {{m|Volt Switch}} by level-up in lieu of {{m|Thunder Shock}} and {{m|Eerie Impulse}} by level-up in lieu of {{m|Ominous Wind}}.&lt;br /&gt;
** &#039;&#039;Dynamus&#039;&#039; swaps Rotom&#039;s ability {{a|Levitate}} for {{a|Lightning Rod}}.&lt;br /&gt;
** This new evolutionary stage for Rotom means it can utilize [[Eviolite]]&#039;s stat boosts.&lt;br /&gt;
* {{p|Tropius}} also picks up {{m|Defog}} at level 1 and {{m|Dragon Hammer}} or {{m|Earth Power}} as its final level-up move.&lt;br /&gt;
* {{p|Chingling}} and {{p|Chimecho}} are both {{t|Ghost}}-type, retaining the ability {{a|Levitate}}. Both gain a second ability in {{a|Shadow Tag}}.&lt;br /&gt;
** {{p|Chingling}} and {{p|Chimecho}} should learn {{m|Supersonic}} by level-up in lieu of {{m|Growl}}, &#039;&#039;Crescendo&#039;&#039; (formerly {{m|Echoed Voice}}) by level-up in lieu of {{m|Confusion}}, {{m|Roost}} by level-up in lieu of {{m|Yawn}}, {{m|Disarming Voice}} by level-up in lieu of {{m|Psywave}} or {{m|Synchronoise}}, &amp;lt;del&amp;gt;{{m|Air Cutter}}&amp;lt;/del&amp;gt; {{m|Razor Wind}} by level-up in lieu of {{m|Extrasensory}}, {{m|Shadow Sneak}} by level-up in lieu of {{m|Take Down}}, {{m|Ominous Wind}} by level-up in lieu of {{m|Uproar}}, and {{m|Pain Split}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Chimecho learns {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Chingling and Chimecho no longer learn {{m|Growl}} or {{m|Wrap}}.&lt;br /&gt;
** Chimecho also learns {{m|Pluck}} and {{m|Roost}} at level 1.&lt;br /&gt;
* {{p|Milotic}} should learn {{m|Whirlpool}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Water Pulse}}, {{m|Dive}} by level-up in lieu of {{m|Twister}}, {{m|Dazzling Gleam}} by level-up instead of {{m|Dragon Tail}}, and picks up the now-{{type|Fairy}} {{m|Heal Pulse}} as its final level-up move.&lt;br /&gt;
** Milotic can no longer learn {{type|Dragon}} moves by any means but can learn {{m|Dazzling Gleam}} via [[TM99]].&lt;br /&gt;
* {{p|Glalie}} should be Male-only and have the abilities {{a|Ice Body}} or {{a|Solid Rock}}. {{p|Froslass}} should be Female-only and have the abilities {{a|Snow Cloak}} or {{a|Levitate}}.&lt;br /&gt;
** {{p|Froslass}} should be renamed &#039;&#039;Misteria&#039;&#039; and identified as the &#039;&#039;Roving Mist Pokémon&#039;&#039;.&lt;br /&gt;
** {{p|Glalie}} is now {{t|Ice}}/{{type|Rock}}.&lt;br /&gt;
** {{p|Glalie}} picks up {{m|Rock Blast}} at level 1 instead of {{m|Powder Snow}}, {{m|Icicle Spear}} by level-up in lieu of {{m|Blizzard}}, {{m|Rock Slide}} at level 1 instead of {{m|Bite}}, as well as picking up {{m|Head Smash}} and {{m|Stealth Rock}} as its final level-up moves. &lt;br /&gt;
* {{p|Spheal}}, {{p|Sealeo}}, and {{p|Walrein}} all the abilities {{a|Thick Fat}} or {{a|Slush Rush}}; {{a|Refrigerate}} is their hidden ability. {{p|Spheal}}, {{p|Sealeo}}, and {{p|Walrein}} should all learn {{m|Mist}} by level-up in lieu of {{m|Rollout}}. Walrein also picks up {{m|Belly Drum}} and {{m|Icicle Spear}} at level 1 as well as {{m|Heavy Slam}} as its final level-up move.&lt;br /&gt;
** {{p|Sealeo}} picks up {{m|Dive}} and {{p|Walrein}} picks up {{m|Surf}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** {{p|Spheal}} can learn {{m|Icicle Spear}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Huntail}} is now dual {{t|Water}}/{{type|Dark}}; {{p|Gorebyss}} is now dual {{t|Water}}/{{type|Psychic}}. {{p|Huntail}} and {{p|Gorebyss}} both gain &#039;&#039;Slick&#039;&#039; as a second ability.&lt;br /&gt;
** Huntail&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 60 / 95 / 94 / 75 / 84 / 75 = 483 total&lt;br /&gt;
** Gorebyss&#039; base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 60 / 74 / 84 / 94 / 95 / 75 = 483 total&lt;br /&gt;
* {{a|Marvel Scale}} is now {{p|Relicanth}}&#039;s hidden ability.&lt;br /&gt;
* {{p|Luvdisc}} is renamed &#039;&#039;Aphrotini&#039;&#039; and now evolves into {{p|Alomomola}} leveling up while knowing {{m|Skull Bash}}. &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}&#039;s) movelist is replaced by Alomomola&#039;s movelist.&lt;br /&gt;
** As an added effect, &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}) signature item [[Heart Scale]]s may be held by any user to recover 40 HP if the holder&#039;s HP falls below 50% at the end of a turn.&lt;br /&gt;
** &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}) should learn {{m|Skull Bash}} by level-up in lieu of {{m|Take Down}}. {{p|Alomomola}} should learn {{m|Skull Bash}} by level-up in lieu of {{m|Wish}}.&lt;br /&gt;
** &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}) should pick up {{m|Wish}} as an [[Egg Move]].&lt;br /&gt;
** &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}) should have the abilities {{a|Healer}} or {{a|Swift Swim}}. Alomomola should have the abilities {{a|Healer}} or {{a|Marvel Scale}} and gain the &#039;&#039;revamped&#039;&#039; {{a|Solar Power}} as its hidden ability (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Beldum}}, {{p|Metang}}, and {{p|Metagross}} all have the hidden ability &amp;lt;del&amp;gt;{{a|Analytic}}&amp;lt;/del&amp;gt; {{a|Download}}.&lt;br /&gt;
** {{p|Metang}} and {{p|Metagross}} should learn {{m|Laser Focus}} by level-up in lieu of {{m|Agility}}, {{m|Heavy Slam}} by level-up in lieu of {{m|Pursuit}}, and {{m|Giga Impact}} by level-up in lieu of {{m|Hyper Beam}}. {{p|Metagross}} should also pick up {{m|Zap Cannon}} as its final level-up move.&lt;br /&gt;
* {{p|Regirock}} how has the ability {{a|Sturdy}} with {{a|Solid Rock}} as its hidden ability.&lt;br /&gt;
* {{p|Regice}} how has the ability {{a|Clear Body}} with {{a|Slush Rush}} as its hidden ability.&lt;br /&gt;
** {{p|Regice}} should learn {{m|Icicle Crash}} by level-up in lieu of {{m|Stomp}} and {{m|Avalanche}} by level-up in lieu of {{m|Hammer Arm}}.&lt;br /&gt;
* {{p|Registeel}} retains the ability {{a|Clear Body}} and gains {{a|Analytic}} as its hidden ability.&lt;br /&gt;
* {{p|Beldum}} should pick up {{m|Iron Defense}} at level 1 and learn {{m|Thunder Wave}} at level 20.&lt;br /&gt;
* {{p|Groudon}} should learn {{m|Stealth Rock}} by level-up in lieu of {{m|Mud Shot}} and {{m|Stone Edge}} by level-up in lieu of {{m|Hammer Arm}}.&lt;br /&gt;
* {{p|Jirachi}} should be {{t|Fairy}}/{{t|Steel}}. {{p|Jirachi}} should learn {{m|Teleport}} at level 1 in lieu of {{m|Confusion}}, {{m|Misty Terrain}} by level-up in lieu of {{m|Refresh}}, {{m|Flash Cannon}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Gravity}}, &amp;lt;del&amp;gt;{{m|Meteor Mash}}&amp;lt;/del&amp;gt; {{m|Ice Beam}} by level-up in lieu of {{m|Last Resort}}, and {{m|Flash Cannon}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Double-Edge}}.&lt;br /&gt;
** Furthermore, Jirachi also learns the &#039;&#039;revamped&#039;&#039; {{m|Metal Burst}}, &amp;lt;del&amp;gt;{{m|Sweet Kiss}},&amp;lt;/del&amp;gt; {{m|Cosmic Power}}, and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** Jirachi no longer learns {{m|Confusion}} by level-up.&lt;br /&gt;
** {{m|Lucky Chant}}, {{m|Sweet Kiss}}, {{m|Doom Desire}}, and {{m|Swift}} are all now {{type|Fairy}} moves (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Deoxys}} now has the ability {{a|Protean}} instead of {{m|Pressure}}.&lt;br /&gt;
** All Formes of {{p|Deoxys}} now learn {{m|Power Trick}} at level 1, {{m|Feint Attack}} by level-up in lieu of {{m|Night Shade}}, and gain the new [[signature move]]&#039;&#039;Reassembly&#039;&#039; (see note &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below) as their final level-up move.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Deoxys}} gains a new {{type|Normal}} [[signature move]] &#039;&#039;Reassembly&#039;&#039; (5 PP only) which [[Recall|switches the user out]] and restores 50% of its maximum HP upon switching out.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Deoxys}} gains a new {{type|Normal}} [[signature move]] &#039;&#039;Reassembly&#039;&#039; (5 PP only) which deals [[damage]] &#039;&#039;equal to its remaining HP&#039;&#039; against a single target and then [[Recall|switches the user out]]. The user then restores 33% of its maximum HP upon switching out (similar to the ability {{a|Regenerator}} ). &#039;&#039;Reassembly&#039;&#039; fails if the user has &amp;lt;del&amp;gt;more than half of its total HP&amp;lt;/del&amp;gt; full HP.&lt;br /&gt;
** {{p|Deoxys}} also gains a new {{type|Normal}} [[signature move]] &#039;&#039;Inhibit Factor&#039;&#039; (copy of {{m|Gastro Acid}}, 15 PP) which suppresses the target&#039;s [[Ability]] while it remains in battle.&lt;br /&gt;
** As an added effect, {{p|Deoxys}}&#039; [[signature move]] {{m|Psycho Boost}} breaks through and ignores the effects of {{m|Reflect}}, {{m|Light Screen}}, and {{m|Barrier}} (but not {{m|Aurora Veil}} or {{m|Protect}}). &#039;&#039;&#039;{{m|Psycho Boost}} also ignores the target&#039;s type resistances, including {{type|Dark}}.&#039;&#039;&#039;&lt;br /&gt;
* {{p|Torterra}} is now {{t|Grass}}/{{t|Rock}}. Torterra should learn {{m|Stone Edge}} by level-up in lieu of {{m|Wood Hammer}} and pick up {{m|Stealth Rock}} as its final level-up move.&lt;br /&gt;
** {{p|Turtwig}}, {{p|Grotle}}, and {{p|Torterra}} should learn {{m|Defense Curl}} by level-up in lieu of {{m|Withdraw}}.&lt;br /&gt;
* {{p|Infernape}} is now known as the &#039;&#039;Brass Monkey Pokémon&#039;&#039; and should learn the now-{{type|Steel}} move {{m|Clanging Scales}} by level-up in lieu of {{m|Punishment}} and {{m|Close Combat}} by level-up in lieu of {{m|Fire Spin}}. Infernape should also pick up {{m|Meteor Mash}} and {{m|Detect}} at level 1 in lieu of {{m|Flare Blitz}}.&lt;br /&gt;
** {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) should also be added to Infernape&#039;s level-up movelist.&lt;br /&gt;
** {{p|Monferno}} should learn {{m|Karate Chop}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Mach Punch}}. {{p|Infernape}} should learn &amp;lt;del&amp;gt;{{m|Mach Punch}}&amp;lt;/del&amp;gt; {{m|Bullet Punch}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Close Combat}}.&lt;br /&gt;
** {{p|Chimchar}} also picks up {{m|Covet}} and {{m|Play Rough}} as [[Egg Move]]s.&lt;br /&gt;
* A large bird of prey known for its ruthless hunting behavior, {{p|Staraptor}} and has the abilities {{a|Moxie}} or {{a|Tough Claws}}. &amp;lt;del&amp;gt;A &#039;&#039;revamped&#039;&#039; &amp;lt;del&amp;gt;{{a|Sheer Force}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) is its hidden ability.&amp;lt;/del&amp;gt; {{a|Intimidate}} is its hidden ability.&lt;br /&gt;
* Staraptor should learn {{m|Pluck}} at level 1 in lieu of {{m|Growl}}, {{m|Sky Drop}} by level-up in lieu of {{m|Take Down}}, and {{m|Sky Attack}} by level-up in lieu of {{m|Brave Bird}}.&lt;br /&gt;
** {{p|Staraptor}} should learn {{m|Pursuit}} at level 1 in lieu of {{m|Tackle}} as well as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Starly}} and {{p|Staravia}} should learn {{m|Peck}} by level-up in lieu of {{m|Tackle}}.&lt;br /&gt;
** Starly, Staravia, and Staraptor should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Aerial Ace}} and {{m|Pursuit}} by level-up in lieu of {{m|Take Down}}. Starly, Staravia, and Staraptor also pick up {{m|Tailwind}} as their final level-up move.&lt;br /&gt;
** Staraptor should also pick up {{m|Screech}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to &amp;lt;del&amp;gt;{{m|Close Combat}}&amp;lt;/del&amp;gt; {{m|Sky Drop}}. &lt;br /&gt;
** {{p|Braviary}} now has the abilities {{a|Keen Eye}} or {{a|Defiant}} to better contrast its fighting style from Staraptor. {{a|Wind Rider}} is its hidden ability.&lt;br /&gt;
* {{p|Bidoof}} and {{p|Bibarel}} learn &amp;lt;del&amp;gt;{{m|Cut}}&amp;lt;/del&amp;gt; {{m|Slash}} by level-up in lieu of {{m|Tackle}}, {{m|Rock Smash}} by level-up in lieu of {{m|Rollout}}, and {{m|Bulldoze}} by level-up in lieu of {{m|Curse}}. {{p|Bibarel}} also learns learns {{m|Waterfall}} at level 1 and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Kricketune}} should learn &#039;&#039;Crescendo&#039;&#039; (formerly {{m|Echoed Voice}}) as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Fury Cutter}}, &amp;lt;del&amp;gt;{{m|Bounce}}&amp;lt;/del&amp;gt; {{m|Instruct}} at level 1 in lieu of {{m|Bide}}, {{m|Fury Cutter}} by level-up in lieu of {{m|Absorb}}, {{m|Grass Whistle}} by level-up in lieu of {{m|Sing}}, {{m|Supersonic}} by level-up in lieu of {{m|Focus Energy}}, {{m|Moonlight}} by level-up in lieu of {{m|Fell Stinger}}, {{m|Role Play}} by level-up in lieu of {{m|Taunt}}, and &#039;&#039;Entrancing Song&#039;&#039; by level-up in lieu of {{m|Sticky Web}}.&lt;br /&gt;
** Kricketot and Kricketune learn {{m|Belly Drum}} at level 1 instead of {{m|Growl}}.&lt;br /&gt;
** Kricketot should learn {{m|Steamroller}} by level-up in lieu of {{m|Struggle Bug}}.&lt;br /&gt;
** {{p|Kricketot}} can learn {{m|Heal Bell}}, {{m|Quiver Dance}}, and {{m|Calm Mind}} as [[Egg Move]]s.&lt;br /&gt;
** Kricketot has the abilities {{a|Shed Skin}} or {{a|Sap Sipper}}. Kricketune has the abilities {{a|Own Tempo}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section) or {{a|Technician}} (former replacing Kricketot&#039;s Shed Skin, the latter replacing Kricketot&#039;s Sap Sipper). &lt;br /&gt;
** Boost Kricketune&#039;s base Special Attack to 85 (+30) and reduce its Attack to 75 (-10) for a base stat total of 404.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;KRICKETOT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;KRICKETUNE&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Belly Drum&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Grass Whistle&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Instruct&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Disarming Voice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Echoed Voice (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fury Cutter&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Steamroller&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Supersonic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonlight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Echo Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Night Slash&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Dark&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Screech&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Role Play&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bug Buzz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Baton Pass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Entrancing Song&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Follow Me&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Perish Song&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ghost&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dance Macabre&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ghost&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} now have the abilities {{a|Infiltrator}} or {{a|Compound Eyes}}. {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} now have the hidden ability {{a|Intimidate}}, rather than Guts.&lt;br /&gt;
** {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} should learn {{m|Nuzzle}} by level-up in lieu of {{m|Tackle}}, {{m|Extrasensory}} by level-up in lieu of {{m|Swagger}}, {{m|Glare}} by level-up in lieu of {{m|Scary Face}}, {{m|Signal Beam}} by level-up in lieu of {{m|Crunch}}, and {{m|Zap Cannon}} by level-up in lieu of {{m|Discharge}}. Furthermore, Luxray now learns {{m|Foresight}} OR {{m|Lock-On}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Luxray also learns {{m|Parabolic Charge}} at level 1.&lt;br /&gt;
* {{p|Glameow}} has the abilities {{a|Limber}} or {{a|Fur Coat}}. {{p|Purugly}} has the abilities {{a|Thick Fat}} or {{a|Fur Coat}}.&lt;br /&gt;
* {{p|Rampardos}} is now {{t|Rock}}/{{t|Fighting}}. Rampardos should learn {{m|Detect}} by level-up instead of {{m|Leer}}, {{m|Rock Polish}} by level-up in lieu of {{m|Scary Face}}, &amp;lt;del&amp;gt;the now-{{type|Fighting}}&amp;lt;/del&amp;gt; {{m|Skull Bash}} by level-up in lieu of {{m|Assurance}} &amp;lt;del&amp;gt;(see note for {{m|Skull Bash}}  under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below)&amp;lt;/del&amp;gt;, {{m|Counter}} by level-up instead of {{m|Zen Headbutt}}, and {{m|Close Combat}} by level-up in lieu of {{m|Screech}}. Rampardos should learn {{m|Accelerock}} at level 1 in lieu of {{m|Endeavor}} and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Rampardos also picks up {{m|Wild Charge}} and {{m|Flame Charge}} at level 1.&lt;br /&gt;
** {{p|Cranidos}} should learn {{m|Detect}} by level-up instead of {{m|Leer}}, {{m|Rock Polish}} by level-up in lieu of {{m|Scary Face}}, &amp;lt;del&amp;gt;the now-{{type|Fighting}}&amp;lt;/del&amp;gt; {{m|Skull Bash}} by level-up in lieu of {{m|Assurance}} &amp;lt;del&amp;gt;(see note for {{m|Skull Bash}} under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below)&amp;lt;/del&amp;gt;, and {{m|Counter}} by level-up instead of {{m|Zen Headbutt}}.&lt;br /&gt;
** Cranidos and Rampardos no longer learn {{m|Screech}} or {{m|Zen Headbutt}} by level-up.&lt;br /&gt;
** {{m|Bulldoze}}, {{m|Wild Charge}}, {{m|Flame Charge}}, and {{m|Zen Headbutt}} are added to Cranidos&#039; [[Egg Move]] list. {{p|Rampardos}} now learns {{m|Double-Edge}} by level-up in lieu of {{m|Endeavor}}.&lt;br /&gt;
** Cranidos and Rampardos gain a second ability in {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.&lt;br /&gt;
** Cranidos and Rampardos learn {{m|Wild Charge}} and {{m|Flame Charge}} by [[TM]] if lieu of {{m|Thunderbolt}}, {{m|Thunder}}, {{m|Flamethrower}}, and {{m|Fire Blast}}.&lt;br /&gt;
** Reduce Rampardos&#039; base HP (97) to 72, base Attack (165) to &amp;lt;del&amp;gt;163&amp;lt;/del&amp;gt; 158, and base Special Attack (65) to 50 as well as boosting its base Defense (60) to 80, base Special Defense (50) to 65, and base Speed (58) to 65 for a base stat total of &amp;lt;del&amp;gt;495&amp;lt;/del&amp;gt; 490.&lt;br /&gt;
* {{p|Shieldon}} and {{p|Bastiodon}} should learn {{m|Rock Tomb}} by level-up in lieu of {{m|Taunt}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, and {{m|Stealth Rock}} by level-up in lieu of {{m|Endure}}.&lt;br /&gt;
** Bastiodon also picks up {{m|Block}} at level 1 and instead learns {{m|Iron Head}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Shieldon}} and {{p|Bastiodon}} now have the abilities {{a|Solid Rock}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;). {{a|Soundproof}} is their hidden ability.&lt;br /&gt;
** Reduce Bastiodon&#039;s base Defense (168) to 163, base Special Attack (47) to 30, and  base Special Defense (138) to 110 as well as boosting its base HP (60) to 75, base Attack (52) to 70, and base Speed (30) to 47 for a base stat total of 495.&lt;br /&gt;
* Male {{p|Burmy}} evolve into a {{t|Bug}}/{{type|Fire}} {{p|Mothim}} during [[Time#Time-based evolutions|day]] or a {{t|Bug}}/{{type|Ice}} {{p|Mothim}} at [[Time#Time-based evolutions|night]]. Each form receives a slightly different movelist to reflect their updated typing.&lt;br /&gt;
** {{t|Bug}}/{{type|Fire}} Mothim should learn {{m|Ember}} by level-up in lieu of {{m|Hidden Power}}, {{m|Will-O-Wisp}} by level-up in lieu of {{m|Confusion}}, {{m|Fire Spin}} by level-up in lieu of {{m|Poison Powder}}, {{m|Morning Sun}} by level-up in lieu of {{m|Psybeam}}, {{m|Silver Wind}} by level-up in lieu of {{m|Camouflage}}, and &amp;lt;del&amp;gt;{{m|Fiery Dance}} (or {{m|Flame Burst}})&amp;lt;/del&amp;gt; &#039;&#039;Wicked Flame&#039;&#039; ({{m|Incinerate}}) by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
**  {{t|Bug}}/{{type|Ice}} Mothim should learn {{m|Icy Wind}} by level-up in lieu of {{m|Hidden Power}}, {{m|Mist}} by level-up in lieu of {{m|Confusion}}, {{m|Ice Shard}} by level-up in lieu of {{m|Poison Powder}}, {{m|Moonlight}} by level-up in lieu of {{m|Psybeam}}, {{m|Silver Wind}} by level-up in lieu of {{m|Camouflage}}, and {{m|Aurora Beam}} by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
** Mothim&#039;s (both forms) abilities are now {{a|Levitate}} or {{a|Shield Dust}}.&lt;br /&gt;
** Swap Mothim&#039;s (both forms) base Special Defense stat (50) for its base Attack stat (94).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;MOTHIM (day)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;MOTHIM (night)&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Quiver Dance&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Gust&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Protect&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Gust (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ember&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Icy Wind&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Silver Wind&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Will-O-Wisp&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Mist&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pluck&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Spin&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ice Shard&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Morning Sun&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;32&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonlight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;32&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Wicked Flame&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Aurora Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;U-Turn&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Quiver Dance&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Solar Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonblast&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image: Spr_4d_414.png]] &#039;&#039;Mothim day form&#039;&#039;  [[Image: Spr_4p_414_s.png]]  &#039;&#039;Mothim night form&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
** &amp;lt;del&amp;gt;Both forms of {{p|Mothim}} have the ability {{a|Levitate}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Burmy}}, {{p|Wormadam}} (all forms), and {{p|Mothim}} (both forms) all have the ability {{a|Shield Dust}}.&lt;br /&gt;
* {{p|Combee}} and {{p|Vespiquen}} are now {{type|Bug}} only and have the ability {{a|Levitate}}. {{p|Combee}} and {{p|Vespiquen}} should both learn {{m|Pluck}} by level-up in lieu of {{m|Bug Bite}} and pick up {{m|Bug Buzz}} as their final level-up move.&lt;br /&gt;
** {{p|Vespiquen}} should learn {{m|Toxic Spikes}} or {{m|Spikes}} by level-up in lieu of {{m|Toxic}} and {{m|Pollen Puff}} by level-up in lieu of {{m|Power Gem}}. {{p|Vespiquen}} should also pick up {{m|Me First}} or {{m|Quash}} as well as {{m|Instruct}} at level 1.&lt;br /&gt;
** {{p|Vespiquen}} no longer learns {{m|Slash}} or {{m|Gust}} by level-up.&lt;br /&gt;
** {{p|Combee}} should learn {{m|Helping Hand}} by level-up in lieu of {{m|Struggle Bug}} and pick up {{m|Wide Guard}} at level 1.&lt;br /&gt;
* {{p|Buizel}} and {{p|Floatzel}} now have the abilities {{a|Swift Swim}} or &#039;&#039;Slick&#039;&#039; (see note on &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Cherrim}} &amp;lt;del&amp;gt;(both forms)&amp;lt;/del&amp;gt; is now {{t|Grass}}/{{t|Fairy}} &amp;lt;del&amp;gt;while in its &amp;quot;Sunshine Form&amp;quot;&amp;lt;/del&amp;gt;. Cherrim no longer has an &amp;quot;Overcast Form&amp;quot;; it appears in its &amp;quot;Sunshine Form&amp;quot; by default.&lt;br /&gt;
** Cherrim and {{p|Cherubi}} should both learn {{m|Moonlight}} by level-up in lieu of {{m|Morning Sun}} and also pick up {{m|Charm}} at level 1. Whereas Cherubi picks up {{m|Solar Beam}} by level-up, Cherrim instead learns {{m|Moonblast}}. Cherrim also picks up {{m|Fairy Wind}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Cherrim picks up {{m|Fairy Lock}} as its final level-up move (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Cherrim now [[Evolution|evolves]] from Cherubi when leveled up with high [[friendship]] at [[Time#Time-based evolutions|night]].&lt;br /&gt;
** {{p|Cherrim}}&#039;s ability is now {{a|Serene Grace}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;Reduce Cherrim&#039;s base Speed to 60 (-25) for a base stat total of 425.&amp;lt;/del&amp;gt; Reduce Cherrim&#039;s base Speed to 60 (-25), boost Special Attack to 90 (+3), and increase Special Defense to 80 (+2) for a base stat total of 430.&lt;br /&gt;
* {{p|Glameow}} now has the abilities {{a|Contrary}} or {{a|Limber}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Purugly}} now has the abilities {{a|Contrary}} or {{a|Fur Coat}}.&lt;br /&gt;
* {{p|Stunky}} and {{p|Skuntank}} should learn {{m|Dig}} by level-up instead of {{m|Screech}}. {{p|Skuntank}} should also pick up {{m|Foul Play}} as its final level-up move.&lt;br /&gt;
* {{p|Bronzong}} should pick up {{m|Heal Bell}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Block}}. {{p|Bronzong}} also picks up {{m|Perish Song}} at level 1 in lieu of {{m|Sunny Day}} and {{m|Destiny Bond}} as its final level-up move.&lt;br /&gt;
** {{p|Bronzor}} and {{p|Bronzong}} should pick up {{m|Mirror Coat}} by level-up instead of {{m|Tackle}}, {{m|Psyshock}} by level-up instead of {{m|Extrasensory}}, and the now-{{type|Steel}} {{m|Clanging Scales}} by level-up instead of {{m|Heavy Slam}}.&lt;br /&gt;
* {{p|Spiritomb}} now has the abilities {{a|Cursed Body}} or {{a|Pressure}}; &amp;lt;del&amp;gt;{{a|Shadow Tag}}&amp;lt;/del&amp;gt; {{a|Bad Dreams}} is its hidden ability.&lt;br /&gt;
** {{p|Spiritomb}} should learn {{m|Shadow Sneak}} by level-up instead of {{m|Feint Attack}} and {{m|Pain Split}} by level-up instead of {{m|Sucker Punch}}. {{p|Spiritomb}} should also pick up {{m|Hex}} at level 1 and {{m|Destiny Bond}} as its final level-up move.&lt;br /&gt;
** {{p|Spiritomb}} is now genderless and joins the [[Gender unknown]] Egg Group in lieu of the [[Amorphous Egg Group]].&lt;br /&gt;
** Swap Spiritomb&#039;s base Defense (108 → 50) and base HP (50 → 108); reduce both Spiritomb&#039;s base Attack (92) and Special Attack (92) to 90 and boost its base Speed (35) to 40 for a new base stat total of 486.&lt;br /&gt;
* {{p|Hippopotas}} and {{p|Hippowdon}} gain a second ability in {{a|Arena Trap}}.&lt;br /&gt;
* Possibly based on the Egyptian god of funerals and the afterlife, {{wp|Anubis}}, {{p|Lucario}} should be {{t|Ghost}}/{{type|Fighting}}.&lt;br /&gt;
* Now {{t|Ghost}}/{{type|Fighting}}, {{p|Lucario}} should learn {{m|Shadow Punch}} by level-up in lieu of {{m|Metal Claw}}, {{m|Spirit Shackle}} by level-up in lieu of {{m|Dragon Pulse}}, and {{m|Phantom Force}} by level-up in lieu of {{m|Extreme Speed}}. Lucario now learns {{m|Destiny Bond}} at level 1.&lt;br /&gt;
** {{p|Riolu}} now has the abilities {{a|Synchronize}} or {{a|Vital Spirit}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Lucario}} now has the abilities &amp;lt;del&amp;gt;{{a|Justified}}&amp;lt;/del&amp;gt; {{a|Synchronize}} or {{a|Soul-Heart}}.&lt;br /&gt;
** Riolu now evolves into Lucario if [[level]]ed up while holding a [[Reaper Cloth]] at [[Time#Night|night]].&lt;br /&gt;
** {{m|Aura Sphere}} should be revamped as a {{type|Ghost}} move by default (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Skorupi}} and {{p|Drapion}} are both {{t|Poison}}/{{type|Ground}}. {{p|Skorupi}} has the abilities {{a|Sand Rush}} or {{a|Shell Armor}}; {{p|Drapion}} has the abilities {{a|Sand Rush}} or {{a|Tough Claws}}. &amp;lt;del&amp;gt;{{a|Arena Trap}}&amp;lt;/del&amp;gt; {{a|Intimidate}} is their hidden ability.&lt;br /&gt;
** &#039;&#039;&#039;{{p|Drapion}} is renamed &#039;&#039;Mantigore&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
** {{p|Skorupi}} should learn {{type|Steel}} {{m|Vice Grip}} by level-up in lieu of {{m|Bite}}, {{m|Sand Tomb}} by level-up in lieu of {{m|Knock Off}}, and {{m|Dig}} by level-up in lieu of {{m|Crunch}}.&lt;br /&gt;
** {{p|Drapion}} – renamed &#039;&#039;Mantigore&#039;&#039; – should also pick up {{m|Low Sweep}} at level 1 as well as &amp;lt;del&amp;gt;{{m|Thrash}}&amp;lt;/del&amp;gt; {{m|Outrage}} as its final level-up move.&lt;br /&gt;
** {{p|Skorupi}} can pick up {{type|Steel}} {{m|Vice Grip}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Croagunk}} and {{p|Toxicroak}} are now known as the &#039;&#039;Poison Dart Pokémon&#039;&#039;. {{p|Toxicroak}} is now {{t|Poison}}/{{type|Dark}}.&lt;br /&gt;
** {{p|Croagunk}} and {{p|Toxicroak}} should learn {{m|Karate Chop}} by level-up in lieu of {{m|Mud-Slap}}, {{m|Mud-Slap}} by level-up in lieu of {{m|Feint Attack}}, {{m|Jump Kick}} by level-up in lieu of {{m|Mud Bomb}}, &amp;lt;del&amp;gt;{{m|Smelling Salts}}&amp;lt;/del&amp;gt; {{m|Toxic Spikes}} by level-up in lieu of {{m|Sludge Bomb}}, {{m|Venom Drench}} by level-up in lieu of {{m|Belch}}, and {{m|Cross Poison}} by level-up in lieu of {{m|Flatter}}. Toxicroak and Croagunk also pick up {{m|Acid Armor}} at level 1 as well as {{m|Mega Kick}} as their final level-up move.&lt;br /&gt;
** Toxicroak should also pick up {{m|Facade}} at level 1 as well as learning {{m|Assurance}} by level-up in lieu of {{m|Revenge}}.&lt;br /&gt;
** Croagunk also picks up {{m|Belch}} and {{m|Cross Poison}} as [[Egg Move]]s.&lt;br /&gt;
** {{p|Croagunk}} and {{p|Toxicroak}} [[Field Egg Group]] and [[Water 1]] Egg Group in lieu of the [[Human-Like Egg Group]].&lt;br /&gt;
* {{p|Finneon}} and {{p|Lumineon}} should now learn {{m|Whirlpool}} by level-up in lieu of {{m|Attract}}, {{m|Confuse Ray}} by level-up in lieu of {{m|Gust}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Rain Dance}}, and {{m|Dazzling Gleam}} by level-up in lieu of {{m|Silver Wind}}. {{p|Lumineon}} also picks up {{m|Signal Beam}} as an {{tt|Evo.|Learned upon evolving}}-move. &lt;br /&gt;
** Finneon and Lumineon can also pick up {{m|Dazzling Gleam}} via [[TM99]].&lt;br /&gt;
** {{p|Lumineon}} now has the abilities {{a|Storm Drain}} or &#039;&#039;Dazzle&#039;&#039; (replacing Finneon&#039;s {{a|Swift Swim}}).&lt;br /&gt;
* {{p|Chatot}} should learn {{m|Instruct}} by level-up in lieu of {{m|Hyper Voice}}.&lt;br /&gt;
* {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}} should all be {{type|Fairy}}. {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}} should all pick up {{m|Misty Terrain}} at level 1 and learn {{m|Dazzling Gleam}} by level-up in lieu of {{m|Extrasensory}}.&lt;br /&gt;
** {{m|Swift}} is now {{type|Fairy}}.&lt;br /&gt;
* {{p|Dialga}} is now {{t|Psychic}}/{{type|Steel}} and its [[signature move]] {{m|Roar of Time}} should be {{type|Psychic}}.&lt;br /&gt;
** {{m|Roar of Time}} should be a {{Cat|sound-based moves|sound-based move}}.&lt;br /&gt;
** Furthermore, {{p|Dialga}} should learn {{m|Metal Sound}} by level-up in lieu of {{m|Scary Face}} and the &#039;&#039;revamped&#039;&#039; {{m|Kinesis}} by level-up in lieu of {{m|Slash}} (see note for Kinesis under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below). Dialga should also pick up {{m|Trick Room}} as its final level-up move.&lt;br /&gt;
* {{p|Palkia}} is now {{t|Psychic}}/{{type|Dragon}} and its [[signature move]] {{m|Spacial Rend}} should be {{type|Psychic}}.&lt;br /&gt;
** {{p|Palkia}} should learn the {{m|Psycho Shift}} by level-up in lieu of {{m|Slash}} and pick up {{m|Wonder Room}} as its final level-up move.&lt;br /&gt;
* {{p|Regigigas}} now has the ability {{a|Stall}} and gains the hidden ability {{a|Mold Breaker}}. Regigigas should also learn {{m|Thunder Wave}} by level-up in lieu of {{m|Confuse Ray}}, {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) by level-up in lieu of {{m|Revenge}}, &amp;lt;del&amp;gt;{{m|Bulldoze}}&amp;lt;/del&amp;gt; {{m|Earthquake}} by level-up in lieu of {{m|Payback}}, as well as {{m|Psystrike}} by level-up instead of {{m|Zen Headbutt}}.&lt;br /&gt;
** Regigigas also picks up {{m|Skill Swap}}, {{m|Facade}}, and {{m|Barrier}} at level 1 in lieu of {{m|Dizzy Punch}} and {{m|Heavy Slam}}, in addition to picking up {{m|Calm Mind}} at level 35.&lt;br /&gt;
* Know known as the &#039;&#039;Eldritch Pokémon&#039;&#039;, {{p|Giratina}} should learn {{m|Outrage}} by level-up in lieu of {{m|Dragon Breath}}, {{m|Screech}} by level-up in lieu of {{m|Ancient Power}}, {{m|Lunge}} by level-up instead of {{m|Slash}}, {{m|U-turn}} by level-up in lieu of {{m|Earth Power}}, and {{m|Mean Look}} by level-up in lieu of {{m|Hex}}. Giratina should also pick up {{m|Twineedle}} and {{m|Embargo}} at level 1 as well as {{m|Magic Room}} as its final level-up move.&lt;br /&gt;
** Altered Forme Giratina now gains &amp;lt;del&amp;gt;{{a|Levitate}}&amp;lt;/del&amp;gt; {{a|Shadow Tag}} as its hidden ability.&lt;br /&gt;
** {{p|Giratina}} can now pick up {{m|Embargo}} via [[TM]].&lt;br /&gt;
** Swap Origin Forme Giratina&#039;s base Defense (100) with its base Speed (90), ie, Giratina becomes slightly faster in Origin Forme than Altered Forme at the cost of some of its Defensive bulk.&lt;br /&gt;
* {{p|Cresselia}} should be {{type|Fairy}} and learn the now-{{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Confusion}} and {{m|Moonblast}} by level-up in lieu of {{m|Slash}}. Cresselia should also pick up {{m|Calm Mind}} at level 1 as well as {{m|Perish Song}} as its final level-up move.&lt;br /&gt;
** Cresselia also gains &amp;lt;del&amp;gt;{{a|Shadow Tag}}&amp;lt;/del&amp;gt; {{a|Serene Grace}} as its hidden ability.&lt;br /&gt;
* {{p|Darkrai}} also gains &amp;lt;del&amp;gt;{{a|Levitate}}&amp;lt;/del&amp;gt; {{a|Shadow Tag}} as its hidden ability.&lt;br /&gt;
* {{p|Manaphy}} should now be {{t|Water}}/{{type|Fairy}}. It should learn {{m|Moonblast}} by level-up in lieu of {{m|Acid Armor}}, {{m|Heal Pulse}} by level-up in lieu of {{m|Charm}}, and pick up {{m|Natural Gift}} at level 1.&lt;br /&gt;
* {{p|Victini}} should be {{t|Fire}}/{{type|Flying}} &amp;lt;del&amp;gt;or have ability {{a|Levitate}}&amp;lt;/del&amp;gt;. Victini should also learn {{m|Helping Hand}} at level 1, {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}}, {{m|Pluck}} by level-up in lieu of {{m|Confusion}}, &amp;lt;del&amp;gt;{{m|Assist}}&amp;lt;/del&amp;gt;{{m|Defog}} by level-up instead of {{m|Headbutt}}, {{m|Baton Pass}} by level-up instead of {{m|Zen Headbutt}}, {{m|Acrobatics}}/{{m|Aerial Ace}} by level-up in lieu of {{m|Double-Edge}}, and {{m|Sacred Fire}} by level-up in lieu of {{m|Overheat}}.&lt;br /&gt;
* {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} all learn {{m|Vine Whip}} and {{m|Growth}} at level 1 in lieu of {{m|Tackle}}. Furthermore, {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} all learn &amp;lt;del&amp;gt;{{m|Grass Whistle}}&amp;lt;/del&amp;gt; {{m|Glare}} by level-up in lieu of {{m|Mega Drain}}, &amp;lt;del&amp;gt;{{m|Endeavor}} or&amp;lt;/del&amp;gt; {{m|Feint Attack}} by level-up instead of {{m|Slam}}, {{m|Grass Knot}} by level-up in lieu of {{m|Gastro Acid}}, and {{m|Power Whip}} by level-up instead of {{m|Giga Drain}}. {{p|Serperior}} learns the now-{{type|Dark}} {{m|Facade}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Serperior}} also learns {{m|Rototiller}} at level 1 as well as {{m|Spikes}} or {{m|Toxic Spikes}} at level 1.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Serperior also picks up &#039;&#039;Thorn Whip&#039;&#039; as its final level-up move.&lt;br /&gt;
** {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} gain {{a|Grassy Surge}} as their hidden ability in lieu of {{a|Contrary}}.&lt;br /&gt;
** Snivy now picks up {{m|Grass Whistle}}, {{m|Gastro Acid}}, and {{m|Spikes}} as [[Egg Move]]s.&lt;br /&gt;
** Reduce Serperior&#039;s base Speed (113) to 110 and base Defense (95) to 85 in order to boost its base Attack (75) to 98.&lt;br /&gt;
* {{p|Emboar}} should be {{t|Fire}}/{{t|Dark}}. Emboar should learn {{m|Snarl}} by level-up in lieu of {{m|Rollout}}, {{m|Punishment}} by level-up instead of {{m|Roar}}, {{m|Sucker Punch}} by level-up in lieu of {{m|Head Smash}}, and {{m|Hammer Arm}} in lieu of {{m|Flare Blitz}} (Emboar no longer learns Hammer Arm at level 1). Emboar also picks up {{m|Inferno}}, {{m|Belly Drum}}, and {{m|Incinerate}} at level 1 in lieu of {{m|Ember}}, {{m|Tail Whip}}, and {{m|Ember}}.&lt;br /&gt;
** Additionally, {{p|Emboar}} now picks up {{m|Belly Drum}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Reduce Emboar&#039;s base HP (110) to 105 and base Attack (123) to 113 in order to boost its base Special Defense (65) to 80.&lt;br /&gt;
* {{p|Samurott}} should be {{t|Water}}/{{type|Fighting}}. Samurott should learn {{m|Sacred Sword}} by level-up in lieu of {{m|Encore}}, {{m|Waterfall}} by level-up in lieu of {{m|Aqua Tail}}, {{m|Reversal}} by level-up in lieu of {{m|Retaliate}}, and {{m|X-Scissor}} by level-up in lieu of {{m|Swords Dance}}.&lt;br /&gt;
** Furthermore, Samurott learns {{m|Swords Dance}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}}.&lt;br /&gt;
** Samurott learns &amp;lt;del&amp;gt;{{m|Retaliate}} and&amp;lt;/del&amp;gt; {{m|Counter}} at level 1.&lt;br /&gt;
** {{p|Samurott}} should swap its base Attack stat (100) for its base Special Attack stat (108).&lt;br /&gt;
* {{p|Patrat}} and {{p|Watchog}} should learn {{m|Pound}} by level-up in lieu of {{m|Tackle}}, {{m|Dig}} by level-up in lieu of {{m|Bide}}, {{m|Glare}} by level-up in lieu of {{m|Hypnosis}}, and &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Slam}}.&lt;br /&gt;
** {{p|Watchog}} also learns {{m|Low Sweep}} by level-up in lieu of {{m|Low Kick}} and {{m|Signal Beam}} by level-up in lieu of {{m|Nasty Plot}}.&lt;br /&gt;
** {{p|Watchog}} picks up both {{m|Confuse Ray}} and {{m|Flash}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** {{p|Watchog}} now has the abilities {{a|Stakeout}} or an &#039;&#039;improved&#039;&#039; {{a|Illuminate}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Patrat}} also learns {{m|Screech}} by level-up in lieu of {{m|Nasty Plot}}.&lt;br /&gt;
** {{p|Patrat}} can learn {{m|Hypnosis}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Lillipup}} and {{p|Herdier}} now have the abilities {{a|Scrappy}} or {{a|Vital Spirit}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Stoutland}} now has the abilities {{a|Thick Fat}} (replacing Scrappy) or {{a|Fur Coat}} (replacing Vital Spirit).&lt;br /&gt;
* {{p|Purrloin}} and {{p|Liepard}} are now known as the &#039;&#039;Furtive Pokémon&#039;&#039;. {{p|Purrloin}} now has the abilities {{a|Cute Charm}} or {{a|Frisk}}. {{p|Liepard}} now has the abilities {{a|Infiltrator}} (replacing Purrloin&#039;s Cute Charm) or {{a|Frisk}}.&lt;br /&gt;
* {{p|Blitzle}} and {{p|Zebstrika}} should learn {{m|Double Kick}} by level-up instead of {{m|Pursuit}} &amp;lt;del&amp;gt;and pick up {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) at their final level-up move&amp;lt;/del&amp;gt;.&lt;br /&gt;
* {{p|Swoobat}} and {{p|Woobat}} should be {{t|Fairy}}/{{t|Flying}}.&lt;br /&gt;
** {{p|Swoobat}} and {{p|Woobat}} should learn {{m|Swift}} at level 1 in lieu of {{m|Confusion}}, {{m|Sweet Kiss}} by level-up instead of {{m|Assurance}}, {{m|Air Slash}} by level-up in lieu of {{m|Air Cutter}}, {{m|Draining Kiss}} by level-up instead of {{m|Future Sight}}, an improved {{m|Razor Wind}} by level-up in lieu of {{m|Air Slash}}, {{m|Roost}} by level-up instead of {{m|Amnesia}}/{{m|Calm Mind}}, and {{m|Destiny Bond}} by level-up in lieu of {{m|Psychic}}. (Also see notes on Razor Wind and Air Slash under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** {{p|Swoobat}} also picks up {{m|Fairy Lock}}  at level 1 and {{m|Play Rough}} as its final level-up move.&lt;br /&gt;
** {{m|Heart Stamp}}, {{m|Sweet Kiss}}, {{m|Swift}}, and {{m|Synchronoise}} are now {{type|Fairy}} moves (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Minccino}} and {{p|Cinccino}} are now both {{type|Ice}}. {{p|Minccino}} has the ability {{a|Pickup}}. {{p|Cinccino}} has the ability {{a|Fur Coat}}.&lt;br /&gt;
** Cinccino now evolves from Minccino when it is [[level]]ed up near an [[Ice Rock]] OR is levelled up having at least two levels of [[Affection]]. Cinccino shares Minccino&#039;s same movelist, including the following movelist changes:&lt;br /&gt;
** Minccino and Cinccino both learn {{m|Powder Snow}} at level 1, {{m|Mist}} by level-up in lieu of {{m|Slam}}, and {{m|Play Rough}} by level-up in lieu of {{m|Captivate}}.&lt;br /&gt;
** Cinccino should also learn {{m|Bounce}} and {{m|Work Up}} at level 1 instead of {{m|Bullet Seed}} and {{m|Rock Blast}}. Cinccino also picks up {{m|Icicle Spear}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Avalanche}} as its final level-up move.&lt;br /&gt;
** Reduce Cinccino&#039;s base Speed to 85 (-30), reduce base Attack to to 75 (-20), and boost base Special Attack to 85 (+20) for a base stat total of 440.&lt;br /&gt;
* {{p|Cottonee}} and {{p|Whimsicott}} are now {{type|Grass}} only.&lt;br /&gt;
** {{p|Cottonee}} now evolves into {{p|Whimsicott}} leveling up while knowing {{m|Whirlwind}}. Whimsicott&#039;s movelist is replaced by Cottonee&#039;s movelist.&lt;br /&gt;
** Cottonee and Whimsicott should learn {{m|Razor Leaf}} at level 1 by level-up in lieu of {{m|Absorb}}, {{m|Gust}} at level 1 by level-up instead of {{m|Fairy Wind}}, {{m|Whirlwind}} by level-up in lieu of {{m|Poison Powder}}, and {{m|Leaf Storm}} by level-up instead of {{m|Energy Ball}}.&lt;br /&gt;
** Whimsicott should also pick up {{m|Nuzzle}} at level 1, {{m|Powder}} by level-up in lieu of {{m|Charm}}, {{m|Tailwind}} by level-up in lieu of {{m|Sunny Day}}, and {{m|Razor Wind}} by level-up in lieu of {{m|Solar Beam}} (See note for Razor Wind under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Furthermore, Whimsicott learns {{m|Gust}} and {{m|Covet}} at level 1 and re-learns both as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** Cottonee picks up &#039;&#039;Dust Devil&#039;&#039; as an [[Egg Move]] through breeding with the {{p|Cacnea}} evolutionary line&lt;br /&gt;
** Cottonee has the abilities {{a|Prankster}} or {{a|Infiltrator}}. Whimsicott has the abilities {{a|Prankster}} or {{a|Aerilate}}.&lt;br /&gt;
* {{p|Venipede}} and {{p|Whirlipede}} have the abilities {{a|Run Away}} or an &#039;&#039;improved&#039;&#039; {{a|Poison Point}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Scolipede}} has the abilities {{a|Quick Feet}} or &amp;lt;del&amp;gt;{{a|Moxie}}&amp;lt;/del&amp;gt; {{a|Anger Point}}. {{p|Venipede}}, {{p|Whirlipede}}, and {{p|Scolipede}} gain {{a|Corrosion}} as their hidden ability.&lt;br /&gt;
* {{p|Gothita}}, {{p|Gothorita}}, and {{p|Gothitelle}} now have the abilities {{a|Synchronize}} or {{a|Forewarn}}; &amp;lt;del&amp;gt;{{a|Clear Body}} is Gothitelle&#039;s hidden ability&amp;lt;/del&amp;gt; the &#039;&#039;revamped&#039;&#039; {{a|Pure Power}} is their hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Gothita}}, {{p|Gothorita}}, and {{p|Gothitelle}} should learn {{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Fake Tears}}, the &#039;&#039;revamped&#039;&#039; {{m|Kinesis}} by level-up in lieu of {{m|Hypnosis}}, and the &#039;&#039;revamped&#039;&#039; {{m|Barrier}} by level-up in lieu of {{m|Flatter}} (see note for Barrier and Kinesis under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Gothitelle}} also picks up {{m|Light Screen}} as an {{tt|Evo.|Learned upon evolving}}-move and {{m|Psychic Terrain}} (renamed &#039;&#039;Astral Terrain&#039;&#039;) as its final level-up move.&lt;br /&gt;
* {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} are now all {{t|Normal}}-type with the abilities {{a|Water Absorb}} or {{a|Regenerator}}. {{a|Telepathy}} is their hidden ability.&lt;br /&gt;
** {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} should learn {{m|Nuzzle}} by level-up in lieu of {{m|Psywave}}, {{m|Bide}} by level-up in lieu of {{m|Rollout}}, {{m|Water Pulse}} by level-up in lieu of {{m|Charm}}, {{m|Shock Wave}} by level-up in lieu of {{m|Future Sight}}, {{m|Aqua Ring}} by level-up in lieu of {{m|Psychic}}, and {{m|Extrasensory}} by level-up in lieu of {{m|Wonder Room}}.&lt;br /&gt;
** {{p|Reuniclus}} re-learns {{m|Bide}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} all learn {{m|Defense Curl}} at level 1, as well as {{m|Refresh}} at the same level they learn {{m|Recover}}.&lt;br /&gt;
** Reuniclus learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} at level 1 in lieu of {{m|Dizzy Punch}}. Reuniclus no longer learns {{m|Dizzy Punch}} by level-up.&lt;br /&gt;
* {{p|Deerling}} and {{p|Sawsbuck}} now learn {{m|Grass Whistle}} by level-up in lieu of {{m|Aromatherapy}} and {{m|Body Slam}} by level-up instead of {{m|Take Down}}.&lt;br /&gt;
** Additionally, Sawsbuck picks up {{m|Follow Me}} at level 1.&lt;br /&gt;
* {{p|Emolga}} gains {{a|Wind Rider}} as a second ability.&lt;br /&gt;
** {{p|Emolga}} now learns {{m|Pluck}} by level-up in lieu of {{m|Encore}} and also picks up {{m|Roost}} as its final level-up move.&lt;br /&gt;
* {{p|Galvantula}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Fur Coat}}. {{p|Joltik}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Static}}.&lt;br /&gt;
** {{p|Joltik}} and {{p|Galvantula}} should learn {{m|Pin Missile}} by level-up in lieu of {{m|Screech}}, {{m|Bounce}} by level-up in lieu of {{m|Slash}}, {{m|Venoshock}} by level-up in lieu of {{m|Signal Beam}}, {{m|Lunge}} by level-up in lieu of {{m|Agility}}, {{m|Eerie Impulse}} by level-up in lieu of {{m|Sucker Punch}}, and {{m|Giga Drain}} by level-up in lieu of {{m|Bug Buzz}}. &amp;lt;del&amp;gt;Galvantula picks up {{m|Eerie Impulse}} as an {{tt|Evo.|Learned upon evolving}}-move.&amp;lt;/del&amp;gt; Galvantula also picks up {{m|Ion Deluge}} at level 1 (see &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
* {{p|Ferroseed}} and {{p|Ferrothorn}} should learn {{m|Mega Drain}} at level 1 by level-up in lieu of {{m|Tackle}}, {{m|Spiky Shield}} by level-up instead of {{m|Flash Cannon}}, and pick up {{m|Seed Bomb}} as their final level-up move.&lt;br /&gt;
** {{p|Ferroseed}} and {{p|Ferrothorn}} have the abilities {{a|Iron Barbs}} or &amp;lt;del&amp;gt;{{a|Sturdy}}&amp;lt;/del&amp;gt; {{a|Heatproof}}. {{a|Volt Absorb}} is their hidden ability.&lt;br /&gt;
* {{p|Sandile}} and {{p|Krokorok}} are both {{type|Ground}} only, with the abilities {{a|Tinted Lens}} or {{a|Water Compaction}}. {{p|Krookodile}} now has the abilities {{a|Intimidate}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) or {{a|Water Compaction}}.&lt;br /&gt;
** {{p|Sandile}}, {{p|Krokorok}}, and {{p|Krookodile}} learn {{m|Muddy Water}} by level-up in lieu of {{m|Embargo}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section). {{p|Krookodile}} picks up {{m|Fake Tears}} at level 1.&lt;br /&gt;
* Instead of heaps of trash, {{p|Trubbish}} and {{p|Garbodor}} should be redesigned as {{wp|cockroach}}-like {{t|Bug}}/{{type|Poison}} Pokémon.&lt;br /&gt;
* {{p|Zorua}} and {{p|Zoroark}} should learn the revamped {{m|Smokescreen}} by level-up in lieu of {{m|Leer}} (See note for Smokescreen under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Darumaka}} and {{p|Darmanitan}} are now both {{t|Fire}}/{{type|Fairy}} and their movepools should be updated to reflect their new typing.&lt;br /&gt;
** {{p|Darumaka}} and {{p|Darmanitan}} now have the abilities {{a|Vital Spirit}} or {{a|Sheer Force}} (see changes to both abilities under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** &#039;&#039;&#039;{{p|Darmanitan}} &#039;&#039;Zen Mode&#039;&#039; now constitutes a [[List of Pokémon with branched evolutions|branch evolution]], a separate {{t|Fire}}/{{type|Psychic}} Pokémon named &#039;&#039;Zendaruma&#039;&#039;.&#039;&#039;&#039; &#039;&#039;Zendaruma&#039;s&#039;&#039; abilities are &amp;lt;del&amp;gt;{{a|Own Tempo}}&amp;lt;/del&amp;gt; {{a|Synchronize}} or {{a|Soul-Heart}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;DARUMAKA&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;DARMANITAN&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;ZENDARUMA&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hammer Arm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Rest&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Flame Rite)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pound&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bide&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Defense Curl&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Punch (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Zen Headbutt (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flame Wheel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dizzy Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Future Sight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Wake-Up Slap&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Arm Thrust&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Will-O-Wisp&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Facade&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Dark&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Lucky Chant&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flame Charge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Work Up&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cosmic Power&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Calm Mind)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Natural Gift&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Hidden Power)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Heat Crash&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Lunar Dance&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Belly Drum&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Play Rough&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Stored Power&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Eruption&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Aura Sphere)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flare Blitz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;62&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Burn Up&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;62&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Sacred Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;74&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;74&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** Darmanitan&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 105 / 130 / 75 / 50 / 75 / 85&lt;br /&gt;
** &#039;&#039;Zendaruma&#039;s&#039;&#039; base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 105 / 75 / 75 / 130 / 85 / 50&lt;br /&gt;
** {{p|Darumaka}} can pick up {{m|Aura Sphere}}, {{m|Force Palm}}, {{m|Healing Wish}}, {{m|Smelling Salts}}, {{m|Baton Pass}}, and &#039;&#039;Flame Rite&#039;&#039; as [[Egg Moves]].&lt;br /&gt;
** {{m|Dizzy Punch}}, {{m|Lucky Chant}}, and {{m|Lunar Dance}} are now {{type|Fairy}} moves (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Maractus}} should learn the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Pin Missile}}, {{m|Sand Tomb}} by level-up instead of {{m|Cotton Spore}}, {{m|Quiver Dance}} by level-up instead of {{m|Cotton Guard}}, and the now-{{type|Fairy}} {{m|Dizzy Punch}} by level-up instead of {{m|Petal Blizzard}}.&lt;br /&gt;
** Maractus now has the abilities {{a|Sand Rush}} or &amp;lt;del&amp;gt;{{a|Rough Skin}}&amp;lt;/del&amp;gt; {{a|Chlorophyll}}; its hidden ability is &amp;lt;del&amp;gt;{{a|Dancer}}&amp;lt;/del&amp;gt; an &#039;&#039;improved&#039;&#039; {{a|Flower Gift}} (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below, {{a|Flower Veil}} is no more!). &lt;br /&gt;
* {{p|Maractus}} should learn {{m|Grassy Surge}} by level-up instead of {{m|Petal Blizzard}}.&lt;br /&gt;
* {{p|Maractus}} should have two-lobed (common) and three-lobed (rare) formes (purely aesthetic differences).&lt;br /&gt;
* {{p|Cofagrigus}} is now {{t|Ghost}}/{{t|Rock}}. Cofagrigus should learn &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Night Shade}}, &#039;&#039;Sand Pit&#039;&#039; by level-up in lieu of {{m|Haze}}, and &#039;&#039;Macabre Dance&#039;&#039; by level-up in lieu of {{m|Destiny Bond}}. Cofagrigus now learns {{m|Sandstorm}} at level 1. Cofagrigus also picks up {{m|Power Gem}} as its final level-up move.&lt;br /&gt;
** Furthermore, Cofagrigus learns {{m|Rock Tomb}} in lieu of {{m|Scary Face}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** {{p|Yamask}} can learn {{m|Strength Sap}} as an [[Egg Move]] through the {{p|Litwick}} evolutionary line.&lt;br /&gt;
** {{p|Yamask}} and {{p|Cofagrigus}} now have {{a|Shadow Tag}} as their hidden ability.&lt;br /&gt;
* {{p|Tynamo}} now evolves into {{p|Eelektrik}} when [[level]]ed up in a [[special magnetic field]].&lt;br /&gt;
** {{p|Tynamo}} should learn {{m|Charge}} by level-up in lieu of {{m|Charge Beam}}.&lt;br /&gt;
** {{p|Eelektrik}} should learn {{m|Thunder Fang}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Crunch}}. Furthermore, {{p|Eelektrik}} should learn {{m|Brine}} by level-up in lieu of {{m|Acid}}, {{m|Parabolic Charge}} by level-up in lieu of {{m|Acid Spray}}, and {{m|Flail}} by level-up in lieu of {{m|Thrash}}.&lt;br /&gt;
** {{p|Eelektross}} should learn {{m|Hyper Fang}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Eelektross}} also picks up {{m|Strength Sap}}, {{m|Eerie Impulse}}, and {{m|Electric Terrain}} at level 1 in lieu of {{m|Headbutt}}, {{m|Acid}}, and {{m|Ion Deluge}} as well as learn {{m|Flail}} by level-up in lieu of {{m|Thrash}} and an &#039;&#039;improved&#039;&#039; {{m|Constrict}} by level-up in lieu of {{m|Crush Claw}}. (See note for Constrict under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Tynamo, Eelektrik,and Eelektross can no longer learn {{m|Thunderbolt}} by level-up, only by [[TM]]. Eelektrik,and Eelektross can no longer learn {{m|Crunch}}, {{m|Acid}}, or {{m|Acid Spray}} by level-up.&lt;br /&gt;
** Tynamo, Eelektrik,and Eelektross now have the abilities {{a|Levitate}} or {{a|Lightning Rod}}. &#039;&#039;Slick&#039;&#039; is their hidden abilitiy (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Tynamo, Eelektrik,and Eelektross join the [[Water 2]] Egg Group in lieu of the [[Amorphous Egg Group]]. Tynamo can pick up {{m|Feint Attack}} and an &#039;&#039;improved&#039;&#039; {{m|Ion Deluge}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Elgyem}} and {{p|Beheeyem}} now have the abilities {{a|Trace}} or {{a|Telepathy}}. {{a|Regenerator}} is their hidden ability.&lt;br /&gt;
** Elgyem and Beheeyem now learn {{m|Confuse Ray}} by level-up in lieu of {{m|Growl}}, {{m|Covet}} by level-up in lieu of {{m|Headbutt}}, {{m|Force Palm}} by level-up in lieu of {{m|Hidden Power}}, {{m|Signal Beam}} by level-up in lieu of {{m|Zen Headbutt}}, {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}, and {{m|Cosmic Power}} by level-up in lieu of {{m|Calm Mind}}. Elgyem and Beheeyem also pick up &amp;lt;del&amp;gt;{{m|Stored Power}}&amp;lt;/del&amp;gt; {{m|Nasty Plot}} as their final level-up move.&lt;br /&gt;
** Beheeyem also learns {{m|Strength Sap}} by level-up in lieu of {{m|Recover}}.&lt;br /&gt;
** Furthermore, Beheeyem picks up {{m|Energy Ball}} at level 1 and {{m|Block}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Elgyem can pick up {{m|Strength Sap}}, {{m|Night Shade}}, {{m|Energy Ball}}, {{m|Nasty Plot}}, {{m|Zap Cannon}}, and {{m|Force Palm}} as [[Egg Move]]s. (See note for Force Palm under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Elgyem and Beheeyem should each be 1&#039; taller: Elgyem should be 2&#039;08&amp;quot;, Beheeyem is now 4&#039;03&amp;quot;.&lt;br /&gt;
* {{p|Litwick}} and {{p|Lampent}} now learns {{m|Strength Sap}} by level-up in lieu of {{m|Astonish}}. {{p|Chandelure}} also learns {{m|Strength Sap}} at level 1.&lt;br /&gt;
* Upon evolving {{p|Accelgor}} becomes {{type|Dark}} only. {{p|Accelgor}} should learn {{m|Quick Guard}} by level-up in lieu of {{m|Yawn}}, {{m|Knock Off}} by level-up in lieu of {{m|Struggle Bug}}, {{m|Pursuit}} by level-up in lieu of {{m|Swift}}, {{m|First Impression}} by level-up in lieu of {{m|Giga Drain}}, {{m|Refresh}} by level-up in lieu of {{m|Recover}}, {{m|Lunge}} by level-up in lieu of {{m|Bug Buzz}}, {{m|Parting Shot}} by level-up in lieu of {{m|U-turn}}, {{m|Switcheroo}} by level-up in lieu of {{m|Power Swap}}, {{m|Toxic Spikes}} by level-up in lieu of {{m|Toxic}}, and {{m|Close Combat}} by level-up in lieu of {{m|Final Gambit}}. Accelgor also picks up {{m|Feint Attack}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Shelmet}} now has the abilities {{a|Overcoat}} or {{a|Shell Armor}}; {{p|Accelgor}} now has the abilities {{a|Overcoat}} or {{a|Infiltrator}}. {{a|Hydration}} is their hidden ability.&lt;br /&gt;
** {{p|Shelmet}} should learn {{m|Leech Life}} by level-up in lieu of {{m|Bug Buzz}} and {{m|Gastro Acid}} by level-up in lieu of {{m|Giga Drain}}.&lt;br /&gt;
** {{p|Shelmet}} and {{p|Accelgor}} should no longer learn {{m|Mega Drain}} or {{m|Giga Drain}} by level-up.&lt;br /&gt;
* {{p|Druddigon}} should learn {{m|Bite}} and {{m|Stealth Rock}} at level 1 in lieu of {{m|Scratch}} and {{m|Leer}}, {{m|Smack Down}} by level-up in lieu of {{m|Revenge}}, {{m|Rock Slide}} by level-up in lieu of {{m|Night Slash}}, {{m|Bulldoze}} by level-up in lieu of {{m|Rock Climb}}, and {{m|Head Smash}} by level-up in lieu of {{m|Superpower}}.&lt;br /&gt;
** Druddigon also picks up {{m|Fire Fang}} and {{m|Thunder Fang}} at level 1.&lt;br /&gt;
* {{p|Golett}} and {{p|Golurk}} should learn {{m|Light Screen}} at level 1 instead of {{m|Mud-Slap}}, {{m|Bullet Punch}} at level 1 in lieu of {{m|Pound}}, &#039;&#039;Dust Devil&#039;&#039; or the now-{{type|Ground}} {{m|Chip Away}} by level-up instead of {{m|Iron Defense}}, &amp;lt;del&amp;gt;{{m|Reflect}} by level-up in lieu of {{m|Mega Punch}},&amp;lt;/del&amp;gt; and {{m|Bulldoze}} by level-up instead of {{m|Stomping Tantrum}}. {{p|Golett}} and {{p|Golurk}} now have the abilities {{a|Iron Fist}} or {{a|Water Compaction}}.&lt;br /&gt;
** {{p|Golett}} and {{p|Golurk}} also pick up the now-{{type|Ghost}} {{m|Aura Sphere}} as their final level-up move (see note for Aura Sphere under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Golett}} and {{p|Golurk}} no longer learn {{m|Earthquake}} by level-up, only via [[TM]]. However, {{p|Golett}} and {{p|Golurk}} can now learn {{m|Light Screen}} and {{m|Reflect}} by via [[TM]].&lt;br /&gt;
* {{p|Bouffalant}} now has the abilities {{a|Thick Fat}} or {{a|Fur Coat}}. {{a|Sap Sipper}} is its hidden ability.&lt;br /&gt;
** {{p|Bouffalant}} should pick up {{m|Bulldoze}} and {{m|Headbutt}} at level 1 instead of {{m|Pursuit}}, {{m|Knock Off}} by level-up in lieu of {{m|Rage}}, the now-{{type|Fighting}} {{m|Skull Bash}} by level-up in lieu of {{m|Head Smash}}, {{m|Superpower}} or {{m|Body Slam}} by level-up in lieu of {{m|Swords Dance}}, and the &#039;&#039;revamped&#039;&#039; {{m|Double-Edge}} by level-up in lieu of {{m|Giga Impact}}. (See notes for Skull Bash and Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Braviary}} now has the abilities {{a|Keen Eye}} or {{a|Defiant}} to better contrast its fighting style from Staraptor. {{a|Reckless}} is its hidden ability.&lt;br /&gt;
** {{p|Braviary}} should also pick up the &#039;&#039;revamped&#039;&#039; {{m|Noble Roar}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to {{m|Superpower}} as well as learn the &#039;&#039;revamped&#039;&#039; {{m|Double-Edge}} by level-up in lieu of {{m|Thrash}}. (See notes for Noble Roar and Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** {{p|Rufflet}} and {{p|Braviary}} should learn {{m|Take Down}} by level-up instead of {{m|Slash}}.&lt;br /&gt;
** {{p|Braviary}} should also pick up {{m|Acrobatics}} through [[TM62]] as well as at level 1 in lieu of {{m|Brave Bird}}.&lt;br /&gt;
** {{p|Rufflet}} and {{p|Braviary}} are no longer male-only.&lt;br /&gt;
** {{p|Archen}} is renamed &#039;&#039;Urvogel&#039;&#039;; {{p|Archeops}} is renamed &#039;&#039;Urpteryx&#039;&#039;.&lt;br /&gt;
** {{p|Archen}} and {{p|Archeops}} now have the abilities {{a|Technician}} or {{a|Quick Feet}}. {{a|Infiltrator}} is their hidden ability.&lt;br /&gt;
* {{p|Haxorus}} now has the abilities {{a|Mold Breaker}} or {{a|Hyper Cutter}}. {{a|Intimidate}} is its hidden ability.&lt;br /&gt;
** Haxorus should learn {{m|Iron Head}} by level-up in lieu of {{m|Dragon Pulse}}.&lt;br /&gt;
** Haxorus also learns {{m|Fire Fang}} and {{m|Thunder Fang}} at level 1 in lieu of {{m|Scratch}} and {{m|Leer}}.&lt;br /&gt;
* {{p|Cubchoo}} and {{p|Beartic}} should learn {{m|Frost Breath}} by level-up in lieu of {{m|Icy Wind}}, {{m|Ice Fang}} by level-up instead of {{m|Swagger}}, and {{m|Ice Punch}} by level-up in lieu of {{m|Blizzard}}. Beartic also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Icicle Crash}}.&lt;br /&gt;
** Beartic should learn also learn {{m|Roar}} by level-up in lieu of {{m|Growl}}, {{m|Hone Claws}} by level-up instead of {{m|Play Nice}}, and {{m|Surf}} by level-up in lieu of {{m|Flail}}.&lt;br /&gt;
** Beartic also learns {{m|Crunch}} at level 1 in lieu of {{m|Superpower}}. &lt;br /&gt;
** Beartic should be {{t|Ice}}/{{type|Water}} and have the abilities {{a|Slush Rush}} or {{a|Berserk}}.&lt;br /&gt;
** {{p|Cubchoo}} can pick up {{m|Metal Claw}} as an [[Egg Move]]. &lt;br /&gt;
* {{p|Vullaby}} and {{p|Mandibuzz}} should learn {{m|Pursuit}} by level-up instead of {{m|Gust}}, {{m|Snatch}} by level-up instead of {{m|Flatter}}, the now {{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Flatter}}, &#039;&#039;Dust Devil&#039;&#039; in lieu of {{m|Air Slash}}, &amp;lt;del&amp;gt;{{m|Sky Drop}}&amp;lt;/del&amp;gt; {{m|Quash}} by level-up instead of {{m|Dark Pulse}}, {{m|Recycle}} by level-up instead of {{m|Attract}}, and &amp;lt;del&amp;gt;{{m|Sky Attack}}&amp;lt;/del&amp;gt; {{m|Sky Drop}} by level-up instead of {{m|Brave Bird}}. Mandibuzz also picks up {{m|Throat Chop}} or {{m|Assurance}} as its final level-up move.&lt;br /&gt;
** {{p|Mandibuzz}} learns {{m|Gastro Acid}} at level 1 in lieu of {{m|Mirror Move}} and re-learns it in lieu of {{m|Tailwind}}. Mandibuzz should also learn {{m|Recycle}} at level 1. &lt;br /&gt;
** {{p|Mandibuzz}} no longer learns {{m|Mirror Move}} or {{m|Tailwind}} by level-up.&lt;br /&gt;
** {{p|Vullaby}} now has the abilities {{a|Pickup}} or {{a|Weak Armor}}. {{p|Mandibuzz}} now has the abilities &amp;lt;del&amp;gt;{{a|Sand Veil}} or {{a|Harvest}}&amp;lt;/del&amp;gt; {{a|Unnerve}} or {{a|Immunity}}. {{p|Vullaby}} and {{p|Mandibuzz}} gain the hidden ability {{a|Overcoat}} or &#039;&#039;Ravenous&#039;&#039; (see note for under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Flightless Vullaby is now {{type|Ground}} only. Mandibuzz is now {{t|Ground}}/{{type|Flying}}.&lt;br /&gt;
** {{p|Vullaby}} and {{p|Mandibuzz}} are no longer female-only.&lt;br /&gt;
* {{p|Durant}} now has the abilities {{a|Swarm}} or {{a|Stamina}}. {{a|Hustle}} is its hidden ability.&lt;br /&gt;
** {{p|Durant}} now learns {{m|Bulldoze}} by level-up in lieu of {{m|Agility}}.&lt;br /&gt;
* {{p|Zweilous}} picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Hydreigon}} picks up {{m|Venoshock}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Toxic Spikes}} or {{m|Toxic}} at level 1.&lt;br /&gt;
** {{p|Hydreigon}} should pick up the now-{{type|Dark}} {{m|Oblivion Wing}} as its final level-up move albeit at a very high level (90-99).&lt;br /&gt;
** {{p|Zweilous}} and {{p|Hydreigon}} should learn {{m|Snarl}} by level-up in lieu of {{m|Hyper Voice}}. {{p|Deino}} should learn {{m|Screech}} by level-up in lieu of {{m|Hyper Voice}}.&lt;br /&gt;
** {{p|Deino}}, {{p|Zweilous}}, and {{p|Hydreigon}} should learn {{m|Astonish}} by level-up in lieu of {{m|Tackle}} and {{m|Rage}} by level-up in lieu of {{m|Focus Energy}}.&lt;br /&gt;
** {{p|Deino}} should learn {{m|Dragon Breath}} at a later level in lieu of {{m|Slam}}. {{p|Zweilous}} and {{p|Hydreigon}} no longer learn {{m|Slam}} by level-up.&lt;br /&gt;
** {{p|Deino}} should evolve into {{p|Zweilous}} at level 32.&lt;br /&gt;
* {{p|Larvesta}} now evolves into {{p|Volcarona}} at level 49. {{p|Volcarona}} now has a &#039;&#039;revamped&#039;&#039; {{a|Flash Fire}} as its ability; {{a|Drought}} is its hidden ability (see note for under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{a|Flash Fire}} makes a Pokémon with this ability AND its allies on the field immune to damage from {{type|Fire}} attacks. Furthermore, &#039;&#039;&#039;once activated&#039;&#039;&#039;, the [[terrain]] becomes &#039;&#039;Scorched Earth&#039;&#039; as long as the Pokémon with this ability remains on the field.&lt;br /&gt;
** {{p|Larvesta}} and {{p|Volcarona}} should learn {{m|Fire Spin}} by level-up in lieu of {{m|Absorb}}.&lt;br /&gt;
** {{p|Volcarona}} should learn {{m|Weather Ball}} by level-up in lieu of {{m|Hurricane}}. {{p|Volcarona}} also picks up {{m|Solar Beam}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Quiver Dance}}.&lt;br /&gt;
** {{p|Larvesta}} and {{p|Volcarona}} can no longer learn {{m|Giga Drain}} or {{m|Absorb}} by any means but can now pick up {{m|Energy Ball}} via [[TM]] instead.&lt;br /&gt;
* {{p|Chespin}}, {{p|Quilladin}}, and {{p|Chesnaught}} learn {{m|Defense Curl}} by level-up instead of {{m|Growl}}, {{m|Bullet Seed}} by level-up in lieu of {{m|Vine Whip}}, &amp;lt;del&amp;gt;{{m|Spikes}} by level-up instead of {{m|Rollout}}&amp;lt;/del&amp;gt;, the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Rollout}}, {{m|Spikes}} by level-up in lieu of {{m|Pin Missile}}, {{m|Counter}} by level-up instead of {{m|Take Down}}, and {{m|Grass Whistle}} by level-up in lieu of {{m|Pain Split}}. Chesnaught also picks up {{m|Drain Punch}} by level-up in lieu of {{m|Giga Impact}}.&lt;br /&gt;
** {{p|Chespin}} also picks up the &#039;&#039;revamped&#039;&#039; {{m|Double-Edge}} as an [[Egg Move]]. (See note for Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Litleo}} now has the abilities {{a|Moxie}} or &amp;lt;del&amp;gt;&#039;&#039;revamped&#039;&#039; {{a|Sheer Force}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&amp;lt;/del&amp;gt; {{a|Strong Jaw}}. Male {{p|Pyroar}} has the abilities {{a|Strong Jaw}} or {{a|Rivalry}}. Female {{p|Pyroar}} has the abilities &amp;lt;del&amp;gt;{{a|Defiant}}&amp;lt;/del&amp;gt; {{a|Moxie}} or {{a|Flash Fire}}. {{a|Intimidate}} is the hidden ability across both genders.&lt;br /&gt;
** Both Male and Female {{p|Pyroar}} are reclassified as {{t|Fire}}/{{t|Fighting}} and should pick up the &#039;&#039;revamped&#039;&#039; {{m|Submission}} as an {{tt|Evo.|Learned upon evolving}}-move. Both Male and Female Pyroar also pick up {{m|Outrage}} as their final level-up move.&lt;br /&gt;
** {{p|Litleo}} and {{p|Pyroar}} should learn {{m|Snarl}} by level-up in lieu of {{m|Headbutt}}. {{p|Litleo}} and {{p|Pyroar}} both learn {{m|Detect}} at level 1.&lt;br /&gt;
** Female {{p|Pyroar}} should learn {{m|Low Sweep}} by level-up in lieu of {{m|Hyper Beam}} and {{m|Close Combat}} by level-up in lieu of {{m|Overheat}}.&lt;br /&gt;
** Male {{p|Pyroar}} should learn {{m|Yawn}} by level-up in lieu of {{m|Hyper Beam}} and {{m|Close Combat}} by level-up in lieu of {{m|Overheat}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;Boost {{p|Pyroar}}&#039;s base Attack (68) to 110 and reduce its base Special Attack (109) to 100 for a base stat total of 540.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Boost {{p|Pyroar}}&#039;s base Attack (68) to 110 as well as reducing its base Special Attack (109) to 100 and Speed (106) to 86 for a base stat total of 520. &lt;br /&gt;
* {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} all pick up {{m|Grass Whistle}} at level 1. {{p|Flabébé}} and {{p|Floette}} no longer learn {{m|Tackle}} or {{m|Solar Beam}} by level-up.&lt;br /&gt;
** {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} should all learn &amp;lt;del&amp;gt;{{m|Fleur Cannon}}&amp;lt;/del&amp;gt; {{m|Dazzling Gleam}} by level-up in lieu of {{m|Moonblast}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Petal Dance}}, and pick up {{m|Baton Pass}} as their final level-up move.&lt;br /&gt;
** Furthermore, {{p|Florges}} also picks up {{m|Destiny Bond}} at level 1 while {{p|Flabébé}} can pick it up as an [[Egg Move]].&lt;br /&gt;
** {{p|Flabébé}} now picks up {{m|Leech Seed}} as an [[Egg Move]].&lt;br /&gt;
** {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} now have the ability {{a|Serene Grace}} or an &#039;&#039;improved&#039;&#039; {{a|Flower Gift}} (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below, {{a|Flower Veil}} is no more!). {{a|Grassy Surge}} is their hidden ability.&lt;br /&gt;
** The move {{m|Petal Blizzard}} is now {{type|Fairy}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Skiddo}} and {{p|Gogoat}} should learn {{m|Trailblaze}} by level-up instead of {{m|Bulldoze}} and {{m|Headbutt}} by level-up instead of {{m|Take Down}}.&lt;br /&gt;
** Gogoat now picks up {{m|Skull Bash}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Aerial Ace}} and learns {{m|Head Smash}} by level-up instead of {{m|Leaf Blade}}.&lt;br /&gt;
* {{p|Furfrou}} now learns {{m|Snarl}} by level-up instead of {{m|Headbutt}}, {{m|Baton Pass}} by level-up in lieu of {{m|Retaliate}}, and {{m|Play Rough}} by level-up instead of {{m|Sucker Punch}}.&lt;br /&gt;
* {{p|Aegislash}} picks up {{m|Double-Edge}} as well as &#039;&#039;Temper&#039;&#039; as {{tt|Evo.|Learned upon evolving}}-moves (see note for Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below). &lt;br /&gt;
** {{m|Double-Edge}} now &#039;&#039;deftly rams the target with horns, fins, or blades ignoring type-resistances to inflict damage&#039;&#039;. The user still incurs recoil damage equal to ⅓ of the damage done to the target. &lt;br /&gt;
* {{p|Spritzee}} and {{p|Aromatisse}} should both learn {{m|Swift}} in lieu of {{m|Fairy Wind}}, {{m|Feather Dance}} in lieu of {{m|Moonblast}}, and the now-{{type|Fairy}} {{m|Mist Ball}} in lieu of {{m|Psychic}}. &amp;lt;del&amp;gt;Aromatisse also picks up &#039;&#039;Can-Can&#039;&#039; as a new signature {{tt|Evo.|Learned upon evolving}}-move.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Spritzee}} and {{p|Aromatisse}} now have the abilities {{a|Healer}} or an &#039;&#039;improved&#039;&#039; {{a|Stench}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{a|Mummy}} is now their Hidden Ability.&lt;br /&gt;
** {{p|Spritzee}} can learn Macabre Dance as an [[Egg Move]].&lt;br /&gt;
** {{m|Fairy Wind}} is no more!&lt;br /&gt;
** Now {{t|Fairy}}/{{type|Poison}}, {{p|Aromatisse}} should pick up {{m|Smog}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Aromatisse}} should also learn {{m|Sludge Bomb}} or {{m|Acid Spray}} in lieu of {{m|Skill Swap}}. Aromatisse also learns a new signature move &#039;&#039;Can-Can&#039;&#039; as its final level-up move.&lt;br /&gt;
** Aromatisse also picks up {{m|Purify}} at level 1.&lt;br /&gt;
* {{p|Swirlix}} and {{p|Slurpuff}} should both learn {{m|Lick}} in lieu of {{m|Tackle}}, {{m|Covet}} by level-up instead of {{m|Fairy Wind}}, {{m|Charm}} in lieu of {{m|Play Nice}}, {{m|Odor Sleuth}} by level-up instead of {{m|Round}}, {{m|Sticky Web}} by level-up in lieu of {{m|Aromatherapy}}, {{m|Present}} by level-up instead of {{m|Energy Ball}}, and &amp;lt;del&amp;gt;{{m|Lucky Chant}} by level-up instead of {{m|Wish}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** {{p|Slurpuff}} also picks up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as its final level-up moves.&lt;br /&gt;
** {{m|Play Nice}} and {{m|Fairy Wind}} are no more!&lt;br /&gt;
** {{p|Swirlix}} and {{p|Slurpuff}} now have the abilities {{a|Sweet Veil}} or an &#039;&#039;improved&#039;&#039; {{a|Sticky Hold}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** As an additional effect, {{m|Odor Sleuth}} now causes the target&#039;s {{m|Substitute}} to fade immediately (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{m|Present}} is now a {{type|Fairy}} version of {{m|Pollen Puff}}.&lt;br /&gt;
* {{p|Inkay}} and {{p|Malamar}} should learn {{m|Signal Beam}} by level-up in lieu of {{m|Slash}}.&lt;br /&gt;
** {{p|Malamar}} should also pick up {{m|Hypnosis}} as an {{tt|Evo.|Learned upon evolving}}-move. Malamar should pick up {{m|Gastro Acid}} at level 1 as well as {{m|Tail Glow}} as its final level-up move.&lt;br /&gt;
** Inkay should pick up &amp;lt;del&amp;gt;the &#039;&#039;revamped&#039;&#039; {{m|Flash}} &amp;lt;/del&amp;gt; {{m|Tail Glow}} by level-up in lieu of {{m|Superpower}}. Inkay can also pick up the revamped {{m|Smokescreen}} as an [[Egg Move]] (See note for Smokescreen under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** {{p|Inkay}} and {{p|Malamar}} now have the abilities {{a|Synchronize}} or &amp;lt;del&amp;gt;{{a|Download}} {{a|Contrary}}&amp;lt;/del&amp;gt; {{a|Defiant}}; {{a|Swift Swim}} as their hidden ability.&lt;br /&gt;
** As an alternate/additional evolution method, {{p|Inkay}} can also evolve into {{p|Malamar}} leveling up while knowing {{m|Topsy-Turvy}}.&lt;br /&gt;
** {{m|Topsy-Turvy}} is now {{type|Psychic}}.&lt;br /&gt;
* {{p|Binacle}} and {{p|Barbaracle}} now pick up {{type|Rock}} {{m|Harden}} at level 1 and {{m|Aqua Ring}} as their final level-up move. Both should also learn {{m|Bide}} by level-up in lieu of {{m|Ancient Power}}, {{m|Quick Guard}} by level-up in lieu of {{m|Rock Polish}}, and {{m|X-Scissor}} by level-up in lieu of {{m|Slash}}. {{p|Barbaracle}} should also pick up {{m|Wide Guard}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Furthermore, {{p|Binacle}} should pick up {{m|Fling}} by level-up instead of {{m|Cross Chop}}.&lt;br /&gt;
** {{p|Binacle}} can also pick up {{m|Recover}} as an [[Egg Move]].&lt;br /&gt;
** {{p|Binacle}} has the abilities {{a|Frisk}} or {{a|Filter}}. {{p|Barbaracle}} has the abilities {{a|Sniper}} or {{a|Filter}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Razor Shell}} is now {{type|Rock}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Skrelp}} now evolves into {{p|Dragalge}} – renamed &#039;&#039;Dracaena&#039;&#039; – at level 38 OR via level-up while knowing {{m|Aqua Tail}}.&lt;br /&gt;
* {{p|Helioptile}} and {{p|Heliolisk}} now have the abilities {{a|Lightning Rod}} or &#039;&#039;revamped&#039;&#039; {{a|Solar Power}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Heliolisk picks up {{m|Solar Beam}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Helioptile and Heliolisk should learn {{m|Synthesis}} by level-up in lieu of {{m|Razor Wind}} and {{m|Ion Deluge}} in lieu of {{m|Electrify}} (see &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
** Helioptile should learn {{m|Energy Ball}} by level-up in lieu of {{m|Bulldoze}} and {{m|Eerie Impulse}} in lieu of {{m|Thunderbolt}}.&lt;br /&gt;
** Heliolisk should {{m|Discharge}} by level-up in lieu of {{m|Thunder}}.&lt;br /&gt;
** Helioptile and Heliolisk can no longer learn {{m|Thunderbolt}}, {{m|Thunder}}, or {{m|Rain Dance}} by [[TM]] but they can learn {{m|Sunny Day}} by level-up instead.&lt;br /&gt;
** Helioptile picks up {{m|Weather Ball}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Tyrunt}} and {{p|Tyrantrum}} should both be taller: Tyrunt should be 3&#039;07&amp;quot;, Tyrantrum is now 10&#039;02&amp;quot;.&lt;br /&gt;
** {{p|Tyrunt}} and {{p|Tyrantrum}} should both learn {{m|Assurance}} by level-up in lieu of {{m|Horn Drill}} and {{m|Fissure}} by level-up in lieu of {{m|Horn Drill}}. Both also pick up the &#039;&#039;improved&#039;&#039; {{m|Quash}} as their final level-up move (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Tyrantrum}} should also pick up {{m|Superpower}} at level 1.&lt;br /&gt;
* {{p|Amaura}} and {{p|Aurorus}} should both learn {{m|Aurora Veil}} by level-up in lieu of {{m|Encore}}.&lt;br /&gt;
* {{p|Carbink}} and {{p|Diancie}} both learn {{m|Geomancy}} at level 1 as well.&lt;br /&gt;
** {{p|Carbink}} picks up &#039;&#039;Lava Bomb&#039;&#039; as an [[Egg Move]].&lt;br /&gt;
* {{p|Klefki}} now has the abilities {{a|Prankster}} or {{a|Frisk}}.&lt;br /&gt;
** {{p|Klefki}} should learn {{m|Covet}} by level-up in lieu of {{m|Tackle}}, {{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Fairy wind}}, {{m|Rapid Spin}} by level-up in lieu of {{m|Astonish}}, {{m|Switcheroo}} by level-up in lieu of {{m|Foul Play}}, &#039;&#039;Luster Cannon&#039;&#039; ({{m|Flash Cannon}}) by level-up in lieu of {{m|Play Rough}}, and {{m|Dazzling Gleam}} or {{type|Steel}} {{m|Clanging Scales}} by level-up in lieu of {{m|Play Rough}}. Klefki should also pick up {{type|Ghost}} {{m|Memento}} as its final level-up move.&lt;br /&gt;
** {{p|Klefki}} should also pick up {{m|Helping Hand}} and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** {{p|Klefki}} can pick up {{m|Autotomize}} as an [[Egg Move]]. {{p|Klefki}} can also pick up {{m|Volt Switch}} as an [[Egg Move]] and via [[TM]].&lt;br /&gt;
** {{m|Fairy Wind}} is no more!&lt;br /&gt;
* {{p|Goomy}}, {{p|Sliggoo}}, and {{p|Goodra}} are now dual {{type|Dragon}}/{{type|Water}} and have the abilities {{a|Hydration}} or {{a|Immunity}} &amp;lt;del&amp;gt;{{a|Poison Heal}}&amp;lt;/del&amp;gt;. {{a|Storm Drain}} is their hidden ability.&lt;br /&gt;
** {{p|Goomy}}, {{p|Sliggoo}}, and {{p|Goodra}} should learn {{m|Bubble Beam}} at level 1 instead of {{m|Tackle}} and {{m|Aqua Ring}} by level-up instead of {{m|Curse}}.&lt;br /&gt;
** Goomy, Sliggoo, and Goodra no longer learn {{m|Water Gun}} or {{m|Water Pulse}} by level-up.&lt;br /&gt;
** Goodra should also pick up {{m|Acid Armor}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Phantump}} and {{p|Trevenant}} should learn {{m|Hypnosis}} by level-up in lieu of {{m|Will-O-Wisp}}.&lt;br /&gt;
** {{p|Phantump}} and {{p|Trevenant}} cannot learn {{m|Will-O-Wisp}} by any means, including [[TM61]].&lt;br /&gt;
* {{p|Pumpkaboo}} and {{p|Gourgeist}} should learn {{m|Will-O-Wisp}} by level-up instead of {{m|Pain Split}} and &#039;&#039;Wicked Flame&#039;&#039; ({{m|Incinerate}}) by level-up instead of learning {{m|Trick-or-Treat}} a third time. {{p|Gourgeist}} should also learn {{m|Shell Smash}} by level-up in lieu of learning {{m|Trick-or-Treat}} a fourth time. {{p|Gourgeist}} also picks up {{m|Perish Song}} as its final level-up move.&lt;br /&gt;
* Xerneas should learn {{m|Jump Kick}} by level-up in lieu of {{m|Gravity}}, {{m|Sky Uppercut}} by level-up instead of {{m|Close Combat}}, {{m|Earth Power}} by level-up in lieu of {{m|Night Slash}}, and {{m|Power Gem}} by level-up instead of {{m|Giga Impact}}. {{p|Xerneas}} also learns {{m|Nature Power}} at level 1.&lt;br /&gt;
** Xerneas no longer learns {{m|Take Down}} or {{m|Outrage}} by level-up.&lt;br /&gt;
* {{p|Hoopa}} (both forms) now pick up {{m|Teleport}} and {{m|Follow Me}} at level 1 as well as {{m|Safeguard}} at the same level as {{m|Light Screen}}. {{p|Hoopa}} (both forms) also picks up {{m|Baton Pass}} at the same level as {{m|Phantom Force}} and {{m|Reflect Type}} as its final level-up move.&lt;br /&gt;
* {{p|Incineroar}} should learn {{m|Sucker Punch}} by level-up instead of {{m|Fury Swipes}}, {{m|Scary Face}} by level-up in lieu of {{m|Growl}}, {{m|Snarl}} by level-up instead of {{m|Lick}}, &amp;lt;del&amp;gt;{{m|Circle Throw}}&amp;lt;/del&amp;gt; {{m|Fire Lash}} by level-up in lieu of {{m|Thrash}}, {{m|Revenge}} or {{m|Assurance}} by level-up instead of {{m|Scary Face}}, and the revamped {{m|Submission}} by level-up in lieu of {{m|Outrage}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Incineroar}} also picks up {{m|Parting Shot}} as its final level-up move and learns {{m|Throat Chop}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Darkest Lariat}}. (Darkest Lariat is no more!)&lt;br /&gt;
** {{p|Litten}}, {{p|Torracat}}, and {{p|Incineroar}} should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Double Kick}}.&lt;br /&gt;
* {{p|Rowlet}}, {{p|Dartrix}}, and {{p|Decidueye}} should all learn {{m|Pin Missile}} by level-up in lieu of {{m|Shadow Sneak}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Decidueye}} should pick up {{m|Shadow Claw}} by level-up in lieu of {{m|Nasty Plot}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Decidueye}} should pick up {{m|Shadow Claw}} as its {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Spirit Shackle}}. &lt;br /&gt;
* {{p|Oricorio}} now has the abilities {{a|Dancer}} or an &#039;improved&#039;&#039; Own Tempo. (See note on Own Tempo/Inner Focus under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.) The &#039;&#039;revamped&#039;&#039; Limber is their hidden ability. (See note on Limber/Steadfast under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Oricorio}} also picks up {{m|Quiver Dance}} at level 1.&lt;br /&gt;
* Cut {{p|Mudsdale}}&#039;s base Special Attack (55) to 30 to boost its base speed (35) to 60, retaining a base stat total of 500.&lt;br /&gt;
** Reduce {{p|Mudbray}}&#039;s base Special Attack (45) to 20 for a lower base stat total of 360.&lt;br /&gt;
** {{p|Mudbray}} and {{p|Mudsdale}} should learn {{m|Sand Tomb}} by level-up instead of {{m|Iron Defense}}.&lt;br /&gt;
** {{p|Mudbray}} should learn {{m|Amnesia}} by level-up in lieu of {{m|Heavy Slam}}. {{p|Mudbray}} no longer learns {{m|Rock Smash}} and {{m|Heavy Slam}} by level-up.&lt;br /&gt;
* Now known as the &#039;&#039;Astrigent Pokémon&#039;&#039;, {{p|Tsareena}} is now {{t|Grass}}/{{type|Fighting}}.&lt;br /&gt;
** {{p|Tsareena}} should learn {{m|Detect}}/{{m|Protect}} by level-up instead of {{m|Splash}}, {{m|Play Rough}} by level-up in lieu of {{m|Punishment}}, {{m|Rolling Kick}} by level-up in lieu of {{m|Stomp}}, {{m|Triple Kick}} by level-up instead of {{m|High Jump Kick}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and {{m|Mega Kick}} by level-up in lieu of {{m|Leaf Storm}}.&lt;br /&gt;
** {{p|Steenee}} now evolves into Tsareena leveling up while knowing {{m|Rolling Kick}} (Steenee and Tsareena no longer learn {{m|Stomp}} by level-up).&lt;br /&gt;
** Tsareena now has the abilities {{a|Defiant}} (replacing Steenee&#039;s {{a|Leaf Guard}}) or &#039;&#039;Dazzle&#039;&#039; (replacing Steenee&#039;s {{a|Oblivious}}). (See note on &#039;&#039;Dazzle&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Bounsweet}}, {{p|Steenee}}, and Tsareena all learn {{m|Sweet Kiss}} in lieu of {{m|Teeter Dance}}.&lt;br /&gt;
* {{p|Wimpod}} now has the abilities {{a|Wimp Out}} or &#039;&#039;Ravenous&#039;&#039; (see note for Ravenous under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section). {{a|Shield Dust}} should be its hidden ability.&lt;br /&gt;
* {{p|Golisopod}} now has the abilities {{a|Guts}} or &amp;lt;del&amp;gt;{{a|Shield Dust}}&amp;lt;/del&amp;gt; {{a|Battle Armor}}. {{a|Tough Claws}} is its hidden ability.&lt;br /&gt;
** {{p|Golisopod}} should learn {{m|Crush Claw}} by level-up in lieu of {{m|Bug Bite}}, an &#039;&#039;improved&#039;&#039; Focus Energy by level-up intead of {{m|Spite}}(see note for Focus Energy under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and {{m|Wide Guard}} by level-up in lieu of {{m|Pin Missile}}. Golisopod also picks up {{m|Retaliate}} as its final level-up move.&lt;br /&gt;
** {{p|Wimpod}} should pick up {{m|Defense Curl}} at level 1, {{m|Bubble Beam}} at level 10, and an &#039;&#039;improved&#039;&#039; Withdraw at level 20 (see note for Withdraw under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Oranguru}} is only {{type|Psychic}}and now has the abilities {{a|Synchronize}} or an &#039;&#039;improved&#039;&#039; Own Tempo (see note for Inner Focus/Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). &amp;lt;del&amp;gt;{{a|Trace}}&amp;lt;/del&amp;gt;{{a|Overcoat}} is its hidden ability.&lt;br /&gt;
** {{p|Oranguru}} now learns {{m|Defog}} by level-up in lieu of {{m|Quash}}, {{m|Psych Up}} by level-up instead of {{m|Trick Room}}, as well as {{m|Rest}} and {{m|Sleep Talk}} by level-up in lieu of {{m|Foul Play}}. Oranguru also picks up {{m|Switcheroo}} and {{m|Mirror Move}} at level 1.&lt;br /&gt;
* {{p|Passimian}} now has the abilities {{a|Receiver}} or {{a|Guts}}.&lt;br /&gt;
** {{p|Passimian}} now learns {{m|Quick Attack}} by level-up in lieu of {{m|Tackle}}, {{m|Headbutt}} by level-up instead of {{m|Rock Smash}}, {{m|Jump Kick}} by level-up in lieu of {{m|Thrash}}, {{m|Agility}} by level-up instead of {{m|Double-Edge}}, and an &#039;&#039;improved&#039;&#039; {{m|Focus Energy}} in lieu of {{m|Bulk Up}} (see note for Focus Energy under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below). Passimian also picks up {{m|Quick Guard}} at level 1 and {{m|Block}} as its final level-up move.&lt;br /&gt;
* {{p|Minior}} also has a second ability in {{a|Solid Rock}} which prevents a form change into Core form by individual Minior with this ability. Minior gains {{a|Reckless}} or {{a|Rock Head}} as its hidden ability.&lt;br /&gt;
* {{p|Minior}} should learn {{m|Smack Down}} by level-up in lieu of {{m|Rollout}}, &amp;lt;del&amp;gt;{{m|Aerial Ace}} by level-up in lieu of {{m|Swift}}&amp;lt;/del&amp;gt;, {{m|Sky Attack}} by level-up in lieu of {{m|Take Down}}, {{m|Head Smash}} by level-up in lieu of {{m|Power Gem}}, and {{m|Meteor Mash}} by level-up instead of {{m|Double-Edge}}.&lt;br /&gt;
** Furthermore, Minior learns {{m|Tailwind}}, {{m|Accelerock}}, and {{type|Flying}} {{m|Vacuum Wave}} at level 1.&lt;br /&gt;
** Minior no longer learns {{m|Defense Curl}}, {{m|Tackle}}, or {{m|Confuse Ray}}.&lt;br /&gt;
** {{m|Swift}} is now {{type|Fairy}}.&lt;br /&gt;
* {{p|Pyukumuku}} now has the abilities {{a|Liquid Ooze}} or {{a|Aftermath}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{a|Storm Drain}} is its hidden ability. &lt;br /&gt;
** {{p|Pyukumuku}} should learn {{m|Aqua Ring}} by level-up instead of {{m|Water Sport}}, {{m|Mud Shot}} by level-up instead of {{m|Mud Sport}}, {{m|Defense Curl}} by level-up instead of {{m|Harden}}, {{m|Liquidation}} by level-up in lieu of {{m|Safeguard}}, and the revamped {{m|Barrier}} by level-up instead of {{m|Toxic}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Pyukumuku can now pick up {{m|Rollout}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Drampa}} is now {{t|Dragon}}/{{type|Flying}}.&lt;br /&gt;
* {{p|Dhelmise}} now has the abilities {{a|Steelworker}} or {{a|Storm Drain}}; {{a|Shadow Tag}} is its hidden ability.&lt;br /&gt;
** Dhelmise should pick up {{m|Spirit Shackle}} as its final level-up move.&lt;br /&gt;
* {{p|Kommo-o}} is now {{t|Dragon}}/{{type|Steel}} and its [[signature move]] {{m|Clanging Scales}} should be {{type|Steel}}.&lt;br /&gt;
* {{p|Smoliv}} and {{p|Dolliv}} should have the abilities {{a|Chlorophyll}} or {{a|Serene Grace}}. {{p|Arboliva}} should have the abilities {{a|Seed Sower}} or {{a|Serene Grace}}.&lt;br /&gt;
** {{p|Arboliva}} also gains {{a|Storm Drain}} as its hidden ability.&lt;br /&gt;
** {{p|Arboliva}} should also pick up {{m|Aromatic Mist}} and {{m|Ingrain}} at level 1.&lt;br /&gt;
** {{p|Smoliv}}, {{p|Dolliv}}, and {{p|Arboliva}} no longer learn {{m|Leech Seed}} by level-up. However, Smoliv can pick up {{m|Leech Seed}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Lechonk}} and {{p|Oinkologne}} should learn {{m|Odor Sleuth}} by level-up instead of {{m|Dig}} and also pick up {{m|Recycle}} as their final level-up move.&lt;br /&gt;
** Lechonk can pick up {{m|Rollout}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Houndstone}} (and Houndstone only) should also pick up the &#039;&#039;revamped&#039;&#039; {{m|Rock Tomb}} as an {{tt|Evo.|Learned upon evolving}}-move. (See note for Rock Tomb under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section.)&lt;br /&gt;
** {{p|Houndstone}} can now learn {{m|Stealth Rock}} via TM.&lt;br /&gt;
** {{p|Houndstone}} and {{p|Greavard}} now have the abilities {{a|Guard Dog}} or {{a|Moxie}}. {{p|Houndstone}} and {{p|Greavard}} also gain {{a|Shadow Tag}} as their hidden ability.&lt;br /&gt;
** {{p|Houndstone}} now learns {{m|Skull Bash}} as its final level-up move in lieu of {{m|Double-Edge}}.&lt;br /&gt;
* {{p|Flamigo}} is now dual {{type|Water}}/{{type|Flying}}. Flamigo should pick up {{m|Bubble Beam}} at level 1, learn {{m|Water Pulse}} by level-up instead of {{m|Low Kick}}, {{m|Double Team}} by level-up in lieu of {{m|Focus Energy}}, {{m|Soak}} by level-up in lieu of {{m|Payback}}, {{m|Feather Dance}} by level-up in lieu of {{m|Mega Kick}}, and {{m|Follow Me}} by level-up instead of {{m|Throat Chop}}.&lt;br /&gt;
** {{p|Flamigo}} now has the abilities {{a|Water Veil}} or {{a|Synchronize}}. {{a|Limber}} is its hidden ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changes to Eeveelutions&#039;&#039;&#039;  &lt;br /&gt;
* {{p|Flareon}} now has the ability {{a|Fur Coat}}. {{p|Jolteon}} now has the ability &amp;lt;del&amp;gt;{{a|Quick Feet}}&amp;lt;/del&amp;gt; {{a|Static}}. {{p|Vaporeon}} now has the ability &amp;lt;del&amp;gt;&#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below)&amp;lt;/del&amp;gt; {{a|Wonder Skin}} &amp;lt;del&amp;gt;{{a|Water Veil}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** {{p|Flareon}} should learn &#039;&#039;Scorched Earth&#039;&#039; by level-up in lieu of {{m|Scary Face}} and {{m|Eruption}} by level-up in lieu of {{m|Lava Plume}}.&lt;br /&gt;
** {{m|Eruption}} is now a &#039;&#039;Physical&#039;&#039; move (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Vaporeon}} should learn {{m|Scald}} at level 1 in lieu of {{m|Water Gun}}, &#039;&#039;Vapor Therapy&#039;&#039; by level-up instead of {{m|Acid Armor}}, and {{m|Mist}} by level-up in lieu of {{m|Haze}}.&lt;br /&gt;
* All &amp;quot;Eeveelutions&amp;quot; should re-learn {{m|Helping Hand}} as an additional {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Espeon}} should learn {{m|Calm Mind}} at level 1, {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}, and pick up {{m|Solar Beam}} as its final level-up move.&lt;br /&gt;
** {{p|Espeon}} can now pick up {{m|Solar Beam}} via [[TM]].&lt;br /&gt;
* The &#039;&#039;Moonlight Pokémon&#039;&#039; {{p|Umbreon}} is now {{type|Fairy}} and its movelist is reconfigured accordingly.&lt;br /&gt;
** {{p|Umbreon}} should learn {{m|Calm Mind}} at level 1 and pick up &amp;lt;del&amp;gt;the now-{{type|Dark}} {{m|Facade}}&amp;lt;/del&amp;gt; {{m|Moonblast}} as its final level-up move.&lt;br /&gt;
** {{p|Sylveon}} is no more!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changes to Ultra Beast Species&#039;&#039;&#039;&lt;br /&gt;
* {{p|Cosmog}} and {{p|Cosmoem}} should both learn {{m|Teleport}} and {{m|Cosmic Power}} at level 1, {{m|Swift}} at level 10, &amp;lt;del&amp;gt;{{m|Baton Pass}}&amp;lt;/del&amp;gt; {{m|Stored Power}} at level 20, {{m|Gravity}} at level 30, and {{m|Psychic}} at level 40.&lt;br /&gt;
** {{p|Cosmog}} and {{p|Cosmoem}} should both have the &#039;&#039;revamped&#039;&#039; ability {{a|Pure Power}} (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Solgaleo}} is now {{t|Psychic}}/{{type|Fire}} and has the ability {{a|White Smoke}}.&lt;br /&gt;
** {{p|Solgaleo}} should learn {{m|Heat Wave}} by level-up in lieu of {{m|Wake-Up Slap}}, {{m|Eruption}} by level-up instead of {{m|Metal Burst}}, the now-{{type|Psychic}} {{m|Roar of Time}} by level-up in lieu of {{m|Noble Roar}}, and {{m|Sunny Day}} by level-up instead of {{m|Crunch}}. (Also see notes on {{m|Roar of Time}} and Eruption under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Lunala}} is now {{t|Psychic}}/{{type|Fairy}} and has the ability &#039;&#039;Nocturnal&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Lunala}} should learn {{m|Night Slash}} by level-up in lieu of {{m|Air Slash}}, {{m|Psychic Fangs}} by level-up instead of {{m|Shadow Ball}}, and  &#039;&#039;Tidal Surge&#039;&#039; by level-up instead of {{m|Night Daze}}.&lt;br /&gt;
* {{p|Nihilego}} is now {{t|Psychic}}/{{type|Dark}} and gains the second ability {{a|Clear Body}}. {{p|Nihilego}} should learn {{m|Acid Armor}} by level-up in lieu of {{m|Power Gem}}.&lt;br /&gt;
* {{p|Buzzwole}} gains the second ability &amp;lt;del&amp;gt;{{a|Huge Power}}&amp;lt;/del&amp;gt; {{a|Regenerator}}.&lt;br /&gt;
** Buzzwole should learn {{m|Drain Punch}} by level-up in lieu of {{m|Focus Punch}}.&lt;br /&gt;
* {{p|Pheromosa}} is now {{t|Fairy}}/{{type|Fighting}} and gains the second ability &amp;lt;del&amp;gt;{{a|Speed Boost}}&amp;lt;/del&amp;gt; &amp;lt;del&amp;gt;{{a|Marvel Scale}}&amp;lt;/del&amp;gt; &#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Celesteela}} is now {{type|Steel}} only and gains the second ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Kartana}} is now {{type|Grass}} only and gains the second ability {{a|Steelworker}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities section&#039;&#039; below).&lt;br /&gt;
* {{p|Guzzlord}} is now {{t|Psychic}}/{{type|Dark}} and gains the second ability {{a|Intimidate}}. {{p|Guzzlord}} should learn {{m|Spit Up}} by level-up in lieu of {{m|Dragon Rage}}, {{m|Psychic Fangs}} by level-up instead of {{m|Steamroller}}, {{m|Trick Room}} by level-up instead of {{m|Thrash}}, and {{m|Spacial Rend}} by level-up in lieu of {{m|Dragon Rush}}.&lt;br /&gt;
* {{p|Necrozma}} is now {{t|Psychic}}/{{type|Electric}} and has the ability {{a|Filter}} in lieu of {{a|Prism Armor}}. ({{a|Prism Armor}} is no more!)&lt;br /&gt;
** Now {{t|Psychic}}/{{type|Electric}}, {{p|Necrozma}}&#039;s signature moves {{m|Photon Geyser}} and {{m|Prismatic Laser}} should be {{t|Electric}}-type.&lt;br /&gt;
** {{p|Necrozma}} should learn {{m|Light Screen}} and {{m|Reflect}} by at level 1 instead of {{m|Morning Sun}} and {{m|Moonlight}}, {{m|Mirror Coat}} by level-up in lieu of {{m|Mirror Shot}}, {{m|Psyshock}} by level-up instead of {{m|Metal Claw}}, {{m|Rock Polish}} by level-up instead of {{m|Rock Blast}}, and {{m|Draco Meteor}} by level-up in lieu of {{m|Wring Out}}.&lt;br /&gt;
** {{p|Necrozma}} can now learn {{m|Dazzling Gleam}} via [[TM]].&lt;br /&gt;
* {{p|Stakataka}} is now {{t|Rock}}/{{type|Psychic}} and gains the second ability &amp;lt;del&amp;gt;{{a|Solid Rock}}&amp;lt;/del&amp;gt; {{a|Mold Breaker}}.&lt;br /&gt;
* {{p|Blacephalon}} is now {{t|Fairy}}/{{type|Fire}} and gains the second ability {{a|Aftermath}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* &#039;&#039;Should {{p|Heatran}} and {{p|Kyurem}} be retconned as an [[Ultra Beast]]???&#039;&#039;&lt;br /&gt;
* {{p|Poipole}} and {{p|Naganadel}} are now both {{t|Steel}}/{{type|Poison}} and gain the second ability {{a|Levitate}}.&lt;br /&gt;
** {{p|Poipole}} and {{p|Naganadel}} both pick up {{m|Sticky Web}} at level 1 in lieu of {{m|Dragon Pulse}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Regional Variants&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{rdexh|diamond|pearl|dexname={{color2|000|List of Pokémon by Sinnoh Pokédex number|Sdex}}}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Ice|Poison}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Ice|Ground}}&lt;br /&gt;
{{rdex|056|056|Mankey|1|Ice}}&lt;br /&gt;
{{rdex|057|057|Primeape|2|Ice|Fighting}}&lt;br /&gt;
{{rdex|072|072|Tentacool|2|Electric|Water}}&lt;br /&gt;
{{rdex|073|073|Tentacruel|2|Electric |Water}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Fire}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Fire}}&lt;br /&gt;
{{rdex|116|116|Horsea|2|Water|Fire}}&lt;br /&gt;
{{rdex|117|117|Seadra|2|Dragon|Fire}}&lt;br /&gt;
{{rdex|154|238|Smoochum|2|Water|Ghost}}&lt;br /&gt;
{{rdex|124|124|Jynx|2|Water|Ghost}}&lt;br /&gt;
{{rdex|131|131|Lapras|2|Dragon|Steel}}&lt;br /&gt;
{{rdex|015|163|Hoothoot|2|Ice|Flying}}&lt;br /&gt;
{{rdex|016|164|Noctowl|2|Ice|Flying}}&lt;br /&gt;
{{rdex|101|193|Yanma|2|Bug|Electric}}&lt;br /&gt;
{{rdex|184|469|Yanmega|2|Bug|Electric}}&lt;br /&gt;
{{rdex|216|218|Slugma|1|Steel}}&lt;br /&gt;
{{rdex|217|219|Magcargo|1|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #255&lt;br /&gt;
| {{MSP|255|Torchic}}&lt;br /&gt;
| {{p|Torchic|Sparchic (Torchic regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #256&lt;br /&gt;
| {{MSP|256|Combusken}}&lt;br /&gt;
| {{p|Combusken|Gallivolt (Combusken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #257&lt;br /&gt;
| {{MSP|257M|Blaziken}}&lt;br /&gt;
| {{p|Blaziken|Brontoken (Blaziken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|034|285|Shroomish|2|Grass|Electric}}&lt;br /&gt;
{{rdex|035|286|Breloom|2|Grass|Electric}}&lt;br /&gt;
{{rdex|069|303|Mawile|2|Grass|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #069&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #303&lt;br /&gt;
| {{MSP|303M|Mawile}}&lt;br /&gt;
| {{p|Mawile|Gorgonna (Mega Mawile)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|105|324|Torkoal|1|Psychic}}&lt;br /&gt;
{{rdex|148|355|Duskull|2|Ghost|Ice}}&lt;br /&gt;
{{rdex|149|356|Dusclops|2|Ghost|Ice}}&lt;br /&gt;
{{rdex|017|403|Shinx|1|Ice}}&lt;br /&gt;
{{rdex|018|404|Luxio|1|Ice}}&lt;br /&gt;
{{rdex|019|405|Luxray|1|Ice|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image: Spr_7s_027A.png]] &#039;&#039;Alolan Sandshrew&#039;&#039;  [[Image: Spr_7s_028_s.png]] &#039;&#039;Alolan Sandslash&#039;&#039;&lt;br /&gt;
* Alolan {{p|Sandshrew}} and {{p|Sandslash}} are now {{type|Steel}} only and have the abilities {{a|Tough Claws}} or an &#039;&#039;improved&#039;&#039; {{a|Slush Rush}} (see note for Slush Rush under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* Both [[Nidoran]] variants have the ability {{a|Cheek Pouch}}. {{p|Nidorino}}- and {{p|Nidorina}}-variant have the ability {{a|Rough Skin}}. {{p|Nidoking}}- and {{p|Nidoqueen}}-variant have the ability &amp;lt;del&amp;gt;{{a|Poison Point}}&amp;lt;/del&amp;gt; {{a|Heatproof}}.&lt;br /&gt;
* {{p|Koffing}} and {{p|Weezing}}-variant have the ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Tentacool}} and {{p|Tentacruel}}-variant have the abilities &amp;lt;del&amp;gt;{{a|Clear Body}}&amp;lt;/del&amp;gt; {{a|Illuminate}} or &#039;&#039;Dazzle&#039;&#039;. &lt;br /&gt;
* {{p|Lapras}}-variant has the abilities {{a|Shell Armor}} or {{a|Storm Drain}}. &lt;br /&gt;
* {{p|Smoochum}}-variant has the ability {{a|Cute Charm}}. {{p|Jynx}}-variant has the ability &amp;lt;del&amp;gt;{{a|Mummy}}&amp;lt;/del&amp;gt; {{a|Cursed Body}}.&lt;br /&gt;
* {{p|Hoothoot}} and {{p|Noctowl}}-variant have the abilities &amp;lt;del&amp;gt;{{a|Snow Cloak}}&amp;lt;/del&amp;gt; {{a|Slush Rush}} or {{a|Keen Eye}} ({{wp|Snowy owl|snowy owls}} are almost exclusively diurnal hunters).&lt;br /&gt;
* {{p|Yanma}} and {{p|Yanmega}}-variant have the ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Slugma}} and {{p|Magcargo}}-variant have the abilities {{a|Flare Boost}} or an &#039;&#039;improved&#039;&#039; Flame Body (see note for Magma Armor/Flame Body under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* {{p|Shroomish}} and {{p|Breloom}}-variant have the abilities {{a|Lightning Rod}} or an &#039;&#039;improved&#039;&#039; Illuminate (see note for Illuminate under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* &#039;&#039;Sparchic&#039;&#039; ({{p|Torchic}}-variant) has the ability {{a|Static}}. &#039;&#039;Gallivolt&#039;&#039; ({{p|Combusken}}-variant), and &#039;&#039;Brontoken&#039;&#039; ({{p|Blaziken}}-variant) have the ability {{a|Motor Drive}}.&lt;br /&gt;
** [[Mega]] Brontoken has the ability {{a|Speed Boost}}.&lt;br /&gt;
* {{p|Mawile}}-variant has the abilities {{a|Cute Charm}} or {{a|Hyper Cutter}}  (renamed &#039;&#039;Vorpal Cutter&#039;&#039;). &#039;&#039;Gorgonna&#039;&#039; has the abilities &#039;&#039;Dazzle&#039;&#039; or &amp;lt;del&amp;gt;{{a|Pressure}}&amp;lt;/del&amp;gt; &#039;&#039;Vorpal Cutter&#039;&#039; ({{a|Hyper Cutter}}).&lt;br /&gt;
* Known as the &#039;&#039;Incense Pokémon&#039;&#039;, {{p|Torkoal}}-variant has the ability {{a|Neutralizing Gas}} or &#039;&#039;Stolid&#039;&#039;; {{a|Serene Grace}} is its hidden ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Changes to Pokémon Moves==&lt;br /&gt;
* {{m|Vise Grip}} should be {{type|Steel}} and gain a boost from {{a|Tough Claws}}. Additionally, this move has a 30% chance of lowering the target&#039;s {{stat|Defense}} stat by one stage after each use &amp;lt;del&amp;gt;should have an increased [[critical hit]] ratio&amp;lt;/del&amp;gt;.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Slash}} and {{m|Clanging Scales}} should be {{type|Steel}}.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Vacuum Wave}} should be {{type|Flying}}.&lt;br /&gt;
* {{m|Lick}}, {{m|Bite}}, {{m|Spiky Shield}}, {{m|Confuse Ray}}, {{m|Aromatic Mist}}, {{m|Wake-Up Slap}}, {{m|Bulk Up}}, and {{m|Megahorn}} are now {{type|Normal}}.&lt;br /&gt;
* &#039;&#039;&#039;Now {{type|Normal}}, {{m|Megahorn}} should be a variation of {{m|Super Fang}}, albeit with 85% accuracy&#039;&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Bulk Up}} should be {{type|Normal}}. Furthermore, this move now boosts the user&#039;s {{stat|Defense}} and {{stat|Special Defense}} by one stage each.&#039;&#039;&#039;&lt;br /&gt;
* {{type|Normal}} by default, &#039;&#039;&#039;{{m|Flail}} now takes on the user&#039;s primary type when attacking.&#039;&#039;&#039; Accordingly, this move cannot receive STAB from its user but its type is considered when hitting the target.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Spike Cannon}} and &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) should be {{type|Ground}}.&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;del&amp;gt;{{m|Harden}} and {{m|Razor Shell}} should be {{type|Rock}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Teeter Dance}}, &amp;lt;del&amp;gt;{{m|Disable}},&amp;lt;/del&amp;gt; {{m|Psych Up}}, {{m|Mirror Coat}}, {{m|Simple Beam}}, {{m|Embargo}}, and {{m|Topsy-Turvy}} should all be {{type|Psychic}}.&lt;br /&gt;
** Furthermore, all non-{{type|Psychic}} and non-{{type|Ghost}} Pokémon have {{m|Disable}} removed from their respective movelists.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Roar of Time}} and {{m|Spacial Rend}} should also both be {{type|Psychic}}.&#039;&#039;&#039;&lt;br /&gt;
** Furthermore, {{m|Roar of Time}} should be a {{Cat|sound-based moves|sound-based move}}.&lt;br /&gt;
* As an additional effect, {{m|Teleport}} allows the user to overcome trapping moves and abilities to escape battle; it will fail if the user is the last Pokémon on your side of battle. The user will also have any stat stages reset to 0.&lt;br /&gt;
* {{m|Dream Eater}} and {{m|Aura Sphere}} should be {{t|Ghost}}-type.&lt;br /&gt;
** {{m|Aura Sphere}} should be {{type|Ghost}} by default but change type according to the user&#039;s first type, to be superceded by the [[Plate]] the user is holding or the effects of an ability or move that would change the user&#039;s first type during battle.&lt;br /&gt;
* {{m|Perish Song}} and {{m|Memento}} should now be {{type|Ghost}} but as status moves can still be used against {{type|Normal}} targets.&lt;br /&gt;
* {{m|Facade}}, {{m|Haze}}, {{m|Rage}}, {{m|Smokescreen}}, {{m|Imprison}}, {{m|Fury Swipes}}, &amp;lt;del&amp;gt;{{m|Heal Block}}, {{m|Snap Trap}},&amp;lt;/del&amp;gt; {{m|Mean Look}}, {{m|Leer}}, and {{m|Oblivion Wing}} should all be &#039;&#039;Scourge-type&#039;&#039; ({{type|Dark}}).&lt;br /&gt;
* {{m|Guillotine}}, {{m|Constrict}}, {{m|Retaliate}}, and {{m|Laser Focus}} should all be {{t|Bug}}-type.&lt;br /&gt;
* Now {{t|Psychic}}/{{type|Electric}}, {{p|Necrozma}}&#039;s signature moves {{m|Photon Geyser}} and {{m|Prismatic Laser}} should be {{t|Electric}}-type.&lt;br /&gt;
* {{m|Comet Punch}}, {{m|Headbutt}}, {{m|Bind}}, {{m|Feint}}, {{m|Belly Drum}}, {{m|Retaliate}}, &amp;lt;del&amp;gt;{{m|Thrash}},&amp;lt;/del&amp;gt; {{m|False Swipe}}, {{m|Rock Climb}}, {{m|Agility}}, {{m|Focus Energy}}, {{m|Meditate}}, and {{m|Skull Bash}} should all be {{type|Fighting}}.&lt;br /&gt;
** {{m|Mega Kick}} should be {{type|Fighting}} with its base accuracy boosted to 85%. Reduce its base power to 95.&lt;br /&gt;
** Now {{type|Fighting}}, {{m|Bind}} should only be learned by Pokémon with arms to restrain the target.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Meditate}} should be {{type|Fighting}}. Furthermore, this move now boosts the user&#039;s {{stat|Attack}} or {{stat|Speed}} and &amp;lt;del&amp;gt;{{stat|Special Attack}}&amp;lt;/del&amp;gt; {{stat|Special Defense}} by one stage each.&#039;&#039;&#039;&lt;br /&gt;
* Reduce the accuracy of all {{type|Fighting}} damaging moves with a base accuracy of 100% or 95% to 90% – EXCEPT for {{m|Mach Punch}}, {{m|Focus Punch}}, {{m|Focus Blast}}, {{m|Counter}}, and {{m|Close Combat}} (those moves retain a base accuracy of 100%).&lt;br /&gt;
* {{m|Smelling Salts}} is now a {{type|Fighting}} [[status move|status]] move that resets any stat reductions for the user and all allies to 0 as well as curing all instances of {{status|sleep}} or {{status|paralysis}} on the user&#039;s side of the field.&lt;br /&gt;
** As long as no Pokémon on the user&#039;s side of the field has reduced stats or suffers from {{status|sleep}} or {{status|paralysis}}, using {{m|Smelling Salts}} (again) raises the accuracy of the user and all allies one level.&lt;br /&gt;
* {{m|Disable}} should now be {{type|Fighting}} as well, renamed as &#039;&#039;Chi Block&#039;&#039; in Japanese. This move now makes contact. Disable also inflicts damage as a [[physical move|physical]] move.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Focus Energy}} should be {{type|Fighting}} and take on Bulk Up&#039;s (former) effects: raises the user&#039;s {{stat|Attack}} stat and {{stat|Defense}} stat by one stage each.&#039;&#039;&#039;&lt;br /&gt;
** Furthermore, {{m|Focus Punch}} and {{m|Focus Blast}} can be used as a single-turn attack immediately after using Focus Energy.&lt;br /&gt;
** All non-{{type|Fighting}} Pokémon have this move removed from their respective movelists.&lt;br /&gt;
* The base power of {{m|Jump Kick}} is &#039;&#039;limited to 70&#039;&#039; and its crash damage from missing is now 1/4 of the damage it would have dealt, rounded down.&lt;br /&gt;
* The base power of {{m|High Jump Kick}} is &#039;&#039;limited to 100&#039;&#039; and its crash damage from missing is now 1/2 of the damage it would have dealt, rounded down. However, similar to {{m|Sky Uppercut}}, this move can also hit Pokémon during the semi-invulnerable turns of {{m|Fly}}, {{m|Bounce}}, and {{m|Sky Drop}} – IGNORING any type resistance by the target.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Sky Uppercut}} IGNORES any type resistance by a target if this move lands during the semi-invulnerable turns of said target&#039;s attempt to use {{m|Fly}}, {{m|Bounce}}, or {{m|Sky Drop}}.&#039;&#039;&#039;&lt;br /&gt;
* If it hits, as a secondary effect {{m|Submission}} prevents the target from attacking during its next turn. If the user moves before the target, the target will &amp;lt;del&amp;gt;also&amp;lt;/del&amp;gt; instead forfeit its move during the same turn.&lt;br /&gt;
* The base power of {{m|Triple Kick}} should &#039;&#039;&#039;double&#039;&#039;&#039; with each successive strike: 15 the first strike, 30 the second strike, and 60 the third strike for a &#039;&#039;cumulative&#039;&#039; 105 base power. (Each of Triple Kick&#039;s strikes has a separate accuracy check. If any strike fails, the move ends.)&lt;br /&gt;
* {{m|Skull Bash}} should be executed as a +1 increased priority move on the (second) turn it hits the target. &amp;lt;del&amp;gt;Its base power is &#039;&#039;reduced to 90&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Mega Punch}} is no more! Unless otherwise noted above, all prior instances of Mega Punch become {{m|Dynamic Punch}}.&lt;br /&gt;
* {{m|Hex}} should be the {{type|Ghost}} [[special move|special]] counterpart of {{m|Disable}} but also inflicts damage.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Acid Armor}} should instead boost user&#039;s {{stat|Special Defense}} two stages per use.&#039;&#039;&#039;&lt;br /&gt;
* Swap the effects of {{m|Calm Mind}} and {{m|Cosmic Power}} with one another. In other words:&lt;br /&gt;
** new effects of {{m|Calm Mind}} → boosts user&#039;s {{stat|Defense}} and {{stat|Special Defense}} one stage each.&lt;br /&gt;
** new effects of {{m|Cosmic Power}} → boosts user&#039;s {{stat|Special Attack}} and {{stat|Special Defense}} one stage each.&lt;br /&gt;
* Swap the effects of {{m|Screech}} and {{m|Metal Sound}} with one another. In other words:&lt;br /&gt;
** new effects of {{m|Screech}} → lower target&#039;s {{stat|Special Defense}} two stages per hit.&lt;br /&gt;
** new effects of {{m|Metal Sound}} → lower target&#039;s {{stat|Defense}} two stages per hit.&lt;br /&gt;
* &#039;&#039;{{m|Lunge}} should be executed as a +1 increased priority move.&#039;&#039;&lt;br /&gt;
* &#039;&#039;{{m|Bounce}} should be executed as a +1 increased priority move on the second turn when it strikes the target.&#039;&#039;&lt;br /&gt;
* As an added effect, {{m|First Impression}} should have a 50% chance of making the target flinch if the move lands.&lt;br /&gt;
* {{p|Deoxys}} gains a new {{type|Normal}} [[signature move]] &#039;&#039;Reassembly&#039;&#039; (5 PP only) which deals [[damage]] &#039;&#039;equal to its remaining HP&#039;&#039; against a single target and then [[Recall|switches the user out]]. The user then restores 33% of its maximum HP upon switching out (similar to the ability {{a|Regenerator}} ). &#039;&#039;Reassembly&#039;&#039; fails if the user has &amp;lt;del&amp;gt;more than half of its total HP&amp;lt;/del&amp;gt; full HP.&lt;br /&gt;
* {{p|Deoxys}} also gains a new {{type|Normal}} [[signature move]] &#039;&#039;Inhibit Factor&#039;&#039; (copy of {{m|Gastro Acid}}, 15 PP) which suppresses the target&#039;s [[Ability]] while it remains in battle.&lt;br /&gt;
* As an added effect, {{p|Deoxys}}&#039; [[signature move]] {{m|Psycho Boost}} breaks through and ignores the effects of {{m|Reflect}}, {{m|Light Screen}}, and {{m|Barrier}} (but not {{m|Aurora Veil}} or {{m|Protect}}). &#039;&#039;&#039;{{m|Psycho Boost}} also ignores the target&#039;s type resistances, including {{type|Dark}}.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Double-Edge}} now &#039;&#039;deftly rams the target with horns, fins, or blades ignoring type-resistances to inflict damage&#039;&#039;. The user still incurs recoil damage equal to ⅓ of the damage done to the target. Reduce PP to 10 (max 16).&lt;br /&gt;
* {{m|Mud Bomb}} is no more! All prior instances of Mud Bomb become {{m|Mud Shot}}. Also, the accuracy of {{m|Mud Shot}} is decreased to 90%.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Echoed Voice}} should be renamed &#039;&#039;Crescendo&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Thunder Wave}} should be renamed &#039;&#039;Electro Pulse&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Powder}} should be renamed &#039;&#039;Dry Dust&#039;&#039;.&lt;br /&gt;
* {{m|Brick Break}} should be renamed &#039;&#039;Blitz Break&#039;&#039;.&lt;br /&gt;
* {{m|Flash Cannon}} should be renamed &#039;&#039;Luster Cannon&#039;&#039; in English.&lt;br /&gt;
* {{m|Magic Room}} should be renamed &#039;&#039;Null Space&#039;&#039;.&lt;br /&gt;
* {{m|Struggle Bug}} should be renamed &#039;&#039;Bug Blitz&#039;&#039;.&lt;br /&gt;
* {{m|Trick}} should be renamed &#039;&#039;Sleight-of-hand&#039;&#039; or &#039;&#039;Legerdemain&#039;&#039;.&lt;br /&gt;
* {{m|Psychic Terrain}} and its associated [[terrain]] should be renamed &#039;&#039;Astral Terrain&#039;&#039;.&lt;br /&gt;
* {{m|Chip Away}} is now {{type|Ground}} and should be renamed &#039;&#039;Erosion&#039;&#039;.&lt;br /&gt;
* {{m|Iron Tail}}&#039;s Spanish-language name should be &#039;&#039;Cola Maza&#039;&#039;. Boost its base accuracy to 85%.&lt;br /&gt;
* {{m|Shadow Force}} – {{p|Giratina}}&#039;s [[signature move]] – should be renamed &#039;&#039;Arcane Force&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Endeavor}} is now {{type|Dark}} and should be renamed &amp;lt;del&amp;gt;&#039;&#039;Blackguard&#039;&#039; &#039;&#039;Assail&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Lash Out&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
** Furthermore, all non-{{type|Dark}} and non-{{type|Poison}} Pokémon have the original move {{m|Endeavor}} removed from their respective movelists.&lt;br /&gt;
* The original move {{m|Infestation}} is no more! Instead, this is the new name for the [[Z-Move]] formerly known as {{m|Savage Spin-Out}}.&lt;br /&gt;
* [[Z-Move]] {{m|Inferno Overdrive}} is renamed &#039;&#039;Pyroclastic Burst&#039;&#039; (or &#039;&#039;Pyroclasm&#039;&#039;).&lt;br /&gt;
* {{m|Noble Roar}} (renamed &amp;lt;del&amp;gt;&#039;&#039;War Cry&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Rousing Cry&#039;&#039;) now raises the {{stat|Attack}} &#039;&#039;and&#039;&#039; {{stat|Special Attack}} of the user and all allies by one stage. This move also heals the user and all allies of {{status|sleep}} (yes, the user may use this move while {{status|sleep|asleep}}).&lt;br /&gt;
* Now {{type|Dark}}, {{m|Smokescreen}} gains added effects &amp;lt;del&amp;gt;is now an increased [[priority]] move (+1) that also&amp;lt;/del&amp;gt; protecting the user and its allies from the effects of the moves {{m|Mean Look}}, {{m|Block}}, {{m|Scary Face}}, {{m|Taunt}}, {{m|Charm}}, {{m|Captivate}}, {{m|Leer}}, {{m|Glare}}, {{m|Encore}}, {{m|Swagger}}, {{m|Flatter}}, {{m|Fairy Lock}}, and {{m|Baby-Doll Eyes}} (but not {{m|Spider Web}}) as well as suppressing the effects of the abilities {{a|Intimidate}}, &#039;&#039;Dazzle&#039;&#039;, {{a|Cute Charm}}, {{a|Unnerve}}, {{a|Shadow Tag}}, or {{a|Tinted Lens}} (but not {{a|Keen Eye}} or {{a|Compound Eyes}}) for the remainder of the turn. If any of those moves are used by an opponent in the same turn after {{m|Smokescreen}} has been activated, these moves will fail.&lt;br /&gt;
** Used during the same turn, {{m|Defog}} can clear the effects of this revamped Smokescreen.&lt;br /&gt;
** &amp;lt;del&amp;gt;Furthermore, any {{type|Dark}} move by the opponent targeting the user of Smokescreen or its allies will also fail through the end of the turn.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Barrier}} is now an increased [[priority]] move (+1) that boosts the user&#039;s {{stat|Defense}} by two stages &amp;lt;del&amp;gt;for the remainder of that turn&amp;lt;/del&amp;gt; through end of next/following turn. The temporary stat boost from this move cannot be passed onto an ally by {{m|Baton Pass}} but can be calculated to use {{m|Stored Power}} while still in effect.&lt;br /&gt;
* {{m|Tickle}} is now an increased [[priority]] move (+1) that decreases both the target&#039;s base {{stat|Attack}} and {{stat|Special Defense}} by one stage each.&lt;br /&gt;
* {{m|Sand Attack}} is now an increased [[priority]] move (+1). As an added effect, this move has a 30% chance of making the target flinch outright instead of the usual accuracy reduction.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{m|Withdraw}} is now an increased [[priority]] move (+1) that boosts the user&#039;s {{stat|Defense}} by one stage.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Withdraw}} is now an increased [[priority]] move (+1) that boosts the user&#039;s {{stat|Defense}} by two stages only for the remainder of the current turn.&lt;br /&gt;
* Now {{type|Bug}}, {{m|Constrict}} is now an increased [[priority]] move (+1) that prevents the target from attacking for the remainder of the turn unless the target uses {{m|Rapid Spin}}, {{m|Thrash}}, or {{m|Outrage}} (but not {{m|Petal Dance}}) to nullify its effects. This move&#039;s accuracy is reduced to 90% and the user may still receive recoil damage equal to 1/16 of its total HP if the target was about to use a damaging physical or special attack.&lt;br /&gt;
* Now {{m|Mirror Move}} only copies the last [[physical move|physical]] move that was used by an opponent, even if it was used in a previous turn. Similarly, {{m|Copycat}} only copies the last [[special move|special]] move that was used by an opponent, even if it was used in a previous turn.&lt;br /&gt;
* Reduce the base power of {{m|Petal Dance}} to 70. As an additional effect, the user&#039;s ability temporarily changes to {{a|Flower Veil}} while using this move. After concluding the move, the user might have both its {{stat|Special Attack}} and {{stat|Special Defense}} stats increased by one stage each, or face a 30% chance of {{status|Confusion}} instead.&lt;br /&gt;
** By comparison, {{m|Petal Blizzard}} is now {{type|Fairy}} (see next note).&lt;br /&gt;
* &#039;&#039;&#039;{{m|Heart Stamp}}, {{m|Heart Swap}}, {{m|Lucky Chant}}, {{m|Healing Wish}}, {{m|Heal Pulse}}, {{m|Heal Block}}, {{m|Heal Bell}}, {{m|Doom Desire}}, {{m|Mist Ball}}, &amp;lt;del&amp;gt;{{m|Luster Purge}}&amp;lt;/del&amp;gt;, {{m|Lunar Dance}}, {{m|Petal Blizzard}}, {{m|Dizzy Punch}}, {{m|Assist}}, {{m|Safeguard}}, {{m|Present}}, {{m|Swift}}, {{m|Synchronoise}}, &amp;lt;del&amp;gt;{{m|Simple Beam}}&amp;lt;/del&amp;gt;, &amp;lt;del&amp;gt;{{m|Wake-Up Slap}},&amp;lt;/del&amp;gt; &amp;lt;del&amp;gt;{{m|Baton Pass}},&amp;lt;/del&amp;gt; &amp;lt;del&amp;gt;{{m|Comet Punch}},&amp;lt;/del&amp;gt; {{m|Mimic}}, {{m|Role Play}}, {{m|Magic Coat}}, {{m|Life Dew}}, {{m|Trump Card}}, and {{m|Mirror Move}} should all be {{type|Fairy}}.&#039;&#039;&#039;&lt;br /&gt;
** {{m|Dizzy Punch}} is now available via [[TM48]], replacing {{m|Round}}. Dizzy Punch now has a &#039;&#039;&#039;50% chance&#039;&#039;&#039; of {{status|Confusion|confusing}} the target.&lt;br /&gt;
** {{m|Present}} is now a {{type|Fairy}} version of {{m|Pollen Puff}}.&lt;br /&gt;
** {{m|Play Nice}} is no more!&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Simple Beam}} is now {{type|Fairy}} and should be renamed &#039;&#039;Simple Charm&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Swift}} should also be {{type|Fairy}}.&#039;&#039;&#039;&lt;br /&gt;
** {{m|Fairy Wind}} is no more! All prior instances of {{m|Fairy Wind}} become {{m|Swift}}. Furthermore, all non-{{type|Fairy}} Pokémon – except for {{p|Uxie}}, {{p|Mesprit}}, {{p|Azelf}}, and {{p|Minior}} – have the original move {{m|Swift}} removed from their respective movelists.&lt;br /&gt;
* {{m|Lucky Chant}} prevents opponents from landing critical hits on the user&#039;s party for five turns. As an additional effect, damage from super-effective moves against {{type|Fairy}} Pokémon in battle is reduced to normal damage (×1) while this move is in effect.&lt;br /&gt;
* {{m|Fairy Lock}} prevents all Pokémon on the field from switching out or fleeing during their next turn, though {{type|Ghost}} Pokémon are unaffected. As an additional effect, {{type|Poison}} moves only inflict normal damage (×1) against {{type|Fairy}} Pokémon in battle while this move is in effect.&lt;br /&gt;
** Now {{m|Fairy Lock}} CAN affect {{type|Ghost}} targets.&lt;br /&gt;
* {{m|Charm}} lowers the {{stat|Attack}} stat of the target by two stages but &#039;&#039;&#039;as an additional effect, the target cannot inflict super-effective damage during the turn this move is in effect&#039;&#039;&#039;. However, this move will fail if the target&#039;s Attack cannot be reduced any further.&lt;br /&gt;
** &amp;lt;del&amp;gt;Furthermore, {{m|Charm}} can end/undo the effects of {{m|Curse}} and {{m|Curse}} can end/undo the effects of {{m|Charm}} – in-battle message will read &amp;quot;Eevee&#039;s Charm removed (the target&#039;s) Curse&amp;quot; (???)&amp;lt;/del&amp;gt;&lt;br /&gt;
* The base power vis-à-vis PP count for {{m|Trump Card}} is adjusted to count down from 5 (rather than &amp;quot;remaining PP&amp;quot;). Therefore, increasing the base PP of this move for a given Pokémon using [[PP Max]] or [[PP Up]] allows for up to three more uses of Trump Card at base power 200. Also, Trump Card is now {{type|Fairy}}. &lt;br /&gt;
* {{m|Last Resort}} is now a [[physical move|physical]] {{type|Normal}} version of {{m|Trump Card}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Life Dew}} should be {{type|Fairy}} while {{m|Purify}} should be {{type|Water}}&#039;&#039;&#039;.&lt;br /&gt;
* {{m|Luster Purge}} is no longer a is a damage-dealing move. Instead it becomes the new name for the non-damaging Psychic-type status move {{m|Magic Coat}} and all instances of the former Luster Purge or formerly named Magic Coat become this move. &lt;br /&gt;
* {{m|Growth}} is now {{type|Grass}} and &#039;&#039;&#039;as an additional effect, this move also increases the user&#039;s {{stat|Special Defense}} one stage per use during {{weather|harsh sunlight}}&#039;&#039;&#039;.&lt;br /&gt;
* As an additional effect, {{m|Flash}} also decreases the target&#039;s {{stat|Special Defense}} one stage per use.&lt;br /&gt;
* &#039;&#039;&#039;As an additional effect, {{m|Soak}} also causes the target to become [[grounded]] for 3 turns.&#039;&#039;&#039; Furthermore, {{m|Soak}} will fail against a target with the ability &#039;&#039;Slick&#039;&#039; &amp;lt;del&amp;gt;or a target that is at least partly {{type|Water}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
* {{m|Flame Wheel}} and {{m|Steamroller}} become the {{type|Fire}} and {{type|Bug}} variations, respectively, of {{m|Rollout}}/{{m|Ice Ball}}. {{m|Flame Wheel}} and {{m|Steamroller}} retain their individual secondary effects.&lt;br /&gt;
** All four moves now have a base power of 40 and will continue for up to three consecutive turns (reduced from five turns) until reaching a base power of 120 (doubled to 240 under effects of {{m|Defense Curl}}).&lt;br /&gt;
** All four moves can receive a boost from {{m|Defense Curl}}.&lt;br /&gt;
* {{m|Headbutt}}, {{m|Stomp}}, and {{m|Horn Attack}} are all counterparts with base power reduced to 60 plus a 30% chance of causing the target to flinch.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Muddy Water}} is now {{type|Ground}}&#039;&#039;&#039; and becomes a damage-dealing variation of {{m|Mud Sport}} – ie, in addition to inflicting damage on all adjacent opponents, this move reduces the base power of {{type|Electric}} moves by 50% on both sides in battle for five turns (even if the user switches out). Also, the accuracy of {{m|Muddy Water}} is increased to 90%.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{m|Sky Attack}} is no more! All prior instances of this move become {{m|Fly}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* The initial &#039;charging turn&#039; of {{m|Sky Attack}} becomes a {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} similar to {{m|Fly}}. In effect, Sky Attack is now a stronger version of Fly.&lt;br /&gt;
* {{m|Belch}} is now a [[special move]] version of {{m|Natural Gift}} but can be used regardless of weather conditions.&lt;br /&gt;
* As an additional effect, the moves {{m|Lock-On}} and {{m|Mind Reader}} allow the user to bypass an opponent&#039;s {{m|Substitute}} to attack the target directly during the following turn. Furthermore, {{m|Lock-On}} and {{m|Mind Reader}} allow the user&#039;s next move to hit the target during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}/{{m|Sky Attack}}, {{m|Sky Drop}}, {{m|Bounce}}, {{m|Dig}}, {{m|Dive}}, {{m|Phantom Force}}, or {{m|Shadow Force}}&lt;br /&gt;
* As an additional effect, the moves {{m|Odor Sleuth}}, {{m|Foresight}}, and {{m|Miracle Eye}} will cause the target&#039;s {{m|Substitute}} to fade immediately.&lt;br /&gt;
* {{m|Cross Poison}} deals damage and now has a &#039;&#039;&#039;30% chance&#039;&#039;&#039; of {{status|poison}}ing the target. Furthermore, its base power is doubled if the target is {{status|poisoned}}, but it will also cure the target of poison. This move&#039;s accuracy is reduced to &#039;&#039;&#039;90%&#039;&#039;&#039;.&lt;br /&gt;
* The base power of {{m|Leech Life}} is &#039;&#039;&#039;limited to 40&#039;&#039;&#039; and 75% of the damage dealt to the target is restored to the user – effectively a {{type|Bug}} variation of {{m|Draining Kiss}}.&lt;br /&gt;
* The effects of {{m|Electrify}} are folded into {{m|Ion Deluge}} under a single move, an &#039;&#039;improved&#039;&#039; {{m|Ion Deluge}} – ie, Ion Deluge is an increased [[priority]] move (+1) that makes the target&#039;s move {{type|Electric}} for that turn, even if it is a [[status move]]. Furtheremore, Ion Deluge causes all {{type|Normal}} moves (including [[status move]]s) to instead become {{type|Electric}} for the remainder of the current turn.&lt;br /&gt;
* &#039;&#039;&#039;Reduce the base PP of {{m|Stealth Rock}} to 5. Furthermore, each instance of Stealth Rock now fades (&amp;quot;runs out&amp;quot;) after striking three targets, requiring another setup to strike additional targets.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Surf}} is now a two-turn move but the user of the move does not become {{cat|Moves with a semi-invulnerable turn|semi-invulnerable}} during the initial turn. After execution on the second turn, the [[terrain]] becomes &#039;&#039;Tidal Surge&#039;&#039; for five turns (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities section&#039;&#039; below).&lt;br /&gt;
** turn 1, in-battle message: &#039;&#039;[user] seems to be concentrating on a receding tide…&#039;&#039;&lt;br /&gt;
** turn 2, in-battle message: &#039;&#039;A wave comes crashing in! [user] used Surf.&#039;&#039;&lt;br /&gt;
** Surf can be executed immediately if &#039;&#039;Tidal Surge&#039;&#039; [[terrain]] is in effect.&lt;br /&gt;
** as an additional effect, successfully using Surf clears the field of [[List of moves that cause entry hazards|entry hazards]]. &#039;&#039;&#039;(tbd if this applies to all entry hazards or only opposing entry hazards.)&#039;&#039;&#039;&lt;br /&gt;
* As an additional effect, {{m|Grassy Terrain}} covers the field to end the effects of {{m|Stealth Rock}}, {{m|Spikes}}, and {{m|Toxic Spikes}} (but not {{m|Sticky Web}}) for as along as this [[terrain]] remains in effect.&lt;br /&gt;
** Furthermore, {{m|Grassy Terrain}} also boosts the Special Defense and Speed of ally {{type|Bug}} Pokémon in battle by 1 stage each while this [[terrain]] remains in effect.&lt;br /&gt;
* {{m|Heat Wave}} now clears the [[terrain]] effects of {{m|Grassy Terrain}}, {{a|Grassy Surge}}, and &#039;&#039;Icy Terrain&#039;&#039; upon first use. Using Heat Wave a second consecutive turn triggers &#039;&#039;Scorched Earth&#039;&#039; terrain.&lt;br /&gt;
* Using {{m|Blizzard}}, {{m|Icy Wind}}, {{m|Frost Breath}}, or {{m|Glaciate}} a second consecutive turn triggers &#039;&#039;Icy Terrain&#039;&#039;.&lt;br /&gt;
* Rather than the unusual [[physical move|physical]] damage gimmick, {{m|Psyshock}} instead has a 30% chance of inflicting {{status|paralysis}} as an additional effect.&lt;br /&gt;
* {{m|Force Palm}} &amp;lt;del&amp;gt;now inflicts damage as a special move using the user&#039;s {{stat|Attack}} base stat&amp;lt;/del&amp;gt; is now a [[special move|special]] {{type|Fighting}} attack but is also grants STAB-boost if the user is {{type|Psychic}} (this STAB-boost is not stackable, ie a dual {{t|Fighting}}/{{type|Psychic}} will not get a double STAB-boost). That said, Force Palm retains its secondary effect: 30% chance of {{status|Paralysis|paralyzing}} the target.&lt;br /&gt;
** This move is now eligible for a boost from the ability {{a|Mega Launcher}} but is also blocked by the ability {{a|Bulletproof}}.&lt;br /&gt;
* {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) and {{m|Karate Chop}} should also receive a boost from the ability {{a|Iron Fist}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Incinerate}} is renamed &#039;&#039;Wicked Flame&#039;&#039;, which now only hits any adjacent target (one at a time) and renders their held item un-usable unless the target switches out; however, any {{Berries}} held by the target are destroyed and cannot be cannot be recovered using {{m|Recycle}}, {{a|Pickup}}, or {{a|Harvest}}. As an additional effect, this move also grants STAB-boost if the user is {{type|Dark}} or {{type|Ghost}} (this STAB-boost is not stackable, ie a dual {{t|Fire}}/{{type|Dark}} will not get a double STAB-boost).&#039;&#039;&#039;&lt;br /&gt;
* Now, {{m|Sweet Scent}} lowers the {{stat|Attack}} &#039;&#039;and&#039;&#039; {{stat|Special Attack}} of all adjacent opponents one stage each per use. As an added an effect, {{m|Sweet Scent}} can also be used on an adjacent ally in battle to boost its {{stat|Special Defense}} and {{stat|Speed}} one stage each per use.&lt;br /&gt;
* &amp;quot;Razing the target with mystical multi-colored flames of great intensity&amp;quot;, {{m|Sacred Fire}} now inflicts super-effective damage against {{type|Ghost}} and {{type|Dark}} targets as additional effects. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Phantom Force}} or {{m|Shadow Force}} and if it does, it will have its power doubled against said target.&lt;br /&gt;
* &amp;quot;Slamming the target with a fire-proof tendrils to even snuff out fires&amp;quot;, {{m|Frenzy Plant}} also inflicts super-effective damage against {{type|Fire}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dig}} and if it does, it will have its power doubled against said target.&lt;br /&gt;
* &amp;quot;Razing the target with a powerful explosion&amp;quot;, {{m|Blast Burn}} also inflicts super-effective damage against {{type|Water}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}/{{m|Sky Attack}}, {{m|Sky Drop}}, or {{m|Bounce}} and if it does, it will have its power doubled against said target.&lt;br /&gt;
* {{m|Hydro Cannon}} is renamed &#039;&#039;Storm Surge&#039;&#039;. &amp;quot;Crashing a giant wave onto a target with the force to uproot trees&amp;quot;, &#039;&#039;Storm Surge&#039;&#039; also inflicts super-effective damage against {{type|Grass}} targets. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dive}}, and if it does, it will have its power doubled for that Pokémon.&lt;br /&gt;
* {{m|Quash}} now has priority of +1 (+4?), so it is used before all moves that do not have increased priority in a given turn. The success rate will be halved between successful uses of this move across consecutive turns.&lt;br /&gt;
* {{m|Quick Guard}} now has priority of +4 (+1?), so it is used before all moves that do not have increased priority in a given turn.&lt;br /&gt;
* {{m|Poison Powder}}, {{m|Stun Spore}}, {{m|Sleep Powder}}, and {{m|Spore}} should be all be able to afflict {{t|Grass}}-type targets.&lt;br /&gt;
* {{m|Rock Tomb}} should be the {{type|Rock}} counterpart of {{m|Metal Burst}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Fake Out}} should be usable more than once per battle, specifically, the user can hit any target only on the first turn it has entered battle and not been switched out.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Razor Wind}} becomes a single-turn {{type|Flying}} move that inflicts damage and &amp;lt;del&amp;gt;has a 30% chance of causing the target to {{status|flinch}}&amp;lt;/del&amp;gt; clears [[List of moves that cause entry hazards|entry hazard]]s. Additionally, Razor Wind is also super-effective against {{type|Rock}} targets.&lt;br /&gt;
** {{m|Air Cutter}} is no more! All prior instances of this move become Razor Wind.&lt;br /&gt;
** Razor Wind targets all adjacent opponents.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Air Slash}} is no more! All prior instances of this move become Razor Wind.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{m|Air Slash}} takes on the effects of the former Air Cutter: deals damage and has an increased [[critical hit]] ratio. However, this move can only hit a single target at a time, including non-adjacent opponents in [[Triple Battle]]s.&lt;br /&gt;
* {{m|Leaf Tornado}} is no more! All prior instances of this move become {{m|Leaf Storm}}. &lt;br /&gt;
** The base power of {{m|Leaf Storm}} is reduced to &#039;&#039;&#039;100&#039;&#039;&#039; and its PP is increased to 10 (max 16).&lt;br /&gt;
* &amp;lt;del&amp;gt;The effects of {{m|Sticky Web}} and {{m|Spider Web}} are combined into a single move, an &#039;&#039;improved&#039;&#039; {{m|Sticky Web}}. All prior instances of {{m|Spider Web}} become {{m|Sticky Web}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Sticky Web}} sets an [[List of moves that cause entry hazards|entry hazard]] around the opposing Pokémon, which lowers their {{stat|Speed}} stat by one stage upon switching in. It doesn&#039;t affect {{type|Flying}} Pokémon, Pokémon with the {{a|Levitate}} Ability, or Pokémon holding an [[Air Balloon]].&amp;lt;/del&amp;gt;&lt;br /&gt;
** &amp;lt;del&amp;gt;Pokémon with the Ability {{a|Clear Body}} and {{a|White Smoke}} will not have their Speed lowered, and Pokémon with the Ability {{a|Contrary}} will instead have their Speed raised by one stage. Sticky Web triggers the effects of the Abilities {{a|Defiant}} and {{a|Competitive}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;However, Sticky Web also prevents all affected targets from switching out or fleeing (including via {{m|Teleport}}). It bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It will hit the target even if it has used {{m|Protect}} or {{m|Detect}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* As added effect, using {{m|Defense Curl}} will also boost the base power (once) of {{m|Rapid Spin}} by 1.5 used in subsequent turns so long as the user remains in battle. If the user switches out or faints, this stacking effect will reset. &lt;br /&gt;
** &amp;lt;del&amp;gt;The moves {{m|Rapid Spin}} and {{m|Defog}} remove the effect of Sticky Web; Rapid Spin removes Sticky Web set around the user, while Defog removes Sticky Web set on both sides.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;As an additional effect, {{m|Sticky Web}} covers the field to end the effects of other [[List of moves that cause entry hazards|entry hazards]] {{m|Stealth Rock}}, {{m|Spikes}}, and {{m|Toxic Spikes}} (but not {{m|Sticky Web}}) placed on the user&#039;s side of the field by foes for as along as this move remains in effect.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Brine}} is also super-effective against {{type|Steel}} targets.&lt;br /&gt;
* {{m|Scald}} is also super-effective against {{type|Grass}} and {{type|Ice}} Pokémon.&lt;br /&gt;
* {{m|Drill Peck}} is also super-effective against {{type|Rock}} targets.&lt;br /&gt;
* {{m|Icicle Crash}} is also super-effective against {{type|Rock}} targets.&lt;br /&gt;
* {{m|Superpower}} is now super-effective against {{type|Steel}} targets (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* {{m|Eruption}} is now a &#039;&#039;Physical&#039;&#039; move and serves as the {{type|Fire}} counterpart of &amp;lt;del&amp;gt;{{m|Reversal}} and {{m|Flail}}&amp;lt;/del&amp;gt; {{m|U-turn}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Acrobatics}} is now the {{type|Flying}} counterpart of {{m|Knock Off}}.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Kinesis}} – {{p|Kadabra}} and {{p|Alakazam}}&#039;s [[signature move]] – is now the {{type|Psychic}} counterpart of {{m|Thunder Wave}}, {{status|Paralysis|paralyzing}} the target.&lt;br /&gt;
* {{m|Wring Out}} is now a [[physical move|physical]] move.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Mud-Slap}} is now a [[physical move|physical]] move.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Magnet Bomb}} is now a [[special move|special]] move.&#039;&#039;&#039;&lt;br /&gt;
** {{m|Magnet Bomb}} is now a {{cat|Trapping moves|trapping move}} that &#039;&#039;blasts a target with {{wp|magnetic domain|ionized particles}} that magnetize it towards the user&#039;&#039;, preventing the affected Pokémon from switching or escaping while the user remains on the field. In effect, this is a substitute to having a Pokémon with the ability {{a|Magnet Pull}}.&lt;br /&gt;
** Now {{m|Magnet Bomb}} CAN affect {{type|Ghost}} targets.&lt;br /&gt;
* {{m|Tri Attack}} now has a &#039;&#039;&#039;30%&#039;&#039;&#039; chance of {{status|Paralysis|paralyzing}}, {{status|Freeze|freezing}}, or {{status|burn}}ing the target.&lt;br /&gt;
* {{m|Dark Pulse}} should be the {{type|Dark}} counterpart of {{m|Tri Attack}}, including secondary effects: &#039;&#039;&#039;30%&#039;&#039;&#039; chance of {{status|Paralysis|paralyzing}}, {{status|Freeze|freezing}}, or {{status|burn}}ing the target.&lt;br /&gt;
* Now {{m|Bulldoze}} only affects all adjacent &#039;&#039;foes&#039;&#039;.&lt;br /&gt;
** As an additional effect, successfully using Bulldoze clears [[List of moves that cause entry hazards|entry hazards]] placed on the user&#039;s side of the field by foes.&lt;br /&gt;
* &amp;lt;del&amp;gt;Now {{m|Overheat}} only affects all adjacent &#039;&#039;foes&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Now {{m|Discharge}} and {{m|Parabolic Charge}} only affect all adjacent &#039;&#039;foes&#039;&#039;.&lt;br /&gt;
* &#039;&#039;Now {{m|Purify}} can cure the user or any other ally in the user&#039;s party of a non-volatile status condition, only one target per use.&#039;&#039; Furthermore, {{m|Purify}} is now {{type|Water}}.&lt;br /&gt;
* No longer the [[signature move]] for the {{p|Exeggcute}} evolutionary line, {{m|Barrage}} is now a multi-strike {{type|Fire}} move that &amp;quot;strikes targets over a wide attack area&amp;quot; (ie, all adjacent &#039;&#039;foes&#039;&#039;, the only multi-strike attack to hit multiple foes at once) 2-5 times per use with a base power of 25 per strike. There is a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times.&lt;br /&gt;
* Now the type of {{m|Multi-Attack}} depends on the type of [[Memory]] OR [[Plate]] held by the user, being Normal-type if no Memory or Plate is held. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Updated TMs==&lt;br /&gt;
* [[TM34]] {{m|Sludge Wave}} → {{m|Stored Power}} ({{type|Psychic}})  &lt;br /&gt;
* [[TM48]] {{m|Round}} → &#039;&#039;revamped&#039;&#039; {{m|Dizzy Punch}} ({{type|Fairy}})&lt;br /&gt;
* [[TM49]] {{m|Echoed Voice}} (renamed &#039;&#039;Crescendo&#039;&#039;) → {{m|Rapid Spin}}&lt;br /&gt;
* [[TM51]] {{m|Steel Wing}} → &#039;&#039;revamped&#039;&#039; {{m|Slash}} ({{type|Steel}})&lt;br /&gt;
* [[TM53]] {{m|Energy Ball}} → {{m|Needle Arm}} ({{type|Grass}})   &lt;br /&gt;
* [[TM59]] {{m|Brutal Swing}} → &#039;&#039;revamped&#039;&#039; {{m|Eruption}} [[physical move|physical]]  {{type|Fire}} variation of {{m|U-turn}}&lt;br /&gt;
* [[TM67]] {{m|Smart Strike}} → {{m|Extreme Speed}} ({{type|Normal}})&lt;br /&gt;
* [[TM100]] {{m|Confide}} → {{m|Baton Pass}} ({{type|Normal}})&lt;br /&gt;
&lt;br /&gt;
* {{m|Steel Wing}} is no longer available by TM, it becomes {{p|Skarmory}}&#039;s [[signature move]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Egg Group Edits==&lt;br /&gt;
* The [[Grass Egg Group]] is renamed the &#039;&#039;Botanic&#039;&#039; Egg Group.&lt;br /&gt;
* [[Nidoran]] ♂ and ♀ should be classified together as gender differences within the same specie.  &lt;br /&gt;
* Now {{type|Dragon}}, Lickitung joins the [[Dragon Egg Group]] and can learn {{m|Dragon Tail}} as an [[Egg Move]].&lt;br /&gt;
* Now {{type|Dragon}}, Dunsparce joins the [[Dragon Egg Group]]. {{m|Dragon Tail}}, {{m|Thrash}}, and {{m|Twister}} are added to Dunsparce&#039;s [[Egg Move]] list.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Porygon}}, {{p|Porygon2}}, and {{p|Porygon-Z}} now belong to their own Egg Group, the &#039;&#039;Porygon&#039;&#039; Egg Group, which is also unique for creating up to three(?) eggs at a time (&#039;&#039;Porygon breeds virally!&#039;&#039;)&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Porygon}}, {{p|Porygon2}}, and {{p|Porygon-Z}} cannot breed.&lt;br /&gt;
* {{p|Lapras}} joins the [[Dragon Egg Group]] in lieu of the [[Water 1]] Egg Group. It can learn {{m|Dragon Breath}} and {{m|Dragon Dance}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Corsola}} is no longer in the [[Water 1]] Egg Group.&lt;br /&gt;
* {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all join the [[Human-Like Egg Group]] and [[Grass Egg Group]].&lt;br /&gt;
* {{p|Shedinja}} cannot breed, belonging to the [[Undiscovered Egg Group]].&lt;br /&gt;
* {{p|Spiritomb}} is now genderless and joins the [[Gender unknown]] Egg Group in lieu of the [[Amorphous Egg Group]].&lt;br /&gt;
** {{p|Croagunk}} and {{p|Toxicroak}} [[Field Egg Group]] and [[Water 1]] Egg Group in lieu of the [[Human-Like Egg Group]].&lt;br /&gt;
* {{p|Tynamo}}, {{p|Eelektrik}}, and {{p|Eelektross}} join the [[Water 2]] Egg Group in lieu of the [[Amorphous]] Egg Group.  &lt;br /&gt;
* {{p|Mareanie}} and {{p|Toxapex}} join the [[Water 3]] Egg Group.&lt;br /&gt;
* {{p|Pyukumuku}} joins the [[Water 3]] Egg Group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Changes to HMs==&lt;br /&gt;
* [[HM01]] {{m|Cut}} is no more! Instead it is replaced by the now-{{type|Steel}} move {{m|Slash}}, which retains an increased critical hit ratio.&lt;br /&gt;
* [[HM04]] {{m|Strength}} is now {{type|Fighting}} and takes on the secondary effects of {{m|Circle Throw}} but retains its base power of 80 (accuracy 90%).&lt;br /&gt;
** {{m|Circle Throw}} is no more!&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Rock Climb}} is no more! Instead, {{m|Strength}} also takes on {{m|Rock Climb}}&#039;s out-of-battle / overworld effects: scaling rocky surfaces, in addition to pushing large / heavy boulders.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Rock Climb}} is now {{type|Fighting}} and instead allows the user to ignore the effects of {{m|Reflect}}, {{m|Light Screen}}, {{m|Mat Block}}, and {{m|Wide Guard}} (but not {{m|Aurora Veil}}) to attack a target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Changes to Battle Mechanics &amp;amp; Abilities==&lt;br /&gt;
* The ability to learn {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Toxic}}, {{m|Focus Blast}}, or {{m|Earthquake}} via TM should be &#039;&#039;much&#039;&#039; more limited.&lt;br /&gt;
* While {{m|Rain Dance}} or [[rain]] is in effect, the base damage of {{type|Water}} AND {{type|Electric}} moves will be increased by &amp;lt;del&amp;gt;50%&amp;lt;/del&amp;gt; 30%.&lt;br /&gt;
* {{type|Normal}} is no longer immune to {{type|Ghost}} but does resist {{type|Fairy}}.&lt;br /&gt;
* &#039;&#039;&#039;{{type|Electric}} is now super-effective against {{type|Steel}}.&#039;&#039;&#039;&lt;br /&gt;
* While {{type|Ground}} remains immune to {{type|Electric}}, {{type|Rock}} is now resistant to {{type|Electric}}.&lt;br /&gt;
* &#039;&#039;&#039;{{type|Rock}} is now resistant to {{type|Dragon}}.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{type|Bug}} Pokémon are now immune to {{t|Fairy}} and {{type|Ghost}} moves.&#039;&#039;&#039; {{type|Bug}} Pokémon now take neutral damage from {{t|Fighting}} and {{type|Ground}} moves and resist &#039;&#039;Physic&#039;&#039; ({{t|Psychic}}) and &#039;&#039;Scourge&#039;&#039; ({{t|Dark}}) type moves.&lt;br /&gt;
* {{type|Fighting}} is no longer super-effective against {{type|Steel}} or {{type|Ice}}, inflicting only normal-damage (×1) against either type.&lt;br /&gt;
* {{type|Rock}} is no longer super-effective against {{type|Ice}}. {{type|Rock}} moves inflict normal-damage (×1) against {{type|Ice}} targets.&lt;br /&gt;
* &amp;lt;del&amp;gt;Now {{type|Water}} only inflicts normal damage (×1) against {{type|Ground}}, ie {{type|Water}} is no longer super-effective against {{type|Ground}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Now {{type|Grass}} only inflicts normal damage (×1) against {{type|Rock}}, ie {{type|Grass}} is no longer super-effective against {{type|Rock}}.&lt;br /&gt;
* {{type|Steel}} is now super-effective against {{type|Grass}}.&lt;br /&gt;
* &#039;&#039;&#039;{{type|Poison}} is now super-effective against {{type|Water}} and {{type|Ground}} as well as {{type|Grass}}.&#039;&#039;&#039;&lt;br /&gt;
** {{type|Ground}} no longer resists {{type|Poison}} and is no longer super-effective against {{type|Poison}} either.&lt;br /&gt;
* Both {{type|Psychic}} and {{type|Fire}} moves are now super-effective against {{type|Fairy}} targets. &amp;lt;del&amp;gt;Meanwhile, {{type|Steel}} still resists {{type|Fairy}} but is no longer super-effective against {{type|Fairy}}.&amp;lt;/del&amp;gt; {{type|Steel}} is now immune to {{type|Fairy}} and remains super-effective against {{type|Fairy}}.&lt;br /&gt;
* &#039;&#039;&#039;Now {{type|Ice}} and {{type|Grass}} targets in addition to {{type|Fire}} and {{type|Poison}} targets are resistant to {{type|Fairy}} moves.&#039;&#039;&#039;&lt;br /&gt;
** {{type|Fairy}} no longer resists {{type|Bug}}, ie {{type|Bug}} moves inflict normal-damage (×1) against {{type|Fairy}} targets.&lt;br /&gt;
** &#039;&#039;&#039;Now {{type|Normal}} resists {{type|Fairy}}&#039;&#039;&#039;.&lt;br /&gt;
** {{type|Fairy}} and {{type|Ghost}} inflict normal-damage (×1) against each other.&lt;br /&gt;
** {{type|Fairy}} is no longer super-effective against {{type|Fighting}}; {{type|Fairy}} moves should only inflict normal-damage (×1) against {{type|Fighting}} targets.&lt;br /&gt;
* &#039;&#039;{{type|Fighting}} and {{type|Bug}} no longer resist one another, now only inflicting normal-damage (×1) against each other.&#039;&#039;&lt;br /&gt;
* {{type|Ice}} Pokémon should now resist {{t|Bug}}, {{t|Grass}}, {{t|Ground}}, and {{type|Water}} moves. {{type|Ice}} Pokémon now take neutral damage from {{t|Ground}} and {{type|Rock}} moves.&lt;br /&gt;
** {{type|Ice}} moves are also super-effective against {{type|Bug}} targets now.&lt;br /&gt;
* STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.&lt;br /&gt;
* Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed &#039;&#039;first&#039;&#039; reduces damages from a weaker-type by two-thirds (×0.33) while the type listed &#039;&#039;second&#039;&#039; reduces damages from a weaker-type by a third (×0.66). An attack that is weak against &#039;&#039;both&#039;&#039; of the target&#039;s types inflicts 1 HP in damage. (The in-battle text will read &amp;quot;Attack inflicted negligible damage.&amp;quot;)&lt;br /&gt;
* In addition to immunity against most {{type|Ground}} moves and most entry hazards, {{a|Levitate}} also provides Pokémon with this ability immunity to the effects – positive or negative – of any [[terrain]] currently active on the field.&lt;br /&gt;
* Fond of sweet delicacies, a new NPC named &#039;&#039;&#039;Pokémon Whisperer&#039;&#039;&#039; allows players to change the ability of a select Pokémon to its [[Hidden Ability]] in exchange for a regional specialty: [[Pewter Crunchies]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], or [[Big Malasada]].&lt;br /&gt;
* {{a|Sheer Force}} is now the {{type|Fighting}} equivalent of {{a|Aerilate}}, {{a|Pixilate}}, etc: Sheer Force causes all Normal-type moves used by the Pokémon to become Fighting-type and receive a 30% base power boost in addition to all other modifiers, such as STAB.&lt;br /&gt;
* {{a|Steelworker}} is now now a {{type|Steel}} variation (not equivalent) of {{a|Aerilate}}, {{a|Pixilate}}, etc: Steelworker causes all Normal-type moves used by the Pokémon to become Steel-type and receive a 30% base power boost in addition to all other modifiers, such as STAB. Moves that are already Steel-type also receive a 30% base power boost regardless of the user&#039;s type (not stackable if STAB already applies for user).&lt;br /&gt;
* During {{weather|harsh sunlight}}, a Pokémon with ability {{a|Solar Power}} gains a 1.25× boost to its {{stat|Special Attack}} AND RECOVERS one-eighth (⅛) of its maximum HP at the end of each turn.&lt;br /&gt;
* {{a|Illuminate}} now has in-battle effects: a Pokémon on the field with this Ability will grant a 30% boost to the original {{stat|accuracy}} of moves by all allies AND reduce the original accuracy of moves by all foes by 30%. It will also prevent foes from using the abilities {{a|Compound Eyes}}, {{a|Keen Eye}}, or {{a|Tinted Lens}} while a Pokémon with this ability remains in battle. (The accuracy boost from Illuminate does not stack upon the accuracy boost from Compound Eyes by allies.)&lt;br /&gt;
* {{a|Magnet Pull}} prevents {{type|Steel}} foes from [[Escape|fleeing]] (excluding {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. As an additional effect, this ability redirects all {{type|Steel}} moves used by foes to target the Pokémon with this Ability: if the move is a [[physical move]], the Pokémon with this Ability absorbs the attack and its {{stat|Defense}} is raised one stage; if the move is a [[special move]], the Pokémon with this Ability absorbs the attack and its {{stat|Special Attack}} is raised one stage.&lt;br /&gt;
* {{a|Wonder Guard}} now allows a Pokémon with this ability (namely {{p|Shedinja}}) to automatically copy the max HP of an opponent for the remainder of the battle (HP will only reset after end of battle). Upon joining a double/triple/etc battle, the Pokémon with this ability copies the higher HP of adjacent opponents. {{a|Wonder Guard}} also retains its original effect: a Pokémon with this ability is immune to damage from attacks that are not [[super effective]].&lt;br /&gt;
* {{a|Flash Fire}} makes a Pokémon with this ability AND its allies on the field immune to damage from {{type|Fire}} attacks. &amp;lt;del&amp;gt;Furthermore, in lieu of suffering damage, a Pokémon with this ability receives a one-stage boost to its {{stat|Attack}} if targeted by a [[physical move|physical]] {{type|Fire}} attack or one-stage boost to its {{stat|Special Attack}} if targeted by a [[special move|special]] {{type|Fire}} attack.&amp;lt;/del&amp;gt; Furthermore, &#039;&#039;&#039;once activated&#039;&#039;&#039;, the [[terrain]] becomes &#039;&#039;Scorched Earth&#039;&#039; as long as the Pokémon with this ability remains on the field.&lt;br /&gt;
* {{cat|Aura and pulse moves}} (which gain an base power boost from the ability {{a|Mega Launcher}}) and {{cat|ball and bomb moves}} (which are negated by the ability {{a|Bulletproof}}) are now part of the same category of moves, ie all these moves gain a base power boost from the ability {{a|Mega Launcher}} but are negated by the ability {{a|Bulletproof}}.&lt;br /&gt;
** {{m|Rock Wrecker}}, {{m|Gyro Ball}}, and {{m|Ice Ball}} are no longer considered {{cat|ball and bomb moves}}, but now {{m|Fire Blast}}, {{m|Explosion}}, {{m|Self-Destruct}}, {{m|Mud Shot}}, &#039;&#039;Sure Shot&#039;&#039;, {{m|Air Slash}}, and {{m|Razor Wind}} are included.&lt;br /&gt;
** &#039;&#039;&#039;{{m|Thunderbolt}}, {{m|Charge Beam}}, {{m|Discharge}}, {{m|Parabolic Charge}}, {{m|Hydro Pump}}, &#039;&#039;Wicked Flame&#039;&#039;, &amp;lt;del&amp;gt;{{m|Sacred Fire}},&amp;lt;/del&amp;gt; {{m|Hydro Cannon}}, {{m|Frenzy Plant}}, {{m|Blast Burn}}, {{m|Signal Beam}}, &#039;&#039;Luster Cannon&#039;&#039; ({{m|Flash Cannon}}), and {{m|Dazzling Gleam}} are now considered {{cat|aura and pulse moves}} as well.&#039;&#039;&#039;&lt;br /&gt;
* In addition to a speed boost during a {{weather|hailstorm}}, Pokémon on the field with the Ability {{a|Slush Rush}} become immune to damage from hail regardless of said Pokémon&#039;s type. &lt;br /&gt;
* &amp;lt;del&amp;gt;A new ability named &#039;&#039;Stealthy&#039;&#039; allows the Pokémon with this ability to avoid [[List of moves that cause entry hazards|entry hazards]], including {{m|Spikes}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}}, and {{m|Sticky Web}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;As an additional effect, {{a|Infiltrator}} also allows Pokémon with this ability to avoid [[List of moves that cause entry hazards|entry hazards]], including {{m|Spikes}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}}, and {{m|Sticky Web}}.&#039;&#039;&#039;&lt;br /&gt;
* {{a|Liquid Ooze}} causes {{cat|HP-draining moves}} used on the Pokémon with this Ability to damage their user instead of healing them. But as a &#039;&#039;secondary effect&#039;&#039;, this ability also clears [[List of moves that cause entry hazards|entry hazards]] &#039;&#039;after coming into contact with and inflicting damage to a Pokémon with this Ability&#039;&#039;.&lt;br /&gt;
** eg, in-battle message: &#039;&#039;{{m|Stealth Rock}} got caught in {{p|Pyukumuku}}&#039;s Liquid Ooze!&#039;&#039;&lt;br /&gt;
* As an additional effect, Pokémon with the abilities {{a|Compound Eyes}} and {{a|Keen Eye}} can bypass an opponent&#039;s {{m|Substitute}} to attack the target directly.&lt;br /&gt;
* When a Pokémon with the ability {{a|Aftermath}} is knocked out by an opponent&#039;s attack – whether it makes contact or not – damage is dealt to that opponent equal to the amount of HP the fainted Pokémon had left before last being hit or equal to ⅓ of the opponent&#039;s maximum HP, whichever is greater. ({{a|Innards Out}} is no more!)&lt;br /&gt;
* The ability {{a|Flower Gift}} increases the {{stat|Attack}} and {{stat|Special Defense}} stats of the Pokémon with this Ability and its allies by 1.5× &#039;&#039;regardless of the weather&#039;&#039;, so long as the Pokémon with this ability remains on the field.&lt;br /&gt;
** The ability {{a|Flower Veil}} is no more! All prior instances of this ability become {{a|Flower Gift}}.&lt;br /&gt;
* &amp;lt;del&amp;gt;The ability {{a|Intimidate}} lowers the Attack stat of all adjacent opponents &#039;&#039;by half&#039;&#039;. Another new counterpart ability, &#039;&#039;Dazzle&#039;&#039;, lowers the Special Attack stat of all adjacent opponents &#039;&#039;by half&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* In addition to lowering the Attack stat of all adjacent opponents by &#039;&#039;&#039;two stages&#039;&#039;&#039;, the ability {{a|Intimidate}} prevents an opponent from using a [[priority]] move (including moves boosted by {{a|Prankster}}, {{a|Gale Wings}} or {{a|Triage}}) against a Pokémon with this ability or its allies. Another new counterpart ability, &#039;&#039;Dazzle&#039;&#039;, has all the same effects but instead lowers the &#039;&#039;Special Attack&#039;&#039; stat of all adjacent opponents by &#039;&#039;&#039;two stages&#039;&#039;&#039;.&lt;br /&gt;
** The original abilities {{a|Queenly Majesty}} and {{a|Dazzling}} are no more!&lt;br /&gt;
* The effects of {{a|Sticky Hold}} and {{a|Gooey}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Sticky Hold. All prior instances of Gooey become Sticky Hold.&lt;br /&gt;
* The effects of {{a|Magma Armor}} and {{a|Flame Body}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Flame Body. All prior instances of Magma Armor become Flame Body.&lt;br /&gt;
** As an additional effect, a Pokémon with this &#039;&#039;improved&#039;&#039; Flame Body is immune to {{status|burn}}s.&lt;br /&gt;
** But as a &#039;&#039;secondary effect&#039;&#039;, this improved ability also clears [[List of moves that cause entry hazards|entry hazards]] &#039;&#039;after coming into contact with and inflicting damage to a Pokémon with this Ability&#039;&#039;. eg, in-battle message: &#039;&#039;{{m|Spikes}} got caught in {{p|Magcargo}}&#039;s Flame Body!&#039;&#039;&lt;br /&gt;
** In short, this improved Flame Body inflicts burn status to opponents upon contact (30% chance), prevents freezing for Pokémon with this Ability, AND clears entry hazards.&lt;br /&gt;
* The effects of {{a|Vital Spirit}} and {{a|Moxie}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Vital Spirit. All prior instances of Moxie become Vital Spirit.&lt;br /&gt;
* The effects of {{a|Limber}} and {{a|Steadfast}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Limber. All prior instances of Steadfast become Limber.&lt;br /&gt;
* The effects of {{a|Own Tempo}} and {{a|Inner Focus}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Own Tempo.&lt;br /&gt;
* The effects of {{a|Stench}} and {{a|Aroma Veil}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Stench.&lt;br /&gt;
* The in-battle and overworld effects of {{a|Poison Point}} and {{a|Poison Touch}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Poison Point.&lt;br /&gt;
* Whereas {{a|Huge Power}} doubles the {{stat|Attack}} stat of the Pokémon with this Ability, {{a|Pure Power}} now doubles the {{stat|Special Attack}} stat of the Pokémon with that Ability.&lt;br /&gt;
* &amp;lt;del&amp;gt;As an additional effect, a Pokémon with the ability {{a|Motor Drive}} may use {{cat|Moves that require recharging}} without resting the following turn.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Pokémon with the ability {{a|Motor Drive}} may use {{type|Electric}} moves with +1 [[priority]] so long as their HP remains at 30% or greater.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{a|Gale Wings}} grants +1 [[priority]] for all {{type|Flying}} moves used by a Pokémon with this ability and grants a 20% power boost to {{type|Flying}} attacks used by said Pokémon, if applicable.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Pokémon with the ability {{a|Gale Wings}} may use any {{type|Flying}} move with +1 [[priority]] so long as their HP remains at 30% or greater.&lt;br /&gt;
* &#039;As an additional effect, a Pokémon with {{a|Dry Skin}} is also immune to residual damage from {{weather|sandstorm}} each turn.&lt;br /&gt;
* &#039;&#039;&#039;As an additional effect, a Pokémon with the ability {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;) regains 1/16 of its maximum HP at the end of each turn while [[terrain|Grassy Terrain]] remains in effect.&#039;&#039;&#039;&lt;br /&gt;
* As an additional effect, {{a|Fur Coat}} negates the passive damage or added effects from abilities that react to [[contact]].&lt;br /&gt;
* As an additional effect, a Pokémon with the ability {{a|Pressure}} is immune to non-damaging effects from the moves {{m|Gravity}}, {{m|Magnet Rise}}, {{m|Telekinesis}}, {{m|Smack Down}}, &#039;&#039;Sure Shot&#039;&#039;, and {{m|Thousand Arrows}}.&lt;br /&gt;
* {{a|Hyper Cutter}} is renamed &#039;&#039;Vorpal Cutter&#039;&#039;. This ability now prevents a Pokémon with this ability from having its {{stat|Attack}} lowered, whether by an opponent&#039;s move or its own.&lt;br /&gt;
** Moves that effectively lower Attack without using stat stages – such as {{m|Guard Swap}}, {{m|Heart Swap}}, or  {{m|Guard Split}} – will fail when used against a Pokémon with this ability.&lt;br /&gt;
** This ability can be ignored by Pokémon with the abilities {{a|Mold Breaker}}, {{a|Teravolt}}, or {{a|Turboblaze}}, or using {{cat|Moves that ignore Abilities|moves that ignore abilities}}.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Full Metal Sound&#039;&#039; causes all {{Cat|sound-based moves}} used by a Pokémon to become {{type|Steel}} and confers STAB damage, if applicable for the user. Furthermore, a Pokémon with this ability becomes immune to all &amp;lt;del&amp;gt;non-{{type|Steel}}&amp;lt;/del&amp;gt; non-damaging [[[status move|status]] {{Cat|sound-based moves}}.&lt;br /&gt;
* NEW ABILITY: &amp;lt;del&amp;gt;&#039;&#039;Aegis&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Vorpal Guard&#039;&#039; prevents a Pokémon with this ability from having its {{stat|Defense}} AND {{stat|Special Defense}} lowered, whether by an opponent&#039;s move or its own.&lt;br /&gt;
** Moves that effectively lower Defense or Special Defense without using stat stages – such as {{m|Guard Swap}}, {{m|Heart Swap}}, or  {{m|Guard Split}} – will fail when used against a Pokémon with this ability.&lt;br /&gt;
** This ability can be ignored by Pokémon with the abilities {{a|Mold Breaker}}, {{a|Teravolt}}, or {{a|Turboblaze}}, or using {{cat|Moves that ignore Abilities|moves that ignore abilities}}.&lt;br /&gt;
* REVAMPED During double / triple battles, etc, if a Pokémon with {{a|Symbiosis}} has a held item, it also copies the effects of that item (but not the item itself) onto an ally or allies on the field once said item is consumed&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Slick&#039;&#039; reduces the final calculated damage received from physical attacks by &amp;lt;del&amp;gt;25%&amp;lt;/del&amp;gt; half. Critical hits that target a Pokémon with this Ability inflict normal damage.&lt;br /&gt;
** {{p|Seel}}, {{p|Dewgong}}, {{p|Marill}}, {{p|Azumarill}}, {{p|Wynaut}}, {{p|Wobbuffet}}, {{p|Tynamo}}, {{p|Eelektrik}}, and {{p|Eelektross}} gain &#039;&#039;Slick&#039;&#039; as their hidden ability. {{p|Huntail}} and {{p|Gorebyss}} both gain &#039;&#039;Slick&#039;&#039; as a second ability.&lt;br /&gt;
* &#039;&#039;&#039;The ability {{a|Run Away}} should be renamed &#039;&#039;Nimble&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Nocturnal&#039;&#039; replaces {{a|Insomnia}} – ie, all prior instances of Insomnia become &#039;&#039;Nocturnal&#039;&#039;. &#039;&#039;Nocturnal&#039;&#039; prevents the Pokémon with this ability from being afflicted by {{status|sleep}} by an opponent&#039;s moves, including {{m|Yawn}}; however, this Pokémon may still use {{m|Rest}}, unlike Pokémon with the ability {{a|Vital Spirit}}. Pokémon with &#039;&#039;Nocturnal&#039;&#039; also receive a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks, regardless of the user&#039;s own type.&lt;br /&gt;
* NEW ABILITY: The move {{m|Echoed Voice}} should be renamed &#039;&#039;Crescendo&#039;&#039; but a new ability &#039;&#039;Echoed Voice (Amplify?)&#039;&#039; grants a 30% boost to the base accuracy as well as 20% boost to the base power of {{Cat|sound-based moves}} used by this ability.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Ravenous&#039;&#039; allows the Pokémon with this ability to copy the effects of an item consumed by an ally in the same or immediately previous turn. If more than one item was consumed by more than one ally, all effects may be copied.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Juggernaut&#039;&#039; reduces the multiplier of super-effective damaging moves targeting a Pokémon with this ability to ×1 (normal damage). &amp;lt;del&amp;gt;A Pokémon with &#039;&#039;Juggernaut&#039;&#039; clears the field of opposing [[List of moves that cause entry hazards|entry hazards]] &#039;&#039;after receiving damage from said entry hazards&#039;&#039; upon entering battle&amp;lt;/del&amp;gt;.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Stolid&#039;&#039; (&#039;&#039;Dauntless&#039;&#039;?) reduces the final calculated damage from {{type|Dark}} moves used against a Pokémon with this ability by half. Any {{type|Dark}} [[status move]]s targeting a Pokémon with this ability will fail.&lt;br /&gt;
* The original ability {{a|Moody}} is no more! Instead, &#039;&#039;Moody&#039;&#039; becomes the new name for the ability {{a|Contrary}}.&lt;br /&gt;
* &amp;lt;del&amp;gt;The original ability {{a|Unaware}} is renamed &#039;&#039;Insouciant&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;NEW ABILITY: &#039;&#039;Cavalier&#039;&#039; takes on the same effects as the original ability {{a|Simple}}. (The original ability {{a|Simple}} is no more!)&amp;lt;/del&amp;gt;&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Daredevil&#039;&#039; is now a copy of {{a|Simple}} – ie, the number of stages that a stat is increased or decreased by a move, Ability, or item is doubled for a Pokémon with this ability.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Maverick&#039;&#039; is now a copy of {{a|Unaware}} – ie, if a Pokémon with this Ability uses a damaging move or is targeted by a damaging move, the other Pokémon&#039;s stat stages are ignored during damage and accuracy calculation.&lt;br /&gt;
* NEW ABILITY: &amp;lt;del&amp;gt;&#039;&#039;Dauntless&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Valiant&#039;&#039;&lt;br /&gt;
* NEW WEATHER TYPE: &#039;&#039;Thunderstorm&#039;&#039;, a variation of [[rain]]. During a thunderstorm, each turn there is a 12.5% (⅛) chance that any Pokémon in battle may be struck by {{m|Thunderbolt}} from the environment; {{type|Steel}} Pokémon on the field will have a 25% (¼) chance of being struck. Pokémon on the field with ability {{a|Lightning Rod}} will attract {{m|Thunderbolt}} every time (multiple Pokémon on the field with this ability will share the probability of getting struck among themselves).&lt;br /&gt;
&lt;br /&gt;
Using {{m|Thunder}} during rain will generate a Thunderstorm for as long as the rain lasts – ie, &#039;&#039;A thunderstorm rolled in with the call of Thunder!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Moon Ball]]s have a 4× catch rate modifier when used against wild {{type|Fairy}} Pokémon or on a wild Pokémon from an evolutionary family that includes a Pokémon which evolves using a [[Moon Stone]].&lt;br /&gt;
* The {{type|Grass}}-type is known now as &#039;&#039;Botan&#039;&#039;.&lt;br /&gt;
* The {{type|Dark}}-type is known now as &amp;lt;del&amp;gt;&#039;&#039;Umbra&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Scourge&#039;&#039;.&lt;br /&gt;
* The {{type|Steel}}-type is known now as &#039;&#039;Metal&#039;&#039;.&lt;br /&gt;
* The {{type|Psychic}}-type is known now as &#039;&#039;Physic&#039;&#039;, alluding to the ability to manipulate physical forces as well as physical space and time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== NEW TERRAINS ===&lt;br /&gt;
* While &#039;&#039;Tidal Surge&#039;&#039; is in effect, {{m|Nature Power}} becomes {{m|Surf}}; {{m|Secret Power}} uses the animation of {{m|Hydro Pump}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Water}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Sunny Day}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Tidal Surge to end; however, Tidal Surge can be stacked with {{m|Rain Dance}} or the ability {{a|Drizzle}} to generate &#039;&#039;&#039;heavy rain&#039;&#039;&#039;. Furthermore, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
** the base damage of {{t|Fire}}-, {{t|Ground}}-, AND {{type|Rock}} moves will be halved (DECREASED by 50%). Pokémon with the ability {{a|Water Compaction}} are immune to this effect&lt;br /&gt;
** &amp;lt;del&amp;gt;damage from {{t|Water}}-, {{t|Grass}}-, AND {{type|Electric}} moves will get a 50% boost (×1.5)&amp;lt;/del&amp;gt;&lt;br /&gt;
** activates the abilities {{a|Hydration}}, {{a|Swift Swim}}, and {{a|Rain Dish}}&lt;br /&gt;
** any instance of {{m|Ingrain}} will remain active&lt;br /&gt;
** now a two-turn move, {{m|Surf}} can be executed immediately if &#039;&#039;Tidal Surge&#039;&#039; [[terrain]] is in effect.&lt;br /&gt;
* While &#039;&#039;Scorched Earth&#039;&#039; is in effect, {{m|Nature Power}} becomes {{m|Flamethrower}}; {{m|Secret Power}} uses the animation of {{m|Incinerate}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Fire}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Scorched Earth to end; however, Scorched Earth can be stacked with {{m|Sunny Day}} or the ability {{a|Drought}} to generate &#039;&#039;&#039;extremely harsh sunlight&#039;&#039;&#039;. Furthermore, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
** the base damage of {{t|Water}}-, {{t|Grass}}-, {{type|Fairy}}, AND {{type|Bug}} moves will be halved (DECREASED by 50%).&lt;br /&gt;
** at the end of each turn, this terrain restores the {{stat|HP}} of any and all Pokémon with the abilities {{a|Flame Body}} (yes, that includes &#039;&#039;Magma Armor&#039;&#039;), {{a|Flash Fire}}, {{a|White Smoke}}, {{a|Drought}}, {{a|Desolate Land}}, or {{a|Flare Boost}} by ⅛ of its maximum HP.&lt;br /&gt;
** any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: &#039;&#039;Scorched Earth burned through {{p|Cacturne}}&#039;s Ingrain!&#039;&#039;&lt;br /&gt;
* While &#039;&#039;Icy Terrain&#039;&#039; is in effect, {{m|Nature Power}} becomes {{m|Ice Beam}}; {{m|Secret Power}} uses the animation of {{m|Ice Shard}} and has a 30% chance of freezing the target; while {{m|Camouflage}} causes the user to become {{type|Ice}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves and abilities including {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, {{m|Sunny Day}}, or &#039;&#039;Fog Call&#039;&#039; do NOT cause Icy Terrain to end, except for moves or abilities that generate &#039;&#039;&#039;extremely harsh sunlight&#039;&#039;&#039;. Furthermore, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
** the base damage of {{t|Dragon}}-, {{t|Grass}}-, {{type|Fairy}}, AND {{type|Bug}} moves will be halved (DECREASED by 50%).&lt;br /&gt;
** at the end of each turn, this terrain doubles the Speed stat of {{type|Ice}} Pokémon on the field or Pokémon with the abilities {{a|Slush Rush}}, {{a|Ice Body}}, or {{a|Snow Cloak}}.&lt;br /&gt;
** any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: &#039;&#039;{{p|Cacturne}}&#039;s Ingrain can&#039;t break through the solid ice!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Up for Grabs&#039;&#039;&#039;&lt;br /&gt;
* {{p|Spearow}} and {{p|Fearow}} should learn {{m|Dive}} (yes, Dive, think of {{wp|kingfisher|kingfishers}} and {{wp|cormorant|cormorants}}) by level-up in lieu of {{m|Focus Energy}}.&lt;br /&gt;
* {{p|Ninetales}} should be part {{type|Psychic}} or, preferably, part {{type|Ghost}}.&lt;br /&gt;
* {{p|Venomoth}} is now {{t|Bug}}/{{t|Fairy}} and renamed &#039;&#039;Lunamoth, the Lunar Moth Pokémon&#039;&#039; (or have a regional variant to that effect).&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; {{p|Venomoth}} should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; learns {{m|Powder}} and {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-moves in lieu of {{m|Gust}}. &#039;&#039;Lunamoth&#039;&#039; no longer learns {{m|Stun Spore}} and {{m|Poison Powder}} by level-up ({{m|Sleep Powder}} is retained).&lt;br /&gt;
* {{p|Psyduck}}&#039;s abilities are now {{a|Damp}} or {{a|Pure Power}} (see note for Pure Power under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Golduck}} should be {{t|Water}}/{{t|Psychic}} and be renamed &#039;&#039;Zenduck&#039;&#039;. Its abilities are now {{a|Wonder Skin}} (replacing Psyduck&#039;s {{a|Damp}}) or &amp;lt;del&amp;gt;{{a|Swift Swim}}&amp;lt;/del&amp;gt; {{a|Competitive}}  (replacing Psyduck&#039;s {{a|Pure Power}}).&lt;br /&gt;
** &#039;&#039;Zenduck&#039;&#039; ({{p|Golduck}}) should learn {{m|Refresh}} by level-up in lieu of {{m|Fury Swipes}}, {{m|Psycho Shift}} by level-up in lieu of {{m|Screech}}, {{m|Psyshock}} by level-up instead of {{m|Psych Up}}, {{m|Calm Mind}} by level-up in lieu of {{m|Amnesia}}, and {{m|Miracle Eye}} by level-up instead of {{m|Wonder Room}}.&lt;br /&gt;
** &#039;&#039;Zenduck&#039;&#039; ({{p|Golduck}}) also picks up the now-{{type|Psychic}} {{m|Simple Beam}} at level 1.&lt;br /&gt;
* {{p|Mankey}} should be {{type|Normal}}; {{p|Primeape}} should be {{type|Dark}}.&lt;br /&gt;
* Evolutionary family change: &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;  &lt;br /&gt;
** By comparison, &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;&lt;br /&gt;
** {{p|Slaking}} is now &amp;lt;del&amp;gt;{{type|Fighting}}&amp;lt;/del&amp;gt; {{type|Dark}}. Its abilities are now {{a|Defiant}} or {{a|Anger Point}}, with {{a|Sap Sipper}} as its Hidden Ability.&lt;br /&gt;
* Instead of simply being animated magnets, {{p|Magnemite}}, {{p|Magneton}}, and {{p|Magnezone}} should be redesigned as (simplified) {{wp|gnat}}-like {{t|Bug}}/{{type|Steel}} Pokémon.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Jynx}} and {{p|Smoochum}} should be {{t|Ice}}/{{type|Fairy}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Smoochum}} should be {{type|Fairy}}. &amp;lt;del&amp;gt;{{p|Jynx}} should be {{t|Ice}}/{{type|Ghost}}.&lt;br /&gt;
** {{p|Jynx}}&#039;s lips should conceal a toothy maw for devouring prey.&lt;br /&gt;
* {{p|Gligar}} and {{p|Gliscor}} should both be {{t|Poison}}/{{type|Flying}}.&lt;br /&gt;
* {{p|Snubbull}} should be {{type|Normal}} (NOT {{type|Fairy}}); {{p|Granbull}} should be {{type|Fighting}}.&lt;br /&gt;
* The names of {{p|Marshtomp}} and {{p|Swampert}} should be swapped.&lt;br /&gt;
* {{p|Masquerain}} is now {{t|Fairy}}/{{type|Water}} and has the ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Loudred}} should be renamed &#039;&#039;Exploud&#039;&#039; and {{p|Exploud}} should be renamed &#039;&#039;Sonorus&#039;&#039;. &#039;&#039;Sonorus&#039;&#039; should be {{type|Steel}} and have the new ability &#039;&#039;Full Metal Sound&#039;&#039; (see &amp;quot;Changes to Battle Mechanics &amp;amp; Abilities&amp;quot; section above).&lt;br /&gt;
** {{p|Loudred}} (renamed &#039;&#039;Exploud&#039;&#039;) should evolve into {{p|Exploud}} (renamed &#039;&#039;Sonorus&#039;&#039;) when [[trade]]d while holding a [[Metal Coat]].&lt;br /&gt;
* {{p|Aron}} should be renamed &#039;&#039;Helmite&#039;&#039; and {{p|Lairon}} should be renamed &#039;&#039;Helmiron&#039;&#039;.&lt;br /&gt;
* {{p|Trapinch}} is now {{t|Bug}}/{{type|Ground}}. {{p|Vibrava}} is now {{t|Bug}}/{{type|Flying}} and has the ability {{a|Sand Force}}.&lt;br /&gt;
* {{p|Flygon}} is now {{t|Dragon}}/{{type|Flying}} and has the ability {{a|Sand Force}}. {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].&lt;br /&gt;
* {{p|Froslass}} should be part {{t|Ice}}/{{type|Fairy}}.&lt;br /&gt;
* {{p|Latios}} and {{p|Latias}} are now {{t|Dragon}}/{{type|Fairy}} but retain the ability {{a|Levitate}}. Their signature moves {{m|Luster Purge}} and {{m|Mist Ball}}, respectively, are now both {{type|Fairy}}.&lt;br /&gt;
* {{p|Galvantula}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Fur Coat}}. {{p|Joltik}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Static}}.&lt;br /&gt;
* &#039;&#039;&#039;Should {{p|Heatran}} be retconned as an [[Ultra Beast]]???&#039;&#039;&#039;&lt;br /&gt;
* {{type|Normal}} targets are no longer immune to {{type|Ghost}} moves. {{type|Ghost}} moves inflict normal damage (×1) against {{type|Normal}} Pokémon.&lt;br /&gt;
* {{type|Poison}} is no longer super-effective against {{type|Fairy}}. In fact, the reverse now holds: {{type|Fairy}} is super-effective against {{type|Poison}}.&lt;br /&gt;
* {{type|Ghost}} is no longer super-effective against {{type|Psychic}}. In fact, the reverse now holds: {{type|Psychic}} is super-effective against {{type|Ghost}}.&lt;br /&gt;
* {{m|Cross Poison}} deals damage and now has a &#039;&#039;&#039;30% chance&#039;&#039;&#039; of {{status|poison}}ing the target. Its base power is doubled if the target is {{status|poisoned}}, but it will also cure the target of poison. Also, this move&#039;s accuracy is reduced to &#039;&#039;&#039;90%&#039;&#039;&#039;.&lt;br /&gt;
* {{m|Luster Purge}} is no longer a is a damage-dealing move. Instead it becomes the new name for the non-damaging {{type|Psychic}} status move {{m|Magic Coat}} and all instances of the former Luster Purge or formerly named Magic Coat become this move.&lt;br /&gt;
&lt;br /&gt;
==Changes to Evolution Mechanics==&lt;br /&gt;
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!)&lt;br /&gt;
* &#039;&#039;Alolan {{p|Sandshrew}} + Lv 34 → Alolan {{p|Sandslash}}&#039;&#039;&lt;br /&gt;
* Male &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (male) leveling up while knowing {{m|Poison Jab}}. Female &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (female) leveling up while knowing {{m|Poison Fang}}.&lt;br /&gt;
** Male &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Jab}} at a much earlier level, ideally before Lv 40. Female &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Fang}} at a much earlier level, ideally before Lv 40.&lt;br /&gt;
* {{p|Growlithe}} now evolves into {{p|Arcanine}} given high [[friendship]].&lt;br /&gt;
* {{p|Poliwhirl}} + [[Leaf Stone]] → &#039;&#039;Lefrog&#039;&#039; (revamped {{t|Water}}/{{type|Grass}} {{p|Politoed}})&lt;br /&gt;
* {{p|Slowbro}} should evolve from {{p|Slowpoke}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party. {{p|Slowpoke}} should evolve into {{p|Slowking}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party AND holding a [[King&#039;s Rock]].&lt;br /&gt;
* {{p|Marowak}} is the male-only evolution of {{p|Cubone}}, whose mother ({{p|Kangaskhan}}) passes not long after raising it from infancy. Similarly, {{p|Kangaskhan}} is the female-only evolution of Cubone. Marowak generally live as solitary hunters (or in small packs of 2-4) whereas Kangaskhan live together in matriarchal herds (yes, think of real-world {{wp|Elephant|African elephants}}).&lt;br /&gt;
** Male Cubone still evolve into Marowak starting at level 28 but female Cubone evolve into Kangaskhan given high [[friendship]].&lt;br /&gt;
* {{p|Munna}} is now the baby-stage of {{p|Drowzee}} (Musharna is no more!)&lt;br /&gt;
** Munna – renamed &#039;&#039;Mesmur&#039;&#039; – evolves into Drowzee at level 26. Drowzee evolves into Hypno using a [[Dusk Stone]].&lt;br /&gt;
* {{p|Staryu}} (revamped {{t|Water}}/{{type|Rock}}) + [[Moon Stone]] → {{p|Starmie}} (revamped {{t|Water}}/{{type|Rock}})  &lt;br /&gt;
* Using a [[Leaf Stone]], {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)&lt;br /&gt;
* Lickilicky is no more!&lt;br /&gt;
* &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;  &lt;br /&gt;
* &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;&lt;br /&gt;
* Azurill is no more!&lt;br /&gt;
* {{p|Spinarak}} now evolves into either {{t|Bug}}/{{type|Psychic}} male {{p|Ariados}} or {{t|Poison}}/{{type|Dark}} female {{p|Ariados}}. The movelist for each branch of this split evolution varies accordingly.&lt;br /&gt;
* Sneasel now evolves into Absol if [[level]]ed up while holding a [[Razor Claw]] at [[Time#Night|night]].&lt;br /&gt;
** {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!). Absol is now {{t|Dark}}/{{type|Ice}}.&lt;br /&gt;
* {{p|Phanpy}} now evolves into {{p|Donphan}} at level 35.&lt;br /&gt;
* {{p|Remoraid}} now evolves into {{p|Mantine}} leveling up while knowing {{m|Bounce}}. (Mantyke is no more!)&lt;br /&gt;
* {{p|Wurmple}} should evolve into {{p|Silcoon}} during the [Time#Time-based evolutions|day]] or {{p|Cascoon}} at [[Time#Night|night]].&lt;br /&gt;
* {{p|Makuhita}} should evolve into {{p|Hariyama}} at level &amp;lt;del&amp;gt;28&amp;lt;/del&amp;gt; 34.&lt;br /&gt;
* {{p|Skitty}} (revamped {{type|Grass}}) + &amp;lt;del&amp;gt;[[Moon Stone]]&amp;lt;/del&amp;gt; [[Thunder Stone]] → &#039;&#039;Inari&#039;&#039; (revamped {{t|Grass}}/{{type|Electric}} {{p|Delcatty}})&lt;br /&gt;
* {{p|Mawile}} ({{t|Grass}}/{{type|Dark}} regional variant) + Lv 40 → &#039;&#039;Gorgonna&#039;&#039; (revamped {{t|Grass}}/{{type|Dark}} [[Mega]] Mawile) &lt;br /&gt;
* {{p|Roselia}} + &amp;lt;del&amp;gt;[[Shiny Stone]]&amp;lt;/del&amp;gt; [[Moon Stone]] → {{p|Roserade}}&lt;br /&gt;
* {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].&lt;br /&gt;
* {{p|Minior}} + [[Moon Stone]] → {{p|Lunatone}} OR {{p|Minior}} + [[Sun Stone]] → {{p|Solrock}}&lt;br /&gt;
* {{p|Luvdisc}} is renamed &#039;&#039;Aphrotini&#039;&#039; and now evolves into {{p|Alomomola}} leveling up while knowing {{m|Skull Bash}}.&lt;br /&gt;
* {{p|Snorunt}} (♀ only) + &amp;lt;del&amp;gt;[[Shiny Stone]]&amp;lt;/del&amp;gt; [[Dusk Stone]] → {{p|Froslass}}&lt;br /&gt;
* Male {{p|Burmy}} evolve into a {{t|Bug}}/{{type|Fire}} {{p|Mothim}} during [[Time#Time-based evolutions|day]] or a {{t|Bug}}/{{type|Ice}} {{p|Mothim}} at [[Time#Time-based evolutions|night]]. Each form receives a slightly different movelist to reflect their updated typing.&lt;br /&gt;
* {{p|Cherrim}} is now {{t|Grass}}/{{t|Fairy}}. Cherrim no longer has an &amp;quot;Overcast Form&amp;quot;; it appears in its &amp;quot;Sunshine Form&amp;quot; by default.&lt;br /&gt;
** Cherrim now [[Evolution|evolves]] from Cherubi when leveled up with high [[friendship]] at [[Time#Time-based evolutions|night]].&lt;br /&gt;
* Riolu now evolves into Lucario if [[level]]ed up while holding a [[Reaper Cloth]] at [[Time#Night|night]].&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Cottonee}} + [[Dawn Stone]] (no more [[Sun Stone]]) → {{p|Whimsicott}}&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Cottonee}} now evolves into {{p|Whimsicott}} leveling up while knowing {{m|Whirlwind}}.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Minccino}} + (no more [[Shiny Stone]]) [[Dawn Stone]] → {{p|Cinccino}}&amp;lt;/del&amp;gt;&lt;br /&gt;
* Cinccino now evolves from Minccino when it is [[level]]ed up near an [[Ice Rock]] OR is levelled up having at least two levels of [[Affection]].&lt;br /&gt;
* &#039;&#039;&#039;{{p|Darmanitan}} &#039;&#039;Zen Mode&#039;&#039; now constitutes a [[List of Pokémon with branched evolutions|branch evolution]], a separate {{t|Fire}}/{{type|Psychic}} Pokémon named &#039;&#039;Zendaruma&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
** {{p|Darumaka}} + [[Fire Stone]] → {{p|Darmanitan}}&lt;br /&gt;
** {{p|Darumaka}} + [[Moon Stone]] → &#039;&#039;Zendaruma&#039;&#039;&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Larvesta}} + [[Sun Stone]] → {{p|Volcarona}}&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Larvesta}} now evolves into {{p|Volcarona}} at level 49.&lt;br /&gt;
* {{p|Deino}} should evolve into {{p|Zweilous}} at level 32. &lt;br /&gt;
* {{p|Floette}} + &amp;lt;del&amp;gt;[[Shiny Stone]]&amp;lt;/del&amp;gt; [[Dawn Stone]] → {{p|Florges}}&lt;br /&gt;
* As an alternate/additional evolution method, {{p|Inkay}} can also evolve into {{p|Malamar}} leveling up while knowing {{m|Topsy-Turvy}}.&lt;br /&gt;
* {{p|Skrelp}} now evolves into {{p|Dragalge}} – renamed &#039;&#039;Dracaena&#039;&#039; – at level 38 OR via level-up while knowing {{m|Aqua Tail}}.&lt;br /&gt;
* {{p|Steenee}} now evolves into {{p|Tsareena}} leveling up while knowing {{m|Rolling Kick}} (Steenee and Tsareena no longer learn {{m|Stomp}} by level-up, they learn {{m|Rolling Kick}} instead).&lt;br /&gt;
* {{p|Poipole}} now evolves into {{p|Naganadel}} given high [[friendship]].  &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Revamped Type Chart According to AceTrainerAlvaro==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UNDER CONSTRUCTION Please refer to &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section for my latest changes.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{main|Type/Type chart}}&lt;br /&gt;
&lt;br /&gt;
Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed &#039;&#039;first&#039;&#039; reduces damages from a weaker-type by two-thirds (×0.33) while the type listed &#039;&#039;second&#039;&#039; reduces damages from a weaker-type by a third (×0.66). An attack that is weak against &#039;&#039;both&#039;&#039; of the target&#039;s types inflicts 1 HP in damage. (The in-battle text will read &amp;quot;Attack inflicted negligible damage.&amp;quot;) A complete ineffectiveness against either type will still make the move deal no damage, since 0 multiplied by any number is 0. Also, STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #111; background:#555; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | ×&lt;br /&gt;
! colspan=&amp;quot;18&amp;quot; style=&amp;quot;{{roundytr|5px}} background:#4C4BA4&amp;quot; | &amp;lt;small&amp;gt;Defending type&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;18&amp;quot; style=&amp;quot;background:#A44C4B&amp;quot; | &amp;lt;small&amp;gt;A&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;a&amp;lt;br&amp;gt;c&amp;lt;br&amp;gt;k&amp;lt;br&amp;gt;i&amp;lt;br&amp;gt;n&amp;lt;br&amp;gt;g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;y&amp;lt;br&amp;gt;p&amp;lt;br&amp;gt;e&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;20&amp;quot; style=&amp;quot;{{roundybottom|5px}}; background:#999&amp;quot; | &amp;lt;small&amp;gt;These matchups are suitable for {{color2|000|Generation VI}}.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In [[Inverse Battle]]s, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Generation Reboot: List of Pokémon by National Pokédex No==&lt;br /&gt;
&lt;br /&gt;
Pokédex also below reflects my suggested changes. Some types have been changed. Some species have been eliminated altogether. Some evolutionary lines have been rearranged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kanto ===&lt;br /&gt;
{{rdexh|red|green|dexname={{color2|000|List of Pokémon by Kanto Pokédex number|Kdex}}}}&lt;br /&gt;
{{rdex|001|001|Bulbasaur|1|Grass}}&lt;br /&gt;
{{rdex|002|002|Ivysaur|2|Grass|Poison}}&lt;br /&gt;
{{rdex|003|003|Venusaur|2|Grass|Poison}}&lt;br /&gt;
{{rdex|004|004|Charmander|1|Fire}}&lt;br /&gt;
{{rdex|005|005|Charmeleon|1|Fire}}&lt;br /&gt;
{{rdex|006|006|Charizard|2|Fire|Flying}}&lt;br /&gt;
{{rdex|007|007|Squirtle|1|Water}}&lt;br /&gt;
{{rdex|008|008|Wartortle|1|Water}}&lt;br /&gt;
{{rdex|009|009|Blastoise|1|Water}}&lt;br /&gt;
{{rdex|010|010|Caterpie|1|Bug}}&lt;br /&gt;
{{rdex|011|011|Metapod|1|Bug}}&lt;br /&gt;
{{rdex|012|012|Butterfree|2|Bug|Flying}}&lt;br /&gt;
{{rdex|013|013|Weedle|1|Bug}}&lt;br /&gt;
{{rdex|014|014|Kakuna|1|Bug}}&lt;br /&gt;
{{rdex|015|015|Beedrill|2|Bug|Flying}}&lt;br /&gt;
{{rdex|016|016|Pidgey|2|Normal|Flying}}&lt;br /&gt;
{{rdex|017|017|Pidgeotto|2|Normal|Flying}}&lt;br /&gt;
{{rdex|018|018|Pidgeot|2|Normal|Flying}}&lt;br /&gt;
{{rdex|019|019|Rattata|1|Normal}}&lt;br /&gt;
{{rdex|020|020|Raticate|1|Normal}}&lt;br /&gt;
{{rdex|021|021|Spearow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|022|022|Fearow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|023|023|Ekans|1|Poison}}&lt;br /&gt;
{{rdex|024|024|Arbok|1|Poison}}&lt;br /&gt;
{{rdex|110Co|702|Dedenne|1|Electric}}&lt;br /&gt;
{{rdex|025|025|Pikachu|1|Electric}}&lt;br /&gt;
{{rdex|026|026|Raichu|1|Electric}}&lt;br /&gt;
{{rdex|027|027|Sandshrew|1|Ground}}&lt;br /&gt;
{{rdex|028|028|Sandslash|1|Ground}}&lt;br /&gt;
{{rdex|029|029|Nidoran♀|1|Poison}}&lt;br /&gt;
{{rdex|032|032|Nidoran♂|1|Poison}}&lt;br /&gt;
{{rdex|030|030|Nidorina|1|Poison}}&lt;br /&gt;
{{rdex|033|033|Nidorino|1|Poison}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{rdex|035|035|Clefairy|1|Fairy}}&lt;br /&gt;
{{rdex|036|036|Clefable|1|Fairy}}&lt;br /&gt;
{{rdex|037|037|Vulpix|1|Fire}}&lt;br /&gt;
{{rdex|038|038|Ninetales|2|Fire|Psychic}}&lt;br /&gt;
{{rdex|039|039|Jigglypuff|1|Normal}}&lt;br /&gt;
{{rdex|037|531|Audino|1|Normal}}&lt;br /&gt;
{{rdex|041|041|Zubat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|042|042|Golbat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|039|169|Crobat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|043|043|Oddish|2|Grass|Poison}}&lt;br /&gt;
{{rdex|044|044|Gloom|2|Grass|Poison}}&lt;br /&gt;
{{rdex|045|045|Vileplume|2|Grass|Poison}}&lt;br /&gt;
{{rdex|086|182|Bellossom|1|Grass}}&lt;br /&gt;
{{rdex|046|046|Paras|2|Bug|Grass}}&lt;br /&gt;
{{rdex|047|047|Parasect|2|Bug|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #048&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #048&lt;br /&gt;
| {{MSP|048|Venonat}}&lt;br /&gt;
| {{p|Venonat|Natly (Venonat)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #049&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #049&lt;br /&gt;
| {{MSP|049|Venomoth}}&lt;br /&gt;
| {{p|Venomoth|Lunamoth (Venomoth)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fairy color}}&amp;quot; | [[Fairy (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fairy&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|050|050|Diglett|1|Ground}}&lt;br /&gt;
{{rdex|051|051|Dugtrio|1|Ground}}&lt;br /&gt;
{{rdex|052|052|Meowth|1|Normal}}&lt;br /&gt;
{{rdex|053|053|Persian|1|Normal}}&lt;br /&gt;
{{rdex|054|054|Psyduck|1|Water}}&lt;br /&gt;
{{rdex|055|055|Golduck|2|Water|Psychic}}&lt;br /&gt;
{{rdex|118|118|Goldeen|1|Water}}&lt;br /&gt;
{{rdex|119|119|Seaking|1|Water}}&lt;br /&gt;
{{rdex|056|056|Mankey|1|Normal}}&lt;br /&gt;
{{rdex|057|057|Primeape|1|Dark}}&lt;br /&gt;
{{rdex|038|289|Slaking|1|Dark}}&lt;br /&gt;
{{rdex|058|058|Growlithe|1|Fire}}&lt;br /&gt;
{{rdex|059|059|Arcanine|1|Fire}}&lt;br /&gt;
{{rdex|060|060|Poliwag|1|Water}}&lt;br /&gt;
{{rdex|061|061|Poliwhirl|1|Water}}&lt;br /&gt;
{{rdex|062|062|Poliwrath|2|Water|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #075&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #186&lt;br /&gt;
| {{MSP|186|Politoed}}&lt;br /&gt;
| {{p|Politoed|Lefrog}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|063|063|Abra|1|Psychic}}&lt;br /&gt;
{{rdex|064|064|Kadabra|1|Psychic}}&lt;br /&gt;
{{rdex|065|065|Alakazam|1|Psychic}}&lt;br /&gt;
{{rdex|066|066|Machop|1|Fighting}}&lt;br /&gt;
{{rdex|067|067|Machoke|1|Fighting}}&lt;br /&gt;
{{rdex|068|068|Machamp|1|Fighting}}&lt;br /&gt;
{{rdex|069|069|Bellsprout|2|Grass|Poison}}&lt;br /&gt;
{{rdex|070|070|Weepinbell|2|Grass|Poison}}&lt;br /&gt;
{{rdex|071|071|Victreebel|2|Grass|Poison}}&lt;br /&gt;
{{rdex|114|114|Tangela|1|Grass}}&lt;br /&gt;
{{rdex|131|455|Carnivine|1|Grass}}&lt;br /&gt;
{{rdex|074|074|Geodude|2|Rock|Ground}}&lt;br /&gt;
{{rdex|075|075|Graveler|2|Rock|Ground}}&lt;br /&gt;
{{rdex|076|076|Golem|2|Rock|Ground}}&lt;br /&gt;
{{rdex|057Ce|667|Litleo|1|Fire}}&lt;br /&gt;
{{rdex|058Ce|668|Pyroar|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|078|572|Minccino|1|Ice}}&lt;br /&gt;
{{rdex|079|573|Cinccino|1|Ice}}&lt;br /&gt;
{{rdex|079|079|Slowpoke|1|Water}}&lt;br /&gt;
{{rdex|080|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
{{rdex|082|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{rdex|098|098|Krabby|1|Water}}&lt;br /&gt;
{{rdex|099|099|Kingler|1|Water}}&lt;br /&gt;
{{rdex|083|083|Farfetch&#039;d|2|Normal|Flying}}&lt;br /&gt;
{{rdex|084|084|Doduo|1|Normal}}&lt;br /&gt;
{{rdex|085|085|Dodrio|1|Normal}}&lt;br /&gt;
{{rdex|086|086|Seel|1|Water}}&lt;br /&gt;
{{rdex|087|087|Dewgong|2|Water|Ice}}&lt;br /&gt;
{{rdex|092|092|Gastly|2|Ghost|Poison}}&lt;br /&gt;
{{rdex|093|093|Haunter|2|Ghost|Poison}}&lt;br /&gt;
{{rdex|094|094|Gengar|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|023|517|Munna|1|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #023&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #517&lt;br /&gt;
| {{MSP|517|Munna}}&lt;br /&gt;
| {{p|Munna|Mesmur (Munna)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|096|096|Drowzee|1|Ghost}}&lt;br /&gt;
{{rdex|097|097|Hypno|1|Ghost}}&lt;br /&gt;
{{rdex|0971|0971|Greavard|1|Ghost}}&lt;br /&gt;
{{rdex|0972|0972|Houndstone|1|Ghost}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Poison}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Poison}}&lt;br /&gt;
{{rdex|100|100|Voltorb|1|Electric}}&lt;br /&gt;
{{rdex|101|101|Electrode|1|Electric}}&lt;br /&gt;
{{rdex|081|081|Magnemite|2|Electric|Steel}}&lt;br /&gt;
{{rdex|082|082|Magneton|2|Electric|Steel}}&lt;br /&gt;
{{rdex|180|462|Magnezone|2|Electric|Steel}}&lt;br /&gt;
{{rdex|102|102|Exeggcute|2|Grass|Psychic}}&lt;br /&gt;
{{rdex|103|103|Exeggutor|2|Grass|Psychic}}&lt;br /&gt;
{{rdex|104|104|Cubone|1|Ground}}&lt;br /&gt;
{{rdex|105|105|Marowak|2|Ground|Fighting}}&lt;br /&gt;
{{rdex|115|115|Kangaskhan|2|Dragon|Fighting}}&lt;br /&gt;
{{rdex|095|095|Onix|2|Rock|Ground}}&lt;br /&gt;
{{rdex|063|208|Steelix|2|Steel|Ground}}&lt;br /&gt;
{{rdex|111|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{rdex|112|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{rdex|188|464|Rhyperior|2|Ground|Rock}}&lt;br /&gt;
{{rdex|108|108|Lickitung|1|Dragon}}&lt;br /&gt;
{{rdex|113|113|Chansey|1|Normal}}&lt;br /&gt;
{{rdex|223|242|Blissey|1|Normal}}&lt;br /&gt;
{{rdex|127|127|Pinsir|1|Bug}}&lt;br /&gt;
{{rdex|123|123|Scyther|2|Bug|Flying}}&lt;br /&gt;
{{rdex|112|212|Scizor|2|Bug|Steel}}&lt;br /&gt;
{{rdex|216|218|Slugma|1|Steel}}&lt;br /&gt;
{{rdex|217|219|Magcargo|2|Steel|Rock}}&lt;br /&gt;
{{rdex|116|116|Horsea|1|Water}}&lt;br /&gt;
{{rdex|117|117|Seadra|1|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #192&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #230&lt;br /&gt;
| {{MSP|230|Exploud}}&lt;br /&gt;
| {{p|Kingdra|Karabys (Kingdra)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dragon color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|090|090|Shellder|1|Water}}&lt;br /&gt;
{{rdex|091|091|Cloyster|2|Water|Ice}}&lt;br /&gt;
{{rdex|072|072|Tentacool|2|Poison|Water}}&lt;br /&gt;
{{rdex|073|073|Tentacruel|2|Poison|Water}}&lt;br /&gt;
{{rdex|120|120|Staryu|2|Water|Rock}}&lt;br /&gt;
{{rdex|121|121|Starmie|2|Water|Rock}}&lt;br /&gt;
{{rdex|353|871|Pincurchin|1|Electric}}&lt;br /&gt;
{{rdex|145|236|Tyrogue|1|Fighting}}&lt;br /&gt;
{{rdex|106|106|Hitmonlee|1|Fighting}}&lt;br /&gt;
{{rdex|107|107|Hitmonchan|1|Fighting}}&lt;br /&gt;
{{rdex|148|237|Hitmontop|2|Fighting|Psychic}}&lt;br /&gt;
{{rdex|080|574|Gothita|1|Fairy}}&lt;br /&gt;
{{rdex|081|575|Gothorita|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|082|576|Gothitelle|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|156|239|Elekid|1|Electric}}&lt;br /&gt;
{{rdex|125|125|Electabuzz|1|Electric}}&lt;br /&gt;
{{rdex|199|466|Electivire|1|Electric}}&lt;br /&gt;
{{rdex|152|240|Magby|1|Fire}}&lt;br /&gt;
{{rdex|126|126|Magmar|1|Fire}}&lt;br /&gt;
{{rdex|202|467|Magmortar|1|Fire}}&lt;br /&gt;
{{rdex|128|128|Tauros|1|Fighting}}&lt;br /&gt;
{{rdex|151|241|Miltank|1|Normal}}&lt;br /&gt;
{{rdex|129|129|Magikarp|1|Water}}&lt;br /&gt;
{{rdex|130|130|Gyarados|1|Water}}&lt;br /&gt;
{{rdex|131|131|Lapras|2|Water|Ice}}&lt;br /&gt;
{{rdex|132|132|Ditto|1|Normal}}&lt;br /&gt;
{{rdex|133|133|Eevee|1|Normal}}&lt;br /&gt;
{{rdex|134|134|Vaporeon|1|Water}}&lt;br /&gt;
{{rdex|135|135|Jolteon|1|Electric}}&lt;br /&gt;
{{rdex|136|136|Flareon|1|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #492SMS&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #492SMS&lt;br /&gt;
| {{MSP|492S|Shaymin}} &lt;br /&gt;
| {{p|Shaymin|Cereon (Shaymin Sky Forme)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|170|471|Glaceon|1|Ice}}&lt;br /&gt;
{{rdex|188|196|Espeon|1|Psychic}}&lt;br /&gt;
{{rdex|189|197|Umbreon|1|Fairy}}&lt;br /&gt;
{{rdex|137|137|Porygon|1|Electric}}&lt;br /&gt;
{{rdex|221|233|Porygon2|1|Electric}}&lt;br /&gt;
{{rdex|194|474|Porygon-Z|2|Electric|Dark}}&lt;br /&gt;
{{rdex|138|138|Omanyte|2|Water|Rock}}&lt;br /&gt;
{{rdex|139|139|Omastar|2|Water|Rock}}&lt;br /&gt;
{{rdex|140|140|Kabuto|2|Rock|Water}}&lt;br /&gt;
{{rdex|141|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{rdex|142|142|Aerodactyl|2|Rock|Flying}}&lt;br /&gt;
{{rdex|144|144|Articuno|2|Ice|Flying}}&lt;br /&gt;
{{rdex|145|145|Zapdos|2|Electric|Flying}}&lt;br /&gt;
{{rdex|146|146|Moltres|2|Fire|Flying}}&lt;br /&gt;
{{rdex|147|147|Dratini|1|Dragon}}&lt;br /&gt;
{{rdex|148|148|Dragonair|1|Dragon}}&lt;br /&gt;
{{rdex|149|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|150|150|Mewtwo|1|Psychic}}&lt;br /&gt;
{{rdex|151|151|Mew|1|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The {{p|Growlithe}} and {{p|Litleo}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Johto ===&lt;br /&gt;
{{rdexh|gold|silver|dexname={{color2|000|List of Pokémon by Johto Pokédex number|Jdex}}}}&lt;br /&gt;
{{rdex|001|152|Chikorita|1|Grass}}&lt;br /&gt;
{{rdex|002|153|Bayleef|1|Grass}}&lt;br /&gt;
{{rdex|003|154|Meganium|1|Grass}}&lt;br /&gt;
{{rdex|004|498|Tepig|1|Fire}}&lt;br /&gt;
{{rdex|005|499|Pignite|1|Fire}}&lt;br /&gt;
{{rdex|006|500|Emboar|2|Fire|Dark}}&lt;br /&gt;
{{rdex|007|501|Oshawott|1|Water}}&lt;br /&gt;
{{rdex|008|502|Dewott|1|Water}}&lt;br /&gt;
{{rdex|009|503|Samurott|2|Water|Fighting}}&lt;br /&gt;
{{rdex|019|161|Sentret|1|Normal}}&lt;br /&gt;
{{rdex|020|162|Furret|1|Ground}}&lt;br /&gt;
{{rdex|015|163|Hoothoot|2|Normal|Flying}}&lt;br /&gt;
{{rdex|016|164|Noctowl|2|Normal|Flying}}&lt;br /&gt;
{{rdex|030|165|Ledyba|2|Bug|Flying}}&lt;br /&gt;
{{rdex|031|166|Ledian|2|Bug|Flying}}&lt;br /&gt;
{{rdex|101|595|Joltik|2|Bug|Electric}}&lt;br /&gt;
{{rdex|102|596|Galvantula|2|Bug|Electric}}&lt;br /&gt;
{{rdex|053|179|Mareep|1|Electric}}&lt;br /&gt;
{{rdex|054|180|Flaaffy|1|Electric}}&lt;br /&gt;
{{rdex|055|181|Ampharos|1|Electric}}&lt;br /&gt;
{{rdex|132|183|Marill|1|Ice}}&lt;br /&gt;
{{rdex|133|184|Azumarill|1|Ice}}&lt;br /&gt;
{{rdex|067|187|Hoppip|1|Grass}}&lt;br /&gt;
{{rdex|068|188|Skiploom|1|Grass}}&lt;br /&gt;
{{rdex|069|189|Jumpluff|1|Grass}}&lt;br /&gt;
{{rdex|004|155|Cyndaquil|1|Fire}}&lt;br /&gt;
{{rdex|005|156|Quilava|1|Fire}}&lt;br /&gt;
{{rdex|006|157|Typhlosion|1|Fire}}&lt;br /&gt;
{{rdex|007|158|Totodile|1|Water}}&lt;br /&gt;
{{rdex|008|159|Croconaw|1|Water}}&lt;br /&gt;
{{rdex|009|160|Feraligatr|2|Water|Fighting}}&lt;br /&gt;
{{rdex|058|420|Cherubi|1|Grass}}&lt;br /&gt;
{{rdex|059|421|form=-Sunny|Cherrim|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|101|193|Yanma|2|Bug|Flying}}&lt;br /&gt;
{{rdex|184|469|Yanmega|2|Bug|Flying}}&lt;br /&gt;
{{rdex|056|194|Wooper|2|Water|Ground}}&lt;br /&gt;
{{rdex|057|195|Quagsire|2|Water|Ground}}&lt;br /&gt;
{{rdex||019|form=-Alola|Rattata|1|Dark}}&lt;br /&gt;
{{rdex||020|form=-Alola|Raticate|1|Dark}}&lt;br /&gt;
{{rdex|213|198|Murkrow|2|Dark|Flying}}&lt;br /&gt;
{{rdex|075|430|Honchkrow|2|Dark|Flying}}&lt;br /&gt;
{{rdex|082|433|Chingling|1|Ghost}}&lt;br /&gt;
{{rdex|151|358|Chimecho|1|Ghost}}&lt;br /&gt;
{{rdex|160|360|Wynaut|1|Normal}}&lt;br /&gt;
{{rdex|108|202|Wobbuffet|1|Normal}}&lt;br /&gt;
{{rdex|093|204|Pineco|1|Bug}}&lt;br /&gt;
{{rdex|094|205|Forretress|2|Bug|Rock}}&lt;br /&gt;
{{rdex|114|214|Heracross|2|Bug|Fighting}}&lt;br /&gt;
{{rdex|125|209|Snubbull|1|Fairy}}&lt;br /&gt;
{{rdex|126|210|Granbull|1|Fighting}}&lt;br /&gt;
{{rdex|091Ce|674|Pancham|1|Fighting}}&lt;br /&gt;
{{rdex|092Ce|675|Pangoro|2|Fighting|Dark}}&lt;br /&gt;
{{rdex|195|220|Swinub|2|Ice|Ground}}&lt;br /&gt;
{{rdex|196|221|Piloswine|2|Ice|Ground}}&lt;br /&gt;
{{rdex|205|473|Mamoswine|2|Ice|Ground}}&lt;br /&gt;
{{rdex|163|211|Qwilfish|2|Water|Poison}}&lt;br /&gt;
{{rdex|183|370|Luvdisc|1|Water}}&lt;br /&gt;
{{rdex|100|594|Alomomola|1|Water}}&lt;br /&gt;
{{rdex|010Co|686|Inkay|2|Dark|Psychic}}&lt;br /&gt;
{{rdex|011Co|687|Malamar|2|Dark|Psychic}}&lt;br /&gt;
{{rdex|171|361|Snorunt|1|Ice}}&lt;br /&gt;
{{rdex|172|362|Glalie|2|Ice|Rock}}&lt;br /&gt;
{{rdex|208|478|Froslass|2|Ice|Fairy}}&lt;br /&gt;
{{rdex|121|333|Swablu|2|Normal|Flying}}&lt;br /&gt;
{{rdex|122|334|Altaria|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|092|438|Bonsly|1|Rock}}&lt;br /&gt;
{{rdex|107|185|Sudowoodo|1|Rock}}&lt;br /&gt;
{{rdex|131|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{rdex|132|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{rdex|088|436|Bronzor|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|089|437|Bronzong|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|069|303|Mawile|2|Steel|Fairy}}&lt;br /&gt;
{{rdex|068|302|Sableye|2|Fairy|Dark}}&lt;br /&gt;
{{rdex|061|201|Unown|1|Psychic}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #304&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #304&lt;br /&gt;
| {{MSP|304|Aron}}&lt;br /&gt;
| {{p|Lairon|Helmite (Aron)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #305&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #305&lt;br /&gt;
| {{MSP|305|Lairon}}&lt;br /&gt;
| {{p|Lairon|Helmiron (Lairon)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|072|306|Aggron|2|Steel|Dragon}}&lt;br /&gt;
{{rdex|116|610|Axew|1|Dragon}}&lt;br /&gt;
{{rdex|117|611|Fraxure|1|Dragon}}&lt;br /&gt;
{{rdex|118|612|Haxorus|1|Dragon}}&lt;br /&gt;
{{rdex|243|243|Raikou|1|Electric}}&lt;br /&gt;
{{rdex|244|244|Entei|1|Fire}}&lt;br /&gt;
{{rdex|245|245|Suicune|1|Ice}}&lt;br /&gt;
{{rdex|252|249|Lugia|2|Water|Psychic}}&lt;br /&gt;
{{rdex|253|250|Ho-Oh|2|Fire|Flying}}&lt;br /&gt;
{{rdex|256|251|Celebi|2|Psychic|Grass}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The {{p|Cyndaquil}} and {{p|Totodile}} evolutionary lines are no longer treated as starters. Pokémon from these families may be caught freely in the wild. Their evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Snubbull}} and {{p|Pancham}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* Found in the [[Ruins of Alph]], the {{p|Baltoy}} and {{p|Bronzor}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Aron}} and {{p|Axew}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* After defeating the [[Johto Elite Four]], a lone {{p|Spiritomb}} can be located in the B1F level of the [[Burned Tower]] where the [[Legendary beasts]] were previously located ({{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}} must clear the area first).&lt;br /&gt;
* Wild {{p|Larvitar}} can now be found in the depths of [[Mt. Mortar]].&lt;br /&gt;
&lt;br /&gt;
=== Hoenn ===&lt;br /&gt;
{{rdexh|ruby|sapphire|dexname={{color2|000|List of Pokémon by Hoenn Pokédex number|Hdex}}}}&lt;br /&gt;
{{rdex|001|252|Treecko|1|Grass}}&lt;br /&gt;
{{rdex|002|253|Grovyle|1|Grass}}&lt;br /&gt;
{{rdex|003|254|Sceptile|1|Grass}}&lt;br /&gt;
{{rdex|004|255|Torchic|1|Fire}}&lt;br /&gt;
{{rdex|005|256|Combusken|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|006|257|Blaziken|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|007|258|Mudkip|1|Water}}&lt;br /&gt;
{{rdex|008|259|Marshtomp|2|Water|Ground}}&lt;br /&gt;
{{rdex|009|260|Swampert|2|Water|Ground}}&lt;br /&gt;
{{rdex|010|261|Poochyena|1|Ground}}&lt;br /&gt;
{{rdex|011|262|Mightyena|2|Dark|Ground}}&lt;br /&gt;
{{rdex|012|263|Zigzagoon|1|Normal}}&lt;br /&gt;
{{rdex|013|264|Linoone|1|Normal}}&lt;br /&gt;
{{rdex|014|265|Wurmple|1|Bug}}&lt;br /&gt;
{{rdex|015|266|Silcoon|1|Bug}}&lt;br /&gt;
{{rdex|016|267|Beautifly|2|Bug|Flying}}&lt;br /&gt;
{{rdex|017|268|Cascoon|1|Bug}}&lt;br /&gt;
{{rdex|018|269|Dustox|2|Bug|Poison}}&lt;br /&gt;
{{rdex|019|270|Lotad|2|Water|Grass}}&lt;br /&gt;
{{rdex|020|271|Lombre|2|Water|Grass}}&lt;br /&gt;
{{rdex|021|272|Ludicolo|2|Water|Grass}}&lt;br /&gt;
{{rdex|022|273|Seedot|1|Grass}}&lt;br /&gt;
{{rdex|023|274|Nuzleaf|1|Grass}}&lt;br /&gt;
{{rdex|024|275|Shiftry|2|Grass|Dark}}&lt;br /&gt;
{{rdex|025|276|Taillow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|026|277|Swellow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|027|278|Wingull|2|Water|Flying}}&lt;br /&gt;
{{rdex|028|279|Pelipper|2|Water|Flying}}&lt;br /&gt;
{{rdex|029|280|Ralts|1|Fairy}}&lt;br /&gt;
{{rdex|030|281|Kirlia|1|Fairy}}&lt;br /&gt;
{{rdex|031|282|Gardevoir|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|160|475|Gallade|2|Fairy|Fighting}}&lt;br /&gt;
{{rdex|032|283|Surskit|2|Bug|Water}}&lt;br /&gt;
{{rdex|033|284|Masquerain|2|Fairy|Water}}&lt;br /&gt;
{{rdex|034|285|Shroomish|1|Grass}}&lt;br /&gt;
{{rdex|035|286|Breloom|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|061|300|Skitty|1|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #062&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #301&lt;br /&gt;
| {{MSP|301|Delcatty}}&lt;br /&gt;
| {{p|Delcatty|Inari (Delcatty)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|036|287|Slakoth|1|Normal}}&lt;br /&gt;
{{rdex|037|288|Vigoroth|1|Normal}}&lt;br /&gt;
{{rdex|143|143|Snorlax|1|Normal}}&lt;br /&gt;
{{rdex|042|290|Nincada|2|Bug|Ground}}&lt;br /&gt;
{{rdex|043|291|Ninjask|2|Bug|Flying}}&lt;br /&gt;
{{rdex|044|292|Shedinja|2|Bug|Ghost}}&lt;br /&gt;
{{rdex||074|form=-Alola|Geodude|2|Rock|Electric}}&lt;br /&gt;
{{rdex||075|form=-Alola|Graveler|2|Rock|Electric}}&lt;br /&gt;
{{rdex||076|form=-Alola|Golem|2|Rock|Electric}}&lt;br /&gt;
{{rdex|045|293|Whismur|1|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #046&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #294&lt;br /&gt;
| {{MSP|294|Loudred}}&lt;br /&gt;
| {{p|Loudred|Exploud (Loudred)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{normal color}}&amp;quot; | [[Normal (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #047&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #295&lt;br /&gt;
| {{MSP|295|Exploud}}&lt;br /&gt;
| {{p|Exploud|Sonorus (Exploud)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|083|577|Solosis|1|Normal}}&lt;br /&gt;
{{rdex|084|578|Duosion|1|Normal}}&lt;br /&gt;
{{rdex|085|579|Reuniclus|1|Normal}}&lt;br /&gt;
{{rdex|048|296|Makuhita|1|Fighting}}&lt;br /&gt;
{{rdex|049|297|Hariyama|1|Fighting}}&lt;br /&gt;
{{rdex|249|246|Larvitar|2|Rock|Ground}}&lt;br /&gt;
{{rdex|250|247|Pupitar|2|Rock|Ground}}&lt;br /&gt;
{{rdex|251|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{rdex|076|307|Meditite|2|Fighting|Psychic}}&lt;br /&gt;
{{rdex|077|308|Medicham|2|Fighting|Psychic}}&lt;br /&gt;
{{rdex|080|311|Plusle|1|Electric}}&lt;br /&gt;
{{rdex|081|312|Minun|1|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #086&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #313&lt;br /&gt;
| {{MSP|313|Volbeat}}&lt;br /&gt;
| {{p|Volbeat|Candela (Volbeat)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|087|314|Illumise|2|Bug|Electric}}&lt;br /&gt;
{{rdex|025|406|Budew|1|Grass}}&lt;br /&gt;
{{rdex|094|315|Roselia|1|Grass}}&lt;br /&gt;
{{rdex|027|407|Roserade|2|Grass|Poison}}&lt;br /&gt;
{{rdex|127|451|Skorupi|2|Poison|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #452&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #452&lt;br /&gt;
| {{MSP|452|Drapion}}&lt;br /&gt;
| {{p|Drapion|Mantigore (Drapion)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{poison color}}&amp;quot; | [[Poison (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Poison&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ground color}}&amp;quot; | [[Ground (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ground&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|095|316|Gulpin|1|Poison}}&lt;br /&gt;
{{rdex|096|317|Swalot|1|Poison}}&lt;br /&gt;
{{rdex|029|029|Nidoran♀|1|Poison}}&lt;br /&gt;
{{rdex|032|032|Nidoran♂|1|Poison}}&lt;br /&gt;
{{rdex|030|030|Nidorina|1|Poison}}&lt;br /&gt;
{{rdex|033|033|Nidorino|1|Poison}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Ice|Poison}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Ice|Ground}}&lt;br /&gt;
{{rdex|101|322|Numel|1|Ground}}&lt;br /&gt;
{{rdex|102|323|Camerupt|2|Fire|Water}}&lt;br /&gt;
{{rdex|0946|0946|Bramblin|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|0947|0947|Brambleghast|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|216|218|Slugma|1|Steel}}&lt;br /&gt;
{{rdex|217|219|Magcargo|2|Steel|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #109&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #109&lt;br /&gt;
| {{MSP|109|Koffing}}&lt;br /&gt;
| {{p|Koffing|Koffing (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #110&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #110&lt;br /&gt;
| {{MSP|110|Weezing}}&lt;br /&gt;
| {{p|Weezing|Weezing (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|004|155|Cyndaquil|1|Fire}}&lt;br /&gt;
{{rdex|005|156|Quilava|1|Fire}}&lt;br /&gt;
{{rdex|006|157|Typhlosion|1|Fire}}&lt;br /&gt;
{{rdex|116|328|Trapinch|2|Bug|Ground}}&lt;br /&gt;
{{rdex|117|329|Vibrava|2|Bug|Flying}}&lt;br /&gt;
{{rdex|118|330|Flygon|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|119|331|Cacnea|1|Grass}}&lt;br /&gt;
{{rdex|120|332|Cacturne|2|Grass|Dark}}&lt;br /&gt;
{{rdex|135|629|Vullaby|1|Ground}}&lt;br /&gt;
{{rdex|136|630|Mandibuzz|2|Ground|Flying}}&lt;br /&gt;
{{rdex|084|084|Doduo|2|Normal|Flying}}&lt;br /&gt;
{{rdex|085|085|Dodrio|2|Normal|Flying}}&lt;br /&gt;
{{rdex|203|227|Skarmory|2|Steel|Flying}}&lt;br /&gt;
{{rdex|123|335|Zangoose|1|Normal}}&lt;br /&gt;
{{rdex|124|336|Seviper|2|Poison|Dark}}&lt;br /&gt;
{{rdex|125|337|Lunatone|2|Rock|Psychic}}&lt;br /&gt;
{{rdex|126|338|Solrock|2|Rock|Psychic}}&lt;br /&gt;
{{rdex|127|339|Barboach|2|Water|Ground}}&lt;br /&gt;
{{rdex|128|340|Whiscash|2|Water|Ground}}&lt;br /&gt;
{{rdex|129|341|Corphish|2|Water|Ground}}&lt;br /&gt;
{{rdex|130|342|Crawdaunt|2|Water|Ground}}&lt;br /&gt;
{{rdex|133|345|Lileep|2|Rock|Grass}}&lt;br /&gt;
{{rdex|134|346|Cradily|2|Rock|Grass}}&lt;br /&gt;
{{rdex|135|347|Anorith|2|Rock|Bug}}&lt;br /&gt;
{{rdex|136|348|Armaldo|2|Rock|Bug}}&lt;br /&gt;
{{rdex|097|318|Carvanha|2|Water|Dark}}&lt;br /&gt;
{{rdex|098|319|Sharpedo|2|Water|Dark}}&lt;br /&gt;
{{rdex|099|320|Wailmer|1|Water}}&lt;br /&gt;
{{rdex|100|321|Wailord|1|Water}}&lt;br /&gt;
{{rdex|140|349|Feebas|1|Water}}&lt;br /&gt;
{{rdex|141|350|Milotic|1|Water}}&lt;br /&gt;
{{rdex|142|351|form=-Rainy|Castform|1|Water}}&lt;br /&gt;
{{rdex|142|351|form=-Sunny|Castform|1|Fire}}&lt;br /&gt;
{{rdex|142|351|Castform|1|Electric}}&lt;br /&gt;
{{rdex|142|351|form=-Snowy|Castform|1|Ice}}&lt;br /&gt;
{{rdex|142|351|Castform|1|Ground}}&lt;br /&gt;
{{rdex|142|351|Castform|1|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Water|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Fire|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Electric|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Ice|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Ground|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|1|Flying}}&lt;br /&gt;
{{rdex|145|352|Kecleon|1|Normal}}&lt;br /&gt;
{{rdex|149|203|Girafarig|2|Electric|Psychic}}&lt;br /&gt;
{{rdex|150|357|Tropius|2|Grass|Flying}}&lt;br /&gt;
{{rdex||103|form=-Alola|Exeggutor|2|Grass|Dragon}}&lt;br /&gt;
{{rdex|028|522|Blitzle|1|Electric}}&lt;br /&gt;
{{rdex|029|523|Zebstrika|1|Electric}}&lt;br /&gt;
{{rdex|200|231|Phanpy|1|Fighting}}&lt;br /&gt;
{{rdex|201|232|Donphan|1|Fighting}}&lt;br /&gt;
{{rdex|102|441|Chatot|2|Normal|Flying}}&lt;br /&gt;
{{rdex|123|190|Aipom|1|Normal}}&lt;br /&gt;
{{rdex|064|424|Ambipom|1|Fighting}}&lt;br /&gt;
{{rdex|063Mo|710|Pumpkaboo|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|064Mo|711|Gourgeist|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|148|355|Duskull|1|Ghost}}&lt;br /&gt;
{{rdex|149|356|Dusclops|1|Ghost}}&lt;br /&gt;
{{rdex||105|form=-Alola|Marowak|2|Fire|Ghost}}&lt;br /&gt;
{{rdex|173|363|Spheal|2|Ice|Water}}&lt;br /&gt;
{{rdex|174|364|Sealeo|2|Ice|Water}}&lt;br /&gt;
{{rdex|175|365|Walrein|2|Ice|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #131&lt;br /&gt;
| {{MSP|131|Lapras}}&lt;br /&gt;
| {{p|Lapras|Lapras (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|173|222|Corsola|2|Water|Rock}}&lt;br /&gt;
{{rdex|176|366|Clamperl|1|Water}}&lt;br /&gt;
{{rdex|177|367|Huntail|2|Water|Dark}}&lt;br /&gt;
{{rdex|178|368|Gorebyss|2|Water|Psychic}}&lt;br /&gt;
{{rdex|176|170|Chinchou|2|Water|Electric}}&lt;br /&gt;
{{rdex|177|171|Lanturn|2|Water|Electric}}&lt;br /&gt;
{{rdex|179|369|Relicanth|2|Water|Rock}}&lt;br /&gt;
{{rdex|175|224|Octillery|1|Water}}&lt;br /&gt;
{{rdex|174|223|Remoraid|1|Water}}&lt;br /&gt;
{{rdex|202|226|Mantine|1|Water}}&lt;br /&gt;
{{rdex|187|371|Bagon|1|Dragon}}&lt;br /&gt;
{{rdex|188|372|Shelgon|1|Dragon}}&lt;br /&gt;
{{rdex|189|373|Salamence|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|190|374|Beldum|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|191|375|Metang|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|192|376|Metagross|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|142|636|Larvesta|2|Bug|Fire}}&lt;br /&gt;
{{rdex|143|637|Volcarona|2|Bug|Fire}}&lt;br /&gt;
{{rdex|175|468|Togekiss|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|047|176|Togetic|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|196|380|Latias|2|Dragon|Fairy}}&lt;br /&gt;
{{rdex|197|381|Latios|2|Dragon|Fairy}}&lt;br /&gt;
{{rdex|193|377|Regirock|1|Rock}}&lt;br /&gt;
{{rdex|194|378|Regice|1|Ice}}&lt;br /&gt;
{{rdex|195|379|Registeel|1|Steel}}&lt;br /&gt;
{{rdex|198|382|Kyogre|1|Water}}&lt;br /&gt;
{{rdex|199|383|Groudon|1|Ground}}&lt;br /&gt;
{{rdex|200|384|Rayquaza|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|202|386|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex|202|386|form=-Attack|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex|202|386|form=-Defense|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex|202|386|form=-Speed|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex||489|Phione|1|Water}}&lt;br /&gt;
{{rdex|151|490|Manaphy|2|Water|Fairy}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The {{p|Phanpy}} and {{p|Blitzle}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Vullaby}} and {{p|Doduo}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* {{p|Phione}} may be caught freely in the wild but only [[Underwater]], requiring use of {{m|Dive}}. Phione is required as part of a new side quest to obtain {{p|Manaphy}}.&lt;br /&gt;
* {{p|Onix}} is now native to mainland Hoenn – instead of {{p|Rhydon}} – appearing in [[Rusturf Tunnel]] (rare spawn) and the {{safari|Hoenn}}.&lt;br /&gt;
* A wild {{p|Larvesta}} may be caught in [[Scorched Slab]] any time after earning Hoenn&#039;s eight badges.&lt;br /&gt;
&lt;br /&gt;
=== Sinnoh ===&lt;br /&gt;
{{rdexh|diamond|pearl|dexname={{color2|000|List of Pokémon by Sinnoh Pokédex number|Sdex}}}}&lt;br /&gt;
{{rdex|001|387|Turtwig|1|Grass}}&lt;br /&gt;
{{rdex|002|388|Grotle|1|Grass}}&lt;br /&gt;
{{rdex|003|389|Torterra|2|Grass|Rock}}&lt;br /&gt;
{{rdex|004|390|Chimchar|1|Fire}}&lt;br /&gt;
{{rdex|005|391|Monferno|1|Fire}}&lt;br /&gt;
{{rdex|006|392|Infernape|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|007|393|Piplup|1|Water}}&lt;br /&gt;
{{rdex|008|394|Prinplup|1|Water}}&lt;br /&gt;
{{rdex|009|395|Empoleon|2|Water|Steel}}&lt;br /&gt;
{{rdex|010|396|Starly|2|Normal|Flying}}&lt;br /&gt;
{{rdex|011|397|Staravia|2|Normal|Flying}}&lt;br /&gt;
{{rdex|012|398|Staraptor|2|Dark|Flying}}&lt;br /&gt;
{{rdex|010|504|Patrat|1|Normal}}&lt;br /&gt;
{{rdex|011|505|Watchog|1|Normal}}&lt;br /&gt;
{{rdex|034|831|Wooloo|1|Normal}}&lt;br /&gt;
{{rdex|035|832|Dubwool|1|Normal}}&lt;br /&gt;
{{rdex|045|412|form=-Plant|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|045|412|form=-Trash|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|045|412|form=-Sandy|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|046|413|form=-Plant|Wormadam|2|Bug|Grass}}&lt;br /&gt;
{{rdex|046|413|form=-Sandy|Wormadam|2|Bug|Ground}}&lt;br /&gt;
{{rdex|046|413|form=-Trash|Wormadam|2|Bug|Steel}}&lt;br /&gt;
{{rdex|047|414|Mothim|2|Bug|Fire}}&lt;br /&gt;
{{rdex|047|414|Mothim|2|Bug|Ice}}&lt;br /&gt;
{{rdex|093|587|Emolga|2|Electric|Flying}}&lt;br /&gt;
{{rdex|103|191|Sunkern|1|Grass}}&lt;br /&gt;
{{rdex|104|192|Sunflora|1|Grass}}&lt;br /&gt;
{{rdex|063Mo|710|Pumpkaboo|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|064Mo|711|Gourgeist|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|061Mo|708|Phantump|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|062Mo|709|Trevenant|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|056|418|Buizel|1|Water}}&lt;br /&gt;
{{rdex|057|419|Floatzel|1|Water}}&lt;br /&gt;
{{rdex|060|422|Shellos|1|Water}}&lt;br /&gt;
{{rdex|061|423|Gastrodon|2|Water|Ground}}&lt;br /&gt;
{{rdex|072|072|Tentacool|2|Poison|Water}}&lt;br /&gt;
{{rdex|073|073|Tentacruel|2|Poison|Water}}&lt;br /&gt;
{{rdex|134|456|Finneon|1|Water}}&lt;br /&gt;
{{rdex|135|457|Lumineon|1|Water}}&lt;br /&gt;
{{rdex|180|846|Arrokuda|1|Water}}&lt;br /&gt;
{{rdex|181|847|Barraskewda|1|Water}}&lt;br /&gt;
{{rdex|076|431|Glameow|1|Normal}}&lt;br /&gt;
{{rdex|077|432|Purugly|1|Normal}}&lt;br /&gt;
{{rdex|035|529|Drilbur|1|Ground}}&lt;br /&gt;
{{rdex|036|530|Excadrill|2|Ground|Steel}}&lt;br /&gt;
{{rdex|030|524|Roggenrola|1|Rock}}&lt;br /&gt;
{{rdex|031|525|Boldore|1|Rock}}&lt;br /&gt;
{{rdex|032|526|Gigalith|1|Rock}}&lt;br /&gt;
{{rdex|108|602|Tynamo|1|Electric}}&lt;br /&gt;
{{rdex|109|603|Eelektrik|1|Electric}}&lt;br /&gt;
{{rdex|110|604|Eelektross|1|Electric}}&lt;br /&gt;
{{rdex|078|309|Electrike|1|Electric}}&lt;br /&gt;
{{rdex|079|310|Manectric|1|Electric}}&lt;br /&gt;
{{rdex|214|228|Houndour|2|Dark|Fire}}&lt;br /&gt;
{{rdex|215|229|Houndoom|2|Dark|Fire}}&lt;br /&gt;
{{rdex|084|434|Stunky|1|Poison}}&lt;br /&gt;
{{rdex|085|435|Skuntank|1|Poison}}&lt;br /&gt;
{{rdex|060|554|Darumaka|2|Fire|Fairy}}&lt;br /&gt;
{{rdex|061|555|Darmanitan|2|Fire|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #061&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #555Z&lt;br /&gt;
| {{MSP|555Z|Darmanitan}}&lt;br /&gt;
| {{p|Darmanitan|Zendaruma (Darmanitan Zen Mode)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{psychic color}}&amp;quot; | [[Psychic (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Psychic&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|108|442|Spiritomb|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|068|562|Yamask|1|Ghost}}&lt;br /&gt;
{{rdex|069|563|Cofagrigus|2|Ghost|Rock}}&lt;br /&gt;
{{rdex|122|449|Hippopotas|1|Ground}}&lt;br /&gt;
{{rdex|123|450|Hippowdon|1|Ground}}&lt;br /&gt;
{{rdex||050|form=-Alola|Diglett|2|Ground|Steel}}&lt;br /&gt;
{{rdex||051|form=-Alola|Dugtrio|2|Ground|Steel}}&lt;br /&gt;
{{rdex|124|618|Stunfisk|2|Ground|Electric}}&lt;br /&gt;
{{rdex|007|158|Totodile|1|Water}}&lt;br /&gt;
{{rdex|008|159|Croconaw|1|Water}}&lt;br /&gt;
{{rdex|009|160|Feraligatr|2|Water|Fighting}}&lt;br /&gt;
{{rdex|129|453|Croagunk|2|Poison|Fighting}}&lt;br /&gt;
{{rdex|130|454|Toxicroak|2|Poison|Dark}}&lt;br /&gt;
{{rdex|049|543|Venipede|2|Bug|Poison}}&lt;br /&gt;
{{rdex|050|544|Whirlipede|2|Bug|Poison}}&lt;br /&gt;
{{rdex|051|545|Scolipede|2|Bug|Poison}}&lt;br /&gt;
{{rdex|101|595|Joltik|2|Bug|Electric}}&lt;br /&gt;
{{rdex|102|596|Galvantula|2|Bug|Electric}}&lt;br /&gt;
{{rdex|159|850|Sizzlipede|2|Fire|Bug}}&lt;br /&gt;
{{rdex|160|851|Centiskorch|2|Fire|Bug}}&lt;br /&gt;
{{rdex|103|597|Ferroseed|2|Grass|Steel}}&lt;br /&gt;
{{rdex|104|598|Ferrothorn|2|Grass|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #069&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #303&lt;br /&gt;
| {{MSP|303|Mawile}}&lt;br /&gt;
| {{p|Mawile|Mawile (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #069&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #303&lt;br /&gt;
| {{MSP|303M|Mawile}}&lt;br /&gt;
| {{p|Mawile|Gorgonna (Mega Mawile)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|091|585|Deerling|2|Normal|Grass}}&lt;br /&gt;
{{rdex|092|586|Sawsbuck|2|Normal|Grass}}&lt;br /&gt;
{{rdex|114|327|Spinda|2|Normal|Psychic}}&lt;br /&gt;
{{rdex|161|177|Natu|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|162|178|Xatu|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|111|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{rdex|112|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{rdex|188|464|Rhyperior|2|Ground|Rock}}&lt;br /&gt;
{{rdex|036|408|Cranidos|1|Rock}}&lt;br /&gt;
{{rdex|037|409|Rampardos|2|Rock|Fighting}}&lt;br /&gt;
{{rdex|038|410|Shieldon|2|Rock|Steel}}&lt;br /&gt;
{{rdex|039|411|Bastiodon|2|Rock|Steel}}&lt;br /&gt;
{{rdex|070|564|Tirtouga|2|Water|Rock}}&lt;br /&gt;
{{rdex|071|565|Carracosta|2|Water|Rock}}&lt;br /&gt;
{{rdex|072|566|Archen|2|Rock|Flying}}&lt;br /&gt;
{{rdex|073|567|Archeops|2|Rock|Flying}}&lt;br /&gt;
{{rdex|128|622|Golett|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|129|623|Golurk|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|193|207|Gligar|2|Poison|Flying}}&lt;br /&gt;
{{rdex|154|472|Gliscor|2|Poison|Flying}}&lt;br /&gt;
{{rdex|125|619|Mienfoo|1|Fighting}}&lt;br /&gt;
{{rdex|126|620|Mienshao|1|Fighting}}&lt;br /&gt;
{{rdex|218|215|Sneasel|2|Dark|Ice}}&lt;br /&gt;
{{rdex|152|359|Absol|2|Dark|Ice}}&lt;br /&gt;
{{rdex||037|form=-Alola|Vulpix|1|Ice}}&lt;br /&gt;
{{rdex||038|form=-Alola|Ninetales|2|Ice|Fairy}}&lt;br /&gt;
{{rdex|119|613|Cubchoo|1|Ice}}&lt;br /&gt;
{{rdex|120|614|Beartic|2|Ice|Water}}&lt;br /&gt;
{{rdex|142|459|Snover|2|Grass|Ice}}&lt;br /&gt;
{{rdex|143|460|Abomasnow|2|Grass|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #154&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #238&lt;br /&gt;
| {{MSP|238|Smoochum}}&lt;br /&gt;
| {{p|Smoochum|Smoochum (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| {{MSP|124|Jynx}}&lt;br /&gt;
| {{p|Jynx|Jynx (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|089Co|701|Hawlucha|2|Fighting|Flying}}&lt;br /&gt;
{{rdex|132|626|Bouffalant|1|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #105&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #324&lt;br /&gt;
| {{MSP|324|Torkoal}}&lt;br /&gt;
| {{p|Torkoal|Torkoal (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{psychic color}}&amp;quot; | [[Psychic (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Psychic &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|168|213|Shuckle|2|Grass|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #116&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #116&lt;br /&gt;
| {{MSP|116|Horsea}}&lt;br /&gt;
| {{p|Horsea|Horsea (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #117&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #117&lt;br /&gt;
| {{MSP|117|Seadra}}&lt;br /&gt;
| {{p|Seadra|Seadra (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dragon color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|152|479|Rotom|2|Ghost|Electric}}&lt;br /&gt;
{{rdex|152|479|form=-Heat|Rotom|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|152|479|form=-Wash|Rotom|2|Ghost|Water}}&lt;br /&gt;
{{rdex|152|479|form=-Frost|Rotom|2|Ghost|Ice}}&lt;br /&gt;
{{rdex|152|479|form=-Fan|Rotom|2|Ghost|Flying}}&lt;br /&gt;
{{rdex|152|479|form=-Mow|Rotom|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|191|477|Dusknoir|2|Ghost|Electric}}&lt;br /&gt;
{{rdex|111|605|Elgyem|1|Psychic}}&lt;br /&gt;
{{rdex|112|606|Beheeyem|1|Psychic}}&lt;br /&gt;
{{rdex|109|443|Gible|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|110|444|Gabite|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|111|445|Garchomp|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|146|480|Uxie|1|Fairy}}&lt;br /&gt;
{{rdex|147|481|Mesprit|1|Fairy}}&lt;br /&gt;
{{rdex|148|482|Azelf|1|Fairy}}&lt;br /&gt;
{{rdex||488|Cresselia|1|Fairy}}&lt;br /&gt;
{{rdex|147|641|Tornadus|1|Flying}}&lt;br /&gt;
{{rdex|148|642|Thundurus|2|Flying|Electric}}&lt;br /&gt;
{{rdex|151|645|Landorus|2|Flying|Ground}}&lt;br /&gt;
{{rdex||486|Regigigas|1|Normal}}&lt;br /&gt;
{{rdex|149|483|Dialga|2|Psychic|Steel}}&lt;br /&gt;
{{rdex|150|484|Palkia|2|Psychic|Dragon}}&lt;br /&gt;
{{rdex|210|487|Giratina|2|Ghost|Dragon}}&lt;br /&gt;
{{rdex|210|487|form=-Origin|Giratina|2|Ghost|Dragon}}&lt;br /&gt;
{{rdex||493|Arceus|1|Normal}}&lt;br /&gt;
{{rdex|152Ce|720|Hoopa|2|Psychic|Ghost}}&lt;br /&gt;
{{rdex|152Ce|720|form=-Unbound|Hoopa|2|Psychic|Dark}}&lt;br /&gt;
{{rdex|153Ce|721|Volcanion|2|Fire|Water}}&lt;br /&gt;
{{rdex|201|385|Jirachi|2|Fairy|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The {{p|Houndour}} and {{p|Electrike}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Pumpkaboo}} and {{p|Phantump}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The &amp;lt;del&amp;gt;{{p|Golett}}&amp;lt;/del&amp;gt; {{p|Gligar}} and {{p|Sneasel}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The &amp;lt;del&amp;gt;{{p|Hippopotas}}&amp;lt;/del&amp;gt; {{p|Drilbur}} and {{p|Diglett}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Ferroseed}} and {{p|Mawile}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Cubchoo}} and {{p|Vulpix}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* {{p|Rhyhorn}} is now native to mainland Sinnoh – instead of {{p|Onix}} – appearing along routes {{rt|206|Sinnoh}}, {{rt|207|Sinnoh}}, and {{rt|210|Sinnoh}}.&lt;br /&gt;
* {{p|Nidoran♂)}} and {{p|Nidoran♀)}} are now native to mainland Sinnoh appearing along routes {{rt|203|Sinnoh}}, {{rt|204|Sinnoh}}, and {{rt|211|Sinnoh}}; aditionally, {{p|Nidorino)}} and {{p|Nidorina)}} now appear along routes {{rt|214|Sinnoh}} and [[Valor Lakefront]].&lt;br /&gt;
&lt;br /&gt;
=== Kalos (Unova is no more) ===&lt;br /&gt;
{{rdexh|X|Y|dexname={{color2|000|List of Pokémon by Kalos Pokédex number|&amp;lt;small&amp;gt;Ce/Co/Mo&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;Kdex}}}}&lt;br /&gt;
{{rdex|001Ce|650|Chespin|1|Grass}}&lt;br /&gt;
{{rdex|002Ce|651|Quilladin|1|Grass}}&lt;br /&gt;
{{rdex|003Ce|652|Chesnaught|2|Grass|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #076&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #570&lt;br /&gt;
| {{MSP|570|Fennekin}}&lt;br /&gt;
| {{p|Fennekin|Fennekin (Zorua)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #077&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #654&lt;br /&gt;
| {{MSP|654|Delphox}}&lt;br /&gt;
| {{p|Delphox|Delphox (Braixen)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|077|571|Zoroark|2|Fire|Ghost}}&lt;br /&gt;
{{rdex|007Ce|656|Froakie|1|Water}}&lt;br /&gt;
{{rdex|008Ce|657|Frogadier|1|Water}}&lt;br /&gt;
{{rdex|009Ce|658|Greninja|2|Water|Dark}}&lt;br /&gt;
{{rdex|010Ce|659|Bunnelby|1|Ground}}&lt;br /&gt;
{{rdex|011Ce|660|Diggersby|1|Ground}}&lt;br /&gt;
{{rdex|013|399|Bidoof|1|Normal}}&lt;br /&gt;
{{rdex|014|400|Bibarel|2|Normal|Water}}&lt;br /&gt;
{{rdex|012|506|Lillipup|1|Normal}}&lt;br /&gt;
{{rdex|013|507|Herdier|1|Normal}}&lt;br /&gt;
{{rdex|014|508|Stoutland|1|Normal}}&lt;br /&gt;
{{rdex|014Ce|661|Fletchling|2|Normal|Flying}}&lt;br /&gt;
{{rdex|015Ce|662|Fletchinder|2|Fire|Flying}}&lt;br /&gt;
{{rdex|016Ce|663|Talonflame|2|Fire|Flying}}&lt;br /&gt;
{{rdex|020Ce|664|Scatterbug|1|Bug}}&lt;br /&gt;
{{rdex|021Ce|665|Spewpa|1|Bug}}&lt;br /&gt;
{{rdex|022Ce|666|Vivillon|2|Bug|Flying}}&lt;br /&gt;
{{rdex|032|167|Spinarak|1|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #032&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #167&lt;br /&gt;
| {{MSP|168|Ariados}}&lt;br /&gt;
| {{p|Ariados|Ariados♂}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{psychic color}}&amp;quot; | [[Psychic (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Psychic&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #033&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #168&lt;br /&gt;
| {{MSP|168|Ariados}}&lt;br /&gt;
| {{p|Ariados|Ariados♀}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{poison color}}&amp;quot; | [[Poison (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Poison&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|015|401|Kricketot|1|Bug}}&lt;br /&gt;
{{rdex|016|402|Kricketune|1|Bug}}&lt;br /&gt;
{{rdex|019Mo|704|Goomy|1|Water}}&lt;br /&gt;
{{rdex|020Mo|705|Sliggoo|1|Water}}&lt;br /&gt;
{{rdex|021Mo|706|Goodra|2|Dragon|Water}}&lt;br /&gt;
{{rdex|001|495|Snivy|1|Grass}}&lt;br /&gt;
{{rdex|002|496|Servine|1|Grass}}&lt;br /&gt;
{{rdex|003|497|Serperior|1|Grass}}&lt;br /&gt;
{{rdex|089Ce|672|Skiddo|1|Grass}}&lt;br /&gt;
{{rdex|090Ce|673|Gogoat|1|Grass}}&lt;br /&gt;
{{rdex|077|077|Ponyta|1|Fire}}&lt;br /&gt;
{{rdex|078|078|Rapidash|1|Fire}}&lt;br /&gt;
{{rdex|046|540|Sewaddle|2|Bug|Grass}}&lt;br /&gt;
{{rdex|047|541|Swadloon|2|Bug|Grass}}&lt;br /&gt;
{{rdex|048|542|Leavanny|2|Bug|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #086&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #313&lt;br /&gt;
| {{MSP|313|Volbeat}}&lt;br /&gt;
| {{p|Volbeat|Candela (Volbeat)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|087|314|Illumise|2|Bug|Electric}}&lt;br /&gt;
{{rdex|052|546|Cottonee|1|Grass}}&lt;br /&gt;
{{rdex|053|547|Whimsicott|1|Grass}}&lt;br /&gt;
{{rdex|093Ce|676|Furfrou|1|Normal}}&lt;br /&gt;
{{rdex|114Ce|677|Espurr|1|Psychic}}&lt;br /&gt;
{{rdex|115Ce|678|Meowstic|1|Psychic}}&lt;br /&gt;
{{rdex|117Ce|679|Honedge|2|Steel|Ghost}}&lt;br /&gt;
{{rdex|118Ce|680|Doublade|2|Steel|Ghost}}&lt;br /&gt;
{{rdex|119Ce|681|Aegislash|2|Steel|Ghost}}&lt;br /&gt;
{{rdex|061Mo|708|Phantump|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|062Mo|709|Trevenant|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|146|353|Shuppet|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|147|354|Banette|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|033|527|Woobat|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|034|528|Swoobat|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|052|206|Dunsparce|1|Dragon}}&lt;br /&gt;
{{rdex|159|235|Smeargle|1|Normal}}&lt;br /&gt;
{{rdex|129Ce|682|Spritzee|1|Fairy}}&lt;br /&gt;
{{rdex|130Ce|683|Aromatisse|2|Fairy|Poison}}&lt;br /&gt;
{{rdex|131Ce|684|Swirlix|1|Fairy}}&lt;br /&gt;
{{rdex|132Ce|685|Slurpuff|1|Fairy}}&lt;br /&gt;
{{rdex|041|535|Tympole|1|Water}}&lt;br /&gt;
{{rdex|042|536|Palpitoad|2|Water|Ground}}&lt;br /&gt;
{{rdex|043|537|Seismitoad|2|Water|Ground}}&lt;br /&gt;
{{rdex|086|580|Ducklett|2|Water|Flying}}&lt;br /&gt;
{{rdex|087|581|Swanna|2|Water|Flying}}&lt;br /&gt;
{{rdex|056|550|Basculin|1|Water}}&lt;br /&gt;
{{rdex|021Co|688|Binacle|2|Rock|Water}}&lt;br /&gt;
{{rdex|022Co|689|Barbaracle|2|Rock|Water}}&lt;br /&gt;
{{rdex|030Co|690|Skrelp|2|Poison|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #031Co&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #691&lt;br /&gt;
| {{MSP|691|Dragalge}}&lt;br /&gt;
| {{p|Dragalge|Dracaena (Dragalge)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{poison color}}&amp;quot; | [[Poison (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Poison&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dragon color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|031Co|691|Dragalge|2|Poison|Dragon}}&lt;br /&gt;
{{rdex|032Co|692|Clauncher|1|Water}}&lt;br /&gt;
{{rdex|033Co|693|Clawitzer|1|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #072&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #072&lt;br /&gt;
| {{MSP|072|Tentacool}}&lt;br /&gt;
| {{p|Tentacool|Tentacool (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #073&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #073&lt;br /&gt;
| {{MSP|073|Tentacruel}}&lt;br /&gt;
| {{p|Tentacruel|Tentacruel (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|079|079|Slowpoke|2|Water|Psychic}}&lt;br /&gt;
{{rdex|080|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
{{rdex|082|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{rdex|015|509|Purrloin|1|Dark}}&lt;br /&gt;
{{rdex|016|510|Liepard|1|Dark}}&lt;br /&gt;
{{rdex|025|519|Pidove|2|Normal|Flying}}&lt;br /&gt;
{{rdex|026|520|Tranquill|2|Normal|Flying}}&lt;br /&gt;
{{rdex|027|521|Unfezant|2|Normal|Flying}}&lt;br /&gt;
{{rdex|161|837|Rolycoly|1|Rock}}&lt;br /&gt;
{{rdex|162|838|Carkol|2|Rock|Fire}}&lt;br /&gt;
{{rdex|163|839|Coalossal|2|Rock|Fire}}&lt;br /&gt;
{{rdex|044|538|Throh|1|Fighting}}&lt;br /&gt;
{{rdex|045|539|Sawk|1|Fighting}}&lt;br /&gt;
{{rdex|046Co|694|Helioptile|1|Electric}}&lt;br /&gt;
{{rdex|047Co|695|Heliolisk|1|Electric}}&lt;br /&gt;
{{rdex|062|556|Maractus|1|Grass}}&lt;br /&gt;
{{rdex|063|557|Dwebble|2|Bug|Rock}}&lt;br /&gt;
{{rdex|064|558|Crustle|2|Bug|Rock}}&lt;br /&gt;
{{rdex|138|632|Durant|2|Bug|Steel}}&lt;br /&gt;
{{rdex|057|551|Sandile|1|Ground}}&lt;br /&gt;
{{rdex|058|552|Krokorok|1|Ground}}&lt;br /&gt;
{{rdex|059|553|Krookodile|2|Ground|Dark}}&lt;br /&gt;
{{rdex||0568|Trubbish|2|Bug|Poison}}&lt;br /&gt;
{{rdex||0569|Garbodor|2|Bug|Poison}}&lt;br /&gt;
{{rdex|055|417|Pachirisu|1|Electric}}&lt;br /&gt;
{{rdex|017|403|Shinx|1|Electric}}&lt;br /&gt;
{{rdex|018|404|Luxio|1|Electric}}&lt;br /&gt;
{{rdex|019|405|Luxray|1|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #255&lt;br /&gt;
| {{MSP|255|Torchic}}&lt;br /&gt;
| {{p|Torchic|Sparchic (Torchic regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #256&lt;br /&gt;
| {{MSP|256|Combusken}}&lt;br /&gt;
| {{p|Combusken|Gallivolt (Combusken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #257&lt;br /&gt;
| {{MSP|257M|Blaziken}}&lt;br /&gt;
| {{p|Blaziken|Brontoken (Blaziken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|122|616|Shelmet|1|Bug}}&lt;br /&gt;
{{rdex|123|617|Accelgor|1|Dark}}&lt;br /&gt;
{{rdex|094|588|Karrablast|1|Bug}}&lt;br /&gt;
{{rdex|095|589|Escavalier|2|Bug|Steel}}&lt;br /&gt;
{{rdex|110|325|Spoink|1|Fairy}}&lt;br /&gt;
{{rdex|111|326|Grumpig|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|096|590|Foongus|2|Grass|Poison}}&lt;br /&gt;
{{rdex|097|591|Amoonguss|2|Grass|Poison}}&lt;br /&gt;
{{rdex|053|415|Combee|2|Bug|Flying}}&lt;br /&gt;
{{rdex|054|416|Vespiquen|2|Bug|Flying}}&lt;br /&gt;
{{rdex|105|599|Klink|1|Steel}}&lt;br /&gt;
{{rdex|106|600|Klang|1|Steel}}&lt;br /&gt;
{{rdex|107|601|Klinklang|1|Steel}}&lt;br /&gt;
{{rdex|113|607|Litwick|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|114|608|Lampent|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|115|609|Chandelure|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|198|216|Teddiursa|1|Normal}}&lt;br /&gt;
{{rdex|199|217|Ursaring|1|Normal}}&lt;br /&gt;
{{rdex|127|621|Druddigon|1|Dragon}}&lt;br /&gt;
{{rdex|128|622|Golett|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|129|623|Golurk|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|130|624|Pawniard|2|Dark|Steel}}&lt;br /&gt;
{{rdex|131|625|Bisharp|2|Dark|Steel}}&lt;br /&gt;
{{rdex|133|627|Rufflet|2|Normal|Flying}}&lt;br /&gt;
{{rdex|134|628|Braviary|2|Normal|Flying}}&lt;br /&gt;
{{rdex|064Co|696|Tyrunt|2|Rock|Dragon}}&lt;br /&gt;
{{rdex|065Co|697|Tyrantrum|2|Rock|Dragon}}&lt;br /&gt;
{{rdex|066Co|698|Amaura|2|Rock|Ice}}&lt;br /&gt;
{{rdex|067Co|699|Aurorus|2|Rock|Ice}}&lt;br /&gt;
{{rdex|124Co|703|Carbink|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|050Mo|707|Klefki|2|Steel|Fairy}}&lt;br /&gt;
{{rdex|131|234|Stantler|1|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #015&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #163&lt;br /&gt;
| {{MSP|163|Hoothoot}}&lt;br /&gt;
| {{p|Hoothoot|Hoothoot (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ice color}}&amp;quot; | [[Ice (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ice &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{flying color}}&amp;quot; | [[Flying (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Flying&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #016&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #164&lt;br /&gt;
| {{MSP|164|Noctowl}}&lt;br /&gt;
| {{p|Noctowl|Noctowl (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ice color}}&amp;quot; | [[Ice (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ice &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{flying color}}&amp;quot; | [[Flying (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Flying&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|029|029|Nidoran♀|1|Ice}}&lt;br /&gt;
{{rdex|032|032|Nidoran♂|1|Ice}}&lt;br /&gt;
{{rdex|030|030|Nidorina|1|Ice}}&lt;br /&gt;
{{rdex|033|033|Nidorino|1|Ice}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Ice|Poison}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Ice|Poison}}&lt;br /&gt;
{{rdex|078|572|Minccino|1|Ice}}&lt;br /&gt;
{{rdex|079|573|Cinccino|1|Ice}}&lt;br /&gt;
{{rdex||027|form=-Alola|Sandshrew|1|Steel}}&lt;br /&gt;
{{rdex||028|Sandslash|1|Steel}}&lt;br /&gt;
{{rdex|121|615|Cryogonal|1|Ice}}&lt;br /&gt;
{{rdex|079Mo|712|Bergmite|1|Ice}}&lt;br /&gt;
{{rdex|080Mo|713|Avalugg|2|Ice|Water}}&lt;br /&gt;
{{rdex|094|439|Mime Jr.|1|Psychic}}&lt;br /&gt;
{{rdex|122|122|Mr. Mime|1|Psychic}}&lt;br /&gt;
{{rdex|154|238|Smoochum|1|Fairy}}&lt;br /&gt;
{{rdex|124|124|Jynx|2|Ghost|Ice}}&lt;br /&gt;
{{rdex|219|200|Misdreavus|1|Ghost}}&lt;br /&gt;
{{rdex|073|429|Mismagius|1|Ghost}}&lt;br /&gt;
{{rdex||491|Darkrai|1|Dark}}&lt;br /&gt;
{{rdex|113Mo|714|Noibat|2|Normal|Flying}}&lt;br /&gt;
{{rdex|114Mo|715|Noivern|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|115|447|Riolu|1|Fighting}}&lt;br /&gt;
{{rdex|116|448|Lucario|2|Ghost|Fighting}}&lt;br /&gt;
{{rdex|068Ce|669|Flabébé|1|Fairy}}&lt;br /&gt;
{{rdex|069Ce|670|Floette|1|Fairy}}&lt;br /&gt;
{{rdex|070Ce|671|Florges|1|Fairy}}&lt;br /&gt;
{{rdex|139|633|Deino|2|Dark|Dragon}}&lt;br /&gt;
{{rdex|140|634|Zweilous|2|Dark|Dragon}}&lt;br /&gt;
{{rdex|141|635|Hydreigon|2|Dark|Dragon}}&lt;br /&gt;
{{rdex|144|638|Cobalion|2|Steel|Fighting}}&lt;br /&gt;
{{rdex|145|639|Terrakion|2|Rock|Fighting}}&lt;br /&gt;
{{rdex|146|640|Virizion|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|153|647|Keldeo|2|Water|Fighting}}&lt;br /&gt;
{{rdex|148Mo|716|Xerneas|2|Ground|Fairy}}&lt;br /&gt;
{{rdex|149Mo|717|Yveltal|2|Dark|Flying}}&lt;br /&gt;
{{rdex|150Mo|718|Zygarde|1|Normal}}&lt;br /&gt;
{{rdex|151Ce|719|Diancie|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|000|494|Victini|2|Fire|Flying}}&lt;br /&gt;
{{rdex||492|Shaymin|1|Grass}}&lt;br /&gt;
{{rdex|154|648|Meloetta|2|Normal|Psychic}}&lt;br /&gt;
{{rdex|154|648|form=-Pirouette|Meloetta|2|Normal|Fighting}}&lt;br /&gt;
{{rdex|155|649|Genesect|2|Bug|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The {{p|Snivy}} evolutionary lines is no longer treated as starters. Pokémon from this family may be caught freely in the wild. &lt;br /&gt;
*The {{p|Sandshrew}}-variant and {{p|Hoothoot}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
&lt;br /&gt;
=== Alola ===&lt;br /&gt;
&lt;br /&gt;
{{rdexh|sun|moon|A}}&lt;br /&gt;
{{rdex|001|722|Rowlet|2|Grass|Flying}}&lt;br /&gt;
{{rdex|002|723|Dartrix|2|Grass|Flying}}&lt;br /&gt;
{{rdex|003|724|Decidueye|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|004|725|Litten|1|Fire}}&lt;br /&gt;
{{rdex|005|726|Torracat|1|Fire}}&lt;br /&gt;
{{rdex|006|727|Incineroar|2|Fire|Dark}}&lt;br /&gt;
{{rdex|007|728|Popplio|1|Water}}&lt;br /&gt;
{{rdex|008|729|Brionne|1|Water}}&lt;br /&gt;
{{rdex|009|730|Primarina|2|Water|Fairy}}&lt;br /&gt;
{{rdex|010|731|Pikipek|2|Normal|Flying}}&lt;br /&gt;
{{rdex|011|732|Trumbeak|2|Normal|Flying}}&lt;br /&gt;
{{rdex|012|733|Toucannon|2|Normal|Flying}}&lt;br /&gt;
{{rdex|013|734|Yungoos|1|Normal}}&lt;br /&gt;
{{rdex|014|735|Gumshoos|1|Normal}}&lt;br /&gt;
{{rdex|027|736|Grubbin|1|Bug}}&lt;br /&gt;
{{rdex|028|737|Charjabug|2|Bug|Electric}}&lt;br /&gt;
{{rdex|029|738|Vikavolt|2|Bug|Electric}}&lt;br /&gt;
{{rdex||019|form=-Alola|Rattata|1|Dark}}&lt;br /&gt;
{{rdex||020|form=-Alola|Raticate|1|Dark}}&lt;br /&gt;
{{rdex||027|form=-Alola|Sandshrew|1|Steel}}&lt;br /&gt;
{{rdex||028|Sandslash|1|Steel}}&lt;br /&gt;
{{rdex||037|form=-Alola|Vulpix|1|Ice}}&lt;br /&gt;
{{rdex||038|form=-Alola|Ninetales|2|Ice|Fairy}}&lt;br /&gt;
{{rdex||050|form=-Alola|Diglett|2|Ground|Steel}}&lt;br /&gt;
{{rdex||051|form=-Alola|Dugtrio|2|Ground|Steel}}&lt;br /&gt;
{{rdex||074|form=-Alola|Geodude|2|Rock|Electric}}&lt;br /&gt;
{{rdex||075|form=-Alola|Graveler|2|Rock|Electric}}&lt;br /&gt;
{{rdex||076|form=-Alola|Golem|2|Rock|Electric}}&lt;br /&gt;
{{rdex|105A|105|form=-Alola|Marowak|2|Fire|Ghost}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Fire}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Fire}}&lt;br /&gt;
{{rdex||103|form=-Alola|Exeggutor|2|Grass|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #154&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #238&lt;br /&gt;
| {{MSP|238|Smoochum}}&lt;br /&gt;
| {{p|Smoochum|Smoochum (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| {{MSP|124|Jynx}}&lt;br /&gt;
| {{p|Jynx|Jynx (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|059|739|Crabrawler|1|Fighting}}&lt;br /&gt;
{{rdex|060|740|Crabominable|2|Fighting|Ice}}&lt;br /&gt;
{{rdex|082|741|Oricorio|2|Fire|Flying}}&lt;br /&gt;
{{rdex|082|741|form=-Pa&#039;u|Oricorio|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|082|741|form=-Pom-Pom|Oricorio|2|Electric|Flying}}&lt;br /&gt;
{{rdex|082|741|form=-Sensu|Oricorio|2|Ghost|Flying}}&lt;br /&gt;
{{rdex|083|742|Cutiefly|2|Bug|Fairy}}&lt;br /&gt;
{{rdex|084|743|Ribombee|2|Bug|Fairy}}&lt;br /&gt;
{{rdex|103|744|Rockruff|1|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| {{MSP|745|Lycanroc}}&lt;br /&gt;
| {{p|Lycanroc|Lycanroc (Dawn)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| {{MSP|745D|Lycanroc}}&lt;br /&gt;
| {{p|Lycanroc|Lycanroc (Dusk)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|110|746|Wishiwashi|1|Water}}&lt;br /&gt;
{{rdex|113|747|Mareanie|2|Poison|Water}}&lt;br /&gt;
{{rdex|114|748|Toxapex|2|Poison|Water}}&lt;br /&gt;
{{rdex|060|299|Nosepass|1|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #476&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #476&lt;br /&gt;
| {{MSP|476|Probopass}}&lt;br /&gt;
| {{p|Probopass|Probonav (Probopass)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|132|749|Mudbray|1|Ground}}&lt;br /&gt;
{{rdex|133|750|Mudsdale|1|Ground}}&lt;br /&gt;
{{rdex|141|751|Dewpider|2|Water|Bug}}&lt;br /&gt;
{{rdex|142|752|Araquanid|2|Water|Bug}}&lt;br /&gt;
{{rdex|143|753|Fomantis|1|Grass}}&lt;br /&gt;
{{rdex|144|754|Lurantis|1|Grass}}&lt;br /&gt;
{{rdex|145|755|Morelull|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|146|756|Shiinotic|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|161|757|Salandit|2|Poison|Fire}}&lt;br /&gt;
{{rdex|162|758|Salazzle|2|Poison|Fire}}&lt;br /&gt;
{{rdex|169|759|Stufful|1|Normal}}&lt;br /&gt;
{{rdex|170|760|Bewear|2|Normal|Fighting}}&lt;br /&gt;
{{rdex|171|761|Bounsweet|1|Grass}}&lt;br /&gt;
{{rdex|172|762|Steenee|1|Grass}}&lt;br /&gt;
{{rdex|173|763|Tsareena|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|174|764|Comfey|1|Fairy}}&lt;br /&gt;
{{rdex|150|357|Tropius|2|Grass|Flying}}&lt;br /&gt;
{{rdex|176|765|Oranguru|1|Psychic}}&lt;br /&gt;
{{rdex|177|766|Passimian|1|Fighting}}&lt;br /&gt;
{{rdex|182|767|Wimpod|2|Bug|Water}}&lt;br /&gt;
{{rdex|183|768|Golisopod|2|Bug|Water}}&lt;br /&gt;
{{rdex|186|769|Sandygast|2|Ghost|Ground}}&lt;br /&gt;
{{rdex|187|770|Palossand|2|Ghost|Ground}}&lt;br /&gt;
{{rdex|200|771|Pyukumuku|1|Water}}&lt;br /&gt;
{{rdex|203|772|Type: Null|1|Normal}}&lt;br /&gt;
{{rdex|204|773|Silvally|1|Normal}}&lt;br /&gt;
{{rdex|213|774|Minior|2|Rock|Flying}}&lt;br /&gt;
{{rdex|105|324|Torkoal|1|Fire}}&lt;br /&gt;
{{rdex|224|776|Turtonator|2|Fire|Dragon}}&lt;br /&gt;
{{rdex|225|777|Togedemaru|2|Electric|Steel}}&lt;br /&gt;
{{rdex|242|778|Mimikyu|2|Ghost|Fairy}}&lt;br /&gt;
{{rdex|243|779|Bruxish|2|Water|Psychic}}&lt;br /&gt;
{{rdex|244|780|Drampa|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|263|781|Dhelmise|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|271|782|Jangmo-o|1|Dragon}}&lt;br /&gt;
{{rdex|272|783|Hakamo-o|2|Dragon|Fighting}}&lt;br /&gt;
{{rdex|273|784|Kommo-o|2|Dragon|Steel}}&lt;br /&gt;
{{rdex|285|785|Tapu Koko|2|Electric|Fairy}}&lt;br /&gt;
{{rdex|286|786|Tapu Lele|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|287|787|Tapu Bulu|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|288|788|Tapu Fini|2|Water|Fairy}}&lt;br /&gt;
{{rdex|301|801|Magearna|2|Steel|Fairy}}&lt;br /&gt;
{{rdex|302|802|Marshadow|2|Ghost|Fighting}}&lt;br /&gt;
{{rdex|???|807|Zeraora|2|Electric|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Ultra Beast]]s ===&lt;br /&gt;
&lt;br /&gt;
{{rdexh|sun|moon|A}}&lt;br /&gt;
{{rdex|289|789|Cosmog|1|Psychic}}&lt;br /&gt;
{{rdex|290|790|Cosmoem|1|Psychic}}&lt;br /&gt;
{{rdex|291|791|Solgaleo|2|Psychic|Fire}}&lt;br /&gt;
{{rdex|292|792|Lunala|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|293|793|Nihilego|2|Poison|Dark}}&lt;br /&gt;
{{rdex|294|794|Buzzwole|2|Bug|Fighting}}&lt;br /&gt;
{{rdex|295|795|Pheromosa|2|Fairy|Fighting}}&lt;br /&gt;
{{rdex|296|796|Xurkitree|1|Electric}}&lt;br /&gt;
{{rdex||806|Blacephalon|2|Fairy|Fire}}&lt;br /&gt;
{{rdex|297|797|Celesteela|1|Steel}}&lt;br /&gt;
{{rdex|298|798|Kartana|1|Grass}}&lt;br /&gt;
{{rdex||805|Stakataka|2|Rock|Psychic}}&lt;br /&gt;
{{rdex||485|Heatran|2|Fire|Steel}}&lt;br /&gt;
{{rdex||646|Kyurem|2|Ice|Rock}}&lt;br /&gt;
{{rdex|299|799|Guzzlord|2|Psychic|Dark}}&lt;br /&gt;
{{rdex|300|800|Necrozma|2|Psychic|Electric}}&lt;br /&gt;
{{rdex||803|Poipole|2|Steel|Poison}}&lt;br /&gt;
{{rdex||804|Naganadel|2|Steel|Poison}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Generation Reboot: Updated Regions &amp;amp; Leagues==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Johto ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Option A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note that the Plain Badge has been renamed the Charm Badge and the Rising Badge has been renamed the Storm Badge. [[Jasmine]]&#039;s Mineral Badge has been redesigned.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{johto color light}}|Johto League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}}; color:#{{johto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Generations {{color2|{{johto color light}}|Generation II|II}} and {{color2|{{johto color light}}|Generation IV|IV}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{johto color light}}|Region|Region:}} {{color2|{{johto color light}}|Johto}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{johto color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color|{{johto color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color2|{{johto color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{johto color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}&lt;br /&gt;
{{gldr|type=Fairy|pic=DP_Marley_Back.png|ldr=Marley|djap=マイ|drm=Mai|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}&lt;br /&gt;
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Driftveil City|cjap=ホドモエシティ|crm=Hodomoe City|bdg=Zephyr}}&lt;br /&gt;
{{gldr|type=Steel|pic=VSJasmine.png|ldr=Jasmine|djap=ミカン|drm=Mikan|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Freeze}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSMarshal.png|ldr=Marshal|djap=レンブ|drm=Renbu|loc=Lacunosa Town|cjap=カゴメタウン|crm=Kagome Town|bdg=Cobble}}&lt;br /&gt;
{{gldr|type=Ice|pic=VSBrycen.png|ldr=Brycen|djap=ハチク|drm=Hachiku|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}&lt;br /&gt;
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Option B&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note that the Plain Badge has been renamed the Ochre Badge and the Rising Badge has been renamed the Storm Badge. [[Jasmine]]&#039;s Mineral Badge has been handed to [[Karen]] and renamed the Omen/Harbinger Badge.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{johto color light}}|Johto League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}}; color:#{{johto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Generations {{color2|{{johto color light}}|Generation II|II}} and {{color2|{{johto color light}}|Generation IV|IV}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{johto color light}}|Region|Region:}} {{color2|{{johto color light}}|Johto}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{johto color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color|{{johto color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color2|{{johto color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{johto color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}&lt;br /&gt;
{{gldr|type=Ground|pic=VSWhitney.png|ldr=Whitney|djap=アカネ|drm=Akane|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}&lt;br /&gt;
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Cianwood City|cjap=タンバシティ|crm=Tanba City|bdg=Zephyr}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSMarshal.png|ldr=Marshal|djap=レンブ|drm=Renbu|loc=Violet City|cjap=キキョウシティ|crm=Kikyō City|bdg=Cobble}}&lt;br /&gt;
{{gldr|type=Ice|pic=VSBrycen.png|ldr=Brycen|djap=ハチク|drm=Hachiku|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}&lt;br /&gt;
{{gldr|type=Dark|pic=VSKaren.png|ldr=Karen|mjap=カリン|drm=Karin|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Mineral}}&lt;br /&gt;
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Rising}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* During your first battle against [[Falkner]], a {{p|Farfetch&#039;d}} with the ability {{a|Defiant}} and the move {{m|Roost}} (acquired via [[TM]]) will be his signature Pokémon in lieu of an under-levelled {{p| Pidgeotto}}.&lt;br /&gt;
* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout &amp;amp; names of cities across the rebooted Johto:&lt;br /&gt;
** [[Cherrygrove City]] has replaced the location of [[New Bark Town]] at the foot of [[Tohjo Falls]], becoming the player&#039;s new hometown. Cherrygrove City now boasts an observation deck built onto a hill at the city&#039;s northernmost point, similar to (the former) [[Aspertia City]]. Looking through a pair of binoculars there, the player alludes to a [[Mt. Silver|a distance snowy mountain in the distance]].&lt;br /&gt;
** Your new hometown also features a Pokémon Center and PokéMart.&lt;br /&gt;
** The land occupied by the former Cherrygrove City has become the &#039;&#039;Berry Collective&#039;&#039;, an extenson of [[Johto Route 29|Route 29]] where the [[Berry]]-growing enthusiasts work and reside alongside a large garden similar to the Berry Master&#039;s garden located on [[Hoenn Route 123]]. The &#039;&#039;Berry Collective&#039;&#039; house is also a rest stop for trainers to heal their teams.&lt;br /&gt;
** [[Johto Route 30|Route 30]], [[Johto Route 31|Route 31]], and [[Johto Route 46|Route 46]] have become part of a rugged canyon (named Fennel Canyon) with fewer trees &amp;amp; more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes. You cannot fully navigate [[Johto Route 30|Route 30]] or [[Johto Route 31|Route 31]] during your first approach.&lt;br /&gt;
** [[Violet City]] has been replaced by [[Lacunosa Town]], &#039;&#039;An oasis cut into canyon rock&#039;&#039; along Fennel Canyon. This town still has exits out onto [[Johto Route 31|Route 31]], [[Johto Route 32|Route 32]], and [[Johto Route 36|Route 36]].&lt;br /&gt;
** [[Marshal]] is now the Gym Leader of Lacunosa Town…but won&#039;t be available during your first visit, as his [[Battle Girl]] girlfriend will inform you when you first arrive to challenge him. He&#039;ll be off training deep in [[Mt. Mortar]], requiring a SIDE QUEST for players to find him there after acquiring access to {{m|Strength}} outside of battle. Defeating Marshal will also grant access to {{m|Rock Climb}} outside of battle.&lt;br /&gt;
** &amp;lt;del&amp;gt;Marshal&#039;s hometown is actually called &#039;&#039;Majolica Town&#039;&#039;, but the layout is based on [[Lacunosa Town]]. (&#039;&#039;Or should [[Sandgem Town]] be renamed &#039;&#039;Majolica Town&#039;&#039;?)&amp;lt;/del&amp;gt;&lt;br /&gt;
** You cannot fully navigate [[Johto Route 32|Route 32]] during your first approach as the north half of the coastal route now features slopes, cliffs, &amp;amp; small caves only accessible by {{m|Rock Climb}}. These cliffs and small caves might hold [[Fossil]]s, or [[Shoal Shell]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell]].&lt;br /&gt;
** [[Union Cave]] now holds [[Shoal Salt]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell]], as well as (randomly regenerated) [[Heart Scale]]s to trade for the expertise of the Move Reminder (now found in Olivine City).&lt;br /&gt;
** The small strip formerly known as [[Johto Route 33|Route 33]] is now considered the tail-end of [[Johto Route 32|Route 32]]. Instead, &#039;&#039;Route 33&#039;&#039; will refer to a trainer-filled sea route navigable by {{m|Surf}} leading back to the Berry Farm on Route 29. An {{wp|wind farm|offshore wind farm}} is seen in the background along the route!&lt;br /&gt;
** [[Cilan]], [[Chili]], and [[Cress]] run a &#039;&#039;Battle Café&#039;&#039; in [[Goldenrod City]] allowing for a [[Multi Battle]]/[[Battle Royal]](?) once per day. In fact, during your first visit to Goldenrod City, you will be required to team up alongside Marley against the restaurateur brothers (and win) before Marley agrees to accept your challenge to a gym battle.&lt;br /&gt;
** The eastern half of [[Johto Route 36|Route 36]] will be rugged and craggy from the rock faces of Fennel Canyon. The &amp;quot;{{m|Cut}}-able tree&amp;quot; at the center of the route has been replaced by a &amp;quot;smashable rock&amp;quot; as a roadblock. Defeating Gym Leader Marley in Goldenrod City will allow players to use {{m|Rock Smash}} outside of battle to clear the path.&lt;br /&gt;
** [[Johto Route 38|Route 38]] and [[Johto Route 39|Route 39]] now feature much more rugged terrain with tall karst formations and irrigated paddy fields inspired by {{wp|Wulingyuan}}, otherwise the Forest of Ten Thousands Peaks. There is also a river navigable by {{m|Surf}} requiring {{m|Waterfall}} to reach a ledge high above. This area will be known as [[Forina]] Valley.&lt;br /&gt;
** [[Moomoo Farm]] has been relocated from [[Johto Route 39]] to [[Kanto Route 13]], just north of the infamous &amp;quot;maze of fences&amp;quot;.&lt;br /&gt;
** [[Cianwood City]] has been replaced by [[Driftveil City]], a &#039;&#039;City of billowing sails where nostalgia for old traditions meets the gossip of new currents&#039;&#039;. [[Sprout Tower]] is also located here, with the top floors repurposed as [[Falkner]]&#039;s gym.&lt;br /&gt;
** The tall grass in [[Kanto Route 6]], [[Kanto Route 7]], and [[Kanto Route 11] has become [[marsh tile|marshy areas]], similar to {{weather|sandstorm}}.&lt;br /&gt;
** [[Kanto Route 3]] now includes an [[Ace Trainer]] or [[Triathlete]] named Ben who mentions, &amp;quot;I like shorts! They&#039;re comfy and easy to wear while I train!&amp;quot; &lt;br /&gt;
** [[Kanto Route 8]] now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.&lt;br /&gt;
** The south side of [[Kanto Route 15]] now opens onto a beach straddling a strip of navigable water. The north side now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.&lt;br /&gt;
* [[Cinnabar Island]] now takes on the layout of [[Humilau City]]. The island&#039;s volcano has since collapsed into &#039;&#039;Cinnabar {{wp|Caldera}}&#039;&#039;, a separate landmass just south of Cinnabar Island that is reachable by {{m|Surf}} and &#039;&#039;features wild Pokémon migrating from other regions&#039;&#039;.&lt;br /&gt;
* [[Johto Route 41|Route 41]] will comprise a much larger area and the [[Whirl Islands]] will also be more prominent islands in their own right, each featuring a different enclosed {{wp|microclimate}} above-ground. &lt;br /&gt;
** {{wp|Speciation}} offers many surprises on islands in particular so the four Whirl Islands will have something to offer: different sets of rare berries to find hidden in the ground, a much higher rate of finding Shiny Pokémon (4× as likely), and different sets of wild Pokémon across four different environments&lt;br /&gt;
** A) the four different environments are swamp (generally {{t|Poison}}, {{t|Ground}}, {{t|Ghost}}, and {{type|Dark}}); volcanic hot springs (generally {{t|Fire}}, {{t|Water}}, and {{t|Dragon}}); windswept rock outcroppings (generally {{t|Rock}}, {{t|Steel}}, and {{type|Flying}}); and flower meadow (generally {{t|Grass}}, {{t|Bug}}, {{t|Normal}}, and {{type|Fairy}}).&lt;br /&gt;
** B) each island will feature wild Pokémon from a different region: [[Hoenn]], [[Sinnoh]], [[Kalos]], or [[Alola]].&lt;br /&gt;
* Weather conditions – usually [[harsh sunlight]] or [[rain]] – vary across across many Johto and Kanto routes.&lt;br /&gt;
** [[Johto Route 35|Route 35]], [[Johto Route 34|Route 34]], and [[Johto Route 32|Route 32]] have a 50% chance of clear weather, 25% chance of harsh sunlight, or 25% chance of rain during each visit.&lt;br /&gt;
** [[Johto Route 37|Route 37]] and [[Johto Route 42|Route 42]] in particular have a 50% chance of fog during each visit. [[Johto Route 37|Route 37]] will always be foggy during your first visit as a sort of introduction to [[Ecruteak City]].&lt;br /&gt;
** [[Johto Route 38|Route 38]] and [[Johto Route 39|Route 39]] in particular have a 25% chance each of experiencing rain, thunderstorms, fog, or clear weather during each visit.&lt;br /&gt;
** [[Johto Route 41|Route 41]] has a 50% chance of clear weather, 25% chance of rain, or 25% chance of thunderstorms during each visit.&lt;br /&gt;
** The same rain and flooding patterns from [[Generation IV]] persist at [[Gyarados Lake]].&lt;br /&gt;
** [[Johto Route 45|Route 45]] and [[Johto Route 46|Route 46]] in particular have a 50% chance each of experiencing sandstorms, 25% chance of rain, or 25% chance of clear weather during each visit. These routes will experience the same weather changes simultaneously (ie, you won&#039;t get rain on one route, followed by a sandstorm on the next route).&lt;br /&gt;
** [[Kanto Route 26]] has a 25% chance each of experiencing rain, thunderstorms, sandstorms, or clear weather during each visit.&lt;br /&gt;
** [[Kanto Route 3]] and [[Kanto Route 4]] will always feature {{m|Misty Terrain}} &#039;&#039;at night&#039;&#039; that will be present throughout battles in these areas.&lt;br /&gt;
** [[Kanto Route 24]] and [[Kanto Route 25]] offers a 25% chance each of rain, fog, harsh sunlight, or clear weather during each visit. These routes will experience the same weather changes simultaneously (ie, you won&#039;t get rain on one route, followed by a fog the next route).&lt;br /&gt;
** [[Kanto Route 17]] (Kanto&#039;s Cycling Road) is now a bridge elevated over the bay and will always feature {{m|Tailwind}} that will be present throughout battles in this area.&lt;br /&gt;
** [[Kanto Route 8]] and [[Kanto Route 9]] in particular have a 50% chance of fog, 25% chance of rain, and 25% chance of clear weather during each visit. [[Kanto Route 9|Route 9]] will always be foggy during your first visit.&lt;br /&gt;
** [[Kanto Route 28]] and the base/exterior of Mt. Silver will typically be shrouded by fog 50% of the time and by hail 25% of the time (otherwise clear weather 25% of the time).&lt;br /&gt;
** {{weather|hail|Heavy snowfall}} is present at the summit of [[Mt. Silver]].&lt;br /&gt;
* SIDE QUEST When walking along [[Johto Route 31|Route 31]] for the first time, Elite Four member [[Karen]] OR Gym Leader [[Jasmine]] will be seen blocking the entrance to [[Dark Cave]]. Return after gaining access to {{m|Rock Smash}} outside of battle to &amp;quot;join&amp;quot; Karen OR Jasmine in search of a rare {{p|Sableye}} OR {{p|Mawile}}, respectively (by &amp;quot;joining&amp;quot; you will guide them through Dark Cave and actually be allowed to play as either of these characters in-battle to catch Sableye/Mawile).&lt;br /&gt;
* SIDE QUEST A trio of {{p|Dragonair}} have replaced {{p|Ampharos}} at [[Glitter Lighthouse]]. With one having fallen ill, [[Jasmine]] requests that you acquire a medicinal recipe from [[Falkner]] in Driftveil City across the bay before she accepts your challenge to a Gym Battle.&lt;br /&gt;
* SIDE QUEST Find Marshal in [[Mt. Mortar]] to challenge him to a Gym Battle. His [[Battle Girl]] girlfriend can&#039;t reach him tucked deep in the mountain (&amp;quot;No signal&amp;quot;) to confirm that his newly redesigned gym is ready for challengers. Deliver her Letter to him to convince him to wrap up his training and return.&lt;br /&gt;
* SIDE QUEST The [[Ruins of Alph]] are &amp;quot;Closed for Excavations&amp;quot; until you earn your sixth badge from Marshal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Hoenn ===&lt;br /&gt;
&lt;br /&gt;
{{elt/h|gen=III and VI|l={{hoenn color light}}|d={{hoenn color dark}}|league=Hoenn|col=2|col2=4}}&lt;br /&gt;
{{elt|col=2|type=Dark|pic=VSGrimsley.png|m=Grimsley|mjap=ギーマ|mrm=Giima|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Ghost|pic=VSPhoebe.png|m=Phoebe|mjap=フヨウ|mrm=Fuyō|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Grass|pic=Cheryl_PG.png|m=Cheryl|mjap=モミ|mrm=Momi|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Dragon|pic=VSDrake.png|m=Drake|mjap=ゲンジ|mrm=Genji|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Steel|pic=VSSteven2.png|m=Steven Stone|mjap=ダイゴ|mrm=Daigo|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sinnoh (Unova is no more) ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Option A&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note that the correct names for the renamed Badges below should be the Relic Badge (formerly Quake) and  Edifice or Industry Badge (formerly Coal).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{sinnoh color dark}}; border: 4px solid #{{sinnoh color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{sinnoh color light}}|Sinnoh League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{sinnoh color light}}|Generation IV}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{sinnoh color light}}|Region|Region:}} {{color2|{{sinnoh color light}}|Sinnoh}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{sinnoh color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}};&amp;quot; | {{color|{{sinnoh color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}};&amp;quot; | {{color2|{{sinnoh color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{sinnoh color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSLenora.png|ldr=Lenora|djap=アロエ|drm=Aloe|loc=Eterna City|cjap=ハクタイシティ|crm=Hakutai City|bdg=Quake}}&lt;br /&gt;
{{gldr|type=Rock|pic=VSRoark.png|ldr=Roark|djap=ヒョウタ|drm=Hyouta|loc=Oreburgh City|cjap=クロガネシティ|crm=Kurogane City|bdg=Mine}}&lt;br /&gt;
{{gldr|type=Poison|pic=VSRoxie.png|ldr=Roxie|djap=ホミカ|drm=Homika|loc=Virbank City|cjap=タチワキシティ|crm=Tachiwaki City|bdg=Toxic}}&lt;br /&gt;
{{gldr|type=Electric|pic=VSElesa.png|ldr=Elesa|djap=カミツレ|drm=Kamitsure|loc=Nimbasa City|cjap=ライモンシティ|crm=Raimon City|bdg=Beacon}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSGardenia.png|ldr=Gardenia|djap=ナタネ|drm=Natane|loc=Pastoria City|cjap=ノモセシティ|crm=Nomose City|bdg=Fen}}&lt;br /&gt;
{{gldr|type=Steel|pic=VSByron.png|ldr=Byron|djap=トウガン|drm=Tougan|loc=Castelia City|cjap=ヒウンシティ|crm=Hiun City|bdg=Mine}}&lt;br /&gt;
{{gldr|type=Ice|pic=Cerah.png|ldr=Candice|djap=スズナ|drm=Suzuna|loc=Icirrus City|cjap=セッカシティ|crm=Sekka City|bdg=Icicle|size=150px}}&lt;br /&gt;
{{gldrb|type=Alder|t=Various|pic=VSAlder.png|ldr=Alder|mjap=アデク|drm=Adeku|loc=Hearthome City|cjap=ヨスガシティ|crm=Yosuga City|bdg=Legend}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Option B&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note that Aaron has been renamed Anton. Fantina now  specializes in {{type|Normal}} instead.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{sinnoh color dark}}; border: 4px solid #{{sinnoh color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{sinnoh color light}}|Sinnoh League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{sinnoh color light}}|Generation IV}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{sinnoh color light}}|Region|Region:}} {{color2|{{sinnoh color light}}|Sinnoh}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{sinnoh color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}};&amp;quot; | {{color|{{sinnoh color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}};&amp;quot; | {{color2|{{sinnoh color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{sinnoh color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSAaron.png|ldr=Aaron|djap=リョウ|drm=Ryou|loc=Eterna City|cjap=ハクタイシティ|crm=Hakutai City|bdg=Forest}}&lt;br /&gt;
{{gldr|type=Rock|pic=VSRoark.png|ldr=Roark|djap=ヒョウタ|drm=Hyouta|loc=Oreburgh City|cjap=クロガネシティ|crm=Kurogane City|bdg=Mine}}&lt;br /&gt;
{{gldrb|type=Normal|pic=VSFantina.png|ldr=Fantina|djap=メリッサ|drm=Melissa|loc=Hearthome City|cjap=ヨスガシティ|crm=Yosuga City|bdg=Legend}}&lt;br /&gt;
{{gldr|type=Poison|pic=VSRoxie.png|ldr=Roxie|djap=ホミカ|drm=Homika|loc=Virbank City|cjap=タチワキシティ|crm=Tachiwaki City|bdg=Toxic}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSGardenia.png|ldr=Gardenia|djap=ナタネ|drm=Natane|loc=Pastoria City|cjap=ノモセシティ|crm=Nomose City|bdg=Fen}}&lt;br /&gt;
{{gldr|type=Electric|pic=VSVolkner.png|ldr=Volkner|djap=デンジ|drm=Denzi|loc=Nimbasa City|cjap=ライモンシティ|crm=Raimon City|bdg=Beacon}}&lt;br /&gt;
{{gldr|type=Steel|pic=VSByron.png|ldr=Byron|djap=トウガン|drm=Tougan|loc=Castelia City|cjap=ヒウンシティ|crm=Hiun City|bdg=Mine}}&lt;br /&gt;
{{gldr|type=Ice|pic=Cerah.png|ldr=Candice|djap=スズナ|drm=Suzuna|loc=Icirrus City|cjap=セッカシティ|crm=Sekka City|bdg=Icicle|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout and names of cities and routes across the rebooted Sinnoh:&lt;br /&gt;
** The player&#039;s hometown is now [[Oreburgh City]] where Roark is a childhood friend and newly minted Gym Leader.&lt;br /&gt;
** &#039;&#039;Jubilife City&#039;&#039; has been replaced by [[Hearthome City]]. In addition to Alder&#039;s new gym, this is also where Professor Rowan now maintains his lab.&lt;br /&gt;
** [[Veilstone City]] has been replaced by [[Virbank City]], complete with the gasoline processing facilities seen in B2W2 replacing the Team Galactic HQ.&lt;br /&gt;
** The former location of [[Hearthome City]] is now occupied by [[Village Bridge]], which has also been renamed &#039;&#039;Canalave City&#039;&#039;. This city has no Gym but serves as a rest stop for trainers. However, the [[Pokémon Fan Club]] and the [[Poffin House]] are located here. The [[Super Contest]] arena has also been constructed on along the river bank. An entrace to [[Amity Square]] is located in the north-eastern corner of town.&lt;br /&gt;
** &#039;&#039;Solaceon Town&#039;&#039; is no more, its wilderness incorporated into Route 209, but the [[Pokémon Day Care]] and [[Solaceon Ruins]] remain intact.&lt;br /&gt;
** [[Sunyshore City]] has been renamed as &#039;&#039;Nimbasa City&#039;&#039; and now also features a [[Big Stadium]] and [[Small Court]].&lt;br /&gt;
** {{rt|222|Sinnoh}} is now also known by the locals as &#039;&#039;Belo Horizonte Beach&#039;&#039;.&lt;br /&gt;
** After winning the Beacon Badge from Elesa in your fourth Gym Battle, players gain access to HM Surf, opening up travel to [[Pastoria City]] or [[Castelia City]] in the far southwest corner of Sinnoh (southwest of what was once Twinleaf Town). As such, either Gardenia or Byron can be challenged next.&lt;br /&gt;
** To reach Pastoria City through {{rt|213|Sinnoh}}, players must now use HM Surf to travel along mangroves at the southwestern edge of the route.&lt;br /&gt;
** {{rt|218|Sinnoh}} should offer a longer path for crossing with [[HM03]] {{m|Surf}}.&lt;br /&gt;
* The [[Desert Resort|Resort Desert]] is now located on [[Sinnoh Route 229]] as an expansive desert area featuring a raging {{weather|sandstorm}}. The [[Resort Area]] to the immediate south is now known as the &amp;lt;del&amp;gt;&#039;&#039;Oasis Resort&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Undella Oasis Resort&#039;&#039;. [[Cynthia]] can be found relaxing in a house here. [[Misty]], [[Flannery]], [[Winona]], and [[Jasmine]] occasionally visit her and offer to battle the player. (During each encounter, their Pokémon will copy the level of highest leveled Pokémon in the player&#039;s party.)&lt;br /&gt;
* {{rt|230|Sinnoh}} now includes an opening along its south reef of rocks leading to [[Undella Bay]] and the [[Abyssal Ruins]].&lt;br /&gt;
&lt;br /&gt;
* Furthermore, given the new location of [[Hearthome City]]:&lt;br /&gt;
** [[Lake Verity]] is now located to the immediate west of [[Hearthome City]].&lt;br /&gt;
** [[Twist Mountain]] is now located to the immediate south of [[Hearthome City]].&lt;br /&gt;
&lt;br /&gt;
* Also:&lt;br /&gt;
** [[Chargestone Cave]] is now a north-south path in [[Mt. Coronet]] leading far south to the isolated [[Giant Chasm]] where the mysterious meteorites are now located.&lt;br /&gt;
** [[Marvelous Bridge]] now connects [[Eterna City]] to [[Mt. Coronet]] along the west side of Sinnoh Route 211. &lt;br /&gt;
** [[Floaroma Town]] is no more. Instead, [[Valley Windworks]] takes its place, with a larger field of wind turbine towers taking up the remaining space.&lt;br /&gt;
** [[Flint]] and Roxie are members of the same punk rock band. That goes for [[Volkner]] as well, who while no longer a Gym Leader, still makes a cameo appearance.&lt;br /&gt;
** [[Snowpoint City]] is renamed &#039;&#039;Icirrus City&#039;&#039; and is known for its local delicacy, &#039;&#039;Icirrus Soba&#039;&#039; soup (a variation of [[Lava Cookie]]s, etc).&lt;br /&gt;
* [[Mars]]&#039; signature partner is now &#039;&#039;Gorgonna&#039;&#039; instead of {{p|Purugly}}.&lt;br /&gt;
* [[Cyrus]] is now a {{type|Psychic}} specialist; his team includes {{p|Xatu}}, &#039;&#039;Zendaruma&#039;&#039;, and {{p|Beheeyem}} (he later adds) {{type|Psychic}} regional variant {{p|Torkoal}}. Apparently, he abandoned his longtime partner {{p|Espeon}} in favor of {{p|Absol}} sometime after creating [[Team Galactic]] – renamed &#039;&#039;{{wp|Quasar|Quazon Corp}}&#039;&#039;.&lt;br /&gt;
** [[Cyrus]] is not the leader of [[Team Galactic]] – renamed &#039;&#039;{{wp|Quasar|Quazon Corp}}&#039;&#039;. Instead, he is a high-ranking Executive but seeks to use the company&#039;s resources and scientists to investigate the legends of {{p|Dialga}} and {{p|Palkia}} as well as develop the [[Red Chain]].&lt;br /&gt;
** Instead [[Charon]] is the CEO of &#039;&#039;{{wp|Quasar|Quazon Corp}}&#039;&#039; who dotes on Cyrus&#039; brilliance, oblivious to his ulterior motives. However, it is implied that Charon is corrupt in some of his business practices, which Cyrus resents.&lt;br /&gt;
* [[Barry]]&#039;s character replaces appearances by [[Cheryl]], [[Riley]], and [[Buck]]. [[Barry]]&#039;s character is still [[Palmer]]&#039;s son. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{elt/h|gen=IV|l={{sinnoh color light}}|d={{sinnoh color dark}}|league=Sinnoh}}&lt;br /&gt;
{{elt|type=Bug|pic=VSBurgh.png|m=Burgh|djap=アーティ|mrm=Arty}}&lt;br /&gt;
{{elt|type=Ground|pic=VSClay.png|m=Clay|djap=ヤーコン|mrm=Yakon}}&lt;br /&gt;
{{elt|type=Fire|pic=VSFlint.png|m=Flint (Elite Four)|m2=Flint|mjap=オーパ|mrm=Ōba}}&lt;br /&gt;
{{elt|type=Water|pic=VSCrasher Wake.png|m=Crasher Wake|djap=マキシマム仮面|mrm=Maximum Mask}}&lt;br /&gt;
{{eltb|type=Cynthia|t=Various|pic=VSCynthia.png|m=Cynthia|mjap=シロナ|mrm=Shirona}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* [[Iris]], the daughter of [[Alder]] and [[Aloe]] will be your rival throughout your Sinnoh journey, replacing [[Barry]]&#039;s original appearances.&lt;br /&gt;
** SIDE QUEST [[Iris]] will replace [[Mira]]&#039;s appearance at [[Wayward Cave]]. You can accompany her on a journey to capture an elusive {{p|Gible}}. This side quest is no longer available after reaching the Sinnoh&#039;s Victory Road for the first time.&lt;br /&gt;
** &amp;lt;del&amp;gt;[[Iris]] will get ahead of you to become Sinnoh&#039;s latest Champion, replacing [[Cynthia]].&amp;lt;/del&amp;gt;&lt;br /&gt;
* [[Cynthia]]&#039;s team now features an {{p|Umbreon}} (revamped as a {{type|Fairy}}) in lieu of {{p|Lucario}}. It is suggested that she also has an {{p|Espeon}} (abandoned by [[Cyrus]]).&lt;br /&gt;
** The egg [[Cynthia]] gifts the player in [[Eterna City]] will instead hatch into an {{p|Eevee}}.&lt;br /&gt;
&lt;br /&gt;
=== Kalos ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ramos]]&#039; Badge is now known as the Vine Badge. [[Fantina]]&#039;s Badge is now named the Momentum Badge.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{kalos color dark}}; border: 4px solid #{{kalos color}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{kalos color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{kalos color light}}|Kalos League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{kalos color light}}|Generation VI}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{kalos color light}}|Region|Region:}} {{color2|{{kalos color light}}|Kalos}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background: #{{kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{kalos color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}};&amp;quot; | {{color|{{kalos color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}};&amp;quot; | {{color2|{{kalos color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{kalos color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSViola.png|ldr=Viola|djap=ビオラ|drm=Viola|loc=Santalune City|cjap=ハクダンシティ|crm=Hakudan City|bdg=Bug|size=150px}}&lt;br /&gt;
{{gldr|type=Rock|pic=VSGrant.png|ldr=Grant|djap=ザクロ|drm=Zakuro|loc=Cyllage City|cjap=ショウヨウシティ|crm=Shōyō City|bdg=Cliff|size=150px}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSKorrina.png|ldr=Korrina|djap=コルニ|drm=Koruni|loc=Shalour City|cjap=シャラシティ|crm=Shara City|bdg=Rumble|size=150px}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSRamos.png|ldr=Ramos|djap=フクジ|drm=Fukuji|loc=Coumarine City|cjap=ヒヨクシティ|crm=Hiyoku City|bdg=Forest|size=150px}}&lt;br /&gt;
{{gldr|type=Electric|pic=VSClemont.png|ldr=Clemont|djap=シトロン|drm=Citron|loc=Lumiose City|cjap=ミアレシティ|crm=Miare City|bdg=Voltage|size=150px}}&lt;br /&gt;
{{gldr|type=Fairy|pic=VSValerie.png|ldr=Valerie|djap=マーシュ|drm=Mache|loc=Laverre City|cjap=クノエシティ|crm=Kunoe City|bdg=Fairy|size=150px}}&lt;br /&gt;
{{gldr|type=Psychic|pic=VSFantina.png|ldr=Fantina|djap=メリッサ|drm=Melissa|loc=Anistar City|cjap=ヒャッコクシティ|crm=Hyakkoku City|bdg=Relic|size=110px}}&lt;br /&gt;
{{gldrb|type=Ice|pic=VSWulfric.png|ldr=Wulfric|djap=ウルップ|drm=Urup|loc=Snowbelle City|cjap=エイセツシティ|crm=Eisetsu City|bdg=Iceberg|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New Moves ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Dust Devil&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|type=Ground&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=75&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dust Devil&#039;&#039;&#039; (&#039;&#039;&#039;Tolvanera&#039;&#039;&#039; in Spanish) is a damage-dealing {{type|Ground}} [[move]]. &amp;lt;del&amp;gt;It inflicts damage as a special move if the user&#039;s {{stat|Special Attack}} base stat is greater; otherwise, it inflicts damage as a physical move (if the user&#039;s {{stat|Attack}} base stat is greater).&amp;lt;/del&amp;gt; It inflicts damage as a [[special move|special]] move using the user&#039;s {{stat|Attack}} base stat. Dust Devil inflicts damage and has a 25% chance of causing the target to flinch.&lt;br /&gt;
&lt;br /&gt;
Dust Devil can hit targets during the semi-invulnerable turn of {{m|Bounce}}, {{m|Fly}}, and {{m|Sky Drop}}; if it does, this move will inflict double damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Ground|1}}&lt;br /&gt;
{{Moveentry/7|023|Ekans|1|type=Poison|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|024|Arbok|1|type=Poison|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|027|Sandshrew|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|028|Sandslash|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|031|Nidoqueen|type=Poison|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|034|Nidoking|type=Poison|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050|Diglett|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050A|Diglett|type=Ground|STAB=&#039;&#039;&#039;|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|051|Dugtrio|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|051A|Dugtrio|type=Ground|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|206|Dunsparce|type=Dragon|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|207|Gligar|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|472|Gliscor|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|227|Skarmory|type=Steel|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster||56|56|47|54|54|54|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster||61|61|47|54|54|54}}&lt;br /&gt;
{{Moveentry/7|322|Numel|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|323|Camerupt|type=Fire|type2=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|328|Trapinch|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|329|Vibrava|type=Ground|type2=Bug|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|330|Flygon|type=Ground|type2=Dragon|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|331|Cacnea|type=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|332|Cacturne|type=Grass|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|449|Hippopotas|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|450|Hippowdon|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|504|Patrat|type=Normal|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|505|Watchog|type=Normal|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|529|Drilbur|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|530|Excadrill|type=Ground|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|551|Sandile|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|552|Krokorok|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|553|Krookodile|type=Ground|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|563|Cofagrigus|type=Ghost|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|629|Vullaby|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|629|Mandibuzz|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|769|Sandygast|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|770|Palossand|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charm Offense&#039;&#039;&#039; is a damage-dealing {{type|Fairy}} [[move]]. It inflicts damage as a physical move if the user&#039;s {{stat|Attack}} base stat is greater; otherwise, it inflicts damage as a special move (if the user&#039;s {{stat|Special Attack}} base stat is greater). Charm Offense inflicts damage and has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage. Charm Offense hits a single target at a time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Charm Offense&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=75&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Sand Pit&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|type=Ground&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=&lt;br /&gt;
|power=&lt;br /&gt;
|accuracy=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{type|Ground}} &#039;&#039;Sand Pit&#039;&#039;&#039; prevents all [[grounded]] foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will fail upon use but {{m|Teleport}} may still be used. Holding a [[Smoke Ball]] or [[Shed Shell]] allows the Pokémon to flee or Teleport, but not switch. {{type|Ghost}} and {{type|Flying}} Pokémon as well as Pokémon with the abilities {{a|Levitate}} or {{a|Run Away}} are unaffected.&lt;br /&gt;
&lt;br /&gt;
If a wild Pokémon uses &#039;&#039;Sand Pit&#039;&#039; and the player&#039;s Pokémon faints, the move no longer bind the player to battle should the player attempt to flee instead of sending out another Pokémon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sand Pit&#039;&#039; does not affect allies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Ground|1}}&lt;br /&gt;
{{Moveentry/7|027|Sandshrew|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|028|Sandslash|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050|Diglett|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050A|Diglett|type=Ground|STAB=&#039;&#039;&#039;|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|051|Dugtrio|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|051A|Dugtrio|type=Ground|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|098|Krabby|type=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|099|Kingler|type=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|162|Furret|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|247|Pupitar|type=Rock|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|248|Tyranitar|type=Rock|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|262|Mightyena|type=Dark|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|443|Gible|type=Dragon|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|444|Gabite|type=Dragon|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|445|Garchomp|type=Dragon|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|529|Drilbur|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|530|Excadrill|type=Ground|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|551|Sandile|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|552|Krokorok|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|553|Krookodile|type=Ground|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|557|Dwebble|type=Bug|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|558|Crustle|type=Bug|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|563|Cofagrigus|type=Ghost|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|769|Sandygast|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|770|Palossand|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Fog Call&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#2=11&lt;br /&gt;
|tm#3=11&lt;br /&gt;
|tm#4=11&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=11&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=11&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=11&lt;br /&gt;
|na=false&lt;br /&gt;
|target=all&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When {{type|Ghost}} [[status move]] &#039;&#039;&#039;Fog Call&#039;&#039;&#039; is used, [[Fog|fog will roll over]] the field. This effect will last for 5 turns. This overrides any other previous type of [[weather]].&lt;br /&gt;
&lt;br /&gt;
While this move is in effect, the {{stat|Accuracy}} of all Pokémon battling – EXCEPT {{type|Ghost}} and {{type|Flying}} Pokémon – is multiplied by 75% (ie, reduced by 25%). Also, the base power of {{type|Ghost}} and {{type|Flying}} moves will be increased by 25%. Furthermore:&lt;br /&gt;
* the power of {{m|Weather Ball}} is doubled and it becomes {{type|Ghost}}.&lt;br /&gt;
* the power of {{m|Solar Beam}} is halved.&lt;br /&gt;
* {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} only recover ¼ of max HP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Scorched Earth&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority=0&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=all&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Fire}} [[status move]] &#039;&#039;&#039;Scorched Earth&#039;&#039;&#039; creates [[terrain]] that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.&lt;br /&gt;
&lt;br /&gt;
While in effect, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
*the base damage of {{t|Water}}-, {{t|Grass}}-, AND {{type|Bug}} moves will be halved (DECREASED by 50%)&lt;br /&gt;
*at the end of each turn, this terrain restores the {{stat|HP}} of any and all Pokémon with the abilities {{a|Flame Body}} (yes, that includes &#039;&#039;Magma Armor&#039;&#039;), {{a|Flash Fire}}, {{a|White Smoke}}, {{a|Drought}}, {{a|Desolate Land}}, or {{a|Flare Boost}} by ⅛ of its maximum HP.&lt;br /&gt;
*any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: &#039;&#039;Scorched Earth burned through {{p|Cacturne}}&#039;s Ingrain!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Scorched Earth is in effect, {{m|Nature Power}} becomes {{m|Flamethrower}}; {{m|Secret Power}} uses the animation of {{m|Incinerate}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Fire}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Scorched Earth to end; however, Scorched Earth can be stacked with {{m|Sunny Day}} or the ability {{a|Drought}} to generate &#039;&#039;&#039;extremely harsh sunlight&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Fire|1}}&lt;br /&gt;
{{Moveentry/7|006|Charizard|type=Fire|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|467|Magmortar|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|130|Gyarados|type=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|136|Flareon|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|146|Moltres|type=Fire|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|157|Typhlosion|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|229|Houndoom|type=Dark|type2=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|219|Magcargo|type=Fire|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|244|Entei|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|485|Heatran|type=Fire|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|373|Salamence|type=Dragon|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|392|Infernape|type=Fire|type2=Fighting|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|500|Emboar|type=Fire|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|635|Hydreigon|type=Dark|type2=Dragon|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|637|Volcarona|type=Bug|type2=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|717|Yveltal|type=Dark|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Tidal Surge&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Water&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority=0&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=all&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Water}} [[status move]] &#039;&#039;&#039;Tidal Surge&#039;&#039;&#039; creates [[terrain]] that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.&lt;br /&gt;
&lt;br /&gt;
While in effect, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
* the base damage of {{t|Fire}}-, {{t|Ground}}-, AND {{type|Rock}} moves will be halved (DECREASED by 50%). Pokémon with the ability {{a|Water Compaction}} are immune to this effect&lt;br /&gt;
* &amp;lt;del&amp;gt;damage from {{t|Water}}-, {{t|Grass}}-, AND {{type|Electric}} moves will get a 50% boost (×1.5)&amp;lt;/del&amp;gt;&lt;br /&gt;
*activates the abilities {{a|Hydration}}, {{a|Swift Swim}}, and {{a|Rain Dish}}&lt;br /&gt;
* any instance of {{m|Ingrain}} will remain active&lt;br /&gt;
* now a two-turn move, {{m|Surf}} can be executed immediately if &#039;&#039;Tidal Surge&#039;&#039; [[terrain]] is in effect.&lt;br /&gt;
&lt;br /&gt;
If Tidal Surge is in effect, {{m|Nature Power}} becomes {{m|Surf}}; {{m|Secret Power}} uses the animation of {{m|Hydro Pump}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Water}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Sunny Day}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Tidal Surge to end; however, Tidal Surge can be stacked with {{m|Rain Dance}} or the ability {{a|Drizzle}} to generate &#039;&#039;&#039;heavy rain&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Thorn Whip&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=25&lt;br /&gt;
|accuracy=90&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes= &lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{type|Grass}} &#039;&#039;&#039;Thorn Whip&#039;&#039;&#039; is {{p|Roserade}}&#039;s new [[signature move]]. &#039;&#039;Thorn Whip&#039;&#039; inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has an equal chance to be a [[critical hit]]. Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Thorn Whip unless it misses. As a physical move, Thorn Whip is affected by {{m|Counter}} rather than Mirror Coat.&lt;br /&gt;
&lt;br /&gt;
Thorn Whip may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Mirror Coat}} will only acknowledge the last strike of this move. If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}. If the target has {{a|Weak Armor}}, each strike will activate it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Grass|1}}&lt;br /&gt;
{{Moveentry/7|003|Venusaur|type=Grass|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|407|Roserade|type=Grass|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|455|Carnivine|type=Grass|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|497|Serperior|type=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|598|Ferrothorn|type=Grass|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Macabre Dance&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|target=any&lt;br /&gt;
|footnotes= &lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dance Macabre&#039;&#039;&#039; randomly raises two stats – {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, {{stat|Speed}}, or {{stat|Accuracy}} – of the user or any other Pokémon on the field by one stage for each use. However, should the user of this move faint in the same turn, the original target of Macabre Dance this turn will also faint at the end of the turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Ghost|2}}&lt;br /&gt;
{{Moveentry/6|092|Gastly|type=Ghost|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|093|Haunter|type=Ghost|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|094|Gengar|type=Ghost|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|200|Misdreavus|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|429|Mismagius|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|292|Shedinja|type=Bug|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|302|Sableye|type=Fairy|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|353|Shuppet|type=Ghost|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|354|Banette|type=Ghost|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|355|Duskull|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|356|Dusclops|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|402|Kricketune|type=Bug|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|478|Froslass|type=Ice|type2=Fairy|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|562|Yamask|type=Ghost|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|563|Cofagrigus|type=Ghost|type2=Rock|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|571|Zoroark|type=Fire|type2=Ghost|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|682|Spritzee|type=Fairy|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|683|Aromatisse|type=Fairy|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|710|Pumpkaboo|type=Ghost|type2=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|711|Gourgeist|type=Ghost|type2=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ghost|6}}&lt;br /&gt;
&lt;br /&gt;
* {{p|Ralts}}, {{p|Litwick}}, and {{p|Spritzee}} can learn Macabre Dance as an [[Egg Move]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Entrancing Song&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=55&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=yes&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrancing Song&#039;&#039;&#039; changes the target&#039;s Ability to {{a|Mummy}} and prevents the target from switching out or fleeing (including via {{m|Teleport}}). These effects only apply as long as the Pokémon that used this move remains in battle. Pokémon with Ability {{a|Soundproof}} are not affected by this move.&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/7|200|Misdreavus|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|429|Mismagius|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|333|Swablu|type=Dragon|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|334|Altaria|type=Dragon|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|402|Kricketune|type=Bug|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|730|Primarina|type=Water|type2=Fairy|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=149&lt;br /&gt;
|name=Echo Wave&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=Varies&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|na=no&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=46&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Normal}} &#039;&#039;&#039;Echo Wave&#039;&#039;&#039; is a {{Cat|sound-based moves|sound-based move}} that inflicts a random amount of damage, varying between 0.5× and &amp;lt;del&amp;gt;1.5×&amp;lt;/del&amp;gt; 2× the user&#039;s level. The damage is always rounded down; however, Echo Wave will always deal at least 1 {{stat|HP}} of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Lava Bomb&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=Varies&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|na=no&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=46&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lava Bomb&#039;&#039;&#039; is a  {{type|Fire}}  [[physical move]] that inflicts a random amount of damage, varying between 0.5× and 2× the user&#039;s level. The damage is always rounded down; however, Lava Bomb will always deal at least 1 {{stat|HP}} of damage. &#039;&#039;&#039;Lava Bomb&#039;&#039;&#039; is blocked by the ability {{a|Bulletproof}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Fire|1}}&lt;br /&gt;
{{Moveentry/7|464|Rhyperior|type=Ground|type2=Rock|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|467|Magmortar|type=Fire|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|157|Typhlosion|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|323|Camerupt|type=Fire|type2=Ground|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|324|Torkoal|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|776|Turtonator|type=Fire|type2=Dragon|1|STAB=&#039;&#039;&#039;}}  &lt;br /&gt;
{{Moveentry/7|377|Regirock|type=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|383|Groudon|type=Ground|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|485|Heatran|type=Fire|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|703|Carbink|type=Rock|type2=Fairy|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
* {{p|Slugma}}, {{p|Tepig}}, and {{p|Carbink}} can learn Lava Bomb as an [[Egg Move]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Vapor Therapy&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=&lt;br /&gt;
|type=Water&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|bdesc=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=team&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Water}} &#039;&#039;&#039;Vapor Therapy&#039;&#039;&#039; &amp;lt;del&amp;gt;&#039;&#039;&#039;Vapor Therapy&#039;&#039;&#039;&amp;lt;/del&amp;gt; cures the user, all Pokémon in the user&#039;s party, and the user&#039;s allies, of all [[status condition]]s ({{status|sleep}}, {{status|poison}}, {{status|paralysis}}, {{status|freeze}}, and {{status|burn}}).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Phoenix Ascent&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|bdesc=&lt;br /&gt;
|target=self&lt;br /&gt;
|priority=0&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phoenix Ascent&#039;&#039;&#039; (or &#039;&#039;Fire Rebirth&#039;&#039;?) is a two-turn {{type|Fire}} [[status move]] that resets all the user&#039;s stat stages (positive and negative) to 0, fully restores the user&#039;s {{stat|HP}} (but not {{PP}}), as well as removes all [[status condition]]s…after an initial turn when the user is semi-invulnerable.&lt;br /&gt;
&lt;br /&gt;
** turn 1, in-battle message: &#039;&#039;A mystical fire seems to consume [user]!&#039;&#039;&lt;br /&gt;
** turn 2, in-battle message: &#039;&#039;[user] rises from the ashes, renewed!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;The user sent out at the end of the second turn after all other Pokémon have moved.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=105&lt;br /&gt;
|name=Flame Rite&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Rite&#039;&#039;&#039; is a non-damaging {{type|Fire}} [[status move]] that restores up to 50% of the user&#039;s maximum {{stat|Hit Points|HP}} and then causes the user to discard its {{type|Fire}} &amp;lt;del&amp;gt;for three turns&amp;lt;/del&amp;gt; until the user switches out of battle. &#039;&#039;Flame Rite&#039;&#039; fails if the user isn&#039;t {{type|Fire}}, which means the move will always fail after the first use until the Pokémon regains its {{type|Fire}} – eg, by switching out, using the move {{m|Reflect Type}}, or through an ability like {{a|Protean}}. If the user is a pure {{type|Fire}} Pokémon, it will &amp;lt;del&amp;gt;become typeless&amp;lt;/del&amp;gt; be treated as {{type|Normal}} until further notice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Flame Rite&#039;&#039; will also thaw out the user if is {{status|Freeze|frozen}} upon using this move; however, this move cannot thaw out the user if the move would fail due to the user losing its {{type|Fire}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Temper&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=selfadjacentally&lt;br /&gt;
|footnotes= &lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temper&#039;&#039;&#039; is a non-damaging {{type|Fire}} [[status move]] that &amp;quot;applies heat&amp;quot; to raise the {{stat|Attack}} stat and {{stat|Defense}} stat of the user or an adjacent ally by one stage each.&lt;br /&gt;
&lt;br /&gt;
If the target ally is {{type|Steel}}, their {{stat|Attack}} stat and {{stat|Defense}} stats are instead boosted two stages each. This move will fail if used on an ally that is &#039;&#039;Botan-type&#039;&#039; ({{type|Grass}}), {{type|Ice}}, {{type|Water}}, or {{type|Bug}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=&lt;br /&gt;
ilver&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|priority=+1&lt;br /&gt;
|gen=IV&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Steel}} &#039;&#039;&#039;Quicksilver&#039;&#039;&#039; launches a volley of metal pellets to inflict physical damage (base power 80). It has a [[priority]] of +1, so is used before all moves that do not have increased priority.&lt;br /&gt;
&lt;br /&gt;
This move can also hit the target during the semi-invulnerable turn of {{m|Fly}}, {{m|Sky Drop}}, or {{m|Sky Attack}}. This move cannot affect a target with the ability {{a|Bulletproof}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Metal Lash&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=100&lt;br /&gt;
|accuracy=75&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=23&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=23&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=23&lt;br /&gt;
|mtb2w2=yes&lt;br /&gt;
|mtoras=yes&lt;br /&gt;
|mtusum=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect&#039;&#039;&#039;&lt;br /&gt;
{{type|Steel}} &#039;&#039;Metal Lash&#039;&#039; inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has a 30% chance of lowering the target&#039;s {{stat|Defense}} stat by one stage. Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Thorn Whip unless it misses. As a physical move, Thorn Whip is affected by {{m|Counter}} rather than Mirror Coat.&lt;br /&gt;
&lt;br /&gt;
Thorn Whip may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Mirror Coat}} will only acknowledge the last strike of this move. If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}. If the target has {{a|Weak Armor}}, each strike will activate it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Can-Can&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=80&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Fairy}} &#039;&#039;&#039;Can-Can&#039;&#039;&#039; inflicts damage for 2-3 turns (PP is deducted only on the turn Thrash is first called) after which the user becomes {{status|Confusion|confused}}.&lt;br /&gt;
&lt;br /&gt;
In battles with multiple opponents, the user selects itself as the target, but hits an adjacent opponent that is selected at random upon each use of the move.&lt;br /&gt;
&lt;br /&gt;
The move is disrupted if it is not successful due to missing, sleeping, paralysis, freeze, flinching, a {{m|Protect}}ing target, or {{a|Wonder Guard}} immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Can-Can, the user will still become confused.&lt;br /&gt;
&lt;br /&gt;
Furthermore, a target hit by this move has a 30% chance of having its ability change to {{a|Mummy}} for the following &amp;lt;del&amp;gt;2-5&amp;lt;/del&amp;gt; 2-3 turns; a message will read &#039;&#039;&amp;quot;(target) joined the dance!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[physical move|physical]] {{type|Psychic}} version of {{m|Petal Dance}}, &amp;lt;del&amp;gt;&#039;&#039;&#039;Whirling Dance&#039;&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;&#039;Whirligig&#039;&#039;&#039; is {{p|Hitmontop}}&#039;s new [[signature move]]. &#039;&#039;Whirligig&#039;&#039; is considered a {{cat|dance moves|dance move}} and will thus activate another Pokémon&#039;s  {{a|Dancer}} ability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=443&lt;br /&gt;
|name=Sure Shot&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300px&lt;br /&gt;
|type=Rock&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=60&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|bdesc=&lt;br /&gt;
|gen=IV&lt;br /&gt;
|category=Cool&lt;br /&gt;
|appealsc=3&lt;br /&gt;
|scdesc=A basic performance using a move known by the Pokémon.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Works great if the user goes first this turn.&lt;br /&gt;
|pokefordex=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Rock}} &#039;&#039;&#039;Sure Shot&#039;&#039;&#039; inflicts damage and bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dig}} or has the ability {{a|Bulletproof}}. &amp;lt;del&amp;gt;Furthermore, this move [[grounded|grounds]] the target if it was ungrounded.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Bengala&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300px&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=-&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|priority=+3{{tt|*|+1 in Generations III-IV}}&lt;br /&gt;
|gen=III&lt;br /&gt;
|mtxd=yes&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=1&lt;br /&gt;
|cdesc=Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Earn +2 if the Pokémon performs first in the turn.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=3&lt;br /&gt;
|cdesc6=Startles the last Pokémon to act before the user.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Fire}} &#039;&#039;&#039;Bengala&#039;&#039;&#039; does not inflict damage but always makes the target {{status|flinch}}, unless it has the [[Ability]] {{a|Inner Focus}} or {{a|Shield Dust}}. It has a [[priority]] of +3, so is used before all moves that do not have higher or increased priority.&lt;br /&gt;
&lt;br /&gt;
This [[status move]] can be used more than once per battle; however the user can hit any target only on the first turn it has entered battle and not been switched out. This move does not make [[contact]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n= &lt;br /&gt;
|name=Lightning&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Electric&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=-&lt;br /&gt;
|accuracy=85&lt;br /&gt;
|bdesc=???&lt;br /&gt;
|gen=&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=1&lt;br /&gt;
|cdesc6=Badly startles Pokémon that the audience has high expectations of.&lt;br /&gt;
|pokefordex=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|mtb2w2=yes&lt;br /&gt;
|mtoras=yes&lt;br /&gt;
|mtusum=yes&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=82&lt;br /&gt;
|na=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=yes&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Electric}} &#039;&#039;&#039;Lightning&#039;&#039;&#039; does not inflict damage but does reduce an adjacent foe&#039;s Special Defense by one level. During [[rain]] or &#039;&#039;Thunderstorm&#039;&#039; weather, this effect is boosted to reducing an adjacent foe&#039;s Special Defense by two levels. In Double Battles, &#039;&#039;&#039;Lightning&#039;&#039;&#039; may affect both adjacent foes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Additionally, &#039;&#039;Lightning&#039;&#039; has a [[priority]] of +1, so is used before all moves that do not have higher or increased priority.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightning&#039;&#039;&#039; will not affect foes with the &#039;&#039;improved&#039;&#039; {{a|Own Tempo}} ability as well as the abilities {{a|Oblivious}}, {{a|Reckless}}, or &#039;&#039;Stolid&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightning&#039;&#039;&#039; is a {{Cat|sound-based moves|sound-based move}} and therefore will not affect foes with the ability {{a|Soundproof}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Invigorate&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=VI&lt;br /&gt;
|category6=Smart&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=adjacentally&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{p|Shuckle}}&#039;s new [[signature move]] allows the user to consume a berry and confer its effects to a target ally. The consumed berry may be recovered using the move {{m|Recycle}} or the ability {{a|Harvest}}, if applicable. The ability &#039;&#039;Ravenous&#039;&#039; will only take effect in a triple battle if the Pokémon with that ability was not originally selected as the target ally for this move.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Invigorate&#039;&#039; has a [[priority]] of +3, so is used before all moves that do not have higher or increased priority.&lt;br /&gt;
&lt;br /&gt;
{{p|Meganium}} and {{p|Tropius}} can also learn this move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Padmasana&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=Lotus Pose&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300px|&lt;br /&gt;
type=Psychic |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Can avoid being startled by others once. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn double the score in the next turn. |&lt;br /&gt;
category6=Clever |&lt;br /&gt;
appeal6=1 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too. |&lt;br /&gt;
pokefordex=&lt;br /&gt;
|touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
mirrormove=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=04|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=04|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=04|&lt;br /&gt;
tm6=yes|&lt;br /&gt;
tm#6=04|&lt;br /&gt;
tm7=yes|&lt;br /&gt;
tm#7=04|&lt;br /&gt;
tmpe=yes&lt;br /&gt;
|tm#pe=33&lt;br /&gt;
|tr8=yes&lt;br /&gt;
|tr#8=49&lt;br /&gt;
|na=no&lt;br /&gt;
|target=self&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Padmasana&#039;&#039;&#039; (Japanese: &#039;&#039;Lotus Pose&#039;&#039;) is a non-damaging {{type|Psychic}} status move that raises the user&#039;s {{stat|Special Defense}} stat by two stages during the first turn and then levitates the user into the air for three turns starting at the end of the next turn (another move may still be used during the user&#039;s second turn&amp;lt;del&amp;gt;, except if that moves requires a recharge move immediately after&amp;lt;/del&amp;gt;). While the user remains suspended, it will be immune to {{type|Ground}} moves, {{m|Spikes}}, {{m|Toxic Spikes}}, and {{a|Arena Trap}}. However, the levitating effects of this move may be interrupted by {{m|Smack Down}} or &#039;&#039;Sure Shot&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Dank Beat&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|gameimage=Acid VIII.png&lt;br /&gt;
|gameimage2=Acid VIII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Poison&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=4&lt;br /&gt;
|cdesc=Badly startles the Pokémon in front.&lt;br /&gt;
|appealsc=3&lt;br /&gt;
|scdesc=A basic performance using a move known by the Pokémon.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Brings down the energy of any Pokémon that have already used a move this turn.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=yes&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{p|Toxtricity}}&#039;s new [[signature move]] &#039;&#039;&#039;Dank Beat&#039;&#039;&#039; is a damage-dealing [[special move|special]] {{type|Poison}} attack that hits all adjacent foes (but not allies) and has a 30% chance of confusing each target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dank Beat&#039;&#039;&#039; is a {{Cat|sound-based moves|sound-based move}} and therefore will not affect foes with the ability {{a|Soundproof}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THANK YOU for your time and interest in my User page!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Template Sandbox ==&lt;br /&gt;
&lt;br /&gt;
* Twin {{type|Electric}} Gym Leaders named Cathy ({{wp|Cathode}}) and Anne ({{wp|Anode}}), possibly granddaughters to [[Wattson]].&lt;br /&gt;
* Either [[Aaron]] or [[Bugsy]] are renamed &#039;&#039;Anton&#039;&#039;.&lt;br /&gt;
* {{type|Ice}} Gym Leader named &#039;&#039;Hailey&#039;&#039; who also happens to be a celebrated (female) hockey player.&lt;br /&gt;
* {{type|Poison}} Gym Leader named &#039;&#039;Violet&#039;&#039; or &#039;&#039;Hortensia&#039;&#039; is a (female) chemist.&lt;br /&gt;
* {{type|Ground}} Gym Leader named &#039;&#039;Warren&#039;&#039;.&lt;br /&gt;
* &#039;&#039;Botan&#039;&#039;-type ({{t|Grass}}) Gym Leader named MIMOSA&lt;br /&gt;
* {{type|Grass}} specialist named CALIXTO.&lt;br /&gt;
* {{type|Rock}} or {{type|Fairy}} specialist named PERLA&lt;br /&gt;
MAJOLICA= Ground-type specialist&lt;br /&gt;
* ATILA = Fighting-type specialist / Elite Four&lt;br /&gt;
* FERRICK = Steel-type elite four?&lt;br /&gt;
* League Champion AMBROSE/AMBROSIO&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Johto League ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{johto color light}}|Johto League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}}; color:#{{johto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Generations {{color2|{{johto color light}}|Generation II|II}} and {{color2|{{johto color light}}|Generation IV|IV}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{johto color light}}|Region|Region:}} {{color2|{{johto color light}}|Johto}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{johto color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color|{{johto color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color2|{{johto color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{johto color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}&lt;br /&gt;
{{gldr|type=Fairy|pic=DP_Marley_Back.png|ldr=Marley|djap=マイ|drm=Mai|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}&lt;br /&gt;
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Driftveil City|cjap=ホドモエシティ|crm=Hodomoe City|bdg=Zephyr}}&lt;br /&gt;
{{gldr|type=Water|pic=VSMarlon.png|ldr=Marlon|djap=シズイ|drm=Shizui|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Wave}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSMarshal.png|ldr=Marshal|djap=レンブ|drm=Renbu|loc=Lacunosa Town|cjap=カゴメタウン|crm=Kagome Town|bdg=Cobble}}&lt;br /&gt;
{{gldr|type=Ice|pic=VSBrycen.png|ldr=Brycen|djap=ハチク|drm=Hachiku|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}&lt;br /&gt;
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* Marshal&#039;s hometown is actually called &#039;&#039;Majolica Town&#039;&#039;, but the layout is based on [[Lacunosa Town]].&lt;br /&gt;
** &#039;&#039;Or should [[Sandgem Town]] be renamed &#039;&#039;Majolica Town&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{elt/h|gen=II and IV|l={{johto color light}}|d={{johto color dark}}|league=Johto}}&lt;br /&gt;
{{elt|type=Psychic|pic=VSLucian.png|m=Will|mjap=ゴヨウ|mrm=Goyō}}&lt;br /&gt;
{{elt|type=Dark|pic=VSKaren.png|m=Karen|mjap=カリン|mrm=Karin}}&lt;br /&gt;
{{elt|type=Poison|pic=VSKoga.png|m=Koga|mjap=キョウ|mrm=Kyō}}&lt;br /&gt;
{{elt|type=Steel|pic=VSJasmine.png|m=Jasmine|mjap=ミカン|mrm=Mikan}}&lt;br /&gt;
{{eltb|type=Dragon|pic=VSLance.png|m=Lance|mjap=ワタル|mrm=Wataru}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Post-Game KANTO LEAGUE ===&lt;br /&gt;
&lt;br /&gt;
After completing the Johto Main Game, players can proceed to challenge the Kanto &#039;&#039;Master&#039;&#039; League. Henceforth, the order of gyms is less linear and each gym will award a [[Z-Crystal]] in addition to a (roughly) type-matching TM. Players can also obtain a Lv 5 Kanto starter Pokémon from Prof. Elm&#039;s colleague Prof. Oak in [[Pallet Town]] at any point during this journey. Unless otherwise noted, the following gym leaders challenge the player to [[Double Battle]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{kanto color dark}}; border: 4px solid #{{kanto color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{kanto color dark}};&amp;quot; colspan=&amp;quot;6&amp;quot; | {{color|{{kanto color light}}|Indigo League}}&lt;br /&gt;
|-style=&amp;quot;background: #{{kanto color dark}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{color|{{kanto color light}}|Generations}} {{color2|{{kanto color light}}|Generation I|I}}{{color|{{kanto color light}}|,}} {{color2|{{kanto color light}}|Generation II|II}}{{color|{{kanto color light}}|,}} {{color2|{{kanto color light}}|Generation III|III}}{{color|{{kanto color light}}|, and}} {{color2|{{kanto color light}}|Generation IV|IV}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{color2|{{kanto color light}}|Region|Region:}} {{color2|{{kanto color light}}|Kanto}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{kanto color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{kanto color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}};&amp;quot; | {{color|{{kanto color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{kanto color light}};&amp;quot; | {{color2|{{kanto color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{kanto color dark}}|Badge}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Grass|pic=VSErika.png|ldr=Erika|djap=エリカ|drm=Erika|loc=Viridian City|cjap=トキワシティ|crm=Tokiwa City|bdg=Earth}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Rock|pic=VSBrock.png|ldr=Brock|djap=タケシ|drm=Takeshi|loc=Pewter City|cjap=ニビシティ|crm=Nibi City|bdge=Boulder}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Water|pic=VSMisty.png|ldr=Misty|djap=カスミ|drm=Kasumi|loc=Cerulean City|cjap=ハナダシティ|crm=Hanada City|bdg=Cascade}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Psychic|pic=VSSabrina.png|ldr=Sabrina|djap=ナツメ|drm=Natsume|loc=Saffron City|cjap=ヤマブキシティ|crm=Yamabuki City|bdg=Marsh}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Electric|pic=VSVolkner.png|ldr=Volkner|djap=デンジ|drm=Denzi|loc=Vermilion City|cjap=クチバシティ|crm=Kuchiba City|bdg=Thunder}}&lt;br /&gt;
{{gldrb2|type=Poison|type2=Dark|pic=VSJanine.png|ldr=Janine|djap=アンズ|drm=Anzu|loc=Fuchsia City|cjap=セキチクシティ|crm=Sekichiku City|bdg=Soul}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Fairy|pic=Tucker_anime.png|ldr=Tucker|djap=ヒース|drm=Heath|loc=Celadon City|cjap=タマムシシティ|crm=Tamamushi City|bdg=Rainbow|size=150px}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=???|t2=Various|pic=VSBlue_SM.png|ldr=Blue|djap=グリーン|drm=Green|loc=Cinnabar Island|cjap=グレンじま|crm=Guren Island|bdg=Volcano|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* Since her father [[Koga]] joined the [[Kanto Elite Four]], [[Janine]] has taken the reins of Fuchsia City Gym, operating it as a dual-type {{t|Poison}}/{{t|Dark}} themed gym. &amp;quot;It&#039;s one thing to learn from the past. It&#039;s another to get stuck in the past. Every generation has to try something new, I think.&amp;quot; She explains to the player. Janine awards [[TM42]] {{m|Facade}} and [[Darkinium Z]] after defeating her.&lt;br /&gt;
* [[Sabrina]] will challenge the player to an [[Inverse Battle]]. She awards [[TM92]] {{m|Trick Room}} and [[Psychium Z]] after defeating her.&lt;br /&gt;
* [[Tucker]]&#039;s challenge will consist of a series of 3-on-3 [[Rotation Battle]]s. Although Tucker&#039;s signature Pokémon is {{type|Fairy}} &#039;&#039;Lunamoth&#039;&#039;, he and other trainers in this gym will feature randomly assorted parties of various types.&lt;br /&gt;
** Players may challenge Tucker&#039;s gym at any time in the post-game, but they will face one fewer round for every additional Kanto badge on hand. Given none to at least one Kanto badge, players can only face Tucker after winning 10 successive rounds; two Kanto badges in hand means nine wins before facing Tucker, and so on until a player with seven Kanto badges only requires four consecutive wins to battle Tucker in his impressive arena before roaring crowds.&lt;br /&gt;
** Players can only select three Pokémon from their party per round for battle but Tucker will feature a 6-on-6 [[Rotation Battle]]. &lt;br /&gt;
* Rather than award a TM or Z-Crystal for defeating him, [[Blue]] will offer to teach any of your starter Pokémon the moves {{m|Frenzy Plant}}, {{m|Blast Burn}}, or {{m|Hydro Cannon}} as often as you&#039;d like. (See notes for Frenzy Plant, Blast Burn, and Hydro Cannon under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section.)&lt;br /&gt;
** [[Firium Z]] will be located at the pit of &#039;&#039;Cinnabar {{wp|Caldera}}&#039;&#039;.&lt;br /&gt;
* A family in [[Lavender Town]] will pass onto you [[Ghostium Z]] in thanks for joining them to pay respects for a departed Pokémon.&lt;br /&gt;
* If you show Picnicker Carol (renamed [[Mira]]) on [[Kanto Route 10]] a &amp;quot;chunky, pink Pokémon with floral patterns&amp;quot; (ie, {{p|Munna}}), she will award you a [[Normalium Z]].&lt;br /&gt;
* A side quest off the [[Seafoam Islands]] featuring {{p|Lapras}} and [[Lorelei]] of the Kanto Elite Four will allow you to be awarded [[Icium Z]] as thanks.&lt;br /&gt;
* [[Steven Stone]] can be found be visiting the lobby of [[Silph Co.]] Headquarters. Approach him at any point of your Kanto journey: he will recognize the player as a fellow Champion and award one of the Hoenn starters (Lv 5): {{p|Treecko}}, {{p|Torchic}}, or {{p|Mudkip}}.&lt;br /&gt;
** [[Steven Stone]] will explain that he&#039;s learning about [[Silph Co.]]&#039;s latest project: recreating [[Alola]]&#039;s Z-Crystals for broader use. He admits that he feels conflicted about replicating those &amp;quot;sacred treasures&amp;quot; but will award you [[Steelium Z]] after earning 16 badges to &amp;quot;help you face the Kanto Elite Four&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{elt/h|gen=II and IV|l={{johto color light}}|d={{johto color dark}}|league=Johto}}&lt;br /&gt;
{{elt|type=Fire|pic=VSBlaine.png|m=Blaine|mjap=カツラ|mrm=Katsura}}&lt;br /&gt;
{{elt|type=Ice|pic=Lorelei_Stadium.png|m=Lorelei|mjap=カンナ|mrm=Kanna|size=100px}}&lt;br /&gt;
{{elt|type=Fighting|pic=VSBruno.png|m=Bruno|mjap=シバ|mrm=Siba}}&lt;br /&gt;
{{elt|type=Ghost|pic=Agatha_PG.png|m=Agatha|mjap=キクコ|mrm=Kikuno|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* Upon clearing the Kanto Elite Four, players will proceed to the Champion&#039;s room to find none other than [[Lance]] yet again. Lance will explain that &amp;quot;these days&amp;quot; he usually fights challengers in lieu of the previous Champion who &amp;quot;has stepped away for more intensive training&amp;quot;. Lance will offer to battle you again but then reconsider offering you access to [[Mt. Silver]] to challenge Kanto&#039;s original Champion yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Kalos Elite Four==&lt;br /&gt;
In [[Kalos]], the Elite Four may be challenged in any order. In {{g|X and Y}}, the Elite Four at the Kalos {{kal|Pokémon League}} consists of:&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{Kalos color}}; border:4px solid #{{Kalos color dark}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; class=&amp;quot;roundy&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{Kalos color dark}}|Member&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}&amp;quot; | {{color2|{{Kalos color dark}}|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{Kalos color dark}}|Party|Teams}}&lt;br /&gt;
|-style=&amp;quot;background:#{{Kalos color light}}&amp;quot;&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon X and Y|X}}&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon X and Y|Y}}&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color}}&amp;quot;&lt;br /&gt;
| [[File:VSMalva.png|150px]]&amp;lt;br&amp;gt;{{color2|{{fire color dark}}|Malva}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{fire color dark}}|パキラ Pachira}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Fire|{{fire color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{MSP|668F|Pyroar}}{{MSP|609|Chandelure}}{{MSP|078|Rapidash}}&amp;lt;br&amp;gt;{{MSP|663|Talonflame}}{{MSP|229|Houndoom}}&lt;br /&gt;
|- style=&amp;quot;background:#{{water color}}&amp;quot;&lt;br /&gt;
| [[File:VSSiebold.png|150px]]&amp;lt;br&amp;gt;{{color2|{{water color dark}}|Siebold}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{water color dark}}|ズミ Zumi}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Water|{{water color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{MSP|693|Clawitzer}}{{MSP|131|Lapras}}{{MSP|121|Starmie}}&amp;lt;br&amp;gt;{{MSP|199|Slowking}}{{MSP|689|Barbaracle}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ghost color light}}&amp;quot;&lt;br /&gt;
| [[File:Riley_anime.png|120px]]&amp;lt;br&amp;gt;{{color2|{{ghost color dark}}|Riley}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{ghost color dark}}|ゲン Gen}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Ghost|{{ghost color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{MSP|681|Aegislash}}{{MSP|623|Golurk}}{{MSP|448|Lucario}}&amp;lt;br&amp;gt;{{MSP|709|Trevenant}}{{MSP|448|Lucario}}&lt;br /&gt;
|- style=&amp;quot;background:#{{dragon color}}&lt;br /&gt;
| [[File:VSDrake.png|150px]]&amp;lt;br&amp;gt;{{color2|{{dragon color dark}}|Drake}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{dragon color dark}}|ゲンジ Genji}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|{{dragon color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{dragon color}}; {{roundybr|5px}}&amp;quot; | {{MSP|691|Dragalge}}{{MSP|142|Aerodactyl}}{{MSP|115|Kangaskhan}}&amp;lt;br&amp;gt;{{MSP|635|Hydreigon}}{{MSP|621|Druddigon}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hoenn Elite Four==&lt;br /&gt;
&lt;br /&gt;
* PLEASE NOTE There are now two modes of gameplay: BASIC and EXPERT&lt;br /&gt;
** BASIC Standard gameplay. Completing the game through the Elite Four/Champion in this mode will award the player a Silver Ribbon. &lt;br /&gt;
** EXPERT Gym leaders and the Elite Four/Champion will generally feature an additional Pokémon in their rosters, their Pokémon may be one to two levels higher, their AI will be more adept, and evolved forms will feature more prominently where applicable. For instance:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{Kalos color}}; border:4px solid #{{Kalos color dark}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; class=&amp;quot;roundy&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{Kalos color dark}}|Member&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}&amp;quot; | {{color2|{{Kalos color dark}}|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{Kalos color dark}}|Party|Teams}}&lt;br /&gt;
|-style=&amp;quot;background:#{{Kalos color light}}&amp;quot;&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Basic}}&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Expert}}&lt;br /&gt;
|- style=&amp;quot;background:#{{normal color}}&amp;quot;&lt;br /&gt;
| [[File:VSNorman.png|150px]]&amp;lt;br&amp;gt;{{color2|{{fire color dark}}|Norman}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{normal color dark}}|センリ Senri}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Normal|{{normal color dark}}}}&lt;br /&gt;
| {{MSP|294|Loudred}}{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}&lt;br /&gt;
| {{MSP|234|Stantler}}{{MSP|294|Loudred}}&amp;lt;br&amp;gt;{{MSP|288|Vigoroth}}{{MSP|289|Slaking}}&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color}}&amp;quot;&lt;br /&gt;
| [[File:VSFlannery.png|150px]]&amp;lt;br&amp;gt;{{color2|{{fire color dark}}|Flannery}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{fire color dark}}|アスナ Asuna}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Fire|{{fire color dark}}}}&lt;br /&gt;
| {{MSP|037|Vulpix}}{{MSP|109|Koffing}}{{MSP|323|Camerupt}}&lt;br /&gt;
| {{MSP|037|Vulpix}}{{MSP|109|Koffing}}&amp;lt;br&amp;gt;{{MSP|323|Camerupt}}{{MSP|313|Volbeat}}&lt;br /&gt;
|- style=&amp;quot;background:#{{psychic color}}&amp;quot;&lt;br /&gt;
| [[File:VSLiza_%26_Tate.png|150px]]&amp;lt;br&amp;gt;{{color2|{{psychic color dark}}|Tate and Liza}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{psychic color dark}}|フウとラン Fū and Lan}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Psychic|{{psychic color dark}}}}&lt;br /&gt;
| {{MSP|308|Medicham}}{{MSP|281|Kirlia}}&amp;lt;br&amp;gt;{{MSP|337|Solrock}}{{MSP|338|Lunatone}}&lt;br /&gt;
| {{MSP|308|Medicham}}{{MSP|281|Kirlia}}&amp;lt;br&amp;gt;{{MSP|337|Solrock}}{{MSP|338|Lunatone}}&amp;lt;br&amp;gt;{{MSP|203|Girafarig}}{{MSP|178|Xatu}}&lt;br /&gt;
|- style=&amp;quot;background:#{{water color}}&amp;quot;&lt;br /&gt;
| [[File:VSWallace.png|150px]]&amp;lt;br&amp;gt;{{color2|{{water color dark}}|Wallace}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{water color dark}}|ミクリ Mikuri}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Water|{{water color dark}}}}&lt;br /&gt;
| {{MSP|364|Sealeo}}{{MSP|272|Ludicolo}}{{MSP|321|Wailord}}&amp;lt;br&amp;gt;{{MSP|350|Milotic}}{{MSP|368|Gorebyss}}&lt;br /&gt;
| {{MSP|226|Mantine}}{{MSP|365|Walrein}}{{MSP|272|Ludicolo}}&amp;lt;br&amp;gt;{{MSP|350|Milotic}}{{MSP|368|Gorebyss}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
** Furthermore, fighting the Elite Four/Champion in EXPERT mode comes with additional restrictions:&lt;br /&gt;
1) Player will be limited to four mid-battle &#039;&#039;forced&#039;&#039; switches (NOT INCLUDING switching resulting from moves like {{m|Baton Pass}}, {{m|Parting Shot}}, {{m|U-turn}} and its variants, etc) per battle.&lt;br /&gt;
2) Battles against the Elite Four/Champion in this mode will also occur as Double Battles only.&lt;br /&gt;
** Completing Expert Mode through the Elite Four/Champion will award the player a Gold Ribbon. A player may only obtain the Silver or Gold Ribbon per save file and is locked into either BASIC/EXPERT &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{Kalos color}}; border:4px solid #{{Kalos color dark}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; class=&amp;quot;roundy&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{Kalos color dark}}|Member&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}&amp;quot; | {{color2|{{Kalos color dark}}|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{Kalos color dark}}|Party|Teams}}&lt;br /&gt;
|-style=&amp;quot;background:#{{Kalos color light}}&amp;quot;&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Basic}}&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Expert}}&lt;br /&gt;
|- style=&amp;quot;background:#{{grass color}}&amp;quot;&lt;br /&gt;
| [[File:Cheryl_PG.png|150px]]&amp;lt;br&amp;gt;{{color2|{{grass color dark}}|Cheryl}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{grass color dark}}|モミ Momi}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Grass|{{grass color dark}}}}&lt;br /&gt;
| {{MSP|286|Breloom}}{{MSP|301|Delcatty}}&amp;lt;br&amp;gt;{{MSP|332|Cacturne}}{{MSP|407|Roserade}}&lt;br /&gt;
| {{MSP|286|Breloom}}{{MSP|301|Delcatty}}{{MSP|332|Cacturne}}&amp;lt;br&amp;gt;{{MSP|272|Ludicolo}}{{MSP|346|Cradily}}&lt;br /&gt;
|- style=&amp;quot;background:#{{poison color}}; {{roundybl|5px}}&amp;quot;&lt;br /&gt;
| [[File:Lucy anime.png|140px]]&amp;lt;br&amp;gt;{{color2|{{poison color dark}}|Lucy}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{poison color dark}}|アザミ Azami}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Poison|{{poison color dark}}}}&lt;br /&gt;
| {{MSP|452|Drapion}}{{MSP|317|Swalot}}&amp;lt;br&amp;gt;{{MSP|336|Seviper}}{{MSP|031|Nidoqueen}}&lt;br /&gt;
| {{MSP|407|Roserade}}{{MSP|336|Seviper}}{{MSP|317|Swalot}}&amp;lt;br&amp;gt;{{MSP|336|Seviper}}{{MSP|031|Nidoqueen}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ghost color light}}&amp;quot;&lt;br /&gt;
| [[File:VSPhoebe.png|150px]]&amp;lt;br&amp;gt;{{color2|{{ghost color dark}}|Phoebe}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{ghost color dark}}|フヨウ Fuyō}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Ghost|{{ghost color dark}}}}&lt;br /&gt;
| {{MSP|711|Gourgeist}}{{MSP|356|Dusclops}}&amp;lt;br&amp;gt;{{MSP|105A|Marowak}}{{MSP|292|Shedinja}}&lt;br /&gt;
| {{MSP|711|Gourgeist}}{{MSP|356|Dusclops}}{{MSP|105A|Marowak}}&amp;lt;br&amp;gt;{{MSP|356|Dusclops}}{{MSP|292|Shedinja}}&lt;br /&gt;
|- style=&amp;quot;background:#{{dark color}}&amp;quot;&lt;br /&gt;
| [[File:VSGrimsley.png|150px]]&amp;lt;br&amp;gt;{{color2|{{dark color dark}}|Grimsley}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{dark color dark}}|ギーマ Giima}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Dark|{{dark color dark}}}}&lt;br /&gt;
| {{MSP|262|Mightyena}}{{MSP|630|Mandibuzz}}&amp;lt;br&amp;gt;{{MSP|275|Shiftry}}{{MSP|367|Huntail}}&lt;br /&gt;
| {{MSP|262|Mightyena}}{{MSP|630|Mandibuzz}}{{MSP|275|Shiftry}}&amp;lt;br&amp;gt;{{MSP|367|Huntail}}{{MSP|452|Drapion}}&lt;br /&gt;
|- style=&amp;quot;background:#{{rock color}}; {{roundybl|5px}}&amp;quot;&lt;br /&gt;
| [[File:VSSteven2.png|150px]]&amp;lt;br&amp;gt;{{color2|{{rock color dark}}|Steven Stone}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{rock color dark}}|ダイゴ Daigo}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{tcolor|Rock|{{rock color dark}}}}&lt;br /&gt;
| {{MSP|248|Tyranitar}}{{MSP|227|Skarmory}}{{MSP|369|Relicanth}}&amp;lt;br&amp;gt;{{MSP|379|Registeel}}{{MSP|377|Regirock}}{{MSP|378|Regice}}&amp;lt;br&amp;gt;{{MSP|376|Metagross}}{{MSP|348|Armaldo}}&lt;br /&gt;
| {{MSP|248|Tyranitar}}{{MSP|227|Skarmory}}{{MSP|131|Lapras}}&amp;lt;br&amp;gt;{{MSP|379|Registeel}}{{MSP|377|Regirock}}{{MSP|378|Regice}}&amp;lt;br&amp;gt;{{MSP|376|Metagross}}{{MSP|348|Armaldo}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
* Champion Steven will include {{p|Regice}}, {{p|Regirock}}, or {{p|Registeel}} based on the player&#039;s starter Pokémon: Registeel if the player chose {{p|Treecko}}, Regirock if the player chose {{p|Torchic}}, Regice if the player chose {{p|Mudkip}}.&lt;br /&gt;
* PLEASE NOTE {{type|Grass}} now only inflicts normal damage (×1) against {{type|Rock}}, ie {{type|Grass}} is no longer super-effective against {{type|Rock}}. (See &amp;quot;Changes to Battle Mechanics &amp;amp; Abilities&amp;quot; section above.) Also:&lt;br /&gt;
** {{type|Rock}} is no longer super-effective against {{type|Ice}}. {{type|Rock}} inflicts normal-damage (×1) against {{type|Ice}}.&lt;br /&gt;
** {{type|Fighting}} is no longer super-effective against {{type|Steel}} or {{type|Ice}}, inflicting only normal-damage (×1) against either type.&lt;br /&gt;
** {{type|Electric}} is now super-effective against {{type|Steel}}.&lt;br /&gt;
* Additionally, [[Maxie]] uses an {{p|Onix}} later {{p|Steelix}} on his team in lieu of {{p|Zubat}}/{{p|Golbat}} and {{p|Crobat}}, respectively.&lt;br /&gt;
** [[Maxie]] also uses a {{p|Flareon}} on his team in lieu of {{p|Mightyena}}.&lt;br /&gt;
* Meanwhile, [[Archie]] uses a {{p|Chinchou}} later {{p|Tentacruel}} on his team in lieu of {{p|Zubat}}/{{p|Golbat}} and {{p|Crobat}}, respectively.&lt;br /&gt;
** [[Archie]] also uses a {{p|Vaporeon}} on his team in lieu of {{p|Mightyena}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Possible Regional Variants&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{rdexh|diamond|pearl|dexname={{color2|000|List of Pokémon by Sinnoh Pokédex number|Sdex}}}}&lt;br /&gt;
{{rdex|001|001|Bulbasaur|2|Grass|Ground}}&lt;br /&gt;
{{rdex|003|003|Venusaur|2|Grass|Ground}}&lt;br /&gt;
{{rdex|021|021|Spearow|2|Water|Flying}}&lt;br /&gt;
{{rdex|022|022|Fearow|2|Water|Flying}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Fire}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Fire}}&lt;br /&gt;
{{rdex|116|116|Horsea|2|Fire|Water}}&lt;br /&gt;
{{rdex|192|230|Kingdra|2|Fire|Dragon}}&lt;br /&gt;
{{rdex|131|131|Lapras|2|Dragon|Steel}}&lt;br /&gt;
{{rdex|101|193|Yanma|2|Bug|Electric}}&lt;br /&gt;
{{rdex|184|469|Yanmega|2|Bug|Electric}}&lt;br /&gt;
{{rdex|198|216|Teddiursa|1|Ice}}&lt;br /&gt;
{{rdex|199|217|Ursaring|2|Ice|Water}}&lt;br /&gt;
{{rdex|034|285|Shroomish|2|Grass|Electric}}&lt;br /&gt;
{{rdex|035|286|Breloom|2|Grass|Electric}}&lt;br /&gt;
{{rdex|105|324|Torkoal|2|Fairy|Rock}}&lt;br /&gt;
{{rdex|029|280|Ralts|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|031|282|Gardevoir|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|160|475|Gallade|2|Rock|Fighting}}&lt;br /&gt;
{{rdex|005|391|Monferno|1|Fighting}}&lt;br /&gt;
{{rdex|006|392|Infernape|2|Steel|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{rdexh|ruby|sapphire|dexname={{color2|000|List of Pokémon by Hoenn Pokédex number|Hdex}}}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #218&lt;br /&gt;
| {{MSP|218|Slugma}}&lt;br /&gt;
| {{p|Slugma|Slugma (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #219&lt;br /&gt;
| {{MSP|219|Magcargo}}&lt;br /&gt;
| {{p|Magcargo|Magcargo (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Chalce&amp;diff=4125106</id>
		<title>Chalce</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Chalce&amp;diff=4125106"/>
		<updated>2024-09-24T06:00:18Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{redirect|Agate|the village in the [[Orre]] [[region]]|Agate Village}}&lt;br /&gt;
{{Character Infobox&lt;br /&gt;
|color={{white color}}&lt;br /&gt;
|corecolor={{medicine color light}}&lt;br /&gt;
|bordercolor={{white color dark}}&lt;br /&gt;
|name=Chalce&lt;br /&gt;
|jname=アゲート&lt;br /&gt;
|tmname=Agate&lt;br /&gt;
|image=Chalce anime.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Chalce&lt;br /&gt;
|gender=Female&lt;br /&gt;
|hair=Brown&lt;br /&gt;
|eyes=Black&lt;br /&gt;
|hometown=Unknown&lt;br /&gt;
|region=Unknown&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Anime&lt;br /&gt;
|color={{medicine color light}}&lt;br /&gt;
|series=&#039;&#039;[[Pokémon Horizons: The Series]]&#039;&#039;&lt;br /&gt;
|debut=&#039;&#039;[[HZ006|The Ancient Poké Ball]]&#039;&#039;&lt;br /&gt;
|enva=[[List of English voice actors|Shara Kirby]]&amp;lt;ref&amp;gt;https://www.instagram.com/p/C4OQNVNPbp9/&amp;lt;/ref&amp;gt;&lt;br /&gt;
|jpva=Mimi Maihane&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Team&lt;br /&gt;
|color={{medicine color light}}&lt;br /&gt;
|member=[[Explorers]]&lt;br /&gt;
|rank=Admin&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Chalce&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;アゲート&#039;&#039;&#039; &#039;&#039;Agate&#039;&#039;) is one of the admins of the [[Explorers]], and a recurring major antagonist in &#039;&#039;[[Pokémon Horizons: The Series]]&#039;&#039;.&lt;br /&gt;
==In animation==&lt;br /&gt;
===History===&lt;br /&gt;
[[File:Chalce.png|250px|left|thumb|Chalce in the anime]]&lt;br /&gt;
Chalce first appeared as a hologram in &#039;&#039;[[HZ006|The Ancient Poké Ball]]&#039;&#039;, alongside the other [[Explorers]]&#039;s admins. &lt;br /&gt;
&lt;br /&gt;
The first time she spoke and was seen clearly was in &#039;&#039;[[HZ016|Quaxly, We Can Do It]]&#039;&#039;, questioning [[Spinel]] about his last failure.&lt;br /&gt;
&lt;br /&gt;
She made her physical debut in &#039;&#039;[[HZ027|As Long as I&#039;m with My Friends]]&#039;&#039;. She and the other admins joined in a meeting to discuss the Explorers&#039; next objective. Eventually, they decided to go after the [[Black Rayquaza]]. Despite remaining quiet for practically the entire meeting, she questioned Spinel about what he actually had in mind during his participation in the meeting.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ034|Respective Departures]]&#039;&#039;, Chalce was monitoring Amethio&#039;s training with Hamber with Spinel, soon after they decided to focus on their main objective, which is finding Black Rayquaza.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ044|The Plan to Capture Rayquaza]]&#039;&#039;, Chalce, [[Coral]], and [[Sidian]] summoned the Black Rayquaza near [[Levincia]] by using a machine that generated an energy similar to that {{an|Terapagos}} emitted [[HZ033|previously]] and had their Pokémon battle against the {{pkmn|category|Sky High Pokémon}}. They started strong, unleashing powerful super effective moves, but lost control over Rayquaza once [[Dot]] managed to shut down the machine. Once the tides had turned, Coral let her temper overcome better judgment and commanded her {{p|Glalie}} to use {{m|Self-Destruct}}, which was powerful enough to blast the [[Legendary Pokémon]] directly into the hull of the [[Brave Olivine]].&lt;br /&gt;
[[File:Chalce Naranja Academy.png|left|250px|thumb|Chalce as Agepan]]&lt;br /&gt;
In [[HZ046]], Chalce was shown to have infiltrated [[Naranja Academy]] as a teacher, while also being able to forge enrollment permits for Coral and Sidian as students under fake names.&lt;br /&gt;
&lt;br /&gt;
In [[HZ055]], Chalce watched Coral and Sidian&#039;s battles against the members of [[Paldea]]&#039;s [[Elite Four]]. During Liko&#039;s battle against [[Rika]] in the [[HZ056|following episode]], Dot discovered that Chalce was being spied on by [[Penny]] after discovering that Explorer&#039;s profile was illegally placed in the Naranja Academy system under the pseudonym (Japanese: &#039;&#039;&#039;アゲパン&#039;&#039;&#039; &#039;&#039;Agepan&#039;&#039;). After a brief conversation with Dot, Chalce returned the [[Scarlet Book]] to the academy&#039;s library and left.&lt;br /&gt;
[[File:Spinel Chalce HZ064.png|250px|thumb|Spinel explaining his findings about [[Laquium]] to Chalce]]&lt;br /&gt;
In [[HZ064]], Chalce helped Spinel separate Liko, Roy, and Dot&#039;s group as per Spinel&#039;s goals. After Spinel trapped Liko and Amethio in a cave, Spinel revealed to Chalce what he discovered after using the Laquium, which left Chalce in awe. In the [[HZ065|next episode]], Chalce monitored Coral and Sidian&#039;s battle against Roy and Dot and upon [[Grusha]]&#039;s arrival on the battlefield, she ordered their retreat. Later, during the meeting with Gibeon, Chalce acted as Spinel orchestrated and acted in a way that made it seem as though she had no part in the events that occurred at [[Glaseado Mountain]], resulting in Amethio&#039;s expulsion from the Explorers.&lt;br /&gt;
&lt;br /&gt;
In [[HZ066]], Chalce had infiltrated the Naranja Academy to steal data regarding Terapagos. She sent Sidian and Coral to prevent Liko and Roy from interfering, while she sent her Medicham to keep guard. Medicham proceeded to alert Chalce of Dot&#039;s arrival and battled Quaxwell to stall them both. Despite interference from [[Dot&#039;s Tinkatink]] and [[Penny]]&#039;s counter-hacking, Chalce still successfully acquired the data before recalling Medicham and teleporting away with her {{p|Xatu}} to escape.&lt;br /&gt;
&lt;br /&gt;
===Character===&lt;br /&gt;
Chalce appears to have a calm and collected personality; she does, however, tend to be critical towards her allies if they fail missions, such as with Spinel and Amethio, as well as having a sarcastic sense of humor. She is also shown to be a skeptic, dismissing the existence of the [[Paradox Pokémon|ancient Pokémon]] discussed in {{DL|Magazines in the Pokémon world|Occulture}} as nonsense. She appears to get along with Spinel, with both of them being Trainers who specialize in gathering information, being discreet and using subterfuge.&lt;br /&gt;
&lt;br /&gt;
Amidst the power struggle between the Explorers, Chalce proved to be quite loyal to Spinel&#039;s goals, helping him monitor his targets and joining him during the mission to try to get Amethio out of the way in [[HZ064]], the fact she was willing to do so without hesitation indicates her more cruel and cold-hearted nature.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
As seen so far, Chalce appears to specialize in {{type|Psychic}} Pokemon. &lt;br /&gt;
====On hand====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Chalce&lt;br /&gt;
|pkmn=Medicham&lt;br /&gt;
|type1=Fighting&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|img=Chalce Medicham.png&lt;br /&gt;
|epnum=HZ027&lt;br /&gt;
|epname=As Long as I&#039;m with My Friends&lt;br /&gt;
|vajp=Arisa Shida&lt;br /&gt;
|vaen=Emily Bauer Jenness&lt;br /&gt;
|desc={{p|Medicham}} is Chalce&#039;s first known Pokémon as well as her main partner. Like its Trainer, Medicham shares a calm and reserved personality. This was seen in &#039;&#039;[[HZ027|As Long as I&#039;m with My Friends]]&#039;&#039;, where Medicham only avoided direct contact with [[Coral]]&#039;s {{p|Glalie}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[HZ044|The Plan to Capture Rayquaza]]&#039;&#039;, Medicham was used to battle against the [[Black Rayquaza]], where it, Coral&#039;s Glalie, and [[Sidian]]&#039;s {{p|Garganacl}} joined forces to damage it with their combined attacks. [[Roy]] tried to stop Chalce from catching Rayquaza with an [[Ultra Ball]] by having his {{TP|Roy|Wattrel}} knock the Ball away with {{m|Spark}}, only for Medicham to knock it out of the sky with {{m|Psybeam}}. It soon battled [[Dot]]&#039;s {{TP|Dot|Quaxly}} and {{TP|Dot|Tinkatink}}, but this was merely a distraction to allow Dot to deactivate the generator that was luring in Rayquaza. It was then subsequently struck and defeated by Rayquaza&#039;s {{m|Draco Meteor}}, after which it was recalled by Chalce before retreating.&lt;br /&gt;
&lt;br /&gt;
In [[HZ064]], Medicham used its psychic powers to move a boulder to block Liko&#039;s path and seperate her from her friends, as part of Spinel&#039;s plans. In [[HZ066]], Medicham was used to battle and stall Dot and her Quaxwell to prevent them from interfering with Chalce&#039;s data stealing plans. After Chalce acquired the data regarding Terapagos, she recalled Medicham and escaped with her Xatu&#039;s Teleportation.&lt;br /&gt;
&lt;br /&gt;
Medicham&#039;s known moves are {{m|Psybeam}}, {{m|Zen Headbutt}}, and {{m|Confusion}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Chalce&lt;br /&gt;
|pkmn=Xatu&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|img=Chalce Xatu.png&lt;br /&gt;
|epnum=HZ066&lt;br /&gt;
|epname=&lt;br /&gt;
|vajp=&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc={{p|Xatu}} is Chalce&#039;s second known Pokémon. It was first seen in [[HZ066]], where it was used to help its Trainer flee.&lt;br /&gt;
&lt;br /&gt;
Xatu&#039;s only known move is {{m|Teleport}}.}}&lt;br /&gt;
&lt;br /&gt;
=====Traveling with=====&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
| {{ActivePoké|||nick=Rotom Phone|Chalce Rotom Phone.png|electric|ghost|link=Rotom Phone}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Voice actors===&lt;br /&gt;
{{vatable|color={{medicine color light}}|bordercolor={{white color dark}}&lt;br /&gt;
|ja=舞羽美海 &#039;&#039;Mimi Maihane&#039;&#039;&lt;br /&gt;
|en=[[List of English voice actors|Shara Kirby]]&lt;br /&gt;
|de=Helene Schmitt&lt;br /&gt;
|pt_br=Maju Helman&lt;br /&gt;
|es_la=Georgina Sánchez&lt;br /&gt;
|pl=Sylwia Achu|no=Hedda Emilie Østrem|fr_eu=Célia Torrens|he=ליאור נמני &#039;&#039;Lior Nemni&#039;&#039;&lt;br /&gt;
|th=ณัฐฌา ใบขุนทด&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
====Artwork====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{white color dark}}; background: #{{white color}}; font-size:80%;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|5px}} border: 2px solid #{{medicine color dark}}; background: #{{medicine color light}};&amp;quot;| [[File:HZ Chalce expression sheet.png|350px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{medicine color dark}}; background: #{{medicine color light}};&amp;quot;| [[File:HZ Chalce Agepan Naranja Academy sheet.png|200px]]&lt;br /&gt;
|- &lt;br /&gt;
|Concept art from &#039;&#039;{{color2|000|Pokémon Horizons: The Series}}&#039;&#039;&lt;br /&gt;
|Artwork from &#039;&#039;{{color2|000|Pokémon Horizons: The Series}}&#039;&#039;&lt;br /&gt;
|- &lt;br /&gt;
| style=&amp;quot;{{roundy|5px}} border:2px solid #{{normal color}}; background:#{{normal color light}}; width:150px&amp;quot;| [[File:HZ New Years Eve 2023.jpg|x240px]]&lt;br /&gt;
|- &lt;br /&gt;
| Artwork from &amp;quot;Happy New Year 2024&amp;quot; &lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Eyecatch====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|5px}} border:2px solid #{{white color dark}}; background:#{{white color}}; font-size:80%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|5px}} border:2px solid #{{white color dark}}; background:#{{white color light}}&amp;quot; | [[File:HZ eyecatch Chalce Medicham.png|x150px]]&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Explorers HZM.png|thumb|170px|Chalce in Pocket Monsters]]&lt;br /&gt;
===Pocket Monsters===&lt;br /&gt;
Chalce briefly appeared in a flashback in  [[HZM03]].&lt;br /&gt;
{{-}}&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background: #{{medicine color light}}; border: 3px solid #{{white color dark}}&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese&lt;br /&gt;
| アゲート &#039;&#039;Agate&#039;&#039;&lt;br /&gt;
| From &#039;&#039;{{wp|agate}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| English, Danish, Finnish, Norwegian,&amp;lt;br&amp;gt;Dutch, Polish, Swedish, Turkish 	&lt;br /&gt;
| Chalce&lt;br /&gt;
| From &#039;&#039;{{wp|chalcedony}}&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| German&lt;br /&gt;
| Agate&lt;br /&gt;
| From her Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| European Spanish&lt;br /&gt;
| Calce&lt;br /&gt;
| From &#039;&#039;calcedonia&#039;&#039; (chalcedony)&lt;br /&gt;
|-&lt;br /&gt;
| Latin American Spanish&lt;br /&gt;
| Calci&lt;br /&gt;
| From &#039;&#039;calcedonia&#039;&#039; (chalcedony)&lt;br /&gt;
|-&lt;br /&gt;
| French&lt;br /&gt;
| Calcé &lt;br /&gt;
| From &#039;&#039;calcédoine&#039;&#039; (chalcedony)&lt;br /&gt;
|-&lt;br /&gt;
| Korean&lt;br /&gt;
| 어게이트 &#039;&#039;Agate&#039;&#039;&lt;br /&gt;
| Transcription of her Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan}})&lt;br /&gt;
| 艾嘉特 &#039;&#039;Àijiātè&#039;&#039;&lt;br /&gt;
| Transcription of her Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Brazilian Portuguese&lt;br /&gt;
| Dônia&lt;br /&gt;
| From &#039;&#039;calcedônia&#039;&#039; (chalcedony)&lt;br /&gt;
|-&lt;br /&gt;
| Thai&lt;br /&gt;
| อาเกต &#039;&#039;Agate&#039;&#039;&lt;br /&gt;
| Same as her Japanese name&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Agepan&#039;&#039;&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background: #{{medicine color light}}; border: 3px solid #{{white color dark}}&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese&lt;br /&gt;
| アゲパン &#039;&#039;Agepan&#039;&#039;&lt;br /&gt;
| From &#039;&#039;agepan&#039;&#039;, a type of deep-fried bread&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{Explorers}}&lt;br /&gt;
{{Pokémon Horizons characters|white|medicine}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Anime notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Female characters]]&lt;br /&gt;
[[Category:Animation characters]]&lt;br /&gt;
[[Category:Characters with alter egos]]&lt;br /&gt;
[[Category:Psychic-type Trainers]]&lt;br /&gt;
&lt;br /&gt;
[[de:Agate]]&lt;br /&gt;
[[es:Calci/Calce]]&lt;br /&gt;
[[fr:Calcé]]&lt;br /&gt;
[[ja:アゲート]]&lt;br /&gt;
[[zh:艾嘉特]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Bertha&amp;diff=4038492</id>
		<title>Bertha</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Bertha&amp;diff=4038492"/>
		<updated>2024-06-24T15:05:10Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Names */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{search|Elite Four member|the character in Pokémon Ranger: Shadows of Almia|Big Bertha}}&lt;br /&gt;
{{CharInfobox&lt;br /&gt;
|color={{ground color}} &lt;br /&gt;
|corecolor={{ground color light}}&lt;br /&gt;
|bordercolor={{ground color dark}}&lt;br /&gt;
|text=FFF&lt;br /&gt;
|name=Bertha&lt;br /&gt;
|jname=キクノ&lt;br /&gt;
|tmname=Kikuno&lt;br /&gt;
|image=Diamond Pearl Bertha.png&lt;br /&gt;
|size=150px&lt;br /&gt;
|caption=Art from {{v2|Diamond and Pearl|s}} by [[Ken Sugimori]]&amp;lt;ref&amp;gt;[[a:File:BerthaWarmthRisingRivals90.jpg|Bertha&#039;s Warmth (Rising Rivals 90)]]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|colors=yes&lt;br /&gt;
|eyes=Brown&lt;br /&gt;
|hair=Gray&lt;br /&gt;
|gender=Female &lt;br /&gt;
|hometown=Unknown&lt;br /&gt;
|region=[[Sinnoh]]&lt;br /&gt;
|relatives=[[Roland]] ({{tt|cousin&#039;s son|unknown relative&#039;s son in Japanese}}; {{pkmn|anime}} only)&lt;br /&gt;
|trainer=yes&lt;br /&gt;
|trainerclass=[[Elite Four]]&lt;br /&gt;
|game=yes&lt;br /&gt;
|generation={{gen|IV}}, {{gen|VIII}}&lt;br /&gt;
|games={{3v2|Diamond|Pearl|Platinum}}, {{pkmn|Brilliant Diamond and Shining Pearl}}, {{pkmn|Masters EX}}&lt;br /&gt;
|leader=no&lt;br /&gt;
|elite=yes&lt;br /&gt;
|league=Pokémon League (Sinnoh)&lt;br /&gt;
|specialist=yes&lt;br /&gt;
|type={{t|Ground}} types&lt;br /&gt;
|team=no&lt;br /&gt;
|brain=no&lt;br /&gt;
|anime=yes&lt;br /&gt;
|epnum=DP170&lt;br /&gt;
|epname=An Elite Coverup! &lt;br /&gt;
|java=Yōko Matsuoka &lt;br /&gt;
|enva=[[List of English voice actors|Mary O&#039; Brady]]&lt;br /&gt;
|pv=cameo&lt;br /&gt;
|pvnum=GOTCHA!&lt;br /&gt;
|pvname=GOTCHA!&lt;br /&gt;
|gameanim=yes&lt;br /&gt;
|envagame=Dorah Fine&amp;lt;ref&amp;gt;[https://twitter.com/DorahFine/status/1522237929623498752 Dorah Fine on Twitter]&amp;lt;/ref&amp;gt; &amp;lt;small&amp;gt;({{pkmn|Masters EX}})&amp;lt;/small&amp;gt;&lt;br /&gt;
|javagame=Yorie Terauchi &amp;lt;small&amp;gt;({{pkmn|Masters EX}})&amp;lt;/small&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Bertha&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;キクノ&#039;&#039;&#039; &#039;&#039;Kikuno&#039;&#039;) is a {{type|Ground}} {{pkmn|Trainer}} and member of the [[Sinnoh]] [[Elite Four]].&lt;br /&gt;
&lt;br /&gt;
==In the core series games==&lt;br /&gt;
In {{game2|Diamond|Pearl|Platinum}} and {{pkmn|Brilliant Diamond and Shining Pearl}}, Bertha is the second member of the [[Sinnoh]] [[Elite Four]].&lt;br /&gt;
&lt;br /&gt;
In Pokémon Brilliant Diamond and Shining Pearl, Bertha can also be met and fought at the {{si|Battle Tower}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
===={{game|Diamond and Pearl|s}}====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ground color}}&lt;br /&gt;
|headcolor={{ground color light}}&lt;br /&gt;
|bordercolor={{ground color dark}}&lt;br /&gt;
|sprite=Spr DP Bertha.png&lt;br /&gt;
|prize={{PDollar}}7080&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name=Bertha&lt;br /&gt;
|game=DP&lt;br /&gt;
|location=Pokémon League (Sinnoh)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|ndex=195 f&lt;br /&gt;
|pokemon=Quagsire&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=55&lt;br /&gt;
|type1=Water|type2=Ground&lt;br /&gt;
|ability=Damp&lt;br /&gt;
|move1=Dig|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Double Team|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Protect|move3type=Normal|move3cat=Status&lt;br /&gt;
|move4=Sandstorm|move4type=Rock|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|ndex=185 f&lt;br /&gt;
|pokemon=Sudowoodo&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Sucker Punch|move2type=Dark|move2cat=Physical&lt;br /&gt;
|move3=Hammer Arm|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Sandstorm|move4type=Rock|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|ndex=076&lt;br /&gt;
|pokemon=Golem&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Rock|type2=Ground&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Gyro Ball|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Brick Break|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Sandstorm|move4type=Rock|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{ground color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|ndex=340&lt;br /&gt;
|pokemon=Whiscash&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=55&lt;br /&gt;
|type1=Water|type2=Ground&lt;br /&gt;
|ability=Oblivious&lt;br /&gt;
|move1=Fissure|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Aqua Tail|move2type=Water|move2cat=Physical&lt;br /&gt;
|move3=Zen Headbutt|move3type=Psychic|move3cat=Physical&lt;br /&gt;
|move4=Rock Slide|move4type=Rock|move4cat=Physical}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/4&lt;br /&gt;
|game=Diamond&lt;br /&gt;
|ndex=450 f&lt;br /&gt;
|pokemon=Hippowdon&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=59&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|ability=Sand Stream&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Stone Edge|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Curse|move4type=???|move4cat=Status}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===={{game|Platinum}}====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ground color}}&lt;br /&gt;
|headcolor={{ground color light}}&lt;br /&gt;
|bordercolor={{ground color dark}}&lt;br /&gt;
|sprite=Spr Pt Bertha.png&lt;br /&gt;
|prize={{tt|{{Pdollar}}6600|before Stark Mountain}}/{{tt|{{Pdollar}}8520|after Stark Mountain}}&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name=Bertha&lt;br /&gt;
|game=Pt&lt;br /&gt;
|location=Pokémon League (Sinnoh)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|ndex=340&lt;br /&gt;
|pokemon=Whiscash&lt;br /&gt;
|gender=female&lt;br /&gt;
|level={{tt|50|before Stark Mountain}}/{{tt|66|after Stark Mountain}}&lt;br /&gt;
|type1=Water|type2=Ground&lt;br /&gt;
|ability=Oblivious&lt;br /&gt;
|move1=Earth Power|move1type=Ground|move1cat=Special&lt;br /&gt;
|move2=Aqua Tail|move2type=Water|move2cat=Physical&lt;br /&gt;
|move3=Zen Headbutt|move3type=Psychic|move3cat=Physical&lt;br /&gt;
|move4=Sandstorm|move4type=Rock|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|ndex=472&lt;br /&gt;
|pokemon=Gliscor&lt;br /&gt;
|gender=female&lt;br /&gt;
|level={{tt|53|before Stark Mountain}}/{{tt|69|after Stark Mountain}}&lt;br /&gt;
|type1=Ground|type2=Flying&lt;br /&gt;
|ability=Hyper Cutter&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Ice Fang|move2type=Ice|move2cat=Physical&lt;br /&gt;
|move3=Fire Fang|move3type=Fire|move3cat=Physical&lt;br /&gt;
|move4=Thunder Fang|move4type=Electric|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|ndex=450 f&lt;br /&gt;
|pokemon=Hippowdon&lt;br /&gt;
|gender=female&lt;br /&gt;
|level={{tt|52|before Stark Mountain}}/{{tt|68|after Stark Mountain}}&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|ability=Sand Stream&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Stone Edge|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Yawn|move4type=Normal|move4cat=Status}}&lt;br /&gt;
{{Party/Div|color={{ground color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|ndex=076&lt;br /&gt;
|pokemon=Golem&lt;br /&gt;
|gender=female&lt;br /&gt;
|level={{tt|52|before Stark Mountain}}/{{tt|68|after Stark Mountain}}&lt;br /&gt;
|type1=Rock|type2=Ground&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Fire Punch|move2type=Fire|move2cat=Physical&lt;br /&gt;
|move3=ThunderPunch|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Sandstorm|move4type=Rock|move4cat=Status}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/4&lt;br /&gt;
|game=Platinum&lt;br /&gt;
|ndex=464 f&lt;br /&gt;
|pokemon=Rhyperior&lt;br /&gt;
|gender=female&lt;br /&gt;
|level={{tt|55|before Stark Mountain}}/{{tt|71|after Stark Mountain}}&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|ability=Lightningrod&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Rock Wrecker|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Megahorn|move3type=Bug|move3cat=Physical&lt;br /&gt;
|move4=Avalanche|move4type=Ice|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===={{g|Brilliant Diamond and Shining Pearl}}====&lt;br /&gt;
=====First match=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ground color}}&lt;br /&gt;
|headcolor={{ground color light}}&lt;br /&gt;
|bordercolor={{ground color dark}}&lt;br /&gt;
|sprite=VSBertha_BDSP.png|size=90px&lt;br /&gt;
|prize={{Pdollar}}7,316&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name=Bertha&lt;br /&gt;
|game=BDSP&lt;br /&gt;
|location=Pokémon League (Sinnoh)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/8&lt;br /&gt;
|ndex=195&lt;br /&gt;
|pokemon=Quagsire&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=55&lt;br /&gt;
|type1=Water|type2=Ground&lt;br /&gt;
|ability=Water Absorb&lt;br /&gt;
|held=Leftovers&lt;br /&gt;
|move1=Recover|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Toxic|move2type=Poison|move2cat=Status&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Surf|move4type=Water|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/8&lt;br /&gt;
|ndex=185&lt;br /&gt;
|pokemon=Sudowoodo&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|ability=Rock Head&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Double-Edge|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Head Smash|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Sucker Punch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Low Kick|move4type=Fighting|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/8&lt;br /&gt;
|ndex=076&lt;br /&gt;
|pokemon=Golem&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Rock|type2=Ground&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|held=Soft Sand&lt;br /&gt;
|move1=Rock Polish|move1type=Rock|move1cat=Status&lt;br /&gt;
|move2=Heavy Slam|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Stone Edge|move4type=Rock|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Party/Div|color={{ground color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/8&lt;br /&gt;
|ndex=340&lt;br /&gt;
|pokemon=Whiscash&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=55&lt;br /&gt;
|type1=Water|type2=Ground&lt;br /&gt;
|ability=Hydration&lt;br /&gt;
|held=Rindo Berry&lt;br /&gt;
|move1=Bulldoze|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Ice Beam|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Belch|move3type=Poison|move3cat=Special&lt;br /&gt;
|move4=Hydro Pump|move4type=Water|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/8&lt;br /&gt;
|ndex=450&lt;br /&gt;
|pokemon=Hippowdon&lt;br /&gt;
|img=HOME450_f&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=59&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|ability=Sand Stream&lt;br /&gt;
|held=Chesto Berry&lt;br /&gt;
|move1=Ice Fang|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Rest|move4type=Psychic|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====[[Rematch]] (before [[Stark Mountain]])=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ground color}}&lt;br /&gt;
|headcolor={{ground color light}}&lt;br /&gt;
|bordercolor={{ground color dark}}&lt;br /&gt;
|sprite=VSBertha_BDSP.png|size=90px&lt;br /&gt;
|prize={{Pdollar}}8,804&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name=Bertha&lt;br /&gt;
|game=BDSP&lt;br /&gt;
|location=Pokémon League (Sinnoh)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/8&lt;br /&gt;
|ndex=340&lt;br /&gt;
|pokemon=Whiscash&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=66&lt;br /&gt;
|type1=Water|type2=Ground&lt;br /&gt;
|ability=Hydration&lt;br /&gt;
|held=Rindo Berry&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Ice Beam|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Scald|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Zen Headbutt|move4type=Psychic|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/8&lt;br /&gt;
|ndex=472&lt;br /&gt;
|pokemon=Gliscor&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=69&lt;br /&gt;
|type1=Ground|type2=Flying&lt;br /&gt;
|ability=Hyper Cutter&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Thunder Fang|move2type=Electric|move2cat=Physical&lt;br /&gt;
|move3=Guillotine|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=X-Scissor|move4type=Bug|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/8&lt;br /&gt;
|ndex=076&lt;br /&gt;
|pokemon=Golem&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Rock|type2=Ground&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|held=Soft Sand&lt;br /&gt;
|move1=Rock Polish|move1type=Rock|move1cat=Status&lt;br /&gt;
|move2=Heavy Slam|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Earthquake|move3type=Ground|move3cat=Physical&lt;br /&gt;
|move4=Stone Edge|move4type=Rock|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Party/Div|color={{ground color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/8&lt;br /&gt;
|ndex=450&lt;br /&gt;
|pokemon=Hippowdon&lt;br /&gt;
|img=HOME450_f&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=68&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|ability=Sand Stream&lt;br /&gt;
|held=Chesto Berry&lt;br /&gt;
|move1=Ice Fang|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Rest|move4type=Psychic|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/8&lt;br /&gt;
|ndex=464&lt;br /&gt;
|pokemon=Rhyperior&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=71&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|ability=Solid Rock&lt;br /&gt;
|held=Muscle Band&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Rock Wrecker|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Megahorn|move3type=Bug|move3cat=Physical&lt;br /&gt;
|move4=Thunder Fang|move4type=Electric|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Rematch (after Stark Mountain)=====&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{ground color}}&lt;br /&gt;
|headcolor={{ground color light}}&lt;br /&gt;
|bordercolor={{ground color dark}}&lt;br /&gt;
|sprite=VSBertha_BDSP.png|size=90px&lt;br /&gt;
|prize={{Pdollar}}10,044&lt;br /&gt;
|class=Elite Four&lt;br /&gt;
|classlink=Elite Four&lt;br /&gt;
|name=Bertha&lt;br /&gt;
|game=BDSP&lt;br /&gt;
|location=Pokémon League (Sinnoh)&lt;br /&gt;
|locationname=Pokémon League&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/8&lt;br /&gt;
|ndex=340&lt;br /&gt;
|pokemon=Whiscash&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=76&lt;br /&gt;
|type1=Water|type2=Ground&lt;br /&gt;
|ability=Hydration&lt;br /&gt;
|held=Rindo Berry&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Ice Beam|move2type=Ice|move2cat=Special&lt;br /&gt;
|move3=Scald|move3type=Water|move3cat=Special&lt;br /&gt;
|move4=Zen Headbutt|move4type=Psychic|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/8&lt;br /&gt;
|ndex=472&lt;br /&gt;
|pokemon=Gliscor&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=79&lt;br /&gt;
|type1=Ground|type2=Flying&lt;br /&gt;
|ability=Hyper Cutter&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Thunder Fang|move2type=Electric|move2cat=Physical&lt;br /&gt;
|move3=Guillotine|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=X-Scissor|move4type=Bug|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/8&lt;br /&gt;
|ndex=034&lt;br /&gt;
|pokemon=Nidoking&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=78&lt;br /&gt;
|type1=Poison|type2=Ground&lt;br /&gt;
|ability=Sheer Force&lt;br /&gt;
|held=Life Orb&lt;br /&gt;
|move1=Sludge Bomb|move1type=Poison|move1cat=Special&lt;br /&gt;
|move2=Earth Power|move2type=Ground|move2cat=Special&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Ice Beam|move4type=Ice|move4cat=Special&lt;br /&gt;
}}&lt;br /&gt;
{{Party/Div|color={{ground color}}}}&lt;br /&gt;
|{{Pokémon/8&lt;br /&gt;
|ndex=450&lt;br /&gt;
|pokemon=Hippowdon&lt;br /&gt;
|img=HOME450_f&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=78&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|ability=Sand Stream&lt;br /&gt;
|held=Chesto Berry&lt;br /&gt;
|move1=Ice Fang|move1type=Ice|move1cat=Physical&lt;br /&gt;
|move2=Earthquake|move2type=Ground|move2cat=Physical&lt;br /&gt;
|move3=Crunch|move3type=Dark|move3cat=Physical&lt;br /&gt;
|move4=Rest|move4type=Psychic|move4cat=Status&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/8&lt;br /&gt;
|ndex=473&lt;br /&gt;
|pokemon=Mamoswine&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=78&lt;br /&gt;
|type1=Ice|type2=Ground&lt;br /&gt;
|ability=Thick Fat&lt;br /&gt;
|held=Never-Melt Ice&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Icicle Spear|move2type=Ice|move2cat=Physical&lt;br /&gt;
|move3=Ice Shard|move3type=Ice|move3cat=Physical&lt;br /&gt;
|move4=Double-Edge|move4type=Normal|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
|{{Pokémon/8&lt;br /&gt;
|ndex=464&lt;br /&gt;
|pokemon=Rhyperior&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=81&lt;br /&gt;
|type1=Ground|type2=Rock&lt;br /&gt;
|ability=Solid Rock&lt;br /&gt;
|held=Muscle Band&lt;br /&gt;
|move1=Earthquake|move1type=Ground|move1cat=Physical&lt;br /&gt;
|move2=Rock Wrecker|move2type=Rock|move2cat=Physical&lt;br /&gt;
|move3=Megahorn|move3type=Bug|move3cat=Physical&lt;br /&gt;
|move4=Thunder Fang|move4type=Electric|move4cat=Physical&lt;br /&gt;
}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====Battle Tower=====&lt;br /&gt;
======Master Class Double Battles (Rank 7)======&lt;br /&gt;
In each team, Buck uses the first and second Pokémon on the list, and Bertha uses the third and fourth.&lt;br /&gt;
{{Party/Tag|&lt;br /&gt;
|color={{tower color}}&lt;br /&gt;
|bordercolor={{tower color dark}}&lt;br /&gt;
|headcolor={{tower color light}}&lt;br /&gt;
|bordercolor1={{defense color dark}}&lt;br /&gt;
|headcolor1={{defense color light}}&lt;br /&gt;
|sprite=VSBuck 2.png|size=90px&lt;br /&gt;
|class=Pokémon Trainer&lt;br /&gt;
|classlink=Pokémon Trainer&lt;br /&gt;
|name={{color2|000|Buck}}&lt;br /&gt;
|bordercolor2={{ground color dark}}&lt;br /&gt;
|headcolor2={{ground color light}}&lt;br /&gt;
|sprite2=VSBertha 2 BDSP.png|size2=90px&lt;br /&gt;
|class2=Elite Four&lt;br /&gt;
|classlink2=Elite Four&lt;br /&gt;
|name2=Bertha&lt;br /&gt;
|game=BDSP&lt;br /&gt;
|prize=20 {{color2|000|Battle Point|BP}}&lt;br /&gt;
|location=Battle Tower (Sinnoh)&lt;br /&gt;
|locationname=Battle Tower&lt;br /&gt;
|pokemon1=2&lt;br /&gt;
|pokemon2=2}}&lt;br /&gt;
|{{Lop/facility8/head|{{tower color light}}|{{tower color}}|{{tower color}}}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;18&#039; style=&#039;background:#{{grey color light}}&#039; | Team A&lt;br /&gt;
{{Lop/facility8|game=BDSP|488|Cresselia|Levitate|Mental Herb|Trick Room|Psychic|Icy Wind|Ice|Calm Mind|Psychic|Psyshock|Psychic|227|67|189|95|151|105}}&lt;br /&gt;
{{Lop/facility8|game=BDSP|344|Claydol|Levitate|Expert Belt|Psychic|Psychic|Earth Power|Ground|Ice Beam|Ice|Dazzling Gleam|Fairy|167|67|126|134|140|95}}&lt;br /&gt;
{{Lop/facility8|game=BDSP|464|Rhyperior|Solid Rock|Sitrus Berry|Rock Slide|Rock|Earthquake|Ground|Ice Punch|Ice|Protect|Normal|222|211|151|54|75|60}}&lt;br /&gt;
{{Lop/facility8|game=BDSP|208|Steelix|Sturdy|Muscle Band|Gyro Ball|Steel|Earthquake|Ground|Rock Slide|Rock|Thunder Fang|Electric|182|150|221|60|85|31}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;18&#039; style=&#039;background:#{{grey color light}}&#039; | Team B&lt;br /&gt;
{{Lop/facility8|game=BDSP|377|Regirock|Sturdy|Custap Berry|Rock Slide|Rock|Protect|Normal|Ice Punch|Ice|Thunder Punch|Electric|156|167|220|49|120|102}}&lt;br /&gt;
{{Lop/facility8|game=BDSP|344|Claydol|Levitate|Sitrus Berry|Trick Room|Psychic|Psychic|Psychic|Ice Beam|Ice|Dazzling Gleam|Fairy|167|67|125|91|189|95}}&lt;br /&gt;
{{Lop/facility8|game=BDSP|450|Hippowdon|Sand Stream|Iapapa Berry|Ice Fang|Ice|Earthquake|Ground|Body Press|Fighting|Slack Off|Normal|215|133|187|65|92|67}}&lt;br /&gt;
{{Lop/facility8|game=BDSP|464|Rhyperior|Solid Rock|Muscle Band|Rock Slide|Rock|Earthquake|Ground|Ice Punch|Ice|Protect|Normal|222|211|151|54|75|60}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&#039;18&#039; style=&#039;background:#{{grey color light}}&#039; | Team C&lt;br /&gt;
{{Lop/facility8|game=BDSP|344|Claydol|Levitate|Sitrus Berry|Trick Room|Psychic|Psychic|Psychic|Ice Beam|Ice|Dazzling Gleam|Fairy|167|67|125|91|189|95}}&lt;br /&gt;
{{Lop/facility8|game=BDSP|488|Cresselia|Levitate|Mental Herb|Trick Room|Psychic|Icy Wind|Ice|Calm Mind|Psychic|Psyshock|Psychic|227|67|189|95|150|106}}&lt;br /&gt;
{{Lop/facility8|game=BDSP|232|Donphan|Sturdy|Expert Belt|Earthquake|Ground|Ice Shard|Ice|Play Rough|Fairy|Rock Slide|Rock|166|189|140|58|80|102}}&lt;br /&gt;
{{Lop/facility8|game=BDSP|464|Rhyperior|Solid Rock|Muscle Band|Rock Slide|Rock|Earthquake|Ground|Ice Punch|Ice|Thunder Punch|Electric|222|211|151|54|75|60}}&lt;br /&gt;
|}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
==In the spin-off games==&lt;br /&gt;
===[[Pokémon Masters EX]]===&lt;br /&gt;
{{main|Bertha (Masters)}}&lt;br /&gt;
Bertha forms a [[sync pair]] with {{p|Hippowdon}} in [[Pokémon Masters EX]]. Bertha became a playable sync pair on May 11, 2022.&lt;br /&gt;
&lt;br /&gt;
{{PairDex/h|Ground}}&lt;br /&gt;
{{PairDex|147|Bertha|trainerlink=Bertha (Masters)#Hippowdon|trainerimg=Bertha|0450 f|Hippowdon|gender=female|Ground|Grass|Tech|6|Sync Pair Scout}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Gallery==&lt;br /&gt;
===Artwork===&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{ground color dark}}; background:#{{ground color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;border:2px solid #{{ground color light}}; background:#{{ground color light}}&amp;quot; | [[File:Sticker Template Bertha Background.png|300px]]&lt;br /&gt;
|- style=&amp;quot;color:#fff;&amp;quot;&lt;br /&gt;
| {{color2|fff|Sticker}} Template background from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Sprites and models===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size: 80%; {{roundy|20px}} border: 2px solid #{{ground color dark}}; background: #{{ground color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ground color dark}}; background: #{{ground color light}}; width:100px&amp;quot;| [[File:Spr DP Bertha.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ground color dark}}; background: #{{ground color light}}; width:100px&amp;quot;| [[File:Spr Pt Bertha.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{ground color dark}}; background: #{{ground color light}}; width:100px&amp;quot;| [[File:VSBertha.png]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{ground color dark}}; background: #{{ground color light}}&amp;quot;| [[File:VSBertha BDSP.png|100px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|20px}} border: 2px solid #{{ground color dark}}; background: #{{ground color light}}&amp;quot;| [[File:VSBertha 2 BDSP.png|100px]]&lt;br /&gt;
|- style=&amp;quot;color:#fff;&amp;quot;&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Diamond and Pearl Versions|Diamond and Pearl}}&lt;br /&gt;
| Sprite from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Platinum Version|Platinum}}&lt;br /&gt;
| VS sprite from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Platinum Version|Platinum}}&lt;br /&gt;
| VS model from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond and&amp;lt;br&amp;gt;Shining Pearl}}&lt;br /&gt;
| {{color2|fff|Battle Tower (Sinnoh)|Battle Tower}} VS model from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond and Shining Pearl}}&lt;br /&gt;
|-&lt;br /&gt;
| colspan=3 style=&amp;quot;{{roundy|80px}} border: 2px solid #{{ground color dark}}; background: #{{ground color light}}; width:88px&amp;quot;| [[File:Bertha OD.png]]&lt;br /&gt;
| colspan=2 style=&amp;quot;{{roundy|20px}} border: 2px solid #{{ground color dark}}; background: #{{ground color light}}&amp;quot;| [[File:Bertha BDSP OD.png|80px]]&lt;br /&gt;
|- style=&amp;quot;color:#fff;&amp;quot;&lt;br /&gt;
| colspan=3 | Overworld sprite from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Diamond and Pearl Versions|Diamond, Pearl}}, and {{color2|fff|Pokémon Platinum Version|Platinum}}&lt;br /&gt;
| colspan=2 | Overworld model from&amp;lt;br&amp;gt;{{color2|fff|Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond and&amp;lt;br&amp;gt;Shining Pearl}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Quotes==&lt;br /&gt;
{{main|Bertha/Quotes}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Bertha anime.png|thumb|250px|Bertha in the {{pkmn|anime}}]]&lt;br /&gt;
Bertha was first mentioned by [[Lucian]] in &#039;&#039;[[DP035|An Elite Meet and Greet!]]&#039;&#039;, along with the other members of the [[Sinnoh]] [[Elite Four]] and the {{pkmn|Champion|League Champion}} {{an|Cynthia}}. She was mentioned again in &#039;&#039;[[DP099|A Trainer and Child Reunion!]]&#039;&#039; by an [[Officer Jenny]].&lt;br /&gt;
&lt;br /&gt;
She physically appeared in &#039;&#039;[[DP170|An Elite Coverup!]]&#039;&#039;, where she, along with {{Ash}} and {{ashfr}}, helped [[Roland]] get his {{p|Magby}} back from {{TRT}}. After chasing them with her {{wp|Sport utility vehicle|SUV}}, the group battled Team Rock and Roland was reunited with Magby. Later, Bertha had a {{pkmn|battle}} with Ash, using her {{p|Hippowdon}} against his {{AP|Torterra}}, and she managed to defeat him.&lt;br /&gt;
&lt;br /&gt;
She made a cameo appearance during the ending credits of &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Character====&lt;br /&gt;
Bertha has a strong advocacy for observant attitudes in everyday life and spent the entirety of the episode she appeared in to advise the group on their observation skills. For example, when she commented that {{an|Dawn}} should pay attention as well, since it would assist her in her {{pkmn|Contest}}s. Bertha views observation skills as useful tools not only in battles and Contests, but also in everyday life. She also prefers to keep her identity as one of [[Sinnoh]]&#039;s [[Elite Four]] a secret because she doesn&#039;t like the expectations attached to the title.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
This listing is of Bertha&#039;s known {{OBP|Pokémon|species}} in the {{pkmn|anime}}:&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Bertha&lt;br /&gt;
|pkmn=Gliscor&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|img=Bertha Gliscor.png&lt;br /&gt;
|vajp=Katsuyuki Konishi&lt;br /&gt;
|vaen=Marc Thompson&lt;br /&gt;
|epnum=DP170&lt;br /&gt;
|epname=An Elite Coverup! &lt;br /&gt;
|desc={{p|Gliscor}} was used by Bertha to destroy the machine attached to [[Team Rocket&#039;s mechas|Team Rocket&#039;s balloon]], when [[Ash&#039;s Staraptor]] was initially unable to. After this it broke through the balloon, causing it to crash.&lt;br /&gt;
&lt;br /&gt;
Gliscor&#039;s only known move is {{m|Guillotine}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Bertha&lt;br /&gt;
|pkmn=Golem&lt;br /&gt;
|type1=Rock&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|img=Bertha Golem.png&lt;br /&gt;
|vajp=Katsuyuki Konishi&lt;br /&gt;
|vaen=Tom Wayland&lt;br /&gt;
|epnum=DP170&lt;br /&gt;
|epname=An Elite Coverup! &lt;br /&gt;
|desc={{p|Golem}} was used by Bertha to stop {{TRT}}&#039;s armored {{TP|James|Carnivine}} and {{TP|Jessie|Seviper}}. After it destroyed the armors, Bertha asked [[Roland]] and his {{p|Magby}} to finish the villains off.&lt;br /&gt;
&lt;br /&gt;
Golem&#039;s only known move is {{m|Rock Blast}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Bertha&lt;br /&gt;
|pkmn=Hippowdon&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|img=Bertha Hippowdon.png&lt;br /&gt;
|vajp=Unshō Ishizuka&lt;br /&gt;
|vaen=Tom Wayland&lt;br /&gt;
|epnum=DP170&lt;br /&gt;
|epname=An Elite Coverup! &lt;br /&gt;
|desc=After {{TRT}} was sent away, {{Ash}} and Bertha decided to {{pkmn|battle}}. {{p|Hippowdon}} battled [[Ash&#039;s Torterra]]. Hippowdon often went underground and then attacked Torterra with a different [[move]] upon resurfacing. Despite this, Ash asked Torterra to sense Hippowdon when he was underground, managing to attack him with {{m|Leaf Storm}}. However, Hippowdon went underground once again and managed to attack Torterra a few more times, defeating it.&lt;br /&gt;
&lt;br /&gt;
Hippowdon briefly appeared alongside Bertha during the ending credits of &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Hippowdon&#039;s known moves are {{m|Dig}}, {{m|Iron Head}}, and {{m|Fire Fang}}.}}&lt;br /&gt;
&lt;br /&gt;
====Voice actors====&lt;br /&gt;
{{vatable|color={{ground color}}|bordercolor={{ground color light}}&lt;br /&gt;
|de=Marion Hartmann&lt;br /&gt;
|ja=松岡洋子 &#039;&#039;Yōko Matsuoka&#039;&#039;&lt;br /&gt;
|en=[[List of English voice actors|Mary O&#039; Brady]]&lt;br /&gt;
|cs=Petra Jindrová&lt;br /&gt;
|fi=Sari Ann Moilanen&lt;br /&gt;
|pl=Anna Apostolakis&lt;br /&gt;
|pt_br=Rosa Maria Baroli &lt;br /&gt;
|es_la=Magda Giner&lt;br /&gt;
|es_eu=María Julia Díaz}}&lt;br /&gt;
&lt;br /&gt;
===GOTCHA!===&lt;br /&gt;
Bertha briefly appeared in [[GOTCHA!]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
[[File:Bertha Adventures.png|thumb|200px|Bertha in Pokémon Adventures]]&lt;br /&gt;
Bertha, along with Lucian and Aaron, appears during the {{MangaArc|Platinum}}, having been enlisted by the [[Pokémon Association]] to decipher [[Charon]]&#039;s notebook that was stolen by {{adv|Diamond}}&#039;s [[Kit]]. Together, they figure out the hidden information inside the book and give it to Diamond and {{adv|Pearl}} so they can use it to stop Charon from capturing the [[Legendary Pokémon]] of Sinnoh.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|width=74&lt;br /&gt;
|trainer=Bertha&lt;br /&gt;
|pkmn=Hippowdon&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|img=Bertha Hippowdon Adventures.png&lt;br /&gt;
|epnum=PS423&lt;br /&gt;
|epname=Tackling Togekiss&lt;br /&gt;
|desc={{p|Hippowdon}} is the only known Pokémon in Bertha&#039;s possession. Along with being used as transportation for Bertha, she was used to carry some books for her Trainer.&lt;br /&gt;
&lt;br /&gt;
None of Hippowdon&#039;s moves are known.}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Diamond and Pearl Adventure!===&lt;br /&gt;
[[File:Elite Four DPA.png|thumb|200px|Bertha in Pokémon Diamond and Pearl Adventure!]]&lt;br /&gt;
Bertha made a brief appearance in &#039;&#039;[[DPA37|Gathering of the Legendary Pokémon!]]&#039;&#039;. She watched [[Hareta]]&#039;s {{si|Pokémon League}} battle with [[Koya]] in the audience.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
This listing is of cards mentioning or featuring Bertha or her Pokémon in the [[Pokémon Trading Card Game]].&lt;br /&gt;
&lt;br /&gt;
{{cardlist/header|Bertha&#039;s Pokémon|Fighting|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Golem 4 (Rising Rivals 23)|Golem]] {{SP|4}}|type=Fighting|enset=Rising Rivals|enrarity=Rare|ennum=23/111|jpsetlink=Infernape vs Gallade SP Deck Kit|jpset=Infernape Half Deck|jpnum=005/018}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Rhyperior 4 (Rising Rivals 32)|Rhyperior]] {{SP|4}}|type=Fighting|enset=Rising Rivals|enrarity=Rare|ennum=32/111|jpsetlink=Infernape vs Gallade SP Deck Kit|jpset=Infernape Half Deck|jpnum=008/018}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Hippowdon 4 (Rising Rivals 42)|Hippowdon]] {{SP|4}}|type=Fighting|enset=Rising Rivals|enrarity=Uncommon|ennum=42/111|jpsetlink=Infernape vs Gallade SP Deck Kit|jpset=Infernape Half Deck|jpnum=007/018}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Whiscash 4 (Rising Rivals 54)|Whiscash]] {{SP|4}}|type=Fighting|enset=Rising Rivals|enrarity=Uncommon|ennum=54/111|jpsetlink=Infernape vs Gallade SP Deck Kit|jpset=Infernape Half Deck|jpnum=006/018}}&lt;br /&gt;
{{cardlist/entry|cardname=[[Gliscor 4 (Rising Rivals 62)|Gliscor]] {{SP|4}}|type=Fighting|enset=Rising Rivals|enrarity=Common|ennum=62/111|jpsetlink=Infernape vs Gallade SP Deck Kit|jpset=Infernape Half Deck|jpnum=009/018}}&lt;br /&gt;
{{cardlist/div|Other related cards|Fighting}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Rising Rivals|Bertha&#039;s Warmth|90}}|type=Supporter|enset=Rising Rivals|enrarity=Uncommon|ennum=90/111|jpsetlink=Infernape vs Gallade SP Deck Kit|jpset=Infernape Half Deck|jpnum=017/018}}&lt;br /&gt;
{{cardlist/footer|Fighting}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* As noted by [[Shauntal]] of the [[Unova]] [[Elite Four]] in {{B2W2}} in the form of a [[Shauntal/Quotes|quote]] from her novel during the {{player}}&#039;s post-[[National Pokédex]] challenge, Bertha and [[Agatha]] are very similar in appearance and name (both in English and Japanese).&lt;br /&gt;
** Furthermore, they both are part of their [[region]]s&#039;s Elite Four, and their Japanese names both contain 菊 &#039;&#039;kiku&#039;&#039; (chrysanthemum).&lt;br /&gt;
** This is further corroborated by {{hi|Charm}} of the [[Miss Fortunes|Miss Fortune sisters]], who herself bears a resemblance to both of them, and whose [[Party|team]] is composed of {{p|Rhydon}} (from the same evolutionary family as Bertha&#039;s ace in {{game|Platinum}}) and {{p|Gengar}} (Agatha&#039;s main {{OBP|Pokémon|species}} in essentially every [[canon]]).&lt;br /&gt;
* While her Hippowdon is invariably female in the games and in [[Pokémon Adventures]], it shows male coloration in other media—namely the {{Trading Card Game}} and the {{pkmn|anime}}.&lt;br /&gt;
* Bertha and [[Volkner]] are the only major Trainers in &#039;&#039;[[Pokémon the Series: Diamond and Pearl]]&#039;&#039; to use a Pokémon from their in-game Platinum teams. &lt;br /&gt;
* Bertha is the only Sinnoh Elite Four member who was not seen battling {{an|Cynthia}} in the anime.&lt;br /&gt;
* In her initial Pokémon Platinum team, Bertha uses a [[level]] 55 {{p|Rhyperior}} that knows {{m|Rock Wrecker}}. This is [[Game move errors|impossible]], as Rhyperior only learns this move at level 61 and never by {{pkmn|breeding}}. &lt;br /&gt;
* Bertha is the first female Ground-type specialist in the series, as well as the first Ground-type Elite Four member.&lt;br /&gt;
* Similar to the other Sinnoh Elite Four, in Brilliant Diamond and Shining Pearl, when the players becomes champion but before Stark Mountain, Bertha&#039;s team will switch to her Platinum team. Once the player completes the Stark Mountain quest then her team will change once more. &lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| style=&amp;quot;float:left; background: #{{ground color light}}; {{roundy|10px}}; border: 3px solid #{{ground color}}&amp;quot;&lt;br /&gt;
|- style=&amp;quot;text-align:center&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}};&amp;quot; | Language&lt;br /&gt;
! Name&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}};&amp;quot; | Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| キクノ &#039;&#039;Kikuno&#039;&#039;&lt;br /&gt;
| From 菊 &#039;&#039;kiku&#039;&#039; ({{wp|chrysanthemum}})&amp;lt;ref&amp;gt;[https://twitter.com/matsumiyan/status/341606467666845696 Toshinobu Matsumiya on Twitter] (Japanese)&amp;lt;/ref&amp;gt; and similar to キクコ &#039;&#039;Kikuko&#039;&#039; ([[Agatha]])&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Bertha&lt;br /&gt;
| From &#039;&#039;earth&#039;&#039; and similar to &#039;&#039;Agatha&#039;&#039;. Also potentially from &#039;&#039;berth.&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Teresa&lt;br /&gt;
| From &#039;&#039;Terrain&#039;&#039; (soil)&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Gaia&lt;br /&gt;
| From &#039;&#039;{{wp|Gaia}}&#039;&#039; (personification of the Earth in Greek mythology)&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Terry&lt;br /&gt;
| From &#039;&#039;terre&#039;&#039; (earth)&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Terrie&lt;br /&gt;
| From &#039;&#039;terra&#039;&#039; (earth)&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 들국화 &#039;&#039;Deulgukhwa&#039;&#039;&lt;br /&gt;
| From 들국화 &#039;&#039;deulgukhwa&#039;&#039; (wild chrysanthemum), 들 &#039;&#039;deul&#039;&#039; (field), and contains 국화 &#039;&#039;Gukhwa&#039;&#039; (Agatha)&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 菊野 &#039;&#039;Júyě&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | From the Japanese name 菊野 &#039;&#039;Kikuno&#039;&#039; and similar to 菊子 &#039;&#039;Júzǐ / Gūkjí&#039;&#039; (Agatha)&amp;lt;br&amp;gt;Contains 菊 &#039;&#039;jú / gūk&#039;&#039; (chrysanthemum) and 野 &#039;&#039;yě / yéh&#039;&#039; (field)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 菊野 &#039;&#039;Gūkyéh&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF;&amp;quot;&lt;br /&gt;
| Vietnamese&lt;br /&gt;
| Kikuno&lt;br /&gt;
| Transcription of her Japanese name&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[a:Category:Bertha|Images on the Bulbagarden Archives]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Sinnoh League}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Elite Four Trainers]]&lt;br /&gt;
[[Category:Diamond and Pearl characters]]&lt;br /&gt;
[[Category:Platinum characters]]&lt;br /&gt;
[[Category:Brilliant Diamond and Shining Pearl characters]]&lt;br /&gt;
[[Category:Ground-type Trainers]]&lt;br /&gt;
[[Category:Anime characters]]&lt;br /&gt;
[[Category:Manga characters]]&lt;br /&gt;
[[Category:Pokémon Adventures characters]]&lt;br /&gt;
&lt;br /&gt;
[[de:Teresa]]&lt;br /&gt;
[[es:Gaia]]&lt;br /&gt;
[[fr:Terry (Conseil 4)]]&lt;br /&gt;
[[it:Terrie]]&lt;br /&gt;
[[ja:キクノ]]&lt;br /&gt;
[[zh:菊野]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Manectric_(Pok%C3%A9mon)&amp;diff=4012103</id>
		<title>Manectric (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Manectric_(Pok%C3%A9mon)&amp;diff=4012103"/>
		<updated>2024-05-20T21:49:51Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Electric}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Manectric}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Electric|prevnum=0309|prev=Electrike|nextnum=0311|next=Plusle|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Manectric}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Manectric&lt;br /&gt;
|jname=ライボルト&lt;br /&gt;
|jtranslit=Raiboruto&lt;br /&gt;
|tmname=Livolt&lt;br /&gt;
|forme=2&lt;br /&gt;
|form2=Mega Manectric&lt;br /&gt;
|image2=0310Manectric-Mega.png&lt;br /&gt;
|mega=Manectite&lt;br /&gt;
|ndex=0310&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|category=Discharge&lt;br /&gt;
|height-ftin=4&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.5&lt;br /&gt;
|weight-lbs=88.6&lt;br /&gt;
|weight-kg=40.2&lt;br /&gt;
|height-ftin2=5&#039;11&amp;quot;&lt;br /&gt;
|height-m2=1.8&lt;br /&gt;
|weight-lbs2=97.0&lt;br /&gt;
|weight-kg2=44.0&lt;br /&gt;
|abilityn=dm&lt;br /&gt;
|abilitylayout=2+1&lt;br /&gt;
|abilitycolm=2&lt;br /&gt;
|ability1=Static&lt;br /&gt;
|ability2=Lightning Rod&lt;br /&gt;
|abilityd=Minus&lt;br /&gt;
|abilitym=Intimidate&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evsp=2&lt;br /&gt;
|expyield=166&lt;br /&gt;
|oldexp=168&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Yellow&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=manectric&lt;br /&gt;
|generation=3&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Manectric&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ライボルト&#039;&#039;&#039; &#039;&#039;Livolt&#039;&#039;) is an {{type|Electric}} {{OBP|Pokémon|species}} introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Electrike}} starting at [[level]] 26.&lt;br /&gt;
&lt;br /&gt;
Manectric can [[Mega Evolution|Mega Evolve]] into &#039;&#039;&#039;Mega Manectric&#039;&#039;&#039; using the [[Manectite]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Manectric is a canine, quadrupedal {{OBP|Pokémon|species}}. Its body is mainly blue with a spiky, yellow mane on its head and yellow tufts of fur on its haunches and around its front feet. Its mane sticks straight up and has three points. It has a jagged upper jaw, red eyes, and holes on either side of its head that seem to be its ears. Each of its paws has three claws. Its blue, spike-like tail is bent at a sharp angle.&lt;br /&gt;
&lt;br /&gt;
Manectric gathers electricity in its mane and then discharges it. This process creates thunderclouds, which it uses in battle. Since lightning falls in its vicinity, it is said to have been born from lightning and make its nest where lightning has struck. It lives in {{DL|List of Pokémon by habitat|Grassland Pokémon|grasslands and savannas}}, and rarely appears in front of people.&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
Manectric can [[Mega Evolution|Mega Evolve]] into Mega Manectric.&lt;br /&gt;
&lt;br /&gt;
The yellow mane on Mega Manectric is considerably larger than its previous state. The center spike on its head has shifted, and now forms a large, tilted growth that extends over its snout and has a point on either end. The remaining two head spikes are thinner, longer, and have small, pointed bulbs in place of the earholes. The mane now extends down the length of Mega Manectric&#039;s body, forming four additional spikes. One of these spikes extends down past the Pokémon&#039;s chest and has points on both ends. The tufts of fur on its haunches are now blue and form more numerous, thinner points. While it retains the yellow tufts around its front feet, they now have two short spikes extending backward. Finally, Mega Manectric lacks the sharply angled tail of its previous state and now has red claws.&lt;br /&gt;
&lt;br /&gt;
When it [[Mega Evolution|Mega Evolves]], its speed is explosive and is equal to a lightning bolt. However, its body becomes filled with such an incredible amount of electricity that Manectric is unable to fully control it all, thereby irritating it.&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size:80%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{electric color}}; {{roundy|10px}} border: 3px solid #{{electric color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| {{color2|000|Mega Evolution|Mega}}&amp;lt;br&amp;gt;Manectric&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{electric color dark}}; background: #{{electric color light}}; width:96px; height:96px&amp;quot;| [[File:0310Manectric-Mega.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Manectric evolves from {{p|Electrike}}.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0309&lt;br /&gt;
|name1=Electrike&lt;br /&gt;
|type1-1=Electric&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0310&lt;br /&gt;
|name2=Manectric&lt;br /&gt;
|type1-2=Electric}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Trozei!}}: [[Lucy Fleetfoot]] owns a Manectric.&lt;br /&gt;
* {{g|Mystery Dungeon: Explorers of Sky}}: [[Amp Plains tribes|Manectric and the Electrike Tribe]] are the bosses of [[Amp Plains]], the same way that {{p|Luxray}} and the {{p|Luxio}} Tribe were in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time/Darkness]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Electric}}&lt;br /&gt;
{{Dex/NA|gen=III}}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|num1=079|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=Manectric is constantly discharging electricity from its mane. The sparks sometimes ignite forest fires. When it enters a battle, this Pokémon creates thunderclouds.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Manectric discharges strong electricity from its mane. The mane is used for collecting electricity in the atmosphere. This Pokémon creates thunderclouds above its head.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=Because lightning falls in their vicinities, Manectric were thought to have been born from lightning. In battle, they create thunderclouds.}}&lt;br /&gt;
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=It rarely appears before people. It is said to nest where lightning has fallen.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=It discharges electricity from its mane. It creates a thundercloud overhead to drop lightning bolts.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=Its nest can be found where a thunderbolt hits. It is discharging electricity from its mane.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It discharges electricity from its mane. It creates a thundercloud overhead to drop lightning bolts.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It discharges electricity from its mane. It creates a thundercloud overhead to drop lightning bolts.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=074|label1=Coastal|reg2=Hoenn|num2=081}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It rarely appears before people. It is said to nest where lightning has fallen.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|t=FFF|entry=It discharges electricity from its mane. It creates a thundercloud overhead to drop lightning bolts.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=Manectric is constantly discharging electricity from its mane. The sparks sometimes ignite forest fires. When it enters a battle, this Pokémon creates thunderclouds.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Manectric discharges strong electricity from its mane. The mane is used for collecting electricity in the atmosphere. This Pokémon creates thunderclouds above its head.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|num1=294|label1={{gameIcon|US}}{{gameIcon|UM}}:|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sun and Moon|Sun, Moon]], [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|t=FFF|entry=Manectric can be found beneath unnatural thunderclouds. People say it can run at the same speed as lightning striking.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|t=FFF|entry=It stimulates its own muscles with electricity, so it can move quickly. It eases its soreness with electricity, too, so it can recover quickly as well.}}&lt;br /&gt;
{{Dex/Form|Mega Manectric}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|t=FFF|entry=Mega Evolution fills its body with a tremendous amount of electricity, but it&#039;s too much for Manectric to fully control.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|t=FFF|entry=Too much electricity has built up in its body, irritating Manectric. Its explosive speed is equal to that of a lightning bolt.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|num1=067|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|t=FFF|entry=It stimulates its own muscles with electricity, so it can move quickly. It eases its soreness with electricity, too, so it can recover quickly as well.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|t=FFF|entry=It rarely appears before people. It is said to nest where lightning has fallen.}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=It discharges electricity from its mane. The Pokémon creates a thundercloud overhead from which to drop lightning bolts.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=IX|reg1=Paldea|reg2=Kitakami|reg3=Blueberry}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{electric color dark}}; background:#{{electric color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}| [[File:Pokédex Image Manectric USUM.png|x200px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}| [[File:Pokédex Image Manectric-Mega USUM.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|Manectric in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&amp;lt;span class=&amp;quot;whitelinks&amp;quot;&amp;gt;{{sup/7|USUM}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Mega Manectric in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&amp;lt;span class=&amp;quot;whitelinks&amp;quot;&amp;gt;{{sup/7|USUM}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Electric}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|area={{rt|118|Hoenn}}}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area={{rt|118|Hoenn}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Citadark Isle]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area={{safari|Johto}} (Plains with 15 Plains points; tall grass in Rocky Beach with 10 Forest points; Wasteland with 3 Plains points)}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Evolution|Evolve]] {{pkmn|Dream World}} {{p|Electrike}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=FFF|area={{rt|3|Unova}} ([[Hidden Grotto]]){{tt|*|In the patch of dark grass}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|t2=FFF|area=[[Friend Safari]] ([[Friend Safari#Electric-type Safari|Electric]])}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon}}&lt;br /&gt;
{{Availability/Entry1/None|v=Ultra Sun}}&lt;br /&gt;
{{Availability/Entry1|v=Ultra Moon|area={{rt|12|Alola}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|t=FFF|t2=FFF|area=[[Axew&#039;s Eye]], [[Giant&#039;s Seat]], [[Giant&#039;s Cap]], [[Rolling Fields]]&amp;lt;br&amp;gt;[[Giant&#039;s Cap/Dens|Giant&#039;s Cap]], [[Motostoke Riverbank/Dens|Motostoke Riverbank]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{Isle of Armor color}}|t={{Crown Tundra color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Max Lair]] ([[Dynamax Adventure]])}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Electric}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=fff|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 51, Endless Level 57, Forever Level 1, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|t=FFF|t2=FFF|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (video game)|area=[[Olive Jungle]], [[Jungle Relic]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|t2=FFF|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Duneon (WiiWare)|color={{electric color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Layuda Island]], [[Thunder Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Factory: [[World Axle - B2F]], Autumnwood: [[Firebreathing Mountain]]{{tt|*|Thundurus encounter}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Aquatic Hill#The Floors Are Hot!|Aquatic Hill: The Floors Are Hot!]], [[Chill Battle#The Three Little Tepig|Chill Battle: The Three Little Tepig]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Island of Haste#Stage 2|Island of Haste: Stage 2]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Diamond Crater#Fix-Up Factory|Diamond Crater: Fix-Up Factory]] &amp;lt;small&amp;gt;(All Areas, Entrance Boss)&amp;lt;/small&amp;gt;, [[Fairy Land#Ancient Stronghold|Fairy Land: Ancient Stronghold]] &amp;lt;small&amp;gt;(Special)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 09|Area 09: Stage 07]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Rayquaza Sea]], [[Greninja Sea]], [[Jirachi Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD DX|t=FFF|link=Pokémon Mystery Dungeon: Rescue Team DX|color={{MD Red color}}|area=[[Thunderwave Cave]] (3F-5F), [[Lightning Field]] (7F-19F), [[Joyous Tower]] (10F-12F), [[Purity Forest]] (10F-12F)&amp;lt;br/&amp;gt;Fainted Pokémon: [[Tiny Woods]]&amp;lt;br/&amp;gt;Mystery House: [[Stormy Sea]], [[Lightning Field]], [[Buried Relic]], [[Solar Cave]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=Event: [[Pokémon Safari/2015-Feb. 2018#Second release|&#039;&#039;Pokémon Safari&#039;&#039;]] &amp;lt;small&amp;gt;(Second release)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Region|type=Electric}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|X}}|2014 Korean World Championship Series Manectric|All|South Korea|50|July 5, 2014|link=List of local event Pokémon distributions (Generation VI)#Manectric}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Electric&lt;br /&gt;
|event1=Manectite|event1type=None|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Manectric=====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Electric&lt;br /&gt;
|HP=     70&lt;br /&gt;
|Attack= 75&lt;br /&gt;
|Defense=60&lt;br /&gt;
|SpAtk= 105&lt;br /&gt;
|SpDef=  60&lt;br /&gt;
|Speed= 105}}&lt;br /&gt;
&lt;br /&gt;
=====Mega Manectric=====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Electric&lt;br /&gt;
|HP=     70&lt;br /&gt;
|Attack= 75&lt;br /&gt;
|Defense=80&lt;br /&gt;
|SpAtk= 135&lt;br /&gt;
|SpDef=  80&lt;br /&gt;
|Speed= 135}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Electric&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=   50&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ground=  200&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=    50&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric= 50&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     100&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|lightningrod=maybe}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Manectric is available in {{pkmn|Sword and Shield}} and {{pkmn|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/level8|1|Fire Fang|Fire|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/level8|1|Leer|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level8|1|Howl|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/level8|12|Quick Attack|Normal|Physical|40|100|30}}&lt;br /&gt;
{{learnlist/level8|16|Shock Wave|Electric|Special|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|20|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level8|24|Thunder Fang|Electric|Physical|65|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|30|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|36|Discharge|Electric|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|42|Charge|Electric|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|48|Wild Charge|Electric|Physical|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|54|Thunder|Electric|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|60|Electric Terrain|Electric|Status|—|—|10}}&lt;br /&gt;
{{learnlist/levelf/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/tmh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM14|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM26|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM66|Thunder Fang|Electric|Physical|65|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM67|Ice Fang|Ice|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM68|Fire Fang|Fire|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM80|Volt Switch|Electric|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM85|Snarl|Dark|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM90|Electric Terrain|Electric|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM93|Eerie Impulse|Electric|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR02|Flamethrower|Fire|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR09|Thunder|Electric|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR31|Iron Tail|Steel|Physical|100|75|15}}&lt;br /&gt;
{{learnlist/tr|TR32|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR35|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR42|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR43|Overheat|Fire|Special|130|90|5}}&lt;br /&gt;
{{learnlist/tr|TR80|Electro Ball|Electric|Special|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR86|Wild Charge|Electric|Physical|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR97|Psychic Fangs|Psychic|Physical|85|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/tmh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/tm8|TM05|Roar|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM15|Hyper Beam|Normal|Special|150|90|5||}}&lt;br /&gt;
{{learnlist/tm8|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/tm8|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM23|Iron Tail|Steel|Physical|100|75|15||}}&lt;br /&gt;
{{learnlist/tm8|TM24|Thunderbolt|Electric|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM25|Thunder|Electric|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm8|TM34|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM35|Flamethrower|Fire|Special|90|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM43|Volt Switch|Electric|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM46|Thief|Dark|Physical|60|100|25||}}&lt;br /&gt;
{{learnlist/tm8|TM50|Overheat|Fire|Special|130|90|5||}}&lt;br /&gt;
{{learnlist/tm8|TM57|Charge Beam|Electric|Special|50|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM68|Giga Impact|Normal|Physical|150|90|5||}}&lt;br /&gt;
{{learnlist/tm8|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|90|20||}}&lt;br /&gt;
{{learnlist/tm8|TM78|Snarl|Dark|Special|55|95|15||}}&lt;br /&gt;
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15||}}&lt;br /&gt;
{{learnlist/tm8|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM96|Strength|Normal|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tmf/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/breedh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|324|Torkoal}}|Curse|Ghost|Status|—|—|10|grid=7}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|263|Zigzagoon}}{{MSP/8c|263G|Zigzagoon}}{{MSP/8c|264|Linoone}}{{MSP/8c|264G|Linoone}}{{MSP/8c|862|Obstagoon}}{{MSP/8c|427|Buneary}}{{MSP/8c|428|Lopunny}}{{MSP/8c|554|Darumaka}}{{MSP/8c|554G|Darumaka}}{{MSP/8c|555|Darmanitan}}{{MSP/8c|555G|Darmanitan}}{{MSP/8c|559|Scraggy}}{{MSP/8c|560|Scrafty}}{{MSP/8c|813|Scorbunny}}{{MSP/8c|814|Raboot}}{{MSP/8c|815|Cinderace}}{{MSP/8c|831|Wooloo}}{{MSP/8c|832|Dubwool}}{{MSP/8c|843|Silicobra}}{{MSP/8c|844|Sandaconda}}{{MSP/8c|875|Eiscue}}|Headbutt|Normal|Physical|70|100|15|grid=7}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|025|Pikachu}}{{MSP/8c|026|Raichu}}{{MSP/8c|026A|Raichu}}{{MSP/8c|403|Shinx}}{{MSP/8c|404|Luxio}}{{MSP/8c|405|Luxray}}{{MSP/8c|587|Emolga}}{{MSP/8c|777|Togedemaru}}{{MSP/8c|835|Yamper}}{{MSP/8c|836|Boltund}}{{MSP/8c|877|Morpeko}}|Spark|Electric|Physical|65|100|20||&#039;&#039;&#039;|grid=7}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|053|Persian}}{{MSP/8c|053A|Persian}}{{MSP/8c|264|Linoone}}{{MSP/8c|264G|Linoone}}{{MSP/8c|862|Obstagoon}}|Switcheroo|Dark|Status|—|100|10|grid=7}}&lt;br /&gt;
{{learnlist/breedf/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/breedh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0019|Rattata}}{{MSP/H|0020|Raticate}}{{MSP/H|0024|Arbok}}{{MSP/H|0058|Growlithe}}{{MSP/H|0059|Arcanine}}{{MSP/H|0203|Girafarig}}{{MSP/H|0209|Snubbull}}{{MSP/H|0210|Granbull}}{{MSP/H|0228|Houndour}}{{MSP/H|0229|Houndoom}}{{MSP/H|0261|Poochyena}}{{MSP/H|0262|Mightyena}}{{MSP/H|0295|Exploud}}{{MSP/H|0303|Mawile}}{{MSP/H|0336|Seviper}}{{MSP/H|0365|Walrein}}{{MSP/H|0399|Bidoof}}{{MSP/H|0400|Bibarel}}{{MSP/H|0403|Shinx}}{{MSP/H|0404|Luxio}}{{MSP/H|0405|Luxray}}{{MSP/H|0419|Floatzel}}{{MSP/H|0449|Hippopotas}}{{MSP/H|0450|Hippowdon}}|Crunch|Dark|Physical|80|100|15|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0322|Numel}}{{MSP/H|0323|Camerupt}}{{MSP/H|0324|Torkoal}}{{MSP/H|0399|Bidoof}}{{MSP/H|0400|Bibarel}}|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0025|Pikachu}}{{MSP/H|0026|Raichu}}{{MSP/H|0135|Jolteon}}{{MSP/H|0179|Mareep}}{{MSP/H|0180|Flaaffy}}{{MSP/H|0181|Ampharos}}{{MSP/H|0309|Electrike}}{{MSP/H|0310|Manectric}}{{MSP/H|0403|Shinx}}{{MSP/H|0404|Luxio}}{{MSP/H|0405|Luxray}}{{MSP/H|0417|Pachirisu}}|Discharge|Electric|Special|80|100|15||&#039;&#039;&#039;|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0235|Smeargle}}|Eerie Impulse|Electric|Status|&amp;amp;mdash;|100|15|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0025|Pikachu}}{{MSP/H|0026|Raichu}}{{MSP/H|0179|Mareep}}{{MSP/H|0180|Flaaffy}}{{MSP/H|0181|Ampharos}}{{MSP/H|0417|Pachirisu}}|Electro Ball|Electric|Special|&amp;amp;mdash;|100|10||&#039;&#039;&#039;|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0024|Arbok}}{{MSP/H|0058|Growlithe}}{{MSP/H|0059|Arcanine}}{{MSP/H|0136|Flareon}}{{MSP/H|0209|Snubbull}}{{MSP/H|0210|Granbull}}{{MSP/H|0228|Houndour}}{{MSP/H|0229|Houndoom}}{{MSP/H|0232|Donphan}}{{MSP/H|0262|Mightyena}}{{MSP/H|0295|Exploud}}{{MSP/H|0310|Manectric}}{{MSP/H|0450|Hippowdon}}|Fire Fang|Fire|Physical|65|95|15|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0086|Seel}}{{MSP/H|0087|Dewgong}}{{MSP/H|0209|Snubbull}}{{MSP/H|0210|Granbull}}{{MSP/H|0263|Zigzagoon}}{{MSP/H|0264|Linoone}}{{MSP/H|0287|Slakoth}}{{MSP/H|0288|Vigoroth}}{{MSP/H|0289|Slaking}}{{MSP/H|0399|Bidoof}}{{MSP/H|0400|Bibarel}}{{MSP/H|0427|Buneary}}{{MSP/H|0428|Lopunny}}|Headbutt|Normal|Physical|70|100|15|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0024|Arbok}}{{MSP/H|0209|Snubbull}}{{MSP/H|0210|Granbull}}{{MSP/H|0221|Piloswine}}{{MSP/H|0473|Mamoswine}}{{MSP/H|0262|Mightyena}}{{MSP/H|0365|Walrein}}{{MSP/H|0419|Floatzel}}{{MSP/H|0450|Hippowdon}}{{MSP/H|0471|Glaceon}}|Ice Fang|Ice|Physical|65|95|15|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0025|Pikachu}}{{MSP/H|0026|Raichu}}{{MSP/H|0403|Shinx}}{{MSP/H|0404|Luxio}}{{MSP/H|0405|Luxray}}{{MSP/H|0417|Pachirisu}}|Spark|Electric|Physical|65|100|20||&#039;&#039;&#039;|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0027|Sandshrew}}{{MSP/H|0028|Sandslash}}{{MSP/H|0053|Persian}}{{MSP/H|0133|Eevee}}{{MSP/H|0134|Vaporeon}}{{MSP/H|0135|Jolteon}}{{MSP/H|0136|Flareon}}{{MSP/H|0196|Espeon}}{{MSP/H|0197|Umbreon}}{{MSP/H|0470|Leafeon}}{{MSP/H|0471|Glaceon}}{{MSP/H|0155|Cyndaquil}}{{MSP/H|0156|Quilava}}{{MSP/H|0157|Typhlosion}}{{MSP/H|0190|Aipom}}{{MSP/H|0424|Ambipom}}{{MSP/H|0417|Pachirisu}}{{MSP/H|0418|Buizel}}{{MSP/H|0419|Floatzel}}|Swift|Normal|Special|60|&amp;amp;mdash;|20|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0053|Persian}}{{MSP/H|0264|Linoone}}|Switcheroo|Dark|Status|&amp;amp;mdash;|100|10|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0024|Arbok}}{{MSP/H|0059|Arcanine}}{{MSP/H|0135|Jolteon}}{{MSP/H|0209|Snubbull}}{{MSP/H|0210|Granbull}}{{MSP/H|0229|Houndoom}}{{MSP/H|0232|Donphan}}{{MSP/H|0262|Mightyena}}{{MSP/H|0295|Exploud}}{{MSP/H|0309|Electrike}}{{MSP/H|0310|Manectric}}{{MSP/H|0450|Hippowdon}}|Thunder Fang|Electric|Physical|65|95|15||&#039;&#039;&#039;|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0288|Vigoroth}}{{MSP/H|0289|Slaking}}{{MSP/H|0293|Whismur}}{{MSP/H|0294|Loudred}}{{MSP/H|0295|Exploud}}{{MSP/H|0327|Spinda}}|Uproar|Normal|Special|90|100|10|||grid=8}}&lt;br /&gt;
{{learnlist/breedf/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/tutor8|Rising Voltage|Electric|Special|70|100|20||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Captivate|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Charge Beam|Electric|Special|50|90|10||&#039;&#039;&#039;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Double Team|Normal|Status|—|—|15|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Double-Edge|Normal|Physical|120|100|15|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Flame Burst|Fire|Special|70|100|15|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Flash|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Frustration|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Hidden Power|Normal|Special|60|100|15|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Laser Focus|Normal|Status|—|—|30|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Magnet Rise|Electric|Status|—|—|10|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Mimic|Normal|Status|—|—|10|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Mud-Slap|Ground|Special|20|100|10|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Natural Gift|Normal|Physical|—|100|15|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Odor Sleuth|Normal|Status|—|—|40|III=yes&amp;lt;!--level--&amp;gt;|IV=yes&amp;lt;!--level--&amp;gt;|V=yes&amp;lt;!--level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Refresh|Normal|Status|—|—|20|III=event&amp;lt;!--XD--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Return|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Secret Power|Normal|Physical|70|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Signal Beam|Bug|Special|75|100|15|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor,prevo--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Strength|Normal|Physical|80|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Swagger|Normal|Status|—|85|15|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Toxic|Poison|Status|—|90|10|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
====[[Anime move errors|Anime-only moves]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{electric color}}; border: 3px solid #{{electric color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{electric color light}}; {{roundytl|5px}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{electric color light}}&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background: #{{electric color light}}; {{roundytr|5px}}&amp;quot; | Episode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Scratch}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot;| &#039;&#039;[[XY102|Meeting at Terminus Cave!]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg lightning color}}; border: 3px solid #{{tcg lightning color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{tcg lightning color light}}; {{roundytl|5px}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{tcg lightning color light}}; {{roundytr|5px}}&amp;quot; | Card&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Thunder Shock}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Manectric (EX Ruby &amp;amp; Sapphire 39)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Electric}}&lt;br /&gt;
{{Spindata/PinballRS|col=3|type=Electric|ndex=310|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Electric|ndex=310|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Electric|ndex=310&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Thunder Meadow&lt;br /&gt;
|P1=Lightning becomes my energy!&lt;br /&gt;
|P2=My health has gone down by half. That&#039;s not good.&lt;br /&gt;
|P3=I&#039;m finished... My lightning energy is just about gone...&lt;br /&gt;
|PL=I&#039;ve leveled up! I&#039;m brimming with the power of lightning!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Electric|ndex=310&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-10&lt;br /&gt;
|IQ=F&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Electric&lt;br /&gt;
|group=Electric&lt;br /&gt;
|assist=Electric&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|field=Recharge&lt;br /&gt;
|loop=3&lt;br /&gt;
|MinEXP=12&lt;br /&gt;
|MaxEXP=12&lt;br /&gt;
|num=147&lt;br /&gt;
|browser=Manectric launches orbs of electricity. It can also recharge the [[Capture Styler|Styler]].&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Electric&lt;br /&gt;
|group=Electric&lt;br /&gt;
|assist=Electric&lt;br /&gt;
|field=Electrify&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|num=106&lt;br /&gt;
|pastnum=164&lt;br /&gt;
|browser=It creates waves of electricity around it that make Pokémon Stopped.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Electric&lt;br /&gt;
|att=4&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=4&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Electric|ndex=310&lt;br /&gt;
|walk=1.19&lt;br /&gt;
|hp=53&lt;br /&gt;
|attack=78&lt;br /&gt;
|defense=51&lt;br /&gt;
|speed=70&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Electric|ndex=310&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Electric|ndex=310|num=252&lt;br /&gt;
|mega=1&lt;br /&gt;
|stone=Manectite&lt;br /&gt;
|min=60&lt;br /&gt;
|max=105&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Hitting Streak&lt;br /&gt;
|skilldesc=Increases damage when it is triggered in a row.&lt;br /&gt;
|megaspeedup=14&lt;br /&gt;
|effectdesc=A vertical lightning strike erases a jagged line of Pokémon.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Electric|ndex=310&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Electrike&lt;br /&gt;
|evolution={{Mega Energy|Manectric}}{{tt|100|First time}}/{{tt|20|1st Mega Level}}/{{tt|10|2nd Mega Level}}/{{tt|5|3rd Mega Level}}&lt;br /&gt;
|stamina=172|attack=215|defense=127&lt;br /&gt;
|fast={{m|Snarl}}, {{m|Charge Beam}}, {{m|Thunder Fang}}{{tt|*|From August 30, 2021 onward}}&lt;br /&gt;
|special={{m|Thunder}}, {{m|Wild Charge}}, {{m|Flame Burst}}, {{m|Overheat}}{{tt|*|From August 30, 2021 onward}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]], {{m|Psychic Fangs}}{{tt|*|From September 1, 2022 onward}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Manectric====&lt;br /&gt;
{{Spindata/Head|type=Electric}}&lt;br /&gt;
{{Spindata/GO|col=6|type=Electric|ndex=310M&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Electrike&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=172&lt;br /&gt;
|attack=286&lt;br /&gt;
|defense=179&lt;br /&gt;
|fast={{m|Snarl}}, {{m|Charge Beam}}, {{m|Thunder Fang}}{{tt|*|From August 30, 2021 onward}}&lt;br /&gt;
|special= {{m|Thunder}}, {{m|Wild Charge}}, {{m|Flame Burst}}, {{m|Overheat}}{{tt|*|From August 30, 2021 onward}}, {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]], {{m|Psychic Fangs}}{{tt|*|From September 1, 2022 onward}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Form data===&lt;br /&gt;
====Mega Evolution====&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|sprite1=0310Manectric&lt;br /&gt;
|name1=Manectric&lt;br /&gt;
|type1-1=Electric&lt;br /&gt;
|forme1=Manectric&lt;br /&gt;
|loc1=Default&lt;br /&gt;
|item1=Manectite&lt;br /&gt;
|itemfile1=Dream Manectite Sprite.png&lt;br /&gt;
|itemsize1=40px&lt;br /&gt;
|sprite2=0310Manectric-Mega&lt;br /&gt;
|forme2=Mega Manectric&lt;br /&gt;
|loc2={{color2|000|Held item|Held}} Manectite&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0309&lt;br /&gt;
|name1=Electrike&lt;br /&gt;
|type1-1=Electric&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 26}}&lt;br /&gt;
|no2=0310&lt;br /&gt;
|name2=Manectric&lt;br /&gt;
|type1-2=Electric}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Electric}}&lt;br /&gt;
{{Spritebox/NA|gen=III}}&lt;br /&gt;
{{Spritebox/3|ndex=310}}&lt;br /&gt;
{{Spritebox/4|ndex=310}}&lt;br /&gt;
{{Spritebox/5|ndex=310}}&lt;br /&gt;
{{Spritebox/6/2Forms|ndex=310|form1=M|crop=122}}&lt;br /&gt;
{{Spritebox/7/2Forms|ndex=310|form1=M|crop=121}}&lt;br /&gt;
{{Spritebox/8|ndex=310|crop=143}}&lt;br /&gt;
{{Spritebox/NA|gen=IX|is=yes}}&lt;br /&gt;
{{Spritebox/HOME/2Forms|ndex=0310|form1=M}}&lt;br /&gt;
{{Spritebox/Footer|0310|Manectric}}&lt;br /&gt;
&lt;br /&gt;
====Other sprites====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size: 80%; {{roundy|20px}} border: 2px solid #{{electric color dark}}; background: #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{electric color dark}}; background: #{{electric color light}}; width:160px&amp;quot;| [[File:Spr 3e Manectric intro.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Emerald intro&#039;s sprite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Officer Jenny Manectric.png|thumb|250px|Manectric in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:M19 Mega Manectric.png|thumb|250px|Mega Manectric in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Wattson&#039;s Manectric]]====&lt;br /&gt;
Manectric made its main series debut in &#039;&#039;[[AG040|Watt&#039;s with Wattson?]]&#039;&#039;, under the ownership of [[Wattson]], who obtained it as an {{p|Electrike}}. It evolved in &#039;&#039;[[AG059|A Manectric Charge]]&#039;&#039;, where it battled [[Ash&#039;s Torkoal]] and won.&lt;br /&gt;
&lt;br /&gt;
====[[Officer Jenny&#039;s Manectric]]====&lt;br /&gt;
[[Officer Jenny]]s in the [[Kalos]] [[region]] mostly use Manectric, as {{TP|Officer Jenny|Growlithe}} and {{p|Herdier}} are not native to the region.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
In &#039;&#039;[[DP042|The Electrike Company!]]&#039;&#039;, [[Jaco]]&#039;s Manectric evolved from an Electrike and sent {{TRT}} flying. Afterwards, {{OBP|Cal|DP042}} allowed it to bypass an upcoming test and graduate to go on to work for a power generation company.&lt;br /&gt;
&lt;br /&gt;
In the original timeline of &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;, five Manectric were used by [[Damos]], who was under {{m|Hypnosis}}, to attack {{OBP|Arceus|M12}} with {{m|Shock Wave}}. When Ash and {{ashfr}} traveled to the past to prevent this, [[Marcus]], the one responsible for hypnotizing Damos, managed to use the Manectric again to attack Arceus.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY102|Meeting at Terminus Cave!]]&#039;&#039;, [[Celosia]] sent out a Manectric to pursue [[Squishy]], alongside [[Bryony]]&#039;s {{p|Liepard}}. It was stopped in its tracks by [[Ash&#039;s Pikachu]] and {{AP|Greninja}}. After it and Liepard were both overwhelmed by Greninja&#039;s Ash-Greninja form, Manectric used {{m|Flash}} to allow [[Team Flare]] to escape.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;, a Manectric that can [[Mega Evolution|Mega Evolve]] was under the control of [[Cherie]]&#039;s Mega Wave. Manectric was used to battle Pikachu, [[Clemont&#039;s Luxray]], and {{OBP|Volcanion|M19}}. It was later freed from Cherie&#039;s control when [[Alva]]&#039;s Mega Wave Crystal was destroyed, and it escaped.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Manectric debuted in the opening sequence of &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039;, under the ownership of a {{pkmn|Trainer}}. It was used alongside a {{p|Solrock}} in a [[Double Battle]] against {{ga|Brendan}}.&lt;br /&gt;
&lt;br /&gt;
A Manectric appeared in the opening sequence of &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG135|Numero Uno Articuno!]]&#039;&#039;, [[Noland]]&#039;s Manectric was living at the {{gdis|Battle Factory|III}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG167|What I Did for Love!]]&#039;&#039;, a {{pkmn|Coordinator}}&#039;s Manectric competed in the [[Appeal|Performance Stage]] of the {{to|Gardenia}} {{pkmn|Contest}}.&lt;br /&gt;
&lt;br /&gt;
A Manectric that can Mega Evolve into Mega Manectric appeared in the opening of &#039;&#039;[[XYS01|Mega Evolution Special I]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY039|Summer of Discovery!]]&#039;&#039;, &#039;&#039;[[XY041|Foggy Pokémon Orienteering!]]&#039;&#039;, and &#039;&#039;[[XY042|Battling Into the Hall of Fame!]]&#039;&#039;, a Trainer&#039;s Manectric attended the [[Pokémon Summer Camp]].&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Manectric appeared in &#039;&#039;[[XY066|Confronting the Dakness!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Manectric appeared in &#039;&#039;[[XY091|A Performance Pop Quiz!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG059|Manectric|Ash&#039;s Pokédex|Manectric, the Discharge Pokémon. Manectric has the ability to gather local electrical energy in its mane, and then discharge it, creating thunderclouds.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Hoenn}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP042|Manectric|Dawn&#039;s Pokédex|Manectric, the Discharge Pokémon. It is constantly discharging the electricity it collects in its mane.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Sinnoh}}&lt;br /&gt;
{{Animedexheader|Kalos}}&lt;br /&gt;
{{Animedexbody|XY008|Manectric|Serena&#039;s Pokédex|Manectric, the Discharge Pokémon. Manectric collects electricity from the air, creating a thundercloud above its head. Its mane gives off a strong electric current.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kalos}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:X Elec.png|thumb|175px|Manectric in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:X Elec Mega Manectric.png|thumb|left|175px|Mega Manectric in Pokémon Adventures]]&lt;br /&gt;
===Arceus and the Jewel of Life===&lt;br /&gt;
In the manga adaptation of {{OBP|Arceus and the Jewel of Life|manga}}, [[Damos]] owned a Manectric, and he used it along with his other Pokémon to attack {{OBP|Arceus|M12}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Wattson&#039;s Manectric}}&lt;br /&gt;
{{main|Élec}}&lt;br /&gt;
[[Wattson]]&#039;s Electrike evolved into a Manectric prior to &#039;&#039;[[PS222|Short Shrift for Shiftry]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS550|X-actly What They Wanted]]&#039;&#039;, [[Team Flare]] scientist [[Celosia]] owns a Manectric.&lt;br /&gt;
&lt;br /&gt;
{{adv|X}} obtained a Manectric that evolved from an Electrike in &#039;&#039;[[PS565|Fast-Thinking Froakie]]&#039;&#039;. He later named it Élec. He is able to Mega Evolve into Mega Manectric.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Frontier===&lt;br /&gt;
[[Rald]] has a Manectric, as seen in &#039;&#039;[[CBF3|Battle Between Student and Master!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Manectric (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Mega Evolution|Mega]] Manectric is the only {{OBP|Pokémon|species}} with a base stat total of 575.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Manectric has traits of a {{wp|canine}} and the 雷獣 &#039;&#039;{{wp|Raijū}}&#039;&#039;, an elemental lightning creature that can take on the shape of various mammals, including a blue {{wp|wolf}} wrapped in lightning bolts; Mega Manectric in particular may draw inspiration from a {{wp|Maned wolf}}. Additionally, Manectric&#039;s snout resembles a {{wp|crocodile clip}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Manectric may be a combination of &#039;&#039;mane&#039;&#039; and &#039;&#039;electric&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Livolt may be a combination of 雷 &#039;&#039;rai&#039;&#039; (thunder), &#039;&#039;lion&#039;&#039;, &#039;&#039;live&#039;&#039; (electrically charged), and &#039;&#039;volt&#039;&#039; or &#039;&#039;bolt&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Electric|type2=Electric&lt;br /&gt;
|ja=ライボルト &#039;&#039;Livolt&#039;&#039;|jameaning=From {{tt|雷 &#039;&#039;rai&#039;&#039;|thunder}}, &#039;&#039;lion&#039;&#039;, &#039;&#039;live&#039;&#039;, and &#039;&#039;volt&#039;&#039; or &#039;&#039;bolt&#039;&#039;&lt;br /&gt;
|fr=Élecsprint|frmeaning=From {{tt|&#039;&#039;électrique&#039;&#039;|electric}} and &#039;&#039;{{wp|Sprint (running)|sprint}}&#039;&#039;&lt;br /&gt;
|es=Manectric|esmeaning=Same as English name&lt;br /&gt;
|de=Voltenso|demeaning=From &#039;&#039;Volt&#039;&#039; and {{tt|&#039;&#039;tenso&#039;&#039;|Spanish for tense}}&lt;br /&gt;
|it=Manectric|itmeaning=Same as English name&lt;br /&gt;
|ko=썬더볼트 &#039;&#039;Thundervolt&#039;&#039;|komeaning=From &#039;&#039;thunderbolt&#039;&#039; and &#039;&#039;volt&#039;&#039;&lt;br /&gt;
|zh_cmn=雷電獸 / 雷电兽 &#039;&#039;Léidiànshòu&#039;&#039;|zh_cmnmeaning=From {{tt|雷電 / 雷电 &#039;&#039;léidiàn&#039;&#039;|thunder and lightning}} and 雷獸 / 雷兽 &#039;&#039;{{wp|Raijū|léishòu}}&#039;&#039;&lt;br /&gt;
|zh_yue=雷電獸 &#039;&#039;Lèuihdihnsau&#039;&#039;|zh_yuemeaning=From {{tt|雷電 &#039;&#039;lèuihdihn&#039;&#039;|lightning strike}} and 雷獸 &#039;&#039;{{wp|Raijū|lèuihsau}}&#039;&#039;&lt;br /&gt;
|hi=फ़ानबोल्ट &#039;&#039;Faanbolt&#039;&#039;|himeaning=From {{tt|तूफान &#039;&#039;toophan&#039;&#039;|storm}} and &#039;&#039;bolt&#039;&#039;&lt;br /&gt;
|ru=Манектрик &#039;&#039;Manektrik&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=ไลโวลต์ &#039;&#039;Laiwon&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Wattson&#039;s Manectric]]&lt;br /&gt;
* [[Officer Jenny&#039;s Manectric]]&lt;br /&gt;
* [[Élec]]&lt;br /&gt;
* [[Amp Plains tribes]]&lt;br /&gt;
* [[Mega Evolution]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{Mega Evolution}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{PokémonPrevNext/Head|type=Electric}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Electric|prevnum=0309|prev=Electrike|nextnum=0311|next=Plusle}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon XD]]&lt;br /&gt;
&lt;br /&gt;
[[de:Voltenso]]&lt;br /&gt;
[[es:Manectric]]&lt;br /&gt;
[[fr:Élecsprint]]&lt;br /&gt;
[[it:Manectric]]&lt;br /&gt;
[[ja:ライボルト]]&lt;br /&gt;
[[zh:雷电兽]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Manectric_(Pok%C3%A9mon)&amp;diff=4012101</id>
		<title>Manectric (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Manectric_(Pok%C3%A9mon)&amp;diff=4012101"/>
		<updated>2024-05-20T21:48:18Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Electric}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Manectric}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Electric|prevnum=0309|prev=Electrike|nextnum=0311|next=Plusle|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Manectric}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Manectric&lt;br /&gt;
|jname=ライボルト&lt;br /&gt;
|jtranslit=Raiboruto&lt;br /&gt;
|tmname=Livolt&lt;br /&gt;
|forme=2&lt;br /&gt;
|form2=Mega Manectric&lt;br /&gt;
|image2=0310Manectric-Mega.png&lt;br /&gt;
|mega=Manectite&lt;br /&gt;
|ndex=0310&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|category=Discharge&lt;br /&gt;
|height-ftin=4&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.5&lt;br /&gt;
|weight-lbs=88.6&lt;br /&gt;
|weight-kg=40.2&lt;br /&gt;
|height-ftin2=5&#039;11&amp;quot;&lt;br /&gt;
|height-m2=1.8&lt;br /&gt;
|weight-lbs2=97.0&lt;br /&gt;
|weight-kg2=44.0&lt;br /&gt;
|abilityn=dm&lt;br /&gt;
|abilitylayout=2+1&lt;br /&gt;
|abilitycolm=2&lt;br /&gt;
|ability1=Static&lt;br /&gt;
|ability2=Lightning Rod&lt;br /&gt;
|abilityd=Minus&lt;br /&gt;
|abilitym=Intimidate&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evsp=2&lt;br /&gt;
|expyield=166&lt;br /&gt;
|oldexp=168&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Yellow&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=manectric&lt;br /&gt;
|generation=3&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Manectric&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ライボルト&#039;&#039;&#039; &#039;&#039;Livolt&#039;&#039;) is an {{type|Electric}} {{OBP|Pokémon|species}} introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Electrike}} starting at [[level]] 26.&lt;br /&gt;
&lt;br /&gt;
Manectric can [[Mega Evolution|Mega Evolve]] into &#039;&#039;&#039;Mega Manectric&#039;&#039;&#039; using the [[Manectite]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Manectric is a canine, quadrupedal {{OBP|Pokémon|species}}. Its body is mainly blue with a spiky, yellow mane on its head and yellow tufts of fur on its haunches and around its front feet. Its mane sticks straight up and has three points. It has a jagged upper jaw, red eyes, and holes on either side of its head that seem to be its ears. Each of its paws has three claws. Its blue, spike-like tail is bent at a sharp angle.&lt;br /&gt;
&lt;br /&gt;
Manectric gathers electricity in its mane and then discharges it. This process creates thunderclouds, which it uses in battle. Since lightning falls in its vicinity, it is said to have been born from lightning and make its nest where lightning has struck. It lives in {{DL|List of Pokémon by habitat|Grassland Pokémon|grasslands and savannas}}, and rarely appears in front of people.&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
Manectric can [[Mega Evolution|Mega Evolve]] into Mega Manectric.&lt;br /&gt;
&lt;br /&gt;
The yellow mane on Mega Manectric is considerably larger than its previous state. The center spike on its head has shifted, and now forms a large, tilted growth that extends over its snout and has a point on either end. The remaining two head spikes are thinner, longer, and have small, pointed bulbs in place of the earholes. The mane now extends down the length of Mega Manectric&#039;s body, forming four additional spikes. One of these spikes extends down past the Pokémon&#039;s chest and has points on both ends. The tufts of fur on its haunches are now blue and form more numerous, thinner points. While it retains the yellow tufts around its front feet, they now have two short spikes extending backward. Finally, Mega Manectric lacks the sharply angled tail of its previous state and now has red claws.&lt;br /&gt;
&lt;br /&gt;
When it [[Mega Evolution|Mega Evolves]], its speed is explosive and is equal to a lightning bolt. However, its body becomes filled with such an incredible amount of electricity that Manectric is unable to fully control it all, thereby irritating it.&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size:80%&amp;quot;&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;background: #{{electric color}}; {{roundy|10px}} border: 3px solid #{{electric color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| {{color2|000|Mega Evolution|Mega}}&amp;lt;br&amp;gt;Manectric&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|96px}} border: 2px solid #{{electric color dark}}; background: #{{electric color light}}; width:96px; height:96px&amp;quot;| [[File:0310Manectric-Mega.png|100px]]&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Manectric evolves from {{p|Electrike}}.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0309&lt;br /&gt;
|name1=Electrike&lt;br /&gt;
|type1-1=Electric&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0310&lt;br /&gt;
|name2=Manectric&lt;br /&gt;
|type1-2=Electric}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* {{g|Trozei!}}: [[Lucy Fleetfoot]] owns a Manectric.&lt;br /&gt;
* {{g|Mystery Dungeon: Explorers of Sky}}: [[Amp Plains tribes|Manectric and the Electrike Tribe]] are the bosses of [[Amp Plains]], the same way that {{p|Luxray}} and the {{p|Luxio}} Tribe were in [[Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|Explorers of Time/Darkness]].&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Electric}}&lt;br /&gt;
{{Dex/NA|gen=III}}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|num1=079|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=Manectric is constantly discharging electricity from its mane. The sparks sometimes ignite forest fires. When it enters a battle, this Pokémon creates thunderclouds.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Manectric discharges strong electricity from its mane. The mane is used for collecting electricity in the atmosphere. This Pokémon creates thunderclouds above its head.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=Because lightning falls in their vicinities, Manectric were thought to have been born from lightning. In battle, they create thunderclouds.}}&lt;br /&gt;
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=It rarely appears before people. It is said to nest where lightning has fallen.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=It discharges electricity from its mane. It creates a thundercloud overhead to drop lightning bolts.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=Its nest can be found where a thunderbolt hits. It is discharging electricity from its mane.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=It discharges electricity from its mane. It creates a thundercloud overhead to drop lightning bolts.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=It discharges electricity from its mane. It creates a thundercloud overhead to drop lightning bolts.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=074|label1=Coastal|reg2=Hoenn|num2=081}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It rarely appears before people. It is said to nest where lightning has fallen.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|t=FFF|entry=It discharges electricity from its mane. It creates a thundercloud overhead to drop lightning bolts.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=Manectric is constantly discharging electricity from its mane. The sparks sometimes ignite forest fires. When it enters a battle, this Pokémon creates thunderclouds.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Manectric discharges strong electricity from its mane. The mane is used for collecting electricity in the atmosphere. This Pokémon creates thunderclouds above its head.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|num1=294|label1={{gameIcon|US}}{{gameIcon|UM}}:|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sun and Moon|Sun, Moon]], [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|t=FFF|entry=Manectric can be found beneath unnatural thunderclouds. People say it can run at the same speed as lightning striking.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|t=FFF|entry=It stimulates its own muscles with electricity, so it can move quickly. It eases its soreness with electricity, too, so it can recover quickly as well.}}&lt;br /&gt;
{{Dex/Form|Mega Manectric}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|t=FFF|entry=Mega Evolution fills its body with a tremendous amount of electricity, but it&#039;s too much for Manectric to fully control.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|t=FFF|entry=Too much electricity has built up in its body, irritating Manectric. Its explosive speed is equal to that of a lightning bolt.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|num1=067|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|t=FFF|entry=It stimulates its own muscles with electricity, so it can move quickly. It eases its soreness with electricity, too, so it can recover quickly as well.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|t=FFF|entry=It rarely appears before people. It is said to nest where lightning has fallen.}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=It discharges electricity from its mane. The Pokémon creates a thundercloud overhead from which to drop lightning bolts.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=IX|reg1=Paldea|reg2=Kitakami|reg3=Blueberry}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{electric color dark}}; background:#{{electric color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}| [[File:Pokédex Image Manectric USUM.png|x200px]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{electric color dark}}; background:#{{electric color light}}| [[File:Pokédex Image Manectric-Mega USUM.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
|Manectric in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&amp;lt;span class=&amp;quot;whitelinks&amp;quot;&amp;gt;{{sup/7|USUM}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|Mega Manectric in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&amp;lt;span class=&amp;quot;whitelinks&amp;quot;&amp;gt;{{sup/7|USUM}}&amp;lt;/span&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Electric}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|area={{rt|118|Hoenn}}}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area={{rt|118|Hoenn}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Citadark Isle]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area={{safari|Johto}} (Plains with 15 Plains points; tall grass in Rocky Beach with 10 Forest points; Wasteland with 3 Plains points)}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|land}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Field}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White|area=[[Evolution|Evolve]] {{pkmn|Dream World}} {{p|Electrike}}}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=FFF|area={{rt|3|Unova}} ([[Hidden Grotto]]){{tt|*|In the patch of dark grass}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|t2=FFF|area=[[Friend Safari]] ([[Friend Safari#Electric-type Safari|Electric]])}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon}}&lt;br /&gt;
{{Availability/Entry1/None|v=Ultra Sun}}&lt;br /&gt;
{{Availability/Entry1|v=Ultra Moon|area={{rt|12|Alola}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|t=FFF|t2=FFF|area=[[Axew&#039;s Eye]], [[Giant&#039;s Seat]], [[Giant&#039;s Cap]], [[Rolling Fields]]&amp;lt;br&amp;gt;[[Giant&#039;s Cap/Dens|Giant&#039;s Cap]], [[Motostoke Riverbank/Dens|Motostoke Riverbank]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{Isle of Armor color}}|t={{Crown Tundra color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Max Lair]] ([[Dynamax Adventure]])}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Electric}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=fff|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 51, Endless Level 57, Forever Level 1, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|t=FFF|t2=FFF|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (video game)|area=[[Olive Jungle]], [[Jungle Relic]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|t2=FFF|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Evolution|Evolve]] {{p|Electrike}}}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Duneon (WiiWare)|color={{electric color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Layuda Island]], [[Thunder Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Factory: [[World Axle - B2F]], Autumnwood: [[Firebreathing Mountain]]{{tt|*|Thundurus encounter}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Aquatic Hill#The Floors Are Hot!|Aquatic Hill: The Floors Are Hot!]], [[Chill Battle#The Three Little Tepig|Chill Battle: The Three Little Tepig]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Island of Haste#Stage 2|Island of Haste: Stage 2]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Diamond Crater#Fix-Up Factory|Diamond Crater: Fix-Up Factory]] &amp;lt;small&amp;gt;(All Areas, Entrance Boss)&amp;lt;/small&amp;gt;, [[Fairy Land#Ancient Stronghold|Fairy Land: Ancient Stronghold]] &amp;lt;small&amp;gt;(Special)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 09|Area 09: Stage 07]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Rayquaza Sea]], [[Greninja Sea]], [[Jirachi Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD DX|t=FFF|link=Pokémon Mystery Dungeon: Rescue Team DX|color={{MD Red color}}|area=[[Thunderwave Cave]] (3F-5F), [[Lightning Field]] (7F-19F), [[Joyous Tower]] (10F-12F), [[Purity Forest]] (10F-12F)&amp;lt;br/&amp;gt;Fainted Pokémon: [[Tiny Woods]]&amp;lt;br/&amp;gt;Mystery House: [[Stormy Sea]], [[Lightning Field]], [[Buried Relic]], [[Solar Cave]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=Event: [[Pokémon Safari/2015-Feb. 2018#Second release|&#039;&#039;Pokémon Safari&#039;&#039;]] &amp;lt;small&amp;gt;(Second release)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Region|type=Electric}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|X}}|2014 Korean World Championship Series Manectric|All|South Korea|50|July 5, 2014|link=List of local event Pokémon distributions (Generation VI)#Manectric}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Electric&lt;br /&gt;
|event1=Manectite|event1type=None|event1rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Manectric=====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Electric&lt;br /&gt;
|HP=     70&lt;br /&gt;
|Attack= 75&lt;br /&gt;
|Defense=60&lt;br /&gt;
|SpAtk= 105&lt;br /&gt;
|SpDef=  60&lt;br /&gt;
|Speed= 105}}&lt;br /&gt;
&lt;br /&gt;
=====Mega Manectric=====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Electric&lt;br /&gt;
|HP=     70&lt;br /&gt;
|Attack= 75&lt;br /&gt;
|Defense=80&lt;br /&gt;
|SpAtk= 135&lt;br /&gt;
|SpDef=  80&lt;br /&gt;
|Speed= 135}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Electric&lt;br /&gt;
|Speed=4&lt;br /&gt;
|SpeedMax=5&lt;br /&gt;
|Power=3&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=4&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=3&lt;br /&gt;
|Jump=3&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=   50&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ground=  200&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=    50&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric= 50&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     100&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|lightningrod=maybe}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Manectric is available in {{pkmn|Sword and Shield}} and {{pkmn|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/level8|1|Fire Fang|Fire|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/level8|1|Leer|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level8|1|Howl|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/level8|12|Quick Attack|Normal|Physical|40|100|30}}&lt;br /&gt;
{{learnlist/level8|16|Shock Wave|Electric|Special|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|20|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level8|24|Thunder Fang|Electric|Physical|65|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|30|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|36|Discharge|Electric|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|42|Charge|Electric|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|48|Wild Charge|Electric|Physical|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|54|Thunder|Electric|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|60|Electric Terrain|Electric|Status|—|—|10}}&lt;br /&gt;
{{learnlist/levelf/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/tmh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM14|Thunder Wave|Electric|Status|—|90|20}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM26|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM66|Thunder Fang|Electric|Physical|65|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM67|Ice Fang|Ice|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM68|Fire Fang|Fire|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM80|Volt Switch|Electric|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM85|Snarl|Dark|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM90|Electric Terrain|Electric|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM93|Eerie Impulse|Electric|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tr|TR01|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tr|TR02|Flamethrower|Fire|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR09|Thunder|Electric|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR12|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR31|Iron Tail|Steel|Physical|100|75|15}}&lt;br /&gt;
{{learnlist/tr|TR32|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR35|Uproar|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR42|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR43|Overheat|Fire|Special|130|90|5}}&lt;br /&gt;
{{learnlist/tr|TR80|Electro Ball|Electric|Special|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR86|Wild Charge|Electric|Physical|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR97|Psychic Fangs|Psychic|Physical|85|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/tmh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/tm8|TM05|Roar|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM15|Hyper Beam|Normal|Special|150|90|5||}}&lt;br /&gt;
{{learnlist/tm8|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/tm8|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM23|Iron Tail|Steel|Physical|100|75|15||}}&lt;br /&gt;
{{learnlist/tm8|TM24|Thunderbolt|Electric|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM25|Thunder|Electric|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm8|TM34|Shock Wave|Electric|Special|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM35|Flamethrower|Fire|Special|90|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM43|Volt Switch|Electric|Special|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM45|Attract|Normal|Status|&amp;amp;mdash;|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM46|Thief|Dark|Physical|60|100|25||}}&lt;br /&gt;
{{learnlist/tm8|TM50|Overheat|Fire|Special|130|90|5||}}&lt;br /&gt;
{{learnlist/tm8|TM57|Charge Beam|Electric|Special|50|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM68|Giga Impact|Normal|Physical|150|90|5||}}&lt;br /&gt;
{{learnlist/tm8|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM73|Thunder Wave|Electric|Status|&amp;amp;mdash;|90|20||}}&lt;br /&gt;
{{learnlist/tm8|TM78|Snarl|Dark|Special|55|95|15||}}&lt;br /&gt;
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15||}}&lt;br /&gt;
{{learnlist/tm8|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM96|Strength|Normal|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tmf/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/breedh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|324|Torkoal}}|Curse|Ghost|Status|—|—|10|grid=7}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|263|Zigzagoon}}{{MSP/8c|263G|Zigzagoon}}{{MSP/8c|264|Linoone}}{{MSP/8c|264G|Linoone}}{{MSP/8c|862|Obstagoon}}{{MSP/8c|427|Buneary}}{{MSP/8c|428|Lopunny}}{{MSP/8c|554|Darumaka}}{{MSP/8c|554G|Darumaka}}{{MSP/8c|555|Darmanitan}}{{MSP/8c|555G|Darmanitan}}{{MSP/8c|559|Scraggy}}{{MSP/8c|560|Scrafty}}{{MSP/8c|813|Scorbunny}}{{MSP/8c|814|Raboot}}{{MSP/8c|815|Cinderace}}{{MSP/8c|831|Wooloo}}{{MSP/8c|832|Dubwool}}{{MSP/8c|843|Silicobra}}{{MSP/8c|844|Sandaconda}}{{MSP/8c|875|Eiscue}}|Headbutt|Normal|Physical|70|100|15|grid=7}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|025|Pikachu}}{{MSP/8c|026|Raichu}}{{MSP/8c|026A|Raichu}}{{MSP/8c|403|Shinx}}{{MSP/8c|404|Luxio}}{{MSP/8c|405|Luxray}}{{MSP/8c|587|Emolga}}{{MSP/8c|777|Togedemaru}}{{MSP/8c|835|Yamper}}{{MSP/8c|836|Boltund}}{{MSP/8c|877|Morpeko}}|Spark|Electric|Physical|65|100|20||&#039;&#039;&#039;|grid=7}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|053|Persian}}{{MSP/8c|053A|Persian}}{{MSP/8c|264|Linoone}}{{MSP/8c|264G|Linoone}}{{MSP/8c|862|Obstagoon}}|Switcheroo|Dark|Status|—|100|10|grid=7}}&lt;br /&gt;
{{learnlist/breedf/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/breedh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0019|Rattata}}{{MSP/H|0020|Raticate}}{{MSP/H|0024|Arbok}}{{MSP/H|0058|Growlithe}}{{MSP/H|0059|Arcanine}}{{MSP/H|0203|Girafarig}}{{MSP/H|0209|Snubbull}}{{MSP/H|0210|Granbull}}{{MSP/H|0228|Houndour}}{{MSP/H|0229|Houndoom}}{{MSP/H|0261|Poochyena}}{{MSP/H|0262|Mightyena}}{{MSP/H|0295|Exploud}}{{MSP/H|0303|Mawile}}{{MSP/H|0336|Seviper}}{{MSP/H|0365|Walrein}}{{MSP/H|0399|Bidoof}}{{MSP/H|0400|Bibarel}}{{MSP/H|0403|Shinx}}{{MSP/H|0404|Luxio}}{{MSP/H|0405|Luxray}}{{MSP/H|0419|Floatzel}}{{MSP/H|0449|Hippopotas}}{{MSP/H|0450|Hippowdon}}|Crunch|Dark|Physical|80|100|15|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0322|Numel}}{{MSP/H|0323|Camerupt}}{{MSP/H|0324|Torkoal}}{{MSP/H|0399|Bidoof}}{{MSP/H|0400|Bibarel}}|Curse|Ghost|Status|&amp;amp;mdash;|&amp;amp;mdash;|10|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0025|Pikachu}}{{MSP/H|0026|Raichu}}{{MSP/H|0135|Jolteon}}{{MSP/H|0179|Mareep}}{{MSP/H|0180|Flaaffy}}{{MSP/H|0181|Ampharos}}{{MSP/H|0309|Electrike}}{{MSP/H|0310|Manectric}}{{MSP/H|0403|Shinx}}{{MSP/H|0404|Luxio}}{{MSP/H|0405|Luxray}}{{MSP/H|0417|Pachirisu}}|Discharge|Electric|Special|80|100|15||&#039;&#039;&#039;|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0235|Smeargle}}|Eerie Impulse|Electric|Status|&amp;amp;mdash;|100|15|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0025|Pikachu}}{{MSP/H|0026|Raichu}}{{MSP/H|0179|Mareep}}{{MSP/H|0180|Flaaffy}}{{MSP/H|0181|Ampharos}}{{MSP/H|0417|Pachirisu}}|Electro Ball|Electric|Special|&amp;amp;mdash;|100|10||&#039;&#039;&#039;|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0024|Arbok}}{{MSP/H|0058|Growlithe}}{{MSP/H|0059|Arcanine}}{{MSP/H|0136|Flareon}}{{MSP/H|0209|Snubbull}}{{MSP/H|0210|Granbull}}{{MSP/H|0228|Houndour}}{{MSP/H|0229|Houndoom}}{{MSP/H|0232|Donphan}}{{MSP/H|0262|Mightyena}}{{MSP/H|0295|Exploud}}{{MSP/H|0310|Manectric}}{{MSP/H|0450|Hippowdon}}|Fire Fang|Fire|Physical|65|95|15|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0086|Seel}}{{MSP/H|0087|Dewgong}}{{MSP/H|0209|Snubbull}}{{MSP/H|0210|Granbull}}{{MSP/H|0263|Zigzagoon}}{{MSP/H|0264|Linoone}}{{MSP/H|0287|Slakoth}}{{MSP/H|0288|Vigoroth}}{{MSP/H|0289|Slaking}}{{MSP/H|0399|Bidoof}}{{MSP/H|0400|Bibarel}}{{MSP/H|0427|Buneary}}{{MSP/H|0428|Lopunny}}|Headbutt|Normal|Physical|70|100|15|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0024|Arbok}}{{MSP/H|0209|Snubbull}}{{MSP/H|0210|Granbull}}{{MSP/H|0221|Piloswine}}{{MSP/H|0473|Mamoswine}}{{MSP/H|0262|Mightyena}}{{MSP/H|0365|Walrein}}{{MSP/H|0419|Floatzel}}{{MSP/H|0450|Hippowdon}}{{MSP/H|0471|Glaceon}}|Ice Fang|Ice|Physical|65|95|15|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0025|Pikachu}}{{MSP/H|0026|Raichu}}{{MSP/H|0403|Shinx}}{{MSP/H|0404|Luxio}}{{MSP/H|0405|Luxray}}{{MSP/H|0417|Pachirisu}}|Spark|Electric|Physical|65|100|20||&#039;&#039;&#039;|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0027|Sandshrew}}{{MSP/H|0028|Sandslash}}{{MSP/H|0053|Persian}}{{MSP/H|0133|Eevee}}{{MSP/H|0134|Vaporeon}}{{MSP/H|0135|Jolteon}}{{MSP/H|0136|Flareon}}{{MSP/H|0196|Espeon}}{{MSP/H|0197|Umbreon}}{{MSP/H|0470|Leafeon}}{{MSP/H|0471|Glaceon}}{{MSP/H|0155|Cyndaquil}}{{MSP/H|0156|Quilava}}{{MSP/H|0157|Typhlosion}}{{MSP/H|0190|Aipom}}{{MSP/H|0424|Ambipom}}{{MSP/H|0417|Pachirisu}}{{MSP/H|0418|Buizel}}{{MSP/H|0419|Floatzel}}|Swift|Normal|Special|60|&amp;amp;mdash;|20|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0053|Persian}}{{MSP/H|0264|Linoone}}|Switcheroo|Dark|Status|&amp;amp;mdash;|100|10|||grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0024|Arbok}}{{MSP/H|0059|Arcanine}}{{MSP/H|0135|Jolteon}}{{MSP/H|0209|Snubbull}}{{MSP/H|0210|Granbull}}{{MSP/H|0229|Houndoom}}{{MSP/H|0232|Donphan}}{{MSP/H|0262|Mightyena}}{{MSP/H|0295|Exploud}}{{MSP/H|0309|Electrike}}{{MSP/H|0310|Manectric}}{{MSP/H|0450|Hippowdon}}|Thunder Fang|Electric|Physical|65|95|15||&#039;&#039;&#039;|grid=8}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/H|0288|Vigoroth}}{{MSP/H|0289|Slaking}}{{MSP/H|0293|Whismur}}{{MSP/H|0294|Loudred}}{{MSP/H|0295|Exploud}}{{MSP/H|0327|Spinda}}|Uproar|Normal|Special|90|100|10|||grid=8}}&lt;br /&gt;
{{learnlist/breedf/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/tutor8|Rising Voltage|Electric|Special|70|100|20||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Captivate|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Charge Beam|Electric|Special|50|90|10||&#039;&#039;&#039;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Double Team|Normal|Status|—|—|15|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Double-Edge|Normal|Physical|120|100|15|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Flame Burst|Fire|Special|70|100|15|V=yes&amp;lt;!--breed--&amp;gt;|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Flash|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Frustration|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Hidden Power|Normal|Special|60|100|15|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Laser Focus|Normal|Status|—|—|30|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Magnet Rise|Electric|Status|—|—|10|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Mimic|Normal|Status|—|—|10|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Mud-Slap|Ground|Special|20|100|10|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Natural Gift|Normal|Physical|—|100|15|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Odor Sleuth|Normal|Status|—|—|40|III=yes&amp;lt;!--level--&amp;gt;|IV=yes&amp;lt;!--level--&amp;gt;|V=yes&amp;lt;!--level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Refresh|Normal|Status|—|—|20|III=event&amp;lt;!--XD--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Return|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Secret Power|Normal|Physical|70|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Signal Beam|Bug|Special|75|100|15|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor,prevo--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Strength|Normal|Physical|80|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Swagger|Normal|Status|—|85|15|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Manectric|3|Toxic|Poison|Status|—|90|10|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Manectric|Electric|Electric|3}}&lt;br /&gt;
&lt;br /&gt;
====[[Anime move errors|Anime-only moves]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{electric color}}; border: 3px solid #{{electric color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{electric color light}}; {{roundytl|5px}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{electric color light}}&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background: #{{electric color light}}; {{roundytr|5px}}&amp;quot; | Episode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Scratch}}&lt;br /&gt;
| style=&amp;quot;background:#{{normal color}}&amp;quot; | {{typecolor|Normal}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot;| &#039;&#039;[[XY102|Meeting at Terminus Cave!]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===={{Trading Card Game}}-only moves====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{tcg lightning color}}; border: 3px solid #{{tcg lightning color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{tcg lightning color light}}; {{roundytl|5px}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{tcg lightning color light}}; {{roundytr|5px}}&amp;quot; | Card&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Thunder Shock}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[Manectric (EX Ruby &amp;amp; Sapphire 39)]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Electric}}&lt;br /&gt;
{{Spindata/PinballRS|col=3|type=Electric|ndex=310|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Electric|ndex=310|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Electric|ndex=310&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Thunder Meadow&lt;br /&gt;
|P1=Lightning becomes my energy!&lt;br /&gt;
|P2=My health has gone down by half. That&#039;s not good.&lt;br /&gt;
|P3=I&#039;m finished... My lightning energy is just about gone...&lt;br /&gt;
|PL=I&#039;ve leveled up! I&#039;m brimming with the power of lightning!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Electric|ndex=310&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=-10&lt;br /&gt;
|IQ=F&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Electric&lt;br /&gt;
|group=Electric&lt;br /&gt;
|assist=Electric&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|field=Recharge&lt;br /&gt;
|loop=3&lt;br /&gt;
|MinEXP=12&lt;br /&gt;
|MaxEXP=12&lt;br /&gt;
|num=147&lt;br /&gt;
|browser=Manectric launches orbs of electricity. It can also recharge the [[Capture Styler|Styler]].&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Electric&lt;br /&gt;
|group=Electric&lt;br /&gt;
|assist=Electric&lt;br /&gt;
|field=Electrify&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|num=106&lt;br /&gt;
|pastnum=164&lt;br /&gt;
|browser=It creates waves of electricity around it that make Pokémon Stopped.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Electric&lt;br /&gt;
|att=4&lt;br /&gt;
|def=2&lt;br /&gt;
|speed=4&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Electric|ndex=310&lt;br /&gt;
|walk=1.19&lt;br /&gt;
|hp=53&lt;br /&gt;
|attack=78&lt;br /&gt;
|defense=51&lt;br /&gt;
|speed=70&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Electric|ndex=310&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Electric|ndex=310|num=252&lt;br /&gt;
|mega=1&lt;br /&gt;
|stone=Manectite&lt;br /&gt;
|min=60&lt;br /&gt;
|max=105&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Hitting Streak&lt;br /&gt;
|skilldesc=Increases damage when it is triggered in a row.&lt;br /&gt;
|megaspeedup=14&lt;br /&gt;
|effectdesc=A vertical lightning strike erases a jagged line of Pokémon.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Electric|ndex=310&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Electrike&lt;br /&gt;
|evolution={{Mega Energy|Manectric}}{{tt|100|First time}}/{{tt|20|1st Mega Level}}/{{tt|10|2nd Mega Level}}/{{tt|5|3rd Mega Level}}&lt;br /&gt;
|stamina=172|attack=215|defense=127&lt;br /&gt;
|fast={{m|Snarl}}, {{m|Charge Beam}}, {{m|Thunder Fang}}{{tt|*|From August 30, 2021 onward}}&lt;br /&gt;
|special={{m|Thunder}}, {{m|Wild Charge}}, {{m|Flame Burst}}, {{m|Overheat}}{{tt|*|From August 30, 2021 onward}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]], {{m|Psychic Fangs}}{{tt|*|From September 1, 2022 onward}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Mega Manectric====&lt;br /&gt;
{{Spindata/Head|type=Electric}}&lt;br /&gt;
{{Spindata/GO|col=6|type=Electric|ndex=310M&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Electrike&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=172&lt;br /&gt;
|attack=286&lt;br /&gt;
|defense=179&lt;br /&gt;
|fast={{m|Snarl}}, {{m|Charge Beam}}, {{m|Thunder Fang}}{{tt|*|From August 30, 2021 onward}}&lt;br /&gt;
|special= {{m|Thunder}}, {{m|Wild Charge}}, {{m|Flame Burst}}, {{m|Overheat}}{{tt|*|From August 30, 2021 onward}}, {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]], {{m|Psychic Fangs}}{{tt|*|From September 1, 2022 onward}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Form data===&lt;br /&gt;
====Mega Evolution====&lt;br /&gt;
{{Evobox/Formes&lt;br /&gt;
|sprite1=0310Manectric&lt;br /&gt;
|name1=Manectric&lt;br /&gt;
|type1-1=Electric&lt;br /&gt;
|forme1=Manectric&lt;br /&gt;
|loc1=Default&lt;br /&gt;
|item1=Manectite&lt;br /&gt;
|itemfile1=Dream Manectite Sprite.png&lt;br /&gt;
|itemsize1=40px&lt;br /&gt;
|sprite2=0310Manectric-Mega&lt;br /&gt;
|forme2=Mega Manectric&lt;br /&gt;
|loc2={{color2|000|Held item|Held}} Manectite&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0309&lt;br /&gt;
|name1=Electrike&lt;br /&gt;
|type1-1=Electric&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 26}}&lt;br /&gt;
|no2=0310&lt;br /&gt;
|name2=Manectric&lt;br /&gt;
|type1-2=Electric}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Electric}}&lt;br /&gt;
{{Spritebox/NA|gen=III}}&lt;br /&gt;
{{Spritebox/3|ndex=310}}&lt;br /&gt;
{{Spritebox/4|ndex=310}}&lt;br /&gt;
{{Spritebox/5|ndex=310}}&lt;br /&gt;
{{Spritebox/6/2Forms|ndex=310|form1=M|crop=122}}&lt;br /&gt;
{{Spritebox/7/2Forms|ndex=310|form1=M|crop=121}}&lt;br /&gt;
{{Spritebox/8|ndex=310|crop=143}}&lt;br /&gt;
{{Spritebox/NA|gen=IX|is=yes}}&lt;br /&gt;
{{Spritebox/HOME/2Forms|ndex=0310|form1=M}}&lt;br /&gt;
{{Spritebox/Footer|0310|Manectric}}&lt;br /&gt;
&lt;br /&gt;
====Other sprites====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; font-size: 80%; {{roundy|20px}} border: 2px solid #{{electric color dark}}; background: #{{electric color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|80px}} border: 2px solid #{{electric color dark}}; background: #{{electric color light}}; width:160px&amp;quot;| [[File:Spr 3e Manectric intro.png]]&lt;br /&gt;
|-&lt;br /&gt;
| Emerald intro&#039;s sprite&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Officer Jenny Manectric.png|thumb|250px|Manectric in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:M19 Mega Manectric.png|thumb|250px|Mega Manectric in the anime]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
====[[Wattson&#039;s Manectric]]====&lt;br /&gt;
Manectric made its main series debut in &#039;&#039;[[AG040|Watt&#039;s with Wattson?]]&#039;&#039;, under the ownership of [[Wattson]], who obtained it as an {{p|Electrike}}. It evolved in &#039;&#039;[[AG059|A Manectric Charge]]&#039;&#039;, where it battled [[Ash&#039;s Torkoal]] and won.&lt;br /&gt;
&lt;br /&gt;
====[[Officer Jenny&#039;s Manectric]]====&lt;br /&gt;
[[Officer Jenny]]s in the [[Kalos]] [[region]] mostly use Manectric, as {{TP|Officer Jenny|Growlithe}} and {{p|Herdier}} are not native to the region.&lt;br /&gt;
&lt;br /&gt;
====Other====&lt;br /&gt;
In &#039;&#039;[[DP042|The Electrike Company!]]&#039;&#039;, [[Jaco]]&#039;s Manectric evolved from an Electrike and sent {{TRT}} flying. Afterwards, {{OBP|Cal|DP042}} allowed it to bypass an upcoming test and graduate to go on to work for a power generation company.&lt;br /&gt;
&lt;br /&gt;
In the original timeline of &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;, five Manectric were used by [[Damos]], who was under {{m|Hypnosis}}, to attack {{OBP|Arceus|M12}} with {{m|Shock Wave}}. When Ash and {{ashfr}} traveled to the past to prevent this, [[Marcus]], the one responsible for hypnotizing Damos, managed to use the Manectric again to attack Arceus.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY102|Meeting at Terminus Cave!]]&#039;&#039;, [[Celosia]] sent out a Manectric to pursue [[Squishy]], alongside [[Bryony]]&#039;s {{p|Liepard}}. It was stopped in its tracks by [[Ash&#039;s Pikachu]] and {{AP|Greninja}}. After it and Liepard were both overwhelmed by Greninja&#039;s Ash-Greninja form, Manectric used {{m|Flash}} to allow [[Team Flare]] to escape.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;, a Manectric that can [[Mega Evolution|Mega Evolve]] was under the control of [[Cherie]]&#039;s Mega Wave. Manectric was used to battle Pikachu, [[Clemont&#039;s Luxray]], and {{OBP|Volcanion|M19}}. It was later freed from Cherie&#039;s control when [[Alva]]&#039;s Mega Wave Crystal was destroyed, and it escaped.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Manectric debuted in the opening sequence of &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039;, under the ownership of a {{pkmn|Trainer}}. It was used alongside a {{p|Solrock}} in a [[Double Battle]] against {{ga|Brendan}}.&lt;br /&gt;
&lt;br /&gt;
A Manectric appeared in the opening sequence of &#039;&#039;[[M07|Destiny Deoxys]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG135|Numero Uno Articuno!]]&#039;&#039;, [[Noland]]&#039;s Manectric was living at the {{gdis|Battle Factory|III}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG167|What I Did for Love!]]&#039;&#039;, a {{pkmn|Coordinator}}&#039;s Manectric competed in the [[Appeal|Performance Stage]] of the {{to|Gardenia}} {{pkmn|Contest}}.&lt;br /&gt;
&lt;br /&gt;
A Manectric that can Mega Evolve into Mega Manectric appeared in the opening of &#039;&#039;[[XYS01|Mega Evolution Special I]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[XY039|Summer of Discovery!]]&#039;&#039;, &#039;&#039;[[XY041|Foggy Pokémon Orienteering!]]&#039;&#039;, and &#039;&#039;[[XY042|Battling Into the Hall of Fame!]]&#039;&#039;, a Trainer&#039;s Manectric attended the [[Pokémon Summer Camp]].&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Manectric appeared in &#039;&#039;[[XY066|Confronting the Dakness!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Manectric appeared in &#039;&#039;[[XY091|A Performance Pop Quiz!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG059|Manectric|Ash&#039;s Pokédex|Manectric, the Discharge Pokémon. Manectric has the ability to gather local electrical energy in its mane, and then discharge it, creating thunderclouds.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Hoenn}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP042|Manectric|Dawn&#039;s Pokédex|Manectric, the Discharge Pokémon. It is constantly discharging the electricity it collects in its mane.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Sinnoh}}&lt;br /&gt;
{{Animedexheader|Kalos}}&lt;br /&gt;
{{Animedexbody|XY008|Manectric|Serena&#039;s Pokédex|Manectric, the Discharge Pokémon. Manectric collects electricity from the air, creating a thundercloud above its head. Its mane gives off a strong electric current.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kalos}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:X Elec.png|thumb|175px|Manectric in [[Pokémon Adventures]]]]&lt;br /&gt;
[[File:X Elec Mega Manectric.png|thumb|left|175px|Mega Manectric in Pokémon Adventures]]&lt;br /&gt;
===Arceus and the Jewel of Life===&lt;br /&gt;
In the manga adaptation of {{OBP|Arceus and the Jewel of Life|manga}}, [[Damos]] owned a Manectric, and he used it along with his other Pokémon to attack {{OBP|Arceus|M12}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Wattson&#039;s Manectric}}&lt;br /&gt;
{{main|Élec}}&lt;br /&gt;
[[Wattson]]&#039;s Electrike evolved into a Manectric prior to &#039;&#039;[[PS222|Short Shrift for Shiftry]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS550|X-actly What They Wanted]]&#039;&#039;, [[Team Flare]] scientist [[Celosia]] owns a Manectric.&lt;br /&gt;
&lt;br /&gt;
{{adv|X}} obtained a Manectric that evolved from an Electrike in &#039;&#039;[[PS565|Fast-Thinking Froakie]]&#039;&#039;. He later named it Élec. He is able to Mega Evolve into Mega Manectric.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Battle Frontier===&lt;br /&gt;
[[Rald]] has a Manectric, as seen in &#039;&#039;[[CBF3|Battle Between Student and Master!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Manectric (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* [[Mega Evolution|Mega]] Manectric is the only {{OBP|Pokémon|species}} with a base stat total of 575.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Manectric has traits of a {{wp|canine}} and the 雷獣 &#039;&#039;{{wp|Raijū}}&#039;&#039;, an elemental lightning creature that can take on the shape of various mammals, including a blue {{wp|wolf}} wrapped in white and yellow lightning; Mega Manectric in particular may draw inspiration from a {{wp|Maned wolf}}. Manectric&#039;s snout also resembles a {{wp|crocodile clip}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Manectric may be a combination of &#039;&#039;mane&#039;&#039; and &#039;&#039;electric&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Livolt may be a combination of 雷 &#039;&#039;rai&#039;&#039; (thunder), &#039;&#039;lion&#039;&#039;, &#039;&#039;live&#039;&#039; (electrically charged), and &#039;&#039;volt&#039;&#039; or &#039;&#039;bolt&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Electric|type2=Electric&lt;br /&gt;
|ja=ライボルト &#039;&#039;Livolt&#039;&#039;|jameaning=From {{tt|雷 &#039;&#039;rai&#039;&#039;|thunder}}, &#039;&#039;lion&#039;&#039;, &#039;&#039;live&#039;&#039;, and &#039;&#039;volt&#039;&#039; or &#039;&#039;bolt&#039;&#039;&lt;br /&gt;
|fr=Élecsprint|frmeaning=From {{tt|&#039;&#039;électrique&#039;&#039;|electric}} and &#039;&#039;{{wp|Sprint (running)|sprint}}&#039;&#039;&lt;br /&gt;
|es=Manectric|esmeaning=Same as English name&lt;br /&gt;
|de=Voltenso|demeaning=From &#039;&#039;Volt&#039;&#039; and {{tt|&#039;&#039;tenso&#039;&#039;|Spanish for tense}}&lt;br /&gt;
|it=Manectric|itmeaning=Same as English name&lt;br /&gt;
|ko=썬더볼트 &#039;&#039;Thundervolt&#039;&#039;|komeaning=From &#039;&#039;thunderbolt&#039;&#039; and &#039;&#039;volt&#039;&#039;&lt;br /&gt;
|zh_cmn=雷電獸 / 雷电兽 &#039;&#039;Léidiànshòu&#039;&#039;|zh_cmnmeaning=From {{tt|雷電 / 雷电 &#039;&#039;léidiàn&#039;&#039;|thunder and lightning}} and 雷獸 / 雷兽 &#039;&#039;{{wp|Raijū|léishòu}}&#039;&#039;&lt;br /&gt;
|zh_yue=雷電獸 &#039;&#039;Lèuihdihnsau&#039;&#039;|zh_yuemeaning=From {{tt|雷電 &#039;&#039;lèuihdihn&#039;&#039;|lightning strike}} and 雷獸 &#039;&#039;{{wp|Raijū|lèuihsau}}&#039;&#039;&lt;br /&gt;
|hi=फ़ानबोल्ट &#039;&#039;Faanbolt&#039;&#039;|himeaning=From {{tt|तूफान &#039;&#039;toophan&#039;&#039;|storm}} and &#039;&#039;bolt&#039;&#039;&lt;br /&gt;
|ru=Манектрик &#039;&#039;Manektrik&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=ไลโวลต์ &#039;&#039;Laiwon&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&amp;lt;br clear=&amp;quot;left&amp;quot;&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Wattson&#039;s Manectric]]&lt;br /&gt;
* [[Officer Jenny&#039;s Manectric]]&lt;br /&gt;
* [[Élec]]&lt;br /&gt;
* [[Amp Plains tribes]]&lt;br /&gt;
* [[Mega Evolution]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{Mega Evolution}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{PokémonPrevNext/Head|type=Electric}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Electric|prevnum=0309|prev=Electrike|nextnum=0311|next=Plusle}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon XD]]&lt;br /&gt;
&lt;br /&gt;
[[de:Voltenso]]&lt;br /&gt;
[[es:Manectric]]&lt;br /&gt;
[[fr:Élecsprint]]&lt;br /&gt;
[[it:Manectric]]&lt;br /&gt;
[[ja:ライボルト]]&lt;br /&gt;
[[zh:雷电兽]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Slurpuff_(Pok%C3%A9mon)&amp;diff=3996231</id>
		<title>Slurpuff (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Slurpuff_(Pok%C3%A9mon)&amp;diff=3996231"/>
		<updated>2024-04-26T19:28:21Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Fairy}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Slurpuff}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fairy|prevnum=0684|prev=Swirlix|nextnum=0686|next=Inkay|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Slurpuff}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Slurpuff&lt;br /&gt;
|jname=ペロリーム&lt;br /&gt;
|tmname=Peroream&lt;br /&gt;
|jtranslit=Perorīmu&lt;br /&gt;
|category=Meringue&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Sweet Veil&lt;br /&gt;
|abilityd=Unburden&lt;br /&gt;
|ndex=0685&lt;br /&gt;
|height-ftin=2&#039;07&amp;quot;&lt;br /&gt;
|height-m=0.8&lt;br /&gt;
|weight-lbs=11.0&lt;br /&gt;
|weight-kg=5.0&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Fairy&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evde=2&lt;br /&gt;
|expyield=168&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|color=White&lt;br /&gt;
|catchrate=140&lt;br /&gt;
|body=12&lt;br /&gt;
|pokefordex=slurpuff&lt;br /&gt;
|generation=6&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Slurpuff&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ペロリーム&#039;&#039;&#039; &#039;&#039;Peroream&#039;&#039;) is a {{type|Fairy}} {{OBP|Pokémon|species}} introduced in [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Swirlix}} when {{DL|Trade|Pokémon that evolve when traded|traded}} while holding a [[Whipped Dream]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Miette Slurpuff.png|thumb|250px|left|Slurpuff with its mouth open and fangs visible]]&lt;br /&gt;
Slurpuff is a white, bipedal {{OBP|Pokémon|species}}. It has reddish-pink eyes with white pupils and is usually seen with its tongue poking out of the corner of its mouth. When its mouth is open, two upper fangs can be seen. On top of its head is a mass of fluffy pink fur with a red cherry-like sphere on top. On either side of its head, its pink fur forms a spherical shape similar to ears. Around its neck is a wavy, red collar and there is a red spot on the left side of its chest. It has small, pink feet with three toes and stubby arms.&lt;br /&gt;
&lt;br /&gt;
Slurpuff has an exceptionally keen sense of smell that is 100 million times stronger than that of a human. This allows it to distinguish even the faintest of smells and assist pastry chefs in the cooking. Slurpuff can tell a person&#039;s mental and physical condition by taking in their scent. Its fur contains a lot of air, making it light and soft to the touch.&lt;br /&gt;
&lt;br /&gt;
Prior to [[Generation VII]], Slurpuff and its pre-evolved form, {{p|Swirlix}}, were the [[Signature Ability|only known Pokémon]] that could have {{a|Sweet Veil}} as an [[Ability]].&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Slurpuff evolves from {{p|Swirlix}}.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=fairy&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0684&lt;br /&gt;
|name1=Swirlix&lt;br /&gt;
|type1-1=Fairy&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0685&lt;br /&gt;
|name2=Slurpuff&lt;br /&gt;
|type1-2=Fairy}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Fairy}}&lt;br /&gt;
{{Dex/NA|gen=VI}}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=132|label1=Central|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It can distinguish the faintest of scents. It puts its sensitive sense of smell to use by helping pastry chefs in their work.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|t=FFF|entry=Its sense of smell is 100 million times better than a human&#039;s, so even the faintest scent tells it about everything in the area. It&#039;s like it can see with its nose!}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=It can distinguish the faintest of scents. It puts its sensitive sense of smell to use by helping pastry chefs in their work.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=Its sense of smell is 100 million times better than a human&#039;s, so even the faintest scent tells it about everything in the area. It&#039;s like it can see with its nose!}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|num1=211|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, Shining Pearl]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|t=FFF|entry=By taking in a person&#039;s scent, it can sniff out their mental and physical condition. It&#039;s hoped that this skill will have many medical applications.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|t=FFF|entry=Slurpuff&#039;s fur contains a lot of air, making it soft to the touch and lighter than it looks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=IX|reg1=Paldea|reg2=Kitakami|reg3=Blueberry}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=fairy}}&lt;br /&gt;
{{Availability/NA|gen=VI}}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Swirlix}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|v=Sword|t=FFF|area=[[Rolling Fields/Dens|Rolling Fields]], [[Bridge Field/Dens|Bridge Field]], [[Hammerlocke Hills/Dens|Hammerlocke Hills]], [[Lake of Outrage/Dens|Lake of Outrage]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1/None|v=Shield}}&lt;br /&gt;
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Fairy}}&lt;br /&gt;
{{Availability/NA|gen=VI}}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Mountain of Order#Stage 1|Mountain of Order: Stage 1]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Fairy Land#Pixie Glen|Fairy Land: Pixie Glen]] &amp;lt;small&amp;gt;(All Areas, Entrance Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Snorlax Sea]], [[Mimikyu Sea]], [[Zygarde Sea]], [[Butterfree Sea]], [[Greninja Sea]], [[Mimikyu Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Zygarde Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/NA/Side|gen=VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Sweet Strasse|Sweet Strasse: Stage 86]]&amp;lt;br&amp;gt;Event: &#039;&#039;[[Daily Pokémon#Special Daily Pokémon (third release)|Special Daily Pokémon]]&#039;&#039; &amp;lt;small&amp;gt;(Third release; Winking)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=[[Story event]] (&#039;&#039;[[Rising New Year&#039;s Resolutions]]&#039;&#039;): {{sync|Katherine|Slurpuff|Furisode Girl}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|HP=82&lt;br /&gt;
|Attack=80&lt;br /&gt;
|Defense=86&lt;br /&gt;
|SpAtk=85&lt;br /&gt;
|SpDef=75&lt;br /&gt;
|Speed=72&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=50&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=200&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=200&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=0&lt;br /&gt;
|Dark=50&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|fairy=yes&lt;br /&gt;
|newdragon=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Slurpuff is available in {{pkmn|Sword and Shield}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Sweet Scent|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level8|1|Play Nice|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|1|Fairy Wind|Fairy|Special|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|9|Aromatherapy|Grass|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|12|Draining Kiss|Fairy|Special|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|15|Fake Tears|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level8|18|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/level8|21|String Shot|Bug|Status|—|95|40}}&lt;br /&gt;
{{learnlist/level8|24|Cotton Spore|Grass|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level8|27|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level8|30|Wish|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|33|Play Rough|Fairy|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|36|Cotton Guard|Grass|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|39|Endeavor|Normal|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/level8|42|Sticky Web|Bug|Status|—|—|20}}&lt;br /&gt;
{{learnlist/levelf/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM29|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM47|Fake Tears|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM63|Drain Punch|Fighting|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM87|Draining Kiss|Fairy|Special|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR02|Flamethrower|Fire|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR04|Surf|Water|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR09|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR14|Metronome|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR17|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR49|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR90|Play Rough|Fairy|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR92|Dazzling Gleam|Fairy|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|035|Clefairy}}{{MSP/8c|036|Clefable}}{{MSP/8c|176|Togetic}}{{MSP/8c|468|Togekiss}}{{MSP/8c|531|Audino}}{{MSP/8c|876|Indeedee}}|After You|Normal|Status|—|—|15|grid=6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|035|Clefairy}}{{MSP/8c|036|Clefable}}{{MSP/8c|039|Jigglypuff}}{{MSP/8c|040|Wigglytuff}}|Copycat|Normal|Status|—|—|20|grid=6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|685|Slurpuff}}|Sticky Web|Bug|Status|—|—|20|grid=6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|176|Togetic}}{{MSP/8c|468|Togekiss}}|Yawn|Normal|Status|—|—|10|grid=6}}&lt;br /&gt;
{{learnlist/breedf/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/tutor8|Misty Explosion|Fairy|Special|100|100|5||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Belly Drum|Normal|Status|—|—|10|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Covet|Normal|Physical|60|100|25|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Double Team|Normal|Status|—|—|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Dream Eater|Psychic|Special|100|100|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Flash|Normal|Status|—|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Frustration|Normal|Physical|—|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Gastro Acid|Poison|Status|—|100|10|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Heal Bell|Normal|Status|—|—|5|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Hidden Power|Normal|Special|60|100|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Magic Coat|Psychic|Status|—|—|15|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Psych Up|Normal|Status|—|—|10|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Return|Normal|Physical|—|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Secret Power|Normal|Physical|70|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Swagger|Normal|Status|—|85|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Toxic|Poison|Status|—|90|10|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====[[Anime move errors|Anime-only moves]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fairy color}}; border: 3px solid #{{fairy color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{fairy color light}}; {{roundytl|5px}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{fairy color light}}&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background: #{{fairy color light}}; {{roundytr|5px}}&amp;quot; | Episode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Electro Ball}}&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | &#039;&#039;[[XY075|Rivals: Today and Tomorrow!]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Fairy}}&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Fairy|ndex=685&lt;br /&gt;
|walk=1.67&lt;br /&gt;
|hp=56&lt;br /&gt;
|attack=78&lt;br /&gt;
|defense=55&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Fairy|ndex=685&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Fairy|ndex=685|num=071&lt;br /&gt;
|min=60&lt;br /&gt;
|max=120&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Opportunist&lt;br /&gt;
|skilldesc=Rarely increases damage.&lt;br /&gt;
|swapper=Cheer&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Fairy|ndex=685Winking|num=071&lt;br /&gt;
|min=60&lt;br /&gt;
|max=105&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Cross Attack&lt;br /&gt;
|skilldesc=Increases damage when making a + shaped match.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Fairy|ndex=685&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=193&lt;br /&gt;
|attack=168&lt;br /&gt;
|defense=163&lt;br /&gt;
|fast={{m|Tackle}}, {{m|Charm}}, {{m|Fairy Wind}}{{tt|*|From September 1, 2022 onward}}&lt;br /&gt;
|special={{m|Play Rough}}, {{m|Energy Ball}}, {{m|Flamethrower}}, {{m|Draining Kiss}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=fairy&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0684&lt;br /&gt;
|name1=Swirlix&lt;br /&gt;
|type1-1=Fairy&lt;br /&gt;
|evo1=[[File:Link Trade icon SV.png|40px|link=Trade]] + [[File:Dream Whipped Dream Sprite.png|40px|link=Sachet]]&amp;lt;br&amp;gt;{{color2|000|Trade}}&amp;lt;br&amp;gt;while holding {{color2|000|Whipped Dream}}&lt;br /&gt;
|no2=0685&lt;br /&gt;
|name2=Slurpuff&lt;br /&gt;
|type1-2=Fairy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=fairy}}&lt;br /&gt;
{{Spritebox/NA|gen=VI}}&lt;br /&gt;
{{Spritebox/6|ndex=685|crop=71}}&lt;br /&gt;
{{Spritebox/7|ndex=685|crop=71}}&lt;br /&gt;
{{Spritebox/8|ndex=685|crop=114}}&lt;br /&gt;
{{Spritebox/NA|gen=IX|is=yes}}&lt;br /&gt;
{{Spritebox/HOME|ndex=0685}}&lt;br /&gt;
{{Spritebox/Footer|685|Slurpuff}}&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Sawyer Slurpuff.png|thumb|250px|Slurpuff in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Miette&#039;s Slurpuff]]=====&lt;br /&gt;
Slurpuff debuted in &#039;&#039;[[XY026|A Battle by Any Other Name!]]&#039;&#039;, under the ownership of [[Miette]]. She is her main Pokémon, which she uses in every [[Pokémon Showcase]] she competes in.&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
A male Slurpuff appeared in &#039;&#039;[[XY075|Rivals: Today and Tomorrow!]]&#039;&#039;, under the ownership of [[Sawyer]]. He was first used during a {{pkmn|battle}} against {{Ash}}, where he battled {{AP|Hawlucha}} but was defeated. Slurpuff reappeared in &#039;&#039;[[XY126|Valuable Experience for All!]]&#039;&#039;, during Sawyer&#039;s battle against {{an|Tierno}} in the [[Lumiose Conference]]. He battled {{p|Raichu}} before being defeated by {{TP|Tierno|Blastoise}}. Sawyer used Slurpuff against Ash once more in &#039;&#039;[[XY128|A Riveting Rivalry!]]&#039;&#039;; he battled {{AP|Goodra}}, which ultimately resulted in a tie.&lt;br /&gt;
&lt;br /&gt;
A Slurpuff appeared in &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;, under the ownership of [[Raleigh]]. It was Raleigh&#039;s companion and eventually proceeded to become his partner when Raleigh decided to set off on a Pokémon journey by the end of the movie.&lt;br /&gt;
&lt;br /&gt;
A Slurpuff appeared in &#039;&#039;[[HZ019|The Bittersweet Truth]]&#039;&#039;, where it was used by {{OBP|Mitchell|HZ019}} in a [[Double Battle]] against a joint team of [[Murdock]] and [[Liko]].&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
A {{pkmn|Trainer}}&#039;s Slurpuff appeared in &#039;&#039;[[XY057|Thawing an Icy Panic!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Slurpuff appeared as images in &#039;&#039;[[SM006|A Shocking Grocery Run!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Kalos}}&lt;br /&gt;
{{Animedexbody|XY026|Slurpuff|Ash&#039;s Pokédex|Slurpuff, the Meringue Pokémon. Slurpuff&#039;s keen sense of smell is especially sensitive, much more than people&#039;s.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kalos}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Twilight Wings===&lt;br /&gt;
A Slurpuff appeared in &#039;&#039;[[TW08|The Gathering of Stars]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Slurpuff Adventures.png|thumb|150px|Slurpuff in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
Slurpuff debuted in &#039;&#039;[[PASS21|Swaying!! Murky Memories]],&#039;&#039; under the ownership of a {{tc|Gym Trainer}} working for [[Opal]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Slurpuff (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Slurpuff can be seen as a parallel to {{p|Aromatisse}}. Both are [[Generation VI]] {{type|Fairy}} Pokémon that are version exclusives of [[Pokémon X and Y]] and in [[Pokemon Sword and Shield]], with Slurpuff being exclusive to X and Sword, and Aromatisse to Y and Shield, both have [[Signature Ability|signature Abilities]] that affect themselves as well as their allies, and both evolve from their base forms when traded holding a certain item.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Slurpuff is based on {{wp|meringue}}, a dessert made from whipped egg whites and sugar. It is often topped with {{wp|whipped cream}} and fruits to create a meringue nest. The red sphere on its head resembles a fruit topping such as a strawberry or cherry, which may refer to the phrase &amp;quot;Cherry on top&amp;quot;. Meringue is also used as a sweet base on other various desserts such as cakes, pies, and pastries. Slurpuff may also be based on {{wp|cupcake}}s or Japanese-style {{wp|mille-feuille}}. Cupcakes are sometimes referred to as fairy cakes, which may be an inspiration for its type. Although Slurpuff carries over some canine-like details from its previous stage, its design appears to be an amalgam of a {{wp|lap dog}} and a heavily stylized {{wp|clown}}, complete with white face paint, pink {{wp|Ruff_(clothing)|ruff collar}}, and light pink &amp;quot;wig&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Slurpuff may be a combination of &#039;&#039;slurp&#039;&#039; and &#039;&#039;puff&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Peroream may be a combination of ペロペロ &#039;&#039;peropero&#039;&#039; (onomatopoeia for licking) and &#039;&#039;cream&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Fairy|type2=Fairy&lt;br /&gt;
|ja=ペロリーム &#039;&#039;Peroream&#039;&#039;|jameaning=From {{tt|ペロペロ &#039;&#039;peropero&#039;&#039;|onomatopoeia for licking}} and &#039;&#039;cream&#039;&#039;&lt;br /&gt;
|fr=Cupcanaille|frmeaning=From &#039;&#039;cupcake&#039;&#039; and &#039;&#039;{{tt|canaille|rascal}}&#039;&#039;&lt;br /&gt;
|es=Slurpuff|esmeaning=Same as English name&lt;br /&gt;
|de=Sabbaione|demeaning=From &#039;&#039;{{tt|sabbern|to drool}}&#039;&#039; and &#039;&#039;{{wp|Zabaione}}&#039;&#039;&lt;br /&gt;
|it=Slurpuff|itmeaning=Same as English name&lt;br /&gt;
|ko=나루림 &#039;&#039;Naruream&#039;&#039;|komeaning=From {{tt|낼름낼름 &#039;&#039;naelleum-naelleum&#039;&#039;|onomatopoeia for licking}} and &#039;&#039;cream&#039;&#039;&lt;br /&gt;
|zh_cmn=胖甜妮 &#039;&#039;Pàngtiánní / Pàngtiánnī&#039;&#039;|zh_cmnmeaning=From {{tt|胖 &#039;&#039;pàng&#039;&#039;|fat}}, {{tt|甜 &#039;&#039;tián&#039;&#039;|sweet}}, and {{tt|妮 &#039;&#039;ní / nī&#039;&#039;|girl}}&lt;br /&gt;
|zh_yue=胖甜妮 &#039;&#039;Buhntìhmnèih&#039;&#039;|zh_yuemeaning=From {{tt|胖 &#039;&#039;buhn&#039;&#039;|fat}}, {{tt|甜 &#039;&#039;tìhm&#039;&#039;|sweet}}, and {{tt|妮 &#039;&#039;nèih&#039;&#039;|girl}}&lt;br /&gt;
|hi=लिक्रीमी &#039;&#039;Licreamy&#039;&#039;|himeaning=From &#039;&#039;lick&#039;&#039; and &#039;&#039;cream&#039;&#039; or &#039;&#039;creamy&#039;&#039;&lt;br /&gt;
|ru=Слёрпафф &#039;&#039;Slyorpaff&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=เพโรรีม &#039;&#039;Pherorim&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Miette&#039;s Slurpuff]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Fairy}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fairy|prevnum=0684|prev=Swirlix|nextnum=0686|next=Inkay}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Sabbaione]]&lt;br /&gt;
[[es:Slurpuff]]&lt;br /&gt;
[[fr:Cupcanaille]]&lt;br /&gt;
[[it:Slurpuff]]&lt;br /&gt;
[[ja:ペロリーム]]&lt;br /&gt;
[[zh:胖甜妮]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Swirlix_(Pok%C3%A9mon)&amp;diff=3996208</id>
		<title>Swirlix (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Swirlix_(Pok%C3%A9mon)&amp;diff=3996208"/>
		<updated>2024-04-26T18:03:10Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Fairy}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Swirlix}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fairy|prevnum=0683|prev=Aromatisse|nextnum=0685|next=Slurpuff|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Swirlix&lt;br /&gt;
|jname=ペロッパフ&lt;br /&gt;
|tmname=Peroppafu&lt;br /&gt;
|jtranslit=Peroppafu&lt;br /&gt;
|category=Cotton Candy&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Sweet Veil&lt;br /&gt;
|abilityd=Unburden&lt;br /&gt;
|ndex=0684&lt;br /&gt;
|height-ftin=1&#039;04&amp;quot;&lt;br /&gt;
|height-m=0.4&lt;br /&gt;
|weight-lbs=7.7&lt;br /&gt;
|weight-kg=3.5&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Fairy&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evde=1&lt;br /&gt;
|expyield=68&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|color=White&lt;br /&gt;
|catchrate=200&lt;br /&gt;
|body=07&lt;br /&gt;
|pokefordex=swirlix&lt;br /&gt;
|generation=6&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Swirlix&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ペロッパフ&#039;&#039;&#039; &#039;&#039;Peroppafu&#039;&#039;) is a {{type|Fairy}} {{OBP|Pokémon|species}} introduced in [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
It [[evolution|evolves]] into {{p|Slurpuff}} when {{DL|Trade|Pokémon that evolve when traded|traded}} while holding a [[Whipped Dream]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:684Swirlix PSMD.png|thumb|left|200px|Swirlix with both of its feet visible and its mouth open revealing two fangs]]&lt;br /&gt;
Swirlix is a small, round {{OBP|Pokémon|species}} covered with fluffy white fur. It has reddish-pink eyes with white pupils, round ears with light pink tips, a tiny reddish-pink nose, and is often seen with its tongue poking out of the corner of its mouth. When its mouth is open, two upper fangs can be seen. In between its ears is a more prominent tuft of fur. Poking out of the bottom of its fur is its light pink tail. Although Swirlix is typically depicted as levitating to move about, it has a pair of rear paws tucked up in its fur; when exposed, these paws appear to be light pink and have three toes each.&lt;br /&gt;
&lt;br /&gt;
Swirlix only eats sweets, which makes its fur as sticky as cotton candy. Its fur is said to smell like cotton candy. It can entangle its opponents with white sticky thread. The amount of sugar it eats is equal to its weight. It is known to become grumpy if it doesn&#039;t eat enough sugar.&lt;br /&gt;
&lt;br /&gt;
Prior to [[Generation VII]], Swirlix and its evolved form, {{p|Slurpuff}}, were the [[Signature Ability|only known Pokémon]] that could have {{a|Sweet Veil}} as an [[Ability]].&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Swirlix evolves into {{p|Slurpuff}}.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=fairy&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0684&lt;br /&gt;
|name1=Swirlix&lt;br /&gt;
|type1-1=Fairy&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0685&lt;br /&gt;
|name2=Slurpuff&lt;br /&gt;
|type1-2=Fairy}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
*{{g|Super Mystery Dungeon}}: Swirlix is the stewardess for the [[Expedition Society]]. She is also a glutton, so she eats much of the food she makes.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Fairy}}&lt;br /&gt;
{{Dex/NA|gen=VI}}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=131|label1=Central|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=To entangle its opponents in battle, it extrudes white threads as sweet and sticky as cotton candy.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|t=FFF|entry=Because it eats nothing but sweets, its fur is as sticky sweet as cotton candy.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=To entangle its opponents in battle, it extrudes white threads as sweet and sticky as cotton candy.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Because it eats nothing but sweets, its fur is as sticky sweet as cotton candy.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|num1=210|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, Shining Pearl]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|t=FFF|entry=It eats its own weight in sugar every day. If it doesn&#039;t get enough sugar, it becomes incredibly grumpy.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|t=FFF|entry=The sweet smell of cotton candy perfumes Swirlix&#039;s fluffy fur. This Pokémon spits out sticky string to tangle up its enemies.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=IX|reg1=Paldea|reg2=Kitakami|reg3=Blueberry}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=fairy}}&lt;br /&gt;
{{Availability/NA|gen=VI}}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|2|v=X|t=FFF|area={{rt|7|kalos}}, [[Friend Safari]] ([[Friend Safari#Fairy-type Safari|Fairy]])}}&lt;br /&gt;
{{Availability/Entry1|2|v=Y|t=FFF|area=[[Friend Safari]] ([[Friend Safari#Fairy-type Safari|Fairy]])}}&lt;br /&gt;
{{Availability/Entry2/None||v=Omega Ruby|v2=Alpha Sapphire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|v=Sword|t=FFF|area={{rt|5|Galar}}, [[Glimwood Tangle]], [[Giant&#039;s Mirror]], [[Stony Wilderness]]&amp;lt;br&amp;gt;[[Rolling Fields/Dens|Rolling Fields]], [[Bridge Field/Dens|Bridge Field]], [[Hammerlocke Hills/Dens|Hammerlocke Hills]], [[Lake of Outrage/Dens|Lake of Outrage]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1/None|v=Shield}}&lt;br /&gt;
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Fairy}}&lt;br /&gt;
{{Availability/NA|gen=VI}}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Blade-and-Shield Path#Stage 6|Blade-and-Shield Path: Stage 6]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Fairy Land#Pixie Glen|Fairy Land: Pixie Glen]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 09|Area 09: Stage 01]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Snorlax Sea]], [[Mimikyu Sea]], [[Zygarde Sea]], [[Greninja Sea]], [[Mimikyu Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Zygarde Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/NA/Side|gen=VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Night Festival|Night Festival: Stage 27]]&amp;lt;br&amp;gt;Event: &#039;&#039;[[Daily Pokémon#Special Daily Pokémon (third release)|Special Daily Pokémon]]&#039;&#039; &amp;lt;small&amp;gt;(Third release; Winking)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|HP=62&lt;br /&gt;
|Attack=48&lt;br /&gt;
|Defense=66&lt;br /&gt;
|SpAtk=59&lt;br /&gt;
|SpDef=57&lt;br /&gt;
|Speed=49&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=50&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=200&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=200&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=0&lt;br /&gt;
|Dark=50&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|fairy=yes&lt;br /&gt;
|newdragon=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Swirlix is available in {{pkmn|Sword and Shield}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Sweet Scent|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level8|3|Play Nice|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|6|Fairy Wind|Fairy|Special|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|9|Aromatherapy|Grass|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|12|Draining Kiss|Fairy|Special|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|15|Fake Tears|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level8|18|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/level8|21|String Shot|Bug|Status|—|95|40}}&lt;br /&gt;
{{learnlist/level8|24|Cotton Spore|Grass|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level8|27|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level8|30|Wish|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|33|Play Rough|Fairy|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|36|Cotton Guard|Grass|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|39|Endeavor|Normal|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/levelf/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM29|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM47|Fake Tears|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM87|Draining Kiss|Fairy|Special|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR02|Flamethrower|Fire|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR04|Surf|Water|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR17|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR49|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR90|Play Rough|Fairy|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR92|Dazzling Gleam|Fairy|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|035|Clefairy}}{{MSP/8c|036|Clefable}}{{MSP/8c|176|Togetic}}{{MSP/8c|468|Togekiss}}{{MSP/8c|531|Audino}}{{MSP/8c|876|Indeedee}}|After You|Normal|Status|—|—|15|grid=6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|035|Clefairy}}{{MSP/8c|036|Clefable}}{{MSP/8c|039|Jigglypuff}}{{MSP/8c|040|Wigglytuff}}|Copycat|Normal|Status|—|—|20|grid=6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|685|Slurpuff}}|Sticky Web|Bug|Status|—|—|20|grid=6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|176|Togetic}}{{MSP/8c|468|Togekiss}}|Yawn|Normal|Status|—|—|10|grid=6}}&lt;br /&gt;
{{learnlist/breedf/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/tutor8|Misty Explosion|Fairy|Special|100|100|5||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Belly Drum|Normal|Status|—|—|10|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Covet|Normal|Physical|60|100|25|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Double Team|Normal|Status|—|—|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Dream Eater|Psychic|Special|100|100|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Flash|Normal|Status|—|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Frustration|Normal|Physical|—|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Gastro Acid|Poison|Status|—|100|10|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Heal Bell|Normal|Status|—|—|5|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Hidden Power|Normal|Special|60|100|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Magic Coat|Psychic|Status|—|—|15|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Psych Up|Normal|Status|—|—|10|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Return|Normal|Physical|—|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Secret Power|Normal|Physical|70|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Swagger|Normal|Status|—|85|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Toxic|Poison|Status|—|90|10|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Fairy}}&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Fairy|ndex=684&lt;br /&gt;
|walk=2.08&lt;br /&gt;
|hp=51&lt;br /&gt;
|attack=70&lt;br /&gt;
|defense=51&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Fairy|ndex=684&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Fairy|ndex=684|num=070&lt;br /&gt;
|min=50&lt;br /&gt;
|max=115&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Opportunist&lt;br /&gt;
|skilldesc=Rarely increases damage.&lt;br /&gt;
|swapper=Flash Mob&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Fairy|ndex=684Winking|num=070&lt;br /&gt;
|min=50&lt;br /&gt;
|max=100&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Block Smash+&lt;br /&gt;
|skilldesc=Sometimes clears three unbreakable-block disruptions.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Fairy|ndex=684&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Swirlix&lt;br /&gt;
|evolution={{candy|Swirlix}}50 &amp;lt;br&amp;gt;+ [[File:GO Buddy icon.png|20px|link=Buddy Pokémon]] Give your buddy 25 treats&lt;br /&gt;
|stamina=158&lt;br /&gt;
|attack=109&lt;br /&gt;
|defense=119&lt;br /&gt;
|fast={{m|Tackle}}&lt;br /&gt;
|special={{m|Draining Kiss}}, {{m|Energy Ball}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=fairy&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0684&lt;br /&gt;
|name1=Swirlix&lt;br /&gt;
|type1-1=Fairy&lt;br /&gt;
|evo1=[[File:Link Trade icon SV.png|40px|link=Trade]] + [[File:Dream Whipped Dream Sprite.png|40px|link=Whipped Dream]]&amp;lt;br&amp;gt;{{color2|000|Trade}}&amp;lt;br&amp;gt;while holding {{color2|000|Whipped Dream}}&lt;br /&gt;
|no2=0685&lt;br /&gt;
|name2=Slurpuff&lt;br /&gt;
|type1-2=Fairy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=fairy}}&lt;br /&gt;
{{Spritebox/NA|gen=VI}}&lt;br /&gt;
{{Spritebox/6|ndex=684|crop=51}}&lt;br /&gt;
{{Spritebox/7|ndex=684|crop=50}}&lt;br /&gt;
{{Spritebox/8|ndex=684|crop=83}}&lt;br /&gt;
{{Spritebox/NA|gen=IX|is=yes}}&lt;br /&gt;
{{Spritebox/HOME|ndex=0684}}&lt;br /&gt;
{{Spritebox/Footer|684|Swirlix}}&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Swirlix anime.png|thumb|250px|Swirlix in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
Five Swirlix appeared in &#039;&#039;[[XY026|A Battle by Any Other Name!]]&#039;&#039;. They attacked {{an|Serena}} and {{TP|Serena|Fennekin}} after believing they were the ones who stole all of the {{Berries}} in their forest. The misunderstanding was eventually resolved when {{TRT}} was revealed to be the true culprits.&lt;br /&gt;
&lt;br /&gt;
A Swirlix appeared in a flashback in &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;, under the ownership of [[Raleigh]]. It was revealed to have evolved into a Slurpuff prior to the events of the {{pkmn|movie}}.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
Swirlix debuted in &#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Swirlix made a cameo appearance in &#039;&#039;[[XY021|A PokéVision of Things to Come!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Swirlix made a cameo appearance in &#039;&#039;[[XY028|The Bonds of Evolution!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Swirlix made a cameo appearance in &#039;&#039;[[XY031|The Cave of Trials!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Swirlix appeared in &#039;&#039;[[XY039|Summer of Discovery!]]&#039;&#039;, with one under the ownership of a {{pkmn|Trainer}} and the other under the ownership of {{an|Shauna}}. The former was one of the Pokémon that participated in the [[Pokémon Summer Camp]], while the latter was only seen on a [[Pokévision]] video icon. The first Swirlix reappeared in &#039;&#039;[[XY041|Foggy Pokémon Orienteering!]]&#039;&#039; and &#039;&#039;[[XY042|Battling Into the Hall of Fame!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Performer}}&#039;s Swirlix appeared in &#039;&#039;[[XY060|A Showcase Debut!]]&#039;&#039;, where it participated in the {{ci|Coumarine}} {{pkmn|Showcase}}. It appeared again in &#039;&#039;[[XY109|Master Class Choices!]]&#039;&#039;, where it was used in the {{ci|Fleurrh}} Showcase.&lt;br /&gt;
&lt;br /&gt;
A Swirlix made a cameo appearance in &#039;&#039;[[XY062|The Future Is Now, Thanks to Determination!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Swirlix appeared in &#039;&#039;[[XY066|Confronting the Darkness!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Swirlix appeared in &#039;&#039;[[XY078|Lights! Camera! Pika!]]&#039;&#039;, under the ownership of [[Frank]]. Frank used Swirlix alongside {{p|Heliolisk}} and {{p|Magnemite}} to provide the lighting whilst filming his movies.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Swirlix appeared in &#039;&#039;[[XY080|Performing with Fiery Charm!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Swirlix appeared in &#039;&#039;[[XY091|A Performance Pop Quiz!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Swirlix appeared in &#039;&#039;[[XY113|Performing a Pathway to the Future!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Swirlix appeared in &#039;&#039;[[XY138|The First Day of the Rest of Your Life!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Swirlix appeared in &#039;&#039;[[JN082|The Sweet Taste of Battle!]]&#039;&#039;, where they were among the Pokémon seen in [[Glimwood Tangle]].&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Swirlix appeared in &#039;&#039;[[JN115|Curtain Up! Fight the Fights!]]&#039;&#039;. It reappeared in multiple episodes after while watching the [[Masters Eight Tournament]].&lt;br /&gt;
&lt;br /&gt;
Two Swirlix belonging to Trainers appeared in &#039;&#039;[[JN122|It&#039;s... Champion Time!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Kalos}}&lt;br /&gt;
{{Animedexbody|XY026|Swirlix|Ash&#039;s Pokédex|Swirlix, the Cotton Candy Pokémon. Swirlix only eats sweets, making its fur as sticky as cotton candy.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kalos}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Twilight Wings===&lt;br /&gt;
A Swirlix appeared in &#039;&#039;[[TW08|The Gathering of Stars]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Swirlix Adventures.png|thumb|250px|Swirlix in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
In &#039;&#039;[[PS550|X-actly What They Wanted]]&#039;&#039;, a {{pkmn|Trainer}}&#039;s Swirlix fled when [[Xerxer|Xerneas]] and {{p|Yveltal}} clashed in [[Vaniville Town]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Swirlix (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. for Nintendo 3DS/Wii U]]===&lt;br /&gt;
[[File:Swirlix SSB4.png|thumb|left|240px|Swirlix in [[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for 3DS.]]]]&lt;br /&gt;
Swirlix appears as a {{i|Poké Ball}} summon in both versions of the game. It uses {{m|Cotton Spore}} to slow down nearby opponents.&lt;br /&gt;
&lt;br /&gt;
[[File:Swirlix 3DS trophy SSB4.png|thumb|150px|Swirlix trophy in &#039;&#039;Super Smash Bros. for 3DS&#039;&#039;]]&lt;br /&gt;
Swirlix also appears as a trophy in both versions of the game.&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;&#039;NA&#039;&#039;&#039;: &#039;&#039;Swirlix, a Fairy-type Pokémon, has a serious sweet tooth. However, all those sweets make its fur really sticky. If you trade a Swirlix while it holds Whipped Dream, it&#039;ll evolve into a Slurpuff. In Smash Bros., Swirlix likes to use Cotton Spore. Getting hit by this attack will seriously slow you down.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PAL&#039;&#039;&#039;: &#039;&#039;Swirlix has a serious sweet tooth - it eats so many sweets that even its fur is sticky and sweet. Not that you should try eating its fur. In this game, it&#039;ll use Cotton Spore to slow down all of the other fighters. See? Definitely not edible. Fun fact: if you trade Swirlix while it&#039;s holding a Whipped Dream, it&#039;ll evolve!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Ultimate]]===&lt;br /&gt;
Swirlix returns as a Pokémon summoned from the Poké Ball, retaining the same behavior from the previous game.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Swirlix can be seen as a parallel to {{p|Spritzee}}. Both are [[Generation VI]] {{type|Fairy}} Pokémon that are version exclusives of [[Pokémon X and Y]] and [[Pokémon Sword and Shield]], with Swirlix being exclusive to X and Sword, and Spritzee to Y and Shield. Both have former [[Signature Ability|signature Abilities]] that affect themselves as well as their allies, and both evolve when traded holding a certain item.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Swirlix appears to be based on {{wp|cotton candy}}, previously known as fairy floss (a name still used in Australia), which may be the inspiration for its type. The way Swirlix entangles foes in its sticky threads may be a reference to European folktales in which eating fairy food traps mortals in the fairy realm. Considering its lolling tongue, nose, ear-like circular &amp;quot;bumps&amp;quot; on its head, and its tail, it may also be based on a {{wp|lap dog}}, more specifically a {{wp|Bichon Frise}} or {{wp|poodle}}. Its white body and pink, ear-like bumps may also reference folk beliefs that one can distinguish a fairy dog by its white fur and red ears. Because it can float, Swirlix&#039;s white puffy body also resembles a cloud.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Swirlix may be a combination of &#039;&#039;swirl&#039;&#039; and &#039;&#039;licks&#039;&#039;. It may also involve &#039;&#039;helix&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Peroppafu may be a combination of ペロペロ &#039;&#039;peropero&#039;&#039; (onomatopoeia for licking) and &#039;&#039;puff&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Fairy|type2=Fairy&lt;br /&gt;
|ja=ペロッパフ &#039;&#039;Peroppafu&#039;&#039;|jameaning=From {{tt|ペロペロ &#039;&#039;peropero&#039;&#039;|onomatopoeia for licking}} and &#039;&#039;puff&#039;&#039;&lt;br /&gt;
|fr=Sucroquin|frmeaning=From &#039;&#039;{{tt|sucre|sugar}}&#039;&#039; and &#039;&#039;{{tt|coquin|rascal}}&#039;&#039;&lt;br /&gt;
|es=Swirlix|esmeaning=Same as English name&lt;br /&gt;
|de=Flauschling|demeaning=From &#039;&#039;{{tt|Flauschig|fluffy}} and {{tt|-ling|diminutive suffix}}&lt;br /&gt;
|it=Swirlix|itmeaning=Same as English name&lt;br /&gt;
|ko=나룸퍼프 &#039;&#039;Narumpuff&#039;&#039;|komeaning=From {{tt|낼름낼름 &#039;&#039;naelleum-naelleum&#039;&#039;|onomatopoeia for licking}} and &#039;&#039;puff&#039;&#039;&lt;br /&gt;
|zh_cmn=綿綿泡芙 / 绵绵泡芙 &#039;&#039;Miánmiánpàofú&#039;&#039;|zh_cmnmeaning=From {{tt|棉花糖 &#039;&#039;miánhuātáng&#039;&#039;|cotton candy}}, {{tt|綿 / 绵 &#039;&#039;mián&#039;&#039;|silk floss}}, and {{tt|泡芙 &#039;&#039;pàofú&#039;&#039;|cream puff}}&lt;br /&gt;
|zh_yue=綿綿泡芙 &#039;&#039;Mìhnmìhnpóuhfùh&#039;&#039;|zh_yuemeaning=From {{tt|棉花糖 &#039;&#039;mìhnfātóng&#039;&#039;|cotton candy}}, {{tt|綿 &#039;&#039;mìhn&#039;&#039;|silk floss}}, and {{tt|泡芙 &#039;&#039;póuhfùh&#039;&#039;|cream puff}}&lt;br /&gt;
|hi=पफ़लिक &#039;&#039;Pufflick&#039;&#039;|himeaning=From &#039;&#039;puff&#039;&#039; and &#039;&#039;lick&#039;&#039;&lt;br /&gt;
|ru=Свирликс &#039;&#039;Svirliks&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=เพร็อพพัฟ &#039;&#039;Pheropphap&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Expedition Society]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{PokémonPrevNext/Head|type=Fairy}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fairy|prevnum=0683|prev=Aromatisse|nextnum=0685|next=Slurpuff}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that evolve through trading]]&lt;br /&gt;
[[Category:Pokémon that evolve through held items]]&lt;br /&gt;
[[Category:Pokémon that evolve by trading with a held item]]&lt;br /&gt;
[[Category:Pokémon that evolve by trading holding Whipped Dream]]&lt;br /&gt;
[[Category:Super Smash Bros. trophies]]&lt;br /&gt;
&lt;br /&gt;
[[de:Flauschling]]&lt;br /&gt;
[[es:Swirlix]]&lt;br /&gt;
[[fr:Sucroquin]]&lt;br /&gt;
[[it:Swirlix]]&lt;br /&gt;
[[ja:ペロッパフ]]&lt;br /&gt;
[[zh:绵绵泡芙]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Slurpuff_(Pok%C3%A9mon)&amp;diff=3996207</id>
		<title>Slurpuff (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Slurpuff_(Pok%C3%A9mon)&amp;diff=3996207"/>
		<updated>2024-04-26T18:01:59Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Fairy}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Slurpuff}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fairy|prevnum=0684|prev=Swirlix|nextnum=0686|next=Inkay|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Slurpuff}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Slurpuff&lt;br /&gt;
|jname=ペロリーム&lt;br /&gt;
|tmname=Peroream&lt;br /&gt;
|jtranslit=Perorīmu&lt;br /&gt;
|category=Meringue&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Sweet Veil&lt;br /&gt;
|abilityd=Unburden&lt;br /&gt;
|ndex=0685&lt;br /&gt;
|height-ftin=2&#039;07&amp;quot;&lt;br /&gt;
|height-m=0.8&lt;br /&gt;
|weight-lbs=11.0&lt;br /&gt;
|weight-kg=5.0&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Fairy&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evde=2&lt;br /&gt;
|expyield=168&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|color=White&lt;br /&gt;
|catchrate=140&lt;br /&gt;
|body=12&lt;br /&gt;
|pokefordex=slurpuff&lt;br /&gt;
|generation=6&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Slurpuff&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ペロリーム&#039;&#039;&#039; &#039;&#039;Peroream&#039;&#039;) is a {{type|Fairy}} {{OBP|Pokémon|species}} introduced in [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Swirlix}} when {{DL|Trade|Pokémon that evolve when traded|traded}} while holding a [[Whipped Dream]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:Miette Slurpuff.png|thumb|250px|left|Slurpuff with its mouth open and fangs visible]]&lt;br /&gt;
Slurpuff is a white, bipedal {{OBP|Pokémon|species}}. It has reddish-pink eyes with white pupils and is usually seen with its tongue poking out of the corner of its mouth. When its mouth is open, two upper fangs can be seen. On top of its head is a mass of fluffy pink fur with a red cherry-like sphere on top. On either side of its head, its pink fur forms a spherical shape similar to ears. Around its neck is a wavy, red collar and there is a red spot on the left side of its chest. It has small, pink feet with three toes and stubby arms.&lt;br /&gt;
&lt;br /&gt;
Slurpuff has an exceptionally keen sense of smell that is 100 million times stronger than that of a human. This allows it to distinguish even the faintest of smells and assist pastry chefs in the cooking. Slurpuff can tell a person&#039;s mental and physical condition by taking in their scent. Its fur contains a lot of air, making it light and soft to the touch.&lt;br /&gt;
&lt;br /&gt;
Prior to [[Generation VII]], Slurpuff and its pre-evolved form, {{p|Swirlix}}, were the [[Signature Ability|only known Pokémon]] that could have {{a|Sweet Veil}} as an [[Ability]].&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Slurpuff evolves from {{p|Swirlix}}.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=fairy&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0684&lt;br /&gt;
|name1=Swirlix&lt;br /&gt;
|type1-1=Fairy&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0685&lt;br /&gt;
|name2=Slurpuff&lt;br /&gt;
|type1-2=Fairy}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Fairy}}&lt;br /&gt;
{{Dex/NA|gen=VI}}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=132|label1=Central|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=It can distinguish the faintest of scents. It puts its sensitive sense of smell to use by helping pastry chefs in their work.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|t=FFF|entry=Its sense of smell is 100 million times better than a human&#039;s, so even the faintest scent tells it about everything in the area. It&#039;s like it can see with its nose!}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=It can distinguish the faintest of scents. It puts its sensitive sense of smell to use by helping pastry chefs in their work.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=Its sense of smell is 100 million times better than a human&#039;s, so even the faintest scent tells it about everything in the area. It&#039;s like it can see with its nose!}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|num1=211|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, Shining Pearl]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|t=FFF|entry=By taking in a person&#039;s scent, it can sniff out their mental and physical condition. It&#039;s hoped that this skill will have many medical applications.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|t=FFF|entry=Slurpuff&#039;s fur contains a lot of air, making it soft to the touch and lighter than it looks.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=IX|reg1=Paldea|reg2=Kitakami|reg3=Blueberry}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=fairy}}&lt;br /&gt;
{{Availability/NA|gen=VI}}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Swirlix}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Omega Ruby|v2=Alpha Sapphire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|v=Sword|t=FFF|area=[[Rolling Fields/Dens|Rolling Fields]], [[Bridge Field/Dens|Bridge Field]], [[Hammerlocke Hills/Dens|Hammerlocke Hills]], [[Lake of Outrage/Dens|Lake of Outrage]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1/None|v=Shield}}&lt;br /&gt;
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Fairy}}&lt;br /&gt;
{{Availability/NA|gen=VI}}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Mountain of Order#Stage 1|Mountain of Order: Stage 1]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Fairy Land#Pixie Glen|Fairy Land: Pixie Glen]] &amp;lt;small&amp;gt;(All Areas, Entrance Boss)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Snorlax Sea]], [[Mimikyu Sea]], [[Zygarde Sea]], [[Butterfree Sea]], [[Greninja Sea]], [[Mimikyu Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Zygarde Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/NA/Side|gen=VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Sweet Strasse|Sweet Strasse: Stage 86]]&amp;lt;br&amp;gt;Event: &#039;&#039;[[Daily Pokémon#Special Daily Pokémon (third release)|Special Daily Pokémon]]&#039;&#039; &amp;lt;small&amp;gt;(Third release; Winking)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=[[Story event]] (&#039;&#039;[[Rising New Year&#039;s Resolutions]]&#039;&#039;): {{sync|Katherine|Slurpuff|Furisode Girl}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|HP=82&lt;br /&gt;
|Attack=80&lt;br /&gt;
|Defense=86&lt;br /&gt;
|SpAtk=85&lt;br /&gt;
|SpDef=75&lt;br /&gt;
|Speed=72&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=50&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=200&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=200&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=0&lt;br /&gt;
|Dark=50&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|fairy=yes&lt;br /&gt;
|newdragon=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Slurpuff is available in {{pkmn|Sword and Shield}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Sweet Scent|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level8|1|Play Nice|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|1|Fairy Wind|Fairy|Special|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|9|Aromatherapy|Grass|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|12|Draining Kiss|Fairy|Special|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|15|Fake Tears|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level8|18|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/level8|21|String Shot|Bug|Status|—|95|40}}&lt;br /&gt;
{{learnlist/level8|24|Cotton Spore|Grass|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level8|27|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level8|30|Wish|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|33|Play Rough|Fairy|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|36|Cotton Guard|Grass|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|39|Endeavor|Normal|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/level8|42|Sticky Web|Bug|Status|—|—|20}}&lt;br /&gt;
{{learnlist/levelf/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM29|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM47|Fake Tears|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM63|Drain Punch|Fighting|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM87|Draining Kiss|Fairy|Special|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR02|Flamethrower|Fire|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR04|Surf|Water|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR09|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR14|Metronome|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR17|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR49|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR90|Play Rough|Fairy|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR92|Dazzling Gleam|Fairy|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|035|Clefairy}}{{MSP/8c|036|Clefable}}{{MSP/8c|176|Togetic}}{{MSP/8c|468|Togekiss}}{{MSP/8c|531|Audino}}{{MSP/8c|876|Indeedee}}|After You|Normal|Status|—|—|15|grid=6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|035|Clefairy}}{{MSP/8c|036|Clefable}}{{MSP/8c|039|Jigglypuff}}{{MSP/8c|040|Wigglytuff}}|Copycat|Normal|Status|—|—|20|grid=6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|685|Slurpuff}}|Sticky Web|Bug|Status|—|—|20|grid=6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|176|Togetic}}{{MSP/8c|468|Togekiss}}|Yawn|Normal|Status|—|—|10|grid=6}}&lt;br /&gt;
{{learnlist/breedf/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/tutor8|Misty Explosion|Fairy|Special|100|100|5||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/prevo8null}}&lt;br /&gt;
{{learnlist/prevof/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Belly Drum|Normal|Status|—|—|10|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Covet|Normal|Physical|60|100|25|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Double Team|Normal|Status|—|—|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Dream Eater|Psychic|Special|100|100|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Flash|Normal|Status|—|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Frustration|Normal|Physical|—|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Gastro Acid|Poison|Status|—|100|10|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Heal Bell|Normal|Status|—|—|5|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Hidden Power|Normal|Special|60|100|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Magic Coat|Psychic|Status|—|—|15|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Psych Up|Normal|Status|—|—|10|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Return|Normal|Physical|—|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Secret Power|Normal|Physical|70|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Swagger|Normal|Status|—|85|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Slurpuff|6|Toxic|Poison|Status|—|90|10|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Slurpuff|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====[[Anime move errors|Anime-only moves]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{fairy color}}; border: 3px solid #{{fairy color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{fairy color light}}; {{roundytl|5px}}&amp;quot; | Move&lt;br /&gt;
! style=&amp;quot;background: #{{fairy color light}}&amp;quot; | Type&lt;br /&gt;
! style=&amp;quot;background: #{{fairy color light}}; {{roundytr|5px}}&amp;quot; | Episode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Electro Ball}}&lt;br /&gt;
| style=&amp;quot;background:#{{Electric color}}&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | &#039;&#039;[[XY075|Rivals: Today and Tomorrow!]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Fairy}}&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Fairy|ndex=685&lt;br /&gt;
|walk=1.67&lt;br /&gt;
|hp=56&lt;br /&gt;
|attack=78&lt;br /&gt;
|defense=55&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Fairy|ndex=685&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Fairy|ndex=685|num=071&lt;br /&gt;
|min=60&lt;br /&gt;
|max=120&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Opportunist&lt;br /&gt;
|skilldesc=Rarely increases damage.&lt;br /&gt;
|swapper=Cheer&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Fairy|ndex=685Winking|num=071&lt;br /&gt;
|min=60&lt;br /&gt;
|max=105&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Cross Attack&lt;br /&gt;
|skilldesc=Increases damage when making a + shaped match.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Fairy|ndex=685&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=193&lt;br /&gt;
|attack=168&lt;br /&gt;
|defense=163&lt;br /&gt;
|fast={{m|Tackle}}, {{m|Charm}}, {{m|Fairy Wind}}{{tt|*|From September 1, 2022 onward}}&lt;br /&gt;
|special={{m|Play Rough}}, {{m|Energy Ball}}, {{m|Flamethrower}}, {{m|Draining Kiss}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=fairy&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0684&lt;br /&gt;
|name1=Swirlix&lt;br /&gt;
|type1-1=Fairy&lt;br /&gt;
|evo1=[[File:Link Trade icon SV.png|40px|link=Trade]] + [[File:Dream Whipped Dream Sprite.png|40px|link=Sachet]]&amp;lt;br&amp;gt;{{color2|000|Trade}}&amp;lt;br&amp;gt;while holding {{color2|000|Whipped Dream}}&lt;br /&gt;
|no2=0685&lt;br /&gt;
|name2=Slurpuff&lt;br /&gt;
|type1-2=Fairy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=fairy}}&lt;br /&gt;
{{Spritebox/NA|gen=VI}}&lt;br /&gt;
{{Spritebox/6|ndex=685|crop=71}}&lt;br /&gt;
{{Spritebox/7|ndex=685|crop=71}}&lt;br /&gt;
{{Spritebox/8|ndex=685|crop=114}}&lt;br /&gt;
{{Spritebox/NA|gen=IX|is=yes}}&lt;br /&gt;
{{Spritebox/HOME|ndex=0685}}&lt;br /&gt;
{{Spritebox/Footer|685|Slurpuff}}&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Sawyer Slurpuff.png|thumb|250px|Slurpuff in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
=====[[Miette&#039;s Slurpuff]]=====&lt;br /&gt;
Slurpuff debuted in &#039;&#039;[[XY026|A Battle by Any Other Name!]]&#039;&#039;, under the ownership of [[Miette]]. She is her main Pokémon, which she uses in every [[Pokémon Showcase]] she competes in.&lt;br /&gt;
&lt;br /&gt;
=====Other=====&lt;br /&gt;
A male Slurpuff appeared in &#039;&#039;[[XY075|Rivals: Today and Tomorrow!]]&#039;&#039;, under the ownership of [[Sawyer]]. He was first used during a {{pkmn|battle}} against {{Ash}}, where he battled {{AP|Hawlucha}} but was defeated. Slurpuff reappeared in &#039;&#039;[[XY126|Valuable Experience for All!]]&#039;&#039;, during Sawyer&#039;s battle against {{an|Tierno}} in the [[Lumiose Conference]]. He battled {{p|Raichu}} before being defeated by {{TP|Tierno|Blastoise}}. Sawyer used Slurpuff against Ash once more in &#039;&#039;[[XY128|A Riveting Rivalry!]]&#039;&#039;; he battled {{AP|Goodra}}, which ultimately resulted in a tie.&lt;br /&gt;
&lt;br /&gt;
A Slurpuff appeared in &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;, under the ownership of [[Raleigh]]. It was Raleigh&#039;s companion and eventually proceeded to become his partner when Raleigh decided to set off on a Pokémon journey by the end of the movie.&lt;br /&gt;
&lt;br /&gt;
A Slurpuff appeared in &#039;&#039;[[HZ019|The Bittersweet Truth]]&#039;&#039;, where it was used by {{OBP|Mitchell|HZ019}} in a [[Double Battle]] against a joint team of [[Murdock]] and [[Liko]].&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
A {{pkmn|Trainer}}&#039;s Slurpuff appeared in &#039;&#039;[[XY057|Thawing an Icy Panic!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Slurpuff appeared as images in &#039;&#039;[[SM006|A Shocking Grocery Run!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Kalos}}&lt;br /&gt;
{{Animedexbody|XY026|Slurpuff|Ash&#039;s Pokédex|Slurpuff, the Meringue Pokémon. Slurpuff&#039;s keen sense of smell is especially sensitive, much more than people&#039;s.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kalos}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Twilight Wings===&lt;br /&gt;
A Slurpuff appeared in &#039;&#039;[[TW08|The Gathering of Stars]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Slurpuff Adventures.png|thumb|150px|Slurpuff in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
Slurpuff debuted in &#039;&#039;[[PASS21|Swaying!! Murky Memories]],&#039;&#039; under the ownership of a {{tc|Gym Trainer}} working for [[Opal]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Slurpuff (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Slurpuff can be seen as a parallel to {{p|Aromatisse}}. Both are [[Generation VI]] {{type|Fairy}} Pokémon that are version exclusives of [[Pokémon X and Y]] and in [[Pokemon Sword and Shield]], with Slurpuff being exclusive to X and Sword, and Aromatisse to Y and Shield, both have [[Signature Ability|signature Abilities]] that affect themselves as well as their allies, and both evolve from their base forms when traded holding a certain item.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Slurpuff is based on {{wp|meringue}}, a dessert made from whipped egg whites and sugar. It is often topped with {{wp|whipped cream}} and fruits to create a meringue nest. The red sphere on its head resembles a fruit topping such as a strawberry or cherry, which may refer to the phrase &amp;quot;Cherry on top&amp;quot;. Meringue is also used as a sweet base on other various desserts such as cakes, pies, and pastries. Slurpuff may also be based on {{wp|cupcake}}s or Japanese-style {{wp|mille-feuille}}. Cupcakes are sometimes referred to as fairy cakes, which may be an inspiration for its type. Although Slurpuff carries over some canine-like details from its previous stage, its design appears to be an amalgam of a {{wp|lap dog}} and heavily stylized {{wp|clown}}, complete with white face paint, pink [[wp:Ruff_(clothing)|ruff collar]], and light pink &amp;quot;wig&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Slurpuff may be a combination of &#039;&#039;slurp&#039;&#039; and &#039;&#039;puff&#039;&#039;. &lt;br /&gt;
&lt;br /&gt;
Peroream may be a combination of ペロペロ &#039;&#039;peropero&#039;&#039; (onomatopoeia for licking) and &#039;&#039;cream&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Fairy|type2=Fairy&lt;br /&gt;
|ja=ペロリーム &#039;&#039;Peroream&#039;&#039;|jameaning=From {{tt|ペロペロ &#039;&#039;peropero&#039;&#039;|onomatopoeia for licking}} and &#039;&#039;cream&#039;&#039;&lt;br /&gt;
|fr=Cupcanaille|frmeaning=From &#039;&#039;cupcake&#039;&#039; and &#039;&#039;{{tt|canaille|rascal}}&#039;&#039;&lt;br /&gt;
|es=Slurpuff|esmeaning=Same as English name&lt;br /&gt;
|de=Sabbaione|demeaning=From &#039;&#039;{{tt|sabbern|to drool}}&#039;&#039; and &#039;&#039;{{wp|Zabaione}}&#039;&#039;&lt;br /&gt;
|it=Slurpuff|itmeaning=Same as English name&lt;br /&gt;
|ko=나루림 &#039;&#039;Naruream&#039;&#039;|komeaning=From {{tt|낼름낼름 &#039;&#039;naelleum-naelleum&#039;&#039;|onomatopoeia for licking}} and &#039;&#039;cream&#039;&#039;&lt;br /&gt;
|zh_cmn=胖甜妮 &#039;&#039;Pàngtiánní / Pàngtiánnī&#039;&#039;|zh_cmnmeaning=From {{tt|胖 &#039;&#039;pàng&#039;&#039;|fat}}, {{tt|甜 &#039;&#039;tián&#039;&#039;|sweet}}, and {{tt|妮 &#039;&#039;ní / nī&#039;&#039;|girl}}&lt;br /&gt;
|zh_yue=胖甜妮 &#039;&#039;Buhntìhmnèih&#039;&#039;|zh_yuemeaning=From {{tt|胖 &#039;&#039;buhn&#039;&#039;|fat}}, {{tt|甜 &#039;&#039;tìhm&#039;&#039;|sweet}}, and {{tt|妮 &#039;&#039;nèih&#039;&#039;|girl}}&lt;br /&gt;
|hi=लिक्रीमी &#039;&#039;Licreamy&#039;&#039;|himeaning=From &#039;&#039;lick&#039;&#039; and &#039;&#039;cream&#039;&#039; or &#039;&#039;creamy&#039;&#039;&lt;br /&gt;
|ru=Слёрпафф &#039;&#039;Slyorpaff&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=เพโรรีม &#039;&#039;Pherorim&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Miette&#039;s Slurpuff]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{PokémonPrevNext/Head|type=Fairy}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fairy|prevnum=0684|prev=Swirlix|nextnum=0686|next=Inkay}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Sabbaione]]&lt;br /&gt;
[[es:Slurpuff]]&lt;br /&gt;
[[fr:Cupcanaille]]&lt;br /&gt;
[[it:Slurpuff]]&lt;br /&gt;
[[ja:ペロリーム]]&lt;br /&gt;
[[zh:胖甜妮]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Swirlix_(Pok%C3%A9mon)&amp;diff=3996203</id>
		<title>Swirlix (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Swirlix_(Pok%C3%A9mon)&amp;diff=3996203"/>
		<updated>2024-04-26T17:48:35Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Biology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Fairy}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Swirlix}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fairy|prevnum=0683|prev=Aromatisse|nextnum=0685|next=Slurpuff|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Swirlix&lt;br /&gt;
|jname=ペロッパフ&lt;br /&gt;
|tmname=Peroppafu&lt;br /&gt;
|jtranslit=Peroppafu&lt;br /&gt;
|category=Cotton Candy&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Sweet Veil&lt;br /&gt;
|abilityd=Unburden&lt;br /&gt;
|ndex=0684&lt;br /&gt;
|height-ftin=1&#039;04&amp;quot;&lt;br /&gt;
|height-m=0.4&lt;br /&gt;
|weight-lbs=7.7&lt;br /&gt;
|weight-kg=3.5&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Fairy&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evde=1&lt;br /&gt;
|expyield=68&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|color=White&lt;br /&gt;
|catchrate=200&lt;br /&gt;
|body=07&lt;br /&gt;
|pokefordex=swirlix&lt;br /&gt;
|generation=6&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Swirlix&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ペロッパフ&#039;&#039;&#039; &#039;&#039;Peroppafu&#039;&#039;) is a {{type|Fairy}} {{OBP|Pokémon|species}} introduced in [[Generation VI]].&lt;br /&gt;
&lt;br /&gt;
It [[evolution|evolves]] into {{p|Slurpuff}} when {{DL|Trade|Pokémon that evolve when traded|traded}} while holding a [[Whipped Dream]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:684Swirlix PSMD.png|thumb|left|200px|Swirlix with both of its feet visible and its mouth open revealing two fangs]]&lt;br /&gt;
Swirlix is a small, round {{OBP|Pokémon|species}} covered with fluffy white fur. It has reddish-pink eyes with white pupils, round ears with light pink tips, a tiny reddish-pink nose, and is often seen with its tongue poking out of the corner of its mouth. When its mouth is open, two upper fangs can be seen. In between its ears is a more prominent tuft of fur. Poking out of the bottom of its fur is its light pink tail. Although Swirlix is typically depicted as levitating to move about, it has a pair of rear paws tucked up in its fur; when exposed, these paws appear to be light pink and have three toes each.&lt;br /&gt;
&lt;br /&gt;
Swirlix only eats sweets, which makes its fur as sticky as cotton candy. Its fur is said to smell like cotton candy. It can entangle its opponents with white sticky thread. The amount of sugar it eats is equal to its weight. It is known to become grumpy if it doesn&#039;t eat enough sugar.&lt;br /&gt;
&lt;br /&gt;
Prior to [[Generation VII]], Swirlix and its evolved form, {{p|Slurpuff}}, were the [[Signature Ability|only known Pokémon]] that could have {{a|Sweet Veil}} as an [[Ability]].&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Swirlix evolves into {{p|Slurpuff}}.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
&amp;lt;div style=&amp;quot;float:center; display:flex; flex-flow:row wrap;&amp;quot;&amp;gt;&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=fairy&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0684&lt;br /&gt;
|name1=Swirlix&lt;br /&gt;
|type1-1=Fairy&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0685&lt;br /&gt;
|name2=Slurpuff&lt;br /&gt;
|type1-2=Fairy}}&lt;br /&gt;
&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
*{{g|Super Mystery Dungeon}}: Swirlix is the stewardess for the [[Expedition Society]]. She is also a glutton, so she eats much of the food she makes.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Fairy}}&lt;br /&gt;
{{Dex/NA|gen=VI}}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|num1=131|label1=Central|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=To entangle its opponents in battle, it extrudes white threads as sweet and sticky as cotton candy.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|t=FFF|entry=Because it eats nothing but sweets, its fur is as sticky sweet as cotton candy.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=FFF|entry=To entangle its opponents in battle, it extrudes white threads as sweet and sticky as cotton candy.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Because it eats nothing but sweets, its fur is as sticky sweet as cotton candy.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|num1=210|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, Shining Pearl]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|t=FFF|entry=It eats its own weight in sugar every day. If it doesn&#039;t get enough sugar, it becomes incredibly grumpy.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|t=FFF|entry=The sweet smell of cotton candy perfumes Swirlix&#039;s fluffy fur. This Pokémon spits out sticky string to tangle up its enemies.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=IX|reg1=Paldea|reg2=Kitakami|reg3=Blueberry}}&lt;br /&gt;
{{Dex/NE|[[Generation IX]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=fairy}}&lt;br /&gt;
{{Availability/NA|gen=VI}}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|2|v=X|t=FFF|area={{rt|7|kalos}}, [[Friend Safari]] ([[Friend Safari#Fairy-type Safari|Fairy]])}}&lt;br /&gt;
{{Availability/Entry1|2|v=Y|t=FFF|area=[[Friend Safari]] ([[Friend Safari#Fairy-type Safari|Fairy]])}}&lt;br /&gt;
{{Availability/Entry2/None||v=Omega Ruby|v2=Alpha Sapphire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|v=Sword|t=FFF|area={{rt|5|Galar}}, [[Glimwood Tangle]], [[Giant&#039;s Mirror]], [[Stony Wilderness]]&amp;lt;br&amp;gt;[[Rolling Fields/Dens|Rolling Fields]], [[Bridge Field/Dens|Bridge Field]], [[Hammerlocke Hills/Dens|Hammerlocke Hills]], [[Lake of Outrage/Dens|Lake of Outrage]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1/None|v=Shield}}&lt;br /&gt;
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2/None|v=Scarlet|v2=Violet|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Fairy}}&lt;br /&gt;
{{Availability/NA|gen=VI}}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Blade-and-Shield Path#Stage 6|Blade-and-Shield Path: Stage 6]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Fairy Land#Pixie Glen|Fairy Land: Pixie Glen]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Picross|color={{skill color light}}|area=[[Pokémon Picross Stages#Area 09|Area 09: Stage 01]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Snorlax Sea]], [[Mimikyu Sea]], [[Zygarde Sea]], [[Greninja Sea]], [[Mimikyu Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Zygarde Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/NA/Side|gen=VIII}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Night Festival|Night Festival: Stage 27]]&amp;lt;br&amp;gt;Event: &#039;&#039;[[Daily Pokémon#Special Daily Pokémon (third release)|Special Daily Pokémon]]&#039;&#039; &amp;lt;small&amp;gt;(Third release; Winking)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|HP=62&lt;br /&gt;
|Attack=48&lt;br /&gt;
|Defense=66&lt;br /&gt;
|SpAtk=59&lt;br /&gt;
|SpDef=57&lt;br /&gt;
|Speed=49&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Fairy&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=50&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=200&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=200&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=0&lt;br /&gt;
|Dark=50&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|fairy=yes&lt;br /&gt;
|newdragon=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Swirlix is available in {{pkmn|Sword and Shield}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Sweet Scent|Normal|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level8|3|Play Nice|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|6|Fairy Wind|Fairy|Special|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|9|Aromatherapy|Grass|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|12|Draining Kiss|Fairy|Special|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|15|Fake Tears|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/level8|18|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/level8|21|String Shot|Bug|Status|—|95|40}}&lt;br /&gt;
{{learnlist/level8|24|Cotton Spore|Grass|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level8|27|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level8|30|Wish|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|33|Play Rough|Fairy|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|36|Cotton Guard|Grass|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|39|Endeavor|Normal|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/levelf/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM23|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM29|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM41|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM47|Fake Tears|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM87|Draining Kiss|Fairy|Special|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR02|Flamethrower|Fire|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR04|Surf|Water|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR08|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR17|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR49|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR90|Play Rough|Fairy|Physical|90|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR92|Dazzling Gleam|Fairy|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|035|Clefairy}}{{MSP/8c|036|Clefable}}{{MSP/8c|176|Togetic}}{{MSP/8c|468|Togekiss}}{{MSP/8c|531|Audino}}{{MSP/8c|876|Indeedee}}|After You|Normal|Status|—|—|15|grid=6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|035|Clefairy}}{{MSP/8c|036|Clefable}}{{MSP/8c|039|Jigglypuff}}{{MSP/8c|040|Wigglytuff}}|Copycat|Normal|Status|—|—|20|grid=6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|685|Slurpuff}}|Sticky Web|Bug|Status|—|—|20|grid=6}}&lt;br /&gt;
{{learnlist/breed8|{{MSP/8c|176|Togetic}}{{MSP/8c|468|Togekiss}}|Yawn|Normal|Status|—|—|10|grid=6}}&lt;br /&gt;
{{learnlist/breedf/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/tutor8|Misty Explosion|Fairy|Special|100|100|5||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Belly Drum|Normal|Status|—|—|10|VI=yes&amp;lt;!--breed--&amp;gt;|VII=yes&amp;lt;!--breed--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Covet|Normal|Physical|60|100|25|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Double Team|Normal|Status|—|—|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Dream Eater|Psychic|Special|100|100|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Flash|Normal|Status|—|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Frustration|Normal|Physical|—|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Gastro Acid|Poison|Status|—|100|10|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Heal Bell|Normal|Status|—|—|5|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Hidden Power|Normal|Special|60|100|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Magic Coat|Psychic|Status|—|—|15|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Psych Up|Normal|Status|—|—|10|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Return|Normal|Physical|—|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Secret Power|Normal|Physical|70|100|20|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Swagger|Normal|Status|—|85|15|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Swirlix|6|Toxic|Poison|Status|—|90|10|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Swirlix|Fairy|Fairy|6}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Fairy}}&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Fairy|ndex=684&lt;br /&gt;
|walk=2.08&lt;br /&gt;
|hp=51&lt;br /&gt;
|attack=70&lt;br /&gt;
|defense=51&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=6|type=Fairy|ndex=684&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Fairy|ndex=684|num=070&lt;br /&gt;
|min=50&lt;br /&gt;
|max=115&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Opportunist&lt;br /&gt;
|skilldesc=Rarely increases damage.&lt;br /&gt;
|swapper=Flash Mob&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Fairy|ndex=684Winking|num=070&lt;br /&gt;
|min=50&lt;br /&gt;
|max=100&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Block Smash+&lt;br /&gt;
|skilldesc=Sometimes clears three unbreakable-block disruptions.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Fairy|ndex=684&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Swirlix&lt;br /&gt;
|evolution={{candy|Swirlix}}50 &amp;lt;br&amp;gt;+ [[File:GO Buddy icon.png|20px|link=Buddy Pokémon]] Give your buddy 25 treats&lt;br /&gt;
|stamina=158&lt;br /&gt;
|attack=109&lt;br /&gt;
|defense=119&lt;br /&gt;
|fast={{m|Tackle}}&lt;br /&gt;
|special={{m|Draining Kiss}}, {{m|Energy Ball}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=fairy&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0684&lt;br /&gt;
|name1=Swirlix&lt;br /&gt;
|type1-1=Fairy&lt;br /&gt;
|evo1=[[File:Link Trade icon SV.png|40px|link=Trade]] + [[File:Dream Whipped Dream Sprite.png|40px|link=Whipped Dream]]&amp;lt;br&amp;gt;{{color2|000|Trade}}&amp;lt;br&amp;gt;while holding {{color2|000|Whipped Dream}}&lt;br /&gt;
|no2=0685&lt;br /&gt;
|name2=Slurpuff&lt;br /&gt;
|type1-2=Fairy&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=fairy}}&lt;br /&gt;
{{Spritebox/NA|gen=VI}}&lt;br /&gt;
{{Spritebox/6|ndex=684|crop=51}}&lt;br /&gt;
{{Spritebox/7|ndex=684|crop=50}}&lt;br /&gt;
{{Spritebox/8|ndex=684|crop=83}}&lt;br /&gt;
{{Spritebox/NA|gen=IX|is=yes}}&lt;br /&gt;
{{Spritebox/HOME|ndex=0684}}&lt;br /&gt;
{{Spritebox/Footer|684|Swirlix}}&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Swirlix anime.png|thumb|250px|Swirlix in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
Five Swirlix appeared in &#039;&#039;[[XY026|A Battle by Any Other Name!]]&#039;&#039;. They attacked {{an|Serena}} and {{TP|Serena|Fennekin}} after believing they were the ones who stole all of the {{Berries}} in their forest. The misunderstanding was eventually resolved when {{TRT}} was revealed to be the true culprits.&lt;br /&gt;
&lt;br /&gt;
A Swirlix appeared in a flashback in &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039;, under the ownership of [[Raleigh]]. It was revealed to have evolved into a Slurpuff prior to the events of the {{pkmn|movie}}.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
Swirlix debuted in &#039;&#039;[[XY001|Kalos, Where Dreams and Adventures Begin!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Swirlix made a cameo appearance in &#039;&#039;[[XY021|A PokéVision of Things to Come!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Swirlix made a cameo appearance in &#039;&#039;[[XY028|The Bonds of Evolution!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Swirlix made a cameo appearance in &#039;&#039;[[XY031|The Cave of Trials!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Two Swirlix appeared in &#039;&#039;[[XY039|Summer of Discovery!]]&#039;&#039;, with one under the ownership of a {{pkmn|Trainer}} and the other under the ownership of {{an|Shauna}}. The former was one of the Pokémon that participated in the [[Pokémon Summer Camp]], while the latter was only seen on a [[Pokévision]] video icon. The first Swirlix reappeared in &#039;&#039;[[XY041|Foggy Pokémon Orienteering!]]&#039;&#039; and &#039;&#039;[[XY042|Battling Into the Hall of Fame!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Performer}}&#039;s Swirlix appeared in &#039;&#039;[[XY060|A Showcase Debut!]]&#039;&#039;, where it participated in the {{ci|Coumarine}} {{pkmn|Showcase}}. It appeared again in &#039;&#039;[[XY109|Master Class Choices!]]&#039;&#039;, where it was used in the {{ci|Fleurrh}} Showcase.&lt;br /&gt;
&lt;br /&gt;
A Swirlix made a cameo appearance in &#039;&#039;[[XY062|The Future Is Now, Thanks to Determination!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Swirlix appeared in &#039;&#039;[[XY066|Confronting the Darkness!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Swirlix appeared in &#039;&#039;[[XY078|Lights! Camera! Pika!]]&#039;&#039;, under the ownership of [[Frank]]. Frank used Swirlix alongside {{p|Heliolisk}} and {{p|Magnemite}} to provide the lighting whilst filming his movies.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Swirlix appeared in &#039;&#039;[[XY080|Performing with Fiery Charm!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Swirlix appeared in &#039;&#039;[[XY091|A Performance Pop Quiz!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Swirlix appeared in &#039;&#039;[[XY113|Performing a Pathway to the Future!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Swirlix appeared in &#039;&#039;[[XY138|The First Day of the Rest of Your Life!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Multiple Swirlix appeared in &#039;&#039;[[JN082|The Sweet Taste of Battle!]]&#039;&#039;, where they were among the Pokémon seen in [[Glimwood Tangle]].&lt;br /&gt;
&lt;br /&gt;
A Trainer&#039;s Swirlix appeared in &#039;&#039;[[JN115|Curtain Up! Fight the Fights!]]&#039;&#039;. It reappeared in multiple episodes after while watching the [[Masters Eight Tournament]].&lt;br /&gt;
&lt;br /&gt;
Two Swirlix belonging to Trainers appeared in &#039;&#039;[[JN122|It&#039;s... Champion Time!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Kalos}}&lt;br /&gt;
{{Animedexbody|XY026|Swirlix|Ash&#039;s Pokédex|Swirlix, the Cotton Candy Pokémon. Swirlix only eats sweets, making its fur as sticky as cotton candy.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Kalos}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Twilight Wings===&lt;br /&gt;
A Swirlix appeared in &#039;&#039;[[TW08|The Gathering of Stars]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Swirlix Adventures.png|thumb|250px|Swirlix in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
In &#039;&#039;[[PS550|X-actly What They Wanted]]&#039;&#039;, a {{pkmn|Trainer}}&#039;s Swirlix fled when [[Xerxer|Xerneas]] and {{p|Yveltal}} clashed in [[Vaniville Town]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Swirlix (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===[[Super Smash Bros. for Nintendo 3DS/Wii U]]===&lt;br /&gt;
[[File:Swirlix SSB4.png|thumb|left|240px|Swirlix in [[Super Smash Bros. for Nintendo 3DS/Wii U|Super Smash Bros. for 3DS.]]]]&lt;br /&gt;
Swirlix appears as a {{i|Poké Ball}} summon in both versions of the game. It uses {{m|Cotton Spore}} to slow down nearby opponents.&lt;br /&gt;
&lt;br /&gt;
[[File:Swirlix 3DS trophy SSB4.png|thumb|150px|Swirlix trophy in &#039;&#039;Super Smash Bros. for 3DS&#039;&#039;]]&lt;br /&gt;
Swirlix also appears as a trophy in both versions of the game.&lt;br /&gt;
&lt;br /&gt;
====Trophy information====&lt;br /&gt;
&#039;&#039;&#039;NA&#039;&#039;&#039;: &#039;&#039;Swirlix, a Fairy-type Pokémon, has a serious sweet tooth. However, all those sweets make its fur really sticky. If you trade a Swirlix while it holds Whipped Dream, it&#039;ll evolve into a Slurpuff. In Smash Bros., Swirlix likes to use Cotton Spore. Getting hit by this attack will seriously slow you down.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;PAL&#039;&#039;&#039;: &#039;&#039;Swirlix has a serious sweet tooth - it eats so many sweets that even its fur is sticky and sweet. Not that you should try eating its fur. In this game, it&#039;ll use Cotton Spore to slow down all of the other fighters. See? Definitely not edible. Fun fact: if you trade Swirlix while it&#039;s holding a Whipped Dream, it&#039;ll evolve!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
===[[Super Smash Bros. Ultimate]]===&lt;br /&gt;
Swirlix returns as a Pokémon summoned from the Poké Ball, retaining the same behavior from the previous game.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Swirlix can be seen as a parallel to {{p|Spritzee}}. Both are [[Generation VI]] {{type|Fairy}} Pokémon that are version exclusives of [[Pokémon X and Y]] and [[Pokémon Sword and Shield]], with Swirlix being exclusive to X and Sword, and Spritzee to Y and Shield. Both have former [[Signature Ability|signature Abilities]] that affect themselves as well as their allies, and both evolve when traded holding a certain item.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Swirlix appears to be based on {{wp|cotton candy}}, previously known as fairy floss (a name still used in Australia), which may be the inspiration for its type. The way Swirlix entangles foes in its sticky threads may be a reference to European folktales in which eating fairy food traps mortals in the fairy realm. Considering its lolling tongue, nose, ear-like circular &amp;quot;bumps&amp;quot; on its head, and its tail, it may also be based on a {{wp|dog}}, more specifically a {{wp|Bichon Frise}} or {{wp|poodle}}. Its white body and pink, ear-like bumps may also reference folk beliefs that one can distinguish a fairy dog by its white fur and red ears. Because it can float, Swirlix&#039;s white puffy body also resembles a cloud.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Swirlix may be a combination of &#039;&#039;swirl&#039;&#039; and &#039;&#039;licks&#039;&#039;. It may also involve &#039;&#039;helix&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Peroppafu may be a combination of ペロペロ &#039;&#039;peropero&#039;&#039; (onomatopoeia for licking) and &#039;&#039;puff&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Fairy|type2=Fairy&lt;br /&gt;
|ja=ペロッパフ &#039;&#039;Peroppafu&#039;&#039;|jameaning=From {{tt|ペロペロ &#039;&#039;peropero&#039;&#039;|onomatopoeia for licking}} and &#039;&#039;puff&#039;&#039;&lt;br /&gt;
|fr=Sucroquin|frmeaning=From &#039;&#039;{{tt|sucre|sugar}}&#039;&#039; and &#039;&#039;{{tt|coquin|rascal}}&#039;&#039;&lt;br /&gt;
|es=Swirlix|esmeaning=Same as English name&lt;br /&gt;
|de=Flauschling|demeaning=From &#039;&#039;{{tt|Flauschig|fluffy}} and {{tt|-ling|diminutive suffix}}&lt;br /&gt;
|it=Swirlix|itmeaning=Same as English name&lt;br /&gt;
|ko=나룸퍼프 &#039;&#039;Narumpuff&#039;&#039;|komeaning=From {{tt|낼름낼름 &#039;&#039;naelleum-naelleum&#039;&#039;|onomatopoeia for licking}} and &#039;&#039;puff&#039;&#039;&lt;br /&gt;
|zh_cmn=綿綿泡芙 / 绵绵泡芙 &#039;&#039;Miánmiánpàofú&#039;&#039;|zh_cmnmeaning=From {{tt|棉花糖 &#039;&#039;miánhuātáng&#039;&#039;|cotton candy}}, {{tt|綿 / 绵 &#039;&#039;mián&#039;&#039;|silk floss}}, and {{tt|泡芙 &#039;&#039;pàofú&#039;&#039;|cream puff}}&lt;br /&gt;
|zh_yue=綿綿泡芙 &#039;&#039;Mìhnmìhnpóuhfùh&#039;&#039;|zh_yuemeaning=From {{tt|棉花糖 &#039;&#039;mìhnfātóng&#039;&#039;|cotton candy}}, {{tt|綿 &#039;&#039;mìhn&#039;&#039;|silk floss}}, and {{tt|泡芙 &#039;&#039;póuhfùh&#039;&#039;|cream puff}}&lt;br /&gt;
|hi=पफ़लिक &#039;&#039;Pufflick&#039;&#039;|himeaning=From &#039;&#039;puff&#039;&#039; and &#039;&#039;lick&#039;&#039;&lt;br /&gt;
|ru=Свирликс &#039;&#039;Svirliks&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=เพร็อพพัฟ &#039;&#039;Pheropphap&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Expedition Society]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{Smash Bros.}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{PokémonPrevNext/Head|type=Fairy}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fairy|prevnum=0683|prev=Aromatisse|nextnum=0685|next=Slurpuff}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon that evolve through trading]]&lt;br /&gt;
[[Category:Pokémon that evolve through held items]]&lt;br /&gt;
[[Category:Pokémon that evolve by trading with a held item]]&lt;br /&gt;
[[Category:Pokémon that evolve by trading holding Whipped Dream]]&lt;br /&gt;
[[Category:Super Smash Bros. trophies]]&lt;br /&gt;
&lt;br /&gt;
[[de:Flauschling]]&lt;br /&gt;
[[es:Swirlix]]&lt;br /&gt;
[[fr:Sucroquin]]&lt;br /&gt;
[[it:Swirlix]]&lt;br /&gt;
[[ja:ペロッパフ]]&lt;br /&gt;
[[zh:绵绵泡芙]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Two_Island&amp;diff=3966291</id>
		<title>Two Island</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Two_Island&amp;diff=3966291"/>
		<updated>2024-03-28T13:23:29Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Demographics */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|town of the same name|Two Island (town)}}&lt;br /&gt;
----&lt;br /&gt;
{{Infobox location&lt;br /&gt;
|image=Boon Island FRLG.png&lt;br /&gt;
|type=land&lt;br /&gt;
|location_name=Two Island&lt;br /&gt;
|japanese_name=２のしま&lt;br /&gt;
|translated_name=Island 2&lt;br /&gt;
|location=East of [[One Island]]&lt;br /&gt;
|other_info=Boon Island&lt;br /&gt;
|region=Sevii Islands&lt;br /&gt;
|map=Sevii Islands Two Island Map.png&lt;br /&gt;
|generation={{gen|III}}&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Two Island&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;２のしま&#039;&#039;&#039; &#039;&#039;Island 2&#039;&#039;), commonly referred to by fans as &#039;&#039;&#039;Boon Island&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ゆうぎじま&#039;&#039;&#039; &#039;&#039;Friendship Island&#039;&#039;), is the second island in the [[Sevii Islands]] archipelago. It is east of [[One Island]], and west of [[Three Island]]. The water to the east of the island is flowing too roughly, therefore, it cannot be {{m|surf}}ed upon.&lt;br /&gt;
&lt;br /&gt;
On the island is a small town, known as {{OBP|Two Island|town}}, where, despite its size, there are many activities and important things. The town is a trading post for many foreign goods, and as such has a market stall where items that are unavailable in the [[Kanto]] region, including [[Moomoo Milk]] and [[Lava Cookie]]s, are sold.&lt;br /&gt;
&lt;br /&gt;
Two Island also houses an [[Ultima#In the games|old woman]], who many of the island&#039;s residents consider kind of creepy, on [[Cape Brink]], north of the island. If the player&#039;s original fully [[evolution|evolved]] [[first partner Pokémon]] has maximum [[friendship]], she will teach it one of the elemental {{DL|Move variations|variations of Hyper Beam}}.&lt;br /&gt;
&lt;br /&gt;
On the west side of the island&#039;s small town is a newly-opened [[Joyful Game Corner|Game Corner]], owned by [[Lostelle]]&#039;s father. Over the Wireless Adapter, players of {{game|FireRed and LeafGreen|s}} can play mini-games with each other or with someone who has {{game|Emerald}}.&lt;br /&gt;
&lt;br /&gt;
It is also the home of the FireRed and LeafGreen move relearner, who will teach a move learned by a Pokémon at an earlier level that it no longer has or never had, in exchange for two [[Tiny Mushroom|TinyMushrooms]] or a [[Big Mushroom]]. This differs from the other Generation III games, who require [[Heart Scale]]s, due to the lack of wild {{p|Luvdisc}} in the game.&lt;br /&gt;
&lt;br /&gt;
There is a small inaccessible island directly southeast of the main island that looks identical to the [[Navel Rock]] sprite on the town map.&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
===Locations on Two Island===&lt;br /&gt;
* [[Two Island (town)]]&lt;br /&gt;
* [[Cape Brink]]&lt;br /&gt;
&lt;br /&gt;
===Demographics===&lt;br /&gt;
The population of Two Island is 18. This makes it the least populated of the inhabited Sevii Islands.&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Two Island Adventures.png|thumb|250px|Two Island in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{MangaArc|FireRed &amp;amp; LeafGreen}}====&lt;br /&gt;
In &#039;&#039;[[PS272|Old Ultima Puts Them to the Test]]&#039;&#039;, {{adv|Red}} and {{adv|Blue}} arrived on Two Island along with [[Ultima]], the island&#039;s only permanent resident, in order to learn her ultimate moves. Ultima&#039;s house, located on [[Cape Brink]], is preceded by three long consecutive corridors containing the trials any {{pkmn|Trainer}} wishing to learning the ultimate moves must pass: [[Pokémon Jump|The Path of Jumping]], [[Dodrio Berry Picking|The Path of Catching]], and The Path of Battle. In the final trial, Ultima pitted Red and Blue against each other in a [[Double Battle]]. Both Trainers reached the end of the corridor simultaneously, allowing both [[Saur]] and [[Blue&#039;s Charizard]] to learn their respective ultimate moves.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&#039;&#039;Boon Island&#039;&#039;&lt;br /&gt;
{{langtable|color={{locationcolor/light|land}}|bordercolor={{locationcolor/dark|land}}&lt;br /&gt;
|fr=Le bonheur à deux&lt;br /&gt;
|de=Ein Paradies für Zwei&lt;br /&gt;
|it=Raddoppia l&#039;allegria!&lt;br /&gt;
|es=Isla ideal para dos.&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Sevii Islands}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Sevii Islands]]&lt;br /&gt;
[[Category:Islands]]&lt;br /&gt;
&lt;br /&gt;
[[de:Eiland Zwei]]&lt;br /&gt;
[[es:Isla Secunda]]&lt;br /&gt;
[[fr:Île 2]]&lt;br /&gt;
[[it:Secondisola]]&lt;br /&gt;
[[zh:友谊岛]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Numel_(Pok%C3%A9mon)&amp;diff=3856099</id>
		<title>Numel (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Numel_(Pok%C3%A9mon)&amp;diff=3856099"/>
		<updated>2023-11-17T15:24:25Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Fire|type2=Ground}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Numel}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fire|prevnum=0321|prev=Wailord|nextnum=0323|next=Camerupt|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Numel&lt;br /&gt;
|jname=ドンメル&lt;br /&gt;
|jtranslit=Donmeru&lt;br /&gt;
|tmname=Donmel&lt;br /&gt;
|ndex=0322&lt;br /&gt;
|typebox=1&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|category=Numb&lt;br /&gt;
|height-ftin=2&#039;04&amp;quot;&lt;br /&gt;
|height-m=0.7&lt;br /&gt;
|weight-lbs=52.9&lt;br /&gt;
|weight-kg=24.0&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Oblivious&lt;br /&gt;
|ability2=Simple&lt;br /&gt;
|ability2note=&amp;lt;sup&amp;gt;{{color2|000|Generation IV|Gen IV+}}&amp;lt;/sup&amp;gt;&lt;br /&gt;
|abilityd=Own Tempo&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=1&lt;br /&gt;
|evsa=1&lt;br /&gt;
|expyield=61&lt;br /&gt;
|oldexp=88&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Yellow&lt;br /&gt;
|catchrate=255&lt;br /&gt;
|body=08&lt;br /&gt;
|pokefordex=numel&lt;br /&gt;
|generation=3&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Numel&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ドンメル&#039;&#039;&#039; &#039;&#039;Donmel&#039;&#039;) is a dual-type {{2t|Fire|Ground}} {{OBP|Pokémon|species}} introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolve]]s into {{p|Camerupt}} starting at [[level]] 33.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
[[File:TeamMagmaNumelDoubleCrisis1.jpg|thumb|150px|left|Working pulling a cart]]&lt;br /&gt;
Numel is a yellow, quadrupedal {{OBP|Pokémon|species}} that resembles a {{wp|Dromedary}} camel with a volcano-like hump on its back. The hump is green at the very top and fades out into yellow with small green spots. It contains magma of almost 2,200&amp;amp;nbsp;°F (1,200&amp;amp;nbsp;°C). A female will have a bigger hump than a male. It has bangs on top of its head, sleepy eyes with brown circles around them, and short, stubby legs.&lt;br /&gt;
&lt;br /&gt;
Numel is a very strong Pokémon, having served humans for many years with its ability to carry heavy loads up to 220&amp;amp;nbsp;lbs. (100&amp;amp;nbsp;kg). However, it slows down when wet and cannot stand when it is hungry. Due to its dull wits, it does not notice when it has been hit. Numel lives on {{DL|List of Pokémon by habitat|Mountain Pokémon|volcanic mountains}}.&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Numel evolves into {{p|Camerupt}}.&lt;br /&gt;
&lt;br /&gt;
(For specifics on this Pokémon&#039;s evolution in the games, refer to [[#Evolution data|Game data&amp;amp;rarr;Evolution data]].)&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0322&lt;br /&gt;
|name1=Numel&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|type2-1=Ground&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0323&lt;br /&gt;
|name2=Camerupt&lt;br /&gt;
|type1-2=Fire&lt;br /&gt;
|type2-2=Ground}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Julie Numel.png|thumb|left|250px|Numel in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
Multiple Numel made their main series debut in &#039;&#039;[[AG053|Game Winning Assist!]]&#039;&#039;, under the ownership of [[Julie]]. {{Ash}} and {{ashfr}} found a meadow full of them and {{TRT}} wanted to steal them. In the same episode, [[James]] explained how his grandfather bought him some Numel to keep him warm in the winter. It was seen [[Walking Pokémon|outside of its Poké Ball]] throughout the entire episode.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
Numel debuted in the opening sequence of &#039;&#039;[[M06|Jirachi: Wish Maker]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A {{pkmn|Coordinator}}&#039;s Numel appeared in &#039;&#039;[[AG181|Thinning the Hoard!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM034|A Crowning Moment of Truth!]]&#039;&#039;, four {{pkmn|Trainer}}s&#039; Numel attended the [[Wela Fire Festival‎]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN024|A Little Rocket R &amp;amp; R!]]&#039;&#039;, two Trainers&#039; Numel were captured by the [[Matori Matrix]] but later freed by Ash and his friends.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG053|Numel|Ash&#039;s Pokédex|Numel, the Numb Pokémon. Numel is so complacent that it does not even notice when it is stuck. This Pokémon&#039;s body is filled with hot magma, which, when cooled in water, further slows its movement. Numel is also unable to bear hunger.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Hoenn}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
[[File:Chimecho Mawile Skitty Shroomish Numel Volbeat PG.png|thumb|250px|Numel in [[Pokémon Generations]]]]&lt;br /&gt;
In &#039;&#039;[[PG08|The Cavern]]&#039;&#039;, a {{pkmn2|wild}} Numel was fleeing from a storm that a [[Primal Reversion|Primal]] {{p|Kyogre}} was creating.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Team Magma Numel Adventures.png|thumb|200px|Numel in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
In &#039;&#039;[[PS180|The Last Battle XIV]]&#039;&#039;, a {{pkmn2|wild}} Numel was in one of the many photographs of unseen Pokémon that {{adv|Professor Oak}} discovered.&lt;br /&gt;
&lt;br /&gt;
A Numel was one of the many Pokémon that was sent out by a {{tc|Team Magma Grunt}} during a {{pkmn|battle}} with [[Team Aqua]] at the [[Seafloor Cavern]] in &#039;&#039;[[PS243|No Armaldo Is an Island]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Numel appeared in &#039;&#039;[[PS327|Facing Gulpin Is Hard to Swallow]]&#039;&#039; as a rental Pokémon for the {{gdis|Battle Factory|III}}.&lt;br /&gt;
&lt;br /&gt;
The {{gdis|Battle Tower|III}} rented a Numel, which was stolen by [[Guile Hideout]] in &#039;&#039;[[PS334|The Final Battle VII]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Numel appeared in [[PS604]] and [[PS605]], under the ownership of a Team Magma Grunt.&lt;br /&gt;
&lt;br /&gt;
The second [[Courtney]] was revealed to own a Numel in [[PS609]].&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Numel (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Fire|type2=Ground}}&lt;br /&gt;
{{Dex/NA|gen=III}}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|num1=101|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=Numel is extremely dull witted - it doesn&#039;t notice being hit. However, it can&#039;t stand hunger for even a second. This Pokémon&#039;s body is a seething cauldron of boiling magma.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Numel stores magma of almost {{tt|2,200 degrees F|1,200 degrees C}} within its body. If it gets wet, the magma cools and hardens. In that event, the Pokémon&#039;s body grows heavy and its movements become sluggish.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=A Numel stores boiling magma in the hump on its back. It is a hardy Pokémon that can transport a {{tt|220-pound|100-kilogram}} load. It has served humans at work since long ago.}}&lt;br /&gt;
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=Magma of almost {{tt|2,200 degrees Fahrenheit|1,200 degrees Celsius}} courses through its body. When it grows cold, the magma hardens and slows it.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=Its humped back stores intensely hot magma. In rain, the magma cools, slowing its movement.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=The flaming magma it stores in the hump on its back is the source of its tremendous power.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova|num1=204|label1={{gameabbrev5|B2W2}}:}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=Its humped back stores intensely hot magma. In rain, the magma cools, slowing its movement.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=The magma in its body reaches {{tt|2,200 degrees F|1,200 degrees C}}. Its hump gets smaller when it uses Fire-type moves.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn|num2=106}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=Its humped back stores intensely hot magma. In rain, the magma cools, slowing its movement.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=The magma in its body reaches {{tt|2,200 degrees Fahrenheit|1,200 degrees Celsius}}. Its hump gets smaller when it uses Fire-type moves.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=Numel is extremely dull witted—it doesn&#039;t notice being hit. However, it can&#039;t stand hunger for even a second. This Pokémon&#039;s body is a seething cauldron of boiling magma.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Numel stores magma of almost {{tt|2,200 degrees Fahrenheit|1,200 degrees Celsius}} within its body. If it gets wet, the magma cools and hardens. In that event, the Pokémon&#039;s body grows heavy and its movements become sluggish.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Generation VII]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|reg2=Sinnoh|reg3=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sword and Shield|Sword, Shield]], and [[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=Its humped back stores intensely hot magma. In rain, the magma cools, slowing Numel down.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IX|reg1=Paldea|num1=151|reg2=Kitakami}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=fff|entry=Magma of almost {{tt|2,200 degrees Fahrenheit|1,200 degrees Celsius}} courses through its body. When it grows cold, the magma hardens and slows it.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=The flaming magma it stores in the hump on its back is the source of its tremendous power.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{ground color dark}}; background:#{{fire color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{fire color light}}; background:#{{fire color light}} | [[File:Pokédex Image Numel SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Numel in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Fire|type2=Ground}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|area={{rt|112|Hoenn}}, [[Fiery Path]], [[Jagged Pass]]}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area={{rt|112|Hoenn}}, [[Fiery Path]], [[Jagged Pass]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Cipher Lab]] {{color2|{{shadow color}}|Shadow Pokémon|(Shadow)}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area={{rt|227|Sinnoh}}, [[Stark Mountain]]}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area={{rt|227|Sinnoh}}, [[Stark Mountain]]}}&lt;br /&gt;
{{Availability/Entry2|v=HeartGold|v2=SoulSilver|area=[[Ilex Forest]], [[Viridian Forest]] {{color2|{{hoenn color dark}}|Hoenn Sound|(Hoenn Sound)}}}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|mountain}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Mountain}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2/None|v=Black|v2=White}}&lt;br /&gt;
{{Availability/Entry1/None|v=Black 2}}&lt;br /&gt;
{{Availability/Entry1|v=White 2|area=[[Reversal Mountain]]}}&lt;br /&gt;
{{Availability/Entry1|v=Dream World|color={{dream color}}|area={{dwa|Rugged Mountain}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=FFF|area={{pkmn|breeding|Breed}} {{p|Camerupt}}}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area={{rt|112|Hoenn}}, [[Fiery Path]], [[Jagged Pass]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Ultra Sun|v2=Ultra Moon|area=[[Pokémon Bank]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area={{rt|227|Sinnoh}}, [[Stark Mountain]]&amp;lt;br&amp;gt;[[Grand Underground]] - [[Rocky Cave]], [[Volcanic Cave]], [[Sandsear Cave]], [[Typhlo Cavern]], [[Big Bluff Cavern]] (After obtaining the [[National Pokédex]])}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=West Province: [[West Province (Area One)|Area One]]&amp;lt;br&amp;gt;[[Area Zero]]&amp;lt;br&amp;gt;[[Tera Raid Battle]]s ({{DL|List of 3★ Tera Raid Battles (Paldea)|Numel|3★}})}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Fire|type2=Ground}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=fff|area=Volcano ({{color2|{{ruby color}}|Ruby Field}})}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=[[Secret Storage 3]], [[Secret Storage 13]], Endless Level 8, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Mt. Blaze]] (1F-6F), [[Fiery Field]] (1F-4F), [[Wish Cave]] (53F-56F), [[Oddity Cave]] (B6)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger|link=Pokémon Ranger (game)|area=[[Jungle Relic]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Steam Cave]] (1F-8F), [[Dark Crater]] (B1F-B11F), [[Giant Volcano]] (1F-10F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Steam Cave]] (1F-8F), [[Dark Crater]] (B1F-B11F), [[Giant Volcano]] (1F-10F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|color={{SoA color}}|link=Pokémon Ranger: Shadows of Almia|area=[[Peril Cliffs]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Faldera Island]], [[Fire Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Lava: [[Sunny Seashore]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Magical Lake#In Need of Trees|Magical Lake: In Need of Trees]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Monday Stage 1|Safari Jungle: Stage 1]]{{dotw|Mo}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Diamond Crater#Smelting Forge|Diamond Crater: Smelting Forge]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Jirachi Sea]], [[Celebi Sea]], [[Butterfree Sea]], [[Rayquaza Sea]], [[Jirachi Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Celebi Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&amp;lt;!--{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD DX|link=Pokémon Mystery Dungeon: Rescue Team DX|color={{MD Red color}}|area=}}&lt;br /&gt;
|}&lt;br /&gt;
|}--&amp;gt;&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=Event: [[Pokémon Safari/2015-Feb. 2018#Fifth release|&#039;&#039;Pokémon Safari&#039;&#039;]] &amp;lt;small&amp;gt;(Fifth release)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In events====&lt;br /&gt;
{{eventAvail/h|Region|type=Fire|type2=Ground}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|ORAS}}|Pokémon Center Mega Tokyo Numel Egg|Japanese Region|Japan|1|January 17 to March 1, 2015|link=List of Japanese region Nintendo Network event Pokémon distributions (Generation VI)#Numel}}&lt;br /&gt;
{{eventAvail|{{gameabbrev6|ORAS}}|Pokémon Center Hiroshima Numel Egg|All|Japan|1|April 1 to 30, 2016|link=List of local event Pokémon distributions (Generation VI)#Numel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Fire|type2=Ground&lt;br /&gt;
|rse1=Rawst Berry|rse1type=Berry|rse1rar=100&lt;br /&gt;
|xd1=Charcoal|xd1type=None|xd1rar=100&lt;br /&gt;
|dppt1=Rawst Berry|dppt1type=Berry|dppt1rar=100&lt;br /&gt;
|hgss1=Rawst Berry|hgss1type=Berry|hgss1rar=100&lt;br /&gt;
|w21=Rawst Berry|w21type=Berry|w21rar=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Fire&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|HP=     60&lt;br /&gt;
|Attack= 60&lt;br /&gt;
|Defense=40&lt;br /&gt;
|SpAtk=  65&lt;br /&gt;
|SpDef=  45&lt;br /&gt;
|Speed=  35}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Fire&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=4&lt;br /&gt;
|PowerMax=5&lt;br /&gt;
|Technique=2&lt;br /&gt;
|TechniqueMax=2&lt;br /&gt;
|Stamina=4&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=2&lt;br /&gt;
|JumpMax=2&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=   50&lt;br /&gt;
|Ground=  200&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=      50&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=    50&lt;br /&gt;
|Fire=     50&lt;br /&gt;
|Water=   400&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric=  0&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     100&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=    50&lt;br /&gt;
|notes=yes&lt;br /&gt;
|ground=yes&lt;br /&gt;
|newelectric=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Numel|Fire|Ground|3}}&lt;br /&gt;
{{learnlist/level9|1|Growl|Normal|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level9|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level9|5|Ember|Fire|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|8|Focus Energy|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level9|12|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|15|Incinerate|Fire|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|19|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|22|Lava Plume|Fire|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|26|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|29|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|31|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/level9|40|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|43|Flamethrower|Fire|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|47|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/levelf/9|Numel|Fire|Ground|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Numel|Fire|Ground|3}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM002|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM005|Mud-Slap|Ground|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM020|Trailblaze|Grass|Physical|50|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM024|Fire Spin|Fire|Special|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM035|Mud Shot|Ground|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM038|Flame Charge|Fire|Physical|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM051|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM059|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM084|Stomping Tantrum|Ground|Physical|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM086|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM089|Body Press|Fighting|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM093|Flash Cannon|Steel|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM099|Iron Head|Steel|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM107|Will-O-Wisp|Fire|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm9|TM116|Stealth Rock|Rock|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM118|Heat Wave|Fire|Special|95|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM121|Heavy Slam|Steel|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM125|Flamethrower|Fire|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM128|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM133|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM141|Fire Blast|Fire|Special|110|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM149|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM150|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm9|TM157|Overheat|Fire|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM165|Flare Blitz|Fire|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM172|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM186|High Horsepower|Ground|Physical|95|95|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM189|Heat Crash|Fire|Physical|—|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM199|Lash Out|Dark|Physical|75|100|5}}&lt;br /&gt;
{{learnlist/tmf/9|Numel|Fire|Ground|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Numel|Fire|Ground|3}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0206|Dunsparce}}{{MSP/H|0982|Dudunsparce}}{{MSP/H|0221|Piloswine}}{{MSP/H|0473|Mamoswine}}|Ancient Power|Rock|Special|60|100|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0324|Torkoal}}{{MSP/H|0650|Chespin}}{{MSP/H|0651|Quilladin}}{{MSP/H|0652|Chesnaught}}{{MSP/H|0819|Skwovet}}{{MSP/H|0820|Greedent}}{{MSP/H|0974|Cetoddle}}{{MSP/H|0975|Cetitan}}|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0027|Sandshrew}}{{MSP/H|0027-Alola|Sandshrew}}{{MSP/H|0028|Sandslash}}{{MSP/H|0028-Alola|Sandslash}}{{MSP/H|0155|Cyndaquil}}{{MSP/H|0156|Quilava}}{{MSP/H|0157|Typhlosion}}{{MSP/H|0157-Hisui|Typhlosion}}{{MSP/H|0161|Sentret}}{{MSP/H|0162|Furret}}{{MSP/H|0206|Dunsparce}}{{MSP/H|0982|Dudunsparce}}{{MSP/H|0231|Phanpy}}{{MSP/H|0232|Donphan}}{{MSP/H|0775|Komala}}|Defense Curl|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0273|Seedot}}{{MSP/H|0274|Nuzleaf}}{{MSP/H|0275|Shiftry}}{{MSP/H|0672|Skiddo}}{{MSP/H|0673|Gogoat}}|Growth|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0324|Torkoal}}|Heat Wave|Fire|Special|95|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0749|Mudbray}}{{MSP/H|0750|Mudsdale}}{{MSP/H|0879|Copperajah}}|Heavy Slam|Steel|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0058|Growlithe}}{{MSP/H|0058-Hisui|Growlithe}}{{MSP/H|0059|Arcanine}}{{MSP/H|0059-Hisui|Arcanine}}{{MSP/H|0228|Houndour}}{{MSP/H|0229|Houndoom}}{{MSP/H|0261|Poochyena}}{{MSP/H|0262|Mightyena}}{{MSP/H|0653|Fennekin}}{{MSP/H|0654|Braixen}}{{MSP/H|0655|Delphox}}{{MSP/H|0744|Rockruff}}{{MSP/H|0745|Lycanroc}}{{MSP/H|0745-Midnight|Lycanroc}}{{MSP/H|0745-Dusk|Lycanroc}}|Howl|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0027-Alola|Sandshrew}}{{MSP/H|0028-Alola|Sandslash}}{{MSP/H|0050-Alola|Diglett}}{{MSP/H|0051-Alola|Dugtrio}}{{MSP/H|0863|Perrserker}}{{MSP/H|0878|Cufant}}{{MSP/H|0879|Copperajah}}{{MSP/H|0968|Orthworm}}|Iron Head|Steel|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0027|Sandshrew}}{{MSP/H|0027-Alola|Sandshrew}}{{MSP/H|0028|Sandslash}}{{MSP/H|0028-Alola|Sandslash}}{{MSP/H|0155|Cyndaquil}}{{MSP/H|0156|Quilava}}{{MSP/H|0157|Typhlosion}}{{MSP/H|0157-Hisui|Typhlosion}}{{MSP/H|0206|Dunsparce}}{{MSP/H|0982|Dudunsparce}}{{MSP/H|0231|Phanpy}}{{MSP/H|0232|Donphan}}{{MSP/H|0273|Seedot}}{{MSP/H|0274|Nuzleaf}}{{MSP/H|0275|Shiftry}}{{MSP/H|0650|Chespin}}{{MSP/H|0651|Quilladin}}{{MSP/H|0652|Chesnaught}}{{MSP/H|0775|Komala}}{{MSP/H|0878|Cufant}}{{MSP/H|0879|Copperajah}}|Rollout|Rock|Physical|30|90|20}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0128|Tauros}}{{MSP/H|0128-Paldea Combat|Tauros}}{{MSP/H|0128-Paldea Blaze|Tauros}}{{MSP/H|0128-Paldea Aqua|Tauros}}{{MSP/H|0136|Flareon}}{{MSP/H|0217|Ursaring}}{{MSP/H|0901|Ursaluna}}{{MSP/H|0901-Bloodmoon|Ursaluna}}{{MSP/H|0232|Donphan}}{{MSP/H|0261|Poochyena}}{{MSP/H|0262|Mightyena}}{{MSP/H|0403|Shinx}}{{MSP/H|0404|Luxio}}{{MSP/H|0405|Luxray}}{{MSP/H|0551|Sandile}}{{MSP/H|0552|Krokorok}}{{MSP/H|0553|Krookodile}}{{MSP/H|0570|Zorua}}{{MSP/H|0734|Yungoos}}{{MSP/H|0735|Gumshoos}}{{MSP/H|0744|Rockruff}}{{MSP/H|0745|Lycanroc}}{{MSP/H|0745-Midnight|Lycanroc}}{{MSP/H|0745-Dusk|Lycanroc}}{{MSP/H|0766|Passimian}}{{MSP/H|0911|Skeledirge}}{{MSP/H|0942|Maschiff}}{{MSP/H|0943|Mabosstiff}}|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0023|Ekans}}{{MSP/H|0024|Arbok}}{{MSP/H|0775|Komala}}{{MSP/H|0819|Skwovet}}{{MSP/H|0820|Greedent}}|Spit Up|Normal|Special|—|100|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0023|Ekans}}{{MSP/H|0024|Arbok}}{{MSP/H|0775|Komala}}{{MSP/H|0819|Skwovet}}{{MSP/H|0820|Greedent}}|Stockpile|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0203|Girafarig}}{{MSP/H|0981|Farigiraf}}{{MSP/H|0234|Stantler}}{{MSP/H|0899|Wyrdeer}}{{MSP/H|0749|Mudbray}}{{MSP/H|0750|Mudsdale}}{{MSP/H|0878|Cufant}}{{MSP/H|0879|Copperajah}}|Stomp|Normal|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0023|Ekans}}{{MSP/H|0024|Arbok}}{{MSP/H|0775|Komala}}{{MSP/H|0819|Skwovet}}{{MSP/H|0820|Greedent}}|Swallow|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/H|0194|Wooper}}{{MSP/H|0194-Paldea|Wooper}}{{MSP/H|0195|Quagsire}}{{MSP/H|0980|Clodsire}}{{MSP/H|0206|Dunsparce}}{{MSP/H|0982|Dudunsparce}}{{MSP/H|0261|Poochyena}}{{MSP/H|0262|Mightyena}}{{MSP/H|0287|Slakoth}}{{MSP/H|0289|Slaking}}{{MSP/H|0323|Camerupt}}{{MSP/H|0449|Hippopotas}}{{MSP/H|0450|Hippowdon}}{{MSP/H|0734|Yungoos}}{{MSP/H|0735|Gumshoos}}{{MSP/H|0775|Komala}}{{MSP/H|0909|Fuecoco}}{{MSP/H|0910|Crocalor}}{{MSP/H|0911|Skeledirge}}{{MSP/H|0915|Lechonk}}{{MSP/H|0916|Oinkologne}}{{tt|*|Skeledirge learns Yawn on its own only Version 2.0.1 onwards}}|Yawn|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breedf/9|Numel|Fire|Ground|3}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Fire|type2=Ground}}&lt;br /&gt;
{{Spindata/PinballRS|col=3|type=Fire|ndex=322|acquisition=Catch}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Fire|ndex=322|rarity=Common}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Fire|ndex=322&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=8.1&lt;br /&gt;
|area=Crater&lt;br /&gt;
|P1=If it gets cold, the magma in my belly will harden!&lt;br /&gt;
|P2=My HP is down to half...&lt;br /&gt;
|P3=I need help... The magma in my body will harden...&lt;br /&gt;
|PL=I leveled up! The magma in my belly&#039;s doing good, too!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Fire|ndex=322&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=6.4&lt;br /&gt;
|IQ=E&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger|col=6|type=Fire&lt;br /&gt;
|group=Fire&lt;br /&gt;
|assist=Fire&lt;br /&gt;
|field=Burn&lt;br /&gt;
|loop=5&lt;br /&gt;
|MinEXP=65&lt;br /&gt;
|MaxEXP=90&lt;br /&gt;
|num=135&lt;br /&gt;
|browser=Numel {{m|Lava Plume|blows fire straight up}} from the hole on its back.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Fire&lt;br /&gt;
|group=Fire&lt;br /&gt;
|assist=Ground&lt;br /&gt;
|field=Burn&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|num=124&lt;br /&gt;
|browser=It spits {{m|ember}}s and blobs of fire to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Fire&lt;br /&gt;
|group=Fire&lt;br /&gt;
|assist=Fire&lt;br /&gt;
|field=Burn&lt;br /&gt;
|fieldpower=1&lt;br /&gt;
|num=214&lt;br /&gt;
|pastnum=097&lt;br /&gt;
|browser=It sends out pillars of fire to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Fire&lt;br /&gt;
|att=2&lt;br /&gt;
|def=1&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Fire|ndex=322 f&lt;br /&gt;
|walk=1.55&lt;br /&gt;
|hp=51&lt;br /&gt;
|attack=69&lt;br /&gt;
|defense=46&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Fire|ndex=322&lt;br /&gt;
|power=1&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Fire|ndex=322|stype=Ground|num=374&lt;br /&gt;
|min=50&lt;br /&gt;
|max=100&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Burn&lt;br /&gt;
|skilldesc=Leaves the foe burned.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Fire|ndex=322&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Numel&lt;br /&gt;
|evocandy=50&lt;br /&gt;
|stamina=155|attack=119|defense=79&lt;br /&gt;
|fast={{m|Ember}}, {{m|Tackle}}&lt;br /&gt;
|special={{m|Bulldoze}}, {{m|Heat Wave}}, {{m|Stomp}}, {{m|Frustration}}[[File:GO Shadow icon.png|24px|link=Shadow Pokémon (GO)|As Shadow Pokémon]], {{m|Return}}[[File:GO Purified icon.png|24px|link=Shadow Pokémon (GO)|As Purified Pokémon]]&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|type2=Ground&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=0322&lt;br /&gt;
|name1=Numel&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|type2-1=Ground&lt;br /&gt;
|evo1={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 33}}&lt;br /&gt;
|no2=0323&lt;br /&gt;
|name2=Camerupt&lt;br /&gt;
|type1-2=Fire&lt;br /&gt;
|type2-2=Ground}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Fire|type2=Ground}}&lt;br /&gt;
{{Spritebox/NA|gen=III}}&lt;br /&gt;
{{Spritebox/3|ndex=322}}&lt;br /&gt;
{{Spritebox/4/Gender|ndex=322}}&lt;br /&gt;
{{Spritebox/5/Gender|ndex=322}}&lt;br /&gt;
{{Spritebox/6/Gender|ndex=322|crop=63}}&lt;br /&gt;
{{Spritebox/7/Gender|ndex=322|crop=57}}&lt;br /&gt;
&amp;lt;!--{{Spritebox/8/BDSP/Gender|ndex=322}}--&amp;gt;&lt;br /&gt;
{{Spritebox/9/Gender|ndex=0322}}&lt;br /&gt;
{{Spritebox/HOME/Gender|ndex=0322}}&lt;br /&gt;
{{Spritebox/Footer|322|Numel}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Numel&#039;s evolutionary line may be considered a counterpart of {{p|Carvanha}}&#039;s evolutionary line. Both of them are dual-type Pokémon, both lines have identical base stat totals per evolutionary stage, both of their final evolutions are used by [[Team Magma]] Leader [[Maxie]] and [[Team Aqua]] Leader [[Archie]], respectively, and both of their final evolutions can [[Mega Evolution|Mega Evolve]].&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Numel appears to be based on a stylized {{wp|dromedary}} camel with its single hump fashioned into a dormant {{wp|volcano}}. However, Numel&#039;s barrel-shaped body and simplified extremities may also draw inspiration from a {{wp|mule}} or {{wp|donkey}}-shaped {{wp|piñata}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Numel may be a combination of &#039;&#039;numb&#039;&#039; and &#039;&#039;{{wp|camel}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Donmel may be a combination of 鈍 &#039;&#039;don&#039;&#039; (dull, slow, stupid) and &#039;&#039;camel&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Fire|type2=Ground&lt;br /&gt;
|ja=ドンメル &#039;&#039;Donmel&#039;&#039;|jameaning=From {{tt|鈍 &#039;&#039;don&#039;&#039;|dull, slow, stupid}} and camel&lt;br /&gt;
|fr=Chamallot|frmeaning=From &#039;&#039;{{tt|chamelon|young camel}}&#039;&#039;, &#039;&#039;{{tt|ballot|silly}}&#039;&#039;, as well as a pun on &#039;&#039;{{tt|chamallow|marshmallow}}&#039;&#039;&lt;br /&gt;
|es=Numel|esmeaning=Same as English name&lt;br /&gt;
|de=Camaub|demeaning=From &#039;&#039;{{tt|Kamel|camel}}&#039;&#039; and &#039;&#039;{{tt|taub|numb}}&#039;&#039;&lt;br /&gt;
|it=Numel|itmeaning=Same as English name&lt;br /&gt;
|ko=둔타 &#039;&#039;Doonta&#039;&#039;|komeaning=From {{tt|둔하다 &#039;&#039;dunhada&#039;&#039;|slow-witted}} and {{tt|낙타 (駱駝) &#039;&#039;nakta&#039;&#039;|camel}}&lt;br /&gt;
|zh_cmn=呆火駝 / 呆火驼 &#039;&#039;Dāihuǒtuó&#039;&#039;|zh_cmnmeaning=From {{tt|呆 &#039;&#039;dāi&#039;&#039;|simple-minded}}, {{tt|火 &#039;&#039;huǒ&#039;&#039;|fire}}, and {{tt|駝 / 驼 &#039;&#039;tuó&#039;&#039;|camel}}&lt;br /&gt;
|zh_yue=呆火駝 &#039;&#039;Ngòihfótòh&#039;&#039;|zh_yuemeaning=From {{tt|呆 &#039;&#039;ngòih&#039;&#039;|simple-minded}}, {{tt|火 &#039;&#039;fó&#039;&#039;|fire}}, and {{tt|駝 &#039;&#039;tòh&#039;&#039;|camel}}&lt;br /&gt;
|ru=Намел &#039;&#039;Namel&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=ดอนเมล &#039;&#039;Donmen&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Fire|type2=Ground}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fire|prevnum=0321|prev=Wailord|nextnum=0323|next=Camerupt}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Shadow Pokémon in Pokémon XD]]&lt;br /&gt;
&lt;br /&gt;
[[de:Camaub]]&lt;br /&gt;
[[es:Numel]]&lt;br /&gt;
[[fr:Chamallot]]&lt;br /&gt;
[[it:Numel]]&lt;br /&gt;
[[ja:ドンメル]]&lt;br /&gt;
[[zh:呆火驼]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Braviary_(Pok%C3%A9mon)&amp;diff=3836901</id>
		<title>Braviary (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Braviary_(Pok%C3%A9mon)&amp;diff=3836901"/>
		<updated>2023-10-26T18:11:28Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Biology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Normal|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Braviary}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=0627|prev=Rufflet|nextnum=0629|next=Vullaby|round=none}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Braviary}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Braviary&lt;br /&gt;
|jname=ウォーグル&lt;br /&gt;
|jtranslit=Wōguru&lt;br /&gt;
|tmname=Warrgle&lt;br /&gt;
|ndex=0628&lt;br /&gt;
|forme=2&lt;br /&gt;
|form1=Braviary&lt;br /&gt;
|form2=Hisuian Braviary&lt;br /&gt;
|image2=0628Braviary-Hisui.png&lt;br /&gt;
|category={{tt|Valiant|Braviary}} Pokémon&amp;lt;br/&amp;gt;{{tt|Battle Cry|Hisuian Braviary}}&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|form2type1=Psychic&lt;br /&gt;
|form2type2=Flying&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|abilitylayout=1+2&lt;br /&gt;
|ability1=Keen Eye&lt;br /&gt;
|ability2=Sheer Force&lt;br /&gt;
|abilityd=Defiant&lt;br /&gt;
|abilitydcaption=Braviary&lt;br /&gt;
|abilityd2=Tinted Lens&lt;br /&gt;
|abilityd2caption=Hisuian Braviary&lt;br /&gt;
|height-ftin=4&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.5&lt;br /&gt;
|weight-lbs=90.4&lt;br /&gt;
|weight-kg=41.0&lt;br /&gt;
|height-ftin2=5&#039;07&amp;quot;&lt;br /&gt;
|height-m2=1.7&lt;br /&gt;
|weight-lbs2=95.7&lt;br /&gt;
|weight-kg2=43.4&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Flying&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|expyield=179&lt;br /&gt;
|lv100exp=1,250,000&lt;br /&gt;
|gendercode=0&lt;br /&gt;
|color=Red&lt;br /&gt;
|formcolors=yes&lt;br /&gt;
|evforms=2&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evat=2&lt;br /&gt;
|evsa=0&lt;br /&gt;
|evat2=0&lt;br /&gt;
|evsa2=2&lt;br /&gt;
|catchrate=60&lt;br /&gt;
|body=09&lt;br /&gt;
|pokefordex=braviary&lt;br /&gt;
|generation=5&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Braviary&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ウォーグル&#039;&#039;&#039; &#039;&#039;Warrgle&#039;&#039;) is a dual-type {{2t|Normal|Flying}} {{OBP|Pokémon|species}} introduced in [[Generation V]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Rufflet}} starting at [[level]] 54.&lt;br /&gt;
&lt;br /&gt;
In [[Hisui]], Braviary has a dual-type {{2t|Psychic|Flying}} [[regional form]]. It evolves from Rufflet starting at level 54. All Rufflet in Hisui will evolve into this form regardless of their origin.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Braviary is a large, avian {{OBP|Pokémon|species}} with dark red feathers on its back and dark blue feathers on its underside. Its tail feathers are red, turning to yellow, and then blue at the tips. Braviary&#039;s legs are long and thick with yellow feet that each have a digit facing backward, and three facing forward. Each digit is tipped by a short, thick, black claw.&lt;br /&gt;
&lt;br /&gt;
Braviary has a long, thick beak with a blue {{wp|cere}}. On either side of the cere are Braviary&#039;s eyes, which are black with small white pupils. Sprouting from above the eyes is a crest of three long, white feathers. At the base of the feathers is a red, W-shaped design that is spread across all three feathers. On each side of Braviary&#039;s face, sprouting out from behind the feathers on its forehead, are an additional three white feathers pointing horizontally and downward. Behind the three feathers on its head is a large mane of white feathers, draping over its neck. Combined, these features resemble a {{wp|Native American}} {{wp|war bonnet}}.&lt;br /&gt;
&lt;br /&gt;
Braviary is extremely aggressive, but for noble reasons. It is known for its bravery and pride, and will fight fiercely to help and protect its friends. Even if it is injured or has its life threatened, it will still fight. The more scars it has on its front, the more respect it gets from its peers. Scars on its back will bring it ridicule, however. It has earned the nickname &amp;quot;the hero of the skies&amp;quot; due to its extreme dedication for its friends. Aiding its valiance, Braviary is extremely strong, capable of lifting a car and flying with it. However, due to its hotheaded and belligerent nature, it was rejected from being the [[Flying Taxi]] carrier in [[Galar]] in favor of {{p|Corviknight}}. Braviary is usually seen as a motif for different emblems.&lt;br /&gt;
&lt;br /&gt;
===Forms===&lt;br /&gt;
Braviary has an ancient [[regional form]] in Hisuian Braviary. In [[Hisui]], Braviary grow even larger and have been known to be relied on by the indigenous people of Hisui for personal transport aross the skies. Their legs and undersides feature dark grey plummage while white feathers extend across their back, wings, and tail. Braviary&#039;s tail feathers are now shaped like a jet. The crest of feathers above its beak and now red {{wp|cere}} has evolved into a formation that appears to be purple flames adorned with two light blue eye-like markings, altogether resembling aviator goggles. The mane of feathers behind this formation has grown more voluminous and fans upward.&lt;br /&gt;
&lt;br /&gt;
Unlike their Unovan counterparts, Hisuian Braviary prefers to live alone instead of flocks. Hisuian Braviary travels to Hisui from the north during the winter season. When it hunts, it sends out bloodcurdling battle cries, which can be imbued with its psychic powers to generate shock waves. It uses these shock waves to stun prey living underwater in lakes, causing them to float to the surface, before it grabs them with its talons and rips them apart. Hisuian Braviary can use its psychic powers to heighten its sixth sense, as well as to enter a trance for a physical power boost.&amp;lt;ref&amp;gt;[https://legends.pokemon.com/en-us/pokemon/braviary/ Hisuian Braviary | Pokémon Legends: Arceus Official Website]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
A special Hisuian Braviary is worshiped in Hisui due to him being descended from one of the 10 ancient Pokémon who received a blessing from {{p|Arceus}}. In particular, he is one of the [[Ride Pokémon (Hisui)|Ride Pokémon]] who resides in [[Alabaster Icelands]] and assists humans.&lt;br /&gt;
&lt;br /&gt;
Hisuian Braviary is the [[signature move|only known Pokémon]] capable of learning the move {{m|Esper Wing}}.&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Braviary evolves from {{p|Rufflet}}.&lt;br /&gt;
&lt;br /&gt;
In [[Hisui]], Braviary has a [[regional form]] that evolves from Rufflet.&lt;br /&gt;
{{Evobox/1branch2&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|no1=0627&lt;br /&gt;
|name1=Rufflet&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|evo1a=&lt;br /&gt;
|no2a=0628&lt;br /&gt;
|name2a=Braviary&lt;br /&gt;
|type1-2a=Normal&lt;br /&gt;
|type2-2a=Flying&lt;br /&gt;
|evo1b=&lt;br /&gt;
|art2b=0628Braviary-Hisui&lt;br /&gt;
|no2b=0628&lt;br /&gt;
|name2b=Braviary&lt;br /&gt;
|form2b=Hisuian Form&lt;br /&gt;
|type1-2b=Psychic&lt;br /&gt;
|type2-2b=Flying}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Kukui Braviary.png|thumb|250px|Braviary in the {{pkmn|anime}}]]&lt;br /&gt;
[[File:Hisuian Pokémon anime.png|thumb|250px|Hisuian Braviary in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
Braviary made his main series debut in &#039;&#039;[[BW099|A Surface to Air Tag Battle Team!]]&#039;&#039;, under the ownership of [[Soren and Rocko|Soren]]. Soren used Braviary in a [[Multi Battle|Tag Battle]] alongside {{p|Drilbur}} against {{Ash}} and {{an|Cilan}} (who were using {{AP|Unfezant}} and {{TP|Cilan|Pansage}}, respectively), but they were defeated. His {{m|Brave Bird}} later became a vital component for a unique combination invented by Soren, called &amp;quot;Jet Brave&amp;quot;. He reappeared in a flashback in &#039;&#039;[[BW141|Best Wishes Until We Meet Again!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW103|Curtain Up, Unova League!]]&#039;&#039;, [[Radley]]&#039;s Braviary was seen competing in the [[Vertress Conference]]. However, he was defeated by [[Stephan]]&#039;s {{p|Zebstrika}}, who used a combination of {{m|Thunderbolt}} and {{m|Giga Impact}} to knock him out.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[BW114|Saving Braviary!]]&#039;&#039;, {{Ash}}, {{ashfr}}, and {{an|N}} helped a Braviary escape from [[Schwarz and Weiss]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[Hoopa — The Mischief Pokémon]]&#039;&#039; and &#039;&#039;[[M18|Hoopa and the Clash of Ages]]&#039;&#039;, [[Baraz]] uses a Braviary to fly around.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM052|Revealing the Stuff of Legend!]]&#039;&#039;, {{an|Professor Kukui}} used a Braviary to help {{an|Professor Burnet}} escape from a group of {{p|Jangmo-o}} and {{p|Hakamo-o}} at the [[Vast Poni Canyon]]. He has since made further appearances in &#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN014|Raid Battle in The Ruins!]]&#039;&#039;, {{OBP|Kira|JN014}} used a Braviary during a [[Raid Battle (GO)#In the anime|Raid Battle]] against a {{pkmn2|giant}} {{TP|Goh|Golurk}}, which he helped defeat.&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
Braviary debuted in [[M14|&#039;&#039;White—Victini and Zekrom&#039;&#039; and &#039;&#039;Black—Victini and Reshiram&#039;&#039;]]. In &#039;&#039;White—Victini and Zekrom&#039;&#039;, Ash spotted a Braviary soaring in the sky while walking on a trail with {{an|Iris}} and {{an|Cilan}}.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M16|Genesect and the Legend Awakened]]&#039;&#039;, {{OBP|Mewtwo|M16}} raced a Braviary.&lt;br /&gt;
&lt;br /&gt;
Six Braviary appeared in &#039;&#039;[[SM002|The Guardian&#039;s Challenge!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM015|Rocking Clawmark Hill!]]&#039;&#039;, two Braviary were training up on [[Clawmark Hill]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM044|A Dream Encounter!]]&#039;&#039;, a Braviary was featured in a television presentation by [[Aether Paradise]] on Professor Burnet. He physically appeared in &#039;&#039;[[SM046|Deceiving Appearances!]]&#039;&#039; and then reappeared in &#039;&#039;[[SM096|Don&#039;t Ignore the Small Stufful!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[SM090|Securing the Future!]]&#039;&#039;, a {{pkmn|Trainer}}&#039;s Braviary joined the rest of [[Alola]] in showering {{DL|Light trio (anime)|Necrozma}} with light so it could return to its {{DL|List of Pokémon with form differences|Necrozma|true form}}.&lt;br /&gt;
&lt;br /&gt;
In a flashback in &#039;&#039;[[SM096|Don&#039;t Ignore the Small Stufful!]]&#039;&#039;, two Braviary were released back into the wild by an {{tc|Aether Foundation Employee}}, Professor Burnet, and [[Wicke]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN005|Mind-Boggling Dynamax!]]&#039;&#039;, a Braviary was seen in the [[Wild Area]].&lt;br /&gt;
&lt;br /&gt;
Two Braviary appeared in &#039;&#039;[[JN050|A Pinch of This, a Pinch of That!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Hisuian Braviary appeared in a fantasy in &#039;&#039;[[JNS01|The Arceus Chronicles (Part 1)]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
A Braviary appeared in &#039;&#039;[[JN110|Narrowing the Chaser Chase!]]&#039;&#039;, under the ownership of a [[Project Mew]] Challenger.&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Unova}}&lt;br /&gt;
{{Animedexbody|BW099|Braviary|Ash&#039;s Pokédex|Braviary, the Valiant Pokémon, and the evolved form of {{p|Rufflet}}. Called &amp;quot;soldiers of the sky,&amp;quot; Braviary fights tirelessly to protect its friends. If it has many scars, it earns more respect from its comrades.}}&lt;br /&gt;
{{Animedexbody|BW114|Braviary|Ash&#039;s Pokédex|Braviary, the Valiant Pokémon, and the evolved form of Rufflet. Because of its devotion to its friends, Braviary will continue battling, even after sustaining injury.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Unova}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon: Twilight Wings===&lt;br /&gt;
In &#039;&#039;[[TW02|Training]]&#039;&#039;, multiple Braviary were seen in the [[Wild Area]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Black Brav.png|thumb|250px|Braviary in [[Pokémon Adventures]]]]&lt;br /&gt;
===Be the Best! Pokémon B+W===&lt;br /&gt;
A Braviary appeared in &#039;&#039;[[PBW1|Advance Toward the Path of the Strongest!]]&#039;&#039;, under the ownership of the {{tc|Biker|Biker King}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Brav}}&lt;br /&gt;
{{adv|Black}} owns a Braviary [[nickname]]d Brav. He is strong and can lift Black into the sky with ease, thus making him useful for {{m|fly}}ing purposes. He first appeared in &#039;&#039;[[PS462|Choices]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Journeys: The Series===&lt;br /&gt;
Two Braviary appeared in &#039;&#039;[[JNM02|Being Stalked by a Scorbunny–and Challenging a Snorlax in Dynamax Form?!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Pokémon RéBURST===&lt;br /&gt;
A Braviary appears as the [[Burst]] form of Eurou.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Braviary (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
===&#039;&#039;{{mov|Detective Pikachu}}&#039;&#039;===&lt;br /&gt;
Four Braviary appeared in &#039;&#039;{{mov|Detective Pikachu}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===NPC appearances===&lt;br /&gt;
* [[Pokémon Legends: Arceus]]: [[Ride Pokémon (Hisui)|Hisuian Braviary]] is a supporting character in the game. He&#039;s one of the [[Ride Pokémon (Hisui)|Ride Pokémon]], a descendent of the Braviary that the [[Ancient hero]] befriended ages ago, he was also beloved by the people of the [[Hisui]] region along with the other Ride and [[Noble Pokémon]].&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Dex/NA|gen=V}}&lt;br /&gt;
{{Dex/Gen/2|gen=V|reg1=Unova|num1=134|label1={{gameabbrev5|BW}}:|reg2=Unova|num2=110|label2={{gameabbrev5|B2W2}}:}}&lt;br /&gt;
{{Dex/Entry1|v=Black|t=FFF|entry=They fight for their friends without any thought about danger to themselves. One can carry a car while flying.}}&lt;br /&gt;
{{Dex/Entry1|v=White|entry=The more scars they have, the more respect these brave soldiers of the sky get from their peers.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=For the sake of its friends, this brave warrior of the sky will not stop battling, even if injured.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=For the sake of its friends, this brave warrior of the sky will not stop battling, even if injured.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=They fight for their friends without any thought about danger to themselves. One can carry a car while flying.}}&lt;br /&gt;
{{Dex/Entry1|v=Omega Ruby|t=fff|entry=For the sake of its friends, this brave warrior of the sky will not stop battling, even if injured.}}&lt;br /&gt;
{{Dex/Entry1|v=Alpha Sapphire|t=FFF|entry=They fight for their friends without any thought about danger to themselves. One can carry a car while flying.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VII|reg1=Alola|num1=076|label1={{gameabbrev7|SM}}:|reg2=Alola|num2=090|label2={{gameabbrev7|USUM}}:|reg3=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]‎}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=With its brave disposition, it fears nothing—not even death. Ancient Alolan people respected it, referring to it as &amp;quot;the hero of the sky.&amp;quot;}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=It&#039;s thought that people disturbed their habitats in the past, so Braviary banded together to fight back.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=The more scars it has on its front, the more heroic it&#039;s considered to be. Those with many scars on their back are mocked by the flock.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=Known as “the hero of the skies,” this Pokémon is so proud and so brave that it will never retreat, even when it&#039;s injured.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/4|gen=VIII|reg1=Galar|num1=282|reg2=Galar|label2=Isle of Armor|num2=180|reg3=Sinnoh|reg4=Hisui|num4=222}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond and Shining Pearl]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=Known for its bravery and pride, this majestic Pokémon is often seen as a motif for various kinds of emblems.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=Because this Pokémon is hotheaded and belligerent, it&#039;s Corviknight that&#039;s taken the role of transportation in Galar.}}&lt;br /&gt;
{{Dex/Form|Hisuian Braviary}}&lt;br /&gt;
{{Dex/Entry1|v=Legends: Arceus|t=FFF|entry=Screaming a bloodcurdling battle cry, this huge and ferocious bird Pokémon goes out on the hunt. It blasts lakes with shock waves, then scoops up any prey that float to the water&#039;s surface.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IX|reg1=Paldea|num1=366|reg2=Kitakami}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=fff|entry=The more scars they have, the more respect these brave soldiers of the sky get from their peers.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=For the sake of its friends, this brave warrior of the sky will not stop battling, even if injured.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{flying color dark}}; background:#{{normal color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border:2px solid #{{flying color dark}}; background:#{{normal color light}}| [[File:Pokédex Image Braviary SM.png|x200px]]&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{normal color light}}; background:#{{normal color light}} | [[File:Pokédex Image Braviary SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Braviary in the {{color2|000|List of Pokémon by Alola Pokédex number|Alola Pokédex}}&lt;br /&gt;
| Braviary in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Black}}&lt;br /&gt;
{{Availability/Entry1|1|v=White|area={{rt|11|Unova}}, [[Village Bridge]] ({{DL|tall grass|dark grass}})}}&lt;br /&gt;
{{Availability/Entry1/None|1|v=Black 2}}&lt;br /&gt;
{{Availability/Entry1|1|v=White 2|area={{rt|4|Unova}}{{tt|*|always has Defiant, respawns weekly}}{{dotw|Mo}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2|v=X|v2=Y|t=fff|area=[[Evolution|Evolve]] {{p|Rufflet}}}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=fff|t2=FFF|area=[[Soaring in the sky]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|v=Sun|area=[[Poni Plains]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Moon}}&lt;br /&gt;
{{Availability/Entry1|v=Ultra Sun|area=[[Poni Plains]]}}&lt;br /&gt;
{{Availability/Entry1/None|v=Ultra Moon}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|v=Sword|area=[[Dusty Bowl]], [[Lake of Outrage]]&amp;lt;br&amp;gt;[[Bridge Field/Dens|Bridge Field]], [[East Lake Axewell/Dens|East Lake Axewell]], [[Motostoke Riverbank/Dens|Motostoke Riverbank]], [[Rolling Fields/Dens|Rolling Fields]], [[Stony Wilderness/Dens|Stony Wilderness]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1/None|v=Shield}}&lt;br /&gt;
{{Availability/Entry1|v=Sword Expansion Pass|color={{sword color dark}}|t=fff|link=Pokémon Sword and Shield Expansion Pass|area=[[Challenge Road]] ([[Wanderer]])&amp;lt;br&amp;gt;[[Loop Lagoon/Dens|Loop Lagoon]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1|v=Legends: Arceus|t=FFF|area=[[Lake Acuity]]&amp;lt;sup&amp;gt;Flying&amp;lt;/sup&amp;gt; &amp;lt;small&amp;gt;(&#039;&#039;&#039;Hisuian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Lake Acuity]] ([[Mass outbreak]]) &amp;lt;small&amp;gt;(&#039;&#039;&#039;Hisuian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Alabaster Icelands]] (Massive [[mass outbreak]]s) &amp;lt;small&amp;gt;(&#039;&#039;&#039;Hisuian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;Unobtainable &amp;lt;small&amp;gt;(&#039;&#039;&#039;Unovan Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=West Province: [[Asado Desert]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Unovan Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;North Province: [[North Province (Area One)|Area One]] &amp;lt;small&amp;gt;(&#039;&#039;&#039;Unovan Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;[[Tera Raid Battle]]s (5★) &amp;lt;small&amp;gt;(&#039;&#039;&#039;Unovan Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;&amp;lt;br&amp;gt;{{g|HOME}} &amp;lt;small&amp;gt;(&#039;&#039;&#039;Hisuian Form&#039;&#039;&#039;)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Availability/NA|gen=V}}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Canyon: [[Rugged Flats]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=PokéPark 2|link=PokéPark 2: Wonders Beyond|color={{grass color}}|area=[[Crag Area]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Conquest|color={{silver color}}|area=[[Evolution|Evolve]] {{p|Rufflet}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=MD GTI|link=Pokémon Mystery Dungeon: Gates to Infinity|color={{silver color}}|area=[[Stony Cave]] (B3), [[Inflora Forest]] (8F), [[Great Glacier]] (2F-14F), [[Moonlit Forest]] (Uncharted Road), [[Rusty Mountain]] (Uncharted Road, Gilded Hall), [[Jaws of the Abyss]] (Gilded Hall), [[Smoking Mountain]] (Gilded Hall)}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Secret Warehouse#Walking a Thin Line|Secret Warehouse: Walking a Thin Line]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Saturday Stage 2|Safari Jungle: Stage 2]]{{dotw|Sa}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Dark Land#Boundless Prairie|Dark Land: Boundless Prairie]] &amp;lt;small&amp;gt;(Center Boss, Back)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Aegislash Sea]], [[Buzzwole Sea]], [[Rayquaza Sea]], [[Buzzwole Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry1|1|v=New Snap|link=New Pokémon Snap|color={{orange color light}}|area=[[Shiver Snowfields]]&amp;lt;sup&amp;gt;&amp;lt;span style=&amp;quot;color:#3A546B;&amp;quot;&amp;gt;Night&amp;lt;/span&amp;gt;&amp;lt;/sup&amp;gt;, [[Outaway Cave]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Pedra Valley|Pedra Valley: Stage 204]]&amp;lt;br&amp;gt;[[Marron Trail|Marron Trail: Stage 684]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area={{DL|Sync pair|Sync pair scout}} ({{mas|Nate}}&#039;s)}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
=====Braviary=====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|HP=100&lt;br /&gt;
|Attack=123&lt;br /&gt;
|Defense=75&lt;br /&gt;
|SpAtk=57&lt;br /&gt;
|SpDef=75&lt;br /&gt;
|Speed=80}}&lt;br /&gt;
&lt;br /&gt;
=====Hisuian Braviary=====&lt;br /&gt;
Due to the different way stats are calculated in [[Pokémon Legends: Arceus]], exact minimum and maximum stats are not shown in this table.&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Psychic&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|HP=     110&lt;br /&gt;
|Attack= 83&lt;br /&gt;
|Defense= 70&lt;br /&gt;
|SpAtk= 112&lt;br /&gt;
|SpDef= 70&lt;br /&gt;
|Speed= 65}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
====Braviary====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ground=    0&lt;br /&gt;
|Rock=    200&lt;br /&gt;
|Bug=      50&lt;br /&gt;
|Ghost=     0&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=    50&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     200&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|flying=yes&lt;br /&gt;
|newground=1&lt;br /&gt;
|normal=yes&lt;br /&gt;
|newghost=1}}&lt;br /&gt;
&lt;br /&gt;
====Hisuian Braviary====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Psychic&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=25&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=0&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=200&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic=50&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=200&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|flying=yes&lt;br /&gt;
|newground=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
=====Braviary=====&lt;br /&gt;
{{learnlist/levelh/9|Braviary|Normal|Flying|5}}&lt;br /&gt;
{{learnlist/level9|1|Sky Attack|Flying|Physical|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Peck|Flying|Physical|35|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Leer|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level9|1|Hone Claws|Dark|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level9|1|Wing Attack|Flying|Physical|60|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Superpower|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/level9|18|Tailwind|Flying|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level9|24|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level9|30|Aerial Ace|Flying|Physical|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|36|Slash|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|42|Whirlwind|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|48|Crush Claw|Normal|Physical|75|95|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|57|Air Slash|Flying|Special|75|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|64|Defog|Flying|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level9|72|Thrash|Normal|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Braviary|Normal|Flying|5}}&lt;br /&gt;
&lt;br /&gt;
=====Hisuian Braviary=====&lt;br /&gt;
{{learnlist/levelh/9|Braviary|Psychic|Flying|8}}&lt;br /&gt;
{{learnlist/level9|1|Superpower|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/level9|1|Sky Attack|Flying|Physical|140|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Peck|Flying|Physical|35|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Leer|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level9|1|Hone Claws|Dark|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level9|1|Wing Attack|Flying|Physical|60|100|35||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Esper Wing|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|18|Tailwind|Flying|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level9|24|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level9|30|Aerial Ace|Flying|Physical|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|36|Slash|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level9|42|Whirlwind|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|48|Crush Claw|Normal|Physical|75|95|10}}&lt;br /&gt;
{{learnlist/level9|57|Air Slash|Flying|Special|75|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|64|Defog|Flying|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level9|72|Thrash|Normal|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/level9|80|Hurricane|Flying|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Braviary|Psychic|Flying|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
=====Braviary=====&lt;br /&gt;
{{learnlist/tmh/9|Braviary|Normal|Flying|5}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM004|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM014|Acrobatics|Flying|Physical|55|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM027|Aerial Ace|Flying|Physical|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM031|Metal Claw|Steel|Physical|50|95|35}}&lt;br /&gt;
{{learnlist/tm9|TM032|Swift|Normal|Special|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM040|Air Cutter|Flying|Special|60|95|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM059|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tm9|TM060|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM061|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM064|Bulk Up|Fighting|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM065|Air Slash|Flying|Special|75|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM086|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM097|Fly|Flying|Physical|90|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM099|Iron Head|Steel|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM113|Tailwind|Flying|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM118|Heat Wave|Fire|Special|95|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM134|Reversal|Fighting|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM160|Hurricane|Flying|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM164|Brave Bird|Flying|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM167|Close Combat|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM197|Dual Wingbeat|Flying|Physical|40|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/9|Braviary|Normal|Flying|5}}&lt;br /&gt;
&lt;br /&gt;
=====Hisuian Braviary=====&lt;br /&gt;
{{learnlist/tmh/9|Braviary|Psychic|Flying|8}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM004|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM014|Acrobatics|Flying|Physical|55|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM016|Psybeam|Psychic|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM017|Confuse Ray|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM027|Aerial Ace|Flying|Physical|60|—|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM030|Snarl|Dark|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM031|Metal Claw|Steel|Physical|50|95|35}}&lt;br /&gt;
{{learnlist/tm9|TM032|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM034|Icy Wind|Ice|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM040|Air Cutter|Flying|Special|60|95|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM041|Stored Power|Psychic|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM042|Night Shade|Ghost|Special|—|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM054|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM059|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM060|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM061|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM064|Bulk Up|Fighting|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM065|Air Slash|Flying|Special|75|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM079|Dazzling Gleam|Fairy|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM086|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM097|Fly|Flying|Physical|90|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM113|Tailwind|Flying|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM114|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM117|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM118|Heat Wave|Fire|Special|95|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM120|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM129|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM134|Reversal|Fighting|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM138|Psychic Terrain|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM160|Hurricane|Flying|Special|110|70|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM164|Brave Bird|Flying|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM167|Close Combat|Fighting|Physical|120|100|5}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM184|Vacuum Wave|Fighting|Special|40|100|30}}&lt;br /&gt;
{{learnlist/tm9|TM197|Dual Wingbeat|Flying|Physical|40|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/9|Braviary|Psychic|Flying|8}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
=====Braviary=====&lt;br /&gt;
{{learnlist/breedh/9|Braviary|Normal|Flying|5}}&lt;br /&gt;
{{learnlist/breed9|[[File:Bag Mirror Herb SV Sprite.png|32px]]{{tt|*|The Pokémon must hold a Mirror Herb to copy this move from another Pokémon.}}|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/breed9|[[File:Bag Mirror Herb SV Sprite.png|32px]]{{tt|*|The Pokémon must hold a Mirror Herb to copy this move from another Pokémon.}}&amp;lt;!--Braviary is male-only--&amp;gt;|Roost|Flying|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breedf/9|Braviary|Normal|Flying|5}}&lt;br /&gt;
&lt;br /&gt;
=====Hisuian Braviary=====&lt;br /&gt;
{{learnlist/breedh/9|Braviary|Psychic|Flying|8}}&lt;br /&gt;
{{learnlist/breed9|[[File:Bag Mirror Herb SV Sprite.png|32px]]{{tt|*|The Pokémon must hold a Mirror Herb to copy this move from another Pokémon.}}|Rock Smash|Fighting|Physical|40|100|15}}&lt;br /&gt;
{{learnlist/breed9|[[File:Bag Mirror Herb SV Sprite.png|32px]]{{tt|*|The Pokémon must hold a Mirror Herb to copy this move from another Pokémon.}}&amp;lt;!--Braviary is male-only--&amp;gt;|Roost|Flying|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breedf/9|Braviary|Psychic|Flying|8}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
=====Braviary=====&lt;br /&gt;
{{learnlist/prevoh/9|Braviary|Normal|Flying|5}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Braviary|Normal|Flying|5}}&lt;br /&gt;
&lt;br /&gt;
=====Hisuian Braviary=====&lt;br /&gt;
{{learnlist/prevoh/9|Braviary|Psychic|Flying|8}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Braviary|Psychic|Flying|8}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
====Braviary====&lt;br /&gt;
{{Spindata/Head|type=Normal|type2=Flying}}&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Normal&lt;br /&gt;
|att=4&lt;br /&gt;
|def=3&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Normal|ndex=628&lt;br /&gt;
|walk=1.17&lt;br /&gt;
|hp=59&lt;br /&gt;
|attack=80&lt;br /&gt;
|defense=54&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark2|col=6|type=Normal|ndex=628&lt;br /&gt;
|strong=[[File:Pikachu icon.png|link=Pikachu (Pokémon)]]&lt;br /&gt;
|weak=[[File:Snivy icon.png|link=Snivy (Pokémon)]]&lt;br /&gt;
|pad=Since he wants to be strong, he never neglects his training. He is strict to himself and others. He is a secret hero in the [[Crag Area]].&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Conquest|col=6|type=Normal|ndex=628&lt;br /&gt;
|HP=4&lt;br /&gt;
|atk=4&lt;br /&gt;
|spd=3&lt;br /&gt;
|def=3&lt;br /&gt;
|range=4&lt;br /&gt;
|move=Sky Drop&lt;br /&gt;
|ability1=Keen Eye&lt;br /&gt;
|ability2=Pride&lt;br /&gt;
|ability3=Hero&lt;br /&gt;
|evo=Evolves from {{p|Rufflet}} when its Attack is 119 or higher&lt;br /&gt;
|link={{DL|List of Pokémon Conquest characters|Haruyuki}}, &#039;&#039;&#039;[[Masamune]]&#039;&#039;&#039;, {{DL|List of Pokémon Conquest characters|Munetoki}}, and {{DL|List of Pokémon Conquest characters|Naoshige}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Normal|ndex=628|bttype=Flying&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Normal|ndex=628|stype=Flying|num=214&lt;br /&gt;
|min=70&lt;br /&gt;
|max=130&lt;br /&gt;
|raisemaxlevel=15&lt;br /&gt;
|skill=Sky Blast&lt;br /&gt;
|skilldesc=Increases damage done by any Flying types in the combo.&lt;br /&gt;
|swapper=Nosedive&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Normal|ndex=628&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=5&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=225&lt;br /&gt;
|attack=232&lt;br /&gt;
|defense=152&lt;br /&gt;
|fast={{m|Steel Wing}}, {{m|Air Slash}}&lt;br /&gt;
|special={{m|Heat Wave}}, {{m|Brave Bird}}, {{m|Rock Slide}}, {{m|Close Combat}}{{tt|*|From July 27, 2020 onward}}&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/NewSnap|col=6|type=Normal|ndex=628|pdex=160&lt;br /&gt;
|dex=Braviary’s appearance may stick out on [[Shiver Snowfields|the snowfields]], but this warrior of the skies has survived nonetheless. Its courage is unmatched, and it never backs down from a challenge.}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Hisuian Braviary====&lt;br /&gt;
{{Spindata/Head|type=Psychic|type2=Flying}}&lt;br /&gt;
{{Spindata/GO|col=6|type=Psychic|ndex=628H&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=5&lt;br /&gt;
|candy=Rufflet&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=242&lt;br /&gt;
|attack=213&lt;br /&gt;
|defense=137&lt;br /&gt;
|fast= {{m|Zen Headbutt}}, {{m|Air Slash}}&lt;br /&gt;
|special= {{m|Psychic}}, {{m|Brave Bird}}, {{m|Ominous Wind}}, {{m|Dazzling Gleam}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox/1branch2&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|type2=Flying&lt;br /&gt;
|no1=0627&lt;br /&gt;
|name1=Rufflet&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|evo1a={{bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 54}}&amp;lt;br&amp;gt;outside of {{color2|000|Hisui}}&lt;br /&gt;
|no2a=0628&lt;br /&gt;
|name2a=Braviary&lt;br /&gt;
|type1-2a=Normal&lt;br /&gt;
|type2-2a=Flying&lt;br /&gt;
|evo1b={{bag/s|Rare Candy|SV}} + [[File:Hisui Ribbon IX.png|40px|link=Hisui]]&amp;lt;br&amp;gt;{{color2|000|Level|Level 54}}&amp;lt;br&amp;gt;in {{color2|000|Hisui}}&lt;br /&gt;
|art2b=0628Braviary-Hisui&lt;br /&gt;
|no2b=0628&lt;br /&gt;
|name2b=Braviary&lt;br /&gt;
|form2b=Hisuian Form&lt;br /&gt;
|type1-2b=Psychic&lt;br /&gt;
|type2-2b=Flying}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Normal|type2=Flying}}&lt;br /&gt;
{{Spritebox/NA|gen=V}}&lt;br /&gt;
{{Spritebox/5|ndex=628}}&lt;br /&gt;
{{Spritebox/6|ndex=628}}&lt;br /&gt;
{{Spritebox/7|ndex=628}}&lt;br /&gt;
{{Spritebox/8/LAForm|ndex=628|form1=H}}&lt;br /&gt;
&amp;lt;!--{{Spritebox/9/2Forms|ndex=0628|form1=H}}--&amp;gt;&lt;br /&gt;
{{Spritebox/HOME/2Forms|ndex=0628|form1=H}}&lt;br /&gt;
{{Spritebox/Footer|628|Braviary}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Braviary represents {{wp|August}} in the [[Unova]] [[horoscope]].&lt;br /&gt;
* Braviary and {{p|Rufflet}} can be seen as counterparts to {{p|Mandibuzz}} and {{p|Vullaby}}. Braviary and Mandibuzz share a base stat total of 510, evolve from their pre-evolutions starting at [[level]] 54, and are both part {{t|Flying}}. Braviary and Rufflet are exclusive to {{game3|Black and White|White|s}}, {{game|Black and White|s|White 2|2}}, {{pkmn|Sun and Moon|Sun}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Sun}}, and {{pkmn|Sword and Shield|Sword}}, while Mandibuzz and Vullaby are to {{game3|Black and White|Black|s}}, {{game|Black and White|s|Black 2|2}}, {{pkmn|Sun and Moon|Moon}}, {{pkmn|Ultra Sun and Ultra Moon|Ultra Moon}}, and {{pkmn|Sword and Shield|Shield}}. Whereas Braviary and Rufflet can only be male, Mandibuzz and Vullaby can only be female.&lt;br /&gt;
* Unovan Braviary and its pre-evolution were designed by [[Takao Unno]].&amp;lt;ref name=ND205 /&amp;gt;&lt;br /&gt;
* In [[Pokémon Legends: Arceus]]&#039;s internal code, Hisuian Braviary&#039;s Hidden Ability is {{a|Defiant}} instead of {{a|Tinted Lens}}.&lt;br /&gt;
===Origin===&lt;br /&gt;
Because the setting of [[Pokémon Black and White]], [[Unova]], is based on the {{wp|New York metropolitan area}}, the game designers considered how they could incorporate this setting — and more broadly, of America — into their designs. Braviary is based on the {{wp|bald eagle}}, which is the national bird of the United States. Its color scheme of red, white and blue is inspired by the {{wp|flag of the United States}}. Additionally, its design is influenced by {{wp|Native Americans in the United States|Native American}} culture, which is reflected by its strong legs and the feathers on its head,&amp;lt;ref name=ND205&amp;gt;&#039;&#039;Nintendo Dream&#039;&#039; Vol. 205, May 2011 ([http://web.archive.org/web/20110402003550/http://shellspider.blog101.fc2.com/blog-entry-562.html Shellspider&#039;s blog (Japanese)], [http://lavacutcontent.com/ken-sugimori-nintendo-dream-6/ Translation by Dr. Lava])&amp;lt;/ref&amp;gt; the latter resembling {{wp|war bonnet}}s. War bonnets were traditionally only worn by men, which is presumably reflected in Braviary&#039;s 100% male gender ratio. Braviary&#039;s personality traits appear to be based on {{wp|Stereotypes of Americans|American stereotypes}}.&lt;br /&gt;
&lt;br /&gt;
Hisuian Braviary appears to be based on the {{wp|Steller&#039;s sea eagle}}, as evidenced by its larger size, dark plumage with white highlights, pointed central tail feathers, and southward migratory route to {{wp|Hokkaido}} (the real-life basis for the Hisui region). The Steller&#039;s sea eagle also has a rare dark {{wp|Polymorphism (biology)|morph}} that resembles Hisuian Braviary&#039;s {{Shiny}} form. Hisuian Braviary may also be based on the {{wp|Papuan eagle}}, as evidenced by its larger size, contrasting dark and white plumage, and distinctive feather crest on its head.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Braviary may be a combination of &#039;&#039;brave&#039;&#039; or &#039;&#039;bravery&#039;&#039; and &#039;&#039;{{wp|aviary}}&#039;&#039;. It may also involve &#039;&#039;[[Wiktionary:eyrie|eyrie]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Warrgle may be a combination of &#039;&#039;{{wp|war}}&#039;&#039; or &#039;&#039;{{wp|warrior}}&#039;&#039; and &#039;&#039;eagle&#039;&#039;. It may also involve &#039;&#039;warble&#039;&#039;, a sound a bird makes.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Normal|type2=Flying&lt;br /&gt;
|ja=ウォーグル &#039;&#039;Warrgle&#039;&#039;|jameaning=From &#039;&#039;war&#039;&#039; or &#039;&#039;warrior&#039;&#039; and &#039;&#039;eagle&#039;&#039;&lt;br /&gt;
|fr=Gueriaigle|frmeaning=From {{tt|&#039;&#039;guerrier&#039;&#039;|warrior}} and {{tt|&#039;&#039;aigle&#039;&#039;|eagle}}&lt;br /&gt;
|es=Braviary|esmeaning=Same as English name&lt;br /&gt;
|de=Washakwil|demeaning=From {{tt|鷲 &#039;&#039;washi&#039;&#039;|Japanese for eagle}} or &#039;&#039;{{wp|Washington}}&#039;&#039; and {{tt|&#039;&#039;aquila&#039;&#039;|Latin for eagle}}&lt;br /&gt;
|it=Braviary|itmeaning=Same as English name&lt;br /&gt;
|ko=워글 &#039;&#039;Warrgle&#039;&#039;|komeaning=Transcription of Japanese name&lt;br /&gt;
|zh_cmn=勇士雄鷹 / 勇士雄鹰 &#039;&#039;Yǒngshìxióngyīng&#039;&#039;{{tt|*|Games}}&amp;lt;br&amp;gt;勇士鷹 / 勇士鹰 &#039;&#039;Yǒngshìyīng&#039;&#039;{{tt|*|Pre-Gen VII Media}}|zh_cmnmeaning=From {{tt|勇士 &#039;&#039;yǒngshì&#039;&#039;|warrior}}, {{tt|雄 &#039;&#039;xióng&#039;&#039;|male; heroic}} and {{tt|鷹 / 鹰 &#039;&#039;yīng&#039;&#039;|eagle}}&lt;br /&gt;
|zh_yue=勇士雄鷹 &#039;&#039;Yúhngsihhùhngyīng&#039;&#039;{{tt|*|Games}}&amp;lt;br&amp;gt;勇士鷹 &#039;&#039;Yúhngsihyīng&#039;&#039;{{tt|*|Pre-Gen VII Media}}|zh_yuemeaning=From {{tt|勇士 &#039;&#039;yúhngsih&#039;&#039;|warrior}}, {{tt|雄 &#039;&#039;hùhng&#039;&#039;|male; heroic}} and {{tt|鷹 &#039;&#039;yīng&#039;&#039;|eagle}}&lt;br /&gt;
|ru=Бревиари &#039;&#039;Breviari&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=วอร์เกิล &#039;&#039;Wokoen&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Brav]]&lt;br /&gt;
* [[Regional form]]&lt;br /&gt;
* [[Ride Pokémon (Hisui)]]&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references /&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Normal|type2=Flying}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=627|prev=Rufflet|nextnum=629|next=Vullaby}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Washakwil]]&lt;br /&gt;
[[es:Braviary]]&lt;br /&gt;
[[fr:Gueriaigle]]&lt;br /&gt;
[[it:Braviary]]&lt;br /&gt;
[[ja:ウォーグル]]&lt;br /&gt;
[[zh:勇士雄鹰]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Crocalor_(Pok%C3%A9mon)&amp;diff=3822548</id>
		<title>Crocalor (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Crocalor_(Pok%C3%A9mon)&amp;diff=3822548"/>
		<updated>2023-10-07T14:42:10Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Fire}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Crocalor}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fire|prevnum=0909|prev=Fuecoco|nextnum=0911|next=Skeledirge|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Crocalor&lt;br /&gt;
|jname=アチゲータ&lt;br /&gt;
|jtranslit=Achigēta&lt;br /&gt;
|tmname=Achigator&lt;br /&gt;
|ndex=0910&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|category=Fire Croc&lt;br /&gt;
|height-ftin=3&#039;03&amp;quot;&lt;br /&gt;
|height-m=1.0&lt;br /&gt;
|weight-lbs=67.7&lt;br /&gt;
|weight-kg=30.7&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=Unaware&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evhp=0&lt;br /&gt;
|evat=0&lt;br /&gt;
|evde=0&lt;br /&gt;
|evsa=2&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=144&lt;br /&gt;
|lv100exp=1059860&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|color=Red&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=06&lt;br /&gt;
|pokefordex=crocalor&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Crocalor&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アチゲータ&#039;&#039;&#039; &#039;&#039;Achigator&#039;&#039;) is a {{type|Fire}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Fuecoco}} starting at [[level]] 16 and evolves into {{p|Skeledirge}} starting at level 36.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Crocalor is a bipedal, crocodilian Pokémon. Its stout, melon-shaped body is primarily red, but its face and chest are white simulating a mask; its hands and feet are black with three digits each. It has yellow rectangular scales covering its back and tail, and a pattern of black and yellow stripes on its chest. Its face has a long snout, red square cheeks, a pattern of two red triangles resembling nostrils, and a hook-like upper jaw. When Crocalor opens its mouth, three pairs of sharp teeth can be seen lining its lower jaw.&lt;br /&gt;
&lt;br /&gt;
Atop Crocalor&#039;s head is an orange mass of fire energy shaped like a nest, with yellow squares patterning it. This &amp;quot;nest&amp;quot; contains a yellow, glowing, egg-shaped fireball on top, borne out of Crocalor&#039;s fire energy and overflowing vitality. Crocalor can control the fireball, sending it out and using it for its moves.&amp;lt;ref name=SVsite/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crocalor&#039;s internal flame sac has a valve that connects to its vocal cords. As a result, Crocalor lets out guttural cries as it releases fire from its mouth. Its voice can hardly be described as beautiful; moreover, its voice becomes more destructive as it breathes more powerful fire.&amp;lt;ref name=SVsite&amp;gt;[https://scarletviolet.pokemon.com/en-us/pokemon/crocalor/ Crocalor — Pokémon Scarlet and Pokémon Violet | Official Website]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Crocalor evolves from {{p|Fuecoco}} and evolves into {{p|Skeledirge}}.&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|no1=0909&lt;br /&gt;
|name1=Fuecoco&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0910&lt;br /&gt;
|name2=Crocalor&lt;br /&gt;
|type1-2=Fire&lt;br /&gt;
|evo2=&lt;br /&gt;
|no3=0911&lt;br /&gt;
|name3=Skeledirge&lt;br /&gt;
|type1-3=Fire&lt;br /&gt;
|type2-3=Ghost}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
&amp;lt;!-- Please do not put information about Crocalor&#039;s appearance in Pokémon (2023) until the premiere has passed. Thanks. --&amp;gt;&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Crocalor appears on an advertisement on billboards in [[HZ016]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Crocalor (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Fire}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/2|gen=IX|reg1=Paldea|num1=5|reg2=Kitakami}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=The combination of Crocalor’s fire energy and overflowing vitality has caused an egg-shaped fireball to appear on the Pokémon’s head.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=The valve in Crocalor&#039;s flame sac is closely connected to its vocal cords. This Pokémon utters a guttural cry as it spews flames every which way.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{fire color dark}}; background:#{{fire color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{fire color light}}; background:#{{fire color light}} | [[File:Pokédex Image Crocalor SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Crocalor in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Fire}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Fuecoco}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===--&amp;gt;&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Fire&lt;br /&gt;
|HP=81&lt;br /&gt;
|Attack=55&lt;br /&gt;
|Defense=78&lt;br /&gt;
|SpAtk=90&lt;br /&gt;
|SpDef=58&lt;br /&gt;
|Speed=49&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=200&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=50&lt;br /&gt;
|Water=200&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
{{learnlist/level9|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level9|1|Leer|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level9|1|Ember|Fire|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|7|Lick|Ghost|Physical|30|100|30||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|10|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/level9|12|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level9|15|Yawn|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|17|Incinerate|Fire|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|24|Snarl|Dark|Special|55|95|15}}&lt;br /&gt;
{{learnlist/level9|28|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|32|Flamethrower|Fire|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|38|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level9|42|Will-O-Wisp|Fire|Status|—|85|15}}&lt;br /&gt;
{{learnlist/level9|47|Fire Blast|Fire|Special|110|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM005|Mud-Slap|Ground|Special|20|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM008|Fire Fang|Fire|Physical|65|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM009|Thunder Fang|Electric|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM019|Disarming Voice|Fairy|Special|40|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM024|Fire Spin|Fire|Special|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM030|Snarl|Dark|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM038|Flame Charge|Fire|Physical|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM059|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM071|Seed Bomb|Grass|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM084|Stomping Tantrum|Ground|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM107|Will-O-Wisp|Fire|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm9|TM108|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM117|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM118|Heat Wave|Fire|Special|95|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM122|Encore|Normal|Status|—|100|5|patch=Version 2.0.1 onwards}}&lt;br /&gt;
{{learnlist/tm9|TM125|Flamethrower|Fire|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM141|Fire Blast|Fire|Special|110|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM144|Fire Pledge|Fire|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM156|Outrage|Dragon|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM157|Overheat|Fire|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM165|Flare Blitz|Fire|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM172|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tmf/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0326|Grumpig}}{{MSP/9|0336|Seviper}}{{MSP/9|0434|Stunky}}{{MSP/9|0435|Skuntank}}{{MSP/9|0819|Skwovet}}{{MSP/9|0820|Greedent}}&amp;lt;br/&amp;gt;{{MSP/9|0916|Oinkologne}}|Belch|Poison|Special|120|90|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0322|Numel}}{{MSP/9|0323|Camerupt}}{{MSP/9|0324|Torkoal}}{{MSP/9|570|Zorua|form=-Hisui}}{{MSP/9|571|Zoroark|form=-Hisui}}|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0287|Slakoth}}{{MSP/9|0288|Vigoroth}}{{MSP/9|0289|Slaking}}{{MSP/9|0501|Oshawott}}{{MSP/9|0502|Dewott}}{{MSP/9|0503|Samurott}}&amp;lt;br/&amp;gt;{{MSP/9|503|Samurott|form=-Hisui}}{{MSP/9|0963|Finizen}}{{MSP/9|0964|Palafin}}|Encore|Normal|Status|—|100|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0287|Slakoth}}{{MSP/9|0289|Slaking}}{{MSP/9|0449|Hippopotas}}{{MSP/9|0450|Hippowdon}}|Slack Off|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breedf/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Fire}}&lt;br /&gt;
{{Spindata/GO|col=6|type=Fire|ndex=0910&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Fuecoco&lt;br /&gt;
|evocandy=100&lt;br /&gt;
|stamina=191&lt;br /&gt;
|attack=162&lt;br /&gt;
|defense=134&lt;br /&gt;
|fast={{m|Incinerate}}, {{m|Bite}}&lt;br /&gt;
|special={{m|Flamethrower}}, {{m|Disarming Voice}}, {{m|Crunch}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|no1=0909&lt;br /&gt;
|name1=Fuecoco&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 16}}&lt;br /&gt;
|no2=0910&lt;br /&gt;
|name2=Crocalor&lt;br /&gt;
|type1-2=Fire&lt;br /&gt;
|evo2={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 36}}&lt;br /&gt;
|no3=0911&lt;br /&gt;
|name3=Skeledirge&lt;br /&gt;
|type1-3=Fire&lt;br /&gt;
|type2-3=Ghost&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=fire}}&lt;br /&gt;
{{Spritebox/NA|gen=IX}}&lt;br /&gt;
{{Spritebox/9|ndex=0910}}&lt;br /&gt;
{{Spritebox/HOME|ndex=0910}}&lt;br /&gt;
{{Spritebox/Footer|910|Crocalor}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation IX]], prior to the Version 2.0.1 update of {{g|Scarlet and Violet}}, Crocalor was unable to learn {{m|Encore}} via [[TM]], while its evolutionary relatives could.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Crocalor resembles a {{wp|crocodile}} with a {{wp|calavera}} pattern. Its Fire typing may be inspired by the fact that crocodiles release excess heat through their mouths. Its affinity for vocal performance could be based on crocodilian behavior during nesting and breeding. Its behavior of spewing flames could also be a reference to the phrase &amp;quot;spitting fire&amp;quot; for a good vocal performance.&lt;br /&gt;
&lt;br /&gt;
Crocalor&#039;s overall appearance may draw inspiration primarily from Mexican or {{wp|Andalusia}}n folk traditions. Its bulbous body shape and variegated body markings may allude to a {{wp|piñata}}. The white coloring covering its face like a skull mask suggests a loose resemblance to {{wp|La Calavera Catrina}}, a figure associated with the {{wp|Day of the Dead}}. The fireballs on its head may be inspired by a {{wp|sombrero|sombrero de charro}} worn by {{wp|mariachi}} musicians, or the {{wp|sombrero de catite}}. Alternatively, the &amp;quot;nest&amp;quot; atop its head vaguely resembles a bouquet of {{wp|Tagetes erecta|Mexican marigold}}. It also resembles a {{wp|Easter mona|Mona de Pascua}}, a traditional Easter cake from Catalonia sometimes served with a hard-boiled egg or egg-shaped confectionery on top.&lt;br /&gt;
&lt;br /&gt;
Crocalor caring for an &amp;quot;egg&amp;quot; atop its head may also be inspired by the observed maternal behavior in crocodiles. Given this together with the typing of its evolution, its design may also draw inspiration from the Ancient Egyptian crocodile god {{wp|Sobek}}, particularly the merged deity between Sobek and {{wp|Horus}} or {{wp|Ra}}, which is often crowned with an oval or disc-shaped ornament for its acquired godhood of the Sun in {{wp|Ptolemaic Kingdom|Hellenistic}} and {{wp|Roman Egypt|Roman}} Egyptian artefacts.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Crocalor may be a combination of &#039;&#039;crocodile&#039;&#039; and &#039;&#039;calor&#039;&#039; (Spanish and Portuguese for heat). It may also involve &#039;&#039;vocal&#039;&#039; or &#039;&#039;coloratura&#039;&#039; (an ornamentation of vocal melody).&lt;br /&gt;
&lt;br /&gt;
Achigator may be a combination of あちち &#039;&#039;achichi&#039;&#039; (&amp;quot;hot!&amp;quot;), &#039;&#039;{{wp|mariachi}}&#039;&#039;, and &#039;&#039;alligator&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Fire|type2=Fire&lt;br /&gt;
|ja=アチゲータ &#039;&#039;Achigator&#039;&#039;|jameaning=From {{tt|あちち &#039;&#039;achichi&#039;&#039;|&#039;Hot!&#039;}}, &#039;&#039;{{wp|mariachi}}&#039;&#039;, and &#039;&#039;alligator&#039;&#039;&lt;br /&gt;
|fr=Crocogril|frmeaning=From &#039;&#039;crocodile&#039;&#039; and &#039;&#039;{{tt|gril|grill}}&#039;&#039;&lt;br /&gt;
|es=Crocalor|esmeaning=Same as English name&lt;br /&gt;
|de=Lokroko|demeaning=From &#039;&#039;{{tt|Lohe|archaic word for flame}}&#039;&#039; and &#039;&#039;{{tt|Krokodil|crocodile}}&#039;&#039;&lt;br /&gt;
|it=Crocalor|itmeaning=Same as English name&lt;br /&gt;
|ko=악뜨거 &#039;&#039;Aktteugeo&#039;&#039;|komeaning=From{{tt|악어 (鰐魚) &#039;&#039;ageo&#039;&#039;|crocodile}} and  {{tt|뜨겁다 &#039;&#039;tteugeopda&#039;&#039;|hot}}&lt;br /&gt;
|zh_cmn=炙燙鱷 / 炙烫鳄 &#039;&#039;Zhìtàng&#039;è&#039;&#039;|zh_cmnmeaning=From {{tt|炙 &#039;&#039;zhì&#039;&#039;|to broil; to cauterize}}, {{tt|燙 / 烫 &#039;&#039;tàng&#039;&#039;|boiling hot}}, and {{tt|鱷魚 / 鳄魚 &#039;&#039;èyú&#039;&#039;|crocodile; alligator}}&lt;br /&gt;
|zh_yue=炙燙鱷 &#039;&#039;Jektong&#039;ngohk&#039;&#039;|zh_yuemeaning=From {{tt|炙 &#039;&#039;jek&#039;&#039;|to broil; to cauterize}}, {{tt|燙 &#039;&#039;tong&#039;&#039;|boiling hot}}, and {{tt|鱷魚 &#039;&#039;ngohkyùh&#039;&#039;|crocodile; alligator}}&lt;br /&gt;
|hi=फ़्लेमच्छ &#039;&#039;Flemacch&#039;&#039;|himeaning=From &#039;&#039;flame&#039;&#039; and {{tt|मगरमच्छ &#039;&#039;magarmacch&#039;&#039;|crocodile}}&lt;br /&gt;
|th=อาจิเกเตอร์ &#039;&#039;Achiketoe&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Fire}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fire|prevnum=0909|prev=Fuecoco|nextnum=0911|next=Skeledirge}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Lokroko]]&lt;br /&gt;
[[es:Crocalor]]&lt;br /&gt;
[[fr:Crocogril]]&lt;br /&gt;
[[it:Crocalor]]&lt;br /&gt;
[[ja:アチゲータ]]&lt;br /&gt;
[[zh:炙烫鳄]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Crocalor_(Pok%C3%A9mon)&amp;diff=3822539</id>
		<title>Crocalor (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Crocalor_(Pok%C3%A9mon)&amp;diff=3822539"/>
		<updated>2023-10-07T14:24:38Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Biology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Fire}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Crocalor}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fire|prevnum=0909|prev=Fuecoco|nextnum=0911|next=Skeledirge|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Crocalor&lt;br /&gt;
|jname=アチゲータ&lt;br /&gt;
|jtranslit=Achigēta&lt;br /&gt;
|tmname=Achigator&lt;br /&gt;
|ndex=0910&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|category=Fire Croc&lt;br /&gt;
|height-ftin=3&#039;03&amp;quot;&lt;br /&gt;
|height-m=1.0&lt;br /&gt;
|weight-lbs=67.7&lt;br /&gt;
|weight-kg=30.7&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Blaze&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=Unaware&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evhp=0&lt;br /&gt;
|evat=0&lt;br /&gt;
|evde=0&lt;br /&gt;
|evsa=2&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=144&lt;br /&gt;
|lv100exp=1059860&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|color=Red&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=06&lt;br /&gt;
|pokefordex=crocalor&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Crocalor&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;アチゲータ&#039;&#039;&#039; &#039;&#039;Achigator&#039;&#039;) is a {{type|Fire}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Fuecoco}} starting at [[level]] 16 and evolves into {{p|Skeledirge}} starting at level 36.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Crocalor is a bipedal, crocodilian Pokémon. Its stout, melon-shaped body is primarily red, but its face and chest are white simulating a mask; its hands and feet are black with three digits each. It has yellow rectangular scales covering its back and tail, and a pattern of black and yellow stripes on its chest. Its face has a long snout, red square cheeks, a pattern of two red triangles resembling nostrils, and a hook-like upper jaw. When Crocalor opens its mouth, three pairs of sharp teeth can be seen lining its lower jaw.&lt;br /&gt;
&lt;br /&gt;
Atop Crocalor&#039;s head is an orange mass of fire energy shaped like a nest, with yellow squares patterning it. This &amp;quot;nest&amp;quot; contains a yellow, glowing, egg-shaped fireball on top, borne out of Crocalor&#039;s fire energy and overflowing vitality. Crocalor can control the fireball, sending it out and using it for its moves.&amp;lt;ref name=SVsite/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Crocalor&#039;s internal flame sac has a valve that connects to its vocal cords. As a result, Crocalor lets out guttural cries as it releases fire from its mouth. Its voice can hardly be described as beautiful; moreover, its voice becomes more destructive as it breathes more powerful fire.&amp;lt;ref name=SVsite&amp;gt;[https://scarletviolet.pokemon.com/en-us/pokemon/crocalor/ Crocalor — Pokémon Scarlet and Pokémon Violet | Official Website]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
Crocalor evolves from {{p|Fuecoco}} and evolves into {{p|Skeledirge}}.&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|no1=0909&lt;br /&gt;
|name1=Fuecoco&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|evo1=&lt;br /&gt;
|no2=0910&lt;br /&gt;
|name2=Crocalor&lt;br /&gt;
|type1-2=Fire&lt;br /&gt;
|evo2=&lt;br /&gt;
|no3=0911&lt;br /&gt;
|name3=Skeledirge&lt;br /&gt;
|type1-3=Fire&lt;br /&gt;
|type2-3=Ghost}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
&amp;lt;!-- Please do not put information about Crocalor&#039;s appearance in Pokémon (2023) until the premiere has passed. Thanks. --&amp;gt;&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Crocalor appears on an advertisement on billboards in [[HZ016]].&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Crocalor (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Fire}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/2|gen=IX|reg1=Paldea|num1=5|reg2=Kitakami}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=The combination of Crocalor’s fire energy and overflowing vitality has caused an egg-shaped fireball to appear on the Pokémon’s head.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=The valve in Crocalor&#039;s flame sac is closely connected to its vocal cords. This Pokémon utters a guttural cry as it spews flames every which way.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{fire color dark}}; background:#{{fire color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;border:2px solid #{{fire color light}}; background:#{{fire color light}} | [[File:Pokédex Image Crocalor SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Crocalor in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Fire}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=[[Evolution|Evolve]] {{p|Fuecoco}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===--&amp;gt;&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Fire&lt;br /&gt;
|HP=81&lt;br /&gt;
|Attack=55&lt;br /&gt;
|Defense=78&lt;br /&gt;
|SpAtk=90&lt;br /&gt;
|SpDef=58&lt;br /&gt;
|Speed=49&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=200&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=50&lt;br /&gt;
|Water=200&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=50&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
{{learnlist/level9|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level9|1|Leer|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level9|1|Ember|Fire|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|7|Lick|Ghost|Physical|30|100|30||&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|10|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/level9|12|Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/level9|15|Yawn|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|17|Incinerate|Fire|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|24|Snarl|Dark|Special|55|95|15}}&lt;br /&gt;
{{learnlist/level9|28|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|32|Flamethrower|Fire|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|38|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/level9|42|Will-O-Wisp|Fire|Status|—|85|15}}&lt;br /&gt;
{{learnlist/level9|47|Fire Blast|Fire|Special|110|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM005|Mud-Slap|Ground|Special|20|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM008|Fire Fang|Fire|Physical|65|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM009|Thunder Fang|Electric|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM019|Disarming Voice|Fairy|Special|40|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM024|Fire Spin|Fire|Special|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM030|Snarl|Dark|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM038|Flame Charge|Fire|Physical|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM059|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM071|Seed Bomb|Grass|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM084|Stomping Tantrum|Ground|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM107|Will-O-Wisp|Fire|Status|—|85|15}}&lt;br /&gt;
{{learnlist/tm9|TM108|Crunch|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM117|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM118|Heat Wave|Fire|Special|95|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM122|Encore|Normal|Status|—|100|5|patch=Version 2.0.1 onwards}}&lt;br /&gt;
{{learnlist/tm9|TM125|Flamethrower|Fire|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM141|Fire Blast|Fire|Special|110|85|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM144|Fire Pledge|Fire|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM156|Outrage|Dragon|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM157|Overheat|Fire|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM165|Flare Blitz|Fire|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM172|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tmf/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0326|Grumpig}}{{MSP/9|0336|Seviper}}{{MSP/9|0434|Stunky}}{{MSP/9|0435|Skuntank}}{{MSP/9|0819|Skwovet}}{{MSP/9|0820|Greedent}}&amp;lt;br/&amp;gt;{{MSP/9|0916|Oinkologne}}|Belch|Poison|Special|120|90|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0322|Numel}}{{MSP/9|0323|Camerupt}}{{MSP/9|0324|Torkoal}}{{MSP/9|570|Zorua|form=-Hisui}}{{MSP/9|571|Zoroark|form=-Hisui}}|Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0287|Slakoth}}{{MSP/9|0288|Vigoroth}}{{MSP/9|0289|Slaking}}{{MSP/9|0501|Oshawott}}{{MSP/9|0502|Dewott}}{{MSP/9|0503|Samurott}}&amp;lt;br/&amp;gt;{{MSP/9|503|Samurott|form=-Hisui}}{{MSP/9|0963|Finizen}}{{MSP/9|0964|Palafin}}|Encore|Normal|Status|—|100|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0287|Slakoth}}{{MSP/9|0289|Slaking}}{{MSP/9|0449|Hippopotas}}{{MSP/9|0450|Hippowdon}}|Slack Off|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breedf/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Crocalor|Fire|Fire|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Fire}}&lt;br /&gt;
{{Spindata/GO|col=6|type=Fire|ndex=0910&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Fuecoco&lt;br /&gt;
|evocandy=100&lt;br /&gt;
|stamina=191&lt;br /&gt;
|attack=162&lt;br /&gt;
|defense=134&lt;br /&gt;
|fast={{m|Incinerate}}, {{m|Bite}}&lt;br /&gt;
|special={{m|Flamethrower}}, {{m|Disarming Voice}}, {{m|Crunch}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution data===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Fire&lt;br /&gt;
|no1=0909&lt;br /&gt;
|name1=Fuecoco&lt;br /&gt;
|type1-1=Fire&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 16}}&lt;br /&gt;
|no2=0910&lt;br /&gt;
|name2=Crocalor&lt;br /&gt;
|type1-2=Fire&lt;br /&gt;
|evo2={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 36}}&lt;br /&gt;
|no3=0911&lt;br /&gt;
|name3=Skeledirge&lt;br /&gt;
|type1-3=Fire&lt;br /&gt;
|type2-3=Ghost&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=fire}}&lt;br /&gt;
{{Spritebox/NA|gen=IX}}&lt;br /&gt;
{{Spritebox/9|ndex=0910}}&lt;br /&gt;
{{Spritebox/HOME|ndex=0910}}&lt;br /&gt;
{{Spritebox/Footer|910|Crocalor}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In [[Generation IX]], prior to the Version 2.0.1 update of {{g|Scarlet and Violet}}, Crocalor was unable to learn {{m|Encore}} via [[TM]], while its evolutionary relatives could.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Crocalor resembles a {{wp|crocodile}} with a {{wp|calavera}} pattern. Its Fire typing may be inspired by the fact that crocodiles release excess heat through their mouths. Its affinity for vocal performance could be based on crocodilian behavior during nesting and breeding. Its behavior of spewing flames could also be a reference to the phrase &amp;quot;spitting fire&amp;quot; for a good vocal performance.&lt;br /&gt;
&lt;br /&gt;
Crocalor&#039;s overall appearance may draw inspiration from Mexican or Andalusian folk art. The fireballs on its head resemble a {{wp|sombrero|sombrero de charro}} worn by {{wp|mariachi}} players, or a {{wp|sombrero de catite}}. The scale pattern on its abdomen may be based on a &#039;&#039;traje cordobés&#039;&#039;, a traditional vest from {{wp|Córdoba, Spain}} that is incorporated into mariachi outfits. Its design may also be inspired by other festivities in Spain and Latin America. It also loosely resembles {{wp|La Calavera Catrina}}, a figure associated with the {{wp|Day of the Dead}}, given the calavera pattern on its face and the sombrero despite its rotund stature. The &amp;quot;nest&amp;quot; on top of its head could also vaguely resemble a bouquet of {{wp|Tagetes erecta|Mexican marigold}}. It also resembles a {{wp|Easter mona|Mona de Pascua}}, a traditional Easter cake from Catalonia sometimes served with a hard-boiled egg or egg-shaped confectionery on top.&lt;br /&gt;
&lt;br /&gt;
Crocalor caring for an &amp;quot;egg&amp;quot; atop its head may also be inspired by the observed maternal behavior in crocodiles. Given this together with the typing of its evolution, its design may also draw inspiration from the Ancient Egyptian crocodile god {{wp|Sobek}}, particularly the merged deity between Sobek and {{wp|Horus}} or {{wp|Ra}}, which is often crowned with an oval or disc-shaped ornament for its acquired godhood of the Sun in {{wp|Ptolemaic Kingdom|Hellenistic}} and {{wp|Roman Egypt|Roman}} Egyptian artefacts.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Crocalor may be a combination of &#039;&#039;crocodile&#039;&#039; and &#039;&#039;calor&#039;&#039; (Spanish and Portuguese for heat). It may also involve &#039;&#039;vocal&#039;&#039; or &#039;&#039;coloratura&#039;&#039; (an ornamentation of vocal melody).&lt;br /&gt;
&lt;br /&gt;
Achigator may be a combination of あちち &#039;&#039;achichi&#039;&#039; (&amp;quot;hot!&amp;quot;), &#039;&#039;{{wp|mariachi}}&#039;&#039;, and &#039;&#039;alligator&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Fire|type2=Fire&lt;br /&gt;
|ja=アチゲータ &#039;&#039;Achigator&#039;&#039;|jameaning=From {{tt|あちち &#039;&#039;achichi&#039;&#039;|&#039;Hot!&#039;}}, &#039;&#039;{{wp|mariachi}}&#039;&#039;, and &#039;&#039;alligator&#039;&#039;&lt;br /&gt;
|fr=Crocogril|frmeaning=From &#039;&#039;crocodile&#039;&#039; and &#039;&#039;{{tt|gril|grill}}&#039;&#039;&lt;br /&gt;
|es=Crocalor|esmeaning=Same as English name&lt;br /&gt;
|de=Lokroko|demeaning=From &#039;&#039;{{tt|Lohe|archaic word for flame}}&#039;&#039; and &#039;&#039;{{tt|Krokodil|crocodile}}&#039;&#039;&lt;br /&gt;
|it=Crocalor|itmeaning=Same as English name&lt;br /&gt;
|ko=악뜨거 &#039;&#039;Aktteugeo&#039;&#039;|komeaning=From{{tt|악어 (鰐魚) &#039;&#039;ageo&#039;&#039;|crocodile}} and  {{tt|뜨겁다 &#039;&#039;tteugeopda&#039;&#039;|hot}}&lt;br /&gt;
|zh_cmn=炙燙鱷 / 炙烫鳄 &#039;&#039;Zhìtàng&#039;è&#039;&#039;|zh_cmnmeaning=From {{tt|炙 &#039;&#039;zhì&#039;&#039;|to broil; to cauterize}}, {{tt|燙 / 烫 &#039;&#039;tàng&#039;&#039;|boiling hot}}, and {{tt|鱷魚 / 鳄魚 &#039;&#039;èyú&#039;&#039;|crocodile; alligator}}&lt;br /&gt;
|zh_yue=炙燙鱷 &#039;&#039;Jektong&#039;ngohk&#039;&#039;|zh_yuemeaning=From {{tt|炙 &#039;&#039;jek&#039;&#039;|to broil; to cauterize}}, {{tt|燙 &#039;&#039;tong&#039;&#039;|boiling hot}}, and {{tt|鱷魚 &#039;&#039;ngohkyùh&#039;&#039;|crocodile; alligator}}&lt;br /&gt;
|hi=फ़्लेमच्छ &#039;&#039;Flemacch&#039;&#039;|himeaning=From &#039;&#039;flame&#039;&#039; and {{tt|मगरमच्छ &#039;&#039;magarmacch&#039;&#039;|crocodile}}&lt;br /&gt;
|th=อาจิเกเตอร์ &#039;&#039;Achiketoe&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Fire}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Fire|prevnum=0909|prev=Fuecoco|nextnum=0911|next=Skeledirge}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Lokroko]]&lt;br /&gt;
[[es:Crocalor]]&lt;br /&gt;
[[fr:Crocogril]]&lt;br /&gt;
[[it:Crocalor]]&lt;br /&gt;
[[ja:アチゲータ]]&lt;br /&gt;
[[zh:炙烫鳄]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:AceTrainerAlvaro&amp;diff=3778759</id>
		<title>User:AceTrainerAlvaro</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:AceTrainerAlvaro&amp;diff=3778759"/>
		<updated>2023-08-22T17:59:23Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;usermessage&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;WELCOME! Please leave feedback &amp;amp; suggestions on my Talk Page &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you&#039;re a programmer, sprite artist, or game developer interested in developing a fan-made game, let&#039;s collaborate!&lt;br /&gt;
&lt;br /&gt;
Updated: 03/10/2023&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About Myself==&lt;br /&gt;
* I am a Bulbapedia user from Florida, USA, aged 30 who has played every generation since Gen I. Well, except for Gen V – while I appreciate the plot in BW, that was a poorly conceieved generation overall with a lot of flimsily designed species.&lt;br /&gt;
* I am only a fan of the primary canon of Pokémon games.&lt;br /&gt;
* I do not support or engage in Poké-shipping.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Note: In the following section, lower numbers indicate higher preference for that enumerated item.]&lt;br /&gt;
* favorite Pokémon: &lt;br /&gt;
** 1: Lucario - Has satisfactory Speed and a diverse movepool with exceptional moves for Offense. Dark Pulse and Aura Sphere complete the wonderful package!&lt;br /&gt;
** 2: Sceptile - Finally! Here comes a phenomenal Grass-type for speedy Offense.&lt;br /&gt;
** 3: Venasaur - Has a diverse movepool with exceptional Support moves.&lt;br /&gt;
** 4: Vigoroth&lt;br /&gt;
&lt;br /&gt;
* favorite types:&lt;br /&gt;
** 1: Grass - Thankfully, [[Generation IV]] was very generous with this type.&lt;br /&gt;
** 2: Fighting - Poliwrath, Blaziken (and its carbon copy Infernape), Breloom, Gallade, and Lucario as well as the increased availability of TM31 Brick Break (for Electabuzz, Ampharos, Magmar, various normal types, etc.) in [[Generation III]] made this type worthwhile additons to my teams. Alas, if only Donphan and Granbull could join their ranks! (see &amp;quot;IF ONLY, IF ONLY&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
* favorite moves: &lt;br /&gt;
** 1: Aura Sphere&lt;br /&gt;
** 2: Leaf Blade&lt;br /&gt;
** 3: Brick Break&lt;br /&gt;
** 4: Dark Void&lt;br /&gt;
** 5: Fire Punch / Ice Punch / Thunder Punch&lt;br /&gt;
&lt;br /&gt;
==Modest Proposals &amp;amp; Musings: Changes to Pokémon Species &amp;amp; Movelists==&lt;br /&gt;
[[Image: Spr_4p_205.png]]  [[Image: Spr_3r_232.png‎]]  [[Image: Spr_4d_301.png‎]]  [[Image: 078.png]]  [[Image: Spr_3r_105.png]]  [[Image: Spr_4h_115.png]]  [[Image: 108.png]]  [[Image: Spr 4p 405 m.png]]  [[Image: Spr 4p 409.png]]&lt;br /&gt;
&lt;br /&gt;
* {{p|Bulbasaur}} should only be a {{type|Grass}}.&lt;br /&gt;
** Bulbasaur, {{p|Ivysaur}}, and {{p|Venusaur}} should learn {{m|Knock Off}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
** Ivysaur and Venusaur should also pick up {{m|Acid}} or {{m|Acid Spray}} as an {{tt|Evo.|Learned upon evolving}}-move. Furthermore, {{p|Ivysaur}} and {{p|Venusaur}} should learn {{m|Bulldoze}} by level-up in lieu of {{m|Double-Edge}}.&lt;br /&gt;
** Bulbasaur can pick up {{m|Toxic Spikes}} as an [[Egg Move]]. &lt;br /&gt;
** Bulbasaur picks up {{m|Tickle}}, {{m|Knock Off}}, {{m|Rototiller}}, &#039;&#039;Sand Pit&#039;&#039;, and &#039;&#039;Thorn Whip&#039;&#039; as [[Egg Move]]s.&lt;br /&gt;
** {{p|Venusaur}} should learn {{m|Venoshock}} at level 1 in lieu of {{m|Tackle}}, {{m|Mud Shot}} at level 1 in lieu of {{m|Growl}}, and &#039;&#039;Thorn Whip&#039;&#039; by level-up in lieu of {{m|Sweet Scent}}.&lt;br /&gt;
** {{p|Venusaur}} can also pick up {{m|Purify}} as its final level-up move.&lt;br /&gt;
* Now known as the &#039;&#039;Hornet Pokémon&#039;&#039;, {{p|Beedrill}} now has the abilities {{a|Swarm}} or {{a|Sniper}}. [[Mega]] Beedrill now has the ability &amp;lt;del&amp;gt;{{a|Aerilate}}&amp;lt;/del&amp;gt; {{a|Tinted Lens}}.&lt;br /&gt;
** Beedrill should learn the now-{{type|Flying}} {{m|Vacuum Wave}} at level 1, {{m|Aerial Ace}} by level-up in lieu of {{m|Pin Missile}}, and pick up {{m|Needle Arm}} as its final level-up move.&lt;br /&gt;
* {{p|Raticate}} should have the abilities &#039;&#039;Nimble&#039;&#039; ({{a|Run Away}}) or &#039;&#039;Ravenous&#039;&#039; (see note for Ravenous under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section). {{a|Immunity}} should be its hidden ability.&lt;br /&gt;
* {{p|Spearow}} and {{p|Fearow}} should learn {{m|Dive}} (yes, Dive, think of {{wp|kingfisher|kingfishers}} and {{wp|cormorant|cormorants}}) by level-up in lieu of {{m|Focus Energy}}.&lt;br /&gt;
* {{p|Ekans}} and {{p|Arbok}} should learn &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Mud Bomb}}. &lt;br /&gt;
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!) {{m|Nuzzle}} is now the Dedenne/Pikachu line&#039;s new [[signature move]].&lt;br /&gt;
** {{p|Pikachu}} and {{p|Raichu}} gain {{a|Lightning Rod}} as a second ability. {{a|Quick Feet}} is their hidden ability.&lt;br /&gt;
** {{p|Raichu}} should learn {{m|Parabolic Charge}} at level 1 in lieu of {{m|Thunder Shock}} at level 1. Raichu also picks up {{m|Low Sweep}} and {{m|Nuzzle}} at level 1.&lt;br /&gt;
** Alolan {{p|Raichu}} now gains {{a|Forewarn}} as its hidden ability.&lt;br /&gt;
* Now known as the &#039;&#039;Scale Armor Pokémon&#039;&#039;, {{p|Sandshrew}} and {{p|Sandslash}} now have the abilities {{a|Shield Dust}} or {{a|Filter}}.&lt;br /&gt;
** Neither {{p|Sandshrew}} nor {{p|Sandslash}} can learn {{m|Earthquake}}, including via [[TM]]. {{p|Sandshrew}} and {{p|Sandslash}} should learn {{m|Rock Climb}} by level-up in lieu of {{m|Earthquake}}. However, Alolan {{p|Sandslash}} can learn {{m|Earthquake}} via [[TM]].&lt;br /&gt;
* Alolan {{p|Sandshrew}} and {{p|Sandslash}} are now {{type|Steel}} only and have the abilities {{a|Tough Claws}} or an &#039;&#039;improved&#039;&#039; {{a|Slush Rush}} (see note for Slush Rush under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section). {{a|Heavy Metal}} is their Hidden Ability.&lt;br /&gt;
** Alolan {{p|Sandslash}} and {{p|Sandshrew}} should learn {{m|Rollout}} by level-up in lieu of {{m|Ice Ball}}.&lt;br /&gt;
** Alolan {{p|Sandshrew}} should learn {{m|Bulldoze}} by level-up in lieu of {{m|Hail}} and &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) by level-up in lieu of {{m|Blizzard}}.&lt;br /&gt;
** Alolan {{p|Sandslash}} should learn {{m|Rock Climb}} at level 1 and {{m|Metal Claw}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Icicle Spear}}.&lt;br /&gt;
* [[Nidoran]] ♂ and ♀ should be classified together as gender differences within the same specie.&lt;br /&gt;
** Tentative renaming for {{p|Nidorino}}/{{p|Nidorina}} as gender differences within the same specie: &#039;&#039;Nidorino&#039;&#039;, &#039;&#039;Nidodon&#039;&#039;, &#039;&#039;Nidodont&#039;&#039;?&lt;br /&gt;
** Tentative renaming for {{p|Nidoking}}/{{p|Nidoqueen}} as gender differences within the same specie: &#039;&#039;Nidorex&#039;&#039;, &#039;&#039;Nidotitan&#039;&#039;?&lt;br /&gt;
** Male &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (male) leveling up while knowing {{m|Poison Jab}}. Female &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (female) leveling up while knowing {{m|Poison Fang}}.&lt;br /&gt;
** Male &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Jab}} at a much earlier level, ideally before Lv 40. Female &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Fang}} at a much earlier level, ideally before Lv 40.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;NIDOREX (♀)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;NIDOREX (♂)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bulldoze (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ground&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Poison Fang &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Poison&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Body Slam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Drill Peck&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Crunch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Dark&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Thunder Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ice Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Fang&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Thunder Fang&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ice Fang&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Erosion (Chip Away)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dust Devil&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ground&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Smack Down&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Rock&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Poison Jab&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Poison&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;55&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;55&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Toxic Spikes&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Poison&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;63&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Megahorn&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;63&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Superpower&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hammer Arm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** Increase {{p|Nidoking}}&#039;s base Attack (102) to 112. Increase {{p|Nidoqueen}}&#039;s base attack (92) to 102.&lt;br /&gt;
* {{p|Clefairy}} should learn {{type|Fairy}} {{m|Dizzy Punch}} by level-up in lieu of {{m|Body Slam}}.&lt;br /&gt;
* {{p|Vulpix}}&#039;s ability is now &amp;lt;del&amp;gt;{{a|Run Away}}&amp;lt;/del&amp;gt; {{a|Serene Grace}}; {{p|Ninetales}}&#039; hidden ability is now {{a|Cursed Body}}.&lt;br /&gt;
* Alolan {{p|Ninetales}} should pick up {{m|Aurora Beam}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Dazzling Gleam}} as well as {{m|Misty Terrain}} by level-up in lieu of {{m|Tail Whip}}. Alolan {{p|Ninetales}} and {{p|Vulpix}} should learn {{m|Charm}} by level-up in lieu of {{m|Spite}}, the now-{{type|Fairy}} {{m|Swift}} by level-up instead of {{m|Confuse Ray}}, and {{m|Fairy Lock}} by level-up in lieu of {{m|Grudge}}.&lt;br /&gt;
* Alolan {{p|Ninetales}} and {{p|Vulpix}} no longer learn {{m|Disable}} or {{m|Imprison}} by level-up.&lt;br /&gt;
* {{p|Jigglypuff}} now evolves into {{p|Audino}} (Wigglytuff is no more!)&lt;br /&gt;
** Jigglypuff evolves into Audino if levelled up while knowing {{m|Extrasensory}}.&lt;br /&gt;
** Jigglypuff&#039;s movelist is replaced by Audino&#039;s movelist. However, Jigglypuff and Audio should both learn {{m|Sing}} by level-up in lieu of {{m|Hyper Voice}}, the &#039;&#039;revamped&#039;&#039; {{m|Tickle}} by level-up in lieu of {{m|Attract}} (See note for Tickle under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), {{m|Extrasensory}} by level-up in lieu of {{m|Secret Power}}, and {{m|Play Rough}} or &#039;&#039;Charm Offense&#039;&#039; by level-up in lieu of {{m|Double-Edge}}. Jigglypuff and Audino also pick up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as their final level-up moves.&lt;br /&gt;
* {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} now have the abilities &#039;&#039;Nocturnal&#039;&#039; – which prevents {{status|sleep}} in most cases and grants a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) – or {{a|Infiltrator}}.&lt;br /&gt;
** {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Swift}} and the &#039;&#039;revamped&#039;&#039; {{m|Screech}} by level-up in lieu of {{m|Haze}} (See note for Screech under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below). {{p|Crobat}} also picks up {{m|Night Slash}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Zubat, Golbat, and Crobat no longer learn {{m|Mean Look}} by level-up.&lt;br /&gt;
* {{p|Gloom}} and {{p|Vileplume}} now have the abilities {{a|Leaf Guard}} (replacing {{p|Oddish}}&#039;s {{a|Chlorophyll}}) or an &#039;&#039;improved&#039;&#039; {{a|Stench}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Oddish}}, {{p|Gloom}}, and {{p|Vileplume}} all gain {{a|Effect Spore}} as their hidden ability.&lt;br /&gt;
** {{p|Oddish}}, {{p|Gloom}}, and {{p|Vileplume}} can no longer {{m|Solar Beam}} learn by any means.&lt;br /&gt;
* {{p|Bellossom}} now has the abilities {{a|Leaf Guard}} or {{a|Chlorophyll}}. {{a|Dancer}} is its hidden ability.&lt;br /&gt;
** {{p|Bellossom}} can also pick up {{m|Purify}} as its final level-up move.&lt;br /&gt;
* {{p|Venomoth}} is now {{t|Bug}}/{{type|Fairy}} and renamed &#039;&#039;Lunamoth, the Lunar Moth Pokémon&#039;&#039; (or have a regional variant to that effect).&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; ({{p|Venomoth}}) should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; learns {{m|Powder}} and {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-moves in lieu of {{m|Gust}}. &#039;&#039;Lunamoth&#039;&#039; no longer learns {{m|Stun Spore}} and {{m|Poison Powder}} by level-up ({{m|Sleep Powder}} is retained).&lt;br /&gt;
** Furthermore, {{p|Venonat}} and &#039;&#039;Lunamoth&#039;&#039; learn {{m|Powder}} by level-up in lieu of {{m|Disable}}.&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;s&#039;&#039; ability is {{a|Levitate}}.&lt;br /&gt;
* {{p|Meowth}} now has the abilities {{a|Pickup}} or {{a|Moody}}. {{p|Persian}} now has the abilities {{a|Sand Rush}} (replacing Meowth&#039;s Pickup) or {{a|Defiant}} (replacing Meowth&#039;s Moody).&lt;br /&gt;
* {{p|Mankey}} should be {{type|Normal}}; {{p|Primeape}} should be {{type|Dark}}.&lt;br /&gt;
* Evolutionary family change: &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;&lt;br /&gt;
** By comparison, &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;&lt;br /&gt;
** {{p|Slaking}} is now &amp;lt;del&amp;gt;{{type|Fighting}}&amp;lt;/del&amp;gt; {{type|Dark}}. Its abilities are now {{a|Defiant}} or {{a|Anger Point}}, with {{a|Sap Sipper}} as its Hidden Ability.&lt;br /&gt;
* {{p|Arcanine}} learns {{m|Dragon Rage}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Arcanine learns a &#039;revamped&#039;&#039; {{m|Sacred Fire}} by level-up in lieu of {{m|Extreme Speed}} (see note for Sacred Fire under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Arcanine also learns {{m|Dragon Dance}} and {{m|Extreme Speed}} at level 1.&lt;br /&gt;
** {{p|Growlithe}} now evolves into Arcanine given high [[friendship]].&lt;br /&gt;
** {{p|Growlithe}} learns {{m|Dragon Rush}} by level-up in lieu of {{m|Outrage}}.&lt;br /&gt;
* {{p|Poliwrath}} should be revamped as the &#039;&#039;Bullfrog Pokémon&#039;&#039;, retaining its {{t|Water}}/{{type|Fighting}}. &lt;br /&gt;
** {{p|Politoed}} should be revamped as &#039;&#039;Lefrog&#039;&#039;, the {{t|Water}}/{{type|Grass}} &#039;&#039;Leaf Frog Pokémon&#039;&#039;. {{p|Poliwhirl}} evolves into &#039;&#039;Lefrog&#039;&#039; using a [[Leaf Stone]].&lt;br /&gt;
** &#039;&#039;Lefrog&#039;&#039; (&#039;&#039;revamped&#039;&#039; {{p|Politoed}}) should pick up {{m|Fake Tears}} at level 1 and {{m|Razor Leaf}} as an {{tt|Evo.|Learned upon evolving}}-move. &#039;&#039;Lefrog&#039;&#039; should learn {{m|Grass Knot}} by level-up in lieu of {{m|Double Slap}}.&lt;br /&gt;
* {{p|Abra}}, {{p|Kadabra}}, and {{p|Alakazam}} all now learn a revamped {{m|Barrier}} at level 5 (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Machamp}} should also pick up {{m|Fire Punch}}, {{m|Thunder Punch}}, and {{m|Ice Punch}} at level 1.&lt;br /&gt;
** {{p|Machop}}, {{p|Machoke}}, {{p|Machamp}} should all learn the now-{{type|Fighting}} {{m|Bind}} by level-up in lieu of {{m|Revenge}}.&lt;br /&gt;
* {{p|Bellsprout}}, {{p|Weepinbell}}, and {{p|Victreebel}} now have the abilities {{a|Chlorophyll}} or {{a|Corrosion}}.&lt;br /&gt;
* {{p|Tentacool}} and {{p|Tentacruel}} now have the hidden ability {{a|Regenerator}}. &lt;br /&gt;
* {{p|Golem}} (&#039;&#039;non-Alolan&#039;&#039;) learns {{m|Heat Crash}} at level 1 instead of {{m|Heavy Slam}} (at level 1) and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Ponyta}} and {{p|Rapidash}} learn {{m|Double Kick}} by level-up in lieu of {{m|Tackle}} and {{m|Poison Jab}}, respectively, as well as {{m|Fire Spin}} by level-up instead of {{m|Flame Wheel}}, {{m|Reversal}} by level-up in lieu of {{m|Take Down}}, and {{m|Jump Kick}} by level-up instead of {{m|Bounce}}. Furthermore, Rapidash picks up {{m|Blaze Kick}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Rapidash also learns {{m|Bounce}} at level 1 in lieu of {{m|Fury Attack}}. Rapidash no longer learns {{m|Fury Attack}}, {{m|Horn Drill}}, {{m|Flame Wheel}}, or {{m|Poison Jab}} by level-up.&lt;br /&gt;
** Rapidash learns {{m|Horn Attack}} by level-up in lieu of {{m|Stomp}}. Rapidash no longer learns {{m|Megahorn}} at level 1 and instead picks up this move as its final level-up move.&lt;br /&gt;
** {{p|Ponyta}} can now learn {{m|Extreme Speed}} and {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) through breeding as [[Egg Move]]s.&lt;br /&gt;
** Rapidash and Ponyta no longer learn {{m|Flame Wheel}} by level-up, only as an [[Egg Move]].&lt;br /&gt;
** Ponyta and Rapidash should both be taller, Ponyta reaching a [[List of Pokémon by height|height]] of 4&#039;7&amp;quot; (1.4 m).&lt;br /&gt;
* {{p|Slowbro}} should evolve from {{p|Slowpoke}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party. {{p|Slowpoke}} should evolve into {{p|Slowking}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party AND holding a [[King&#039;s Rock]].&lt;br /&gt;
** {{p|Slowpoke}} and {{p|Slowbro}} should learn {{m|Water Sport}} by level-up in lieu of {{m|Tackle}}, {{m|Defense Curl}} by level-up instead of {{m|Growl}}, {{m|Brine}} by level-up in lieu of {{m|Water Pulse}}, and {{m|Refresh}} by level-up in lieu of {{m|Heal Pulse}}. {{p|Slowbro}} also picks up {{m|Spiky Shield}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Slowking}} should learn {{m|Water Sport}} by level-up in lieu of {{m|Tackle}}, {{m|Psycho Shift}} by level-up instead of {{m|Growl}}, {{m|Calm Mind}} by level-up in lieu of {{m|Swagger}}, and re-learn {{m|Power Gem}} by level-up instead of {{m|Nasty Plot}}. Slowking also picks up {{m|Instruct}} as its final level-up move.&lt;br /&gt;
** {{p|Slowking}} now has the abilities {{a|Telepathy}} or {{a|Analytic}}. &amp;lt;del&amp;gt;{{a|Synchronize}}&amp;lt;/del&amp;gt; {{a|Serene Grace}} is its hidden ability.&lt;br /&gt;
* Instead of simply being animated magnets, {{p|Magnemite}}, {{p|Magneton}}, and {{p|Magnezone}} should be redesigned as (simplified) {{wp|gnat}}-like {{t|Bug}}/{{type|Steel}} Pokémon.&lt;br /&gt;
* {{p|Farfetch&#039;d}} now has the abilities {{a|Super Luck}} or {{a|Defiant}}, with {{a|Guts}} as its hidden ability.&lt;br /&gt;
** {{p|Farfetch&#039;d}} should learn {{m|Water Sport}} by level-up in lieu of {{m|Sand Attack}}, {{m|Covet}} by level-up instead of {{m|Fury Cutter}}, {{m|Uproar}} by level-up in lieu of {{m|Slash}}, {{m|Leaf Blade}} by level-up instead of {{m|Night Slash}}, and {{m|Roost}} by level-up in lieu of {{m|Acrobatics}}. Also, Farfetch&#039;d only learns {{m|Brave Bird}} as its final level-up move (not at level 1).&lt;br /&gt;
** {{p|Farfetch&#039;d}} no longer learns {{m|Poison Jab}} by any means.&lt;br /&gt;
* &amp;lt;del&amp;gt;Now {{type|Flying}} only,&amp;lt;/del&amp;gt; neither {{p|Doduo}} nor {{p|Dodrio}} can learn {{m|Fly}} or {{m|Steel Wing}} by any means. However, {{p|Dodrio}} should learn {{m|Brave Bird}} by level-up in lieu of {{m|Thrash}}. Doduo and Dodrio also pick up {{m|Feather Dance}} as their final level-up move.&lt;br /&gt;
** {{p|Dodrio}} now has the abilities {{a|Run Away}} or {{a|Quick Feet}} (replacing Doduo&#039;s {{a|Early Bird}}).&lt;br /&gt;
** Doduo and Dodrio gain {{a|Sand Rush}} as their hidden ability.&lt;br /&gt;
** Boost Doduo&#039;s base HP (30) to 55. Boost Dodrio&#039;s base HP (60) to 70 and reduce its base Attack (110) to 100 for a base stat total of 460.&lt;br /&gt;
* {{p|Seel}} and {{p|Dewgong}} now have the abilities {{a|Storm Drain}} or &#039;&#039;Slick&#039;&#039; (see note on &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{a|Infiltrator}} is their hidden ability.  &lt;br /&gt;
* A mean-spirited, even malicious Pokémon that seeks to harm (or at the very least play cruel pranks on) its targets and literally lurks in shadows, {{p|Gengar}} should be reclassified as {{t|Ghost}}/{{t|Dark}}. Gengar also picks up {{m|Dark Void}} as its final level-up move.&lt;br /&gt;
* {{p|Onix}} should swap its base Attack stat (45) for its base Speed stat (70). {{p|Steelix}} should trade 25 points from its base Special Attack stat to boost its base Speed stat (30) to 55.&lt;br /&gt;
* {{p|Munna}} is now the baby-stage of {{p|Drowzee}} (Musharna is no more!)&lt;br /&gt;
** Munna evolves into Drowzee at level 26. Drowzee evolves into Hypno using a [[Dusk Stone]]. Furthermore, Munna is renamed &#039;&#039;Mesmur&#039;&#039;.&lt;br /&gt;
** That said, Drowzee and {{p|Hypno}}&#039;s movelist is replaced by Munna&#039;s movelist. However, {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} should learn {{m|Night Shade}} by level-up in lieu of {{m|Psybeam}} and {{m|Haze}} by level-up in lieu of {{m|Psychic}}. {{p|Hypno}} also picks up {{m|Shadow Ball}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to {{m|Dark Void}} as its final level-up move.&lt;br /&gt;
** {{p|Drowzee}} and {{p|Munna}} learn {{m|Wake-Up Slap}} by level-up in lieu of {{m|Nightmare}}.&lt;br /&gt;
** Based on the mythological {{wp|tapir}}-like {{wp|baku (spirit)|baku}}, {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} are now all reclassified as {{type|Ghost}}.&lt;br /&gt;
** {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} now have the abilities &amp;lt;del&amp;gt;{{a|Trace}} or &#039;&#039;Nocturnal&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below)&amp;lt;/del&amp;gt; {{a|Telepathy}} or {{a|Comatose}}.&lt;br /&gt;
** {{p|Munna}} and {{p|Drowzee}} have the hidden ability {{a|Trace}}.&lt;br /&gt;
** Hypno has the hidden ability &amp;lt;del&amp;gt;{{a|Mummy}} or {{a|Shadow Tag}}&amp;lt;/del&amp;gt; {{a|Bad Dreams}}.&lt;br /&gt;
** Munna can pick up {{m|Pain Split}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Krabby}} and {{p|Kingler}} should learn {{m|Iron Defense}} by level-up in lieu of {{m|Metal Claw}}, {{m|Counter}} by level-up instead of {{m|Stomp}}, &#039;&#039;Sand Pit&#039;&#039; by level-up in lieu of {{m|Slam}}, and {{m|Heavy Slam}} by level-up instead of {{m|Flail}}.&lt;br /&gt;
** The move {{m|Vice Grip}} is now {{type|Steel}} and should have an increased critical hit ratio (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** &amp;lt;del&amp;gt;Boost Kingler&#039;s base Special Defense to at least 75 (+25) and reduce its base Speed to 70 (-5) for a base stat total of 495.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Boost Kingler&#039;s base Special Defense to at least 75 (+25), increase its base HP to 65 (+10), boost its Special Attack to 60 (+10), and reduce its base Speed to 65 (-10) for a base stat total of 510 (now same as Crawdaunt, see below).&lt;br /&gt;
* {{p|Chansey}} now has the abilities {{a|Triage}} or {{a|Healer}}, with {{a|Huge Power}} or {{a|Scrappy}} as its hidden ability. {{p|Blissey}} now has the abilities or {{a|Serene Grace}} or {{a|Healer}}, with {{a|Pure Power}} as its hidden ability (see note for Huge Power and Pure Power under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Chansey}} should trade 45 points from its base HP (250) to increase its base Attack to 50. Furthermore, boost {{p|Chansey}}&#039;s base Attack to at least 20 (+15) for a new base stat total of 465.&lt;br /&gt;
** Boost {{p|Blissey}}&#039;s base Attack to at least 30 (+20) for a new base stat total of 560.&lt;br /&gt;
** {{p|Chansey}} should learn {{m|Helping Hand}} at level 1; {{p|Blissey}} should re-learn {{m|Helping Hand}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Chansey}} should learn {{m|Body Slam}} by level-up in lieu of {{m|Take Down}} while {{p|Blissey}} should learn {{m|Heal Bell}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
** Chansey and Blissey should learn the &#039;&#039;revamped&#039;&#039; {{m|Present}} by level-up instead of {{m|Bestow}} and pick up the &#039;&#039;revamped&#039;&#039; {{m|Lucky Chant}} as their final level-up move. Chansey should learn {{m|Last Resort}} by level-up in lieu of {{m|Double-Edge}} while {{p|Blissey}} should learn {{m|Trump Card}} by level-up in lieu of {{m|Double-Edge}}. (See notes for Present, Trump Card, Last Resort, and Lucky Chant under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Blissey also picks up {{m|Instruct}} at level 1.&lt;br /&gt;
* Using a [[Leaf Stone]], {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)&lt;br /&gt;
** {{p|Carnivine}} is now {{t|Grass}}/{{t|Dark}}.&lt;br /&gt;
** Carnivine re-learns {{m|Crunch}} as an {{tt|Evo.|Learned upon evolving}}-move. Carnivine also learns {{m|Facade}} at level 1 and picks up &#039;&#039;Thorn Whip&#039;&#039; as its final level-up move.&lt;br /&gt;
** Tangela can learn {{m|Sucker Punch}} and &#039;&#039;Thorn Whip&#039;&#039; as [[Egg Move]]s.&lt;br /&gt;
** Tangela no longer learns {{m|Ancient Power}} by level-up.&lt;br /&gt;
** Tangela&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 65 / 72 / 60 / 65 / 60 / 46 = 368 total&lt;br /&gt;
** Carnivine&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 80 / 104 / 72 / 72 / 80 / 60 = 468 total&lt;br /&gt;
* {{p|Rhyhorn}}, {{p|Rhydon}}, and {{p|Rhyperior}} can no longer learn {{m|Surf}}.&lt;br /&gt;
** {{p|Rhyhorn}} can now learn {{m|Heat Crash}} through breeding as an [[Egg Move]].&lt;br /&gt;
** {{p|Rhyperior}} (&#039;&#039;non-Alolan&#039;&#039;) learns &amp;lt;del&amp;gt;{{m|Eruption}}&amp;lt;/del&amp;gt; &#039;&#039;Lava Bomb&#039;&#039; at level 1 instead of {{m|Poison Jab}} (at level 1).&lt;br /&gt;
* Considering Lickitung’s reptilian physiology &amp;lt;del&amp;gt;and the scarcity of {{type|Dragon}} Pokémon&amp;lt;/del&amp;gt; in Kanto, {{p|Lickitung}} should be reclassified as a {{type|Dragon}}. Its abilities are now {{a|Immunity}} or {{a|Sticky Hold}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). &#039;&#039;Ravenous&#039;&#039; is its hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Lickitung}} should learn {{m|Belly Drum}} by level-up in lieu of {{m|Supersonic}}, {{m|Pluck}} by level-up in lieu of {{m|Defense Curl}}, {{m|Amnesia}} by level-up in lieu of {{m|Slam}}, {{m|Dragon Breath}} by level-up in lieu of {{m|Rollout}}, {{m|Dragon Dance}} by level-up in lieu of {{m|Me First}}, and {{m|Dragon Pulse}} by level-up in lieu of {{m|Screech}}. Lickitung also picks up {{m|Draco Meteor}} as its final level-up move.&lt;br /&gt;
** {{p|Lickitung}} picks up {{m|Teeter Dance}}, {{m|Gastro Acid}}, and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** Boost Lickitung&#039;s base Attack to 80 (+25) and base Special Attack to 90 (+30) for a base stat total of 440.&lt;br /&gt;
** Lickitung joins the [[Dragon Egg Group]] and can learn {{m|Dragon Tail}} as an [[Egg Move]].&lt;br /&gt;
** Lickilicky is no more!&lt;br /&gt;
* {{p|Exeggcute}} now has the abilities {{a|Telepathy}} or an &#039;&#039;improved&#039;&#039; {{a|Own Tempo}}, with {{a|Weak Armor}} as its hidden ability. (See note for Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). Similarly, {{p|Exeggutor}} now has the abilities {{a|Telepathy}} or &amp;lt;del&amp;gt;{{a|Leaf Guard}}&amp;lt;/del&amp;gt; or an &#039;&#039;improved&#039;&#039; {{a|Own Tempo}}, with {{a|Harvest}} as its hidden ability.&lt;br /&gt;
** Exeggcute and Exeggutor should learn {{m|Natural Gift}} by level-up in lieu of {{m|Stun Spore}} and {{m|Sleep Powder}} by level-up in lieu of {{m|Hypnosis}}.&lt;br /&gt;
** {{m|Barrage}} is no longer the [[signature move]] for the Exeggcute evolutionary line, instead replaced by {{m|Seed Bomb}}.&lt;br /&gt;
** Exeggutor should learn {{m|Leaf Storm}} by level-up instead of {{m|Power Whip}}. Furthermore, Exeggutor now picks up {{m|Teeter Dance}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Trick Room}} as its final level-up move.&lt;br /&gt;
* Exeggcute can pick up {{m|Pain Split}} as an [[Egg Move]]. &lt;br /&gt;
* {{p|Marowak}} is the male-only evolution of {{p|Cubone}}, whose mother ({{p|Kangaskhan}}) passes not long after raising it from infancy. Similarly, {{p|Kangaskhan}} is the female-only evolution of Cubone. Marowak generally live as solitary hunters (or in small packs of 2-4) whereas Kangaskhan live together in matriarchal herds (yes, think of real-world {{wp|Elephant|African elephants}}).&lt;br /&gt;
** Male Cubone still evolve into Marowak starting at level 28 but female Cubone evolve into Kangaskhan given high [[friendship]].&lt;br /&gt;
* {{p|Marowak}} should be {{t|Ground}}/{{t|Fighting}}. Marowak should learn {{m|Smack Down}} by level-up in lieu of {{m|Headbutt}}, &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) by level-up instead of {{m|Double-Edge}}, and {{m|Sky Uppercut}} by level-up in lieu of {{m|Stomping Tantrum}}. Marowak also picks up {{m|Low Sweep}} at level 1 as well as learning {{m|Close Combat}} or {{m|Final Gambit}} as its final level-up move.&lt;br /&gt;
** Furthermore, Marowak now learns {{m|Skull Bash}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Cubone should learn {{m|Smack Down}} by level-up instead of {{m|Headbutt}} and &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) by level-up instead of {{m|Double-Edge}}. Cubone also picks up {{m|Baby-Doll Eyes}} at level 1.&lt;br /&gt;
** Neither Cubone nor Marowak can learn {{m|Earthquake}}, including via [[TM]].&lt;br /&gt;
* {{p|Kangaskhan}} should be {{t|Dragon}}/{{t|Fighting}}. Kangaskhan should learn {{m|Dynamic Punch}} by level-up in lieu of {{m|Comet Punch}}, {{m|Dragon Dance}} or {{m|Hone Claws}} by level-up in lieu of {{m|Leer}}, {{m|Seismic Toss}} by level-up in lieu of {{m|Tail Whip}}, {{m|Snarl}} by level-up in lieu of {{m|Bite}}, {{m|Counter}} by level-up in lieu of {{m|Mega Punch}}, {{m|Belly Drum}} by level-up in lieu of {{m|Dizzy Punch}}, &amp;lt;del&amp;gt;{{m|Retaliate}}&amp;lt;/del&amp;gt; {{m|Revenge}} by level-up in lieu of {{m|Crunch}}, and {{m|Hammer Arm}} by level-up in lieu of {{m|Endure}}.&lt;br /&gt;
** Kangaskhan also picks up {{m|Fire Punch}} and {{m|Thunder Punch}} at level 1.&lt;br /&gt;
** Furthermore, Kangaskhan now learns {{m|Dragon Rush}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Kangaskhan no longer learns {{m|Dizzy Punch}} by level-up.&lt;br /&gt;
** Kangaskhan&#039;s abilities are now {{a|Scrappy}} or {{a|Iron Fist}}.&lt;br /&gt;
* {{p|Kingdra}} is renamed &#039;&#039;Karabys&#039;&#039; (from {{wp|Charybdis}} + {{wp|Abyssal zone|abyss}}) and learns {{m|Whirlpool}} as an {{tt|Evo.|Learned upon evolving}}. &lt;br /&gt;
* {{p|Staryu}} and {{p|Starmie}} are both now {{t|Water}}/{{type|Rock}}. {{p|Starmie}} is revamped as the &#039;&#039;Sea Gem Pokémon&#039;&#039;, which according to its Dex entry: &amp;quot;Once pursued by generations of divers seeking to harvest their brilliant central gems, Starmie require several years to regenerate their gems so today many are raised in captivity.&amp;quot;&lt;br /&gt;
** {{p|Staryu}} now evolves into {{p|Starmie}} using a [[Moon Stone]].&lt;br /&gt;
** {{p|Starmie}} now learns {{m|Power Gem}} as an {{tt|Evo.|Learned upon evolving}}-move and picks up {{m|Smack Down}} or {{m|Stealth Rock}} at level 1.&lt;br /&gt;
** Starmie and Staryu can learn can learn {{m|Smack Down}} via [[TM24]] and {{m|Rock Polish}} via [[TM69]].&lt;br /&gt;
** Staryu and Starmie now have the abilities {{a|Regenerator}} or {{a|Sand Force}}. &amp;lt;del&amp;gt;{{a|Filter}}&amp;lt;/del&amp;gt; {{a|Storm Drain}} is their hidden ability.&lt;br /&gt;
** {{type|Grass}} is no longer super-effective against {{type|Rock}}.&lt;br /&gt;
* {{p|Mime Jr.}} and {{p|Mr. Mime}} both remain {{type|Psychic}}-only. {{p|Mr. Mime}} should learn {{m|Psycho Shift}} by level-up instead of {{m|Magical Leaf}}, {{m|Trick Room}} by level-up instead of {{m|Misty Terrain}}, and pick up the now {{type|Fairy}} {{m|Trump Card}} as its final level-up move (see note for Trump Card under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
* {{p|Scyther}} should learn {{m|Aerial Ace}} by level-up instead of {{m|Wing Attack}}.&lt;br /&gt;
** {{p|Scizor}} should learns the now-{{type|Steel}} {{m|Vice Grip}} by level-up in lieu of {{m|Metal Claw}} and re-learns {{m|Vice Grip}} as an {{tt|Evo.|Learned upon evolving}}-move (see note for Vice Grip under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Elekid}} and {{p|Electabuzz}} now have the abilities {{a|Lightning Rod}} or {{a|Battery}}. {{p|Electivire}} now has the abilities {{a|Electric Surge}} or {{a|Battery}}, with {{a|Stamina}} as its hidden ability.&lt;br /&gt;
** {{p|Electabuzz}} and {{p|Electivire}} should learn &#039;&#039;Blitz Break&#039;&#039; ({{m|Brick Break}}) by level-up in lieu of {{m|Low Kick}} and pick up {{m|Dynamic Punch}} as its final level-up move.&lt;br /&gt;
** {{p|Electivire}} should learn &#039;&#039;Blitz Break&#039;&#039; ({{m|Brick Break}}) by level-up in lieu of {{m|Low Kick}} and {{m|Dynamic Punch}} by level-up in lieu of {{m|Giga Impact}}.&lt;br /&gt;
** {{p|Elekid}}, {{p|Electabuzz}}, and {{p|Electivire}} can all pick up {{m|Iron Head}} by TM or Move Tutor. {{p|Elekid}} can also pick up {{m|Iron Head}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Magby}}, {{p|Magmar}}, and {{p|Magmortar}} should all learn &#039;&#039;Bengala&#039;&#039; by level-up in lieu of {{m|Confuse Ray}} and pick up &#039;&#039;Temper&#039;&#039; as their final level-up moves.&lt;br /&gt;
** {{p|Magmortar}} should learn the &#039;&#039;revamped&#039;&#039; {{m|Eruption}} as an {{tt|Evo.|Learned upon evolving}}-move (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Reduce {{p|Magmar}}&#039;s base Speed (93) to 90 and base Special Defense (85) to 83 for a base stat total of 490, on par with counterpart {{p|Electabuzz}}.&lt;br /&gt;
* {{p|Tauros}} should be {{t|Fighting}} with abilities {{a|Sheer Force}} or {{a|Intimidate}}. {{a|Anger Point}} is its hidden ability.&lt;br /&gt;
** {{p|Tauros}} learns {{m|Double Kick}} at level 1 in lieu of {{m|Tackle}}, {{m|Vital Throw}} by level-up instead of {{m|Rest}}, {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, {{m|Iron Head}} by level-up instead of {{m|Zen Headbutt}}, and {{m|Head Smash}} by level-up in lieu of {{m|Giga Impact}}. {{p|Tauros}} also picks up {{m|Counter}} at level 1.&lt;br /&gt;
* {{p|Gyarados}} should be {{type|Water}} only. [[Mega]] {{p|Gyarados}} becomes a {{t|Water}}/{{t|Dragon}}.&lt;br /&gt;
** {{p|Gyarados}} should learn {{m|Waterfall}} as an {{tt|Evo.|Learned upon evolving}}-move instead of {{m|Bite}}, {{m|Dragon Rush}} by level-up in lieu of {{m|Dragon Dance}}, and picks up {{m|Outrage}} as its final level-up move.&lt;br /&gt;
* {{p|Lapras}} should learn {{m|Whirlpool}} at level 1; {{m|Aqua Ring}} by level-up in lieu of {{m|Confuse Ray}}; {{m|Aurora Beam}} by level-up instead of {{m|Rain Dance}}; and pick up {{m|Dragon Pulse}} as its final level-up move.&lt;br /&gt;
** {{p|Lapras}} joins the [[Dragon Egg Group]] in lieu of the [[Water 1]] Egg Group. It can learn {{m|Dragon Breath}} and {{m|Dragon Dance}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Flareon}} now has the ability {{a|Fur Coat}}. {{p|Jolteon}} now has the ability &amp;lt;del&amp;gt;{{a|Quick Feet}}&amp;lt;/del&amp;gt; {{a|Static}}. {{p|Vaporeon}} now has the ability &amp;lt;del&amp;gt;&#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below)&amp;lt;/del&amp;gt; {{a|Wonder Skin}} &amp;lt;del&amp;gt;{{a|Water Veil}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** {{p|Flareon}} should learn &#039;&#039;Scorched Earth&#039;&#039; by level-up in lieu of {{m|Scary Face}} and {{m|Eruption}} by level-up in lieu of {{m|Lava Plume}}.&lt;br /&gt;
** {{m|Eruption}} is now a &#039;&#039;Physical&#039;&#039; move (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Vaporeon}} should learn {{m|Scald}} at level 1 in lieu of {{m|Water Gun}}, &#039;&#039;Vapor Therapy&#039;&#039; by level-up instead of {{m|Acid Armor}}, and {{m|Mist}} by level-up in lieu of {{m|Haze}}.&lt;br /&gt;
* Now dual {{t|Electric}}/{{type|Dark}}, {{p|Porygon-Z}} should learn the revamped {{m|Dark Pulse}} by level-up in lieu of {{m|Tri Attack}} (See note for Dark Pulse under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), learn {{m|Foul Play}} by level-up in lieu of {{m|Hyper Beam}}, and pick up {{m|Topsy-Turvy}} as its final level-up move.&lt;br /&gt;
** {{p|Porygon-Z}} now has the abilities {{a|Trace}} or {{a|Infiltrator}}.&lt;br /&gt;
* {{p|Aerodactyl}} now has the abilities {{a|Aerilate}} or {{a|Strong Jaw}}/{{a|Intimidate}}. Aerodactyl should learn {{m|Crush Claw}} by level-up in lieu of {{m|Take Down}}, {{m|Roost}} by level-up in lieu of {{m|Iron Head}}, {{m|Dragon Claw}} by level-up in lieu of {{m|Hyper Beam}}, and {{m|Sky Attack}} by level-up in lieu of {{m|Giga Impact}}.&lt;br /&gt;
* {{p|Dratini}} gains the second ability {{a|Cloud Nine}}. {{p|Dragonair}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Shed Skin. {{p|Dragonite}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Inner Focus.&lt;br /&gt;
** {{p|Dragonite}} should learn {{m|Belly Drum}} by level-up instead of {{m|Agility}} and {{m|Extreme Speed}} by level-up instead of {{m|Wrap}}.&lt;br /&gt;
** Dragonite should pick up {{m|Aerial Ace}} or {{m|Fly}} as an {{tt|Evo.|Learned upon evolving}}-move instead of {{m|Wing Attack}} to further distinguish it from {{p|Charizard}}.  &lt;br /&gt;
** Dratini, Dragonair, and Dragonite should all learn {{m|Defog}} by level-up instead of {{m|Outrage}} and pick up {{m|Frost Breath}} via [[TM79]].&lt;br /&gt;
** Dragonair also picks up {{m|Weather Ball}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* Evolutionary family change: &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;  &lt;br /&gt;
** By comparison, &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;&lt;br /&gt;
** Munchlax is no more!&lt;br /&gt;
** {{p|Snorlax}} should gain &#039;&#039;Ravenous&#039;&#039; as its hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Articuno}}&#039;s ability is now {{a|Snow Warning}}, rather than Pressure. {{p|Zapdos}}&#039; ability is now {{a|Drizzle}}, rather than Pressure. {{p|Moltres}}&#039; ability is now {{a|Drought}}, rather than Pressure. {{p|Lugia}}&#039;s ability is now {{a|Air Lock}}, rather than Pressure.&lt;br /&gt;
* {{p|Chikorita}}, {{p|Bayleef}}, and {{p|Meganium}} should all learn {{m|Stun Spore}} by level-up in lieu of {{m|Poison Powder}} as well as {{m|Bullet Seed}} by level-up in lieu of {{m|Magical Leaf}} or {{m|Reflect}}.&lt;br /&gt;
** {{p|Bayleef}} and {{p|Meganium}} should all learn {{m|Ancient Power}} by level-up instead of {{m|Body Slam}}. {{p|Chikorita}} should learn {{m|Rototiller}} by level-up instead of {{m|Body Slam}}.&lt;br /&gt;
* {{p|Typhlosion}} should learn &#039;&#039;Scorched Earth&#039;&#039; and {{m|Dig}} at level 1 in lieu of {{m|Gyro Ball}} and {{m|Gyro Ball}}, &amp;lt;del&amp;gt;{{m|Snarl}} by level-up in lieu of {{m|Swift}},&amp;lt;/del&amp;gt; {{m|Incinerate}} by level-up in lieu of {{m|Flame Charge}}, {{m|Earth Power}} by level-up in lieu of {{m|Rollout}}, and {{m|Reversal}} by level-up in lieu of {{m|Double-Edge}}. Typhlosion also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Typhlosion no longer learns {{m|Swift}} by level-up.&lt;br /&gt;
** {{p|Cyndaquil}} can pick up &#039;&#039;Dust Devil&#039;&#039; and {{m|Rototiller}} as [[Egg Move]]s.&lt;br /&gt;
** Typhlosion – not the revamped {{t|Fire}}/{{type|Water}} {{p|Camerupt}} – is now the mascot for [[Team Magma]].&lt;br /&gt;
* {{p|Feraligatr}} is now {{t|Water}}/{{t|Fighting}}. Feraligatr should learn {{m|Brine}} and {{m|Vital Throw}} at level 1 in lieu of {{m|Water Gun}} and {{m|Scratch}}, {{m|Dive}} by level-up in lieu of {{m|Ice Fang}}, {{m|Bulldoze}} by level-up in lieu of {{m|Slash}}, {{m|Reversal}} by level-up in lieu of {{m|Flail}}, and {{m|Bulk Up}} by level-up in lieu of {{m|Screech}}. Feraligatr picks up {{m|Thrash}} as its final level-up move.&lt;br /&gt;
** Feraligatr also picks up {{m|Low Sweep}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Furret}} is now {{t|Ground}}-type. Furret should learn {{m|Body Slam}} by level-up in lieu of {{m|Slam}}, &#039;&#039;Sand Pit&#039;&#039; by level-up in lieu of {{m|Amnesia}}, {{m|Shore Up}} by level-up in lieu of {{m|Rest}}, and {{m|Play Rough}} by level-up in lieu of {{m|Hyper Voice}}. {{p|Furret}} also picks up {{m|Rototiller}} and {{m|Spikes}} at level 1.&lt;br /&gt;
** Furret should also learn {{m|Dig}} and {{m|Mud-Slap}} an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Agility}}.&lt;br /&gt;
** {{p|Sentret}} and Furret now both learn {{m|Detect}} by level-up in lieu of {{m|Sucker Punch}}.&lt;br /&gt;
** Furret now has the abilities {{a|Sand Rush}} (replacing Sentret&#039;s {{a|Run Away}}) or {{a|Frisk}} (replacing Sentret&#039;s {{a|Keen Eye}}).&lt;br /&gt;
** {{p|Sentret}} also picks up &#039;&#039;Dust Devil&#039;&#039; and [[Spikes]] as [[Egg Move]]s.&lt;br /&gt;
* &amp;lt;del&amp;gt;Nocturnal hunter {{p|Noctowl}} should be {{t|Dark}}/{{t|Flying}} or have the ability &#039;&#039;Nocturnal&#039;&#039; conferring STAB-damage for using {{type|Dark}} (and {{type|Ghost}}) moves.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Nocturnal hunter {{p|Noctowl}} should have the abilities {{a|Keen Eye}} or &#039;&#039;Nocturnal&#039;&#039;, which confers STAB-damage for using {{type|Dark}} (and {{type|Ghost}}) moves. {{p|Hoothoot}} should have the abilities {{a|Keen Eye}} or {{a|Own Tempo}} (See notes for Keen Eye, Nocturnal, and Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Noctowl should pick up {{m|Night Slash}} and {{m|Hone Claws}} as {{tt|Evo.|Learned upon evolving}}-moves. Noctowl should also learn {{m|Moonlight}} at level 1 and {{m|Quash}} by level-up in lieu of {{m|Dream Eater}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section). Furthermore, Noctowl picks up {{m|Throat Chop}} as its final level-up move.&lt;br /&gt;
** Noctowl and {{p|Hoothoot}} no longer learn {{m|Dream Eater}} by level-up. &lt;br /&gt;
** Noctowl should be smaller, reaching a [[List of Pokémon by height|height]] no greater than 4&#039;.&lt;br /&gt;
* {{p|Ledyba}} and {{p|Ledian}} now have the abilities {{a|Early Bird}} or {{a|Sap Sipper}} instead. &amp;lt;del&amp;gt;{{a|Serene Grace}}&amp;lt;/del&amp;gt;{{a|Swarm}} is their hidden ability.&lt;br /&gt;
* {{p|Ledyba}} and {{p|Ledian}} should learn &amp;lt;del&amp;gt;{{m|Struggle Bug}} by level-up in lieu of {{m|Tackle}}&amp;lt;/del&amp;gt;, {{m|Grass Whistle}} by level-up instead of {{m|Supersonic}}, {{m|Double Team}} by level-up instead of {{m|Swift}}, {{m|Quick Guard}} by level-up instead of {{m|Safeguard}}, the now-{{type|Flying}} {{m|Vacuum Wave}} by level-up in lieu of {{m|Mach Punch}}, {{m|Pluck}} by level-up in lieu of {{m|Silver Wind}}, {{m|U-turn}} &amp;lt;del&amp;gt;or {{m|Infestation}}&amp;lt;/del&amp;gt; by level-up in lieu of {{m|Agility}}, {{m|Drain Punch}} by level-up in lieu of {{m|Air Slash}}, {{m|Aerial Ace}} by level-up in lieu of {{m|Bug Buzz}}, and &amp;lt;del&amp;gt;{{m|Lunge}} / {{m|Play Rough}} /&amp;lt;/del&amp;gt; {{m|Quiver Dance}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Ledian now learns &amp;lt;del&amp;gt;{{m|Assist}}&amp;lt;/del&amp;gt; {{m|Helping Hand}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Ledian also learns {{m|Tailwind}} and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** {{p|Ledyba}} and {{p|Ledian}} also pick up {{m|Defense Curl}} at level 1.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Ledian}} and {{p|Ariados}} are arguably counterparts to one another, sharing a 390 base stat total. But they are both in dire need of a boost, perhaps increasing their base stat total to 420 (on par with {{p|Mightyena}})?&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Ledyba}} and {{p|Ledian}} should swap their base Attack stats for their base Special Attack stats. &lt;br /&gt;
** Swap {{p|Ledian}}&#039;s base Attack stat (35) for its base Special Attack stat (55) to make it more physically-oriented. Then boost its new base Attack stat (55) to 80 (+25), increase Defense stat to 60 (+10), increase base HP to 80 (+25), reduce Special Defense stat to 90 (-20), and reduce Speed stat to 80 (-5) for a base stat total of 425.&lt;br /&gt;
&lt;br /&gt;
* Boost {{p|Ariados}}&#039; Speed to 75 (+35), increase its Special Defense to 70 (+10), and decrease its Defense to 60 (-10) for a base stat total of 425.&lt;br /&gt;
* {{p|Spinarak}} now evolves into either {{t|Bug}}/{{type|Psychic}} male {{p|Ariados}} or {{t|Poison}}/{{type|Dark}} female {{p|Ariados}}. Same base stat distribution but the movelist for each branch of this split evolution varies accordingly.&lt;br /&gt;
** {{p|Ariados}}♂ now has the abilities &amp;lt;del&amp;gt;{{a|Technician}}&amp;lt;/del&amp;gt; &#039;&#039;Nocturnal&#039;&#039; – which prevents {{status|sleep}} in most cases and grants a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) – or {{a|Unnerve}}. {{p|Ariados}}♀ has the abilities {{a|Cursed Body}} or {{a|Infiltrator}}.&lt;br /&gt;
* {{p|Chinchou}} and {{p|Lanturn}} should now learn {{m|Flash}} at level 1 in lieu of {{m|Supersonic}}, {{m|Water Pulse}} by level-up instead of {{m|Bubble Beam}}, and {{m|Brine}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
* {{p|Xatu}} should trade 25 points from its base Speed stat (95) to boost its base Special Defense stat (70) to 95, making it more defensively-oriented.&lt;br /&gt;
* {{p|Azumarill}} picks up {{m|Ice Ball}} at level 1. {{p|Marill}} and {{p|Azumarill}} learn {{m|Ice Shard}} by level-up in lieu of {{m|Double-Edge}} and {{m|Mist}} by level-up in lieu of {{m|Superpower}}. Azumarill picks up {{m|Dive}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Marill}} can pick up {{m|Icy Wind}} and {{m|Ice Punch}} as [[Egg Move]]s.&lt;br /&gt;
** {{p|Marill}} and {{p|Azumarill}} now have the abilities {{a|Swift Swim}} or {{a|Slush Rush}}. &#039;&#039;Slick&#039;&#039; is their hidden ability (see note on &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Boost Azumarill&#039;s base Attack to 75 (+25), increase Special Attack to 85 (+35), and boost Special Defense to 90 (+10) for a base stat total of 480.&lt;br /&gt;
** Azurill is no more!&lt;br /&gt;
* {{p|Hoppip}}, {{p|Skiploom}}, and {{p|Jumpluff}} should only be {{type|Grass}}. All three would have the ability {{a|Levitate}} to make up for the loss of the {{type|Flying}}.&lt;br /&gt;
** {{p|Jumpluff}} should pick up {{m|Weather Ball}} as its final level-up move.&lt;br /&gt;
* {{p|Ambipom}} now has the abilities {{a|Technician}} or {{a|Frisk}}.&lt;br /&gt;
** Ambipom and {{p|Aipom}} both should learn {{m|Dizzy Punch}} by level-up in lieu of {{m|Tickle}}, {{m|Wake-Up Slap}} by level-up instead of {{m|Swift}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), {{m|Uproar}} by level-up instead of {{m|Screech}}, {{m|Arm Thrust}} or {{m|Substitute}} by level-up in lieu of {{m|Fling}}, and {{m|Low Sweep}} by level-up in lieu of {{m|Nasty Plot}}. Ambipom and Aipom also pick up {{m|Covet}} and {{m|Detect}} at level 1.&lt;br /&gt;
** Ambipom should also learn {{m|Counter}} by level-up in lieu of {{m|Last Resort}}.&lt;br /&gt;
** {{p|Ambipom}} no longer learns {{m|Dual Chop}} by level-up. Instead it learns {{m|Circle Throw}} at level 1.&lt;br /&gt;
** Aipom and Ambipom also pick up {{m|Follow Me}} as their final level-up move.&lt;br /&gt;
** Aipom can pick up {{m|Bullet Seed}}, &amp;lt;del&amp;gt;{{m|Uproar}},&amp;lt;/del&amp;gt; {{m|Force Palm}}, {{m|Drain Punch}}, {{m|Mach Punch}}, and {{m|Dynamic Punch}} as [[Egg Move]]s.&lt;br /&gt;
** Reduce Aipom&#039;s base Special Defense (55) to 45, Special Attack (40) to 30, and base Speed (85) to 70 for a base stat total of 325.&lt;br /&gt;
** Reduce Ambipom&#039;s base HP (75) to 70, base Defense (66) to 60, Special Attack (60) to 50, and base Speed (115) to 90 as well as boosting its base Special Defense (66) to 70 for a base stat total of 440.&lt;br /&gt;
* {{p|Yanma}} and {{p|Yanmega}} learn {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and {{m|Razor Wind}} by level-up instead of {{m|Air Slash}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section). Furthermore, Yanmega should learn {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Yanma should also learn {{m|Pluck}} by level-up instead of {{m|Hypnosis}} (Yanmega retains {{m|Bug Bite}} at level 1) and {{m|Tailwind}} by level-up in lieu of {{m|Wing Attack}}.&lt;br /&gt;
** Yanmega should learn {{m|Feint Attack}} by level-up instead of {{m|Feint}}.&lt;br /&gt;
* {{p|Honchkrow}} should learn {{m|Sky Attack}} by level-up instead of {{m|Astonish}} and {{m|Dark Void}} by level-up in lieu of {{m|Dark Pulse}}. {{p|Murkrow}} should learn {{m|Roost}} by level-up instead of {{m|Tailwind}}.&lt;br /&gt;
* {{p|Misdreavus}} and {{p|Mismagius}} learn &#039;&#039;Entrancing Song&#039;&#039; at level 1 in lieu of {{m|Growl}}, {{m|Disarming Voice}} by level-up instead of {{m|Psywave}}, and {{m|Punishment}} by level-up in lieu of {{m|Payback}}.&lt;br /&gt;
** {{p|Mismagius}} learns {{m|Will-O-Wisp}} by level-up instead of {{m|Mystical Fire}}.&lt;br /&gt;
* {{p|Wynaut}} and {{p|Wobbuffet}} now have the abilities {{a|Shadow Tag}} or {{a|Stamina}}. Wobbuffet also gains &amp;lt;del&amp;gt;the &#039;&#039;revamped&#039;&#039; {{a|Limber}}&amp;lt;/del&amp;gt; &#039;&#039;Slick&#039;&#039; as its hidden ability (see note on &amp;lt;del&amp;gt;Limber/Steadfast&amp;lt;/del&amp;gt; &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Wynaut}} and {{p|Wobbuffet}} should both be {{type|Normal}}.&lt;br /&gt;
** {{p|Wynaut}} should learn {{m|Helping Hand}}, {{m|Tickle}}, and {{m|Nuzzle}} at level 1 in lieu of {{m|Splash}} and {{m|Charm}}. {{p|Wynaut}} also picks up and {{m|Metronome}} as its final level-up move.&lt;br /&gt;
** {{p|Wynaut}} should also pick up {{m|Rest}} and {{m|Sleep Talk}} as [[Egg Move]]s.&lt;br /&gt;
** {{p|Wobbuffet}} should learn {{m|Pain Split}} at level 1 in lieu of {{m|Safeguard}} and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Wobbuffet}} also picks up {{m|Defense Curl}} or {{m|Bide}} at level 1, {{m|Yawn}} at level 20, as well as {{m|Trick Room}} and {{m|Magic Room}} as its final level-up moves.&lt;br /&gt;
** Reduce {{p|Wobbuffet}}&#039;s base HP (190) to 140 and increase its base Defense (58) to 110 for a base stat total of 407.&lt;br /&gt;
* {{p|Unown}}&#039;s abilities are now {{a|Telepathy}} or {{a|Synchronize}}. {{a|Analytic}} is its hidden ability.&lt;br /&gt;
** {{p|Unown}} should both learn {{m|Hidden Power}} and {{m|Teleport}} at level 1, {{m|Trick Room}} at level 10, {{m|Psywave}} at level 15, {{m|Magic Room}} at level 20, {{m|Psycho Shift}} at level 30, {{m|Stored Power}} at level 35, {{m|Baton Pass}} at level 40, {{m|Instruct}} at level 45, and {{m|Revelation Dance}} at level 50.&lt;br /&gt;
** {{p|Unown}} should trade 24 points from its base Attack stat (72) to boost its base Special Defense stat (48) to 72, making it more defensively formidable. Furthermore, trade its 18 points from its base Defense (48) to boost its base HP (48) to 66. Finally, reduce its new base Attack stat (48) to 1 for a base stat total of 289.&lt;br /&gt;
* {{p|Girafarig}} now has the abilities {{a|Frisk}} or &amp;lt;del&amp;gt;{{a|Quick Feet}}&amp;lt;/del&amp;gt; {{a|Forewarn}}; {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;) remains its hidden ability.&lt;br /&gt;
** {{p|Girafarig}} should be redesigned as an elusive {{t|Electric}}/{{type|Psychic}} that was once gifted to kings but has since been poached to near extinction and has learned to avoid humans.&lt;br /&gt;
** {{p|Girafarig}}&#039;s tail / secondary head should be redesigned as a sensory organ (with eye spots but no mouth) that detects potential threats from behind and can launch powerful {{type|Psychic}} attacks in self-defense.&lt;br /&gt;
* {{p|Forretress}} is now {{t|Bug}}/{{type|Rock}}. {{p|Forretress}} should learn {{m|Rock Polish}} by level-up in lieu of {{m|Autotomize}}, {{m|Accelerock}} by level-up in lieu of {{m|Payback}}, {{m|Rock Tomb}} by level-up in lieu of {{m|Magnet Rise}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), and {{m|Head Smash}} by level-up in lieu of {{m|Zap Cannon}}. Furthermore, Forretress learns {{m|Rapid Spin}} in lieu of {{m|Mirror Shot}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Forretress&#039; ability is now {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.&lt;br /&gt;
** Forretress should trade 30 points from its base Special Attack stat to boost its base Special Defense stat (60) to 90 or Attack stat (90) to 120.&lt;br /&gt;
** Forretress picks up {{m|Sticky Web}} at level 1. Forretress no longer learns {{m|Mirror Shot}} by level-up.&lt;br /&gt;
** {{p|Pineco}} learns {{m|Struggle Bug}} at level 1 in lieu of {{m|Tackle}}.&lt;br /&gt;
** Forretress and Pineco both learn {{m|Steamroller}} by level-up in lieu of {{m|Bug Bite}} as well as the now-{{type|Ground}} {{m|Spike Cannon}} by level-up in lieu of {{m|Natural Gift}}.&lt;br /&gt;
* Considering its {{wp|Tsuchinoko|serpentine physiology}} (especially when seen as an elaboration on the mythical ‘plumed serpent’ motif) &amp;lt;del&amp;gt;and the scarcity of {{type|Dragon}} Pokémon&amp;lt;/del&amp;gt;, {{p|Dunsparce}} should be reclassified as a {{type|Dragon}}.&lt;br /&gt;
** {{p|Dunsparce}} picks up {{m|Rototiller}} at level 1.&lt;br /&gt;
** {{p|Dunsparce}} should learn &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Mud-Slap}}, {{m|Dragon Dance}} by level-up instead of {{m|Screech}}, {{m|Dragon Breath}} by level-up instead of {{m|Take Down}}, {{m|Multi-Attack}} by level-up instead of {{m|Glare}}, {{m|Draco Meteor}} or {{m|Sacred Fire}} by level-up lieu of {{m|Dragon Rush}}, {{m|Earth Power}} by level-up in lieu of {{m|Endure}}, {{m|Solar Beam}} by level-up in lieu of {{m|Flail}}, as well as both {{m|Sunny Day}} and {{m|Rain Dance}} by level-up in lieu of {{m|Double-Edge}}.&lt;br /&gt;
** Dunsparce joins the [[Dragon Egg Group]]. {{m|Dragon Tail}}, {{m|Thrash}}, and {{m|Twister}} are added to Dunsparce&#039;s [[Egg Move]] list.&lt;br /&gt;
** Dunsparce no longer learns {{m|Pursuit}} by level-up.&lt;br /&gt;
* {{p|Gligar}} and {{p|Gliscor}} should both be {{t|Poison}}/{{type|Flying}}.&lt;br /&gt;
** {{p|Gligar}} and {{p|Gliscor}} should both learn the now-{{type|Flying}} {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and &#039;&#039;Dust Devil&#039;&#039; in lieu of {{m|Slash}}. Furthermore, Gligar and Gliscor both pick up the now-{{type|Steel}} {{m|Vice Grip}} at level 1 as well as {{m|Roost}} and the revamped&#039;&#039; {{m|Cross Poison}} as their final level-up moves (see note for Cross Poison under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
** Gligar should learn {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}.&lt;br /&gt;
** Gliscor also picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Neither {{p|Gligar}} nor {{p|Gliscor}} can learn {{m|Earthquake}}, including via [[TM]].&lt;br /&gt;
** {{p|Gligar}} can pick up {{m|Leech Life}}, {{m|Aerial Ace}}, and {{m|Roost}} as [[Egg Move]]s.&lt;br /&gt;
* Considering {{p|Granbull}}&#039;s brute strength, Granbull should also be considered a {{type|Fighting}}.&lt;br /&gt;
** {{p|Granbull}} now has a choice between the abilities &amp;lt;del&amp;gt;{{a|Intimidate}}&amp;lt;/del&amp;gt; {{a|Strong Jaw}} or &#039;&#039;revamped&#039;&#039; {{a|Sheer Force}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* The &#039;&#039;Mold Pokémon&#039;&#039; {{p|Shuckle}} is now {{t|Grass}}/{{type|Rock}} and gains {{a|Poison Heal}} as its hidden ability.&lt;br /&gt;
* {{p|Heracross}} should learn {{m|Karate Chop}} by level-up in lieu of {{m|Arm Thrust}}, {{m|Lunge}} (or &#039;&#039;Stampeedle&#039;&#039;?) by level-up instead of {{m|Pin Missile}}, and {{m|Pluck}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
** Heracross no longer learns {{m|Night Slash}} by level-up but can now pick up {{m|U-turn}} via [[TM89]].&lt;br /&gt;
* {{p|Ursaring}} now has the abilities {{a|Guts}} or {{a|Intimidate}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Teddiursa}} now has the abilities {{a|Frisk}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;).&lt;br /&gt;
** Ursaring should learn {{m|Bulldoze}} at level 1 in lieu of {{m|Hammer Arm}}, {{m|Bulk Up}} by level-up instead of {{m|Play Nice}}, and {{m|Crunch}} by level-up in lieu of {{m|Scary Face}}. Ursaring also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move. Teddiursa should learn {{m|Yawn}} by level-up in lieu of {{m|Charm}}.&lt;br /&gt;
** Furthermore, both Teddiursa and Ursaring should learn {{m|Bide}} by level-up in lieu of {{m|Fake Tears}}, {{m|Odor Sleuth}} by level-up instead of {{m|Feint Attack}}, and {{m|Natural Gift}} by level-up in lieu of {{m|Sweet Scent}}. Teddiursa and Ursaring no longer learn {{m|Fling}} by level-up.&lt;br /&gt;
** &amp;lt;del&amp;gt;Instead of {{m|Sweet Scent}} by level-up, Teddiursa should learn {{m|Yawn}} while {{p|Ursaring}} learns {{m|Crunch}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Teddiursa picks up {{m|Smelling Salts}} as an [[Egg Move]] (see note for Smelling Salts under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
* Slugma is now {{type|Steel}} only; Magcargo is dual {{t|Steel}}/{{type|Rock}}. Also, {{p|Slugma}} and {{p|Magcargo}} are now known as the &#039;&#039;Molten Pokémon&#039;&#039; and have the abilities {{a|Flash Fire}} or an &#039;&#039;improved&#039;&#039; Flame Body (see notes for Magma Armor/Flame Body and Flash Fire under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
** {{p|Slugma}} and {{p|Magcargo}} should learn {{m|Iron Defense}} by level-up instead of {{m|Harden}} and the &#039;&#039;revamped&#039;&#039; {{m|Metal Burst}} by level-up in lieu of {{m|Body Slam}} (see note for Metal Burst under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Boost {{p|Slugma}}&#039;s base Special Defense (40) to 60 and {{p|Magcargo}}&#039;s base Special Defense (80) to 100.&lt;br /&gt;
* {{p|Corsola}} now has the abilities {{a|Storm Drain}} or &amp;lt;del&amp;gt;{{a|Sturdy}}&amp;lt;/del&amp;gt; {{a|Filter}}. {{a|Regenerator}} is its hidden ability.&lt;br /&gt;
** {{p|Corsola}} should learn {{m|Bide}} by level-up in lieu of {{m|Tackle}}, {{m|Camouflage}} by level-up instead of {{m|Iron Defense}}, and &#039;&#039;Tidal Surge&#039;&#039; by level-up in lieu of {{m|Mirror Coat}}. Corsola also picks up Stealth Rock}} as its final level-up move.&lt;br /&gt;
** Corsola can also pick up {{m|Purify}} as an [[Egg Move]] through {{p|Pyukumuku}} but can no longer pick up {{m|Confuse Ray}} as an Egg Move.&lt;br /&gt;
** {{p|Corsola}} is no longer in the [[Water 1]] Egg Group.&lt;br /&gt;
* {{p|Remoraid}} now evolves into {{p|Mantine}} leveling up while knowing &amp;lt;del&amp;gt;s{{m|Bounce}}&amp;lt;/del&amp;gt; {{m|Acrobatics}}. (Mantyke is no more!) Remoraid and Mantine should be revamped as the &#039;&#039;Crest Rider Pokémon&#039;&#039;.&lt;br /&gt;
** {{p|Remoraid}} should have the the abilities {{a|Swift Swim}} or {{a|Sniper}}.&lt;br /&gt;
** {{p|Remoraid}} should learn &amp;lt;del&amp;gt;s{{m|Bounce}}&amp;lt;/del&amp;gt; {{m|Acrobatics}} by level-up in lieu of {{m|Bullet Seed}}.&lt;br /&gt;
* Now known as the &#039;&#039;Head-at-arms Pokémon&#039;&#039;, {{p|Octillery}} should learn {{m|Water Pulse}} by level-up in lieu of {{m|Aurora Beam}}, {{m|Zen Headbutt}} by level-up instead of {{m|Psybeam}}, and {{m|Aqua Ring}} by level-up in lieu of {{m|Bullet Seed}}.&lt;br /&gt;
** {{p|Octillery}}&#039;s hidden ability should be &amp;lt;del&amp;gt;{{a|Regenerator}}&amp;lt;/del&amp;gt; {{a|Limber}}.&lt;br /&gt;
* {{p|Delibird}} should also pick up {{m|Charm}} at level 1, {{m|Icy Wind}} at level 5, {{m|Helping Hand}} at level 10, {{m|Fly}} at level 15, {{m|Covet}} at level 20, {{m|Baton Pass}} at level 25, {{m|Follow Me}} at level 30, {{m|Aurora Veil}} at level 35, {{m|Play Rough}} at level 40, {{m|Substitute}} at level 45, {{m|Roost}} at level 50, and &amp;lt;del&amp;gt;{{m|Knock Off}}&amp;lt;/del&amp;gt; the &#039;&#039;revamped&#039;&#039; {{m|Acrobatics}} at level 55.&lt;br /&gt;
** {{p|Delibird}} now has the abilities {{a|Pickup}} or {{a|Insomnia}}. {{a|Slush Rush}} is its hidden ability.&lt;br /&gt;
** Boost Delibird&#039;s base HP to 100 and base Special Defense to 100 for a new base stat total of 440.&lt;br /&gt;
* {{p|Mantine}} should be {{type|Water}} only and have the abilities {{a|Swift Swim}} or an &#039;&#039;improved&#039;&#039; {{a|Gale Wings}} (see note for Gale Wings under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
** Mantine should learn {{m|Aqua Jet}} at level 1 in lieu of {{m|Bubble}}, {{m|Whirlpool}} by level-up in lieu of {{m|Confuse Ray}}, {{m|Acrobatics}} by level-up in lieu of {{m|Take Down}} (see note for Acrobatics under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and picks up {{m|Surf}} as its final level-up move. Mantine no longer learns {{m|Psybeam}}, {{m|Bullet Seed}}, or {{m|Signal Beam}} by level-up.&lt;br /&gt;
** Boost Mantine&#039;s base Attack (40) to 80, reduce its base Special Defense (140) to 110 and base Special Attack (80) to 70, retaining a base stat total of 485. &lt;br /&gt;
* {{p|Skarmory}} now has the abilities {{a|Aerilate}} or {{a|Filter}}/{{a|Battle Armor}}.&lt;br /&gt;
** Skarmory should learn {{m|Swords Dance}} at level 1, the &#039;&#039;revamped&#039;&#039; {{m|Drill Peck}} by level-up in lieu of {{m|Air Cutter}}, the now-{{type|Flying}} {{m|Vacuum Wave}} by level-up in lieu of {{m|Feint}}, &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Swift}}, {{m|Crush Claw}} by level-up in lieu of {{m|Slash}}, {{m|Roost}} by level-up in lieu of {{m|Autotomize}}, and {{m|Sky Drop}} by level-up in lieu of {{m|Night Slash}}. (See notes for Drill Peck and Vacuum Wave under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.) Skarmory also picks up {{m|Sky Attack}} or {{m|Brave Bird}} as its final level-up move.&lt;br /&gt;
** {{p|Skarmory}} no longer learns {{m|Night Slash}} by level-up, but can pick it up as an [[Egg Move]].&lt;br /&gt;
* {{p|Houndour}} and {{p|Houndoom}} now have the abilities {{a|Flash Fire}} or {{a|Intimidate}}.&lt;br /&gt;
** {{p|Houndoom}} should learn &#039;&#039;Scorched Earth&#039;&#039; at level 1 in lieu of {{m|Inferno}} and {{m|Punishment}} by level-up in lieu of {{m|Beat Up}}.&lt;br /&gt;
** {{p|Houndoom}} also learns {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* Considering real-world elephants’ inherent strength and extensive use of their trunks as a powerful extra limb, as well as {{p|Donphan}}&#039;s own robust, heavily padded physique, both Donphan and {{p|Phanpy}} should be reclassified as a {{type|Fighting}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Phanpy}} gains the second ability {{a|Sheer Force}}. {{p|Donphan}} has the abilities {{a|Stamina}} or {{a|Sheer Force}}. (See Note for &#039;&#039;Sheer Force&#039;&#039; under &amp;quot;Changes to Battle Mechanics &amp;amp; Abilities&amp;quot; section below.) {{p|Phanpy}} and {{p|Donphan}} gain the hidden ability {{a|Thick Fat}} in lieu of Sand Veil.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Phanpy}} has the abilities or {{a|Frisk}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;). {{p|Donphan}} has the abilities &amp;lt;del&amp;gt;{{a|Thick Fat}}&amp;lt;/del&amp;gt; {{a|Stamina}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;). {{a|Sand Rush}} is their hidden ability.&lt;br /&gt;
** {{p|Phanpy}} should learn &amp;lt;del&amp;gt;{{m|Rock Smash}}&amp;lt;/del&amp;gt; {{type|Fighting}} {{m|Headbutt}} by level-up in lieu of {{m|Tackle}} and learn &#039;&#039;Crescendo&#039;&#039; ({{m|Echoed Voice}}) by level-up in lieu of {{m|Charm}}.&lt;br /&gt;
** Now known as the &#039;&#039;Thick Hide Pokémon&#039;&#039;, {{p|Donphan}} should learn {{m|Bulk Up}} in lieu of {{m|Magnitude}}, &#039;&#039;Crescendo&#039;&#039; ({{m|Echoed Voice}}) by level-up in lieu of {{m|Scary Face}}, {{m|Bulldoze}} by level-up in lieu of {{m|Earthquake}}, and {{m|Superpower}} by level-up in lieu of {{m|Giga Impact}}. Furthermore, {{p|Donphan}} learns {{m|Wide Guard}} and &amp;lt;del&amp;gt;{{m|Rock Smash}}&amp;lt;/del&amp;gt; {{type|Fighting}} {{m|Headbutt}} at level 1 and no longer learns {{m|Fury Attack}} by level-up.&lt;br /&gt;
** {{p|Donphan}} learns {{m|Vital Throw}} in lieu of {{m|Fury Attack}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Phanpy}} and {{p|Donphan}} should learn {{m|Body Slam}} in lieu of {{m|Slam}} and no longer learn {{m|Rollout}} by level-up. {{p|Phanpy}} and {{p|Donphan}} also pick up {{m|Hyper Voice}} as their final level-up move.  &lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Phanpy}} can now learn {{m|Vacuum Wave}} through breeding as an [[Egg Move]]. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Phanpy}} can now pick up {{m|Bullet Seed}}, {{m|Helping Hand}}, and {{m|Smelling Salts}} through breeding as [[Egg Move]]s.&lt;br /&gt;
** {{p|Phanpy}} now evolves into {{p|Donphan}} at level 35.&lt;br /&gt;
** Reduce {{p|Phanpy}}&#039;s base HP stat (90) to 80, boost its Defense stat (60) to 70 and its base Special Defense stat (40) to 60 for a new base stat total of 350.&lt;br /&gt;
** Boost {{p|Donphan}}&#039;s base Special Defense stat (60) to 80 for a base stat total of 520.&lt;br /&gt;
* {{p|Stantler}} now has the abilities {{a|Quick Feet}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;).&lt;br /&gt;
** Stantler should learn {{m|Quick Attack}} by level-up in lieu of {{m|Tackle}}, {{m|Horn Attack}} by level-up instead of {{m|Astonish}}, {{m|Double Kick}} by level-up in lieu of {{m|Astonish}}, {{m|Glare}} by level-up instead of {{m|Hypnosis}}, {{m|Feint Attack}} by level-up instead of {{m|Confuse Ray}}, {{m|Natural Gift}} by level-up in lieu of {{m|Calm Mind}}, {{m|U-turn}} by level-up instead of {{m|Role Play}}, {{m|Megahorn}} by level-up in lieu of {{m|Imprison}}, and {{m|Thrash}} by level-up instead of {{m|Captivate}}.&lt;br /&gt;
** Stantler also picks up {{m|Follow Me}} at level 1. &lt;br /&gt;
** Stantler can learn {{m|Aurora Veil}}, {{m|Frost Breath}}, and {{m|Smelling Salts}} as [[Egg Move]]s (see note for {{m|Smelling Salts}} under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
* {{p|Smeargle}} now has the abilities {{a|Trace}} or {{a|Technician}}.&lt;br /&gt;
* Now dual {{type|Fighting}}/{{type|Psychic}}, {{p|Hitmontop}} should have the abilities {{a|Quick Feet}} or {{a|Own Tempo}} (see note for Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** A [[physical move|physical]] {{type|Psychic}} variation of {{m|Petal Dance}}, &amp;lt;del&amp;gt;&#039;&#039;Whirling Dance&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Whirligig&#039;&#039; is {{p|Hitmontop}}&#039;s new [[signature move]]. &#039;&#039;Whirligig&#039;&#039; is considered a {{cat|dance moves|dance move}} and will thus activate another Pokémon&#039;s  {{a|Dancer}} ability.&lt;br /&gt;
** Hitmontop now picks up {{m|Rolling Kick}} and {{m|Topsy-Turvy}} as {{tt|Evo.|Learned upon evolving}}-moves as well as {{m|Teeter Dance}} as its final level-up move. Hitmontop should also learn {{m|Amnesia}} by level-up instead of {{m|Pursuit}}, new [[signature move]] &#039;&#039;Whirligig&#039;&#039; by level-up in lieu of {{m|Wide Guard}}, and {{m|Zen Headbutt}} by level-up instead of {{m|Endeavor}}.&lt;br /&gt;
** ALSO OPTIONS: Furthermore, Hitmontop should learn {{m|Psychic Terrain}} by level-up instead of {{m|Quick Guard}} and {{m|Psycho Shift}} by level-up instead of {{m|Feint}}.&lt;br /&gt;
** Hitmontop also picks up &#039;&#039;Dust Devil&#039;&#039; at level 1. &lt;br /&gt;
** {{m|Teeter Dance}} and {{m|Topsy-Turvy}} should now be {{type|Psychic}}.&lt;br /&gt;
* {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!). Absol is now {{t|Dark}}/{{type|Ice}}.&lt;br /&gt;
** Sneasel now evolves into Absol if [[level]]ed up while holding a [[Razor Claw]] at [[Time#Night|night]].&lt;br /&gt;
** Now known as the &#039;&#039;Omen Pokémon&#039;&#039;, {{p|Absol}} should have the abilities {{a|Forewarn}} or &amp;lt;del&amp;gt;{{a|Overcoat}}&amp;lt;/del&amp;gt; {{a|Fur Coat}}; {{a|Super Luck}} is its hidden ability.&lt;br /&gt;
** {{p|Sneasel}} now should have the abilities {{a|Quick Feet}} or {{a|Tough Claws}}; {{a|Super Luck}} is its hidden ability.&lt;br /&gt;
** {{p|Sneasel}} can no longer learn {{m|Surf}} by any means.&lt;br /&gt;
* Reduce {{p|Miltank}}&#039;s base speed (100) to 60. &amp;lt;del&amp;gt;Also, {{p|Miltank}} is now {{type|Steel}} only.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Raikou}}&#039;s ability is now {{a|Lightning Rod}}, rather than Pressure. {{p|Entei}}&#039;s ability is now {{a|White Smoke}}, rather than Pressure. {{p|Suicune}}&#039;s ability is now {{a|Delta Stream}}, rather than Pressure.&lt;br /&gt;
** {{p|Entei}} no longer learns {{m|Sacred Fire}} by level-up. Swap {{p|Entei}}&#039;s base Defense (85) with its base Speed (100), trading speed for defensive bulk. &lt;br /&gt;
** {{p|Raikou}} also picks up {{m|Ion Deluge}} at level 1 (see &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
** {{p|Suicune}} now learns {{m|Purify}} at level 1 in lieu of {{m|Rain Dance}}. Swap {{p|Suicune}}&#039;s base Defense (115) with its base Speed (85), trading some defensive bulk for speed on par with {{p|Raikou}}.&lt;br /&gt;
* {{p|Tyranitar}} picks up {{m|Stealth Rock}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Lugia}}&#039;s ability is now {{a|Air Lock}}, rather than Pressure.&lt;br /&gt;
** Lugia should also pick up {{m|Whirlpool}} at level 1, {{m|Dive}} by level-up instead of {{m|Punishment}}, {{m|Aqua Ring}} by level-up instead of {{m|Recover}}, {{m|Psycho Shift}} by level-up instead of {{m|Natural Gift}}, and {{m|Defog}} by level-up instead of {{m|Future Sight}}.&lt;br /&gt;
* {{p|Ho-Oh}} should also pick {{m|Fire Spin}} at level 1, {{m|Roost}} or {{m|Heal Pulse}} by level-up instead of {{m|Punishment}}, {{m|Defog}} by level-up instead of {{m|Recover}}, and &#039;&#039;Phoenix Ascent&#039;&#039; by level-up instead of {{m|Natural Gift}}. &lt;br /&gt;
** Ho-Oh can learn {{m|Dazzling Gleam}} via [[TM99]]. (Also see note for {{m|Sacred Fire}} under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below.)&lt;br /&gt;
* {{p|Treecko}}, {{p|Grovyle}}, and {{p|Sceptile}} learn {{m|Bullet Seed}} by level-up instead of {{m|Absorb}}, the now {{type|Grass}} {{m|Growth}} by level-up instead of {{m|Leer}}, {{m|Grass Whistle}} by level-up in lieu of {{m|Mega Drain}}, {{m|Synthesis}} by level-up instead of {{m|Slam}}, and a &#039;&#039;revamped&#039;&#039; {{m|Acrobatics}} by level-up in lieu of {{m|Screech}} (see note for Acrobatics under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below). {{p|Grovyle}} picks up {{m|Razor Leaf}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Sceptile also picks up {{m|Solar Blade}} as its final level-up move.&lt;br /&gt;
** {{p|Treecko}} now picks up {{m|Spikes}} as an [[Egg Move]].&lt;br /&gt;
** {{p|Treecko}}, {{p|Grovyle}}, and {{p|Sceptile}} pick up {{a|Regenerator}} or the &#039;&#039;revamped&#039;&#039; Limber as their hidden ability. (See note on Limber/Steadfast under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
* [[Mega]] {{p|Blaziken}} now has the ability {{a|Stamina}} in lieu of {{a|Speed Boost}}.&lt;br /&gt;
* {{p|Marshtomp}} and {{p|Swampert}} should learn {{m|Body Slam}} by level-up lieu of {{m|Take Down}}. {{p|Swampert}} also picks up {{m|Ice Punch}} at level 1.&lt;br /&gt;
** &amp;lt;del&amp;gt;[[Mega]] {{p|Swampert}} has the ability {{a|Regenerator}} in lieu of {{a|Swift Swim}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Linoone}} the &#039;&#039;Rushing Pokémon&#039;&#039; should learn both {{m|Agility}} and {{m|Pursuit}} at level 1, then again as {{tt|Evo.|Learned upon evolving}}-moves. Linoone should also learn {{m|Follow Me}} by level-up instead of {{m|Bestow}}, {{m|Pluck}} instead of {{m|Double-Edge}}, {{m|Extreme Speed}} by level-up instead of {{m|Rest}}, and {{m|Spikes}} by level-up instead of {{m|Play Rough}}. Furthermore, Linoone learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} in lieu of {{m|Fling}}.&lt;br /&gt;
** {{p|Zigzagoon}} and Linoone should both learn {{m|Quick Attack}} by level-up instead of {{m|Mud Sport}}.&lt;br /&gt;
** Linoone no longer learns {{m|Rototiller}} by level-up.&lt;br /&gt;
** Linoone now has the abilities {{a|Quick Feet}} or {{a|Fur Coat}}.&lt;br /&gt;
** {{p|Zigzagoon}} picks up {{m|Bullet Seed}} and {{m|Smelling Salts}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Wurmple}} should learn {{m|Absorb}} and {{m|Defense Curl}} at level 1 in lieu of {{m|Tackle}}.&lt;br /&gt;
** {{p|Wurmple}} should evolve into {{p|Silcoon}} during the [Time#Time-based evolutions|day]] or {{p|Cascoon}} at [[Time#Night|night]].&lt;br /&gt;
* {{p|Silcoon}} and {{p|Cascoon}} should both pick up {{m|Sticky Web}} at level 14 (one level before {{p|Beautifly}} and {{p|Dustox}} learn {{p|Stun Spore}} and {{p|Poison Powder}}, respectively).&lt;br /&gt;
* {{p|Beautifly}}&#039;s ability is now &#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Furthermore, {{p|Beautifly}} should learn {{m|Pluck}} by level-up instead of {{m|Air Cutter}}, {{m|Dazzling Gleam}} by level-up in lieu of {{m|Bug Buzz}}, and {{m|Reflect}} by level-up in lieu of {{m|Rage}}.&lt;br /&gt;
** Reduce {{p|Beautifly}}&#039;s base Special Attack to 90 for a base stat total of 385 (on par with its counterpart Dustox).&lt;br /&gt;
* {{p|Dustox}} should learn {{m|Pluck}} by level-up instead of {{m|Air Cutter}} and &#039;&#039;Dry Dust&#039;&#039; ({{m|Powder}}) by level-up in lieu of {{m|Protect}}.&lt;br /&gt;
* {{p|Mightyena}} is now dual {{t|Dark}}/{{type|Ground}} and has the abilities {{a|Intimidate}} or {{a|Strong Jaw}}. &#039;&#039;Ravenous&#039;&#039; is its hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Mightyena should learn {{m|Low Sweep}} by level-up instead of {{m|Swagger}}, {{m|Gastro Acid}} by level-up in lieu of {{m|Yawn}}, &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Sucker Punch}}, and the revamped {{m|Submission}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
** Mightyena should learn {{m|Dig}} at level 1 and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Mightyena no longer learns {{m|Crunch}} at level 1.&lt;br /&gt;
* {{p|Ludicolo}} now learns {{m|Teeter Dance}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Ludicolo}} also learns {{m|Grass Knot}} and {{m|Water Pulse}} at level 1.&lt;br /&gt;
** {{p|Lotad}} and {{p|Lombre}} also learn {{m|Soak}} at level 1.&lt;br /&gt;
** Boost Ludicolo&#039;s base HP (80) to 90, reduce its base Speed (70) to 60 OR base Attack (70) to 60 for a base stat total of 470. &lt;br /&gt;
* {{p|Seedot}} and {{p|Nuzleaf}} both learn {{m|Bullet Seed}} at level 6. Furthermore, {{p|Nuzleaf}} also picks {{m|Grass Whistle}} as an {{tt|Evo.|Learned upon evolving}}-move and should learn {{m|Sucker Punch}} by level-up in lieu of {{m|Extrasensory}}.&lt;br /&gt;
** {{p|Shiftry}} also learns {{m|Punishment}} at level 1 and picks up {{m|Doom Desire}} as its final level-up move. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Reduce Shitry&#039;s base HP (90) to 80 for a base stat total of 470.&lt;br /&gt;
* {{p|Wingull}} and {{p|Pelipper}} can no longer learn {{m|Shock Wave}} by any means, including by [[TM]].&lt;br /&gt;
* {{p|Masquerain}} is now {{t|Fairy}}/{{type|Water}} and has the ability {{a|Levitate}}. Masquerain picks up &amp;lt;del&amp;gt;{{m|Fairy Wind}}&amp;lt;/del&amp;gt; the now-{{type|Fairy}} {{m|Swift}} as an {{tt|Evo.|Learned upon evolving}}-move as well as learning the now-{{type|Fairy}} {{m|Mist Ball}} at level 1 in lieu of {{m|Ominous Wind}}.&lt;br /&gt;
** Masquerain also learns {{m|Aqua Ring}} by level-up instead of {{m|Air Cutter}}. (Masquerain no longer learns Air Cutter by level-up, see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** {{p|Surskit}} should learn {{m|Aqua Ring}} by level-up instead of {{m|Haze}}.&lt;br /&gt;
* Now known as the &#039;&#039;Mega Kick Pokémon&#039;&#039;, {{p|Breloom}}&#039;s {{type|Fighting}} movepool is now focused around delivering powerful kicks, rather than {{cat|punching moves}}.&lt;br /&gt;
** Breloom should learn {{m|Jump Kick}} by level-up instead of {{m|Force Palm}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), {{m|Powder}} by level-up instead of {{m|Mind Reader}}, {{m|High Jump Kick}} by level-up instead of {{m|Sky Uppercut}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and the now-{{type|Fighting}} {{m|Mega Kick}} by level-up in lieu of {{m|Dynamic Punch}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Breloom should also pick up {{m|Low Sweep}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Mach Punch}}.&lt;br /&gt;
* {{p|Slakoth}} should have the abilities {{a|Comatose}} or {{a|Sap Sipper}}. {{p|Vigoroth}} should have the abilities {{a|Vital Spirit}} or {{a|Sap Sipper}}. Vigoroth also gains {{a|Moxie}} as its hidden ability.&lt;br /&gt;
** {{p|Slakoth}} should learn {{m|Bide}} by level-up instead of {{m|Feint Attack}} and {{m|Bulk Up}} by level-up instead of &#039;&#039;Attrition&#039;&#039; ({{m|Chip Away}}). {{p|Slakoth}} should also pick up {{m|Defense Curl}} at level 1.&lt;br /&gt;
** {{p|Vigoroth}} should learn {{m|Knock Off}} by level-up instead of {{m|Endure}}, {{m|Bulk Up}} by level-up instead of &#039;&#039;Attrition&#039;&#039; ({{m|Chip Away}}), and {{m|Body Slam}} by level-up instead of {{m|Focus Punch}}. Vigoroth should also pick up {{m|Trailblaze}} as an {{tt|Evo.|Learned upon evolving}}-move and {{m|Assurance}} as its final level-up move.&lt;br /&gt;
* {{p|Slaking}} should pick up {{m|Sucker Punch}} by level-up instead of {{m|Flail}}.&lt;br /&gt;
* {{p|Ninjask}} now has a choice between the abilities {{a|Speed Boost}} or {{a|Infiltrator}}, and gains &#039;&#039;Echoed Voice&#039;&#039; as a Hidden Ability (See note on &#039;&#039;Echoed Voice&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Ninjask}} should learn {{m|U-turn}} by level-up in lieu of {{m|Mind Reader}}, {{m|Lock-On}} by level-up instead of {{m|Fury Swipes}}, and {{m|Screech}} by level-up instead of {{m|Absorb}}. Ninjask also picks up {{m|Aerial Ace}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Screech}}.&lt;br /&gt;
** Reduce Ninjask&#039;s base Speed (160) to 145 to boost its base Defense (45) to 60.&lt;br /&gt;
* Now known as the &#039;&#039;Shed Husk Pokémon&#039;&#039;, {{p|Shedinja}}&#039;s HP is 1 by default but once per battle, its [[signature Ability]] {{a|Wonder Guard}} now allows Shedinja to automatically copy the max HP of an opponent for the remainder of the battle (HP will only reset after end of battle). Upon joining a double/triple/etc battle, Shedinja copies the higher HP of adjacent opponents. {{a|Wonder Guard}} also retains its original effect: a Pokémon with this ability is immune to damage from attacks that are not [[super effective]].&lt;br /&gt;
** {{p|Shedinja}} should learn {{m|Destiny Bond}} at level 1 in lieu of {{m|Scratch}}, {{m|Giga Drain}} by level-up instead of {{m|Mind Reader}}, and {{m|Mind Reader}} OR {{m|Miracle Eye}} by level-up instead of {{m|Fury Swipes}}, as well as picking up {{m|Strength Sap}} plus {{m|Extrasensory}} as its final level-up moves.&lt;br /&gt;
** Shedinja cannot learn {{m|Will-O-Wisp}} by any means, including [[TM61]].&lt;br /&gt;
** Boost Shedinja&#039;s base Special Defense (30) to 90 and Special Attack (30) to 90 as well as reducing its Defense (45) to 30 and Attack (90) to 50 to make Shedinja more [[special move|special]]-oriented.&lt;br /&gt;
** &#039;&#039;PLEASE NOTE Given its unique evolution, Shedinja is not eligible to learn {{tt|Evo.|Learned upon evolving}}-moves.&#039;&#039;&lt;br /&gt;
* {{p|Makuhita}} and {{p|Hariyama}} should learn {{m|Body Slam}} by level up in lieu of {{m|Whirlwind}}, {{m|Storm Throw}} by level up in lieu of {{m|Close Combat}}, {{m|Circle Throw}} (&#039;&#039;revamped&#039;&#039; {{m|Strength}}) by level up in lieu of {{m|Reversal}}, and {{m|Final Gambit}} by level up in lieu of {{m|Heavy Slam}}.&lt;br /&gt;
** {{p|Makuhita}} and {{p|Hariyama}} now have the abilities {{a|Guts}} or {{a|Moxie}}. {{a|Thick Fat}} in their hidden ability instead.&lt;br /&gt;
** Makuhita&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 70 / 60 / 40 / 10 / 45 / 28 = 253 total&lt;br /&gt;
** Hariyama&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 140 / 120 / 80 / 10 / 90 / 56 = 496 &amp;gt; total&lt;br /&gt;
** {{p|Makuhita}} should evolve into {{p|Hariyama}} at level &amp;lt;del&amp;gt;28&amp;lt;/del&amp;gt; 34.&lt;br /&gt;
* {{p|Nosepass}} and {{p|Probopass}} – renamed &#039;&#039;Probonav&#039;&#039; – should learn {{m|Rock Throw}} at level 1 in lieu of {{m|Tackle}}, {{m|Smelling Salts}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section) by level-up instead of {{m|Power Gem}}, and {{m|Stealth Rock}} by level up in lieu of {{m|Stone Edge}}, as well as picking up {{m|Heavy Slam}} as their final level-up move. &#039;&#039;Probonav&#039;&#039; also picks up {{m|Magnet Bomb}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Tri Attack}}.&lt;br /&gt;
** &#039;&#039;&#039;{{p|Probopass}} is renamed &#039;&#039;Probonav&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
* Possibly drawing inspiration from {{wp|Foxtail (diaspore)|foxtail grass}}, {{p|Skitty}} should be revamped as a {{type|Grass}} – the &#039;&#039;Wild Grass Pokémon&#039;&#039;. The static of its body reacts with a [[Thunder Stone]] to grant the {{type|Electric}} – a &#039;spark of life&#039; – upon evolution. {{p|Skitty}} and {{p|Delcatty}}&#039;s (renamed &#039;&#039;Inari, the Fecund Pokémon&#039;&#039;) movepools should reflect their updated typing, {{t|Grass}} and {{t|Grass}}/{{t|Electric}} respectively.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;SKITTY&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;INARI (DELCATTY)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Grass Terrain&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Growth&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Nuzzle&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Discharge (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bullet Seed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Spore&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;7&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Powder&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ingrain&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Magical Leaf&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Shock Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Grass Knot&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Leech Seed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pollen Puff&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;28&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Natural Gift&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;31&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;31&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Synthesis&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charge Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Aromatherapy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;37&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;37&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Seed Bomb&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Solar Bream&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** {{p|Skitty}}&#039;s [[Egg Move]]s include: {{m|Rototiller}}, {{m|Captivate}}, {{m|Grass Whistle}}, {{m|Energy Ball}}, and {{m|Play Rough}}.&lt;br /&gt;
** {{p|Skitty}} has the abilities {{a|Cute Charm}} or {{a|Effect Spore}}. &#039;&#039;Inari&#039;&#039; (Delcatty) has the abilities [[Static]] or [[Leaf Guard]].&lt;br /&gt;
** Boost &#039;&#039;Inari&#039;s&#039;&#039; Special Attack to 90 (+35) and Special Defense to 90 (+35) for a base stat total of 450.&lt;br /&gt;
* {{p|Gardevoir}} should be Female-only and {{p|Kirlia}} would have major gender differences.&lt;br /&gt;
** {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all join the [[Human-Like Egg Group]] and [[Grass Egg Group]].&lt;br /&gt;
** {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all now learn a revamped {{m|Barrier}} at level 1 (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section) in lieu of {{m|Growl}}.&lt;br /&gt;
** Gardevoir now picks up {{m|Petal Dance}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Gardevoir now has the abilities {{a|Synchronize}} or {{a|Serene Grace}}. It also gains the Hidden Ability {{a|Dancer}}.&lt;br /&gt;
** Gallade now learns {{m|Psycho Cut}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}} as well as {{m|Cross Chop}} by level-up instead of {{m|Aerial Ace}}.&lt;br /&gt;
* {{p|Volbeat}} is revamped as &#039;&#039;Candela, the Fire Beetle Pokémon&#039;&#039;, which is {{t|Bug}}/{{type|Fire}}, while its female counterpart {{p|Illumise}} becomes the {{t|Bug}}/{{type|Electric}} &#039;&#039;Neon Beetle Pokémon&#039;&#039;. Their  movepools should reflect their updated typing.&lt;br /&gt;
** {{p|Illumise}} has the abilities {{a|Levitate}} or an &#039;&#039;improved&#039;&#039; Illuminate. (See note on &#039;&#039;Illuminate&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** &#039;&#039;Candela&#039;&#039; has the abilities {{a|Levitate}} or {{a|Competitive}}/{{a|Flare Boost}}. (See note on &#039;&#039;Illuminate&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CANDELA&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;ILLUMISE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flash&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Helping Hand&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Tackle&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pound&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Vacuum Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Confuse Ray&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ghost&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flame Charge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charge Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Double Team&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Signal Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Will-O-Wisp&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Thunder Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Tail Glow&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Lunge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bug Buzz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonlight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;36&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;36&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;U-Turn&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Volt Switch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Play Rough&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dazzling Gleam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flare Blitz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Electro Ball&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Discharge)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{p|Roselia}} should learn {{m|Twineedle}} by level-up in lieu of {{m|Absorb}}, &amp;lt;del&amp;gt;{{m|Pin Missile}}&amp;lt;/del&amp;gt; the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Mega Drain}}, and {{m|Draining Kiss}} by level-up in lieu of {{m|Giga Drain}}.&lt;br /&gt;
** {{p|Roselia}} no longer learns {{m|Poison Sting}} or {{m|Petal Dance}} by level-up. {{p|Roselia}} can also pick up {{m|Needle Arm}} and {{m|Facade}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Roserade}} should learn {{m|Poison Jab}} by level-up in lieu of {{m|Venom Drench}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Weather Ball}}, {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}, {{m|Facade}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Mega Drain}}, and {{m|Toxic Spikes}} by level-up in lieu of {{m|Grassy Terrain}}.&lt;br /&gt;
** Furthermore, Roserade learns both {{m|Swords Dance}} and {{m|Petal Dance}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** Roserade picks up &#039;&#039;Thorn Whip&#039;&#039; as its final level-up move.&lt;br /&gt;
** {{p|Roserade}} now has the abilities {{a|Skill Link}} or an &#039;&#039;improved&#039;&#039; {{a|Poison Point}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Roserade should be more evenly balanced across Attack and Special Attack. Adjust its base Attack to 100 (+30), base Special Attack to 100 (-25), and Special Defense to 95 (-10) for a base stat total of 510.&lt;br /&gt;
* {{p|Carvanha}} and {{p|Sharpedo}} should both learn {{m|Pursuit}} by level-up instead of {{m|Screech}}, {{m|Nasty Plot}} by level-up in lieu of {{m|Ice Fang}}, {{m|Super Fang}} by level-up instead of {{m|Poison Fang}}, and {{m|Throat Chop}} or the now {{type|Dark}} {{m|Facade}} by level-up in lieu of {{m|Night Slash}}.&lt;br /&gt;
** {{p|Sharpedo}} should also learn {{m|Thunder Wave}} at level 1, {{m|Eerie Impulse}} by level-up in lieu of {{m|Taunt}}, and picks up {{m|Dive}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}}. {{p|Sharpedo}} also picks up {{m|Thrash}} as its final level-up move.&lt;br /&gt;
** {{p|Carvanha}} and {{p|Sharpedo}} no longer learn {{m|Ice Fang}} or {{m|Poison Fang}} by level-up.&lt;br /&gt;
* Wailord now has the abilities {{a|Storm Drain}} (replacing {{p|Wailmer}}&#039;s {{a|Water Veil}}) or {{a|Liquid Voice}} (replacing Wailmer&#039;s {{a|Oblivious}}).&lt;br /&gt;
** Wailord should learn {{m|Hyper Voice}} at level 1 in lieu of {{m|Noble Roar}} &amp;lt;del&amp;gt;and {{m|Zen Headbutt}} at level 1 in lieu of {{m|Heavy Slam}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** Wailord and Wailmer should learn {{m|Supersonic}} by level-up in lieu of {{m|Rollout}} as well as pick up {{m|Aqua Ring}} as their final level-up move.&lt;br /&gt;
** Wailmer can pick up {{m|Zen Headbutt}} as an [[Egg Move]].&lt;br /&gt;
** Boost {{p|Wailord}}&#039;s base Defense (45) to 60 and base Special Defense (45) to 90 as well as reducing its base Speed (60) to 50 for a base stat total of 550. &lt;br /&gt;
** Boost {{p|Wailmer}}&#039;s base Special Defense (35) to &amp;lt;del&amp;gt;60&amp;lt;/del&amp;gt; 70 for a base stat total of &amp;lt;del&amp;gt;425&amp;lt;/del&amp;gt; 435.&lt;br /&gt;
* {{p|Numel}} is revamped as the {{type|Ground}}-only &#039;&#039;Roaming Pokémon&#039;&#039;. According to its Dex entry: &amp;quot;Well known for enduring long periods without water, Numel travel far in search of water seams they can detect beneath the ground with the vibration-sensitive pads of its feet. Desert-dwelling humans have long since learned to follow Numel towards sources of water.&amp;quot;&lt;br /&gt;
** {{p|Numel}}&#039;s ability is {{a|Water Absorb}}.&lt;br /&gt;
** Numel no longer learns any {{type|Fire}} moves except for {{m|Overheat}}. Numel should learn {{m|Stomp}} at level 1 in lieu of {{m|Tackle}}, {{m|Sand Attack}} by level-up instead of {{m|Ember}}, &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Flame Burst}}, {{m|Overheat}} by level-up instead of {{m|Lava Plume}}, {{m|Bulldoze}} by level-up instead of {{m|Earthquake}}, and {{m|Sandstorm}} by level-up instead of {{m|Flamethrower}}.&lt;br /&gt;
** Numel can pick up {{m|Hydro Pump}} and &#039;&#039;Fog Call&#039;&#039; as [[Egg Move]]s.&lt;br /&gt;
* {{p|Camerupt}} is revamped as the {{t|Fire}}/{{type|Water}} &#039;&#039;&amp;lt;del&amp;gt;Cistern&amp;lt;/del&amp;gt; Boiler Pokémon&#039;&#039;. According to its Dex entry: &amp;quot;Camerupt collects {{wp|Rainwater harvesting|rainfall}} and {{wp|Fog collection|ambient moisture}} in its cistern-like humps to absorb slowly for hydration. Humans domesticated Camerupt to maintain a reliable supply of water that can also be conveniently boiled prior to consumption by Camerupt&#039;s high internal temperature.&amp;quot;&lt;br /&gt;
** {{p|Camerupt}}&#039;s ability is {{a|Storm Drain}}.&lt;br /&gt;
** {{p|Camerupt}} should retain its movelist except for learning {{m|Water Spout}} by level-up instead of {{m|Eruption}}, {{m|Overheat}} by level-up instead of {{m|Lava Plume}}, {{m|Water Pulse}} by level-up instead of {{m|Focus Energy}}, {{m|Stomp}} at level 1 in lieu of {{m|Tackle}}, and picking up &#039;&#039;Vapor Therapy&#039;&#039; as its final level-up move. Camerupt should also pick up {{m|Scald}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Rock Slide}}.&lt;br /&gt;
** Camerupt and [[Mega]] Camerupt&#039;s &amp;quot;volcano-humps&amp;quot; are now {{wp|Geyser|geysers}}.&lt;br /&gt;
** {{p|Typhlosion}} – not the revamped {{type|Fire}}/{{type|Water}} {{p|Camerupt}} – is now the mascot for [[Team Magma]].&lt;br /&gt;
* [[Mega]] {{p|Aggron}} has the ability {{a|Solid Rock}} in lieu of {{a|Filter}}.&lt;br /&gt;
** {{p|Aron}} and {{p|Lairon}} should learn {{m|Rock Blast}} by level-up in lieu of {{m|Mud-Slap}} and {{m|Bulldoze}} by level-up in lieu of {{m|Metal Claw}}.&lt;br /&gt;
** {{p|Aron}} should be renamed &#039;&#039;Helmite&#039;&#039; and {{p|Lairon}} should be renamed &#039;&#039;Helmiron&#039;&#039;.&lt;br /&gt;
** {{p|Aggron}} and {{p|Lairon}} no longer learn {{m|Iron Tail}} by any means, including level-up; instead, {{p|Aggron}} learns {{m|Iron Tail}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Aggron}} also picks up {{m|Head Smash}} as its final level-up move.&lt;br /&gt;
* {{p|Medicham}} and {{p|Meditite}} now have the abilities {{a|Own Tempo}} or {{a|Limber}} (see note on Own Tempo/Inner Focus and Limber/Steadfast under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Medicham}} and {{p|Meditite}} should learn {{m|Rolling Kick}} by level-up in lieu of {{m|Confusion}}, the &#039;&#039;revamped&#039;&#039; {{m|Disable}} by level-up instead of {{m|Mind Reader}}, as well as picking up the now-{{type|Fighting}} {{m|Rock Climb}} and the &#039;&#039;revamped&#039;&#039; {{m|Aura Sphere}} as their final level-up moves (see notes for Disable and Aura Sphere under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Furthermore, {{p|Meditite}} can pick up the &#039;revamped&#039; {{m|Acrobatics}} as an [[Egg Move]] through the {{p|Chimchar}} line (see note for Acrobatics under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* Now {{t|Fairy}}/{{type|Dark}}, {{p|Sableye}} now learns {{m|Covet}} by level-up in lieu of {{m|Night Shade}}, {{m|Geomancy}} by level-up in lieu of {{m|Zen Headbutt}}, and {{m|Fairy Lock}} by level-up in lieu of {{m|Mean Look}}. Sableye also picks up the now-{{type|Fairy}} {{m|Doom Desire}} as its final level-up move. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Mawile}} now learns {{m|Disarming Voice}} by level-up in lieu of {{m|Fairy Wind}}. Mawile also picks up the now-{{type|Fairy}} {{m|Doom Desire}} as its final level-up move. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Instead of a boost to its base Defense stat, [[Mega]] {{p|Mawile}} gets a boost (+40) for its base Special Attack.&lt;br /&gt;
** Mawile can pick up {{m|Clanging Scales}} as an [[Egg Move]] through the {{p|Chimchar}} line.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Trapinch}} and {{p|Vibrava}} should both be {{t|Ground}}/{{t|Bug}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Trapinch}} is now {{t|Bug}}/{{type|Ground}}. {{p|Vibrava}} is now {{t|Bug}}/{{type|Flying}} and has the ability {{a|Sand Force}}. {{p|Flygon}} is now {{t|Dragon}}/{{type|Flying}} and has the ability {{a|Sand Force}}.&lt;br /&gt;
** {{p|Vibrava}} now picks up {{m|Fly}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Dragon Breath}}.&lt;br /&gt;
** {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].&lt;br /&gt;
** {{p|Flygon}} now picks up {{m|Dragon Breath}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Dragon Claw}}.&lt;br /&gt;
** {{p|Vibrava}} and {{p|Flygon}} now learn &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Earth Power}}.&lt;br /&gt;
** Neither {{p|Vibrava}} nor {{p|Flygon}} can learn {{m|Earthquake}}, including via [[TM]]. &lt;br /&gt;
* {{p|Spoink}} is now {{type|Fairy}}, {{p|Grumpig}} is now {{t|Fairy}}/{{type|Psychic}}. {{p|Spoink}} and {{p|Grumpig}} should both learn {{m|Dazzling Gleam}} by level-up in lieu of {{m|Payback}}.&lt;br /&gt;
** {{p|Spoink}} and {{p|Grumpig}} now can also learn {{m|Dazzling Gleam}} and {{m|Rock Polish}} via [[TM]].&lt;br /&gt;
** {{p|Spoink}} and {{p|Grumpig}} should learn {{m|Rock Polish}} by level-up in lieu of {{m|Confuse Ray}} and {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}. {{p|Spoink}} and {{p|Grumpig}} also pick up {{m|Yawn}} at level 1.&lt;br /&gt;
** {{p|Grumpig}} should also learn {{m|Amnesia}} by level-up in lieu of {{m|Bounce}} as well as pick up both {{m|Psycho Shift}} and the now-{{type|Psychic}} {{m|Embargo}} as its final level-up moves.&lt;br /&gt;
** {{m|Belch}} is now a [[special move]] move version of {{m|Natural Gift}}.&lt;br /&gt;
* {{p|Seviper}} should trade 25 points from its base Special Attack stat (100) to boost its base Special Defense stat (60) to 85, making it more defensively formidable.&lt;br /&gt;
** Seviper should gain {{a|Infiltrator}} as a second ability.&lt;br /&gt;
** Now {{t|Poison}}/{{type|Dark}}, Seviper should learn {{m|Hone Claws}} by level-up in lieu of {{m|Swagger}}, {{m|Facade}} by level-up instead of {{m|Haze}}, {{m|Quash}} by level-up in lieu of {{m|Crunch}}, as well as {{m|Throat Chop}} by level-up instead of {{m|Belch}}. Seviper also picks up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as its final level-up moves.&lt;br /&gt;
* {{p|Corphish}} and {{p|Crawdaunt}} should be {{t|Water}}/{{type|Ground}} and have the abilities {{a|Hyper Cutter}} or &amp;lt;del&amp;gt;{{a|Immunity}}&amp;lt;/del&amp;gt; {{a|Filter}}. &lt;br /&gt;
** Corphish and Crawdaunt should learn {{m|Crush Claw}} by level-up in lieu of {{m|Vice Grip}}, {{m|Aqua Jet}} by level-up instead of {{m|Bubble Beam}}, {{m|Mud Shot}} by level-up in lieu of {{m|Night Slash}}, {{m|Dig}} by level-up instead of {{m|Taunt}}, {{m|Hone Claws}} by level-up instead of {{m|Swords Dance}}, {{m|Shell Smash}} by level-up instead of {{m|Crunch}}, and {{m|Bulldoze}} by level-up instead of {{m|Guillotine}}.&lt;br /&gt;
** Corphish can also pick up &#039;&#039;Sand Pit&#039;&#039; and {{m|Brine}} as [[Egg Move]]s through the {{p|Krabby}} evolutionary line.&lt;br /&gt;
** Boost Crawdaunt&#039;s base Special Defense to at least 85 (+30), reduce its base HP to 60 (-3), and increase boost its base Speed to 70 (+15) for a base stat total of 510 (now same as Kingler, see above).&lt;br /&gt;
* {{p|Cacnea}} and {{p|Cacturne}} should learn {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}, &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Cotton Spore}}, the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Pin Missile}}, and {{m|Punishment}} in lieu of {{m|Destiny Bond}}.&lt;br /&gt;
** {{p|Cacnea}} and {{p|Cacturne}} no longer learn {{m|Poison Sting}} by level-up or any other {{type|Poison}} move by any means.&lt;br /&gt;
** Considering that {{p|Cacnea}} and {{p|Cacturne}} are based on {{wp|Cactus|desert plants known for their high water-retention ability}}, {{p|Cacnea}} and {{p|Cacturne}} would have access to the ability {{a|Storm Drain}} in addition to {{a|Sand Force}} (not {{a|Sand Veil}}). {{a|Rough Skin}} is their hidden ability.&lt;br /&gt;
** Make Cacturne more defensively formidable: reduce its base Attack (115) to 100 and base Special Attack (115) to 90 to boost its base Defense (60) to 90 and base Special Defense to 70 for a base stat total of 475.  &lt;br /&gt;
* {{p|Swablu}} now has the abilities {{a|Natural Cure}} or {{a|Serene Grace}}. {{p|Altaria}} now has the abilities {{a|Cloud Nine}} or {{a|Serene Grace}}. &lt;br /&gt;
* {{p|Zangoose}} can learn {{m|Cut}} but not {{m|Strength}}.&lt;br /&gt;
** {{m|Cut}} is no more! All instances of this move have been replaced by {{type|Steel}} {{m|Slash}}.&lt;br /&gt;
* {{p|Shuppet}} and {{p|Banette}} learn {{m|Acupressure}} by level-up in lieu of {{m|Will-O-Wisp}} as well as picking up &#039;&#039;Dance Macabre&#039;&#039; as their final level-up move. {{p|Banette}} also learns {{m|Punishment}} and {{m|Psychic}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** Banette also picks up {{m|Freeze-Dry}} or {{m|Sheer Cold}} at level 1.&lt;br /&gt;
** Shuppet can pick up {{m|Will-O-Wisp}} and {{m|Icy Wind}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Dusclops}} should learn {{m|Strength Sap}} by level-up instead of {{m|Shadow Ball}} and {{m|Dark Void}} by level-up in lieu of {{m|Future Sight}}. Dusclops also picks up {{m|Force Palm}} at level 1 and {{m|Spirit Shackle}} as its very final level-up move.&lt;br /&gt;
** {{p|Duskull}} and Dusclops also pick up &#039;&#039;Dance Macabre&#039;&#039; as their final level-up moves.&lt;br /&gt;
** Duskull can pick up {{m|Future Sight}} as an [[Egg Move]] as well as {{m|Strength Sap}} through breeding with the {{p|Litwick}} or {{p|Yamask}} evolutionary lines.&lt;br /&gt;
** {{p|Dusclops}} no longer evolves into {{p|Dusknoir}} (see next note).&lt;br /&gt;
* Given the antenna on its head said to capture radio waves, {{p|Dusknoir}} is re-purposed (and re-colored) as an evolution for {{p|Rotom}} named &#039;&#039;Dynamus&#039;&#039; (&#039;&#039;dynamo + ánimas, más&#039;&#039;). Rotom evolves into &#039;&#039;Dynamus&#039;&#039; when [[level]]ed up while knowing {{m|Eerie Impulse}}. &#039;&#039;Dynamus&#039;&#039; shares Rotom&#039;s same movelist – except for picking up {{m|Ominous Wind}} and {{m|Magnet Rise}} at level 1 – plus the same base stats as Rotom&#039;s various forms – Heat/Wash/Frost/Fan/Mow.&lt;br /&gt;
** Rotom should learn {{m|Volt Switch}} by level-up in lieu of {{m|Thunder Shock}} and {{m|Eerie Impulse}} by level-up in lieu of {{m|Ominous Wind}}.&lt;br /&gt;
** &#039;&#039;Dynamus&#039;&#039; swaps Rotom&#039;s ability {{a|Levitate}} for {{a|Lightning Rod}}.&lt;br /&gt;
** This new evolutionary stage for Rotom means it can take advantage of [[Eviolite]]&#039;s stat boosts.&lt;br /&gt;
* {{p|Tropius}} also picks up {{m|Defog}} at level 1 and {{m|Dragon Hammer}} as its final level-up move.&lt;br /&gt;
* {{p|Chingling}} and {{p|Chimecho}} are both {{t|Ghost}}-type, retaining the ability {{a|Levitate}}. Both gain a second ability in {{a|Shadow Tag}}.&lt;br /&gt;
** {{p|Chingling}} and {{p|Chimecho}} should learn {{m|Supersonic}} by level-up in lieu of {{m|Growl}}, &#039;&#039;Crescendo&#039;&#039; (formerly {{m|Echoed Voice}}) by level-up in lieu of {{m|Confusion}}, {{m|Roost}} by level-up in lieu of {{m|Yawn}}, {{m|Disarming Voice}} by level-up in lieu of {{m|Psywave}} or {{m|Synchronoise}}, &amp;lt;del&amp;gt;{{m|Air Cutter}}&amp;lt;/del&amp;gt; {{m|Razor Wind}} by level-up in lieu of {{m|Extrasensory}}, {{m|Shadow Sneak}} by level-up in lieu of {{m|Take Down}}, {{m|Ominous Wind}} by level-up in lieu of {{m|Uproar}}, and {{m|Pain Split}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Chimecho learns {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Chingling and Chimecho no longer learn {{m|Growl}} or {{m|Wrap}}.&lt;br /&gt;
** Chimecho also learns {{m|Pluck}} and {{m|Roost}} at level 1.&lt;br /&gt;
* {{p|Milotic}} should learn {{m|Whirlpool}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Water Pulse}}, {{m|Dive}} by level-up in lieu of {{m|Twister}}, {{m|Dazzling Gleam}} by level-up instead of {{m|Dragon Tail}}, and picks up the now-{{type|Fairy}} {{m|Heal Pulse}} as its final level-up move.&lt;br /&gt;
** Milotic can no longer learn {{type|Dragon}} moves by any means but can learn {{m|Dazzling Gleam}} via [[TM99]].&lt;br /&gt;
* {{p|Glalie}} should be Male-only and have the abilities {{a|Ice Body}} or {{a|Solid Rock}}. {{p|Froslass}} should be Female-only and have the abilities {{a|Snow Cloak}} or {{a|Levitate}}.&lt;br /&gt;
** {{p|Froslass}} should be renamed &#039;&#039;Misteria&#039;&#039; and identified as the &#039;&#039;Roving Mist Pokémon&#039;&#039;.&lt;br /&gt;
** {{p|Glalie}} is now {{t|Ice}}/{{type|Rock}}.&lt;br /&gt;
** {{p|Glalie}} picks up {{m|Stealth Rock}} and {{m|Rock Blast}} at level 1 instead of {{m|Sheer Cold}} and {{m|Powder Snow}}, {{m|Icicle Spear}} by level-up in lieu of {{m|Blizzard}}, as well as picking up {{m|Head Smash}} at its final level-up move. &lt;br /&gt;
* {{p|Spheal}}, {{p|Sealeo}}, and {{p|Walrein}} all the abilities {{a|Thick Fat}} or {{a|Slush Rush}}; {{a|Refrigerate}} is their hidden ability. {{p|Spheal}}, {{p|Sealeo}}, and {{p|Walrein}} should all learn {{m|Mist}} by level-up in lieu of {{m|Rollout}}. Walrein also picks up {{m|Belly Drum}} and {{m|Icicle Spear}} at level 1 as well as {{m|Heavy Slam}} as its final level-up move.&lt;br /&gt;
** {{p|Sealeo}} picks up {{m|Dive}} and {{p|Walrein}} picks up {{m|Surf}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** {{p|Spheal}} can learn {{m|Icicle Spear}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Huntail}} is now dual {{t|Water}}/{{type|Dark}}; {{p|Gorebyss}} is now dual {{t|Water}}/{{type|Psychic}}. {{p|Huntail}} and {{p|Gorebyss}} both gain &#039;&#039;Slick&#039;&#039; as a second ability.&lt;br /&gt;
** Huntail&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 60 / 95 / 94 / 75 / 84 / 75 = 483 total&lt;br /&gt;
** Gorebyss&#039; base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 60 / 74 / 84 / 94 / 95 / 75 = 483 total&lt;br /&gt;
* {{p|Luvdisc}} is renamed &#039;&#039;Aphrotini&#039;&#039; and now evolves into {{p|Alomomola}} leveling up while knowing {{m|Skull Bash}}. &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}&#039;s) movelist is replaced by Alomomola&#039;s movelist.&lt;br /&gt;
** &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}) should learn {{m|Skull Bash}} by level-up in lieu of {{m|Take Down}}. {{p|Alomomola}} should learn {{m|Skull Bash}} by level-up in lieu of {{m|Wish}}.&lt;br /&gt;
** &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}) should pick up {{m|Wish}} as an [[Egg Move]].&lt;br /&gt;
** &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}) should have the abilities {{a|Healer}} or {{a|Swift Swim}}. Alomomola should have the abilities {{a|Healer}} or {{a|Marvel Scale}} and gain the &#039;&#039;revamped&#039;&#039; {{a|Solar Power}} as its hidden ability (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Beldum}}, {{p|Metang}}, and {{p|Metagross}} all have the hidden ability &amp;lt;del&amp;gt;{{a|Analytic}}&amp;lt;/del&amp;gt; {{a|Download}}.&lt;br /&gt;
** {{p|Metang}} and {{p|Metagross}} should learn {{m|Laser Focus}} by level-up in lieu of {{m|Agility}}, {{m|Heavy Slam}} by level-up in lieu of {{m|Pursuit}}, and {{m|Giga Impact}} by level-up in lieu of {{m|Hyper Beam}}. {{p|Metagross}} should also pick up {{m|Zap Cannon}} as its final level-up move.&lt;br /&gt;
* {{p|Beldum}} should pick up {{m|Iron Defense}} at level 1 and learn {{m|Thunder Wave}} at level 20.&lt;br /&gt;
* {{p|Jirachi}} should be {{t|Fairy}}/{{t|Steel}}. {{p|Jirachi}} should learn {{m|Teleport}} at level 1 in lieu of {{m|Confusion}}, {{m|Misty Terrain}} by level-up in lieu of {{m|Refresh}}, {{m|Flash Cannon}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Gravity}}, &amp;lt;del&amp;gt;{{m|Meteor Mash}}&amp;lt;/del&amp;gt; {{m|Ice Beam}} by level-up in lieu of {{m|Last Resort}}, and {{m|Flash Cannon}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Double-Edge}}.&lt;br /&gt;
** Furthermore, Jirachi also learns the &#039;&#039;revamped&#039;&#039; {{m|Metal Burst}}, &amp;lt;del&amp;gt;{{m|Sweet Kiss}},&amp;lt;/del&amp;gt; {{m|Cosmic Power}}, and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** Jirachi no longer learns {{m|Confusion}} by level-up.&lt;br /&gt;
** {{m|Lucky Chant}}, {{m|Sweet Kiss}}, {{m|Doom Desire}}, and {{m|Swift}} are all now {{type|Fairy}} moves (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Torterra}} is now {{t|Grass}}/{{t|Rock}}. Torterra should learn {{m|Rock Blast}} by level-up in lieu of {{m|Wood Hammer}} and pick up {{m|Stealth Rock}} as its final level-up move.&lt;br /&gt;
** {{p|Turtwig}}, {{p|Grotle}}, and {{p|Torterra}} should learn {{m|Defense Curl}} by level-up in lieu of {{m|Withdraw}}.&lt;br /&gt;
* {{p|Infernape}} is now known as the &#039;&#039;&amp;lt;del&amp;gt;Golden&amp;lt;/del&amp;gt; Brass Monkey Pokémon&#039;&#039; and should learn the now-{{type|Steel}} move {{m|Clanging Scales}} by level-up in lieu of {{m|Punishment}} and {{m|Close Combat}} by level-up in lieu of {{m|Fire Spin}}. Infernape should also pick up {{m|Meteor Mash}} and {{m|Detect}} at level 1 in lieu of {{m|Flare Blitz}}.&lt;br /&gt;
** {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) should also be added to Infernape&#039;s level-up movelist.&lt;br /&gt;
** {{p|Monferno}} should learn {{m|Karate Chop}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Mach Punch}}. {{p|Infernape}} should learn &amp;lt;del&amp;gt;{{m|Mach Punch}}&amp;lt;/del&amp;gt; {{m|Bullet Punch}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Close Combat}}.&lt;br /&gt;
** {{p|Chimchar}} also picks up {{m|Covet}} and {{m|Play Rough}} as [[Egg Move]]s.&lt;br /&gt;
* A large bird of prey known for its ruthless hunting behavior, {{p|Staraptor}} and has the abilities {{a|Moxie}} or {{a|Tough Claws}}. &amp;lt;del&amp;gt;A &#039;&#039;revamped&#039;&#039; &amp;lt;del&amp;gt;{{a|Sheer Force}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) is its hidden ability.&amp;lt;/del&amp;gt; {{a|Intimidate}} is its hidden ability.&lt;br /&gt;
* Staraptor should learn {{m|Pluck}} at level 1 in lieu of {{m|Growl}}, {{m|Sky Drop}} by level-up in lieu of {{m|Take Down}}, and {{m|Sky Attack}} by level-up in lieu of {{m|Brave Bird}}.&lt;br /&gt;
** {{p|Staraptor}} should learn {{m|Pursuit}} at level 1 in lieu of {{m|Tackle}} as well as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Starly}} and {{p|Staravia}} should learn {{m|Peck}} by level-up in lieu of {{m|Tackle}}.&lt;br /&gt;
** Starly, Staravia, and Staraptor should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Aerial Ace}} and {{m|Pursuit}} by level-up in lieu of {{m|Take Down}}. Starly, Staravia, and Staraptor also pick up {{m|Tailwind}} as their final level-up move.&lt;br /&gt;
** Staraptor should also pick up {{m|Screech}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to &amp;lt;del&amp;gt;{{m|Close Combat}}&amp;lt;/del&amp;gt; {{m|Sky Drop}}. &lt;br /&gt;
** {{p|Braviary}} now has the abilities {{a|Keen Eye}} or {{a|Defiant}} to better contrast its fighting style from Staraptor.&lt;br /&gt;
* {{p|Bidoof}} and {{p|Bibarel}} learn &amp;lt;del&amp;gt;{{m|Cut}}&amp;lt;/del&amp;gt; {{m|Slash}} by level-up in lieu of {{m|Tackle}}, {{m|Rock Smash}} by level-up in lieu of {{m|Rollout}}, and {{m|Bulldoze}} by level-up in lieu of {{m|Curse}}. {{p|Bibarel}} also learns learns {{m|Waterfall}} at level 1 and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Kricketune}} should learn &#039;&#039;Crescendo&#039;&#039; (formerly {{m|Echoed Voice}}) as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Fury Cutter}}, &amp;lt;del&amp;gt;{{m|Bounce}}&amp;lt;/del&amp;gt; {{m|Instruct}} at level 1 in lieu of {{m|Bide}}, {{m|Fury Cutter}} by level-up in lieu of {{m|Absorb}}, {{m|Grass Whistle}} by level-up in lieu of {{m|Sing}}, {{m|Supersonic}} by level-up in lieu of {{m|Focus Energy}}, {{m|Moonlight}} by level-up in lieu of {{m|Fell Stinger}}, {{m|Role Play}} by level-up in lieu of {{m|Taunt}}, and &#039;&#039;Entrancing Song&#039;&#039; by level-up in lieu of {{m|Sticky Web}}.&lt;br /&gt;
** Kricketot and Kricketune learn {{m|Belly Drum}} at level 1 instead of {{m|Growl}}.&lt;br /&gt;
** Kricketot should learn {{m|Steamroller}} by level-up in lieu of {{m|Struggle Bug}}.&lt;br /&gt;
** {{p|Kricketot}} can learn {{m|Heal Bell}}, {{m|Quiver Dance}}, and {{m|Calm Mind}} as [[Egg Move]]s.&lt;br /&gt;
** Kricketot has the abilities {{a|Shed Skin}} or {{a|Sap Sipper}}. Kricketune has the abilities {{a|Own Tempo}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section) or {{a|Technician}} (former replacing Kricketot&#039;s Shed Skin, the latter replacing Kricketot&#039;s Sap Sipper). &lt;br /&gt;
** Boost Kricketune&#039;s base Special Attack to 85 (+30) and reduce its Attack to 75 (-10) for a base stat total of 404.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;KRICKETOT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;KRICKETUNE&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Belly Drum&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Grass Whistle&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Instruct&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Disarming Voice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Echoed Voice (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fury Cutter&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Steamroller&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Supersonic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonlight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Echo Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Night Slash&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Dark&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Screech&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Role Play&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bug Buzz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Baton Pass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Entrancing Song&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Follow Me&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Perish Song&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ghost&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dance Macabre&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ghost&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} now have the abilities {{a|Infiltrator}} or {{a|Compound Eyes}}. {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} now have the hidden ability {{a|Intimidate}}, rather than Guts.&lt;br /&gt;
** {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} should learn {{m|Nuzzle}} by level-up in lieu of {{m|Tackle}}, {{m|Extrasensory}} by level-up in lieu of {{m|Swagger}}, {{m|Glare}} by level-up in lieu of {{m|Scary Face}}, {{m|Signal Beam}} by level-up in lieu of {{m|Crunch}}, and {{m|Zap Cannon}} by level-up in lieu of {{m|Discharge}}. Furthermore, Luxray now learns {{m|Foresight}} OR {{m|Lock-On}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Luxray also learns {{m|Parabolic Charge}} at level 1.&lt;br /&gt;
* {{p|Glameow}} has the abilities {{a|Limber}} or {{a|Fur Coat}}. {{p|Purugly}} has the abilities {{a|Thick Fat}} or {{a|Fur Coat}}.&lt;br /&gt;
* {{p|Rampardos}} is now {{t|Rock}}/{{t|Fighting}}. Rampardos should learn {{m|Detect}} by level-up instead of {{m|Leer}}, {{m|Rock Polish}} by level-up in lieu of {{m|Scary Face}}, &amp;lt;del&amp;gt;the now-{{type|Fighting}}&amp;lt;/del&amp;gt; {{m|Skull Bash}} by level-up in lieu of {{m|Assurance}} &amp;lt;del&amp;gt;(see note for {{m|Skull Bash}}  under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below)&amp;lt;/del&amp;gt;, {{m|Counter}} by level-up instead of {{m|Zen Headbutt}}, and {{m|Close Combat}} by level-up in lieu of {{m|Screech}}. Rampardos should learn {{m|Accelerock}} at level 1 in lieu of {{m|Endeavor}} and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Rampardos also picks up {{m|Wild Charge}} and {{m|Flame Charge}} at level 1.&lt;br /&gt;
** {{p|Cranidos}} should learn {{m|Detect}} by level-up instead of {{m|Leer}}, {{m|Rock Polish}} by level-up in lieu of {{m|Scary Face}}, &amp;lt;del&amp;gt;the now-{{type|Fighting}}&amp;lt;/del&amp;gt; {{m|Skull Bash}} by level-up in lieu of {{m|Assurance}} &amp;lt;del&amp;gt;(see note for {{m|Skull Bash}} under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below)&amp;lt;/del&amp;gt;, and {{m|Counter}} by level-up instead of {{m|Zen Headbutt}}.&lt;br /&gt;
** Cranidos and Rampardos no longer learn {{m|Screech}} or {{m|Zen Headbutt}} by level-up.&lt;br /&gt;
** {{m|Bulldoze}}, {{m|Wild Charge}}, {{m|Flame Charge}}, and {{m|Zen Headbutt}} are added to Cranidos&#039; [[Egg Move]] list. {{p|Rampardos}} now learns {{m|Double-Edge}} by level-up in lieu of {{m|Endeavor}}.&lt;br /&gt;
** Cranidos and Rampardos gain a second ability in {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.&lt;br /&gt;
** Cranidos and Rampardos learn {{m|Wild Charge}} and {{m|Flame Charge}} by [[TM]] if lieu of {{m|Thunderbolt}}, {{m|Thunder}}, {{m|Flamethrower}}, and {{m|Fire Blast}}.&lt;br /&gt;
** Reduce Rampardos&#039; base HP (97) to 72, base Attack (165) to &amp;lt;del&amp;gt;163&amp;lt;/del&amp;gt; 158, and base Special Attack (65) to 50 as well as boosting its base Defense (60) to 80, base Special Defense (50) to 65, and base Speed (58) to 65 for a base stat total of &amp;lt;del&amp;gt;495&amp;lt;/del&amp;gt; 490.&lt;br /&gt;
* {{p|Shieldon}} and {{p|Bastiodon}} should learn {{m|Rock Tomb}} by level-up in lieu of {{m|Taunt}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, and {{m|Stealth Rock}} by level-up in lieu of {{m|Endure}}.&lt;br /&gt;
** {{p|Shieldon}} and {{p|Bastiodon}} now have the abilities {{a|Solid Rock}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;). {{a|Soundproof}} is their hidden ability.&lt;br /&gt;
** Reduce  Bastiodon&#039;s base Defense (168) to 163, base Special Attack (47) to 30, and  base Special Defense (138) to 110 as well as boosting its base HP (60) to 75, base Attack (52) to 70, and base Speed (30) to 47 for a base stat total of 495.&lt;br /&gt;
* Male {{p|Burmy}} evolve into a {{t|Bug}}/{{type|Fire}} {{p|Mothim}} during [[Time#Time-based evolutions|day]] or a {{t|Bug}}/{{type|Ice}} {{p|Mothim}} at [[Time#Time-based evolutions|night]]. Each form receives a slightly different movelist to reflect their updated typing.&lt;br /&gt;
** {{t|Bug}}/{{type|Fire}} Mothim should learn {{m|Ember}} by level-up in lieu of {{m|Hidden Power}}, {{m|Will-O-Wisp}} by level-up in lieu of {{m|Confusion}}, {{m|Fire Spin}} by level-up in lieu of {{m|Poison Powder}}, {{m|Morning Sun}} by level-up in lieu of {{m|Psybeam}}, {{m|Silver Wind}} by level-up in lieu of {{m|Camouflage}}, and &amp;lt;del&amp;gt;{{m|Fiery Dance}} (or {{m|Flame Burst}})&amp;lt;/del&amp;gt; &#039;&#039;Wicked Flame&#039;&#039; ({{m|Incinerate}}) by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
**  {{t|Bug}}/{{type|Ice}} Mothim should learn {{m|Icy Wind}} by level-up in lieu of {{m|Hidden Power}}, {{m|Mist}} by level-up in lieu of {{m|Confusion}}, {{m|Ice Shard}} by level-up in lieu of {{m|Poison Powder}}, {{m|Moonlight}} by level-up in lieu of {{m|Psybeam}}, {{m|Silver Wind}} by level-up in lieu of {{m|Camouflage}}, and {{m|Aurora Beam}} by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
** Mothim&#039;s (both forms) abilities are now {{a|Levitate}} or {{a|Shield Dust}}.&lt;br /&gt;
** Swap Mothim&#039;s (both forms) base Special Defense stat (50) for its base Attack stat (94).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;MOTHIM (day)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;MOTHIM (night)&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Quiver Dance&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Gust&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Protect&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Gust (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ember&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Icy Wind&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Silver Wind&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Will-O-Wisp&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Mist&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pluck&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Spin&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ice Shard&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Morning Sun&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;32&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonlight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;32&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Wicked Flame&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Aurora Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;U-Turn&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Quiver Dance&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Solar Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonblast&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image: Spr_4d_414.png]] &#039;&#039;Mothim day form&#039;&#039;  [[Image: Spr_4p_414_s.png]]  &#039;&#039;Mothim night form&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
** &amp;lt;del&amp;gt;Both forms of {{p|Mothim}} have the ability {{a|Levitate}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Burmy}}, {{p|Wormadam}} (all forms), and {{p|Mothim}} (both forms) all have the ability {{a|Shield Dust}}.&lt;br /&gt;
* {{p|Combee}} and {{p|Vespiquen}} are now {{type|Bug}} only and have the ability {{a|Levitate}}. {{p|Combee}} and {{p|Vespiquen}} should both learn {{m|Pluck}} by level-up in lieu of {{m|Bug Bite}} and pick up {{m|Bug Buzz}} as their final level-up move.&lt;br /&gt;
** {{p|Vespiquen}} should learn {{m|Toxic Spikes}} or {{m|Spikes}} by level-up in lieu of {{m|Toxic}} and {{m|Pollen Puff}} by level-up in lieu of {{m|Power Gem}}. {{p|Vespiquen}} should also pick up {{m|Me First}} or {{m|Quash}} as well as {{m|Instruct}} at level 1.&lt;br /&gt;
** {{p|Vespiquen}} no longer learns {{m|Slash}} or {{m|Gust}} by level-up.&lt;br /&gt;
** {{p|Combee}} should learn {{m|Helping Hand}} by level-up in lieu of {{m|Struggle Bug}} and pick up {{m|Wide Guard}} at level 1.&lt;br /&gt;
* {{p|Buizel}} and {{p|Floatzel}} now have the abilities {{a|Swift Swim}} or &#039;&#039;Slick&#039;&#039; (see note on &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Cherrim}} &amp;lt;del&amp;gt;(both forms)&amp;lt;/del&amp;gt; is now {{t|Grass}}/{{t|Fairy}} &amp;lt;del&amp;gt;while in its &amp;quot;Sunshine Form&amp;quot;&amp;lt;/del&amp;gt;. Cherrim no longer has an &amp;quot;Overcast Form&amp;quot;; it appears in its &amp;quot;Sunshine Form&amp;quot; by default.&lt;br /&gt;
** Cherrim and {{p|Cherubi}} should both learn {{m|Moonlight}} by level-up in lieu of {{m|Morning Sun}} and also pick up {{m|Charm}} at level 1. Whereas Cherubi picks up {{m|Solar Beam}} by level-up, Cherrim instead learns {{m|Moonblast}}. Cherrim also picks up {{m|Fairy Wind}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Cherrim picks up {{m|Fairy Lock}} as its final level-up move (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Cherrim now [[Evolution|evolves]] from Cherubi when leveled up with high [[friendship]] at [[Time#Time-based evolutions|night]].&lt;br /&gt;
** {{p|Cherrim}}&#039;s ability is now {{a|Serene Grace}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;Reduce Cherrim&#039;s base Speed to 60 (-25) for a base stat total of 425.&amp;lt;/del&amp;gt; Reduce Cherrim&#039;s base Speed to 60 (-25), boost Special Attack to 90 (+3), and increase Special Defense to 80 (+2) for a base stat total of 430.&lt;br /&gt;
* {{p|Glameow}} now has the abilities {{a|Contrary}} or {{a|Limber}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Purugly}} now has the abilities {{a|Contrary}} or {{a|Fur Coat}}.&lt;br /&gt;
* {{p|Stunky}} and {{p|Skuntank}} should learn {{m|Dig}} by level-up instead of {{m|Screech}}. {{p|Skuntank}} should also pick up {{m|Foul Play}} as its final level-up move.&lt;br /&gt;
* {{p|Bronzong}} should pick up {{m|Heal Bell}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Block}}. {{p|Bronzong}} also picks up {{m|Perish Song}} at level 1 in lieu of {{m|Sunny Day}} and {{m|Destiny Bond}} as its final level-up move.&lt;br /&gt;
** {{p|Bronzor}} and {{p|Bronzong}} should pick up {{m|Mirror Coat}} by level-up instead of {{m|Tackle}}, {{m|Psyshock}} by level-up instead of {{m|Extrasensory}}, and the now-{{type|Steel}} {{m|Clanging Scales}} by level-up instead of {{m|Heavy Slam}}.&lt;br /&gt;
* {{p|Spiritomb}} now has the abilities {{a|Cursed Body}} or {{a|Pressure}}; &amp;lt;del&amp;gt;{{a|Spirit Tag}}&amp;lt;/del&amp;gt; {{a|Bad Dreams}} is its hidden ability.&lt;br /&gt;
** {{p|Spiritomb}} should learn {{m|Shadow Sneak}} by level-up instead of {{m|Feint Attack}} and {{m|Pain Split}} by level-up instead of {{m|Sucker Punch}}. {{p|Spiritomb}} should also pick up {{m|Hex}} at level 1 and {{m|Destiny Bond}} as its final level-up move.&lt;br /&gt;
** {{p|Spiritomb}} is now genderless and joins the [[Gender unknown]] Egg Group in lieu of the [[Amorphous Egg Group]].&lt;br /&gt;
* {{p|Hippopotas}} and {{p|Hippowdon}} gain a second ability in {{a|Arena Trap}}.&lt;br /&gt;
* Possibly based on the Egyptian god of funerals and the afterlife, {{wp|Anubis}}, {{p|Lucario}} should be {{t|Ghost}}/{{type|Fighting}}.&lt;br /&gt;
* Now {{t|Ghost}}/{{type|Fighting}}, {{p|Lucario}} should learn {{m|Shadow Punch}} by level-up in lieu of {{m|Metal Claw}}, {{m|Spirit Shackle}} by level-up in lieu of {{m|Dragon Pulse}}, and {{m|Phantom Force}} by level-up in lieu of {{m|Extreme Speed}}. Lucario now learns {{m|Destiny Bond}} at level 1.&lt;br /&gt;
** {{p|Riolu}} now has the abilities {{a|Synchronize}} or {{a|Vital Spirit}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Lucario}} now has the abilities &amp;lt;del&amp;gt;{{a|Justified}}&amp;lt;/del&amp;gt; {{a|Synchronize}} or {{a|Soul-Heart}}.&lt;br /&gt;
** Riolu now evolves into Lucario if [[level]]ed up while holding a [[Reaper Cloth]] at [[Time#Night|night]].&lt;br /&gt;
** {{m|Aura Sphere}} should be revamped as a {{type|Ghost}} move by default (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Skorupi}} and {{p|Drapion}} are both {{t|Poison}}/{{type|Ground}}. {{p|Skorupi}} has the abilities {{a|Sand Rush}} or {{a|Shell Armor}}; {{p|Drapion}} has the abilities {{a|Sand Rush}} or {{a|Tough Claws}}. &amp;lt;del&amp;gt;{{a|Arena Trap}}&amp;lt;/del&amp;gt; {{a|Intimidate}} is their hidden ability.&lt;br /&gt;
** &#039;&#039;&#039;{{p|Drapion}} is renamed &#039;&#039;Mantigore&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
** {{p|Skorupi}} should learn &amp;lt;del&amp;gt;{{type|Steel}} {{m|Vice Grip}} by level-up in lieu of {{m|Bite}},&amp;lt;/del&amp;gt; {{m|Sand Tomb}} by level-up in lieu of {{m|Knock Off}}, and {{m|Dig}} by level-up in lieu of {{m|Crunch}}.&lt;br /&gt;
** ({{p|Drapion}} – renamed &#039;&#039;Mantigore&#039;&#039; – should also pick up {{m|Low Sweep}} at level 1 as well as &amp;lt;del&amp;gt;{{m|Thrash}}&amp;lt;/del&amp;gt; {{m|Outrage}} as its final level-up move.&lt;br /&gt;
** {{p|Skorupi}} can pick up {{type|Steel}} {{m|Vice Grip}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Croagunk}} and {{p|Toxicroak}} are now known as the &#039;&#039;Poison Dart Pokémon&#039;&#039;. {{p|Toxicroak}} is now {{t|Poison}}/{{type|Dark}}.&lt;br /&gt;
** {{p|Croagunk}} and {{p|Toxicroak}} should learn {{m|Karate Chop}} by level-up in lieu of {{m|Mud-Slap}}, {{m|Mud-Slap}} by level-up in lieu of {{m|Feint Attack}}, {{m|Jump Kick}} by level-up in lieu of {{m|Mud Bomb}}, &amp;lt;del&amp;gt;{{m|Smelling Salts}}&amp;lt;/del&amp;gt; {{m|Toxic Spikes}} by level-up in lieu of {{m|Sludge Bomb}}, {{m|Venom Drench}} by level-up in lieu of {{m|Belch}}, and {{m|Cross Poison}} by level-up in lieu of {{m|Flatter}}. Toxicroak and Croagunk also pick up {{m|Acid Armor}} at level 1 as well as {{m|Mega Kick}} as their final level-up move.&lt;br /&gt;
** Toxicroak should also pick up {{m|Facade}} at level 1 as well as learning {{m|Assurance}} by level-up in lieu of {{m|Revenge}}.&lt;br /&gt;
** Croagunk also picks up {{m|Belch}} and {{m|Cross Poison}} as [[Egg Move]]s.&lt;br /&gt;
** {{p|Croagunk}} and {{p|Toxicroak}} [[Field Egg Group]] and [[Water 1]] Egg Group in lieu of the [[Human-Like Egg Group]].&lt;br /&gt;
* {{p|Finneon}} and {{p|Lumineon}} should now learn {{m|Whirlpool}} by level-up in lieu of {{m|Attract}}, {{m|Confuse Ray}} by level-up in lieu of {{m|Gust}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Rain Dance}}, and {{m|Dazzling Gleam}} by level-up in lieu of {{m|Silver Wind}}. {{p|Lumineon}} also picks up {{m|Signal Beam}} as an {{tt|Evo.|Learned upon evolving}}-move. &lt;br /&gt;
** Finneon and Lumineon can also pick up {{m|Dazzling Gleam}} via [[TM99]].&lt;br /&gt;
** {{p|Lumineon}} now has the abilities {{a|Storm Drain}} or &#039;&#039;Dazzle&#039;&#039; (replacing Finneon&#039;s {{a|Swift Swim}}).&lt;br /&gt;
* {{p|Chatot}} should learn {{m|Instruct}} by level-up in lieu of {{m|Hyper Voice}}.&lt;br /&gt;
* {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}} should all be {{type|Fairy}}. {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}} should all pick up {{m|Misty Terrain}} at level 1 and learn {{m|Dazzling Gleam}} by level-up in lieu of {{m|Extrasensory}}.&lt;br /&gt;
** {{m|Swift}} is now {{type|Fairy}}.&lt;br /&gt;
* {{p|Dialga}} is now {{t|Psychic}}/{{type|Steel}} and its [[signature move]] {{m|Roar of Time}} should be {{type|Psychic}}.&lt;br /&gt;
** {{m|Roar of Time}} should be a {{Cat|sound-based moves|sound-based move}}.&lt;br /&gt;
** Furthermore, {{p|Dialga}} should learn {{m|Metal Sound}} by level-up in lieu of {{m|Scary Face}} and the &#039;&#039;revamped&#039;&#039; {{m|Kinesis}} by level-up in lieu of {{m|Slash}} (see note for Kinesis under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below). Dialga should also pick up {{m|Trick Room}} as its final level-up move.&lt;br /&gt;
* {{p|Palkia}} is now {{t|Psychic}}/{{type|Dragon}} and its [[signature move]] {{m|Spacial Rend}} should be {{type|Psychic}}.&lt;br /&gt;
** {{p|Palkia}} should learn the {{m|Psycho Shift}} by level-up in lieu of {{m|Slash}} and pick up {{m|Wonder Room}} as its final level-up move.&lt;br /&gt;
* {{p|Regigigas}} now has the ability {{a|Stall}} and gains the hidden ability {{a|Mold Breaker}}. Regigigas should also learn {{m|Thunder Wave}} by level-up in lieu of {{m|Confuse Ray}}, {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) by level-up in lieu of {{m|Revenge}}, &amp;lt;del&amp;gt;{{m|Bulldoze}}&amp;lt;/del&amp;gt; {{m|Earthquake}} by level-up in lieu of {{m|Payback}}, as well as {{m|Psystrike}} by level-up instead of {{m|Zen Headbutt}}.&lt;br /&gt;
** Regigigas also picks up {{m|Skill Swap}}, {{m|Facade}}, and {{m|Barrier}} at level 1 in lieu of {{m|Dizzy Punch}} and {{m|Heavy Slam}}, in addition to picking up {{m|Calm Mind}} at level 35.&lt;br /&gt;
* Know known as the &#039;&#039;Eldritch Pokémon&#039;&#039;, {{p|Giratina}} should learn {{m|Outrage}} by level-up in lieu of {{m|Dragon Breath}}, {{m|Screech}} by level-up in lieu of {{m|Ancient Power}}, {{m|Lunge}} by level-up instead of {{m|Slash}}, {{m|U-turn}} by level-up in lieu of {{m|Earth Power}}, and {{m|Mean Look}} by level-up in lieu of {{m|Hex}}. Giratina should also pick up {{m|Twineedle}} and {{m|Embargo}} at level 1 as well as {{m|Magic Room}} as its final level-up move.&lt;br /&gt;
** Altered Forme Giratina now gains &amp;lt;del&amp;gt;{{a|Levitate}}&amp;lt;/del&amp;gt; {{a|Shadow Tag}} as its hidden ability.&lt;br /&gt;
** {{p|Giratina}} can now pick up {{m|Embargo}} via [[TM]].&lt;br /&gt;
** Swap Origin Forme Giratina&#039;s base Defense (100) with its base Speed (90), ie, Giratina becomes slightly faster in Origin Forme than Altered Forme at the cost of some of its Defensive bulk.&lt;br /&gt;
* {{p|Cresselia}} should be {{type|Fairy}} and learn the now-{{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Confusion}} and {{m|Moonblast}} by level-up in lieu of {{m|Slash}}. Cresselia should also pick up {{m|Calm Mind}} at level 1 as well as {{m|Perish Song}} as its final level-up move.&lt;br /&gt;
** Cresselia also gains &amp;lt;del&amp;gt;{{a|Shadow Tag}}&amp;lt;/del&amp;gt; {{a|Serene Grace}} as its hidden ability.&lt;br /&gt;
* {{p|Darkrai}} also gains &amp;lt;del&amp;gt;{{a|Levitate}}&amp;lt;/del&amp;gt; {{a|Shadow Tag}} as its hidden ability.&lt;br /&gt;
* {{p|Manaphy}} should now be {{t|Water}}/{{type|Fairy}}. It should learn {{m|Moonblast}} by level-up in lieu of {{m|Acid Armor}}, {{m|Heal Pulse}} by level-up in lieu of {{m|Charm}}, and pick up {{m|Natural Gift}} at level 1.&lt;br /&gt;
* {{p|Victini}} should be {{t|Fire}}/{{type|Flying}} &amp;lt;del&amp;gt;or have ability {{a|Levitate}}&amp;lt;/del&amp;gt;. Victini should also learn {{m|Helping Hand}} at level 1, {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}}, {{m|Pluck}} by level-up in lieu of {{m|Confusion}}, &amp;lt;del&amp;gt;{{m|Assist}}&amp;lt;/del&amp;gt;{{m|Defog}} by level-up instead of {{m|Headbutt}}, {{m|Baton Pass}} by level-up instead of {{m|Zen Headbutt}}, {{m|Acrobatics}}/{{m|Aerial Ace}} by level-up in lieu of {{m|Double-Edge}}, and {{m|Sacred Fire}} by level-up in lieu of {{m|Overheat}}.&lt;br /&gt;
* {{p|Samurott}} should be {{t|Water}}/{{type|Fighting}}. Samurott should learn {{m|Sacred Sword}} by level-up in lieu of {{m|Encore}}, {{m|Waterfall}} by level-up in lieu of {{m|Aqua Tail}}, {{m|Reversal}} by level-up in lieu of {{m|Retaliate}}, and {{m|X-Scissor}} by level-up in lieu of {{m|Swords Dance}}.&lt;br /&gt;
** Furthermore, Samurott learns {{m|Swords Dance}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}}.&lt;br /&gt;
** Samurott learns &amp;lt;del&amp;gt;{{m|Retaliate}}&amp;lt;/del&amp;gt; and {{m|Counter}} at level 1.&lt;br /&gt;
* {{p|Samurott}} should swap its base Attack stat (100) for its base Special Attack stat (108).&lt;br /&gt;
* {{p|Emboar}} should be {{t|Fire}}/{{t|Dark}}. Emboar should learn {{m|Snarl}} by level-up in lieu of {{m|Rollout}}, {{m|Punishment}} by level-up instead of {{m|Roar}}, {{m|Sucker Punch}} by level-up in lieu of {{m|Head Smash}}, and {{m|Hammer Arm}} in lieu of {{m|Flare Blitz}} (Emboar no longer learns Hammer Arm at level 1). Emboar also picks up {{m|Inferno}}, {{m|Belly Drum}}, and {{m|Incinerate}} at level 1 in lieu of {{m|Ember}}, {{m|Tail Whip}}, and {{m|Ember}}.&lt;br /&gt;
* {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} all learn {{m|Vine Whip}} and {{m|Growth}} at level 1 in lieu of {{m|Tackle}}. {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} all learn {{m|Grass Whistle}} by level-up in lieu of {{m|Leer}}, {{m|Shore Up}} by level-up in lieu of {{m|Mega Drain}}, {{m|Endeavor}} or {{m|Grass Knot}} by level-up in lieu of {{m|Slam}}, and {{m|Power Whip}} by level-up in lieu of {{m|Giga Drain}}. {{p|Serperior}} learns {{m|Facade}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Serperior}} also learns {{m|Rototiller}} at level 1 as well as {{m|Spikes}} or {{m|Toxic Spikes}} at level 1.&lt;br /&gt;
** Serperior also picks up &#039;&#039;Thorn Whip&#039;&#039; as its final level-up move.&lt;br /&gt;
** {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} gain {{a|Grassy Surge}} as their hidden ability in lieu of {{a|Contrary}}.&lt;br /&gt;
** Snivy now picks up {{m|Spikes}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Patrat}} and {{p|Watchog}} should learn {{m|Pound}} by level-up in lieu of {{m|Tackle}} , {{m|Dig}} by level-up in lieu of {{m|Bide}}, {{m|Glare}} by level-up in lieu of {{m|Hypnosis}}, and &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Slam}}.&lt;br /&gt;
** {{p|Watchog}} also learns {{m|Low Sweep}} by level-up in lieu of {{m|Low Kick}} and {{m|Signal Beam}} by level-up in lieu of {{m|Nasty Plot}}.&lt;br /&gt;
** {{p|Watchog}} picks up both {{m|Confuse Ray}} and {{m|Flash}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** {{p|Watchog}} now has the abilities {{a|Stakeout}} or an &#039;&#039;improved&#039;&#039; {{a|Illuminate}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Patrat}} also learns {{m|Screech}} by level-up in lieu of {{m|Nasty Plot}}.&lt;br /&gt;
** {{p|Patrat}} can learn {{m|Hypnosis}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Lillipup}} and {{p|Herdier}} now have the abilities {{a|Scrappy}} or {{a|Vital Spirit}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Stoutland}} now has the abilities {{a|Thick Fat}} (replacing Scrappy) or {{a|Fur Coat}} (replacing Vital Spirit).&lt;br /&gt;
* {{p|Purrloin}} and {{p|Liepard}} are now known as the &#039;&#039;Furtive Pokémon&#039;&#039;. {{p|Purrloin}} now has the abilities {{a|Cute Charm}} or {{a|Frisk}}. {{p|Liepard}} now has the abilities {{a|Infiltrator}} (replacing Purrloin&#039;s Cute Charm) or {{a|Frisk}}.&lt;br /&gt;
* {{p|Blitzle}} and {{p|Zebstrika}} should learn {{m|Double Kick}} by level-up instead of {{m|Pursuit}} and pick up {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) at their final level-up move.&lt;br /&gt;
* {{p|Swoobat}} and {{p|Woobat}} should be {{t|Fairy}}/{{t|Flying}}.&lt;br /&gt;
** {{p|Swoobat}} and {{p|Woobat}} should learn {{m|Swift}} at level 1 in lieu of {{m|Confusion}}, {{m|Sweet Kiss}} by level-up instead of {{m|Assurance}}, {{m|Air Slash}} by level-up in lieu of {{m|Air Cutter}}, {{m|Draining Kiss}} by level-up instead of {{m|Future Sight}}, an improved {{m|Razor Wind}} by level-up in lieu of {{m|Air Slash}}, {{m|Roost}} by level-up instead of {{m|Amnesia}}/{{m|Calm Mind}}, and {{m|Destiny Bond}} by level-up in lieu of {{m|Psychic}}. (Also see notes on Razor Wind and Air Slash under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** {{p|Swoobat}} also picks up {{m|Fairy Lock}}  at level 1 and {{m|Play Rough}} as its final level-up move.&lt;br /&gt;
** {{m|Heart Stamp}}, {{m|Sweet Kiss}}, {{m|Swift}}, and {{m|Synchronoise}} are now {{type|Fairy}} moves (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Minccino}} and {{p|Cinccino}} are now both {{type|Ice}}. {{p|Minccino}} has the ability {{a|Pickup}}. {{p|Cinccino}} has the ability {{a|Fur Coat}}.&lt;br /&gt;
** Cinccino now evolves from Minccino when it is [[level]]ed up near an [[Ice Rock]] OR is levelled up having at least two levels of [[Affection]]. Cinccino shares Minccino&#039;s same movelist, including the following movelist changes:&lt;br /&gt;
** Minccino and Cinccino both learn {{m|Powder Snow}} at level 1, {{m|Mist}} by level-up in lieu of {{m|Slam}}, and {{m|Play Rough}} by level-up in lieu of {{m|Captivate}}.&lt;br /&gt;
** Cinccino should also learn {{m|Bounce}} and {{m|Work Up}} at level 1 instead of {{m|Bullet Seed}} and {{m|Rock Blast}}. Cinccino also picks up {{m|Icicle Spear}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Avalanche}} as its final level-up move.&lt;br /&gt;
** Reduce Cinccino&#039;s base Speed to 85 (-30), reduce base Attack to to 75 (-20), and boost base Special Attack to 85 (+20) for a base stat total of 440.&lt;br /&gt;
* {{p|Cottonee}} and {{p|Whimsicott}} are now {{type|Grass}} only.&lt;br /&gt;
** {{p|Cottonee}} now evolves into {{p|Whimsicott}} leveling up while knowing {{m|Whirlwind}}. Whimsicott&#039;s movelist is replaced by Cottonee&#039;s movelist.&lt;br /&gt;
** Cottonee and Whimsicott should learn {{m|Razor Leaf}} at level 1 by level-up in lieu of {{m|Absorb}}, {{m|Gust}} at level 1 by level-up instead of {{m|Fairy Wind}}, {{m|Whirlwind}} by level-up in lieu of {{m|Poison Powder}}, and {{m|Leaf Storm}} by level-up instead of {{m|Energy Ball}}.&lt;br /&gt;
** Whimsicott should also pick up {{m|Nuzzle}} at level 1, {{m|Powder}} by level-up in lieu of {{m|Charm}}, {{m|Tailwind}} by level-up in lieu of {{m|Sunny Day}}, and {{m|Razor Wind}} by level-up in lieu of {{m|Solar Beam}} (See note for Razor Wind under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Furthermore, Whimsicott learns {{m|Gust}} and {{m|Covet}} at level 1 and re-learns both as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** Cottonee picks up &#039;&#039;Dust Devil&#039;&#039; as an [[Egg Move]] through breeding with the {{p|Cacnea}} evolutionary line&lt;br /&gt;
** Cottonee has the abilities {{a|Prankster}} or {{a|Infiltrator}}. Whimsicott has the abilities {{a|Prankster}} or {{a|Aerilate}}.&lt;br /&gt;
* {{p|Venipede}} and {{p|Whirlipede}} have the abilities {{a|Run Away}} or an &#039;&#039;improved&#039;&#039; {{a|Poison Point}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Scolipede}} has the abilities {{a|Quick Feet}} or &amp;lt;del&amp;gt;{{a|Moxie}}&amp;lt;/del&amp;gt; {{a|Anger Point}}. {{p|Venipede}}, {{p|Whirlipede}}, and {{p|Scolipede}} gain {{a|Corrosion}} as their hidden ability.&lt;br /&gt;
* {{p|Gothita}}, {{p|Gothorita}}, and {{p|Gothitelle}} now have the abilities {{a|Synchronize}} or {{a|Forewarn}}; &amp;lt;del&amp;gt;{{a|Clear Body}} is Gothitelle&#039;s hidden ability&amp;lt;/del&amp;gt; the &#039;&#039;revamped&#039;&#039; {{a|Pure Power}} is their hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Gothita}}, {{p|Gothorita}}, and {{p|Gothitelle}} should learn {{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Fake Tears}}, the &#039;&#039;revamped&#039;&#039; {{m|Kinesis}} by level-up in lieu of {{m|Hypnosis}}, and the &#039;&#039;revamped&#039;&#039; {{m|Barrier}} by level-up in lieu of {{m|Flatter}} (see note for Barrier and Kinesis under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Gothitelle}} also picks up {{m|Light Screen}} as an {{tt|Evo.|Learned upon evolving}}-move and {{m|Psychic Terrain}} (renamed &#039;&#039;Astral Terrain&#039;&#039;) as its final level-up move.&lt;br /&gt;
* {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} are now all {{t|Normal}}-type with the abilities {{a|Water Absorb}} or {{a|Regenerator}}. {{a|Telepathy}} is their hidden ability.&lt;br /&gt;
** {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} should learn {{m|Nuzzle}} by level-up in lieu of {{m|Psywave}}, {{m|Bide}} by level-up in lieu of {{m|Rollout}}, {{m|Water Pulse}} by level-up in lieu of {{m|Charm}}, {{m|Shock Wave}} by level-up in lieu of {{m|Future Sight}}, {{m|Aqua Ring}} by level-up in lieu of {{m|Psychic}}, and {{m|Extrasensory}} by level-up in lieu of {{m|Wonder Room}}.&lt;br /&gt;
** {{p|Reuniclus}} re-learns {{m|Bide}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} all learn {{m|Defense Curl}} at level 1, as well as {{m|Refresh}} at the same level they learn {{m|Recover}}.&lt;br /&gt;
** Reuniclus learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} at level 1 in lieu of {{m|Dizzy Punch}}. Reuniclus no longer learns {{m|Dizzy Punch}} by level-up.&lt;br /&gt;
* {{p|Deerling}} and {{p|Sawsbuck}} now learn {{m|Grass Whistle}} by level-up in lieu of learn {{m|Aromatherapy}}.&lt;br /&gt;
* {{p|Galvantula}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Fur Coat}}. {{p|Joltik}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Static}}.&lt;br /&gt;
** {{p|Joltik}} and {{p|Galvantula}} should learn {{m|Pin Missile}} by level-up in lieu of {{m|Screech}}, {{m|Bounce}} by level-up in lieu of {{m|Slash}}, {{m|Venoshock}} by level-up in lieu of {{m|Signal Beam}}, {{m|Lunge}} by level-up in lieu of {{m|Agility}}, {{m|Eerie Impulse}} by level-up in lieu of {{m|Sucker Punch}}, and {{m|Giga Drain}} by level-up in lieu of {{m|Bug Buzz}}. &amp;lt;del&amp;gt;Galvantula picks up {{m|Eerie Impulse}} as an {{tt|Evo.|Learned upon evolving}}-move.&amp;lt;/del&amp;gt; Galvantula also picks up {{m|Ion Deluge}} at level 1 (see &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
* {{p|Ferroseed}} and {{p|Ferrothorn}} should learn {{m|Mega Drain}} at level 1 by level-up in lieu of {{m|Tackle}}, {{m|Spiky Shield}} by level-up instead of {{m|Flash Cannon}}, and pick up {{m|Seed Bomb}} as their final level-up move.&lt;br /&gt;
** {{p|Ferroseed}} and {{p|Ferrothorn}} have the abilities {{a|Iron Barbs}} or &amp;lt;del&amp;gt;{{a|Sturdy}}&amp;lt;/del&amp;gt; {{a|Heatproof}}. {{a|Volt Absorb}} is their hidden ability.&lt;br /&gt;
* {{p|Sandile}} and {{p|Krokorok}} are both {{type|Ground}} only, with the abilities {{a|Tinted Lens}} or {{a|Water Compaction}}. {{p|Krookodile}} now has the abilities {{a|Intimidate}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) or {{a|Water Compaction}}.&lt;br /&gt;
** {{p|Sandile}}, {{p|Krokorok}}, and {{p|Krookodile}} learn {{m|Muddy Water}} by level-up in lieu of {{m|Embargo}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section). {{p|Krookodile}} picks up {{m|Fake Tears}} at level 1.&lt;br /&gt;
* Instead of heaps of trash, {{p|Trubbish}} and {{p|Garbodor}} should be redesigned as {{wp|cockroach}}-like {{t|Bug}}/{{type|Poison}} Pokémon.&lt;br /&gt;
* {{p|Zorua}} and {{p|Zoroark}} should learn the revamped {{m|Smokescreen}} by level-up in lieu of {{m|Leer}} (See note for Smokescreen under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Darumaka}} and {{p|Darmanitan}} are now both {{t|Fire}}/{{type|Fairy}} and their movepools should be updated to reflect their new typing.&lt;br /&gt;
** {{p|Darumaka}} and {{p|Darmanitan}} now have the abilities {{a|Vital Spirit}} or {{a|Sheer Force}} (see changes to both abilities under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** &#039;&#039;&#039;{{p|Darmanitan}} &#039;&#039;Zen Mode&#039;&#039; now constitutes a [[List of Pokémon with branched evolutions|branch evolution]], a separate {{t|Fire}}/{{type|Psychic}} Pokémon named &#039;&#039;Zendaruma&#039;&#039;.&#039;&#039;&#039; &#039;&#039;Zendaruma&#039;s&#039;&#039; abilities are &amp;lt;del&amp;gt;{{a|Own Tempo}}&amp;lt;/del&amp;gt; {{a|Synchronize}} or {{a|Soul-Heart}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;DARUMAKA&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;DARMANITAN&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;ZENDARUMA&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hammer Arm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Rest&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Flame Rite)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pound&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bide&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Defense Curl&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Punch (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Zen Headbutt (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flame Wheel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dizzy Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Future Sight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Wake-Up Slap&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Arm Thrust&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Will-O-Wisp&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Facade&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Dark&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Lucky Chant&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flame Charge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Work Up&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cosmic Power&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Calm Mind)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Natural Gift&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Hidden Power)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Heat Crash&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Lunar Dance&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Belly Drum&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Play Rough&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Stored Power&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Eruption&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Aura Sphere)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flare Blitz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;62&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Burn Up&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;62&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Sacred Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;74&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;74&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** Darmanitan&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 105 / 130 / 75 / 50 / 75 / 85&lt;br /&gt;
** &#039;&#039;Zendaruma&#039;s&#039;&#039; base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 105 / 75 / 75 / 130 / 85 / 50&lt;br /&gt;
** {{p|Darumaka}} can pick up {{m|Aura Sphere}}, {{m|Force Palm}}, {{m|Healing Wish}}, {{m|Smelling Salts}}, {{m|Baton Pass}}, and &#039;&#039;Flame Rite&#039;&#039; as [[Egg Moves]].&lt;br /&gt;
** {{m|Dizzy Punch}}, {{m|Lucky Chant}}, and {{m|Lunar Dance}} are now {{type|Fairy}} moves (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Maractus}} should learn the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Pin Missile}}, {{m|Sand Tomb}} by level-up instead of {{m|Cotton Spore}}, {{m|Quiver Dance}} by level-up instead of {{m|Cotton Guard}}, and the now-{{type|Fairy}} {{m|Dizzy Punch}} by level-up instead of {{m|Petal Blizzard}}.&lt;br /&gt;
** Maractus now has the abilities {{a|Sand Rush}} or &amp;lt;del&amp;gt;{{a|Rough Skin}}&amp;lt;/del&amp;gt; {{a|Chlorophyll}}; its hidden ability is &amp;lt;del&amp;gt;{{a|Dancer}}&amp;lt;/del&amp;gt; an &#039;&#039;improved&#039;&#039; {{a|Flower Gift}} (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below, {{a|Flower Veil}} is no more!). &lt;br /&gt;
* {{p|Maractus}} should learn {{m|Grassy Surge}} by level-up instead of {{m|Petal Blizzard}}.&lt;br /&gt;
* {{p|Maractus}} should have two-lobed (common) and three-lobed (rare) formes (purely aesthetic differences).&lt;br /&gt;
* {{p|Cofagrigus}} is now {{t|Ghost}}/{{t|Rock}}. Cofagrigus should learn &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Night Shade}}, &#039;&#039;Sand Pit&#039;&#039; by level-up in lieu of {{m|Haze}}, and &#039;&#039;Macabre Dance&#039;&#039; by level-up in lieu of {{m|Destiny Bond}}. Cofagrigus now learns {{m|Sandstorm}} at level 1. Cofagrigus also picks up {{m|Power Gem}} as its final level-up move.&lt;br /&gt;
** Furthermore, Cofagrigus learns {{m|Rock Tomb}} in lieu of {{m|Scary Face}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** {{p|Yamask}} can learn {{m|Strength Sap}} as an [[Egg Move]] through the {{p|Litwick}} evolutionary line.&lt;br /&gt;
** {{p|Yamask}} and {{p|Cofagrigus}} now have {{a|Shadow Tag}} as their hidden ability.&lt;br /&gt;
* {{p|Tynamo}} now evolves into {{p|Eelektrik}} when [[level]]ed up in a [[special magnetic field]].&lt;br /&gt;
** {{p|Tynamo}} should learn {{m|Charge}} by level-up in lieu of {{m|Charge Beam}}.&lt;br /&gt;
** {{p|Eelektrik}} should learn {{m|Thunder Fang}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Crunch}}. Furthermore, {{p|Eelektrik}} should learn {{m|Brine}} by level-up in lieu of {{m|Acid}}, {{m|Parabolic Charge}} by level-up in lieu of {{m|Acid Spray}}, and {{m|Flail}} by level-up in lieu of {{m|Thrash}}.&lt;br /&gt;
** {{p|Eelektross}} should learn {{m|Hyper Fang}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Eelektross}} also picks up {{m|Strength Sap}}, {{m|Eerie Impulse}}, and {{m|Electric Terrain}} at level 1 in lieu of {{m|Headbutt}}, {{m|Acid}}, and {{m|Ion Deluge}} as well as learn {{m|Flail}} by level-up in lieu of {{m|Thrash}} and an &#039;&#039;improved&#039;&#039; {{m|Constrict}} by level-up in lieu of {{m|Crush Claw}}. (See note for Constrict under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Tynamo, Eelektrik,and Eelektross can no longer learn {{m|Thunderbolt}} by level-up, only by [[TM]]. Eelektrik,and Eelektross can no longer learn {{m|Crunch}}, {{m|Acid}}, or {{m|Acid Spray}} by level-up.&lt;br /&gt;
** Tynamo, Eelektrik,and Eelektross now have the abilities {{a|Levitate}} or {{a|Lightning Rod}}. &#039;&#039;Slick&#039;&#039; is their hidden abilitiy (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Tynamo, Eelektrik,and Eelektross join the [[Water 2]] Egg Group in lieu of the [[Amorphous Egg Group]]. Tynamo can pick up {{m|Feint Attack}} and an &#039;&#039;improved&#039;&#039; {{m|Ion Deluge}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Elgyem}} and {{p|Beheeyem}} now have the abilities {{a|Trace}} or {{a|Telepathy}}. {{a|Regenerator}} is their hidden ability.&lt;br /&gt;
** Elgyem and Beheeyem now learn {{m|Confuse Ray}} by level-up in lieu of {{m|Growl}}, {{m|Covet}} by level-up in lieu of {{m|Headbutt}}, {{m|Force Palm}} by level-up in lieu of {{m|Hidden Power}}, {{m|Signal Beam}} by level-up in lieu of {{m|Zen Headbutt}}, {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}, and {{m|Cosmic Power}} by level-up in lieu of {{m|Calm Mind}}. Elgyem and Beheeyem also pick up {{m|Stored Power}} as their final level-up move.&lt;br /&gt;
** Beheeyem also learns {{m|Strength Sap}} by level-up in lieu of {{m|Recover}}.&lt;br /&gt;
** Furthermore, Beheeyem picks up {{m|Energy Ball}} at level 1 and {{m|Block}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Elgyem can pick up {{m|Strength Sap}}, {{m|Energy Ball}}, {{m|Zap Cannon}}, and {{m|Force Palm}} as [[Egg Move]]s. (See note for Force Palm under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Elgyem and Beheeyem should each be 1&#039; taller: Elgyem should be 2&#039;08&amp;quot;, Beheeyem is now 4&#039;03&amp;quot;.&lt;br /&gt;
* {{p|Litwick}} and {{p|Lampent}} now learns {{m|Strength Sap}} by level-up in lieu of {{m|Astonish}}. {{p|Chandelure}} also learns {{m|Strength Sap}} at level 1.&lt;br /&gt;
* Upon evolving {{p|Accelgor}} becomes {{type|Dark}} only. {{p|Accelgor}} should learn {{m|Quick Guard}} by level-up in lieu of {{m|Yawn}}, {{m|Knock Off}} by level-up in lieu of {{m|Struggle Bug}}, {{m|Pursuit}} by level-up in lieu of {{m|Swift}}, {{m|First Impression}} by level-up in lieu of {{m|Giga Drain}}, {{m|Refresh}} by level-up in lieu of {{m|Recover}}, {{m|Lunge}} by level-up in lieu of {{m|Bug Buzz}}, {{m|Parting Shot}} by level-up in lieu of {{m|U-turn}}, {{m|Switcheroo}} by level-up in lieu of {{m|Power Swap}}, {{m|Toxic Spikes}} by level-up in lieu of {{m|Toxic}}, and {{m|Close Combat}} by level-up in lieu of {{m|Final Gambit}}. Accelgor also picks up {{m|Feint Attack}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Shelmet}} now has the abilities {{a|Overcoat}} or {{a|Shell Armor}}; {{p|Accelgor}} now has the abilities {{a|Overcoat}} or {{a|Infiltrator}}. {{a|Hydration}} is their hidden ability.&lt;br /&gt;
** {{p|Shelmet}} should learn {{m|Leech Life}} by level-up in lieu of {{m|Bug Buzz}} and {{m|Gastro Acid}} by level-up in lieu of {{m|Giga Drain}}.&lt;br /&gt;
** {{p|Shelmet}} and {{p|Accelgor}} should no longer learn {{m|Mega Drain}} or {{m|Giga Drain}} by level-up.&lt;br /&gt;
* {{p|Druddigon}} should learn {{m|Bite}} and {{m|Stealth Rock}} at level 1 in lieu of {{m|Scratch}} and {{m|Leer}}, {{m|Smack Down}} by level-up in lieu of {{m|Revenge}}, {{m|Rock Slide}} by level-up in lieu of {{m|Night Slash}}, {{m|Bulldoze}} by level-up in lieu of {{m|Rock Climb}}, and {{m|Head Smash}} by level-up in lieu of {{m|Superpower}}.&lt;br /&gt;
** Druddigon also picks up {{m|Fire Fang}} and {{m|Thunder Fang}} at level 1.&lt;br /&gt;
* {{p|Golett}} and {{p|Golurk}} should learn {{m|Light Screen}} at level 1 instead of {{m|Mud-Slap}}, {{m|Bullet Punch}} at level 1 in lieu of {{m|Pound}}, &#039;&#039;Dust Devil&#039;&#039; or the now-{{type|Ground}} {{m|Chip Away}} by level-up instead of {{m|Iron Defense}}, &amp;lt;del&amp;gt;{{m|Reflect}} by level-up in lieu of {{m|Mega Punch}},&amp;lt;/del&amp;gt; and {{m|Bulldoze}} by level-up instead of {{m|Stomping Tantrum}}. {{p|Golett}} and {{p|Golurk}} now have the abilities {{a|Iron Fist}} or {{a|Water Compaction}}.&lt;br /&gt;
** {{p|Golett}} and {{p|Golurk}} also pick up the now-{{type|Ghost}} {{m|Aura Sphere}} as their final level-up move (see note for Aura Sphere under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Golett}} and {{p|Golurk}} no longer learn {{m|Earthquake}} by level-up, only via [[TM]]. However, {{p|Golett}} and {{p|Golurk}} can now learn {{m|Light Screen}} and {{m|Reflect}} by via [[TM]].&lt;br /&gt;
* {{p|Bouffalant}} now has the abilities {{a|Thick Fat}} or {{a|Fur Coat}}. {{a|Sap Sipper}} is its hidden ability.&lt;br /&gt;
** {{p|Bouffalant}} should pick up {{m|Bulldoze}} and {{m|Headbutt}} at level 1 instead of {{m|Pursuit}}, {{m|Knock Off}} by level-up in lieu of {{m|Rage}}, the now-{{type|Fighting}} {{m|Skull Bash}} by level-up in lieu of {{m|Head Smash}}, {{m|Superpower}} or {{m|Body Slam}} by level-up in lieu of {{m|Swords Dance}}, and the &#039;&#039;revamped&#039;&#039; {{m|Double-Edge}} by level-up in lieu of {{m|Giga Impact}}. (See notes for Skull Bash and Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Braviary}} now has the abilities {{a|Keen Eye}} or {{a|Defiant}} to better contrast its fighting style from Staraptor. {{a|Reckless}} is its hidden ability.&lt;br /&gt;
** {{p|Braviary}} should also pick up the &#039;&#039;revamped&#039;&#039; {{m|Noble Roar}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to {{m|Superpower}} as well as learn the &#039;&#039;revamped&#039;&#039; {{m|Double-Edge}} by level-up in lieu of {{m|Thrash}}. (See notes for Noble Roar and Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** {{p|Rufflet}} and {{p|Braviary}} should learn {{m|Take Down}} by level-up instead of {{m|Slash}}.&lt;br /&gt;
** {{p|Braviary}} should also pick up {{m|Acrobatics}} through [[TM62]] as well as at level 1 in lieu of {{m|Brave Bird}}.&lt;br /&gt;
** {{p|Rufflet}} and {{p|Braviary}} are no longer male-only.&lt;br /&gt;
** {{p|Archen}} is renamed &#039;&#039;Urvogel&#039;&#039;; {{p|Archeops}} is renamed &#039;&#039;Urpteryx&#039;&#039;.&lt;br /&gt;
** {{p|Archen}} and {{p|Archeops}} now have the abilities {{a|Technician}} or {{a|Quick Feet}}. {{a|Infiltrator}} is their hidden ability.&lt;br /&gt;
* {{p|Haxorus}} now has the abilities {{a|Mold Breaker}} or {{a|Hyper Cutter}}. {{a|Intimidate}} is its hidden ability.&lt;br /&gt;
** Haxorus should learn {{m|Iron Head}} by level-up in lieu of {{m|Dragon Pulse}}.&lt;br /&gt;
** Haxorus also learns {{m|Fire Fang}} and {{m|Thunder Fang}} at level 1 in lieu of {{m|Scratch}} and {{m|Leer}}.&lt;br /&gt;
* {{p|Cubchoo}} and {{p|Beartic}} should learn {{m|Frost Breath}} by level-up in lieu of {{m|Icy Wind}}, {{m|Ice Fang}} by level-up instead of {{m|Swagger}}, and {{m|Ice Punch}} by level-up in lieu of {{m|Blizzard}}. Beartic also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Icicle Crash}}.&lt;br /&gt;
** Beartic should learn also learn {{m|Roar}} by level-up in lieu of {{m|Growl}}, {{m|Hone Claws}} by level-up instead of {{m|Play Nice}}, and {{m|Surf}} by level-up in lieu of {{m|Flail}}.&lt;br /&gt;
** Beartic also learns {{m|Crunch}} at level 1 in lieu of {{m|Superpower}}. &lt;br /&gt;
** Beartic should be {{t|Ice}}/{{type|Water}} and have the abilities {{a|Slush Rush}} or {{a|Berserk}}.&lt;br /&gt;
** {{p|Cubchoo}} can pick up {{m|Metal Claw}} as an [[Egg Move]]. &lt;br /&gt;
* {{p|Vullaby}} and {{p|Mandibuzz}} should learn {{m|Pursuit}} by level-up instead of {{m|Gust}}, {{m|Snatch}} by level-up instead of {{m|Flatter}}, the now {{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Flatter}}, &#039;&#039;Dust Devil&#039;&#039; in lieu of {{m|Air Slash}}, &amp;lt;del&amp;gt;{{m|Sky Drop}}&amp;lt;/del&amp;gt; {{m|Quash}} by level-up instead of {{m|Dark Pulse}}, {{m|Recycle}} by level-up instead of {{m|Attract}}, and &amp;lt;del&amp;gt;{{m|Sky Attack}}&amp;lt;/del&amp;gt; {{m|Sky Drop}} by level-up instead of {{m|Brave Bird}}. Mandibuzz also picks up {{m|Throat Chop}} or {{m|Assurance}} as its final level-up move.&lt;br /&gt;
** {{p|Mandibuzz}} learns {{m|Gastro Acid}} at level 1 in lieu of {{m|Mirror Move}} and re-learns it in lieu of {{m|Tailwind}}. Mandibuzz should also learn {{m|Recycle}} at level 1. &lt;br /&gt;
** {{p|Mandibuzz}} no longer learns {{m|Mirror Move}} or {{m|Tailwind}} by level-up.&lt;br /&gt;
** {{p|Vullaby}} now has the abilities {{a|Pickup}} or {{a|Weak Armor}}. {{p|Mandibuzz}} now has the abilities &amp;lt;del&amp;gt;{{a|Sand Veil}} or {{a|Harvest}}&amp;lt;/del&amp;gt; {{a|Unnerve}} or {{a|Immunity}}. {{p|Vullaby}} and {{p|Mandibuzz}} gain the hidden ability {{a|Overcoat}} or &#039;&#039;Ravenous&#039;&#039; (see note for under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Flightless Vullaby is now {{type|Ground}} only. Mandibuzz is now {{t|Ground}}/{{type|Flying}}.&lt;br /&gt;
** {{p|Vullaby}} and {{p|Mandibuzz}} are no longer female-only.&lt;br /&gt;
* {{p|Larvesta}} now evolves into {{p|Volcarona}} at level 49. {{p|Volcarona}} now has a &#039;&#039;revamped&#039;&#039; {{a|Flash Fire}} as its ability; {{a|Drought}} is its hidden ability (see note for under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{a|Flash Fire}} makes a Pokémon with this ability AND its allies on the field immune to damage from {{type|Fire}} attacks. Furthermore, &#039;&#039;&#039;once activated&#039;&#039;&#039;, the [[terrain]] becomes &#039;&#039;Scorched Earth&#039;&#039; as long as the Pokémon with this ability remains on the field.&lt;br /&gt;
** {{p|Larvesta}} and {{p|Volcarona}} should learn {{m|Fire Spin}} by level-up in lieu of {{m|Absorb}}.&lt;br /&gt;
** {{p|Volcarona}} should learn {{m|Weather Ball}} by level-up in lieu of {{m|Hurricane}}. {{p|Volcarona}} also picks up {{m|Solar Beam}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Quiver Dance}}.&lt;br /&gt;
** {{p|Larvesta}} and {{p|Volcarona}} can no longer learn {{m|Giga Drain}} or {{m|Absorb}} by any means but can now pick up {{m|Energy Ball}} via [[TM]] instead.&lt;br /&gt;
* {{p|Zweilous}} picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Hydreigon}} picks up {{m|Venoshock}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Toxic Spikes}} or {{m|Toxic}} at level 1.&lt;br /&gt;
** {{p|Hydreigon}} should pick up the now-{{type|Dark}} {{m|Oblivion Wing}} as its final level-up move albeit at a very high level (90-99).&lt;br /&gt;
** {{p|Zweilous}} and {{p|Hydreigon}} should learn {{m|Snarl}} by level-up in lieu of {{m|Hyper Voice}}. {{p|Deino}} should learn {{m|Screech}} by level-up in lieu of {{m|Hyper Voice}}.&lt;br /&gt;
** {{p|Deino}}, {{p|Zweilous}}, and {{p|Hydreigon}} should learn {{m|Astonish}} by level-up in lieu of {{m|Tackle}} and {{m|Rage}} by level-up in lieu of {{m|Focus Energy}}.&lt;br /&gt;
** {{p|Deino}} should learn {{m|Dragon Breath}} at a later level in lieu of {{m|Slam}}. {{p|Zweilous}} and {{p|Hydreigon}} no longer learn {{m|Slam}} by level-up.&lt;br /&gt;
** {{p|Deino}} should evolve into {{p|Zweilous}} at level 32.&lt;br /&gt;
* {{p|Chespin}}, {{p|Quilladin}}, and {{p|Chesnaught}} learn {{m|Defense Curl}} by level-up instead of {{m|Growl}}, {{m|Bullet Seed}} by level-up in lieu of {{m|Vine Whip}}, &amp;lt;del&amp;gt;{{m|Spikes}} by level-up instead of {{m|Rollout}}&amp;lt;/del&amp;gt;, the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Rollout}}, {{m|Spikes}} by level-up in lieu of {{m|Pin Missile}}, {{m|Counter}} by level-up instead of {{m|Take Down}}, and {{m|Grass Whistle}} by level-up in lieu of {{m|Pain Split}}. Chesnaught also picks up {{m|Drain Punch}} by level-up in lieu of {{m|Giga Impact}}.&lt;br /&gt;
** {{p|Chespin}} also picks up the &#039;&#039;revamped&#039;&#039; {{m|Double-Edge}} as an [[Egg Move]]. (See note for Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Litleo}} and {{p|Pyroar}} now have the abilities &amp;lt;del&amp;gt;{{a|Moxie}}&amp;lt;/del&amp;gt; {{a|Intimidate}} or {{a|Sheer Force}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Pyroar}} (both versions) are reclassified as {{t|Fire}}/{{t|Fighting}}.&lt;br /&gt;
** {{p|Litleo}} and {{p|Pyroar}} should learn {{m|Snarl}} by level-up in lieu of {{m|Headbutt}}. {{p|Litleo}} and {{p|Pyroar}} both learn {{m|Detect}} at level 1.&lt;br /&gt;
** {{p|Pyroar}} should learn {{m|Low Sweep}} by level-up in lieu of {{m|Hyper Beam}} and {{m|Close Combat}} by level-up in lieu of {{m|Overheat}}. Furthermore, {{p|Pyroar}} should learn the &#039;&#039;revamped&#039;&#039; {{m|Submission}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Pyroar also picks up {{m|Outrage}} as its final level-up move.&lt;br /&gt;
** &amp;lt;del&amp;gt;Boost {{p|Pyroar}}&#039;s base Attack (68) to 110 and reduce its base Special Attack (109) to 100 for a base stat total of 540.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Boost {{p|Pyroar}}&#039;s base Attack (68) to 110 as well as reducing its base Special Attack (109) to 100 and Speed (106) to 86 for a base stat total of 520. &lt;br /&gt;
* {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} all pick up {{m|Grass Whistle}} at level 1. {{p|Flabébé}} and {{p|Floette}} no longer learn {{m|Tackle}} or {{m|Solar Beam}} by level-up.&lt;br /&gt;
** {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} should all learn &amp;lt;del&amp;gt;{{m|Fleur Cannon}}&amp;lt;/del&amp;gt; {{m|Dazzling Gleam}} by level-up in lieu of {{m|Moonblast}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Petal Dance}}, and pick up {{m|Baton Pass}} as their final level-up move.&lt;br /&gt;
** Furthermore, {{p|Florges}} also picks up {{m|Destiny Bond}} at level 1 while {{p|Flabébé}} can pick it up as an [[Egg Move]].&lt;br /&gt;
** {{p|Flabébé}} now picks up {{m|Leech Seed}} as an [[Egg Move]].&lt;br /&gt;
** {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} now have the ability {{a|Serene Grace}} or an &#039;&#039;improved&#039;&#039; {{a|Flower Gift}} (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below, {{a|Flower Veil}} is no more!). {{a|Grassy Surge}} is their hidden ability.&lt;br /&gt;
** The move {{m|Petal Blizzard}} is now {{type|Fairy}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Aegislash}} picks up {{m|Double-Edge}} as well as &#039;&#039;Temper&#039;&#039; as {{tt|Evo.|Learned upon evolving}}-moves (see note for Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).  &lt;br /&gt;
** {{m|Double-Edge}} now &#039;&#039;deftly rams the target with horns, fins, or blades ignoring type-resistances to inflict damage&#039;&#039;. The user still incurs recoil damage equal to ⅓ of the damage done to the target. &lt;br /&gt;
* {{p|Spritzee}} and {{p|Aromatisse}} should both learn {{m|Swift}} in lieu of {{m|Fairy Wind}}, {{m|Feather Dance}} in lieu of {{m|Moonblast}}, and the now-{{type|Fairy}} {{m|Mist Ball}} in lieu of {{m|Psychic}}. &amp;lt;del&amp;gt;Aromatisse also picks up &#039;&#039;Can-Can&#039;&#039; as a new signature {{tt|Evo.|Learned upon evolving}}-move.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Spritzee}} and {{p|Aromatisse}} now have the abilities {{a|Healer}} or an &#039;&#039;improved&#039;&#039; {{a|Stench}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{a|Mummy}} is now their Hidden Ability.&lt;br /&gt;
** {{p|Spritzee}} can learn Macabre Dance as an [[Egg Move]].&lt;br /&gt;
** {{m|Fairy Wind}} is no more!&lt;br /&gt;
** Now {{t|Fairy}}/{{type|Poison}}, {{p|Aromatisse}} should pick up {{m|Smog}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Aromatisse}} should also learn {{m|Sludge Bomb}} or {{m|Acid Spray}} in lieu of {{m|Skill Swap}}. Aromatisse also learns a new signature move &#039;&#039;Can-Can&#039;&#039; as its final level-up move.&lt;br /&gt;
** Aromatisse also picks up {{m|Purify}} at level 1.&lt;br /&gt;
* {{p|Swirlix}} and {{p|Slurpuff}} should both learn {{m|Lick}} in lieu of {{m|Tackle}}, {{m|Covet}} by level-up instead of {{m|Fairy Wind}}, {{m|Charm}} in lieu of {{m|Play Nice}}, {{m|Odor Sleuth}} by level-up instead of {{m|Round}}, {{m|Sticky Web}} by level-up in lieu of {{m|Aromatherapy}}, {{m|Present}} by level-up instead of {{m|Energy Ball}}, and &amp;lt;del&amp;gt;{{m|Lucky Chant}} by level-up instead of {{m|Wish}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** {{p|Slurpuff}} also picks up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as its final level-up moves.&lt;br /&gt;
** {{m|Play Nice}} and {{m|Fairy Wind}} are no more!&lt;br /&gt;
** {{p|Swirlix}} and {{p|Slurpuff}} now have the abilities {{a|Sweet Veil}} or an &#039;&#039;improved&#039;&#039; {{a|Sticky Hold}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** As an additional effect, {{m|Odor Sleuth}} now causes the target&#039;s {{m|Substitute}} to fade immediately (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{m|Present}} is now a {{type|Fairy}} version of {{m|Pollen Puff}}.&lt;br /&gt;
* {{p|Inkay}} and {{p|Malamar}} should learn {{m|Signal Beam}} by level-up in lieu of {{m|Slash}}.&lt;br /&gt;
** {{p|Malamar}} should also pick up {{m|Hypnosis}} as an {{tt|Evo.|Learned upon evolving}}-move. Malamar should pick up {{m|Gastro Acid}} at level 1 as well as {{m|Tail Glow}} as its final level-up move.&lt;br /&gt;
** Inkay should pick up &amp;lt;del&amp;gt;the &#039;&#039;revamped&#039;&#039; {{m|Flash}} &amp;lt;/del&amp;gt; {{m|Tail Glow}} by level-up in lieu of {{m|Superpower}}. Inkay can also pick up the revamped {{m|Smokescreen}} as an [[Egg Move]] (See note for Smokescreen under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** {{p|Inkay}} and {{p|Malamar}} now have the abilities {{a|Synchronize}} or &amp;lt;del&amp;gt;{{a|Download}} {{a|Contrary}}&amp;lt;/del&amp;gt; {{a|Defiant}}; {{a|Swift Swim}} as their hidden ability.&lt;br /&gt;
** As an alternate/additional evolution method, {{p|Inkay}} can also evolve into {{p|Malamar}} leveling up while knowing {{m|Topsy-Turvy}}.&lt;br /&gt;
** {{m|Topsy-Turvy}} is now {{type|Psychic}}.&lt;br /&gt;
* {{p|Binacle}} and {{p|Barbaracle}} now pick up {{type|Rock}} {{m|Harden}} at level 1 and {{m|Aqua Ring}} as their final level-up move. Both should also learn {{m|Bide}} by level-up in lieu of {{m|Ancient Power}}, {{m|Quick Guard}} by level-up in lieu of {{m|Rock Polish}}, and {{m|X-Scissor}} by level-up in lieu of {{m|Slash}}. {{p|Barbaracle}} should also pick up {{m|Wide Guard}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Furthermore, {{p|Binacle}} should pick up {{m|Fling}} by level-up instead of {{m|Cross Chop}}.&lt;br /&gt;
** {{p|Binacle}} can also pick up {{m|Recover}} as an [[Egg Move]].&lt;br /&gt;
** {{p|Binacle}} has the abilities {{a|Frisk}} or {{a|Filter}}. {{p|Barbaracle}} has the abilities {{a|Sniper}} or {{a|Filter}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Razor Shell}} is now {{type|Rock}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Skrelp}} now evolves into {{p|Dragalge}} – renamed &#039;&#039;Dracaena&#039;&#039; – at level 38 OR via level-up while knowing {{m|Aqua Tail}}.&lt;br /&gt;
* {{p|Helioptile}} and {{p|Heliolisk}} now have the abilities {{a|Lightning Rod}} or &#039;&#039;revamped&#039;&#039; {{a|Solar Power}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Heliolisk picks up {{m|Solar Beam}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Helioptile and Heliolisk should learn {{m|Synthesis}} by level-up in lieu of {{m|Razor Wind}} and {{m|Ion Deluge}} in lieu of {{m|Electrify}} (see &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
** Helioptile should learn {{m|Energy Ball}} by level-up in lieu of {{m|Bulldoze}} and {{m|Eerie Impulse}} in lieu of {{m|Thunderbolt}}.&lt;br /&gt;
** Heliolisk should {{m|Discharge}} by level-up in lieu of {{m|Thunder}}.&lt;br /&gt;
** Helioptile and Heliolisk can no longer learn {{m|Thunderbolt}}, {{m|Thunder}}, or {{m|Rain Dance}} by [[TM]] but they can learn {{m|Sunny Day}} by level-up instead.&lt;br /&gt;
** Helioptile picks up {{m|Weather Ball}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Tyrunt}} and {{p|Tyrantrum}} should both be taller: Tyrunt should be 3&#039;07&amp;quot;, Tyrantrum is now 10&#039;02&amp;quot;.&lt;br /&gt;
** {{p|Tyrunt}} and {{p|Tyrantrum}} should both learn {{m|Assurance}} by level-up in lieu of {{m|Horn Drill}} and {{m|Fissure}} by level-up in lieu of {{m|Horn Drill}}. Both also pick up the &#039;&#039;improved&#039;&#039; {{m|Quash}} as their final level-up move (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Tyrantrum}} should also pick up {{m|Superpower}} at level 1.&lt;br /&gt;
* {{p|Amaura}} and {{p|Aurorus}} should both learn {{m|Aurora Veil}} by level-up in lieu of {{m|Encore}}.&lt;br /&gt;
* {{p|Carbink}} and {{p|Diancie}} both learn {{m|Geomancy}} at level 1 as well.&lt;br /&gt;
** {{p|Carbink}} picks up &#039;&#039;Lava Bomb&#039;&#039; as an [[Egg Move]].&lt;br /&gt;
* {{p|Klefki}} now has the abilities {{a|Prankster}} or {{a|Frisk}}.&lt;br /&gt;
** {{p|Klefki}} should learn {{m|Covet}} by level-up in lieu of {{m|Tackle}}, {{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Fairy wind}}, {{m|Rapid Spin}} by level-up in lieu of {{m|Astonish}}, {{m|Switcheroo}} by level-up in lieu of {{m|Foul Play}}, &#039;&#039;Luster Cannon&#039;&#039; ({{m|Flash Cannon}}) by level-up in lieu of {{m|Play Rough}}, and {{m|Dazzling Gleam}} or {{type|Steel}} {{m|Clanging Scales}} by level-up in lieu of {{m|Play Rough}}. Klefki should also pick up {{type|Ghost}} {{m|Memento}} as its final level-up move.&lt;br /&gt;
** {{p|Klefki}} should also pick up {{m|Helping Hand}} and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** {{p|Klefki}} can pick up {{m|Autotomize}} as an [[Egg Move]]. {{p|Klefki}} can also pick up {{m|Volt Switch}} as an [[Egg Move]] and via [[TM]].&lt;br /&gt;
** {{m|Fairy Wind}} is no more!&lt;br /&gt;
* {{p|Goomy}}, {{p|Sliggoo}}, and {{p|Goodra}} are now dual {{type|Dragon}}/{{type|Water}} and have the abilities {{a|Hydration}} or {{a|Immunity}} &amp;lt;del&amp;gt;{{a|Poison Heal}}&amp;lt;/del&amp;gt;. {{a|Storm Drain}} is their hidden ability.&lt;br /&gt;
** {{p|Goomy}}, {{p|Sliggoo}}, and {{p|Goodra}} should learn {{m|Bubble Beam}} at level 1 instead of {{m|Tackle}} and {{m|Aqua Ring}} by level-up instead of {{m|Curse}}.&lt;br /&gt;
** Goomy, Sliggoo, and Goodra no longer learn {{m|Water Gun}} or {{m|Water Pulse}} by level-up.&lt;br /&gt;
** Goodra should also pick up {{m|Acid Armor}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Phantump}} and {{p|Trevenant}} should learn {{m|Hypnosis}} by level-up in lieu of {{m|Will-O-Wisp}}.&lt;br /&gt;
** {{p|Phantump}} and {{p|Trevenant}} cannot learn {{m|Will-O-Wisp}} by any means, including [[TM61]].&lt;br /&gt;
* {{p|Pumpkaboo}} and {{p|Gourgeist}} should learn {{m|Will-O-Wisp}} by level-up instead of {{m|Pain Split}} and &#039;&#039;Wicked Flame&#039;&#039; ({{m|Incinerate}}) by level-up instead of learning {{m|Trick-or-Treat}} a third time. {{p|Gourgeist}} should also learn {{m|Shell Smash}} by level-up in lieu of learning {{m|Trick-or-Treat}} a fourth time. {{p|Gourgeist}} also picks up {{m|Perish Song}} as its final level-up move.&lt;br /&gt;
* Xerneas should learn {{m|Jump Kick}} by level-up in lieu of {{m|Gravity}}, {{m|Sky Uppercut}} by level-up instead of {{m|Close Combat}}, {{m|Earth Power}} by level-up in lieu of {{m|Night Slash}}, and {{m|Power Gem}} by level-up instead of {{m|Giga Impact}}. {{p|Xerneas}} also learns {{m|Nature Power}} at level 1.&lt;br /&gt;
** Xerneas no longer learns {{m|Take Down}} or {{m|Outrage}} by level-up.&lt;br /&gt;
* {{p|Incineroar}} should learn {{m|Sucker Punch}} by level-up instead of {{m|Fury Swipes}}, {{m|Scary Face}} by level-up in lieu of {{m|Growl}}, {{m|Snarl}} by level-up instead of {{m|Lick}}, &amp;lt;del&amp;gt;{{m|Circle Throw}}&amp;lt;/del&amp;gt; {{m|Fire Lash}} by level-up in lieu of {{m|Thrash}}, {{m|Revenge}} or {{m|Assurance}} by level-up instead of {{m|Scary Face}}, and the revamped {{m|Submission}} by level-up in lieu of {{m|Outrage}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Incineroar}} also picks up {{m|Parting Shot}} as its final level-up move and learns {{m|Throat Chop}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Darkest Lariat}}. (Darkest Lariat is no more!)&lt;br /&gt;
** {{p|Litten}}, {{p|Torracat}}, and {{p|Incineroar}} should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Double Kick}}.&lt;br /&gt;
* {{p|Rowlet}}, {{p|Dartrix}}, and {{p|Decidueye}} should all learn {{m|Pin Missile}} by level-up in lieu of {{m|Shadow Sneak}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Decidueye}} should pick up {{m|Shadow Claw}} by level-up in lieu of {{m|Nasty Plot}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Decidueye}} should pick up {{m|Shadow Claw}} as its {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Spirit Shackle}}. &lt;br /&gt;
* {{p|Oricorio}} now has the abilities {{a|Dancer}} or an &#039;improved&#039;&#039; Own Tempo. (See note on Own Tempo/Inner Focus under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.) The &#039;&#039;revamped&#039;&#039; Limber is their hidden ability. (See note on Limber/Steadfast under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Oricorio}} also picks up {{m|Quiver Dance}} at level 1.&lt;br /&gt;
* Cut {{p|Mudsdale}}&#039;s base Special Attack (55) to 30 to boost its base speed (35) to 60, retaining a base stat total of 500.&lt;br /&gt;
** Reduce {{p|Mudbray}}&#039;s base Special Attack (45) to 20 for a lower base stat total of 360.&lt;br /&gt;
** {{p|Mudbray}} and {{p|Mudsdale}} should learn {{m|Sand Tomb}} by level-up instead of {{m|Iron Defense}}.&lt;br /&gt;
** {{p|Mudbray}} should learn {{m|Amnesia}} by level-up in lieu of {{m|Heavy Slam}}. {{p|Mudbray}} no longer learns {{m|Rock Smash}} and {{m|Heavy Slam}} by level-up.&lt;br /&gt;
* Now known as the &#039;&#039;Astrigent Pokémon&#039;&#039;, {{p|Tsareena}} is now {{t|Grass}}/{{type|Fighting}}.&lt;br /&gt;
** {{p|Tsareena}} should learn {{m|Detect}}/{{m|Protect}} by level-up instead of {{m|Splash}}, {{m|Play Rough}} by level-up in lieu of {{m|Punishment}}, {{m|Rolling Kick}} by level-up in lieu of {{m|Stomp}}, {{m|Triple Kick}} by level-up instead of {{m|High Jump Kick}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and {{m|Mega Kick}} by level-up in lieu of {{m|Leaf Storm}}.&lt;br /&gt;
** {{p|Steenee}} now evolves into Tsareena leveling up while knowing {{m|Rolling Kick}} (Steenee and Tsareena no longer learn {{m|Stomp}} by level-up).&lt;br /&gt;
** Tsareena now has the abilities {{a|Defiant}} (replacing Steenee&#039;s {{a|Leaf Guard}}) or &#039;&#039;Dazzle&#039;&#039; (replacing Steenee&#039;s {{a|Oblivious}}). (See note on &#039;&#039;Dazzle&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Bounsweet}}, {{p|Steenee}}, and Tsareena all learn {{m|Sweet Kiss}} in lieu of {{m|Teeter Dance}}.&lt;br /&gt;
* {{p|Golisopod}} now has the abilities {{a|Guts}} or &amp;lt;del&amp;gt;{{a|Shell Armor}}&amp;lt;/del&amp;gt; {{a|Shield Dust}}. {{a|Tough Claws}} is its hidden ability.&lt;br /&gt;
** {{p|Golisopod}} should learn {{m|Crush Claw}} by level-up in lieu of {{m|Bug Bite}}, an &#039;&#039;improved&#039;&#039; Focus Energy by level-up intead of {{m|Spite}}(see note for Focus Energy under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and {{m|Wide Guard}} by level-up in lieu of {{m|Pin Missile}}. Golisopod also picks up {{m|Retaliate}} as its final level-up move.&lt;br /&gt;
** {{p|Wimpod}} should pick up {{m|Defense Curl}} at level 1, {{m|Bubble Beam}} at level 10, and an &#039;&#039;improved&#039;&#039; Withdraw at level 20 (see note for Withdraw under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Oranguru}} is only {{type|Psychic}}and now has the abilities {{a|Synchronize}} or an &#039;&#039;improved&#039;&#039; Own Tempo (see note for Inner Focus/Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). &amp;lt;del&amp;gt;{{a|Trace}}&amp;lt;/del&amp;gt;{{a|Overcoat}} is its hidden ability.&lt;br /&gt;
** {{p|Oranguru}} now learns {{m|Defog}} by level-up in lieu of {{m|Quash}}, {{m|Psych Up}} by level-up instead of {{m|Trick Room}}, as well as {{m|Rest}} and {{m|Sleep Talk}} by level-up in lieu of {{m|Foul Play}}. Oranguru also picks up {{m|Switcheroo}} and {{m|Mirror Move}} at level 1.&lt;br /&gt;
* {{p|Passimian}} now has the abilities {{a|Receiver}} or {{a|Guts}}.&lt;br /&gt;
** {{p|Passimian}} now learns {{m|Quick Attack}} by level-up in lieu of {{m|Tackle}}, {{m|Headbutt}} by level-up instead of {{m|Rock Smash}}, {{m|Jump Kick}} by level-up in lieu of {{m|Thrash}}, {{m|Agility}} by level-up instead of {{m|Double-Edge}}, and an &#039;&#039;improved&#039;&#039; {{m|Focus Energy}} in lieu of {{m|Bulk Up}} (see note for Focus Energy under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below). Passimian also picks up {{m|Quick Guard}} at level 1 and {{m|Block}} as its final level-up move.&lt;br /&gt;
* {{p|Minior}} also has a second ability in {{a|Solid Rock}} which prevents a form change into Core form by individual Minior with this ability. Minior gains {{a|Reckless}} or {{a|Rock Head}} as its hidden ability.&lt;br /&gt;
* {{p|Minior}} should learn {{m|Smack Down}} by level-up in lieu of {{m|Rollout}}, &amp;lt;del&amp;gt;{{m|Aerial Ace}} by level-up in lieu of {{m|Swift}}&amp;lt;/del&amp;gt;, {{m|Sky Attack}} by level-up in lieu of {{m|Take Down}}, {{m|Head Smash}} by level-up in lieu of {{m|Power Gem}}, and {{m|Meteor Mash}} by level-up instead of {{m|Double-Edge}}.&lt;br /&gt;
** Furthermore, Minior learns {{m|Tailwind}}, {{m|Accelerock}}, and {{type|Flying}} {{m|Vacuum Wave}} at level 1.&lt;br /&gt;
** Minior no longer learns {{m|Defense Curl}}, {{m|Tackle}}, or {{m|Confuse Ray}}.&lt;br /&gt;
** {{m|Swift}} is now {{type|Fairy}}.&lt;br /&gt;
* {{p|Pyukumuku}} now has the abilities {{a|Liquid Ooze}} or {{a|Aftermath}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{a|Storm Drain}} is its hidden ability. &lt;br /&gt;
** {{p|Pyukumuku}} should learn {{m|Aqua Ring}} by level-up instead of {{m|Water Sport}}, {{m|Mud Shot}} by level-up instead of {{m|Mud Sport}}, {{m|Defense Curl}} by level-up instead of {{m|Harden}}, {{m|Liquidation}} by level-up in lieu of {{m|Safeguard}}, and the revamped {{m|Barrier}} by level-up instead of {{m|Toxic}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Pyukumuku can now pick up {{m|Rollout}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Drampa}} is now {{t|Dragon}}/{{type|Flying}}.&lt;br /&gt;
* {{p|Dhelmise}} now has the abilities {{a|Steelworker}} or {{a|Storm Drain}}; {{a|Shadow Tag}} is its hidden ability.&lt;br /&gt;
** Dhelmise should pick up {{m|Spirit Shackle}} as its final level-up move.&lt;br /&gt;
* {{p|Kommo-o}} is now {{t|Dragon}}/{{type|Steel}} and its [[signature move]] {{m|Clanging Scales}} should be {{type|Steel}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changes to Eeveelutions&#039;&#039;&#039;  &lt;br /&gt;
* {{p|Flareon}} now has the ability {{a|Fur Coat}}. {{p|Jolteon}} now has the ability &amp;lt;del&amp;gt;{{a|Quick Feet}}&amp;lt;/del&amp;gt; {{a|Static}}. {{p|Vaporeon}} now has the ability &amp;lt;del&amp;gt;&#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below)&amp;lt;/del&amp;gt; {{a|Wonder Skin}} &amp;lt;del&amp;gt;{{a|Water Veil}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** {{p|Flareon}} should learn &#039;&#039;Scorched Earth&#039;&#039; by level-up in lieu of {{m|Scary Face}} and {{m|Eruption}} by level-up in lieu of {{m|Lava Plume}}.&lt;br /&gt;
** {{m|Eruption}} is now a &#039;&#039;Physical&#039;&#039; move (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Vaporeon}} should learn {{m|Scald}} at level 1 in lieu of {{m|Water Gun}}, &#039;&#039;Vapor Therapy&#039;&#039; by level-up instead of {{m|Acid Armor}}, and {{m|Mist}} by level-up in lieu of {{m|Haze}}.&lt;br /&gt;
* All &amp;quot;Eeveelutions&amp;quot; should re-learn {{m|Helping Hand}} as an additional {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Espeon}} should learn {{m|Calm Mind}} at level 1, {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}, and pick up {{m|Solar Beam}} as its final level-up move.&lt;br /&gt;
** {{p|Espeon}} can now pick up {{m|Solar Beam}} via [[TM]].&lt;br /&gt;
* The &#039;&#039;Moonlight Pokémon&#039;&#039; {{p|Umbreon}} is now {{type|Fairy}} and its movelist is reconfigured accordingly.&lt;br /&gt;
** {{p|Umbreon}} should learn {{m|Calm Mind}} at level 1 and pick up &amp;lt;del&amp;gt;the now-{{type|Dark}} {{m|Facade}}&amp;lt;/del&amp;gt; {{m|Moonblast}} as its final level-up move.&lt;br /&gt;
** {{p|Sylveon}} is no more!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changes to Ultra Beast Species&#039;&#039;&#039;&lt;br /&gt;
* {{p|Cosmog}} and {{p|Cosmoem}} should both learn {{m|Teleport}} and {{m|Cosmic Power}} at level 1, {{m|Swift}} at level 10, &amp;lt;del&amp;gt;{{m|Baton Pass}}&amp;lt;/del&amp;gt; {{m|Stored Power}} at level 20, {{m|Gravity}} at level 30, and {{m|Psychic}} at level 40.&lt;br /&gt;
** {{p|Cosmog}} and {{p|Cosmoem}} should both have the &#039;&#039;revamped&#039;&#039; ability {{a|Pure Power}} (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Solgaleo}} is now {{t|Psychic}}/{{type|Fire}} and has the ability {{a|White Smoke}}.&lt;br /&gt;
** {{p|Solgaleo}} should learn {{m|Heat Wave}} by level-up in lieu of {{m|Wake-Up Slap}}, {{m|Eruption}} by level-up instead of {{m|Metal Burst}}, the now-{{type|Psychic}} {{m|Roar of Time}} by level-up in lieu of {{m|Noble Roar}}, and {{m|Sunny Day}} by level-up instead of {{m|Crunch}}. (Also see notes on {{m|Roar of Time}} and Eruption under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Lunala}} is now {{t|Psychic}}/{{type|Fairy}} and has the ability &#039;&#039;Nocturnal&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Lunala}} should learn {{m|Night Slash}} by level-up in lieu of {{m|Air Slash}}, {{m|Psychic Fangs}} by level-up instead of {{m|Shadow Ball}}, and  &#039;&#039;Tidal Surge&#039;&#039; by level-up instead of {{m|Night Daze}}.&lt;br /&gt;
* {{p|Nihilego}} is now {{t|Psychic}}/{{type|Dark}} and gains the second ability {{a|Clear Body}}. {{p|Nihilego}} should learn {{m|Acid Armor}} by level-up in lieu of {{m|Power Gem}}.&lt;br /&gt;
* {{p|Buzzwole}} gains the second ability &amp;lt;del&amp;gt;{{a|Huge Power}}&amp;lt;/del&amp;gt; {{a|Regenerator}}.&lt;br /&gt;
** Buzzwole should learn {{m|Drain Punch}} by level-up in lieu of {{m|Focus Punch}}.&lt;br /&gt;
* {{p|Pheromosa}} is now {{t|Fairy}}/{{type|Fighting}} and gains the second ability &amp;lt;del&amp;gt;{{a|Speed Boost}}&amp;lt;/del&amp;gt; &amp;lt;del&amp;gt;{{a|Marvel Scale}}&amp;lt;/del&amp;gt; &#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Celesteela}} is now {{type|Steel}} only and gains the second ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Kartana}} is now {{type|Grass}} only and gains the second ability {{a|Steelworker}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities section&#039;&#039; below).&lt;br /&gt;
* {{p|Guzzlord}} is now {{t|Psychic}}/{{type|Dark}} and gains the second ability {{a|Intimidate}}. {{p|Guzzlord}} should learn {{m|Spit Up}} by level-up in lieu of {{m|Dragon Rage}}, {{m|Psychic Fangs}} by level-up instead of {{m|Steamroller}}, {{m|Trick Room}} by level-up instead of {{m|Thrash}}, and {{m|Spacial Rend}} by level-up in lieu of {{m|Dragon Rush}}.&lt;br /&gt;
* {{p|Necrozma}} is now {{t|Psychic}}/{{type|Electric}} and has the ability {{a|Filter}} in lieu of {{a|Prism Armor}}. ({{a|Prism Armor}} is no more!)&lt;br /&gt;
** Now {{t|Psychic}}/{{type|Electric}}, {{p|Necrozma}}&#039;s signature moves {{m|Photon Geyser}} and {{m|Prismatic Laser}} should be {{t|Electric}}-type.&lt;br /&gt;
** {{p|Necrozma}} should learn {{m|Light Screen}} and {{m|Reflect}} by at level 1 instead of {{m|Morning Sun}} and {{m|Moonlight}}, {{m|Mirror Coat}} by level-up in lieu of {{m|Mirror Shot}}, {{m|Psyshock}} by level-up instead of {{m|Metal Claw}}, {{m|Rock Polish}} by level-up instead of {{m|Rock Blast}}, and {{m|Draco Meteor}} by level-up in lieu of {{m|Wring Out}}.&lt;br /&gt;
** {{p|Necrozma}} can now learn {{m|Dazzling Gleam}} via [[TM]].&lt;br /&gt;
* {{p|Stakataka}} is now {{t|Rock}}/{{type|Psychic}} and gains the second ability &amp;lt;del&amp;gt;{{a|Solid Rock}}&amp;lt;/del&amp;gt; {{a|Mold Breaker}}.&lt;br /&gt;
* {{p|Blacephalon}} is now {{t|Fairy}}/{{type|Fire}} and gains the second ability {{a|Aftermath}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* &#039;&#039;Should {{p|Heatran}} and {{p|Kyurem}} be retconned as an [[Ultra Beast]]???&#039;&#039;&lt;br /&gt;
* {{p|Poipole}} and {{p|Naganadel}} are now both {{t|Steel}}/{{type|Poison}} and gain the second ability {{a|Levitate}}.&lt;br /&gt;
** {{p|Poipole}} and {{p|Naganadel}} both pick up {{m|Sticky Web}} at level 1 in lieu of {{m|Dragon Pulse}}.&lt;br /&gt;
* {{p|Smoliv}} and {{p|Dolliv}} should have the abilities {{a|Chlorophyll}} or {{a|Seren Grace}}. {{p|Arboliva}} should have the abilities {{a|Seed Sower}} or {{a|Serene Grace}}.&lt;br /&gt;
** {{p|Arboliva}} also gains {{a|Storm Drain}} as its hidden ability.&lt;br /&gt;
** {{p|Arboliva}} should also pick up {{m|Aromatic Mist}} and {{m|Ingrain}} at level 1.&lt;br /&gt;
** {{p|Smoliv}}, {{p|Dolliv}}, and {{p|Arboliva}} no longer learn {{m|Leech Seed}} by level-up. However, Smoliv can pick up {{m|Leech Seed}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Lechonk}} and {{pOinkologne}} should learn {{m|Odor Sleuth}} by level-up instead of {{m|Dig}} and also pick up {{m|Recycle}} as their final level-up move.&lt;br /&gt;
** Lechonk can pick up {{m|Rollout}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Houndstone}} (and Houndstone only) should also pick up the &#039;&#039;revamped&#039;&#039; {{m|Rock Tomb}} as an {{tt|Evo.|Learned upon evolving}}-move. (See note for Rock Tomb under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section.)&lt;br /&gt;
** {{p|Houndstone}} can now learn {{m|Stealth Rock}} via TM.&lt;br /&gt;
** {{p|Houndstone}} and {{p|Greavard}} now have the abilities {{a|Guard Dog}} or {{a|Moxie}}. {{p|Houndstone}} and {{p|Greavard}} also gain {{a|Shadow Tag}} as their hidden ability.&lt;br /&gt;
** {{p|Houndstone}} now learns {{m|Skull Bash}} as its final level-up move in lieu of {{m|Double-Edge}}.&lt;br /&gt;
* {{p|Flamigo}} is now dual {{type|Water}}/{{type|Flying}}. Flamigo should pick up {{m|Bubble Beam}} at level 1, learn {{m|Water Pulse}} by level-up instead of {{m|Low Kick}}, {{m|Double Team}} by level-up in lieu of {{m|Focus Energy}}, {{m|Soak}} by level-up in lieu of {{m|Payback}}, {{m|Feather Dance}} by level-up in lieu of {{m|Mega Kick}}, and {{m|Follow Me}} by level-up instead of {{m|Throat Chop}}.&lt;br /&gt;
** {{p|Flamigo}} now has the abilities {{a|Water Veil}} or {{a|Synchronize}}. {{a|Limber}} is its hidden ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Regional Variants&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{rdexh|diamond|pearl|dexname={{color2|000|List of Pokémon by Sinnoh Pokédex number|Sdex}}}}&lt;br /&gt;
{{rdex|029|029|Nidoran♀|1|Ice}}&lt;br /&gt;
{{rdex|032|032|Nidoran♂|1|Ice}}&lt;br /&gt;
{{rdex|030|030|Nidorina|1|Ice}}&lt;br /&gt;
{{rdex|033|033|Nidorino|1|Ice}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Ice|Poison}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Ice|Poison}}&lt;br /&gt;
{{rdex|056|056|Mankey|1|Ice}}&lt;br /&gt;
{{rdex|057|057|Primeape|2|Ice|Fighting}}&lt;br /&gt;
{{rdex|072|072|Tentacool|2|Electric|Water}}&lt;br /&gt;
{{rdex|073|073|Tentacruel|2|Electric |Water}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Fire}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Fire}}&lt;br /&gt;
{{rdex|116|116|Horsea|2|Water|Fire}}&lt;br /&gt;
{{rdex|117|117|Seadra|2|Dragon|Fire}}&lt;br /&gt;
{{rdex|154|238|Smoochum|2|Water|Ghost}}&lt;br /&gt;
{{rdex|124|124|Jynx|2|Water|Ghost}}&lt;br /&gt;
{{rdex|131|131|Lapras|2|Dragon|Steel}}&lt;br /&gt;
{{rdex|015|163|Hoothoot|2|Ice|Flying}}&lt;br /&gt;
{{rdex|016|164|Noctowl|2|Ice|Flying}}&lt;br /&gt;
{{rdex|101|193|Yanma|2|Bug|Electric}}&lt;br /&gt;
{{rdex|184|469|Yanmega|2|Bug|Electric}}&lt;br /&gt;
{{rdex|216|218|Slugma|1|Steel}}&lt;br /&gt;
{{rdex|217|219|Magcargo|1|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #255&lt;br /&gt;
| {{MSP|255|Torchic}}&lt;br /&gt;
| {{p|Torchic|Sparchic (Torchic regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #256&lt;br /&gt;
| {{MSP|256|Combusken}}&lt;br /&gt;
| {{p|Combusken|Gallivolt (Combusken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #257&lt;br /&gt;
| {{MSP|257M|Blaziken}}&lt;br /&gt;
| {{p|Blaziken|Brontoken (Blaziken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|034|285|Shroomish|2|Grass|Electric}}&lt;br /&gt;
{{rdex|035|286|Breloom|2|Grass|Electric}}&lt;br /&gt;
{{rdex|069|303|Mawile|2|Grass|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #069&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #303&lt;br /&gt;
| {{MSP|303M|Mawile}}&lt;br /&gt;
| {{p|Mawile|Gorgonna (Mega Mawile)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|105|324|Torkoal|1|Psychic}}&lt;br /&gt;
{{rdex|017|403|Shinx|1|Ice}}&lt;br /&gt;
{{rdex|018|404|Luxio|1|Ice}}&lt;br /&gt;
{{rdex|019|405|Luxray|1|Ice|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image: Spr_7s_027A.png]] &#039;&#039;Alolan Sandshrew&#039;&#039;  [[Image: Spr_7s_028_s.png]] &#039;&#039;Alolan Sandslash&#039;&#039;&lt;br /&gt;
* Alolan {{p|Sandshrew}} and {{p|Sandslash}} are now {{type|Steel}} only and have the abilities {{a|Tough Claws}} or an &#039;&#039;improved&#039;&#039; {{a|Slush Rush}} (see note for Slush Rush under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* Both [[Nidoran]] variants have the ability {{a|Cheek Pouch}}. {{p|Nidorino}}- and {{p|Nidorina}}-variant have the ability {{a|Rough Skin}}. {{p|Nidoking}}- and {{p|Nidoqueen}}-variant have the ability &amp;lt;del&amp;gt;{{a|Poison Point}}&amp;lt;/del&amp;gt; {{a|Heatproof}}.&lt;br /&gt;
* {{p|Koffing}} and {{p|Weezing}}-variant have the ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Tentacool}} and {{p|Tentacruel}}-variant have the abilities &amp;lt;del&amp;gt;{{a|Clear Body}}&amp;lt;/del&amp;gt; {{a|Illuminate}} or &#039;&#039;Dazzle&#039;&#039;. &lt;br /&gt;
* {{p|Lapras}}-variant has the abilities {{a|Shell Armor}} or {{a|Storm Drain}}. &lt;br /&gt;
* {{p|Smoochum}}-variant has the ability {{a|Cute Charm}}. {{p|Jynx}}-variant has the ability &amp;lt;del&amp;gt;{{a|Mummy}}&amp;lt;/del&amp;gt; {{a|Cursed Body}}.&lt;br /&gt;
* {{p|Hoothoot}} and {{p|Noctowl}}-variant have the abilities &amp;lt;del&amp;gt;{{a|Snow Cloak}}&amp;lt;/del&amp;gt; {{a|Slush Rush}} or {{a|Keen Eye}} ({{wp|Snowy owl|snowy owls}} are almost exclusively diurnal hunters).&lt;br /&gt;
* {{p|Yanma}} and {{p|Yanmega}}-variant have the ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Slugma}} and {{p|Magcargo}}-variant have the abilities {{a|Flare Boost}} or an &#039;&#039;improved&#039;&#039; Flame Body (see note for Magma Armor/Flame Body under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* {{p|Shroomish}} and {{p|Breloom}}-variant have the abilities {{a|Lightning Rod}} or an &#039;&#039;improved&#039;&#039; Illuminate (see note for Illuminate under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* &#039;&#039;Sparchic&#039;&#039; ({{p|Torchic}}-variant) has the ability {{a|Static}}. &#039;&#039;Gallivolt&#039;&#039; ({{p|Combusken}}-variant), and &#039;&#039;Brontoken&#039;&#039; ({{p|Blaziken}}-variant) have the ability {{a|Motor Drive}}.&lt;br /&gt;
** [[Mega]] Brontoken has the ability {{a|Speed Boost}}.&lt;br /&gt;
* {{p|Mawile}}-variant has the abilities {{a|Cute Charm}} or {{a|Hyper Cutter}}. &#039;&#039;Gorgonna&#039;&#039; has the abilities &#039;&#039;Dazzle&#039;&#039; or &amp;lt;del&amp;gt;{{a|Pressure}}&amp;lt;/del&amp;gt; {{a|Hyper Cutter}} (renamed &#039;&#039;Vorpal Cutter&#039;&#039;).&lt;br /&gt;
* Known as the &#039;&#039;Incense Pokémon&#039;&#039;, {{p|Torkoal}}-variant has the ability {{a|Neutralizing Gas}} or &#039;&#039;Stolid&#039;&#039;; {{a|Serene Grace}} is its hidden ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Changes to Pokémon Moves==&lt;br /&gt;
* {{m|Vice Grip}} should be {{type|Steel}} and gain a boost from {{a|Tough Claws}}. Additionally, this move has a 30% chance of lowering the target&#039;s {{stat|Defense}} stat by one stage after each use &amp;lt;del&amp;gt;should have an increased [[critical hit]] ratio&amp;lt;/del&amp;gt;.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Slash}} and {{m|Clanging Scales}} should be {{type|Steel}}.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Vacuum Wave}} should be {{type|Flying}}.&lt;br /&gt;
* {{m|Lick}}, {{m|Bite}}, {{m|Spiky Shield}}, {{m|Confuse Ray}}, {{m|Aromatic Mist}}, {{m|Wake-Up Slap}}, &amp;lt;del&amp;gt;{{m|Agility}},&amp;lt;/del&amp;gt; and {{m|Megahorn}} are now {{type|Normal}}.&lt;br /&gt;
* {{type|Normal}} by default, &#039;&#039;&#039;{{m|Flail}} now takes on the user&#039;s primary type when attacking.&#039;&#039;&#039; Accordingly, this move cannot receive STAB from its user but its type is considered when hitting the target.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Spike Cannon}} and &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) should be {{type|Ground}}.&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;del&amp;gt;{{m|Harden}} and {{m|Razor Shell}} should be {{type|Rock}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Teeter Dance}}, &amp;lt;del&amp;gt;{{m|Disable}},&amp;lt;/del&amp;gt; {{m|Psych Up}}, {{m|Mirror Coat}}, {{m|Embargo}}, and {{m|Topsy-Turvy}} should be {{type|Psychic}}.&lt;br /&gt;
** Furthermore, all non-{{type|Psychic}} and non-{{type|Ghost}} Pokémon have {{m|Disable}} removed from their respective movelists.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Roar of Time}} and {{m|Spacial Rend}} should also both be {{type|Psychic}}.&#039;&#039;&#039;&lt;br /&gt;
** Furthermore, {{m|Roar of Time}} should be a {{Cat|sound-based moves|sound-based move}}.&lt;br /&gt;
* {{m|Dream Eater}} and {{m|Aura Sphere}} should be {{t|Ghost}}-type.&lt;br /&gt;
** {{m|Aura Sphere}} should be {{type|Ghost}} by default but change type according to the user&#039;s first type, to be superceded by the [[Plate]] the user is holding or the effects of an ability or move that would change the user&#039;s first type during battle.&lt;br /&gt;
* {{m|Perish Song}} and {{m|Memento}} should now be {{type|Ghost}} but as status moves can still be used against {{type|Normal}} targets.&lt;br /&gt;
* {{m|Facade}}, {{m|Haze}}, {{m|Rage}}, {{m|Smokescreen}}, {{m|Fury Swipes}}, &amp;lt;del&amp;gt;{{m|Heal Block}}, {{m|Snap Trap}},&amp;lt;/del&amp;gt; {{m|Mean Look}}, {{m|Leer}}, and {{m|Oblivion Wing}} should all be &#039;&#039;Scourge-type&#039;&#039; ({{type|Dark}}).&lt;br /&gt;
* {{m|Guillotine}}, {{m|Constrict}}, {{m|Retaliate}}, and {{m|Laser Focus}} should all be {{t|Bug}}-type.&lt;br /&gt;
* Now {{t|Psychic}}/{{type|Electric}}, {{p|Necrozma}}&#039;s signature moves {{m|Photon Geyser}} and {{m|Prismatic Laser}} should be {{t|Electric}}-type.&lt;br /&gt;
* {{m|Comet Punch}}, {{m|Headbutt}}, {{m|Bind}}, {{m|Feint}}, {{m|Belly Drum}}, &amp;lt;del&amp;gt;{{m|Skull Bash}},&amp;lt;/del&amp;gt; {{m|False Swipe}}, {{m|Rock Climb}}, {{m|Agility}}, and {{m|Thrash}} should all be {{type|Fighting}}.&lt;br /&gt;
** {{m|Mega Kick}} should be {{type|Fighting}} with its base accuracy boosted to 85%. Reduce its base power to 95.&lt;br /&gt;
** Now {{type|Fighting}}, {{m|Bind}} should only be learned by Pokémon with arms to restrain the target.&lt;br /&gt;
* Reduce the accuracy of all {{type|Fighting}} damaging moves with a base accuracy of 100% or 95% to 90% – EXCEPT for {{m|Mach Punch}}, {{m|Focus Punch}}, {{m|Focus Blast}}, {{m|Counter}}, and {{m|Close Combat}} (those moves retain a base accuracy of 100%).&lt;br /&gt;
* {{m|Smelling Salts}} is now a {{type|Fighting}} [[status move|status]] move that resets any stat reductions for the user and all allies to 0 as well as curing all instances of {{status|sleep}} or {{status|paralysis}} on the user&#039;s side of the field.&lt;br /&gt;
** As long as no Pokémon on the user&#039;s side of the field has reduced stats or suffers from {{status|sleep}} or {{status|paralysis}}, using {{m|Smelling Salts}} (again) raises the accuracy of the user and all allies one level.&lt;br /&gt;
* {{m|Disable}} should now be {{type|Fighting}} as well, renamed as &#039;&#039;Chi Block&#039;&#039; in Japanese. This move now makes contact. Disable also inflicts damage as a [[physical move|physical]] move.&lt;br /&gt;
* &#039;&#039;&#039;Now {{type|Normal}}, {{m|Megahorn}} should be a variation of {{m|Super Fang}}, albeit with 85% accuracy&#039;&#039;&#039;.&lt;br /&gt;
* {{m|Hex}} should be the {{type|Ghost}} [[special move|special]] counterpart of {{m|Disable}} but also inflicts damage.&lt;br /&gt;
* Swap the effects of {{m|Calm Mind}} and {{m|Cosmic Power}} with one another. In other words:&lt;br /&gt;
** new effects of {{m|Calm Mind}} → boosts user&#039;s {{stat|Defense}} and {{stat|Special Defense}} one stage each.&lt;br /&gt;
** new effects of {{m|Cosmic Power}} → boosts user&#039;s {{stat|Special Attack}} and {{stat|Special Defense}} one stage each.&lt;br /&gt;
* Swap the effects of {{m|Screech}} and {{m|Metal Sound}} with one another. In other words:&lt;br /&gt;
** new effects of {{m|Screech}} → lower target&#039;s {{stat|Special Defense}} two stages per hit.&lt;br /&gt;
** new effects of {{m|Metal Sound}} → lower target&#039;s {{stat|Defense}} two stages per hit.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Acid Armor}} should instead boost user&#039;s {{stat|Special Defense}} two stages per use.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Meditate}} should be {{type|Fighting}}. Furthermore, this move now boosts the user&#039;s {{stat|Attack}} or {{stat|Speed}} and &amp;lt;del&amp;gt;{{stat|Special Attack}}&amp;lt;/del&amp;gt; {{stat|Special Defense}} by one stage each.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Bulk Up}} should be {{type|Normal}}. Furthermore, this move now boosts the user&#039;s {{stat|Defense}} and {{stat|Special Defense}} by one stage each.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Focus Energy}} should be {{type|Fighting}} and take on Bulk Up&#039;s (former) effects: raises the user&#039;s {{stat|Attack}} stat and {{stat|Defense}} stat by one stage each.&#039;&#039;&#039;&lt;br /&gt;
** Furthermore, {{m|Focus Punch}} and {{m|Focus Blast}} can be used as a single-turn attack immediately after using Focus Energy.&lt;br /&gt;
** All non-{{type|Fighting}} Pokémon have this move removed from their respective movelists.&lt;br /&gt;
* The base power of {{m|Jump Kick}} is &#039;&#039;limited to 70&#039;&#039; and its crash damage from missing is now 1/4 of the damage it would have dealt, rounded down.&lt;br /&gt;
* The base power of {{m|High Jump Kick}} is &#039;&#039;limited to 100&#039;&#039; and its crash damage from missing is now 1/2 of the damage it would have dealt, rounded down. However, similar to {{m|Sky Uppercut}}, this move can also hit Pokémon during the semi-invulnerable turns of {{m|Fly}}, {{m|Bounce}}, and {{m|Sky Drop}} – IGNORING any type resistance by the target.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Sky Uppercut}} IGNORES any type resistance by a target if this move lands during the semi-invulnerable turns of said target&#039;s attempt to use {{m|Fly}}, {{m|Bounce}}, or {{m|Sky Drop}}.&#039;&#039;&#039;&lt;br /&gt;
* If it hits, as a secondary effect {{m|Submission}} prevents the target from attacking during its next turn. If the user moves before the target, the target will &amp;lt;del&amp;gt;also&amp;lt;/del&amp;gt; instead forfeit its move during the same turn.&lt;br /&gt;
* The base power of {{m|Triple Kick}} should &#039;&#039;&#039;double&#039;&#039;&#039; with each successive strike: 15 the first strike, 30 the second strike, and 60 the third strike for a &#039;&#039;cumulative&#039;&#039; 105 base power. (Each of Triple Kick&#039;s strikes has a separate accuracy check. If any strike fails, the move ends.)&lt;br /&gt;
* {{m|Skull Bash}} should be executed as a +1 increased priority move on the (second) turn it hits the target. &amp;lt;del&amp;gt;Its base power is &#039;&#039;reduced to 90&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &#039;&#039;{{m|Lunge}} should be executed as a +1 increased priority move.&#039;&#039;&lt;br /&gt;
* &#039;&#039;{{m|Bounce}} should be executed as a +1 increased priority move on the second turn when it strikes the target.&#039;&#039;&lt;br /&gt;
* As an added effect, {{m|First Impression}} should have a 50% chance of making the target flinch if the move lands.&lt;br /&gt;
* {{m|Mega Punch}} is no more! Unless otherwise noted above, all prior instances of Mega Punch become {{m|Dynamic Punch}}.&lt;br /&gt;
* {{m|Double-Edge}} now &#039;&#039;deftly rams the target with horns, fins, or blades ignoring type-resistances to inflict damage&#039;&#039;. The user still incurs recoil damage equal to ⅓ of the damage done to the target. Reduce PP to 10 (max 16).&lt;br /&gt;
* {{m|Mud Bomb}} is no more! All prior instances of Mud Bomb become {{m|Mud Shot}}. Also, the accuracy of {{m|Mud Shot}} is decreased to 90%.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Echoed Voice}} should be renamed &#039;&#039;Crescendo&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Thunder Wave}} should be renamed &#039;&#039;Electro Pulse&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Powder}} should be renamed &#039;&#039;Dry Dust&#039;&#039;.&lt;br /&gt;
* {{m|Brick Break}} should be renamed &#039;&#039;Blitz Break&#039;&#039;.&lt;br /&gt;
* {{m|Flash Cannon}} should be renamed &#039;&#039;Luster Cannon&#039;&#039;.&lt;br /&gt;
* {{m|Magic Room}} should be renamed &#039;&#039;Null Space&#039;&#039;.&lt;br /&gt;
* {{m|Struggle Bug}} should be renamed &#039;&#039;Bug Blitz&#039;&#039;.&lt;br /&gt;
* {{m|Trick}} should be renamed &#039;&#039;Sleight-of-hand&#039;&#039; or &#039;&#039;Legerdemain&#039;&#039;.&lt;br /&gt;
* {{type|Psychic}} {{m|Psychic Terrain}} and its associated [[terrain]] should be renamed &#039;&#039;Astral Terrain&#039;&#039;.&lt;br /&gt;
* {{m|Chip Away}} is now {{type|Ground}} and should be renamed &#039;&#039;Erosion&#039;&#039;.&lt;br /&gt;
* {{m|Iron Tail}}&#039;s Spanish-language name should be &#039;&#039;Cola Maza&#039;&#039;.&lt;br /&gt;
* {{m|Shadow Force}} – {{p|Giratina}}&#039;s [[signature move]] – should be renamed &#039;&#039;Arcane Force&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Endeavor}} is now {{type|Dark}} and should be renamed &amp;lt;del&amp;gt;&#039;&#039;Blackguard&#039;&#039; &#039;&#039;Assail&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Lash Out&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
** Furthermore, all non-{{type|Dark}} and non-{{type|Poison}} Pokémon have the original move {{m|Endeavor}} removed from their respective movelists.&lt;br /&gt;
* The original move {{m|Infestation}} is no more! Instead, this is the new name for the [[Z-Move]] formerly known as {{m|Savage Spin-Out}}.&lt;br /&gt;
* [[Z-Move]] {{m|Inferno Overdrive}} is renamed &#039;&#039;Pyroclastic Burst&#039;&#039; (or &#039;&#039;Pyroclasm&#039;&#039;).&lt;br /&gt;
* {{m|Noble Roar}} (renamed &amp;lt;del&amp;gt;&#039;&#039;War Cry&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Rousing Cry&#039;&#039;) now raises the {{stat|Attack}} &#039;&#039;and&#039;&#039; {{stat|Special Attack}} of the user and all allies by one stage. This move also heals the user and all allies of {{status|sleep}} (yes, the user may use this move while {{status|sleep|asleep}}).&lt;br /&gt;
* Now {{type|Dark}}, {{m|Smokescreen}} gains added effects &amp;lt;del&amp;gt;is now an increased [[priority]] move (+1) that also&amp;lt;/del&amp;gt; protecting the user and its allies from the effects of the moves {{m|Mean Look}}, {{m|Block}}, {{m|Scary Face}}, {{m|Taunt}}, {{m|Charm}}, {{m|Captivate}}, {{m|Leer}}, {{m|Glare}}, {{m|Encore}}, {{m|Swagger}}, {{m|Flatter}}, {{m|Fairy Lock}}, and {{m|Baby-Doll Eyes}} (but not {{m|Spider Web}}) as well as suppressing the effects of the abilities {{a|Intimidate}}, &#039;&#039;Dazzle&#039;&#039;, {{a|Cute Charm}}, {{a|Unnerve}}, {{a|Shadow Tag}}, or {{a|Tinted Lens}} (but not {{a|Keen Eye}} or {{a|Compound Eyes}}) for the remainder of the turn. If any of those moves are used by an opponent in the same turn after {{m|Smokescreen}} has been activated, these moves will fail.&lt;br /&gt;
** Used during the same turn, {{m|Defog}} can clear the effects of this revamped Smokescreen.&lt;br /&gt;
** &amp;lt;del&amp;gt;Furthermore, any {{type|Dark}} move by the opponent targeting the user of Smokescreen or its allies will also fail through the end of the turn.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Barrier}} is now an increased [[priority]] move (+1) that boosts the user&#039;s {{stat|Defense}} by two stages &amp;lt;del&amp;gt;for the remainder of that turn&amp;lt;/del&amp;gt; through end of next/following turn. The temporary stat boost from this move cannot be passed onto an ally by {{m|Baton Pass}} but can be calculated to use {{m|Stored Power}} while still in effect.&lt;br /&gt;
* {{m|Tickle}} is now an increased [[priority]] move (+1) that decreases the target&#039;s base {{stat|Attack}} and {{stat|Special Defense}} by one stage each.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{m|Withdraw}} is now an increased [[priority]] move (+1) that boosts the user&#039;s {{stat|Defense}} by one stage.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Sand Attack}} is now an increased [[priority]] move (+1). As an added effect, this move has a 30% chance of making the target flinch outright instead of the usual accuracy reduction.&lt;br /&gt;
* {{m|Withdraw}} is now an increased [[priority]] move (+1) that boosts the user&#039;s {{stat|Defense}} by two stages only for the remainder of the current turn.&lt;br /&gt;
* Now {{type|Bug}}, {{m|Constrict}} is now an increased [[priority]] move (+1) that prevents the target from attacking for the remainder of the turn unless the target uses {{m|Rapid Spin}}, {{m|Thrash}}, or {{m|Outrage}} (but not {{m|Petal Dance}}) to nullify its effects. This move&#039;s accuracy is reduced to 90% and the user may still receive recoil damage equal to 1/16 of its total HP if the target was about to use a damaging physical or special attack.&lt;br /&gt;
* {{m|Tickle}} is now an increased [[priority]] move (+1) that decreases the user&#039;s {{stat|Defense}} by two stages&lt;br /&gt;
* Now {{m|Mirror Move}} only copies the last [[physical move|physical]] move that was used by an opponent, even if it was used in a previous turn. Similarly, {{m|Copycat}} only copies the last [[special move|special]] move that was used by an opponent, even if it was used in a previous turn.&lt;br /&gt;
* Reduce the base power of {{m|Petal Dance}} to 70. As an additional effect, the user&#039;s ability temporarily changes to {{a|Flower Veil}} while using this move. After concluding the move, the user might have both its {{stat|Special Attack}} and {{stat|Special Defense}} stats increased by one stage each, or face a 30% chance of {{status|Confusion}} instead.&lt;br /&gt;
** By comparison, {{m|Petal Blizzard}} is now {{type|Fairy}} (see next note).&lt;br /&gt;
* &#039;&#039;&#039;{{m|Heart Stamp}}, {{m|Heart Swap}}, {{m|Lucky Chant}}, {{m|Healing Wish}}, {{m|Heal Pulse}}, {{m|Heal Block}}, {{m|Heal Bell}}, {{m|Doom Desire}}, {{m|Mist Ball}}, &amp;lt;del&amp;gt;{{m|Luster Purge}}&amp;lt;/del&amp;gt;, {{m|Lunar Dance}}, {{m|Petal Blizzard}}, {{m|Dizzy Punch}}, {{m|Assist}}, {{m|Present}}, {{m|Swift}}, {{m|Synchronoise}}, &amp;lt;del&amp;gt;{{m|Simple Beam}}&amp;lt;/del&amp;gt;, &amp;lt;del&amp;gt;{{m|Wake-Up Slap}},&amp;lt;/del&amp;gt; &amp;lt;del&amp;gt;{{m|Baton Pass}},&amp;lt;/del&amp;gt; &amp;lt;del&amp;gt;{{m|Comet Punch}},&amp;lt;/del&amp;gt; {{m|Disable}}, {{m|Mimic}}, {{m|Role Play}}, {{m|Magic Coat}}, {{m|Life Dew}}, {{m|Trump Card}}, and {{m|Mirror Move}} should all be {{type|Fairy}}.&#039;&#039;&#039;&lt;br /&gt;
** {{m|Dizzy Punch}} is now available via [[TM48]], replacing {{m|Round}}. Dizzy Punch now has a &#039;&#039;&#039;50% chance&#039;&#039;&#039; of {{status|Confusion|confusing}} the target.&lt;br /&gt;
** {{m|Present}} is now a {{type|Fairy}} version of {{m|Pollen Puff}}.&lt;br /&gt;
** {{m|Play Nice}} is no more!&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Simple Beam}} is now {{type|Fairy}} and should be renamed &#039;&#039;Simple Charm&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Swift}} should also be {{type|Fairy}}.&#039;&#039;&#039;&lt;br /&gt;
** {{m|Fairy Wind}} is no more! All prior instances of {{m|Fairy Wind}} become {{m|Swift}}. Furthermore, all non-{{type|Fairy}} Pokémon – except for {{p|Uxie}}, {{p|Mesprit}}, {{p|Azelf}}, and {{p|Minior}} – have the original move {{m|Swift}} removed from their respective movelists.&lt;br /&gt;
* {{m|Lucky Chant}} prevents opponents from landing critical hits on the user&#039;s party for five turns. As an additional effect, damage from super-effective moves against {{type|Fairy}} Pokémon in battle is reduced to normal damage (×1) while this move is in effect.&lt;br /&gt;
* {{m|Fairy Lock}} prevents all Pokémon on the field from switching out or fleeing during their next turn, though {{type|Ghost}} Pokémon are unaffected. As an additional effect, {{type|Poison}} moves only inflict normal damage (×1) against {{type|Fairy}} Pokémon in battle while this move is in effect.&lt;br /&gt;
** Now {{m|Fairy Lock}} CAN affect {{type|Ghost}} targets.&lt;br /&gt;
* {{m|Charm}} lowers the {{stat|Attack}} stat of the target by two stages but &#039;&#039;&#039;as an additional effect, the target cannot inflict super-effective damage during the turn this move is in effect&#039;&#039;&#039;. However, this move will fail if the target&#039;s Attack cannot be reduced any further.&lt;br /&gt;
** &amp;lt;del&amp;gt;Furthermore, {{m|Charm}} can end/undo the effects of {{m|Curse}} and {{m|Curse}} can end/undo the effects of {{m|Charm}} – in-battle message will read &amp;quot;Eevee&#039;s Charm removed (the target&#039;s) Curse&amp;quot; (???)&amp;lt;/del&amp;gt;&lt;br /&gt;
* The base power vis-à-vis PP count for {{m|Trump Card}} is adjusted to count down from 5 (rather than &amp;quot;remaining PP&amp;quot;). Therefore, increasing the base PP of this move for a given Pokémon using [[PP Max]] or [[PP Up]] allows for up to three more uses of Trump Card at base power 200. Also, Trump Card is now {{type|Fairy}}. &lt;br /&gt;
* {{m|Last Resort}} is now a [[physical move|physical]] {{type|Normal}} version of {{m|Trump Card}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Life Dew}} should be {{type|Fairy}} while {{m|Purify}} should be {{type|Water}}&#039;&#039;&#039;.&lt;br /&gt;
* {{m|Luster Purge}} is no longer a is a damage-dealing move. Instead it becomes the new name for the non-damaging Psychic-type status move {{m|Magic Coat}} and all instances of the former Luster Purge or formerly named Magic Coat become this move. &lt;br /&gt;
* {{m|Growth}} is now {{type|Grass}} and &#039;&#039;&#039;as an additional effect, this move also increases the user&#039;s {{stat|Special Defense}} one stage per use during {{weather|harsh sunlight}}&#039;&#039;&#039;.&lt;br /&gt;
* As an additional effect, {{m|Flash}} also decreases the target&#039;s {{stat|Special Defense}} one stage per use.&lt;br /&gt;
* &#039;&#039;&#039;As an additional effect, {{m|Soak}} also causes the target to become [[grounded]] for 3 turns.&#039;&#039;&#039; Furthermore, {{m|Soak}} will fail against a target with the ability &#039;&#039;Slick&#039;&#039; &amp;lt;del&amp;gt;or a target that is at least partly {{type|Water}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
* {{m|Flame Wheel}} and {{m|Steamroller}} become the {{type|Fire}} and {{type|Bug}} variations, respectively, of {{m|Rollout}}/{{m|Ice Ball}}. {{m|Flame Wheel}} and {{m|Steamroller}} retain their individual secondary effects.&lt;br /&gt;
** All four moves now have a base power of 40 and will continue for up to three consecutive turns (reduced from five turns) until reaching a base power of 120 (doubled to 240 under effects of {{m|Defense Curl}}).&lt;br /&gt;
** All four moves can receive a boost from {{m|Defense Curl}}.&lt;br /&gt;
* {{m|Headbutt}}, {{m|Stomp}}, and {{m|Horn Attack}} are all counterparts with base power reduced to 60 plus a 30% chance of causing the target to flinch.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Muddy Water}} is now {{type|Ground}}&#039;&#039;&#039; and becomes a damage-dealing variation of {{m|Mud Sport}} – ie, in addition to inflicting damage on all adjacent opponents, this move reduces the base power of {{type|Electric}} moves by 50% on both sides in battle for five turns (even if the user switches out). Also, the accuracy of {{m|Muddy Water}} is increased to 90%.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{m|Sky Attack}} is no more! All prior instances of this move become {{m|Fly}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* The initial &#039;charging turn&#039; of {{m|Sky Attack}} becomes a {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} similar to {{m|Fly}}. In effect, Sky Attack is now a stronger version of Fly.&lt;br /&gt;
* {{m|Belch}} is now a [[special move]] version of {{m|Natural Gift}} but can be used regardless of weather conditions.&lt;br /&gt;
* As an additional effect, the moves {{m|Lock-On}} and {{m|Mind Reader}} allow the user to bypass an opponent&#039;s {{m|Substitute}} to attack the target directly during the following turn. Furthermore, {{m|Lock-On}} and {{m|Mind Reader}} allow the user&#039;s next move to hit the target during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}/{{m|Sky Attack}}, {{m|Sky Drop}}, {{m|Bounce}}, {{m|Dig}}, {{m|Dive}}, {{m|Phantom Force}}, or {{m|Shadow Force}}&lt;br /&gt;
* As an additional effect, the moves {{m|Odor Sleuth}}, {{m|Foresight}}, and {{m|Miracle Eye}} will cause the target&#039;s {{m|Substitute}} to fade immediately.&lt;br /&gt;
* {{m|Cross Poison}} deals damage and now has a &#039;&#039;&#039;30% chance&#039;&#039;&#039; of {{status|poison}}ing the target. Furthermore, its base power is doubled if the target is {{status|poisoned}}, but it will also cure the target of poison. This move&#039;s accuracy is reduced to &#039;&#039;&#039;90%&#039;&#039;&#039;.&lt;br /&gt;
* The base power of {{m|Leech Life}} is &#039;&#039;&#039;limited to 40&#039;&#039;&#039; and 75% of the damage dealt to the target is restored to the user – effectively a {{type|Bug}} variation of {{m|Draining Kiss}}.&lt;br /&gt;
* The effects of {{m|Electrify}} are folded into {{m|Ion Deluge}} under a single move, an &#039;&#039;improved&#039;&#039; {{m|Ion Deluge}} – ie, Ion Deluge is an increased [[priority]] move (+1) that makes the target&#039;s move {{type|Electric}} for that turn, even if it is a [[status move]]. Furtheremore, Ion Deluge causes all {{type|Normal}} moves (including [[status move]]s) to instead become {{type|Electric}} for the remainder of the current turn.&lt;br /&gt;
* &#039;&#039;&#039;Reduce the base PP of {{m|Stealth Rock}} to 5. Furthermore, each instance of Stealth Rock now fades (&amp;quot;runs out&amp;quot;) after striking three targets, requiring another setup to strike additional targets.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Surf}} is now a two-turn move but the user of the move does not become {{cat|Moves with a semi-invulnerable turn|semi-invulnerable}} during the initial turn. After execution on the second turn, the [[terrain]] becomes &#039;&#039;Tidal Surge&#039;&#039; for five turns (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities section&#039;&#039; below).&lt;br /&gt;
** turn 1, in-battle message: &#039;&#039;[user] seems to be concentrating on a receding tide…&#039;&#039;&lt;br /&gt;
** turn 2, in-battle message: &#039;&#039;A wave comes crashing in! [user] used Surf.&#039;&#039;&lt;br /&gt;
** Surf can be executed immediately if &#039;&#039;Tidal Surge&#039;&#039; [[terrain]] is in effect.&lt;br /&gt;
** as an additional effect, successfully using Surf clears the field of [[List of moves that cause entry hazards|entry hazards]]. &#039;&#039;&#039;(tbd if this applies to all entry hazards or only opposing entry hazards.)&#039;&#039;&#039;&lt;br /&gt;
* As an additional effect, {{m|Grassy Terrain}} covers the field to end the effects of {{m|Stealth Rock}}, {{m|Spikes}}, and {{m|Toxic Spikes}} (but not {{m|Sticky Web}}) for as along as this [[terrain]] remains in effect.&lt;br /&gt;
** Furthermore, {{m|Grassy Terrain}} also boosts the Special Defense and Speed of ally {{type|Bug}} Pokémon in battle by 1 stage each while this [[terrain]] remains in effect.&lt;br /&gt;
* {{m|Heat Wave}} now clears the [[terrain]] effects of {{m|Grassy Terrain}}, {{a|Grassy Surge}}, and &#039;&#039;Icy Terrain&#039;&#039; upon first use. Using Heat Wave a second consecutive turn triggers &#039;&#039;Scorched Earth&#039;&#039; terrain.&lt;br /&gt;
* Using {{m|Blizzard}}, {{m|Icy Wind}}, {{m|Frost Breath}}, or {{m|Glaciate}} a second consecutive turn triggers &#039;&#039;Icy Terrain&#039;&#039;.&lt;br /&gt;
* Rather than the unusual [[physical move|physical]] damage gimmick, {{m|Psyshock}} instead has a 30% chance of inflicting {{status|paralysis}} as an additional effect.&lt;br /&gt;
* {{m|Force Palm}} &amp;lt;del&amp;gt;now inflicts damage as a special move using the user&#039;s {{stat|Attack}} base stat&amp;lt;/del&amp;gt; is now a [[special move|special]] {{type|Fighting}} attack but is also grants STAB-boost if the user is {{type|Psychic}} (this STAB-boost is not stackable, ie a dual {{t|Fighting}}/{{type|Psychic}} will not get a double STAB-boost). That said, Force Palm retains its secondary effect: 30% chance of {{status|Paralysis|paralyzing}} the target.&lt;br /&gt;
** This move is now eligible for a boost from the ability {{a|Mega Launcher}} but is also blocked by the ability {{a|Bulletproof}}.&lt;br /&gt;
* {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) and {{m|Karate Chop}} should also receive a boost from the ability {{a|Iron Fist}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Incinerate}} is renamed &#039;&#039;Wicked Flame&#039;&#039;, which now only hits any adjacent target (one at a time) and renders their held item un-usable unless the target switches out; however, any {{Berries}} held by the target are destroyed and cannot be cannot be recovered using {{m|Recycle}}, {{a|Pickup}}, or {{a|Harvest}}. As an additional effect, this move also grants STAB-boost if the user is {{type|Dark}} or {{type|Ghost}} (this STAB-boost is not stackable, ie a dual {{t|Fire}}/{{type|Dark}} will not get a double STAB-boost).&#039;&#039;&#039;&lt;br /&gt;
* Now, {{m|Sweet Scent}} lowers the {{stat|Attack}} &#039;&#039;and&#039;&#039; {{stat|Special Attack}} of all adjacent opponents one stage each per use. As an added an effect, {{m|Sweet Scent}} can also be used on an adjacent ally in battle to boost its {{stat|Special Defense}} and {{stat|Speed}} one stage each per use.&lt;br /&gt;
* &amp;quot;Razing the target with mystical multi-colored flames of great intensity&amp;quot;, {{m|Sacred Fire}} now inflicts super-effective damage against {{type|Ghost}} and {{type|Dark}} targets as additional effects. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Phantom Force}} or {{m|Shadow Force}} and if it does, it will have its power doubled against said target.&lt;br /&gt;
* &amp;quot;Slamming the target with a fire-proof tendrils to even snuff out fires&amp;quot;, {{m|Frenzy Plant}} also inflicts super-effective damage against {{type|Fire}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dig}} and if it does, it will have its power doubled against said target.&lt;br /&gt;
* &amp;quot;Razing the target with a powerful explosion&amp;quot;, {{m|Blast Burn}} also inflicts super-effective damage against {{type|Water}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}/{{m|Sky Attack}}, {{m|Sky Drop}}, or {{m|Bounce}} and if it does, it will have its power doubled against said target.&lt;br /&gt;
* {{m|Hydro Cannon}} is renamed &#039;&#039;Storm Surge&#039;&#039;. &amp;quot;Crashing a giant wave onto a target with the force to uproot trees&amp;quot;, &#039;&#039;Storm Surge&#039;&#039; also inflicts super-effective damage against {{type|Grass}} targets. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dive}}, and if it does, it will have its power doubled for that Pokémon.&lt;br /&gt;
* {{m|Quash}} now has priority of +1 (+4?), so it is used before all moves that do not have increased priority in a given turn. The success rate will be halved between successful uses of this move across consecutive turns.&lt;br /&gt;
* {{m|Poison Powder}}, {{m|Stun Spore}}, {{m|Sleep Powder}}, and {{m|Spore}} should be all be able to afflict {{t|Grass}}-type targets.&lt;br /&gt;
* {{m|Rock Tomb}} should be the {{type|Rock}} counterpart of {{m|Metal Burst}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Fake Out}} should be usable more than once per battle, specifically, the user can hit any target only on the first turn it has entered battle and not been switched out.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Razor Wind}} becomes a single-turn {{type|Flying}} move that inflicts damage and has a 30% chance of causing the target to {{status|flinch}}. More importantly, Razor Wind is also super-effective against {{type|Rock}} targets.&lt;br /&gt;
** {{m|Air Cutter}} is no more! All prior instances of this move become Razor Wind.&lt;br /&gt;
** Razor Wind targets all adjacent opponents.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Air Slash}} is no more! All prior instances of this move become Razor Wind.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{m|Air Slash}} takes on the effects of the former Air Cutter: deals damage and has an increased [[critical hit]] ratio. However, this move can only hit a single target at a time, including non-adjacent opponents in [[Triple Battle]]s.&lt;br /&gt;
* {{m|Leaf Tornado}} is no more! All prior instances of this move become {{m|Leaf Storm}}. &lt;br /&gt;
** The base power of {{m|Leaf Storm}} is reduced to &#039;&#039;&#039;100&#039;&#039;&#039; and its PP is increased to 10 (max 16).&lt;br /&gt;
* &amp;lt;del&amp;gt;The effects of {{m|Sticky Web}} and {{m|Spider Web}} are combined into a single move, an &#039;&#039;improved&#039;&#039; {{m|Sticky Web}}. All prior instances of {{m|Spider Web}} become {{m|Sticky Web}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Sticky Web}} sets an [[List of moves that cause entry hazards|entry hazard]] around the opposing Pokémon, which lowers their {{stat|Speed}} stat by one stage upon switching in. It doesn&#039;t affect {{type|Flying}} Pokémon, Pokémon with the {{a|Levitate}} Ability, or Pokémon holding an [[Air Balloon]].&amp;lt;/del&amp;gt;&lt;br /&gt;
** &amp;lt;del&amp;gt;Pokémon with the Ability {{a|Clear Body}} and {{a|White Smoke}} will not have their Speed lowered, and Pokémon with the Ability {{a|Contrary}} will instead have their Speed raised by one stage. Sticky Web triggers the effects of the Abilities {{a|Defiant}} and {{a|Competitive}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;However, Sticky Web also prevents all affected targets from switching out or fleeing (including via {{m|Teleport}}). It bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It will hit the target even if it has used {{m|Protect}} or {{m|Detect}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** &amp;lt;del&amp;gt;The moves {{m|Rapid Spin}} and {{m|Defog}} remove the effect of Sticky Web; Rapid Spin removes Sticky Web set around the user, while Defog removes Sticky Web set on both sides.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;As an additional effect, {{m|Sticky Web}} covers the field to end the effects of other [[List of moves that cause entry hazards|entry hazards]] {{m|Stealth Rock}}, {{m|Spikes}}, and {{m|Toxic Spikes}} (but not {{m|Sticky Web}}) placed on the user&#039;s side of the field by foes for as along as this move remains in effect.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Brine}} is also super-effective against {{type|Steel}} targets.&lt;br /&gt;
* {{m|Scald}} is also super-effective against {{type|Grass}} and {{type|Ice}} Pokémon.&lt;br /&gt;
* {{m|Drill Peck}} is also super-effective against {{type|Rock}} targets.&lt;br /&gt;
* {{m|Icicle Crash}} is also super-effective against {{type|Rock}} targets.&lt;br /&gt;
* {{m|Superpower}} is now super-effective against {{type|Steel}} targets (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* {{m|Eruption}} is now a &#039;&#039;Physical&#039;&#039; move and serves as the {{type|Fire}} counterpart of &amp;lt;del&amp;gt;{{m|Reversal}} and {{m|Flail}}&amp;lt;/del&amp;gt; {{m|U-turn}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Acrobatics}} is now the {{type|Flying}} counterpart of {{m|Knock Off}}.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Kinesis}} – {{p|Kadabra}} and {{p|Alakazam}}&#039;s [[signature move]] – is now the {{type|Psychic}} counterpart of {{m|Thunder Wave}}, {{status|Paralysis|paralyzing}} the target.&lt;br /&gt;
* {{m|Wring Out}} is now a [[physical move|physical]] move.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Mud-Slap}} is now a [[physical move|physical]] move.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Magnet Bomb}} is now a [[special move|special]] move.&#039;&#039;&#039;&lt;br /&gt;
** {{m|Magnet Bomb}} is now a {{cat|Trapping moves|trapping move}} that &#039;&#039;blasts a target with {{wp|magnetic domain|ionized particles}} that magnetize it towards the user&#039;&#039;, preventing the affected Pokémon from switching or escaping while the user remains on the field. In effect, this is a substitute to having a Pokémon with the ability {{a|Magnet Pull}}.&lt;br /&gt;
** Now {{m|Magnet Bomb}} CAN affect {{type|Ghost}} targets.&lt;br /&gt;
* {{m|Tri Attack}} now has a &#039;&#039;&#039;30%&#039;&#039;&#039; chance of {{status|Paralysis|paralyzing}}, {{status|Freeze|freezing}}, or {{status|burn}}ing the target.&lt;br /&gt;
* {{m|Dark Pulse}} should be the {{type|Dark}} counterpart of {{m|Tri Attack}}, including secondary effects: &#039;&#039;&#039;30%&#039;&#039;&#039; chance of {{status|Paralysis|paralyzing}}, {{status|Freeze|freezing}}, or {{status|burn}}ing the target.&lt;br /&gt;
* Now {{m|Bulldoze}} only affects all adjacent &#039;&#039;foes&#039;&#039;.&lt;br /&gt;
** as an additional effect, successfully using Bulldoze clears [[List of moves that cause entry hazards|entry hazards]] placed on the user&#039;s side of the field by foes.&lt;br /&gt;
* &amp;lt;del&amp;gt;Now {{m|Overheat}} only affects all adjacent &#039;&#039;foes&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Now {{m|Discharge}} and {{m|Parabolic Charge}} only affect all adjacent &#039;&#039;foes&#039;&#039;.&lt;br /&gt;
* &#039;&#039;Now {{m|Purify}} can cure the user or any other ally in the user&#039;s party of a non-volatile status condition, only one target per use.&#039;&#039; Furthermore, {{m|Purify}} is now {{type|Water}}.&lt;br /&gt;
* No longer the [[signature move]] for the {{p|Exeggcute}} evolutionary line, {{m|Barrage}} is now a multi-strike {{type|Fire}} move that &amp;quot;strikes targets over a wide attack area&amp;quot; (ie, all adjacent &#039;&#039;foes&#039;&#039;, the only multi-strike attack to hit multiple foes at once) 2-5 times per use with a base power of 25 per strike. There is a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times.&lt;br /&gt;
* Now the type of {{m|Multi-Attack}} depends on the type of [[Memory]] OR [[Plate]] held by the user, being Normal-type if no Memory or Plate is held. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Updated TMs==&lt;br /&gt;
* [[TM34]] {{m|Sludge Wave}} → {{m|Stored Power}} ({{type|Psychic}})  &lt;br /&gt;
* [[TM48]] {{m|Round}} → &#039;&#039;revamped&#039;&#039; {{m|Dizzy Punch}} ({{type|Fairy}})&lt;br /&gt;
* [[TM49]] {{m|Echoed Voice}} (renamed &#039;&#039;Crescendo&#039;&#039;) →&lt;br /&gt;
* [[TM51]] {{m|Steel Wing}} → &#039;&#039;revamped&#039;&#039; {{m|Slash}} ({{type|Steel}})&lt;br /&gt;
* [[TM53]] {{m|Energy Ball}} → {{m|Needle Arm}} ({{type|Grass}})   &lt;br /&gt;
* [[TM59]] {{m|Brutal Swing}} → &#039;&#039;revamped&#039;&#039; {{m|Eruption}} [[physical move|physical]]  {{type|Fire}} variation of {{m|U-turn}}&lt;br /&gt;
* [[TM67]] {{m|Smart Strike}} → {{m|Extreme Speed}} ({{type|Normal}})&lt;br /&gt;
* [[TM100]] {{m|Confide}} → {{m|Baton Pass}} ({{type|Normal}})&lt;br /&gt;
&lt;br /&gt;
* {{m|Steel Wing}} is no longer available by TM, it becomes {{p|Skarmory}}&#039;s [[signature move]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Egg Group Edits==&lt;br /&gt;
* The [[Grass Egg Group]] is renamed the &#039;&#039;Botanic&#039;&#039; Egg Group.&lt;br /&gt;
* [[Nidoran]] ♂ and ♀ should be classified together as gender differences within the same specie.  &lt;br /&gt;
* Now {{type|Dragon}}, Lickitung joins the [[Dragon Egg Group]] and can learn {{m|Dragon Tail}} as an [[Egg Move]].&lt;br /&gt;
* Now {{type|Dragon}}, Dunsparce joins the [[Dragon Egg Group]]. {{m|Dragon Tail}}, {{m|Thrash}}, and {{m|Twister}} are added to Dunsparce&#039;s [[Egg Move]] list.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Porygon}}, {{p|Porygon2}}, and {{p|Porygon-Z}} now belong to their own Egg Group, the &#039;&#039;Porygon&#039;&#039; Egg Group, which is also unique for creating up to three(?) eggs at a time (&#039;&#039;Porygon breeds virally!&#039;&#039;)&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Porygon}}, {{p|Porygon2}}, and {{p|Porygon-Z}} cannot breed.&lt;br /&gt;
* {{p|Lapras}} joins the [[Dragon Egg Group]] in lieu of the [[Water 1]] Egg Group. It can learn {{m|Dragon Breath}} and {{m|Dragon Dance}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Corsola}} is no longer in the [[Water 1]] Egg Group.&lt;br /&gt;
* {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all join the [[Human-Like Egg Group]] and [[Grass Egg Group]].&lt;br /&gt;
* {{p|Shedinja}} cannot breed, belonging to the [[Undiscovered Egg Group]].&lt;br /&gt;
* {{p|Spiritomb}} is now genderless and joins the [[Gender unknown]] Egg Group in lieu of the [[Amorphous Egg Group]].&lt;br /&gt;
** {{p|Croagunk}} and {{p|Toxicroak}} [[Field Egg Group]] and [[Water 1]] Egg Group in lieu of the [[Human-Like Egg Group]].&lt;br /&gt;
* {{p|Tynamo}}, {{p|Eelektrik}}, and {{p|Eelektross}} join the [[Water 2]] Egg Group in lieu of the [[Amorphous]] Egg Group.  &lt;br /&gt;
* {{p|Mareanie}} and {{p|Toxapex}} join the [[Water 3]] Egg Group.&lt;br /&gt;
* {{p|Pyukumuku}} joins the [[Water 3]] Egg Group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Changes to HMs==&lt;br /&gt;
* [[HM01]] {{m|Cut}} is no more! Instead it is replaced by the now-{{type|Steel}} move {{m|Slash}}, which retains an increased critical hit ratio.&lt;br /&gt;
* [[HM04]] {{m|Strength}} is now {{type|Fighting}} and takes on the secondary effects of {{m|Circle Throw}} but retains its base power of 80 (accuracy 90%).&lt;br /&gt;
** {{m|Circle Throw}} is no more!&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Rock Climb}} is no more! Instead, {{m|Strength}} also takes on {{m|Rock Climb}}&#039;s out-of-battle / overworld effects: scaling rocky surfaces, in addition to pushing large / heavy boulders.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Rock Climb}} is now {{type|Fighting}} and instead allows the user to ignore the effects of {{m|Reflect}}, {{m|Light Screen}}, {{m|Mat Block}}, and {{m|Wide Guard}} (but not {{m|Aurora Veil}}) to attack a target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Changes to Battle Mechanics &amp;amp; Abilities==&lt;br /&gt;
* The ability to learn {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Toxic}}, {{m|Focus Blast}}, or {{m|Earthquake}} via TM should be &#039;&#039;much&#039;&#039; more limited.&lt;br /&gt;
* While {{m|Rain Dance}} or [[rain]] is in effect, the base damage of {{type|Water}} AND {{type|Electric}} moves will be increased by &amp;lt;del&amp;gt;50%&amp;lt;/del&amp;gt; 30%.&lt;br /&gt;
* {{type|Normal}} is no longer immune to {{type|Ghost}} but does resist {{type|Fairy}}.&lt;br /&gt;
* &#039;&#039;&#039;{{type|Electric}} is now super-effective against {{type|Steel}}.&#039;&#039;&#039;&lt;br /&gt;
* While {{type|Ground}} remains immune to {{type|Electric}}, {{type|Rock}} is now resistant to {{type|Electric}}.&lt;br /&gt;
* &#039;&#039;&#039;{{type|Rock}} is now resistant to {{type|Dragon}}.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{type|Bug}} Pokémon are now immune to {{t|Fairy}} and {{type|Ghost}} moves.&#039;&#039;&#039; {{type|Bug}} Pokémon now take neutral damage from {{t|Fighting}} and {{type|Ground}} moves and resist &#039;&#039;Physic&#039;&#039; ({{t|Psychic}}) and &#039;&#039;Scourge&#039;&#039; ({{t|Dark}}) type moves.&lt;br /&gt;
* {{type|Fighting}} is no longer super-effective against {{type|Steel}} or {{type|Ice}}, inflicting only normal-damage (×1) against either type.&lt;br /&gt;
* {{type|Rock}} is no longer super-effective against {{type|Ice}}. {{type|Rock}} moves inflict normal-damage (×1) against {{type|Ice}} targets.&lt;br /&gt;
* &amp;lt;del&amp;gt;Now {{type|Water}} only inflicts normal damage (×1) against {{type|Ground}}, ie {{type|Water}} is no longer super-effective against {{type|Ground}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Now {{type|Grass}} only inflicts normal damage (×1) against {{type|Rock}}, ie {{type|Grass}} is no longer super-effective against {{type|Rock}}.&lt;br /&gt;
* {{type|Steel}} is now super-effective against {{type|Grass}}.&lt;br /&gt;
* &#039;&#039;&#039;{{type|Poison}} is now super-effective against {{type|Water}} and {{type|Ground}} as well as {{type|Grass}}.&#039;&#039;&#039;&lt;br /&gt;
** {{type|Ground}} no longer resists {{type|Poison}} and is no longer super-effective against {{type|Poison}} either.&lt;br /&gt;
* Both {{type|Psychic}} and {{type|Fire}} moves are now super-effective against {{type|Fairy}} targets. &amp;lt;del&amp;gt;Meanwhile, {{type|Steel}} still resists {{type|Fairy}} but is no longer super-effective against {{type|Fairy}}.&amp;lt;/del&amp;gt; {{type|Steel}} is now immune to {{type|Fairy}} and remains super-effective against {{type|Fairy}}.&lt;br /&gt;
* &#039;&#039;&#039;Now {{type|Ice}} and {{type|Grass}} targets in addition to {{type|Fire}} and {{type|Poison}} targets are resistant to {{type|Fairy}} moves.&#039;&#039;&#039;&lt;br /&gt;
** {{type|Fairy}} no longer resists {{type|Bug}}, ie {{type|Bug}} moves inflict normal-damage (×1) against {{type|Fairy}} targets.&lt;br /&gt;
** &#039;&#039;&#039;Now {{type|Normal}} resists {{type|Fairy}}&#039;&#039;&#039;.&lt;br /&gt;
** {{type|Fairy}} and {{type|Ghost}} inflict normal-damage (×1) against each other.&lt;br /&gt;
** {{type|Fairy}} is no longer super-effective against {{type|Fighting}}; {{type|Fairy}} moves should only inflict normal-damage (×1) against {{type|Fighting}} targets.&lt;br /&gt;
* &#039;&#039;{{type|Fighting}} and {{type|Bug}} no longer resist one another, now only inflicting normal-damage (×1) against each other.&#039;&#039;&lt;br /&gt;
* {{type|Ice}} Pokémon should now resist {{t|Bug}}, {{t|Grass}}, {{t|Ground}}, and {{type|Water}} moves. {{type|Ice}} Pokémon now take neutral damage from {{t|Ground}} and {{type|Rock}} moves.&lt;br /&gt;
** {{type|Ice}} moves are also super-effective against {{type|Bug}} targets now.&lt;br /&gt;
* STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.&lt;br /&gt;
* Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed &#039;&#039;first&#039;&#039; reduces damages from a weaker-type by two-thirds (×0.33) while the type listed &#039;&#039;second&#039;&#039; reduces damages from a weaker-type by a third (×0.66). An attack that is weak against &#039;&#039;both&#039;&#039; of the target&#039;s types inflicts 1 HP in damage. (The in-battle text will read &amp;quot;Attack inflicted negligible damage.&amp;quot;)&lt;br /&gt;
* In addition to immunity against most {{type|Ground}} moves and most entry hazards, {{a|Levitate}} also provides Pokémon with this ability immunity to the effects – positive or negative – of any [[terrain]] currently active on the field.&lt;br /&gt;
* Fond of sweet delicacies, a new NPC named &#039;&#039;&#039;Pokémon Whisperer&#039;&#039;&#039; allows players to change the ability of a select Pokémon to its [[Hidden Ability]] in exchange for a regional specialty: [[Pewter Crunchies]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], or [[Big Malasada]]&lt;br /&gt;
* {{a|Sheer Force}} is now the {{type|Fighting}} equivalent of {{a|Aerilate}}, {{a|Pixilate}}, etc: Sheer Force causes all Normal-type moves used by the Pokémon to become Fighting-type and receive a 30% base power boost in addition to all other modifiers, such as STAB.&lt;br /&gt;
* {{a|Steelworker}} is now now a {{type|Steel}} variation (not equivalent) of {{a|Aerilate}}, {{a|Pixilate}}, etc: Steelworker causes all Normal-type moves used by the Pokémon to become Steel-type and receive a 30% base power boost in addition to all other modifiers, such as STAB. Moves that are already Steel-type also receive a 30% base power boost regardless of the user&#039;s type (not stackable if STAB already applies for user).&lt;br /&gt;
* During {{weather|harsh sunlight}}, a Pokémon with ability {{a|Solar Power}} gains a 1.25× boost to its {{stat|Special Attack}} AND RECOVERS one-eighth (⅛) of its maximum HP at the end of each turn.&lt;br /&gt;
* {{a|Illuminate}} now has in-battle effects: a Pokémon on the field with this Ability will grant a 30% boost to the original {{stat|accuracy}} of moves by all allies AND reduce the original accuracy of moves by all foes by 30%. It will also prevent foes from using the abilities {{a|Compound Eyes}}, {{a|Keen Eye}}, or {{a|Tinted Lens}} while a Pokémon with this ability remains in battle. (The accuracy boost from Illuminate does not stack upon the accuracy boost from Compound Eyes by allies.)&lt;br /&gt;
* {{a|Magnet Pull}} prevents {{type|Steel}} foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. As an additional effect, this ability redirects all {{type|Steel}} moves used by foes to target the Pokémon with this Ability: if the move is a [[physical move]], the Pokémon with this Ability absorbs the attack and its {{stat|Defense}} is raised one stage; if the move is a [[special move]], the Pokémon with this Ability absorbs the attack and its {{stat|Special Attack}} is raised one stage.&lt;br /&gt;
* {{a|Wonder Guard}} now allows a Pokémon with this ability (namely {{p|Shedinja}}) to automatically copy the max HP of an opponent for the remainder of the battle (HP will only reset after end of battle). Upon joining a double/triple/etc battle, the Pokémon with this ability copies the higher HP of adjacent opponents. {{a|Wonder Guard}} also retains its original effect: a Pokémon with this ability is immune to damage from attacks that are not [[super effective]].&lt;br /&gt;
* {{a|Flash Fire}} makes a Pokémon with this ability AND its allies on the field immune to damage from {{type|Fire}} attacks. &amp;lt;del&amp;gt;Furthermore, in lieu of suffering damage, a Pokémon with this ability receives a one-stage boost to its {{stat|Attack}} if targeted by a [[physical move|physical]] {{type|Fire}} attack or one-stage boost to its {{stat|Special Attack}} if targeted by a [[special move|special]] {{type|Fire}} attack.&amp;lt;/del&amp;gt; Furthermore, &#039;&#039;&#039;once activated&#039;&#039;&#039;, the [[terrain]] becomes &#039;&#039;Scorched Earth&#039;&#039; as long as the Pokémon with this ability remains on the field.&lt;br /&gt;
* {{cat|Aura and pulse moves}} (which gain an base power boost from the ability {{a|Mega Launcher}}) and {{cat|ball and bomb moves}} (which are negated by the ability {{a|Bulletproof}}) are now part of the same category of moves, ie all these moves gain a base power boost from the ability {{a|Mega Launcher}} but are negated by the ability {{a|Bulletproof}}.&lt;br /&gt;
** {{m|Rock Wrecker}}, {{m|Gyro Ball}}, and {{m|Ice Ball}} are no longer considered {{cat|ball and bomb moves}}, but now {{m|Fire Blast}}, {{m|Explosion}}, {{m|Self-Destruct}}, {{m|Mud Shot}}, &#039;&#039;Sure Shot&#039;&#039;, {{m|Air Slash}}, and {{m|Razor Wind}} are included.&lt;br /&gt;
** &#039;&#039;&#039;{{m|Thunderbolt}}, {{m|Charge Beam}}, {{m|Discharge}}, {{m|Parabolic Charge}}, {{m|Hydro Pump}}, &#039;&#039;Wicked Flame&#039;&#039;, &amp;lt;del&amp;gt;{{m|Sacred Fire}},&amp;lt;/del&amp;gt; {{m|Hydro Cannon}}, {{m|Frenzy Plant}}, {{m|Blast Burn}}, {{m|Signal Beam}}, &#039;&#039;Luster Cannon&#039;&#039; ({{m|Flash Cannon}}), and {{m|Dazzling Gleam}} are now considered {{cat|aura and pulse moves}} as well.&#039;&#039;&#039;&lt;br /&gt;
* In addition to a speed boost during a {{weather|hailstorm}}, Pokémon on the field with the Ability {{a|Slush Rush}} become immune to damage from hail regardless of said Pokémon&#039;s type. &lt;br /&gt;
* &amp;lt;del&amp;gt;A new ability named &#039;&#039;Stealthy&#039;&#039; allows the Pokémon with this ability to avoid [[List of moves that cause entry hazards|entry hazards]], including {{m|Spikes}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}}, and {{m|Sticky Web}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;As an additional effect, {{a|Infiltrator}} also allows Pokémon with this ability to avoid [[List of moves that cause entry hazards|entry hazards]], including {{m|Spikes}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}}, and {{m|Sticky Web}}.&#039;&#039;&#039;&lt;br /&gt;
* {{a|Liquid Ooze}} causes {{cat|HP-draining moves}} used on the Pokémon with this Ability to damage their user instead of healing them. But as a &#039;&#039;secondary effect&#039;&#039;, this ability also clears [[List of moves that cause entry hazards|entry hazards]] &#039;&#039;after coming into contact with and inflicting damage to a Pokémon with this Ability&#039;&#039;.&lt;br /&gt;
** eg, in-battle message: &#039;&#039;{{m|Stealth Rock}} got caught in {{p|Pyukumuku}}&#039;s Liquid Ooze!&#039;&#039;&lt;br /&gt;
* As an additional effect, Pokémon with the abilities {{a|Compound Eyes}} and {{a|Keen Eye}} can bypass an opponent&#039;s {{m|Substitute}} to attack the target directly.&lt;br /&gt;
* When a Pokémon with the ability {{a|Aftermath}} is knocked out by an opponent&#039;s attack – whether it makes contact or not – damage is dealt to that opponent equal to the amount of HP the fainted Pokémon had left before last being hit or equal to ⅓ of the opponent&#039;s maximum HP, whichever is greater. ({{a|Innards Out}} is no more!)&lt;br /&gt;
* The ability {{a|Flower Gift}} increases the {{stat|Attack}} and {{stat|Special Defense}} stats of the Pokémon with this Ability and its allies by 1.5× &#039;&#039;regardless of the weather&#039;&#039;, so long as the Pokémon with this ability remains on the field.&lt;br /&gt;
** The ability {{a|Flower Veil}} is no more! All prior instances of this ability become {{a|Flower Gift}}.&lt;br /&gt;
* &amp;lt;del&amp;gt;The ability {{a|Intimidate}} lowers the Attack stat of all adjacent opponents &#039;&#039;by half&#039;&#039;. Another new counterpart ability, &#039;&#039;Dazzle&#039;&#039;, lowers the Special Attack stat of all adjacent opponents &#039;&#039;by half&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* In addition to lowering the Attack stat of all adjacent opponents by &#039;&#039;&#039;two stages&#039;&#039;&#039;, the ability {{a|Intimidate}} prevents an opponent from using a [[priority]] move (including moves boosted by {{a|Prankster}}, {{a|Gale Wings}} or {{a|Triage}}) against a Pokémon with this ability or its allies. Another new counterpart ability, &#039;&#039;Dazzle&#039;&#039;, has all the same effects but instead lowers the &#039;&#039;Special Attack&#039;&#039; stat of all adjacent opponents by &#039;&#039;&#039;two stages&#039;&#039;&#039;.&lt;br /&gt;
** The original abilities {{a|Queenly Majesty}} and {{a|Dazzling}} are no more!&lt;br /&gt;
* The effects of {{a|Sticky Hold}} and {{a|Gooey}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Sticky Hold. All prior instances of Gooey become Sticky Hold.&lt;br /&gt;
* The effects of {{a|Magma Armor}} and {{a|Flame Body}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Flame Body. All prior instances of Magma Armor become Flame Body.&lt;br /&gt;
** As an additional effect, a Pokémon with this &#039;&#039;improved&#039;&#039; Flame Body is immune to {{status|burn}}s.&lt;br /&gt;
** But as a &#039;&#039;secondary effect&#039;&#039;, this improved ability also clears [[List of moves that cause entry hazards|entry hazards]] &#039;&#039;after coming into contact with and inflicting damage to a Pokémon with this Ability&#039;&#039;. eg, in-battle message: &#039;&#039;{{m|Spikes}} got caught in {{p|Magcargo}}&#039;s Flame Body!&#039;&#039;&lt;br /&gt;
** In short, this improved Flame Body inflicts burn status to opponents upon contact (30% chance), prevents freezing for Pokémon with this Ability, AND clears entry hazards.&lt;br /&gt;
* The effects of {{a|Vital Spirit}} and {{a|Moxie}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Vital Spirit. All prior instances of Moxie become Vital Spirit.&lt;br /&gt;
* The effects of {{a|Limber}} and {{a|Steadfast}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Limber. All prior instances of Steadfast become Limber.&lt;br /&gt;
* The effects of {{a|Own Tempo}} and {{a|Inner Focus}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Own Tempo.&lt;br /&gt;
* The effects of {{a|Stench}} and {{a|Aroma Veil}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Stench.&lt;br /&gt;
* The in-battle and overworld effects of {{a|Poison Point}} and {{a|Poison Touch}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Poison Point.&lt;br /&gt;
* Whereas {{a|Huge Power}} doubles the {{stat|Attack}} stat of the Pokémon with this Ability, {{a|Pure Power}} now doubles the {{stat|Special Attack}} stat of the Pokémon with that Ability.&lt;br /&gt;
* &amp;lt;del&amp;gt;As an additional effect, a Pokémon with the ability {{a|Motor Drive}} may use {{cat|Moves that require recharging}} without resting the following turn.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Pokémon with the ability {{a|Motor Drive}} may use {{type|Electric}} moves with +1 [[priority]] so long as their HP remains at 30% or greater.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{a|Gale Wings}} grants +1 [[priority]] for all {{type|Flying}} moves used by a Pokémon with this ability and grants a 20% power boost to {{type|Flying}} attacks used by said Pokémon, if applicable.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Pokémon with the ability {{a|Gale Wings}} may use any {{type|Flying}} move with +1 [[priority]] so long as their HP remains at 30% or greater.&lt;br /&gt;
* &#039;As an additional effect, a Pokémon with {{a|Dry Skin}} is also immune to residual damage from {{weather|sandstorm}} each turn.&lt;br /&gt;
* &#039;&#039;&#039;As an additional effect, a Pokémon with the ability {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;) regains 1/16 of its maximum HP at the end of each turn while [[terrain|Grassy Terrain]] remains in effect.&#039;&#039;&#039;&lt;br /&gt;
* As an additional effect, {{a|Fur Coat}} negates the passive damage or added effects from abilities that react to [[contact]].&lt;br /&gt;
* As an additional effect, a Pokémon with the ability {{a|Pressure}} is immune to non-damaging effects from the moves {{m|Gravity}}, {{m|Magnet Rise}}, {{m|Telekinesis}}, {{m|Smack Down}}, &#039;&#039;Sure Shot&#039;&#039;, and {{m|Thousand Arrows}}.&lt;br /&gt;
* {{a|Hyper Cutter}} is renamed &#039;&#039;Vorpal Cutter&#039;&#039;. This ability now prevents a Pokémon with this ability from having its {{stat|Attack}} lowered, whether by an opponent&#039;s move or its own.&lt;br /&gt;
** Moves that effectively lower Attack without using stat stages – such as {{m|Guard Swap}}, {{m|Heart Swap}}, or  {{m|Guard Split}} – will fail when used against a Pokémon with this ability.&lt;br /&gt;
** This ability can be ignored by Pokémon with the abilities {{a|Mold Breaker}}, {{a|Teravolt}}, or {{a|Turboblaze}}, or using {{cat|Moves that ignore Abilities|moves that ignore abilities}}.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Full Metal Sound&#039;&#039; causes all {{Cat|sound-based moves}} used by a Pokémon to become {{type|Steel}} and confers STAB damage, if applicable for the user. Furthermore, a Pokémon with this ability becomes immune to all &amp;lt;del&amp;gt;non-{{type|Steel}}&amp;lt;/del&amp;gt; non-damaging [[[status move|status]] {{Cat|sound-based moves}}.&lt;br /&gt;
* NEW ABILITY: &amp;lt;del&amp;gt;&#039;&#039;Aegis&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Vorpal Guard&#039;&#039; prevents a Pokémon with this ability from having its {{stat|Defense}} AND {{stat|Special Defense}} lowered, whether by an opponent&#039;s move or its own.&lt;br /&gt;
** Moves that effectively lower Defense or Special Defense without using stat stages – such as {{m|Guard Swap}}, {{m|Heart Swap}}, or  {{m|Guard Split}} – will fail when used against a Pokémon with this ability.&lt;br /&gt;
** This ability can be ignored by Pokémon with the abilities {{a|Mold Breaker}}, {{a|Teravolt}}, or {{a|Turboblaze}}, or using {{cat|Moves that ignore Abilities|moves that ignore abilities}}.&lt;br /&gt;
* REVAMPED During double / triple battles, etc, if a Pokémon with {{a|Symbiosis}} has a held item, it also copies the effects of that item (but not the item itself) onto an ally or allies on the field once said item is consumed&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Slick&#039;&#039; reduces the final calculated damage received from physical attacks by &amp;lt;del&amp;gt;25%&amp;lt;/del&amp;gt; half. Critical hits that target a Pokémon with this Ability inflict normal damage.&lt;br /&gt;
** {{p|Seel}}, {{p|Dewgong}}, {{p|Marill}}, {{p|Azumarill}}, {{p|Wynaut}}, {{p|Wobbuffet}}, {{p|Tynamo}}, {{p|Eelektrik}}, and {{p|Eelektross}} gain &#039;&#039;Slick&#039;&#039; as their hidden ability. {{p|Huntail}} and {{p|Gorebyss}} both gain &#039;&#039;Slick&#039;&#039; as a second ability.&lt;br /&gt;
* &#039;&#039;&#039;The ability {{a|Run Away}} should be renamed &#039;&#039;Nimble&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Nocturnal&#039;&#039; replaces {{a|Insomnia}} – ie, all prior instances of Insomnia become &#039;&#039;Nocturnal&#039;&#039;. &#039;&#039;Nocturnal&#039;&#039; prevents the Pokémon with this ability from being afflicted by {{status|sleep}} by an opponent&#039;s moves, including {{m|Yawn}}; however, this Pokémon may still use {{m|Rest}}, unlike Pokémon with the ability {{a|Vital Spirit}}. Pokémon with &#039;&#039;Nocturnal&#039;&#039; also receive a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks, regardless of the user&#039;s own type.&lt;br /&gt;
* NEW ABILITY: The move {{m|Echoed Voice}} should be renamed &#039;&#039;Crescendo&#039;&#039; but a new ability &#039;&#039;Echoed Voice (Amplify?)&#039;&#039; grants a 30% boost to the base accuracy as well as 20% boost to the base power of {{Cat|sound-based moves}} used by this ability.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Ravenous&#039;&#039; allows the Pokémon with this ability to copy the effects of an item consumed by an ally in the same or immediately previous turn. If more than one item was consumed by more than one ally, all effects may be copied.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Juggernaut&#039;&#039; reduces the multiplier of super-effective damaging moves targeting a Pokémon with this ability to ×1 (normal damage). &amp;lt;del&amp;gt;A Pokémon with &#039;&#039;Juggernaut&#039;&#039; clears the field of opposing [[List of moves that cause entry hazards|entry hazards]] &#039;&#039;after receiving damage from said entry hazards&#039;&#039; upon entering battle&amp;lt;/del&amp;gt;.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Stolid&#039;&#039; (&#039;&#039;Dauntless&#039;&#039;?) reduces the final calculated damage from {{type|Dark}} moves used against a Pokémon with this ability by half. Any {{type|Dark}} [[status move]]s targeting a Pokémon with this ability will fail.&lt;br /&gt;
* The original ability {{a|Moody}} is no more! Instead, &#039;&#039;Moody&#039;&#039; becomes the new name for the ability {{a|Contrary}}.&lt;br /&gt;
* &amp;lt;del&amp;gt;The original ability {{a|Unaware}} is renamed &#039;&#039;Insouciant&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;NEW ABILITY: &#039;&#039;Cavalier&#039;&#039; takes on the same effects as the original ability {{a|Simple}}. (The original ability {{a|Simple}} is no more!)&amp;lt;/del&amp;gt;&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Daredevil&#039;&#039; is now a copy of {{a|Simple}} – ie, the number of stages that a stat is increased or decreased by a move, Ability, or item is doubled for a Pokémon with this ability.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Maverick&#039;&#039; is now a copy of {{a|Unaware}} – ie, if a Pokémon with this Ability uses a damaging move or is targeted by a damaging move, the other Pokémon&#039;s stat stages are ignored during damage and accuracy calculation.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Dauntless&#039;&#039;&lt;br /&gt;
* NEW WEATHER TYPE: &#039;&#039;Thunderstorm&#039;&#039;, a variation of [[rain]]. During a thunderstorm, each turn there is a 12.5% (⅛) chance that any Pokémon in battle may be struck by {{m|Thunderbolt}} from the environment; {{type|Steel}} Pokémon on the field will have a 25% (¼) chance of being struck. Pokémon on the field with ability {{a|Lightning Rod}} will attract {{m|Thunderbolt}} every time (multiple Pokémon on the field with this ability will share the probability of getting struck among themselves).&lt;br /&gt;
&lt;br /&gt;
Using {{m|Thunder}} during rain will generate a Thunderstorm for as long as the rain lasts – ie, &#039;&#039;A thunderstorm rolled in with the call of Thunder!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Moon Ball]]s have a 4× catch rate modifier when used against wild {{type|Fairy}} Pokémon or on a wild Pokémon from an evolutionary family that includes a Pokémon which evolves using a [[Moon Stone]].&lt;br /&gt;
* The {{type|Grass}}-type is known now as &#039;&#039;Botan&#039;&#039;.&lt;br /&gt;
* The {{type|Dark}}-type is known now as &amp;lt;del&amp;gt;&#039;&#039;Umbra&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Scourge&#039;&#039;.&lt;br /&gt;
* The {{type|Steel}}-type is known now as &#039;&#039;Metal&#039;&#039;.&lt;br /&gt;
* The {{type|Psychic}}-type is known now as &#039;&#039;Physic&#039;&#039;, alluding to the ability to manipulate physical forces as well as physical space and time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== NEW TERRAINS ===&lt;br /&gt;
* While &#039;&#039;Tidal Surge&#039;&#039; is in effect, {{m|Nature Power}} becomes {{m|Surf}}; {{m|Secret Power}} uses the animation of {{m|Hydro Pump}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Water}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Sunny Day}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Tidal Surge to end; however, Tidal Surge can be stacked with {{m|Rain Dance}} or the ability {{a|Drizzle}} to generate &#039;&#039;&#039;heavy rain&#039;&#039;&#039;. Furthermore, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
** the base damage of {{t|Fire}}-, {{t|Ground}}-, AND {{type|Rock}} moves will be halved (DECREASED by 50%). Pokémon with the ability {{a|Water Compaction}} are immune to this effect&lt;br /&gt;
** &amp;lt;del&amp;gt;damage from {{t|Water}}-, {{t|Grass}}-, AND {{type|Electric}} moves will get a 50% boost (×1.5)&amp;lt;/del&amp;gt;&lt;br /&gt;
** activates the abilities {{a|Hydration}}, {{a|Swift Swim}}, and {{a|Rain Dish}}&lt;br /&gt;
** any instance of {{m|Ingrain}} will remain active&lt;br /&gt;
** now a two-turn move, {{m|Surf}} can be executed immediately if &#039;&#039;Tidal Surge&#039;&#039; [[terrain]] is in effect.&lt;br /&gt;
* While &#039;&#039;Scorched Earth&#039;&#039; is in effect, {{m|Nature Power}} becomes {{m|Flamethrower}}; {{m|Secret Power}} uses the animation of {{m|Incinerate}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Fire}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Scorched Earth to end; however, Scorched Earth can be stacked with {{m|Sunny Day}} or the ability {{a|Drought}} to generate &#039;&#039;&#039;extremely harsh sunlight&#039;&#039;&#039;. Furthermore, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
** the base damage of {{t|Water}}-, {{t|Grass}}-, {{type|Fairy}}, AND {{type|Bug}} moves will be halved (DECREASED by 50%).&lt;br /&gt;
** at the end of each turn, this terrain restores the {{stat|HP}} of any and all Pokémon with the abilities {{a|Flame Body}} (yes, that includes &#039;&#039;Magma Armor&#039;&#039;), {{a|Flash Fire}}, {{a|White Smoke}}, {{a|Drought}}, {{a|Desolate Land}}, or {{a|Flare Boost}} by ⅛ of its maximum HP.&lt;br /&gt;
** any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: &#039;&#039;Scorched Earth burned through {{p|Cacturne}}&#039;s Ingrain!&#039;&#039;&lt;br /&gt;
* While &#039;&#039;Icy Terrain&#039;&#039; is in effect, {{m|Nature Power}} becomes {{m|Ice Beam}}; {{m|Secret Power}} uses the animation of {{m|Ice Shard}} and has a 30% chance of freezing the target; while {{m|Camouflage}} causes the user to become {{type|Ice}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves and abilities including {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, {{m|Sunny Day}}, or &#039;&#039;Fog Call&#039;&#039; do NOT cause Icy Terrain to end, except for moves or abilities that generate &#039;&#039;&#039;extremely harsh sunlight&#039;&#039;&#039;. Furthermore, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
** the base damage of {{t|Dragon}}-, {{t|Grass}}-, {{type|Fairy}}, AND {{type|Bug}} moves will be halved (DECREASED by 50%).&lt;br /&gt;
** at the end of each turn, this terrain doubles the Speed stat of {{type|Ice}} Pokémon on the field or Pokémon with the abilities {{a|Slush Rush}}, {{a|Ice Body}}, or {{a|Snow Cloak}}.&lt;br /&gt;
** any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: &#039;&#039;{{p|Cacturne}}&#039;s Ingrain can&#039;t break through the solid ice!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Up for Grabs&#039;&#039;&#039;&lt;br /&gt;
* {{p|Spearow}} and {{p|Fearow}} should learn {{m|Dive}} (yes, Dive, think of {{wp|kingfisher|kingfishers}} and {{wp|cormorant|cormorants}}) by level-up in lieu of {{m|Focus Energy}}.&lt;br /&gt;
* {{p|Ninetales}} should be part {{type|Psychic}} or, preferably, part {{type|Ghost}}.&lt;br /&gt;
* {{p|Venomoth}} is now {{t|Bug}}/{{t|Fairy}} and renamed &#039;&#039;Lunamoth, the Lunar Moth Pokémon&#039;&#039; (or have a regional variant to that effect).&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; {{p|Venomoth}} should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; learns {{m|Powder}} and {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-moves in lieu of {{m|Gust}}. &#039;&#039;Lunamoth&#039;&#039; no longer learns {{m|Stun Spore}} and {{m|Poison Powder}} by level-up ({{m|Sleep Powder}} is retained).&lt;br /&gt;
* {{p|Psyduck}}&#039;s abilities are now {{a|Damp}} or {{a|Pure Power}} (see note for Pure Power under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Golduck}} should be {{t|Water}}/{{t|Psychic}} and be renamed &#039;&#039;Zenduck&#039;&#039;. Its abilities are now {{a|Wonder Skin}} (replacing Psyduck&#039;s {{a|Damp}}) or &amp;lt;del&amp;gt;{{a|Swift Swim}}&amp;lt;/del&amp;gt; {{a|Competitive}}  (replacing Psyduck&#039;s {{a|Pure Power}}).&lt;br /&gt;
** &#039;&#039;Zenduck&#039;&#039; should learn {{m|Refresh}} by level-up in lieu of {{m|Fury Swipes}}, {{m|Psycho Shift}} by level-up in lieu of {{m|Screech}}, {{m|Psyshock}} by level-up instead of {{m|Psych Up}}, {{m|Calm Mind}} by level-up in lieu of {{m|Amnesia}}, and {{m|Miracle Eye}} by level-up instead of {{m|Wonder Room}}.&lt;br /&gt;
* {{p|Mankey}} should be {{type|Normal}}; {{p|Primeape}} should be {{type|Dark}}.&lt;br /&gt;
* Evolutionary family change: &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;  &lt;br /&gt;
** By comparison, &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;&lt;br /&gt;
** {{p|Slaking}} is now &amp;lt;del&amp;gt;{{type|Fighting}}&amp;lt;/del&amp;gt; {{type|Dark}}. Its abilities are now {{a|Defiant}} or {{a|Anger Point}}, with {{a|Sap Sipper}} as its Hidden Ability.&lt;br /&gt;
* Instead of simply being animated magnets, {{p|Magnemite}}, {{p|Magneton}}, and {{p|Magnezone}} should be redesigned as (simplified) {{wp|gnat}}-like {{t|Bug}}/{{type|Steel}} Pokémon.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Jynx}} and {{p|Smoochum}} should be {{t|Ice}}/{{type|Fairy}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Smoochum}} should be {{type|Fairy}}. &amp;lt;del&amp;gt;{{p|Jynx}} should be {{t|Ice}}/{{type|Ghost}}.&lt;br /&gt;
** {{p|Jynx}}&#039;s lips should conceal a toothy maw for devouring prey.&lt;br /&gt;
* {{p|Gligar}} and {{p|Gliscor}} should both be {{t|Poison}}/{{type|Flying}}.&lt;br /&gt;
* {{p|Snubbull}} should be {{type|Normal}} (NOT {{type|Fairy}}); {{p|Granbull}} should be {{type|Fighting}}.&lt;br /&gt;
* The names of {{p|Marshtomp}} and {{p|Swampert}} should be swapped.&lt;br /&gt;
* {{p|Masquerain}} is now {{t|Fairy}}/{{type|Water}} and has the ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Loudred}} should be renamed &#039;&#039;Exploud&#039;&#039; and {{p|Exploud}} should be renamed &#039;&#039;Sonorus&#039;&#039;. &#039;&#039;Sonorus&#039;&#039; should be {{type|Steel}} and have the new ability &#039;&#039;Full Metal Sound&#039;&#039; (see &amp;quot;Changes to Battle Mechanics &amp;amp; Abilities&amp;quot; section above).&lt;br /&gt;
** {{p|Loudred}} (renamed &#039;&#039;Exploud&#039;&#039;) should evolve into {{p|Exploud}} (renamed &#039;&#039;Sonorus&#039;&#039;) when [[trade]]d while holding a [[Metal Coat]].&lt;br /&gt;
* {{p|Aron}} should be renamed &#039;&#039;Helmite&#039;&#039; and {{p|Lairon}} should be renamed &#039;&#039;Helmiron&#039;&#039;.&lt;br /&gt;
* {{p|Trapinch}} is now {{t|Bug}}/{{type|Ground}}. {{p|Vibrava}} is now {{t|Bug}}/{{type|Flying}} and has the ability {{a|Sand Force}}.&lt;br /&gt;
* {{p|Flygon}} is now {{t|Dragon}}/{{type|Flying}} and has the ability {{a|Sand Force}}. {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].&lt;br /&gt;
* {{p|Froslass}} should be part {{t|Ice}}/{{type|Fairy}}.&lt;br /&gt;
* {{p|Latios}} and {{p|Latias}} are now {{t|Dragon}}/{{type|Fairy}} but retain the ability {{a|Levitate}}. Their signature moves {{m|Luster Purge}} and {{m|Mist Ball}}, respectively, are now both {{type|Fairy}}.&lt;br /&gt;
* {{p|Galvantula}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Fur Coat}}. {{p|Joltik}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Static}}.&lt;br /&gt;
* &#039;&#039;&#039;Should {{p|Heatran}} be retconned as an [[Ultra Beast]]???&#039;&#039;&#039;&lt;br /&gt;
* {{type|Normal}} targets are no longer immune to {{type|Ghost}} moves. {{type|Ghost}} moves inflict normal damage (×1) against {{type|Normal}} Pokémon.&lt;br /&gt;
* {{type|Poison}} is no longer super-effective against {{type|Fairy}}. In fact, the reverse now holds: {{type|Fairy}} is super-effective against {{type|Poison}}.&lt;br /&gt;
* {{type|Ghost}} is no longer super-effective against {{type|Psychic}}. In fact, the reverse now holds: {{type|Psychic}} is super-effective against {{type|Ghost}}.&lt;br /&gt;
* {{m|Cross Poison}} deals damage and now has a &#039;&#039;&#039;30% chance&#039;&#039;&#039; of {{status|poison}}ing the target. Its base power is doubled if the target is {{status|poisoned}}, but it will also cure the target of poison. Also, this move&#039;s accuracy is reduced to &#039;&#039;&#039;90%&#039;&#039;&#039;.&lt;br /&gt;
* {{m|Luster Purge}} is no longer a is a damage-dealing move. Instead it becomes the new name for the non-damaging {{type|Psychic}} status move {{m|Magic Coat}} and all instances of the former Luster Purge or formerly named Magic Coat become this move.&lt;br /&gt;
&lt;br /&gt;
==Changes to Evolution Mechanics==&lt;br /&gt;
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!)&lt;br /&gt;
* &#039;&#039;Alolan {{p|Sandshrew}} + Lv 34 → Alolan {{p|Sandslash}}&#039;&#039;&lt;br /&gt;
* Male &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (male) leveling up while knowing {{m|Poison Jab}}. Female &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (female) leveling up while knowing {{m|Poison Fang}}.&lt;br /&gt;
** Male &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Jab}} at a much earlier level, ideally before Lv 40. Female &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Fang}} at a much earlier level, ideally before Lv 40.&lt;br /&gt;
* {{p|Growlithe}} now evolves into {{p|Arcanine}} given high [[friendship]].&lt;br /&gt;
* {{p|Poliwhirl}} + [[Leaf Stone]] → &#039;&#039;Lefrog&#039;&#039; (revamped {{t|Water}}/{{type|Grass}} {{p|Politoed}})&lt;br /&gt;
* {{p|Slowbro}} should evolve from {{p|Slowpoke}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party. {{p|Slowpoke}} should evolve into {{p|Slowking}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party AND holding a [[King&#039;s Rock]].&lt;br /&gt;
* {{p|Marowak}} is the male-only evolution of {{p|Cubone}}, whose mother ({{p|Kangaskhan}}) passes not long after raising it from infancy. Similarly, {{p|Kangaskhan}} is the female-only evolution of Cubone. Marowak generally live as solitary hunters (or in small packs of 2-4) whereas Kangaskhan live together in matriarchal herds (yes, think of real-world {{wp|Elephant|African elephants}}).&lt;br /&gt;
** Male Cubone still evolve into Marowak starting at level 28 but female Cubone evolve into Kangaskhan given high [[friendship]].&lt;br /&gt;
* {{p|Munna}} is now the baby-stage of {{p|Drowzee}} (Musharna is no more!)&lt;br /&gt;
** Munna – renamed &#039;&#039;Mesmur&#039;&#039; – evolves into Drowzee at level 26. Drowzee evolves into Hypno using a [[Dusk Stone]].&lt;br /&gt;
* {{p|Staryu}} (revamped {{t|Water}}/{{type|Rock}}) + [[Moon Stone]] → {{p|Starmie}} (revamped {{t|Water}}/{{type|Rock}})  &lt;br /&gt;
* Using a [[Leaf Stone]], {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)&lt;br /&gt;
* Lickilicky is no more!&lt;br /&gt;
* &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;  &lt;br /&gt;
* &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;&lt;br /&gt;
* Azurill is no more!&lt;br /&gt;
* {{p|Spinarak}} now evolves into either {{t|Bug}}/{{type|Psychic}} male {{p|Ariados}} or {{t|Poison}}/{{type|Dark}} female {{p|Ariados}}. The movelist for each branch of this split evolution varies accordingly.&lt;br /&gt;
* Sneasel now evolves into Absol if [[level]]ed up while holding a [[Razor Claw]] at [[Time#Night|night]].&lt;br /&gt;
** {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!). Absol is now {{t|Dark}}/{{type|Ice}}.&lt;br /&gt;
* {{p|Phanpy}} now evolves into {{p|Donphan}} at level 35.&lt;br /&gt;
* {{p|Remoraid}} now evolves into {{p|Mantine}} leveling up while knowing {{m|Bounce}}. (Mantyke is no more!)&lt;br /&gt;
* {{p|Wurmple}} should evolve into {{p|Silcoon}} during the [Time#Time-based evolutions|day]] or {{p|Cascoon}} at [[Time#Night|night]].&lt;br /&gt;
* {{p|Makuhita}} should evolve into {{p|Hariyama}} at level &amp;lt;del&amp;gt;28&amp;lt;/del&amp;gt; 34.&lt;br /&gt;
* {{p|Skitty}} (revamped {{type|Grass}}) + &amp;lt;del&amp;gt;[[Moon Stone]]&amp;lt;/del&amp;gt; [[Thunder Stone]] → &#039;&#039;Inari&#039;&#039; (revamped {{t|Grass}}/{{type|Electric}} {{p|Delcatty}})&lt;br /&gt;
* {{p|Mawile}} ({{t|Grass}}/{{type|Dark}} regional variant) + Lv 40 → &#039;&#039;Gorgonna&#039;&#039; (revamped {{t|Grass}}/{{type|Dark}} [[Mega]] Mawile) &lt;br /&gt;
* {{p|Roselia}} + &amp;lt;del&amp;gt;[[Shiny Stone]]&amp;lt;/del&amp;gt; [[Moon Stone]] → {{p|Roserade}}&lt;br /&gt;
* {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].&lt;br /&gt;
* {{p|Luvdisc}} is renamed &#039;&#039;Aphrotini&#039;&#039; and now evolves into {{p|Alomomola}} leveling up while knowing {{m|Skull Bash}}.&lt;br /&gt;
* {{p|Snorunt}} (♀ only) + &amp;lt;del&amp;gt;[[Shiny Stone]]&amp;lt;/del&amp;gt; [[Dusk Stone]] → {{p|Froslass}}&lt;br /&gt;
* Male {{p|Burmy}} evolve into a {{t|Bug}}/{{type|Fire}} {{p|Mothim}} during [[Time#Time-based evolutions|day]] or a {{t|Bug}}/{{type|Ice}} {{p|Mothim}} at [[Time#Time-based evolutions|night]]. Each form receives a slightly different movelist to reflect their updated typing.&lt;br /&gt;
* {{p|Cherrim}} is now {{t|Grass}}/{{t|Fairy}}. Cherrim no longer has an &amp;quot;Overcast Form&amp;quot;; it appears in its &amp;quot;Sunshine Form&amp;quot; by default.&lt;br /&gt;
** Cherrim now [[Evolution|evolves]] from Cherubi when leveled up with high [[friendship]] at [[Time#Time-based evolutions|night]].&lt;br /&gt;
* Riolu now evolves into Lucario if [[level]]ed up while holding a [[Reaper Cloth]] at [[Time#Night|night]].&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Cottonee}} + [[Dawn Stone]] (no more [[Sun Stone]]) → {{p|Whimsicott}}&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Cottonee}} now evolves into {{p|Whimsicott}} leveling up while knowing {{m|Whirlwind}}.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Minccino}} + (no more [[Shiny Stone]]) [[Dawn Stone]] → {{p|Cinccino}}&amp;lt;/del&amp;gt;&lt;br /&gt;
* Cinccino now evolves from Minccino when it is [[level]]ed up near an [[Ice Rock]] OR is levelled up having at least two levels of [[Affection]].&lt;br /&gt;
* &#039;&#039;&#039;{{p|Darmanitan}} &#039;&#039;Zen Mode&#039;&#039; now constitutes a [[List of Pokémon with branched evolutions|branch evolution]], a separate {{t|Fire}}/{{type|Psychic}} Pokémon named &#039;&#039;Zendaruma&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
** {{p|Darumaka}} + [[Fire Stone]] → {{p|Darmanitan}}&lt;br /&gt;
** {{p|Darumaka}} + [[Moon Stone]] → &#039;&#039;Zendaruma&#039;&#039;&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Larvesta}} + [[Sun Stone]] → {{p|Volcarona}}&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Larvesta}} now evolves into {{p|Volcarona}} at level 49.&lt;br /&gt;
* {{p|Deino}} should evolve into {{p|Zweilous}} at level 32. &lt;br /&gt;
* {{p|Floette}} + &amp;lt;del&amp;gt;[[Shiny Stone]]&amp;lt;/del&amp;gt; [[Dawn Stone]] → {{p|Florges}}&lt;br /&gt;
* As an alternate/additional evolution method, {{p|Inkay}} can also evolve into {{p|Malamar}} leveling up while knowing {{m|Topsy-Turvy}}.&lt;br /&gt;
* {{p|Skrelp}} now evolves into {{p|Dragalge}} – renamed &#039;&#039;Dracaena&#039;&#039; – at level 38 OR via level-up while knowing {{m|Aqua Tail}}.&lt;br /&gt;
* {{p|Steenee}} now evolves into {{p|Tsareena}} leveling up while knowing {{m|Rolling Kick}} (Steenee and Tsareena no longer learn {{m|Stomp}} by level-up, they learn {{m|Rolling Kick}} instead).&lt;br /&gt;
* {{p|Poipole}} now evolves into {{p|Naganadel}} given high [[friendship]].  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WANTED: Evolutions and &#039;Pre-Evolutions&#039;&#039;&#039;&lt;br /&gt;
[[Image: Spr 3f 083.png]]  [[Image: Spr 4d 206.png]]  [[Image: Spr_4d_302.png]]  [[Image: Spr_4d_303.png]]‎  [[Image: Spr_4h_222.png]]  [[Image: Spr_4d_227.png]]  [[Image: Spr_4d_192.png]]  [[Image: Spr_4d_211.png]]   [[Image:Spr 4d 201-F.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Revamped Type Chart According to AceTrainerAlvaro==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UNDER CONSTRUCTION Please refer to &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section for my latest changes.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{main|Type/Type chart}}&lt;br /&gt;
&lt;br /&gt;
Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed &#039;&#039;first&#039;&#039; reduces damages from a weaker-type by two-thirds (×0.33) while the type listed &#039;&#039;second&#039;&#039; reduces damages from a weaker-type by a third (×0.66). An attack that is weak against &#039;&#039;both&#039;&#039; of the target&#039;s types inflicts 1 HP in damage. (The in-battle text will read &amp;quot;Attack inflicted negligible damage.&amp;quot;) A complete ineffectiveness against either type will still make the move deal no damage, since 0 multiplied by any number is 0. Also, STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #111; background:#555; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | ×&lt;br /&gt;
! colspan=&amp;quot;18&amp;quot; style=&amp;quot;{{roundytr|5px}} background:#4C4BA4&amp;quot; | &amp;lt;small&amp;gt;Defending type&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;18&amp;quot; style=&amp;quot;background:#A44C4B&amp;quot; | &amp;lt;small&amp;gt;A&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;a&amp;lt;br&amp;gt;c&amp;lt;br&amp;gt;k&amp;lt;br&amp;gt;i&amp;lt;br&amp;gt;n&amp;lt;br&amp;gt;g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;y&amp;lt;br&amp;gt;p&amp;lt;br&amp;gt;e&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;20&amp;quot; style=&amp;quot;{{roundybottom|5px}}; background:#999&amp;quot; | &amp;lt;small&amp;gt;These matchups are suitable for {{color2|000|Generation VI}}.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In [[Inverse Battle]]s, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Generation Reboot: List of Pokémon by National Pokédex No==&lt;br /&gt;
&lt;br /&gt;
Pokédex also below reflects my suggested changes. Some types have been changed. Some species have been eliminated altogether. Some evolutionary lines have been rearranged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kanto ===&lt;br /&gt;
{{rdexh|red|green|dexname={{color2|000|List of Pokémon by Kanto Pokédex number|Kdex}}}}&lt;br /&gt;
{{rdex|001|001|Bulbasaur|1|Grass}}&lt;br /&gt;
{{rdex|002|002|Ivysaur|2|Grass|Poison}}&lt;br /&gt;
{{rdex|003|003|Venusaur|2|Grass|Poison}}&lt;br /&gt;
{{rdex|004|004|Charmander|1|Fire}}&lt;br /&gt;
{{rdex|005|005|Charmeleon|1|Fire}}&lt;br /&gt;
{{rdex|006|006|Charizard|2|Fire|Flying}}&lt;br /&gt;
{{rdex|007|007|Squirtle|1|Water}}&lt;br /&gt;
{{rdex|008|008|Wartortle|1|Water}}&lt;br /&gt;
{{rdex|009|009|Blastoise|1|Water}}&lt;br /&gt;
{{rdex|010|010|Caterpie|1|Bug}}&lt;br /&gt;
{{rdex|011|011|Metapod|1|Bug}}&lt;br /&gt;
{{rdex|012|012|Butterfree|2|Bug|Flying}}&lt;br /&gt;
{{rdex|013|013|Weedle|1|Bug}}&lt;br /&gt;
{{rdex|014|014|Kakuna|1|Bug}}&lt;br /&gt;
{{rdex|015|015|Beedrill|2|Bug|Flying}}&lt;br /&gt;
{{rdex|016|016|Pidgey|2|Normal|Flying}}&lt;br /&gt;
{{rdex|017|017|Pidgeotto|2|Normal|Flying}}&lt;br /&gt;
{{rdex|018|018|Pidgeot|2|Normal|Flying}}&lt;br /&gt;
{{rdex|019|019|Rattata|1|Normal}}&lt;br /&gt;
{{rdex|020|020|Raticate|1|Normal}}&lt;br /&gt;
{{rdex|021|021|Spearow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|022|022|Fearow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|023|023|Ekans|1|Poison}}&lt;br /&gt;
{{rdex|024|024|Arbok|1|Poison}}&lt;br /&gt;
{{rdex|110Co|702|Dedenne|1|Electric}}&lt;br /&gt;
{{rdex|025|025|Pikachu|1|Electric}}&lt;br /&gt;
{{rdex|026|026|Raichu|1|Electric}}&lt;br /&gt;
{{rdex|027|027|Sandshrew|1|Ground}}&lt;br /&gt;
{{rdex|028|028|Sandslash|1|Ground}}&lt;br /&gt;
{{rdex|029|029|Nidoran♀|1|Poison}}&lt;br /&gt;
{{rdex|032|032|Nidoran♂|1|Poison}}&lt;br /&gt;
{{rdex|030|030|Nidorina|1|Poison}}&lt;br /&gt;
{{rdex|033|033|Nidorino|1|Poison}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{rdex|035|035|Clefairy|1|Fairy}}&lt;br /&gt;
{{rdex|036|036|Clefable|1|Fairy}}&lt;br /&gt;
{{rdex|037|037|Vulpix|1|Fire}}&lt;br /&gt;
{{rdex|038|038|Ninetales|2|Fire|Psychic}}&lt;br /&gt;
{{rdex|039|039|Jigglypuff|1|Normal}}&lt;br /&gt;
{{rdex|037|531|Audino|1|Normal}}&lt;br /&gt;
{{rdex|041|041|Zubat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|042|042|Golbat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|039|169|Crobat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|043|043|Oddish|2|Grass|Poison}}&lt;br /&gt;
{{rdex|044|044|Gloom|2|Grass|Poison}}&lt;br /&gt;
{{rdex|045|045|Vileplume|2|Grass|Poison}}&lt;br /&gt;
{{rdex|086|182|Bellossom|1|Grass}}&lt;br /&gt;
{{rdex|046|046|Paras|2|Bug|Grass}}&lt;br /&gt;
{{rdex|047|047|Parasect|2|Bug|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #048&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #048&lt;br /&gt;
| {{MSP|048|Venonat}}&lt;br /&gt;
| {{p|Venonat|Natly (Venonat)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #049&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #049&lt;br /&gt;
| {{MSP|049|Venomoth}}&lt;br /&gt;
| {{p|Venomoth|Lunamoth (Venomoth)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fairy color}}&amp;quot; | [[Fairy (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fairy&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|050|050|Diglett|1|Ground}}&lt;br /&gt;
{{rdex|051|051|Dugtrio|1|Ground}}&lt;br /&gt;
{{rdex|052|052|Meowth|1|Normal}}&lt;br /&gt;
{{rdex|053|053|Persian|1|Normal}}&lt;br /&gt;
{{rdex|054|054|Psyduck|1|Water}}&lt;br /&gt;
{{rdex|055|055|Golduck|2|Water|Psychic}}&lt;br /&gt;
{{rdex|118|118|Goldeen|1|Water}}&lt;br /&gt;
{{rdex|119|119|Seaking|1|Water}}&lt;br /&gt;
{{rdex|056|056|Mankey|1|Normal}}&lt;br /&gt;
{{rdex|057|057|Primeape|1|Dark}}&lt;br /&gt;
{{rdex|038|289|Slaking|1|Dark}}&lt;br /&gt;
{{rdex|058|058|Growlithe|1|Fire}}&lt;br /&gt;
{{rdex|059|059|Arcanine|1|Fire}}&lt;br /&gt;
{{rdex|060|060|Poliwag|1|Water}}&lt;br /&gt;
{{rdex|061|061|Poliwhirl|1|Water}}&lt;br /&gt;
{{rdex|062|062|Poliwrath|2|Water|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #075&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #186&lt;br /&gt;
| {{MSP|186|Politoed}}&lt;br /&gt;
| {{p|Politoed|Lefrog}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|063|063|Abra|1|Psychic}}&lt;br /&gt;
{{rdex|064|064|Kadabra|1|Psychic}}&lt;br /&gt;
{{rdex|065|065|Alakazam|1|Psychic}}&lt;br /&gt;
{{rdex|066|066|Machop|1|Fighting}}&lt;br /&gt;
{{rdex|067|067|Machoke|1|Fighting}}&lt;br /&gt;
{{rdex|068|068|Machamp|1|Fighting}}&lt;br /&gt;
{{rdex|069|069|Bellsprout|2|Grass|Poison}}&lt;br /&gt;
{{rdex|070|070|Weepinbell|2|Grass|Poison}}&lt;br /&gt;
{{rdex|071|071|Victreebel|2|Grass|Poison}}&lt;br /&gt;
{{rdex|114|114|Tangela|1|Grass}}&lt;br /&gt;
{{rdex|131|455|Carnivine|1|Grass}}&lt;br /&gt;
{{rdex|074|074|Geodude|2|Rock|Ground}}&lt;br /&gt;
{{rdex|075|075|Graveler|2|Rock|Ground}}&lt;br /&gt;
{{rdex|076|076|Golem|2|Rock|Ground}}&lt;br /&gt;
{{rdex|057Ce|667|Litleo|1|Fire}}&lt;br /&gt;
{{rdex|058Ce|668|Pyroar|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|078|572|Minccino|1|Ice}}&lt;br /&gt;
{{rdex|079|573|Cinccino|1|Ice}}&lt;br /&gt;
{{rdex|079|079|Slowpoke|1|Water}}&lt;br /&gt;
{{rdex|080|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
{{rdex|082|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{rdex|098|098|Krabby|1|Water}}&lt;br /&gt;
{{rdex|099|099|Kingler|1|Water}}&lt;br /&gt;
{{rdex|083|083|Farfetch&#039;d|2|Normal|Flying}}&lt;br /&gt;
{{rdex|084|084|Doduo|1|Normal}}&lt;br /&gt;
{{rdex|085|085|Dodrio|1|Normal}}&lt;br /&gt;
{{rdex|086|086|Seel|1|Water}}&lt;br /&gt;
{{rdex|087|087|Dewgong|2|Water|Ice}}&lt;br /&gt;
{{rdex|092|092|Gastly|2|Ghost|Poison}}&lt;br /&gt;
{{rdex|093|093|Haunter|2|Ghost|Poison}}&lt;br /&gt;
{{rdex|094|094|Gengar|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|023|517|Munna|1|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #023&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #517&lt;br /&gt;
| {{MSP|517|Munna}}&lt;br /&gt;
| {{p|Munna|Mesmur (Munna)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|096|096|Drowzee|1|Ghost}}&lt;br /&gt;
{{rdex|097|097|Hypno|1|Ghost}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Poison}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Poison}}&lt;br /&gt;
{{rdex|100|100|Voltorb|1|Electric}}&lt;br /&gt;
{{rdex|101|101|Electrode|1|Electric}}&lt;br /&gt;
{{rdex|081|081|Magnemite|2|Electric|Steel}}&lt;br /&gt;
{{rdex|082|082|Magneton|2|Electric|Steel}}&lt;br /&gt;
{{rdex|180|462|Magnezone|2|Electric|Steel}}&lt;br /&gt;
{{rdex|102|102|Exeggcute|2|Grass|Psychic}}&lt;br /&gt;
{{rdex|103|103|Exeggutor|2|Grass|Psychic}}&lt;br /&gt;
{{rdex|104|104|Cubone|1|Ground}}&lt;br /&gt;
{{rdex|105|105|Marowak|2|Ground|Fighting}}&lt;br /&gt;
{{rdex|115|115|Kangaskhan|2|Dragon|Fighting}}&lt;br /&gt;
{{rdex|095|095|Onix|2|Rock|Ground}}&lt;br /&gt;
{{rdex|063|208|Steelix|2|Steel|Ground}}&lt;br /&gt;
{{rdex|111|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{rdex|112|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{rdex|188|464|Rhyperior|2|Ground|Rock}}&lt;br /&gt;
{{rdex|108|108|Lickitung|1|Dragon}}&lt;br /&gt;
{{rdex|113|113|Chansey|1|Normal}}&lt;br /&gt;
{{rdex|223|242|Blissey|1|Normal}}&lt;br /&gt;
{{rdex|127|127|Pinsir|1|Bug}}&lt;br /&gt;
{{rdex|123|123|Scyther|2|Bug|Flying}}&lt;br /&gt;
{{rdex|112|212|Scizor|2|Bug|Steel}}&lt;br /&gt;
{{rdex|216|218|Slugma|1|Steel}}&lt;br /&gt;
{{rdex|217|219|Magcargo|2|Steel|Rock}}&lt;br /&gt;
{{rdex|116|116|Horsea|1|Water}}&lt;br /&gt;
{{rdex|117|117|Seadra|1|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #192&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #230&lt;br /&gt;
| {{MSP|230|Exploud}}&lt;br /&gt;
| {{p|Kingdra|Karabys (Kingdra)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dragon color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|090|090|Shellder|1|Water}}&lt;br /&gt;
{{rdex|091|091|Cloyster|2|Water|Ice}}&lt;br /&gt;
{{rdex|072|072|Tentacool|2|Poison|Water}}&lt;br /&gt;
{{rdex|073|073|Tentacruel|2|Poison|Water}}&lt;br /&gt;
{{rdex|120|120|Staryu|2|Water|Rock}}&lt;br /&gt;
{{rdex|121|121|Starmie|2|Water|Rock}}&lt;br /&gt;
{{rdex|353|871|Pincurchin|1|Electric}}&lt;br /&gt;
{{rdex|145|236|Tyrogue|1|Fighting}}&lt;br /&gt;
{{rdex|106|106|Hitmonlee|1|Fighting}}&lt;br /&gt;
{{rdex|107|107|Hitmonchan|1|Fighting}}&lt;br /&gt;
{{rdex|148|237|Hitmontop|2|Fighting|Psychic}}&lt;br /&gt;
{{rdex|080|574|Gothita|1|Fairy}}&lt;br /&gt;
{{rdex|081|575|Gothorita|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|082|576|Gothitelle|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|156|239|Elekid|1|Electric}}&lt;br /&gt;
{{rdex|125|125|Electabuzz|1|Electric}}&lt;br /&gt;
{{rdex|199|466|Electivire|1|Electric}}&lt;br /&gt;
{{rdex|152|240|Magby|1|Fire}}&lt;br /&gt;
{{rdex|126|126|Magmar|1|Fire}}&lt;br /&gt;
{{rdex|202|467|Magmortar|1|Fire}}&lt;br /&gt;
{{rdex|128|128|Tauros|1|Fighting}}&lt;br /&gt;
{{rdex|151|241|Miltank|1|Normal}}&lt;br /&gt;
{{rdex|129|129|Magikarp|1|Water}}&lt;br /&gt;
{{rdex|130|130|Gyarados|1|Water}}&lt;br /&gt;
{{rdex|131|131|Lapras|2|Water|Ice}}&lt;br /&gt;
{{rdex|132|132|Ditto|1|Normal}}&lt;br /&gt;
{{rdex|133|133|Eevee|1|Normal}}&lt;br /&gt;
{{rdex|134|134|Vaporeon|1|Water}}&lt;br /&gt;
{{rdex|135|135|Jolteon|1|Electric}}&lt;br /&gt;
{{rdex|136|136|Flareon|1|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #492SMS&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #492SMS&lt;br /&gt;
| {{MSP|492S|Shaymin}} &lt;br /&gt;
| {{p|Shaymin|Cereon (Shaymin Sky Forme)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|170|471|Glaceon|1|Ice}}&lt;br /&gt;
{{rdex|188|196|Espeon|1|Psychic}}&lt;br /&gt;
{{rdex|189|197|Umbreon|1|Fairy}}&lt;br /&gt;
{{rdex|137|137|Porygon|1|Electric}}&lt;br /&gt;
{{rdex|221|233|Porygon2|1|Electric}}&lt;br /&gt;
{{rdex|194|474|Porygon-Z|2|Electric|Dark}}&lt;br /&gt;
{{rdex|138|138|Omanyte|2|Water|Rock}}&lt;br /&gt;
{{rdex|139|139|Omastar|2|Water|Rock}}&lt;br /&gt;
{{rdex|140|140|Kabuto|2|Rock|Water}}&lt;br /&gt;
{{rdex|141|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{rdex|142|142|Aerodactyl|2|Rock|Flying}}&lt;br /&gt;
{{rdex|144|144|Articuno|2|Ice|Flying}}&lt;br /&gt;
{{rdex|145|145|Zapdos|2|Electric|Flying}}&lt;br /&gt;
{{rdex|146|146|Moltres|2|Fire|Flying}}&lt;br /&gt;
{{rdex|147|147|Dratini|1|Dragon}}&lt;br /&gt;
{{rdex|148|148|Dragonair|1|Dragon}}&lt;br /&gt;
{{rdex|149|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|150|150|Mewtwo|1|Psychic}}&lt;br /&gt;
{{rdex|151|151|Mew|1|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The {{p|Growlithe}} and {{p|Litleo}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Johto ===&lt;br /&gt;
{{rdexh|gold|silver|dexname={{color2|000|List of Pokémon by Johto Pokédex number|Jdex}}}}&lt;br /&gt;
{{rdex|001|152|Chikorita|1|Grass}}&lt;br /&gt;
{{rdex|002|153|Bayleef|1|Grass}}&lt;br /&gt;
{{rdex|003|154|Meganium|1|Grass}}&lt;br /&gt;
{{rdex|004|498|Tepig|1|Fire}}&lt;br /&gt;
{{rdex|005|499|Pignite|1|Fire}}&lt;br /&gt;
{{rdex|006|500|Emboar|2|Fire|Dark}}&lt;br /&gt;
{{rdex|007|501|Oshawott|1|Water}}&lt;br /&gt;
{{rdex|008|502|Dewott|1|Water}}&lt;br /&gt;
{{rdex|009|503|Samurott|2|Water|Fighting}}&lt;br /&gt;
{{rdex|019|161|Sentret|1|Normal}}&lt;br /&gt;
{{rdex|020|162|Furret|1|Ground}}&lt;br /&gt;
{{rdex|015|163|Hoothoot|2|Normal|Flying}}&lt;br /&gt;
{{rdex|016|164|Noctowl|2|Normal|Flying}}&lt;br /&gt;
{{rdex|030|165|Ledyba|2|Bug|Flying}}&lt;br /&gt;
{{rdex|031|166|Ledian|2|Bug|Flying}}&lt;br /&gt;
{{rdex|101|595|Joltik|2|Bug|Electric}}&lt;br /&gt;
{{rdex|102|596|Galvantula|2|Bug|Electric}}&lt;br /&gt;
{{rdex|053|179|Mareep|1|Electric}}&lt;br /&gt;
{{rdex|054|180|Flaaffy|1|Electric}}&lt;br /&gt;
{{rdex|055|181|Ampharos|1|Electric}}&lt;br /&gt;
{{rdex|132|183|Marill|1|Ice}}&lt;br /&gt;
{{rdex|133|184|Azumarill|1|Ice}}&lt;br /&gt;
{{rdex|067|187|Hoppip|1|Grass}}&lt;br /&gt;
{{rdex|068|188|Skiploom|1|Grass}}&lt;br /&gt;
{{rdex|069|189|Jumpluff|1|Grass}}&lt;br /&gt;
{{rdex|004|155|Cyndaquil|1|Fire}}&lt;br /&gt;
{{rdex|005|156|Quilava|1|Fire}}&lt;br /&gt;
{{rdex|006|157|Typhlosion|1|Fire}}&lt;br /&gt;
{{rdex|007|158|Totodile|1|Water}}&lt;br /&gt;
{{rdex|008|159|Croconaw|1|Water}}&lt;br /&gt;
{{rdex|009|160|Feraligatr|2|Water|Fighting}}&lt;br /&gt;
{{rdex|058|420|Cherubi|1|Grass}}&lt;br /&gt;
{{rdex|059|421S|Cherrim|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|101|193|Yanma|2|Bug|Flying}}&lt;br /&gt;
{{rdex|184|469|Yanmega|2|Bug|Flying}}&lt;br /&gt;
{{rdex|056|194|Wooper|2|Water|Ground}}&lt;br /&gt;
{{rdex|057|195|Quagsire|2|Water|Ground}}&lt;br /&gt;
{{rdex||019A|Rattata|1|Dark}}&lt;br /&gt;
{{rdex||020A|Raticate|1|Dark}}&lt;br /&gt;
{{rdex|213|198|Murkrow|2|Dark|Flying}}&lt;br /&gt;
{{rdex|075|430|Honchkrow|2|Dark|Flying}}&lt;br /&gt;
{{rdex|082|433|Chingling|1|Ghost}}&lt;br /&gt;
{{rdex|151|358|Chimecho|1|Ghost}}&lt;br /&gt;
{{rdex|160|360|Wynaut|1|Normal}}&lt;br /&gt;
{{rdex|108|202|Wobbuffet|1|Normal}}&lt;br /&gt;
{{rdex|093|204|Pineco|1|Bug}}&lt;br /&gt;
{{rdex|094|205|Forretress|2|Bug|Rock}}&lt;br /&gt;
{{rdex|114|214|Heracross|2|Bug|Fighting}}&lt;br /&gt;
{{rdex|125|209|Snubbull|1|Fairy}}&lt;br /&gt;
{{rdex|126|210|Granbull|1|Fighting}}&lt;br /&gt;
{{rdex|091Ce|674|Pancham|1|Fighting}}&lt;br /&gt;
{{rdex|092Ce|675|Pangoro|2|Fighting|Dark}}&lt;br /&gt;
{{rdex|195|220|Swinub|2|Ice|Ground}}&lt;br /&gt;
{{rdex|196|221|Piloswine|2|Ice|Ground}}&lt;br /&gt;
{{rdex|205|473|Mamoswine|2|Ice|Ground}}&lt;br /&gt;
{{rdex|163|211|Qwilfish|2|Water|Poison}}&lt;br /&gt;
{{rdex|183|370|Luvdisc|1|Water}}&lt;br /&gt;
{{rdex|100|594|Alomomola|1|Water}}&lt;br /&gt;
{{rdex|010Co|686|Inkay|2|Dark|Psychic}}&lt;br /&gt;
{{rdex|011Co|687|Malamar|2|Dark|Psychic}}&lt;br /&gt;
{{rdex|171|361|Snorunt|1|Ice}}&lt;br /&gt;
{{rdex|172|362|Glalie|2|Ice|Rock}}&lt;br /&gt;
{{rdex|208|478|Froslass|2|Ice|Fairy}}&lt;br /&gt;
{{rdex|121|333|Swablu|2|Normal|Flying}}&lt;br /&gt;
{{rdex|122|334|Altaria|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|092|438|Bonsly|1|Rock}}&lt;br /&gt;
{{rdex|107|185|Sudowoodo|1|Rock}}&lt;br /&gt;
{{rdex|131|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{rdex|132|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{rdex|088|436|Bronzor|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|089|437|Bronzong|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|069|303|Mawile|2|Steel|Fairy}}&lt;br /&gt;
{{rdex|068|302|Sableye|2|Fairy|Dark}}&lt;br /&gt;
{{rdex|061|201|Unown|1|Psychic}}&lt;br /&gt;
{{rdex|070|304|Aron|2|Steel|Rock}}&lt;br /&gt;
{{rdex|071|305|Lairon|2|Steel|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #304&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #304&lt;br /&gt;
| {{MSP|304|Aron}}&lt;br /&gt;
| {{p|Lairon|Helmite (Aron)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #305&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #305&lt;br /&gt;
| {{MSP|305|Lairon}}&lt;br /&gt;
| {{p|Lairon|Helmiron (Lairon)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|072|306|Aggron|2|Steel|Rock}}&lt;br /&gt;
{{rdex|116|610|Axew|1|Dragon}}&lt;br /&gt;
{{rdex|117|611|Fraxure|1|Dragon}}&lt;br /&gt;
{{rdex|118|612|Haxorus|1|Dragon}}&lt;br /&gt;
{{rdex|243|243|Raikou|1|Electric}}&lt;br /&gt;
{{rdex|244|244|Entei|1|Fire}}&lt;br /&gt;
{{rdex|245|245|Suicune|1|Ice}}&lt;br /&gt;
{{rdex|252|249|Lugia|2|Water|Psychic}}&lt;br /&gt;
{{rdex|253|250|Ho-Oh|2|Fire|Flying}}&lt;br /&gt;
{{rdex|256|251|Celebi|2|Psychic|Grass}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The {{p|Cyndaquil}} and {{p|Totodile}} evolutionary lines are no longer treated as starters. Pokémon from these families may be caught freely in the wild. Their evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Snubbull}} and {{p|Pancham}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* Found in the [[Ruins of Alph]], the {{p|Baltoy}} and {{p|Bronzor}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Aron}} and {{p|Axew}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* After defeating the [[Johto Elite Four]], a lone {{p|Spiritomb}} can be located in the B1F level of the [[Burned Tower]] where the [[Legendary beasts]] were previously located ({{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}} must clear the area first).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Hoenn ===&lt;br /&gt;
{{rdexh|ruby|sapphire|dexname={{color2|000|List of Pokémon by Hoenn Pokédex number|Hdex}}}}&lt;br /&gt;
{{rdex|001|252|Treecko|1|Grass}}&lt;br /&gt;
{{rdex|002|253|Grovyle|1|Grass}}&lt;br /&gt;
{{rdex|003|254|Sceptile|1|Grass}}&lt;br /&gt;
{{rdex|004|255|Torchic|1|Fire}}&lt;br /&gt;
{{rdex|005|256|Combusken|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|006|257|Blaziken|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|007|258|Mudkip|1|Water}}&lt;br /&gt;
{{rdex|008|259|Swampert|2|Water|Ground}}&lt;br /&gt;
{{rdex|009|260|Marshtomp|2|Water|Ground}}&lt;br /&gt;
{{rdex|010|261|Poochyena|1|Ground}}&lt;br /&gt;
{{rdex|011|262|Mightyena|2|Dark|Ground}}&lt;br /&gt;
{{rdex|012|263|Zigzagoon|1|Normal}}&lt;br /&gt;
{{rdex|013|264|Linoone|1|Normal}}&lt;br /&gt;
{{rdex|014|265|Wurmple|1|Bug}}&lt;br /&gt;
{{rdex|015|266|Silcoon|1|Bug}}&lt;br /&gt;
{{rdex|016|267|Beautifly|2|Bug|Flying}}&lt;br /&gt;
{{rdex|017|268|Cascoon|1|Bug}}&lt;br /&gt;
{{rdex|018|269|Dustox|2|Bug|Poison}}&lt;br /&gt;
{{rdex|019|270|Lotad|2|Water|Grass}}&lt;br /&gt;
{{rdex|020|271|Lombre|2|Water|Grass}}&lt;br /&gt;
{{rdex|021|272|Ludicolo|2|Water|Grass}}&lt;br /&gt;
{{rdex|022|273|Seedot|1|Grass}}&lt;br /&gt;
{{rdex|023|274|Nuzleaf|1|Grass}}&lt;br /&gt;
{{rdex|024|275|Shiftry|2|Grass|Dark}}&lt;br /&gt;
{{rdex|025|276|Taillow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|026|277|Swellow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|027|278|Wingull|2|Water|Flying}}&lt;br /&gt;
{{rdex|028|279|Pelipper|2|Water|Flying}}&lt;br /&gt;
{{rdex|029|280|Ralts|1|Fairy}}&lt;br /&gt;
{{rdex|030|281|Kirlia|1|Fairy}}&lt;br /&gt;
{{rdex|031|282|Gardevoir|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|160|475|Gallade|2|Fairy|Fighting}}&lt;br /&gt;
{{rdex|032|283|Surskit|2|Bug|Water}}&lt;br /&gt;
{{rdex|033|284|Masquerain|2|Fairy|Water}}&lt;br /&gt;
{{rdex|034|285|Shroomish|1|Grass}}&lt;br /&gt;
{{rdex|035|286|Breloom|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|061|300|Skitty|1|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #062&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #301&lt;br /&gt;
| {{MSP|301|Delcatty}}&lt;br /&gt;
| {{p|Delcatty|Inari (Delcatty)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|036|287|Slakoth|1|Normal}}&lt;br /&gt;
{{rdex|037|288|Vigoroth|1|Normal}}&lt;br /&gt;
{{rdex|143|143|Snorlax|1|Normal}}&lt;br /&gt;
{{rdex|042|290|Nincada|2|Bug|Ground}}&lt;br /&gt;
{{rdex|043|291|Ninjask|2|Bug|Flying}}&lt;br /&gt;
{{rdex|044|292|Shedinja|2|Bug|Ghost}}&lt;br /&gt;
{{rdex||074A|Geodude|2|Rock|Electric}}&lt;br /&gt;
{{rdex||075A|Graveler|2|Rock|Electric}}&lt;br /&gt;
{{rdex||076A|Golem|2|Rock|Electric}}&lt;br /&gt;
{{rdex|045|293|Whismur|1|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #046&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #294&lt;br /&gt;
| {{MSP|294|Loudred}}&lt;br /&gt;
| {{p|Loudred|Exploud (Loudred)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{normal color}}&amp;quot; | [[Normal (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #047&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #295&lt;br /&gt;
| {{MSP|295|Exploud}}&lt;br /&gt;
| {{p|Exploud|Sonorus (Exploud)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|083|577|Solosis|1|Normal}}&lt;br /&gt;
{{rdex|084|578|Duosion|1|Normal}}&lt;br /&gt;
{{rdex|085|579|Reuniclus|1|Normal}}&lt;br /&gt;
{{rdex|048|296|Makuhita|1|Fighting}}&lt;br /&gt;
{{rdex|049|297|Hariyama|1|Fighting}}&lt;br /&gt;
{{rdex|249|246|Larvitar|2|Rock|Ground}}&lt;br /&gt;
{{rdex|250|247|Pupitar|2|Rock|Ground}}&lt;br /&gt;
{{rdex|251|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{rdex|076|307|Meditite|2|Fighting|Psychic}}&lt;br /&gt;
{{rdex|077|308|Medicham|2|Fighting|Psychic}}&lt;br /&gt;
{{rdex|080|311|Plusle|1|Electric}}&lt;br /&gt;
{{rdex|081|312|Minun|1|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #086&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #313&lt;br /&gt;
| {{MSP|313|Volbeat}}&lt;br /&gt;
| {{p|Volbeat|Candela (Volbeat)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|087|314|Illumise|2|Bug|Electric}}&lt;br /&gt;
{{rdex|025|406|Budew|1|Grass}}&lt;br /&gt;
{{rdex|094|315|Roselia|1|Grass}}&lt;br /&gt;
{{rdex|027|407|Roserade|2|Grass|Poison}}&lt;br /&gt;
{{rdex|127|451|Skorupi|2|Poison|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #452&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #452&lt;br /&gt;
| {{MSP|452|Drapion}}&lt;br /&gt;
| {{p|Drapion|Mantigore (Drapion)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{poison color}}&amp;quot; | [[Poison (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Poison&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ground color}}&amp;quot; | [[Ground (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ground&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|095|316|Gulpin|1|Poison}}&lt;br /&gt;
{{rdex|096|317|Swalot|1|Poison}}&lt;br /&gt;
{{rdex|029|029|Nidoran♀|1|Poison}}&lt;br /&gt;
{{rdex|032|032|Nidoran♂|1|Poison}}&lt;br /&gt;
{{rdex|030|030|Nidorina|1|Poison}}&lt;br /&gt;
{{rdex|033|033|Nidorino|1|Poison}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{rdex|101||Numel|1|Ground}}&lt;br /&gt;
{{rdex|102|323|Camerupt|2|Fire|Water}}&lt;br /&gt;
{{rdex|216|218|Slugma|1|Steel}}&lt;br /&gt;
{{rdex|217|219|Magcargo|2|Steel|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #109&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #109&lt;br /&gt;
| {{MSP|109|Koffing}}&lt;br /&gt;
| {{p|Koffing|Koffing (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #110&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #110&lt;br /&gt;
| {{MSP|110|Weezing}}&lt;br /&gt;
| {{p|Weezing|Weezing (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|004|155|Cyndaquil|1|Fire}}&lt;br /&gt;
{{rdex|005|156|Quilava|1|Fire}}&lt;br /&gt;
{{rdex|006|157|Typhlosion|1|Fire}}&lt;br /&gt;
{{rdex|116|328|Trapinch|2|Bug|Ground}}&lt;br /&gt;
{{rdex|117|329|Vibrava|2|Bug|Flying}}&lt;br /&gt;
{{rdex|118|330|Flygon|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|119|331|Cacnea|1|Grass}}&lt;br /&gt;
{{rdex|120|332|Cacturne|2|Grass|Dark}}&lt;br /&gt;
{{rdex|135|629|Vullaby|1|Ground}}&lt;br /&gt;
{{rdex|136|630|Mandibuzz|2|Ground|Flying}}&lt;br /&gt;
{{rdex|084|084|Doduo|2|Normal|Flying}}&lt;br /&gt;
{{rdex|085|085|Dodrio|2|Normal|Flying}}&lt;br /&gt;
{{rdex|203|227|Skarmory|2|Steel|Flying}}&lt;br /&gt;
{{rdex|123|335|Zangoose|1|Normal}}&lt;br /&gt;
{{rdex|124|336|Seviper|2|Poison|Dark}}&lt;br /&gt;
{{rdex|125|337|Lunatone|2|Rock|Psychic}}&lt;br /&gt;
{{rdex|126|338|Solrock|2|Rock|Psychic}}&lt;br /&gt;
{{rdex|127|339|Barboach|2|Water|Ground}}&lt;br /&gt;
{{rdex|128|340|Whiscash|2|Water|Ground}}&lt;br /&gt;
{{rdex|129|341|Corphish|2|Water|Ground}}&lt;br /&gt;
{{rdex|130|342|Crawdaunt|2|Water|Ground}}&lt;br /&gt;
{{rdex|133|345|Lileep|2|Rock|Grass}}&lt;br /&gt;
{{rdex|134|346|Cradily|2|Rock|Grass}}&lt;br /&gt;
{{rdex|135|347|Anorith|2|Rock|Bug}}&lt;br /&gt;
{{rdex|136|348|Armaldo|2|Rock|Bug}}&lt;br /&gt;
{{rdex|097|318|Carvanha|2|Water|Dark}}&lt;br /&gt;
{{rdex|098|319|Sharpedo|2|Water|Dark}}&lt;br /&gt;
{{rdex|099|320|Wailmer|1|Water}}&lt;br /&gt;
{{rdex|100|321|Wailord|1|Water}}&lt;br /&gt;
{{rdex|140|349|Feebas|1|Water}}&lt;br /&gt;
{{rdex|141|350|Milotic|1|Water}}&lt;br /&gt;
{{rdex|142|351|Castform|1|Water}}&lt;br /&gt;
{{rdex|142|351S|Castform|1|Fire}}&lt;br /&gt;
{{rdex|142|351H|Castform|1|Electric}}&lt;br /&gt;
{{rdex|142|351S|Castform|1|Ice}}&lt;br /&gt;
{{rdex|142|351H|Castform|1|Ground}}&lt;br /&gt;
{{rdex|142|351|Castform|1|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Water|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Fire|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Electric|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Ice|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Ground|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|1|Flying}}&lt;br /&gt;
{{rdex|145|352|Kecleon|1|Normal}}&lt;br /&gt;
{{rdex|149|203|Girafarig|2|Electric|Psychic}}&lt;br /&gt;
{{rdex|150|357|Tropius|2|Grass|Flying}}&lt;br /&gt;
{{rdex||103A|Exeggutor|2|Grass|Dragon}}&lt;br /&gt;
{{rdex|028|522|Blitzle|1|Electric}}&lt;br /&gt;
{{rdex|029|523|Zebstrika|1|Electric}}&lt;br /&gt;
{{rdex|200|231|Phanpy|1|Fighting}}&lt;br /&gt;
{{rdex|201|232|Donphan|1|Fighting}}&lt;br /&gt;
{{rdex|102|441|Chatot|2|Normal|Flying}}&lt;br /&gt;
{{rdex|123|190|Aipom|1|Normal}}&lt;br /&gt;
{{rdex|064|424|Ambipom|1|Fighting}}&lt;br /&gt;
{{rdex|063Mo|710|Pumpkaboo|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|064Mo|711|Gourgeist|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|148|355|Duskull|1|Ghost}}&lt;br /&gt;
{{rdex|149|356|Dusclops|1|Ghost}}&lt;br /&gt;
{{rdex||105A|Marowak|2|Fire|Ghost}}&lt;br /&gt;
{{rdex|173|363|Spheal|2|Ice|Water}}&lt;br /&gt;
{{rdex|174|364|Sealeo|2|Ice|Water}}&lt;br /&gt;
{{rdex|175|365|Walrein|2|Ice|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #131&lt;br /&gt;
| {{MSP|131|Lapras}}&lt;br /&gt;
| {{p|Lapras|Lapras (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|173|222|Corsola|2|Water|Rock}}&lt;br /&gt;
{{rdex|176|366|Clamperl|1|Water}}&lt;br /&gt;
{{rdex|177|367|Huntail|2|Water|Dark}}&lt;br /&gt;
{{rdex|178|368|Gorebyss|2|Water|Psychic}}&lt;br /&gt;
{{rdex|176|170|Chinchou|2|Water|Electric}}&lt;br /&gt;
{{rdex|177|171|Lanturn|2|Water|Electric}}&lt;br /&gt;
{{rdex|179|369|Relicanth|2|Water|Rock}}&lt;br /&gt;
{{rdex|175|224|Octillery|1|Water}}&lt;br /&gt;
{{rdex|174|223|Remoraid|1|Water}}&lt;br /&gt;
{{rdex|202|226|Mantine|1|Water}}&lt;br /&gt;
{{rdex|187|371|Bagon|1|Dragon}}&lt;br /&gt;
{{rdex|188|372|Shelgon|1|Dragon}}&lt;br /&gt;
{{rdex|189|373|Salamence|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|190|374|Beldum|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|191|375|Metang|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|192|376|Metagross|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|142|636|Larvesta|2|Bug|Fire}}&lt;br /&gt;
{{rdex|143|637|Volcarona|2|Bug|Fire}}&lt;br /&gt;
{{rdex|175|468|Togekiss|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|047|176|Togetic|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|196|380|Latias|2|Dragon|Fairy}}&lt;br /&gt;
{{rdex|197|381|Latios|2|Dragon|Fairy}}&lt;br /&gt;
{{rdex|193|377|Regirock|1|Rock}}&lt;br /&gt;
{{rdex|194|378|Regice|1|Ice}}&lt;br /&gt;
{{rdex|195|379|Registeel|1|Steel}}&lt;br /&gt;
{{rdex|198|382|Kyogre|1|Water}}&lt;br /&gt;
{{rdex|199|383|Groudon|1|Ground}}&lt;br /&gt;
{{rdex|200|384|Rayquaza|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|202|386|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex|202|386A|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex|202|386D|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex|202|386S|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex||489|Phione|1|Water}}&lt;br /&gt;
{{rdex|151|490|Manaphy|2|Water|Fairy}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The {{p|Phanpy}} and {{p|Blitzle}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Vullaby}} and {{p|Doduo}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* {{p|Phione}} may be caught freely in the wild but only [[Underwater]], requiring use of {{m|Dive}}. Phione is required as part of a new side quest to obtain {{p|Manaphy}}.&lt;br /&gt;
* A wild {{p|Larvesta}} may be caught in [[Scorched Slab]] any time after earning Hoenn&#039;s eight badges.&lt;br /&gt;
&lt;br /&gt;
=== Sinnoh ===&lt;br /&gt;
{{rdexh|diamond|pearl|dexname={{color2|000|List of Pokémon by Sinnoh Pokédex number|Sdex}}}}&lt;br /&gt;
{{rdex|001|387|Turtwig|1|Grass}}&lt;br /&gt;
{{rdex|002|388|Grotle|1|Grass}}&lt;br /&gt;
{{rdex|003|389|Torterra|2|Grass|Rock}}&lt;br /&gt;
{{rdex|004|390|Chimchar|1|Fire}}&lt;br /&gt;
{{rdex|005|391|Monferno|1|Fire}}&lt;br /&gt;
{{rdex|006|392|Infernape|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|007|393|Piplup|1|Water}}&lt;br /&gt;
{{rdex|008|394|Prinplup|1|Water}}&lt;br /&gt;
{{rdex|009|395|Empoleon|2|Water|Steel}}&lt;br /&gt;
{{rdex|010|396|Starly|2|Normal|Flying}}&lt;br /&gt;
{{rdex|011|397|Staravia|2|Normal|Flying}}&lt;br /&gt;
{{rdex|012|398|Staraptor|2|Dark|Flying}}&lt;br /&gt;
{{rdex|010|504|Patrat|1|Normal}}&lt;br /&gt;
{{rdex|011|505|Watchog|1|Normal}}&lt;br /&gt;
{{rdex|034|831|Wooloo|1|Normal}}&lt;br /&gt;
{{rdex|035|832|Dubwool|1|Normal}}&lt;br /&gt;
{{rdex|045|412|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|045|412G|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|045|412S|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|046|413|Wormadam|2|Bug|Grass}}&lt;br /&gt;
{{rdex|046|413G|Wormadam|2|Bug|Ground}}&lt;br /&gt;
{{rdex|046|413S|Wormadam|2|Bug|Steel}}&lt;br /&gt;
{{rdex|047|414|Mothim|2|Bug|Fire}}&lt;br /&gt;
{{rdex|047|414|Mothim|2|Bug|Ice}}&lt;br /&gt;
{{rdex|093|587|Emolga|2|Electric|Flying}}&lt;br /&gt;
{{rdex|103|191|Sunkern|1|Grass}}&lt;br /&gt;
{{rdex|104|192|Sunflora|1|Grass}}&lt;br /&gt;
{{rdex|063Mo|710|Pumpkaboo|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|064Mo|711|Gourgeist|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|061Mo|708|Phantump|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|062Mo|709|Trevenant|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|056|418|Buizel|1|Water}}&lt;br /&gt;
{{rdex|057|419|Floatzel|1|Water}}&lt;br /&gt;
{{rdex|060|422|Shellos|1|Water}}&lt;br /&gt;
{{rdex|060|422E|Shellos|1|Water}}&lt;br /&gt;
{{rdex|061|423|Gastrodon|2|Water|Ground}}&lt;br /&gt;
{{rdex|061|423E|Gastrodon|2|Water|Ground}}&lt;br /&gt;
{{rdex|072|072|Tentacool|2|Poison|Water}}&lt;br /&gt;
{{rdex|073|073|Tentacruel|2|Poison|Water}}&lt;br /&gt;
{{rdex|134|456|Finneon|1|Water}}&lt;br /&gt;
{{rdex|135|457|Lumineon|1|Water}}&lt;br /&gt;
{{rdex|180|846|Arrokuda|1|Water}}&lt;br /&gt;
{{rdex|181|847|Barraskewda|1|Water}}&lt;br /&gt;
{{rdex|076|431|Glameow|1|Normal}}&lt;br /&gt;
{{rdex|077|432|Purugly|1|Normal}}&lt;br /&gt;
{{rdex|035|529|Drilbur|1|Ground}}&lt;br /&gt;
{{rdex|036|530|Excadrill|2|Ground|Steel}}&lt;br /&gt;
{{rdex|030|524|Roggenrola|1|Rock}}&lt;br /&gt;
{{rdex|031|525|Boldore|1|Rock}}&lt;br /&gt;
{{rdex|032|526|Gigalith|1|Rock}}&lt;br /&gt;
{{rdex|108|602|Tynamo|1|Electric}}&lt;br /&gt;
{{rdex|109|603|Eelektrik|1|Electric}}&lt;br /&gt;
{{rdex|110|604|Eelektross|1|Electric}}&lt;br /&gt;
{{rdex|078|309|Electrike|1|Electric}}&lt;br /&gt;
{{rdex|079|310|Manectric|1|Electric}}&lt;br /&gt;
{{rdex|214|228|Houndour|2|Dark|Fire}}&lt;br /&gt;
{{rdex|215|229|Houndoom|2|Dark|Fire}}&lt;br /&gt;
{{rdex|084|434|Stunky|1|Poison}}&lt;br /&gt;
{{rdex|085|435|Skuntank|1|Poison}}&lt;br /&gt;
{{rdex|060|554|Darumaka|2|Fire|Fairy}}&lt;br /&gt;
{{rdex|061|555|Darmanitan|2|Fire|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #061&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #555Z&lt;br /&gt;
| {{MSP|555Z|Darmanitan}}&lt;br /&gt;
| {{p|Darmanitan|Zendaruma (Darmanitan Zen Mode)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{psychic color}}&amp;quot; | [[Psychic (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Psychic&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|108|442|Spiritomb|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|068|562|Yamask|1|Ghost}}&lt;br /&gt;
{{rdex|069|563|Cofagrigus|2|Ghost|Rock}}&lt;br /&gt;
{{rdex|122|449|Hippopotas|1|Ground}}&lt;br /&gt;
{{rdex|123|450|Hippowdon|1|Ground}}&lt;br /&gt;
{{rdex||050A|Diglett|2|Ground|Steel}}&lt;br /&gt;
{{rdex||051A|Dugtrio|2|Ground|Steel}}&lt;br /&gt;
{{rdex|124|618|Stunfisk|2|Ground|Electric}}&lt;br /&gt;
{{rdex|007|158|Totodile|1|Water}}&lt;br /&gt;
{{rdex|008|159|Croconaw|1|Water}}&lt;br /&gt;
{{rdex|009|160|Feraligatr|2|Water|Fighting}}&lt;br /&gt;
{{rdex|129|453|Croagunk|2|Poison|Fighting}}&lt;br /&gt;
{{rdex|130|454|Toxicroak|2|Poison|Dark}}&lt;br /&gt;
{{rdex|049|543|Venipede|2|Bug|Poison}}&lt;br /&gt;
{{rdex|050|544|Whirlipede|2|Bug|Poison}}&lt;br /&gt;
{{rdex|051|545|Scolipede|2|Bug|Poison}}&lt;br /&gt;
{{rdex|101|595|Joltik|2|Bug|Electric}}&lt;br /&gt;
{{rdex|102|596|Galvantula|2|Bug|Electric}}&lt;br /&gt;
{{rdex|159|850|Sizzlipede|2|Fire|Bug}}&lt;br /&gt;
{{rdex|160|851|Centiskorch|2|Fire|Bug}}&lt;br /&gt;
{{rdex|103|597|Ferroseed|2|Grass|Steel}}&lt;br /&gt;
{{rdex|104|598|Ferrothorn|2|Grass|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #069&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #303&lt;br /&gt;
| {{MSP|303|Mawile}}&lt;br /&gt;
| {{p|Mawile|Mawile (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #069&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #303&lt;br /&gt;
| {{MSP|303M|Mawile}}&lt;br /&gt;
| {{p|Mawile|Gorgonna (Mega Mawile)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|091|585|Deerling|2|Normal|Grass}}&lt;br /&gt;
{{rdex|092|586|Sawsbuck|2|Normal|Grass}}&lt;br /&gt;
{{rdex|161|177|Natu|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|162|178|Xatu|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|111|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{rdex|112|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{rdex|188|464|Rhyperior|2|Ground|Rock}}&lt;br /&gt;
{{rdex|036|408|Cranidos|1|Rock}}&lt;br /&gt;
{{rdex|037|409|Rampardos|2|Rock|Fighting}}&lt;br /&gt;
{{rdex|038|410|Shieldon|2|Rock|Steel}}&lt;br /&gt;
{{rdex|039|411|Bastiodon|2|Rock|Steel}}&lt;br /&gt;
{{rdex|070|564|Tirtouga|2|Water|Rock}}&lt;br /&gt;
{{rdex|071|565|Carracosta|2|Water|Rock}}&lt;br /&gt;
{{rdex|072|566|Archen|2|Rock|Flying}}&lt;br /&gt;
{{rdex|073|567|Archeops|2|Rock|Flying}}&lt;br /&gt;
{{rdex|128|622|Golett|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|129|623|Golurk|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|193|207|Gligar|2|Poison|Flying}}&lt;br /&gt;
{{rdex|154|472|Gliscor|2|Poison|Flying}}&lt;br /&gt;
{{rdex|218|215|Sneasel|2|Dark|Ice}}&lt;br /&gt;
{{rdex|152|359|Absol|2|Dark|Ice}}&lt;br /&gt;
{{rdex||037A|Vulpix|1|Ice}}&lt;br /&gt;
{{rdex||038A|Ninetales|2|Ice|Fairy}}&lt;br /&gt;
{{rdex|119|613|Cubchoo|1|Ice}}&lt;br /&gt;
{{rdex|120|614|Beartic|2|Ice|Water}}&lt;br /&gt;
{{rdex|142|459|Snover|2|Grass|Ice}}&lt;br /&gt;
{{rdex|143|460|Abomasnow|2|Grass|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #154&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #238&lt;br /&gt;
| {{MSP|238|Smoochum}}&lt;br /&gt;
| {{p|Smoochum|Smoochum (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| {{MSP|124|Jynx}}&lt;br /&gt;
| {{p|Jynx|Jynx (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|089Co|701|Hawlucha|2|Fighting|Flying}}&lt;br /&gt;
{{rdex|132|626|Bouffalant|1|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #105&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #324&lt;br /&gt;
| {{MSP|324|Torkoal}}&lt;br /&gt;
| {{p|Torkoal|Torkoal (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{psychic color}}&amp;quot; | [[Psychic (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Psychic &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|168|213|Shuckle|2|Grass|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #116&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #116&lt;br /&gt;
| {{MSP|116|Horsea}}&lt;br /&gt;
| {{p|Horsea|Horsea (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #117&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #117&lt;br /&gt;
| {{MSP|117|Seadra}}&lt;br /&gt;
| {{p|Seadra|Seadra (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dragon color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|152|479|Rotom|2|Ghost|Electric}}&lt;br /&gt;
{{rdex|152|479O|Rotom|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|152|479W|Rotom|2|Ghost|Water}}&lt;br /&gt;
{{rdex|152|479R|Rotom|2|Ghost|Ice}}&lt;br /&gt;
{{rdex|152|479F|Rotom|2|Ghost|Flying}}&lt;br /&gt;
{{rdex|152|479L|Rotom|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|191|477|Dusknoir|2|Ghost|Electric}}&lt;br /&gt;
{{rdex|111|605|Elgyem|1|Psychic}}&lt;br /&gt;
{{rdex|112|606|Beheeyem|1|Psychic}}&lt;br /&gt;
{{rdex|109|443|Gible|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|110|444|Gabite|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|111|445|Garchomp|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|146|480|Uxie|1|Fairy}}&lt;br /&gt;
{{rdex|147|481|Mesprit|1|Fairy}}&lt;br /&gt;
{{rdex|148|482|Azelf|1|Fairy}}&lt;br /&gt;
{{rdex||488|Cresselia|1|Fairy}}&lt;br /&gt;
{{rdex|147|641|Tornadus|1|Flying}}&lt;br /&gt;
{{rdex|148|642|Thundurus|2|Flying|Electric}}&lt;br /&gt;
{{rdex|151|645|Landorus|2|Flying|Ground}}&lt;br /&gt;
{{rdex||486|Regigigas|1|Normal}}&lt;br /&gt;
{{rdex|149|483|Dialga|2|Psychic|Steel}}&lt;br /&gt;
{{rdex|150|484|Palkia|2|Psychic|Dragon}}&lt;br /&gt;
{{rdex|210|487|Giratina|2|Ghost|Dragon}}&lt;br /&gt;
{{rdex|210|487O|Giratina|2|Ghost|Dragon}}&lt;br /&gt;
{{rdex||493|Arceus|1|Normal}}&lt;br /&gt;
{{rdex|152Ce|720|Hoopa|2|Psychic|Ghost}}&lt;br /&gt;
{{rdex|152Ce|720U|Hoopa|2|Psychic|Dark}}&lt;br /&gt;
{{rdex|153Ce|721|Volcanion|2|Fire|Water}}&lt;br /&gt;
{{rdex|201|385|Jirachi|2|Fairy|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The {{p|Houndour}} and {{p|Electrike}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Pumpkaboo}} and {{p|Phantump}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The &amp;lt;del&amp;gt;{{p|Golett}}&amp;lt;/del&amp;gt; {{p|Gligar}} and {{p|Sneasel}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The &amp;lt;del&amp;gt;{{p|Hippopotas}}&amp;lt;/del&amp;gt; {{p|Drilbur}} and {{p|Diglett}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Ferroseed}} and {{p|Mawile}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Cubchoo}} and {{p|Vulpix}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
&lt;br /&gt;
=== Kalos (Unova is no more) ===&lt;br /&gt;
{{rdexh|X|Y|dexname={{color2|000|List of Pokémon by Kalos Pokédex number|&amp;lt;small&amp;gt;Ce/Co/Mo&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;Kdex}}}}&lt;br /&gt;
{{rdex|001Ce|650|Chespin|1|Grass}}&lt;br /&gt;
{{rdex|002Ce|651|Quilladin|1|Grass}}&lt;br /&gt;
{{rdex|003Ce|652|Chesnaught|2|Grass|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #076&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #570&lt;br /&gt;
| {{MSP|570|Fennekin}}&lt;br /&gt;
| {{p|Fennekin|Fennekin (Zorua)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #077&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #654&lt;br /&gt;
| {{MSP|654|Delphox}}&lt;br /&gt;
| {{p|Delphox|Delphox (Braixen)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|077|571|Zoroark|2|Fire|Ghost}}&lt;br /&gt;
{{rdex|007Ce|656|Froakie|1|Water}}&lt;br /&gt;
{{rdex|008Ce|657|Frogadier|1|Water}}&lt;br /&gt;
{{rdex|009Ce|658|Greninja|2|Water|Dark}}&lt;br /&gt;
{{rdex|010Ce|659|Bunnelby|1|Ground}}&lt;br /&gt;
{{rdex|011Ce|660|Diggersby|1|Ground}}&lt;br /&gt;
{{rdex|013|399|Bidoof|1|Normal}}&lt;br /&gt;
{{rdex|014|400|Bibarel|2|Normal|Water}}&lt;br /&gt;
{{rdex|012|506|Lillipup|1|Normal}}&lt;br /&gt;
{{rdex|013|507|Herdier|1|Normal}}&lt;br /&gt;
{{rdex|014|508|Stoutland|1|Normal}}&lt;br /&gt;
{{rdex|014Ce|661|Fletchling|2|Normal|Flying}}&lt;br /&gt;
{{rdex|015Ce|662|Fletchinder|2|Fire|Flying}}&lt;br /&gt;
{{rdex|016Ce|663|Talonflame|2|Fire|Flying}}&lt;br /&gt;
{{rdex|020Ce|664|Scatterbug|1|Bug}}&lt;br /&gt;
{{rdex|021Ce|665|Spewpa|1|Bug}}&lt;br /&gt;
{{rdex|022Ce|666|Vivillon|2|Bug|Flying}}&lt;br /&gt;
{{rdex|032|167|Spinarak|1|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #032&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #167&lt;br /&gt;
| {{MSP|168|Ariados}}&lt;br /&gt;
| {{p|Ariados|Ariados♂}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{psychic color}}&amp;quot; | [[Psychic (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Psychic&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #033&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #168&lt;br /&gt;
| {{MSP|168|Ariados}}&lt;br /&gt;
| {{p|Ariados|Ariados♀}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{poison color}}&amp;quot; | [[Poison (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Poison&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|015|401|Kricketot|1|Bug}}&lt;br /&gt;
{{rdex|016|402|Kricketune|1|Bug}}&lt;br /&gt;
{{rdex|019Mo|704|Goomy|1|Water}}&lt;br /&gt;
{{rdex|020Mo|705|Sliggoo|1|Water}}&lt;br /&gt;
{{rdex|021Mo|706|Goodra|2|Dragon|Water}}&lt;br /&gt;
{{rdex|001|495|Snivy|1|Grass}}&lt;br /&gt;
{{rdex|002|496|Servine|1|Grass}}&lt;br /&gt;
{{rdex|003|497|Serperior|1|Grass}}&lt;br /&gt;
{{rdex|089Ce|672|Skiddo|1|Grass}}&lt;br /&gt;
{{rdex|090Ce|673|Gogoat|1|Grass}}&lt;br /&gt;
{{rdex|077|077|Ponyta|1|Fire}}&lt;br /&gt;
{{rdex|078|078|Rapidash|1|Fire}}&lt;br /&gt;
{{rdex|046|540|Sewaddle|2|Bug|Grass}}&lt;br /&gt;
{{rdex|047|541|Swadloon|2|Bug|Grass}}&lt;br /&gt;
{{rdex|048|542|Leavanny|2|Bug|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #086&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #313&lt;br /&gt;
| {{MSP|313|Volbeat}}&lt;br /&gt;
| {{p|Volbeat|Candela (Volbeat)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|087|314|Illumise|2|Bug|Electric}}&lt;br /&gt;
{{rdex|052|546|Cottonee|1|Grass}}&lt;br /&gt;
{{rdex|053|547|Whimsicott|1|Grass}}&lt;br /&gt;
{{rdex|093Ce|676|Furfrou|1|Normal}}&lt;br /&gt;
{{rdex|114Ce|677|Espurr|1|Psychic}}&lt;br /&gt;
{{rdex|115Ce|678|Meowstic|1|Psychic}}&lt;br /&gt;
{{rdex|115Ce|678F|Meowstic|1|Psychic}}&lt;br /&gt;
{{rdex|117Ce|679|Honedge|2|Steel|Ghost}}&lt;br /&gt;
{{rdex|118Ce|680|Doublade|2|Steel|Ghost}}&lt;br /&gt;
{{rdex|119Ce|681|Aegislash|2|Steel|Ghost}}&lt;br /&gt;
{{rdex|061Mo|708|Phantump|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|062Mo|709|Trevenant|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|146|353|Shuppet|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|147|354|Banette|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|033|527|Woobat|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|034|528|Swoobat|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|052|206|Dunsparce|1|Dragon}}&lt;br /&gt;
{{rdex|159|235|Smeargle|1|Normal}}&lt;br /&gt;
{{rdex|129Ce|682|Spritzee|1|Fairy}}&lt;br /&gt;
{{rdex|130Ce|683|Aromatisse|2|Fairy|Poison}}&lt;br /&gt;
{{rdex|131Ce|684|Swirlix|1|Fairy}}&lt;br /&gt;
{{rdex|132Ce|685|Slurpuff|1|Fairy}}&lt;br /&gt;
{{rdex|041|535|Tympole|1|Water}}&lt;br /&gt;
{{rdex|042|536|Palpitoad|2|Water|Ground}}&lt;br /&gt;
{{rdex|043|537|Seismitoad|2|Water|Ground}}&lt;br /&gt;
{{rdex|086|580|Ducklett|2|Water|Flying}}&lt;br /&gt;
{{rdex|087|581|Swanna|2|Water|Flying}}&lt;br /&gt;
{{rdex|056|550|Basculin|1|Water}}&lt;br /&gt;
{{rdex|056|550B|Basculin|1|Water}}&lt;br /&gt;
{{rdex|021Co|688|Binacle|2|Rock|Water}}&lt;br /&gt;
{{rdex|022Co|689|Barbaracle|2|Rock|Water}}&lt;br /&gt;
{{rdex|030Co|690|Skrelp|2|Poison|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #031Co&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #691&lt;br /&gt;
| {{MSP|691|Dragalge}}&lt;br /&gt;
| {{p|Dragalge|Dracaena (Dragalge)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{poison color}}&amp;quot; | [[Poison (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Poison&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dragon color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|031Co|691|Dragalge|2|Poison|Dragon}}&lt;br /&gt;
{{rdex|032Co|692|Clauncher|1|Water}}&lt;br /&gt;
{{rdex|033Co|693|Clawitzer|1|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #072&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #072&lt;br /&gt;
| {{MSP|072|Tentacool}}&lt;br /&gt;
| {{p|Tentacool|Tentacool (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #073&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #073&lt;br /&gt;
| {{MSP|073|Tentacruel}}&lt;br /&gt;
| {{p|Tentacruel|Tentacruel (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|079|079|Slowpoke|2|Water|Psychic}}&lt;br /&gt;
{{rdex|080|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
{{rdex|082|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{rdex|015|509|Purrloin|1|Dark}}&lt;br /&gt;
{{rdex|016|510|Liepard|1|Dark}}&lt;br /&gt;
{{rdex|025|519|Pidove|2|Normal|Flying}}&lt;br /&gt;
{{rdex|026|520|Tranquill|2|Normal|Flying}}&lt;br /&gt;
{{rdex|027|521|Unfezant|2|Normal|Flying}}&lt;br /&gt;
{{rdex|027|521F|Unfezant|2|Normal|Flying}}&lt;br /&gt;
{{rdex|161|837|Rolycoly|1|Rock}}&lt;br /&gt;
{{rdex|162|838|Carkol|2|Rock|Fire}}&lt;br /&gt;
{{rdex|163|839|Coalossal|2|Rock|Fire}}&lt;br /&gt;
{{rdex|044|538|Throh|1|Fighting}}&lt;br /&gt;
{{rdex|045|539|Sawk|1|Fighting}}&lt;br /&gt;
{{rdex|046Co|694|Helioptile|1|Electric}}&lt;br /&gt;
{{rdex|047Co|695|Heliolisk|1|Electric}}&lt;br /&gt;
{{rdex|062|556|Maractus|1|Grass}}&lt;br /&gt;
{{rdex|063|557|Dwebble|2|Bug|Rock}}&lt;br /&gt;
{{rdex|064|558|Crustle|2|Bug|Rock}}&lt;br /&gt;
{{rdex|138|632|Durant|2|Bug|Steel}}&lt;br /&gt;
{{rdex|057|551|Sandile|1|Ground}}&lt;br /&gt;
{{rdex|058|552|Krokorok|1|Ground}}&lt;br /&gt;
{{rdex|059|553|Krookodile|2|Ground|Dark}}&lt;br /&gt;
{{rdex|||Trubbish|2|Bug|Poison}}&lt;br /&gt;
{{rdex|||Garbodor|2|Bug|Poison}}&lt;br /&gt;
{{rdex|055|417|Pachirisu|1|Electric}}&lt;br /&gt;
{{rdex|017|403|Shinx|1|Electric}}&lt;br /&gt;
{{rdex|018|404|Luxio|1|Electric}}&lt;br /&gt;
{{rdex|019|405|Luxray|1|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #255&lt;br /&gt;
| {{MSP|255|Torchic}}&lt;br /&gt;
| {{p|Torchic|Sparchic (Torchic regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #256&lt;br /&gt;
| {{MSP|256|Combusken}}&lt;br /&gt;
| {{p|Combusken|Gallivolt (Combusken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #257&lt;br /&gt;
| {{MSP|257M|Blaziken}}&lt;br /&gt;
| {{p|Blaziken|Brontoken (Blaziken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|122|616|Shelmet|1|Bug}}&lt;br /&gt;
{{rdex|123|617|Accelgor|1|Dark}}&lt;br /&gt;
{{rdex|094|588|Karrablast|1|Bug}}&lt;br /&gt;
{{rdex|095|589|Escavalier|2|Bug|Steel}}&lt;br /&gt;
{{rdex|110|325|Spoink|1|Fairy}}&lt;br /&gt;
{{rdex|111|326|Grumpig|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|096|590|Foongus|2|Grass|Poison}}&lt;br /&gt;
{{rdex|097|591|Amoonguss|2|Grass|Poison}}&lt;br /&gt;
{{rdex|053|415|Combee|2|Bug|Flying}}&lt;br /&gt;
{{rdex|054|416|Vespiquen|2|Bug|Flying}}&lt;br /&gt;
{{rdex|105|599|Klink|1|Steel}}&lt;br /&gt;
{{rdex|106|600|Klang|1|Steel}}&lt;br /&gt;
{{rdex|107|601|Klinklang|1|Steel}}&lt;br /&gt;
{{rdex|113|607|Litwick|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|114|608|Lampent|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|115|609|Chandelure|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|125|619|Mienfoo|1|Fighting}}&lt;br /&gt;
{{rdex|126|620|Mienshao|1|Fighting}}&lt;br /&gt;
{{rdex|198|216|Teddiursa|1|Normal}}&lt;br /&gt;
{{rdex|199|217|Ursaring|1|Normal}}&lt;br /&gt;
{{rdex|127|621|Druddigon|1|Dragon}}&lt;br /&gt;
{{rdex|128|622|Golett|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|129|623|Golurk|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|130|624|Pawniard|2|Dark|Steel}}&lt;br /&gt;
{{rdex|131|625|Bisharp|2|Dark|Steel}}&lt;br /&gt;
{{rdex|133|627|Rufflet|2|Normal|Flying}}&lt;br /&gt;
{{rdex|134|628|Braviary|2|Normal|Flying}}&lt;br /&gt;
{{rdex|064Co|696|Tyrunt|2|Rock|Dragon}}&lt;br /&gt;
{{rdex|065Co|697|Tyrantrum|2|Rock|Dragon}}&lt;br /&gt;
{{rdex|066Co|698|Amaura|2|Rock|Ice}}&lt;br /&gt;
{{rdex|067Co|699|Aurorus|2|Rock|Ice}}&lt;br /&gt;
{{rdex|124Co|703|Carbink|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|050Mo|707|Klefki|2|Steel|Fairy}}&lt;br /&gt;
{{rdex|131|234|Stantler|1|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #015&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #163&lt;br /&gt;
| {{MSP|163|Hoothoot}}&lt;br /&gt;
| {{p|Hoothoot|Hoothoot (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ice color}}&amp;quot; | [[Ice (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ice &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{flying color}}&amp;quot; | [[Flying (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Flying&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #016&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #164&lt;br /&gt;
| {{MSP|164|Noctowl}}&lt;br /&gt;
| {{p|Noctowl|Noctowl (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ice color}}&amp;quot; | [[Ice (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ice &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{flying color}}&amp;quot; | [[Flying (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Flying&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|029|029|Nidoran♀|1|Ice}}&lt;br /&gt;
{{rdex|032|032|Nidoran♂|1|Ice}}&lt;br /&gt;
{{rdex|030|030|Nidorina|1|Ice}}&lt;br /&gt;
{{rdex|033|033|Nidorino|1|Ice}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Ice|Poison}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Ice|Poison}}&lt;br /&gt;
{{rdex|078|572|Minccino|1|Ice}}&lt;br /&gt;
{{rdex|079|573|Cinccino|1|Ice}}&lt;br /&gt;
{{rdex||027A|Sandshrew|1|Steel}}&lt;br /&gt;
{{rdex||028|Sandslash|1|Steel}}&lt;br /&gt;
{{rdex|121|615|Cryogonal|1|Ice}}&lt;br /&gt;
{{rdex|079Mo|712|Bergmite|1|Ice}}&lt;br /&gt;
{{rdex|080Mo|713|Avalugg|2|Ice|Water}}&lt;br /&gt;
{{rdex|094|439|Mime Jr.|1|Psychic}}&lt;br /&gt;
{{rdex|122|122|Mr. Mime|1|Psychic}}&lt;br /&gt;
{{rdex|154|238|Smoochum|1|Fairy}}&lt;br /&gt;
{{rdex|124|124|Jynx|2|Ghost|Ice}}&lt;br /&gt;
{{rdex|219|200|Misdreavus|1|Ghost}}&lt;br /&gt;
{{rdex|073|429|Mismagius|1|Ghost}}&lt;br /&gt;
{{rdex||491|Darkrai|1|Dark}}&lt;br /&gt;
{{rdex|113Mo|714|Noibat|2|Normal|Flying}}&lt;br /&gt;
{{rdex|114Mo|715|Noivern|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|115|447|Riolu|1|Fighting}}&lt;br /&gt;
{{rdex|116|448|Lucario|2|Ghost|Fighting}}&lt;br /&gt;
{{rdex|068Ce|669|Flabébé|1|Fairy}}&lt;br /&gt;
{{rdex|069Ce|670|Floette|1|Fairy}}&lt;br /&gt;
{{rdex|070Ce|671|Florges|1|Fairy}}&lt;br /&gt;
{{rdex|139|633|Deino|2|Dark|Dragon}}&lt;br /&gt;
{{rdex|140|634|Zweilous|2|Dark|Dragon}}&lt;br /&gt;
{{rdex|141|635|Hydreigon|2|Dark|Dragon}}&lt;br /&gt;
{{rdex|144|638|Cobalion|2|Steel|Fighting}}&lt;br /&gt;
{{rdex|145|639|Terrakion|2|Rock|Fighting}}&lt;br /&gt;
{{rdex|146|640|Virizion|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|153|647|Keldeo|2|Water|Fighting}}&lt;br /&gt;
{{rdex|148Mo|716|Xerneas|2|Ground|Fairy}}&lt;br /&gt;
{{rdex|149Mo|717|Yveltal|2|Dark|Flying}}&lt;br /&gt;
{{rdex|150Mo|718|Zygarde|1|Normal}}&lt;br /&gt;
{{rdex|151Ce|719|Diancie|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|000|494|Victini|2|Fire|Flying}}&lt;br /&gt;
{{rdex||492|Shaymin|1|Grass}}&lt;br /&gt;
{{rdex|154|648|Meloetta|2|Normal|Psychic}}&lt;br /&gt;
{{rdex|154|648P|Meloetta|2|Normal|Fighting}}&lt;br /&gt;
{{rdex|155|649|Genesect|2|Bug|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The {{p|Snivy}} evolutionary lines is no longer treated as starters. Pokémon from this family may be caught freely in the wild. &lt;br /&gt;
*The {{p|Sandshrew}}-variant and {{p|Hoothoot}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Alola ===&lt;br /&gt;
&lt;br /&gt;
{{rdexh|sun|moon|A}}&lt;br /&gt;
{{rdex|001|722|Rowlet|2|Grass|Flying}}&lt;br /&gt;
{{rdex|002|723|Dartrix|2|Grass|Flying}}&lt;br /&gt;
{{rdex|003|724|Decidueye|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|004|725|Litten|1|Fire}}&lt;br /&gt;
{{rdex|005|726|Torracat|1|Fire}}&lt;br /&gt;
{{rdex|006|727|Incineroar|2|Fire|Dark}}&lt;br /&gt;
{{rdex|007|728|Popplio|1|Water}}&lt;br /&gt;
{{rdex|008|729|Brionne|1|Water}}&lt;br /&gt;
{{rdex|009|730|Primarina|2|Water|Fairy}}&lt;br /&gt;
{{rdex|010|731|Pikipek|2|Normal|Flying}}&lt;br /&gt;
{{rdex|011|732|Trumbeak|2|Normal|Flying}}&lt;br /&gt;
{{rdex|012|733|Toucannon|2|Normal|Flying}}&lt;br /&gt;
{{rdex|013|734|Yungoos|1|Normal}}&lt;br /&gt;
{{rdex|014|735|Gumshoos|1|Normal}}&lt;br /&gt;
{{rdex|027|736|Grubbin|1|Bug}}&lt;br /&gt;
{{rdex|028|737|Charjabug|2|Bug|Electric}}&lt;br /&gt;
{{rdex|029|738|Vikavolt|2|Bug|Electric}}&lt;br /&gt;
{{rdex||019A|Rattata|1|Dark}}&lt;br /&gt;
{{rdex||020A|Raticate|1|Dark}}&lt;br /&gt;
{{rdex||027A|Sandshrew|1|Steel}}&lt;br /&gt;
{{rdex||028|Sandslash|1|Steel}}&lt;br /&gt;
{{rdex||037A|Vulpix|1|Ice}}&lt;br /&gt;
{{rdex||038A|Ninetales|2|Ice|Fairy}}&lt;br /&gt;
{{rdex||050A|Diglett|2|Ground|Steel}}&lt;br /&gt;
{{rdex||051A|Dugtrio|2|Ground|Steel}}&lt;br /&gt;
{{rdex||074A|Geodude|2|Rock|Electric}}&lt;br /&gt;
{{rdex||075A|Graveler|2|Rock|Electric}}&lt;br /&gt;
{{rdex||076A|Golem|2|Rock|Electric}}&lt;br /&gt;
{{rdex|105A|105A|Marowak|2|Fire|Ghost}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Fire}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Fire}}&lt;br /&gt;
{{rdex||103A|Exeggutor|2|Grass|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #154&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #238&lt;br /&gt;
| {{MSP|238|Smoochum}}&lt;br /&gt;
| {{p|Smoochum|Smoochum (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| {{MSP|124|Jynx}}&lt;br /&gt;
| {{p|Jynx|Jynx (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|059|739|Crabrawler|1|Fighting}}&lt;br /&gt;
{{rdex|060|740|Crabominable|2|Fighting|Ice}}&lt;br /&gt;
{{rdex|082|741|Oricorio|2|Fire|Flying}}&lt;br /&gt;
{{rdex|082|741|Oricorio|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|082|741|Oricorio|2|Electric|Flying}}&lt;br /&gt;
{{rdex|082|741|Oricorio|2|Ghost|Flying}}&lt;br /&gt;
{{rdex|083|742|Cutiefly|2|Bug|Fairy}}&lt;br /&gt;
{{rdex|084|743|Ribombee|2|Bug|Fairy}}&lt;br /&gt;
{{rdex|103|744|Rockruff|1|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| {{MSP|745|Lycanroc}}&lt;br /&gt;
| {{p|Lycanroc|Lycanroc (Dawn)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| {{MSP|745D|Lycanroc}}&lt;br /&gt;
| {{p|Lycanroc|Lycanroc (Dusk)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|110|746|Wishiwashi|1|Water}}&lt;br /&gt;
{{rdex|113|747|Mareanie|2|Poison|Water}}&lt;br /&gt;
{{rdex|114|748|Toxapex|2|Poison|Water}}&lt;br /&gt;
{{rdex|060|299|Nosepass|1|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #476&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #476&lt;br /&gt;
| {{MSP|476|Probopass}}&lt;br /&gt;
| {{p|Probopass|Probonav (Probopass)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|132|749|Mudbray|1|Ground}}&lt;br /&gt;
{{rdex|133|750|Mudsdale|1|Ground}}&lt;br /&gt;
{{rdex|141|751|Dewpider|2|Water|Bug}}&lt;br /&gt;
{{rdex|142|752|Araquanid|2|Water|Bug}}&lt;br /&gt;
{{rdex|143|753|Fomantis|1|Grass}}&lt;br /&gt;
{{rdex|144|754|Lurantis|1|Grass}}&lt;br /&gt;
{{rdex|145|755|Morelull|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|146|756|Shiinotic|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|161|757|Salandit|2|Poison|Fire}}&lt;br /&gt;
{{rdex|162|758|Salazzle|2|Poison|Fire}}&lt;br /&gt;
{{rdex|169|759|Stufful|1|Normal}}&lt;br /&gt;
{{rdex|170|760|Bewear|2|Normal|Fighting}}&lt;br /&gt;
{{rdex|171|761|Bounsweet|1|Grass}}&lt;br /&gt;
{{rdex|172|762|Steenee|1|Grass}}&lt;br /&gt;
{{rdex|173|763|Tsareena|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|174|764|Comfey|1|Fairy}}&lt;br /&gt;
{{rdex|150|357|Tropius|2|Grass|Flying}}&lt;br /&gt;
{{rdex|176|765|Oranguru|1|Psychic}}&lt;br /&gt;
{{rdex|177|766|Passimian|1|Fighting}}&lt;br /&gt;
{{rdex|182|767|Wimpod|2|Bug|Water}}&lt;br /&gt;
{{rdex|183|768|Golisopod|2|Bug|Water}}&lt;br /&gt;
{{rdex|186|769|Sandygast|2|Ghost|Ground}}&lt;br /&gt;
{{rdex|187|770|Palossand|2|Ghost|Ground}}&lt;br /&gt;
{{rdex|200|771|Pyukumuku|1|Water}}&lt;br /&gt;
{{rdex|203|772|Type: Null|1|Normal}}&lt;br /&gt;
{{rdex|204|773|Silvally|1|Normal}}&lt;br /&gt;
{{rdex|213|774|Minior|2|Rock|Flying}}&lt;br /&gt;
{{rdex|105|324|Torkoal|1|Fire}}&lt;br /&gt;
{{rdex|224|776|Turtonator|2|Fire|Dragon}}&lt;br /&gt;
{{rdex|225|777|Togedemaru|2|Electric|Steel}}&lt;br /&gt;
{{rdex|242|778|Mimikyu|2|Ghost|Fairy}}&lt;br /&gt;
{{rdex|243|779|Bruxish|2|Water|Psychic}}&lt;br /&gt;
{{rdex|244|780|Drampa|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|263|781|Dhelmise|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|271|782|Jangmo-o|1|Dragon}}&lt;br /&gt;
{{rdex|272|783|Hakamo-o|2|Dragon|Fighting}}&lt;br /&gt;
{{rdex|273|784|Kommo-o|2|Dragon|Steel}}&lt;br /&gt;
{{rdex|285|785|Tapu Koko|2|Electric|Fairy}}&lt;br /&gt;
{{rdex|286|786|Tapu Lele|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|287|787|Tapu Bulu|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|288|788|Tapu Fini|2|Water|Fairy}}&lt;br /&gt;
{{rdex|301|801|Magearna|2|Steel|Fairy}}&lt;br /&gt;
{{rdex|302|802|Marshadow|2|Ghost|Fighting}}&lt;br /&gt;
{{rdex|???|807|Zeraora|2|Electric|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Ultra Beast]]s ===&lt;br /&gt;
&lt;br /&gt;
{{rdexh|sun|moon|A}}&lt;br /&gt;
{{rdex|289|789|Cosmog|1|Psychic}}&lt;br /&gt;
{{rdex|290|790|Cosmoem|1|Psychic}}&lt;br /&gt;
{{rdex|291|791|Solgaleo|2|Psychic|Fire}}&lt;br /&gt;
{{rdex|292|792|Lunala|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|293|793|Nihilego|2|Poison|Dark}}&lt;br /&gt;
{{rdex|294|794|Buzzwole|2|Bug|Fighting}}&lt;br /&gt;
{{rdex|295|795|Pheromosa|2|Fairy|Fighting}}&lt;br /&gt;
{{rdex|296|796|Xurkitree|1|Electric}}&lt;br /&gt;
{{rdex||806|Blacephalon|2|Fairy|Fire}}&lt;br /&gt;
{{rdex|297|797|Celesteela|1|Steel}}&lt;br /&gt;
{{rdex|298|798|Kartana|1|Grass}}&lt;br /&gt;
{{rdex||805|Stakataka|2|Rock|Psychic}}&lt;br /&gt;
{{rdex||485|Heatran|2|Fire|Steel}}&lt;br /&gt;
{{rdex||646|Kyurem|2|Ice|Rock}}&lt;br /&gt;
{{rdex|299|799|Guzzlord|2|Psychic|Dark}}&lt;br /&gt;
{{rdex|300|800|Necrozma|2|Psychic|Electric}}&lt;br /&gt;
{{rdex||803|Poipole|2|Steel|Poison}}&lt;br /&gt;
{{rdex||804|Naganadel|2|Steel|Poison}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Generation Reboot: Updated Regions &amp;amp; Leagues==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Johto ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note that the Plain Badge has been renamed the Charm Badge and the Rising Badge has been renamed the Storm Badge. [[Jasmine]]&#039;s Mineral Badge has been redesigned.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{johto color light}}|Johto League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}}; color:#{{johto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Generations {{color2|{{johto color light}}|Generation II|II}} and {{color2|{{johto color light}}|Generation IV|IV}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{johto color light}}|Region|Region:}} {{color2|{{johto color light}}|Johto}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{johto color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color|{{johto color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color2|{{johto color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{johto color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}&lt;br /&gt;
{{gldr|type=Fairy|pic=DP_Marley_Back.png|ldr=Marley|djap=マイ|drm=Mai|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}&lt;br /&gt;
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Driftveil City|cjap=ホドモエシティ|crm=Hodomoe City|bdg=Zephyr}}&lt;br /&gt;
{{gldr|type=Steel|pic=VSJasmine.png|ldr=Jasmine|djap=ミカン|drm=Mikan|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Freeze}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSMarshal.png|ldr=Marshal|djap=レンブ|drm=Renbu|loc=Lacunosa Town|cjap=カゴメタウン|crm=Kagome Town|bdg=Cobble}}&lt;br /&gt;
{{gldr|type=Ice|pic=VSBrycen.png|ldr=Brycen|djap=ハチク|drm=Hachiku|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}&lt;br /&gt;
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* During your first battle against [[Falkner]], a {{p|Farfetch&#039;d}} with the ability {{a|Defiant}} and the move {{m|Roost}} (acquired via [[TM]]) will be his signature Pokémon in lieu of an under-levelled {{p| Pidgeotto}}.&lt;br /&gt;
* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout &amp;amp; names of cities across the rebooted Johto:&lt;br /&gt;
** [[Cherrygrove City]] has replaced the location of [[New Bark Town]] at the foot of [[Tohjo Falls]], becoming the player&#039;s new hometown. Cherrygrove City now boasts an observation deck built onto a hill at the city&#039;s northernmost point, similar to (the former) [[Aspertia City]]. Looking through a pair of binoculars there, the player alludes to a [[Mt. Silver|a distance snowy mountain in the distance]].&lt;br /&gt;
** Your new hometown also features a Pokémon Center and PokéMart.&lt;br /&gt;
** The land occupied by the former Cherrygrove City has become the &#039;&#039;Berry Collective&#039;&#039;, an extenson of [[Johto Route 29|Route 29]] where the [[Berry]]-growing enthusiasts work and reside alongside a large garden similar to the Berry Master&#039;s garden located on [[Hoenn Route 123]]. The &#039;&#039;Berry Collective&#039;&#039; house is also a rest stop for trainers to heal their teams.&lt;br /&gt;
** [[Johto Route 30|Route 30]], [[Johto Route 31|Route 31]], and [[Johto Route 46|Route 46]] have become part of a rugged canyon (named Fennel Canyon) with fewer trees &amp;amp; more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes. You cannot fully navigate [[Johto Route 30|Route 30]] or [[Johto Route 31|Route 31]] during your first approach.&lt;br /&gt;
** [[Violet City]] has been replaced by [[Lacunosa Town]], &#039;&#039;An oasis cut into canyon rock&#039;&#039; along Fennel Canyon. This town still has exits out onto [[Johto Route 31|Route 31]], [[Johto Route 32|Route 32]], and [[Johto Route 36|Route 36]].&lt;br /&gt;
** [[Marshal]] is now the Gym Leader of Lacunosa Town…but won&#039;t be available during your first visit, as his [[Battle Girl]] girlfriend will inform you when you first arrive to challenge him. He&#039;ll be off training deep in [[Mt. Mortar]], requiring a SIDE QUEST for players to find him there after acquiring access to {{m|Strength}} outside of battle. Defeating Marshal will also grant access to {{m|Rock Climb}} outside of battle.&lt;br /&gt;
** &amp;lt;del&amp;gt;Marshal&#039;s hometown is actually called &#039;&#039;Majolica Town&#039;&#039;, but the layout is based on [[Lacunosa Town]]. (&#039;&#039;Or should [[Sandgem Town]] be renamed &#039;&#039;Majolica Town&#039;&#039;?)&amp;lt;/del&amp;gt;&lt;br /&gt;
** You cannot fully navigate [[Johto Route 32|Route 32]] during your first approach as the north half of the coastal route now features slopes, cliffs, &amp;amp; small caves only accessible by {{m|Rock Climb}}. These cliffs and small caves might hold [[Fossil]]s, or [[Shoal Shell]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell]].&lt;br /&gt;
** [[Union Cave]] now holds [[Shoal Salt]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell]], as well as (randomly regenerated) [[Heart Scale]]s to trade for the expertise of the Move Reminder (now found in Olivine City).&lt;br /&gt;
** The small strip formerly known as [[Johto Route 33|Route 33]] is now considered the tail-end of [[Johto Route 32|Route 32]]. Instead, &#039;&#039;Route 33&#039;&#039; will refer to a trainer-filled sea route navigable by {{m|Surf}} leading back to the Berry Farm on Route 29. An {{wp|wind farm|offshore wind farm}} is seen in the background along the route!&lt;br /&gt;
** [[Cilan]], [[Chili]], and [[Cress]] run a &#039;&#039;Battle Café&#039;&#039; in [[Goldenrod City]] allowing for a [[Multi Battle]]/[[Battle Royal]](?) once per day. In fact, during your first visit to Goldenrod City, you will be required to team up alongside Marley against the restaurateur brothers (and win) before Marley agrees to accept your challenge to a gym battle.&lt;br /&gt;
** The eastern half of [[Johto Route 36|Route 36]] will be rugged and craggy from the rock faces of Fennel Canyon. The &amp;quot;{{m|Cut}}-able tree&amp;quot; at the center of the route has been replaced by a &amp;quot;smashable rock&amp;quot; as a roadblock. Defeating Gym Leader Marley in Goldenrod City will allow players to use {{m|Rock Smash}} outside of battle to clear the path.&lt;br /&gt;
** [[Johto Route 38|Route 38]] and [[Johto Route 39|Route 39]] now feature much more rugged terrain with tall karst formations and irrigated paddy fields inspired by {{wp|Wulingyuan}}, otherwise the Forest of Ten Thousands Peaks. There is also a river navigable by {{m|Surf}} requiring {{m|Waterfall}} to reach a ledge high above. This area will be known as [[Forina]] Valley.&lt;br /&gt;
** [[Moomoo Farm]] has been relocated from [[Johto Route 39]] to [[Kanto Route 13]], just north of the infamous &amp;quot;maze of fences&amp;quot;.&lt;br /&gt;
** [[Cianwood City]] has been replaced by [[Driftveil City]], a &#039;&#039;City of billowing sails where nostalgia for old traditions meets the gossip of new currents&#039;&#039;. [[Sprout Tower]] is also located here, with the top floors repurposed as [[Falkner]]&#039;s gym.&lt;br /&gt;
** The tall grass in [[Kanto Route 6]], [[Kanto Route 7]], and [[Kanto Route 11] has become [[marsh tile|marshy areas]], similar to {{weather|sandstorm}}.&lt;br /&gt;
** [[Kanto Route 3]] now includes an [[Ace Trainer]] or [[Triathlete]] named Ben who mentions, &amp;quot;I like shorts! They&#039;re comfy and easy to wear while I train!&amp;quot; &lt;br /&gt;
** [[Kanto Route 8]] now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.&lt;br /&gt;
** The south side of [[Kanto Route 15]] now opens onto a beach straddling a strip of navigable water. The north side now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.&lt;br /&gt;
* [[Cinnabar Island]] now takes on the layout of [[Humilau City]]. The island&#039;s volcano has since collapsed into &#039;&#039;Cinnabar {{wp|Caldera}}&#039;&#039;, a separate landmass just south of Cinnabar Island that is reachable by {{m|Surf}} and &#039;&#039;features wild Pokémon migrating from other regions&#039;&#039;.&lt;br /&gt;
* [[Johto Route 41|Route 41]] will comprise a much larger area and the [[Whirl Islands]] will also be more prominent islands in their own right, each featuring a different enclosed {{wp|microclimate}} above-ground. &lt;br /&gt;
** {{wp|Speciation}} offers many surprises on islands in particular so the four Whirl Islands will have something to offer: different sets of rare berries to find hidden in the ground, a much higher rate of finding Shiny Pokémon (4× as likely), and different sets of wild Pokémon across four different environments&lt;br /&gt;
** A) the four different environments are swamp (generally {{t|Poison}}, {{t|Ground}}, {{t|Ghost}}, and {{type|Dark}}); volcanic hot springs (generally {{t|Fire}}, {{t|Water}}, and {{t|Dragon}}); windswept rock outcroppings (generally {{t|Rock}}, {{t|Steel}}, and {{type|Flying}}); and flower meadow (generally {{t|Grass}}, {{t|Bug}}, {{t|Normal}}, and {{type|Fairy}}).&lt;br /&gt;
** B) each island will feature wild Pokémon from a different region: [[Hoenn]], [[Sinnoh]], [[Kalos]], or [[Alola]].&lt;br /&gt;
* Weather conditions – usually [[harsh sunlight]] or [[rain]] – vary across across many Johto and Kanto routes.&lt;br /&gt;
** [[Johto Route 35|Route 35]], [[Johto Route 34|Route 34]], and [[Johto Route 32|Route 32]] have a 50% chance of clear weather, 25% chance of harsh sunlight, or 25% chance of rain during each visit.&lt;br /&gt;
** [[Johto Route 37|Route 37]] and [[Johto Route 42|Route 42]] in particular have a 50% chance of fog during each visit. [[Johto Route 37|Route 37]] will always be foggy during your first visit as a sort of introduction to [[Ecruteak City]].&lt;br /&gt;
** [[Johto Route 38|Route 38]] and [[Johto Route 39|Route 39]] in particular have a 25% chance each of experiencing rain, thunderstorms, fog, or clear weather during each visit.&lt;br /&gt;
** [[Johto Route 41|Route 41]] has a 50% chance of clear weather, 25% chance of rain, or 25% chance of thunderstorms during each visit.&lt;br /&gt;
** The same rain and flooding patterns from [[Generation IV]] persist at [[Gyarados Lake]].&lt;br /&gt;
** [[Johto Route 45|Route 45]] and [[Johto Route 46|Route 46]] in particular have a 50% chance each of experiencing sandstorms, 25% chance of rain, or 25% chance of clear weather during each visit. These routes will experience the same weather changes simultaneously (ie, you won&#039;t get rain on one route, followed by a sandstorm on the next route).&lt;br /&gt;
** [[Kanto Route 26]] has a 25% chance each of experiencing rain, thunderstorms, sandstorms, or clear weather during each visit.&lt;br /&gt;
** [[Kanto Route 3]] and [[Kanto Route 4]] will always feature {{m|Misty Terrain}} &#039;&#039;at night&#039;&#039; that will be present throughout battles in these areas.&lt;br /&gt;
** [[Kanto Route 24]] and [[Kanto Route 25]] offers a 25% chance each of rain, fog, harsh sunlight, or clear weather during each visit. These routes will experience the same weather changes simultaneously (ie, you won&#039;t get rain on one route, followed by a fog the next route).&lt;br /&gt;
** [[Kanto Route 17]] (Kanto&#039;s Cycling Road) is now a bridge elevated over the bay and will always feature {{m|Tailwind}} that will be present throughout battles in this area.&lt;br /&gt;
** [[Kanto Route 8]] and [[Kanto Route 9]] in particular have a 50% chance of fog, 25% chance of rain, and 25% chance of clear weather during each visit. [[Kanto Route 9|Route 9]] will always be foggy during your first visit.&lt;br /&gt;
** [[Kanto Route 28]] and the base/exterior of Mt. Silver will typically be shrouded by fog 50% of the time and by hail 25% of the time (otherwise clear weather 25% of the time).&lt;br /&gt;
** {{weather|hail|Heavy snowfall}} is present at the summit of [[Mt. Silver]].&lt;br /&gt;
* SIDE QUEST When walking along [[Johto Route 31|Route 31]] for the first time, Elite Four member [[Karen]] OR Gym Leader [[Jasmine]] will be seen blocking the entrance to [[Dark Cave]]. Return after gaining access to {{m|Rock Smash}} outside of battle to &amp;quot;join&amp;quot; Karen OR Jasmine in search of a rare {{p|Sableye}} OR {{p|Mawile}}, respectively (by &amp;quot;joining&amp;quot; you will guide them through Dark Cave and actually be allowed to play as either of these characters in-battle to catch Sableye/Mawile).&lt;br /&gt;
* SIDE QUEST A trio of {{p|Dragonair}} have replaced {{p|Ampharos}} at [[Glitter Lighthouse]]. With one having fallen ill, [[Jasmine]] requests that you acquire a medicinal recipe from [[Falkner]] in Driftveil City across the bay before she accepts your challenge to a Gym Battle.&lt;br /&gt;
* SIDE QUEST Find Marshal in [[Mt. Mortar]] to challenge him to a Gym Battle. His [[Battle Girl]] girlfriend can&#039;t reach him tucked deep in the mountain (&amp;quot;No signal&amp;quot;) to confirm that his newly redesigned gym is ready for challengers. Deliver her Letter to him to convince him to wrap up his training and return.&lt;br /&gt;
* SIDE QUEST The [[Ruins of Alph]] are &amp;quot;Closed for Excavations&amp;quot; until you earn your sixth badge from Marshal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Hoenn ===&lt;br /&gt;
&lt;br /&gt;
{{elt/h|gen=III and VI|l={{hoenn color light}}|d={{hoenn color dark}}|league=Hoenn|col=2|col2=4}}&lt;br /&gt;
{{elt|col=2|type=Dark|pic=VSGrimsley.png|m=Grimsley|mjap=ギーマ|mrm=Giima|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Ghost|pic=VSPhoebe.png|m=Phoebe|mjap=フヨウ|mrm=Fuyō|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Grass|pic=Cheryl_PG.png|m=Cheryl|mjap=モミ|mrm=Momi|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Dragon|pic=VSDrake.png|m=Drake|mjap=ゲンジ|mrm=Genji|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Steel|pic=VSSteven2.png|m=Steven Stone|mjap=ダイゴ|mrm=Daigo|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sinnoh (Unova is no more) ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note that the correct names for the renamed Badges below should be the Relic Badge (formerly Quake) and  Edifice or Industry Badge (formerly Coal).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{sinnoh color dark}}; border: 4px solid #{{sinnoh color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{sinnoh color light}}|Sinnoh League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{sinnoh color light}}|Generation IV}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{sinnoh color light}}|Region|Region:}} {{color2|{{sinnoh color light}}|Sinnoh}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{sinnoh color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}};&amp;quot; | {{color|{{sinnoh color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}};&amp;quot; | {{color2|{{sinnoh color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{sinnoh color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSLenora.png|ldr=Lenora|djap=アロエ|drm=Aloe|loc=Eterna City|cjap=ハクタイシティ|crm=Hakutai City|bdg=Quake}}&lt;br /&gt;
{{gldr|type=Rock|pic=VSRoark.png|ldr=Roark|djap=ヒョウタ|drm=Hyouta|loc=Oreburgh City|cjap=クロガネシティ|crm=Kurogane City|bdg=Mine}}&lt;br /&gt;
{{gldr|type=Poison|pic=VSRoxie.png|ldr=Roxie|djap=ホミカ|drm=Homika|loc=Virbank City|cjap=タチワキシティ|crm=Tachiwaki City|bdg=Toxic}}&lt;br /&gt;
{{gldr|type=Electric|pic=VSElesa.png|ldr=Elesa|djap=カミツレ|drm=Kamitsure|loc=Nimbasa City|cjap=ライモンシティ|crm=Raimon City|bdg=Beacon}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSGardenia.png|ldr=Gardenia|djap=ナタネ|drm=Natane|loc=Pastoria City|cjap=ノモセシティ|crm=Nomose City|bdg=Fen}}&lt;br /&gt;
{{gldr|type=Steel|pic=VSByron.png|ldr=Byron|djap=トウガン|drm=Tougan|loc=Castelia City|cjap=ヒウンシティ|crm=Hiun City|bdg=Mine}}&lt;br /&gt;
{{gldr|type=Ice|pic=Cerah.png|ldr=Candice|djap=スズナ|drm=Suzuna|loc=Icirrus City|cjap=セッカシティ|crm=Sekka City|bdg=Icicle|size=150px}}&lt;br /&gt;
{{gldrb|type=Alder|t=Various|pic=VSAlder.png|ldr=Alder|mjap=アデク|drm=Adeku|loc=Hearthome City|cjap=ヨスガシティ|crm=Yosuga City|bdg=Legend}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout and names of cities and routes across the rebooted Sinnoh:&lt;br /&gt;
** The player&#039;s hometown is now [[Oreburgh City]] where Roark is a childhood friend and newly minted Gym Leader.&lt;br /&gt;
** &#039;&#039;Jubilife City&#039;&#039; has been replaced by [[Hearthome City]]. In addition to Alder&#039;s new gym, this is also where Professor Rowan now maintains his lab.&lt;br /&gt;
** [[Veilstone City]] has been replaced by [[Virbank City]], complete with the gasoline processing facilities seen in B2W2 replacing the Team Galactic HQ.&lt;br /&gt;
** The former location of [[Hearthome City]] is now occupied by [[Village Bridge]], which has also been renamed &#039;&#039;Canalave City&#039;&#039;. This city has no Gym but serves as a rest stop for trainers. However, the [[Pokémon Fan Club]] and the [[Poffin House]] are located here. The [[Super Contest]] arena has also been constructed on along the river bank. An entrace to [[Amity Square]] is located in the north-eastern corner of town.&lt;br /&gt;
** &#039;&#039;Solaceon Town&#039;&#039; is no more, its wilderness incorporated into Route 209, but the [[Pokémon Day Care]] and [[Solaceon Ruins]] remain intact.&lt;br /&gt;
** [[Sunyshore City]] has been renamed as &#039;&#039;Nimbasa City&#039;&#039; and now also features a [[Big Stadium]] and [[Small Court]].&lt;br /&gt;
** {{rt|222|Sinnoh}} is now also known by the locals as &#039;&#039;Belo Horizonte Beach&#039;&#039;.&lt;br /&gt;
** After winning the Beacon Badge from Elesa in your fourth Gym Battle, players gain access to HM Surf, opening up travel to [[Pastoria City]] or [[Castelia City]] in the far southwest corner of Sinnoh (southwest of what was once Twinleaf Town). As such, either Gardenia or Byron can be challenged next.&lt;br /&gt;
** To reach Pastoria City through {{rt|213|Sinnoh}}, players must now use HM Surf to travel along mangroves at the southwestern edge of the route.&lt;br /&gt;
** {{rt|218|Sinnoh}} should offer a longer path for crossing with [[HM03]] {{m|Surf}}.&lt;br /&gt;
* The [[Desert Resort|Resort Desert]] is now located on [[Sinnoh Route 229]] as an expansive desert area featuring a raging {{weather|sandstorm}}. The [[Resort Area]] to the immediate south is now known as the &amp;lt;del&amp;gt;&#039;&#039;Oasis Resort&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Undella Oasis Resort&#039;&#039;. [[Cynthia]] can be found relaxing in a house here. [[Misty]], [[Flannery]], [[Winona]], and [[Jasmine]] occasionally visit her and offer to battle the player. (During each encounter, their Pokémon will copy the level of highest leveled Pokémon in the player&#039;s party.)&lt;br /&gt;
* {{rt|230|Sinnoh}} now includes an opening along its south reef of rocks leading to [[Undella Bay]] and the [[Abyssal Ruins]].&lt;br /&gt;
&lt;br /&gt;
* Furthermore, given the new location of [[Hearthome City]]:&lt;br /&gt;
** [[Lake Verity]] is now located to the immediate west of [[Hearthome City]].&lt;br /&gt;
** [[Twist Mountain]] is now located to the immediate south of [[Hearthome City]].&lt;br /&gt;
&lt;br /&gt;
* Also:&lt;br /&gt;
** [[Chargestone Cave]] is now a north-south path in [[Mt. Coronet]] leading far south to the isolated [[Giant Chasm]] where the mysterious meteorites are now located.&lt;br /&gt;
** [[Marvelous Bridge]] now connects [[Eterna City]] to [[Mt. Coronet]] along the west side of Sinnoh Route 211. &lt;br /&gt;
** [[Floaroma Town]] is no more. Instead, [[Valley Windworks]] takes its place, with a larger field of wind turbine towers taking up the remaining space.&lt;br /&gt;
** [[Flint]] and Roxie are members of the same punk rock band. That goes for [[Volkner]] as well, who while no longer a Gym Leader, still makes a cameo appearance.&lt;br /&gt;
** [[Snowpoint City]] is renamed &#039;&#039;Icirrus City&#039;&#039; and is known for its local delicacy, &#039;&#039;Icirrus Soba&#039;&#039; soup (a variation of [[Lava Cookie]]s, etc).&lt;br /&gt;
* [[Mars]]&#039; signature partner is now &#039;&#039;Gorgonna&#039;&#039; instead of {{p|Purugly}}.&lt;br /&gt;
* [[Cyrus]] is now a {{type|Psychic}} specialist; his team includes {{p|Xatu}}, &#039;&#039;Zendaruma&#039;&#039;, and {{p|Beheeyem}} (he later adds) {{type|Psychic}} regional variant {{p|Torkoal}}. Apparently, he abandoned his longtime partner {{p|Espeon}} in favor of {{p|Absol}} sometime after creating [[Team Galactic]] – renamed &#039;&#039;{{wp|Quasar|Quazon Corp}}&#039;&#039;.&lt;br /&gt;
** [[Cyrus]] is not the leader of [[Team Galactic]] – renamed &#039;&#039;{{wp|Quasar|Quazon Corp}}&#039;&#039;. Instead, he is a high-ranking Executive but seeks to use the company&#039;s resources and scientists to investigate the legends of {{p|Dialga}} and {{p|Palkia}} as well as develop the [[Red Chain]].&lt;br /&gt;
** Instead [[Charon]] is the CEO of &#039;&#039;{{wp|Quasar|Quazon Corp}}&#039;&#039; who dotes on Cyrus&#039; brilliance, oblivious to his ulterior motives. However, it is implied that Charon is corrupt in some of his business practices, which Cyrus resents.&lt;br /&gt;
* [[Barry]]&#039;s character replaces appearances by [[Cheryl]], [[Riley]], and [[Buck]]. [[Barry]]&#039;s character is still [[Palmer]]&#039;s son. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{elt/h|gen=IV|l={{sinnoh color light}}|d={{sinnoh color dark}}|league=Sinnoh}}&lt;br /&gt;
{{elt|type=Bug|pic=VSBurgh.png|m=Burgh|djap=アーティ|mrm=Arty}}&lt;br /&gt;
{{elt|type=Ground|pic=VSClay.png|m=Clay|djap=ヤーコン|mrm=Yakon}}&lt;br /&gt;
{{elt|type=Fire|pic=VSFlint.png|m=Flint (Elite Four)|m2=Flint|mjap=オーパ|mrm=Ōba}}&lt;br /&gt;
{{elt|type=Water|pic=VSCrasher Wake.png|m=Crasher Wake|djap=マキシマム仮面|mrm=Maximum Mask}}&lt;br /&gt;
{{eltb|type=Cynthia|t=Various|pic=VSCynthia.png|m=Cynthia|mjap=シロナ|mrm=Shirona}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* [[Iris]], the daughter of [[Alder]] and [[Aloe]] will be your rival throughout your Sinnoh journey, replacing [[Barry]]&#039;s original appearances.&lt;br /&gt;
** SIDE QUEST [[Iris]] will replace [[Mira]]&#039;s appearance at [[Wayward Cave]]. You can accompany her on a journey to capture an elusive {{p|Gible}}. This side quest is no longer available after reaching the Sinnoh&#039;s Victory Road for the first time.&lt;br /&gt;
** &amp;lt;del&amp;gt;[[Iris]] will get ahead of you to become Sinnoh&#039;s latest Champion, replacing [[Cynthia]].&amp;lt;/del&amp;gt;&lt;br /&gt;
* [[Cynthia]]&#039;s team now features an {{p|Umbreon}} (revamped as a {{type|Fairy}}) in lieu of {{p|Lucario}}. It is suggested that she also has an {{p|Espeon}} (abandoned by [[Cyrus]]).&lt;br /&gt;
** The egg [[Cynthia]] gifts the player in [[Eterna City]] will instead hatch into an {{p|Eevee}}.&lt;br /&gt;
&lt;br /&gt;
=== Kalos ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ramos]]&#039; Badge is now known as the Vine Badge. [[Fantina]]&#039;s Badge is now named the Momentum Badge.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{kalos color dark}}; border: 4px solid #{{kalos color}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{kalos color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{kalos color light}}|Kalos League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{kalos color light}}|Generation VI}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{kalos color light}}|Region|Region:}} {{color2|{{kalos color light}}|Kalos}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background: #{{kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{kalos color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}};&amp;quot; | {{color|{{kalos color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}};&amp;quot; | {{color2|{{kalos color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{kalos color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSViola.png|ldr=Viola|djap=ビオラ|drm=Viola|loc=Santalune City|cjap=ハクダンシティ|crm=Hakudan City|bdg=Bug|size=150px}}&lt;br /&gt;
{{gldr|type=Rock|pic=VSGrant.png|ldr=Grant|djap=ザクロ|drm=Zakuro|loc=Cyllage City|cjap=ショウヨウシティ|crm=Shōyō City|bdg=Cliff|size=150px}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSKorrina.png|ldr=Korrina|djap=コルニ|drm=Koruni|loc=Shalour City|cjap=シャラシティ|crm=Shara City|bdg=Rumble|size=150px}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSRamos.png|ldr=Ramos|djap=フクジ|drm=Fukuji|loc=Coumarine City|cjap=ヒヨクシティ|crm=Hiyoku City|bdg=Forest|size=150px}}&lt;br /&gt;
{{gldr|type=Electric|pic=VSClemont.png|ldr=Clemont|djap=シトロン|drm=Citron|loc=Lumiose City|cjap=ミアレシティ|crm=Miare City|bdg=Voltage|size=150px}}&lt;br /&gt;
{{gldr|type=Fairy|pic=VSValerie.png|ldr=Valerie|djap=マーシュ|drm=Mache|loc=Laverre City|cjap=クノエシティ|crm=Kunoe City|bdg=Fairy|size=150px}}&lt;br /&gt;
{{gldr|type=Psychic|pic=VSFantina.png|ldr=Fantina|djap=メリッサ|drm=Melissa|loc=Anistar City|cjap=ヒャッコクシティ|crm=Hyakkoku City|bdg=Relic|size=110px}}&lt;br /&gt;
{{gldrb|type=Ice|pic=VSWulfric.png|ldr=Wulfric|djap=ウルップ|drm=Urup|loc=Snowbelle City|cjap=エイセツシティ|crm=Eisetsu City|bdg=Iceberg|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New Moves ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Dust Devil&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|type=Ground&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=75&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dust Devil&#039;&#039;&#039; (&#039;&#039;&#039;Tolvanera&#039;&#039;&#039; in Spanish) is a damage-dealing {{type|Ground}} [[move]]. &amp;lt;del&amp;gt;It inflicts damage as a special move if the user&#039;s {{stat|Special Attack}} base stat is greater; otherwise, it inflicts damage as a physical move (if the user&#039;s {{stat|Attack}} base stat is greater).&amp;lt;/del&amp;gt; It inflicts damage as a [[special move|special]] move using the user&#039;s {{stat|Attack}} base stat. Dust Devil inflicts damage and has a 25% chance of causing the target to flinch.&lt;br /&gt;
&lt;br /&gt;
Dust Devil can hit targets during the semi-invulnerable turn of {{m|Bounce}}, {{m|Fly}}, and {{m|Sky Drop}}; if it does, this move will inflict double damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Ground|1}}&lt;br /&gt;
{{Moveentry/7|023|Ekans|1|type=Poison|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|024|Arbok|1|type=Poison|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|027|Sandshrew|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|028|Sandslash|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|031|Nidoqueen|type=Poison|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|034|Nidoking|type=Poison|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050|Diglett|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050A|Diglett|type=Ground|STAB=&#039;&#039;&#039;|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|051|Dugtrio|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|051A|Dugtrio|type=Ground|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|206|Dunsparce|type=Dragon|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|207|Gligar|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|472|Gliscor|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|227|Skarmory|type=Steel|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster||56|56|47|54|54|54|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster||61|61|47|54|54|54}}&lt;br /&gt;
{{Moveentry/7|322|Numel|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|323|Camerupt|type=Fire|type2=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|328|Trapinch|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|329|Vibrava|type=Ground|type2=Bug|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|330|Flygon|type=Ground|type2=Dragon|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|331|Cacnea|type=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|332|Cacturne|type=Grass|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|449|Hippopotas|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|450|Hippowdon|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|504|Patrat|type=Normal|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|505|Watchog|type=Normal|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|529|Drilbur|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|530|Excadrill|type=Ground|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|551|Sandile|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|552|Krokorok|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|553|Krookodile|type=Ground|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|563|Cofagrigus|type=Ghost|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|629|Vullaby|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|629|Mandibuzz|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|769|Sandygast|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|770|Palossand|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charm Offense&#039;&#039;&#039; is a damage-dealing {{type|Fairy}} [[move]]. It inflicts damage as a physical move if the user&#039;s {{stat|Attack}} base stat is greater; otherwise, it inflicts damage as a special move (if the user&#039;s {{stat|Special Attack}} base stat is greater). Charm Offense inflicts damage and has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage. Charm Offense hits a single target at a time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Charm Offense&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=75&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Sand Pit&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|type=Ground&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=&lt;br /&gt;
|power=&lt;br /&gt;
|accuracy=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{type|Ground}} &#039;&#039;Sand Pit&#039;&#039;&#039; prevents all [[grounded]] foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will fail upon use but {{m|Teleport}} may still be used. Holding a [[Smoke Ball]] or [[Shed Shell]] allows the Pokémon to flee or Teleport, but not switch. {{type|Ghost}} and {{type|Flying}} Pokémon as well as Pokémon with the abilities {{a|Levitate}} or {{a|Run Away}} are unaffected.&lt;br /&gt;
&lt;br /&gt;
If a wild Pokémon uses &#039;&#039;Sand Pit&#039;&#039; and the player&#039;s Pokémon faints, the move no longer bind the player to battle should the player attempt to flee instead of sending out another Pokémon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sand Pit&#039;&#039; does not affect allies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Ground|1}}&lt;br /&gt;
{{Moveentry/7|027|Sandshrew|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|028|Sandslash|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050|Diglett|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050A|Diglett|type=Ground|STAB=&#039;&#039;&#039;|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|051|Dugtrio|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|051A|Dugtrio|type=Ground|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|098|Krabby|type=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|099|Kingler|type=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|162|Furret|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|247|Pupitar|type=Rock|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|248|Tyranitar|type=Rock|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|262|Mightyena|type=Dark|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|443|Gible|type=Dragon|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|444|Gabite|type=Dragon|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|445|Garchomp|type=Dragon|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|529|Drilbur|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|530|Excadrill|type=Ground|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|551|Sandile|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|552|Krokorok|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|553|Krookodile|type=Ground|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|557|Dwebble|type=Bug|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|558|Crustle|type=Bug|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|563|Cofagrigus|type=Ghost|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|769|Sandygast|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|770|Palossand|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Fog Call&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#2=11&lt;br /&gt;
|tm#3=11&lt;br /&gt;
|tm#4=11&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=11&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=11&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=11&lt;br /&gt;
|na=false&lt;br /&gt;
|target=all&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When {{type|Ghost}} [[status move]] &#039;&#039;&#039;Fog Call&#039;&#039;&#039; is used, [[Fog|fog will roll over]] the field. This effect will last for 5 turns. This overrides any other previous type of [[weather]].&lt;br /&gt;
&lt;br /&gt;
While this move is in effect, the {{stat|Accuracy}} of all Pokémon battling – EXCEPT {{type|Ghost}} and {{type|Flying}} Pokémon – is multiplied by 75% (ie, reduced by 25%). Also, the base power of {{type|Ghost}} and {{type|Flying}} moves will be increased by 25%. Furthermore:&lt;br /&gt;
* the power of {{m|Weather Ball}} is doubled and it becomes {{type|Ghost}}.&lt;br /&gt;
* the power of {{m|Solar Beam}} is halved.&lt;br /&gt;
* {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} only recover ¼ of max HP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Scorched Earth&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority=0&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=all&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Fire}} [[status move]] &#039;&#039;&#039;Scorched Earth&#039;&#039;&#039; creates [[terrain]] that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.&lt;br /&gt;
&lt;br /&gt;
While in effect, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
*the base damage of {{t|Water}}-, {{t|Grass}}-, AND {{type|Bug}} moves will be halved (DECREASED by 50%)&lt;br /&gt;
*at the end of each turn, this terrain restores the {{stat|HP}} of any and all Pokémon with the abilities {{a|Flame Body}} (yes, that includes &#039;&#039;Magma Armor&#039;&#039;), {{a|Flash Fire}}, {{a|White Smoke}}, {{a|Drought}}, {{a|Desolate Land}}, or {{a|Flare Boost}} by ⅛ of its maximum HP.&lt;br /&gt;
*any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: &#039;&#039;Scorched Earth burned through {{p|Cacturne}}&#039;s Ingrain!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Scorched Earth is in effect, {{m|Nature Power}} becomes {{m|Flamethrower}}; {{m|Secret Power}} uses the animation of {{m|Incinerate}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Fire}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Scorched Earth to end; however, Scorched Earth can be stacked with {{m|Sunny Day}} or the ability {{a|Drought}} to generate &#039;&#039;&#039;extremely harsh sunlight&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Fire|1}}&lt;br /&gt;
{{Moveentry/7|006|Charizard|type=Fire|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|467|Magmortar|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|130|Gyarados|type=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|136|Flareon|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|146|Moltres|type=Fire|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|157|Typhlosion|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|229|Houndoom|type=Dark|type2=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|219|Magcargo|type=Fire|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|244|Entei|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|485|Heatran|type=Fire|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|373|Salamence|type=Dragon|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|392|Infernape|type=Fire|type2=Fighting|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|500|Emboar|type=Fire|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|635|Hydreigon|type=Dark|type2=Dragon|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|637|Volcarona|type=Bug|type2=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|717|Yveltal|type=Dark|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Tidal Surge&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Water&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority=0&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=all&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Water}} [[status move]] &#039;&#039;&#039;Tidal Surge&#039;&#039;&#039; creates [[terrain]] that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.&lt;br /&gt;
&lt;br /&gt;
While in effect, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
* the base damage of {{t|Fire}}-, {{t|Ground}}-, AND {{type|Rock}} moves will be halved (DECREASED by 50%). Pokémon with the ability {{a|Water Compaction}} are immune to this effect&lt;br /&gt;
* &amp;lt;del&amp;gt;damage from {{t|Water}}-, {{t|Grass}}-, AND {{type|Electric}} moves will get a 50% boost (×1.5)&amp;lt;/del&amp;gt;&lt;br /&gt;
*activates the abilities {{a|Hydration}}, {{a|Swift Swim}}, and {{a|Rain Dish}}&lt;br /&gt;
* any instance of {{m|Ingrain}} will remain active&lt;br /&gt;
* now a two-turn move, {{m|Surf}} can be executed immediately if &#039;&#039;Tidal Surge&#039;&#039; [[terrain]] is in effect.&lt;br /&gt;
&lt;br /&gt;
If Tidal Surge is in effect, {{m|Nature Power}} becomes {{m|Surf}}; {{m|Secret Power}} uses the animation of {{m|Hydro Pump}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Water}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Sunny Day}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Tidal Surge to end; however, Tidal Surge can be stacked with {{m|Rain Dance}} or the ability {{a|Drizzle}} to generate &#039;&#039;&#039;heavy rain&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Thorn Whip&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=25&lt;br /&gt;
|accuracy=90&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes= &lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{type|Grass}} &#039;&#039;&#039;Thorn Whip&#039;&#039;&#039; is {{p|Roserade}}&#039;s new [[signature move]]. &#039;&#039;Thorn Whip&#039;&#039; inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has an equal chance to be a [[critical hit]]. Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Thorn Whip unless it misses. As a physical move, Thorn Whip is affected by {{m|Counter}} rather than Mirror Coat.&lt;br /&gt;
&lt;br /&gt;
Thorn Whip may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Mirror Coat}} will only acknowledge the last strike of this move. If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}. If the target has {{a|Weak Armor}}, each strike will activate it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Grass|1}}&lt;br /&gt;
{{Moveentry/7|003|Venusaur|type=Grass|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|407|Roserade|type=Grass|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|455|Carnivine|type=Grass|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|497|Serperior|type=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|598|Ferrothorn|type=Grass|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Macabre Dance&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|target=any&lt;br /&gt;
|footnotes= &lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dance Macabre&#039;&#039;&#039; randomly raises two stats – {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, {{stat|Speed}}, or {{stat|Accuracy}} – of the user or any other Pokémon on the field by one stage for each use. However, should the user of this move faint in the same turn, the original target of Macabre Dance this turn will also faint at the end of the turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Ghost|2}}&lt;br /&gt;
{{Moveentry/6|092|Gastly|type=Ghost|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|093|Haunter|type=Ghost|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|094|Gengar|type=Ghost|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|200|Misdreavus|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|429|Mismagius|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|292|Shedinja|type=Bug|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|302|Sableye|type=Fairy|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|353|Shuppet|type=Ghost|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|354|Banette|type=Ghost|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|355|Duskull|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|356|Dusclops|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|402|Kricketune|type=Bug|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|478|Froslass|type=Ice|type2=Fairy|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|562|Yamask|type=Ghost|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|563|Cofagrigus|type=Ghost|type2=Rock|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|571|Zoroark|type=Fire|type2=Ghost|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|682|Spritzee|type=Fairy|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|683|Aromatisse|type=Fairy|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|710|Pumpkaboo|type=Ghost|type2=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|711|Gourgeist|type=Ghost|type2=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ghost|6}}&lt;br /&gt;
&lt;br /&gt;
* {{p|Ralts}}, {{p|Litwick}}, and {{p|Spritzee}} can learn Macabre Dance as an [[Egg Move]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Entrancing Song&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=55&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=yes&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrancing Song&#039;&#039;&#039; changes the target&#039;s Ability to {{a|Mummy}} and prevents the target from switching out or fleeing (including via {{m|Teleport}}). These effects only apply as long as the Pokémon that used this move remains in battle. Pokémon with Ability {{a|Soundproof}} are not affected by this move.&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/7|200|Misdreavus|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|429|Mismagius|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|333|Swablu|type=Dragon|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|334|Altaria|type=Dragon|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|402|Kricketune|type=Bug|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|730|Primarina|type=Water|type2=Fairy|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=149&lt;br /&gt;
|name=Echo Wave&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=Varies&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|na=no&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=46&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Normal}} &#039;&#039;&#039;Echo Wave&#039;&#039;&#039; is a {{Cat|sound-based moves|sound-based move}} that inflicts a random amount of damage, varying between 0.5× and &amp;lt;del&amp;gt;1.5×&amp;lt;/del&amp;gt; 2× the user&#039;s level. The damage is always rounded down; however, Echo Wave will always deal at least 1 {{stat|HP}} of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Lava Bomb&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=Varies&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|na=no&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=46&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lava Bomb&#039;&#039;&#039; is a  {{type|Fire}}  [[physical move]] that inflicts a random amount of damage, varying between 0.5× and 2× the user&#039;s level. The damage is always rounded down; however, Lava Bomb will always deal at least 1 {{stat|HP}} of damage. &#039;&#039;&#039;Lava Bomb&#039;&#039;&#039; is blocked by the ability {{a|Bulletproof}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Fire|1}}&lt;br /&gt;
{{Moveentry/7|464|Rhyperior|type=Ground|type2=Rock|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|467|Magmortar|type=Fire|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|157|Typhlosion|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|323|Camerupt|type=Fire|type2=Ground|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|324|Torkoal|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|776|Turtonator|type=Fire|type2=Dragon|1|STAB=&#039;&#039;&#039;}}  &lt;br /&gt;
{{Moveentry/7|377|Regirock|type=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|383|Groudon|type=Ground|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|485|Heatran|type=Fire|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|703|Carbink|type=Rock|type2=Fairy|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
* {{p|Slugma}}, {{p|Tepig}}, and {{p|Carbink}} can learn Lava Bomb as an [[Egg Move]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Vapor Therapy&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=&lt;br /&gt;
|type=Water&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|bdesc=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=team&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Water}} &#039;&#039;&#039;Vapor Therapy&#039;&#039;&#039; &amp;lt;del&amp;gt;&#039;&#039;&#039;Vapor Therapy&#039;&#039;&#039;&amp;lt;/del&amp;gt; cures the user, all Pokémon in the user&#039;s party, and the user&#039;s allies, of all [[status condition]]s ({{status|sleep}}, {{status|poison}}, {{status|paralysis}}, {{status|freeze}}, and {{status|burn}}).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Phoenix Ascent&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|bdesc=&lt;br /&gt;
|target=self&lt;br /&gt;
|priority=0&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phoenix Ascent&#039;&#039;&#039; (or &#039;&#039;Fire Rebirth&#039;&#039;?) is a two-turn {{type|Fire}} [[status move]] that resets all the user&#039;s stat stages (positive and negative) to 0, fully restores the user&#039;s {{stat|HP}} (but not {{PP}}), as well as removes all [[status condition]]s…after an initial turn when the user is semi-invulnerable.&lt;br /&gt;
&lt;br /&gt;
** turn 1, in-battle message: &#039;&#039;A mystical fire seems to consume [user]!&#039;&#039;&lt;br /&gt;
** turn 2, in-battle message: &#039;&#039;[user] rises from the ashes, renewed!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;The user sent out at the end of the second turn after all other Pokémon have moved.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=105&lt;br /&gt;
|name=Flame Rite&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Rite&#039;&#039;&#039; is a non-damaging {{type|Fire}} [[status move]] that restores up to 50% of the user&#039;s maximum {{stat|Hit Points|HP}} and then causes the user to discard its {{type|Fire}} &amp;lt;del&amp;gt;for three turns&amp;lt;/del&amp;gt; until the user switches out of battle. &#039;&#039;Flame Rite&#039;&#039; fails if the user isn&#039;t {{type|Fire}}, which means the move will always fail after the first use until the Pokémon regains its {{type|Fire}} – eg, by switching out, using the move {{m|Reflect Type}}, or through an ability like {{a|Protean}}. If the user is a pure {{type|Fire}} Pokémon, it will &amp;lt;del&amp;gt;become typeless&amp;lt;/del&amp;gt; be treated as {{type|Normal}} until further notice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Flame Rite&#039;&#039; will also thaw out the user if is {{status|Freeze|frozen}} upon using this move; however, this move cannot thaw out the user if the move would fail due to the user losing its {{type|Fire}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Temper&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=selfadjacentally&lt;br /&gt;
|footnotes= &lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temper&#039;&#039;&#039; is a non-damaging {{type|Fire}} [[status move]] that &amp;quot;applies heat&amp;quot; to raise the {{stat|Attack}} stat and {{stat|Defense}} stat of the user or an adjacent ally by one stage each.&lt;br /&gt;
&lt;br /&gt;
If the target ally is {{type|Steel}}, their {{stat|Attack}} stat and {{stat|Defense}} stats are instead boosted two stages each. This move will fail if used on an ally that is &#039;&#039;Botan-type&#039;&#039; ({{type|Grass}}), {{type|Ice}}, {{type|Water}}, or {{type|Bug}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=&lt;br /&gt;
ilver&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|priority=+1&lt;br /&gt;
|gen=IV&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Steel}} &#039;&#039;&#039;Quicksilver&#039;&#039;&#039; launches a volley of metal pellets to inflict physical damage (base power 80). It has a [[priority]] of +1, so is used before all moves that do not have increased priority.&lt;br /&gt;
&lt;br /&gt;
This move can also hit the target during the semi-invulnerable turn of {{m|Fly}}, {{m|Sky Drop}}, or {{m|Sky Attack}}. This move cannot affect a target with the ability {{a|Bulletproof}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Metal Lash&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=100&lt;br /&gt;
|accuracy=75&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=23&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=23&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=23&lt;br /&gt;
|mtb2w2=yes&lt;br /&gt;
|mtoras=yes&lt;br /&gt;
|mtusum=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect&#039;&#039;&#039;&lt;br /&gt;
{{type|Steel}} &#039;&#039;Metal Lash&#039;&#039; inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has a 30% chance of lowering the target&#039;s {{stat|Defense}} stat by one stage. Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Thorn Whip unless it misses. As a physical move, Thorn Whip is affected by {{m|Counter}} rather than Mirror Coat.&lt;br /&gt;
&lt;br /&gt;
Thorn Whip may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Mirror Coat}} will only acknowledge the last strike of this move. If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}. If the target has {{a|Weak Armor}}, each strike will activate it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Can-Can&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=80&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Fairy}} &#039;&#039;&#039;Can-Can&#039;&#039;&#039; inflicts damage for 2-3 turns (PP is deducted only on the turn Thrash is first called) after which the user becomes {{status|Confusion|confused}}.&lt;br /&gt;
&lt;br /&gt;
In battles with multiple opponents, the user selects itself as the target, but hits an adjacent opponent that is selected at random upon each use of the move.&lt;br /&gt;
&lt;br /&gt;
The move is disrupted if it is not successful due to missing, sleeping, paralysis, freeze, flinching, a {{m|Protect}}ing target, or {{a|Wonder Guard}} immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Can-Can, the user will still become confused.&lt;br /&gt;
&lt;br /&gt;
Furthermore, a target hit by this move has a 30% chance of having its ability change to {{a|Mummy}} for the following &amp;lt;del&amp;gt;2-5&amp;lt;/del&amp;gt; 2-3 turns; a message will read &#039;&#039;&amp;quot;(target) joined the dance!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[physical move|physical]] {{type|Psychic}} version of {{m|Petal Dance}}, &amp;lt;del&amp;gt;&#039;&#039;&#039;Whirling Dance&#039;&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;&#039;Whirligig&#039;&#039;&#039; is {{p|Hitmontop}}&#039;s new [[signature move]]. &#039;&#039;Whirligig&#039;&#039; is considered a {{cat|dance moves|dance move}} and will thus activate another Pokémon&#039;s  {{a|Dancer}} ability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=443&lt;br /&gt;
|name=Sure Shot&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300px&lt;br /&gt;
|type=Rock&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=60&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|bdesc=&lt;br /&gt;
|gen=IV&lt;br /&gt;
|category=Cool&lt;br /&gt;
|appealsc=3&lt;br /&gt;
|scdesc=A basic performance using a move known by the Pokémon.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Works great if the user goes first this turn.&lt;br /&gt;
|pokefordex=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Rock}} &#039;&#039;&#039;Sure Shot&#039;&#039;&#039; inflicts damage and bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dig}} or has the ability {{a|Bulletproof}}. &amp;lt;del&amp;gt;Furthermore, this move [[grounded|grounds]] the target if it was ungrounded.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Bengala&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300px&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=-&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|priority=+3{{tt|*|+1 in Generations III-IV}}&lt;br /&gt;
|gen=III&lt;br /&gt;
|mtxd=yes&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=1&lt;br /&gt;
|cdesc=Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Earn +2 if the Pokémon performs first in the turn.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=3&lt;br /&gt;
|cdesc6=Startles the last Pokémon to act before the user.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Fire}} &#039;&#039;&#039;Bengala&#039;&#039;&#039; does not inflict damage but always makes the target {{status|flinch}}, unless it has the [[Ability]] {{a|Inner Focus}} or {{a|Shield Dust}}. It has a [[priority]] of +3, so is used before all moves that do not have higher or increased priority.&lt;br /&gt;
&lt;br /&gt;
This [[status move]] can be used more than once per battle; however the user can hit any target only on the first turn it has entered battle and not been switched out. This move does not make [[contact]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n= &lt;br /&gt;
|name=Lightning&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Electric&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=-&lt;br /&gt;
|accuracy=85&lt;br /&gt;
|bdesc=???&lt;br /&gt;
|gen=&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=1&lt;br /&gt;
|cdesc6=Badly startles Pokémon that the audience has high expectations of.&lt;br /&gt;
|pokefordex=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|mtb2w2=yes&lt;br /&gt;
|mtoras=yes&lt;br /&gt;
|mtusum=yes&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=82&lt;br /&gt;
|na=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=yes&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Electric}} &#039;&#039;&#039;Lightning&#039;&#039;&#039; does not inflict damage but does reduce an adjacent foe&#039;s Special Defense by one level. During [[rain]] or &#039;&#039;Thunderstorm&#039;&#039; weather, this effect is boosted to reducing an adjacent foe&#039;s Special Defense by two levels. In Double Battles, &#039;&#039;&#039;Lightning&#039;&#039;&#039; may affect both adjacent foes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Additionally, &#039;&#039;Lightning&#039;&#039; has a [[priority]] of +1, so is used before all moves that do not have higher or increased priority.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightning&#039;&#039;&#039; will not affect foes with the &#039;&#039;improved&#039;&#039; {{a|Own Tempo}} ability as well as the abilities {{a|Oblivious}}, {{a|Reckless}}, or &#039;&#039;Stolid&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightning&#039;&#039;&#039; is a {{Cat|sound-based moves|sound-based move}} and therefore will not affect foes with the ability {{a|Soundproof}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Invigorate&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=VI&lt;br /&gt;
|category6=Smart&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=adjacentally&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{p|Shuckle}}&#039;s new [[signature move]] allows the user to consume a berry and confer its effects to a target ally. The consumed berry may be recovered using the move {{m|Recycle}} or the ability {{a|Harvest}}, if applicable. The ability &#039;&#039;Ravenous&#039;&#039; will only take effect in a triple battle if the Pokémon with that ability was not originally selected as the target ally for this move.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Invigorate&#039;&#039; has a [[priority]] of +3, so is used before all moves that do not have higher or increased priority.&lt;br /&gt;
&lt;br /&gt;
{{p|Meganium}} and {{p|Tropius}} can also learn this move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Padmasana&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=Lotus Pose&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300px|&lt;br /&gt;
type=Psychic |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Can avoid being startled by others once. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn double the score in the next turn. |&lt;br /&gt;
category6=Clever |&lt;br /&gt;
appeal6=1 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too. |&lt;br /&gt;
pokefordex=&lt;br /&gt;
|touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
mirrormove=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=04|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=04|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=04|&lt;br /&gt;
tm6=yes|&lt;br /&gt;
tm#6=04|&lt;br /&gt;
tm7=yes|&lt;br /&gt;
tm#7=04|&lt;br /&gt;
tmpe=yes&lt;br /&gt;
|tm#pe=33&lt;br /&gt;
|tr8=yes&lt;br /&gt;
|tr#8=49&lt;br /&gt;
|na=no&lt;br /&gt;
|target=self&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Padmasana&#039;&#039;&#039; (Japanese: &#039;&#039;Lotus Pose&#039;&#039;) is a non-damaging {{type|Psychic}} status move that raises the user&#039;s {{stat|Special Defense}} stat by two stages during the first turn and then levitates the user into the air for three turns starting at the end of the next turn (another move may still be used during the user&#039;s second turn&amp;lt;del&amp;gt;, except if that moves requires a recharge move immediately after&amp;lt;/del&amp;gt;). While the user remains suspended, it will be immune to {{type|Ground}} moves, {{m|Spikes}}, {{m|Toxic Spikes}}, and {{a|Arena Trap}}. However, the levitating effects of this move may be interrupted by {{m|Smack Down}} or &#039;&#039;Sure Shot&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Dank Beat&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|gameimage=Acid VIII.png&lt;br /&gt;
|gameimage2=Acid VIII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Poison&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=4&lt;br /&gt;
|cdesc=Badly startles the Pokémon in front.&lt;br /&gt;
|appealsc=3&lt;br /&gt;
|scdesc=A basic performance using a move known by the Pokémon.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Brings down the energy of any Pokémon that have already used a move this turn.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=yes&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{p|Toxtricity}}&#039;s new [[signature move]] &#039;&#039;&#039;Dank Beat&#039;&#039;&#039; is a damage-dealing [[special move|special]] {{type|Poison}} attack that hits all adjacent foes (but not allies) and has a 30% chance of confusing each target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dank Beat&#039;&#039;&#039; is a {{Cat|sound-based moves|sound-based move}} and therefore will not affect foes with the ability {{a|Soundproof}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THANK YOU for your time and interest in my User page!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Template Sandbox ==&lt;br /&gt;
&lt;br /&gt;
* Twin {{type|Electric}} Gym Leaders named Cathy ({{wp|Cathode}}) and Anne ({{wp|Anode}}), possibly granddaughters to [[Wattson]].&lt;br /&gt;
* Either [[Aaron]] or [[Bugsy]] are renamed &#039;&#039;Anton&#039;&#039;.&lt;br /&gt;
* {{type|Ice}} Gym Leader named &#039;&#039;Hailey&#039;&#039; who also happens to be a celebrated (female) hockey player.&lt;br /&gt;
* {{type|Poison}} Gym Leader named &#039;&#039;Violet&#039;&#039; or &#039;&#039;Hortensia&#039;&#039; is a (female) chemist.&lt;br /&gt;
* {{type|Ground}} Gym Leader named &#039;&#039;Warren&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Johto League ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{johto color light}}|Johto League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}}; color:#{{johto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Generations {{color2|{{johto color light}}|Generation II|II}} and {{color2|{{johto color light}}|Generation IV|IV}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{johto color light}}|Region|Region:}} {{color2|{{johto color light}}|Johto}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{johto color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color|{{johto color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color2|{{johto color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{johto color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}&lt;br /&gt;
{{gldr|type=Fairy|pic=DP_Marley_Back.png|ldr=Marley|djap=マイ|drm=Mai|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}&lt;br /&gt;
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Driftveil City|cjap=ホドモエシティ|crm=Hodomoe City|bdg=Zephyr}}&lt;br /&gt;
{{gldr|type=Water|pic=VSMarlon.png|ldr=Marlon|djap=シズイ|drm=Shizui|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Wave}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSMarshal.png|ldr=Marshal|djap=レンブ|drm=Renbu|loc=Lacunosa Town|cjap=カゴメタウン|crm=Kagome Town|bdg=Cobble}}&lt;br /&gt;
{{gldr|type=Ice|pic=VSBrycen.png|ldr=Brycen|djap=ハチク|drm=Hachiku|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}&lt;br /&gt;
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* Marshal&#039;s hometown is actually called &#039;&#039;Majolica Town&#039;&#039;, but the layout is based on [[Lacunosa Town]].&lt;br /&gt;
** &#039;&#039;Or should [[Sandgem Town]] be renamed &#039;&#039;Majolica Town&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{elt/h|gen=II and IV|l={{johto color light}}|d={{johto color dark}}|league=Johto}}&lt;br /&gt;
{{elt|type=Psychic|pic=VSLucian.png|m=Will|mjap=ゴヨウ|mrm=Goyō}}&lt;br /&gt;
{{elt|type=Dark|pic=VSKaren.png|m=Karen|mjap=カリン|mrm=Karin}}&lt;br /&gt;
{{elt|type=Poison|pic=VSKoga.png|m=Koga|mjap=キョウ|mrm=Kyō}}&lt;br /&gt;
{{elt|type=Steel|pic=VSJasmine.png|m=Jasmine|mjap=ミカン|mrm=Mikan}}&lt;br /&gt;
{{eltb|type=Dragon|pic=VSLance.png|m=Lance|mjap=ワタル|mrm=Wataru}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Post-Game KANTO LEAGUE ===&lt;br /&gt;
&lt;br /&gt;
After completing the Johto Main Game, players can proceed to challenge the Kanto &#039;&#039;Master&#039;&#039; League. Henceforth, the order of gyms is less linear and each gym will award a [[Z-Crystal]] in addition to a (roughly) type-matching TM. Players can also obtain a Lv 5 Kanto starter Pokémon from Prof. Elm&#039;s colleague Prof. Oak in [[Pallet Town]] at any point during this journey. Unless otherwise noted, the following gym leaders challenge the player to [[Double Battle]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{kanto color dark}}; border: 4px solid #{{kanto color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{kanto color dark}};&amp;quot; colspan=&amp;quot;6&amp;quot; | {{color|{{kanto color light}}|Indigo League}}&lt;br /&gt;
|-style=&amp;quot;background: #{{kanto color dark}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{color|{{kanto color light}}|Generations}} {{color2|{{kanto color light}}|Generation I|I}}{{color|{{kanto color light}}|,}} {{color2|{{kanto color light}}|Generation II|II}}{{color|{{kanto color light}}|,}} {{color2|{{kanto color light}}|Generation III|III}}{{color|{{kanto color light}}|, and}} {{color2|{{kanto color light}}|Generation IV|IV}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{color2|{{kanto color light}}|Region|Region:}} {{color2|{{kanto color light}}|Kanto}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{kanto color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{kanto color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}};&amp;quot; | {{color|{{kanto color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{kanto color light}};&amp;quot; | {{color2|{{kanto color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{kanto color dark}}|Badge}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Grass|pic=VSErika.png|ldr=Erika|djap=エリカ|drm=Erika|loc=Viridian City|cjap=トキワシティ|crm=Tokiwa City|bdg=Earth}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Rock|pic=VSBrock.png|ldr=Brock|djap=タケシ|drm=Takeshi|loc=Pewter City|cjap=ニビシティ|crm=Nibi City|bdge=Boulder}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Water|pic=VSMisty.png|ldr=Misty|djap=カスミ|drm=Kasumi|loc=Cerulean City|cjap=ハナダシティ|crm=Hanada City|bdg=Cascade}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Psychic|pic=VSSabrina.png|ldr=Sabrina|djap=ナツメ|drm=Natsume|loc=Saffron City|cjap=ヤマブキシティ|crm=Yamabuki City|bdg=Marsh}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Electric|pic=VSVolkner.png|ldr=Volkner|djap=デンジ|drm=Denzi|loc=Vermilion City|cjap=クチバシティ|crm=Kuchiba City|bdg=Thunder}}&lt;br /&gt;
{{gldrb2|type=Poison|type2=Dark|pic=VSJanine.png|ldr=Janine|djap=アンズ|drm=Anzu|loc=Fuchsia City|cjap=セキチクシティ|crm=Sekichiku City|bdg=Soul}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Fairy|pic=Tucker_anime.png|ldr=Tucker|djap=ヒース|drm=Heath|loc=Celadon City|cjap=タマムシシティ|crm=Tamamushi City|bdg=Rainbow|size=150px}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=???|t2=Various|pic=VSBlue_SM.png|ldr=Blue|djap=グリーン|drm=Green|loc=Cinnabar Island|cjap=グレンじま|crm=Guren Island|bdg=Volcano|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* Since her father [[Koga]] joined the [[Kanto Elite Four]], [[Janine]] has taken the reins of Fuchsia City Gym, operating it as a dual-type {{t|Poison}}/{{t|Dark}} themed gym. &amp;quot;It&#039;s one thing to learn from the past. It&#039;s another to get stuck in the past. Every generation has to try something new, I think.&amp;quot; She explains to the player. Janine awards [[TM42]] {{m|Facade}} and [[Darkinium Z]] after defeating her.&lt;br /&gt;
* [[Sabrina]] will challenge the player to an [[Inverse Battle]]. She awards [[TM92]] {{m|Trick Room}} and [[Psychium Z]] after defeating her.&lt;br /&gt;
* [[Tucker]]&#039;s challenge will consist of a series of 3-on-3 [[Rotation Battle]]s. Although Tucker&#039;s signature Pokémon is {{type|Fairy}} &#039;&#039;Lunamoth&#039;&#039;, he and other trainers in this gym will feature randomly assorted parties of various types.&lt;br /&gt;
** Players may challenge Tucker&#039;s gym at any time in the post-game, but they will face one fewer round for every additional Kanto badge on hand. Given none to at least one Kanto badge, players can only face Tucker after winning 10 successive rounds; two Kanto badges in hand means nine wins before facing Tucker, and so on until a player with seven Kanto badges only requires four consecutive wins to battle Tucker in his impressive arena before roaring crowds.&lt;br /&gt;
** Players can only select three Pokémon from their party per round for battle but Tucker will feature a 6-on-6 [[Rotation Battle]]. &lt;br /&gt;
* Rather than award a TM or Z-Crystal for defeating him, [[Blue]] will offer to teach any of your starter Pokémon the moves {{m|Frenzy Plant}}, {{m|Blast Burn}}, or {{m|Hydro Cannon}} as often as you&#039;d like. (See notes for Frenzy Plant, Blast Burn, and Hydro Cannon under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section.)&lt;br /&gt;
** [[Firium Z]] will be located at the pit of &#039;&#039;Cinnabar {{wp|Caldera}}&#039;&#039;.&lt;br /&gt;
* A family in [[Lavender Town]] will pass onto you [[Ghostium Z]] in thanks for joining them to pay respects for a departed Pokémon.&lt;br /&gt;
* If you show Picnicker Carol (renamed [[Mira]]) on [[Kanto Route 10]] a &amp;quot;chunky, pink Pokémon with floral patterns&amp;quot; (ie, {{p|Munna}}), she will award you a [[Normalium Z]].&lt;br /&gt;
* A side quest off the [[Seafoam Islands]] featuring {{p|Lapras}} and [[Lorelei]] of the Kanto Elite Four will allow you to be awarded [[Icium Z]] as thanks.&lt;br /&gt;
* [[Steven Stone]] can be found be visiting the lobby of [[Silph Co.]] Headquarters. Approach him at any point of your Kanto journey: he will recognize the player as a fellow Champion and award one of the Hoenn starters (Lv 5): {{p|Treecko}}, {{p|Torchic}}, or {{p|Mudkip}}.&lt;br /&gt;
** [[Steven Stone]] will explain that he&#039;s learning about [[Silph Co.]]&#039;s latest project: recreating [[Alola]]&#039;s Z-Crystals for broader use. He admits that he feels conflicted about replicating those &amp;quot;sacred treasures&amp;quot; but will award you [[Steelium Z]] after earning 16 badges to &amp;quot;help you face the Kanto Elite Four&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{elt/h|gen=II and IV|l={{johto color light}}|d={{johto color dark}}|league=Johto}}&lt;br /&gt;
{{elt|type=Fire|pic=VSBlaine.png|m=Blaine|mjap=カツラ|mrm=Katsura}}&lt;br /&gt;
{{elt|type=Ice|pic=Lorelei_Stadium.png|m=Lorelei|mjap=カンナ|mrm=Kanna|size=100px}}&lt;br /&gt;
{{elt|type=Fighting|pic=VSBruno.png|m=Bruno|mjap=シバ|mrm=Siba}}&lt;br /&gt;
{{elt|type=Ghost|pic=Agatha_PG.png|m=Agatha|mjap=キクコ|mrm=Kikuno|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* Upon clearing the Kanto Elite Four, players will proceed to the Champion&#039;s room to find none other than [[Lance]] yet again. Lance will explain that &amp;quot;these days&amp;quot; he usually fights challengers in lieu of the previous Champion who &amp;quot;has stepped away for more intensive training&amp;quot;. Lance will offer to battle you again but then reconsider offering you access to [[Mt. Silver]] to challenge Kanto&#039;s original Champion yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Kalos Elite Four==&lt;br /&gt;
In [[Kalos]], the Elite Four may be challenged in any order. In {{g|X and Y}}, the Elite Four at the Kalos {{kal|Pokémon League}} consists of:&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{Kalos color}}; border:4px solid #{{Kalos color dark}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; class=&amp;quot;roundy&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{Kalos color dark}}|Member&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}&amp;quot; | {{color2|{{Kalos color dark}}|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{Kalos color dark}}|Party|Teams}}&lt;br /&gt;
|-style=&amp;quot;background:#{{Kalos color light}}&amp;quot;&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon X and Y|X}}&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon X and Y|Y}}&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color}}&amp;quot;&lt;br /&gt;
| [[File:VSMalva.png|150px]]&amp;lt;br&amp;gt;{{color2|{{fire color dark}}|Malva}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{fire color dark}}|パキラ Pachira}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Fire|{{fire color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{MSP|668F|Pyroar}}{{MSP|609|Chandelure}}{{MSP|078|Rapidash}}&amp;lt;br&amp;gt;{{MSP|663|Talonflame}}{{MSP|229|Houndoom}}&lt;br /&gt;
|- style=&amp;quot;background:#{{water color}}&amp;quot;&lt;br /&gt;
| [[File:VSSiebold.png|150px]]&amp;lt;br&amp;gt;{{color2|{{water color dark}}|Siebold}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{water color dark}}|ズミ Zumi}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Water|{{water color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{MSP|693|Clawitzer}}{{MSP|131|Lapras}}{{MSP|121|Starmie}}&amp;lt;br&amp;gt;{{MSP|199|Slowking}}{{MSP|689|Barbaracle}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ghost color light}}&amp;quot;&lt;br /&gt;
| [[File:Riley_anime.png|120px]]&amp;lt;br&amp;gt;{{color2|{{ghost color dark}}|Riley}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{ghost color dark}}|ゲン Gen}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Ghost|{{ghost color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{MSP|681|Aegislash}}{{MSP|623|Golurk}}{{MSP|448|Lucario}}&amp;lt;br&amp;gt;{{MSP|709|Trevenant}}{{MSP|448|Lucario}}&lt;br /&gt;
|- style=&amp;quot;background:#{{dragon color}}&lt;br /&gt;
| [[File:VSDrake.png|150px]]&amp;lt;br&amp;gt;{{color2|{{dragon color dark}}|Drake}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{dragon color dark}}|ゲンジ Genji}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|{{dragon color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{dragon color}}; {{roundybr|5px}}&amp;quot; | {{MSP|691|Dragalge}}{{MSP|142|Aerodactyl}}{{MSP|115|Kangaskhan}}&amp;lt;br&amp;gt;{{MSP|635|Hydreigon}}{{MSP|621|Druddigon}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hoenn Elite Four==&lt;br /&gt;
&lt;br /&gt;
* PLEASE NOTE There are now two modes of gameplay: BASIC and EXPERT&lt;br /&gt;
** BASIC Standard gameplay. Completing the game through the Elite Four/Champion in this mode will award the player a Silver Ribbon. &lt;br /&gt;
** EXPERT Gym leaders and the Elite Four/Champion will generally feature an additional Pokémon in their rosters, their Pokémon may be one to two levels higher, their AI will be more adept, and evolved forms will feature more prominently where applicable. For instance:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{Kalos color}}; border:4px solid #{{Kalos color dark}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; class=&amp;quot;roundy&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{Kalos color dark}}|Member&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}&amp;quot; | {{color2|{{Kalos color dark}}|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{Kalos color dark}}|Party|Teams}}&lt;br /&gt;
|-style=&amp;quot;background:#{{Kalos color light}}&amp;quot;&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Basic}}&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Expert}}&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color}}&amp;quot;&lt;br /&gt;
| [[File:VSFlannery.png|150px]]&amp;lt;br&amp;gt;{{color2|{{fire color dark}}|Flannery}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{fire color dark}}|アスナ Asuna}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Fire|{{fire color dark}}}}&lt;br /&gt;
| {{MSP|156|Quilava}}{{MSP|109|Koffing}}{{MSP|323|Camerupt}}&lt;br /&gt;
| {{MSP|156|Quilava}}{{MSP|109|Koffing}}&amp;lt;br&amp;gt;{{MSP|323|Camerupt}}{{MSP|313|Volbeat}}&lt;br /&gt;
|- style=&amp;quot;background:#{{psychic color}}&amp;quot;&lt;br /&gt;
| [[File:VSLiza_%26_Tate.png|150px]]&amp;lt;br&amp;gt;{{color2|{{psychic color dark}}|Tate and Liza}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{psychic color dark}}|フウとラン Fū and Lan}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Psychic|{{psychic color dark}}}}&lt;br /&gt;
| {{MSP|308|Medicham}}{{MSP|281|Kirlia}}&amp;lt;br&amp;gt;{{MSP|337|Solrock}}{{MSP|338|Lunatone}}&lt;br /&gt;
| {{MSP|308|Medicham}}{{MSP|281|Kirlia}}&amp;lt;br&amp;gt;{{MSP|337|Solrock}}{{MSP|338|Lunatone}}&amp;lt;br&amp;gt;{{MSP|203|Girafarig}}{{MSP|038|Ninetales}}&lt;br /&gt;
|- style=&amp;quot;background:#{{water color}}&amp;quot;&lt;br /&gt;
| [[File:VSWallace.png|150px]]&amp;lt;br&amp;gt;{{color2|{{water color dark}}|Wallace}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{water color dark}}|ミクリ Mikuri}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Water|{{water color dark}}}}&lt;br /&gt;
| {{MSP|364|Sealeo}}{{MSP|272|Ludicolo}}{{MSP|321|Wailord}}&amp;lt;br&amp;gt;{{MSP|350|Milotic}}{{MSP|368|Gorebyss}}&lt;br /&gt;
| {{MSP|226|Mantine}}{{MSP|365|Walrein}}{{MSP|272|Ludicolo}}&amp;lt;br&amp;gt;{{MSP|350|Milotic}}{{MSP|368|Gorebyss}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
** Furthermore, fighting the Elite Four/Champion in EXPERT mode comes with additional restrictions:&lt;br /&gt;
1) Player will be limited to four mid-battle &#039;&#039;forced&#039;&#039; switches (NOT INCLUDING switching resulting from moves like {{m|Baton Pass}}, {{m|Parting Shot}}, {{m|U-turn}} and its variants, etc) per battle.&lt;br /&gt;
2) Battles against the Elite Four/Champion in this mode will also occur as Double Battles only.&lt;br /&gt;
** Completing Expert Mode through the Elite Four/Champion will award the player a Gold Ribbon. A player may only obtain the Silver or Gold Ribbon per save file and is locked into either BASIC/EXPERT &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{Kalos color}}; border:4px solid #{{Kalos color dark}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; class=&amp;quot;roundy&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{Kalos color dark}}|Member&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}&amp;quot; | {{color2|{{Kalos color dark}}|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{Kalos color dark}}|Party|Teams}}&lt;br /&gt;
|-style=&amp;quot;background:#{{Kalos color light}}&amp;quot;&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Basic}}&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Expert}}&lt;br /&gt;
|- style=&amp;quot;background:#{{grass color}}&amp;quot;&lt;br /&gt;
| [[File:Cheryl_PG.png|150px]]&amp;lt;br&amp;gt;{{color2|{{grass color dark}}|Cheryl}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{grass color dark}}|モミ Momi}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Grass|{{grass color dark}}}}&lt;br /&gt;
| {{MSP|286|Breloom}}{{MSP|301|Delcatty}}&amp;lt;br&amp;gt;{{MSP|332|Cacturne}}{{MSP|407|Roserade}}&lt;br /&gt;
| {{MSP|286|Breloom}}{{MSP|301|Delcatty}}{{MSP|332|Cacturne}}&amp;lt;br&amp;gt;{{MSP|272|Ludicolo}}{{MSP|346|Cradily}}&lt;br /&gt;
|- style=&amp;quot;background:#{{poison color}}; {{roundybl|5px}}&amp;quot;&lt;br /&gt;
| [[File:Pike_Queen_Lucy.png|140px]]&amp;lt;br&amp;gt;{{color2|{{poison color dark}}|Lucy}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{poison color dark}}|アザミ Azami}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Poison|{{poison color dark}}}}&lt;br /&gt;
| {{MSP|452|Drapion}}{{MSP|317|Swalot}}&amp;lt;br&amp;gt;{{MSP|336|Seviper}}{{MSP|031|Nidoqueen}}&lt;br /&gt;
| {{MSP|407|Roserade}}{{MSP|336|Seviper}}{{MSP|317|Swalot}}&amp;lt;br&amp;gt;{{MSP|336|Seviper}}{{MSP|031|Nidoqueen}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ghost color light}}&amp;quot;&lt;br /&gt;
| [[File:VSPhoebe.png|150px]]&amp;lt;br&amp;gt;{{color2|{{ghost color dark}}|Phoebe}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{ghost color dark}}|フヨウ Fuyō}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Ghost|{{ghost color dark}}}}&lt;br /&gt;
| {{MSP|711|Gourgeist}}{{MSP|356|Dusclops}}&amp;lt;br&amp;gt;{{MSP|105A|Marowak}}{{MSP|292|Shedinja}}&lt;br /&gt;
| {{MSP|711|Gourgeist}}{{MSP|356|Dusclops}}{{MSP|105A|Marowak}}&amp;lt;br&amp;gt;{{MSP|356|Dusclops}}{{MSP|292|Shedinja}}&lt;br /&gt;
|- style=&amp;quot;background:#{{dark color}}&amp;quot;&lt;br /&gt;
| [[File:VSGrimsley.png|150px]]&amp;lt;br&amp;gt;{{color2|{{dark color dark}}|Grimsley}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{dark color dark}}|ギーマ Giima}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Dark|{{dark color dark}}}}&lt;br /&gt;
| {{MSP|262|Mightyena}}{{MSP|630|Mandibuzz}}&amp;lt;br&amp;gt;{{MSP|275|Shiftry}}{{MSP|367|Huntail}}&lt;br /&gt;
| {{MSP|262|Mightyena}}{{MSP|630|Mandibuzz}}{{MSP|275|Shiftry}}&amp;lt;br&amp;gt;{{MSP|367|Huntail}}{{MSP|452|Drapion}}&lt;br /&gt;
|- style=&amp;quot;background:#{{rock color}}; {{roundybl|5px}}&amp;quot;&lt;br /&gt;
| [[File:VSSteven2.png|150px]]&amp;lt;br&amp;gt;{{color2|{{rock color dark}}|Steven Stone}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{rock color dark}}|ダイゴ Daigo}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{tcolor|Rock|{{rock color dark}}}}&lt;br /&gt;
| {{MSP|248|Tyranitar}}{{MSP|227|Skarmory}}{{MSP|369|Relicanth}}&amp;lt;br&amp;gt;{{MSP|378|Regice}}{{MSP|377|Regirock}}{{MSP|379|Registeel}}&amp;lt;br&amp;gt;{{MSP|376|Metagross}}{{MSP|348|Armaldo}}&lt;br /&gt;
| {{MSP|248|Tyranitar}}{{MSP|227|Skarmory}}{{MSP|131|Lapras}}&amp;lt;br&amp;gt;{{MSP|378|Regice}}{{MSP|377|Regirock}}{{MSP|379|Registeel}}&amp;lt;br&amp;gt;{{MSP|376|Metagross}}{{MSP|348|Armaldo}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
* Champion Steven will include {{p|Regice}}, {{p|Regirock}}, or {{p|Registeel}} based on the player&#039;s starter Pokémon: Regice if the player chose {{p|Treecko}}, Regirock if the player chose {{p|Torchic}}, Registeel if the player chose {{p|Mudkip}}.&lt;br /&gt;
* PLEASE NOTE {{type|Grass}} now only inflicts normal damage (×1) against {{type|Rock}}, ie {{type|Grass}} is no longer super-effective against {{type|Rock}}. (See &amp;quot;Changes to Battle Mechanics &amp;amp; Abilities&amp;quot; section above.) Also:&lt;br /&gt;
** {{type|Rock}} is no longer super-effective against {{type|Ice}}. {{type|Rock}} inflicts normal-damage (×1) against {{type|Ice}}.&lt;br /&gt;
** {{type|Fighting}} is no longer super-effective against {{type|Steel}} or {{type|Ice}}, inflicting only normal-damage (×1) against either type.&lt;br /&gt;
** {{type|Electric}} is now super-effective against {{type|Steel}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Possible Regional Variants&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{rdexh|diamond|pearl|dexname={{color2|000|List of Pokémon by Sinnoh Pokédex number|Sdex}}}}&lt;br /&gt;
{{rdex|001|001|Bulbasaur|2|Grass|Ground}}&lt;br /&gt;
{{rdex|003|003|Venusaur|2|Grass|Ground}}&lt;br /&gt;
{{rdex|021|021|Spearow|2|Water|Flying}}&lt;br /&gt;
{{rdex|022|022|Fearow|2|Water|Flying}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Fire}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Fire}}&lt;br /&gt;
{{rdex|116|116|Horsea|2|Fire|Water}}&lt;br /&gt;
{{rdex|192|230|Kingdra|2|Fire|Dragon}}&lt;br /&gt;
{{rdex|131|131|Lapras|2|Dragon|Steel}}&lt;br /&gt;
{{rdex|101|193|Yanma|2|Bug|Electric}}&lt;br /&gt;
{{rdex|184|469|Yanmega|2|Bug|Electric}}&lt;br /&gt;
{{rdex|198|216|Teddiursa|1|Ice}}&lt;br /&gt;
{{rdex|199|217|Ursaring|2|Ice|Water}}&lt;br /&gt;
{{rdex|034|285|Shroomish|2|Grass|Electric}}&lt;br /&gt;
{{rdex|035|286|Breloom|2|Grass|Electric}}&lt;br /&gt;
{{rdex|105|324|Torkoal|2|Fairy|Rock}}&lt;br /&gt;
{{rdex|029|280|Ralts|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|031|282|Gardevoir|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|160|475|Gallade|2|Rock|Fighting}}&lt;br /&gt;
{{rdex|005|391|Monferno|1|Fighting}}&lt;br /&gt;
{{rdex|006|392|Infernape|2|Steel|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{rdexh|ruby|sapphire|dexname={{color2|000|List of Pokémon by Hoenn Pokédex number|Hdex}}}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #218&lt;br /&gt;
| {{MSP|218|Slugma}}&lt;br /&gt;
| {{p|Slugma|Slugma (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #219&lt;br /&gt;
| {{MSP|219|Magcargo}}&lt;br /&gt;
| {{p|Magcargo|Magcargo (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Friede&amp;diff=3778736</id>
		<title>Friede</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Friede&amp;diff=3778736"/>
		<updated>2023-08-22T17:00:02Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Pre-series */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Character Infobox&lt;br /&gt;
|color={{Mineral color}}&lt;br /&gt;
|corecolor={{electric color light}}&lt;br /&gt;
|bordercolor={{electric color}}&lt;br /&gt;
|text=fff&lt;br /&gt;
|name=Friede&lt;br /&gt;
|jname={{tt|フリード|Furīdo}}&lt;br /&gt;
|tmname=Freed&lt;br /&gt;
|image=Professor Friede 2023 Artwork.png&lt;br /&gt;
|size=200px&lt;br /&gt;
|caption=Friede&lt;br /&gt;
|gender=Male&lt;br /&gt;
|hair=White&lt;br /&gt;
|eyes=Yellow&lt;br /&gt;
|hometown=Unknown&lt;br /&gt;
|region=[[Kanto]]&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Anime&lt;br /&gt;
|color={{electric color light}}&lt;br /&gt;
|series=&#039;&#039;[[Pokémon Horizons: The Series]]&#039;&#039;&lt;br /&gt;
|debut=[[HZ001]]&lt;br /&gt;
|enva={{wp|Crispin Freeman}}&lt;br /&gt;
|jpva={{wp|Taku Yashiro}}&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Team&lt;br /&gt;
|color={{electric color light}}&lt;br /&gt;
|member=[[Rising Volt Tacklers]]&lt;br /&gt;
|rank=Commander&lt;br /&gt;
}}&lt;br /&gt;
{{Character Infobox/Game&lt;br /&gt;
|color={{electric color light}}&lt;br /&gt;
|gen={{gen|IX}}&lt;br /&gt;
|games={{pkmn|Mezastar}}&lt;br /&gt;
|trainer=Rising Volt Tacklers&lt;br /&gt;
&amp;lt;!--|enva=N/A&lt;br /&gt;
|jpva={{wp|Taku Yashiro}}--&amp;gt;&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&#039;&#039;&#039;Friede&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;フリード&#039;&#039;&#039; &#039;&#039;Freed&#039;&#039;) is a [[Pokémon Professor]] and the commander of the [[Rising Volt Tacklers]] who appeared in &#039;&#039;[[Pokémon Horizons: The Series]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===History===&lt;br /&gt;
====Pre-series====&lt;br /&gt;
[[File:HZ018.png|250px|left|thumb|The moment when Friede and Captain Pikachu&#039;s hearts joined in pursuit of the same dream]]&lt;br /&gt;
Friede grew up somewhere in the [[Kanto]] region with his childhood friend [[Orla]] and had {{TP|Friede|Charizard}} as his [[Starter Pokémon|first Pokémon]]. After Orla moved to [[Slateport City]] in the [[Hoenn]] region, Friede finished growing up in Kanto and was taught by [[Lucca]]. He came to know the [[Roy&#039;s grandfather|alder]] on an [[Roy&#039;s hometown|island]] in Kanto as he looked after him. Friede eventually became a [[Pokémon Professor]], but quit his job because he didn&#039;t want to be cooped up in a lab and lost the passion for researching, and began to live the carefree life with [[Ludlow]] on his fishing boat.&lt;br /&gt;
&lt;br /&gt;
As revealed in [[HZ018]], Friede was in the [[Paldea]] region with Ludlow when Lucca introduced him to a [[Flying Pikachu]], reigniting his passion for research. Friede eventually managed to convince Pikachu to become partners with him and traveled to Hoenn, where he had Orla convert Ludlow&#039;s fishing boat into an airship, which Friede named the [[Brave Asagi]]. Once the job was done, Orla and Ludlow joined Friede as the founding members of the [[Rising Volt Tacklers]], with [[Captain Pikachu|Pikachu]] serving as airship&#039;s figurehead captain.&lt;br /&gt;
&lt;br /&gt;
Later, Friede met [[Mollie]], [[Murdock]], and his niece, [[Dot]], as they joined the Rising Volt Tacklers. One day, Friede was contacted by Lucca as she asked him to bring her daughter [[Liko]], who was attending the [[Indigo Academy]] in Kanto, to Paldea and protect her during the journey there.&lt;br /&gt;
&lt;br /&gt;
====&#039;&#039;[[Pokémon Horizons: The Series]]&#039;&#039;====&lt;br /&gt;
[[File:Friede and his Pokémon.png|250px|thumb|left|Friede and his Pokémon]]&lt;br /&gt;
Friede debuted in [[HZ001]]. He was first seen coming to Liko&#039;s rescue on his Charizard&#039;s back after she was confronted by [[Amethio]]. His Charizard went up against Amethio&#039;s {{p|Ceruledge}}, but the confrontation ended abruptly after they witnessed the power Liko&#039;s mysterious pendant held. After rescuing her and {{TP|Liko|Sprigatito}} from falling in [[HZ002|the next episode]], Friede flew her back to the [[Brave Asagi]] and introduced them to the rest of the Rising Volt Tacklers. The [[Explorers]] soon attacked the ship, and Friede challenged Amethio to a battle, this time using [[Captain Pikachu]] against Amethio&#039;s Ceruledge, only for the battle to be cut short by Liko. After Liko&#039;s Sprigatito unleashed a {{m|Leafage}} strong enough to break the forcefield around the battlefield, Friede and Liko watched powerlessly as the Explorers fled, kidnapping Sprigatito in the process.&lt;br /&gt;
&lt;br /&gt;
In [[HZ003]], Friede and some of the Rising Volt Tacklers got together to search for Liko&#039;s Sprigatito. When [[Murdock]]&#039;s {{p|Rockruff}} found [[Onia]] shopping, Friede and Liko chased her back to a warehouse. There, he clashed against Amethio once again; this time, however, as a distraction to allow for Liko and Rockruff to be able to rescue Sprigatito. After they succeeded, Friede and Liko made their escape. At the end of the day, Friede confirmed that Liko&#039;s mother asked the group to protect Liko—something he had briefly mentioned earlier—and they decide to team up to uncover the mysteries surrounding Liko&#039;s pendant.&lt;br /&gt;
[[File:Friede and Lucca.png|thumb|250px|Friede talking to Lucca about Liko&#039;s future]]&lt;br /&gt;
In [[HZ004]], Friede spotted a familiar island off the coast of Kanto and docked the Brave Asagi for maintenance to be done on the airship. In order to gather materials, he sought the alder, but left empty-handed. In the [[HZ005|next]] [[HZ006|episodes]], Friede confronted Amethio once again on the island&#039;s shore. He managed to stall the Explorers&#039;s admin with Charizard, but got distracted for a moment, allowing his opponent to launch an assault on Liko, whose pendant activated at the right time to protect her. As the battle went on, Liko&#039;s pendant and Roy&#039;s ancient {{i|Poké Ball}} reacted to each other&#039;s presence. Suddenly, a {{Shiny|Black}} {{p|Rayquaza}} was released from the Poké Ball and quickly forced the Explorers to retreat with a {{m|Draco Meteor}}.&lt;br /&gt;
&lt;br /&gt;
In [[HZ007]], Friede set up a special training session for Liko and Roy after being moved by their determination to get stronger. For the newly-recruited Rising Volt Tacklers to win, they only needed to land a single hit on his Pikachu, which proved to be much more difficult than it initially seemed due to his {{m|Double Team}}. After a break, he encouraged them both to battle against each other in order to see how much they&#039;ve grown after the training.&lt;br /&gt;
&lt;br /&gt;
In [[HZ012]], after finding out there was a communication issue around their area, Friede went out with his Pikachu and Charizard and he soon found a {{p|Magneton}} using its magnetic field. Friede scared it away with his Pikachu, after that he was able to get a call from Liko, asking him if he could get water for the {{Berries}} that they planted, so he brought [[Ludlow]] with him to use his {{p|Quagsire}}&#039;s {{m|Rain Dance}}. Friede later went to the [[Artazon]]&#039;s library to find information about the Ancient Poké Ball. Coincidentally, he met his former teacher [[Lucca]], whose {{p|Squawkabilly}} gave him a hint that Liko&#039;s grandmother {{OBP|Diana|Horizons}} was currently in [[Galar]].&lt;br /&gt;
&lt;br /&gt;
In [[HZ014]], Friede dispersed a group of Magneton disturbing the connection around the Brave Asagi. Fending them off, he restored the connection and left to pursue one of the Magneton. However, this ended up being a lure into an ambush by [[Spinel]], who remotely ordered his Pokémon to attack Friede&#039;s Charizard. Driven into a corner, Friede was forced to reveal his [[Tera Orb]], [[Terastal phenomenon|Terastallizing]] his Charizard and turning the odds enough to force Spinel&#039;s Pokémon to retreat.&lt;br /&gt;
&lt;br /&gt;
===Character===&lt;br /&gt;
[[File:Friede and Amethio rivalry.png|250px|thumb|left|Friede&#039;s rivalry with Amethio]]&lt;br /&gt;
Friede appears to be a young and competent {{pkmn|Trainer}}, albeit rather distracted and forgetful. Despite this, Friede is quite protective of his team, whether putting himself in danger to protect the ship or protecting his teammates from opponents, especially the younger members. In [[HZ004]], Friede has stated that he doesn&#039;t like to be acknowledged as a [[Pokémon Professor]]. If someone were to say his name in any type of formality, he would rather change the subject. When he introduced [[Liko]] and [[Roy]] as official members of the Rising Volt Tacklers, they both said their thanks and both refered him as &amp;quot;&#039;&#039;Mister&#039;&#039; Friede&amp;quot;, which Friede quickly corrects them, preferring to be called by his name.&lt;br /&gt;
[[File:Friede Captain Pikachu Donuts.png|250px|thumb|right|Friede and Captain Pikachu enjoying Murdock&#039;s donuts]]&lt;br /&gt;
Friede also has a more immature and silly side, like when he eats the donuts made by [[Murdock]] for his niece [[Dot]] together with [[Captain Pikachu]], or when he is tricked by a merchant to buy his wares to remember two people who asked him about a {{Shiny|Black}} {{p|Rayquaza}}, however without getting any useful information. Despite this, Friede has shown to very wise as he offered advice and training for the younger members in order to become great Pokémon Trainers. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
====On hand====&lt;br /&gt;
{| width=&amp;quot;100%&amp;quot;&lt;br /&gt;
| {{ActivePoké|Friede|Charizard|Friede Charizard.png|Fire|Flying|link=Friede&#039;s Charizard}}&lt;br /&gt;
| {{ActivePoké|Friede|Pikachu|Friede Captain Pikachu.png|Electric|nick=Captain Pikachu}} ♂&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
====Traveling with====&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
| {{ActivePoké|||nick=Rotom Phone|Friede Rotom Phone.png|electric|ghost|link=Rotom Phone}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Voice actors===&lt;br /&gt;
{{vatable|color={{mineral color}}|bordercolor={{electric color}}&lt;br /&gt;
|ja=八代拓 &#039;&#039;Taku Yashiro&#039;&#039;&lt;br /&gt;
|en=Crispin Freeman&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
====Artwork====&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; {{roundy|10px}} border:2px solid #{{electric color}}; background:#{{mineral color}}; font-size:80%; color:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{electric color}}; background:#{{electric color light}}&amp;quot;| [[File:Professor Friede Kaneko Concept Art 2023.jpg|310px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{electric color}}; background:#{{electric color light}}&amp;quot;| [[File:Professor Friede 2023.png|250px]]&lt;br /&gt;
| style=&amp;quot;{{roundy|2px}} border:2px solid #{{electric color}}; background:#{{electric color light}}&amp;quot;| [[File:Young Friede Concept Art.png|300px]]&lt;br /&gt;
|-&lt;br /&gt;
| Concept art of Friede &amp;lt;br&amp;gt;drawn by {{color2|fff|Tomomi Kaneko}} from &#039;&#039;{{color2|fff|Pokémon Horizons: The Series}}&#039;&#039;&amp;lt;ref name=anipoke20230303&amp;gt;[https://twitter.com/anipoke_PR/status/1631603322170769409 Tweet by アニメ「ポケットモンスター」公式 (@anipoke_PR).] Posted on March 3, 2023.&amp;lt;/ref&amp;gt;&amp;lt;ref name=FriedeConcept&amp;gt;[https://natalie.mu/comic/gallery/news/515226/2010333 Concept art on Natalie] (the concept art&#039;s file name is &amp;quot;Freed_kaneko2.jpg&amp;quot;)&amp;lt;/ref&amp;gt;&lt;br /&gt;
| Concept art of Friede from&amp;lt;br&amp;gt; &#039;&#039;{{color2|fff|Pokémon Horizons: The Series}}&#039;&#039;&amp;lt;ref&amp;gt;[https://web.archive.org/web/20230224120210/https://twitter.com/anipoke_PR/status/1629070129874227202 Concept art]&amp;lt;/ref&amp;gt;&lt;br /&gt;
| Concept art of Young Friede from&amp;lt;br&amp;gt; &#039;&#039;{{color2|fff|Pokémon Horizons: The Series}}&#039;&#039;&amp;lt;ref&amp;gt;[https://twitter.com/anipoke_PR/status/1693095510314467797 Concept art]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pocket Monsters===&lt;br /&gt;
[[File:Friede HZM.png|thumb|180px|Friede in the Pocket Monsters manga]]&lt;br /&gt;
Friede appeared in the {{OBP|Pocket Monsters|Kei Yamadaka}} manga, playing the same role as he does in the anime.&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{| width=&amp;quot;75%&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|{{ActivePoké|Friede|Charizard|Friede Charizard HZM.png|size=100px|Fire|Flying|link=Friede&#039;s Charizard}}&lt;br /&gt;
|{{ActivePoké|Friede|Pikachu|Friede Captain Pikachu HZM.png|Electric|size=200px|link=Captain Pikachu|disp=Captain Pikachu}}&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Pocket Monsters ~ Liko&#039;s Treasure ~===&lt;br /&gt;
[[File:Friede PMLT.png|thumb|150px|right|Friede in Pocket Monsters ~ Liko&#039;s Treasure ~]]&lt;br /&gt;
Friede appears in the manga [[Pocket Monsters ~ Liko&#039;s Treasure ~]]&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{| width=&amp;quot;50%&amp;quot;&lt;br /&gt;
| {{ActivePoké|Friede|Pikachu|Captain Pikachu PMLT.png|electric|nick=Captain Pikachu|size=100px}}&lt;br /&gt;
|&lt;br /&gt;
|&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===[[Pokémon Mezastar]]===&lt;br /&gt;
Friede, in a version based on the anime, appeared in [[Pokémon Mezastar]]. In this game, Friede is seen using {{p|Sprigatito}}, {{p|Metagross}}, {{p|Fuecoco}}, and {{p|Charizard}}, with Sprigatito, Metagross, and Fuecoco being Pokémon that he was not seen using in the anime. In the [[Gorgeous Star set 1 (Mezastar)|first Gorgeous Star series]], as part of a tie-in with the anime, [[Rising Volt Tacklers]] [[Liko]], [[Roy]], Friede or [[Explorers]] Admin [[Amethio]], could randomly challenge the player as a Trainer and Battle opponent.&lt;br /&gt;
&lt;br /&gt;
====Pokémon====&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;margin:auto; {{roundy|10px}}; background:#{{white color dark}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| style=&amp;quot;margin:auto; {{roundy|7px}}; background: #{{white color light}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| width=&amp;quot;170px&amp;quot; style=&amp;quot;margin:auto; background: transparent&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Rising Volt Tacklers Friede&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;&amp;lt;small&amp;gt;ライジングボルテッカーズ フリード&amp;lt;/small&amp;gt;&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| cellspacing=&amp;quot;0&amp;quot; cellpadding=&amp;quot;0&amp;quot; style=&amp;quot;margin:auto; background: #FFF; border: 3px solid #{{white color dark}}; {{roundytop|10px}}&amp;quot;&lt;br /&gt;
| [[File:Mezastar Trainer Friede.png|90px]]&lt;br /&gt;
|}&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;text-align:center&amp;quot; | &amp;lt;small&amp;gt;&#039;&#039;&#039;Difficulty:&#039;&#039;&#039;&amp;lt;/small&amp;gt; ★★★★☆&lt;br /&gt;
|}&lt;br /&gt;
|&lt;br /&gt;
{{MezastarPokémon|type=Grass|name=Sprigatito|img=0906Sprigatito|move=Leafage|movetype=Grass}}&lt;br /&gt;
|&lt;br /&gt;
{{MezastarPokémon|type=Steel|type2=Psychic|name=Metagross|img=0376Metagross|move=Metal Claw|movetype=Steel}}&lt;br /&gt;
|&lt;br /&gt;
{{MezastarPokémon|type=Fire|name=Fuecoco|img=0909Fuecoco|move=Ember|movetype=Fire}}&lt;br /&gt;
|&lt;br /&gt;
{{MezastarPokémon|type=Fire|type2=Flying|name=Charizard|img=0006Charizard|move=Flamethrower|movetype=Fire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
====Disks====&lt;br /&gt;
{{MezastarExpansionList/header|electric}}&lt;br /&gt;
{{MezastarExpansionList/entry|4-1-024|{{OBP|Charizard|4-1-024}}|Fire|Flying|}}&lt;br /&gt;
{{MezastarExpansionList/entry|P|{{OBP|Charizard|Get in Battle Free Trial Special Edition}}|Fire|Flying|}}&lt;br /&gt;
{{MezastarExpansionList/entry|4-1-024|{{OBP|Charizard|GS1 Mezastar Anime Lottery Prize}}|Fire|Flying|}}&lt;br /&gt;
{{MezastarExpansionList/footer|electric}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Friede was originally designed by Tomomi Kaneko before being adapted for the anime by the series&#039; character designers.&amp;lt;ref name=anipoke20230303/&amp;gt;&amp;lt;ref name=FriedeConcept/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Names==&lt;br /&gt;
{| class=&amp;quot;roundtable&amp;quot; style=&amp;quot;background: #{{mineral color}}; border: 3px solid #{{electric color}}&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|-&lt;br /&gt;
| Japanese&lt;br /&gt;
| フリード &#039;&#039;Freed&#039;&#039;&lt;br /&gt;
| From &#039;&#039;freedom&#039;&#039;&lt;br /&gt;
|-&lt;br /&gt;
| English, Spanish, Portuguese,&amp;lt;br&amp;gt;French, Italian, Dutch, Polish,&amp;lt;br&amp;gt;Swedish, Indonesian, Vietnamese&lt;br /&gt;
| Friede&lt;br /&gt;
| Similar to his Japanese name and from &#039;&#039;Friede&#039;&#039; (German for peace)&lt;br /&gt;
|-&lt;br /&gt;
| German&lt;br /&gt;
| Friedel&lt;br /&gt;
| Similar to his Japanese name&lt;br /&gt;
|-&lt;br /&gt;
| Korean&lt;br /&gt;
| 프리드 &#039;&#039;Freed&#039;&#039;&lt;br /&gt;
| Transcription of his Japanese name&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Professor Friede&#039;s Pokémon Seminar]]&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Pokémon professor}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Pokémon Horizons characters|ground}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Friede&#039;s Pokémon}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Anime notice|no}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Anime characters]]&lt;br /&gt;
[[Category:Professors]]&lt;br /&gt;
[[Category:Trainers with Tera Orbs]]&lt;br /&gt;
&lt;br /&gt;
[[de:Friedel]]&lt;br /&gt;
[[es:Friede]]&lt;br /&gt;
[[fr:Friede]]&lt;br /&gt;
[[it:Friede]]&lt;br /&gt;
[[ja:フリード]]&lt;br /&gt;
[[zh:弗里德]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:AceTrainerAlvaro&amp;diff=3768186</id>
		<title>User:AceTrainerAlvaro</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:AceTrainerAlvaro&amp;diff=3768186"/>
		<updated>2023-08-12T20:05:08Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;usermessage&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;WELCOME! Please leave feedback &amp;amp; suggestions on my Talk Page &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you&#039;re a programmer, sprite artist, or game developer interested in developing a fan-made game, let&#039;s collaborate!&lt;br /&gt;
&lt;br /&gt;
Updated: 03/10/2023&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About Myself==&lt;br /&gt;
* I am a Bulbapedia user from Florida, USA, aged 30 who has played every generation since Gen I. Well, except for Gen V – while I appreciate the plot in BW, that was a poorly conceieved generation overall with a lot of flimsily designed species.&lt;br /&gt;
* I am only a fan of the primary canon of Pokémon games.&lt;br /&gt;
* I do not support or engage in Poké-shipping.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Note: In the following section, lower numbers indicate higher preference for that enumerated item.]&lt;br /&gt;
* favorite Pokémon: &lt;br /&gt;
** 1: Lucario - Has satisfactory Speed and a diverse movepool with exceptional moves for Offense. Dark Pulse and Aura Sphere complete the wonderful package!&lt;br /&gt;
** 2: Sceptile - Finally! Here comes a phenomenal Grass-type for speedy Offense.&lt;br /&gt;
** 3: Venasaur - Has a diverse movepool with exceptional Support moves.&lt;br /&gt;
** 4: Vigoroth&lt;br /&gt;
&lt;br /&gt;
* favorite types:&lt;br /&gt;
** 1: Grass - Thankfully, [[Generation IV]] was very generous with this type.&lt;br /&gt;
** 2: Fighting - Poliwrath, Blaziken (and its carbon copy Infernape), Breloom, Gallade, and Lucario as well as the increased availability of TM31 Brick Break (for Electabuzz, Ampharos, Magmar, various normal types, etc.) in [[Generation III]] made this type worthwhile additons to my teams. Alas, if only Donphan and Granbull could join their ranks! (see &amp;quot;IF ONLY, IF ONLY&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
* favorite moves: &lt;br /&gt;
** 1: Aura Sphere&lt;br /&gt;
** 2: Leaf Blade&lt;br /&gt;
** 3: Brick Break&lt;br /&gt;
** 4: Dark Void&lt;br /&gt;
** 5: Fire Punch / Ice Punch / Thunder Punch&lt;br /&gt;
&lt;br /&gt;
==Modest Proposals &amp;amp; Musings: Changes to Pokémon Species &amp;amp; Movelists==&lt;br /&gt;
[[Image: Spr_4p_205.png]]  [[Image: Spr_3r_232.png‎]]  [[Image: Spr_4d_301.png‎]]  [[Image: 078.png]]  [[Image: Spr_3r_105.png]]  [[Image: Spr_4h_115.png]]  [[Image: 108.png]]  [[Image: Spr 4p 405 m.png]]  [[Image: Spr 4p 409.png]]&lt;br /&gt;
&lt;br /&gt;
* {{p|Bulbasaur}} should only be a {{type|Grass}}.&lt;br /&gt;
** Bulbasaur, {{p|Ivysaur}}, and {{p|Venusaur}} should learn {{m|Knock Off}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
** Ivysaur and Venusaur should also pick up {{m|Acid}} or {{m|Acid Spray}} as an {{tt|Evo.|Learned upon evolving}}-move. Furthermore, {{p|Ivysaur}} and {{p|Venusaur}} should learn {{m|Bulldoze}} by level-up in lieu of {{m|Double-Edge}}.&lt;br /&gt;
** Bulbasaur can pick up {{m|Toxic Spikes}} as an [[Egg Move]]. &lt;br /&gt;
** Bulbasaur picks up {{m|Tickle}}, {{m|Knock Off}}, {{m|Rototiller}}, &#039;&#039;Sand Pit&#039;&#039;, and &#039;&#039;Thorn Whip&#039;&#039; as [[Egg Move]]s.&lt;br /&gt;
** {{p|Venusaur}} should learn {{m|Venoshock}} at level 1 in lieu of {{m|Tackle}}, {{m|Mud Shot}} at level 1 in lieu of {{m|Growl}}, and &#039;&#039;Thorn Whip&#039;&#039; by level-up in lieu of {{m|Sweet Scent}}.&lt;br /&gt;
** {{p|Venusaur}} can also pick up {{m|Purify}} as its final level-up move.&lt;br /&gt;
* Now known as the &#039;&#039;Hornet Pokémon&#039;&#039;, {{p|Beedrill}} now has the abilities {{a|Swarm}} or {{a|Sniper}}. [[Mega]] Beedrill now has the ability &amp;lt;del&amp;gt;{{a|Aerilate}}&amp;lt;/del&amp;gt; {{a|Tinted Lens}}.&lt;br /&gt;
** Beedrill should learn the now-{{type|Flying}} {{m|Vacuum Wave}} at level 1, {{m|Aerial Ace}} by level-up in lieu of {{m|Pin Missile}}, and pick up {{m|Needle Arm}} as its final level-up move.&lt;br /&gt;
* {{p|Raticate}} should have the abilities &#039;&#039;Nimble&#039;&#039; ({{a|Run Away}}) or &#039;&#039;Ravenous&#039;&#039; (see note for Ravenous under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section). {{a|Immunity}} should be its hidden ability.&lt;br /&gt;
* {{p|Spearow}} and {{p|Fearow}} should learn {{m|Dive}} (yes, Dive, think of {{wp|kingfisher|kingfishers}} and {{wp|cormorant|cormorants}}) by level-up in lieu of {{m|Focus Energy}}.&lt;br /&gt;
* {{p|Ekans}} and {{p|Arbok}} should learn &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Mud Bomb}}. &lt;br /&gt;
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!) {{m|Nuzzle}} is now the Dedenne/Pikachu line&#039;s new [[signature move]].&lt;br /&gt;
** {{p|Pikachu}} and {{p|Raichu}} gain {{a|Lightning Rod}} as a second ability. {{a|Quick Feet}} is their hidden ability.&lt;br /&gt;
** {{p|Raichu}} should learn {{m|Parabolic Charge}} at level 1 in lieu of {{m|Thunder Shock}} at level 1. Raichu also picks up {{m|Low Sweep}} and {{m|Nuzzle}} at level 1.&lt;br /&gt;
** Alolan {{p|Raichu}} now gains {{a|Forewarn}} as its hidden ability.&lt;br /&gt;
* Now known as the &#039;&#039;Scale Armor Pokémon&#039;&#039;, {{p|Sandshrew}} and {{p|Sandslash}} now have the abilities {{a|Shield Dust}} or {{a|Filter}}.&lt;br /&gt;
** Neither {{p|Sandshrew}} nor {{p|Sandslash}} can learn {{m|Earthquake}}, including via [[TM]]. {{p|Sandshrew}} and {{p|Sandslash}} should learn {{m|Rock Climb}} by level-up in lieu of {{m|Earthquake}}. However, Alolan {{p|Sandslash}} can learn {{m|Earthquake}} via [[TM]].&lt;br /&gt;
* Alolan {{p|Sandshrew}} and {{p|Sandslash}} are now {{type|Steel}} only and have the abilities {{a|Tough Claws}} or an &#039;&#039;improved&#039;&#039; {{a|Slush Rush}} (see note for Slush Rush under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section). {{a|Heavy Metal}} is their Hidden Ability.&lt;br /&gt;
** Alolan {{p|Sandslash}} and {{p|Sandshrew}} should learn {{m|Rollout}} by level-up in lieu of {{m|Ice Ball}}.&lt;br /&gt;
** Alolan {{p|Sandshrew}} should learn {{m|Bulldoze}} by level-up in lieu of {{m|Hail}} and &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) by level-up in lieu of {{m|Blizzard}}.&lt;br /&gt;
** Alolan {{p|Sandslash}} should learn {{m|Rock Climb}} at level 1 and {{m|Metal Claw}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Icicle Spear}}.&lt;br /&gt;
* [[Nidoran]] ♂ and ♀ should be classified together as gender differences within the same specie.&lt;br /&gt;
** Tentative renaming for {{p|Nidorino}}/{{p|Nidorina}} as gender differences within the same specie: &#039;&#039;Nidorino&#039;&#039;, &#039;&#039;Nidodon&#039;&#039;, &#039;&#039;Nidodont&#039;&#039;?&lt;br /&gt;
** Tentative renaming for {{p|Nidoking}}/{{p|Nidoqueen}} as gender differences within the same specie: &#039;&#039;Nidorex&#039;&#039;, &#039;&#039;Nidotitan&#039;&#039;?&lt;br /&gt;
** Male &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (male) leveling up while knowing {{m|Poison Jab}}. Female &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (female) leveling up while knowing {{m|Poison Fang}}.&lt;br /&gt;
** Male &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Jab}} at a much earlier level, ideally before Lv 40. Female &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Fang}} at a much earlier level, ideally before Lv 40.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;NIDOREX (♀)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;NIDOREX (♂)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bulldoze (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ground&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Poison Fang &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Poison&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Body Slam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Drill Peck&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Crunch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Dark&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Thunder Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ice Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Fang&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Thunder Fang&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ice Fang&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Erosion (Chip Away)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dust Devil&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ground&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Smack Down&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Rock&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Poison Jab&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Poison&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;55&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;55&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Toxic Spikes&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Poison&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;63&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Megahorn&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;63&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Superpower&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hammer Arm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** Increase {{p|Nidoking}}&#039;s base Attack (102) to 112. Increase {{p|Nidoqueen}}&#039;s base attack (92) to 102.&lt;br /&gt;
* {{p|Clefairy}} should learn {{type|Fairy}} {{m|Dizzy Punch}} by level-up in lieu of {{m|Body Slam}}.&lt;br /&gt;
* {{p|Vulpix}}&#039;s ability is now &amp;lt;del&amp;gt;{{a|Run Away}}&amp;lt;/del&amp;gt; {{a|Serene Grace}}; {{p|Ninetales}}&#039; hidden ability is now {{a|Cursed Body}}.&lt;br /&gt;
* Alolan {{p|Ninetales}} should pick up {{m|Aurora Beam}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Dazzling Gleam}} as well as {{m|Misty Terrain}} by level-up in lieu of {{m|Tail Whip}}. Alolan {{p|Ninetales}} and {{p|Vulpix}} should learn {{m|Charm}} by level-up in lieu of {{m|Spite}}, the now-{{type|Fairy}} {{m|Swift}} by level-up instead of {{m|Confuse Ray}}, and {{m|Fairy Lock}} by level-up in lieu of {{m|Grudge}}.&lt;br /&gt;
* Alolan {{p|Ninetales}} and {{p|Vulpix}} no longer learn {{m|Disable}} or {{m|Imprison}} by level-up.&lt;br /&gt;
* {{p|Jigglypuff}} now evolves into {{p|Audino}} (Wigglytuff is no more!)&lt;br /&gt;
** Jigglypuff evolves into Audino if levelled up while knowing {{m|Extrasensory}}.&lt;br /&gt;
** Jigglypuff&#039;s movelist is replaced by Audino&#039;s movelist. However, Jigglypuff and Audio should both learn {{m|Sing}} by level-up in lieu of {{m|Hyper Voice}}, the &#039;&#039;revamped&#039;&#039; {{m|Tickle}} by level-up in lieu of {{m|Attract}} (See note for Tickle under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), {{m|Extrasensory}} by level-up in lieu of {{m|Secret Power}}, and {{m|Play Rough}} or &#039;&#039;Charm Offense&#039;&#039; by level-up in lieu of {{m|Double-Edge}}. Jigglypuff and Audino also pick up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as their final level-up moves.&lt;br /&gt;
* {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} now have the abilities &#039;&#039;Nocturnal&#039;&#039; – which prevents {{status|sleep}} in most cases and grants a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) – or {{a|Infiltrator}}.&lt;br /&gt;
** {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Swift}} and the &#039;&#039;revamped&#039;&#039; {{m|Screech}} by level-up in lieu of {{m|Haze}} (See note for Screech under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below). {{p|Crobat}} also picks up {{m|Night Slash}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Zubat, Golbat, and Crobat no longer learn {{m|Mean Look}} by level-up.&lt;br /&gt;
* {{p|Gloom}} and {{p|Vileplume}} now have the abilities {{a|Leaf Guard}} (replacing {{p|Oddish}}&#039;s {{a|Chlorophyll}}) or an &#039;&#039;improved&#039;&#039; {{a|Stench}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Oddish}}, {{p|Gloom}}, and {{p|Vileplume}} all gain {{a|Effect Spore}} as their hidden ability.&lt;br /&gt;
** {{p|Oddish}}, {{p|Gloom}}, and {{p|Vileplume}} can no longer {{m|Solar Beam}} learn by any means.&lt;br /&gt;
* {{p|Bellossom}} now has the abilities {{a|Leaf Guard}} or {{a|Chlorophyll}}. {{a|Dancer}} is its hidden ability.&lt;br /&gt;
** {{p|Bellossom}} can also pick up {{m|Purify}} as its final level-up move.&lt;br /&gt;
* {{p|Venomoth}} is now {{t|Bug}}/{{type|Fairy}} and renamed &#039;&#039;Lunamoth, the Lunar Moth Pokémon&#039;&#039; (or have a regional variant to that effect).&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; ({{p|Venomoth}}) should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; learns {{m|Powder}} and {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-moves in lieu of {{m|Gust}}. &#039;&#039;Lunamoth&#039;&#039; no longer learns {{m|Stun Spore}} and {{m|Poison Powder}} by level-up ({{m|Sleep Powder}} is retained).&lt;br /&gt;
** Furthermore, {{p|Venonat}} and &#039;&#039;Lunamoth&#039;&#039; learn {{m|Powder}} by level-up in lieu of {{m|Disable}}.&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;s&#039;&#039; ability is {{a|Levitate}}.&lt;br /&gt;
* {{p|Meowth}} now has the abilities {{a|Pickup}} or {{a|Moody}}. {{p|Persian}} now has the abilities {{a|Sand Rush}} (replacing Meowth&#039;s Pickup) or {{a|Defiant}} (replacing Meowth&#039;s Moody).&lt;br /&gt;
* {{p|Mankey}} should be {{type|Normal}}; {{p|Primeape}} should be {{type|Dark}}.&lt;br /&gt;
* Evolutionary family change: &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;&lt;br /&gt;
** By comparison, &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;&lt;br /&gt;
** {{p|Slaking}} is now &amp;lt;del&amp;gt;{{type|Fighting}}&amp;lt;/del&amp;gt; {{type|Dark}}. Its abilities are now {{a|Defiant}} or {{a|Anger Point}}, with {{a|Sap Sipper}} as its Hidden Ability.&lt;br /&gt;
* {{p|Arcanine}} learns {{m|Dragon Rage}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Arcanine learns a &#039;revamped&#039;&#039; {{m|Sacred Fire}} by level-up in lieu of {{m|Extreme Speed}} (see note for Sacred Fire under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Arcanine also learns {{m|Dragon Dance}} and {{m|Extreme Speed}} at level 1.&lt;br /&gt;
** {{p|Growlithe}} now evolves into Arcanine given high [[friendship]].&lt;br /&gt;
** {{p|Growlithe}} learns {{m|Dragon Rush}} by level-up in lieu of {{m|Outrage}}.&lt;br /&gt;
* {{p|Poliwrath}} should be revamped as the &#039;&#039;Bullfrog Pokémon&#039;&#039;, retaining its {{t|Water}}/{{type|Fighting}}. &lt;br /&gt;
** {{p|Politoed}} should be revamped as &#039;&#039;Lefrog&#039;&#039;, the {{t|Water}}/{{type|Grass}} &#039;&#039;Leaf Frog Pokémon&#039;&#039;. {{p|Poliwhirl}} evolves into &#039;&#039;Lefrog&#039;&#039; using a [[Leaf Stone]].&lt;br /&gt;
** &#039;&#039;Lefrog&#039;&#039; (&#039;&#039;revamped&#039;&#039; {{p|Politoed}}) should pick up {{m|Fake Tears}} at level 1 and {{m|Razor Leaf}} as an {{tt|Evo.|Learned upon evolving}}-move. &#039;&#039;Lefrog&#039;&#039; should learn {{m|Grass Knot}} by level-up in lieu of {{m|Double Slap}}.&lt;br /&gt;
* {{p|Abra}}, {{p|Kadabra}}, and {{p|Alakazam}} all now learn a revamped {{m|Barrier}} at level 5 (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Machamp}} should also pick up {{m|Fire Punch}}, {{m|Thunder Punch}}, and {{m|Ice Punch}} at level 1.&lt;br /&gt;
** {{p|Machop}}, {{p|Machoke}}, {{p|Machamp}} should all learn the now-{{type|Fighting}} {{m|Bind}} by level-up in lieu of {{m|Revenge}}.&lt;br /&gt;
* {{p|Bellsprout}}, {{p|Weepinbell}}, and {{p|Victreebel}} now have the abilities {{a|Chlorophyll}} or {{a|Corrosion}}.&lt;br /&gt;
* {{p|Golem}} (&#039;&#039;non-Alolan&#039;&#039;) learns {{m|Heat Crash}} at level 1 instead of {{m|Heavy Slam}} (at level 1) and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Ponyta}} and {{p|Rapidash}} learn {{m|Double Kick}} by level-up in lieu of {{m|Tackle}} and {{m|Poison Jab}}, respectively, as well as {{m|Fire Spin}} by level-up instead of {{m|Flame Wheel}}, {{m|Reversal}} by level-up in lieu of {{m|Take Down}}, and {{m|Jump Kick}} by level-up instead of {{m|Bounce}}. Furthermore, Rapidash picks up {{m|Blaze Kick}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Rapidash also learns {{m|Bounce}} at level 1 in lieu of {{m|Fury Attack}}. Rapidash no longer learns {{m|Fury Attack}}, {{m|Horn Drill}}, {{m|Flame Wheel}}, or {{m|Poison Jab}} by level-up.&lt;br /&gt;
** Rapidash learns {{m|Horn Attack}} by level-up in lieu of {{m|Stomp}}. Rapidash no longer learns {{m|Megahorn}} at level 1 and instead picks up this move as its final level-up move.&lt;br /&gt;
** {{p|Ponyta}} can now learn {{m|Extreme Speed}} and {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) through breeding as [[Egg Move]]s.&lt;br /&gt;
** Rapidash and Ponyta no longer learn {{m|Flame Wheel}} by level-up, only as an [[Egg Move]].&lt;br /&gt;
** Ponyta and Rapidash should both be taller, Ponyta reaching a [[List of Pokémon by height|height]] of 4&#039;7&amp;quot; (1.4 m).&lt;br /&gt;
* {{p|Slowbro}} should evolve from {{p|Slowpoke}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party. {{p|Slowpoke}} should evolve into {{p|Slowking}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party AND holding a [[King&#039;s Rock]].&lt;br /&gt;
** {{p|Slowpoke}} and {{p|Slowbro}} should learn {{m|Water Sport}} by level-up in lieu of {{m|Tackle}}, {{m|Defense Curl}} by level-up instead of {{m|Growl}}, {{m|Brine}} by level-up in lieu of {{m|Water Pulse}}, and {{m|Refresh}} by level-up in lieu of {{m|Heal Pulse}}. {{p|Slowbro}} also picks up {{m|Spiky Shield}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Slowking}} should learn {{m|Water Sport}} by level-up in lieu of {{m|Tackle}}, {{m|Psycho Shift}} by level-up instead of {{m|Growl}}, {{m|Calm Mind}} by level-up in lieu of {{m|Swagger}}, and re-learn {{m|Power Gem}} by level-up instead of {{m|Nasty Plot}}. Slowking also picks up {{m|Instruct}} as its final level-up move.&lt;br /&gt;
** {{p|Slowking}} now has the abilities {{a|Telepathy}} or {{a|Analytic}}. &amp;lt;del&amp;gt;{{a|Synchronize}}&amp;lt;/del&amp;gt; {{a|Serene Grace}} is its hidden ability.&lt;br /&gt;
* Instead of simply being animated magnets, {{p|Magnemite}}, {{p|Magneton}}, and {{p|Magnezone}} should be redesigned as (simplified) {{wp|gnat}}-like {{t|Bug}}/{{type|Steel}} Pokémon.&lt;br /&gt;
* {{p|Farfetch&#039;d}} now has the abilities {{a|Super Luck}} or {{a|Defiant}}, with {{a|Guts}} as its hidden ability.&lt;br /&gt;
** {{p|Farfetch&#039;d}} should learn {{m|Water Sport}} by level-up in lieu of {{m|Sand Attack}}, {{m|Covet}} by level-up instead of {{m|Fury Cutter}}, {{m|Uproar}} by level-up in lieu of {{m|Slash}}, {{m|Leaf Blade}} by level-up instead of {{m|Night Slash}}, and {{m|Roost}} by level-up in lieu of {{m|Acrobatics}}. Also, Farfetch&#039;d only learns {{m|Brave Bird}} as its final level-up move (not at level 1).&lt;br /&gt;
** {{p|Farfetch&#039;d}} no longer learns {{m|Poison Jab}} by any means.&lt;br /&gt;
* &amp;lt;del&amp;gt;Now {{type|Flying}} only,&amp;lt;/del&amp;gt; neither {{p|Doduo}} nor {{p|Dodrio}} can learn {{m|Fly}} or {{m|Steel Wing}} by any means. However, {{p|Dodrio}} should learn {{m|Brave Bird}} by level-up in lieu of {{m|Thrash}}. Doduo and Dodrio also pick up {{m|Feather Dance}} as their final level-up move.&lt;br /&gt;
** {{p|Dodrio}} now has the abilities {{a|Run Away}} or {{a|Quick Feet}} (replacing Doduo&#039;s {{a|Early Bird}}).&lt;br /&gt;
** Doduo and Dodrio gain {{a|Sand Rush}} as their hidden ability.&lt;br /&gt;
** Boost Doduo&#039;s base HP (30) to 55. Boost Dodrio&#039;s base HP (60) to 70 and reduce its base Attack (110) to 100 for a base stat total of 460.&lt;br /&gt;
* {{p|Seel}} and {{p|Dewgong}} now have the abilities {{a|Storm Drain}} or &#039;&#039;Slick&#039;&#039; (see note on &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{a|Infiltrator}} is their hidden ability.  &lt;br /&gt;
* A mean-spirited, even malicious Pokémon that seeks to harm (or at the very least play cruel pranks on) its targets and literally lurks in shadows, {{p|Gengar}} should be reclassified as {{t|Ghost}}/{{t|Dark}}. Gengar also picks up {{m|Dark Void}} as its final level-up move.&lt;br /&gt;
* {{p|Onix}} should swap its base Attack stat (45) for its base Speed stat (70). {{p|Steelix}} should trade 25 points from its base Special Attack stat to boost its base Speed stat (30) to 55.&lt;br /&gt;
* {{p|Munna}} is now the baby-stage of {{p|Drowzee}} (Musharna is no more!)&lt;br /&gt;
** Munna evolves into Drowzee at level 26. Drowzee evolves into Hypno using a [[Dusk Stone]]. Furthermore, Munna is renamed &#039;&#039;Mesmur&#039;&#039;.&lt;br /&gt;
** That said, Drowzee and {{p|Hypno}}&#039;s movelist is replaced by Munna&#039;s movelist. However, {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} should learn {{m|Night Shade}} by level-up in lieu of {{m|Psybeam}} and {{m|Haze}} by level-up in lieu of {{m|Psychic}}. {{p|Hypno}} also picks up {{m|Shadow Ball}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to {{m|Dark Void}} as its final level-up move.&lt;br /&gt;
** {{p|Drowzee}} and {{p|Munna}} learn {{m|Wake-Up Slap}} by level-up in lieu of {{m|Nightmare}}.&lt;br /&gt;
** Based on the mythological {{wp|tapir}}-like {{wp|baku (spirit)|baku}}, {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} are now all reclassified as {{type|Ghost}}.&lt;br /&gt;
** {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} now have the abilities &amp;lt;del&amp;gt;{{a|Trace}} or &#039;&#039;Nocturnal&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below)&amp;lt;/del&amp;gt; {{a|Telepathy}} or {{a|Comatose}}.&lt;br /&gt;
** {{p|Munna}} and {{p|Drowzee}} have the hidden ability {{a|Trace}}.&lt;br /&gt;
** Hypno has the hidden ability &amp;lt;del&amp;gt;{{a|Mummy}} or {{a|Shadow Tag}}&amp;lt;/del&amp;gt; {{a|Bad Dreams}}.&lt;br /&gt;
** Munna can pick up {{m|Pain Split}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Krabby}} and {{p|Kingler}} should learn {{m|Iron Defense}} by level-up in lieu of {{m|Metal Claw}}, {{m|Counter}} by level-up instead of {{m|Stomp}}, &#039;&#039;Sand Pit&#039;&#039; by level-up in lieu of {{m|Slam}}, and {{m|Heavy Slam}} by level-up instead of {{m|Flail}}.&lt;br /&gt;
** The move {{m|Vice Grip}} is now {{type|Steel}} and should have an increased critical hit ratio (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** &amp;lt;del&amp;gt;Boost Kingler&#039;s base Special Defense to at least 75 (+25) and reduce its base Speed to 70 (-5) for a base stat total of 495.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Boost Kingler&#039;s base Special Defense to at least 75 (+25), increase its base HP to 65 (+10), boost its Special Attack to 60 (+10), and reduce its base Speed to 65 (-10) for a base stat total of 510 (now same as Crawdaunt, see below).&lt;br /&gt;
* {{p|Chansey}} now has the abilities {{a|Triage}} or {{a|Healer}}, with {{a|Huge Power}} or {{a|Scrappy}} as its hidden ability. {{p|Blissey}} now has the abilities or {{a|Serene Grace}} or {{a|Healer}}, with {{a|Pure Power}} as its hidden ability (see note for Huge Power and Pure Power under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Chansey}} should trade 45 points from its base HP (250) to increase its base Attack to 50. Furthermore, boost {{p|Chansey}}&#039;s base Attack to at least 20 (+15) for a new base stat total of 465.&lt;br /&gt;
** Boost {{p|Blissey}}&#039;s base Attack to at least 30 (+20) for a new base stat total of 560.&lt;br /&gt;
** {{p|Chansey}} should learn {{m|Helping Hand}} at level 1; {{p|Blissey}} should re-learn {{m|Helping Hand}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Chansey}} should learn {{m|Body Slam}} by level-up in lieu of {{m|Take Down}} while {{p|Blissey}} should learn {{m|Heal Bell}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
** Chansey and Blissey should learn the &#039;&#039;revamped&#039;&#039; {{m|Present}} by level-up instead of {{m|Bestow}} and pick up the &#039;&#039;revamped&#039;&#039; {{m|Lucky Chant}} as their final level-up move. Chansey should learn {{m|Last Resort}} by level-up in lieu of {{m|Double-Edge}} while {{p|Blissey}} should learn {{m|Trump Card}} by level-up in lieu of {{m|Double-Edge}}. (See notes for Present, Trump Card, Last Resort, and Lucky Chant under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Blissey also picks up {{m|Instruct}} at level 1.&lt;br /&gt;
* Using a [[Leaf Stone]], {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)&lt;br /&gt;
** {{p|Carnivine}} is now {{t|Grass}}/{{t|Dark}}.&lt;br /&gt;
** Carnivine re-learns {{m|Crunch}} as an {{tt|Evo.|Learned upon evolving}}-move. Carnivine also learns {{m|Facade}} at level 1 and picks up &#039;&#039;Thorn Whip&#039;&#039; as its final level-up move.&lt;br /&gt;
** Tangela can learn {{m|Sucker Punch}} and &#039;&#039;Thorn Whip&#039;&#039; as [[Egg Move]]s.&lt;br /&gt;
** Tangela no longer learns {{m|Ancient Power}} by level-up.&lt;br /&gt;
** Tangela&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 65 / 72 / 60 / 65 / 60 / 46 = 368 total&lt;br /&gt;
** Carnivine&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 80 / 104 / 72 / 72 / 80 / 60 = 468 total&lt;br /&gt;
* {{p|Rhyhorn}}, {{p|Rhydon}}, and {{p|Rhyperior}} can no longer learn {{m|Surf}}.&lt;br /&gt;
** {{p|Rhyhorn}} can now learn {{m|Heat Crash}} through breeding as an [[Egg Move]].&lt;br /&gt;
** {{p|Rhyperior}} (&#039;&#039;non-Alolan&#039;&#039;) learns &amp;lt;del&amp;gt;{{m|Eruption}}&amp;lt;/del&amp;gt; &#039;&#039;Lava Bomb&#039;&#039; at level 1 instead of {{m|Poison Jab}} (at level 1).&lt;br /&gt;
* Considering Lickitung’s reptilian physiology &amp;lt;del&amp;gt;and the scarcity of {{type|Dragon}} Pokémon&amp;lt;/del&amp;gt; in Kanto, {{p|Lickitung}} should be reclassified as a {{type|Dragon}}. Its abilities are now {{a|Immunity}} or {{a|Sticky Hold}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). &#039;&#039;Ravenous&#039;&#039; is its hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Lickitung}} should learn {{m|Belly Drum}} by level-up in lieu of {{m|Supersonic}}, {{m|Pluck}} by level-up in lieu of {{m|Defense Curl}}, {{m|Amnesia}} by level-up in lieu of {{m|Slam}}, {{m|Dragon Breath}} by level-up in lieu of {{m|Rollout}}, {{m|Dragon Dance}} by level-up in lieu of {{m|Me First}}, and {{m|Dragon Pulse}} by level-up in lieu of {{m|Screech}}. Lickitung also picks up {{m|Draco Meteor}} as its final level-up move.&lt;br /&gt;
** {{p|Lickitung}} picks up {{m|Teeter Dance}}, {{m|Gastro Acid}}, and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** Boost Lickitung&#039;s base Attack to 80 (+25) and base Special Attack to 90 (+30) for a base stat total of 440.&lt;br /&gt;
** Lickitung joins the [[Dragon Egg Group]] and can learn {{m|Dragon Tail}} as an [[Egg Move]].&lt;br /&gt;
** Lickilicky is no more!&lt;br /&gt;
* {{p|Exeggcute}} now has the abilities {{a|Telepathy}} or an &#039;&#039;improved&#039;&#039; {{a|Own Tempo}}, with {{a|Weak Armor}} as its hidden ability. (See note for Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). Similarly, {{p|Exeggutor}} now has the abilities {{a|Telepathy}} or &amp;lt;del&amp;gt;{{a|Leaf Guard}}&amp;lt;/del&amp;gt; or an &#039;&#039;improved&#039;&#039; {{a|Own Tempo}}, with {{a|Harvest}} as its hidden ability.&lt;br /&gt;
** Exeggcute and Exeggutor should learn {{m|Natural Gift}} by level-up in lieu of {{m|Stun Spore}} and {{m|Sleep Powder}} by level-up in lieu of {{m|Hypnosis}}.&lt;br /&gt;
** {{m|Barrage}} is no longer the [[signature move]] for the Exeggcute evolutionary line, instead replaced by {{m|Seed Bomb}}.&lt;br /&gt;
** Exeggutor should learn {{m|Leaf Storm}} by level-up instead of {{m|Power Whip}}. Furthermore, Exeggutor now picks up {{m|Teeter Dance}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Trick Room}} as its final level-up move.&lt;br /&gt;
* Exeggcute can pick up {{m|Pain Split}} as an [[Egg Move]]. &lt;br /&gt;
* {{p|Marowak}} is the male-only evolution of {{p|Cubone}}, whose mother ({{p|Kangaskhan}}) passes not long after raising it from infancy. Similarly, {{p|Kangaskhan}} is the female-only evolution of Cubone. Marowak generally live as solitary hunters (or in small packs of 2-4) whereas Kangaskhan live together in matriarchal herds (yes, think of real-world {{wp|Elephant|African elephants}}).&lt;br /&gt;
** Male Cubone still evolve into Marowak starting at level 28 but female Cubone evolve into Kangaskhan given high [[friendship]].&lt;br /&gt;
* {{p|Marowak}} should be {{t|Ground}}/{{t|Fighting}}. Marowak should learn {{m|Smack Down}} by level-up in lieu of {{m|Headbutt}}, &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) by level-up instead of {{m|Double-Edge}}, and {{m|Sky Uppercut}} by level-up in lieu of {{m|Stomping Tantrum}}. Marowak also picks up {{m|Low Sweep}} at level 1 as well as learning {{m|Close Combat}} or {{m|Final Gambit}} as its final level-up move.&lt;br /&gt;
** Furthermore, Marowak now learns {{m|Skull Bash}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Cubone should learn {{m|Smack Down}} by level-up instead of {{m|Headbutt}} and &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) by level-up instead of {{m|Double-Edge}}. Cubone also picks up {{m|Baby-Doll Eyes}} at level 1.&lt;br /&gt;
** Neither Cubone nor Marowak can learn {{m|Earthquake}}, including via [[TM]].&lt;br /&gt;
* {{p|Kangaskhan}} should be {{t|Dragon}}/{{t|Fighting}}. Kangaskhan should learn {{m|Dynamic Punch}} by level-up in lieu of {{m|Comet Punch}}, {{m|Dragon Dance}} or {{m|Hone Claws}} by level-up in lieu of {{m|Leer}}, {{m|Seismic Toss}} by level-up in lieu of {{m|Tail Whip}}, {{m|Snarl}} by level-up in lieu of {{m|Bite}}, {{m|Counter}} by level-up in lieu of {{m|Mega Punch}}, {{m|Belly Drum}} by level-up in lieu of {{m|Dizzy Punch}}, &amp;lt;del&amp;gt;{{m|Retaliate}}&amp;lt;/del&amp;gt; {{m|Revenge}} by level-up in lieu of {{m|Crunch}}, and {{m|Hammer Arm}} by level-up in lieu of {{m|Endure}}.&lt;br /&gt;
** Kangaskhan also picks up {{m|Fire Punch}} and {{m|Thunder Punch}} at level 1.&lt;br /&gt;
** Furthermore, Kangaskhan now learns {{m|Dragon Rush}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Kangaskhan no longer learns {{m|Dizzy Punch}} by level-up.&lt;br /&gt;
** Kangaskhan&#039;s abilities are now {{a|Scrappy}} or {{a|Iron Fist}}.&lt;br /&gt;
* {{p|Kingdra}} is renamed &#039;&#039;Karabys&#039;&#039; (from {{wp|Charybdis}} + {{wp|Abyssal zone|abyss}}) and learns {{m|Whirlpool}} as an {{tt|Evo.|Learned upon evolving}}. &lt;br /&gt;
* {{p|Staryu}} and {{p|Starmie}} are both now {{t|Water}}/{{type|Rock}}. {{p|Starmie}} is revamped as the &#039;&#039;Sea Gem Pokémon&#039;&#039;, which according to its Dex entry: &amp;quot;Once pursued by generations of divers seeking to harvest their brilliant central gems, Starmie require several years to regenerate their gems so today many are raised in captivity.&amp;quot;&lt;br /&gt;
** {{p|Staryu}} now evolves into {{p|Starmie}} using a [[Moon Stone]].&lt;br /&gt;
** {{p|Starmie}} now learns {{m|Power Gem}} as an {{tt|Evo.|Learned upon evolving}}-move and picks up {{m|Smack Down}} or {{m|Stealth Rock}} at level 1.&lt;br /&gt;
** Starmie and Staryu can learn can learn {{m|Smack Down}} via [[TM24]] and {{m|Rock Polish}} via [[TM69]].&lt;br /&gt;
** Staryu and Starmie now have the abilities {{a|Regenerator}} or {{a|Sand Force}}. &amp;lt;del&amp;gt;{{a|Filter}}&amp;lt;/del&amp;gt; {{a|Storm Drain}} is their hidden ability.&lt;br /&gt;
** {{type|Grass}} is no longer super-effective against {{type|Rock}}.&lt;br /&gt;
* {{p|Mime Jr.}} and {{p|Mr. Mime}} both remain {{type|Psychic}}-only. {{p|Mr. Mime}} should learn {{m|Psycho Shift}} by level-up instead of {{m|Magical Leaf}}, {{m|Trick Room}} by level-up instead of {{m|Misty Terrain}}, and pick up the now {{type|Fairy}} {{m|Trump Card}} as its final level-up move (see note for Trump Card under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
* {{p|Scyther}} should learn {{m|Aerial Ace}} by level-up instead of {{m|Wing Attack}}.&lt;br /&gt;
** {{p|Scizor}} should learns the now-{{type|Steel}} {{m|Vice Grip}} by level-up in lieu of {{m|Metal Claw}} and re-learns {{m|Vice Grip}} as an {{tt|Evo.|Learned upon evolving}}-move (see note for Vice Grip under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Elekid}} and {{p|Electabuzz}} now have the abilities {{a|Lightning Rod}} or {{a|Battery}}. {{p|Electivire}} now has the abilities {{a|Electric Surge}} or {{a|Battery}}, with {{a|Stamina}} as its hidden ability.&lt;br /&gt;
** {{p|Electabuzz}} and {{p|Electivire}} should learn &#039;&#039;Blitz Break&#039;&#039; ({{m|Brick Break}}) by level-up in lieu of {{m|Low Kick}} and pick up {{m|Dynamic Punch}} as its final level-up move.&lt;br /&gt;
** {{p|Electivire}} should learn &#039;&#039;Blitz Break&#039;&#039; ({{m|Brick Break}}) by level-up in lieu of {{m|Low Kick}} and {{m|Dynamic Punch}} by level-up in lieu of {{m|Giga Impact}}.&lt;br /&gt;
** {{p|Elekid}}, {{p|Electabuzz}}, and {{p|Electivire}} can all pick up {{m|Iron Head}} by TM or Move Tutor. {{p|Elekid}} can also pick up {{m|Iron Head}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Magby}}, {{p|Magmar}}, and {{p|Magmortar}} should all learn &#039;&#039;Bengala&#039;&#039; by level-up in lieu of {{m|Confuse Ray}} and pick up &#039;&#039;Temper&#039;&#039; as their final level-up moves.&lt;br /&gt;
** {{p|Magmortar}} should learn the &#039;&#039;revamped&#039;&#039; {{m|Eruption}} as an {{tt|Evo.|Learned upon evolving}}-move (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Reduce {{p|Magmar}}&#039;s base Speed (93) to 90 and base Special Defense (85) to 83 for a base stat total of 490, on par with counterpart {{p|Electabuzz}}.&lt;br /&gt;
* {{p|Tauros}} should be {{t|Fighting}} with abilities {{a|Sheer Force}} or {{a|Intimidate}}. {{a|Anger Point}} is its hidden ability.&lt;br /&gt;
** {{p|Tauros}} learns {{m|Double Kick}} at level 1 in lieu of {{m|Tackle}}, {{m|Vital Throw}} by level-up instead of {{m|Rest}}, {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, {{m|Iron Head}} by level-up instead of {{m|Zen Headbutt}}, and {{m|Head Smash}} by level-up in lieu of {{m|Giga Impact}}. {{p|Tauros}} also picks up {{m|Counter}} at level 1.&lt;br /&gt;
* {{p|Gyarados}} should be {{type|Water}} only. [[Mega]] {{p|Gyarados}} becomes a {{t|Water}}/{{t|Dragon}}.&lt;br /&gt;
** {{p|Gyarados}} should learn {{m|Waterfall}} as an {{tt|Evo.|Learned upon evolving}}-move instead of {{m|Bite}}, {{m|Dragon Rush}} by level-up in lieu of {{m|Dragon Dance}}, and picks up {{m|Outrage}} as its final level-up move.&lt;br /&gt;
* {{p|Lapras}} should learn {{m|Whirlpool}} at level 1; {{m|Aqua Ring}} by level-up in lieu of {{m|Confuse Ray}}; {{m|Aurora Beam}} by level-up instead of {{m|Rain Dance}}; and pick up {{m|Dragon Pulse}} as its final level-up move.&lt;br /&gt;
** {{p|Lapras}} joins the [[Dragon Egg Group]] in lieu of the [[Water 1]] Egg Group. It can learn {{m|Dragon Breath}} and {{m|Dragon Dance}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Flareon}} now has the ability {{a|Fur Coat}}. {{p|Jolteon}} now has the ability &amp;lt;del&amp;gt;{{a|Quick Feet}}&amp;lt;/del&amp;gt; {{a|Static}}. {{p|Vaporeon}} now has the ability &amp;lt;del&amp;gt;&#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below)&amp;lt;/del&amp;gt; {{a|Wonder Skin}} &amp;lt;del&amp;gt;{{a|Water Veil}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** {{p|Flareon}} should learn &#039;&#039;Scorched Earth&#039;&#039; by level-up in lieu of {{m|Scary Face}} and {{m|Eruption}} by level-up in lieu of {{m|Lava Plume}}.&lt;br /&gt;
** {{m|Eruption}} is now a &#039;&#039;Physical&#039;&#039; move (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Vaporeon}} should learn {{m|Scald}} at level 1 in lieu of {{m|Water Gun}}, &#039;&#039;Vapor Therapy&#039;&#039; by level-up instead of {{m|Acid Armor}}, and {{m|Mist}} by level-up in lieu of {{m|Haze}}.&lt;br /&gt;
* Now dual {{t|Electric}}/{{type|Dark}}, {{p|Porygon-Z}} should learn the revamped {{m|Dark Pulse}} by level-up in lieu of {{m|Tri Attack}} (See note for Dark Pulse under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), learn {{m|Foul Play}} by level-up in lieu of {{m|Hyper Beam}}, and pick up {{m|Topsy-Turvy}} as its final level-up move.&lt;br /&gt;
** {{p|Porygon-Z}} now has the abilities {{a|Trace}} or {{a|Infiltrator}}.&lt;br /&gt;
* {{p|Aerodactyl}} now has the abilities {{a|Aerilate}} or {{a|Strong Jaw}}/{{a|Intimidate}}. Aerodactyl should learn {{m|Crush Claw}} by level-up in lieu of {{m|Take Down}}, {{m|Roost}} by level-up in lieu of {{m|Iron Head}}, {{m|Dragon Claw}} by level-up in lieu of {{m|Hyper Beam}}, and {{m|Sky Attack}} by level-up in lieu of {{m|Giga Impact}}.&lt;br /&gt;
* {{p|Dratini}} gains the second ability {{a|Cloud Nine}}. {{p|Dragonair}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Shed Skin. {{p|Dragonite}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Inner Focus.&lt;br /&gt;
** {{p|Dragonite}} should learn {{m|Belly Drum}} by level-up instead of {{m|Agility}} and {{m|Extreme Speed}} by level-up instead of {{m|Wrap}}.&lt;br /&gt;
** Dragonite should pick up {{m|Aerial Ace}} or {{m|Fly}} as an {{tt|Evo.|Learned upon evolving}}-move instead of {{m|Wing Attack}} to further distinguish it from {{p|Charizard}}.  &lt;br /&gt;
** Dratini, Dragonair, and Dragonite should all learn {{m|Defog}} by level-up instead of {{m|Outrage}} and pick up {{m|Frost Breath}} via [[TM79]].&lt;br /&gt;
** Dragonair also picks up {{m|Weather Ball}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* Evolutionary family change: &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;  &lt;br /&gt;
** By comparison, &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;&lt;br /&gt;
** Munchlax is no more!&lt;br /&gt;
** {{p|Snorlax}} should gain &#039;&#039;Ravenous&#039;&#039; as its hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Articuno}}&#039;s ability is now {{a|Snow Warning}}, rather than Pressure. {{p|Zapdos}}&#039; ability is now {{a|Drizzle}}, rather than Pressure. {{p|Moltres}}&#039; ability is now {{a|Drought}}, rather than Pressure. {{p|Lugia}}&#039;s ability is now {{a|Air Lock}}, rather than Pressure.&lt;br /&gt;
* {{p|Chikorita}}, {{p|Bayleef}}, and {{p|Meganium}} should all learn {{m|Stun Spore}} by level-up in lieu of {{m|Poison Powder}} as well as {{m|Bullet Seed}} by level-up in lieu of {{m|Magical Leaf}} or {{m|Reflect}}.&lt;br /&gt;
** {{p|Bayleef}} and {{p|Meganium}} should all learn {{m|Ancient Power}} by level-up instead of {{m|Body Slam}}. {{p|Chikorita}} should learn {{m|Rototiller}} by level-up instead of {{m|Body Slam}}.&lt;br /&gt;
* {{p|Typhlosion}} should learn &#039;&#039;Scorched Earth&#039;&#039; and {{m|Dig}} at level 1 in lieu of {{m|Gyro Ball}} and {{m|Gyro Ball}}, &amp;lt;del&amp;gt;{{m|Snarl}} by level-up in lieu of {{m|Swift}},&amp;lt;/del&amp;gt; {{m|Incinerate}} by level-up in lieu of {{m|Flame Charge}}, {{m|Earth Power}} by level-up in lieu of {{m|Rollout}}, and {{m|Reversal}} by level-up in lieu of {{m|Double-Edge}}. Typhlosion also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Typhlosion no longer learns {{m|Swift}} by level-up.&lt;br /&gt;
** {{p|Cyndaquil}} can pick up &#039;&#039;Dust Devil&#039;&#039; and {{m|Rototiller}} as [[Egg Move]]s.&lt;br /&gt;
** Typhlosion – not the revamped {{t|Fire}}/{{type|Water}} {{p|Camerupt}} – is now the mascot for [[Team Magma]].&lt;br /&gt;
* {{p|Feraligatr}} is now {{t|Water}}/{{t|Fighting}}. Feraligatr should learn {{m|Brine}} and {{m|Vital Throw}} at level 1 in lieu of {{m|Water Gun}} and {{m|Scratch}}, {{m|Dive}} by level-up in lieu of {{m|Ice Fang}}, {{m|Bulldoze}} by level-up in lieu of {{m|Slash}}, {{m|Reversal}} by level-up in lieu of {{m|Flail}}, and {{m|Bulk Up}} by level-up in lieu of {{m|Screech}}. Feraligatr picks up {{m|Thrash}} as its final level-up move.&lt;br /&gt;
** Feraligatr also picks up {{m|Low Sweep}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Furret}} is now {{t|Ground}}-type. Furret should learn {{m|Body Slam}} by level-up in lieu of {{m|Slam}}, &#039;&#039;Sand Pit&#039;&#039; by level-up in lieu of {{m|Amnesia}}, {{m|Shore Up}} by level-up in lieu of {{m|Rest}}, and {{m|Play Rough}} by level-up in lieu of {{m|Hyper Voice}}. {{p|Furret}} also picks up {{m|Rototiller}} and {{m|Spikes}} at level 1.&lt;br /&gt;
** Furret should also learn {{m|Dig}} and {{m|Mud-Slap}} an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Agility}}.&lt;br /&gt;
** {{p|Sentret}} and Furret now both learn {{m|Detect}} by level-up in lieu of {{m|Sucker Punch}}.&lt;br /&gt;
** Furret now has the abilities {{a|Sand Rush}} (replacing Sentret&#039;s {{a|Run Away}}) or {{a|Frisk}} (replacing Sentret&#039;s {{a|Keen Eye}}).&lt;br /&gt;
** {{p|Sentret}} also picks up &#039;&#039;Dust Devil&#039;&#039; and [[Spikes]] as [[Egg Move]]s.&lt;br /&gt;
* &amp;lt;del&amp;gt;Nocturnal hunter {{p|Noctowl}} should be {{t|Dark}}/{{t|Flying}} or have the ability &#039;&#039;Nocturnal&#039;&#039; conferring STAB-damage for using {{type|Dark}} (and {{type|Ghost}}) moves.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Nocturnal hunter {{p|Noctowl}} should have the abilities {{a|Keen Eye}} or &#039;&#039;Nocturnal&#039;&#039;, which confers STAB-damage for using {{type|Dark}} (and {{type|Ghost}}) moves. {{p|Hoothoot}} should have the abilities {{a|Keen Eye}} or {{a|Own Tempo}} (See notes for Keen Eye, Nocturnal, and Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Noctowl should pick up {{m|Night Slash}} and {{m|Hone Claws}} as {{tt|Evo.|Learned upon evolving}}-moves. Noctowl should also learn {{m|Moonlight}} at level 1 and {{m|Quash}} by level-up in lieu of {{m|Dream Eater}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section). Furthermore, Noctowl picks up {{m|Throat Chop}} as its final level-up move.&lt;br /&gt;
** Noctowl and {{p|Hoothoot}} no longer learn {{m|Dream Eater}} by level-up. &lt;br /&gt;
** Noctowl should be smaller, reaching a [[List of Pokémon by height|height]] no greater than 4&#039;.&lt;br /&gt;
* {{p|Ledyba}} and {{p|Ledian}} now have the abilities {{a|Early Bird}} or {{a|Sap Sipper}} instead. &amp;lt;del&amp;gt;{{a|Serene Grace}}&amp;lt;/del&amp;gt;{{a|Swarm}} is their hidden ability.&lt;br /&gt;
* {{p|Ledyba}} and {{p|Ledian}} should learn &amp;lt;del&amp;gt;{{m|Struggle Bug}} by level-up in lieu of {{m|Tackle}}&amp;lt;/del&amp;gt;, {{m|Grass Whistle}} by level-up instead of {{m|Supersonic}}, {{m|Double Team}} by level-up instead of {{m|Swift}}, {{m|Quick Guard}} by level-up instead of {{m|Safeguard}}, the now-{{type|Flying}} {{m|Vacuum Wave}} by level-up in lieu of {{m|Mach Punch}}, {{m|Pluck}} by level-up in lieu of {{m|Silver Wind}}, {{m|U-turn}} &amp;lt;del&amp;gt;or {{m|Infestation}}&amp;lt;/del&amp;gt; by level-up in lieu of {{m|Agility}}, {{m|Drain Punch}} by level-up in lieu of {{m|Air Slash}}, {{m|Aerial Ace}} by level-up in lieu of {{m|Bug Buzz}}, and &amp;lt;del&amp;gt;{{m|Lunge}} / {{m|Play Rough}} /&amp;lt;/del&amp;gt; {{m|Quiver Dance}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Ledian now learns &amp;lt;del&amp;gt;{{m|Assist}}&amp;lt;/del&amp;gt; {{m|Helping Hand}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Ledian also learns {{m|Tailwind}} and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** {{p|Ledyba}} and {{p|Ledian}} also pick up {{m|Defense Curl}} at level 1.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Ledian}} and {{p|Ariados}} are arguably counterparts to one another, sharing a 390 base stat total. But they are both in dire need of a boost, perhaps increasing their base stat total to 420 (on par with {{p|Mightyena}})?&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Ledyba}} and {{p|Ledian}} should swap their base Attack stats for their base Special Attack stats. &lt;br /&gt;
** Swap {{p|Ledian}}&#039;s base Attack stat (35) for its base Special Attack stat (55) to make it more physically-oriented. Then boost its new base Attack stat (55) to 80 (+25), increase Defense stat to 60 (+10), increase base HP to 80 (+25), reduce Special Defense stat to 90 (-20), and reduce Speed stat to 80 (-5) for a base stat total of 425.&lt;br /&gt;
&lt;br /&gt;
* Boost {{p|Ariados}}&#039; Speed to 75 (+35), increase its Special Defense to 70 (+10), and decrease its Defense to 60 (-10) for a base stat total of 425.&lt;br /&gt;
* {{p|Spinarak}} now evolves into either {{t|Bug}}/{{type|Psychic}} male {{p|Ariados}} or {{t|Poison}}/{{type|Dark}} female {{p|Ariados}}. Same base stat distribution but the movelist for each branch of this split evolution varies accordingly.&lt;br /&gt;
** {{p|Ariados}}♂ now has the abilities &amp;lt;del&amp;gt;{{a|Technician}}&amp;lt;/del&amp;gt; &#039;&#039;Nocturnal&#039;&#039; – which prevents {{status|sleep}} in most cases and grants a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) – or {{a|Unnerve}}. {{p|Ariados}}♀ has the abilities {{a|Cursed Body}} or {{a|Infiltrator}}.&lt;br /&gt;
* {{p|Chinchou}} and {{p|Lanturn}} should now learn {{m|Flash}} at level 1 in lieu of {{m|Supersonic}}, {{m|Water Pulse}} by level-up instead of {{m|Bubble Beam}}, and {{m|Brine}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
* {{p|Xatu}} should trade 25 points from its base Speed stat (95) to boost its base Special Defense stat (70) to 95, making it more defensively-oriented.&lt;br /&gt;
* {{p|Azumarill}} picks up {{m|Ice Ball}} at level 1. {{p|Marill}} and {{p|Azumarill}} learn {{m|Ice Shard}} by level-up in lieu of {{m|Double-Edge}} and {{m|Mist}} by level-up in lieu of {{m|Superpower}}. Azumarill picks up {{m|Dive}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Marill}} can pick up {{m|Icy Wind}} and {{m|Ice Punch}} as [[Egg Move]]s.&lt;br /&gt;
** {{p|Marill}} and {{p|Azumarill}} now have the abilities {{a|Swift Swim}} or {{a|Slush Rush}}. &#039;&#039;Slick&#039;&#039; is their hidden ability (see note on &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Boost Azumarill&#039;s base Attack to 75 (+25), increase Special Attack to 85 (+35), and boost Special Defense to 90 (+10) for a base stat total of 480.&lt;br /&gt;
** Azurill is no more!&lt;br /&gt;
* {{p|Hoppip}}, {{p|Skiploom}}, and {{p|Jumpluff}} should only be {{type|Grass}}. All three would have the ability {{a|Levitate}} to make up for the loss of the {{type|Flying}}.&lt;br /&gt;
** {{p|Jumpluff}} should pick up {{m|Weather Ball}} as its final level-up move.&lt;br /&gt;
* {{p|Ambipom}} now has the abilities {{a|Technician}} or {{a|Frisk}}.&lt;br /&gt;
** Ambipom and {{p|Aipom}} both should learn {{m|Dizzy Punch}} by level-up in lieu of {{m|Tickle}}, {{m|Wake-Up Slap}} by level-up instead of {{m|Swift}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), {{m|Uproar}} by level-up instead of {{m|Screech}}, {{m|Arm Thrust}} or {{m|Substitute}} by level-up in lieu of {{m|Fling}}, and {{m|Low Sweep}} by level-up in lieu of {{m|Nasty Plot}}. Ambipom and Aipom also pick up {{m|Covet}} and {{m|Detect}} at level 1.&lt;br /&gt;
** Ambipom should also learn {{m|Counter}} by level-up in lieu of {{m|Last Resort}}.&lt;br /&gt;
** {{p|Ambipom}} no longer learns {{m|Dual Chop}} by level-up. Instead it learns {{m|Circle Throw}} at level 1.&lt;br /&gt;
** Aipom and Ambipom also pick up {{m|Follow Me}} as their final level-up move.&lt;br /&gt;
** Aipom can pick up {{m|Bullet Seed}}, &amp;lt;del&amp;gt;{{m|Uproar}},&amp;lt;/del&amp;gt; {{m|Force Palm}}, {{m|Drain Punch}}, {{m|Mach Punch}}, and {{m|Dynamic Punch}} as [[Egg Move]]s.&lt;br /&gt;
** Reduce Aipom&#039;s base Special Defense (55) to 45, Special Attack (40) to 30, and base Speed (85) to 70 for a base stat total of 325.&lt;br /&gt;
** Reduce Ambipom&#039;s base HP (75) to 70, base Defense (66) to 60, Special Attack (60) to 50, and base Speed (115) to 90 as well as boosting its base Special Defense (66) to 70 for a base stat total of 440.&lt;br /&gt;
* {{p|Yanma}} and {{p|Yanmega}} learn {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and {{m|Razor Wind}} by level-up instead of {{m|Air Slash}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section). Furthermore, Yanmega should learn {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Yanma should also learn {{m|Pluck}} by level-up instead of {{m|Hypnosis}} (Yanmega retains {{m|Bug Bite}} at level 1) and {{m|Tailwind}} by level-up in lieu of {{m|Wing Attack}}.&lt;br /&gt;
** Yanmega should learn {{m|Feint Attack}} by level-up instead of {{m|Feint}}.&lt;br /&gt;
* {{p|Honchkrow}} should learn {{m|Sky Attack}} by level-up instead of {{m|Astonish}} and {{m|Dark Void}} by level-up in lieu of {{m|Dark Pulse}}. {{p|Murkrow}} should learn {{m|Roost}} by level-up instead of {{m|Tailwind}}.&lt;br /&gt;
* {{p|Misdreavus}} and {{p|Mismagius}} learn &#039;&#039;Entrancing Song&#039;&#039; at level 1 in lieu of {{m|Growl}}, {{m|Disarming Voice}} by level-up instead of {{m|Psywave}}, and {{m|Punishment}} by level-up in lieu of {{m|Payback}}.&lt;br /&gt;
** {{p|Mismagius}} learns {{m|Will-O-Wisp}} by level-up instead of {{m|Mystical Fire}}.&lt;br /&gt;
* {{p|Wynaut}} and {{p|Wobbuffet}} now have the abilities {{a|Shadow Tag}} or {{a|Stamina}}. Wobbuffet also gains &amp;lt;del&amp;gt;the &#039;&#039;revamped&#039;&#039; {{a|Limber}}&amp;lt;/del&amp;gt; &#039;&#039;Slick&#039;&#039; as its hidden ability (see note on &amp;lt;del&amp;gt;Limber/Steadfast&amp;lt;/del&amp;gt; &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Wynaut}} and {{p|Wobbuffet}} should both be {{type|Normal}}.&lt;br /&gt;
** {{p|Wynaut}} should learn {{m|Helping Hand}}, {{m|Tickle}}, and {{m|Nuzzle}} at level 1 in lieu of {{m|Splash}} and {{m|Charm}}. {{p|Wynaut}} also picks up and {{m|Metronome}} as its final level-up move.&lt;br /&gt;
** {{p|Wynaut}} should also pick up {{m|Rest}} and {{m|Sleep Talk}} as [[Egg Move]]s.&lt;br /&gt;
** {{p|Wobbuffet}} should learn {{m|Pain Split}} at level 1 in lieu of {{m|Safeguard}} and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Wobbuffet}} also picks up {{m|Defense Curl}} or {{m|Bide}} at level 1, {{m|Yawn}} at level 20, as well as {{m|Trick Room}} and {{m|Magic Room}} as its final level-up moves.&lt;br /&gt;
** Reduce {{p|Wobbuffet}}&#039;s base HP (190) to 140 and increase its base Defense (58) to 110 for a base stat total of 407.&lt;br /&gt;
* {{p|Unown}}&#039;s abilities are now {{a|Telepathy}} or {{a|Synchronize}}. {{a|Analytic}} is its hidden ability.&lt;br /&gt;
** {{p|Unown}} should both learn {{m|Hidden Power}} and {{m|Teleport}} at level 1, {{m|Trick Room}} at level 10, {{m|Psywave}} at level 15, {{m|Magic Room}} at level 20, {{m|Psycho Shift}} at level 30, {{m|Stored Power}} at level 35, {{m|Baton Pass}} at level 40, {{m|Instruct}} at level 45, and {{m|Revelation Dance}} at level 50.&lt;br /&gt;
** {{p|Unown}} should trade 24 points from its base Attack stat (72) to boost its base Special Defense stat (48) to 72, making it more defensively formidable. Furthermore, trade its 18 points from its base Defense (48) to boost its base HP (48) to 66. Finally, reduce its new base Attack stat (48) to 1 for a base stat total of 289.&lt;br /&gt;
* {{p|Girafarig}} now has the abilities {{a|Frisk}} or &amp;lt;del&amp;gt;{{a|Quick Feet}}&amp;lt;/del&amp;gt; {{a|Forewarn}}; {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;) remains its hidden ability.&lt;br /&gt;
** {{p|Girafarig}} should be redesigned as an elusive {{t|Electric}}/{{type|Psychic}} that was once gifted to kings but has since been poached to near extinction and has learned to avoid humans.&lt;br /&gt;
** {{p|Girafarig}}&#039;s tail / secondary head should be redesigned as a sensory organ (with eye spots but no mouth) that detects potential threats from behind and can launch powerful {{type|Psychic}} attacks in self-defense.&lt;br /&gt;
* {{p|Forretress}} is now {{t|Bug}}/{{type|Rock}}. {{p|Forretress}} should learn {{m|Rock Polish}} by level-up in lieu of {{m|Autotomize}}, {{m|Accelerock}} by level-up in lieu of {{m|Payback}}, {{m|Rock Tomb}} by level-up in lieu of {{m|Magnet Rise}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), and {{m|Head Smash}} by level-up in lieu of {{m|Zap Cannon}}. Furthermore, Forretress learns {{m|Rapid Spin}} in lieu of {{m|Mirror Shot}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Forretress&#039; ability is now {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.&lt;br /&gt;
** Forretress should trade 30 points from its base Special Attack stat to boost its base Special Defense stat (60) to 90 or Attack stat (90) to 120.&lt;br /&gt;
** Forretress picks up {{m|Sticky Web}} at level 1. Forretress no longer learns {{m|Mirror Shot}} by level-up.&lt;br /&gt;
** {{p|Pineco}} learns {{m|Struggle Bug}} at level 1 in lieu of {{m|Tackle}}.&lt;br /&gt;
** Forretress and Pineco both learn {{m|Steamroller}} by level-up in lieu of {{m|Bug Bite}} as well as the now-{{type|Ground}} {{m|Spike Cannon}} by level-up in lieu of {{m|Natural Gift}}.&lt;br /&gt;
* Considering its {{wp|Tsuchinoko|serpentine physiology}} (especially when seen as an elaboration on the mythical ‘plumed serpent’ motif) &amp;lt;del&amp;gt;and the scarcity of {{type|Dragon}} Pokémon&amp;lt;/del&amp;gt;, {{p|Dunsparce}} should be reclassified as a {{type|Dragon}}.&lt;br /&gt;
** {{p|Dunsparce}} picks up {{m|Rototiller}} at level 1.&lt;br /&gt;
** {{p|Dunsparce}} should learn &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Mud-Slap}}, {{m|Dragon Dance}} by level-up instead of {{m|Screech}}, {{m|Dragon Breath}} by level-up instead of {{m|Take Down}}, {{m|Multi-Attack}} by level-up instead of {{m|Glare}}, {{m|Draco Meteor}} or {{m|Sacred Fire}} by level-up lieu of {{m|Dragon Rush}}, {{m|Earth Power}} by level-up in lieu of {{m|Endure}}, {{m|Solar Beam}} by level-up in lieu of {{m|Flail}}, as well as both {{m|Sunny Day}} and {{m|Rain Dance}} by level-up in lieu of {{m|Double-Edge}}.&lt;br /&gt;
** Dunsparce joins the [[Dragon Egg Group]]. {{m|Dragon Tail}}, {{m|Thrash}}, and {{m|Twister}} are added to Dunsparce&#039;s [[Egg Move]] list.&lt;br /&gt;
** Dunsparce no longer learns {{m|Pursuit}} by level-up.&lt;br /&gt;
* {{p|Gligar}} and {{p|Gliscor}} should both be {{t|Poison}}/{{type|Flying}}.&lt;br /&gt;
** {{p|Gligar}} and {{p|Gliscor}} should both learn the now-{{type|Flying}} {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and &#039;&#039;Dust Devil&#039;&#039; in lieu of {{m|Slash}}. Furthermore, Gligar and Gliscor both pick up the now-{{type|Steel}} {{m|Vice Grip}} at level 1 as well as {{m|Roost}} and the revamped&#039;&#039; {{m|Cross Poison}} as their final level-up moves (see note for Cross Poison under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
** Gligar should learn {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}.&lt;br /&gt;
** Gliscor also picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Neither {{p|Gligar}} nor {{p|Gliscor}} can learn {{m|Earthquake}}, including via [[TM]].&lt;br /&gt;
** {{p|Gligar}} can pick up {{m|Leech Life}}, {{m|Aerial Ace}}, and {{m|Roost}} as [[Egg Move]]s.&lt;br /&gt;
* Considering {{p|Granbull}}&#039;s brute strength, Granbull should also be considered a {{type|Fighting}}.&lt;br /&gt;
** {{p|Granbull}} now has a choice between the abilities &amp;lt;del&amp;gt;{{a|Intimidate}}&amp;lt;/del&amp;gt; {{a|Strong Jaw}} or &#039;&#039;revamped&#039;&#039; {{a|Sheer Force}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* The &#039;&#039;Mold Pokémon&#039;&#039; {{p|Shuckle}} is now {{t|Grass}}/{{type|Rock}} and gains {{a|Poison Heal}} as its hidden ability.&lt;br /&gt;
* {{p|Heracross}} should learn {{m|Karate Chop}} by level-up in lieu of {{m|Arm Thrust}}, {{m|Lunge}} (or &#039;&#039;Stampeedle&#039;&#039;?) by level-up instead of {{m|Pin Missile}}, and {{m|Pluck}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
** Heracross no longer learns {{m|Night Slash}} by level-up but can now pick up {{m|U-turn}} via [[TM89]].&lt;br /&gt;
* {{p|Ursaring}} now has the abilities {{a|Guts}} or {{a|Intimidate}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Teddiursa}} now has the abilities {{a|Frisk}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;).&lt;br /&gt;
** Ursaring should learn {{m|Bulldoze}} at level 1 in lieu of {{m|Hammer Arm}}, {{m|Bulk Up}} by level-up instead of {{m|Play Nice}}, and {{m|Crunch}} by level-up in lieu of {{m|Scary Face}}. Ursaring also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move. Teddiursa should learn {{m|Yawn}} by level-up in lieu of {{m|Charm}}.&lt;br /&gt;
** Furthermore, both Teddiursa and Ursaring should learn {{m|Bide}} by level-up in lieu of {{m|Fake Tears}}, {{m|Odor Sleuth}} by level-up instead of {{m|Feint Attack}}, and {{m|Natural Gift}} by level-up in lieu of {{m|Sweet Scent}}. Teddiursa and Ursaring no longer learn {{m|Fling}} by level-up.&lt;br /&gt;
** &amp;lt;del&amp;gt;Instead of {{m|Sweet Scent}} by level-up, Teddiursa should learn {{m|Yawn}} while {{p|Ursaring}} learns {{m|Crunch}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Teddiursa picks up {{m|Smelling Salts}} as an [[Egg Move]] (see note for Smelling Salts under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
* Slugma is now {{type|Steel}} only; Magcargo is dual {{t|Steel}}/{{type|Rock}}. Also, {{p|Slugma}} and {{p|Magcargo}} are now known as the &#039;&#039;Molten Pokémon&#039;&#039; and have the abilities {{a|Flash Fire}} or an &#039;&#039;improved&#039;&#039; Flame Body (see notes for Magma Armor/Flame Body and Flash Fire under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
** {{p|Slugma}} and {{p|Magcargo}} should learn {{m|Iron Defense}} by level-up instead of {{m|Harden}} and the &#039;&#039;revamped&#039;&#039; {{m|Metal Burst}} by level-up in lieu of {{m|Body Slam}} (see note for Metal Burst under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Boost {{p|Slugma}}&#039;s base Special Defense (40) to 60 and {{p|Magcargo}}&#039;s base Special Defense (80) to 100.&lt;br /&gt;
* {{p|Corsola}} now has the abilities {{a|Storm Drain}} or &amp;lt;del&amp;gt;{{a|Sturdy}}&amp;lt;/del&amp;gt; {{a|Filter}}. {{a|Regenerator}} is its hidden ability.&lt;br /&gt;
** {{p|Corsola}} should learn {{m|Bide}} by level-up in lieu of {{m|Tackle}}, {{m|Camouflage}} by level-up instead of {{m|Iron Defense}}, and &#039;&#039;Tidal Surge&#039;&#039; by level-up in lieu of {{m|Mirror Coat}}. Corsola also picks up Stealth Rock}} as its final level-up move.&lt;br /&gt;
** Corsola can also pick up {{m|Purify}} as an [[Egg Move]] through {{p|Pyukumuku}} but can no longer pick up {{m|Confuse Ray}} as an Egg Move.&lt;br /&gt;
** {{p|Corsola}} is no longer in the [[Water 1]] Egg Group.&lt;br /&gt;
* {{p|Remoraid}} now evolves into {{p|Mantine}} leveling up while knowing &amp;lt;del&amp;gt;s{{m|Bounce}}&amp;lt;/del&amp;gt; {{m|Acrobatics}}. (Mantyke is no more!) Remoraid and Mantine should be revamped as the &#039;&#039;Crest Rider Pokémon&#039;&#039;.&lt;br /&gt;
** {{p|Remoraid}} should have the the abilities {{a|Swift Swim}} or {{a|Sniper}}.&lt;br /&gt;
** {{p|Remoraid}} should learn &amp;lt;del&amp;gt;s{{m|Bounce}}&amp;lt;/del&amp;gt; {{m|Acrobatics}} by level-up in lieu of {{m|Bullet Seed}}.&lt;br /&gt;
* {{p|Delibird}} should also pick up {{m|Charm}} at level 1, {{m|Icy Wind}} at level 5, {{m|Helping Hand}} at level 10, {{m|Fly}} at level 15, {{m|Covet}} at level 20, {{m|Baton Pass}} at level 25, {{m|Follow Me}} at level 30, {{m|Aurora Veil}} at level 35, {{m|Play Rough}} at level 40, {{m|Substitute}} at level 45, {{m|Roost}} at level 50, and &amp;lt;del&amp;gt;{{m|Knock Off}}&amp;lt;/del&amp;gt; the &#039;&#039;revamped&#039;&#039; {{m|Acrobatics}} at level 55.&lt;br /&gt;
* Now known as the &#039;&#039;Head-at-arms Pokémon&#039;&#039;, {{m|Octillery}} should learn {{m|Water Pulse}}by level-up in lieu of {{m|Aurora Beam}}, {{m|Zen Headbutt}} by level-up instead of {{m|Psybeam}}, and {{m|Aqua Ring}} by level-up in lieu of {{m|Bullet Seed}}.&lt;br /&gt;
** {{p|Octillery}}&#039;s hidden ability should be {{a|Limber}}.&lt;br /&gt;
** {{p|Delibird}} now has the abilities {{a|Pickup}} or {{a|Insomnia}}. {{a|Slush Rush}} is its hidden ability.&lt;br /&gt;
** Boost Delibird&#039;s base HP to 100 and base Special Defense to 100 for a new base stat total of 440.&lt;br /&gt;
* {{p|Mantine}} should be {{type|Water}} only and have the abilities {{a|Swift Swim}} or an &#039;&#039;improved&#039;&#039; {{a|Gale Wings}} (see note for Gale Wings under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
** Mantine should learn {{m|Aqua Jet}} at level 1 in lieu of {{m|Bubble}}, {{m|Whirlpool}} by level-up in lieu of {{m|Confuse Ray}}, {{m|Acrobatics}} by level-up in lieu of {{m|Take Down}} (see note for Acrobatics under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and picks up {{m|Surf}} as its final level-up move. Mantine no longer learns {{m|Psybeam}}, {{m|Bullet Seed}}, or {{m|Signal Beam}} by level-up.&lt;br /&gt;
** Boost Mantine&#039;s base Attack (40) to 80, reduce its base Special Defense (140) to 110 and base Special Attack (80) to 70, retaining a base stat total of 485. &lt;br /&gt;
* {{p|Skarmory}} now has the abilities {{a|Aerilate}} or {{a|Filter}}/{{a|Battle Armor}}.&lt;br /&gt;
** Skarmory should learn {{m|Swords Dance}} at level 1, the &#039;&#039;revamped&#039;&#039; {{m|Drill Peck}} by level-up in lieu of {{m|Air Cutter}}, the now-{{type|Flying}} {{m|Vacuum Wave}} by level-up in lieu of {{m|Feint}}, &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Swift}}, {{m|Crush Claw}} by level-up in lieu of {{m|Slash}}, {{m|Roost}} by level-up in lieu of {{m|Autotomize}}, and {{m|Sky Drop}} by level-up in lieu of {{m|Night Slash}}. (See notes for Drill Peck and Vacuum Wave under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.) Skarmory also picks up {{m|Sky Attack}} or {{m|Brave Bird}} as its final level-up move.&lt;br /&gt;
** {{p|Skarmory}} no longer learns {{m|Night Slash}} by level-up, but can pick it up as an [[Egg Move]].&lt;br /&gt;
* {{p|Houndour}} and {{p|Houndoom}} now have the abilities {{a|Flash Fire}} or {{a|Intimidate}}.&lt;br /&gt;
** {{p|Houndoom}} should learn &#039;&#039;Scorched Earth&#039;&#039; at level 1 in lieu of {{m|Inferno}} and {{m|Punishment}} by level-up in lieu of {{m|Beat Up}}.&lt;br /&gt;
** {{p|Houndoom}} also learns {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* Considering real-world elephants’ inherent strength and extensive use of their trunks as a powerful extra limb, as well as {{p|Donphan}}&#039;s own robust, heavily padded physique, both Donphan and {{p|Phanpy}} should be reclassified as a {{type|Fighting}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Phanpy}} gains the second ability {{a|Sheer Force}}. {{p|Donphan}} has the abilities {{a|Stamina}} or {{a|Sheer Force}}. (See Note for &#039;&#039;Sheer Force&#039;&#039; under &amp;quot;Changes to Battle Mechanics &amp;amp; Abilities&amp;quot; section below.) {{p|Phanpy}} and {{p|Donphan}} gain the hidden ability {{a|Thick Fat}} in lieu of Sand Veil.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Phanpy}} has the abilities or {{a|Frisk}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;). {{p|Donphan}} has the abilities &amp;lt;del&amp;gt;{{a|Thick Fat}}&amp;lt;/del&amp;gt; {{a|Stamina}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;). {{a|Sand Rush}} is their hidden ability.&lt;br /&gt;
** {{p|Phanpy}} should learn &amp;lt;del&amp;gt;{{m|Rock Smash}}&amp;lt;/del&amp;gt; {{type|Fighting}} {{m|Headbutt}} by level-up in lieu of {{m|Tackle}} and learn &#039;&#039;Crescendo&#039;&#039; ({{m|Echoed Voice}}) by level-up in lieu of {{m|Charm}}.&lt;br /&gt;
** Now known as the &#039;&#039;Thick Hide Pokémon&#039;&#039;, {{p|Donphan}} should learn {{m|Bulk Up}} in lieu of {{m|Magnitude}}, &#039;&#039;Crescendo&#039;&#039; ({{m|Echoed Voice}}) by level-up in lieu of {{m|Scary Face}}, {{m|Bulldoze}} by level-up in lieu of {{m|Earthquake}}, and {{m|Superpower}} by level-up in lieu of {{m|Giga Impact}}. Furthermore, {{p|Donphan}} learns {{m|Wide Guard}} and &amp;lt;del&amp;gt;{{m|Rock Smash}}&amp;lt;/del&amp;gt; {{type|Fighting}} {{m|Headbutt}} at level 1 and no longer learns {{m|Fury Attack}} by level-up.&lt;br /&gt;
** {{p|Donphan}} learns {{m|Vital Throw}} in lieu of {{m|Fury Attack}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Phanpy}} and {{p|Donphan}} should learn {{m|Body Slam}} in lieu of {{m|Slam}} and no longer learn {{m|Rollout}} by level-up. {{p|Phanpy}} and {{p|Donphan}} also pick up {{m|Hyper Voice}} as their final level-up move.  &lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Phanpy}} can now learn {{m|Vacuum Wave}} through breeding as an [[Egg Move]]. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Phanpy}} can now pick up {{m|Bullet Seed}}, {{m|Helping Hand}}, and {{m|Smelling Salts}} through breeding as [[Egg Move]]s.&lt;br /&gt;
** {{p|Phanpy}} now evolves into {{p|Donphan}} at level 35.&lt;br /&gt;
** Reduce {{p|Phanpy}}&#039;s base HP stat (90) to 80, boost its Defense stat (60) to 70 and its base Special Defense stat (40) to 60 for a new base stat total of 350.&lt;br /&gt;
** Boost {{p|Donphan}}&#039;s base Special Defense stat (60) to 80 for a base stat total of 520.&lt;br /&gt;
* {{p|Stantler}} now has the abilities {{a|Quick Feet}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;).&lt;br /&gt;
** Stantler should learn {{m|Quick Attack}} by level-up in lieu of {{m|Tackle}}, {{m|Horn Attack}} by level-up instead of {{m|Astonish}}, {{m|Double Kick}} by level-up in lieu of {{m|Astonish}}, {{m|Glare}} by level-up instead of {{m|Hypnosis}}, {{m|Feint Attack}} by level-up instead of {{m|Confuse Ray}}, {{m|Natural Gift}} by level-up in lieu of {{m|Calm Mind}}, {{m|U-turn}} by level-up instead of {{m|Role Play}}, {{m|Megahorn}} by level-up in lieu of {{m|Imprison}}, and {{m|Thrash}} by level-up instead of {{m|Captivate}}.&lt;br /&gt;
** Stantler also picks up {{m|Follow Me}} at level 1. &lt;br /&gt;
** Stantler can learn {{m|Aurora Veil}}, {{m|Frost Breath}}, and {{m|Smelling Salts}} as [[Egg Move]]s (see note for {{m|Smelling Salts}} under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
* {{p|Smeargle}} now has the abilities {{a|Trace}} or {{a|Technician}}.&lt;br /&gt;
* Now dual {{type|Fighting}}/{{type|Psychic}}, {{p|Hitmontop}} should have the abilities {{a|Quick Feet}} or {{a|Own Tempo}} (see note for Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** A [[physical move|physical]] {{type|Psychic}} variation of {{m|Petal Dance}}, &amp;lt;del&amp;gt;&#039;&#039;Whirling Dance&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Whirligig&#039;&#039; is {{p|Hitmontop}}&#039;s new [[signature move]]. &#039;&#039;Whirligig&#039;&#039; is considered a {{cat|dance moves|dance move}} and will thus activate another Pokémon&#039;s  {{a|Dancer}} ability.&lt;br /&gt;
** Hitmontop now picks up {{m|Rolling Kick}} and {{m|Topsy-Turvy}} as {{tt|Evo.|Learned upon evolving}}-moves as well as {{m|Teeter Dance}} as its final level-up move. Hitmontop should also learn {{m|Amnesia}} by level-up instead of {{m|Pursuit}}, new [[signature move]] &#039;&#039;Whirligig&#039;&#039; by level-up in lieu of {{m|Wide Guard}}, and {{m|Zen Headbutt}} by level-up instead of {{m|Endeavor}}.&lt;br /&gt;
** ALSO OPTIONS: Furthermore, Hitmontop should learn {{m|Psychic Terrain}} by level-up instead of {{m|Quick Guard}} and {{m|Psycho Shift}} by level-up instead of {{m|Feint}}.&lt;br /&gt;
** Hitmontop also picks up &#039;&#039;Dust Devil&#039;&#039; at level 1. &lt;br /&gt;
** {{m|Teeter Dance}} and {{m|Topsy-Turvy}} should now be {{type|Psychic}}.&lt;br /&gt;
* {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!). Absol is now {{t|Dark}}/{{type|Ice}}.&lt;br /&gt;
** Sneasel now evolves into Absol if [[level]]ed up while holding a [[Razor Claw]] at [[Time#Night|night]].&lt;br /&gt;
** Now known as the &#039;&#039;Omen Pokémon&#039;&#039;, {{p|Absol}} should have the abilities {{a|Forewarn}} or &amp;lt;del&amp;gt;{{a|Overcoat}}&amp;lt;/del&amp;gt; {{a|Fur Coat}}; {{a|Super Luck}} is its hidden ability.&lt;br /&gt;
** {{p|Sneasel}} now should have the abilities {{a|Quick Feet}} or {{a|Tough Claws}}; {{a|Super Luck}} is its hidden ability.&lt;br /&gt;
** {{p|Sneasel}} can no longer learn {{m|Surf}} by any means.&lt;br /&gt;
* Reduce {{p|Miltank}}&#039;s base speed (100) to 60. &amp;lt;del&amp;gt;Also, {{p|Miltank}} is now {{type|Steel}} only.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Raikou}}&#039;s ability is now {{a|Lightning Rod}}, rather than Pressure. {{p|Entei}}&#039;s ability is now {{a|White Smoke}}, rather than Pressure. {{p|Suicune}}&#039;s ability is now {{a|Delta Stream}}, rather than Pressure.&lt;br /&gt;
** {{p|Entei}} no longer learns {{m|Sacred Fire}} by level-up. Swap {{p|Entei}}&#039;s base Defense (85) with its base Speed (100), trading speed for defensive bulk. &lt;br /&gt;
** {{p|Raikou}} also picks up {{m|Ion Deluge}} at level 1 (see &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
** {{p|Suicune}} now learns {{m|Purify}} at level 1 in lieu of {{m|Rain Dance}}. Swap {{p|Suicune}}&#039;s base Defense (115) with its base Speed (85), trading some defensive bulk for speed on par with {{p|Raikou}}.&lt;br /&gt;
* {{p|Tyranitar}} picks up {{m|Stealth Rock}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Lugia}}&#039;s ability is now {{a|Air Lock}}, rather than Pressure.&lt;br /&gt;
** Lugia should also pick up {{m|Whirlpool}} at level 1, {{m|Dive}} by level-up instead of {{m|Punishment}}, {{m|Aqua Ring}} by level-up instead of {{m|Recover}}, {{m|Psycho Shift}} by level-up instead of {{m|Natural Gift}}, and {{m|Defog}} by level-up instead of {{m|Future Sight}}.&lt;br /&gt;
* {{p|Ho-Oh}} should also pick {{m|Fire Spin}} at level 1, {{m|Roost}} or {{m|Heal Pulse}} by level-up instead of {{m|Punishment}}, {{m|Defog}} by level-up instead of {{m|Recover}}, and &#039;&#039;Phoenix Ascent&#039;&#039; by level-up instead of {{m|Natural Gift}}. &lt;br /&gt;
** Ho-Oh can learn {{m|Dazzling Gleam}} via [[TM99]]. (Also see note for {{m|Sacred Fire}} under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below.)&lt;br /&gt;
* {{p|Treecko}}, {{p|Grovyle}}, and {{p|Sceptile}} learn {{m|Bullet Seed}} by level-up instead of {{m|Absorb}}, the now {{type|Grass}} {{m|Growth}} by level-up instead of {{m|Leer}}, {{m|Grass Whistle}} by level-up in lieu of {{m|Mega Drain}}, {{m|Synthesis}} by level-up instead of {{m|Slam}}, and a &#039;&#039;revamped&#039;&#039; {{m|Acrobatics}} by level-up in lieu of {{m|Screech}} (see note for Acrobatics under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below). {{p|Grovyle}} picks up {{m|Razor Leaf}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Sceptile also picks up {{m|Solar Blade}} as its final level-up move.&lt;br /&gt;
** {{p|Treecko}} now picks up {{m|Spikes}} as an [[Egg Move]].&lt;br /&gt;
** {{p|Treecko}}, {{p|Grovyle}}, and {{p|Sceptile}} pick up {{a|Regenerator}} or the &#039;&#039;revamped&#039;&#039; Limber as their hidden ability. (See note on Limber/Steadfast under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
* [[Mega]] {{p|Blaziken}} now has the ability {{a|Stamina}} in lieu of {{a|Speed Boost}}.&lt;br /&gt;
* {{p|Marshtomp}} and {{p|Swampert}} should learn {{m|Body Slam}} by level-up lieu of {{m|Take Down}}. {{p|Swampert}} also picks up {{m|Ice Punch}} at level 1.&lt;br /&gt;
** &amp;lt;del&amp;gt;[[Mega]] {{p|Swampert}} has the ability {{a|Regenerator}} in lieu of {{a|Swift Swim}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Linoone}} the &#039;&#039;Rushing Pokémon&#039;&#039; should learn both {{m|Agility}} and {{m|Pursuit}} at level 1, then again as {{tt|Evo.|Learned upon evolving}}-moves. Linoone should also learn {{m|Follow Me}} by level-up instead of {{m|Bestow}}, {{m|Pluck}} instead of {{m|Double-Edge}}, {{m|Extreme Speed}} by level-up instead of {{m|Rest}}, and {{m|Spikes}} by level-up instead of {{m|Play Rough}}. Furthermore, Linoone learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} in lieu of {{m|Fling}}.&lt;br /&gt;
** {{p|Zigzagoon}} and Linoone should both learn {{m|Quick Attack}} by level-up instead of {{m|Mud Sport}}.&lt;br /&gt;
** Linoone no longer learns {{m|Rototiller}} by level-up.&lt;br /&gt;
** Linoone now has the abilities {{a|Quick Feet}} or {{a|Fur Coat}}.&lt;br /&gt;
** {{p|Zigzagoon}} picks up {{m|Bullet Seed}} and {{m|Smelling Salts}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Wurmple}} should learn {{m|Absorb}} and {{m|Defense Curl}} at level 1 in lieu of {{m|Tackle}}.&lt;br /&gt;
** {{p|Wurmple}} should evolve into {{p|Silcoon}} during the [Time#Time-based evolutions|day]] or {{p|Cascoon}} at [[Time#Night|night]].&lt;br /&gt;
* {{p|Silcoon}} and {{p|Cascoon}} should both pick up {{m|Sticky Web}} at level 14 (one level before {{p|Beautifly}} and {{p|Dustox}} learn {{p|Stun Spore}} and {{p|Poison Powder}}, respectively).&lt;br /&gt;
* {{p|Beautifly}}&#039;s ability is now &#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Furthermore, {{p|Beautifly}} should learn {{m|Pluck}} by level-up instead of {{m|Air Cutter}}, {{m|Dazzling Gleam}} by level-up in lieu of {{m|Bug Buzz}}, and {{m|Reflect}} by level-up in lieu of {{m|Rage}}.&lt;br /&gt;
** Reduce {{p|Beautifly}}&#039;s base Special Attack to 90 for a base stat total of 385 (on par with its counterpart Dustox).&lt;br /&gt;
* {{p|Dustox}} should learn {{m|Pluck}} by level-up instead of {{m|Air Cutter}} and &#039;&#039;Dry Dust&#039;&#039; ({{m|Powder}}) by level-up in lieu of {{m|Protect}}.&lt;br /&gt;
* {{p|Mightyena}} is now dual {{t|Dark}}/{{type|Ground}} and has the abilities {{a|Intimidate}} or {{a|Strong Jaw}}. &#039;&#039;Ravenous&#039;&#039; is its hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Mightyena should learn {{m|Low Sweep}} by level-up instead of {{m|Swagger}}, {{m|Gastro Acid}} by level-up in lieu of {{m|Yawn}}, &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Sucker Punch}}, and the revamped {{m|Submission}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
** Mightyena should learn {{m|Dig}} at level 1 and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Mightyena no longer learns {{m|Crunch}} at level 1.&lt;br /&gt;
* {{p|Ludicolo}} now learns {{m|Teeter Dance}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Ludicolo}} also learns {{m|Grass Knot}} and {{m|Water Pulse}} at level 1.&lt;br /&gt;
** {{p|Lotad}} and {{p|Lombre}} also learn {{m|Soak}} at level 1.&lt;br /&gt;
** Boost Ludicolo&#039;s base HP (80) to 90, reduce its base Speed (70) to 60 OR base Attack (70) to 60 for a base stat total of 470. &lt;br /&gt;
* {{p|Seedot}} and {{p|Nuzleaf}} both learn {{m|Bullet Seed}} at level 6. Furthermore, {{p|Nuzleaf}} also picks {{m|Grass Whistle}} as an {{tt|Evo.|Learned upon evolving}}-move and should learn {{m|Sucker Punch}} by level-up in lieu of {{m|Extrasensory}}.&lt;br /&gt;
** {{p|Shiftry}} also learns {{m|Punishment}} at level 1 and picks up {{m|Doom Desire}} as its final level-up move. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Reduce Shitry&#039;s base HP (90) to 80 for a base stat total of 470.&lt;br /&gt;
* {{p|Wingull}} and {{p|Pelipper}} can no longer learn {{m|Shock Wave}} by any means, including by [[TM]].&lt;br /&gt;
* {{p|Masquerain}} is now {{t|Fairy}}/{{type|Water}} and has the ability {{a|Levitate}}. Masquerain picks up &amp;lt;del&amp;gt;{{m|Fairy Wind}}&amp;lt;/del&amp;gt; the now-{{type|Fairy}} {{m|Swift}} as an {{tt|Evo.|Learned upon evolving}}-move as well as learning the now-{{type|Fairy}} {{m|Mist Ball}} at level 1 in lieu of {{m|Ominous Wind}}.&lt;br /&gt;
** Masquerain also learns {{m|Aqua Ring}} by level-up instead of {{m|Air Cutter}}. (Masquerain no longer learns Air Cutter by level-up, see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** {{p|Surskit}} should learn {{m|Aqua Ring}} by level-up instead of {{m|Haze}}.&lt;br /&gt;
* Now known as the &#039;&#039;Mega Kick Pokémon&#039;&#039;, {{p|Breloom}}&#039;s {{type|Fighting}} movepool is now focused around delivering powerful kicks, rather than {{cat|punching moves}}.&lt;br /&gt;
** Breloom should learn {{m|Jump Kick}} by level-up instead of {{m|Force Palm}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), {{m|Powder}} by level-up instead of {{m|Mind Reader}}, {{m|High Jump Kick}} by level-up instead of {{m|Sky Uppercut}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and the now-{{type|Fighting}} {{m|Mega Kick}} by level-up in lieu of {{m|Dynamic Punch}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Breloom should also pick up {{m|Low Sweep}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Mach Punch}}.&lt;br /&gt;
* {{p|Slakoth}} should have the abilities {{a|Comatose}} or {{a|Sap Sipper}}. {{p|Vigoroth}} should have the abilities {{a|Vital Spirit}} or {{a|Sap Sipper}}. Vigoroth also gains {{a|Moxie}} as its hidden ability.&lt;br /&gt;
** {{p|Slakoth}} should learn {{m|Bide}} by level-up instead of {{m|Feint Attack}} and {{m|Bulk Up}} by level-up instead of &#039;&#039;Attrition&#039;&#039; ({{m|Chip Away}}). {{p|Slakoth}} should also pick up {{m|Defense Curl}} at level 1.&lt;br /&gt;
** {{p|Vigoroth}} should learn {{m|Knock Off}} by level-up instead of {{m|Endure}}, {{m|Bulk Up}} by level-up instead of &#039;&#039;Attrition&#039;&#039; ({{m|Chip Away}}), and {{m|Body Slam}} by level-up instead of {{m|Focus Punch}}. Vigoroth should also pick up {{m|Trailblaze}} as an {{tt|Evo.|Learned upon evolving}}-move and {{m|Assurance}} as its final level-up move.&lt;br /&gt;
* {{p|Slaking}} should pick up {{m|Sucker Punch}} by level-up instead of {{m|Flail}}.&lt;br /&gt;
* {{p|Ninjask}} now has a choice between the abilities {{a|Speed Boost}} or {{a|Infiltrator}}, and gains &#039;&#039;Echoed Voice&#039;&#039; as a Hidden Ability (See note on &#039;&#039;Echoed Voice&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Ninjask}} should learn {{m|U-turn}} by level-up in lieu of {{m|Mind Reader}}, {{m|Lock-On}} by level-up instead of {{m|Fury Swipes}}, and {{m|Screech}} by level-up instead of {{m|Absorb}}. Ninjask also picks up {{m|Aerial Ace}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Screech}}.&lt;br /&gt;
** Reduce Ninjask&#039;s base Speed (160) to 145 to boost its base Defense (45) to 60.&lt;br /&gt;
* Now known as the &#039;&#039;Shed Husk Pokémon&#039;&#039;, {{p|Shedinja}}&#039;s HP is 1 by default but once per battle, its [[signature Ability]] {{a|Wonder Guard}} now allows Shedinja to automatically copy the max HP of an opponent for the remainder of the battle (HP will only reset after end of battle). Upon joining a double/triple/etc battle, Shedinja copies the higher HP of adjacent opponents. {{a|Wonder Guard}} also retains its original effect: a Pokémon with this ability is immune to damage from attacks that are not [[super effective]].&lt;br /&gt;
** {{p|Shedinja}} should learn {{m|Destiny Bond}} at level 1 in lieu of {{m|Scratch}}, {{m|Giga Drain}} by level-up instead of {{m|Mind Reader}}, and {{m|Mind Reader}} OR {{m|Miracle Eye}} by level-up instead of {{m|Fury Swipes}}, as well as picking up {{m|Strength Sap}} plus {{m|Extrasensory}} as its final level-up moves.&lt;br /&gt;
** Shedinja cannot learn {{m|Will-O-Wisp}} by any means, including [[TM61]].&lt;br /&gt;
** Boost Shedinja&#039;s base Special Defense (30) to 90 and Special Attack (30) to 90 as well as reducing its Defense (45) to 30 and Attack (90) to 50 to make Shedinja more [[special move|special]]-oriented.&lt;br /&gt;
** &#039;&#039;PLEASE NOTE Given its unique evolution, Shedinja is not eligible to learn {{tt|Evo.|Learned upon evolving}}-moves.&#039;&#039;&lt;br /&gt;
* {{p|Makuhita}} and {{p|Hariyama}} should learn {{m|Body Slam}} by level up in lieu of {{m|Whirlwind}}, {{m|Storm Throw}} by level up in lieu of {{m|Close Combat}}, {{m|Circle Throw}} (&#039;&#039;revamped&#039;&#039; {{m|Strength}}) by level up in lieu of {{m|Reversal}}, and {{m|Final Gambit}} by level up in lieu of {{m|Heavy Slam}}.&lt;br /&gt;
** {{p|Makuhita}} and {{p|Hariyama}} now have the abilities {{a|Guts}} or {{a|Moxie}}. {{a|Thick Fat}} in their hidden ability instead.&lt;br /&gt;
** Makuhita&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 70 / 60 / 40 / 10 / 45 / 28 = 253 total&lt;br /&gt;
** Hariyama&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 140 / 120 / 80 / 10 / 90 / 56 = 496 &amp;gt; total&lt;br /&gt;
** {{p|Makuhita}} should evolve into {{p|Hariyama}} at level &amp;lt;del&amp;gt;28&amp;lt;/del&amp;gt; 34.&lt;br /&gt;
* {{p|Nosepass}} and {{p|Probopass}} – renamed &#039;&#039;Probonav&#039;&#039; – should learn {{m|Rock Throw}} at level 1 in lieu of {{m|Tackle}}, {{m|Smelling Salts}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section) by level-up instead of {{m|Power Gem}}, and {{m|Stealth Rock}} by level up in lieu of {{m|Stone Edge}}, as well as picking up {{m|Heavy Slam}} as their final level-up move. &#039;&#039;Probonav&#039;&#039; also picks up {{m|Magnet Bomb}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Tri Attack}}.&lt;br /&gt;
** &#039;&#039;&#039;{{p|Probopass}} is renamed &#039;&#039;Probonav&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
* Possibly drawing inspiration from {{wp|Foxtail (diaspore)|foxtail grass}}, {{p|Skitty}} should be revamped as a {{type|Grass}} – the &#039;&#039;Wild Grass Pokémon&#039;&#039;. The static of its body reacts with a [[Thunder Stone]] to grant the {{type|Electric}} – a &#039;spark of life&#039; – upon evolution. {{p|Skitty}} and {{p|Delcatty}}&#039;s (renamed &#039;&#039;Inari, the Fecund Pokémon&#039;&#039;) movepools should reflect their updated typing, {{t|Grass}} and {{t|Grass}}/{{t|Electric}} respectively.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;SKITTY&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;INARI (DELCATTY)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Grass Terrain&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Growth&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Nuzzle&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Discharge (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bullet Seed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Spore&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;7&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Powder&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ingrain&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Magical Leaf&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Shock Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Grass Knot&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Leech Seed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pollen Puff&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;28&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Natural Gift&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;31&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;31&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Synthesis&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charge Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Aromatherapy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;37&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;37&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Seed Bomb&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Solar Bream&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** {{p|Skitty}}&#039;s [[Egg Move]]s include: {{m|Rototiller}}, {{m|Captivate}}, {{m|Grass Whistle}}, {{m|Energy Ball}}, and {{m|Play Rough}}.&lt;br /&gt;
** {{p|Skitty}} has the abilities {{a|Cute Charm}} or {{a|Effect Spore}}. &#039;&#039;Inari&#039;&#039; (Delcatty) has the abilities [[Static]] or [[Leaf Guard]].&lt;br /&gt;
** Boost &#039;&#039;Inari&#039;s&#039;&#039; Special Attack to 90 (+35) and Special Defense to 90 (+35) for a base stat total of 450.&lt;br /&gt;
* {{p|Gardevoir}} should be Female-only and {{p|Kirlia}} would have major gender differences.&lt;br /&gt;
** {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all join the [[Human-Like Egg Group]] and [[Grass Egg Group]].&lt;br /&gt;
** {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all now learn a revamped {{m|Barrier}} at level 1 (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section) in lieu of {{m|Growl}}.&lt;br /&gt;
** Gardevoir now picks up {{m|Petal Dance}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Gardevoir now has the abilities {{a|Synchronize}} or {{a|Serene Grace}}. It also gains the Hidden Ability {{a|Dancer}}.&lt;br /&gt;
** Gallade now learns {{m|Psycho Cut}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}} as well as {{m|Cross Chop}} by level-up instead of {{m|Aerial Ace}}.&lt;br /&gt;
* {{p|Volbeat}} is revamped as &#039;&#039;Candela, the Fire Beetle Pokémon&#039;&#039;, which is {{t|Bug}}/{{type|Fire}}, while its female counterpart {{p|Illumise}} becomes the {{t|Bug}}/{{type|Electric}} &#039;&#039;Neon Beetle Pokémon&#039;&#039;. Their  movepools should reflect their updated typing.&lt;br /&gt;
** {{p|Illumise}} has the abilities {{a|Levitate}} or an &#039;&#039;improved&#039;&#039; Illuminate. (See note on &#039;&#039;Illuminate&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** &#039;&#039;Candela&#039;&#039; has the abilities {{a|Levitate}} or {{a|Competitive}}/{{a|Flare Boost}}. (See note on &#039;&#039;Illuminate&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CANDELA&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;ILLUMISE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flash&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Helping Hand&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Tackle&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pound&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Vacuum Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Confuse Ray&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ghost&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flame Charge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charge Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Double Team&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Signal Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Will-O-Wisp&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Thunder Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Tail Glow&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Lunge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bug Buzz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonlight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;36&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;36&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;U-Turn&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Volt Switch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Play Rough&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dazzling Gleam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flare Blitz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Electro Ball&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Discharge)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{p|Roselia}} should learn {{m|Twineedle}} by level-up in lieu of {{m|Absorb}}, &amp;lt;del&amp;gt;{{m|Pin Missile}}&amp;lt;/del&amp;gt; the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Mega Drain}}, and {{m|Draining Kiss}} by level-up in lieu of {{m|Giga Drain}}.&lt;br /&gt;
** {{p|Roselia}} no longer learns {{m|Poison Sting}} or {{m|Petal Dance}} by level-up. {{p|Roselia}} can also pick up {{m|Needle Arm}} and {{m|Facade}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Roserade}} should learn {{m|Poison Jab}} by level-up in lieu of {{m|Venom Drench}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Weather Ball}}, {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}, {{m|Facade}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Mega Drain}}, and {{m|Toxic Spikes}} by level-up in lieu of {{m|Grassy Terrain}}.&lt;br /&gt;
** Furthermore, Roserade learns both {{m|Swords Dance}} and {{m|Petal Dance}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** Roserade picks up &#039;&#039;Thorn Whip&#039;&#039; as its final level-up move.&lt;br /&gt;
** {{p|Roserade}} now has the abilities {{a|Skill Link}} or an &#039;&#039;improved&#039;&#039; {{a|Poison Point}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Roserade should be more evenly balanced across Attack and Special Attack. Adjust its base Attack to 100 (+30), base Special Attack to 100 (-25), and Special Defense to 95 (-10) for a base stat total of 510.&lt;br /&gt;
* {{p|Carvanha}} and {{p|Sharpedo}} should both learn {{m|Pursuit}} by level-up instead of {{m|Screech}}, {{m|Nasty Plot}} by level-up in lieu of {{m|Ice Fang}}, {{m|Super Fang}} by level-up instead of {{m|Poison Fang}}, and {{m|Throat Chop}} or the now {{type|Dark}} {{m|Facade}} by level-up in lieu of {{m|Night Slash}}.&lt;br /&gt;
** {{p|Sharpedo}} should also learn {{m|Thunder Wave}} at level 1, {{m|Eerie Impulse}} by level-up in lieu of {{m|Taunt}}, and picks up {{m|Dive}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}}. {{p|Sharpedo}} also picks up {{m|Thrash}} as its final level-up move.&lt;br /&gt;
** {{p|Carvanha}} and {{p|Sharpedo}} no longer learn {{m|Ice Fang}} or {{m|Poison Fang}} by level-up.&lt;br /&gt;
* Wailord now has the abilities {{a|Storm Drain}} (replacing {{p|Wailmer}}&#039;s {{a|Water Veil}}) or {{a|Liquid Voice}} (replacing Wailmer&#039;s {{a|Oblivious}}).&lt;br /&gt;
** Wailord should learn {{m|Hyper Voice}} at level 1 in lieu of {{m|Noble Roar}} &amp;lt;del&amp;gt;and {{m|Zen Headbutt}} at level 1 in lieu of {{m|Heavy Slam}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** Wailord and Wailmer should learn {{m|Supersonic}} by level-up in lieu of {{m|Rollout}} as well as pick up {{m|Aqua Ring}} as their final level-up move.&lt;br /&gt;
** Wailmer can pick up {{m|Zen Headbutt}} as an [[Egg Move]].&lt;br /&gt;
** Boost {{p|Wailord}}&#039;s base Defense (45) to 60 and base Special Defense (45) to 90 as well as reducing its base Speed (60) to 50 for a base stat total of 550. &lt;br /&gt;
** Boost {{p|Wailmer}}&#039;s base Special Defense (35) to &amp;lt;del&amp;gt;60&amp;lt;/del&amp;gt; 70 for a base stat total of &amp;lt;del&amp;gt;425&amp;lt;/del&amp;gt; 435.&lt;br /&gt;
* {{p|Numel}} is revamped as the {{type|Ground}}-only &#039;&#039;Roaming Pokémon&#039;&#039;. According to its Dex entry: &amp;quot;Well known for enduring long periods without water, Numel travel far in search of water seams they can detect beneath the ground with the vibration-sensitive pads of its feet. Desert-dwelling humans have long since learned to follow Numel towards sources of water.&amp;quot;&lt;br /&gt;
** {{p|Numel}}&#039;s ability is {{a|Water Absorb}}.&lt;br /&gt;
** Numel no longer learns any {{type|Fire}} moves except for {{m|Overheat}}. Numel should learn {{m|Stomp}} at level 1 in lieu of {{m|Tackle}}, {{m|Sand Attack}} by level-up instead of {{m|Ember}}, &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Flame Burst}}, {{m|Overheat}} by level-up instead of {{m|Lava Plume}}, {{m|Bulldoze}} by level-up instead of {{m|Earthquake}}, and {{m|Sandstorm}} by level-up instead of {{m|Flamethrower}}.&lt;br /&gt;
** Numel can pick up {{m|Hydro Pump}} and &#039;&#039;Fog Call&#039;&#039; as [[Egg Move]]s.&lt;br /&gt;
* {{p|Camerupt}} is revamped as the {{t|Fire}}/{{type|Water}} &#039;&#039;&amp;lt;del&amp;gt;Cistern&amp;lt;/del&amp;gt; Boiler Pokémon&#039;&#039;. According to its Dex entry: &amp;quot;Camerupt collects {{wp|Rainwater harvesting|rainfall}} and {{wp|Fog collection|ambient moisture}} in its cistern-like humps to absorb slowly for hydration. Humans domesticated Camerupt to maintain a reliable supply of water that can also be conveniently boiled prior to consumption by Camerupt&#039;s high internal temperature.&amp;quot;&lt;br /&gt;
** {{p|Camerupt}}&#039;s ability is {{a|Storm Drain}}.&lt;br /&gt;
** {{p|Camerupt}} should retain its movelist except for learning {{m|Water Spout}} by level-up instead of {{m|Eruption}}, {{m|Overheat}} by level-up instead of {{m|Lava Plume}}, {{m|Water Pulse}} by level-up instead of {{m|Focus Energy}}, {{m|Stomp}} at level 1 in lieu of {{m|Tackle}}, and picking up &#039;&#039;Vapor Therapy&#039;&#039; as its final level-up move. Camerupt should also pick up {{m|Scald}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Rock Slide}}.&lt;br /&gt;
** Camerupt and [[Mega]] Camerupt&#039;s &amp;quot;volcano-humps&amp;quot; are now {{wp|Geyser|geysers}}.&lt;br /&gt;
** {{p|Typhlosion}} – not the revamped {{type|Fire}}/{{type|Water}} {{p|Camerupt}} – is now the mascot for [[Team Magma]].&lt;br /&gt;
* [[Mega]] {{p|Aggron}} has the ability {{a|Solid Rock}} in lieu of {{a|Filter}}.&lt;br /&gt;
** {{p|Aron}} and {{p|Lairon}} should learn {{m|Rock Blast}} by level-up in lieu of {{m|Mud-Slap}} and {{m|Bulldoze}} by level-up in lieu of {{m|Metal Claw}}.&lt;br /&gt;
** {{p|Aron}} should be renamed &#039;&#039;Helmite&#039;&#039; and {{p|Lairon}} should be renamed &#039;&#039;Helmiron&#039;&#039;.&lt;br /&gt;
** {{p|Aggron}} and {{p|Lairon}} no longer learn {{m|Iron Tail}} by any means, including level-up; instead, {{p|Aggron}} learns {{m|Iron Tail}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Aggron}} also picks up {{m|Head Smash}} as its final level-up move.&lt;br /&gt;
* {{p|Medicham}} and {{p|Meditite}} now have the abilities {{a|Own Tempo}} or {{a|Limber}} (see note on Own Tempo/Inner Focus and Limber/Steadfast under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Medicham}} and {{p|Meditite}} should learn {{m|Rolling Kick}} by level-up in lieu of {{m|Confusion}}, the &#039;&#039;revamped&#039;&#039; {{m|Disable}} by level-up instead of {{m|Mind Reader}}, as well as picking up the now-{{type|Fighting}} {{m|Rock Climb}} and the &#039;&#039;revamped&#039;&#039; {{m|Aura Sphere}} as their final level-up moves (see notes for Disable and Aura Sphere under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Furthermore, {{p|Meditite}} can pick up the &#039;revamped&#039; {{m|Acrobatics}} as an [[Egg Move]] through the {{p|Chimchar}} line (see note for Acrobatics under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* Now {{t|Fairy}}/{{type|Dark}}, {{p|Sableye}} now learns {{m|Covet}} by level-up in lieu of {{m|Night Shade}}, {{m|Geomancy}} by level-up in lieu of {{m|Zen Headbutt}}, and {{m|Fairy Lock}} by level-up in lieu of {{m|Mean Look}}. Sableye also picks up the now-{{type|Fairy}} {{m|Doom Desire}} as its final level-up move. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Mawile}} now learns {{m|Disarming Voice}} by level-up in lieu of {{m|Fairy Wind}}. Mawile also picks up the now-{{type|Fairy}} {{m|Doom Desire}} as its final level-up move. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Instead of a boost to its base Defense stat, [[Mega]] {{p|Mawile}} gets a boost (+40) for its base Special Attack.&lt;br /&gt;
** Mawile can pick up {{m|Clanging Scales}} as an [[Egg Move]] through the {{p|Chimchar}} line.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Trapinch}} and {{p|Vibrava}} should both be {{t|Ground}}/{{t|Bug}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Trapinch}} is now {{t|Bug}}/{{type|Ground}}. {{p|Vibrava}} is now {{t|Bug}}/{{type|Flying}} and has the ability {{a|Sand Force}}. {{p|Flygon}} is now {{t|Dragon}}/{{type|Flying}} and has the ability {{a|Sand Force}}.&lt;br /&gt;
** {{p|Vibrava}} now picks up {{m|Fly}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Dragon Breath}}.&lt;br /&gt;
** {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].&lt;br /&gt;
** {{p|Flygon}} now picks up {{m|Dragon Breath}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Dragon Claw}}.&lt;br /&gt;
** {{p|Vibrava}} and {{p|Flygon}} now learn &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Earth Power}}.&lt;br /&gt;
** Neither {{p|Vibrava}} nor {{p|Flygon}} can learn {{m|Earthquake}}, including via [[TM]]. &lt;br /&gt;
* {{p|Spoink}} is now {{type|Fairy}}, {{p|Grumpig}} is now {{t|Fairy}}/{{type|Psychic}}. {{p|Spoink}} and {{p|Grumpig}} should both learn {{m|Dazzling Gleam}} by level-up in lieu of {{m|Payback}}.&lt;br /&gt;
** {{p|Spoink}} and {{p|Grumpig}} now can also learn {{m|Dazzling Gleam}} and {{m|Rock Polish}} via [[TM]].&lt;br /&gt;
** {{p|Spoink}} and {{p|Grumpig}} should learn {{m|Rock Polish}} by level-up in lieu of {{m|Confuse Ray}} and {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}. {{p|Spoink}} and {{p|Grumpig}} also pick up {{m|Yawn}} at level 1.&lt;br /&gt;
** {{p|Grumpig}} should also learn {{m|Amnesia}} by level-up in lieu of {{m|Bounce}} as well as pick up both {{m|Psycho Shift}} and the now-{{type|Psychic}} {{m|Embargo}} as its final level-up moves.&lt;br /&gt;
** {{m|Belch}} is now a [[special move]] move version of {{m|Natural Gift}}.&lt;br /&gt;
* {{p|Seviper}} should trade 25 points from its base Special Attack stat (100) to boost its base Special Defense stat (60) to 85, making it more defensively formidable.&lt;br /&gt;
** Seviper should gain {{a|Infiltrator}} as a second ability.&lt;br /&gt;
** Now {{t|Poison}}/{{type|Dark}}, Seviper should learn {{m|Hone Claws}} by level-up in lieu of {{m|Swagger}}, {{m|Facade}} by level-up instead of {{m|Haze}}, {{m|Quash}} by level-up in lieu of {{m|Crunch}}, as well as {{m|Throat Chop}} by level-up instead of {{m|Belch}}. Seviper also picks up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as its final level-up moves.&lt;br /&gt;
* {{p|Corphish}} and {{p|Crawdaunt}} should be {{t|Water}}/{{type|Ground}} and have the abilities {{a|Hyper Cutter}} or &amp;lt;del&amp;gt;{{a|Immunity}}&amp;lt;/del&amp;gt; {{a|Filter}}. &lt;br /&gt;
** Corphish and Crawdaunt should learn {{m|Crush Claw}} by level-up in lieu of {{m|Vice Grip}}, {{m|Aqua Jet}} by level-up instead of {{m|Bubble Beam}}, {{m|Mud Shot}} by level-up in lieu of {{m|Night Slash}}, {{m|Dig}} by level-up instead of {{m|Taunt}}, {{m|Hone Claws}} by level-up instead of {{m|Swords Dance}}, {{m|Shell Smash}} by level-up instead of {{m|Crunch}}, and {{m|Bulldoze}} by level-up instead of {{m|Guillotine}}.&lt;br /&gt;
** Corphish can also pick up &#039;&#039;Sand Pit&#039;&#039; and {{m|Brine}} as [[Egg Move]]s through the {{p|Krabby}} evolutionary line.&lt;br /&gt;
** Boost Crawdaunt&#039;s base Special Defense to at least 85 (+30), reduce its base HP to 60 (-3), and increase boost its base Speed to 70 (+15) for a base stat total of 510 (now same as Kingler, see above).&lt;br /&gt;
* {{p|Cacnea}} and {{p|Cacturne}} should learn {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}, &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Cotton Spore}}, the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Pin Missile}}, and {{m|Punishment}} in lieu of {{m|Destiny Bond}}.&lt;br /&gt;
** {{p|Cacnea}} and {{p|Cacturne}} no longer learn {{m|Poison Sting}} by level-up or any other {{type|Poison}} move by any means.&lt;br /&gt;
** Considering that {{p|Cacnea}} and {{p|Cacturne}} are based on {{wp|Cactus|desert plants known for their high water-retention ability}}, {{p|Cacnea}} and {{p|Cacturne}} would have access to the ability {{a|Storm Drain}} in addition to {{a|Sand Force}} (not {{a|Sand Veil}}). {{a|Rough Skin}} is their hidden ability.&lt;br /&gt;
** Make Cacturne more defensively formidable: reduce its base Attack (115) to 100 and base Special Attack (115) to 90 to boost its base Defense (60) to 90 and base Special Defense to 70 for a base stat total of 475.  &lt;br /&gt;
* {{p|Swablu}} now has the abilities {{a|Natural Cure}} or {{a|Serene Grace}}. {{p|Altaria}} now has the abilities {{a|Cloud Nine}} or {{a|Serene Grace}}. &lt;br /&gt;
* {{p|Zangoose}} can learn {{m|Cut}} but not {{m|Strength}}.&lt;br /&gt;
** {{m|Cut}} is no more! All instances of this move have been replaced by {{type|Steel}} {{m|Slash}}.&lt;br /&gt;
* {{p|Shuppet}} and {{p|Banette}} learn {{m|Acupressure}} by level-up in lieu of {{m|Will-O-Wisp}} as well as picking up &#039;&#039;Dance Macabre&#039;&#039; as their final level-up move. {{p|Banette}} also learns {{m|Punishment}} and {{m|Psychic}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** Banette also picks up {{m|Freeze-Dry}} or {{m|Sheer Cold}} at level 1.&lt;br /&gt;
** Shuppet can pick up {{m|Will-O-Wisp}} and {{m|Icy Wind}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Dusclops}} should learn {{m|Strength Sap}} by level-up instead of {{m|Shadow Ball}} and {{m|Dark Void}} by level-up in lieu of {{m|Future Sight}}. Dusclops also picks up {{m|Force Palm}} at level 1 and {{m|Spirit Shackle}} as its very final level-up move.&lt;br /&gt;
** {{p|Duskull}} and Dusclops also pick up &#039;&#039;Dance Macabre&#039;&#039; as their final level-up moves.&lt;br /&gt;
** Duskull can pick up {{m|Future Sight}} as an [[Egg Move]] as well as {{m|Strength Sap}} through breeding with the {{p|Litwick}} or {{p|Yamask}} evolutionary lines.&lt;br /&gt;
** {{p|Dusclops}} no longer evolves into {{p|Dusknoir}} (see next note).&lt;br /&gt;
* Given the antenna on its head said to capture radio waves, {{p|Dusknoir}} is re-purposed (and re-colored) as an evolution for {{p|Rotom}} named &#039;&#039;Dynamus&#039;&#039; (&#039;&#039;dynamo + ánimas, más&#039;&#039;). Rotom evolves into &#039;&#039;Dynamus&#039;&#039; when [[level]]ed up while knowing {{m|Eerie Impulse}}. &#039;&#039;Dynamus&#039;&#039; shares Rotom&#039;s same movelist – except for picking up {{m|Ominous Wind}} and {{m|Magnet Rise}} at level 1 – plus the same base stats as Rotom&#039;s various forms – Heat/Wash/Frost/Fan/Mow.&lt;br /&gt;
** Rotom should learn {{m|Volt Switch}} by level-up in lieu of {{m|Thunder Shock}} and {{m|Eerie Impulse}} by level-up in lieu of {{m|Ominous Wind}}.&lt;br /&gt;
** &#039;&#039;Dynamus&#039;&#039; swaps Rotom&#039;s ability {{a|Levitate}} for {{a|Lightning Rod}}.&lt;br /&gt;
** This new evolutionary stage for Rotom means it can take advantage of [[Eviolite]]&#039;s stat boosts.&lt;br /&gt;
* {{p|Tropius}} also picks up {{m|Defog}} at level 1 and {{m|Dragon Hammer}} as its final level-up move.&lt;br /&gt;
* {{p|Chingling}} and {{p|Chimecho}} are both {{t|Ghost}}-type, retaining the ability {{a|Levitate}}. Both gain a second ability in {{a|Shadow Tag}}.&lt;br /&gt;
** {{p|Chingling}} and {{p|Chimecho}} should learn {{m|Supersonic}} by level-up in lieu of {{m|Growl}}, &#039;&#039;Crescendo&#039;&#039; (formerly {{m|Echoed Voice}}) by level-up in lieu of {{m|Confusion}}, {{m|Roost}} by level-up in lieu of {{m|Yawn}}, {{m|Disarming Voice}} by level-up in lieu of {{m|Psywave}} or {{m|Synchronoise}}, &amp;lt;del&amp;gt;{{m|Air Cutter}}&amp;lt;/del&amp;gt; {{m|Razor Wind}} by level-up in lieu of {{m|Extrasensory}}, {{m|Shadow Sneak}} by level-up in lieu of {{m|Take Down}}, {{m|Ominous Wind}} by level-up in lieu of {{m|Uproar}}, and {{m|Pain Split}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Chimecho learns {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Chingling and Chimecho no longer learn {{m|Growl}} or {{m|Wrap}}.&lt;br /&gt;
** Chimecho also learns {{m|Pluck}} and {{m|Roost}} at level 1.&lt;br /&gt;
* {{p|Milotic}} should learn {{m|Whirlpool}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Water Pulse}}, {{m|Dive}} by level-up in lieu of {{m|Twister}}, {{m|Dazzling Gleam}} by level-up instead of {{m|Dragon Tail}}, and picks up the now-{{type|Fairy}} {{m|Heal Pulse}} as its final level-up move.&lt;br /&gt;
** Milotic can no longer learn {{type|Dragon}} moves by any means but can learn {{m|Dazzling Gleam}} via [[TM99]].&lt;br /&gt;
* {{p|Glalie}} should be Male-only and have the abilities {{a|Ice Body}} or {{a|Solid Rock}}. {{p|Froslass}} should be Female-only and have the abilities {{a|Snow Cloak}} or {{a|Levitate}}.&lt;br /&gt;
** {{p|Froslass}} should be renamed &#039;&#039;Misteria&#039;&#039; and identified as the &#039;&#039;Roving Mist Pokémon&#039;&#039;.&lt;br /&gt;
** {{p|Glalie}} is now {{t|Ice}}/{{type|Rock}}.&lt;br /&gt;
** {{p|Glalie}} picks up {{m|Stealth Rock}} and {{m|Rock Blast}} at level 1 instead of {{m|Sheer Cold}} and {{m|Powder Snow}}, {{m|Icicle Spear}} by level-up in lieu of {{m|Blizzard}}, as well as picking up {{m|Head Smash}} at its final level-up move. &lt;br /&gt;
* {{p|Spheal}}, {{p|Sealeo}}, and {{p|Walrein}} all the abilities {{a|Thick Fat}} or {{a|Slush Rush}}; {{a|Refrigerate}} is their hidden ability. {{p|Spheal}}, {{p|Sealeo}}, and {{p|Walrein}} should all learn {{m|Mist}} by level-up in lieu of {{m|Rollout}}. Walrein also picks up {{m|Belly Drum}} and {{m|Icicle Spear}} at level 1 as well as {{m|Heavy Slam}} as its final level-up move.&lt;br /&gt;
** {{p|Sealeo}} picks up {{m|Dive}} and {{p|Walrein}} picks up {{m|Surf}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** {{p|Spheal}} can learn {{m|Icicle Spear}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Huntail}} is now dual {{t|Water}}/{{type|Dark}}; {{p|Gorebyss}} is now dual {{t|Water}}/{{type|Psychic}}. {{p|Huntail}} and {{p|Gorebyss}} both gain &#039;&#039;Slick&#039;&#039; as a second ability.&lt;br /&gt;
** Huntail&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 60 / 95 / 94 / 75 / 84 / 75 = 483 total&lt;br /&gt;
** Gorebyss&#039; base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 60 / 74 / 84 / 94 / 95 / 75 = 483 total&lt;br /&gt;
* {{p|Luvdisc}} is renamed &#039;&#039;Aphrotini&#039;&#039; and now evolves into {{p|Alomomola}} leveling up while knowing {{m|Skull Bash}}. &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}&#039;s) movelist is replaced by Alomomola&#039;s movelist.&lt;br /&gt;
** &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}) should learn {{m|Skull Bash}} by level-up in lieu of {{m|Take Down}}. {{p|Alomomola}} should learn {{m|Skull Bash}} by level-up in lieu of {{m|Wish}}.&lt;br /&gt;
** &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}) should pick up {{m|Wish}} as an [[Egg Move]].&lt;br /&gt;
** &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}) should have the abilities {{a|Healer}} or {{a|Swift Swim}}. Alomomola should have the abilities {{a|Healer}} or {{a|Marvel Scale}} and gain the &#039;&#039;revamped&#039;&#039; {{a|Solar Power}} as its hidden ability (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Beldum}}, {{p|Metang}}, and {{p|Metagross}} all have the hidden ability &amp;lt;del&amp;gt;{{a|Analytic}}&amp;lt;/del&amp;gt; {{a|Download}}.&lt;br /&gt;
** {{p|Metang}} and {{p|Metagross}} should learn {{m|Laser Focus}} by level-up in lieu of {{m|Agility}}, {{m|Heavy Slam}} by level-up in lieu of {{m|Pursuit}}, and {{m|Giga Impact}} by level-up in lieu of {{m|Hyper Beam}}. {{p|Metagross}} should also pick up {{m|Zap Cannon}} as its final level-up move.&lt;br /&gt;
* {{p|Beldum}} should pick up {{m|Iron Defense}} at level 1 and learn {{m|Thunder Wave}} at level 20.&lt;br /&gt;
* {{p|Jirachi}} should be {{t|Fairy}}/{{t|Steel}}. {{p|Jirachi}} should learn {{m|Teleport}} at level 1 in lieu of {{m|Confusion}}, {{m|Misty Terrain}} by level-up in lieu of {{m|Refresh}}, {{m|Flash Cannon}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Gravity}}, &amp;lt;del&amp;gt;{{m|Meteor Mash}}&amp;lt;/del&amp;gt; {{m|Ice Beam}} by level-up in lieu of {{m|Last Resort}}, and {{m|Flash Cannon}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Double-Edge}}.&lt;br /&gt;
** Furthermore, Jirachi also learns the &#039;&#039;revamped&#039;&#039; {{m|Metal Burst}}, &amp;lt;del&amp;gt;{{m|Sweet Kiss}},&amp;lt;/del&amp;gt; {{m|Cosmic Power}}, and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** Jirachi no longer learns {{m|Confusion}} by level-up.&lt;br /&gt;
** {{m|Lucky Chant}}, {{m|Sweet Kiss}}, {{m|Doom Desire}}, and {{m|Swift}} are all now {{type|Fairy}} moves (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Torterra}} is now {{t|Grass}}/{{t|Rock}}. Torterra should learn {{m|Rock Blast}} by level-up in lieu of {{m|Wood Hammer}} and pick up {{m|Stealth Rock}} as its final level-up move.&lt;br /&gt;
** {{p|Turtwig}}, {{p|Grotle}}, and {{p|Torterra}} should learn {{m|Defense Curl}} by level-up in lieu of {{m|Withdraw}}.&lt;br /&gt;
* {{p|Infernape}} is now known as the &#039;&#039;&amp;lt;del&amp;gt;Golden&amp;lt;/del&amp;gt; Brass Monkey Pokémon&#039;&#039; and should learn the now-{{type|Steel}} move {{m|Clanging Scales}} by level-up in lieu of {{m|Punishment}} and {{m|Close Combat}} by level-up in lieu of {{m|Fire Spin}}. Infernape should also pick up {{m|Meteor Mash}} and {{m|Detect}} at level 1 in lieu of {{m|Flare Blitz}}.&lt;br /&gt;
** {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) should also be added to Infernape&#039;s level-up movelist.&lt;br /&gt;
** {{p|Monferno}} should learn {{m|Karate Chop}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Mach Punch}}. {{p|Infernape}} should learn &amp;lt;del&amp;gt;{{m|Mach Punch}}&amp;lt;/del&amp;gt; {{m|Bullet Punch}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Close Combat}}.&lt;br /&gt;
** {{p|Chimchar}} also picks up {{m|Covet}} and {{m|Play Rough}} as [[Egg Move]]s.&lt;br /&gt;
* A large bird of prey known for its ruthless hunting behavior, {{p|Staraptor}} and has the abilities {{a|Moxie}} or {{a|Tough Claws}}. &amp;lt;del&amp;gt;A &#039;&#039;revamped&#039;&#039; &amp;lt;del&amp;gt;{{a|Sheer Force}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) is its hidden ability.&amp;lt;/del&amp;gt; {{a|Intimidate}} is its hidden ability.&lt;br /&gt;
* Staraptor should learn {{m|Pluck}} at level 1 in lieu of {{m|Growl}}, {{m|Sky Drop}} by level-up in lieu of {{m|Take Down}}, and {{m|Sky Attack}} by level-up in lieu of {{m|Brave Bird}}.&lt;br /&gt;
** {{p|Staraptor}} should learn {{m|Pursuit}} at level 1 in lieu of {{m|Tackle}} as well as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Starly}} and {{p|Staravia}} should learn {{m|Peck}} by level-up in lieu of {{m|Tackle}}.&lt;br /&gt;
** Starly, Staravia, and Staraptor should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Aerial Ace}} and {{m|Pursuit}} by level-up in lieu of {{m|Take Down}}. Starly, Staravia, and Staraptor also pick up {{m|Tailwind}} as their final level-up move.&lt;br /&gt;
** Staraptor should also pick up {{m|Screech}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to &amp;lt;del&amp;gt;{{m|Close Combat}}&amp;lt;/del&amp;gt; {{m|Sky Drop}}. &lt;br /&gt;
** {{p|Braviary}} now has the abilities {{a|Keen Eye}} or {{a|Defiant}} to better contrast its fighting style from Staraptor.&lt;br /&gt;
* {{p|Bidoof}} and {{p|Bibarel}} learn &amp;lt;del&amp;gt;{{m|Cut}}&amp;lt;/del&amp;gt; {{m|Slash}} by level-up in lieu of {{m|Tackle}}, {{m|Rock Smash}} by level-up in lieu of {{m|Rollout}}, and {{m|Bulldoze}} by level-up in lieu of {{m|Curse}}. {{p|Bibarel}} also learns learns {{m|Waterfall}} at level 1 and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Kricketune}} should learn &#039;&#039;Crescendo&#039;&#039; (formerly {{m|Echoed Voice}}) as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Fury Cutter}}, &amp;lt;del&amp;gt;{{m|Bounce}}&amp;lt;/del&amp;gt; {{m|Instruct}} at level 1 in lieu of {{m|Bide}}, {{m|Fury Cutter}} by level-up in lieu of {{m|Absorb}}, {{m|Grass Whistle}} by level-up in lieu of {{m|Sing}}, {{m|Supersonic}} by level-up in lieu of {{m|Focus Energy}}, {{m|Moonlight}} by level-up in lieu of {{m|Fell Stinger}}, {{m|Role Play}} by level-up in lieu of {{m|Taunt}}, and &#039;&#039;Entrancing Song&#039;&#039; by level-up in lieu of {{m|Sticky Web}}.&lt;br /&gt;
** Kricketot and Kricketune learn {{m|Belly Drum}} at level 1 instead of {{m|Growl}}.&lt;br /&gt;
** Kricketot should learn {{m|Steamroller}} by level-up in lieu of {{m|Struggle Bug}}.&lt;br /&gt;
** {{p|Kricketot}} can learn {{m|Heal Bell}}, {{m|Quiver Dance}}, and {{m|Calm Mind}} as [[Egg Move]]s.&lt;br /&gt;
** Kricketot has the abilities {{a|Shed Skin}} or {{a|Sap Sipper}}. Kricketune has the abilities {{a|Own Tempo}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section) or {{a|Technician}} (former replacing Kricketot&#039;s Shed Skin, the latter replacing Kricketot&#039;s Sap Sipper). &lt;br /&gt;
** Boost Kricketune&#039;s base Special Attack to 85 (+30) and reduce its Attack to 75 (-10) for a base stat total of 404.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;KRICKETOT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;KRICKETUNE&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Belly Drum&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Grass Whistle&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Instruct&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Disarming Voice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Echoed Voice (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fury Cutter&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Steamroller&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Supersonic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonlight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Echo Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Night Slash&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Dark&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Screech&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Role Play&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bug Buzz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Baton Pass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Entrancing Song&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Follow Me&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Perish Song&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ghost&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dance Macabre&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ghost&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} now have the abilities {{a|Infiltrator}} or {{a|Compound Eyes}}. {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} now have the hidden ability {{a|Intimidate}}, rather than Guts.&lt;br /&gt;
** {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} should learn {{m|Nuzzle}} by level-up in lieu of {{m|Tackle}}, {{m|Extrasensory}} by level-up in lieu of {{m|Swagger}}, {{m|Glare}} by level-up in lieu of {{m|Scary Face}}, {{m|Signal Beam}} by level-up in lieu of {{m|Crunch}}, and {{m|Zap Cannon}} by level-up in lieu of {{m|Discharge}}. Furthermore, Luxray now learns {{m|Foresight}} OR {{m|Lock-On}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Luxray also learns {{m|Parabolic Charge}} at level 1.&lt;br /&gt;
* {{p|Glameow}} has the abilities {{a|Limber}} or {{a|Fur Coat}}. {{p|Purugly}} has the abilities {{a|Thick Fat}} or {{a|Fur Coat}}.&lt;br /&gt;
* {{p|Rampardos}} is now {{t|Rock}}/{{t|Fighting}}. Rampardos should learn {{m|Detect}} by level-up instead of {{m|Leer}}, {{m|Rock Polish}} by level-up in lieu of {{m|Scary Face}}, &amp;lt;del&amp;gt;the now-{{type|Fighting}}&amp;lt;/del&amp;gt; {{m|Skull Bash}} by level-up in lieu of {{m|Assurance}} &amp;lt;del&amp;gt;(see note for {{m|Skull Bash}}  under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below)&amp;lt;/del&amp;gt;, {{m|Counter}} by level-up instead of {{m|Zen Headbutt}}, and {{m|Close Combat}} by level-up in lieu of {{m|Screech}}. Rampardos should learn {{m|Accelerock}} at level 1 in lieu of {{m|Endeavor}} and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Rampardos also picks up {{m|Wild Charge}} and {{m|Flame Charge}} at level 1.&lt;br /&gt;
** {{p|Cranidos}} should learn {{m|Detect}} by level-up instead of {{m|Leer}}, {{m|Rock Polish}} by level-up in lieu of {{m|Scary Face}}, &amp;lt;del&amp;gt;the now-{{type|Fighting}}&amp;lt;/del&amp;gt; {{m|Skull Bash}} by level-up in lieu of {{m|Assurance}} &amp;lt;del&amp;gt;(see note for {{m|Skull Bash}} under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below)&amp;lt;/del&amp;gt;, and {{m|Counter}} by level-up instead of {{m|Zen Headbutt}}.&lt;br /&gt;
** Cranidos and Rampardos no longer learn {{m|Screech}} or {{m|Zen Headbutt}} by level-up.&lt;br /&gt;
** {{m|Bulldoze}}, {{m|Wild Charge}}, {{m|Flame Charge}}, and {{m|Zen Headbutt}} are added to Cranidos&#039; [[Egg Move]] list. {{p|Rampardos}} now learns {{m|Double-Edge}} by level-up in lieu of {{m|Endeavor}}.&lt;br /&gt;
** Cranidos and Rampardos gain a second ability in {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.&lt;br /&gt;
** Cranidos and Rampardos learn {{m|Wild Charge}} and {{m|Flame Charge}} by [[TM]] if lieu of {{m|Thunderbolt}}, {{m|Thunder}}, {{m|Flamethrower}}, and {{m|Fire Blast}}.&lt;br /&gt;
** Reduce Rampardos&#039; base HP (97) to 72, base Attack (165) to &amp;lt;del&amp;gt;163&amp;lt;/del&amp;gt; 158, and base Special Attack (65) to 50 as well as boosting its base Defense (60) to 80, base Special Defense (50) to 65, and base Speed (58) to 65 for a base stat total of &amp;lt;del&amp;gt;495&amp;lt;/del&amp;gt; 490.&lt;br /&gt;
* {{p|Shieldon}} and {{p|Bastiodon}} should learn {{m|Rock Tomb}} by level-up in lieu of {{m|Taunt}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, and {{m|Stealth Rock}} by level-up in lieu of {{m|Endure}}.&lt;br /&gt;
** {{p|Shieldon}} and {{p|Bastiodon}} now have the abilities {{a|Solid Rock}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;). {{a|Soundproof}} is their hidden ability.&lt;br /&gt;
** Reduce  Bastiodon&#039;s base Defense (168) to 163, base Special Attack (47) to 30, and  base Special Defense (138) to 110 as well as boosting its base HP (60) to 75, base Attack (52) to 70, and base Speed (30) to 47 for a base stat total of 495.&lt;br /&gt;
* Male {{p|Burmy}} evolve into a {{t|Bug}}/{{type|Fire}} {{p|Mothim}} during [[Time#Time-based evolutions|day]] or a {{t|Bug}}/{{type|Ice}} {{p|Mothim}} at [[Time#Time-based evolutions|night]]. Each form receives a slightly different movelist to reflect their updated typing.&lt;br /&gt;
** {{t|Bug}}/{{type|Fire}} Mothim should learn {{m|Ember}} by level-up in lieu of {{m|Hidden Power}}, {{m|Will-O-Wisp}} by level-up in lieu of {{m|Confusion}}, {{m|Fire Spin}} by level-up in lieu of {{m|Poison Powder}}, {{m|Morning Sun}} by level-up in lieu of {{m|Psybeam}}, {{m|Silver Wind}} by level-up in lieu of {{m|Camouflage}}, and &amp;lt;del&amp;gt;{{m|Fiery Dance}} (or {{m|Flame Burst}})&amp;lt;/del&amp;gt; &#039;&#039;Wicked Flame&#039;&#039; ({{m|Incinerate}}) by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
**  {{t|Bug}}/{{type|Ice}} Mothim should learn {{m|Icy Wind}} by level-up in lieu of {{m|Hidden Power}}, {{m|Mist}} by level-up in lieu of {{m|Confusion}}, {{m|Ice Shard}} by level-up in lieu of {{m|Poison Powder}}, {{m|Moonlight}} by level-up in lieu of {{m|Psybeam}}, {{m|Silver Wind}} by level-up in lieu of {{m|Camouflage}}, and {{m|Aurora Beam}} by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
** Mothim&#039;s (both forms) abilities are now {{a|Levitate}} or {{a|Shield Dust}}.&lt;br /&gt;
** Swap Mothim&#039;s (both forms) base Special Defense stat (50) for its base Attack stat (94).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;MOTHIM (day)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;MOTHIM (night)&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Quiver Dance&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Gust&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Protect&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Gust (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ember&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Icy Wind&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Silver Wind&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Will-O-Wisp&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Mist&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pluck&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Spin&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ice Shard&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Morning Sun&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;32&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonlight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;32&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Wicked Flame&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Aurora Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;U-Turn&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Quiver Dance&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Solar Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonblast&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image: Spr_4d_414.png]] &#039;&#039;Mothim day form&#039;&#039;  [[Image: Spr_4p_414_s.png]]  &#039;&#039;Mothim night form&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
** &amp;lt;del&amp;gt;Both forms of {{p|Mothim}} have the ability {{a|Levitate}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Burmy}}, {{p|Wormadam}} (all forms), and {{p|Mothim}} (both forms) all have the ability {{a|Shield Dust}}.&lt;br /&gt;
* {{p|Combee}} and {{p|Vespiquen}} are now {{type|Bug}} only and have the ability {{a|Levitate}}. {{p|Combee}} and {{p|Vespiquen}} should both learn {{m|Pluck}} by level-up in lieu of {{m|Bug Bite}} and pick up {{m|Bug Buzz}} as their final level-up move.&lt;br /&gt;
** {{p|Vespiquen}} should learn {{m|Toxic Spikes}} or {{m|Spikes}} by level-up in lieu of {{m|Toxic}} and {{m|Pollen Puff}} by level-up in lieu of {{m|Power Gem}}. {{p|Vespiquen}} should also pick up {{m|Me First}} or {{m|Quash}} as well as {{m|Instruct}} at level 1.&lt;br /&gt;
** {{p|Vespiquen}} no longer learns {{m|Slash}} or {{m|Gust}} by level-up.&lt;br /&gt;
** {{p|Combee}} should learn {{m|Helping Hand}} by level-up in lieu of {{m|Struggle Bug}} and pick up {{m|Wide Guard}} at level 1.&lt;br /&gt;
* {{p|Buizel}} and {{p|Floatzel}} now have the abilities {{a|Swift Swim}} or &#039;&#039;Slick&#039;&#039; (see note on &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Cherrim}} &amp;lt;del&amp;gt;(both forms)&amp;lt;/del&amp;gt; is now {{t|Grass}}/{{t|Fairy}} &amp;lt;del&amp;gt;while in its &amp;quot;Sunshine Form&amp;quot;&amp;lt;/del&amp;gt;. Cherrim no longer has an &amp;quot;Overcast Form&amp;quot;; it appears in its &amp;quot;Sunshine Form&amp;quot; by default.&lt;br /&gt;
** Cherrim and {{p|Cherubi}} should both learn {{m|Moonlight}} by level-up in lieu of {{m|Morning Sun}} and also pick up {{m|Charm}} at level 1. Whereas Cherubi picks up {{m|Solar Beam}} by level-up, Cherrim instead learns {{m|Moonblast}}. Cherrim also picks up {{m|Fairy Wind}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Cherrim picks up {{m|Fairy Lock}} as its final level-up move (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Cherrim now [[Evolution|evolves]] from Cherubi when leveled up with high [[friendship]] at [[Time#Time-based evolutions|night]].&lt;br /&gt;
** {{p|Cherrim}}&#039;s ability is now {{a|Serene Grace}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;Reduce Cherrim&#039;s base Speed to 60 (-25) for a base stat total of 425.&amp;lt;/del&amp;gt; Reduce Cherrim&#039;s base Speed to 60 (-25), boost Special Attack to 90 (+3), and increase Special Defense to 80 (+2) for a base stat total of 430.&lt;br /&gt;
* {{p|Glameow}} now has the abilities {{a|Contrary}} or {{a|Limber}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Purugly}} now has the abilities {{a|Contrary}} or {{a|Fur Coat}}.&lt;br /&gt;
* {{p|Stunky}} and {{p|Skuntank}} should learn {{m|Dig}} by level-up instead of {{m|Screech}}. {{p|Skuntank}} should also pick up {{m|Foul Play}} as its final level-up move.&lt;br /&gt;
* {{p|Bronzong}} should pick up {{m|Heal Bell}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Block}}. {{p|Bronzong}} also picks up {{m|Perish Song}} at level 1 in lieu of {{m|Sunny Day}} and {{m|Destiny Bond}} as its final level-up move.&lt;br /&gt;
** {{p|Bronzor}} and {{p|Bronzong}} should pick up {{m|Mirror Coat}} by level-up instead of {{m|Tackle}}, {{m|Psyshock}} by level-up instead of {{m|Extrasensory}}, and the now-{{type|Steel}} {{m|Clanging Scales}} by level-up instead of {{m|Heavy Slam}}.&lt;br /&gt;
* {{p|Spiritomb}} now has the abilities {{a|Cursed Body}} or {{a|Pressure}}; &amp;lt;del&amp;gt;{{a|Spirit Tag}}&amp;lt;/del&amp;gt; {{a|Bad Dreams}} is its hidden ability.&lt;br /&gt;
** {{p|Spiritomb}} should learn {{m|Shadow Sneak}} by level-up instead of {{m|Feint Attack}} and {{m|Pain Split}} by level-up instead of {{m|Sucker Punch}}. {{p|Spiritomb}} should also pick up {{m|Hex}} at level 1 and {{m|Destiny Bond}} as its final level-up move.&lt;br /&gt;
** {{p|Spiritomb}} is now genderless and joins the [[Gender unknown]] Egg Group in lieu of the [[Amorphous Egg Group]].&lt;br /&gt;
* {{p|Hippopotas}} and {{p|Hippowdon}} gain a second ability in {{a|Arena Trap}}.&lt;br /&gt;
* Possibly based on the Egyptian god of funerals and the afterlife, {{wp|Anubis}}, {{p|Lucario}} should be {{t|Ghost}}/{{type|Fighting}}.&lt;br /&gt;
* Now {{t|Ghost}}/{{type|Fighting}}, {{p|Lucario}} should learn {{m|Shadow Punch}} by level-up in lieu of {{m|Metal Claw}}, {{m|Spirit Shackle}} by level-up in lieu of {{m|Dragon Pulse}}, and {{m|Phantom Force}} by level-up in lieu of {{m|Extreme Speed}}. Lucario now learns {{m|Destiny Bond}} at level 1.&lt;br /&gt;
** {{p|Riolu}} now has the abilities {{a|Synchronize}} or {{a|Vital Spirit}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Lucario}} now has the abilities &amp;lt;del&amp;gt;{{a|Justified}}&amp;lt;/del&amp;gt; {{a|Synchronize}} or {{a|Soul-Heart}}.&lt;br /&gt;
** Riolu now evolves into Lucario if [[level]]ed up while holding a [[Reaper Cloth]] at [[Time#Night|night]].&lt;br /&gt;
** {{m|Aura Sphere}} should be revamped as a {{type|Ghost}} move by default (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Skorupi}} and {{p|Drapion}} are both {{t|Poison}}/{{type|Ground}}. {{p|Skorupi}} has the abilities {{a|Sand Rush}} or {{a|Shell Armor}}; {{p|Drapion}} has the abilities {{a|Sand Rush}} or {{a|Tough Claws}}. &amp;lt;del&amp;gt;{{a|Arena Trap}}&amp;lt;/del&amp;gt; {{a|Intimidate}} is their hidden ability.&lt;br /&gt;
** &#039;&#039;&#039;{{p|Drapion}} is renamed &#039;&#039;Mantigore&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
** {{p|Skorupi}} should learn &amp;lt;del&amp;gt;{{type|Steel}} {{m|Vice Grip}} by level-up in lieu of {{m|Bite}},&amp;lt;/del&amp;gt; {{m|Sand Tomb}} by level-up in lieu of {{m|Knock Off}}, and {{m|Dig}} by level-up in lieu of {{m|Crunch}}.&lt;br /&gt;
** ({{p|Drapion}} – renamed &#039;&#039;Mantigore&#039;&#039; – should also pick up {{m|Low Sweep}} at level 1 as well as &amp;lt;del&amp;gt;{{m|Thrash}}&amp;lt;/del&amp;gt; {{m|Outrage}} as its final level-up move.&lt;br /&gt;
** {{p|Skorupi}} can pick up {{type|Steel}} {{m|Vice Grip}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Croagunk}} and {{p|Toxicroak}} are now known as the &#039;&#039;Poison Dart Pokémon&#039;&#039;. {{p|Toxicroak}} is now {{t|Poison}}/{{type|Dark}}.&lt;br /&gt;
** {{p|Croagunk}} and {{p|Toxicroak}} should learn {{m|Karate Chop}} by level-up in lieu of {{m|Mud-Slap}}, {{m|Mud-Slap}} by level-up in lieu of {{m|Feint Attack}}, {{m|Jump Kick}} by level-up in lieu of {{m|Mud Bomb}}, &amp;lt;del&amp;gt;{{m|Smelling Salts}}&amp;lt;/del&amp;gt; {{m|Toxic Spikes}} by level-up in lieu of {{m|Sludge Bomb}}, {{m|Venom Drench}} by level-up in lieu of {{m|Belch}}, and {{m|Cross Poison}} by level-up in lieu of {{m|Flatter}}. Toxicroak and Croagunk also pick up {{m|Acid Armor}} at level 1 as well as {{m|Mega Kick}} as their final level-up move.&lt;br /&gt;
** Toxicroak should also pick up {{m|Facade}} at level 1 as well as learning {{m|Assurance}} by level-up in lieu of {{m|Revenge}}.&lt;br /&gt;
** Croagunk also picks up {{m|Belch}} and {{m|Cross Poison}} as [[Egg Move]]s.&lt;br /&gt;
** {{p|Croagunk}} and {{p|Toxicroak}} [[Field Egg Group]] and [[Water 1]] Egg Group in lieu of the [[Human-Like Egg Group]].&lt;br /&gt;
* {{p|Finneon}} and {{p|Lumineon}} should now learn {{m|Whirlpool}} by level-up in lieu of {{m|Attract}}, {{m|Confuse Ray}} by level-up in lieu of {{m|Gust}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Rain Dance}}, and {{m|Dazzling Gleam}} by level-up in lieu of {{m|Silver Wind}}. {{p|Lumineon}} also picks up {{m|Signal Beam}} as an {{tt|Evo.|Learned upon evolving}}-move. &lt;br /&gt;
** Finneon and Lumineon can also pick up {{m|Dazzling Gleam}} via [[TM99]].&lt;br /&gt;
** {{p|Lumineon}} now has the abilities {{a|Storm Drain}} or &#039;&#039;Dazzle&#039;&#039; (replacing Finneon&#039;s {{a|Swift Swim}}).&lt;br /&gt;
* {{p|Chatot}} should learn {{m|Instruct}} by level-up in lieu of {{m|Hyper Voice}}.&lt;br /&gt;
* {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}} should all be {{type|Fairy}}. {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}} should all pick up {{m|Misty Terrain}} at level 1 and learn {{m|Dazzling Gleam}} by level-up in lieu of {{m|Extrasensory}}.&lt;br /&gt;
** {{m|Swift}} is now {{type|Fairy}}.&lt;br /&gt;
* {{p|Dialga}} is now {{t|Psychic}}/{{type|Steel}} and its [[signature move]] {{m|Roar of Time}} should be {{type|Psychic}}.&lt;br /&gt;
** {{m|Roar of Time}} should be a {{Cat|sound-based moves|sound-based move}}.&lt;br /&gt;
** Furthermore, {{p|Dialga}} should learn {{m|Metal Sound}} by level-up in lieu of {{m|Scary Face}} and the &#039;&#039;revamped&#039;&#039; {{m|Kinesis}} by level-up in lieu of {{m|Slash}} (see note for Kinesis under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below). Dialga should also pick up {{m|Trick Room}} as its final level-up move.&lt;br /&gt;
* {{p|Palkia}} is now {{t|Psychic}}/{{type|Dragon}} and its [[signature move]] {{m|Spacial Rend}} should be {{type|Psychic}}.&lt;br /&gt;
** {{p|Palkia}} should learn the {{m|Psycho Shift}} by level-up in lieu of {{m|Slash}} and pick up {{m|Wonder Room}} as its final level-up move.&lt;br /&gt;
* {{p|Regigigas}} now has the ability {{a|Stall}} and gains the hidden ability {{a|Mold Breaker}}. Regigigas should also learn {{m|Thunder Wave}} by level-up in lieu of {{m|Confuse Ray}}, {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) by level-up in lieu of {{m|Revenge}}, &amp;lt;del&amp;gt;{{m|Bulldoze}}&amp;lt;/del&amp;gt; {{m|Earthquake}} by level-up in lieu of {{m|Payback}}, as well as {{m|Psystrike}} by level-up instead of {{m|Zen Headbutt}}.&lt;br /&gt;
** Regigigas also picks up {{m|Skill Swap}}, {{m|Facade}}, and {{m|Barrier}} at level 1 in lieu of {{m|Dizzy Punch}} and {{m|Heavy Slam}}, in addition to picking up {{m|Calm Mind}} at level 35.&lt;br /&gt;
* Know known as the &#039;&#039;Eldritch Pokémon&#039;&#039;, {{p|Giratina}} should learn {{m|Outrage}} by level-up in lieu of {{m|Dragon Breath}}, {{m|Screech}} by level-up in lieu of {{m|Ancient Power}}, {{m|Lunge}} by level-up instead of {{m|Slash}}, {{m|U-turn}} by level-up in lieu of {{m|Earth Power}}, and {{m|Mean Look}} by level-up in lieu of {{m|Hex}}. Giratina should also pick up {{m|Twineedle}} and {{m|Embargo}} at level 1 as well as {{m|Magic Room}} as its final level-up move.&lt;br /&gt;
** Altered Forme Giratina now gains &amp;lt;del&amp;gt;{{a|Levitate}}&amp;lt;/del&amp;gt; {{a|Shadow Tag}} as its hidden ability.&lt;br /&gt;
** {{p|Giratina}} can now pick up {{m|Embargo}} via [[TM]].&lt;br /&gt;
** Swap Origin Forme Giratina&#039;s base Defense (100) with its base Speed (90), ie, Giratina becomes slightly faster in Origin Forme than Altered Forme at the cost of some of its Defensive bulk.&lt;br /&gt;
* {{p|Cresselia}} should be {{type|Fairy}} and learn the now-{{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Confusion}} and {{m|Moonblast}} by level-up in lieu of {{m|Slash}}. Cresselia should also pick up {{m|Calm Mind}} at level 1 as well as {{m|Perish Song}} as its final level-up move.&lt;br /&gt;
** Cresselia also gains &amp;lt;del&amp;gt;{{a|Shadow Tag}}&amp;lt;/del&amp;gt; {{a|Serene Grace}} as its hidden ability.&lt;br /&gt;
* {{p|Darkrai}} also gains &amp;lt;del&amp;gt;{{a|Levitate}}&amp;lt;/del&amp;gt; {{a|Shadow Tag}} as its hidden ability.&lt;br /&gt;
* {{p|Manaphy}} should now be {{t|Water}}/{{type|Fairy}}. It should learn {{m|Moonblast}} by level-up in lieu of {{m|Acid Armor}}, {{m|Heal Pulse}} by level-up in lieu of {{m|Charm}}, and pick up {{m|Natural Gift}} at level 1.&lt;br /&gt;
* {{p|Victini}} should be {{t|Fire}}/{{type|Flying}} &amp;lt;del&amp;gt;or have ability {{a|Levitate}}&amp;lt;/del&amp;gt;. Victini should also learn {{m|Helping Hand}} at level 1, {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}}, {{m|Pluck}} by level-up in lieu of {{m|Confusion}}, &amp;lt;del&amp;gt;{{m|Assist}}&amp;lt;/del&amp;gt;{{m|Defog}} by level-up instead of {{m|Headbutt}}, {{m|Baton Pass}} by level-up instead of {{m|Zen Headbutt}}, {{m|Acrobatics}}/{{m|Aerial Ace}} by level-up in lieu of {{m|Double-Edge}}, and {{m|Sacred Fire}} by level-up in lieu of {{m|Overheat}}.&lt;br /&gt;
* {{p|Samurott}} should be {{t|Water}}/{{type|Fighting}}. Samurott should learn {{m|Sacred Sword}} by level-up in lieu of {{m|Encore}}, {{m|Waterfall}} by level-up in lieu of {{m|Aqua Tail}}, {{m|Reversal}} by level-up in lieu of {{m|Retaliate}}, and {{m|X-Scissor}} by level-up in lieu of {{m|Swords Dance}}.&lt;br /&gt;
** Furthermore, Samurott learns {{m|Swords Dance}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}}.&lt;br /&gt;
** Samurott learns &amp;lt;del&amp;gt;{{m|Retaliate}}&amp;lt;/del&amp;gt; and {{m|Counter}} at level 1.&lt;br /&gt;
* {{p|Samurott}} should swap its base Attack stat (100) for its base Special Attack stat (108).&lt;br /&gt;
* {{p|Emboar}} should be {{t|Fire}}/{{t|Dark}}. Emboar should learn {{m|Snarl}} by level-up in lieu of {{m|Rollout}}, {{m|Punishment}} by level-up instead of {{m|Roar}}, {{m|Sucker Punch}} by level-up in lieu of {{m|Head Smash}}, and {{m|Hammer Arm}} in lieu of {{m|Flare Blitz}} (Emboar no longer learns Hammer Arm at level 1). Emboar also picks up {{m|Inferno}}, {{m|Belly Drum}}, and {{m|Incinerate}} at level 1 in lieu of {{m|Ember}}, {{m|Tail Whip}}, and {{m|Ember}}.&lt;br /&gt;
* {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} all learn {{m|Vine Whip}} and {{m|Growth}} at level 1 in lieu of {{m|Tackle}}. {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} all learn {{m|Grass Whistle}} by level-up in lieu of {{m|Leer}}, {{m|Shore Up}} by level-up in lieu of {{m|Mega Drain}}, {{m|Endeavor}} or {{m|Grass Knot}} by level-up in lieu of {{m|Slam}}, and {{m|Power Whip}} by level-up in lieu of {{m|Giga Drain}}. {{p|Serperior}} learns {{m|Facade}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Serperior}} also learns {{m|Rototiller}} at level 1 as well as {{m|Spikes}} or {{m|Toxic Spikes}} at level 1.&lt;br /&gt;
** Serperior also picks up &#039;&#039;Thorn Whip&#039;&#039; as its final level-up move.&lt;br /&gt;
** {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} gain {{a|Grassy Surge}} as their hidden ability in lieu of {{a|Contrary}}.&lt;br /&gt;
** Snivy now picks up {{m|Spikes}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Patrat}} and {{p|Watchog}} should learn {{m|Pound}} by level-up in lieu of {{m|Tackle}} , {{m|Dig}} by level-up in lieu of {{m|Bide}}, {{m|Glare}} by level-up in lieu of {{m|Hypnosis}}, and &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Slam}}.&lt;br /&gt;
** {{p|Watchog}} also learns {{m|Low Sweep}} by level-up in lieu of {{m|Low Kick}} and {{m|Signal Beam}} by level-up in lieu of {{m|Nasty Plot}}.&lt;br /&gt;
** {{p|Watchog}} picks up both {{m|Confuse Ray}} and {{m|Flash}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** {{p|Watchog}} now has the abilities {{a|Stakeout}} or an &#039;&#039;improved&#039;&#039; {{a|Illuminate}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Patrat}} also learns {{m|Screech}} by level-up in lieu of {{m|Nasty Plot}}.&lt;br /&gt;
** {{p|Patrat}} can learn {{m|Hypnosis}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Lillipup}} and {{p|Herdier}} now have the abilities {{a|Scrappy}} or {{a|Vital Spirit}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Stoutland}} now has the abilities {{a|Thick Fat}} (replacing Scrappy) or {{a|Fur Coat}} (replacing Vital Spirit).&lt;br /&gt;
* {{p|Purrloin}} and {{p|Liepard}} are now known as the &#039;&#039;Furtive Pokémon&#039;&#039;. {{p|Purrloin}} now has the abilities {{a|Cute Charm}} or {{a|Frisk}}. {{p|Liepard}} now has the abilities {{a|Infiltrator}} (replacing Purrloin&#039;s Cute Charm) or {{a|Frisk}}.&lt;br /&gt;
* {{p|Blitzle}} and {{p|Zebstrika}} should learn {{m|Double Kick}} by level-up instead of {{m|Pursuit}} and pick up {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) at their final level-up move.&lt;br /&gt;
* {{p|Swoobat}} and {{p|Woobat}} should be {{t|Fairy}}/{{t|Flying}}.&lt;br /&gt;
** {{p|Swoobat}} and {{p|Woobat}} should learn {{m|Swift}} at level 1 in lieu of {{m|Confusion}}, {{m|Sweet Kiss}} by level-up instead of {{m|Assurance}}, {{m|Air Slash}} by level-up in lieu of {{m|Air Cutter}}, {{m|Draining Kiss}} by level-up instead of {{m|Future Sight}}, an improved {{m|Razor Wind}} by level-up in lieu of {{m|Air Slash}}, {{m|Roost}} by level-up instead of {{m|Amnesia}}/{{m|Calm Mind}}, and {{m|Destiny Bond}} by level-up in lieu of {{m|Psychic}}. (Also see notes on Razor Wind and Air Slash under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** {{p|Swoobat}} also picks up {{m|Fairy Lock}}  at level 1 and {{m|Play Rough}} as its final level-up move.&lt;br /&gt;
** {{m|Heart Stamp}}, {{m|Sweet Kiss}}, {{m|Swift}}, and {{m|Synchronoise}} are now {{type|Fairy}} moves (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Minccino}} and {{p|Cinccino}} are now both {{type|Ice}}. {{p|Minccino}} has the ability {{a|Pickup}}. {{p|Cinccino}} has the ability {{a|Fur Coat}}.&lt;br /&gt;
** Cinccino now evolves from Minccino when it is [[level]]ed up near an [[Ice Rock]] OR is levelled up having at least two levels of [[Affection]]. Cinccino shares Minccino&#039;s same movelist, including the following movelist changes:&lt;br /&gt;
** Minccino and Cinccino both learn {{m|Powder Snow}} at level 1, {{m|Mist}} by level-up in lieu of {{m|Slam}}, and {{m|Play Rough}} by level-up in lieu of {{m|Captivate}}.&lt;br /&gt;
** Cinccino should also learn {{m|Bounce}} and {{m|Work Up}} at level 1 instead of {{m|Bullet Seed}} and {{m|Rock Blast}}. Cinccino also picks up {{m|Icicle Spear}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Avalanche}} as its final level-up move.&lt;br /&gt;
** Reduce Cinccino&#039;s base Speed to 85 (-30), reduce base Attack to to 75 (-20), and boost base Special Attack to 85 (+20) for a base stat total of 440.&lt;br /&gt;
* {{p|Cottonee}} and {{p|Whimsicott}} are now {{type|Grass}} only.&lt;br /&gt;
** {{p|Cottonee}} now evolves into {{p|Whimsicott}} leveling up while knowing {{m|Whirlwind}}. Whimsicott&#039;s movelist is replaced by Cottonee&#039;s movelist.&lt;br /&gt;
** Cottonee and Whimsicott should learn {{m|Razor Leaf}} at level 1 by level-up in lieu of {{m|Absorb}}, {{m|Gust}} at level 1 by level-up instead of {{m|Fairy Wind}}, {{m|Whirlwind}} by level-up in lieu of {{m|Poison Powder}}, and {{m|Leaf Storm}} by level-up instead of {{m|Energy Ball}}.&lt;br /&gt;
** Whimsicott should also pick up {{m|Nuzzle}} at level 1, {{m|Powder}} by level-up in lieu of {{m|Charm}}, {{m|Tailwind}} by level-up in lieu of {{m|Sunny Day}}, and {{m|Razor Wind}} by level-up in lieu of {{m|Solar Beam}} (See note for Razor Wind under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Furthermore, Whimsicott learns {{m|Gust}} and {{m|Covet}} at level 1 and re-learns both as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** Cottonee picks up &#039;&#039;Dust Devil&#039;&#039; as an [[Egg Move]] through breeding with the {{p|Cacnea}} evolutionary line&lt;br /&gt;
** Cottonee has the abilities {{a|Prankster}} or {{a|Infiltrator}}. Whimsicott has the abilities {{a|Prankster}} or {{a|Aerilate}}.&lt;br /&gt;
* {{p|Venipede}} and {{p|Whirlipede}} have the abilities {{a|Run Away}} or an &#039;&#039;improved&#039;&#039; {{a|Poison Point}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Scolipede}} has the abilities {{a|Quick Feet}} or &amp;lt;del&amp;gt;{{a|Moxie}}&amp;lt;/del&amp;gt; {{a|Anger Point}}. {{p|Venipede}}, {{p|Whirlipede}}, and {{p|Scolipede}} gain {{a|Corrosion}} as their hidden ability.&lt;br /&gt;
* {{p|Gothita}}, {{p|Gothorita}}, and {{p|Gothitelle}} now have the abilities {{a|Synchronize}} or {{a|Forewarn}}; &amp;lt;del&amp;gt;{{a|Clear Body}} is Gothitelle&#039;s hidden ability&amp;lt;/del&amp;gt; the &#039;&#039;revamped&#039;&#039; {{a|Pure Power}} is their hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Gothita}}, {{p|Gothorita}}, and {{p|Gothitelle}} should learn {{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Fake Tears}}, the &#039;&#039;revamped&#039;&#039; {{m|Kinesis}} by level-up in lieu of {{m|Hypnosis}}, and the &#039;&#039;revamped&#039;&#039; {{m|Barrier}} by level-up in lieu of {{m|Flatter}} (see note for Barrier and Kinesis under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Gothitelle}} also picks up {{m|Light Screen}} as an {{tt|Evo.|Learned upon evolving}}-move and {{m|Psychic Terrain}} (renamed &#039;&#039;Astral Terrain&#039;&#039;) as its final level-up move.&lt;br /&gt;
* {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} are now all {{t|Normal}}-type with the abilities {{a|Water Absorb}} or {{a|Regenerator}}. {{a|Telepathy}} is their hidden ability.&lt;br /&gt;
** {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} should learn {{m|Nuzzle}} by level-up in lieu of {{m|Psywave}}, {{m|Bide}} by level-up in lieu of {{m|Rollout}}, {{m|Water Pulse}} by level-up in lieu of {{m|Charm}}, {{m|Shock Wave}} by level-up in lieu of {{m|Future Sight}}, {{m|Aqua Ring}} by level-up in lieu of {{m|Psychic}}, and {{m|Extrasensory}} by level-up in lieu of {{m|Wonder Room}}.&lt;br /&gt;
** {{p|Reuniclus}} re-learns {{m|Bide}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} all learn {{m|Defense Curl}} at level 1, as well as {{m|Refresh}} at the same level they learn {{m|Recover}}.&lt;br /&gt;
** Reuniclus learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} at level 1 in lieu of {{m|Dizzy Punch}}. Reuniclus no longer learns {{m|Dizzy Punch}} by level-up.&lt;br /&gt;
* {{p|Deerling}} and {{p|Sawsbuck}} now learn {{m|Grass Whistle}} by level-up in lieu of learn {{m|Aromatherapy}}.&lt;br /&gt;
* {{p|Galvantula}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Fur Coat}}. {{p|Joltik}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Static}}.&lt;br /&gt;
** {{p|Joltik}} and {{p|Galvantula}} should learn {{m|Pin Missile}} by level-up in lieu of {{m|Screech}}, {{m|Bounce}} by level-up in lieu of {{m|Slash}}, {{m|Venoshock}} by level-up in lieu of {{m|Signal Beam}}, {{m|Lunge}} by level-up in lieu of {{m|Agility}}, {{m|Eerie Impulse}} by level-up in lieu of {{m|Sucker Punch}}, and {{m|Giga Drain}} by level-up in lieu of {{m|Bug Buzz}}. &amp;lt;del&amp;gt;Galvantula picks up {{m|Eerie Impulse}} as an {{tt|Evo.|Learned upon evolving}}-move.&amp;lt;/del&amp;gt; Galvantula also picks up {{m|Ion Deluge}} at level 1 (see &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
* {{p|Ferroseed}} and {{p|Ferrothorn}} should learn {{m|Mega Drain}} at level 1 by level-up in lieu of {{m|Tackle}}, {{m|Spiky Shield}} by level-up instead of {{m|Flash Cannon}}, and pick up {{m|Seed Bomb}} as their final level-up move.&lt;br /&gt;
** {{p|Ferroseed}} and {{p|Ferrothorn}} have the abilities {{a|Iron Barbs}} or &amp;lt;del&amp;gt;{{a|Sturdy}}&amp;lt;/del&amp;gt; {{a|Heatproof}}. {{a|Volt Absorb}} is their hidden ability.&lt;br /&gt;
* {{p|Sandile}} and {{p|Krokorok}} are both {{type|Ground}} only, with the abilities {{a|Tinted Lens}} or {{a|Water Compaction}}. {{p|Krookodile}} now has the abilities {{a|Intimidate}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) or {{a|Water Compaction}}.&lt;br /&gt;
** {{p|Sandile}}, {{p|Krokorok}}, and {{p|Krookodile}} learn {{m|Muddy Water}} by level-up in lieu of {{m|Embargo}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section). {{p|Krookodile}} picks up {{m|Fake Tears}} at level 1.&lt;br /&gt;
* Instead of heaps of trash, {{p|Trubbish}} and {{p|Garbodor}} should be redesigned as {{wp|cockroach}}-like {{t|Bug}}/{{type|Poison}} Pokémon.&lt;br /&gt;
* {{p|Zorua}} and {{p|Zoroark}} should learn the revamped {{m|Smokescreen}} by level-up in lieu of {{m|Leer}} (See note for Smokescreen under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Darumaka}} and {{p|Darmanitan}} are now both {{t|Fire}}/{{type|Fairy}} and their movepools should be updated to reflect their new typing.&lt;br /&gt;
** {{p|Darumaka}} and {{p|Darmanitan}} now have the abilities {{a|Vital Spirit}} or {{a|Sheer Force}} (see changes to both abilities under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** &#039;&#039;&#039;{{p|Darmanitan}} &#039;&#039;Zen Mode&#039;&#039; now constitutes a [[List of Pokémon with branched evolutions|branch evolution]], a separate {{t|Fire}}/{{type|Psychic}} Pokémon named &#039;&#039;Zendaruma&#039;&#039;.&#039;&#039;&#039; &#039;&#039;Zendaruma&#039;s&#039;&#039; abilities are &amp;lt;del&amp;gt;{{a|Own Tempo}}&amp;lt;/del&amp;gt; {{a|Synchronize}} or {{a|Soul-Heart}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;DARUMAKA&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;DARMANITAN&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;ZENDARUMA&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hammer Arm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Rest&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Flame Rite)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pound&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bide&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Defense Curl&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Punch (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Zen Headbutt (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flame Wheel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dizzy Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Future Sight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Wake-Up Slap&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Arm Thrust&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Will-O-Wisp&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Facade&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Dark&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Lucky Chant&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flame Charge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Work Up&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cosmic Power&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Calm Mind)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Natural Gift&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Hidden Power)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Heat Crash&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Lunar Dance&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Belly Drum&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Play Rough&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Stored Power&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Eruption&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Aura Sphere)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flare Blitz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;62&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Burn Up&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;62&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Sacred Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;74&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;74&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** Darmanitan&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 105 / 130 / 75 / 50 / 75 / 85&lt;br /&gt;
** &#039;&#039;Zendaruma&#039;s&#039;&#039; base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 105 / 75 / 75 / 130 / 85 / 50&lt;br /&gt;
** {{p|Darumaka}} can pick up {{m|Aura Sphere}}, {{m|Force Palm}}, {{m|Healing Wish}}, {{m|Smelling Salts}}, {{m|Baton Pass}}, and &#039;&#039;Flame Rite&#039;&#039; as [[Egg Moves]].&lt;br /&gt;
** {{m|Dizzy Punch}}, {{m|Lucky Chant}}, and {{m|Lunar Dance}} are now {{type|Fairy}} moves (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Maractus}} should learn the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Pin Missile}}, {{m|Sand Tomb}} by level-up instead of {{m|Cotton Spore}}, {{m|Quiver Dance}} by level-up instead of {{m|Cotton Guard}}, and the now-{{type|Fairy}} {{m|Dizzy Punch}} by level-up instead of {{m|Petal Blizzard}}.&lt;br /&gt;
** Maractus now has the abilities {{a|Sand Rush}} or &amp;lt;del&amp;gt;{{a|Rough Skin}}&amp;lt;/del&amp;gt; {{a|Chlorophyll}}; its hidden ability is &amp;lt;del&amp;gt;{{a|Dancer}}&amp;lt;/del&amp;gt; an &#039;&#039;improved&#039;&#039; {{a|Flower Gift}} (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below, {{a|Flower Veil}} is no more!). &lt;br /&gt;
* {{p|Maractus}} should learn {{m|Grassy Surge}} by level-up instead of {{m|Petal Blizzard}}.&lt;br /&gt;
* {{p|Maractus}} should have two-lobed (common) and three-lobed (rare) formes (purely aesthetic differences).&lt;br /&gt;
* {{p|Cofagrigus}} is now {{t|Ghost}}/{{t|Rock}}. Cofagrigus should learn &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Night Shade}}, &#039;&#039;Sand Pit&#039;&#039; by level-up in lieu of {{m|Haze}}, and &#039;&#039;Macabre Dance&#039;&#039; by level-up in lieu of {{m|Destiny Bond}}. Cofagrigus now learns {{m|Sandstorm}} at level 1. Cofagrigus also picks up {{m|Power Gem}} as its final level-up move.&lt;br /&gt;
** Furthermore, Cofagrigus learns {{m|Rock Tomb}} in lieu of {{m|Scary Face}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** {{p|Yamask}} can learn {{m|Strength Sap}} as an [[Egg Move]] through the {{p|Litwick}} evolutionary line.&lt;br /&gt;
** {{p|Yamask}} and {{p|Cofagrigus}} now have {{a|Shadow Tag}} as their hidden ability.&lt;br /&gt;
* {{p|Tynamo}} now evolves into {{p|Eelektrik}} when [[level]]ed up in a [[special magnetic field]].&lt;br /&gt;
** {{p|Tynamo}} should learn {{m|Charge}} by level-up in lieu of {{m|Charge Beam}}.&lt;br /&gt;
** {{p|Eelektrik}} should learn {{m|Thunder Fang}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Crunch}}. Furthermore, {{p|Eelektrik}} should learn {{m|Brine}} by level-up in lieu of {{m|Acid}}, {{m|Parabolic Charge}} by level-up in lieu of {{m|Acid Spray}}, and {{m|Flail}} by level-up in lieu of {{m|Thrash}}.&lt;br /&gt;
** {{p|Eelektross}} should learn {{m|Hyper Fang}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Eelektross}} also picks up {{m|Strength Sap}}, {{m|Eerie Impulse}}, and {{m|Electric Terrain}} at level 1 in lieu of {{m|Headbutt}}, {{m|Acid}}, and {{m|Ion Deluge}} as well as learn {{m|Flail}} by level-up in lieu of {{m|Thrash}} and an &#039;&#039;improved&#039;&#039; {{m|Constrict}} by level-up in lieu of {{m|Crush Claw}}. (See note for Constrict under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Tynamo, Eelektrik,and Eelektross can no longer learn {{m|Thunderbolt}} by level-up, only by [[TM]]. Eelektrik,and Eelektross can no longer learn {{m|Crunch}}, {{m|Acid}}, or {{m|Acid Spray}} by level-up.&lt;br /&gt;
** Tynamo, Eelektrik,and Eelektross now have the abilities {{a|Levitate}} or {{a|Lightning Rod}}. &#039;&#039;Slick&#039;&#039; is their hidden abilitiy (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Tynamo, Eelektrik,and Eelektross join the [[Water 2]] Egg Group in lieu of the [[Amorphous Egg Group]]. Tynamo can pick up {{m|Feint Attack}} and an &#039;&#039;improved&#039;&#039; {{m|Ion Deluge}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Elgyem}} and {{p|Beheeyem}} now have the abilities {{a|Trace}} or {{a|Telepathy}}. {{a|Regenerator}} is their hidden ability.&lt;br /&gt;
** Elgyem and Beheeyem now learn {{m|Confuse Ray}} by level-up in lieu of {{m|Growl}}, {{m|Covet}} by level-up in lieu of {{m|Headbutt}}, {{m|Force Palm}} by level-up in lieu of {{m|Hidden Power}}, {{m|Signal Beam}} by level-up in lieu of {{m|Zen Headbutt}}, {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}, and {{m|Cosmic Power}} by level-up in lieu of {{m|Calm Mind}}. Elgyem and Beheeyem also pick up {{m|Stored Power}} as their final level-up move.&lt;br /&gt;
** Beheeyem also learns {{m|Strength Sap}} by level-up in lieu of {{m|Recover}}.&lt;br /&gt;
** Furthermore, Beheeyem picks up {{m|Energy Ball}} at level 1 and {{m|Block}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Elgyem can pick up {{m|Strength Sap}}, {{m|Energy Ball}}, {{m|Zap Cannon}}, and {{m|Force Palm}} as [[Egg Move]]s. (See note for Force Palm under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Elgyem and Beheeyem should each be 1&#039; taller: Elgyem should be 2&#039;08&amp;quot;, Beheeyem is now 4&#039;03&amp;quot;.&lt;br /&gt;
* {{p|Litwick}} and {{p|Lampent}} now learns {{m|Strength Sap}} by level-up in lieu of {{m|Astonish}}. {{p|Chandelure}} also learns {{m|Strength Sap}} at level 1.&lt;br /&gt;
* Upon evolving {{p|Accelgor}} becomes {{type|Dark}} only. {{p|Accelgor}} should learn {{m|Quick Guard}} by level-up in lieu of {{m|Yawn}}, {{m|Knock Off}} by level-up in lieu of {{m|Struggle Bug}}, {{m|Pursuit}} by level-up in lieu of {{m|Swift}}, {{m|First Impression}} by level-up in lieu of {{m|Giga Drain}}, {{m|Refresh}} by level-up in lieu of {{m|Recover}}, {{m|Lunge}} by level-up in lieu of {{m|Bug Buzz}}, {{m|Parting Shot}} by level-up in lieu of {{m|U-turn}}, {{m|Switcheroo}} by level-up in lieu of {{m|Power Swap}}, {{m|Toxic Spikes}} by level-up in lieu of {{m|Toxic}}, and {{m|Close Combat}} by level-up in lieu of {{m|Final Gambit}}. Accelgor also picks up {{m|Feint Attack}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Shelmet}} now has the abilities {{a|Overcoat}} or {{a|Shell Armor}}; {{p|Accelgor}} now has the abilities {{a|Overcoat}} or {{a|Infiltrator}}. {{a|Hydration}} is their hidden ability.&lt;br /&gt;
** {{p|Shelmet}} should learn {{m|Leech Life}} by level-up in lieu of {{m|Bug Buzz}} and {{m|Gastro Acid}} by level-up in lieu of {{m|Giga Drain}}.&lt;br /&gt;
** {{p|Shelmet}} and {{p|Accelgor}} should no longer learn {{m|Mega Drain}} or {{m|Giga Drain}} by level-up.&lt;br /&gt;
* {{p|Druddigon}} should learn {{m|Bite}} and {{m|Stealth Rock}} at level 1 in lieu of {{m|Scratch}} and {{m|Leer}}, {{m|Smack Down}} by level-up in lieu of {{m|Revenge}}, {{m|Rock Slide}} by level-up in lieu of {{m|Night Slash}}, {{m|Bulldoze}} by level-up in lieu of {{m|Rock Climb}}, and {{m|Head Smash}} by level-up in lieu of {{m|Superpower}}.&lt;br /&gt;
** Druddigon also picks up {{m|Fire Fang}} and {{m|Thunder Fang}} at level 1.&lt;br /&gt;
* {{p|Golett}} and {{p|Golurk}} should learn {{m|Light Screen}} at level 1 instead of {{m|Mud-Slap}}, {{m|Bullet Punch}} at level 1 in lieu of {{m|Pound}}, &#039;&#039;Dust Devil&#039;&#039; or the now-{{type|Ground}} {{m|Chip Away}} by level-up instead of {{m|Iron Defense}}, &amp;lt;del&amp;gt;{{m|Reflect}} by level-up in lieu of {{m|Mega Punch}},&amp;lt;/del&amp;gt; and {{m|Bulldoze}} by level-up instead of {{m|Stomping Tantrum}}. {{p|Golett}} and {{p|Golurk}} now have the abilities {{a|Iron Fist}} or {{a|Water Compaction}}.&lt;br /&gt;
** {{p|Golett}} and {{p|Golurk}} also pick up the now-{{type|Ghost}} {{m|Aura Sphere}} as their final level-up move (see note for Aura Sphere under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Golett}} and {{p|Golurk}} no longer learn {{m|Earthquake}} by level-up, only via [[TM]]. However, {{p|Golett}} and {{p|Golurk}} can now learn {{m|Light Screen}} and {{m|Reflect}} by via [[TM]].&lt;br /&gt;
* {{p|Bouffalant}} now has the abilities {{a|Thick Fat}} or {{a|Fur Coat}}. {{a|Sap Sipper}} is its hidden ability.&lt;br /&gt;
** {{p|Bouffalant}} should pick up {{m|Bulldoze}} and {{m|Headbutt}} at level 1 instead of {{m|Pursuit}}, {{m|Knock Off}} by level-up in lieu of {{m|Rage}}, the now-{{type|Fighting}} {{m|Skull Bash}} by level-up in lieu of {{m|Head Smash}}, {{m|Superpower}} or {{m|Body Slam}} by level-up in lieu of {{m|Swords Dance}}, and the &#039;&#039;revamped&#039;&#039; {{m|Double-Edge}} by level-up in lieu of {{m|Giga Impact}}. (See notes for Skull Bash and Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Braviary}} now has the abilities {{a|Keen Eye}} or {{a|Defiant}} to better contrast its fighting style from Staraptor. {{a|Reckless}} is its hidden ability.&lt;br /&gt;
** {{p|Braviary}} should also pick up the &#039;&#039;revamped&#039;&#039; {{m|Noble Roar}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to {{m|Superpower}} as well as learn the &#039;&#039;revamped&#039;&#039; {{m|Double-Edge}} by level-up in lieu of {{m|Thrash}}. (See notes for Noble Roar and Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** {{p|Rufflet}} and {{p|Braviary}} should learn {{m|Take Down}} by level-up instead of {{m|Slash}}.&lt;br /&gt;
** {{p|Braviary}} should also pick up {{m|Acrobatics}} through [[TM62]] as well as at level 1 in lieu of {{m|Brave Bird}}.&lt;br /&gt;
** {{p|Rufflet}} and {{p|Braviary}} are no longer male-only.&lt;br /&gt;
** {{p|Archen}} is renamed &#039;&#039;Urvogel&#039;&#039;; {{p|Archeops}} is renamed &#039;&#039;Urpteryx&#039;&#039;.&lt;br /&gt;
** {{p|Archen}} and {{p|Archeops}} now have the abilities {{a|Technician}} or {{a|Quick Feet}}. {{a|Infiltrator}} is their hidden ability.&lt;br /&gt;
* {{p|Haxorus}} now has the abilities {{a|Mold Breaker}} or {{a|Hyper Cutter}}. {{a|Intimidate}} is its hidden ability.&lt;br /&gt;
** Haxorus should learn {{m|Iron Head}} by level-up in lieu of {{m|Dragon Pulse}}.&lt;br /&gt;
** Haxorus also learns {{m|Fire Fang}} and {{m|Thunder Fang}} at level 1 in lieu of {{m|Scratch}} and {{m|Leer}}.&lt;br /&gt;
* {{p|Cubchoo}} and {{p|Beartic}} should learn {{m|Frost Breath}} by level-up in lieu of {{m|Icy Wind}}, {{m|Ice Fang}} by level-up instead of {{m|Swagger}}, and {{m|Ice Punch}} by level-up in lieu of {{m|Blizzard}}. Beartic also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Icicle Crash}}.&lt;br /&gt;
** Beartic should learn also learn {{m|Roar}} by level-up in lieu of {{m|Growl}}, {{m|Hone Claws}} by level-up instead of {{m|Play Nice}}, and {{m|Surf}} by level-up in lieu of {{m|Flail}}.&lt;br /&gt;
** Beartic also learns {{m|Crunch}} at level 1 in lieu of {{m|Superpower}}. &lt;br /&gt;
** Beartic should be {{t|Ice}}/{{type|Water}} and have the abilities {{a|Slush Rush}} or {{a|Berserk}}.&lt;br /&gt;
** {{p|Cubchoo}} can pick up {{m|Metal Claw}} as an [[Egg Move]]. &lt;br /&gt;
* {{p|Vullaby}} and {{p|Mandibuzz}} should learn {{m|Pursuit}} by level-up instead of {{m|Gust}}, {{m|Snatch}} by level-up instead of {{m|Flatter}}, the now {{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Flatter}}, &#039;&#039;Dust Devil&#039;&#039; in lieu of {{m|Air Slash}}, &amp;lt;del&amp;gt;{{m|Sky Drop}}&amp;lt;/del&amp;gt; {{m|Quash}} by level-up instead of {{m|Dark Pulse}}, {{m|Recycle}} by level-up instead of {{m|Attract}}, and &amp;lt;del&amp;gt;{{m|Sky Attack}}&amp;lt;/del&amp;gt; {{m|Sky Drop}} by level-up instead of {{m|Brave Bird}}. Mandibuzz also picks up {{m|Throat Chop}} or {{m|Assurance}} as its final level-up move.&lt;br /&gt;
** {{p|Mandibuzz}} learns {{m|Gastro Acid}} at level 1 in lieu of {{m|Mirror Move}} and re-learns it in lieu of {{m|Tailwind}}. Mandibuzz should also learn {{m|Recycle}} at level 1. &lt;br /&gt;
** {{p|Mandibuzz}} no longer learns {{m|Mirror Move}} or {{m|Tailwind}} by level-up.&lt;br /&gt;
** {{p|Vullaby}} now has the abilities {{a|Pickup}} or {{a|Weak Armor}}. {{p|Mandibuzz}} now has the abilities &amp;lt;del&amp;gt;{{a|Sand Veil}} or {{a|Harvest}}&amp;lt;/del&amp;gt; {{a|Unnerve}} or {{a|Immunity}}. {{p|Vullaby}} and {{p|Mandibuzz}} gain the hidden ability {{a|Overcoat}} or &#039;&#039;Ravenous&#039;&#039; (see note for under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Flightless Vullaby is now {{type|Ground}} only. Mandibuzz is now {{t|Ground}}/{{type|Flying}}.&lt;br /&gt;
** {{p|Vullaby}} and {{p|Mandibuzz}} are no longer female-only.&lt;br /&gt;
* {{p|Larvesta}} now evolves into {{p|Volcarona}} at level 49. {{p|Volcarona}} now has a &#039;&#039;revamped&#039;&#039; {{a|Flash Fire}} as its ability; {{a|Drought}} is its hidden ability (see note for under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{a|Flash Fire}} makes a Pokémon with this ability AND its allies on the field immune to damage from {{type|Fire}} attacks. Furthermore, &#039;&#039;&#039;once activated&#039;&#039;&#039;, the [[terrain]] becomes &#039;&#039;Scorched Earth&#039;&#039; as long as the Pokémon with this ability remains on the field.&lt;br /&gt;
** {{p|Larvesta}} and {{p|Volcarona}} should learn {{m|Fire Spin}} by level-up in lieu of {{m|Absorb}}.&lt;br /&gt;
** {{p|Volcarona}} should learn {{m|Weather Ball}} by level-up in lieu of {{m|Hurricane}}. {{p|Volcarona}} also picks up {{m|Solar Beam}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Quiver Dance}}.&lt;br /&gt;
** {{p|Larvesta}} and {{p|Volcarona}} can no longer learn {{m|Giga Drain}} or {{m|Absorb}} by any means but can now pick up {{m|Energy Ball}} via [[TM]] instead.&lt;br /&gt;
* {{p|Zweilous}} picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Hydreigon}} picks up {{m|Venoshock}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Toxic Spikes}} or {{m|Toxic}} at level 1.&lt;br /&gt;
** {{p|Hydreigon}} should pick up the now-{{type|Dark}} {{m|Oblivion Wing}} as its final level-up move albeit at a very high level (90-99).&lt;br /&gt;
** {{p|Zweilous}} and {{p|Hydreigon}} should learn {{m|Snarl}} by level-up in lieu of {{m|Hyper Voice}}. {{p|Deino}} should learn {{m|Screech}} by level-up in lieu of {{m|Hyper Voice}}.&lt;br /&gt;
** {{p|Deino}}, {{p|Zweilous}}, and {{p|Hydreigon}} should learn {{m|Astonish}} by level-up in lieu of {{m|Tackle}} and {{m|Rage}} by level-up in lieu of {{m|Focus Energy}}.&lt;br /&gt;
** {{p|Deino}} should learn {{m|Dragon Breath}} at a later level in lieu of {{m|Slam}}. {{p|Zweilous}} and {{p|Hydreigon}} no longer learn {{m|Slam}} by level-up.&lt;br /&gt;
** {{p|Deino}} should evolve into {{p|Zweilous}} at level 32.&lt;br /&gt;
* {{p|Chespin}}, {{p|Quilladin}}, and {{p|Chesnaught}} learn {{m|Defense Curl}} by level-up instead of {{m|Growl}}, {{m|Bullet Seed}} by level-up in lieu of {{m|Vine Whip}}, &amp;lt;del&amp;gt;{{m|Spikes}} by level-up instead of {{m|Rollout}}&amp;lt;/del&amp;gt;, the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Rollout}}, {{m|Spikes}} by level-up in lieu of {{m|Pin Missile}}, {{m|Counter}} by level-up instead of {{m|Take Down}}, and {{m|Grass Whistle}} by level-up in lieu of {{m|Pain Split}}. Chesnaught also picks up {{m|Drain Punch}} by level-up in lieu of {{m|Giga Impact}}.&lt;br /&gt;
** {{p|Chespin}} also picks up the &#039;&#039;revamped&#039;&#039; {{m|Double-Edge}} as an [[Egg Move]]. (See note for Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Litleo}} and {{p|Pyroar}} now have the abilities &amp;lt;del&amp;gt;{{a|Moxie}}&amp;lt;/del&amp;gt; {{a|Intimidate}} or {{a|Sheer Force}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Pyroar}} (both versions) are reclassified as {{t|Fire}}/{{t|Fighting}}.&lt;br /&gt;
** {{p|Litleo}} and {{p|Pyroar}} should learn {{m|Snarl}} by level-up in lieu of {{m|Headbutt}}. {{p|Litleo}} and {{p|Pyroar}} both learn {{m|Detect}} at level 1.&lt;br /&gt;
** {{p|Pyroar}} should learn {{m|Low Sweep}} by level-up in lieu of {{m|Hyper Beam}} and {{m|Close Combat}} by level-up in lieu of {{m|Overheat}}. Furthermore, {{p|Pyroar}} should learn the &#039;&#039;revamped&#039;&#039; {{m|Submission}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Pyroar also picks up {{m|Outrage}} as its final level-up move.&lt;br /&gt;
** &amp;lt;del&amp;gt;Boost {{p|Pyroar}}&#039;s base Attack (68) to 110 and reduce its base Special Attack (109) to 100 for a base stat total of 540.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Boost {{p|Pyroar}}&#039;s base Attack (68) to 110 as well as reducing its base Special Attack (109) to 100 and Speed (106) to 86 for a base stat total of 520. &lt;br /&gt;
* {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} all pick up {{m|Grass Whistle}} at level 1. {{p|Flabébé}} and {{p|Floette}} no longer learn {{m|Tackle}} or {{m|Solar Beam}} by level-up.&lt;br /&gt;
** {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} should all learn &amp;lt;del&amp;gt;{{m|Fleur Cannon}}&amp;lt;/del&amp;gt; {{m|Dazzling Gleam}} by level-up in lieu of {{m|Moonblast}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Petal Dance}}, and pick up {{m|Baton Pass}} as their final level-up move.&lt;br /&gt;
** Furthermore, {{p|Florges}} also picks up {{m|Destiny Bond}} at level 1 while {{p|Flabébé}} can pick it up as an [[Egg Move]].&lt;br /&gt;
** {{p|Flabébé}} now picks up {{m|Leech Seed}} as an [[Egg Move]].&lt;br /&gt;
** {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} now have the ability {{a|Serene Grace}} or an &#039;&#039;improved&#039;&#039; {{a|Flower Gift}} (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below, {{a|Flower Veil}} is no more!). {{a|Grassy Surge}} is their hidden ability.&lt;br /&gt;
** The move {{m|Petal Blizzard}} is now {{type|Fairy}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Aegislash}} picks up {{m|Double-Edge}} as well as &#039;&#039;Temper&#039;&#039; as {{tt|Evo.|Learned upon evolving}}-moves (see note for Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).  &lt;br /&gt;
** {{m|Double-Edge}} now &#039;&#039;deftly rams the target with horns, fins, or blades ignoring type-resistances to inflict damage&#039;&#039;. The user still incurs recoil damage equal to ⅓ of the damage done to the target. &lt;br /&gt;
* {{p|Spritzee}} and {{p|Aromatisse}} should both learn {{m|Swift}} in lieu of {{m|Fairy Wind}}, {{m|Feather Dance}} in lieu of {{m|Moonblast}}, and the now-{{type|Fairy}} {{m|Mist Ball}} in lieu of {{m|Psychic}}. &amp;lt;del&amp;gt;Aromatisse also picks up &#039;&#039;Can-Can&#039;&#039; as a new signature {{tt|Evo.|Learned upon evolving}}-move.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Spritzee}} and {{p|Aromatisse}} now have the abilities {{a|Healer}} or an &#039;&#039;improved&#039;&#039; {{a|Stench}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{a|Mummy}} is now their Hidden Ability.&lt;br /&gt;
** {{p|Spritzee}} can learn Macabre Dance as an [[Egg Move]].&lt;br /&gt;
** {{m|Fairy Wind}} is no more!&lt;br /&gt;
** Now {{t|Fairy}}/{{type|Poison}}, {{p|Aromatisse}} should pick up {{m|Smog}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Aromatisse}} should also learn {{m|Sludge Bomb}} or {{m|Acid Spray}} in lieu of {{m|Skill Swap}}. Aromatisse also learns a new signature move &#039;&#039;Can-Can&#039;&#039; as its final level-up move.&lt;br /&gt;
** Aromatisse also picks up {{m|Purify}} at level 1.&lt;br /&gt;
* {{p|Swirlix}} and {{p|Slurpuff}} should both learn {{m|Lick}} in lieu of {{m|Tackle}}, {{m|Covet}} by level-up instead of {{m|Fairy Wind}}, {{m|Charm}} in lieu of {{m|Play Nice}}, {{m|Odor Sleuth}} by level-up instead of {{m|Round}}, {{m|Sticky Web}} by level-up in lieu of {{m|Aromatherapy}}, {{m|Present}} by level-up instead of {{m|Energy Ball}}, and &amp;lt;del&amp;gt;{{m|Lucky Chant}} by level-up instead of {{m|Wish}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** {{p|Slurpuff}} also picks up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as its final level-up moves.&lt;br /&gt;
** {{m|Play Nice}} and {{m|Fairy Wind}} are no more!&lt;br /&gt;
** {{p|Swirlix}} and {{p|Slurpuff}} now have the abilities {{a|Sweet Veil}} or an &#039;&#039;improved&#039;&#039; {{a|Sticky Hold}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** As an additional effect, {{m|Odor Sleuth}} now causes the target&#039;s {{m|Substitute}} to fade immediately (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{m|Present}} is now a {{type|Fairy}} version of {{m|Pollen Puff}}.&lt;br /&gt;
* {{p|Inkay}} and {{p|Malamar}} should learn {{m|Signal Beam}} by level-up in lieu of {{m|Slash}}.&lt;br /&gt;
** {{p|Malamar}} should also pick up {{m|Hypnosis}} as an {{tt|Evo.|Learned upon evolving}}-move. Malamar should pick up {{m|Gastro Acid}} at level 1 as well as {{m|Tail Glow}} as its final level-up move.&lt;br /&gt;
** Inkay should pick up &amp;lt;del&amp;gt;the &#039;&#039;revamped&#039;&#039; {{m|Flash}} &amp;lt;/del&amp;gt; {{m|Tail Glow}} by level-up in lieu of {{m|Superpower}}. Inkay can also pick up the revamped {{m|Smokescreen}} as an [[Egg Move]] (See note for Smokescreen under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** {{p|Inkay}} and {{p|Malamar}} now have the abilities {{a|Synchronize}} or &amp;lt;del&amp;gt;{{a|Download}} {{a|Contrary}}&amp;lt;/del&amp;gt; {{a|Defiant}}; {{a|Swift Swim}} as their hidden ability.&lt;br /&gt;
** As an alternate/additional evolution method, {{p|Inkay}} can also evolve into {{p|Malamar}} leveling up while knowing {{m|Topsy-Turvy}}.&lt;br /&gt;
** {{m|Topsy-Turvy}} is now {{type|Psychic}}.&lt;br /&gt;
* {{p|Binacle}} and {{p|Barbaracle}} now pick up {{type|Rock}} {{m|Harden}} at level 1 and {{m|Aqua Ring}} as their final level-up move. Both should also learn {{m|Bide}} by level-up in lieu of {{m|Ancient Power}}, {{m|Quick Guard}} by level-up in lieu of {{m|Rock Polish}}, and {{m|X-Scissor}} by level-up in lieu of {{m|Slash}}. {{p|Barbaracle}} should also pick up {{m|Wide Guard}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Furthermore, {{p|Binacle}} should pick up {{m|Fling}} by level-up instead of {{m|Cross Chop}}.&lt;br /&gt;
** {{p|Binacle}} can also pick up {{m|Recover}} as an [[Egg Move]].&lt;br /&gt;
** {{p|Binacle}} has the abilities {{a|Frisk}} or {{a|Filter}}. {{p|Barbaracle}} has the abilities {{a|Sniper}} or {{a|Filter}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Razor Shell}} is now {{type|Rock}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Skrelp}} now evolves into {{p|Dragalge}} – renamed &#039;&#039;Dracaena&#039;&#039; – at level 38 OR via level-up while knowing {{m|Aqua Tail}}.&lt;br /&gt;
* {{p|Helioptile}} and {{p|Heliolisk}} now have the abilities {{a|Lightning Rod}} or &#039;&#039;revamped&#039;&#039; {{a|Solar Power}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Heliolisk picks up {{m|Solar Beam}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Helioptile and Heliolisk should learn {{m|Synthesis}} by level-up in lieu of {{m|Razor Wind}} and {{m|Ion Deluge}} in lieu of {{m|Electrify}} (see &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
** Helioptile should learn {{m|Energy Ball}} by level-up in lieu of {{m|Bulldoze}} and {{m|Eerie Impulse}} in lieu of {{m|Thunderbolt}}.&lt;br /&gt;
** Heliolisk should {{m|Discharge}} by level-up in lieu of {{m|Thunder}}.&lt;br /&gt;
** Helioptile and Heliolisk can no longer learn {{m|Thunderbolt}}, {{m|Thunder}}, or {{m|Rain Dance}} by [[TM]] but they can learn {{m|Sunny Day}} by level-up instead.&lt;br /&gt;
** Helioptile picks up {{m|Weather Ball}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Tyrunt}} and {{p|Tyrantrum}} should both be taller: Tyrunt should be 3&#039;07&amp;quot;, Tyrantrum is now 10&#039;02&amp;quot;.&lt;br /&gt;
** {{p|Tyrunt}} and {{p|Tyrantrum}} should both learn {{m|Assurance}} by level-up in lieu of {{m|Horn Drill}} and {{m|Fissure}} by level-up in lieu of {{m|Horn Drill}}. Both also pick up the &#039;&#039;improved&#039;&#039; {{m|Quash}} as their final level-up move (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Tyrantrum}} should also pick up {{m|Superpower}} at level 1.&lt;br /&gt;
* {{p|Amaura}} and {{p|Aurorus}} should both learn {{m|Aurora Veil}} by level-up in lieu of {{m|Encore}}.&lt;br /&gt;
* {{p|Carbink}} and {{p|Diancie}} both learn {{m|Geomancy}} at level 1 as well.&lt;br /&gt;
** {{p|Carbink}} picks up &#039;&#039;Lava Bomb&#039;&#039; as an [[Egg Move]].&lt;br /&gt;
* {{p|Klefki}} now has the abilities {{a|Prankster}} or {{a|Frisk}}.&lt;br /&gt;
** {{p|Klefki}} should learn {{m|Covet}} by level-up in lieu of {{m|Tackle}}, {{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Fairy wind}}, {{m|Rapid Spin}} by level-up in lieu of {{m|Astonish}}, {{m|Switcheroo}} by level-up in lieu of {{m|Foul Play}}, &#039;&#039;Luster Cannon&#039;&#039; ({{m|Flash Cannon}}) by level-up in lieu of {{m|Play Rough}}, and {{m|Dazzling Gleam}} or {{type|Steel}} {{m|Clanging Scales}} by level-up in lieu of {{m|Play Rough}}. Klefki should also pick up {{type|Ghost}} {{m|Memento}} as its final level-up move.&lt;br /&gt;
** {{p|Klefki}} should also pick up {{m|Helping Hand}} and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** {{p|Klefki}} can pick up {{m|Autotomize}} as an [[Egg Move]]. {{p|Klefki}} can also pick up {{m|Volt Switch}} as an [[Egg Move]] and via [[TM]].&lt;br /&gt;
** {{m|Fairy Wind}} is no more!&lt;br /&gt;
* {{p|Goomy}}, {{p|Sliggoo}}, and {{p|Goodra}} are now dual {{type|Dragon}}/{{type|Water}} and have the abilities {{a|Hydration}} or {{a|Immunity}} &amp;lt;del&amp;gt;{{a|Poison Heal}}&amp;lt;/del&amp;gt;. {{a|Storm Drain}} is their hidden ability.&lt;br /&gt;
** {{p|Goomy}}, {{p|Sliggoo}}, and {{p|Goodra}} should learn {{m|Bubble Beam}} at level 1 instead of {{m|Tackle}} and {{m|Aqua Ring}} by level-up instead of {{m|Curse}}.&lt;br /&gt;
** Goomy, Sliggoo, and Goodra no longer learn {{m|Water Gun}} or {{m|Water Pulse}} by level-up.&lt;br /&gt;
** Goodra should also pick up {{m|Acid Armor}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Phantump}} and {{p|Trevenant}} should learn {{m|Hypnosis}} by level-up in lieu of {{m|Will-O-Wisp}}.&lt;br /&gt;
** {{p|Phantump}} and {{p|Trevenant}} cannot learn {{m|Will-O-Wisp}} by any means, including [[TM61]].&lt;br /&gt;
* {{p|Pumpkaboo}} and {{p|Gourgeist}} should learn {{m|Will-O-Wisp}} by level-up instead of {{m|Pain Split}} and &#039;&#039;Wicked Flame&#039;&#039; ({{m|Incinerate}}) by level-up instead of learning {{m|Trick-or-Treat}} a third time. {{p|Gourgeist}} should also learn {{m|Shell Smash}} by level-up in lieu of learning {{m|Trick-or-Treat}} a fourth time. {{p|Gourgeist}} also picks up {{m|Perish Song}} as its final level-up move.&lt;br /&gt;
* Xerneas should learn {{m|Jump Kick}} by level-up in lieu of {{m|Gravity}}, {{m|Sky Uppercut}} by level-up instead of {{m|Close Combat}}, {{m|Earth Power}} by level-up in lieu of {{m|Night Slash}}, and {{m|Power Gem}} by level-up instead of {{m|Giga Impact}}. {{p|Xerneas}} also learns {{m|Nature Power}} at level 1.&lt;br /&gt;
** Xerneas no longer learns {{m|Take Down}} or {{m|Outrage}} by level-up.&lt;br /&gt;
* {{p|Incineroar}} should learn {{m|Sucker Punch}} by level-up instead of {{m|Fury Swipes}}, {{m|Scary Face}} by level-up in lieu of {{m|Growl}}, {{m|Snarl}} by level-up instead of {{m|Lick}}, &amp;lt;del&amp;gt;{{m|Circle Throw}}&amp;lt;/del&amp;gt; {{m|Fire Lash}} by level-up in lieu of {{m|Thrash}}, {{m|Revenge}} or {{m|Assurance}} by level-up instead of {{m|Scary Face}}, and the revamped {{m|Submission}} by level-up in lieu of {{m|Outrage}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Incineroar}} also picks up {{m|Parting Shot}} as its final level-up move and learns {{m|Throat Chop}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Darkest Lariat}}. (Darkest Lariat is no more!)&lt;br /&gt;
** {{p|Litten}}, {{p|Torracat}}, and {{p|Incineroar}} should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Double Kick}}.&lt;br /&gt;
* {{p|Rowlet}}, {{p|Dartrix}}, and {{p|Decidueye}} should all learn {{m|Pin Missile}} by level-up in lieu of {{m|Shadow Sneak}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Decidueye}} should pick up {{m|Shadow Claw}} by level-up in lieu of {{m|Nasty Plot}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Decidueye}} should pick up {{m|Shadow Claw}} as its {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Spirit Shackle}}. &lt;br /&gt;
* {{p|Oricorio}} now has the abilities {{a|Dancer}} or an &#039;improved&#039;&#039; Own Tempo. (See note on Own Tempo/Inner Focus under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.) The &#039;&#039;revamped&#039;&#039; Limber is their hidden ability. (See note on Limber/Steadfast under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Oricorio}} also picks up {{m|Quiver Dance}} at level 1.&lt;br /&gt;
* Cut {{p|Mudsdale}}&#039;s base Special Attack (55) to 30 to boost its base speed (35) to 60, retaining a base stat total of 500.&lt;br /&gt;
** Reduce {{p|Mudbray}}&#039;s base Special Attack (45) to 20 for a lower base stat total of 360.&lt;br /&gt;
** {{p|Mudbray}} and {{p|Mudsdale}} should learn {{m|Sand Tomb}} by level-up instead of {{m|Iron Defense}}.&lt;br /&gt;
** {{p|Mudbray}} should learn {{m|Amnesia}} by level-up in lieu of {{m|Heavy Slam}}. {{p|Mudbray}} no longer learns {{m|Rock Smash}} and {{m|Heavy Slam}} by level-up.&lt;br /&gt;
* Now known as the &#039;&#039;Astrigent Pokémon&#039;&#039;, {{p|Tsareena}} is now {{t|Grass}}/{{type|Fighting}}.&lt;br /&gt;
** {{p|Tsareena}} should learn {{m|Detect}}/{{m|Protect}} by level-up instead of {{m|Splash}}, {{m|Play Rough}} by level-up in lieu of {{m|Punishment}}, {{m|Rolling Kick}} by level-up in lieu of {{m|Stomp}}, {{m|Triple Kick}} by level-up instead of {{m|High Jump Kick}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and {{m|Mega Kick}} by level-up in lieu of {{m|Leaf Storm}}.&lt;br /&gt;
** {{p|Steenee}} now evolves into Tsareena leveling up while knowing {{m|Rolling Kick}} (Steenee and Tsareena no longer learn {{m|Stomp}} by level-up).&lt;br /&gt;
** Tsareena now has the abilities {{a|Defiant}} (replacing Steenee&#039;s {{a|Leaf Guard}}) or &#039;&#039;Dazzle&#039;&#039; (replacing Steenee&#039;s {{a|Oblivious}}). (See note on &#039;&#039;Dazzle&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Bounsweet}}, {{p|Steenee}}, and Tsareena all learn {{m|Sweet Kiss}} in lieu of {{m|Teeter Dance}}.&lt;br /&gt;
* {{p|Golisopod}} now has the abilities {{a|Guts}} or &amp;lt;del&amp;gt;{{a|Shell Armor}}&amp;lt;/del&amp;gt; {{a|Shield Dust}}. {{a|Tough Claws}} is its hidden ability.&lt;br /&gt;
** {{p|Golisopod}} should learn {{m|Crush Claw}} by level-up in lieu of {{m|Bug Bite}}, an &#039;&#039;improved&#039;&#039; Focus Energy by level-up intead of {{m|Spite}}(see note for Focus Energy under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and {{m|Wide Guard}} by level-up in lieu of {{m|Pin Missile}}. Golisopod also picks up {{m|Retaliate}} as its final level-up move.&lt;br /&gt;
** {{p|Wimpod}} should pick up {{m|Defense Curl}} at level 1, {{m|Bubble Beam}} at level 10, and an &#039;&#039;improved&#039;&#039; Withdraw at level 20 (see note for Withdraw under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Oranguru}} is only {{type|Psychic}}and now has the abilities {{a|Synchronize}} or an &#039;&#039;improved&#039;&#039; Own Tempo (see note for Inner Focus/Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). &amp;lt;del&amp;gt;{{a|Trace}}&amp;lt;/del&amp;gt;{{a|Overcoat}} is its hidden ability.&lt;br /&gt;
** {{p|Oranguru}} now learns {{m|Defog}} by level-up in lieu of {{m|Quash}}, {{m|Psych Up}} by level-up instead of {{m|Trick Room}}, as well as {{m|Rest}} and {{m|Sleep Talk}} by level-up in lieu of {{m|Foul Play}}. Oranguru also picks up {{m|Switcheroo}} and {{m|Mirror Move}} at level 1.&lt;br /&gt;
* {{p|Passimian}} now has the abilities {{a|Receiver}} or {{a|Guts}}.&lt;br /&gt;
** {{p|Passimian}} now learns {{m|Quick Attack}} by level-up in lieu of {{m|Tackle}}, {{m|Headbutt}} by level-up instead of {{m|Rock Smash}}, {{m|Jump Kick}} by level-up in lieu of {{m|Thrash}}, {{m|Agility}} by level-up instead of {{m|Double-Edge}}, and an &#039;&#039;improved&#039;&#039; {{m|Focus Energy}} in lieu of {{m|Bulk Up}} (see note for Focus Energy under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below). Passimian also picks up {{m|Quick Guard}} at level 1 and {{m|Block}} as its final level-up move.&lt;br /&gt;
* {{p|Minior}} also has a second ability in {{a|Solid Rock}} which prevents a form change into Core form by individual Minior with this ability. Minior gains {{a|Reckless}} or {{a|Rock Head}} as its hidden ability.&lt;br /&gt;
* {{p|Minior}} should learn {{m|Smack Down}} by level-up in lieu of {{m|Rollout}}, &amp;lt;del&amp;gt;{{m|Aerial Ace}} by level-up in lieu of {{m|Swift}}&amp;lt;/del&amp;gt;, {{m|Sky Attack}} by level-up in lieu of {{m|Take Down}}, {{m|Head Smash}} by level-up in lieu of {{m|Power Gem}}, and {{m|Meteor Mash}} by level-up instead of {{m|Double-Edge}}.&lt;br /&gt;
** Furthermore, Minior learns {{m|Tailwind}}, {{m|Accelerock}}, and {{type|Flying}} {{m|Vacuum Wave}} at level 1.&lt;br /&gt;
** Minior no longer learns {{m|Defense Curl}}, {{m|Tackle}}, or {{m|Confuse Ray}}.&lt;br /&gt;
** {{m|Swift}} is now {{type|Fairy}}.&lt;br /&gt;
* {{p|Pyukumuku}} now has the abilities {{a|Liquid Ooze}} or {{a|Aftermath}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{a|Storm Drain}} is its hidden ability. &lt;br /&gt;
** {{p|Pyukumuku}} should learn {{m|Aqua Ring}} by level-up instead of {{m|Water Sport}}, {{m|Mud Shot}} by level-up instead of {{m|Mud Sport}}, {{m|Defense Curl}} by level-up instead of {{m|Harden}}, {{m|Liquidation}} by level-up in lieu of {{m|Safeguard}}, and the revamped {{m|Barrier}} by level-up instead of {{m|Toxic}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Pyukumuku can now pick up {{m|Rollout}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Drampa}} is now {{t|Dragon}}/{{type|Flying}}.&lt;br /&gt;
* {{p|Dhelmise}} now has the abilities {{a|Steelworker}} or {{a|Storm Drain}}; {{a|Shadow Tag}} is its hidden ability.&lt;br /&gt;
** Dhelmise should pick up {{m|Spirit Shackle}} as its final level-up move.&lt;br /&gt;
* {{p|Kommo-o}} is now {{t|Dragon}}/{{type|Steel}} and its [[signature move]] {{m|Clanging Scales}} should be {{type|Steel}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changes to Eeveelutions&#039;&#039;&#039;  &lt;br /&gt;
* {{p|Flareon}} now has the ability {{a|Fur Coat}}. {{p|Jolteon}} now has the ability &amp;lt;del&amp;gt;{{a|Quick Feet}}&amp;lt;/del&amp;gt; {{a|Static}}. {{p|Vaporeon}} now has the ability &amp;lt;del&amp;gt;&#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below)&amp;lt;/del&amp;gt; {{a|Wonder Skin}} &amp;lt;del&amp;gt;{{a|Water Veil}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** {{p|Flareon}} should learn &#039;&#039;Scorched Earth&#039;&#039; by level-up in lieu of {{m|Scary Face}} and {{m|Eruption}} by level-up in lieu of {{m|Lava Plume}}.&lt;br /&gt;
** {{m|Eruption}} is now a &#039;&#039;Physical&#039;&#039; move (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Vaporeon}} should learn {{m|Scald}} at level 1 in lieu of {{m|Water Gun}}, &#039;&#039;Vapor Therapy&#039;&#039; by level-up instead of {{m|Acid Armor}}, and {{m|Mist}} by level-up in lieu of {{m|Haze}}.&lt;br /&gt;
* All &amp;quot;Eeveelutions&amp;quot; should re-learn {{m|Helping Hand}} as an additional {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Espeon}} should learn {{m|Calm Mind}} at level 1, {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}, and pick up {{m|Solar Beam}} as its final level-up move.&lt;br /&gt;
** {{p|Espeon}} can now pick up {{m|Solar Beam}} via [[TM]].&lt;br /&gt;
* The &#039;&#039;Moonlight Pokémon&#039;&#039; {{p|Umbreon}} is now {{type|Fairy}} and its movelist is reconfigured accordingly.&lt;br /&gt;
** {{p|Umbreon}} should learn {{m|Calm Mind}} at level 1 and pick up &amp;lt;del&amp;gt;the now-{{type|Dark}} {{m|Facade}}&amp;lt;/del&amp;gt; {{m|Moonblast}} as its final level-up move.&lt;br /&gt;
** {{p|Sylveon}} is no more!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changes to Ultra Beast Species&#039;&#039;&#039;&lt;br /&gt;
* {{p|Cosmog}} and {{p|Cosmoem}} should both learn {{m|Teleport}} and {{m|Cosmic Power}} at level 1, {{m|Swift}} at level 10, &amp;lt;del&amp;gt;{{m|Baton Pass}}&amp;lt;/del&amp;gt; {{m|Stored Power}} at level 20, {{m|Gravity}} at level 30, and {{m|Psychic}} at level 40.&lt;br /&gt;
** {{p|Cosmog}} and {{p|Cosmoem}} should both have the &#039;&#039;revamped&#039;&#039; ability {{a|Pure Power}} (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Solgaleo}} is now {{t|Psychic}}/{{type|Fire}} and has the ability {{a|White Smoke}}.&lt;br /&gt;
** {{p|Solgaleo}} should learn {{m|Heat Wave}} by level-up in lieu of {{m|Wake-Up Slap}}, {{m|Eruption}} by level-up instead of {{m|Metal Burst}}, the now-{{type|Psychic}} {{m|Roar of Time}} by level-up in lieu of {{m|Noble Roar}}, and {{m|Sunny Day}} by level-up instead of {{m|Crunch}}. (Also see notes on {{m|Roar of Time}} and Eruption under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Lunala}} is now {{t|Psychic}}/{{type|Fairy}} and has the ability &#039;&#039;Nocturnal&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Lunala}} should learn {{m|Night Slash}} by level-up in lieu of {{m|Air Slash}}, {{m|Psychic Fangs}} by level-up instead of {{m|Shadow Ball}}, and  &#039;&#039;Tidal Surge&#039;&#039; by level-up instead of {{m|Night Daze}}.&lt;br /&gt;
* {{p|Nihilego}} is now {{t|Psychic}}/{{type|Dark}} and gains the second ability {{a|Clear Body}}. {{p|Nihilego}} should learn {{m|Acid Armor}} by level-up in lieu of {{m|Power Gem}}.&lt;br /&gt;
* {{p|Buzzwole}} gains the second ability &amp;lt;del&amp;gt;{{a|Huge Power}}&amp;lt;/del&amp;gt; {{a|Regenerator}}.&lt;br /&gt;
** Buzzwole should learn {{m|Drain Punch}} by level-up in lieu of {{m|Focus Punch}}.&lt;br /&gt;
* {{p|Pheromosa}} is now {{t|Fairy}}/{{type|Fighting}} and gains the second ability &amp;lt;del&amp;gt;{{a|Speed Boost}}&amp;lt;/del&amp;gt; &amp;lt;del&amp;gt;{{a|Marvel Scale}}&amp;lt;/del&amp;gt; &#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Celesteela}} is now {{type|Steel}} only and gains the second ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Kartana}} is now {{type|Grass}} only and gains the second ability {{a|Steelworker}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities section&#039;&#039; below).&lt;br /&gt;
* {{p|Guzzlord}} is now {{t|Psychic}}/{{type|Dark}} and gains the second ability {{a|Intimidate}}. {{p|Guzzlord}} should learn {{m|Spit Up}} by level-up in lieu of {{m|Dragon Rage}}, {{m|Psychic Fangs}} by level-up instead of {{m|Steamroller}}, {{m|Trick Room}} by level-up instead of {{m|Thrash}}, and {{m|Spacial Rend}} by level-up in lieu of {{m|Dragon Rush}}.&lt;br /&gt;
* {{p|Necrozma}} is now {{t|Psychic}}/{{type|Electric}} and has the ability {{a|Filter}} in lieu of {{a|Prism Armor}}. ({{a|Prism Armor}} is no more!)&lt;br /&gt;
** Now {{t|Psychic}}/{{type|Electric}}, {{p|Necrozma}}&#039;s signature moves {{m|Photon Geyser}} and {{m|Prismatic Laser}} should be {{t|Electric}}-type.&lt;br /&gt;
** {{p|Necrozma}} should learn {{m|Light Screen}} and {{m|Reflect}} by at level 1 instead of {{m|Morning Sun}} and {{m|Moonlight}}, {{m|Mirror Coat}} by level-up in lieu of {{m|Mirror Shot}}, {{m|Psyshock}} by level-up instead of {{m|Metal Claw}}, {{m|Rock Polish}} by level-up instead of {{m|Rock Blast}}, and {{m|Draco Meteor}} by level-up in lieu of {{m|Wring Out}}.&lt;br /&gt;
** {{p|Necrozma}} can now learn {{m|Dazzling Gleam}} via [[TM]].&lt;br /&gt;
* {{p|Stakataka}} is now {{t|Rock}}/{{type|Psychic}} and gains the second ability &amp;lt;del&amp;gt;{{a|Solid Rock}}&amp;lt;/del&amp;gt; {{a|Mold Breaker}}.&lt;br /&gt;
* {{p|Blacephalon}} is now {{t|Fairy}}/{{type|Fire}} and gains the second ability {{a|Aftermath}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* &#039;&#039;Should {{p|Heatran}} and {{p|Kyurem}} be retconned as an [[Ultra Beast]]???&#039;&#039;&lt;br /&gt;
* {{p|Poipole}} and {{p|Naganadel}} are now both {{t|Steel}}/{{type|Poison}} and gain the second ability {{a|Levitate}}.&lt;br /&gt;
** {{p|Poipole}} and {{p|Naganadel}} both pick up {{m|Sticky Web}} at level 1 in lieu of {{m|Dragon Pulse}}.&lt;br /&gt;
* {{p|Smoliv}} and {{p|Dolliv}} should have the abilities {{a|Chlorophyll}} or {{a|Seren Grace}}. {{p|Arboliva}} should have the abilities {{a|Seed Sower}} or {{a|Serene Grace}}.&lt;br /&gt;
** {{p|Arboliva}} also gains {{a|Storm Drain}} as its hidden ability.&lt;br /&gt;
** {{p|Arboliva}} should also pick up {{m|Aromatic Mist}} and {{m|Ingrain}} at level 1.&lt;br /&gt;
** {{p|Smoliv}}, {{p|Dolliv}}, and {{p|Arboliva}} no longer learn {{m|Leech Seed}} by level-up. However, Smoliv can pick up {{m|Leech Seed}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Lechonk}} and {{pOinkologne}} should learn {{m|Odor Sleuth}} by level-up instead of {{m|Dig}} and also pick up {{m|Recycle}} as their final level-up move.&lt;br /&gt;
** Lechonk can pick up {{m|Rollout}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Houndstone}} (and Houndstone only) should also pick up the &#039;&#039;revamped&#039;&#039; {{m|Rock Tomb}} as an {{tt|Evo.|Learned upon evolving}}-move. (See note for Rock Tomb under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section.)&lt;br /&gt;
** {{p|Houndstone}} can now learn {{m|Stealth Rock}} via TM.&lt;br /&gt;
** {{p|Houndstone}} and {{p|Greavard}} now have the abilities {{a|Guard Dog}} or {{a|Moxie}}. {{p|Houndstone}} and {{p|Greavard}} also gain {{a|Shadow Tag}} as their hidden ability.&lt;br /&gt;
** {{p|Houndstone}} now learns {{m|Skull Bash}} as its final level-up move in lieu of {{m|Double-Edge}}.&lt;br /&gt;
* {{p|Flamigo}} is now dual {{type|Water}}/{{type|Flying}}. Flamigo should pick up {{m|Bubble Beam}} at level 1, learn {{m|Water Pulse}} by level-up instead of {{m|Low Kick}}, {{m|Double Team}} by level-up in lieu of {{m|Focus Energy}}, {{m|Soak}} by level-up in lieu of {{m|Payback}}, {{m|Feather Dance}} by level-up in lieu of {{m|Mega Kick}}, and {{m|Follow Me}} by level-up instead of {{m|Throat Chop}}.&lt;br /&gt;
** {{p|Flamigo}} now has the abilities {{a|Water Veil}} or {{a|Synchronize}}. {{a|Limber}} is its hidden ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Regional Variants&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{rdexh|diamond|pearl|dexname={{color2|000|List of Pokémon by Sinnoh Pokédex number|Sdex}}}}&lt;br /&gt;
{{rdex|029|029|Nidoran♀|1|Ice}}&lt;br /&gt;
{{rdex|032|032|Nidoran♂|1|Ice}}&lt;br /&gt;
{{rdex|030|030|Nidorina|1|Ice}}&lt;br /&gt;
{{rdex|033|033|Nidorino|1|Ice}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Ice|Poison}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Ice|Poison}}&lt;br /&gt;
{{rdex|056|056|Mankey|1|Ice}}&lt;br /&gt;
{{rdex|057|057|Primeape|2|Ice|Fighting}}&lt;br /&gt;
{{rdex|072|072|Tentacool|2|Electric|Water}}&lt;br /&gt;
{{rdex|073|073|Tentacruel|2|Electric |Water}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Fire}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Fire}}&lt;br /&gt;
{{rdex|116|116|Horsea|2|Water|Fire}}&lt;br /&gt;
{{rdex|117|117|Seadra|2|Dragon|Fire}}&lt;br /&gt;
{{rdex|154|238|Smoochum|2|Water|Ghost}}&lt;br /&gt;
{{rdex|124|124|Jynx|2|Water|Ghost}}&lt;br /&gt;
{{rdex|131|131|Lapras|2|Dragon|Steel}}&lt;br /&gt;
{{rdex|015|163|Hoothoot|2|Ice|Flying}}&lt;br /&gt;
{{rdex|016|164|Noctowl|2|Ice|Flying}}&lt;br /&gt;
{{rdex|101|193|Yanma|2|Bug|Electric}}&lt;br /&gt;
{{rdex|184|469|Yanmega|2|Bug|Electric}}&lt;br /&gt;
{{rdex|216|218|Slugma|1|Steel}}&lt;br /&gt;
{{rdex|217|219|Magcargo|1|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #255&lt;br /&gt;
| {{MSP|255|Torchic}}&lt;br /&gt;
| {{p|Torchic|Sparchic (Torchic regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #256&lt;br /&gt;
| {{MSP|256|Combusken}}&lt;br /&gt;
| {{p|Combusken|Gallivolt (Combusken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #257&lt;br /&gt;
| {{MSP|257M|Blaziken}}&lt;br /&gt;
| {{p|Blaziken|Brontoken (Blaziken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|034|285|Shroomish|2|Grass|Electric}}&lt;br /&gt;
{{rdex|035|286|Breloom|2|Grass|Electric}}&lt;br /&gt;
{{rdex|069|303|Mawile|2|Grass|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #069&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #303&lt;br /&gt;
| {{MSP|303M|Mawile}}&lt;br /&gt;
| {{p|Mawile|Gorgonna (Mega Mawile)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|105|324|Torkoal|1|Psychic}}&lt;br /&gt;
{{rdex|017|403|Shinx|1|Ice}}&lt;br /&gt;
{{rdex|018|404|Luxio|1|Ice}}&lt;br /&gt;
{{rdex|019|405|Luxray|1|Ice|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image: Spr_7s_027A.png]] &#039;&#039;Alolan Sandshrew&#039;&#039;  [[Image: Spr_7s_028_s.png]] &#039;&#039;Alolan Sandslash&#039;&#039;&lt;br /&gt;
* Alolan {{p|Sandshrew}} and {{p|Sandslash}} are now {{type|Steel}} only and have the abilities {{a|Tough Claws}} or an &#039;&#039;improved&#039;&#039; {{a|Slush Rush}} (see note for Slush Rush under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* Both [[Nidoran]] variants have the ability {{a|Cheek Pouch}}. {{p|Nidorino}}- and {{p|Nidorina}}-variant have the ability {{a|Rough Skin}}. {{p|Nidoking}}- and {{p|Nidoqueen}}-variant have the ability &amp;lt;del&amp;gt;{{a|Poison Point}}&amp;lt;/del&amp;gt; {{a|Heatproof}}.&lt;br /&gt;
* {{p|Koffing}} and {{p|Weezing}}-variant have the ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Tentacool}} and {{p|Tentacruel}}-variant have the abilities &amp;lt;del&amp;gt;{{a|Clear Body}}&amp;lt;/del&amp;gt; {{a|Illuminate}} or &#039;&#039;Dazzle&#039;&#039;.&lt;br /&gt;
* {{p|Lapras}}-variant has the abilities {{a|Shell Armor}} or {{a|Storm Drain}}. &lt;br /&gt;
* {{p|Smoochum}}-variant has the ability {{a|Cute Charm}}. {{p|Jynx}}-variant has the ability &amp;lt;del&amp;gt;{{a|Mummy}}&amp;lt;/del&amp;gt; {{a|Cursed Body}}.&lt;br /&gt;
* {{p|Hoothoot}} and {{p|Noctowl}}-variant have the abilities &amp;lt;del&amp;gt;{{a|Snow Cloak}}&amp;lt;/del&amp;gt; {{a|Slush Rush}} or {{a|Keen Eye}} ({{wp|Snowy owl|snowy owls}} are almost exclusively diurnal hunters).&lt;br /&gt;
* {{p|Yanma}} and {{p|Yanmega}}-variant have the ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Slugma}} and {{p|Magcargo}}-variant have the abilities {{a|Flare Boost}} or an &#039;&#039;improved&#039;&#039; Flame Body (see note for Magma Armor/Flame Body under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* {{p|Shroomish}} and {{p|Breloom}}-variant have the abilities {{a|Lightning Rod}} or an &#039;&#039;improved&#039;&#039; Illuminate (see note for Illuminate under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* &#039;&#039;Sparchic&#039;&#039; ({{p|Torchic}}-variant) has the ability {{a|Static}}. &#039;&#039;Gallivolt&#039;&#039; ({{p|Combusken}}-variant), and &#039;&#039;Brontoken&#039;&#039; ({{p|Blaziken}}-variant) have the ability {{a|Motor Drive}}.&lt;br /&gt;
** [[Mega]] Brontoken has the ability {{a|Speed Boost}}.&lt;br /&gt;
* {{p|Mawile}}-variant has the abilities {{a|Cute Charm}} or {{a|Hyper Cutter}}. &#039;&#039;Gorgonna&#039;&#039; has the abilities &#039;&#039;Dazzle&#039;&#039; or &amp;lt;del&amp;gt;{{a|Pressure}}&amp;lt;/del&amp;gt; {{a|Hyper Cutter}} (renamed &#039;&#039;Vorpal Cutter&#039;&#039;).&lt;br /&gt;
* Known as the &#039;&#039;Incense Pokémon&#039;&#039;, {{p|Torkoal}}-variant has the ability {{a|Neutralizing Gas}} or &#039;&#039;Stolid&#039;&#039;; {{a|Serene Grace}} is its hidden ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Changes to Pokémon Moves==&lt;br /&gt;
* {{m|Vice Grip}} should be {{type|Steel}} and gain a boost from {{a|Tough Claws}}. Additionally, this move has a 30% chance of lowering the target&#039;s {{stat|Defense}} stat by one stage after each use &amp;lt;del&amp;gt;should have an increased [[critical hit]] ratio&amp;lt;/del&amp;gt;.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Slash}} and {{m|Clanging Scales}} should be {{type|Steel}}.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Vacuum Wave}} should be {{type|Flying}}.&lt;br /&gt;
* {{m|Lick}}, {{m|Bite}}, {{m|Spiky Shield}}, {{m|Confuse Ray}}, {{m|Aromatic Mist}}, {{m|Wake-Up Slap}}, &amp;lt;del&amp;gt;{{m|Agility}},&amp;lt;/del&amp;gt; and {{m|Megahorn}} are now {{type|Normal}}.&lt;br /&gt;
* {{type|Normal}} by default, &#039;&#039;&#039;{{m|Flail}} now takes on the user&#039;s primary type when attacking.&#039;&#039;&#039; Accordingly, this move cannot receive STAB from its user but its type is considered when hitting the target.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Spike Cannon}} and &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) should be {{type|Ground}}.&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;del&amp;gt;{{m|Harden}} and {{m|Razor Shell}} should be {{type|Rock}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Teeter Dance}}, &amp;lt;del&amp;gt;{{m|Disable}},&amp;lt;/del&amp;gt; {{m|Psych Up}}, {{m|Mirror Coat}}, {{m|Embargo}}, and {{m|Topsy-Turvy}} should be {{type|Psychic}}.&lt;br /&gt;
** Furthermore, all non-{{type|Psychic}} and non-{{type|Ghost}} Pokémon have {{m|Disable}} removed from their respective movelists.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Roar of Time}} and {{m|Spacial Rend}} should also both be {{type|Psychic}}.&#039;&#039;&#039;&lt;br /&gt;
** Furthermore, {{m|Roar of Time}} should be a {{Cat|sound-based moves|sound-based move}}.&lt;br /&gt;
* {{m|Dream Eater}} and {{m|Aura Sphere}} should be {{t|Ghost}}-type.&lt;br /&gt;
** {{m|Aura Sphere}} should be {{type|Ghost}} by default but change type according to the user&#039;s first type, to be superceded by the [[Plate]] the user is holding or the effects of an ability or move that would change the user&#039;s first type during battle.&lt;br /&gt;
* {{m|Perish Song}} and {{m|Memento}} should now be {{type|Ghost}} but as status moves can still be used against {{type|Normal}} targets.&lt;br /&gt;
* {{m|Facade}}, {{m|Haze}}, {{m|Rage}}, {{m|Smokescreen}}, {{m|Fury Swipes}}, &amp;lt;del&amp;gt;{{m|Heal Block}}, {{m|Snap Trap}},&amp;lt;/del&amp;gt; {{m|Mean Look}}, {{m|Leer}}, and {{m|Oblivion Wing}} should all be &#039;&#039;Scourge-type&#039;&#039; ({{type|Dark}}).&lt;br /&gt;
* {{m|Guillotine}}, {{m|Constrict}}, {{m|Retaliate}}, and {{m|Laser Focus}} should all be {{t|Bug}}-type.&lt;br /&gt;
* Now {{t|Psychic}}/{{type|Electric}}, {{p|Necrozma}}&#039;s signature moves {{m|Photon Geyser}} and {{m|Prismatic Laser}} should be {{t|Electric}}-type.&lt;br /&gt;
* {{m|Comet Punch}}, {{m|Headbutt}}, {{m|Bind}}, {{m|Feint}}, {{m|Belly Drum}}, &amp;lt;del&amp;gt;{{m|Skull Bash}},&amp;lt;/del&amp;gt; {{m|False Swipe}}, {{m|Rock Climb}}, {{m|Agility}}, and {{m|Thrash}} should all be {{type|Fighting}}.&lt;br /&gt;
** {{m|Mega Kick}} should be {{type|Fighting}} with its base accuracy boosted to 85%. Reduce its base power to 95.&lt;br /&gt;
** Now {{type|Fighting}}, {{m|Bind}} should only be learned by Pokémon with arms to restrain the target.&lt;br /&gt;
* Reduce the accuracy of all {{type|Fighting}} damaging moves with a base accuracy of 100% or 95% to 90% – EXCEPT for {{m|Mach Punch}}, {{m|Focus Punch}}, {{m|Focus Blast}}, {{m|Counter}}, and {{m|Close Combat}} (those moves retain a base accuracy of 100%).&lt;br /&gt;
* {{m|Smelling Salts}} is now a {{type|Fighting}} [[status move|status]] move that resets any stat reductions for the user and all allies to 0 as well as curing all instances of {{status|sleep}} or {{status|paralysis}} on the user&#039;s side of the field.&lt;br /&gt;
** As long as no Pokémon on the user&#039;s side of the field has reduced stats or suffers from {{status|sleep}} or {{status|paralysis}}, using {{m|Smelling Salts}} (again) raises the accuracy of the user and all allies one level.&lt;br /&gt;
* {{m|Disable}} should now be {{type|Fighting}} as well, renamed as &#039;&#039;Chi Block&#039;&#039; in Japanese. This move now makes contact. Disable also inflicts damage as a [[physical move|physical]] move.&lt;br /&gt;
* &#039;&#039;&#039;Now {{type|Normal}}, {{m|Megahorn}} should be a variation of {{m|Super Fang}}, albeit with 85% accuracy&#039;&#039;&#039;.&lt;br /&gt;
* {{m|Hex}} should be the {{type|Ghost}} [[special move|special]] counterpart of {{m|Disable}} but also inflicts damage.&lt;br /&gt;
* Swap the effects of {{m|Calm Mind}} and {{m|Cosmic Power}} with one another. In other words:&lt;br /&gt;
** new effects of {{m|Calm Mind}} → boosts user&#039;s {{stat|Defense}} and {{stat|Special Defense}} one stage each.&lt;br /&gt;
** new effects of {{m|Cosmic Power}} → boosts user&#039;s {{stat|Special Attack}} and {{stat|Special Defense}} one stage each.&lt;br /&gt;
* Swap the effects of {{m|Screech}} and {{m|Metal Sound}} with one another. In other words:&lt;br /&gt;
** new effects of {{m|Screech}} → lower target&#039;s {{stat|Special Defense}} two stages per hit.&lt;br /&gt;
** new effects of {{m|Metal Sound}} → lower target&#039;s {{stat|Defense}} two stages per hit.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Acid Armor}} should instead boost user&#039;s {{stat|Special Defense}} two stages per use.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Meditate}} should be {{type|Fighting}}. Furthermore, this move now boosts the user&#039;s {{stat|Attack}} or {{stat|Speed}} and &amp;lt;del&amp;gt;{{stat|Special Attack}}&amp;lt;/del&amp;gt; {{stat|Special Defense}} by one stage each.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Bulk Up}} should be {{type|Normal}}. Furthermore, this move now boosts the user&#039;s {{stat|Defense}} and {{stat|Special Defense}} by one stage each.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Focus Energy}} should be {{type|Fighting}} and take on Bulk Up&#039;s (former) effects: raises the user&#039;s {{stat|Attack}} stat and {{stat|Defense}} stat by one stage each.&#039;&#039;&#039;&lt;br /&gt;
** Furthermore, {{m|Focus Punch}} and {{m|Focus Blast}} can be used as a single-turn attack immediately after using Focus Energy.&lt;br /&gt;
** All non-{{type|Fighting}} Pokémon have this move removed from their respective movelists.&lt;br /&gt;
* The base power of {{m|Jump Kick}} is &#039;&#039;limited to 70&#039;&#039; and its crash damage from missing is now 1/4 of the damage it would have dealt, rounded down.&lt;br /&gt;
* The base power of {{m|High Jump Kick}} is &#039;&#039;limited to 100&#039;&#039; and its crash damage from missing is now 1/2 of the damage it would have dealt, rounded down. However, similar to {{m|Sky Uppercut}}, this move can also hit Pokémon during the semi-invulnerable turns of {{m|Fly}}, {{m|Bounce}}, and {{m|Sky Drop}} – IGNORING any type resistance by the target.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Sky Uppercut}} IGNORES any type resistance by a target if this move lands during the semi-invulnerable turns of said target&#039;s attempt to use {{m|Fly}}, {{m|Bounce}}, or {{m|Sky Drop}}.&#039;&#039;&#039;&lt;br /&gt;
* If it hits, as a secondary effect {{m|Submission}} prevents the target from attacking during its next turn. If the user moves before the target, the target will &amp;lt;del&amp;gt;also&amp;lt;/del&amp;gt; instead forfeit its move during the same turn.&lt;br /&gt;
* The base power of {{m|Triple Kick}} should &#039;&#039;&#039;double&#039;&#039;&#039; with each successive strike: 15 the first strike, 30 the second strike, and 60 the third strike for a &#039;&#039;cumulative&#039;&#039; 105 base power. (Each of Triple Kick&#039;s strikes has a separate accuracy check. If any strike fails, the move ends.)&lt;br /&gt;
* {{m|Skull Bash}} should be executed as a +1 increased priority move on the (second) turn it hits the target. &amp;lt;del&amp;gt;Its base power is &#039;&#039;reduced to 90&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &#039;&#039;{{m|Lunge}} should be executed as a +1 increased priority move.&#039;&#039;&lt;br /&gt;
* &#039;&#039;{{m|Bounce}} should be executed as a +1 increased priority move on the second turn when it strikes the target.&#039;&#039;&lt;br /&gt;
* As an added effect, {{m|First Impression}} should have a 50% chance of making the target flinch if the move lands.&lt;br /&gt;
* {{m|Mega Punch}} is no more! Unless otherwise noted above, all prior instances of Mega Punch become {{m|Dynamic Punch}}.&lt;br /&gt;
* {{m|Double-Edge}} now &#039;&#039;deftly rams the target with horns, fins, or blades ignoring type-resistances to inflict damage&#039;&#039;. The user still incurs recoil damage equal to ⅓ of the damage done to the target. Reduce PP to 10 (max 16).&lt;br /&gt;
* {{m|Mud Bomb}} is no more! All prior instances of Mud Bomb become {{m|Mud Shot}}. Also, the accuracy of {{m|Mud Shot}} is decreased to 90%.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Echoed Voice}} should be renamed &#039;&#039;Crescendo&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Thunder Wave}} should be renamed &#039;&#039;Electro Pulse&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Powder}} should be renamed &#039;&#039;Dry Dust&#039;&#039;.&lt;br /&gt;
* {{m|Brick Break}} should be renamed &#039;&#039;Blitz Break&#039;&#039;.&lt;br /&gt;
* {{m|Flash Cannon}} should be renamed &#039;&#039;Luster Cannon&#039;&#039;.&lt;br /&gt;
* {{m|Magic Room}} should be renamed &#039;&#039;Null Space&#039;&#039;.&lt;br /&gt;
* {{m|Struggle Bug}} should be renamed &#039;&#039;Bug Blitz&#039;&#039;.&lt;br /&gt;
* {{m|Trick}} should be renamed &#039;&#039;Sleight-of-hand&#039;&#039; or &#039;&#039;Legerdemain&#039;&#039;.&lt;br /&gt;
* {{type|Psychic}} {{m|Psychic Terrain}} and its associated [[terrain]] should be renamed &#039;&#039;Astral Terrain&#039;&#039;.&lt;br /&gt;
* {{m|Chip Away}} is now {{type|Ground}} and should be renamed &#039;&#039;Erosion&#039;&#039;.&lt;br /&gt;
* {{m|Iron Tail}}&#039;s Spanish-language name should be &#039;&#039;Cola Maza&#039;&#039;.&lt;br /&gt;
* {{m|Shadow Force}} – {{p|Giratina}}&#039;s [[signature move]] – should be renamed &#039;&#039;Arcane Force&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Endeavor}} is now {{type|Dark}} and should be renamed &amp;lt;del&amp;gt;&#039;&#039;Blackguard&#039;&#039; &#039;&#039;Assail&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Lash Out&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
** Furthermore, all non-{{type|Dark}} and non-{{type|Poison}} Pokémon have the original move {{m|Endeavor}} removed from their respective movelists.&lt;br /&gt;
* The original move {{m|Infestation}} is no more! Instead, this is the new name for the [[Z-Move]] formerly known as {{m|Savage Spin-Out}}.&lt;br /&gt;
* [[Z-Move]] {{m|Inferno Overdrive}} is renamed &#039;&#039;Pyroclastic Burst&#039;&#039; (or &#039;&#039;Pyroclasm&#039;&#039;).&lt;br /&gt;
* {{m|Noble Roar}} (renamed &amp;lt;del&amp;gt;&#039;&#039;War Cry&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Rousing Cry&#039;&#039;) now raises the {{stat|Attack}} &#039;&#039;and&#039;&#039; {{stat|Special Attack}} of the user and all allies by one stage. This move also heals the user and all allies of {{status|sleep}} (yes, the user may use this move while {{status|sleep|asleep}}).&lt;br /&gt;
* Now {{type|Dark}}, {{m|Smokescreen}} gains added effects &amp;lt;del&amp;gt;is now an increased [[priority]] move (+1) that also&amp;lt;/del&amp;gt; protecting the user and its allies from the effects of the moves {{m|Mean Look}}, {{m|Block}}, {{m|Scary Face}}, {{m|Taunt}}, {{m|Charm}}, {{m|Captivate}}, {{m|Leer}}, {{m|Glare}}, {{m|Encore}}, {{m|Swagger}}, {{m|Flatter}}, {{m|Fairy Lock}}, and {{m|Baby-Doll Eyes}} (but not {{m|Spider Web}}) as well as suppressing the effects of the abilities {{a|Intimidate}}, &#039;&#039;Dazzle&#039;&#039;, {{a|Cute Charm}}, {{a|Unnerve}}, {{a|Shadow Tag}}, or {{a|Tinted Lens}} (but not {{a|Keen Eye}} or {{a|Compound Eyes}}) for the remainder of the turn. If any of those moves are used by an opponent in the same turn after {{m|Smokescreen}} has been activated, these moves will fail.&lt;br /&gt;
** Used during the same turn, {{m|Defog}} can clear the effects of this revamped Smokescreen.&lt;br /&gt;
** &amp;lt;del&amp;gt;Furthermore, any {{type|Dark}} move by the opponent targeting the user of Smokescreen or its allies will also fail through the end of the turn.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Barrier}} is now an increased [[priority]] move (+1) that boosts the user&#039;s {{stat|Defense}} by two stages &amp;lt;del&amp;gt;for the remainder of that turn&amp;lt;/del&amp;gt; through end of next/following turn. The temporary stat boost from this move cannot be passed onto an ally by {{m|Baton Pass}} but can be calculated to use {{m|Stored Power}} while still in effect.&lt;br /&gt;
* {{m|Tickle}} is now an increased [[priority]] move (+1) that decreases the target&#039;s base {{stat|Attack}} and {{stat|Special Defense}} by one stage each.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{m|Withdraw}} is now an increased [[priority]] move (+1) that boosts the user&#039;s {{stat|Defense}} by one stage.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Sand Attack}} is now an increased [[priority]] move (+1). As an added effect, this move has a 30% chance of making the target flinch outright instead of the usual accuracy reduction.&lt;br /&gt;
* {{m|Withdraw}} is now an increased [[priority]] move (+1) that boosts the user&#039;s {{stat|Defense}} by two stages only for the remainder of the current turn.&lt;br /&gt;
* Now {{type|Bug}}, {{m|Constrict}} is now an increased [[priority]] move (+1) that prevents the target from attacking for the remainder of the turn unless the target uses {{m|Rapid Spin}}, {{m|Thrash}}, or {{m|Outrage}} (but not {{m|Petal Dance}}) to nullify its effects. This move&#039;s accuracy is reduced to 90% and the user may still receive recoil damage equal to 1/16 of its total HP if the target was about to use a damaging physical or special attack.&lt;br /&gt;
* {{m|Tickle}} is now an increased [[priority]] move (+1) that decreases the user&#039;s {{stat|Defense}} by two stages&lt;br /&gt;
* Now {{m|Mirror Move}} only copies the last [[physical move|physical]] move that was used by an opponent, even if it was used in a previous turn. Similarly, {{m|Copycat}} only copies the last [[special move|special]] move that was used by an opponent, even if it was used in a previous turn.&lt;br /&gt;
* Reduce the base power of {{m|Petal Dance}} to 70. As an additional effect, the user&#039;s ability temporarily changes to {{a|Flower Veil}} while using this move. After concluding the move, the user might have both its {{stat|Special Attack}} and {{stat|Special Defense}} stats increased by one stage each, or face a 30% chance of {{status|Confusion}} instead.&lt;br /&gt;
** By comparison, {{m|Petal Blizzard}} is now {{type|Fairy}} (see next note).&lt;br /&gt;
* &#039;&#039;&#039;{{m|Heart Stamp}}, {{m|Heart Swap}}, {{m|Lucky Chant}}, {{m|Healing Wish}}, {{m|Heal Pulse}}, {{m|Heal Block}}, {{m|Heal Bell}}, {{m|Doom Desire}}, {{m|Mist Ball}}, &amp;lt;del&amp;gt;{{m|Luster Purge}}&amp;lt;/del&amp;gt;, {{m|Lunar Dance}}, {{m|Petal Blizzard}}, {{m|Dizzy Punch}}, {{m|Assist}}, {{m|Present}}, {{m|Swift}}, {{m|Synchronoise}}, &amp;lt;del&amp;gt;{{m|Simple Beam}}&amp;lt;/del&amp;gt;, &amp;lt;del&amp;gt;{{m|Wake-Up Slap}},&amp;lt;/del&amp;gt; &amp;lt;del&amp;gt;{{m|Baton Pass}},&amp;lt;/del&amp;gt; &amp;lt;del&amp;gt;{{m|Comet Punch}},&amp;lt;/del&amp;gt; {{m|Disable}}, {{m|Mimic}}, {{m|Role Play}}, {{m|Magic Coat}}, {{m|Life Dew}}, {{m|Trump Card}}, and {{m|Mirror Move}} should all be {{type|Fairy}}.&#039;&#039;&#039;&lt;br /&gt;
** {{m|Dizzy Punch}} is now available via [[TM48]], replacing {{m|Round}}. Dizzy Punch now has a &#039;&#039;&#039;50% chance&#039;&#039;&#039; of {{status|Confusion|confusing}} the target.&lt;br /&gt;
** {{m|Present}} is now a {{type|Fairy}} version of {{m|Pollen Puff}}.&lt;br /&gt;
** {{m|Play Nice}} is no more!&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Simple Beam}} is now {{type|Fairy}} and should be renamed &#039;&#039;Simple Charm&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Swift}} should also be {{type|Fairy}}.&#039;&#039;&#039;&lt;br /&gt;
** {{m|Fairy Wind}} is no more! All prior instances of {{m|Fairy Wind}} become {{m|Swift}}. Furthermore, all non-{{type|Fairy}} Pokémon – except for {{p|Uxie}}, {{p|Mesprit}}, {{p|Azelf}}, and {{p|Minior}} – have the original move {{m|Swift}} removed from their respective movelists.&lt;br /&gt;
* {{m|Lucky Chant}} prevents opponents from landing critical hits on the user&#039;s party for five turns. As an additional effect, damage from super-effective moves against {{type|Fairy}} Pokémon in battle is reduced to normal damage (×1) while this move is in effect.&lt;br /&gt;
* {{m|Fairy Lock}} prevents all Pokémon on the field from switching out or fleeing during their next turn, though {{type|Ghost}} Pokémon are unaffected. As an additional effect, {{type|Poison}} moves only inflict normal damage (×1) against {{type|Fairy}} Pokémon in battle while this move is in effect.&lt;br /&gt;
** Now {{m|Fairy Lock}} CAN affect {{type|Ghost}} targets.&lt;br /&gt;
* {{m|Charm}} lowers the {{stat|Attack}} stat of the target by two stages but &#039;&#039;&#039;as an additional effect, the target cannot inflict super-effective damage during the turn this move is in effect&#039;&#039;&#039;. However, this move will fail if the target&#039;s Attack cannot be reduced any further.&lt;br /&gt;
** &amp;lt;del&amp;gt;Furthermore, {{m|Charm}} can end/undo the effects of {{m|Curse}} and {{m|Curse}} can end/undo the effects of {{m|Charm}} – in-battle message will read &amp;quot;Eevee&#039;s Charm removed (the target&#039;s) Curse&amp;quot; (???)&amp;lt;/del&amp;gt;&lt;br /&gt;
* The base power vis-à-vis PP count for {{m|Trump Card}} is adjusted to count down from 5 (rather than &amp;quot;remaining PP&amp;quot;). Therefore, increasing the base PP of this move for a given Pokémon using [[PP Max]] or [[PP Up]] allows for up to three more uses of Trump Card at base power 200. Also, Trump Card is now {{type|Fairy}}. &lt;br /&gt;
* {{m|Last Resort}} is now a [[physical move|physical]] {{type|Normal}} version of {{m|Trump Card}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Life Dew}} should be {{type|Fairy}} while {{m|Purify}} should be {{type|Water}}&#039;&#039;&#039;.&lt;br /&gt;
* {{m|Luster Purge}} is no longer a is a damage-dealing move. Instead it becomes the new name for the non-damaging Psychic-type status move {{m|Magic Coat}} and all instances of the former Luster Purge or formerly named Magic Coat become this move. &lt;br /&gt;
* {{m|Growth}} is now {{type|Grass}} and &#039;&#039;&#039;as an additional effect, this move also increases the user&#039;s {{stat|Special Defense}} one stage per use during {{weather|harsh sunlight}}&#039;&#039;&#039;.&lt;br /&gt;
* As an additional effect, {{m|Flash}} also decreases the target&#039;s {{stat|Special Defense}} one stage per use.&lt;br /&gt;
* &#039;&#039;&#039;As an additional effect, {{m|Soak}} also causes the target to become [[grounded]] for 3 turns.&#039;&#039;&#039; Furthermore, {{m|Soak}} will fail against a target with the ability &#039;&#039;Slick&#039;&#039; &amp;lt;del&amp;gt;or a target that is at least partly {{type|Water}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
* {{m|Flame Wheel}} and {{m|Steamroller}} become the {{type|Fire}} and {{type|Bug}} variations, respectively, of {{m|Rollout}}/{{m|Ice Ball}}. {{m|Flame Wheel}} and {{m|Steamroller}} retain their individual secondary effects.&lt;br /&gt;
** All four moves now have a base power of 40 and will continue for up to three consecutive turns (reduced from five turns) until reaching a base power of 120 (doubled to 240 under effects of {{m|Defense Curl}}).&lt;br /&gt;
** All four moves can receive a boost from {{m|Defense Curl}}.&lt;br /&gt;
* {{m|Headbutt}}, {{m|Stomp}}, and {{m|Horn Attack}} are all counterparts with base power reduced to 60 plus a 30% chance of causing the target to flinch.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Muddy Water}} is now {{type|Ground}}&#039;&#039;&#039; and becomes a damage-dealing variation of {{m|Mud Sport}} – ie, in addition to inflicting damage on all adjacent opponents, this move reduces the base power of {{type|Electric}} moves by 50% on both sides in battle for five turns (even if the user switches out). Also, the accuracy of {{m|Muddy Water}} is increased to 90%.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{m|Sky Attack}} is no more! All prior instances of this move become {{m|Fly}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* The initial &#039;charging turn&#039; of {{m|Sky Attack}} becomes a {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} similar to {{m|Fly}}. In effect, Sky Attack is now a stronger version of Fly.&lt;br /&gt;
* {{m|Belch}} is now a [[special move]] version of {{m|Natural Gift}} but can be used regardless of weather conditions.&lt;br /&gt;
* As an additional effect, the moves {{m|Lock-On}} and {{m|Mind Reader}} allow the user to bypass an opponent&#039;s {{m|Substitute}} to attack the target directly during the following turn. Furthermore, {{m|Lock-On}} and {{m|Mind Reader}} allow the user&#039;s next move to hit the target during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}/{{m|Sky Attack}}, {{m|Sky Drop}}, {{m|Bounce}}, {{m|Dig}}, {{m|Dive}}, {{m|Phantom Force}}, or {{m|Shadow Force}}&lt;br /&gt;
* As an additional effect, the moves {{m|Odor Sleuth}}, {{m|Foresight}}, and {{m|Miracle Eye}} will cause the target&#039;s {{m|Substitute}} to fade immediately.&lt;br /&gt;
* {{m|Cross Poison}} deals damage and now has a &#039;&#039;&#039;30% chance&#039;&#039;&#039; of {{status|poison}}ing the target. Furthermore, its base power is doubled if the target is {{status|poisoned}}, but it will also cure the target of poison. This move&#039;s accuracy is reduced to &#039;&#039;&#039;90%&#039;&#039;&#039;.&lt;br /&gt;
* The base power of {{m|Leech Life}} is &#039;&#039;&#039;limited to 40&#039;&#039;&#039; and 75% of the damage dealt to the target is restored to the user – effectively a {{type|Bug}} variation of {{m|Draining Kiss}}.&lt;br /&gt;
* The effects of {{m|Electrify}} are folded into {{m|Ion Deluge}} under a single move, an &#039;&#039;improved&#039;&#039; {{m|Ion Deluge}} – ie, Ion Deluge is an increased [[priority]] move (+1) that makes the target&#039;s move {{type|Electric}} for that turn, even if it is a [[status move]]. Furtheremore, Ion Deluge causes all {{type|Normal}} moves (including [[status move]]s) to instead become {{type|Electric}} for the remainder of the current turn.&lt;br /&gt;
* &#039;&#039;&#039;Reduce the base PP of {{m|Stealth Rock}} to 5. Furthermore, each instance of Stealth Rock now fades (&amp;quot;runs out&amp;quot;) after striking three targets, requiring another setup to strike additional targets.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Surf}} is now a two-turn move but the user of the move does not become {{cat|Moves with a semi-invulnerable turn|semi-invulnerable}} during the initial turn. After execution on the second turn, the [[terrain]] becomes &#039;&#039;Tidal Surge&#039;&#039; for five turns (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities section&#039;&#039; below).&lt;br /&gt;
** turn 1, in-battle message: &#039;&#039;[user] seems to be concentrating on a receding tide…&#039;&#039;&lt;br /&gt;
** turn 2, in-battle message: &#039;&#039;A wave comes crashing in! [user] used Surf.&#039;&#039;&lt;br /&gt;
** Surf can be executed immediately if &#039;&#039;Tidal Surge&#039;&#039; [[terrain]] is in effect.&lt;br /&gt;
** as an additional effect, successfully using Surf clears the field of [[List of moves that cause entry hazards|entry hazards]]. &#039;&#039;&#039;(tbd if this applies to all entry hazards or only opposing entry hazards.)&#039;&#039;&#039;&lt;br /&gt;
* As an additional effect, {{m|Grassy Terrain}} covers the field to end the effects of {{m|Stealth Rock}}, {{m|Spikes}}, and {{m|Toxic Spikes}} (but not {{m|Sticky Web}}) for as along as this [[terrain]] remains in effect.&lt;br /&gt;
** Furthermore, {{m|Grassy Terrain}} also boosts the Special Defense and Speed of ally {{type|Bug}} Pokémon in battle by 1 stage each while this [[terrain]] remains in effect.&lt;br /&gt;
* {{m|Heat Wave}} now clears the [[terrain]] effects of {{m|Grassy Terrain}}, {{a|Grassy Surge}}, and &#039;&#039;Icy Terrain&#039;&#039; upon first use. Using Heat Wave a second consecutive turn triggers &#039;&#039;Scorched Earth&#039;&#039; terrain.&lt;br /&gt;
* Using {{m|Blizzard}}, {{m|Icy Wind}}, {{m|Frost Breath}}, or {{m|Glaciate}} a second consecutive turn triggers &#039;&#039;Icy Terrain&#039;&#039;.&lt;br /&gt;
* Rather than the unusual [[physical move|physical]] damage gimmick, {{m|Psyshock}} instead has a 30% chance of inflicting {{status|paralysis}} as an additional effect.&lt;br /&gt;
* {{m|Force Palm}} &amp;lt;del&amp;gt;now inflicts damage as a special move using the user&#039;s {{stat|Attack}} base stat&amp;lt;/del&amp;gt; is now a [[special move|special]] {{type|Fighting}} attack but is also grants STAB-boost if the user is {{type|Psychic}} (this STAB-boost is not stackable, ie a dual {{t|Fighting}}/{{type|Psychic}} will not get a double STAB-boost). That said, Force Palm retains its secondary effect: 30% chance of {{status|Paralysis|paralyzing}} the target.&lt;br /&gt;
** This move is now eligible for a boost from the ability {{a|Mega Launcher}} but is also blocked by the ability {{a|Bulletproof}}.&lt;br /&gt;
* {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) and {{m|Karate Chop}} should also receive a boost from the ability {{a|Iron Fist}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Incinerate}} is renamed &#039;&#039;Wicked Flame&#039;&#039;, which now only hits any adjacent target (one at a time) and renders their held item un-usable unless the target switches out; however, any {{Berries}} held by the target are destroyed and cannot be cannot be recovered using {{m|Recycle}}, {{a|Pickup}}, or {{a|Harvest}}. As an additional effect, this move also grants STAB-boost if the user is {{type|Dark}} or {{type|Ghost}} (this STAB-boost is not stackable, ie a dual {{t|Fire}}/{{type|Dark}} will not get a double STAB-boost).&#039;&#039;&#039;&lt;br /&gt;
* Now, {{m|Sweet Scent}} lowers the {{stat|Attack}} &#039;&#039;and&#039;&#039; {{stat|Special Attack}} of all adjacent opponents one stage each per use. As an added an effect, {{m|Sweet Scent}} can also be used on an adjacent ally in battle to boost its {{stat|Special Defense}} and {{stat|Speed}} one stage each per use.&lt;br /&gt;
* &amp;quot;Razing the target with mystical multi-colored flames of great intensity&amp;quot;, {{m|Sacred Fire}} now inflicts super-effective damage against {{type|Ghost}} and {{type|Dark}} targets as additional effects. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Phantom Force}} or {{m|Shadow Force}} and if it does, it will have its power doubled against said target.&lt;br /&gt;
* &amp;quot;Slamming the target with a fire-proof tendrils to even snuff out fires&amp;quot;, {{m|Frenzy Plant}} also inflicts super-effective damage against {{type|Fire}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dig}} and if it does, it will have its power doubled against said target.&lt;br /&gt;
* &amp;quot;Razing the target with a powerful explosion&amp;quot;, {{m|Blast Burn}} also inflicts super-effective damage against {{type|Water}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}/{{m|Sky Attack}}, {{m|Sky Drop}}, or {{m|Bounce}} and if it does, it will have its power doubled against said target.&lt;br /&gt;
* {{m|Hydro Cannon}} is renamed &#039;&#039;Storm Surge&#039;&#039;. &amp;quot;Crashing a giant wave onto a target with the force to uproot trees&amp;quot;, &#039;&#039;Storm Surge&#039;&#039; also inflicts super-effective damage against {{type|Grass}} targets. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dive}}, and if it does, it will have its power doubled for that Pokémon.&lt;br /&gt;
* {{m|Quash}} now has priority of +1 (+4?), so it is used before all moves that do not have increased priority in a given turn. The success rate will be halved between successful uses of this move across consecutive turns.&lt;br /&gt;
* {{m|Poison Powder}}, {{m|Stun Spore}}, {{m|Sleep Powder}}, and {{m|Spore}} should be all be able to afflict {{t|Grass}}-type targets.&lt;br /&gt;
* {{m|Rock Tomb}} should be the {{type|Rock}} counterpart of {{m|Metal Burst}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Fake Out}} should be usable more than once per battle, specifically, the user can hit any target only on the first turn it has entered battle and not been switched out.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Razor Wind}} becomes a single-turn {{type|Flying}} move that inflicts damage and has a 30% chance of causing the target to {{status|flinch}}. More importantly, Razor Wind is also super-effective against {{type|Rock}} targets.&lt;br /&gt;
** {{m|Air Cutter}} is no more! All prior instances of this move become Razor Wind.&lt;br /&gt;
** Razor Wind targets all adjacent opponents.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Air Slash}} is no more! All prior instances of this move become Razor Wind.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{m|Air Slash}} takes on the effects of the former Air Cutter: deals damage and has an increased [[critical hit]] ratio. However, this move can only hit a single target at a time, including non-adjacent opponents in [[Triple Battle]]s.&lt;br /&gt;
* {{m|Leaf Tornado}} is no more! All prior instances of this move become {{m|Leaf Storm}}. &lt;br /&gt;
** The base power of {{m|Leaf Storm}} is reduced to &#039;&#039;&#039;100&#039;&#039;&#039; and its PP is increased to 10 (max 16).&lt;br /&gt;
* &amp;lt;del&amp;gt;The effects of {{m|Sticky Web}} and {{m|Spider Web}} are combined into a single move, an &#039;&#039;improved&#039;&#039; {{m|Sticky Web}}. All prior instances of {{m|Spider Web}} become {{m|Sticky Web}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Sticky Web}} sets an [[List of moves that cause entry hazards|entry hazard]] around the opposing Pokémon, which lowers their {{stat|Speed}} stat by one stage upon switching in. It doesn&#039;t affect {{type|Flying}} Pokémon, Pokémon with the {{a|Levitate}} Ability, or Pokémon holding an [[Air Balloon]].&amp;lt;/del&amp;gt;&lt;br /&gt;
** &amp;lt;del&amp;gt;Pokémon with the Ability {{a|Clear Body}} and {{a|White Smoke}} will not have their Speed lowered, and Pokémon with the Ability {{a|Contrary}} will instead have their Speed raised by one stage. Sticky Web triggers the effects of the Abilities {{a|Defiant}} and {{a|Competitive}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;However, Sticky Web also prevents all affected targets from switching out or fleeing (including via {{m|Teleport}}). It bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It will hit the target even if it has used {{m|Protect}} or {{m|Detect}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** &amp;lt;del&amp;gt;The moves {{m|Rapid Spin}} and {{m|Defog}} remove the effect of Sticky Web; Rapid Spin removes Sticky Web set around the user, while Defog removes Sticky Web set on both sides.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;As an additional effect, {{m|Sticky Web}} covers the field to end the effects of other [[List of moves that cause entry hazards|entry hazards]] {{m|Stealth Rock}}, {{m|Spikes}}, and {{m|Toxic Spikes}} (but not {{m|Sticky Web}}) placed on the user&#039;s side of the field by foes for as along as this move remains in effect.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Brine}} is also super-effective against {{type|Steel}} targets.&lt;br /&gt;
* {{m|Scald}} is also super-effective against {{type|Grass}} and {{type|Ice}} Pokémon.&lt;br /&gt;
* {{m|Drill Peck}} is also super-effective against {{type|Rock}} targets.&lt;br /&gt;
* {{m|Icicle Crash}} is also super-effective against {{type|Rock}} targets.&lt;br /&gt;
* {{m|Superpower}} is now super-effective against {{type|Steel}} targets (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* {{m|Eruption}} is now a &#039;&#039;Physical&#039;&#039; move and serves as the {{type|Fire}} counterpart of &amp;lt;del&amp;gt;{{m|Reversal}} and {{m|Flail}}&amp;lt;/del&amp;gt; {{m|U-turn}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Acrobatics}} is now the {{type|Flying}} counterpart of {{m|Knock Off}}.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Kinesis}} – {{p|Kadabra}} and {{p|Alakazam}}&#039;s [[signature move]] – is now the {{type|Psychic}} counterpart of {{m|Thunder Wave}}, {{status|Paralysis|paralyzing}} the target.&lt;br /&gt;
* {{m|Wring Out}} is now a [[physical move|physical]] move.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Mud-Slap}} is now a [[physical move|physical]] move.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Magnet Bomb}} is now a [[special move|special]] move.&#039;&#039;&#039;&lt;br /&gt;
** {{m|Magnet Bomb}} is now a {{cat|Trapping moves|trapping move}} that &#039;&#039;blasts a target with {{wp|magnetic domain|ionized particles}} that magnetize it towards the user&#039;&#039;, preventing the affected Pokémon from switching or escaping while the user remains on the field. In effect, this is a substitute to having a Pokémon with the ability {{a|Magnet Pull}}.&lt;br /&gt;
** Now {{m|Magnet Bomb}} CAN affect {{type|Ghost}} targets.&lt;br /&gt;
* {{m|Tri Attack}} now has a &#039;&#039;&#039;30%&#039;&#039;&#039; chance of {{status|Paralysis|paralyzing}}, {{status|Freeze|freezing}}, or {{status|burn}}ing the target.&lt;br /&gt;
* {{m|Dark Pulse}} should be the {{type|Dark}} counterpart of {{m|Tri Attack}}, including secondary effects: &#039;&#039;&#039;30%&#039;&#039;&#039; chance of {{status|Paralysis|paralyzing}}, {{status|Freeze|freezing}}, or {{status|burn}}ing the target.&lt;br /&gt;
* Now {{m|Bulldoze}} only affects all adjacent &#039;&#039;foes&#039;&#039;.&lt;br /&gt;
** as an additional effect, successfully using Bulldoze clears [[List of moves that cause entry hazards|entry hazards]] placed on the user&#039;s side of the field by foes.&lt;br /&gt;
* &amp;lt;del&amp;gt;Now {{m|Overheat}} only affects all adjacent &#039;&#039;foes&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Now {{m|Discharge}} and {{m|Parabolic Charge}} only affect all adjacent &#039;&#039;foes&#039;&#039;.&lt;br /&gt;
* &#039;&#039;Now {{m|Purify}} can cure the user or any other ally in the user&#039;s party of a non-volatile status condition, only one target per use.&#039;&#039; Furthermore, {{m|Purify}} is now {{type|Water}}.&lt;br /&gt;
* No longer the [[signature move]] for the {{p|Exeggcute}} evolutionary line, {{m|Barrage}} is now a multi-strike {{type|Fire}} move that &amp;quot;strikes targets over a wide attack area&amp;quot; (ie, all adjacent &#039;&#039;foes&#039;&#039;, the only multi-strike attack to hit multiple foes at once) 2-5 times per use with a base power of 25 per strike. There is a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times.&lt;br /&gt;
* Now the type of {{m|Multi-Attack}} depends on the type of [[Memory]] OR [[Plate]] held by the user, being Normal-type if no Memory or Plate is held. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Updated TMs==&lt;br /&gt;
* [[TM34]] {{m|Sludge Wave}} → {{m|Stored Power}} ({{type|Psychic}})  &lt;br /&gt;
* [[TM48]] {{m|Round}} → &#039;&#039;revamped&#039;&#039; {{m|Dizzy Punch}} ({{type|Fairy}})&lt;br /&gt;
* [[TM49]] {{m|Echoed Voice}} (renamed &#039;&#039;Crescendo&#039;&#039;) →&lt;br /&gt;
* [[TM51]] {{m|Steel Wing}} → &#039;&#039;revamped&#039;&#039; {{m|Slash}} ({{type|Steel}})&lt;br /&gt;
* [[TM53]] {{m|Energy Ball}} → {{m|Needle Arm}} ({{type|Grass}})   &lt;br /&gt;
* [[TM59]] {{m|Brutal Swing}} → &#039;&#039;revamped&#039;&#039; {{m|Eruption}} [[physical move|physical]]  {{type|Fire}} variation of {{m|U-turn}}&lt;br /&gt;
* [[TM67]] {{m|Smart Strike}} → {{m|Extreme Speed}} ({{type|Normal}})&lt;br /&gt;
* [[TM100]] {{m|Confide}} → {{m|Baton Pass}} ({{type|Normal}})&lt;br /&gt;
&lt;br /&gt;
* {{m|Steel Wing}} is no longer available by TM, it becomes {{p|Skarmory}}&#039;s [[signature move]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Egg Group Edits==&lt;br /&gt;
* The [[Grass Egg Group]] is renamed the &#039;&#039;Botanic&#039;&#039; Egg Group.&lt;br /&gt;
* [[Nidoran]] ♂ and ♀ should be classified together as gender differences within the same specie.  &lt;br /&gt;
* Now {{type|Dragon}}, Lickitung joins the [[Dragon Egg Group]] and can learn {{m|Dragon Tail}} as an [[Egg Move]].&lt;br /&gt;
* Now {{type|Dragon}}, Dunsparce joins the [[Dragon Egg Group]]. {{m|Dragon Tail}}, {{m|Thrash}}, and {{m|Twister}} are added to Dunsparce&#039;s [[Egg Move]] list.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Porygon}}, {{p|Porygon2}}, and {{p|Porygon-Z}} now belong to their own Egg Group, the &#039;&#039;Porygon&#039;&#039; Egg Group, which is also unique for creating up to three(?) eggs at a time (&#039;&#039;Porygon breeds virally!&#039;&#039;)&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Porygon}}, {{p|Porygon2}}, and {{p|Porygon-Z}} cannot breed.&lt;br /&gt;
* {{p|Lapras}} joins the [[Dragon Egg Group]] in lieu of the [[Water 1]] Egg Group. It can learn {{m|Dragon Breath}} and {{m|Dragon Dance}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Corsola}} is no longer in the [[Water 1]] Egg Group.&lt;br /&gt;
* {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all join the [[Human-Like Egg Group]] and [[Grass Egg Group]].&lt;br /&gt;
* {{p|Shedinja}} cannot breed, belonging to the [[Undiscovered Egg Group]].&lt;br /&gt;
* {{p|Spiritomb}} is now genderless and joins the [[Gender unknown]] Egg Group in lieu of the [[Amorphous Egg Group]].&lt;br /&gt;
** {{p|Croagunk}} and {{p|Toxicroak}} [[Field Egg Group]] and [[Water 1]] Egg Group in lieu of the [[Human-Like Egg Group]].&lt;br /&gt;
* {{p|Tynamo}}, {{p|Eelektrik}}, and {{p|Eelektross}} join the [[Water 2]] Egg Group in lieu of the [[Amorphous]] Egg Group.  &lt;br /&gt;
* {{p|Mareanie}} and {{p|Toxapex}} join the [[Water 3]] Egg Group.&lt;br /&gt;
* {{p|Pyukumuku}} joins the [[Water 3]] Egg Group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Changes to HMs==&lt;br /&gt;
* [[HM01]] {{m|Cut}} is no more! Instead it is replaced by the now-{{type|Steel}} move {{m|Slash}}, which retains an increased critical hit ratio.&lt;br /&gt;
* [[HM04]] {{m|Strength}} is now {{type|Fighting}} and takes on the secondary effects of {{m|Circle Throw}} but retains its base power of 80 (accuracy 90%).&lt;br /&gt;
** {{m|Circle Throw}} is no more!&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Rock Climb}} is no more! Instead, {{m|Strength}} also takes on {{m|Rock Climb}}&#039;s out-of-battle / overworld effects: scaling rocky surfaces, in addition to pushing large / heavy boulders.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Rock Climb}} is now {{type|Fighting}} and instead allows the user to ignore the effects of {{m|Reflect}}, {{m|Light Screen}}, {{m|Mat Block}}, and {{m|Wide Guard}} (but not {{m|Aurora Veil}}) to attack a target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Changes to Battle Mechanics &amp;amp; Abilities==&lt;br /&gt;
* The ability to learn {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Toxic}}, {{m|Focus Blast}}, or {{m|Earthquake}} via TM should be &#039;&#039;much&#039;&#039; more limited.&lt;br /&gt;
* While {{m|Rain Dance}} or [[rain]] is in effect, the base damage of {{type|Water}} AND {{type|Electric}} moves will be increased by &amp;lt;del&amp;gt;50%&amp;lt;/del&amp;gt; 30%.&lt;br /&gt;
* {{type|Normal}} is no longer immune to {{type|Ghost}} but does resist {{type|Fairy}}.&lt;br /&gt;
* &#039;&#039;&#039;{{type|Electric}} is now super-effective against {{type|Steel}}.&#039;&#039;&#039;&lt;br /&gt;
* While {{type|Ground}} remains immune to {{type|Electric}}, {{type|Rock}} is now resistant to {{type|Electric}}.&lt;br /&gt;
* &#039;&#039;&#039;{{type|Rock}} is now resistant to {{type|Dragon}}.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{type|Bug}} Pokémon are now immune to {{t|Fairy}} and {{type|Ghost}} moves.&#039;&#039;&#039; {{type|Bug}} Pokémon now take neutral damage from {{t|Fighting}} and {{type|Ground}} moves and resist &#039;&#039;Physic&#039;&#039; ({{t|Psychic}}) and &#039;&#039;Scourge&#039;&#039; ({{t|Dark}}) type moves.&lt;br /&gt;
* {{type|Fighting}} is no longer super-effective against {{type|Steel}} or {{type|Ice}}, inflicting only normal-damage (×1) against either type.&lt;br /&gt;
* {{type|Rock}} is no longer super-effective against {{type|Ice}}. {{type|Rock}} moves inflict normal-damage (×1) against {{type|Ice}} targets.&lt;br /&gt;
* &amp;lt;del&amp;gt;Now {{type|Water}} only inflicts normal damage (×1) against {{type|Ground}}, ie {{type|Water}} is no longer super-effective against {{type|Ground}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Now {{type|Grass}} only inflicts normal damage (×1) against {{type|Rock}}, ie {{type|Grass}} is no longer super-effective against {{type|Rock}}.&lt;br /&gt;
* {{type|Steel}} is now super-effective against {{type|Grass}}.&lt;br /&gt;
* &#039;&#039;&#039;{{type|Poison}} is now super-effective against {{type|Water}} and {{type|Ground}} as well as {{type|Grass}}.&#039;&#039;&#039;&lt;br /&gt;
** {{type|Ground}} no longer resists {{type|Poison}} and is no longer super-effective against {{type|Poison}} either.&lt;br /&gt;
* Both {{type|Psychic}} and {{type|Fire}} moves are now super-effective against {{type|Fairy}} targets. &amp;lt;del&amp;gt;Meanwhile, {{type|Steel}} still resists {{type|Fairy}} but is no longer super-effective against {{type|Fairy}}.&amp;lt;/del&amp;gt; {{type|Steel}} is now immune to {{type|Fairy}} and remains super-effective against {{type|Fairy}}.&lt;br /&gt;
* &#039;&#039;&#039;Now {{type|Ice}} and {{type|Grass}} targets in addition to {{type|Fire}} and {{type|Poison}} targets are resistant to {{type|Fairy}} moves.&#039;&#039;&#039;&lt;br /&gt;
** {{type|Fairy}} no longer resists {{type|Bug}}, ie {{type|Bug}} moves inflict normal-damage (×1) against {{type|Fairy}} targets.&lt;br /&gt;
** &#039;&#039;&#039;Now {{type|Normal}} resists {{type|Fairy}}&#039;&#039;&#039;.&lt;br /&gt;
** {{type|Fairy}} and {{type|Ghost}} inflict normal-damage (×1) against each other.&lt;br /&gt;
** {{type|Fairy}} is no longer super-effective against {{type|Fighting}}; {{type|Fairy}} moves should only inflict normal-damage (×1) against {{type|Fighting}} targets.&lt;br /&gt;
* &#039;&#039;{{type|Fighting}} and {{type|Bug}} no longer resist one another, now only inflicting normal-damage (×1) against each other.&#039;&#039;&lt;br /&gt;
* {{type|Ice}} Pokémon should now resist {{t|Bug}}, {{t|Grass}}, {{t|Ground}}, and {{type|Water}} moves. {{type|Ice}} Pokémon now take neutral damage from {{t|Ground}} and {{type|Rock}} moves.&lt;br /&gt;
** {{type|Ice}} moves are also super-effective against {{type|Bug}} targets now.&lt;br /&gt;
* STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.&lt;br /&gt;
* Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed &#039;&#039;first&#039;&#039; reduces damages from a weaker-type by two-thirds (×0.33) while the type listed &#039;&#039;second&#039;&#039; reduces damages from a weaker-type by a third (×0.66). An attack that is weak against &#039;&#039;both&#039;&#039; of the target&#039;s types inflicts 1 HP in damage. (The in-battle text will read &amp;quot;Attack inflicted negligible damage.&amp;quot;)&lt;br /&gt;
* In addition to immunity against most {{type|Ground}} moves and most entry hazards, {{a|Levitate}} also provides Pokémon with this ability immunity to the effects – positive or negative – of any [[terrain]] currently active on the field.&lt;br /&gt;
* Fond of sweet delicacies, a new NPC named &#039;&#039;&#039;Pokémon Whisperer&#039;&#039;&#039; allows players to change the ability of a select Pokémon to its [[Hidden Ability]] in exchange for a regional specialty: [[Pewter Crunchies]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], or [[Big Malasada]]&lt;br /&gt;
* {{a|Sheer Force}} is now the {{type|Fighting}} equivalent of {{a|Aerilate}}, {{a|Pixilate}}, etc: Sheer Force causes all Normal-type moves used by the Pokémon to become Fighting-type and receive a 30% base power boost in addition to all other modifiers, such as STAB.&lt;br /&gt;
* {{a|Steelworker}} is now now a {{type|Steel}} variation (not equivalent) of {{a|Aerilate}}, {{a|Pixilate}}, etc: Steelworker causes all Normal-type moves used by the Pokémon to become Steel-type and receive a 30% base power boost in addition to all other modifiers, such as STAB. Moves that are already Steel-type also receive a 30% base power boost regardless of the user&#039;s type (not stackable if STAB already applies for user).&lt;br /&gt;
* During {{weather|harsh sunlight}}, a Pokémon with ability {{a|Solar Power}} gains a 1.25× boost to its {{stat|Special Attack}} AND RECOVERS one-eighth (⅛) of its maximum HP at the end of each turn.&lt;br /&gt;
* {{a|Illuminate}} now has in-battle effects: a Pokémon on the field with this Ability will grant a 30% boost to the original {{stat|accuracy}} of moves by all allies AND reduce the original accuracy of moves by all foes by 30%. It will also prevent foes from using the abilities {{a|Compound Eyes}}, {{a|Keen Eye}}, or {{a|Tinted Lens}} while a Pokémon with this ability remains in battle. (The accuracy boost from Illuminate does not stack upon the accuracy boost from Compound Eyes by allies.)&lt;br /&gt;
* {{a|Magnet Pull}} prevents {{type|Steel}} foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. As an additional effect, this ability redirects all {{type|Steel}} moves used by foes to target the Pokémon with this Ability: if the move is a [[physical move]], the Pokémon with this Ability absorbs the attack and its {{stat|Defense}} is raised one stage; if the move is a [[special move]], the Pokémon with this Ability absorbs the attack and its {{stat|Special Attack}} is raised one stage.&lt;br /&gt;
* {{a|Wonder Guard}} now allows a Pokémon with this ability (namely {{p|Shedinja}}) to automatically copy the max HP of an opponent for the remainder of the battle (HP will only reset after end of battle). Upon joining a double/triple/etc battle, the Pokémon with this ability copies the higher HP of adjacent opponents. {{a|Wonder Guard}} also retains its original effect: a Pokémon with this ability is immune to damage from attacks that are not [[super effective]].&lt;br /&gt;
* {{a|Flash Fire}} makes a Pokémon with this ability AND its allies on the field immune to damage from {{type|Fire}} attacks. &amp;lt;del&amp;gt;Furthermore, in lieu of suffering damage, a Pokémon with this ability receives a one-stage boost to its {{stat|Attack}} if targeted by a [[physical move|physical]] {{type|Fire}} attack or one-stage boost to its {{stat|Special Attack}} if targeted by a [[special move|special]] {{type|Fire}} attack.&amp;lt;/del&amp;gt; Furthermore, &#039;&#039;&#039;once activated&#039;&#039;&#039;, the [[terrain]] becomes &#039;&#039;Scorched Earth&#039;&#039; as long as the Pokémon with this ability remains on the field.&lt;br /&gt;
* {{cat|Aura and pulse moves}} (which gain an base power boost from the ability {{a|Mega Launcher}}) and {{cat|ball and bomb moves}} (which are negated by the ability {{a|Bulletproof}}) are now part of the same category of moves, ie all these moves gain a base power boost from the ability {{a|Mega Launcher}} but are negated by the ability {{a|Bulletproof}}.&lt;br /&gt;
** {{m|Rock Wrecker}}, {{m|Gyro Ball}}, and {{m|Ice Ball}} are no longer considered {{cat|ball and bomb moves}}, but now {{m|Fire Blast}}, {{m|Explosion}}, {{m|Self-Destruct}}, {{m|Mud Shot}}, &#039;&#039;Sure Shot&#039;&#039;, {{m|Air Slash}}, and {{m|Razor Wind}} are included.&lt;br /&gt;
** &#039;&#039;&#039;{{m|Thunderbolt}}, {{m|Charge Beam}}, {{m|Discharge}}, {{m|Parabolic Charge}}, {{m|Hydro Pump}}, &#039;&#039;Wicked Flame&#039;&#039;, &amp;lt;del&amp;gt;{{m|Sacred Fire}},&amp;lt;/del&amp;gt; {{m|Hydro Cannon}}, {{m|Frenzy Plant}}, {{m|Blast Burn}}, {{m|Signal Beam}}, &#039;&#039;Luster Cannon&#039;&#039; ({{m|Flash Cannon}}), and {{m|Dazzling Gleam}} are now considered {{cat|aura and pulse moves}} as well.&#039;&#039;&#039;&lt;br /&gt;
* In addition to a speed boost during a {{weather|hailstorm}}, Pokémon on the field with the Ability {{a|Slush Rush}} become immune to damage from hail regardless of said Pokémon&#039;s type. &lt;br /&gt;
* &amp;lt;del&amp;gt;A new ability named &#039;&#039;Stealthy&#039;&#039; allows the Pokémon with this ability to avoid [[List of moves that cause entry hazards|entry hazards]], including {{m|Spikes}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}}, and {{m|Sticky Web}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;As an additional effect, {{a|Infiltrator}} also allows Pokémon with this ability to avoid [[List of moves that cause entry hazards|entry hazards]], including {{m|Spikes}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}}, and {{m|Sticky Web}}.&#039;&#039;&#039;&lt;br /&gt;
* {{a|Liquid Ooze}} causes {{cat|HP-draining moves}} used on the Pokémon with this Ability to damage their user instead of healing them. But as a &#039;&#039;secondary effect&#039;&#039;, this ability also clears [[List of moves that cause entry hazards|entry hazards]] &#039;&#039;after coming into contact with and inflicting damage to a Pokémon with this Ability&#039;&#039;.&lt;br /&gt;
** eg, in-battle message: &#039;&#039;{{m|Stealth Rock}} got caught in {{p|Pyukumuku}}&#039;s Liquid Ooze!&#039;&#039;&lt;br /&gt;
* As an additional effect, Pokémon with the abilities {{a|Compound Eyes}} and {{a|Keen Eye}} can bypass an opponent&#039;s {{m|Substitute}} to attack the target directly.&lt;br /&gt;
* When a Pokémon with the ability {{a|Aftermath}} is knocked out by an opponent&#039;s attack – whether it makes contact or not – damage is dealt to that opponent equal to the amount of HP the fainted Pokémon had left before last being hit or equal to ⅓ of the opponent&#039;s maximum HP, whichever is greater. ({{a|Innards Out}} is no more!)&lt;br /&gt;
* The ability {{a|Flower Gift}} increases the {{stat|Attack}} and {{stat|Special Defense}} stats of the Pokémon with this Ability and its allies by 1.5× &#039;&#039;regardless of the weather&#039;&#039;, so long as the Pokémon with this ability remains on the field.&lt;br /&gt;
** The ability {{a|Flower Veil}} is no more! All prior instances of this ability become {{a|Flower Gift}}.&lt;br /&gt;
* &amp;lt;del&amp;gt;The ability {{a|Intimidate}} lowers the Attack stat of all adjacent opponents &#039;&#039;by half&#039;&#039;. Another new counterpart ability, &#039;&#039;Dazzle&#039;&#039;, lowers the Special Attack stat of all adjacent opponents &#039;&#039;by half&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* In addition to lowering the Attack stat of all adjacent opponents by &#039;&#039;&#039;two stages&#039;&#039;&#039;, the ability {{a|Intimidate}} prevents an opponent from using a [[priority]] move (including moves boosted by {{a|Prankster}}, {{a|Gale Wings}} or {{a|Triage}}) against a Pokémon with this ability or its allies. Another new counterpart ability, &#039;&#039;Dazzle&#039;&#039;, has all the same effects but instead lowers the &#039;&#039;Special Attack&#039;&#039; stat of all adjacent opponents by &#039;&#039;&#039;two stages&#039;&#039;&#039;.&lt;br /&gt;
** The original abilities {{a|Queenly Majesty}} and {{a|Dazzling}} are no more!&lt;br /&gt;
* The effects of {{a|Sticky Hold}} and {{a|Gooey}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Sticky Hold. All prior instances of Gooey become Sticky Hold.&lt;br /&gt;
* The effects of {{a|Magma Armor}} and {{a|Flame Body}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Flame Body. All prior instances of Magma Armor become Flame Body.&lt;br /&gt;
** As an additional effect, a Pokémon with this &#039;&#039;improved&#039;&#039; Flame Body is immune to {{status|burn}}s.&lt;br /&gt;
** But as a &#039;&#039;secondary effect&#039;&#039;, this improved ability also clears [[List of moves that cause entry hazards|entry hazards]] &#039;&#039;after coming into contact with and inflicting damage to a Pokémon with this Ability&#039;&#039;. eg, in-battle message: &#039;&#039;{{m|Spikes}} got caught in {{p|Magcargo}}&#039;s Flame Body!&#039;&#039;&lt;br /&gt;
** In short, this improved Flame Body inflicts burn status to opponents upon contact (30% chance), prevents freezing for Pokémon with this Ability, AND clears entry hazards.&lt;br /&gt;
* The effects of {{a|Vital Spirit}} and {{a|Moxie}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Vital Spirit. All prior instances of Moxie become Vital Spirit.&lt;br /&gt;
* The effects of {{a|Limber}} and {{a|Steadfast}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Limber. All prior instances of Steadfast become Limber.&lt;br /&gt;
* The effects of {{a|Own Tempo}} and {{a|Inner Focus}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Own Tempo.&lt;br /&gt;
* The effects of {{a|Stench}} and {{a|Aroma Veil}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Stench.&lt;br /&gt;
* The in-battle and overworld effects of {{a|Poison Point}} and {{a|Poison Touch}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Poison Point.&lt;br /&gt;
* Whereas {{a|Huge Power}} doubles the {{stat|Attack}} stat of the Pokémon with this Ability, {{a|Pure Power}} now doubles the {{stat|Special Attack}} stat of the Pokémon with that Ability.&lt;br /&gt;
* &amp;lt;del&amp;gt;As an additional effect, a Pokémon with the ability {{a|Motor Drive}} may use {{cat|Moves that require recharging}} without resting the following turn.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Pokémon with the ability {{a|Motor Drive}} may use {{type|Electric}} moves with +1 [[priority]] so long as their HP remains at 30% or greater.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{a|Gale Wings}} grants +1 [[priority]] for all {{type|Flying}} moves used by a Pokémon with this ability and grants a 20% power boost to {{type|Flying}} attacks used by said Pokémon, if applicable.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Pokémon with the ability {{a|Gale Wings}} may use any {{type|Flying}} move with +1 [[priority]] so long as their HP remains at 30% or greater.&lt;br /&gt;
* &#039;As an additional effect, a Pokémon with {{a|Dry Skin}} is also immune to residual damage from {{weather|sandstorm}} each turn.&lt;br /&gt;
* &#039;&#039;&#039;As an additional effect, a Pokémon with the ability {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;) regains 1/16 of its maximum HP at the end of each turn while [[terrain|Grassy Terrain]] remains in effect.&#039;&#039;&#039;&lt;br /&gt;
* As an additional effect, {{a|Fur Coat}} negates the passive damage or added effects from abilities that react to [[contact]].&lt;br /&gt;
* As an additional effect, a Pokémon with the ability {{a|Pressure}} is immune to non-damaging effects from the moves {{m|Gravity}}, {{m|Magnet Rise}}, {{m|Telekinesis}}, {{m|Smack Down}}, &#039;&#039;Sure Shot&#039;&#039;, and {{m|Thousand Arrows}}.&lt;br /&gt;
* {{a|Hyper Cutter}} is renamed &#039;&#039;Vorpal Cutter&#039;&#039;. This ability now prevents a Pokémon with this ability from having its {{stat|Attack}} lowered, whether by an opponent&#039;s move or its own.&lt;br /&gt;
** Moves that effectively lower Attack without using stat stages – such as {{m|Guard Swap}}, {{m|Heart Swap}}, or  {{m|Guard Split}} – will fail when used against a Pokémon with this ability.&lt;br /&gt;
** This ability can be ignored by Pokémon with the abilities {{a|Mold Breaker}}, {{a|Teravolt}}, or {{a|Turboblaze}}, or using {{cat|Moves that ignore Abilities|moves that ignore abilities}}.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Full Metal Sound&#039;&#039; causes all {{Cat|sound-based moves}} used by a Pokémon to become {{type|Steel}} and confers STAB damage, if applicable for the user. Furthermore, a Pokémon with this ability becomes immune to all &amp;lt;del&amp;gt;non-{{type|Steel}}&amp;lt;/del&amp;gt; non-damaging [[[status move|status]] {{Cat|sound-based moves}}.&lt;br /&gt;
* NEW ABILITY: &amp;lt;del&amp;gt;&#039;&#039;Aegis&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Vorpal Guard&#039;&#039; prevents a Pokémon with this ability from having its {{stat|Defense}} AND {{stat|Special Defense}} lowered, whether by an opponent&#039;s move or its own.&lt;br /&gt;
** Moves that effectively lower Defense or Special Defense without using stat stages – such as {{m|Guard Swap}}, {{m|Heart Swap}}, or  {{m|Guard Split}} – will fail when used against a Pokémon with this ability.&lt;br /&gt;
** This ability can be ignored by Pokémon with the abilities {{a|Mold Breaker}}, {{a|Teravolt}}, or {{a|Turboblaze}}, or using {{cat|Moves that ignore Abilities|moves that ignore abilities}}.&lt;br /&gt;
* REVAMPED During double / triple battles, etc, if a Pokémon with {{a|Symbiosis}} has a held item, it also copies the effects of that item (but not the item itself) onto an ally or allies on the field once said item is consumed&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Slick&#039;&#039; reduces the final calculated damage received from physical attacks by &amp;lt;del&amp;gt;25%&amp;lt;/del&amp;gt; half. Critical hits that target a Pokémon with this Ability inflict normal damage.&lt;br /&gt;
** {{p|Seel}}, {{p|Dewgong}}, {{p|Marill}}, {{p|Azumarill}}, {{p|Wynaut}}, {{p|Wobbuffet}}, {{p|Tynamo}}, {{p|Eelektrik}}, and {{p|Eelektross}} gain &#039;&#039;Slick&#039;&#039; as their hidden ability. {{p|Huntail}} and {{p|Gorebyss}} both gain &#039;&#039;Slick&#039;&#039; as a second ability.&lt;br /&gt;
* &#039;&#039;&#039;The ability {{a|Run Away}} should be renamed &#039;&#039;Nimble&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Nocturnal&#039;&#039; replaces {{a|Insomnia}} – ie, all prior instances of Insomnia become &#039;&#039;Nocturnal&#039;&#039;. &#039;&#039;Nocturnal&#039;&#039; prevents the Pokémon with this ability from being afflicted by {{status|sleep}} by an opponent&#039;s moves, including {{m|Yawn}}; however, this Pokémon may still use {{m|Rest}}, unlike Pokémon with the ability {{a|Vital Spirit}}. Pokémon with &#039;&#039;Nocturnal&#039;&#039; also receive a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks, regardless of the user&#039;s own type.&lt;br /&gt;
* NEW ABILITY: The move {{m|Echoed Voice}} should be renamed &#039;&#039;Crescendo&#039;&#039; but a new ability &#039;&#039;Echoed Voice (Amplify?)&#039;&#039; grants a 30% boost to the base accuracy as well as 20% boost to the base power of {{Cat|sound-based moves}} used by this ability.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Ravenous&#039;&#039; allows the Pokémon with this ability to copy the effects of an item consumed by an ally in the same or immediately previous turn. If more than one item was consumed by more than one ally, all effects may be copied.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Juggernaut&#039;&#039; reduces the multiplier of super-effective damaging moves targeting a Pokémon with this ability to ×1 (normal damage). &amp;lt;del&amp;gt;A Pokémon with &#039;&#039;Juggernaut&#039;&#039; clears the field of opposing [[List of moves that cause entry hazards|entry hazards]] &#039;&#039;after receiving damage from said entry hazards&#039;&#039; upon entering battle&amp;lt;/del&amp;gt;.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Stolid&#039;&#039; (&#039;&#039;Dauntless&#039;&#039;?) reduces the final calculated damage from {{type|Dark}} moves used against a Pokémon with this ability by half. Any {{type|Dark}} [[status move]]s targeting a Pokémon with this ability will fail.&lt;br /&gt;
* The original ability {{a|Moody}} is no more! Instead, &#039;&#039;Moody&#039;&#039; becomes the new name for the ability {{a|Contrary}}.&lt;br /&gt;
* &amp;lt;del&amp;gt;The original ability {{a|Unaware}} is renamed &#039;&#039;Insouciant&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;NEW ABILITY: &#039;&#039;Cavalier&#039;&#039; takes on the same effects as the original ability {{a|Simple}}. (The original ability {{a|Simple}} is no more!)&amp;lt;/del&amp;gt;&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Daredevil&#039;&#039; is now a copy of {{a|Simple}} – ie, the number of stages that a stat is increased or decreased by a move, Ability, or item is doubled for a Pokémon with this ability.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Maverick&#039;&#039; is now a copy of {{a|Unaware}} – ie, if a Pokémon with this Ability uses a damaging move or is targeted by a damaging move, the other Pokémon&#039;s stat stages are ignored during damage and accuracy calculation.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Dauntless&#039;&#039;&lt;br /&gt;
* NEW WEATHER TYPE: &#039;&#039;Thunderstorm&#039;&#039;, a variation of [[rain]]. During a thunderstorm, each turn there is a 12.5% (⅛) chance that any Pokémon in battle may be struck by {{m|Thunderbolt}} from the environment; {{type|Steel}} Pokémon on the field will have a 25% (¼) chance of being struck. Pokémon on the field with ability {{a|Lightning Rod}} will attract {{m|Thunderbolt}} every time (multiple Pokémon on the field with this ability will share the probability of getting struck among themselves).&lt;br /&gt;
&lt;br /&gt;
Using {{m|Thunder}} during rain will generate a Thunderstorm for as long as the rain lasts – ie, &#039;&#039;A thunderstorm rolled in with the call of Thunder!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Moon Ball]]s have a 4× catch rate modifier when used against wild {{type|Fairy}} Pokémon or on a wild Pokémon from an evolutionary family that includes a Pokémon which evolves using a [[Moon Stone]].&lt;br /&gt;
* The {{type|Grass}}-type is known now as &#039;&#039;Botan&#039;&#039;.&lt;br /&gt;
* The {{type|Dark}}-type is known now as &amp;lt;del&amp;gt;&#039;&#039;Umbra&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Scourge&#039;&#039;.&lt;br /&gt;
* The {{type|Steel}}-type is known now as &#039;&#039;Metal&#039;&#039;.&lt;br /&gt;
* The {{type|Psychic}}-type is known now as &#039;&#039;Physic&#039;&#039;, alluding to the ability to manipulate physical forces as well as physical space and time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== NEW TERRAINS ===&lt;br /&gt;
* While &#039;&#039;Tidal Surge&#039;&#039; is in effect, {{m|Nature Power}} becomes {{m|Surf}}; {{m|Secret Power}} uses the animation of {{m|Hydro Pump}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Water}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Sunny Day}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Tidal Surge to end; however, Tidal Surge can be stacked with {{m|Rain Dance}} or the ability {{a|Drizzle}} to generate &#039;&#039;&#039;heavy rain&#039;&#039;&#039;. Furthermore, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
** the base damage of {{t|Fire}}-, {{t|Ground}}-, AND {{type|Rock}} moves will be halved (DECREASED by 50%). Pokémon with the ability {{a|Water Compaction}} are immune to this effect&lt;br /&gt;
** &amp;lt;del&amp;gt;damage from {{t|Water}}-, {{t|Grass}}-, AND {{type|Electric}} moves will get a 50% boost (×1.5)&amp;lt;/del&amp;gt;&lt;br /&gt;
** activates the abilities {{a|Hydration}}, {{a|Swift Swim}}, and {{a|Rain Dish}}&lt;br /&gt;
** any instance of {{m|Ingrain}} will remain active&lt;br /&gt;
** now a two-turn move, {{m|Surf}} can be executed immediately if &#039;&#039;Tidal Surge&#039;&#039; [[terrain]] is in effect.&lt;br /&gt;
* While &#039;&#039;Scorched Earth&#039;&#039; is in effect, {{m|Nature Power}} becomes {{m|Flamethrower}}; {{m|Secret Power}} uses the animation of {{m|Incinerate}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Fire}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Scorched Earth to end; however, Scorched Earth can be stacked with {{m|Sunny Day}} or the ability {{a|Drought}} to generate &#039;&#039;&#039;extremely harsh sunlight&#039;&#039;&#039;. Furthermore, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
** the base damage of {{t|Water}}-, {{t|Grass}}-, {{type|Fairy}}, AND {{type|Bug}} moves will be halved (DECREASED by 50%).&lt;br /&gt;
** at the end of each turn, this terrain restores the {{stat|HP}} of any and all Pokémon with the abilities {{a|Flame Body}} (yes, that includes &#039;&#039;Magma Armor&#039;&#039;), {{a|Flash Fire}}, {{a|White Smoke}}, {{a|Drought}}, {{a|Desolate Land}}, or {{a|Flare Boost}} by ⅛ of its maximum HP.&lt;br /&gt;
** any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: &#039;&#039;Scorched Earth burned through {{p|Cacturne}}&#039;s Ingrain!&#039;&#039;&lt;br /&gt;
* While &#039;&#039;Icy Terrain&#039;&#039; is in effect, {{m|Nature Power}} becomes {{m|Ice Beam}}; {{m|Secret Power}} uses the animation of {{m|Ice Shard}} and has a 30% chance of freezing the target; while {{m|Camouflage}} causes the user to become {{type|Ice}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves and abilities including {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, {{m|Sunny Day}}, or &#039;&#039;Fog Call&#039;&#039; do NOT cause Icy Terrain to end, except for moves or abilities that generate &#039;&#039;&#039;extremely harsh sunlight&#039;&#039;&#039;. Furthermore, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
** the base damage of {{t|Dragon}}-, {{t|Grass}}-, {{type|Fairy}}, AND {{type|Bug}} moves will be halved (DECREASED by 50%).&lt;br /&gt;
** at the end of each turn, this terrain doubles the Speed stat of {{type|Ice}} Pokémon on the field or Pokémon with the abilities {{a|Slush Rush}}, {{a|Ice Body}}, or {{a|Snow Cloak}}.&lt;br /&gt;
** any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: &#039;&#039;{{p|Cacturne}}&#039;s Ingrain can&#039;t break through the solid ice!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Up for Grabs&#039;&#039;&#039;&lt;br /&gt;
* {{p|Spearow}} and {{p|Fearow}} should learn {{m|Dive}} (yes, Dive, think of {{wp|kingfisher|kingfishers}} and {{wp|cormorant|cormorants}}) by level-up in lieu of {{m|Focus Energy}}.&lt;br /&gt;
* {{p|Ninetales}} should be part {{type|Psychic}} or, preferably, part {{type|Ghost}}.&lt;br /&gt;
* {{p|Venomoth}} is now {{t|Bug}}/{{t|Fairy}} and renamed &#039;&#039;Lunamoth, the Lunar Moth Pokémon&#039;&#039; (or have a regional variant to that effect).&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; {{p|Venomoth}} should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; learns {{m|Powder}} and {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-moves in lieu of {{m|Gust}}. &#039;&#039;Lunamoth&#039;&#039; no longer learns {{m|Stun Spore}} and {{m|Poison Powder}} by level-up ({{m|Sleep Powder}} is retained).&lt;br /&gt;
* {{p|Psyduck}}&#039;s abilities are now {{a|Damp}} or {{a|Pure Power}} (see note for Pure Power under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Golduck}} should be {{t|Water}}/{{t|Psychic}} and be renamed &#039;&#039;Zenduck&#039;&#039;. Its abilities are now {{a|Wonder Skin}} (replacing Psyduck&#039;s {{a|Damp}}) or &amp;lt;del&amp;gt;{{a|Swift Swim}}&amp;lt;/del&amp;gt; {{a|Competitive}}  (replacing Psyduck&#039;s {{a|Pure Power}}).&lt;br /&gt;
** &#039;&#039;Zenduck&#039;&#039; should learn {{m|Refresh}} by level-up in lieu of {{m|Fury Swipes}}, {{m|Psycho Shift}} by level-up in lieu of {{m|Screech}}, {{m|Psyshock}} by level-up instead of {{m|Psych Up}}, {{m|Calm Mind}} by level-up in lieu of {{m|Amnesia}}, and {{m|Miracle Eye}} by level-up instead of {{m|Wonder Room}}.&lt;br /&gt;
* {{p|Mankey}} should be {{type|Normal}}; {{p|Primeape}} should be {{type|Dark}}.&lt;br /&gt;
* Evolutionary family change: &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;  &lt;br /&gt;
** By comparison, &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;&lt;br /&gt;
** {{p|Slaking}} is now &amp;lt;del&amp;gt;{{type|Fighting}}&amp;lt;/del&amp;gt; {{type|Dark}}. Its abilities are now {{a|Defiant}} or {{a|Anger Point}}, with {{a|Sap Sipper}} as its Hidden Ability.&lt;br /&gt;
* Instead of simply being animated magnets, {{p|Magnemite}}, {{p|Magneton}}, and {{p|Magnezone}} should be redesigned as (simplified) {{wp|gnat}}-like {{t|Bug}}/{{type|Steel}} Pokémon.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Jynx}} and {{p|Smoochum}} should be {{t|Ice}}/{{type|Fairy}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Smoochum}} should be {{type|Fairy}}. &amp;lt;del&amp;gt;{{p|Jynx}} should be {{t|Ice}}/{{type|Ghost}}.&lt;br /&gt;
** {{p|Jynx}}&#039;s lips should conceal a toothy maw for devouring prey.&lt;br /&gt;
* {{p|Gligar}} and {{p|Gliscor}} should both be {{t|Poison}}/{{type|Flying}}.&lt;br /&gt;
* {{p|Snubbull}} should be {{type|Normal}} (NOT {{type|Fairy}}); {{p|Granbull}} should be {{type|Fighting}}.&lt;br /&gt;
* The names of {{p|Marshtomp}} and {{p|Swampert}} should be swapped.&lt;br /&gt;
* {{p|Masquerain}} is now {{t|Fairy}}/{{type|Water}} and has the ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Loudred}} should be renamed &#039;&#039;Exploud&#039;&#039; and {{p|Exploud}} should be renamed &#039;&#039;Sonorus&#039;&#039;. &#039;&#039;Sonorus&#039;&#039; should be {{type|Steel}} and have the new ability &#039;&#039;Full Metal Sound&#039;&#039; (see &amp;quot;Changes to Battle Mechanics &amp;amp; Abilities&amp;quot; section above).&lt;br /&gt;
** {{p|Loudred}} (renamed &#039;&#039;Exploud&#039;&#039;) should evolve into {{p|Exploud}} (renamed &#039;&#039;Sonorus&#039;&#039;) when [[trade]]d while holding a [[Metal Coat]].&lt;br /&gt;
* {{p|Aron}} should be renamed &#039;&#039;Helmite&#039;&#039; and {{p|Lairon}} should be renamed &#039;&#039;Helmiron&#039;&#039;.&lt;br /&gt;
* {{p|Trapinch}} is now {{t|Bug}}/{{type|Ground}}. {{p|Vibrava}} is now {{t|Bug}}/{{type|Flying}} and has the ability {{a|Sand Force}}.&lt;br /&gt;
* {{p|Flygon}} is now {{t|Dragon}}/{{type|Flying}} and has the ability {{a|Sand Force}}. {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].&lt;br /&gt;
* {{p|Froslass}} should be part {{t|Ice}}/{{type|Fairy}}.&lt;br /&gt;
* {{p|Latios}} and {{p|Latias}} are now {{t|Dragon}}/{{type|Fairy}} but retain the ability {{a|Levitate}}. Their signature moves {{m|Luster Purge}} and {{m|Mist Ball}}, respectively, are now both {{type|Fairy}}.&lt;br /&gt;
* {{p|Galvantula}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Fur Coat}}. {{p|Joltik}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Static}}.&lt;br /&gt;
* &#039;&#039;&#039;Should {{p|Heatran}} be retconned as an [[Ultra Beast]]???&#039;&#039;&#039;&lt;br /&gt;
* {{type|Normal}} targets are no longer immune to {{type|Ghost}} moves. {{type|Ghost}} moves inflict normal damage (×1) against {{type|Normal}} Pokémon.&lt;br /&gt;
* {{type|Poison}} is no longer super-effective against {{type|Fairy}}. In fact, the reverse now holds: {{type|Fairy}} is super-effective against {{type|Poison}}.&lt;br /&gt;
* {{type|Ghost}} is no longer super-effective against {{type|Psychic}}. In fact, the reverse now holds: {{type|Psychic}} is super-effective against {{type|Ghost}}.&lt;br /&gt;
* {{m|Cross Poison}} deals damage and now has a &#039;&#039;&#039;30% chance&#039;&#039;&#039; of {{status|poison}}ing the target. Its base power is doubled if the target is {{status|poisoned}}, but it will also cure the target of poison. Also, this move&#039;s accuracy is reduced to &#039;&#039;&#039;90%&#039;&#039;&#039;.&lt;br /&gt;
* {{m|Luster Purge}} is no longer a is a damage-dealing move. Instead it becomes the new name for the non-damaging {{type|Psychic}} status move {{m|Magic Coat}} and all instances of the former Luster Purge or formerly named Magic Coat become this move.&lt;br /&gt;
&lt;br /&gt;
==Changes to Evolution Mechanics==&lt;br /&gt;
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!)&lt;br /&gt;
* &#039;&#039;Alolan {{p|Sandshrew}} + Lv 34 → Alolan {{p|Sandslash}}&#039;&#039;&lt;br /&gt;
* Male &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (male) leveling up while knowing {{m|Poison Jab}}. Female &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (female) leveling up while knowing {{m|Poison Fang}}.&lt;br /&gt;
** Male &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Jab}} at a much earlier level, ideally before Lv 40. Female &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Fang}} at a much earlier level, ideally before Lv 40.&lt;br /&gt;
* {{p|Growlithe}} now evolves into {{p|Arcanine}} given high [[friendship]].&lt;br /&gt;
* {{p|Poliwhirl}} + [[Leaf Stone]] → &#039;&#039;Lefrog&#039;&#039; (revamped {{t|Water}}/{{type|Grass}} {{p|Politoed}})&lt;br /&gt;
* {{p|Slowbro}} should evolve from {{p|Slowpoke}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party. {{p|Slowpoke}} should evolve into {{p|Slowking}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party AND holding a [[King&#039;s Rock]].&lt;br /&gt;
* {{p|Marowak}} is the male-only evolution of {{p|Cubone}}, whose mother ({{p|Kangaskhan}}) passes not long after raising it from infancy. Similarly, {{p|Kangaskhan}} is the female-only evolution of Cubone. Marowak generally live as solitary hunters (or in small packs of 2-4) whereas Kangaskhan live together in matriarchal herds (yes, think of real-world {{wp|Elephant|African elephants}}).&lt;br /&gt;
** Male Cubone still evolve into Marowak starting at level 28 but female Cubone evolve into Kangaskhan given high [[friendship]].&lt;br /&gt;
* {{p|Munna}} is now the baby-stage of {{p|Drowzee}} (Musharna is no more!)&lt;br /&gt;
** Munna – renamed &#039;&#039;Mesmur&#039;&#039; – evolves into Drowzee at level 26. Drowzee evolves into Hypno using a [[Dusk Stone]].&lt;br /&gt;
* {{p|Staryu}} (revamped {{t|Water}}/{{type|Rock}}) + [[Moon Stone]] → {{p|Starmie}} (revamped {{t|Water}}/{{type|Rock}})  &lt;br /&gt;
* Using a [[Leaf Stone]], {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)&lt;br /&gt;
* Lickilicky is no more!&lt;br /&gt;
* &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;  &lt;br /&gt;
* &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;&lt;br /&gt;
* Azurill is no more!&lt;br /&gt;
* {{p|Spinarak}} now evolves into either {{t|Bug}}/{{type|Psychic}} male {{p|Ariados}} or {{t|Poison}}/{{type|Dark}} female {{p|Ariados}}. The movelist for each branch of this split evolution varies accordingly.&lt;br /&gt;
* Sneasel now evolves into Absol if [[level]]ed up while holding a [[Razor Claw]] at [[Time#Night|night]].&lt;br /&gt;
** {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!). Absol is now {{t|Dark}}/{{type|Ice}}.&lt;br /&gt;
* {{p|Phanpy}} now evolves into {{p|Donphan}} at level 35.&lt;br /&gt;
* {{p|Remoraid}} now evolves into {{p|Mantine}} leveling up while knowing {{m|Bounce}}. (Mantyke is no more!)&lt;br /&gt;
* {{p|Wurmple}} should evolve into {{p|Silcoon}} during the [Time#Time-based evolutions|day]] or {{p|Cascoon}} at [[Time#Night|night]].&lt;br /&gt;
* {{p|Makuhita}} should evolve into {{p|Hariyama}} at level &amp;lt;del&amp;gt;28&amp;lt;/del&amp;gt; 34.&lt;br /&gt;
* {{p|Skitty}} (revamped {{type|Grass}}) + &amp;lt;del&amp;gt;[[Moon Stone]]&amp;lt;/del&amp;gt; [[Thunder Stone]] → &#039;&#039;Inari&#039;&#039; (revamped {{t|Grass}}/{{type|Electric}} {{p|Delcatty}})&lt;br /&gt;
* {{p|Mawile}} ({{t|Grass}}/{{type|Dark}} regional variant) + Lv 40 → &#039;&#039;Gorgonna&#039;&#039; (revamped {{t|Grass}}/{{type|Dark}} [[Mega]] Mawile) &lt;br /&gt;
* {{p|Roselia}} + &amp;lt;del&amp;gt;[[Shiny Stone]]&amp;lt;/del&amp;gt; [[Moon Stone]] → {{p|Roserade}}&lt;br /&gt;
* {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].&lt;br /&gt;
* {{p|Luvdisc}} is renamed &#039;&#039;Aphrotini&#039;&#039; and now evolves into {{p|Alomomola}} leveling up while knowing {{m|Skull Bash}}.&lt;br /&gt;
* {{p|Snorunt}} (♀ only) + &amp;lt;del&amp;gt;[[Shiny Stone]]&amp;lt;/del&amp;gt; [[Dusk Stone]] → {{p|Froslass}}&lt;br /&gt;
* Male {{p|Burmy}} evolve into a {{t|Bug}}/{{type|Fire}} {{p|Mothim}} during [[Time#Time-based evolutions|day]] or a {{t|Bug}}/{{type|Ice}} {{p|Mothim}} at [[Time#Time-based evolutions|night]]. Each form receives a slightly different movelist to reflect their updated typing.&lt;br /&gt;
* {{p|Cherrim}} is now {{t|Grass}}/{{t|Fairy}}. Cherrim no longer has an &amp;quot;Overcast Form&amp;quot;; it appears in its &amp;quot;Sunshine Form&amp;quot; by default.&lt;br /&gt;
** Cherrim now [[Evolution|evolves]] from Cherubi when leveled up with high [[friendship]] at [[Time#Time-based evolutions|night]].&lt;br /&gt;
* Riolu now evolves into Lucario if [[level]]ed up while holding a [[Reaper Cloth]] at [[Time#Night|night]].&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Cottonee}} + [[Dawn Stone]] (no more [[Sun Stone]]) → {{p|Whimsicott}}&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Cottonee}} now evolves into {{p|Whimsicott}} leveling up while knowing {{m|Whirlwind}}.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Minccino}} + (no more [[Shiny Stone]]) [[Dawn Stone]] → {{p|Cinccino}}&amp;lt;/del&amp;gt;&lt;br /&gt;
* Cinccino now evolves from Minccino when it is [[level]]ed up near an [[Ice Rock]] OR is levelled up having at least two levels of [[Affection]].&lt;br /&gt;
* &#039;&#039;&#039;{{p|Darmanitan}} &#039;&#039;Zen Mode&#039;&#039; now constitutes a [[List of Pokémon with branched evolutions|branch evolution]], a separate {{t|Fire}}/{{type|Psychic}} Pokémon named &#039;&#039;Zendaruma&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
** {{p|Darumaka}} + [[Fire Stone]] → {{p|Darmanitan}}&lt;br /&gt;
** {{p|Darumaka}} + [[Moon Stone]] → &#039;&#039;Zendaruma&#039;&#039;&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Larvesta}} + [[Sun Stone]] → {{p|Volcarona}}&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Larvesta}} now evolves into {{p|Volcarona}} at level 49.&lt;br /&gt;
* {{p|Deino}} should evolve into {{p|Zweilous}} at level 32. &lt;br /&gt;
* {{p|Floette}} + &amp;lt;del&amp;gt;[[Shiny Stone]]&amp;lt;/del&amp;gt; [[Dawn Stone]] → {{p|Florges}}&lt;br /&gt;
* As an alternate/additional evolution method, {{p|Inkay}} can also evolve into {{p|Malamar}} leveling up while knowing {{m|Topsy-Turvy}}.&lt;br /&gt;
* {{p|Skrelp}} now evolves into {{p|Dragalge}} – renamed &#039;&#039;Dracaena&#039;&#039; – at level 38 OR via level-up while knowing {{m|Aqua Tail}}.&lt;br /&gt;
* {{p|Steenee}} now evolves into {{p|Tsareena}} leveling up while knowing {{m|Rolling Kick}} (Steenee and Tsareena no longer learn {{m|Stomp}} by level-up, they learn {{m|Rolling Kick}} instead).&lt;br /&gt;
* {{p|Poipole}} now evolves into {{p|Naganadel}} given high [[friendship]].  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WANTED: Evolutions and &#039;Pre-Evolutions&#039;&#039;&#039;&lt;br /&gt;
[[Image: Spr 3f 083.png]]  [[Image: Spr 4d 206.png]]  [[Image: Spr_4d_302.png]]  [[Image: Spr_4d_303.png]]‎  [[Image: Spr_4h_222.png]]  [[Image: Spr_4d_227.png]]  [[Image: Spr_4d_192.png]]  [[Image: Spr_4d_211.png]]   [[Image:Spr 4d 201-F.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Revamped Type Chart According to AceTrainerAlvaro==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UNDER CONSTRUCTION Please refer to &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section for my latest changes.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{main|Type/Type chart}}&lt;br /&gt;
&lt;br /&gt;
Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed &#039;&#039;first&#039;&#039; reduces damages from a weaker-type by two-thirds (×0.33) while the type listed &#039;&#039;second&#039;&#039; reduces damages from a weaker-type by a third (×0.66). An attack that is weak against &#039;&#039;both&#039;&#039; of the target&#039;s types inflicts 1 HP in damage. (The in-battle text will read &amp;quot;Attack inflicted negligible damage.&amp;quot;) A complete ineffectiveness against either type will still make the move deal no damage, since 0 multiplied by any number is 0. Also, STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #111; background:#555; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | ×&lt;br /&gt;
! colspan=&amp;quot;18&amp;quot; style=&amp;quot;{{roundytr|5px}} background:#4C4BA4&amp;quot; | &amp;lt;small&amp;gt;Defending type&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;18&amp;quot; style=&amp;quot;background:#A44C4B&amp;quot; | &amp;lt;small&amp;gt;A&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;a&amp;lt;br&amp;gt;c&amp;lt;br&amp;gt;k&amp;lt;br&amp;gt;i&amp;lt;br&amp;gt;n&amp;lt;br&amp;gt;g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;y&amp;lt;br&amp;gt;p&amp;lt;br&amp;gt;e&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;20&amp;quot; style=&amp;quot;{{roundybottom|5px}}; background:#999&amp;quot; | &amp;lt;small&amp;gt;These matchups are suitable for {{color2|000|Generation VI}}.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In [[Inverse Battle]]s, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Generation Reboot: List of Pokémon by National Pokédex No==&lt;br /&gt;
&lt;br /&gt;
Pokédex also below reflects my suggested changes. Some types have been changed. Some species have been eliminated altogether. Some evolutionary lines have been rearranged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kanto ===&lt;br /&gt;
{{rdexh|red|green|dexname={{color2|000|List of Pokémon by Kanto Pokédex number|Kdex}}}}&lt;br /&gt;
{{rdex|001|001|Bulbasaur|1|Grass}}&lt;br /&gt;
{{rdex|002|002|Ivysaur|2|Grass|Poison}}&lt;br /&gt;
{{rdex|003|003|Venusaur|2|Grass|Poison}}&lt;br /&gt;
{{rdex|004|004|Charmander|1|Fire}}&lt;br /&gt;
{{rdex|005|005|Charmeleon|1|Fire}}&lt;br /&gt;
{{rdex|006|006|Charizard|2|Fire|Flying}}&lt;br /&gt;
{{rdex|007|007|Squirtle|1|Water}}&lt;br /&gt;
{{rdex|008|008|Wartortle|1|Water}}&lt;br /&gt;
{{rdex|009|009|Blastoise|1|Water}}&lt;br /&gt;
{{rdex|010|010|Caterpie|1|Bug}}&lt;br /&gt;
{{rdex|011|011|Metapod|1|Bug}}&lt;br /&gt;
{{rdex|012|012|Butterfree|2|Bug|Flying}}&lt;br /&gt;
{{rdex|013|013|Weedle|1|Bug}}&lt;br /&gt;
{{rdex|014|014|Kakuna|1|Bug}}&lt;br /&gt;
{{rdex|015|015|Beedrill|2|Bug|Flying}}&lt;br /&gt;
{{rdex|016|016|Pidgey|2|Normal|Flying}}&lt;br /&gt;
{{rdex|017|017|Pidgeotto|2|Normal|Flying}}&lt;br /&gt;
{{rdex|018|018|Pidgeot|2|Normal|Flying}}&lt;br /&gt;
{{rdex|019|019|Rattata|1|Normal}}&lt;br /&gt;
{{rdex|020|020|Raticate|1|Normal}}&lt;br /&gt;
{{rdex|021|021|Spearow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|022|022|Fearow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|023|023|Ekans|1|Poison}}&lt;br /&gt;
{{rdex|024|024|Arbok|1|Poison}}&lt;br /&gt;
{{rdex|110Co|702|Dedenne|1|Electric}}&lt;br /&gt;
{{rdex|025|025|Pikachu|1|Electric}}&lt;br /&gt;
{{rdex|026|026|Raichu|1|Electric}}&lt;br /&gt;
{{rdex|027|027|Sandshrew|1|Ground}}&lt;br /&gt;
{{rdex|028|028|Sandslash|1|Ground}}&lt;br /&gt;
{{rdex|029|029|Nidoran♀|1|Poison}}&lt;br /&gt;
{{rdex|032|032|Nidoran♂|1|Poison}}&lt;br /&gt;
{{rdex|030|030|Nidorina|1|Poison}}&lt;br /&gt;
{{rdex|033|033|Nidorino|1|Poison}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{rdex|035|035|Clefairy|1|Fairy}}&lt;br /&gt;
{{rdex|036|036|Clefable|1|Fairy}}&lt;br /&gt;
{{rdex|037|037|Vulpix|1|Fire}}&lt;br /&gt;
{{rdex|038|038|Ninetales|2|Fire|Psychic}}&lt;br /&gt;
{{rdex|039|039|Jigglypuff|1|Normal}}&lt;br /&gt;
{{rdex|037|531|Audino|1|Normal}}&lt;br /&gt;
{{rdex|041|041|Zubat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|042|042|Golbat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|039|169|Crobat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|043|043|Oddish|2|Grass|Poison}}&lt;br /&gt;
{{rdex|044|044|Gloom|2|Grass|Poison}}&lt;br /&gt;
{{rdex|045|045|Vileplume|2|Grass|Poison}}&lt;br /&gt;
{{rdex|086|182|Bellossom|1|Grass}}&lt;br /&gt;
{{rdex|046|046|Paras|2|Bug|Grass}}&lt;br /&gt;
{{rdex|047|047|Parasect|2|Bug|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #048&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #048&lt;br /&gt;
| {{MSP|048|Venonat}}&lt;br /&gt;
| {{p|Venonat|Natly (Venonat)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #049&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #049&lt;br /&gt;
| {{MSP|049|Venomoth}}&lt;br /&gt;
| {{p|Venomoth|Lunamoth (Venomoth)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fairy color}}&amp;quot; | [[Fairy (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fairy&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|050|050|Diglett|1|Ground}}&lt;br /&gt;
{{rdex|051|051|Dugtrio|1|Ground}}&lt;br /&gt;
{{rdex|052|052|Meowth|1|Normal}}&lt;br /&gt;
{{rdex|053|053|Persian|1|Normal}}&lt;br /&gt;
{{rdex|054|054|Psyduck|1|Water}}&lt;br /&gt;
{{rdex|055|055|Golduck|2|Water|Psychic}}&lt;br /&gt;
{{rdex|118|118|Goldeen|1|Water}}&lt;br /&gt;
{{rdex|119|119|Seaking|1|Water}}&lt;br /&gt;
{{rdex|056|056|Mankey|1|Normal}}&lt;br /&gt;
{{rdex|057|057|Primeape|1|Dark}}&lt;br /&gt;
{{rdex|038|289|Slaking|1|Dark}}&lt;br /&gt;
{{rdex|058|058|Growlithe|1|Fire}}&lt;br /&gt;
{{rdex|059|059|Arcanine|1|Fire}}&lt;br /&gt;
{{rdex|060|060|Poliwag|1|Water}}&lt;br /&gt;
{{rdex|061|061|Poliwhirl|1|Water}}&lt;br /&gt;
{{rdex|062|062|Poliwrath|2|Water|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #075&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #186&lt;br /&gt;
| {{MSP|186|Politoed}}&lt;br /&gt;
| {{p|Politoed|Lefrog}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|063|063|Abra|1|Psychic}}&lt;br /&gt;
{{rdex|064|064|Kadabra|1|Psychic}}&lt;br /&gt;
{{rdex|065|065|Alakazam|1|Psychic}}&lt;br /&gt;
{{rdex|066|066|Machop|1|Fighting}}&lt;br /&gt;
{{rdex|067|067|Machoke|1|Fighting}}&lt;br /&gt;
{{rdex|068|068|Machamp|1|Fighting}}&lt;br /&gt;
{{rdex|069|069|Bellsprout|2|Grass|Poison}}&lt;br /&gt;
{{rdex|070|070|Weepinbell|2|Grass|Poison}}&lt;br /&gt;
{{rdex|071|071|Victreebel|2|Grass|Poison}}&lt;br /&gt;
{{rdex|114|114|Tangela|1|Grass}}&lt;br /&gt;
{{rdex|131|455|Carnivine|1|Grass}}&lt;br /&gt;
{{rdex|074|074|Geodude|2|Rock|Ground}}&lt;br /&gt;
{{rdex|075|075|Graveler|2|Rock|Ground}}&lt;br /&gt;
{{rdex|076|076|Golem|2|Rock|Ground}}&lt;br /&gt;
{{rdex|057Ce|667|Litleo|1|Fire}}&lt;br /&gt;
{{rdex|058Ce|668|Pyroar|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|078|572|Minccino|1|Ice}}&lt;br /&gt;
{{rdex|079|573|Cinccino|1|Ice}}&lt;br /&gt;
{{rdex|079|079|Slowpoke|1|Water}}&lt;br /&gt;
{{rdex|080|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
{{rdex|082|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{rdex|098|098|Krabby|1|Water}}&lt;br /&gt;
{{rdex|099|099|Kingler|1|Water}}&lt;br /&gt;
{{rdex|083|083|Farfetch&#039;d|2|Normal|Flying}}&lt;br /&gt;
{{rdex|084|084|Doduo|1|Normal}}&lt;br /&gt;
{{rdex|085|085|Dodrio|1|Normal}}&lt;br /&gt;
{{rdex|086|086|Seel|1|Water}}&lt;br /&gt;
{{rdex|087|087|Dewgong|2|Water|Ice}}&lt;br /&gt;
{{rdex|092|092|Gastly|2|Ghost|Poison}}&lt;br /&gt;
{{rdex|093|093|Haunter|2|Ghost|Poison}}&lt;br /&gt;
{{rdex|094|094|Gengar|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|023|517|Munna|1|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #023&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #517&lt;br /&gt;
| {{MSP|517|Munna}}&lt;br /&gt;
| {{p|Munna|Mesmur (Munna)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|096|096|Drowzee|1|Ghost}}&lt;br /&gt;
{{rdex|097|097|Hypno|1|Ghost}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Poison}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Poison}}&lt;br /&gt;
{{rdex|100|100|Voltorb|1|Electric}}&lt;br /&gt;
{{rdex|101|101|Electrode|1|Electric}}&lt;br /&gt;
{{rdex|081|081|Magnemite|2|Electric|Steel}}&lt;br /&gt;
{{rdex|082|082|Magneton|2|Electric|Steel}}&lt;br /&gt;
{{rdex|180|462|Magnezone|2|Electric|Steel}}&lt;br /&gt;
{{rdex|102|102|Exeggcute|2|Grass|Psychic}}&lt;br /&gt;
{{rdex|103|103|Exeggutor|2|Grass|Psychic}}&lt;br /&gt;
{{rdex|104|104|Cubone|1|Ground}}&lt;br /&gt;
{{rdex|105|105|Marowak|2|Ground|Fighting}}&lt;br /&gt;
{{rdex|115|115|Kangaskhan|2|Dragon|Fighting}}&lt;br /&gt;
{{rdex|095|095|Onix|2|Rock|Ground}}&lt;br /&gt;
{{rdex|063|208|Steelix|2|Steel|Ground}}&lt;br /&gt;
{{rdex|111|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{rdex|112|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{rdex|188|464|Rhyperior|2|Ground|Rock}}&lt;br /&gt;
{{rdex|108|108|Lickitung|1|Dragon}}&lt;br /&gt;
{{rdex|113|113|Chansey|1|Normal}}&lt;br /&gt;
{{rdex|223|242|Blissey|1|Normal}}&lt;br /&gt;
{{rdex|127|127|Pinsir|1|Bug}}&lt;br /&gt;
{{rdex|123|123|Scyther|2|Bug|Flying}}&lt;br /&gt;
{{rdex|112|212|Scizor|2|Bug|Steel}}&lt;br /&gt;
{{rdex|216|218|Slugma|1|Steel}}&lt;br /&gt;
{{rdex|217|219|Magcargo|2|Steel|Rock}}&lt;br /&gt;
{{rdex|116|116|Horsea|1|Water}}&lt;br /&gt;
{{rdex|117|117|Seadra|1|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #192&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #230&lt;br /&gt;
| {{MSP|230|Exploud}}&lt;br /&gt;
| {{p|Kingdra|Karabys (Kingdra)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dragon color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|090|090|Shellder|1|Water}}&lt;br /&gt;
{{rdex|091|091|Cloyster|2|Water|Ice}}&lt;br /&gt;
{{rdex|072|072|Tentacool|2|Poison|Water}}&lt;br /&gt;
{{rdex|073|073|Tentacruel|2|Poison|Water}}&lt;br /&gt;
{{rdex|120|120|Staryu|2|Water|Rock}}&lt;br /&gt;
{{rdex|121|121|Starmie|2|Water|Rock}}&lt;br /&gt;
{{rdex|353|871|Pincurchin|1|Electric}}&lt;br /&gt;
{{rdex|145|236|Tyrogue|1|Fighting}}&lt;br /&gt;
{{rdex|106|106|Hitmonlee|1|Fighting}}&lt;br /&gt;
{{rdex|107|107|Hitmonchan|1|Fighting}}&lt;br /&gt;
{{rdex|148|237|Hitmontop|2|Fighting|Psychic}}&lt;br /&gt;
{{rdex|080|574|Gothita|1|Fairy}}&lt;br /&gt;
{{rdex|081|575|Gothorita|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|082|576|Gothitelle|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|156|239|Elekid|1|Electric}}&lt;br /&gt;
{{rdex|125|125|Electabuzz|1|Electric}}&lt;br /&gt;
{{rdex|199|466|Electivire|1|Electric}}&lt;br /&gt;
{{rdex|152|240|Magby|1|Fire}}&lt;br /&gt;
{{rdex|126|126|Magmar|1|Fire}}&lt;br /&gt;
{{rdex|202|467|Magmortar|1|Fire}}&lt;br /&gt;
{{rdex|128|128|Tauros|1|Fighting}}&lt;br /&gt;
{{rdex|151|241|Miltank|1|Normal}}&lt;br /&gt;
{{rdex|129|129|Magikarp|1|Water}}&lt;br /&gt;
{{rdex|130|130|Gyarados|1|Water}}&lt;br /&gt;
{{rdex|131|131|Lapras|2|Water|Ice}}&lt;br /&gt;
{{rdex|132|132|Ditto|1|Normal}}&lt;br /&gt;
{{rdex|133|133|Eevee|1|Normal}}&lt;br /&gt;
{{rdex|134|134|Vaporeon|1|Water}}&lt;br /&gt;
{{rdex|135|135|Jolteon|1|Electric}}&lt;br /&gt;
{{rdex|136|136|Flareon|1|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #492SMS&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #492SMS&lt;br /&gt;
| {{MSP|492S|Shaymin}} &lt;br /&gt;
| {{p|Shaymin|Cereon (Shaymin Sky Forme)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|170|471|Glaceon|1|Ice}}&lt;br /&gt;
{{rdex|188|196|Espeon|1|Psychic}}&lt;br /&gt;
{{rdex|189|197|Umbreon|1|Fairy}}&lt;br /&gt;
{{rdex|137|137|Porygon|1|Electric}}&lt;br /&gt;
{{rdex|221|233|Porygon2|1|Electric}}&lt;br /&gt;
{{rdex|194|474|Porygon-Z|2|Electric|Dark}}&lt;br /&gt;
{{rdex|138|138|Omanyte|2|Water|Rock}}&lt;br /&gt;
{{rdex|139|139|Omastar|2|Water|Rock}}&lt;br /&gt;
{{rdex|140|140|Kabuto|2|Rock|Water}}&lt;br /&gt;
{{rdex|141|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{rdex|142|142|Aerodactyl|2|Rock|Flying}}&lt;br /&gt;
{{rdex|144|144|Articuno|2|Ice|Flying}}&lt;br /&gt;
{{rdex|145|145|Zapdos|2|Electric|Flying}}&lt;br /&gt;
{{rdex|146|146|Moltres|2|Fire|Flying}}&lt;br /&gt;
{{rdex|147|147|Dratini|1|Dragon}}&lt;br /&gt;
{{rdex|148|148|Dragonair|1|Dragon}}&lt;br /&gt;
{{rdex|149|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|150|150|Mewtwo|1|Psychic}}&lt;br /&gt;
{{rdex|151|151|Mew|1|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The {{p|Growlithe}} and {{p|Litleo}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Johto ===&lt;br /&gt;
{{rdexh|gold|silver|dexname={{color2|000|List of Pokémon by Johto Pokédex number|Jdex}}}}&lt;br /&gt;
{{rdex|001|152|Chikorita|1|Grass}}&lt;br /&gt;
{{rdex|002|153|Bayleef|1|Grass}}&lt;br /&gt;
{{rdex|003|154|Meganium|1|Grass}}&lt;br /&gt;
{{rdex|004|498|Tepig|1|Fire}}&lt;br /&gt;
{{rdex|005|499|Pignite|1|Fire}}&lt;br /&gt;
{{rdex|006|500|Emboar|2|Fire|Dark}}&lt;br /&gt;
{{rdex|007|501|Oshawott|1|Water}}&lt;br /&gt;
{{rdex|008|502|Dewott|1|Water}}&lt;br /&gt;
{{rdex|009|503|Samurott|2|Water|Fighting}}&lt;br /&gt;
{{rdex|019|161|Sentret|1|Normal}}&lt;br /&gt;
{{rdex|020|162|Furret|1|Ground}}&lt;br /&gt;
{{rdex|015|163|Hoothoot|2|Normal|Flying}}&lt;br /&gt;
{{rdex|016|164|Noctowl|2|Normal|Flying}}&lt;br /&gt;
{{rdex|030|165|Ledyba|2|Bug|Flying}}&lt;br /&gt;
{{rdex|031|166|Ledian|2|Bug|Flying}}&lt;br /&gt;
{{rdex|101|595|Joltik|2|Bug|Electric}}&lt;br /&gt;
{{rdex|102|596|Galvantula|2|Bug|Electric}}&lt;br /&gt;
{{rdex|053|179|Mareep|1|Electric}}&lt;br /&gt;
{{rdex|054|180|Flaaffy|1|Electric}}&lt;br /&gt;
{{rdex|055|181|Ampharos|1|Electric}}&lt;br /&gt;
{{rdex|132|183|Marill|1|Ice}}&lt;br /&gt;
{{rdex|133|184|Azumarill|1|Ice}}&lt;br /&gt;
{{rdex|067|187|Hoppip|1|Grass}}&lt;br /&gt;
{{rdex|068|188|Skiploom|1|Grass}}&lt;br /&gt;
{{rdex|069|189|Jumpluff|1|Grass}}&lt;br /&gt;
{{rdex|004|155|Cyndaquil|1|Fire}}&lt;br /&gt;
{{rdex|005|156|Quilava|1|Fire}}&lt;br /&gt;
{{rdex|006|157|Typhlosion|1|Fire}}&lt;br /&gt;
{{rdex|007|158|Totodile|1|Water}}&lt;br /&gt;
{{rdex|008|159|Croconaw|1|Water}}&lt;br /&gt;
{{rdex|009|160|Feraligatr|2|Water|Fighting}}&lt;br /&gt;
{{rdex|058|420|Cherubi|1|Grass}}&lt;br /&gt;
{{rdex|059|421S|Cherrim|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|101|193|Yanma|2|Bug|Flying}}&lt;br /&gt;
{{rdex|184|469|Yanmega|2|Bug|Flying}}&lt;br /&gt;
{{rdex|056|194|Wooper|2|Water|Ground}}&lt;br /&gt;
{{rdex|057|195|Quagsire|2|Water|Ground}}&lt;br /&gt;
{{rdex||019A|Rattata|1|Dark}}&lt;br /&gt;
{{rdex||020A|Raticate|1|Dark}}&lt;br /&gt;
{{rdex|213|198|Murkrow|2|Dark|Flying}}&lt;br /&gt;
{{rdex|075|430|Honchkrow|2|Dark|Flying}}&lt;br /&gt;
{{rdex|082|433|Chingling|1|Ghost}}&lt;br /&gt;
{{rdex|151|358|Chimecho|1|Ghost}}&lt;br /&gt;
{{rdex|160|360|Wynaut|1|Normal}}&lt;br /&gt;
{{rdex|108|202|Wobbuffet|1|Normal}}&lt;br /&gt;
{{rdex|093|204|Pineco|1|Bug}}&lt;br /&gt;
{{rdex|094|205|Forretress|2|Bug|Rock}}&lt;br /&gt;
{{rdex|114|214|Heracross|2|Bug|Fighting}}&lt;br /&gt;
{{rdex|125|209|Snubbull|1|Fairy}}&lt;br /&gt;
{{rdex|126|210|Granbull|1|Fighting}}&lt;br /&gt;
{{rdex|091Ce|674|Pancham|1|Fighting}}&lt;br /&gt;
{{rdex|092Ce|675|Pangoro|2|Fighting|Dark}}&lt;br /&gt;
{{rdex|195|220|Swinub|2|Ice|Ground}}&lt;br /&gt;
{{rdex|196|221|Piloswine|2|Ice|Ground}}&lt;br /&gt;
{{rdex|205|473|Mamoswine|2|Ice|Ground}}&lt;br /&gt;
{{rdex|163|211|Qwilfish|2|Water|Poison}}&lt;br /&gt;
{{rdex|183|370|Luvdisc|1|Water}}&lt;br /&gt;
{{rdex|100|594|Alomomola|1|Water}}&lt;br /&gt;
{{rdex|010Co|686|Inkay|2|Dark|Psychic}}&lt;br /&gt;
{{rdex|011Co|687|Malamar|2|Dark|Psychic}}&lt;br /&gt;
{{rdex|171|361|Snorunt|1|Ice}}&lt;br /&gt;
{{rdex|172|362|Glalie|2|Ice|Rock}}&lt;br /&gt;
{{rdex|208|478|Froslass|2|Ice|Fairy}}&lt;br /&gt;
{{rdex|121|333|Swablu|2|Normal|Flying}}&lt;br /&gt;
{{rdex|122|334|Altaria|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|092|438|Bonsly|1|Rock}}&lt;br /&gt;
{{rdex|107|185|Sudowoodo|1|Rock}}&lt;br /&gt;
{{rdex|131|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{rdex|132|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{rdex|088|436|Bronzor|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|089|437|Bronzong|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|069|303|Mawile|2|Steel|Fairy}}&lt;br /&gt;
{{rdex|068|302|Sableye|2|Fairy|Dark}}&lt;br /&gt;
{{rdex|061|201|Unown|1|Psychic}}&lt;br /&gt;
{{rdex|070|304|Aron|2|Steel|Rock}}&lt;br /&gt;
{{rdex|071|305|Lairon|2|Steel|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #304&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #304&lt;br /&gt;
| {{MSP|304|Aron}}&lt;br /&gt;
| {{p|Lairon|Helmite (Aron)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #305&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #305&lt;br /&gt;
| {{MSP|305|Lairon}}&lt;br /&gt;
| {{p|Lairon|Helmiron (Lairon)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|072|306|Aggron|2|Steel|Rock}}&lt;br /&gt;
{{rdex|116|610|Axew|1|Dragon}}&lt;br /&gt;
{{rdex|117|611|Fraxure|1|Dragon}}&lt;br /&gt;
{{rdex|118|612|Haxorus|1|Dragon}}&lt;br /&gt;
{{rdex|243|243|Raikou|1|Electric}}&lt;br /&gt;
{{rdex|244|244|Entei|1|Fire}}&lt;br /&gt;
{{rdex|245|245|Suicune|1|Ice}}&lt;br /&gt;
{{rdex|252|249|Lugia|2|Water|Psychic}}&lt;br /&gt;
{{rdex|253|250|Ho-Oh|2|Fire|Flying}}&lt;br /&gt;
{{rdex|256|251|Celebi|2|Psychic|Grass}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The {{p|Cyndaquil}} and {{p|Totodile}} evolutionary lines are no longer treated as starters. Pokémon from these families may be caught freely in the wild. Their evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Snubbull}} and {{p|Pancham}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* Found in the [[Ruins of Alph]], the {{p|Baltoy}} and {{p|Bronzor}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Aron}} and {{p|Axew}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* After defeating the [[Johto Elite Four]], a lone {{p|Spiritomb}} can be located in the B1F level of the [[Burned Tower]] where the [[Legendary beasts]] were previously located ({{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}} must clear the area first).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Hoenn ===&lt;br /&gt;
{{rdexh|ruby|sapphire|dexname={{color2|000|List of Pokémon by Hoenn Pokédex number|Hdex}}}}&lt;br /&gt;
{{rdex|001|252|Treecko|1|Grass}}&lt;br /&gt;
{{rdex|002|253|Grovyle|1|Grass}}&lt;br /&gt;
{{rdex|003|254|Sceptile|1|Grass}}&lt;br /&gt;
{{rdex|004|255|Torchic|1|Fire}}&lt;br /&gt;
{{rdex|005|256|Combusken|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|006|257|Blaziken|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|007|258|Mudkip|1|Water}}&lt;br /&gt;
{{rdex|008|259|Swampert|2|Water|Ground}}&lt;br /&gt;
{{rdex|009|260|Marshtomp|2|Water|Ground}}&lt;br /&gt;
{{rdex|010|261|Poochyena|1|Ground}}&lt;br /&gt;
{{rdex|011|262|Mightyena|2|Dark|Ground}}&lt;br /&gt;
{{rdex|012|263|Zigzagoon|1|Normal}}&lt;br /&gt;
{{rdex|013|264|Linoone|1|Normal}}&lt;br /&gt;
{{rdex|014|265|Wurmple|1|Bug}}&lt;br /&gt;
{{rdex|015|266|Silcoon|1|Bug}}&lt;br /&gt;
{{rdex|016|267|Beautifly|2|Bug|Flying}}&lt;br /&gt;
{{rdex|017|268|Cascoon|1|Bug}}&lt;br /&gt;
{{rdex|018|269|Dustox|2|Bug|Poison}}&lt;br /&gt;
{{rdex|019|270|Lotad|2|Water|Grass}}&lt;br /&gt;
{{rdex|020|271|Lombre|2|Water|Grass}}&lt;br /&gt;
{{rdex|021|272|Ludicolo|2|Water|Grass}}&lt;br /&gt;
{{rdex|022|273|Seedot|1|Grass}}&lt;br /&gt;
{{rdex|023|274|Nuzleaf|1|Grass}}&lt;br /&gt;
{{rdex|024|275|Shiftry|2|Grass|Dark}}&lt;br /&gt;
{{rdex|025|276|Taillow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|026|277|Swellow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|027|278|Wingull|2|Water|Flying}}&lt;br /&gt;
{{rdex|028|279|Pelipper|2|Water|Flying}}&lt;br /&gt;
{{rdex|029|280|Ralts|1|Fairy}}&lt;br /&gt;
{{rdex|030|281|Kirlia|1|Fairy}}&lt;br /&gt;
{{rdex|031|282|Gardevoir|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|160|475|Gallade|2|Fairy|Fighting}}&lt;br /&gt;
{{rdex|032|283|Surskit|2|Bug|Water}}&lt;br /&gt;
{{rdex|033|284|Masquerain|2|Fairy|Water}}&lt;br /&gt;
{{rdex|034|285|Shroomish|1|Grass}}&lt;br /&gt;
{{rdex|035|286|Breloom|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|061|300|Skitty|1|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #062&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #301&lt;br /&gt;
| {{MSP|301|Delcatty}}&lt;br /&gt;
| {{p|Delcatty|Inari (Delcatty)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|036|287|Slakoth|1|Normal}}&lt;br /&gt;
{{rdex|037|288|Vigoroth|1|Normal}}&lt;br /&gt;
{{rdex|143|143|Snorlax|1|Normal}}&lt;br /&gt;
{{rdex|042|290|Nincada|2|Bug|Ground}}&lt;br /&gt;
{{rdex|043|291|Ninjask|2|Bug|Flying}}&lt;br /&gt;
{{rdex|044|292|Shedinja|2|Bug|Ghost}}&lt;br /&gt;
{{rdex||074A|Geodude|2|Rock|Electric}}&lt;br /&gt;
{{rdex||075A|Graveler|2|Rock|Electric}}&lt;br /&gt;
{{rdex||076A|Golem|2|Rock|Electric}}&lt;br /&gt;
{{rdex|045|293|Whismur|1|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #046&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #294&lt;br /&gt;
| {{MSP|294|Loudred}}&lt;br /&gt;
| {{p|Loudred|Exploud (Loudred)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{normal color}}&amp;quot; | [[Normal (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #047&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #295&lt;br /&gt;
| {{MSP|295|Exploud}}&lt;br /&gt;
| {{p|Exploud|Sonorus (Exploud)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|083|577|Solosis|1|Normal}}&lt;br /&gt;
{{rdex|084|578|Duosion|1|Normal}}&lt;br /&gt;
{{rdex|085|579|Reuniclus|1|Normal}}&lt;br /&gt;
{{rdex|048|296|Makuhita|1|Fighting}}&lt;br /&gt;
{{rdex|049|297|Hariyama|1|Fighting}}&lt;br /&gt;
{{rdex|249|246|Larvitar|2|Rock|Ground}}&lt;br /&gt;
{{rdex|250|247|Pupitar|2|Rock|Ground}}&lt;br /&gt;
{{rdex|251|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{rdex|076|307|Meditite|2|Fighting|Psychic}}&lt;br /&gt;
{{rdex|077|308|Medicham|2|Fighting|Psychic}}&lt;br /&gt;
{{rdex|080|311|Plusle|1|Electric}}&lt;br /&gt;
{{rdex|081|312|Minun|1|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #086&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #313&lt;br /&gt;
| {{MSP|313|Volbeat}}&lt;br /&gt;
| {{p|Volbeat|Candela (Volbeat)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|087|314|Illumise|2|Bug|Electric}}&lt;br /&gt;
{{rdex|025|406|Budew|1|Grass}}&lt;br /&gt;
{{rdex|094|315|Roselia|1|Grass}}&lt;br /&gt;
{{rdex|027|407|Roserade|2|Grass|Poison}}&lt;br /&gt;
{{rdex|127|451|Skorupi|2|Poison|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #452&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #452&lt;br /&gt;
| {{MSP|452|Drapion}}&lt;br /&gt;
| {{p|Drapion|Mantigore (Drapion)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{poison color}}&amp;quot; | [[Poison (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Poison&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ground color}}&amp;quot; | [[Ground (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ground&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|095|316|Gulpin|1|Poison}}&lt;br /&gt;
{{rdex|096|317|Swalot|1|Poison}}&lt;br /&gt;
{{rdex|029|029|Nidoran♀|1|Poison}}&lt;br /&gt;
{{rdex|032|032|Nidoran♂|1|Poison}}&lt;br /&gt;
{{rdex|030|030|Nidorina|1|Poison}}&lt;br /&gt;
{{rdex|033|033|Nidorino|1|Poison}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{rdex|101||Numel|1|Ground}}&lt;br /&gt;
{{rdex|102|323|Camerupt|2|Fire|Water}}&lt;br /&gt;
{{rdex|216|218|Slugma|1|Steel}}&lt;br /&gt;
{{rdex|217|219|Magcargo|2|Steel|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #109&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #109&lt;br /&gt;
| {{MSP|109|Koffing}}&lt;br /&gt;
| {{p|Koffing|Koffing (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #110&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #110&lt;br /&gt;
| {{MSP|110|Weezing}}&lt;br /&gt;
| {{p|Weezing|Weezing (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|004|155|Cyndaquil|1|Fire}}&lt;br /&gt;
{{rdex|005|156|Quilava|1|Fire}}&lt;br /&gt;
{{rdex|006|157|Typhlosion|1|Fire}}&lt;br /&gt;
{{rdex|116|328|Trapinch|2|Bug|Ground}}&lt;br /&gt;
{{rdex|117|329|Vibrava|2|Bug|Flying}}&lt;br /&gt;
{{rdex|118|330|Flygon|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|119|331|Cacnea|1|Grass}}&lt;br /&gt;
{{rdex|120|332|Cacturne|2|Grass|Dark}}&lt;br /&gt;
{{rdex|135|629|Vullaby|1|Ground}}&lt;br /&gt;
{{rdex|136|630|Mandibuzz|2|Ground|Flying}}&lt;br /&gt;
{{rdex|084|084|Doduo|2|Normal|Flying}}&lt;br /&gt;
{{rdex|085|085|Dodrio|2|Normal|Flying}}&lt;br /&gt;
{{rdex|203|227|Skarmory|2|Steel|Flying}}&lt;br /&gt;
{{rdex|123|335|Zangoose|1|Normal}}&lt;br /&gt;
{{rdex|124|336|Seviper|2|Poison|Dark}}&lt;br /&gt;
{{rdex|125|337|Lunatone|2|Rock|Psychic}}&lt;br /&gt;
{{rdex|126|338|Solrock|2|Rock|Psychic}}&lt;br /&gt;
{{rdex|127|339|Barboach|2|Water|Ground}}&lt;br /&gt;
{{rdex|128|340|Whiscash|2|Water|Ground}}&lt;br /&gt;
{{rdex|129|341|Corphish|2|Water|Ground}}&lt;br /&gt;
{{rdex|130|342|Crawdaunt|2|Water|Ground}}&lt;br /&gt;
{{rdex|133|345|Lileep|2|Rock|Grass}}&lt;br /&gt;
{{rdex|134|346|Cradily|2|Rock|Grass}}&lt;br /&gt;
{{rdex|135|347|Anorith|2|Rock|Bug}}&lt;br /&gt;
{{rdex|136|348|Armaldo|2|Rock|Bug}}&lt;br /&gt;
{{rdex|097|318|Carvanha|2|Water|Dark}}&lt;br /&gt;
{{rdex|098|319|Sharpedo|2|Water|Dark}}&lt;br /&gt;
{{rdex|099|320|Wailmer|1|Water}}&lt;br /&gt;
{{rdex|100|321|Wailord|1|Water}}&lt;br /&gt;
{{rdex|140|349|Feebas|1|Water}}&lt;br /&gt;
{{rdex|141|350|Milotic|1|Water}}&lt;br /&gt;
{{rdex|142|351|Castform|1|Water}}&lt;br /&gt;
{{rdex|142|351S|Castform|1|Fire}}&lt;br /&gt;
{{rdex|142|351H|Castform|1|Electric}}&lt;br /&gt;
{{rdex|142|351S|Castform|1|Ice}}&lt;br /&gt;
{{rdex|142|351H|Castform|1|Ground}}&lt;br /&gt;
{{rdex|142|351|Castform|1|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Water|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Fire|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Electric|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Ice|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Ground|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|1|Flying}}&lt;br /&gt;
{{rdex|145|352|Kecleon|1|Normal}}&lt;br /&gt;
{{rdex|149|203|Girafarig|2|Electric|Psychic}}&lt;br /&gt;
{{rdex|150|357|Tropius|2|Grass|Flying}}&lt;br /&gt;
{{rdex||103A|Exeggutor|2|Grass|Dragon}}&lt;br /&gt;
{{rdex|028|522|Blitzle|1|Electric}}&lt;br /&gt;
{{rdex|029|523|Zebstrika|1|Electric}}&lt;br /&gt;
{{rdex|200|231|Phanpy|1|Fighting}}&lt;br /&gt;
{{rdex|201|232|Donphan|1|Fighting}}&lt;br /&gt;
{{rdex|102|441|Chatot|2|Normal|Flying}}&lt;br /&gt;
{{rdex|123|190|Aipom|1|Normal}}&lt;br /&gt;
{{rdex|064|424|Ambipom|1|Fighting}}&lt;br /&gt;
{{rdex|063Mo|710|Pumpkaboo|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|064Mo|711|Gourgeist|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|148|355|Duskull|1|Ghost}}&lt;br /&gt;
{{rdex|149|356|Dusclops|1|Ghost}}&lt;br /&gt;
{{rdex||105A|Marowak|2|Fire|Ghost}}&lt;br /&gt;
{{rdex|173|363|Spheal|2|Ice|Water}}&lt;br /&gt;
{{rdex|174|364|Sealeo|2|Ice|Water}}&lt;br /&gt;
{{rdex|175|365|Walrein|2|Ice|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #131&lt;br /&gt;
| {{MSP|131|Lapras}}&lt;br /&gt;
| {{p|Lapras|Lapras (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|173|222|Corsola|2|Water|Rock}}&lt;br /&gt;
{{rdex|176|366|Clamperl|1|Water}}&lt;br /&gt;
{{rdex|177|367|Huntail|2|Water|Dark}}&lt;br /&gt;
{{rdex|178|368|Gorebyss|2|Water|Psychic}}&lt;br /&gt;
{{rdex|176|170|Chinchou|2|Water|Electric}}&lt;br /&gt;
{{rdex|177|171|Lanturn|2|Water|Electric}}&lt;br /&gt;
{{rdex|179|369|Relicanth|2|Water|Rock}}&lt;br /&gt;
{{rdex|175|224|Octillery|1|Water}}&lt;br /&gt;
{{rdex|174|223|Remoraid|1|Water}}&lt;br /&gt;
{{rdex|202|226|Mantine|1|Water}}&lt;br /&gt;
{{rdex|187|371|Bagon|1|Dragon}}&lt;br /&gt;
{{rdex|188|372|Shelgon|1|Dragon}}&lt;br /&gt;
{{rdex|189|373|Salamence|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|190|374|Beldum|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|191|375|Metang|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|192|376|Metagross|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|142|636|Larvesta|2|Bug|Fire}}&lt;br /&gt;
{{rdex|143|637|Volcarona|2|Bug|Fire}}&lt;br /&gt;
{{rdex|175|468|Togekiss|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|047|176|Togetic|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|196|380|Latias|2|Dragon|Fairy}}&lt;br /&gt;
{{rdex|197|381|Latios|2|Dragon|Fairy}}&lt;br /&gt;
{{rdex|193|377|Regirock|1|Rock}}&lt;br /&gt;
{{rdex|194|378|Regice|1|Ice}}&lt;br /&gt;
{{rdex|195|379|Registeel|1|Steel}}&lt;br /&gt;
{{rdex|198|382|Kyogre|1|Water}}&lt;br /&gt;
{{rdex|199|383|Groudon|1|Ground}}&lt;br /&gt;
{{rdex|200|384|Rayquaza|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|202|386|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex|202|386A|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex|202|386D|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex|202|386S|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex||489|Phione|1|Water}}&lt;br /&gt;
{{rdex|151|490|Manaphy|2|Water|Fairy}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The {{p|Phanpy}} and {{p|Blitzle}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Vullaby}} and {{p|Doduo}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* {{p|Phione}} may be caught freely in the wild but only [[Underwater]], requiring use of {{m|Dive}}. Phione is required as part of a new side quest to obtain {{p|Manaphy}}.&lt;br /&gt;
* A wild {{p|Larvesta}} may be caught in [[Scorched Slab]] any time after earning Hoenn&#039;s eight badges.&lt;br /&gt;
&lt;br /&gt;
=== Sinnoh ===&lt;br /&gt;
{{rdexh|diamond|pearl|dexname={{color2|000|List of Pokémon by Sinnoh Pokédex number|Sdex}}}}&lt;br /&gt;
{{rdex|001|387|Turtwig|1|Grass}}&lt;br /&gt;
{{rdex|002|388|Grotle|1|Grass}}&lt;br /&gt;
{{rdex|003|389|Torterra|2|Grass|Rock}}&lt;br /&gt;
{{rdex|004|390|Chimchar|1|Fire}}&lt;br /&gt;
{{rdex|005|391|Monferno|1|Fire}}&lt;br /&gt;
{{rdex|006|392|Infernape|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|007|393|Piplup|1|Water}}&lt;br /&gt;
{{rdex|008|394|Prinplup|1|Water}}&lt;br /&gt;
{{rdex|009|395|Empoleon|2|Water|Steel}}&lt;br /&gt;
{{rdex|010|396|Starly|2|Normal|Flying}}&lt;br /&gt;
{{rdex|011|397|Staravia|2|Normal|Flying}}&lt;br /&gt;
{{rdex|012|398|Staraptor|2|Dark|Flying}}&lt;br /&gt;
{{rdex|010|504|Patrat|1|Normal}}&lt;br /&gt;
{{rdex|011|505|Watchog|1|Normal}}&lt;br /&gt;
{{rdex|034|831|Wooloo|1|Normal}}&lt;br /&gt;
{{rdex|035|832|Dubwool|1|Normal}}&lt;br /&gt;
{{rdex|045|412|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|045|412G|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|045|412S|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|046|413|Wormadam|2|Bug|Grass}}&lt;br /&gt;
{{rdex|046|413G|Wormadam|2|Bug|Ground}}&lt;br /&gt;
{{rdex|046|413S|Wormadam|2|Bug|Steel}}&lt;br /&gt;
{{rdex|047|414|Mothim|2|Bug|Fire}}&lt;br /&gt;
{{rdex|047|414|Mothim|2|Bug|Ice}}&lt;br /&gt;
{{rdex|093|587|Emolga|2|Electric|Flying}}&lt;br /&gt;
{{rdex|103|191|Sunkern|1|Grass}}&lt;br /&gt;
{{rdex|104|192|Sunflora|1|Grass}}&lt;br /&gt;
{{rdex|063Mo|710|Pumpkaboo|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|064Mo|711|Gourgeist|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|061Mo|708|Phantump|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|062Mo|709|Trevenant|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|056|418|Buizel|1|Water}}&lt;br /&gt;
{{rdex|057|419|Floatzel|1|Water}}&lt;br /&gt;
{{rdex|060|422|Shellos|1|Water}}&lt;br /&gt;
{{rdex|060|422E|Shellos|1|Water}}&lt;br /&gt;
{{rdex|061|423|Gastrodon|2|Water|Ground}}&lt;br /&gt;
{{rdex|061|423E|Gastrodon|2|Water|Ground}}&lt;br /&gt;
{{rdex|072|072|Tentacool|2|Poison|Water}}&lt;br /&gt;
{{rdex|073|073|Tentacruel|2|Poison|Water}}&lt;br /&gt;
{{rdex|134|456|Finneon|1|Water}}&lt;br /&gt;
{{rdex|135|457|Lumineon|1|Water}}&lt;br /&gt;
{{rdex|180|846|Arrokuda|1|Water}}&lt;br /&gt;
{{rdex|181|847|Barraskewda|1|Water}}&lt;br /&gt;
{{rdex|076|431|Glameow|1|Normal}}&lt;br /&gt;
{{rdex|077|432|Purugly|1|Normal}}&lt;br /&gt;
{{rdex|035|529|Drilbur|1|Ground}}&lt;br /&gt;
{{rdex|036|530|Excadrill|2|Ground|Steel}}&lt;br /&gt;
{{rdex|030|524|Roggenrola|1|Rock}}&lt;br /&gt;
{{rdex|031|525|Boldore|1|Rock}}&lt;br /&gt;
{{rdex|032|526|Gigalith|1|Rock}}&lt;br /&gt;
{{rdex|108|602|Tynamo|1|Electric}}&lt;br /&gt;
{{rdex|109|603|Eelektrik|1|Electric}}&lt;br /&gt;
{{rdex|110|604|Eelektross|1|Electric}}&lt;br /&gt;
{{rdex|078|309|Electrike|1|Electric}}&lt;br /&gt;
{{rdex|079|310|Manectric|1|Electric}}&lt;br /&gt;
{{rdex|214|228|Houndour|2|Dark|Fire}}&lt;br /&gt;
{{rdex|215|229|Houndoom|2|Dark|Fire}}&lt;br /&gt;
{{rdex|084|434|Stunky|1|Poison}}&lt;br /&gt;
{{rdex|085|435|Skuntank|1|Poison}}&lt;br /&gt;
{{rdex|060|554|Darumaka|2|Fire|Fairy}}&lt;br /&gt;
{{rdex|061|555|Darmanitan|2|Fire|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #061&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #555Z&lt;br /&gt;
| {{MSP|555Z|Darmanitan}}&lt;br /&gt;
| {{p|Darmanitan|Zendaruma (Darmanitan Zen Mode)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{psychic color}}&amp;quot; | [[Psychic (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Psychic&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|108|442|Spiritomb|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|068|562|Yamask|1|Ghost}}&lt;br /&gt;
{{rdex|069|563|Cofagrigus|2|Ghost|Rock}}&lt;br /&gt;
{{rdex|122|449|Hippopotas|1|Ground}}&lt;br /&gt;
{{rdex|123|450|Hippowdon|1|Ground}}&lt;br /&gt;
{{rdex||050A|Diglett|2|Ground|Steel}}&lt;br /&gt;
{{rdex||051A|Dugtrio|2|Ground|Steel}}&lt;br /&gt;
{{rdex|124|618|Stunfisk|2|Ground|Electric}}&lt;br /&gt;
{{rdex|007|158|Totodile|1|Water}}&lt;br /&gt;
{{rdex|008|159|Croconaw|1|Water}}&lt;br /&gt;
{{rdex|009|160|Feraligatr|2|Water|Fighting}}&lt;br /&gt;
{{rdex|129|453|Croagunk|2|Poison|Fighting}}&lt;br /&gt;
{{rdex|130|454|Toxicroak|2|Poison|Dark}}&lt;br /&gt;
{{rdex|049|543|Venipede|2|Bug|Poison}}&lt;br /&gt;
{{rdex|050|544|Whirlipede|2|Bug|Poison}}&lt;br /&gt;
{{rdex|051|545|Scolipede|2|Bug|Poison}}&lt;br /&gt;
{{rdex|101|595|Joltik|2|Bug|Electric}}&lt;br /&gt;
{{rdex|102|596|Galvantula|2|Bug|Electric}}&lt;br /&gt;
{{rdex|159|850|Sizzlipede|2|Fire|Bug}}&lt;br /&gt;
{{rdex|160|851|Centiskorch|2|Fire|Bug}}&lt;br /&gt;
{{rdex|103|597|Ferroseed|2|Grass|Steel}}&lt;br /&gt;
{{rdex|104|598|Ferrothorn|2|Grass|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #069&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #303&lt;br /&gt;
| {{MSP|303|Mawile}}&lt;br /&gt;
| {{p|Mawile|Mawile (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #069&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #303&lt;br /&gt;
| {{MSP|303M|Mawile}}&lt;br /&gt;
| {{p|Mawile|Gorgonna (Mega Mawile)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|091|585|Deerling|2|Normal|Grass}}&lt;br /&gt;
{{rdex|092|586|Sawsbuck|2|Normal|Grass}}&lt;br /&gt;
{{rdex|161|177|Natu|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|162|178|Xatu|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|111|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{rdex|112|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{rdex|188|464|Rhyperior|2|Ground|Rock}}&lt;br /&gt;
{{rdex|036|408|Cranidos|1|Rock}}&lt;br /&gt;
{{rdex|037|409|Rampardos|2|Rock|Fighting}}&lt;br /&gt;
{{rdex|038|410|Shieldon|2|Rock|Steel}}&lt;br /&gt;
{{rdex|039|411|Bastiodon|2|Rock|Steel}}&lt;br /&gt;
{{rdex|070|564|Tirtouga|2|Water|Rock}}&lt;br /&gt;
{{rdex|071|565|Carracosta|2|Water|Rock}}&lt;br /&gt;
{{rdex|072|566|Archen|2|Rock|Flying}}&lt;br /&gt;
{{rdex|073|567|Archeops|2|Rock|Flying}}&lt;br /&gt;
{{rdex|128|622|Golett|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|129|623|Golurk|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|193|207|Gligar|2|Poison|Flying}}&lt;br /&gt;
{{rdex|154|472|Gliscor|2|Poison|Flying}}&lt;br /&gt;
{{rdex|218|215|Sneasel|2|Dark|Ice}}&lt;br /&gt;
{{rdex|152|359|Absol|2|Dark|Ice}}&lt;br /&gt;
{{rdex||037A|Vulpix|1|Ice}}&lt;br /&gt;
{{rdex||038A|Ninetales|2|Ice|Fairy}}&lt;br /&gt;
{{rdex|119|613|Cubchoo|1|Ice}}&lt;br /&gt;
{{rdex|120|614|Beartic|2|Ice|Water}}&lt;br /&gt;
{{rdex|142|459|Snover|2|Grass|Ice}}&lt;br /&gt;
{{rdex|143|460|Abomasnow|2|Grass|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #154&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #238&lt;br /&gt;
| {{MSP|238|Smoochum}}&lt;br /&gt;
| {{p|Smoochum|Smoochum (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| {{MSP|124|Jynx}}&lt;br /&gt;
| {{p|Jynx|Jynx (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|089Co|701|Hawlucha|2|Fighting|Flying}}&lt;br /&gt;
{{rdex|132|626|Bouffalant|1|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #105&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #324&lt;br /&gt;
| {{MSP|324|Torkoal}}&lt;br /&gt;
| {{p|Torkoal|Torkoal (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{psychic color}}&amp;quot; | [[Psychic (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Psychic &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|168|213|Shuckle|2|Grass|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #116&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #116&lt;br /&gt;
| {{MSP|116|Horsea}}&lt;br /&gt;
| {{p|Horsea|Horsea (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #117&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #117&lt;br /&gt;
| {{MSP|117|Seadra}}&lt;br /&gt;
| {{p|Seadra|Seadra (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dragon color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|152|479|Rotom|2|Ghost|Electric}}&lt;br /&gt;
{{rdex|152|479O|Rotom|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|152|479W|Rotom|2|Ghost|Water}}&lt;br /&gt;
{{rdex|152|479R|Rotom|2|Ghost|Ice}}&lt;br /&gt;
{{rdex|152|479F|Rotom|2|Ghost|Flying}}&lt;br /&gt;
{{rdex|152|479L|Rotom|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|191|477|Dusknoir|2|Ghost|Electric}}&lt;br /&gt;
{{rdex|111|605|Elgyem|1|Psychic}}&lt;br /&gt;
{{rdex|112|606|Beheeyem|1|Psychic}}&lt;br /&gt;
{{rdex|109|443|Gible|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|110|444|Gabite|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|111|445|Garchomp|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|146|480|Uxie|1|Fairy}}&lt;br /&gt;
{{rdex|147|481|Mesprit|1|Fairy}}&lt;br /&gt;
{{rdex|148|482|Azelf|1|Fairy}}&lt;br /&gt;
{{rdex||488|Cresselia|1|Fairy}}&lt;br /&gt;
{{rdex|147|641|Tornadus|1|Flying}}&lt;br /&gt;
{{rdex|148|642|Thundurus|2|Flying|Electric}}&lt;br /&gt;
{{rdex|151|645|Landorus|2|Flying|Ground}}&lt;br /&gt;
{{rdex||486|Regigigas|1|Normal}}&lt;br /&gt;
{{rdex|149|483|Dialga|2|Psychic|Steel}}&lt;br /&gt;
{{rdex|150|484|Palkia|2|Psychic|Dragon}}&lt;br /&gt;
{{rdex|210|487|Giratina|2|Ghost|Dragon}}&lt;br /&gt;
{{rdex|210|487O|Giratina|2|Ghost|Dragon}}&lt;br /&gt;
{{rdex||493|Arceus|1|Normal}}&lt;br /&gt;
{{rdex|152Ce|720|Hoopa|2|Psychic|Ghost}}&lt;br /&gt;
{{rdex|152Ce|720U|Hoopa|2|Psychic|Dark}}&lt;br /&gt;
{{rdex|153Ce|721|Volcanion|2|Fire|Water}}&lt;br /&gt;
{{rdex|201|385|Jirachi|2|Fairy|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The {{p|Houndour}} and {{p|Electrike}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Pumpkaboo}} and {{p|Phantump}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The &amp;lt;del&amp;gt;{{p|Golett}}&amp;lt;/del&amp;gt; {{p|Gligar}} and {{p|Sneasel}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The &amp;lt;del&amp;gt;{{p|Hippopotas}}&amp;lt;/del&amp;gt; {{p|Drilbur}} and {{p|Diglett}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Ferroseed}} and {{p|Mawile}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Cubchoo}} and {{p|Vulpix}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
&lt;br /&gt;
=== Kalos (Unova is no more) ===&lt;br /&gt;
{{rdexh|X|Y|dexname={{color2|000|List of Pokémon by Kalos Pokédex number|&amp;lt;small&amp;gt;Ce/Co/Mo&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;Kdex}}}}&lt;br /&gt;
{{rdex|001Ce|650|Chespin|1|Grass}}&lt;br /&gt;
{{rdex|002Ce|651|Quilladin|1|Grass}}&lt;br /&gt;
{{rdex|003Ce|652|Chesnaught|2|Grass|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #076&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #570&lt;br /&gt;
| {{MSP|570|Fennekin}}&lt;br /&gt;
| {{p|Fennekin|Fennekin (Zorua)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #077&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #654&lt;br /&gt;
| {{MSP|654|Delphox}}&lt;br /&gt;
| {{p|Delphox|Delphox (Braixen)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|077|571|Zoroark|2|Fire|Ghost}}&lt;br /&gt;
{{rdex|007Ce|656|Froakie|1|Water}}&lt;br /&gt;
{{rdex|008Ce|657|Frogadier|1|Water}}&lt;br /&gt;
{{rdex|009Ce|658|Greninja|2|Water|Dark}}&lt;br /&gt;
{{rdex|010Ce|659|Bunnelby|1|Ground}}&lt;br /&gt;
{{rdex|011Ce|660|Diggersby|1|Ground}}&lt;br /&gt;
{{rdex|013|399|Bidoof|1|Normal}}&lt;br /&gt;
{{rdex|014|400|Bibarel|2|Normal|Water}}&lt;br /&gt;
{{rdex|012|506|Lillipup|1|Normal}}&lt;br /&gt;
{{rdex|013|507|Herdier|1|Normal}}&lt;br /&gt;
{{rdex|014|508|Stoutland|1|Normal}}&lt;br /&gt;
{{rdex|014Ce|661|Fletchling|2|Normal|Flying}}&lt;br /&gt;
{{rdex|015Ce|662|Fletchinder|2|Fire|Flying}}&lt;br /&gt;
{{rdex|016Ce|663|Talonflame|2|Fire|Flying}}&lt;br /&gt;
{{rdex|020Ce|664|Scatterbug|1|Bug}}&lt;br /&gt;
{{rdex|021Ce|665|Spewpa|1|Bug}}&lt;br /&gt;
{{rdex|022Ce|666|Vivillon|2|Bug|Flying}}&lt;br /&gt;
{{rdex|032|167|Spinarak|1|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #032&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #167&lt;br /&gt;
| {{MSP|168|Ariados}}&lt;br /&gt;
| {{p|Ariados|Ariados♂}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{psychic color}}&amp;quot; | [[Psychic (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Psychic&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #033&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #168&lt;br /&gt;
| {{MSP|168|Ariados}}&lt;br /&gt;
| {{p|Ariados|Ariados♀}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{poison color}}&amp;quot; | [[Poison (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Poison&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|015|401|Kricketot|1|Bug}}&lt;br /&gt;
{{rdex|016|402|Kricketune|1|Bug}}&lt;br /&gt;
{{rdex|019Mo|704|Goomy|1|Water}}&lt;br /&gt;
{{rdex|020Mo|705|Sliggoo|1|Water}}&lt;br /&gt;
{{rdex|021Mo|706|Goodra|2|Dragon|Water}}&lt;br /&gt;
{{rdex|001|495|Snivy|1|Grass}}&lt;br /&gt;
{{rdex|002|496|Servine|1|Grass}}&lt;br /&gt;
{{rdex|003|497|Serperior|1|Grass}}&lt;br /&gt;
{{rdex|089Ce|672|Skiddo|1|Grass}}&lt;br /&gt;
{{rdex|090Ce|673|Gogoat|1|Grass}}&lt;br /&gt;
{{rdex|077|077|Ponyta|1|Fire}}&lt;br /&gt;
{{rdex|078|078|Rapidash|1|Fire}}&lt;br /&gt;
{{rdex|046|540|Sewaddle|2|Bug|Grass}}&lt;br /&gt;
{{rdex|047|541|Swadloon|2|Bug|Grass}}&lt;br /&gt;
{{rdex|048|542|Leavanny|2|Bug|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #086&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #313&lt;br /&gt;
| {{MSP|313|Volbeat}}&lt;br /&gt;
| {{p|Volbeat|Candela (Volbeat)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|087|314|Illumise|2|Bug|Electric}}&lt;br /&gt;
{{rdex|052|546|Cottonee|1|Grass}}&lt;br /&gt;
{{rdex|053|547|Whimsicott|1|Grass}}&lt;br /&gt;
{{rdex|093Ce|676|Furfrou|1|Normal}}&lt;br /&gt;
{{rdex|114Ce|677|Espurr|1|Psychic}}&lt;br /&gt;
{{rdex|115Ce|678|Meowstic|1|Psychic}}&lt;br /&gt;
{{rdex|115Ce|678F|Meowstic|1|Psychic}}&lt;br /&gt;
{{rdex|117Ce|679|Honedge|2|Steel|Ghost}}&lt;br /&gt;
{{rdex|118Ce|680|Doublade|2|Steel|Ghost}}&lt;br /&gt;
{{rdex|119Ce|681|Aegislash|2|Steel|Ghost}}&lt;br /&gt;
{{rdex|061Mo|708|Phantump|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|062Mo|709|Trevenant|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|146|353|Shuppet|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|147|354|Banette|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|033|527|Woobat|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|034|528|Swoobat|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|052|206|Dunsparce|1|Dragon}}&lt;br /&gt;
{{rdex|159|235|Smeargle|1|Normal}}&lt;br /&gt;
{{rdex|129Ce|682|Spritzee|1|Fairy}}&lt;br /&gt;
{{rdex|130Ce|683|Aromatisse|2|Fairy|Poison}}&lt;br /&gt;
{{rdex|131Ce|684|Swirlix|1|Fairy}}&lt;br /&gt;
{{rdex|132Ce|685|Slurpuff|1|Fairy}}&lt;br /&gt;
{{rdex|041|535|Tympole|1|Water}}&lt;br /&gt;
{{rdex|042|536|Palpitoad|2|Water|Ground}}&lt;br /&gt;
{{rdex|043|537|Seismitoad|2|Water|Ground}}&lt;br /&gt;
{{rdex|086|580|Ducklett|2|Water|Flying}}&lt;br /&gt;
{{rdex|087|581|Swanna|2|Water|Flying}}&lt;br /&gt;
{{rdex|056|550|Basculin|1|Water}}&lt;br /&gt;
{{rdex|056|550B|Basculin|1|Water}}&lt;br /&gt;
{{rdex|021Co|688|Binacle|2|Rock|Water}}&lt;br /&gt;
{{rdex|022Co|689|Barbaracle|2|Rock|Water}}&lt;br /&gt;
{{rdex|030Co|690|Skrelp|2|Poison|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #031Co&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #691&lt;br /&gt;
| {{MSP|691|Dragalge}}&lt;br /&gt;
| {{p|Dragalge|Dracaena (Dragalge)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{poison color}}&amp;quot; | [[Poison (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Poison&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dragon color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|031Co|691|Dragalge|2|Poison|Dragon}}&lt;br /&gt;
{{rdex|032Co|692|Clauncher|1|Water}}&lt;br /&gt;
{{rdex|033Co|693|Clawitzer|1|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #072&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #072&lt;br /&gt;
| {{MSP|072|Tentacool}}&lt;br /&gt;
| {{p|Tentacool|Tentacool (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #073&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #073&lt;br /&gt;
| {{MSP|073|Tentacruel}}&lt;br /&gt;
| {{p|Tentacruel|Tentacruel (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|079|079|Slowpoke|2|Water|Psychic}}&lt;br /&gt;
{{rdex|080|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
{{rdex|082|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{rdex|015|509|Purrloin|1|Dark}}&lt;br /&gt;
{{rdex|016|510|Liepard|1|Dark}}&lt;br /&gt;
{{rdex|025|519|Pidove|2|Normal|Flying}}&lt;br /&gt;
{{rdex|026|520|Tranquill|2|Normal|Flying}}&lt;br /&gt;
{{rdex|027|521|Unfezant|2|Normal|Flying}}&lt;br /&gt;
{{rdex|027|521F|Unfezant|2|Normal|Flying}}&lt;br /&gt;
{{rdex|161|837|Rolycoly|1|Rock}}&lt;br /&gt;
{{rdex|162|838|Carkol|2|Rock|Fire}}&lt;br /&gt;
{{rdex|163|839|Coalossal|2|Rock|Fire}}&lt;br /&gt;
{{rdex|044|538|Throh|1|Fighting}}&lt;br /&gt;
{{rdex|045|539|Sawk|1|Fighting}}&lt;br /&gt;
{{rdex|046Co|694|Helioptile|1|Electric}}&lt;br /&gt;
{{rdex|047Co|695|Heliolisk|1|Electric}}&lt;br /&gt;
{{rdex|062|556|Maractus|1|Grass}}&lt;br /&gt;
{{rdex|063|557|Dwebble|2|Bug|Rock}}&lt;br /&gt;
{{rdex|064|558|Crustle|2|Bug|Rock}}&lt;br /&gt;
{{rdex|138|632|Durant|2|Bug|Steel}}&lt;br /&gt;
{{rdex|057|551|Sandile|1|Ground}}&lt;br /&gt;
{{rdex|058|552|Krokorok|1|Ground}}&lt;br /&gt;
{{rdex|059|553|Krookodile|2|Ground|Dark}}&lt;br /&gt;
{{rdex|||Trubbish|2|Bug|Poison}}&lt;br /&gt;
{{rdex|||Garbodor|2|Bug|Poison}}&lt;br /&gt;
{{rdex|055|417|Pachirisu|1|Electric}}&lt;br /&gt;
{{rdex|017|403|Shinx|1|Electric}}&lt;br /&gt;
{{rdex|018|404|Luxio|1|Electric}}&lt;br /&gt;
{{rdex|019|405|Luxray|1|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #255&lt;br /&gt;
| {{MSP|255|Torchic}}&lt;br /&gt;
| {{p|Torchic|Sparchic (Torchic regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #256&lt;br /&gt;
| {{MSP|256|Combusken}}&lt;br /&gt;
| {{p|Combusken|Gallivolt (Combusken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #257&lt;br /&gt;
| {{MSP|257M|Blaziken}}&lt;br /&gt;
| {{p|Blaziken|Brontoken (Blaziken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|122|616|Shelmet|1|Bug}}&lt;br /&gt;
{{rdex|123|617|Accelgor|1|Dark}}&lt;br /&gt;
{{rdex|094|588|Karrablast|1|Bug}}&lt;br /&gt;
{{rdex|095|589|Escavalier|2|Bug|Steel}}&lt;br /&gt;
{{rdex|110|325|Spoink|1|Fairy}}&lt;br /&gt;
{{rdex|111|326|Grumpig|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|096|590|Foongus|2|Grass|Poison}}&lt;br /&gt;
{{rdex|097|591|Amoonguss|2|Grass|Poison}}&lt;br /&gt;
{{rdex|053|415|Combee|2|Bug|Flying}}&lt;br /&gt;
{{rdex|054|416|Vespiquen|2|Bug|Flying}}&lt;br /&gt;
{{rdex|105|599|Klink|1|Steel}}&lt;br /&gt;
{{rdex|106|600|Klang|1|Steel}}&lt;br /&gt;
{{rdex|107|601|Klinklang|1|Steel}}&lt;br /&gt;
{{rdex|113|607|Litwick|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|114|608|Lampent|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|115|609|Chandelure|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|125|619|Mienfoo|1|Fighting}}&lt;br /&gt;
{{rdex|126|620|Mienshao|1|Fighting}}&lt;br /&gt;
{{rdex|198|216|Teddiursa|1|Normal}}&lt;br /&gt;
{{rdex|199|217|Ursaring|1|Normal}}&lt;br /&gt;
{{rdex|127|621|Druddigon|1|Dragon}}&lt;br /&gt;
{{rdex|128|622|Golett|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|129|623|Golurk|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|130|624|Pawniard|2|Dark|Steel}}&lt;br /&gt;
{{rdex|131|625|Bisharp|2|Dark|Steel}}&lt;br /&gt;
{{rdex|133|627|Rufflet|2|Normal|Flying}}&lt;br /&gt;
{{rdex|134|628|Braviary|2|Normal|Flying}}&lt;br /&gt;
{{rdex|064Co|696|Tyrunt|2|Rock|Dragon}}&lt;br /&gt;
{{rdex|065Co|697|Tyrantrum|2|Rock|Dragon}}&lt;br /&gt;
{{rdex|066Co|698|Amaura|2|Rock|Ice}}&lt;br /&gt;
{{rdex|067Co|699|Aurorus|2|Rock|Ice}}&lt;br /&gt;
{{rdex|124Co|703|Carbink|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|050Mo|707|Klefki|2|Steel|Fairy}}&lt;br /&gt;
{{rdex|131|234|Stantler|1|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #015&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #163&lt;br /&gt;
| {{MSP|163|Hoothoot}}&lt;br /&gt;
| {{p|Hoothoot|Hoothoot (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ice color}}&amp;quot; | [[Ice (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ice &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{flying color}}&amp;quot; | [[Flying (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Flying&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #016&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #164&lt;br /&gt;
| {{MSP|164|Noctowl}}&lt;br /&gt;
| {{p|Noctowl|Noctowl (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ice color}}&amp;quot; | [[Ice (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ice &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{flying color}}&amp;quot; | [[Flying (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Flying&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|029|029|Nidoran♀|1|Ice}}&lt;br /&gt;
{{rdex|032|032|Nidoran♂|1|Ice}}&lt;br /&gt;
{{rdex|030|030|Nidorina|1|Ice}}&lt;br /&gt;
{{rdex|033|033|Nidorino|1|Ice}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Ice|Poison}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Ice|Poison}}&lt;br /&gt;
{{rdex|078|572|Minccino|1|Ice}}&lt;br /&gt;
{{rdex|079|573|Cinccino|1|Ice}}&lt;br /&gt;
{{rdex||027A|Sandshrew|1|Steel}}&lt;br /&gt;
{{rdex||028|Sandslash|1|Steel}}&lt;br /&gt;
{{rdex|121|615|Cryogonal|1|Ice}}&lt;br /&gt;
{{rdex|079Mo|712|Bergmite|1|Ice}}&lt;br /&gt;
{{rdex|080Mo|713|Avalugg|2|Ice|Water}}&lt;br /&gt;
{{rdex|094|439|Mime Jr.|1|Psychic}}&lt;br /&gt;
{{rdex|122|122|Mr. Mime|1|Psychic}}&lt;br /&gt;
{{rdex|154|238|Smoochum|1|Fairy}}&lt;br /&gt;
{{rdex|124|124|Jynx|2|Ghost|Ice}}&lt;br /&gt;
{{rdex|219|200|Misdreavus|1|Ghost}}&lt;br /&gt;
{{rdex|073|429|Mismagius|1|Ghost}}&lt;br /&gt;
{{rdex||491|Darkrai|1|Dark}}&lt;br /&gt;
{{rdex|113Mo|714|Noibat|2|Normal|Flying}}&lt;br /&gt;
{{rdex|114Mo|715|Noivern|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|115|447|Riolu|1|Fighting}}&lt;br /&gt;
{{rdex|116|448|Lucario|2|Ghost|Fighting}}&lt;br /&gt;
{{rdex|068Ce|669|Flabébé|1|Fairy}}&lt;br /&gt;
{{rdex|069Ce|670|Floette|1|Fairy}}&lt;br /&gt;
{{rdex|070Ce|671|Florges|1|Fairy}}&lt;br /&gt;
{{rdex|139|633|Deino|2|Dark|Dragon}}&lt;br /&gt;
{{rdex|140|634|Zweilous|2|Dark|Dragon}}&lt;br /&gt;
{{rdex|141|635|Hydreigon|2|Dark|Dragon}}&lt;br /&gt;
{{rdex|144|638|Cobalion|2|Steel|Fighting}}&lt;br /&gt;
{{rdex|145|639|Terrakion|2|Rock|Fighting}}&lt;br /&gt;
{{rdex|146|640|Virizion|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|153|647|Keldeo|2|Water|Fighting}}&lt;br /&gt;
{{rdex|148Mo|716|Xerneas|2|Ground|Fairy}}&lt;br /&gt;
{{rdex|149Mo|717|Yveltal|2|Dark|Flying}}&lt;br /&gt;
{{rdex|150Mo|718|Zygarde|1|Normal}}&lt;br /&gt;
{{rdex|151Ce|719|Diancie|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|000|494|Victini|2|Fire|Flying}}&lt;br /&gt;
{{rdex||492|Shaymin|1|Grass}}&lt;br /&gt;
{{rdex|154|648|Meloetta|2|Normal|Psychic}}&lt;br /&gt;
{{rdex|154|648P|Meloetta|2|Normal|Fighting}}&lt;br /&gt;
{{rdex|155|649|Genesect|2|Bug|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The {{p|Snivy}} evolutionary lines is no longer treated as starters. Pokémon from this family may be caught freely in the wild. &lt;br /&gt;
*The {{p|Sandshrew}}-variant and {{p|Hoothoot}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Alola ===&lt;br /&gt;
&lt;br /&gt;
{{rdexh|sun|moon|A}}&lt;br /&gt;
{{rdex|001|722|Rowlet|2|Grass|Flying}}&lt;br /&gt;
{{rdex|002|723|Dartrix|2|Grass|Flying}}&lt;br /&gt;
{{rdex|003|724|Decidueye|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|004|725|Litten|1|Fire}}&lt;br /&gt;
{{rdex|005|726|Torracat|1|Fire}}&lt;br /&gt;
{{rdex|006|727|Incineroar|2|Fire|Dark}}&lt;br /&gt;
{{rdex|007|728|Popplio|1|Water}}&lt;br /&gt;
{{rdex|008|729|Brionne|1|Water}}&lt;br /&gt;
{{rdex|009|730|Primarina|2|Water|Fairy}}&lt;br /&gt;
{{rdex|010|731|Pikipek|2|Normal|Flying}}&lt;br /&gt;
{{rdex|011|732|Trumbeak|2|Normal|Flying}}&lt;br /&gt;
{{rdex|012|733|Toucannon|2|Normal|Flying}}&lt;br /&gt;
{{rdex|013|734|Yungoos|1|Normal}}&lt;br /&gt;
{{rdex|014|735|Gumshoos|1|Normal}}&lt;br /&gt;
{{rdex|027|736|Grubbin|1|Bug}}&lt;br /&gt;
{{rdex|028|737|Charjabug|2|Bug|Electric}}&lt;br /&gt;
{{rdex|029|738|Vikavolt|2|Bug|Electric}}&lt;br /&gt;
{{rdex||019A|Rattata|1|Dark}}&lt;br /&gt;
{{rdex||020A|Raticate|1|Dark}}&lt;br /&gt;
{{rdex||027A|Sandshrew|1|Steel}}&lt;br /&gt;
{{rdex||028|Sandslash|1|Steel}}&lt;br /&gt;
{{rdex||037A|Vulpix|1|Ice}}&lt;br /&gt;
{{rdex||038A|Ninetales|2|Ice|Fairy}}&lt;br /&gt;
{{rdex||050A|Diglett|2|Ground|Steel}}&lt;br /&gt;
{{rdex||051A|Dugtrio|2|Ground|Steel}}&lt;br /&gt;
{{rdex||074A|Geodude|2|Rock|Electric}}&lt;br /&gt;
{{rdex||075A|Graveler|2|Rock|Electric}}&lt;br /&gt;
{{rdex||076A|Golem|2|Rock|Electric}}&lt;br /&gt;
{{rdex|105A|105A|Marowak|2|Fire|Ghost}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Fire}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Fire}}&lt;br /&gt;
{{rdex||103A|Exeggutor|2|Grass|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #154&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #238&lt;br /&gt;
| {{MSP|238|Smoochum}}&lt;br /&gt;
| {{p|Smoochum|Smoochum (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| {{MSP|124|Jynx}}&lt;br /&gt;
| {{p|Jynx|Jynx (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|059|739|Crabrawler|1|Fighting}}&lt;br /&gt;
{{rdex|060|740|Crabominable|2|Fighting|Ice}}&lt;br /&gt;
{{rdex|082|741|Oricorio|2|Fire|Flying}}&lt;br /&gt;
{{rdex|082|741|Oricorio|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|082|741|Oricorio|2|Electric|Flying}}&lt;br /&gt;
{{rdex|082|741|Oricorio|2|Ghost|Flying}}&lt;br /&gt;
{{rdex|083|742|Cutiefly|2|Bug|Fairy}}&lt;br /&gt;
{{rdex|084|743|Ribombee|2|Bug|Fairy}}&lt;br /&gt;
{{rdex|103|744|Rockruff|1|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| {{MSP|745|Lycanroc}}&lt;br /&gt;
| {{p|Lycanroc|Lycanroc (Dawn)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| {{MSP|745D|Lycanroc}}&lt;br /&gt;
| {{p|Lycanroc|Lycanroc (Dusk)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|110|746|Wishiwashi|1|Water}}&lt;br /&gt;
{{rdex|113|747|Mareanie|2|Poison|Water}}&lt;br /&gt;
{{rdex|114|748|Toxapex|2|Poison|Water}}&lt;br /&gt;
{{rdex|060|299|Nosepass|1|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #476&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #476&lt;br /&gt;
| {{MSP|476|Probopass}}&lt;br /&gt;
| {{p|Probopass|Probonav (Probopass)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|132|749|Mudbray|1|Ground}}&lt;br /&gt;
{{rdex|133|750|Mudsdale|1|Ground}}&lt;br /&gt;
{{rdex|141|751|Dewpider|2|Water|Bug}}&lt;br /&gt;
{{rdex|142|752|Araquanid|2|Water|Bug}}&lt;br /&gt;
{{rdex|143|753|Fomantis|1|Grass}}&lt;br /&gt;
{{rdex|144|754|Lurantis|1|Grass}}&lt;br /&gt;
{{rdex|145|755|Morelull|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|146|756|Shiinotic|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|161|757|Salandit|2|Poison|Fire}}&lt;br /&gt;
{{rdex|162|758|Salazzle|2|Poison|Fire}}&lt;br /&gt;
{{rdex|169|759|Stufful|1|Normal}}&lt;br /&gt;
{{rdex|170|760|Bewear|2|Normal|Fighting}}&lt;br /&gt;
{{rdex|171|761|Bounsweet|1|Grass}}&lt;br /&gt;
{{rdex|172|762|Steenee|1|Grass}}&lt;br /&gt;
{{rdex|173|763|Tsareena|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|174|764|Comfey|1|Fairy}}&lt;br /&gt;
{{rdex|150|357|Tropius|2|Grass|Flying}}&lt;br /&gt;
{{rdex|176|765|Oranguru|1|Psychic}}&lt;br /&gt;
{{rdex|177|766|Passimian|1|Fighting}}&lt;br /&gt;
{{rdex|182|767|Wimpod|2|Bug|Water}}&lt;br /&gt;
{{rdex|183|768|Golisopod|2|Bug|Water}}&lt;br /&gt;
{{rdex|186|769|Sandygast|2|Ghost|Ground}}&lt;br /&gt;
{{rdex|187|770|Palossand|2|Ghost|Ground}}&lt;br /&gt;
{{rdex|200|771|Pyukumuku|1|Water}}&lt;br /&gt;
{{rdex|203|772|Type: Null|1|Normal}}&lt;br /&gt;
{{rdex|204|773|Silvally|1|Normal}}&lt;br /&gt;
{{rdex|213|774|Minior|2|Rock|Flying}}&lt;br /&gt;
{{rdex|105|324|Torkoal|1|Fire}}&lt;br /&gt;
{{rdex|224|776|Turtonator|2|Fire|Dragon}}&lt;br /&gt;
{{rdex|225|777|Togedemaru|2|Electric|Steel}}&lt;br /&gt;
{{rdex|242|778|Mimikyu|2|Ghost|Fairy}}&lt;br /&gt;
{{rdex|243|779|Bruxish|2|Water|Psychic}}&lt;br /&gt;
{{rdex|244|780|Drampa|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|263|781|Dhelmise|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|271|782|Jangmo-o|1|Dragon}}&lt;br /&gt;
{{rdex|272|783|Hakamo-o|2|Dragon|Fighting}}&lt;br /&gt;
{{rdex|273|784|Kommo-o|2|Dragon|Steel}}&lt;br /&gt;
{{rdex|285|785|Tapu Koko|2|Electric|Fairy}}&lt;br /&gt;
{{rdex|286|786|Tapu Lele|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|287|787|Tapu Bulu|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|288|788|Tapu Fini|2|Water|Fairy}}&lt;br /&gt;
{{rdex|301|801|Magearna|2|Steel|Fairy}}&lt;br /&gt;
{{rdex|302|802|Marshadow|2|Ghost|Fighting}}&lt;br /&gt;
{{rdex|???|807|Zeraora|2|Electric|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Ultra Beast]]s ===&lt;br /&gt;
&lt;br /&gt;
{{rdexh|sun|moon|A}}&lt;br /&gt;
{{rdex|289|789|Cosmog|1|Psychic}}&lt;br /&gt;
{{rdex|290|790|Cosmoem|1|Psychic}}&lt;br /&gt;
{{rdex|291|791|Solgaleo|2|Psychic|Fire}}&lt;br /&gt;
{{rdex|292|792|Lunala|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|293|793|Nihilego|2|Poison|Dark}}&lt;br /&gt;
{{rdex|294|794|Buzzwole|2|Bug|Fighting}}&lt;br /&gt;
{{rdex|295|795|Pheromosa|2|Fairy|Fighting}}&lt;br /&gt;
{{rdex|296|796|Xurkitree|1|Electric}}&lt;br /&gt;
{{rdex||806|Blacephalon|2|Fairy|Fire}}&lt;br /&gt;
{{rdex|297|797|Celesteela|1|Steel}}&lt;br /&gt;
{{rdex|298|798|Kartana|1|Grass}}&lt;br /&gt;
{{rdex||805|Stakataka|2|Rock|Psychic}}&lt;br /&gt;
{{rdex||485|Heatran|2|Fire|Steel}}&lt;br /&gt;
{{rdex||646|Kyurem|2|Ice|Rock}}&lt;br /&gt;
{{rdex|299|799|Guzzlord|2|Psychic|Dark}}&lt;br /&gt;
{{rdex|300|800|Necrozma|2|Psychic|Electric}}&lt;br /&gt;
{{rdex||803|Poipole|2|Steel|Poison}}&lt;br /&gt;
{{rdex||804|Naganadel|2|Steel|Poison}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Generation Reboot: Updated Regions &amp;amp; Leagues==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Johto ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note that the Plain Badge has been renamed the Charm Badge and the Rising Badge has been renamed the Storm Badge. [[Jasmine]]&#039;s Mineral Badge has been redesigned.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{johto color light}}|Johto League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}}; color:#{{johto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Generations {{color2|{{johto color light}}|Generation II|II}} and {{color2|{{johto color light}}|Generation IV|IV}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{johto color light}}|Region|Region:}} {{color2|{{johto color light}}|Johto}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{johto color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color|{{johto color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color2|{{johto color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{johto color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}&lt;br /&gt;
{{gldr|type=Fairy|pic=DP_Marley_Back.png|ldr=Marley|djap=マイ|drm=Mai|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}&lt;br /&gt;
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Driftveil City|cjap=ホドモエシティ|crm=Hodomoe City|bdg=Zephyr}}&lt;br /&gt;
{{gldr|type=Steel|pic=VSJasmine.png|ldr=Jasmine|djap=ミカン|drm=Mikan|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Freeze}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSMarshal.png|ldr=Marshal|djap=レンブ|drm=Renbu|loc=Lacunosa Town|cjap=カゴメタウン|crm=Kagome Town|bdg=Cobble}}&lt;br /&gt;
{{gldr|type=Ice|pic=VSBrycen.png|ldr=Brycen|djap=ハチク|drm=Hachiku|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}&lt;br /&gt;
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* During your first battle against [[Falkner]], a {{p|Farfetch&#039;d}} with the ability {{a|Defiant}} and the move {{m|Roost}} (acquired via [[TM]]) will be his signature Pokémon in lieu of an under-levelled {{p| Pidgeotto}}.&lt;br /&gt;
* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout &amp;amp; names of cities across the rebooted Johto:&lt;br /&gt;
** [[Cherrygrove City]] has replaced the location of [[New Bark Town]] at the foot of [[Tohjo Falls]], becoming the player&#039;s new hometown. Cherrygrove City now boasts an observation deck built onto a hill at the city&#039;s northernmost point, similar to (the former) [[Aspertia City]]. Looking through a pair of binoculars there, the player alludes to a [[Mt. Silver|a distance snowy mountain in the distance]].&lt;br /&gt;
** Your new hometown also features a Pokémon Center and PokéMart.&lt;br /&gt;
** The land occupied by the former Cherrygrove City has become the &#039;&#039;Berry Collective&#039;&#039;, an extenson of [[Johto Route 29|Route 29]] where the [[Berry]]-growing enthusiasts work and reside alongside a large garden similar to the Berry Master&#039;s garden located on [[Hoenn Route 123]]. The &#039;&#039;Berry Collective&#039;&#039; house is also a rest stop for trainers to heal their teams.&lt;br /&gt;
** [[Johto Route 30|Route 30]], [[Johto Route 31|Route 31]], and [[Johto Route 46|Route 46]] have become part of a rugged canyon (named Fennel Canyon) with fewer trees &amp;amp; more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes. You cannot fully navigate [[Johto Route 30|Route 30]] or [[Johto Route 31|Route 31]] during your first approach.&lt;br /&gt;
** [[Violet City]] has been replaced by [[Lacunosa Town]], &#039;&#039;An oasis cut into canyon rock&#039;&#039; along Fennel Canyon. This town still has exits out onto [[Johto Route 31|Route 31]], [[Johto Route 32|Route 32]], and [[Johto Route 36|Route 36]].&lt;br /&gt;
** [[Marshal]] is now the Gym Leader of Lacunosa Town…but won&#039;t be available during your first visit, as his [[Battle Girl]] girlfriend will inform you when you first arrive to challenge him. He&#039;ll be off training deep in [[Mt. Mortar]], requiring a SIDE QUEST for players to find him there after acquiring access to {{m|Strength}} outside of battle. Defeating Marshal will also grant access to {{m|Rock Climb}} outside of battle.&lt;br /&gt;
** &amp;lt;del&amp;gt;Marshal&#039;s hometown is actually called &#039;&#039;Majolica Town&#039;&#039;, but the layout is based on [[Lacunosa Town]]. (&#039;&#039;Or should [[Sandgem Town]] be renamed &#039;&#039;Majolica Town&#039;&#039;?)&amp;lt;/del&amp;gt;&lt;br /&gt;
** You cannot fully navigate [[Johto Route 32|Route 32]] during your first approach as the north half of the coastal route now features slopes, cliffs, &amp;amp; small caves only accessible by {{m|Rock Climb}}. These cliffs and small caves might hold [[Fossil]]s, or [[Shoal Shell]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell]].&lt;br /&gt;
** [[Union Cave]] now holds [[Shoal Salt]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell]], as well as (randomly regenerated) [[Heart Scale]]s to trade for the expertise of the Move Reminder (now found in Olivine City).&lt;br /&gt;
** The small strip formerly known as [[Johto Route 33|Route 33]] is now considered the tail-end of [[Johto Route 32|Route 32]]. Instead, &#039;&#039;Route 33&#039;&#039; will refer to a trainer-filled sea route navigable by {{m|Surf}} leading back to the Berry Farm on Route 29. An {{wp|wind farm|offshore wind farm}} is seen in the background along the route!&lt;br /&gt;
** [[Cilan]], [[Chili]], and [[Cress]] run a &#039;&#039;Battle Café&#039;&#039; in [[Goldenrod City]] allowing for a [[Multi Battle]]/[[Battle Royal]](?) once per day. In fact, during your first visit to Goldenrod City, you will be required to team up alongside Marley against the restaurateur brothers (and win) before Marley agrees to accept your challenge to a gym battle.&lt;br /&gt;
** The eastern half of [[Johto Route 36|Route 36]] will be rugged and craggy from the rock faces of Fennel Canyon. The &amp;quot;{{m|Cut}}-able tree&amp;quot; at the center of the route has been replaced by a &amp;quot;smashable rock&amp;quot; as a roadblock. Defeating Gym Leader Marley in Goldenrod City will allow players to use {{m|Rock Smash}} outside of battle to clear the path.&lt;br /&gt;
** [[Johto Route 38|Route 38]] and [[Johto Route 39|Route 39]] now feature much more rugged terrain with tall karst formations and irrigated paddy fields inspired by {{wp|Wulingyuan}}, otherwise the Forest of Ten Thousands Peaks. There is also a river navigable by {{m|Surf}} requiring {{m|Waterfall}} to reach a ledge high above. This area will be known as [[Forina]] Valley.&lt;br /&gt;
** [[Moomoo Farm]] has been relocated from [[Johto Route 39]] to [[Kanto Route 13]], just north of the infamous &amp;quot;maze of fences&amp;quot;.&lt;br /&gt;
** [[Cianwood City]] has been replaced by [[Driftveil City]], a &#039;&#039;City of billowing sails where nostalgia for old traditions meets the gossip of new currents&#039;&#039;. [[Sprout Tower]] is also located here, with the top floors repurposed as [[Falkner]]&#039;s gym.&lt;br /&gt;
** The tall grass in [[Kanto Route 6]], [[Kanto Route 7]], and [[Kanto Route 11] has become [[marsh tile|marshy areas]], similar to {{weather|sandstorm}}.&lt;br /&gt;
** [[Kanto Route 3]] now includes an [[Ace Trainer]] or [[Triathlete]] named Ben who mentions, &amp;quot;I like shorts! They&#039;re comfy and easy to wear while I train!&amp;quot; &lt;br /&gt;
** [[Kanto Route 8]] now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.&lt;br /&gt;
** The south side of [[Kanto Route 15]] now opens onto a beach straddling a strip of navigable water. The north side now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.&lt;br /&gt;
* [[Cinnabar Island]] now takes on the layout of [[Humilau City]]. The island&#039;s volcano has since collapsed into &#039;&#039;Cinnabar {{wp|Caldera}}&#039;&#039;, a separate landmass just south of Cinnabar Island that is reachable by {{m|Surf}} and &#039;&#039;features wild Pokémon migrating from other regions&#039;&#039;.&lt;br /&gt;
* [[Johto Route 41|Route 41]] will comprise a much larger area and the [[Whirl Islands]] will also be more prominent islands in their own right, each featuring a different enclosed {{wp|microclimate}} above-ground. &lt;br /&gt;
** {{wp|Speciation}} offers many surprises on islands in particular so the four Whirl Islands will have something to offer: different sets of rare berries to find hidden in the ground, a much higher rate of finding Shiny Pokémon (4× as likely), and different sets of wild Pokémon across four different environments&lt;br /&gt;
** A) the four different environments are swamp (generally {{t|Poison}}, {{t|Ground}}, {{t|Ghost}}, and {{type|Dark}}); volcanic hot springs (generally {{t|Fire}}, {{t|Water}}, and {{t|Dragon}}); windswept rock outcroppings (generally {{t|Rock}}, {{t|Steel}}, and {{type|Flying}}); and flower meadow (generally {{t|Grass}}, {{t|Bug}}, {{t|Normal}}, and {{type|Fairy}}).&lt;br /&gt;
** B) each island will feature wild Pokémon from a different region: [[Hoenn]], [[Sinnoh]], [[Kalos]], or [[Alola]].&lt;br /&gt;
* Weather conditions – usually [[harsh sunlight]] or [[rain]] – vary across across many Johto and Kanto routes.&lt;br /&gt;
** [[Johto Route 35|Route 35]], [[Johto Route 34|Route 34]], and [[Johto Route 32|Route 32]] have a 50% chance of clear weather, 25% chance of harsh sunlight, or 25% chance of rain during each visit.&lt;br /&gt;
** [[Johto Route 37|Route 37]] and [[Johto Route 42|Route 42]] in particular have a 50% chance of fog during each visit. [[Johto Route 37|Route 37]] will always be foggy during your first visit as a sort of introduction to [[Ecruteak City]].&lt;br /&gt;
** [[Johto Route 38|Route 38]] and [[Johto Route 39|Route 39]] in particular have a 25% chance each of experiencing rain, thunderstorms, fog, or clear weather during each visit.&lt;br /&gt;
** [[Johto Route 41|Route 41]] has a 50% chance of clear weather, 25% chance of rain, or 25% chance of thunderstorms during each visit.&lt;br /&gt;
** The same rain and flooding patterns from [[Generation IV]] persist at [[Gyarados Lake]].&lt;br /&gt;
** [[Johto Route 45|Route 45]] and [[Johto Route 46|Route 46]] in particular have a 50% chance each of experiencing sandstorms, 25% chance of rain, or 25% chance of clear weather during each visit. These routes will experience the same weather changes simultaneously (ie, you won&#039;t get rain on one route, followed by a sandstorm on the next route).&lt;br /&gt;
** [[Kanto Route 26]] has a 25% chance each of experiencing rain, thunderstorms, sandstorms, or clear weather during each visit.&lt;br /&gt;
** [[Kanto Route 3]] and [[Kanto Route 4]] will always feature {{m|Misty Terrain}} &#039;&#039;at night&#039;&#039; that will be present throughout battles in these areas.&lt;br /&gt;
** [[Kanto Route 24]] and [[Kanto Route 25]] offers a 25% chance each of rain, fog, harsh sunlight, or clear weather during each visit. These routes will experience the same weather changes simultaneously (ie, you won&#039;t get rain on one route, followed by a fog the next route).&lt;br /&gt;
** [[Kanto Route 17]] (Kanto&#039;s Cycling Road) is now a bridge elevated over the bay and will always feature {{m|Tailwind}} that will be present throughout battles in this area.&lt;br /&gt;
** [[Kanto Route 8]] and [[Kanto Route 9]] in particular have a 50% chance of fog, 25% chance of rain, and 25% chance of clear weather during each visit. [[Kanto Route 9|Route 9]] will always be foggy during your first visit.&lt;br /&gt;
** [[Kanto Route 28]] and the base/exterior of Mt. Silver will typically be shrouded by fog 50% of the time and by hail 25% of the time (otherwise clear weather 25% of the time).&lt;br /&gt;
** {{weather|hail|Heavy snowfall}} is present at the summit of [[Mt. Silver]].&lt;br /&gt;
* SIDE QUEST When walking along [[Johto Route 31|Route 31]] for the first time, Elite Four member [[Karen]] OR Gym Leader [[Jasmine]] will be seen blocking the entrance to [[Dark Cave]]. Return after gaining access to {{m|Rock Smash}} outside of battle to &amp;quot;join&amp;quot; Karen OR Jasmine in search of a rare {{p|Sableye}} OR {{p|Mawile}}, respectively (by &amp;quot;joining&amp;quot; you will guide them through Dark Cave and actually be allowed to play as either of these characters in-battle to catch Sableye/Mawile).&lt;br /&gt;
* SIDE QUEST A trio of {{p|Dragonair}} have replaced {{p|Ampharos}} at [[Glitter Lighthouse]]. With one having fallen ill, [[Jasmine]] requests that you acquire a medicinal recipe from [[Falkner]] in Driftveil City across the bay before she accepts your challenge to a Gym Battle.&lt;br /&gt;
* SIDE QUEST Find Marshal in [[Mt. Mortar]] to challenge him to a Gym Battle. His [[Battle Girl]] girlfriend can&#039;t reach him tucked deep in the mountain (&amp;quot;No signal&amp;quot;) to confirm that his newly redesigned gym is ready for challengers. Deliver her Letter to him to convince him to wrap up his training and return.&lt;br /&gt;
* SIDE QUEST The [[Ruins of Alph]] are &amp;quot;Closed for Excavations&amp;quot; until you earn your sixth badge from Marshal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Hoenn ===&lt;br /&gt;
&lt;br /&gt;
{{elt/h|gen=III and VI|l={{hoenn color light}}|d={{hoenn color dark}}|league=Hoenn|col=2|col2=4}}&lt;br /&gt;
{{elt|col=2|type=Dark|pic=VSGrimsley.png|m=Grimsley|mjap=ギーマ|mrm=Giima|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Ghost|pic=VSPhoebe.png|m=Phoebe|mjap=フヨウ|mrm=Fuyō|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Grass|pic=Cheryl_PG.png|m=Cheryl|mjap=モミ|mrm=Momi|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Dragon|pic=VSDrake.png|m=Drake|mjap=ゲンジ|mrm=Genji|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Steel|pic=VSSteven2.png|m=Steven Stone|mjap=ダイゴ|mrm=Daigo|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sinnoh (Unova is no more) ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note that the correct names for the renamed Badges below should be the Relic Badge (formerly Quake) and  Edifice or Industry Badge (formerly Coal).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{sinnoh color dark}}; border: 4px solid #{{sinnoh color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{sinnoh color light}}|Sinnoh League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{sinnoh color light}}|Generation IV}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{sinnoh color light}}|Region|Region:}} {{color2|{{sinnoh color light}}|Sinnoh}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{sinnoh color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}};&amp;quot; | {{color|{{sinnoh color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}};&amp;quot; | {{color2|{{sinnoh color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{sinnoh color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSLenora.png|ldr=Lenora|djap=アロエ|drm=Aloe|loc=Eterna City|cjap=ハクタイシティ|crm=Hakutai City|bdg=Quake}}&lt;br /&gt;
{{gldr|type=Rock|pic=VSRoark.png|ldr=Roark|djap=ヒョウタ|drm=Hyouta|loc=Oreburgh City|cjap=クロガネシティ|crm=Kurogane City|bdg=Mine}}&lt;br /&gt;
{{gldr|type=Poison|pic=VSRoxie.png|ldr=Roxie|djap=ホミカ|drm=Homika|loc=Virbank City|cjap=タチワキシティ|crm=Tachiwaki City|bdg=Toxic}}&lt;br /&gt;
{{gldr|type=Electric|pic=VSElesa.png|ldr=Elesa|djap=カミツレ|drm=Kamitsure|loc=Nimbasa City|cjap=ライモンシティ|crm=Raimon City|bdg=Beacon}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSGardenia.png|ldr=Gardenia|djap=ナタネ|drm=Natane|loc=Pastoria City|cjap=ノモセシティ|crm=Nomose City|bdg=Fen}}&lt;br /&gt;
{{gldr|type=Steel|pic=VSByron.png|ldr=Byron|djap=トウガン|drm=Tougan|loc=Castelia City|cjap=ヒウンシティ|crm=Hiun City|bdg=Mine}}&lt;br /&gt;
{{gldr|type=Ice|pic=Cerah.png|ldr=Candice|djap=スズナ|drm=Suzuna|loc=Icirrus City|cjap=セッカシティ|crm=Sekka City|bdg=Icicle|size=150px}}&lt;br /&gt;
{{gldrb|type=Alder|t=Various|pic=VSAlder.png|ldr=Alder|mjap=アデク|drm=Adeku|loc=Hearthome City|cjap=ヨスガシティ|crm=Yosuga City|bdg=Legend}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout and names of cities and routes across the rebooted Sinnoh:&lt;br /&gt;
** The player&#039;s hometown is now [[Oreburgh City]] where Roark is a childhood friend and newly minted Gym Leader.&lt;br /&gt;
** &#039;&#039;Jubilife City&#039;&#039; has been replaced by [[Hearthome City]]. In addition to Alder&#039;s new gym, this is also where Professor Rowan now maintains his lab.&lt;br /&gt;
** [[Veilstone City]] has been replaced by [[Virbank City]], complete with the gasoline processing facilities seen in B2W2 replacing the Team Galactic HQ.&lt;br /&gt;
** The former location of [[Hearthome City]] is now occupied by [[Village Bridge]], which has also been renamed &#039;&#039;Canalave City&#039;&#039;. This city has no Gym but serves as a rest stop for trainers. However, the [[Pokémon Fan Club]] and the [[Poffin House]] are located here. The [[Super Contest]] arena has also been constructed on along the river bank. An entrace to [[Amity Square]] is located in the north-eastern corner of town.&lt;br /&gt;
** &#039;&#039;Solaceon Town&#039;&#039; is no more, its wilderness incorporated into Route 209, but the [[Pokémon Day Care]] and [[Solaceon Ruins]] remain intact.&lt;br /&gt;
** [[Sunyshore City]] has been renamed as &#039;&#039;Nimbasa City&#039;&#039; and now also features a [[Big Stadium]] and [[Small Court]].&lt;br /&gt;
** {{rt|222|Sinnoh}} is now also known by the locals as &#039;&#039;Belo Horizonte Beach&#039;&#039;.&lt;br /&gt;
** After winning the Beacon Badge from Elesa in your fourth Gym Battle, players gain access to HM Surf, opening up travel to [[Pastoria City]] or [[Castelia City]] in the far southwest corner of Sinnoh (southwest of what was once Twinleaf Town). As such, either Gardenia or Byron can be challenged next.&lt;br /&gt;
** To reach Pastoria City through {{rt|213|Sinnoh}}, players must now use HM Surf to travel along mangroves at the southwestern edge of the route.&lt;br /&gt;
** {{rt|218|Sinnoh}} should offer a longer path for crossing with [[HM03]] {{m|Surf}}.&lt;br /&gt;
* The [[Desert Resort|Resort Desert]] is now located on [[Sinnoh Route 229]] as an expansive desert area featuring a raging {{weather|sandstorm}}. The [[Resort Area]] to the immediate south is now known as the &amp;lt;del&amp;gt;&#039;&#039;Oasis Resort&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Undella Oasis Resort&#039;&#039;. [[Cynthia]] can be found relaxing in a house here. [[Misty]], [[Flannery]], [[Winona]], and [[Jasmine]] occasionally visit her and offer to battle the player. (During each encounter, their Pokémon will copy the level of highest leveled Pokémon in the player&#039;s party.)&lt;br /&gt;
* {{rt|230|Sinnoh}} now includes an opening along its south reef of rocks leading to [[Undella Bay]] and the [[Abyssal Ruins]].&lt;br /&gt;
&lt;br /&gt;
* Furthermore, given the new location of [[Hearthome City]]:&lt;br /&gt;
** [[Lake Verity]] is now located to the immediate west of [[Hearthome City]].&lt;br /&gt;
** [[Twist Mountain]] is now located to the immediate south of [[Hearthome City]].&lt;br /&gt;
&lt;br /&gt;
* Also:&lt;br /&gt;
** [[Chargestone Cave]] is now a north-south path in [[Mt. Coronet]] leading far south to the isolated [[Giant Chasm]] where the mysterious meteorites are now located.&lt;br /&gt;
** [[Marvelous Bridge]] now connects [[Eterna City]] to [[Mt. Coronet]] along the west side of Sinnoh Route 211. &lt;br /&gt;
** [[Floaroma Town]] is no more. Instead, [[Valley Windworks]] takes its place, with a larger field of wind turbine towers taking up the remaining space.&lt;br /&gt;
** [[Flint]] and Roxie are members of the same punk rock band. That goes for [[Volkner]] as well, who while no longer a Gym Leader, still makes a cameo appearance.&lt;br /&gt;
** [[Snowpoint City]] is renamed &#039;&#039;Icirrus City&#039;&#039; and is known for its local delicacy, &#039;&#039;Icirrus Soba&#039;&#039; soup (a variation of [[Lava Cookie]]s, etc).&lt;br /&gt;
* [[Mars]]&#039; signature partner is now &#039;&#039;Gorgonna&#039;&#039; instead of {{p|Purugly}}.&lt;br /&gt;
* [[Cyrus]] is now a {{type|Psychic}} specialist; his team includes {{p|Xatu}}, &#039;&#039;Zendaruma&#039;&#039;, and {{p|Beheeyem}} (he later adds) {{type|Psychic}} regional variant {{p|Torkoal}}. Apparently, he abandoned his longtime partner {{p|Espeon}} in favor of {{p|Absol}} sometime after creating [[Team Galactic]] – renamed &#039;&#039;{{wp|Quasar|Quazon Corp}}&#039;&#039;.&lt;br /&gt;
** [[Cyrus]] is not the leader of [[Team Galactic]] – renamed &#039;&#039;{{wp|Quasar|Quazon Corp}}&#039;&#039;. Instead, he is a high-ranking Executive but seeks to use the company&#039;s resources and scientists to investigate the legends of {{p|Dialga}} and {{p|Palkia}} as well as develop the [[Red Chain]].&lt;br /&gt;
** Instead [[Charon]] is the CEO of &#039;&#039;{{wp|Quasar|Quazon Corp}}&#039;&#039; who dotes on Cyrus&#039; brilliance, oblivious to his ulterior motives. However, it is implied that Charon is corrupt in some of his business practices, which Cyrus resents.&lt;br /&gt;
* [[Barry]]&#039;s character replaces appearances by [[Cheryl]], [[Riley]], and [[Buck]]. [[Barry]]&#039;s character is still [[Palmer]]&#039;s son. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{elt/h|gen=IV|l={{sinnoh color light}}|d={{sinnoh color dark}}|league=Sinnoh}}&lt;br /&gt;
{{elt|type=Bug|pic=VSBurgh.png|m=Burgh|djap=アーティ|mrm=Arty}}&lt;br /&gt;
{{elt|type=Ground|pic=VSClay.png|m=Clay|djap=ヤーコン|mrm=Yakon}}&lt;br /&gt;
{{elt|type=Fire|pic=VSFlint.png|m=Flint (Elite Four)|m2=Flint|mjap=オーパ|mrm=Ōba}}&lt;br /&gt;
{{elt|type=Water|pic=VSCrasher Wake.png|m=Crasher Wake|djap=マキシマム仮面|mrm=Maximum Mask}}&lt;br /&gt;
{{eltb|type=Cynthia|t=Various|pic=VSCynthia.png|m=Cynthia|mjap=シロナ|mrm=Shirona}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* [[Iris]], the daughter of [[Alder]] and [[Aloe]] will be your rival throughout your Sinnoh journey, replacing [[Barry]]&#039;s original appearances.&lt;br /&gt;
** SIDE QUEST [[Iris]] will replace [[Mira]]&#039;s appearance at [[Wayward Cave]]. You can accompany her on a journey to capture an elusive {{p|Gible}}. This side quest is no longer available after reaching the Sinnoh&#039;s Victory Road for the first time.&lt;br /&gt;
** &amp;lt;del&amp;gt;[[Iris]] will get ahead of you to become Sinnoh&#039;s latest Champion, replacing [[Cynthia]].&amp;lt;/del&amp;gt;&lt;br /&gt;
* [[Cynthia]]&#039;s team now features an {{p|Umbreon}} (revamped as a {{type|Fairy}}) in lieu of {{p|Lucario}}. It is suggested that she also has an {{p|Espeon}} (abandoned by [[Cyrus]]).&lt;br /&gt;
** The egg [[Cynthia]] gifts the player in [[Eterna City]] will instead hatch into an {{p|Eevee}}.&lt;br /&gt;
&lt;br /&gt;
=== Kalos ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ramos]]&#039; Badge is now known as the Vine Badge. [[Fantina]]&#039;s Badge is now named the Momentum Badge.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{kalos color dark}}; border: 4px solid #{{kalos color}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{kalos color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{kalos color light}}|Kalos League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{kalos color light}}|Generation VI}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{kalos color light}}|Region|Region:}} {{color2|{{kalos color light}}|Kalos}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background: #{{kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{kalos color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}};&amp;quot; | {{color|{{kalos color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}};&amp;quot; | {{color2|{{kalos color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{kalos color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSViola.png|ldr=Viola|djap=ビオラ|drm=Viola|loc=Santalune City|cjap=ハクダンシティ|crm=Hakudan City|bdg=Bug|size=150px}}&lt;br /&gt;
{{gldr|type=Rock|pic=VSGrant.png|ldr=Grant|djap=ザクロ|drm=Zakuro|loc=Cyllage City|cjap=ショウヨウシティ|crm=Shōyō City|bdg=Cliff|size=150px}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSKorrina.png|ldr=Korrina|djap=コルニ|drm=Koruni|loc=Shalour City|cjap=シャラシティ|crm=Shara City|bdg=Rumble|size=150px}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSRamos.png|ldr=Ramos|djap=フクジ|drm=Fukuji|loc=Coumarine City|cjap=ヒヨクシティ|crm=Hiyoku City|bdg=Forest|size=150px}}&lt;br /&gt;
{{gldr|type=Electric|pic=VSClemont.png|ldr=Clemont|djap=シトロン|drm=Citron|loc=Lumiose City|cjap=ミアレシティ|crm=Miare City|bdg=Voltage|size=150px}}&lt;br /&gt;
{{gldr|type=Fairy|pic=VSValerie.png|ldr=Valerie|djap=マーシュ|drm=Mache|loc=Laverre City|cjap=クノエシティ|crm=Kunoe City|bdg=Fairy|size=150px}}&lt;br /&gt;
{{gldr|type=Psychic|pic=VSFantina.png|ldr=Fantina|djap=メリッサ|drm=Melissa|loc=Anistar City|cjap=ヒャッコクシティ|crm=Hyakkoku City|bdg=Relic|size=110px}}&lt;br /&gt;
{{gldrb|type=Ice|pic=VSWulfric.png|ldr=Wulfric|djap=ウルップ|drm=Urup|loc=Snowbelle City|cjap=エイセツシティ|crm=Eisetsu City|bdg=Iceberg|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New Moves ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Dust Devil&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|type=Ground&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=75&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dust Devil&#039;&#039;&#039; (&#039;&#039;&#039;Tolvanera&#039;&#039;&#039; in Spanish) is a damage-dealing {{type|Ground}} [[move]]. &amp;lt;del&amp;gt;It inflicts damage as a special move if the user&#039;s {{stat|Special Attack}} base stat is greater; otherwise, it inflicts damage as a physical move (if the user&#039;s {{stat|Attack}} base stat is greater).&amp;lt;/del&amp;gt; It inflicts damage as a [[special move|special]] move using the user&#039;s {{stat|Attack}} base stat. Dust Devil inflicts damage and has a 25% chance of causing the target to flinch.&lt;br /&gt;
&lt;br /&gt;
Dust Devil can hit targets during the semi-invulnerable turn of {{m|Bounce}}, {{m|Fly}}, and {{m|Sky Drop}}; if it does, this move will inflict double damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Ground|1}}&lt;br /&gt;
{{Moveentry/7|023|Ekans|1|type=Poison|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|024|Arbok|1|type=Poison|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|027|Sandshrew|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|028|Sandslash|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|031|Nidoqueen|type=Poison|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|034|Nidoking|type=Poison|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050|Diglett|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050A|Diglett|type=Ground|STAB=&#039;&#039;&#039;|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|051|Dugtrio|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|051A|Dugtrio|type=Ground|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|206|Dunsparce|type=Dragon|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|207|Gligar|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|472|Gliscor|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|227|Skarmory|type=Steel|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster||56|56|47|54|54|54|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster||61|61|47|54|54|54}}&lt;br /&gt;
{{Moveentry/7|322|Numel|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|323|Camerupt|type=Fire|type2=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|328|Trapinch|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|329|Vibrava|type=Ground|type2=Bug|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|330|Flygon|type=Ground|type2=Dragon|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|331|Cacnea|type=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|332|Cacturne|type=Grass|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|449|Hippopotas|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|450|Hippowdon|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|504|Patrat|type=Normal|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|505|Watchog|type=Normal|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|529|Drilbur|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|530|Excadrill|type=Ground|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|551|Sandile|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|552|Krokorok|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|553|Krookodile|type=Ground|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|563|Cofagrigus|type=Ghost|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|629|Vullaby|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|629|Mandibuzz|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|769|Sandygast|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|770|Palossand|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charm Offense&#039;&#039;&#039; is a damage-dealing {{type|Fairy}} [[move]]. It inflicts damage as a physical move if the user&#039;s {{stat|Attack}} base stat is greater; otherwise, it inflicts damage as a special move (if the user&#039;s {{stat|Special Attack}} base stat is greater). Charm Offense inflicts damage and has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage. Charm Offense hits a single target at a time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Charm Offense&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=75&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Sand Pit&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|type=Ground&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=&lt;br /&gt;
|power=&lt;br /&gt;
|accuracy=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{type|Ground}} &#039;&#039;Sand Pit&#039;&#039;&#039; prevents all [[grounded]] foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will fail upon use but {{m|Teleport}} may still be used. Holding a [[Smoke Ball]] or [[Shed Shell]] allows the Pokémon to flee or Teleport, but not switch. {{type|Ghost}} and {{type|Flying}} Pokémon as well as Pokémon with the abilities {{a|Levitate}} or {{a|Run Away}} are unaffected.&lt;br /&gt;
&lt;br /&gt;
If a wild Pokémon uses &#039;&#039;Sand Pit&#039;&#039; and the player&#039;s Pokémon faints, the move no longer bind the player to battle should the player attempt to flee instead of sending out another Pokémon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sand Pit&#039;&#039; does not affect allies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Ground|1}}&lt;br /&gt;
{{Moveentry/7|027|Sandshrew|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|028|Sandslash|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050|Diglett|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050A|Diglett|type=Ground|STAB=&#039;&#039;&#039;|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|051|Dugtrio|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|051A|Dugtrio|type=Ground|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|098|Krabby|type=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|099|Kingler|type=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|162|Furret|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|247|Pupitar|type=Rock|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|248|Tyranitar|type=Rock|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|262|Mightyena|type=Dark|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|443|Gible|type=Dragon|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|444|Gabite|type=Dragon|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|445|Garchomp|type=Dragon|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|529|Drilbur|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|530|Excadrill|type=Ground|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|551|Sandile|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|552|Krokorok|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|553|Krookodile|type=Ground|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|557|Dwebble|type=Bug|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|558|Crustle|type=Bug|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|563|Cofagrigus|type=Ghost|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|769|Sandygast|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|770|Palossand|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Fog Call&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#2=11&lt;br /&gt;
|tm#3=11&lt;br /&gt;
|tm#4=11&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=11&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=11&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=11&lt;br /&gt;
|na=false&lt;br /&gt;
|target=all&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When {{type|Ghost}} [[status move]] &#039;&#039;&#039;Fog Call&#039;&#039;&#039; is used, [[Fog|fog will roll over]] the field. This effect will last for 5 turns. This overrides any other previous type of [[weather]].&lt;br /&gt;
&lt;br /&gt;
While this move is in effect, the {{stat|Accuracy}} of all Pokémon battling – EXCEPT {{type|Ghost}} and {{type|Flying}} Pokémon – is multiplied by 75% (ie, reduced by 25%). Also, the base power of {{type|Ghost}} and {{type|Flying}} moves will be increased by 25%. Furthermore:&lt;br /&gt;
* the power of {{m|Weather Ball}} is doubled and it becomes {{type|Ghost}}.&lt;br /&gt;
* the power of {{m|Solar Beam}} is halved.&lt;br /&gt;
* {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} only recover ¼ of max HP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Scorched Earth&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority=0&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=all&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Fire}} [[status move]] &#039;&#039;&#039;Scorched Earth&#039;&#039;&#039; creates [[terrain]] that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.&lt;br /&gt;
&lt;br /&gt;
While in effect, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
*the base damage of {{t|Water}}-, {{t|Grass}}-, AND {{type|Bug}} moves will be halved (DECREASED by 50%)&lt;br /&gt;
*at the end of each turn, this terrain restores the {{stat|HP}} of any and all Pokémon with the abilities {{a|Flame Body}} (yes, that includes &#039;&#039;Magma Armor&#039;&#039;), {{a|Flash Fire}}, {{a|White Smoke}}, {{a|Drought}}, {{a|Desolate Land}}, or {{a|Flare Boost}} by ⅛ of its maximum HP.&lt;br /&gt;
*any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: &#039;&#039;Scorched Earth burned through {{p|Cacturne}}&#039;s Ingrain!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Scorched Earth is in effect, {{m|Nature Power}} becomes {{m|Flamethrower}}; {{m|Secret Power}} uses the animation of {{m|Incinerate}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Fire}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Scorched Earth to end; however, Scorched Earth can be stacked with {{m|Sunny Day}} or the ability {{a|Drought}} to generate &#039;&#039;&#039;extremely harsh sunlight&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Fire|1}}&lt;br /&gt;
{{Moveentry/7|006|Charizard|type=Fire|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|467|Magmortar|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|130|Gyarados|type=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|136|Flareon|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|146|Moltres|type=Fire|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|157|Typhlosion|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|229|Houndoom|type=Dark|type2=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|219|Magcargo|type=Fire|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|244|Entei|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|485|Heatran|type=Fire|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|373|Salamence|type=Dragon|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|392|Infernape|type=Fire|type2=Fighting|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|500|Emboar|type=Fire|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|635|Hydreigon|type=Dark|type2=Dragon|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|637|Volcarona|type=Bug|type2=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|717|Yveltal|type=Dark|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Tidal Surge&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Water&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority=0&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=all&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Water}} [[status move]] &#039;&#039;&#039;Tidal Surge&#039;&#039;&#039; creates [[terrain]] that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.&lt;br /&gt;
&lt;br /&gt;
While in effect, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
* the base damage of {{t|Fire}}-, {{t|Ground}}-, AND {{type|Rock}} moves will be halved (DECREASED by 50%). Pokémon with the ability {{a|Water Compaction}} are immune to this effect&lt;br /&gt;
* &amp;lt;del&amp;gt;damage from {{t|Water}}-, {{t|Grass}}-, AND {{type|Electric}} moves will get a 50% boost (×1.5)&amp;lt;/del&amp;gt;&lt;br /&gt;
*activates the abilities {{a|Hydration}}, {{a|Swift Swim}}, and {{a|Rain Dish}}&lt;br /&gt;
* any instance of {{m|Ingrain}} will remain active&lt;br /&gt;
* now a two-turn move, {{m|Surf}} can be executed immediately if &#039;&#039;Tidal Surge&#039;&#039; [[terrain]] is in effect.&lt;br /&gt;
&lt;br /&gt;
If Tidal Surge is in effect, {{m|Nature Power}} becomes {{m|Surf}}; {{m|Secret Power}} uses the animation of {{m|Hydro Pump}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Water}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Sunny Day}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Tidal Surge to end; however, Tidal Surge can be stacked with {{m|Rain Dance}} or the ability {{a|Drizzle}} to generate &#039;&#039;&#039;heavy rain&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Thorn Whip&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=25&lt;br /&gt;
|accuracy=90&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes= &lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{type|Grass}} &#039;&#039;&#039;Thorn Whip&#039;&#039;&#039; is {{p|Roserade}}&#039;s new [[signature move]]. &#039;&#039;Thorn Whip&#039;&#039; inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has an equal chance to be a [[critical hit]]. Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Thorn Whip unless it misses. As a physical move, Thorn Whip is affected by {{m|Counter}} rather than Mirror Coat.&lt;br /&gt;
&lt;br /&gt;
Thorn Whip may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Mirror Coat}} will only acknowledge the last strike of this move. If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}. If the target has {{a|Weak Armor}}, each strike will activate it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Grass|1}}&lt;br /&gt;
{{Moveentry/7|003|Venusaur|type=Grass|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|407|Roserade|type=Grass|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|455|Carnivine|type=Grass|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|497|Serperior|type=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|598|Ferrothorn|type=Grass|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Macabre Dance&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|target=any&lt;br /&gt;
|footnotes= &lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dance Macabre&#039;&#039;&#039; randomly raises two stats – {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, {{stat|Speed}}, or {{stat|Accuracy}} – of the user or any other Pokémon on the field by one stage for each use. However, should the user of this move faint in the same turn, the original target of Macabre Dance this turn will also faint at the end of the turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Ghost|2}}&lt;br /&gt;
{{Moveentry/6|092|Gastly|type=Ghost|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|093|Haunter|type=Ghost|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|094|Gengar|type=Ghost|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|200|Misdreavus|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|429|Mismagius|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|292|Shedinja|type=Bug|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|302|Sableye|type=Fairy|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|353|Shuppet|type=Ghost|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|354|Banette|type=Ghost|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|355|Duskull|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|356|Dusclops|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|402|Kricketune|type=Bug|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|478|Froslass|type=Ice|type2=Fairy|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|562|Yamask|type=Ghost|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|563|Cofagrigus|type=Ghost|type2=Rock|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|571|Zoroark|type=Fire|type2=Ghost|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|682|Spritzee|type=Fairy|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|683|Aromatisse|type=Fairy|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|710|Pumpkaboo|type=Ghost|type2=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|711|Gourgeist|type=Ghost|type2=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ghost|6}}&lt;br /&gt;
&lt;br /&gt;
* {{p|Ralts}}, {{p|Litwick}}, and {{p|Spritzee}} can learn Macabre Dance as an [[Egg Move]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Entrancing Song&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=55&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=yes&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrancing Song&#039;&#039;&#039; changes the target&#039;s Ability to {{a|Mummy}} and prevents the target from switching out or fleeing (including via {{m|Teleport}}). These effects only apply as long as the Pokémon that used this move remains in battle. Pokémon with Ability {{a|Soundproof}} are not affected by this move.&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/7|200|Misdreavus|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|429|Mismagius|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|333|Swablu|type=Dragon|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|334|Altaria|type=Dragon|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|402|Kricketune|type=Bug|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|730|Primarina|type=Water|type2=Fairy|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=149&lt;br /&gt;
|name=Echo Wave&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=Varies&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|na=no&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=46&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Normal}} &#039;&#039;&#039;Echo Wave&#039;&#039;&#039; is a {{Cat|sound-based moves|sound-based move}} that inflicts a random amount of damage, varying between 0.5× and &amp;lt;del&amp;gt;1.5×&amp;lt;/del&amp;gt; 2× the user&#039;s level. The damage is always rounded down; however, Echo Wave will always deal at least 1 {{stat|HP}} of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Lava Bomb&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=Varies&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|na=no&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=46&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lava Bomb&#039;&#039;&#039; is a  {{type|Fire}}  [[physical move]] that inflicts a random amount of damage, varying between 0.5× and 2× the user&#039;s level. The damage is always rounded down; however, Lava Bomb will always deal at least 1 {{stat|HP}} of damage. &#039;&#039;&#039;Lava Bomb&#039;&#039;&#039; is blocked by the ability {{a|Bulletproof}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Fire|1}}&lt;br /&gt;
{{Moveentry/7|464|Rhyperior|type=Ground|type2=Rock|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|467|Magmortar|type=Fire|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|157|Typhlosion|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|323|Camerupt|type=Fire|type2=Ground|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|324|Torkoal|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|776|Turtonator|type=Fire|type2=Dragon|1|STAB=&#039;&#039;&#039;}}  &lt;br /&gt;
{{Moveentry/7|377|Regirock|type=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|383|Groudon|type=Ground|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|485|Heatran|type=Fire|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|703|Carbink|type=Rock|type2=Fairy|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
* {{p|Slugma}}, {{p|Tepig}}, and {{p|Carbink}} can learn Lava Bomb as an [[Egg Move]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Vapor Therapy&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=&lt;br /&gt;
|type=Water&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|bdesc=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=team&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Water}} &#039;&#039;&#039;Vapor Therapy&#039;&#039;&#039; &amp;lt;del&amp;gt;&#039;&#039;&#039;Vapor Therapy&#039;&#039;&#039;&amp;lt;/del&amp;gt; cures the user, all Pokémon in the user&#039;s party, and the user&#039;s allies, of all [[status condition]]s ({{status|sleep}}, {{status|poison}}, {{status|paralysis}}, {{status|freeze}}, and {{status|burn}}).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Phoenix Ascent&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|bdesc=&lt;br /&gt;
|target=self&lt;br /&gt;
|priority=0&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phoenix Ascent&#039;&#039;&#039; (or &#039;&#039;Fire Rebirth&#039;&#039;?) is a two-turn {{type|Fire}} [[status move]] that resets all the user&#039;s stat stages (positive and negative) to 0, fully restores the user&#039;s {{stat|HP}} (but not {{PP}}), as well as removes all [[status condition]]s…after an initial turn when the user is semi-invulnerable.&lt;br /&gt;
&lt;br /&gt;
** turn 1, in-battle message: &#039;&#039;A mystical fire seems to consume [user]!&#039;&#039;&lt;br /&gt;
** turn 2, in-battle message: &#039;&#039;[user] rises from the ashes, renewed!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;The user sent out at the end of the second turn after all other Pokémon have moved.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=105&lt;br /&gt;
|name=Flame Rite&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Rite&#039;&#039;&#039; is a non-damaging {{type|Fire}} [[status move]] that restores up to 50% of the user&#039;s maximum {{stat|Hit Points|HP}} and then causes the user to discard its {{type|Fire}} &amp;lt;del&amp;gt;for three turns&amp;lt;/del&amp;gt; until the user switches out of battle. &#039;&#039;Flame Rite&#039;&#039; fails if the user isn&#039;t {{type|Fire}}, which means the move will always fail after the first use until the Pokémon regains its {{type|Fire}} – eg, by switching out, using the move {{m|Reflect Type}}, or through an ability like {{a|Protean}}. If the user is a pure {{type|Fire}} Pokémon, it will &amp;lt;del&amp;gt;become typeless&amp;lt;/del&amp;gt; be treated as {{type|Normal}} until further notice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Flame Rite&#039;&#039; will also thaw out the user if is {{status|Freeze|frozen}} upon using this move; however, this move cannot thaw out the user if the move would fail due to the user losing its {{type|Fire}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Temper&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=selfadjacentally&lt;br /&gt;
|footnotes= &lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temper&#039;&#039;&#039; is a non-damaging {{type|Fire}} [[status move]] that &amp;quot;applies heat&amp;quot; to raise the {{stat|Attack}} stat and {{stat|Defense}} stat of the user or an adjacent ally by one stage each.&lt;br /&gt;
&lt;br /&gt;
If the target ally is {{type|Steel}}, their {{stat|Attack}} stat and {{stat|Defense}} stats are instead boosted two stages each. This move will fail if used on an ally that is &#039;&#039;Botan-type&#039;&#039; ({{type|Grass}}), {{type|Ice}}, {{type|Water}}, or {{type|Bug}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=&lt;br /&gt;
ilver&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|priority=+1&lt;br /&gt;
|gen=IV&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Steel}} &#039;&#039;&#039;Quicksilver&#039;&#039;&#039; launches a volley of metal pellets to inflict physical damage (base power 80). It has a [[priority]] of +1, so is used before all moves that do not have increased priority.&lt;br /&gt;
&lt;br /&gt;
This move can also hit the target during the semi-invulnerable turn of {{m|Fly}}, {{m|Sky Drop}}, or {{m|Sky Attack}}. This move cannot affect a target with the ability {{a|Bulletproof}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Metal Lash&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=100&lt;br /&gt;
|accuracy=75&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=23&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=23&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=23&lt;br /&gt;
|mtb2w2=yes&lt;br /&gt;
|mtoras=yes&lt;br /&gt;
|mtusum=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect&#039;&#039;&#039;&lt;br /&gt;
{{type|Steel}} &#039;&#039;Metal Lash&#039;&#039; inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has a 30% chance of lowering the target&#039;s {{stat|Defense}} stat by one stage. Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Thorn Whip unless it misses. As a physical move, Thorn Whip is affected by {{m|Counter}} rather than Mirror Coat.&lt;br /&gt;
&lt;br /&gt;
Thorn Whip may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Mirror Coat}} will only acknowledge the last strike of this move. If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}. If the target has {{a|Weak Armor}}, each strike will activate it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Can-Can&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=80&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Fairy}} &#039;&#039;&#039;Can-Can&#039;&#039;&#039; inflicts damage for 2-3 turns (PP is deducted only on the turn Thrash is first called) after which the user becomes {{status|Confusion|confused}}.&lt;br /&gt;
&lt;br /&gt;
In battles with multiple opponents, the user selects itself as the target, but hits an adjacent opponent that is selected at random upon each use of the move.&lt;br /&gt;
&lt;br /&gt;
The move is disrupted if it is not successful due to missing, sleeping, paralysis, freeze, flinching, a {{m|Protect}}ing target, or {{a|Wonder Guard}} immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Can-Can, the user will still become confused.&lt;br /&gt;
&lt;br /&gt;
Furthermore, a target hit by this move has a 30% chance of having its ability change to {{a|Mummy}} for the following &amp;lt;del&amp;gt;2-5&amp;lt;/del&amp;gt; 2-3 turns; a message will read &#039;&#039;&amp;quot;(target) joined the dance!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[physical move|physical]] {{type|Psychic}} version of {{m|Petal Dance}}, &amp;lt;del&amp;gt;&#039;&#039;&#039;Whirling Dance&#039;&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;&#039;Whirligig&#039;&#039;&#039; is {{p|Hitmontop}}&#039;s new [[signature move]]. &#039;&#039;Whirligig&#039;&#039; is considered a {{cat|dance moves|dance move}} and will thus activate another Pokémon&#039;s  {{a|Dancer}} ability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=443&lt;br /&gt;
|name=Sure Shot&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300px&lt;br /&gt;
|type=Rock&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=60&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|bdesc=&lt;br /&gt;
|gen=IV&lt;br /&gt;
|category=Cool&lt;br /&gt;
|appealsc=3&lt;br /&gt;
|scdesc=A basic performance using a move known by the Pokémon.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Works great if the user goes first this turn.&lt;br /&gt;
|pokefordex=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Rock}} &#039;&#039;&#039;Sure Shot&#039;&#039;&#039; inflicts damage and bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dig}} or has the ability {{a|Bulletproof}}. &amp;lt;del&amp;gt;Furthermore, this move [[grounded|grounds]] the target if it was ungrounded.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Bengala&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300px&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=-&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|priority=+3{{tt|*|+1 in Generations III-IV}}&lt;br /&gt;
|gen=III&lt;br /&gt;
|mtxd=yes&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=1&lt;br /&gt;
|cdesc=Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Earn +2 if the Pokémon performs first in the turn.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=3&lt;br /&gt;
|cdesc6=Startles the last Pokémon to act before the user.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Fire}} &#039;&#039;&#039;Bengala&#039;&#039;&#039; does not inflict damage but always makes the target {{status|flinch}}, unless it has the [[Ability]] {{a|Inner Focus}} or {{a|Shield Dust}}. It has a [[priority]] of +3, so is used before all moves that do not have higher or increased priority.&lt;br /&gt;
&lt;br /&gt;
This [[status move]] can be used more than once per battle; however the user can hit any target only on the first turn it has entered battle and not been switched out. This move does not make [[contact]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n= &lt;br /&gt;
|name=Lightning&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Electric&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=-&lt;br /&gt;
|accuracy=85&lt;br /&gt;
|bdesc=???&lt;br /&gt;
|gen=&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=1&lt;br /&gt;
|cdesc6=Badly startles Pokémon that the audience has high expectations of.&lt;br /&gt;
|pokefordex=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|mtb2w2=yes&lt;br /&gt;
|mtoras=yes&lt;br /&gt;
|mtusum=yes&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=82&lt;br /&gt;
|na=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=yes&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Electric}} &#039;&#039;&#039;Lightning&#039;&#039;&#039; does not inflict damage but does reduce an adjacent foe&#039;s Special Defense by one level. During [[rain]] or &#039;&#039;Thunderstorm&#039;&#039; weather, this effect is boosted to reducing an adjacent foe&#039;s Special Defense by two levels. In Double Battles, &#039;&#039;&#039;Lightning&#039;&#039;&#039; may affect both adjacent foes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Additionally, &#039;&#039;Lightning&#039;&#039; has a [[priority]] of +1, so is used before all moves that do not have higher or increased priority.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightning&#039;&#039;&#039; will not affect foes with the &#039;&#039;improved&#039;&#039; {{a|Own Tempo}} ability as well as the abilities {{a|Oblivious}}, {{a|Reckless}}, or &#039;&#039;Stolid&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightning&#039;&#039;&#039; is a {{Cat|sound-based moves|sound-based move}} and therefore will not affect foes with the ability {{a|Soundproof}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Invigorate&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=VI&lt;br /&gt;
|category6=Smart&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=adjacentally&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{p|Shuckle}}&#039;s new [[signature move]] allows the user to consume a berry and confer its effects to a target ally. The consumed berry may be recovered using the move {{m|Recycle}} or the ability {{a|Harvest}}, if applicable. The ability &#039;&#039;Ravenous&#039;&#039; will only take effect in a triple battle if the Pokémon with that ability was not originally selected as the target ally for this move.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Invigorate&#039;&#039; has a [[priority]] of +3, so is used before all moves that do not have higher or increased priority.&lt;br /&gt;
&lt;br /&gt;
{{p|Meganium}} and {{p|Tropius}} can also learn this move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Padmasana&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=Lotus Pose&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300px|&lt;br /&gt;
type=Psychic |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Can avoid being startled by others once. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn double the score in the next turn. |&lt;br /&gt;
category6=Clever |&lt;br /&gt;
appeal6=1 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too. |&lt;br /&gt;
pokefordex=&lt;br /&gt;
|touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
mirrormove=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=04|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=04|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=04|&lt;br /&gt;
tm6=yes|&lt;br /&gt;
tm#6=04|&lt;br /&gt;
tm7=yes|&lt;br /&gt;
tm#7=04|&lt;br /&gt;
tmpe=yes&lt;br /&gt;
|tm#pe=33&lt;br /&gt;
|tr8=yes&lt;br /&gt;
|tr#8=49&lt;br /&gt;
|na=no&lt;br /&gt;
|target=self&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Padmasana&#039;&#039;&#039; (Japanese: &#039;&#039;Lotus Pose&#039;&#039;) is a non-damaging {{type|Psychic}} status move that raises the user&#039;s {{stat|Special Defense}} stat by two stages during the first turn and then levitates the user into the air for three turns starting at the end of the next turn (another move may still be used during the user&#039;s second turn&amp;lt;del&amp;gt;, except if that moves requires a recharge move immediately after&amp;lt;/del&amp;gt;). While the user remains suspended, it will be immune to {{type|Ground}} moves, {{m|Spikes}}, {{m|Toxic Spikes}}, and {{a|Arena Trap}}. However, the levitating effects of this move may be interrupted by {{m|Smack Down}} or &#039;&#039;Sure Shot&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Dank Beat&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|gameimage=Acid VIII.png&lt;br /&gt;
|gameimage2=Acid VIII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Poison&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=4&lt;br /&gt;
|cdesc=Badly startles the Pokémon in front.&lt;br /&gt;
|appealsc=3&lt;br /&gt;
|scdesc=A basic performance using a move known by the Pokémon.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Brings down the energy of any Pokémon that have already used a move this turn.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=yes&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{p|Toxtricity}}&#039;s new [[signature move]] &#039;&#039;&#039;Dank Beat&#039;&#039;&#039; is a damage-dealing [[special move|special]] {{type|Poison}} attack that hits all adjacent foes (but not allies) and has a 30% chance of confusing each target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dank Beat&#039;&#039;&#039; is a {{Cat|sound-based moves|sound-based move}} and therefore will not affect foes with the ability {{a|Soundproof}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THANK YOU for your time and interest in my User page!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Template Sandbox ==&lt;br /&gt;
&lt;br /&gt;
* Twin {{type|Electric}} Gym Leaders named Cathy ({{wp|Cathode}}) and Anne ({{wp|Anode}}), possibly granddaughters to [[Wattson]].&lt;br /&gt;
* Either [[Aaron]] or [[Bugsy]] are renamed &#039;&#039;Anton&#039;&#039;.&lt;br /&gt;
* {{type|Ice}} Gym Leader named &#039;&#039;Hailey&#039;&#039; who also happens to be a celebrated (female) hockey player.&lt;br /&gt;
* {{type|Poison}} Gym Leader named &#039;&#039;Violet&#039;&#039; or &#039;&#039;Hortensia&#039;&#039; is a (female) chemist.&lt;br /&gt;
* {{type|Ground}} Gym Leader named &#039;&#039;Warren&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Johto League ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{johto color light}}|Johto League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}}; color:#{{johto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Generations {{color2|{{johto color light}}|Generation II|II}} and {{color2|{{johto color light}}|Generation IV|IV}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{johto color light}}|Region|Region:}} {{color2|{{johto color light}}|Johto}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{johto color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color|{{johto color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color2|{{johto color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{johto color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}&lt;br /&gt;
{{gldr|type=Fairy|pic=DP_Marley_Back.png|ldr=Marley|djap=マイ|drm=Mai|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}&lt;br /&gt;
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Driftveil City|cjap=ホドモエシティ|crm=Hodomoe City|bdg=Zephyr}}&lt;br /&gt;
{{gldr|type=Water|pic=VSMarlon.png|ldr=Marlon|djap=シズイ|drm=Shizui|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Wave}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSMarshal.png|ldr=Marshal|djap=レンブ|drm=Renbu|loc=Lacunosa Town|cjap=カゴメタウン|crm=Kagome Town|bdg=Cobble}}&lt;br /&gt;
{{gldr|type=Ice|pic=VSBrycen.png|ldr=Brycen|djap=ハチク|drm=Hachiku|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}&lt;br /&gt;
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* Marshal&#039;s hometown is actually called &#039;&#039;Majolica Town&#039;&#039;, but the layout is based on [[Lacunosa Town]].&lt;br /&gt;
** &#039;&#039;Or should [[Sandgem Town]] be renamed &#039;&#039;Majolica Town&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{elt/h|gen=II and IV|l={{johto color light}}|d={{johto color dark}}|league=Johto}}&lt;br /&gt;
{{elt|type=Psychic|pic=VSLucian.png|m=Will|mjap=ゴヨウ|mrm=Goyō}}&lt;br /&gt;
{{elt|type=Dark|pic=VSKaren.png|m=Karen|mjap=カリン|mrm=Karin}}&lt;br /&gt;
{{elt|type=Poison|pic=VSKoga.png|m=Koga|mjap=キョウ|mrm=Kyō}}&lt;br /&gt;
{{elt|type=Steel|pic=VSJasmine.png|m=Jasmine|mjap=ミカン|mrm=Mikan}}&lt;br /&gt;
{{eltb|type=Dragon|pic=VSLance.png|m=Lance|mjap=ワタル|mrm=Wataru}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Post-Game KANTO LEAGUE ===&lt;br /&gt;
&lt;br /&gt;
After completing the Johto Main Game, players can proceed to challenge the Kanto &#039;&#039;Master&#039;&#039; League. Henceforth, the order of gyms is less linear and each gym will award a [[Z-Crystal]] in addition to a (roughly) type-matching TM. Players can also obtain a Lv 5 Kanto starter Pokémon from Prof. Elm&#039;s colleague Prof. Oak in [[Pallet Town]] at any point during this journey. Unless otherwise noted, the following gym leaders challenge the player to [[Double Battle]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{kanto color dark}}; border: 4px solid #{{kanto color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{kanto color dark}};&amp;quot; colspan=&amp;quot;6&amp;quot; | {{color|{{kanto color light}}|Indigo League}}&lt;br /&gt;
|-style=&amp;quot;background: #{{kanto color dark}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{color|{{kanto color light}}|Generations}} {{color2|{{kanto color light}}|Generation I|I}}{{color|{{kanto color light}}|,}} {{color2|{{kanto color light}}|Generation II|II}}{{color|{{kanto color light}}|,}} {{color2|{{kanto color light}}|Generation III|III}}{{color|{{kanto color light}}|, and}} {{color2|{{kanto color light}}|Generation IV|IV}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{color2|{{kanto color light}}|Region|Region:}} {{color2|{{kanto color light}}|Kanto}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{kanto color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{kanto color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}};&amp;quot; | {{color|{{kanto color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{kanto color light}};&amp;quot; | {{color2|{{kanto color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{kanto color dark}}|Badge}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Grass|pic=VSErika.png|ldr=Erika|djap=エリカ|drm=Erika|loc=Viridian City|cjap=トキワシティ|crm=Tokiwa City|bdg=Earth}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Rock|pic=VSBrock.png|ldr=Brock|djap=タケシ|drm=Takeshi|loc=Pewter City|cjap=ニビシティ|crm=Nibi City|bdge=Boulder}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Water|pic=VSMisty.png|ldr=Misty|djap=カスミ|drm=Kasumi|loc=Cerulean City|cjap=ハナダシティ|crm=Hanada City|bdg=Cascade}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Psychic|pic=VSSabrina.png|ldr=Sabrina|djap=ナツメ|drm=Natsume|loc=Saffron City|cjap=ヤマブキシティ|crm=Yamabuki City|bdg=Marsh}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Electric|pic=VSVolkner.png|ldr=Volkner|djap=デンジ|drm=Denzi|loc=Vermilion City|cjap=クチバシティ|crm=Kuchiba City|bdg=Thunder}}&lt;br /&gt;
{{gldrb2|type=Poison|type2=Dark|pic=VSJanine.png|ldr=Janine|djap=アンズ|drm=Anzu|loc=Fuchsia City|cjap=セキチクシティ|crm=Sekichiku City|bdg=Soul}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Fairy|pic=Tucker_anime.png|ldr=Tucker|djap=ヒース|drm=Heath|loc=Celadon City|cjap=タマムシシティ|crm=Tamamushi City|bdg=Rainbow|size=150px}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=???|t2=Various|pic=VSBlue_SM.png|ldr=Blue|djap=グリーン|drm=Green|loc=Cinnabar Island|cjap=グレンじま|crm=Guren Island|bdg=Volcano|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* Since her father [[Koga]] joined the [[Kanto Elite Four]], [[Janine]] has taken the reins of Fuchsia City Gym, operating it as a dual-type {{t|Poison}}/{{t|Dark}} themed gym. &amp;quot;It&#039;s one thing to learn from the past. It&#039;s another to get stuck in the past. Every generation has to try something new, I think.&amp;quot; She explains to the player. Janine awards [[TM42]] {{m|Facade}} and [[Darkinium Z]] after defeating her.&lt;br /&gt;
* [[Sabrina]] will challenge the player to an [[Inverse Battle]]. She awards [[TM92]] {{m|Trick Room}} and [[Psychium Z]] after defeating her.&lt;br /&gt;
* [[Tucker]]&#039;s challenge will consist of a series of 3-on-3 [[Rotation Battle]]s. Although Tucker&#039;s signature Pokémon is {{type|Fairy}} &#039;&#039;Lunamoth&#039;&#039;, he and other trainers in this gym will feature randomly assorted parties of various types.&lt;br /&gt;
** Players may challenge Tucker&#039;s gym at any time in the post-game, but they will face one fewer round for every additional Kanto badge on hand. Given none to at least one Kanto badge, players can only face Tucker after winning 10 successive rounds; two Kanto badges in hand means nine wins before facing Tucker, and so on until a player with seven Kanto badges only requires four consecutive wins to battle Tucker in his impressive arena before roaring crowds.&lt;br /&gt;
** Players can only select three Pokémon from their party per round for battle but Tucker will feature a 6-on-6 [[Rotation Battle]]. &lt;br /&gt;
* Rather than award a TM or Z-Crystal for defeating him, [[Blue]] will offer to teach any of your starter Pokémon the moves {{m|Frenzy Plant}}, {{m|Blast Burn}}, or {{m|Hydro Cannon}} as often as you&#039;d like. (See notes for Frenzy Plant, Blast Burn, and Hydro Cannon under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section.)&lt;br /&gt;
** [[Firium Z]] will be located at the pit of &#039;&#039;Cinnabar {{wp|Caldera}}&#039;&#039;.&lt;br /&gt;
* A family in [[Lavender Town]] will pass onto you [[Ghostium Z]] in thanks for joining them to pay respects for a departed Pokémon.&lt;br /&gt;
* If you show Picnicker Carol (renamed [[Mira]]) on [[Kanto Route 10]] a &amp;quot;chunky, pink Pokémon with floral patterns&amp;quot; (ie, {{p|Munna}}), she will award you a [[Normalium Z]].&lt;br /&gt;
* A side quest off the [[Seafoam Islands]] featuring {{p|Lapras}} and [[Lorelei]] of the Kanto Elite Four will allow you to be awarded [[Icium Z]] as thanks.&lt;br /&gt;
* [[Steven Stone]] can be found be visiting the lobby of [[Silph Co.]] Headquarters. Approach him at any point of your Kanto journey: he will recognize the player as a fellow Champion and award one of the Hoenn starters (Lv 5): {{p|Treecko}}, {{p|Torchic}}, or {{p|Mudkip}}.&lt;br /&gt;
** [[Steven Stone]] will explain that he&#039;s learning about [[Silph Co.]]&#039;s latest project: recreating [[Alola]]&#039;s Z-Crystals for broader use. He admits that he feels conflicted about replicating those &amp;quot;sacred treasures&amp;quot; but will award you [[Steelium Z]] after earning 16 badges to &amp;quot;help you face the Kanto Elite Four&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{elt/h|gen=II and IV|l={{johto color light}}|d={{johto color dark}}|league=Johto}}&lt;br /&gt;
{{elt|type=Fire|pic=VSBlaine.png|m=Blaine|mjap=カツラ|mrm=Katsura}}&lt;br /&gt;
{{elt|type=Ice|pic=Lorelei_Stadium.png|m=Lorelei|mjap=カンナ|mrm=Kanna|size=100px}}&lt;br /&gt;
{{elt|type=Fighting|pic=VSBruno.png|m=Bruno|mjap=シバ|mrm=Siba}}&lt;br /&gt;
{{elt|type=Ghost|pic=Agatha_PG.png|m=Agatha|mjap=キクコ|mrm=Kikuno|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* Upon clearing the Kanto Elite Four, players will proceed to the Champion&#039;s room to find none other than [[Lance]] yet again. Lance will explain that &amp;quot;these days&amp;quot; he usually fights challengers in lieu of the previous Champion who &amp;quot;has stepped away for more intensive training&amp;quot;. Lance will offer to battle you again but then reconsider offering you access to [[Mt. Silver]] to challenge Kanto&#039;s original Champion yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Kalos Elite Four==&lt;br /&gt;
In [[Kalos]], the Elite Four may be challenged in any order. In {{g|X and Y}}, the Elite Four at the Kalos {{kal|Pokémon League}} consists of:&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{Kalos color}}; border:4px solid #{{Kalos color dark}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; class=&amp;quot;roundy&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{Kalos color dark}}|Member&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}&amp;quot; | {{color2|{{Kalos color dark}}|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{Kalos color dark}}|Party|Teams}}&lt;br /&gt;
|-style=&amp;quot;background:#{{Kalos color light}}&amp;quot;&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon X and Y|X}}&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon X and Y|Y}}&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color}}&amp;quot;&lt;br /&gt;
| [[File:VSMalva.png|150px]]&amp;lt;br&amp;gt;{{color2|{{fire color dark}}|Malva}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{fire color dark}}|パキラ Pachira}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Fire|{{fire color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{MSP|668F|Pyroar}}{{MSP|609|Chandelure}}{{MSP|078|Rapidash}}&amp;lt;br&amp;gt;{{MSP|663|Talonflame}}{{MSP|229|Houndoom}}&lt;br /&gt;
|- style=&amp;quot;background:#{{water color}}&amp;quot;&lt;br /&gt;
| [[File:VSSiebold.png|150px]]&amp;lt;br&amp;gt;{{color2|{{water color dark}}|Siebold}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{water color dark}}|ズミ Zumi}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Water|{{water color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{MSP|693|Clawitzer}}{{MSP|131|Lapras}}{{MSP|121|Starmie}}&amp;lt;br&amp;gt;{{MSP|199|Slowking}}{{MSP|689|Barbaracle}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ghost color light}}&amp;quot;&lt;br /&gt;
| [[File:Riley_anime.png|120px]]&amp;lt;br&amp;gt;{{color2|{{ghost color dark}}|Riley}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{ghost color dark}}|ゲン Gen}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Ghost|{{ghost color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{MSP|681|Aegislash}}{{MSP|623|Golurk}}{{MSP|448|Lucario}}&amp;lt;br&amp;gt;{{MSP|709|Trevenant}}{{MSP|448|Lucario}}&lt;br /&gt;
|- style=&amp;quot;background:#{{dragon color}}&lt;br /&gt;
| [[File:VSDrake.png|150px]]&amp;lt;br&amp;gt;{{color2|{{dragon color dark}}|Drake}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{dragon color dark}}|ゲンジ Genji}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|{{dragon color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{dragon color}}; {{roundybr|5px}}&amp;quot; | {{MSP|691|Dragalge}}{{MSP|142|Aerodactyl}}{{MSP|115|Kangaskhan}}&amp;lt;br&amp;gt;{{MSP|635|Hydreigon}}{{MSP|621|Druddigon}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hoenn Elite Four==&lt;br /&gt;
&lt;br /&gt;
* PLEASE NOTE There are now two modes of gameplay: BASIC and EXPERT&lt;br /&gt;
** BASIC Standard gameplay. Completing the game through the Elite Four/Champion in this mode will award the player a Silver Ribbon. &lt;br /&gt;
** EXPERT Gym leaders and the Elite Four/Champion will generally feature an additional Pokémon in their rosters, their Pokémon may be one to two levels higher, their AI will be more adept, and evolved forms will feature more prominently where applicable. For instance:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{Kalos color}}; border:4px solid #{{Kalos color dark}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; class=&amp;quot;roundy&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{Kalos color dark}}|Member&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}&amp;quot; | {{color2|{{Kalos color dark}}|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{Kalos color dark}}|Party|Teams}}&lt;br /&gt;
|-style=&amp;quot;background:#{{Kalos color light}}&amp;quot;&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Basic}}&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Expert}}&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color}}&amp;quot;&lt;br /&gt;
| [[File:VSFlannery.png|150px]]&amp;lt;br&amp;gt;{{color2|{{fire color dark}}|Flannery}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{fire color dark}}|アスナ Asuna}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Fire|{{fire color dark}}}}&lt;br /&gt;
| {{MSP|156|Quilava}}{{MSP|109|Koffing}}{{MSP|323|Camerupt}}&lt;br /&gt;
| {{MSP|156|Quilava}}{{MSP|109|Koffing}}&amp;lt;br&amp;gt;{{MSP|323|Camerupt}}{{MSP|313|Volbeat}}&lt;br /&gt;
|- style=&amp;quot;background:#{{psychic color}}&amp;quot;&lt;br /&gt;
| [[File:VSLiza_%26_Tate.png|150px]]&amp;lt;br&amp;gt;{{color2|{{psychic color dark}}|Tate and Liza}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{psychic color dark}}|フウとラン Fū and Lan}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Psychic|{{psychic color dark}}}}&lt;br /&gt;
| {{MSP|308|Medicham}}{{MSP|281|Kirlia}}&amp;lt;br&amp;gt;{{MSP|337|Solrock}}{{MSP|338|Lunatone}}&lt;br /&gt;
| {{MSP|308|Medicham}}{{MSP|281|Kirlia}}&amp;lt;br&amp;gt;{{MSP|337|Solrock}}{{MSP|338|Lunatone}}&amp;lt;br&amp;gt;{{MSP|203|Girafarig}}{{MSP|038|Ninetales}}&lt;br /&gt;
|- style=&amp;quot;background:#{{water color}}&amp;quot;&lt;br /&gt;
| [[File:VSWallace.png|150px]]&amp;lt;br&amp;gt;{{color2|{{water color dark}}|Wallace}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{water color dark}}|ミクリ Mikuri}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Water|{{water color dark}}}}&lt;br /&gt;
| {{MSP|364|Sealeo}}{{MSP|272|Ludicolo}}{{MSP|321|Wailord}}&amp;lt;br&amp;gt;{{MSP|350|Milotic}}{{MSP|368|Gorebyss}}&lt;br /&gt;
| {{MSP|226|Mantine}}{{MSP|365|Walrein}}{{MSP|272|Ludicolo}}&amp;lt;br&amp;gt;{{MSP|350|Milotic}}{{MSP|368|Gorebyss}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
** Furthermore, fighting the Elite Four/Champion in EXPERT mode comes with additional restrictions:&lt;br /&gt;
1) Player will be limited to four mid-battle &#039;&#039;forced&#039;&#039; switches (NOT INCLUDING switching resulting from moves like {{m|Baton Pass}}, {{m|Parting Shot}}, {{m|U-turn}} and its variants, etc) per battle.&lt;br /&gt;
2) Battles against the Elite Four/Champion in this mode will also occur as Double Battles only.&lt;br /&gt;
** Completing Expert Mode through the Elite Four/Champion will award the player a Gold Ribbon. A player may only obtain the Silver or Gold Ribbon per save file and is locked into either BASIC/EXPERT &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{Kalos color}}; border:4px solid #{{Kalos color dark}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; class=&amp;quot;roundy&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{Kalos color dark}}|Member&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}&amp;quot; | {{color2|{{Kalos color dark}}|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{Kalos color dark}}|Party|Teams}}&lt;br /&gt;
|-style=&amp;quot;background:#{{Kalos color light}}&amp;quot;&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Basic}}&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Expert}}&lt;br /&gt;
|- style=&amp;quot;background:#{{grass color}}&amp;quot;&lt;br /&gt;
| [[File:Cheryl_PG.png|150px]]&amp;lt;br&amp;gt;{{color2|{{grass color dark}}|Cheryl}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{grass color dark}}|モミ Momi}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Grass|{{grass color dark}}}}&lt;br /&gt;
| {{MSP|286|Breloom}}{{MSP|301|Delcatty}}&amp;lt;br&amp;gt;{{MSP|332|Cacturne}}{{MSP|407|Roserade}}&lt;br /&gt;
| {{MSP|286|Breloom}}{{MSP|301|Delcatty}}{{MSP|332|Cacturne}}&amp;lt;br&amp;gt;{{MSP|272|Ludicolo}}{{MSP|346|Cradily}}&lt;br /&gt;
|- style=&amp;quot;background:#{{poison color}}; {{roundybl|5px}}&amp;quot;&lt;br /&gt;
| [[File:Pike_Queen_Lucy.png|140px]]&amp;lt;br&amp;gt;{{color2|{{poison color dark}}|Lucy}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{poison color dark}}|アザミ Azami}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Poison|{{poison color dark}}}}&lt;br /&gt;
| {{MSP|452|Drapion}}{{MSP|317|Swalot}}&amp;lt;br&amp;gt;{{MSP|336|Seviper}}{{MSP|031|Nidoqueen}}&lt;br /&gt;
| {{MSP|407|Roserade}}{{MSP|336|Seviper}}{{MSP|317|Swalot}}&amp;lt;br&amp;gt;{{MSP|336|Seviper}}{{MSP|031|Nidoqueen}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ghost color light}}&amp;quot;&lt;br /&gt;
| [[File:VSPhoebe.png|150px]]&amp;lt;br&amp;gt;{{color2|{{ghost color dark}}|Phoebe}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{ghost color dark}}|フヨウ Fuyō}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Ghost|{{ghost color dark}}}}&lt;br /&gt;
| {{MSP|711|Gourgeist}}{{MSP|356|Dusclops}}&amp;lt;br&amp;gt;{{MSP|105A|Marowak}}{{MSP|292|Shedinja}}&lt;br /&gt;
| {{MSP|711|Gourgeist}}{{MSP|356|Dusclops}}{{MSP|105A|Marowak}}&amp;lt;br&amp;gt;{{MSP|356|Dusclops}}{{MSP|292|Shedinja}}&lt;br /&gt;
|- style=&amp;quot;background:#{{dark color}}&amp;quot;&lt;br /&gt;
| [[File:VSGrimsley.png|150px]]&amp;lt;br&amp;gt;{{color2|{{dark color dark}}|Grimsley}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{dark color dark}}|ギーマ Giima}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Dark|{{dark color dark}}}}&lt;br /&gt;
| {{MSP|262|Mightyena}}{{MSP|630|Mandibuzz}}&amp;lt;br&amp;gt;{{MSP|275|Shiftry}}{{MSP|367|Huntail}}&lt;br /&gt;
| {{MSP|262|Mightyena}}{{MSP|630|Mandibuzz}}{{MSP|275|Shiftry}}&amp;lt;br&amp;gt;{{MSP|367|Huntail}}{{MSP|452|Drapion}}&lt;br /&gt;
|- style=&amp;quot;background:#{{rock color}}; {{roundybl|5px}}&amp;quot;&lt;br /&gt;
| [[File:VSSteven2.png|150px]]&amp;lt;br&amp;gt;{{color2|{{rock color dark}}|Steven Stone}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{rock color dark}}|ダイゴ Daigo}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{tcolor|Rock|{{rock color dark}}}}&lt;br /&gt;
| {{MSP|248|Tyranitar}}{{MSP|227|Skarmory}}{{MSP|369|Relicanth}}&amp;lt;br&amp;gt;{{MSP|378|Regice}}{{MSP|377|Regirock}}{{MSP|379|Registeel}}&amp;lt;br&amp;gt;{{MSP|376|Metagross}}{{MSP|348|Armaldo}}&lt;br /&gt;
| {{MSP|248|Tyranitar}}{{MSP|227|Skarmory}}{{MSP|131|Lapras}}&amp;lt;br&amp;gt;{{MSP|378|Regice}}{{MSP|377|Regirock}}{{MSP|379|Registeel}}&amp;lt;br&amp;gt;{{MSP|376|Metagross}}{{MSP|348|Armaldo}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
* Champion Steven will include {{p|Regice}}, {{p|Regirock}}, or {{p|Registeel}} based on the player&#039;s starter Pokémon: Regice if the player chose {{p|Treecko}}, Regirock if the player chose {{p|Torchic}}, Registeel if the player chose {{p|Mudkip}}.&lt;br /&gt;
* PLEASE NOTE {{type|Grass}} now only inflicts normal damage (×1) against {{type|Rock}}, ie {{type|Grass}} is no longer super-effective against {{type|Rock}}. (See &amp;quot;Changes to Battle Mechanics &amp;amp; Abilities&amp;quot; section above.) Also:&lt;br /&gt;
** {{type|Rock}} is no longer super-effective against {{type|Ice}}. {{type|Rock}} inflicts normal-damage (×1) against {{type|Ice}}.&lt;br /&gt;
** {{type|Fighting}} is no longer super-effective against {{type|Steel}} or {{type|Ice}}, inflicting only normal-damage (×1) against either type.&lt;br /&gt;
** {{type|Electric}} is now super-effective against {{type|Steel}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Possible Regional Variants&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{rdexh|diamond|pearl|dexname={{color2|000|List of Pokémon by Sinnoh Pokédex number|Sdex}}}}&lt;br /&gt;
{{rdex|001|001|Bulbasaur|2|Grass|Ground}}&lt;br /&gt;
{{rdex|003|003|Venusaur|2|Grass|Ground}}&lt;br /&gt;
{{rdex|021|021|Spearow|2|Water|Flying}}&lt;br /&gt;
{{rdex|022|022|Fearow|2|Water|Flying}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Fire}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Fire}}&lt;br /&gt;
{{rdex|116|116|Horsea|2|Fire|Water}}&lt;br /&gt;
{{rdex|192|230|Kingdra|2|Fire|Dragon}}&lt;br /&gt;
{{rdex|131|131|Lapras|2|Dragon|Steel}}&lt;br /&gt;
{{rdex|101|193|Yanma|2|Bug|Electric}}&lt;br /&gt;
{{rdex|184|469|Yanmega|2|Bug|Electric}}&lt;br /&gt;
{{rdex|198|216|Teddiursa|1|Ice}}&lt;br /&gt;
{{rdex|199|217|Ursaring|2|Ice|Water}}&lt;br /&gt;
{{rdex|034|285|Shroomish|2|Grass|Electric}}&lt;br /&gt;
{{rdex|035|286|Breloom|2|Grass|Electric}}&lt;br /&gt;
{{rdex|105|324|Torkoal|2|Fairy|Rock}}&lt;br /&gt;
{{rdex|029|280|Ralts|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|031|282|Gardevoir|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|160|475|Gallade|2|Rock|Fighting}}&lt;br /&gt;
{{rdex|005|391|Monferno|1|Fighting}}&lt;br /&gt;
{{rdex|006|392|Infernape|2|Steel|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{rdexh|ruby|sapphire|dexname={{color2|000|List of Pokémon by Hoenn Pokédex number|Hdex}}}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #218&lt;br /&gt;
| {{MSP|218|Slugma}}&lt;br /&gt;
| {{p|Slugma|Slugma (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #219&lt;br /&gt;
| {{MSP|219|Magcargo}}&lt;br /&gt;
| {{p|Magcargo|Magcargo (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User:AceTrainerAlvaro&amp;diff=3768180</id>
		<title>User:AceTrainerAlvaro</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User:AceTrainerAlvaro&amp;diff=3768180"/>
		<updated>2023-08-12T19:55:44Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&amp;lt;div class=&amp;quot;usermessage&amp;quot; width=&amp;quot;100%&amp;quot;&amp;gt;WELCOME! Please leave feedback &amp;amp; suggestions on my Talk Page &amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
If you&#039;re a programmer, sprite artist, or game developer interested in developing a fan-made game, let&#039;s collaborate!&lt;br /&gt;
&lt;br /&gt;
Updated: 03/10/2023&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==About Myself==&lt;br /&gt;
* I am a Bulbapedia user from Florida, USA, aged 30 who has played every generation since Gen I. Well, except for Gen V – while I appreciate the plot in BW, that was a poorly conceieved generation overall with a lot of flimsily designed species.&lt;br /&gt;
* I am only a fan of the primary canon of Pokémon games.&lt;br /&gt;
* I do not support or engage in Poké-shipping.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[Note: In the following section, lower numbers indicate higher preference for that enumerated item.]&lt;br /&gt;
* favorite Pokémon: &lt;br /&gt;
** 1: Lucario - Has satisfactory Speed and a diverse movepool with exceptional moves for Offense. Dark Pulse and Aura Sphere complete the wonderful package!&lt;br /&gt;
** 2: Sceptile - Finally! Here comes a phenomenal Grass-type for speedy Offense.&lt;br /&gt;
** 3: Venasaur - Has a diverse movepool with exceptional Support moves.&lt;br /&gt;
** 4: Vigoroth&lt;br /&gt;
&lt;br /&gt;
* favorite types:&lt;br /&gt;
** 1: Grass - Thankfully, [[Generation IV]] was very generous with this type.&lt;br /&gt;
** 2: Fighting - Poliwrath, Blaziken (and its carbon copy Infernape), Breloom, Gallade, and Lucario as well as the increased availability of TM31 Brick Break (for Electabuzz, Ampharos, Magmar, various normal types, etc.) in [[Generation III]] made this type worthwhile additons to my teams. Alas, if only Donphan and Granbull could join their ranks! (see &amp;quot;IF ONLY, IF ONLY&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
* favorite moves: &lt;br /&gt;
** 1: Aura Sphere&lt;br /&gt;
** 2: Leaf Blade&lt;br /&gt;
** 3: Brick Break&lt;br /&gt;
** 4: Dark Void&lt;br /&gt;
** 5: Fire Punch / Ice Punch / Thunder Punch&lt;br /&gt;
&lt;br /&gt;
==Modest Proposals &amp;amp; Musings: Changes to Pokémon Species &amp;amp; Movelists==&lt;br /&gt;
[[Image: Spr_4p_205.png]]  [[Image: Spr_3r_232.png‎]]  [[Image: Spr_4d_301.png‎]]  [[Image: 078.png]]  [[Image: Spr_3r_105.png]]  [[Image: Spr_4h_115.png]]  [[Image: 108.png]]  [[Image: Spr 4p 405 m.png]]  [[Image: Spr 4p 409.png]]&lt;br /&gt;
&lt;br /&gt;
* {{p|Bulbasaur}} should only be a {{type|Grass}}.&lt;br /&gt;
** Bulbasaur, {{p|Ivysaur}}, and {{p|Venusaur}} should learn {{m|Knock Off}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
** Ivysaur and Venusaur should also pick up {{m|Acid}} or {{m|Acid Spray}} as an {{tt|Evo.|Learned upon evolving}}-move. Furthermore, {{p|Ivysaur}} and {{p|Venusaur}} should learn {{m|Bulldoze}} by level-up in lieu of {{m|Double-Edge}}.&lt;br /&gt;
** Bulbasaur can pick up {{m|Toxic Spikes}} as an [[Egg Move]]. &lt;br /&gt;
** Bulbasaur picks up {{m|Tickle}}, {{m|Knock Off}}, {{m|Rototiller}}, &#039;&#039;Sand Pit&#039;&#039;, and &#039;&#039;Thorn Whip&#039;&#039; as [[Egg Move]]s.&lt;br /&gt;
** {{p|Venusaur}} should learn {{m|Venoshock}} at level 1 in lieu of {{m|Tackle}}, {{m|Mud Shot}} at level 1 in lieu of {{m|Growl}}, and &#039;&#039;Thorn Whip&#039;&#039; by level-up in lieu of {{m|Sweet Scent}}.&lt;br /&gt;
** {{p|Venusaur}} can also pick up {{m|Purify}} as its final level-up move.&lt;br /&gt;
* Now known as the &#039;&#039;Hornet Pokémon&#039;&#039;, {{p|Beedrill}} now has the abilities {{a|Swarm}} or {{a|Sniper}}. [[Mega]] Beedrill now has the ability &amp;lt;del&amp;gt;{{a|Aerilate}}&amp;lt;/del&amp;gt; {{a|Tinted Lens}}.&lt;br /&gt;
** Beedrill should learn the now-{{type|Flying}} {{m|Vacuum Wave}} at level 1, {{m|Aerial Ace}} by level-up in lieu of {{m|Pin Missile}}, and pick up {{m|Needle Arm}} as its final level-up move.&lt;br /&gt;
* {{p|Raticate}} should have the abilities &#039;&#039;Nimble&#039;&#039; ({{a|Run Away}}) or &#039;&#039;Ravenous&#039;&#039; (see note for Ravenous under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section). {{a|Immunity}} should be its hidden ability.&lt;br /&gt;
* {{p|Spearow}} and {{p|Fearow}} should learn {{m|Dive}} (yes, Dive, think of {{wp|kingfisher|kingfishers}} and {{wp|cormorant|cormorants}}) by level-up in lieu of {{m|Focus Energy}}.&lt;br /&gt;
* {{p|Ekans}} and {{p|Arbok}} should learn &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Mud Bomb}}. &lt;br /&gt;
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!) {{m|Nuzzle}} is now the Dedenne/Pikachu line&#039;s new [[signature move]].&lt;br /&gt;
** {{p|Pikachu}} and {{p|Raichu}} gain {{a|Lightning Rod}} as a second ability. {{a|Quick Feet}} is their hidden ability.&lt;br /&gt;
** {{p|Raichu}} should learn {{m|Parabolic Charge}} at level 1 in lieu of {{m|Thunder Shock}} at level 1. Raichu also picks up {{m|Low Sweep}} and {{m|Nuzzle}} at level 1.&lt;br /&gt;
** Alolan {{p|Raichu}} now gains {{a|Forewarn}} as its hidden ability.&lt;br /&gt;
* Now known as the &#039;&#039;Scale Armor Pokémon&#039;&#039;, {{p|Sandshrew}} and {{p|Sandslash}} now have the abilities {{a|Shield Dust}} or {{a|Filter}}.&lt;br /&gt;
** Neither {{p|Sandshrew}} nor {{p|Sandslash}} can learn {{m|Earthquake}}, including via [[TM]]. {{p|Sandshrew}} and {{p|Sandslash}} should learn {{m|Rock Climb}} by level-up in lieu of {{m|Earthquake}}. However, Alolan {{p|Sandslash}} can learn {{m|Earthquake}} via [[TM]].&lt;br /&gt;
* Alolan {{p|Sandshrew}} and {{p|Sandslash}} are now {{type|Steel}} only and have the abilities {{a|Tough Claws}} or an &#039;&#039;improved&#039;&#039; {{a|Slush Rush}} (see note for Slush Rush under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section). {{a|Heavy Metal}} is their Hidden Ability.&lt;br /&gt;
** Alolan {{p|Sandslash}} and {{p|Sandshrew}} should learn {{m|Rollout}} by level-up in lieu of {{m|Ice Ball}}.&lt;br /&gt;
** Alolan {{p|Sandshrew}} should learn {{m|Bulldoze}} by level-up in lieu of {{m|Hail}} and &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) by level-up in lieu of {{m|Blizzard}}.&lt;br /&gt;
** Alolan {{p|Sandslash}} should learn {{m|Rock Climb}} at level 1 and {{m|Metal Claw}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Icicle Spear}}.&lt;br /&gt;
* [[Nidoran]] ♂ and ♀ should be classified together as gender differences within the same specie.&lt;br /&gt;
** Tentative renaming for {{p|Nidorino}}/{{p|Nidorina}} as gender differences within the same specie: &#039;&#039;Nidorino&#039;&#039;, &#039;&#039;Nidodon&#039;&#039;, &#039;&#039;Nidodont&#039;&#039;?&lt;br /&gt;
** Tentative renaming for {{p|Nidoking}}/{{p|Nidoqueen}} as gender differences within the same specie: &#039;&#039;Nidorex&#039;&#039;, &#039;&#039;Nidotitan&#039;&#039;?&lt;br /&gt;
** Male &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (male) leveling up while knowing {{m|Poison Jab}}. Female &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (female) leveling up while knowing {{m|Poison Fang}}.&lt;br /&gt;
** Male &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Jab}} at a much earlier level, ideally before Lv 40. Female &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Fang}} at a much earlier level, ideally before Lv 40.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;NIDOREX (♀)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;NIDOREX (♂)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bulldoze (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ground&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Poison Fang &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Poison&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Body Slam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Drill Peck&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Crunch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Dark&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Thunder Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ice Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Fang&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Thunder Fang&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ice Fang&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Erosion (Chip Away)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dust Devil&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ground&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;35&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Smack Down&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Rock&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Poison Jab&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Poison&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;55&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;55&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Toxic Spikes&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Poison&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;63&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Megahorn&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;63&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Superpower&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hammer Arm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;75&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** Increase {{p|Nidoking}}&#039;s base Attack (102) to 112. Increase {{p|Nidoqueen}}&#039;s base attack (92) to 102.&lt;br /&gt;
* {{p|Clefairy}} should learn {{type|Fairy}} {{m|Dizzy Punch}} by level-up in lieu of {{m|Body Slam}}.&lt;br /&gt;
* {{p|Vulpix}}&#039;s ability is now &amp;lt;del&amp;gt;{{a|Run Away}}&amp;lt;/del&amp;gt; {{a|Serene Grace}}; {{p|Ninetales}}&#039; hidden ability is now {{a|Cursed Body}}.&lt;br /&gt;
* Alolan {{p|Ninetales}} should pick up {{m|Aurora Beam}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Dazzling Gleam}} as well as {{m|Misty Terrain}} by level-up in lieu of {{m|Tail Whip}}. Alolan {{p|Ninetales}} and {{p|Vulpix}} should learn {{m|Charm}} by level-up in lieu of {{m|Spite}}, the now-{{type|Fairy}} {{m|Swift}} by level-up instead of {{m|Confuse Ray}}, and {{m|Fairy Lock}} by level-up in lieu of {{m|Grudge}}.&lt;br /&gt;
* Alolan {{p|Ninetales}} and {{p|Vulpix}} no longer learn {{m|Disable}} or {{m|Imprison}} by level-up.&lt;br /&gt;
* {{p|Jigglypuff}} now evolves into {{p|Audino}} (Wigglytuff is no more!)&lt;br /&gt;
** Jigglypuff evolves into Audino if levelled up while knowing {{m|Extrasensory}}.&lt;br /&gt;
** Jigglypuff&#039;s movelist is replaced by Audino&#039;s movelist. However, Jigglypuff and Audio should both learn {{m|Sing}} by level-up in lieu of {{m|Hyper Voice}}, the &#039;&#039;revamped&#039;&#039; {{m|Tickle}} by level-up in lieu of {{m|Attract}} (See note for Tickle under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), {{m|Extrasensory}} by level-up in lieu of {{m|Secret Power}}, and {{m|Play Rough}} or &#039;&#039;Charm Offense&#039;&#039; by level-up in lieu of {{m|Double-Edge}}. Jigglypuff and Audino also pick up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as their final level-up moves.&lt;br /&gt;
* {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} now have the abilities &#039;&#039;Nocturnal&#039;&#039; – which prevents {{status|sleep}} in most cases and grants a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) – or {{a|Infiltrator}}.&lt;br /&gt;
** {{p|Zubat}}, {{p|Golbat}}, and {{p|Crobat}} should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Swift}} and the &#039;&#039;revamped&#039;&#039; {{m|Screech}} by level-up in lieu of {{m|Haze}} (See note for Screech under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below). {{p|Crobat}} also picks up {{m|Night Slash}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Zubat, Golbat, and Crobat no longer learn {{m|Mean Look}} by level-up.&lt;br /&gt;
* {{p|Gloom}} and {{p|Vileplume}} now have the abilities {{a|Leaf Guard}} (replacing {{p|Oddish}}&#039;s {{a|Chlorophyll}}) or an &#039;&#039;improved&#039;&#039; {{a|Stench}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Oddish}}, {{p|Gloom}}, and {{p|Vileplume}} all gain {{a|Effect Spore}} as their hidden ability.&lt;br /&gt;
** {{p|Oddish}}, {{p|Gloom}}, and {{p|Vileplume}} can no longer {{m|Solar Beam}} learn by any means.&lt;br /&gt;
* {{p|Bellossom}} now has the abilities {{a|Leaf Guard}} or {{a|Chlorophyll}}. {{a|Dancer}} is its hidden ability.&lt;br /&gt;
** {{p|Bellossom}} can also pick up {{m|Purify}} as its final level-up move.&lt;br /&gt;
* {{p|Venomoth}} is now {{t|Bug}}/{{type|Fairy}} and renamed &#039;&#039;Lunamoth, the Lunar Moth Pokémon&#039;&#039; (or have a regional variant to that effect).&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; ({{p|Venomoth}}) should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; learns {{m|Powder}} and {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-moves in lieu of {{m|Gust}}. &#039;&#039;Lunamoth&#039;&#039; no longer learns {{m|Stun Spore}} and {{m|Poison Powder}} by level-up ({{m|Sleep Powder}} is retained).&lt;br /&gt;
** Furthermore, {{p|Venonat}} and &#039;&#039;Lunamoth&#039;&#039; learn {{m|Powder}} by level-up in lieu of {{m|Disable}}.&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;s&#039;&#039; ability is {{a|Levitate}}.&lt;br /&gt;
* {{p|Meowth}} now has the abilities {{a|Pickup}} or {{a|Moody}}. {{p|Persian}} now has the abilities {{a|Sand Rush}} (replacing Meowth&#039;s Pickup) or {{a|Defiant}} (replacing Meowth&#039;s Moody).&lt;br /&gt;
* {{p|Mankey}} should be {{type|Normal}}; {{p|Primeape}} should be {{type|Dark}}.&lt;br /&gt;
* Evolutionary family change: &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;&lt;br /&gt;
** By comparison, &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;&lt;br /&gt;
** {{p|Slaking}} is now &amp;lt;del&amp;gt;{{type|Fighting}}&amp;lt;/del&amp;gt; {{type|Dark}}. Its abilities are now {{a|Defiant}} or {{a|Anger Point}}, with {{a|Sap Sipper}} as its Hidden Ability.&lt;br /&gt;
* {{p|Arcanine}} learns {{m|Dragon Rage}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Arcanine learns a &#039;revamped&#039;&#039; {{m|Sacred Fire}} by level-up in lieu of {{m|Extreme Speed}} (see note for Sacred Fire under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Arcanine also learns {{m|Dragon Dance}} and {{m|Extreme Speed}} at level 1.&lt;br /&gt;
** {{p|Growlithe}} now evolves into Arcanine given high [[friendship]].&lt;br /&gt;
** {{p|Growlithe}} learns {{m|Dragon Rush}} by level-up in lieu of {{m|Outrage}}.&lt;br /&gt;
* {{p|Poliwrath}} should be revamped as the &#039;&#039;Bullfrog Pokémon&#039;&#039;, retaining its {{t|Water}}/{{type|Fighting}}. &lt;br /&gt;
** {{p|Politoed}} should be revamped as &#039;&#039;Lefrog&#039;&#039;, the {{t|Water}}/{{type|Grass}} &#039;&#039;Leaf Frog Pokémon&#039;&#039;. {{p|Poliwhirl}} evolves into &#039;&#039;Lefrog&#039;&#039; using a [[Leaf Stone]].&lt;br /&gt;
** &#039;&#039;Lefrog&#039;&#039; (&#039;&#039;revamped&#039;&#039; {{p|Politoed}}) should pick up {{m|Fake Tears}} at level 1 and {{m|Razor Leaf}} as an {{tt|Evo.|Learned upon evolving}}-move. &#039;&#039;Lefrog&#039;&#039; should learn {{m|Grass Knot}} by level-up in lieu of {{m|Double Slap}}.&lt;br /&gt;
* {{p|Abra}}, {{p|Kadabra}}, and {{p|Alakazam}} all now learn a revamped {{m|Barrier}} at level 5 (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Machamp}} should also pick up {{m|Fire Punch}}, {{m|Thunder Punch}}, and {{m|Ice Punch}} at level 1.&lt;br /&gt;
** {{p|Machop}}, {{p|Machoke}}, {{p|Machamp}} should all learn the now-{{type|Fighting}} {{m|Bind}} by level-up in lieu of {{m|Revenge}}.&lt;br /&gt;
* {{p|Bellsprout}}, {{p|Weepinbell}}, and {{p|Victreebel}} now have the abilities {{a|Chlorophyll}} or {{a|Corrosion}}.&lt;br /&gt;
* {{p|Golem}} (&#039;&#039;non-Alolan&#039;&#039;) learns {{m|Heat Crash}} at level 1 instead of {{m|Heavy Slam}} (at level 1) and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Ponyta}} and {{p|Rapidash}} learn {{m|Double Kick}} by level-up in lieu of {{m|Tackle}} and {{m|Poison Jab}}, respectively, as well as {{m|Fire Spin}} by level-up instead of {{m|Flame Wheel}}, {{m|Reversal}} by level-up in lieu of {{m|Take Down}}, and {{m|Jump Kick}} by level-up instead of {{m|Bounce}}. Furthermore, Rapidash picks up {{m|Blaze Kick}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Rapidash also learns {{m|Bounce}} at level 1 in lieu of {{m|Fury Attack}}. Rapidash no longer learns {{m|Fury Attack}}, {{m|Horn Drill}}, {{m|Flame Wheel}}, or {{m|Poison Jab}} by level-up.&lt;br /&gt;
** Rapidash learns {{m|Horn Attack}} by level-up in lieu of {{m|Stomp}}. Rapidash no longer learns {{m|Megahorn}} at level 1 and instead picks up this move as its final level-up move.&lt;br /&gt;
** {{p|Ponyta}} can now learn {{m|Extreme Speed}} and {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) through breeding as [[Egg Move]]s.&lt;br /&gt;
** Rapidash and Ponyta no longer learn {{m|Flame Wheel}} by level-up, only as an [[Egg Move]].&lt;br /&gt;
** Ponyta and Rapidash should both be taller, Ponyta reaching a [[List of Pokémon by height|height]] of 4&#039;7&amp;quot; (1.4 m).&lt;br /&gt;
* {{p|Slowbro}} should evolve from {{p|Slowpoke}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party. {{p|Slowpoke}} should evolve into {{p|Slowking}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party AND holding a [[King&#039;s Rock]].&lt;br /&gt;
** {{p|Slowpoke}} and {{p|Slowbro}} should learn {{m|Water Sport}} by level-up in lieu of {{m|Tackle}}, {{m|Defense Curl}} by level-up instead of {{m|Growl}}, {{m|Brine}} by level-up in lieu of {{m|Water Pulse}}, and {{m|Refresh}} by level-up in lieu of {{m|Heal Pulse}}. {{p|Slowbro}} also picks up {{m|Spiky Shield}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Slowking}} should learn {{m|Water Sport}} by level-up in lieu of {{m|Tackle}}, {{m|Psycho Shift}} by level-up instead of {{m|Growl}}, {{m|Calm Mind}} by level-up in lieu of {{m|Swagger}}, and re-learn {{m|Power Gem}} by level-up instead of {{m|Nasty Plot}}. Slowking also picks up {{m|Instruct}} as its final level-up move.&lt;br /&gt;
** {{p|Slowking}} now has the abilities {{a|Telepathy}} or {{a|Analytic}}. &amp;lt;del&amp;gt;{{a|Synchronize}}&amp;lt;/del&amp;gt; {{a|Serene Grace}} is its hidden ability.&lt;br /&gt;
* Instead of simply being animated magnets, {{p|Magnemite}}, {{p|Magneton}}, and {{p|Magnezone}} should be redesigned as (simplified) {{wp|gnat}}-like {{t|Bug}}/{{type|Steel}} Pokémon.&lt;br /&gt;
* {{p|Farfetch&#039;d}} now has the abilities {{a|Super Luck}} or {{a|Defiant}}, with {{a|Guts}} as its hidden ability.&lt;br /&gt;
** {{p|Farfetch&#039;d}} should learn {{m|Water Sport}} by level-up in lieu of {{m|Sand Attack}}, {{m|Covet}} by level-up instead of {{m|Fury Cutter}}, {{m|Uproar}} by level-up in lieu of {{m|Slash}}, {{m|Leaf Blade}} by level-up instead of {{m|Night Slash}}, and {{m|Roost}} by level-up in lieu of {{m|Acrobatics}}. Also, Farfetch&#039;d only learns {{m|Brave Bird}} as its final level-up move (not at level 1).&lt;br /&gt;
** {{p|Farfetch&#039;d}} no longer learns {{m|Poison Jab}} by any means.&lt;br /&gt;
* &amp;lt;del&amp;gt;Now {{type|Flying}} only,&amp;lt;/del&amp;gt; neither {{p|Doduo}} nor {{p|Dodrio}} can learn {{m|Fly}} or {{m|Steel Wing}} by any means. However, {{p|Dodrio}} should learn {{m|Brave Bird}} by level-up in lieu of {{m|Thrash}}. Doduo and Dodrio also pick up {{m|Feather Dance}} as their final level-up move.&lt;br /&gt;
** {{p|Dodrio}} now has the abilities {{a|Run Away}} or {{a|Quick Feet}} (replacing Doduo&#039;s {{a|Early Bird}}).&lt;br /&gt;
** Doduo and Dodrio gain {{a|Sand Rush}} as their hidden ability.&lt;br /&gt;
** Boost Doduo&#039;s base HP (30) to 55. Boost Dodrio&#039;s base HP (60) to 70 and reduce its base Attack (110) to 100 for a base stat total of 460.&lt;br /&gt;
* {{p|Seel}} and {{p|Dewgong}} now have the abilities {{a|Storm Drain}} or &#039;&#039;Slick&#039;&#039; (see note on &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{a|Infiltrator}} is their hidden ability.  &lt;br /&gt;
* A mean-spirited, even malicious Pokémon that seeks to harm (or at the very least play cruel pranks on) its targets and literally lurks in shadows, {{p|Gengar}} should be reclassified as {{t|Ghost}}/{{t|Dark}}. Gengar also picks up {{m|Dark Void}} as its final level-up move.&lt;br /&gt;
* {{p|Onix}} should swap its base Attack stat (45) for its base Speed stat (70). {{p|Steelix}} should trade 25 points from its base Special Attack stat to boost its base Speed stat (30) to 55.&lt;br /&gt;
* {{p|Munna}} is now the baby-stage of {{p|Drowzee}} (Musharna is no more!)&lt;br /&gt;
** Munna evolves into Drowzee at level 26. Drowzee evolves into Hypno using a [[Dusk Stone]]. Furthermore, Munna is renamed &#039;&#039;Mesmur&#039;&#039;.&lt;br /&gt;
** That said, Drowzee and {{p|Hypno}}&#039;s movelist is replaced by Munna&#039;s movelist. However, {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} should learn {{m|Night Shade}} by level-up in lieu of {{m|Psybeam}} and {{m|Haze}} by level-up in lieu of {{m|Psychic}}. {{p|Hypno}} also picks up {{m|Shadow Ball}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to {{m|Dark Void}} as its final level-up move.&lt;br /&gt;
** {{p|Drowzee}} and {{p|Munna}} learn {{m|Wake-Up Slap}} by level-up in lieu of {{m|Nightmare}}.&lt;br /&gt;
** Based on the mythological {{wp|tapir}}-like {{wp|baku (spirit)|baku}}, {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} are now all reclassified as {{type|Ghost}}.&lt;br /&gt;
** {{p|Drowzee}}, {{p|Hypno}}, and {{p|Munna}} now have the abilities &amp;lt;del&amp;gt;{{a|Trace}} or &#039;&#039;Nocturnal&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below)&amp;lt;/del&amp;gt; {{a|Telepathy}} or {{a|Comatose}}.&lt;br /&gt;
** {{p|Munna}} and {{p|Drowzee}} have the hidden ability {{a|Trace}}.&lt;br /&gt;
** Hypno has the hidden ability &amp;lt;del&amp;gt;{{a|Mummy}} or {{a|Shadow Tag}}&amp;lt;/del&amp;gt; {{a|Bad Dreams}}.&lt;br /&gt;
** Munna can pick up {{m|Pain Split}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Krabby}} and {{p|Kingler}} should learn {{m|Iron Defense}} by level-up in lieu of {{m|Metal Claw}}, {{m|Counter}} by level-up instead of {{m|Stomp}}, &#039;&#039;Sand Pit&#039;&#039; by level-up in lieu of {{m|Slam}}, and {{m|Heavy Slam}} by level-up instead of {{m|Flail}}.&lt;br /&gt;
** The move {{m|Vice Grip}} is now {{type|Steel}} and should have an increased critical hit ratio (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** &amp;lt;del&amp;gt;Boost Kingler&#039;s base Special Defense to at least 75 (+25) and reduce its base Speed to 70 (-5) for a base stat total of 495.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Boost Kingler&#039;s base Special Defense to at least 75 (+25), increase its base HP to 65 (+10), boost its Special Attack to 60 (+10), and reduce its base Speed to 65 (-10) for a base stat total of 510 (now same as Crawdaunt, see below).&lt;br /&gt;
* {{p|Chansey}} now has the abilities {{a|Triage}} or {{a|Healer}}, with {{a|Huge Power}} or {{a|Scrappy}} as its hidden ability. {{p|Blissey}} now has the abilities or {{a|Serene Grace}} or {{a|Healer}}, with {{a|Pure Power}} as its hidden ability (see note for Huge Power and Pure Power under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Chansey}} should trade 45 points from its base HP (250) to increase its base Attack to 50. Furthermore, boost {{p|Chansey}}&#039;s base Attack to at least 20 (+15) for a new base stat total of 465.&lt;br /&gt;
** Boost {{p|Blissey}}&#039;s base Attack to at least 30 (+20) for a new base stat total of 560.&lt;br /&gt;
** {{p|Chansey}} should learn {{m|Helping Hand}} at level 1; {{p|Blissey}} should re-learn {{m|Helping Hand}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Chansey}} should learn {{m|Body Slam}} by level-up in lieu of {{m|Take Down}} while {{p|Blissey}} should learn {{m|Heal Bell}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
** Chansey and Blissey should learn the &#039;&#039;revamped&#039;&#039; {{m|Present}} by level-up instead of {{m|Bestow}} and pick up the &#039;&#039;revamped&#039;&#039; {{m|Lucky Chant}} as their final level-up move. Chansey should learn {{m|Last Resort}} by level-up in lieu of {{m|Double-Edge}} while {{p|Blissey}} should learn {{m|Trump Card}} by level-up in lieu of {{m|Double-Edge}}. (See notes for Present, Trump Card, Last Resort, and Lucky Chant under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Blissey also picks up {{m|Instruct}} at level 1.&lt;br /&gt;
* Using a [[Leaf Stone]], {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)&lt;br /&gt;
** {{p|Carnivine}} is now {{t|Grass}}/{{t|Dark}}.&lt;br /&gt;
** Carnivine re-learns {{m|Crunch}} as an {{tt|Evo.|Learned upon evolving}}-move. Carnivine also learns {{m|Facade}} at level 1 and picks up &#039;&#039;Thorn Whip&#039;&#039; as its final level-up move.&lt;br /&gt;
** Tangela can learn {{m|Sucker Punch}} and &#039;&#039;Thorn Whip&#039;&#039; as [[Egg Move]]s.&lt;br /&gt;
** Tangela no longer learns {{m|Ancient Power}} by level-up.&lt;br /&gt;
** Tangela&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 65 / 72 / 60 / 65 / 60 / 46 = 368 total&lt;br /&gt;
** Carnivine&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 80 / 104 / 72 / 72 / 80 / 60 = 468 total&lt;br /&gt;
* {{p|Rhyhorn}}, {{p|Rhydon}}, and {{p|Rhyperior}} can no longer learn {{m|Surf}}.&lt;br /&gt;
** {{p|Rhyhorn}} can now learn {{m|Heat Crash}} through breeding as an [[Egg Move]].&lt;br /&gt;
** {{p|Rhyperior}} (&#039;&#039;non-Alolan&#039;&#039;) learns &amp;lt;del&amp;gt;{{m|Eruption}}&amp;lt;/del&amp;gt; &#039;&#039;Lava Bomb&#039;&#039; at level 1 instead of {{m|Poison Jab}} (at level 1).&lt;br /&gt;
* Considering Lickitung’s reptilian physiology &amp;lt;del&amp;gt;and the scarcity of {{type|Dragon}} Pokémon&amp;lt;/del&amp;gt; in Kanto, {{p|Lickitung}} should be reclassified as a {{type|Dragon}}. Its abilities are now {{a|Immunity}} or {{a|Sticky Hold}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). &#039;&#039;Ravenous&#039;&#039; is its hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Lickitung}} should learn {{m|Belly Drum}} by level-up in lieu of {{m|Supersonic}}, {{m|Pluck}} by level-up in lieu of {{m|Defense Curl}}, {{m|Amnesia}} by level-up in lieu of {{m|Slam}}, {{m|Dragon Breath}} by level-up in lieu of {{m|Rollout}}, {{m|Dragon Dance}} by level-up in lieu of {{m|Me First}}, and {{m|Dragon Pulse}} by level-up in lieu of {{m|Screech}}. Lickitung also picks up {{m|Draco Meteor}} as its final level-up move.&lt;br /&gt;
** {{p|Lickitung}} picks up {{m|Teeter Dance}}, {{m|Gastro Acid}}, and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** Boost Lickitung&#039;s base Attack to 80 (+25) and base Special Attack to 90 (+30) for a base stat total of 440.&lt;br /&gt;
** Lickitung joins the [[Dragon Egg Group]] and can learn {{m|Dragon Tail}} as an [[Egg Move]].&lt;br /&gt;
** Lickilicky is no more!&lt;br /&gt;
* {{p|Exeggcute}} now has the abilities {{a|Telepathy}} or an &#039;&#039;improved&#039;&#039; {{a|Own Tempo}}, with {{a|Weak Armor}} as its hidden ability. (See note for Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). Similarly, {{p|Exeggutor}} now has the abilities {{a|Telepathy}} or &amp;lt;del&amp;gt;{{a|Leaf Guard}}&amp;lt;/del&amp;gt; or an &#039;&#039;improved&#039;&#039; {{a|Own Tempo}}, with {{a|Harvest}} as its hidden ability.&lt;br /&gt;
** Exeggcute and Exeggutor should learn {{m|Natural Gift}} by level-up in lieu of {{m|Stun Spore}} and {{m|Sleep Powder}} by level-up in lieu of {{m|Hypnosis}}.&lt;br /&gt;
** {{m|Barrage}} is no longer the [[signature move]] for the Exeggcute evolutionary line, instead replaced by {{m|Seed Bomb}}.&lt;br /&gt;
** Exeggutor should learn {{m|Leaf Storm}} by level-up instead of {{m|Power Whip}}. Furthermore, Exeggutor now picks up {{m|Teeter Dance}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Trick Room}} as its final level-up move.&lt;br /&gt;
* Exeggcute can pick up {{m|Pain Split}} as an [[Egg Move]]. &lt;br /&gt;
* {{p|Marowak}} is the male-only evolution of {{p|Cubone}}, whose mother ({{p|Kangaskhan}}) passes not long after raising it from infancy. Similarly, {{p|Kangaskhan}} is the female-only evolution of Cubone. Marowak generally live as solitary hunters (or in small packs of 2-4) whereas Kangaskhan live together in matriarchal herds (yes, think of real-world {{wp|Elephant|African elephants}}).&lt;br /&gt;
** Male Cubone still evolve into Marowak starting at level 28 but female Cubone evolve into Kangaskhan given high [[friendship]].&lt;br /&gt;
* {{p|Marowak}} should be {{t|Ground}}/{{t|Fighting}}. Marowak should learn {{m|Smack Down}} by level-up in lieu of {{m|Headbutt}}, &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) by level-up instead of {{m|Double-Edge}}, and {{m|Sky Uppercut}} by level-up in lieu of {{m|Stomping Tantrum}}. Marowak also picks up {{m|Low Sweep}} at level 1 as well as learning {{m|Close Combat}} or {{m|Final Gambit}} as its final level-up move.&lt;br /&gt;
** Furthermore, Marowak now learns {{m|Skull Bash}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Cubone should learn {{m|Smack Down}} by level-up instead of {{m|Headbutt}} and &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) by level-up instead of {{m|Double-Edge}}. Cubone also picks up {{m|Baby-Doll Eyes}} at level 1.&lt;br /&gt;
** Neither Cubone nor Marowak can learn {{m|Earthquake}}, including via [[TM]].&lt;br /&gt;
* {{p|Kangaskhan}} should be {{t|Dragon}}/{{t|Fighting}}. Kangaskhan should learn {{m|Dynamic Punch}} by level-up in lieu of {{m|Comet Punch}}, {{m|Dragon Dance}} or {{m|Hone Claws}} by level-up in lieu of {{m|Leer}}, {{m|Seismic Toss}} by level-up in lieu of {{m|Tail Whip}}, {{m|Snarl}} by level-up in lieu of {{m|Bite}}, {{m|Counter}} by level-up in lieu of {{m|Mega Punch}}, {{m|Belly Drum}} by level-up in lieu of {{m|Dizzy Punch}}, &amp;lt;del&amp;gt;{{m|Retaliate}}&amp;lt;/del&amp;gt; {{m|Revenge}} by level-up in lieu of {{m|Crunch}}, and {{m|Hammer Arm}} by level-up in lieu of {{m|Endure}}.&lt;br /&gt;
** Kangaskhan also picks up {{m|Fire Punch}} and {{m|Thunder Punch}} at level 1.&lt;br /&gt;
** Furthermore, Kangaskhan now learns {{m|Dragon Rush}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Kangaskhan no longer learns {{m|Dizzy Punch}} by level-up.&lt;br /&gt;
** Kangaskhan&#039;s abilities are now {{a|Scrappy}} or {{a|Iron Fist}}.&lt;br /&gt;
* {{p|Kingdra}} is renamed &#039;&#039;Karabys&#039;&#039; (from {{wp|Charybdis}} + {{wp|Abyssal zone|abyss}}) and learns {{m|Whirlpool}} as an {{tt|Evo.|Learned upon evolving}}. &lt;br /&gt;
* {{p|Staryu}} and {{p|Starmie}} are both now {{t|Water}}/{{type|Rock}}. {{p|Starmie}} is revamped as the &#039;&#039;Sea Gem Pokémon&#039;&#039;, which according to its Dex entry: &amp;quot;Once pursued by generations of divers seeking to harvest their brilliant central gems, Starmie require several years to regenerate their gems so today many are raised in captivity.&amp;quot;&lt;br /&gt;
** {{p|Staryu}} now evolves into {{p|Starmie}} using a [[Moon Stone]].&lt;br /&gt;
** {{p|Starmie}} now learns {{m|Power Gem}} as an {{tt|Evo.|Learned upon evolving}}-move and picks up {{m|Smack Down}} or {{m|Stealth Rock}} at level 1.&lt;br /&gt;
** Starmie and Staryu can learn can learn {{m|Smack Down}} via [[TM24]] and {{m|Rock Polish}} via [[TM69]].&lt;br /&gt;
** Staryu and Starmie now have the abilities {{a|Regenerator}} or {{a|Sand Force}}. &amp;lt;del&amp;gt;{{a|Filter}}&amp;lt;/del&amp;gt; {{a|Storm Drain}} is their hidden ability.&lt;br /&gt;
** {{type|Grass}} is no longer super-effective against {{type|Rock}}.&lt;br /&gt;
* {{p|Mime Jr.}} and {{p|Mr. Mime}} both remain {{type|Psychic}}-only. {{p|Mr. Mime}} should learn {{m|Psycho Shift}} by level-up instead of {{m|Magical Leaf}}, {{m|Trick Room}} by level-up instead of {{m|Misty Terrain}}, and pick up the now {{type|Fairy}} {{m|Trump Card}} as its final level-up move (see note for Trump Card under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
* {{p|Scyther}} should learn {{m|Aerial Ace}} by level-up instead of {{m|Wing Attack}}.&lt;br /&gt;
** {{p|Scizor}} should learns the now-{{type|Steel}} {{m|Vice Grip}} by level-up in lieu of {{m|Metal Claw}} and re-learns {{m|Vice Grip}} as an {{tt|Evo.|Learned upon evolving}}-move (see note for Vice Grip under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Elekid}} and {{p|Electabuzz}} now have the abilities {{a|Lightning Rod}} or {{a|Battery}}. {{p|Electivire}} now has the abilities {{a|Electric Surge}} or {{a|Battery}}, with {{a|Stamina}} as its hidden ability.&lt;br /&gt;
** {{p|Electabuzz}} and {{p|Electivire}} should learn &#039;&#039;Blitz Break&#039;&#039; ({{m|Brick Break}}) by level-up in lieu of {{m|Low Kick}} and pick up {{m|Dynamic Punch}} as its final level-up move.&lt;br /&gt;
** {{p|Electivire}} should learn &#039;&#039;Blitz Break&#039;&#039; ({{m|Brick Break}}) by level-up in lieu of {{m|Low Kick}} and {{m|Dynamic Punch}} by level-up in lieu of {{m|Giga Impact}}.&lt;br /&gt;
** {{p|Elekid}}, {{p|Electabuzz}}, and {{p|Electivire}} can all pick up {{m|Iron Head}} by TM or Move Tutor. {{p|Elekid}} can also pick up {{m|Iron Head}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Magby}}, {{p|Magmar}}, and {{p|Magmortar}} should all learn &#039;&#039;Bengala&#039;&#039; by level-up in lieu of {{m|Confuse Ray}} and pick up &#039;&#039;Temper&#039;&#039; as their final level-up moves.&lt;br /&gt;
** {{p|Magmortar}} should learn the &#039;&#039;revamped&#039;&#039; {{m|Eruption}} as an {{tt|Evo.|Learned upon evolving}}-move (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Reduce {{p|Magmar}}&#039;s base Speed (93) to 90 and base Special Defense (85) to 83 for a base stat total of 490, on par with counterpart {{p|Electabuzz}}.&lt;br /&gt;
* {{p|Tauros}} should be {{t|Fighting}} with abilities {{a|Sheer Force}} or {{a|Intimidate}}. {{a|Anger Point}} is its hidden ability.&lt;br /&gt;
** {{p|Tauros}} learns {{m|Double Kick}} at level 1 in lieu of {{m|Tackle}}, {{m|Vital Throw}} by level-up instead of {{m|Rest}}, {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, {{m|Iron Head}} by level-up instead of {{m|Zen Headbutt}}, and {{m|Head Smash}} by level-up in lieu of {{m|Giga Impact}}. {{p|Tauros}} also picks up {{m|Counter}} at level 1.&lt;br /&gt;
* {{p|Gyarados}} should be {{type|Water}} only. [[Mega]] {{p|Gyarados}} becomes a {{t|Water}}/{{t|Dragon}}.&lt;br /&gt;
** {{p|Gyarados}} should learn {{m|Waterfall}} as an {{tt|Evo.|Learned upon evolving}}-move instead of {{m|Bite}}, {{m|Dragon Rush}} by level-up in lieu of {{m|Dragon Dance}}, and picks up {{m|Outrage}} as its final level-up move.&lt;br /&gt;
* {{p|Lapras}} should learn {{m|Whirlpool}} at level 1; {{m|Aqua Ring}} by level-up in lieu of {{m|Confuse Ray}}; {{m|Aurora Beam}} by level-up instead of {{m|Rain Dance}}; and pick up {{m|Dragon Pulse}} as its final level-up move.&lt;br /&gt;
** {{p|Lapras}} joins the [[Dragon Egg Group]] in lieu of the [[Water 1]] Egg Group. It can learn {{m|Dragon Breath}} and {{m|Dragon Dance}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Flareon}} now has the ability {{a|Fur Coat}}. {{p|Jolteon}} now has the ability &amp;lt;del&amp;gt;{{a|Quick Feet}}&amp;lt;/del&amp;gt; {{a|Static}}. {{p|Vaporeon}} now has the ability &amp;lt;del&amp;gt;&#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below)&amp;lt;/del&amp;gt; {{a|Wonder Skin}} &amp;lt;del&amp;gt;{{a|Water Veil}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** {{p|Flareon}} should learn &#039;&#039;Scorched Earth&#039;&#039; by level-up in lieu of {{m|Scary Face}} and {{m|Eruption}} by level-up in lieu of {{m|Lava Plume}}.&lt;br /&gt;
** {{m|Eruption}} is now a &#039;&#039;Physical&#039;&#039; move (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Vaporeon}} should learn {{m|Scald}} at level 1 in lieu of {{m|Water Gun}}, &#039;&#039;Vapor Therapy&#039;&#039; by level-up instead of {{m|Acid Armor}}, and {{m|Mist}} by level-up in lieu of {{m|Haze}}.&lt;br /&gt;
* Now dual {{t|Electric}}/{{type|Dark}}, {{p|Porygon-Z}} should learn the revamped {{m|Dark Pulse}} by level-up in lieu of {{m|Tri Attack}} (See note for Dark Pulse under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), learn {{m|Foul Play}} by level-up in lieu of {{m|Hyper Beam}}, and pick up {{m|Topsy-Turvy}} as its final level-up move.&lt;br /&gt;
** {{p|Porygon-Z}} now has the abilities {{a|Trace}} or {{a|Infiltrator}}.&lt;br /&gt;
* {{p|Aerodactyl}} now has the abilities {{a|Aerilate}} or {{a|Strong Jaw}}/{{a|Intimidate}}. Aerodactyl should learn {{m|Crush Claw}} by level-up in lieu of {{m|Take Down}}, {{m|Roost}} by level-up in lieu of {{m|Iron Head}}, {{m|Dragon Claw}} by level-up in lieu of {{m|Hyper Beam}}, and {{m|Sky Attack}} by level-up in lieu of {{m|Giga Impact}}.&lt;br /&gt;
* {{p|Dratini}} gains the second ability {{a|Cloud Nine}}. {{p|Dragonair}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Shed Skin. {{p|Dragonite}} now has the abilities {{a|Marvel Scale}} or {{a|Cloud Nine}}, rather than Inner Focus.&lt;br /&gt;
** {{p|Dragonite}} should learn {{m|Belly Drum}} by level-up instead of {{m|Agility}} and {{m|Extreme Speed}} by level-up instead of {{m|Wrap}}.&lt;br /&gt;
** Dragonite should pick up {{m|Aerial Ace}} or {{m|Fly}} as an {{tt|Evo.|Learned upon evolving}}-move instead of {{m|Wing Attack}} to further distinguish it from {{p|Charizard}}.  &lt;br /&gt;
** Dratini, Dragonair, and Dragonite should all learn {{m|Defog}} by level-up instead of {{m|Outrage}} and pick up {{m|Frost Breath}} via [[TM79]].&lt;br /&gt;
** Dragonair also picks up {{m|Weather Ball}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* Evolutionary family change: &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;  &lt;br /&gt;
** By comparison, &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;&lt;br /&gt;
** Munchlax is no more!&lt;br /&gt;
** {{p|Snorlax}} should gain &#039;&#039;Ravenous&#039;&#039; as its hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Articuno}}&#039;s ability is now {{a|Snow Warning}}, rather than Pressure. {{p|Zapdos}}&#039; ability is now {{a|Drizzle}}, rather than Pressure. {{p|Moltres}}&#039; ability is now {{a|Drought}}, rather than Pressure. {{p|Lugia}}&#039;s ability is now {{a|Air Lock}}, rather than Pressure.&lt;br /&gt;
* {{p|Chikorita}}, {{p|Bayleef}}, and {{p|Meganium}} should all learn {{m|Stun Spore}} by level-up in lieu of {{m|Poison Powder}} as well as {{m|Bullet Seed}} by level-up in lieu of {{m|Magical Leaf}} or {{m|Reflect}}.&lt;br /&gt;
** {{p|Bayleef}} and {{p|Meganium}} should all learn {{m|Ancient Power}} by level-up instead of {{m|Body Slam}}. {{p|Chikorita}} should learn {{m|Rototiller}} by level-up instead of {{m|Body Slam}}.&lt;br /&gt;
* {{p|Typhlosion}} should learn &#039;&#039;Scorched Earth&#039;&#039; and {{m|Dig}} at level 1 in lieu of {{m|Gyro Ball}} and {{m|Gyro Ball}}, &amp;lt;del&amp;gt;{{m|Snarl}} by level-up in lieu of {{m|Swift}},&amp;lt;/del&amp;gt; {{m|Incinerate}} by level-up in lieu of {{m|Flame Charge}}, {{m|Earth Power}} by level-up in lieu of {{m|Rollout}}, and {{m|Reversal}} by level-up in lieu of {{m|Double-Edge}}. Typhlosion also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Typhlosion no longer learns {{m|Swift}} by level-up.&lt;br /&gt;
** {{p|Cyndaquil}} can pick up &#039;&#039;Dust Devil&#039;&#039; and {{m|Rototiller}} as [[Egg Move]]s.&lt;br /&gt;
** Typhlosion – not the revamped {{t|Fire}}/{{type|Water}} {{p|Camerupt}} – is now the mascot for [[Team Magma]].&lt;br /&gt;
* {{p|Feraligatr}} is now {{t|Water}}/{{t|Fighting}}. Feraligatr should learn {{m|Brine}} and {{m|Vital Throw}} at level 1 in lieu of {{m|Water Gun}} and {{m|Scratch}}, {{m|Dive}} by level-up in lieu of {{m|Ice Fang}}, {{m|Bulldoze}} by level-up in lieu of {{m|Slash}}, {{m|Reversal}} by level-up in lieu of {{m|Flail}}, and {{m|Bulk Up}} by level-up in lieu of {{m|Screech}}. Feraligatr picks up {{m|Thrash}} as its final level-up move.&lt;br /&gt;
** Feraligatr also picks up {{m|Low Sweep}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Furret}} is now {{t|Ground}}-type. Furret should learn {{m|Body Slam}} by level-up in lieu of {{m|Slam}}, &#039;&#039;Sand Pit&#039;&#039; by level-up in lieu of {{m|Amnesia}}, {{m|Shore Up}} by level-up in lieu of {{m|Rest}}, and {{m|Play Rough}} by level-up in lieu of {{m|Hyper Voice}}. {{p|Furret}} also picks up {{m|Rototiller}} and {{m|Spikes}} at level 1.&lt;br /&gt;
** Furret should also learn {{m|Dig}} and {{m|Mud-Slap}} an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Agility}}.&lt;br /&gt;
** {{p|Sentret}} and Furret now both learn {{m|Detect}} by level-up in lieu of {{m|Sucker Punch}}.&lt;br /&gt;
** Furret now has the abilities {{a|Sand Rush}} (replacing Sentret&#039;s {{a|Run Away}}) or {{a|Frisk}} (replacing Sentret&#039;s {{a|Keen Eye}}).&lt;br /&gt;
** {{p|Sentret}} also picks up &#039;&#039;Dust Devil&#039;&#039; and [[Spikes]] as [[Egg Move]]s.&lt;br /&gt;
* &amp;lt;del&amp;gt;Nocturnal hunter {{p|Noctowl}} should be {{t|Dark}}/{{t|Flying}} or have the ability &#039;&#039;Nocturnal&#039;&#039; conferring STAB-damage for using {{type|Dark}} (and {{type|Ghost}}) moves.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Nocturnal hunter {{p|Noctowl}} should have the abilities {{a|Keen Eye}} or &#039;&#039;Nocturnal&#039;&#039;, which confers STAB-damage for using {{type|Dark}} (and {{type|Ghost}}) moves. {{p|Hoothoot}} should have the abilities {{a|Keen Eye}} or {{a|Own Tempo}} (See notes for Keen Eye, Nocturnal, and Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Noctowl should pick up {{m|Night Slash}} and {{m|Hone Claws}} as {{tt|Evo.|Learned upon evolving}}-moves. Noctowl should also learn {{m|Moonlight}} at level 1 and {{m|Quash}} by level-up in lieu of {{m|Dream Eater}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section). Furthermore, Noctowl picks up {{m|Throat Chop}} as its final level-up move.&lt;br /&gt;
** Noctowl and {{p|Hoothoot}} no longer learn {{m|Dream Eater}} by level-up. &lt;br /&gt;
** Noctowl should be smaller, reaching a [[List of Pokémon by height|height]] no greater than 4&#039;.&lt;br /&gt;
* {{p|Ledyba}} and {{p|Ledian}} now have the abilities {{a|Early Bird}} or {{a|Sap Sipper}} instead. &amp;lt;del&amp;gt;{{a|Serene Grace}}&amp;lt;/del&amp;gt;{{a|Swarm}} is their hidden ability.&lt;br /&gt;
* {{p|Ledyba}} and {{p|Ledian}} should learn &amp;lt;del&amp;gt;{{m|Struggle Bug}} by level-up in lieu of {{m|Tackle}}&amp;lt;/del&amp;gt;, {{m|Grass Whistle}} by level-up instead of {{m|Supersonic}}, {{m|Double Team}} by level-up instead of {{m|Swift}}, {{m|Quick Guard}} by level-up instead of {{m|Safeguard}}, the now-{{type|Flying}} {{m|Vacuum Wave}} by level-up in lieu of {{m|Mach Punch}}, {{m|Pluck}} by level-up in lieu of {{m|Silver Wind}}, {{m|U-turn}} &amp;lt;del&amp;gt;or {{m|Infestation}}&amp;lt;/del&amp;gt; by level-up in lieu of {{m|Agility}}, {{m|Drain Punch}} by level-up in lieu of {{m|Air Slash}}, {{m|Aerial Ace}} by level-up in lieu of {{m|Bug Buzz}}, and &amp;lt;del&amp;gt;{{m|Lunge}} / {{m|Play Rough}} /&amp;lt;/del&amp;gt; {{m|Quiver Dance}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Ledian now learns &amp;lt;del&amp;gt;{{m|Assist}}&amp;lt;/del&amp;gt; {{m|Helping Hand}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Ledian also learns {{m|Tailwind}} and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** {{p|Ledyba}} and {{p|Ledian}} also pick up {{m|Defense Curl}} at level 1.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Ledian}} and {{p|Ariados}} are arguably counterparts to one another, sharing a 390 base stat total. But they are both in dire need of a boost, perhaps increasing their base stat total to 420 (on par with {{p|Mightyena}})?&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Ledyba}} and {{p|Ledian}} should swap their base Attack stats for their base Special Attack stats. &lt;br /&gt;
** Swap {{p|Ledian}}&#039;s base Attack stat (35) for its base Special Attack stat (55) to make it more physically-oriented. Then boost its new base Attack stat (55) to 80 (+25), increase Defense stat to 60 (+10), increase base HP to 80 (+25), reduce Special Defense stat to 90 (-20), and reduce Speed stat to 80 (-5) for a base stat total of 425.&lt;br /&gt;
&lt;br /&gt;
* Boost {{p|Ariados}}&#039; Speed to 75 (+35), increase its Special Defense to 70 (+10), and decrease its Defense to 60 (-10) for a base stat total of 425.&lt;br /&gt;
* {{p|Spinarak}} now evolves into either {{t|Bug}}/{{type|Psychic}} male {{p|Ariados}} or {{t|Poison}}/{{type|Dark}} female {{p|Ariados}}. Same base stat distribution but the movelist for each branch of this split evolution varies accordingly.&lt;br /&gt;
** {{p|Ariados}}♂ now has the abilities &amp;lt;del&amp;gt;{{a|Technician}}&amp;lt;/del&amp;gt; &#039;&#039;Nocturnal&#039;&#039; – which prevents {{status|sleep}} in most cases and grants a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) – or {{a|Unnerve}}. {{p|Ariados}}♀ has the abilities {{a|Cursed Body}} or {{a|Infiltrator}}.&lt;br /&gt;
* {{p|Chinchou}} and {{p|Lanturn}} should now learn {{m|Flash}} at level 1 in lieu of {{m|Supersonic}}, {{m|Water Pulse}} by level-up instead of {{m|Bubble Beam}}, and {{m|Brine}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
* {{p|Xatu}} should trade 25 points from its base Speed stat (95) to boost its base Special Defense stat (70) to 95, making it more defensively-oriented.&lt;br /&gt;
* {{p|Azumarill}} picks up {{m|Ice Ball}} at level 1. {{p|Marill}} and {{p|Azumarill}} learn {{m|Ice Shard}} by level-up in lieu of {{m|Double-Edge}} and {{m|Mist}} by level-up in lieu of {{m|Superpower}}. Azumarill picks up {{m|Dive}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Marill}} can pick up {{m|Icy Wind}} and {{m|Ice Punch}} as [[Egg Move]]s.&lt;br /&gt;
** {{p|Marill}} and {{p|Azumarill}} now have the abilities {{a|Swift Swim}} or {{a|Slush Rush}}. &#039;&#039;Slick&#039;&#039; is their hidden ability (see note on &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Boost Azumarill&#039;s base Attack to 75 (+25), increase Special Attack to 85 (+35), and boost Special Defense to 90 (+10) for a base stat total of 480.&lt;br /&gt;
** Azurill is no more!&lt;br /&gt;
* {{p|Hoppip}}, {{p|Skiploom}}, and {{p|Jumpluff}} should only be {{type|Grass}}. All three would have the ability {{a|Levitate}} to make up for the loss of the {{type|Flying}}.&lt;br /&gt;
** {{p|Jumpluff}} should pick up {{m|Weather Ball}} as its final level-up move.&lt;br /&gt;
* {{p|Ambipom}} now has the abilities {{a|Technician}} or {{a|Frisk}}.&lt;br /&gt;
** Ambipom and {{p|Aipom}} both should learn {{m|Dizzy Punch}} by level-up in lieu of {{m|Tickle}}, {{m|Wake-Up Slap}} by level-up instead of {{m|Swift}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), {{m|Uproar}} by level-up instead of {{m|Screech}}, {{m|Arm Thrust}} or {{m|Substitute}} by level-up in lieu of {{m|Fling}}, and {{m|Low Sweep}} by level-up in lieu of {{m|Nasty Plot}}. Ambipom and Aipom also pick up {{m|Covet}} and {{m|Detect}} at level 1.&lt;br /&gt;
** Ambipom should also learn {{m|Counter}} by level-up in lieu of {{m|Last Resort}}.&lt;br /&gt;
** {{p|Ambipom}} no longer learns {{m|Dual Chop}} by level-up. Instead it learns {{m|Circle Throw}} at level 1.&lt;br /&gt;
** Aipom and Ambipom also pick up {{m|Follow Me}} as their final level-up move.&lt;br /&gt;
** Aipom can pick up {{m|Bullet Seed}}, &amp;lt;del&amp;gt;{{m|Uproar}},&amp;lt;/del&amp;gt; {{m|Force Palm}}, {{m|Drain Punch}}, {{m|Mach Punch}}, and {{m|Dynamic Punch}} as [[Egg Move]]s.&lt;br /&gt;
** Reduce Aipom&#039;s base Special Defense (55) to 45, Special Attack (40) to 30, and base Speed (85) to 70 for a base stat total of 325.&lt;br /&gt;
** Reduce Ambipom&#039;s base HP (75) to 70, base Defense (66) to 60, Special Attack (60) to 50, and base Speed (115) to 90 as well as boosting its base Special Defense (66) to 70 for a base stat total of 440.&lt;br /&gt;
* {{p|Yanma}} and {{p|Yanmega}} learn {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and {{m|Razor Wind}} by level-up instead of {{m|Air Slash}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section). Furthermore, Yanmega should learn {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Yanma should also learn {{m|Pluck}} by level-up instead of {{m|Hypnosis}} (Yanmega retains {{m|Bug Bite}} at level 1) and {{m|Tailwind}} by level-up in lieu of {{m|Wing Attack}}.&lt;br /&gt;
** Yanmega should learn {{m|Feint Attack}} by level-up instead of {{m|Feint}}.&lt;br /&gt;
* {{p|Honchkrow}} should learn {{m|Sky Attack}} by level-up instead of {{m|Astonish}} and {{m|Dark Void}} by level-up in lieu of {{m|Dark Pulse}}. {{p|Murkrow}} should learn {{m|Roost}} by level-up instead of {{m|Tailwind}}.&lt;br /&gt;
* {{p|Misdreavus}} and {{p|Mismagius}} learn &#039;&#039;Entrancing Song&#039;&#039; at level 1 in lieu of {{m|Growl}}, {{m|Disarming Voice}} by level-up instead of {{m|Psywave}}, and {{m|Punishment}} by level-up in lieu of {{m|Payback}}.&lt;br /&gt;
** {{p|Mismagius}} learns {{m|Will-O-Wisp}} by level-up instead of {{m|Mystical Fire}}.&lt;br /&gt;
* {{p|Wynaut}} and {{p|Wobbuffet}} now have the abilities {{a|Shadow Tag}} or {{a|Stamina}}. Wobbuffet also gains &amp;lt;del&amp;gt;the &#039;&#039;revamped&#039;&#039; {{a|Limber}}&amp;lt;/del&amp;gt; &#039;&#039;Slick&#039;&#039; as its hidden ability (see note on &amp;lt;del&amp;gt;Limber/Steadfast&amp;lt;/del&amp;gt; &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Wynaut}} and {{p|Wobbuffet}} should both be {{type|Normal}}.&lt;br /&gt;
** {{p|Wynaut}} should learn {{m|Helping Hand}}, {{m|Tickle}}, and {{m|Nuzzle}} at level 1 in lieu of {{m|Splash}} and {{m|Charm}}. {{p|Wynaut}} also picks up and {{m|Metronome}} as its final level-up move.&lt;br /&gt;
** {{p|Wynaut}} should also pick up {{m|Rest}} and {{m|Sleep Talk}} as [[Egg Move]]s.&lt;br /&gt;
** {{p|Wobbuffet}} should learn {{m|Pain Split}} at level 1 in lieu of {{m|Safeguard}} and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Wobbuffet}} also picks up {{m|Defense Curl}} or {{m|Bide}} at level 1, {{m|Yawn}} at level 20, as well as {{m|Trick Room}} and {{m|Magic Room}} as its final level-up moves.&lt;br /&gt;
** Reduce {{p|Wobbuffet}}&#039;s base HP (190) to 140 and increase its base Defense (58) to 110 for a base stat total of 407.&lt;br /&gt;
* {{p|Unown}}&#039;s abilities are now {{a|Telepathy}} or {{a|Synchronize}}. {{a|Analytic}} is its hidden ability.&lt;br /&gt;
** {{p|Unown}} should both learn {{m|Hidden Power}} and {{m|Teleport}} at level 1, {{m|Trick Room}} at level 10, {{m|Psywave}} at level 15, {{m|Magic Room}} at level 20, {{m|Psycho Shift}} at level 30, {{m|Stored Power}} at level 35, {{m|Baton Pass}} at level 40, {{m|Instruct}} at level 45, and {{m|Revelation Dance}} at level 50.&lt;br /&gt;
** {{p|Unown}} should trade 24 points from its base Attack stat (72) to boost its base Special Defense stat (48) to 72, making it more defensively formidable. Furthermore, trade its 18 points from its base Defense (48) to boost its base HP (48) to 66. Finally, reduce its new base Attack stat (48) to 1 for a base stat total of 289.&lt;br /&gt;
* {{p|Girafarig}} now has the abilities {{a|Frisk}} or &amp;lt;del&amp;gt;{{a|Quick Feet}}&amp;lt;/del&amp;gt; {{a|Forewarn}}; {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;) remains its hidden ability.&lt;br /&gt;
** {{p|Girafarig}} should be redesigned as an elusive {{t|Electric}}/{{type|Psychic}} that was once gifted to kings but has since been poached to near extinction and has learned to avoid humans.&lt;br /&gt;
** {{p|Girafarig}}&#039;s tail / secondary head should be redesigned as a sensory organ (with eye spots but no mouth) that detects potential threats from behind and can launch powerful {{type|Psychic}} attacks in self-defense.&lt;br /&gt;
* {{p|Forretress}} is now {{t|Bug}}/{{type|Rock}}. {{p|Forretress}} should learn {{m|Rock Polish}} by level-up in lieu of {{m|Autotomize}}, {{m|Accelerock}} by level-up in lieu of {{m|Payback}}, {{m|Rock Tomb}} by level-up in lieu of {{m|Magnet Rise}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), and {{m|Head Smash}} by level-up in lieu of {{m|Zap Cannon}}. Furthermore, Forretress learns {{m|Rapid Spin}} in lieu of {{m|Mirror Shot}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Forretress&#039; ability is now {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.&lt;br /&gt;
** Forretress should trade 30 points from its base Special Attack stat to boost its base Special Defense stat (60) to 90 or Attack stat (90) to 120.&lt;br /&gt;
** Forretress picks up {{m|Sticky Web}} at level 1. Forretress no longer learns {{m|Mirror Shot}} by level-up.&lt;br /&gt;
** {{p|Pineco}} learns {{m|Struggle Bug}} at level 1 in lieu of {{m|Tackle}}.&lt;br /&gt;
** Forretress and Pineco both learn {{m|Steamroller}} by level-up in lieu of {{m|Bug Bite}} as well as the now-{{type|Ground}} {{m|Spike Cannon}} by level-up in lieu of {{m|Natural Gift}}.&lt;br /&gt;
* Considering its {{wp|Tsuchinoko|serpentine physiology}} (especially when seen as an elaboration on the mythical ‘plumed serpent’ motif) &amp;lt;del&amp;gt;and the scarcity of {{type|Dragon}} Pokémon&amp;lt;/del&amp;gt;, {{p|Dunsparce}} should be reclassified as a {{type|Dragon}}.&lt;br /&gt;
** {{p|Dunsparce}} picks up {{m|Rototiller}} at level 1.&lt;br /&gt;
** {{p|Dunsparce}} should learn &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Mud-Slap}}, {{m|Dragon Dance}} by level-up instead of {{m|Screech}}, {{m|Dragon Breath}} by level-up instead of {{m|Take Down}}, {{m|Multi-Attack}} by level-up instead of {{m|Glare}}, {{m|Draco Meteor}} or {{m|Sacred Fire}} by level-up lieu of {{m|Dragon Rush}}, {{m|Earth Power}} by level-up in lieu of {{m|Endure}}, {{m|Solar Beam}} by level-up in lieu of {{m|Flail}}, as well as both {{m|Sunny Day}} and {{m|Rain Dance}} by level-up in lieu of {{m|Double-Edge}}.&lt;br /&gt;
** Dunsparce joins the [[Dragon Egg Group]]. {{m|Dragon Tail}}, {{m|Thrash}}, and {{m|Twister}} are added to Dunsparce&#039;s [[Egg Move]] list.&lt;br /&gt;
** Dunsparce no longer learns {{m|Pursuit}} by level-up.&lt;br /&gt;
* {{p|Gligar}} and {{p|Gliscor}} should both be {{t|Poison}}/{{type|Flying}}.&lt;br /&gt;
** {{p|Gligar}} and {{p|Gliscor}} should both learn the now-{{type|Flying}} {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}} and &#039;&#039;Dust Devil&#039;&#039; in lieu of {{m|Slash}}. Furthermore, Gligar and Gliscor both pick up the now-{{type|Steel}} {{m|Vice Grip}} at level 1 as well as {{m|Roost}} and the revamped&#039;&#039; {{m|Cross Poison}} as their final level-up moves (see note for Cross Poison under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
** Gligar should learn {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}.&lt;br /&gt;
** Gliscor also picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Neither {{p|Gligar}} nor {{p|Gliscor}} can learn {{m|Earthquake}}, including via [[TM]].&lt;br /&gt;
** {{p|Gligar}} can pick up {{m|Leech Life}}, {{m|Aerial Ace}}, and {{m|Roost}} as [[Egg Move]]s.&lt;br /&gt;
* Considering {{p|Granbull}}&#039;s brute strength, Granbull should also be considered a {{type|Fighting}}.&lt;br /&gt;
** {{p|Granbull}} now has a choice between the abilities &amp;lt;del&amp;gt;{{a|Intimidate}}&amp;lt;/del&amp;gt; {{a|Strong Jaw}} or &#039;&#039;revamped&#039;&#039; {{a|Sheer Force}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* The &#039;&#039;Mold Pokémon&#039;&#039; {{p|Shuckle}} is now {{t|Grass}}/{{type|Rock}} and gains {{a|Poison Heal}} as its hidden ability.&lt;br /&gt;
* {{p|Heracross}} should learn {{m|Karate Chop}} by level-up in lieu of {{m|Arm Thrust}}, {{m|Lunge}} (or &#039;&#039;Stampeedle&#039;&#039;?) by level-up instead of {{m|Pin Missile}}, and {{m|Pluck}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
** Heracross no longer learns {{m|Night Slash}} by level-up but can now pick up {{m|U-turn}} via [[TM89]].&lt;br /&gt;
* {{p|Ursaring}} now has the abilities {{a|Guts}} or {{a|Intimidate}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Teddiursa}} now has the abilities {{a|Frisk}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;).&lt;br /&gt;
** Ursaring should learn {{m|Bulldoze}} at level 1 in lieu of {{m|Hammer Arm}}, {{m|Bulk Up}} by level-up instead of {{m|Play Nice}}, and {{m|Crunch}} by level-up in lieu of {{m|Scary Face}}. Ursaring also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move. Teddiursa should learn {{m|Yawn}} by level-up in lieu of {{m|Charm}}.&lt;br /&gt;
** Furthermore, both Teddiursa and Ursaring should learn {{m|Bide}} by level-up in lieu of {{m|Fake Tears}}, {{m|Odor Sleuth}} by level-up instead of {{m|Feint Attack}}, and {{m|Natural Gift}} by level-up in lieu of {{m|Sweet Scent}}. Teddiursa and Ursaring no longer learn {{m|Fling}} by level-up.&lt;br /&gt;
** &amp;lt;del&amp;gt;Instead of {{m|Sweet Scent}} by level-up, Teddiursa should learn {{m|Yawn}} while {{p|Ursaring}} learns {{m|Crunch}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Teddiursa picks up {{m|Smelling Salts}} as an [[Egg Move]] (see note for Smelling Salts under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
* Slugma is now {{type|Steel}} only; Magcargo is dual {{t|Steel}}/{{type|Rock}}. Also, {{p|Slugma}} and {{p|Magcargo}} are now known as the &#039;&#039;Molten Pokémon&#039;&#039; and have the abilities {{a|Flash Fire}} or an &#039;&#039;improved&#039;&#039; Flame Body (see notes for Magma Armor/Flame Body and Flash Fire under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
** {{p|Slugma}} and {{p|Magcargo}} should learn {{m|Iron Defense}} by level-up instead of {{m|Harden}} and the &#039;&#039;revamped&#039;&#039; {{m|Metal Burst}} by level-up in lieu of {{m|Body Slam}} (see note for Metal Burst under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Boost {{p|Slugma}}&#039;s base Special Defense (40) to 60 and {{p|Magcargo}}&#039;s base Special Defense (80) to 100.&lt;br /&gt;
* {{p|Corsola}} now has the abilities {{a|Storm Drain}} or &amp;lt;del&amp;gt;{{a|Sturdy}}&amp;lt;/del&amp;gt; {{a|Filter}}. {{a|Regenerator}} is its hidden ability.&lt;br /&gt;
** {{p|Corsola}} should learn {{m|Bide}} by level-up in lieu of {{m|Tackle}}, {{m|Camouflage}} by level-up instead of {{m|Iron Defense}}, and &#039;&#039;Tidal Surge&#039;&#039; by level-up in lieu of {{m|Mirror Coat}}. Corsola also picks up Stealth Rock}} as its final level-up move.&lt;br /&gt;
** Corsola can also pick up {{m|Purify}} as an [[Egg Move]] through {{p|Pyukumuku}} but can no longer pick up {{m|Confuse Ray}} as an Egg Move.&lt;br /&gt;
** {{p|Corsola}} is no longer in the [[Water 1]] Egg Group.&lt;br /&gt;
* {{p|Remoraid}} now evolves into {{p|Mantine}} leveling up while knowing &amp;lt;del&amp;gt;s{{m|Bounce}}&amp;lt;/del&amp;gt; {{m|Acrobatics}}. (Mantyke is no more!) Remoraid and Mantine should be revamped as the &#039;&#039;Crest Rider Pokémon&#039;&#039;.&lt;br /&gt;
** {{p|Remoraid}} should have the the abilities {{a|Swift Swim}} or {{a|Sniper}}.&lt;br /&gt;
** {{p|Remoraid}} should learn &amp;lt;del&amp;gt;s{{m|Bounce}}&amp;lt;/del&amp;gt; {{m|Acrobatics}} by level-up in lieu of {{m|Bullet Seed}}.&lt;br /&gt;
* {{p|Delibird}} should also pick up {{m|Charm}} at level 1, {{m|Icy Wind}} at level 5, {{m|Helping Hand}} at level 10, {{m|Fly}} at level 15, {{m|Covet}} at level 20, {{m|Baton Pass}} at level 25, {{m|Follow Me}} at level 30, {{m|Aurora Veil}} at level 35, {{m|Play Rough}} at level 40, {{m|Substitute}} at level 45, {{m|Roost}} at level 50, and &amp;lt;del&amp;gt;{{m|Knock Off}}&amp;lt;/del&amp;gt; the &#039;&#039;revamped&#039;&#039; {{m|Acrobatics}} at level 55.&lt;br /&gt;
* Now known as the &#039;&#039;Head-at-arms Pokémon&#039;&#039;, {{m|Octillery}} should learn {{m|Water Pulse}}by level-up in lieu of {{m|Aurora Beam}}, {{m|Zen Headbutt}} by level-up instead of {{m|Psybeam}}, and {{m|Aqua Ring}} by level-up in lieu of {{m|Bullet Seed}}.&lt;br /&gt;
** {{p|Octillery}}&#039;s hidden ability should be {{a|Limber}}.&lt;br /&gt;
** {{p|Delibird}} now has the abilities {{a|Pickup}} or {{a|Insomnia}}. {{a|Slush Rush}} is its hidden ability.&lt;br /&gt;
** Boost Delibird&#039;s base HP to 100 and base Special Defense to 100 for a new base stat total of 440.&lt;br /&gt;
* {{p|Mantine}} should be {{type|Water}} only and have the abilities {{a|Swift Swim}} or an &#039;&#039;improved&#039;&#039; {{a|Gale Wings}} (see note for Gale Wings under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
** Mantine should learn {{m|Aqua Jet}} at level 1 in lieu of {{m|Bubble}}, {{m|Whirlpool}} by level-up in lieu of {{m|Confuse Ray}}, {{m|Acrobatics}} by level-up in lieu of {{m|Take Down}} (see note for Acrobatics under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and picks up {{m|Surf}} as its final level-up move. Mantine no longer learns {{m|Psybeam}}, {{m|Bullet Seed}}, or {{m|Signal Beam}} by level-up.&lt;br /&gt;
** Boost Mantine&#039;s base Attack (40) to 80, reduce its base Special Defense (140) to 110 and base Special Attack (80) to 70, retaining a base stat total of 485. &lt;br /&gt;
* {{p|Skarmory}} now has the abilities {{a|Aerilate}} or {{a|Filter}}/{{a|Battle Armor}}.&lt;br /&gt;
** Skarmory should learn {{m|Swords Dance}} at level 1, the &#039;&#039;revamped&#039;&#039; {{m|Drill Peck}} by level-up in lieu of {{m|Air Cutter}}, the now-{{type|Flying}} {{m|Vacuum Wave}} by level-up in lieu of {{m|Feint}}, &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Swift}}, {{m|Crush Claw}} by level-up in lieu of {{m|Slash}}, {{m|Roost}} by level-up in lieu of {{m|Autotomize}}, and {{m|Sky Drop}} by level-up in lieu of {{m|Night Slash}}. (See notes for Drill Peck and Vacuum Wave under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.) Skarmory also picks up {{m|Sky Attack}} or {{m|Brave Bird}} as its final level-up move.&lt;br /&gt;
** {{p|Skarmory}} no longer learns {{m|Night Slash}} by level-up, but can pick it up as an [[Egg Move]].&lt;br /&gt;
* {{p|Houndour}} and {{p|Houndoom}} now have the abilities {{a|Flash Fire}} or {{a|Intimidate}}.&lt;br /&gt;
** {{p|Houndoom}} should learn &#039;&#039;Scorched Earth&#039;&#039; at level 1 in lieu of {{m|Inferno}} and {{m|Punishment}} by level-up in lieu of {{m|Beat Up}}.&lt;br /&gt;
** {{p|Houndoom}} also learns {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* Considering real-world elephants’ inherent strength and extensive use of their trunks as a powerful extra limb, as well as {{p|Donphan}}&#039;s own robust, heavily padded physique, both Donphan and {{p|Phanpy}} should be reclassified as a {{type|Fighting}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Phanpy}} gains the second ability {{a|Sheer Force}}. {{p|Donphan}} has the abilities {{a|Stamina}} or {{a|Sheer Force}}. (See Note for &#039;&#039;Sheer Force&#039;&#039; under &amp;quot;Changes to Battle Mechanics &amp;amp; Abilities&amp;quot; section below.) {{p|Phanpy}} and {{p|Donphan}} gain the hidden ability {{a|Thick Fat}} in lieu of Sand Veil.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Phanpy}} has the abilities or {{a|Frisk}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;). {{p|Donphan}} has the abilities &amp;lt;del&amp;gt;{{a|Thick Fat}}&amp;lt;/del&amp;gt; {{a|Stamina}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;). {{a|Sand Rush}} is their hidden ability.&lt;br /&gt;
** {{p|Phanpy}} should learn &amp;lt;del&amp;gt;{{m|Rock Smash}}&amp;lt;/del&amp;gt; {{type|Fighting}} {{m|Headbutt}} by level-up in lieu of {{m|Tackle}} and learn &#039;&#039;Crescendo&#039;&#039; ({{m|Echoed Voice}}) by level-up in lieu of {{m|Charm}}.&lt;br /&gt;
** Now known as the &#039;&#039;Thick Hide Pokémon&#039;&#039;, {{p|Donphan}} should learn {{m|Bulk Up}} in lieu of {{m|Magnitude}}, &#039;&#039;Crescendo&#039;&#039; ({{m|Echoed Voice}}) by level-up in lieu of {{m|Scary Face}}, {{m|Bulldoze}} by level-up in lieu of {{m|Earthquake}}, and {{m|Superpower}} by level-up in lieu of {{m|Giga Impact}}. Furthermore, {{p|Donphan}} learns {{m|Wide Guard}} and &amp;lt;del&amp;gt;{{m|Rock Smash}}&amp;lt;/del&amp;gt; {{type|Fighting}} {{m|Headbutt}} at level 1 and no longer learns {{m|Fury Attack}} by level-up.&lt;br /&gt;
** {{p|Donphan}} learns {{m|Vital Throw}} in lieu of {{m|Fury Attack}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Phanpy}} and {{p|Donphan}} should learn {{m|Body Slam}} in lieu of {{m|Slam}} and no longer learn {{m|Rollout}} by level-up. {{p|Phanpy}} and {{p|Donphan}} also pick up {{m|Hyper Voice}} as their final level-up move.  &lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Phanpy}} can now learn {{m|Vacuum Wave}} through breeding as an [[Egg Move]]. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Phanpy}} can now pick up {{m|Bullet Seed}}, {{m|Helping Hand}}, and {{m|Smelling Salts}} through breeding as [[Egg Move]]s.&lt;br /&gt;
** {{p|Phanpy}} now evolves into {{p|Donphan}} at level 35.&lt;br /&gt;
** Reduce {{p|Phanpy}}&#039;s base HP stat (90) to 80, boost its Defense stat (60) to 70 and its base Special Defense stat (40) to 60 for a new base stat total of 350.&lt;br /&gt;
** Boost {{p|Donphan}}&#039;s base Special Defense stat (60) to 80 for a base stat total of 520.&lt;br /&gt;
* {{p|Stantler}} now has the abilities {{a|Quick Feet}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;).&lt;br /&gt;
** Stantler should learn {{m|Quick Attack}} by level-up in lieu of {{m|Tackle}}, {{m|Horn Attack}} by level-up instead of {{m|Astonish}}, {{m|Double Kick}} by level-up in lieu of {{m|Astonish}}, {{m|Glare}} by level-up instead of {{m|Hypnosis}}, {{m|Feint Attack}} by level-up instead of {{m|Confuse Ray}}, {{m|Natural Gift}} by level-up in lieu of {{m|Calm Mind}}, {{m|U-turn}} by level-up instead of {{m|Role Play}}, {{m|Megahorn}} by level-up in lieu of {{m|Imprison}}, and {{m|Thrash}} by level-up instead of {{m|Captivate}}.&lt;br /&gt;
** Stantler also picks up {{m|Follow Me}} at level 1. &lt;br /&gt;
** Stantler can learn {{m|Aurora Veil}}, {{m|Frost Breath}}, and {{m|Smelling Salts}} as [[Egg Move]]s (see note for {{m|Smelling Salts}} under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
* {{p|Smeargle}} now has the abilities {{a|Trace}} or {{a|Technician}}.&lt;br /&gt;
* Now dual {{type|Fighting}}/{{type|Psychic}}, {{p|Hitmontop}} should have the abilities {{a|Quick Feet}} or {{a|Own Tempo}} (see note for Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** A [[physical move|physical]] {{type|Psychic}} variation of {{m|Petal Dance}}, &amp;lt;del&amp;gt;&#039;&#039;Whirling Dance&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Whirligig&#039;&#039; is {{p|Hitmontop}}&#039;s new [[signature move]]. &#039;&#039;Whirligig&#039;&#039; is considered a {{cat|dance moves|dance move}} and will thus activate another Pokémon&#039;s  {{a|Dancer}} ability.&lt;br /&gt;
** Hitmontop now picks up {{m|Rolling Kick}} and {{m|Topsy-Turvy}} as {{tt|Evo.|Learned upon evolving}}-moves as well as {{m|Teeter Dance}} as its final level-up move. Hitmontop should also learn {{m|Amnesia}} by level-up instead of {{m|Pursuit}}, new [[signature move]] &#039;&#039;Whirligig&#039;&#039; by level-up in lieu of {{m|Wide Guard}}, and {{m|Zen Headbutt}} by level-up instead of {{m|Endeavor}}.&lt;br /&gt;
** ALSO OPTIONS: Furthermore, Hitmontop should learn {{m|Psychic Terrain}} by level-up instead of {{m|Quick Guard}} and {{m|Psycho Shift}} by level-up instead of {{m|Feint}}.&lt;br /&gt;
** Hitmontop also picks up &#039;&#039;Dust Devil&#039;&#039; at level 1. &lt;br /&gt;
** {{m|Teeter Dance}} and {{m|Topsy-Turvy}} should now be {{type|Psychic}}.&lt;br /&gt;
* {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!). Absol is now {{t|Dark}}/{{type|Ice}}.&lt;br /&gt;
** Sneasel now evolves into Absol if [[level]]ed up while holding a [[Razor Claw]] at [[Time#Night|night]].&lt;br /&gt;
** Now known as the &#039;&#039;Omen Pokémon&#039;&#039;, {{p|Absol}} should have the abilities {{a|Forewarn}} or &amp;lt;del&amp;gt;{{a|Overcoat}}&amp;lt;/del&amp;gt; {{a|Fur Coat}}; {{a|Super Luck}} is its hidden ability.&lt;br /&gt;
** {{p|Sneasel}} now should have the abilities {{a|Quick Feet}} or {{a|Tough Claws}}; {{a|Super Luck}} is its hidden ability.&lt;br /&gt;
** {{p|Sneasel}} can no longer learn {{m|Surf}} by any means.&lt;br /&gt;
* Reduce {{p|Miltank}}&#039;s base speed (100) to 60. &amp;lt;del&amp;gt;Also, {{p|Miltank}} is now {{type|Steel}} only.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Raikou}}&#039;s ability is now {{a|Lightning Rod}}, rather than Pressure. {{p|Entei}}&#039;s ability is now {{a|White Smoke}}, rather than Pressure. {{p|Suicune}}&#039;s ability is now {{a|Delta Stream}}, rather than Pressure.&lt;br /&gt;
** {{p|Entei}} no longer learns {{m|Sacred Fire}} by level-up. Swap {{p|Entei}}&#039;s base Defense (85) with its base Speed (100), trading speed for defensive bulk. &lt;br /&gt;
** {{p|Raikou}} also picks up {{m|Ion Deluge}} at level 1 (see &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
** {{p|Suicune}} now learns {{m|Purify}} at level 1 in lieu of {{m|Rain Dance}}. Swap {{p|Suicune}}&#039;s base Defense (115) with its base Speed (85), trading some defensive bulk for speed on par with {{p|Raikou}}.&lt;br /&gt;
* {{p|Tyranitar}} picks up {{m|Stealth Rock}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Lugia}}&#039;s ability is now {{a|Air Lock}}, rather than Pressure.&lt;br /&gt;
** Lugia should also pick up {{m|Whirlpool}} at level 1, {{m|Dive}} by level-up instead of {{m|Punishment}}, {{m|Aqua Ring}} by level-up instead of {{m|Recover}}, {{m|Psycho Shift}} by level-up instead of {{m|Natural Gift}}, and {{m|Defog}} by level-up instead of {{m|Future Sight}}.&lt;br /&gt;
* {{p|Ho-Oh}} should also pick {{m|Fire Spin}} at level 1, {{m|Roost}} or {{m|Heal Pulse}} by level-up instead of {{m|Punishment}}, {{m|Defog}} by level-up instead of {{m|Recover}}, and &#039;&#039;Phoenix Ascent&#039;&#039; by level-up instead of {{m|Natural Gift}}. &lt;br /&gt;
** Ho-Oh can learn {{m|Dazzling Gleam}} via [[TM99]]. (Also see note for {{m|Sacred Fire}} under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below.)&lt;br /&gt;
* {{p|Treecko}}, {{p|Grovyle}}, and {{p|Sceptile}} learn {{m|Bullet Seed}} by level-up instead of {{m|Absorb}}, the now {{type|Grass}} {{m|Growth}} by level-up instead of {{m|Leer}}, {{m|Grass Whistle}} by level-up in lieu of {{m|Mega Drain}}, {{m|Synthesis}} by level-up instead of {{m|Slam}}, and a &#039;&#039;revamped&#039;&#039; {{m|Acrobatics}} by level-up in lieu of {{m|Screech}} (see note for Acrobatics under &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below). {{p|Grovyle}} picks up {{m|Razor Leaf}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Sceptile also picks up {{m|Solar Blade}} as its final level-up move.&lt;br /&gt;
** {{p|Treecko}} now picks up {{m|Spikes}} as an [[Egg Move]].&lt;br /&gt;
** {{p|Treecko}}, {{p|Grovyle}}, and {{p|Sceptile}} pick up {{a|Regenerator}} or the &#039;&#039;revamped&#039;&#039; Limber as their hidden ability. (See note on Limber/Steadfast under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
* [[Mega]] {{p|Blaziken}} now has the ability {{a|Stamina}} in lieu of {{a|Speed Boost}}.&lt;br /&gt;
* {{p|Marshtomp}} and {{p|Swampert}} should learn {{m|Body Slam}} by level-up lieu of {{m|Take Down}}. {{p|Swampert}} also picks up {{m|Ice Punch}} at level 1.&lt;br /&gt;
** &amp;lt;del&amp;gt;[[Mega]] {{p|Swampert}} has the ability {{a|Regenerator}} in lieu of {{a|Swift Swim}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Linoone}} the &#039;&#039;Rushing Pokémon&#039;&#039; should learn both {{m|Agility}} and {{m|Pursuit}} at level 1, then again as {{tt|Evo.|Learned upon evolving}}-moves. Linoone should also learn {{m|Follow Me}} by level-up instead of {{m|Bestow}}, {{m|Pluck}} instead of {{m|Double-Edge}}, {{m|Extreme Speed}} by level-up instead of {{m|Rest}}, and {{m|Spikes}} by level-up instead of {{m|Play Rough}}. Furthermore, Linoone learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} in lieu of {{m|Fling}}.&lt;br /&gt;
** {{p|Zigzagoon}} and Linoone should both learn {{m|Quick Attack}} by level-up instead of {{m|Mud Sport}}.&lt;br /&gt;
** Linoone no longer learns {{m|Rototiller}} by level-up.&lt;br /&gt;
** Linoone now has the abilities {{a|Quick Feet}} or {{a|Fur Coat}}.&lt;br /&gt;
** {{p|Zigzagoon}} picks up {{m|Bullet Seed}} and {{m|Smelling Salts}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Wurmple}} should learn {{m|Absorb}} and {{m|Defense Curl}} at level 1 in lieu of {{m|Tackle}}.&lt;br /&gt;
** {{p|Wurmple}} should evolve into {{p|Silcoon}} during the [Time#Time-based evolutions|day]] or {{p|Cascoon}} at [[Time#Night|night]].&lt;br /&gt;
* {{p|Silcoon}} and {{p|Cascoon}} should both pick up {{m|Sticky Web}} at level 14 (one level before {{p|Beautifly}} and {{p|Dustox}} learn {{p|Stun Spore}} and {{p|Poison Powder}}, respectively).&lt;br /&gt;
* {{p|Beautifly}}&#039;s ability is now &#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Furthermore, {{p|Beautifly}} should learn {{m|Pluck}} by level-up instead of {{m|Air Cutter}}, {{m|Dazzling Gleam}} by level-up in lieu of {{m|Bug Buzz}}, and {{m|Reflect}} by level-up in lieu of {{m|Rage}}.&lt;br /&gt;
** Reduce {{p|Beautifly}}&#039;s base Special Attack to 90 for a base stat total of 385 (on par with its counterpart Dustox).&lt;br /&gt;
* {{p|Dustox}} should learn {{m|Pluck}} by level-up instead of {{m|Air Cutter}} and &#039;&#039;Dry Dust&#039;&#039; ({{m|Powder}}) by level-up in lieu of {{m|Protect}}.&lt;br /&gt;
* {{p|Mightyena}} is now dual {{t|Dark}}/{{type|Ground}} and has the abilities {{a|Intimidate}} or {{a|Strong Jaw}}. &#039;&#039;Ravenous&#039;&#039; is its hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Mightyena should learn {{m|Low Sweep}} by level-up instead of {{m|Swagger}}, {{m|Gastro Acid}} by level-up in lieu of {{m|Yawn}}, &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Sucker Punch}}, and the revamped {{m|Submission}} by level-up in lieu of {{m|Take Down}}.&lt;br /&gt;
** Mightyena should learn {{m|Dig}} at level 1 and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Mightyena no longer learns {{m|Crunch}} at level 1.&lt;br /&gt;
* {{p|Ludicolo}} now learns {{m|Teeter Dance}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Ludicolo}} also learns {{m|Grass Knot}} and {{m|Water Pulse}} at level 1.&lt;br /&gt;
** {{p|Lotad}} and {{p|Lombre}} also learn {{m|Soak}} at level 1.&lt;br /&gt;
** Boost Ludicolo&#039;s base HP (80) to 90, reduce its base Speed (70) to 60 OR base Attack (70) to 60 for a base stat total of 470. &lt;br /&gt;
* {{p|Seedot}} and {{p|Nuzleaf}} both learn {{m|Bullet Seed}} at level 6. Furthermore, {{p|Nuzleaf}} also picks {{m|Grass Whistle}} as an {{tt|Evo.|Learned upon evolving}}-move and should learn {{m|Sucker Punch}} by level-up in lieu of {{m|Extrasensory}}.&lt;br /&gt;
** {{p|Shiftry}} also learns {{m|Punishment}} at level 1 and picks up {{m|Doom Desire}} as its final level-up move. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Reduce Shitry&#039;s base HP (90) to 80 for a base stat total of 470.&lt;br /&gt;
* {{p|Wingull}} and {{p|Pelipper}} can no longer learn {{m|Shock Wave}} by any means, including by [[TM]].&lt;br /&gt;
* {{p|Masquerain}} is now {{t|Fairy}}/{{type|Water}} and has the ability {{a|Levitate}}. Masquerain picks up &amp;lt;del&amp;gt;{{m|Fairy Wind}}&amp;lt;/del&amp;gt; the now-{{type|Fairy}} {{m|Swift}} as an {{tt|Evo.|Learned upon evolving}}-move as well as learning the now-{{type|Fairy}} {{m|Mist Ball}} at level 1 in lieu of {{m|Ominous Wind}}.&lt;br /&gt;
** Masquerain also learns {{m|Aqua Ring}} by level-up instead of {{m|Air Cutter}}. (Masquerain no longer learns Air Cutter by level-up, see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** {{p|Surskit}} should learn {{m|Aqua Ring}} by level-up instead of {{m|Haze}}.&lt;br /&gt;
* Now known as the &#039;&#039;Mega Kick Pokémon&#039;&#039;, {{p|Breloom}}&#039;s {{type|Fighting}} movepool is now focused around delivering powerful kicks, rather than {{cat|punching moves}}.&lt;br /&gt;
** Breloom should learn {{m|Jump Kick}} by level-up instead of {{m|Force Palm}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), {{m|Powder}} by level-up instead of {{m|Mind Reader}}, {{m|High Jump Kick}} by level-up instead of {{m|Sky Uppercut}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and the now-{{type|Fighting}} {{m|Mega Kick}} by level-up in lieu of {{m|Dynamic Punch}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Breloom should also pick up {{m|Low Sweep}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Mach Punch}}.&lt;br /&gt;
* {{p|Slakoth}} should have the abilities {{a|Comatose}} or {{a|Sap Sipper}}. {{p|Vigoroth}} should have the abilities {{a|Vital Spirit}} or {{a|Sap Sipper}}. Vigoroth also gains {{a|Moxie}} as its hidden ability.&lt;br /&gt;
** {{p|Slakoth}} should learn {{m|Bide}} by level-up instead of {{m|Feint Attack}} and {{m|Bulk Up}} by level-up instead of &#039;&#039;Attrition&#039;&#039; ({{m|Chip Away}}). {{p|Slakoth}} should also pick up {{m|Defense Curl}} at level 1.&lt;br /&gt;
** {{p|Vigoroth}} should learn {{m|Knock Off}} by level-up instead of {{m|Endure}}, {{m|Bulk Up}} by level-up instead of &#039;&#039;Attrition&#039;&#039; ({{m|Chip Away}}), and {{m|Body Slam}} by level-up instead of {{m|Focus Punch}}. Vigoroth should also pick up {{m|Trailblaze}} as an {{tt|Evo.|Learned upon evolving}}-move and {{m|Assurance}} as its final level-up move.&lt;br /&gt;
* {{p|Slaking}} should pick up {{m|Sucker Punch}} by level-up instead of {{m|Flail}}.&lt;br /&gt;
* {{p|Ninjask}} now has a choice between the abilities {{a|Speed Boost}} or {{a|Infiltrator}}, and gains &#039;&#039;Echoed Voice&#039;&#039; as a Hidden Ability (See note on &#039;&#039;Echoed Voice&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Ninjask}} should learn {{m|U-turn}} by level-up in lieu of {{m|Mind Reader}}, {{m|Lock-On}} by level-up instead of {{m|Fury Swipes}}, and {{m|Screech}} by level-up instead of {{m|Absorb}}. Ninjask also picks up {{m|Aerial Ace}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Screech}}.&lt;br /&gt;
** Reduce Ninjask&#039;s base Speed (160) to 145 to boost its base Defense (45) to 60.&lt;br /&gt;
* Now known as the &#039;&#039;Shed Husk Pokémon&#039;&#039;, {{p|Shedinja}}&#039;s HP is 1 by default but once per battle, its [[signature Ability]] {{a|Wonder Guard}} now allows Shedinja to automatically copy the max HP of an opponent for the remainder of the battle (HP will only reset after end of battle). Upon joining a double/triple/etc battle, Shedinja copies the higher HP of adjacent opponents. {{a|Wonder Guard}} also retains its original effect: a Pokémon with this ability is immune to damage from attacks that are not [[super effective]].&lt;br /&gt;
** {{p|Shedinja}} should learn {{m|Destiny Bond}} at level 1 in lieu of {{m|Scratch}}, {{m|Giga Drain}} by level-up instead of {{m|Mind Reader}}, and {{m|Mind Reader}} OR {{m|Miracle Eye}} by level-up instead of {{m|Fury Swipes}}, as well as picking up {{m|Strength Sap}} plus {{m|Extrasensory}} as its final level-up moves.&lt;br /&gt;
** Shedinja cannot learn {{m|Will-O-Wisp}} by any means, including [[TM61]].&lt;br /&gt;
** Boost Shedinja&#039;s base Special Defense (30) to 90 and Special Attack (30) to 90 as well as reducing its Defense (45) to 30 and Attack (90) to 50 to make Shedinja more [[special move|special]]-oriented.&lt;br /&gt;
** &#039;&#039;PLEASE NOTE Given its unique evolution, Shedinja is not eligible to learn {{tt|Evo.|Learned upon evolving}}-moves.&#039;&#039;&lt;br /&gt;
* {{p|Makuhita}} and {{p|Hariyama}} should learn {{m|Body Slam}} by level up in lieu of {{m|Whirlwind}}, {{m|Storm Throw}} by level up in lieu of {{m|Close Combat}}, {{m|Circle Throw}} (&#039;&#039;revamped&#039;&#039; {{m|Strength}}) by level up in lieu of {{m|Reversal}}, and {{m|Final Gambit}} by level up in lieu of {{m|Heavy Slam}}.&lt;br /&gt;
** {{p|Makuhita}} and {{p|Hariyama}} now have the abilities {{a|Guts}} or {{a|Moxie}}. {{a|Thick Fat}} in their hidden ability instead.&lt;br /&gt;
** Makuhita&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 70 / 60 / 40 / 10 / 45 / 28 = 253 total&lt;br /&gt;
** Hariyama&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 140 / 120 / 80 / 10 / 90 / 56 = 496 &amp;gt; total&lt;br /&gt;
** {{p|Makuhita}} should evolve into {{p|Hariyama}} at level &amp;lt;del&amp;gt;28&amp;lt;/del&amp;gt; 34.&lt;br /&gt;
* {{p|Nosepass}} and {{p|Probopass}} – renamed &#039;&#039;Probonav&#039;&#039; – should learn {{m|Rock Throw}} at level 1 in lieu of {{m|Tackle}}, {{m|Smelling Salts}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section) by level-up instead of {{m|Power Gem}}, and {{m|Stealth Rock}} by level up in lieu of {{m|Stone Edge}}, as well as picking up {{m|Heavy Slam}} as their final level-up move. &#039;&#039;Probonav&#039;&#039; also picks up {{m|Magnet Bomb}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Tri Attack}}.&lt;br /&gt;
** &#039;&#039;&#039;{{p|Probopass}} is renamed &#039;&#039;Probonav&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
* Possibly drawing inspiration from {{wp|Foxtail (diaspore)|foxtail grass}}, {{p|Skitty}} should be revamped as a {{type|Grass}} – the &#039;&#039;Wild Grass Pokémon&#039;&#039;. The static of its body reacts with a [[Thunder Stone]] to grant the {{type|Electric}} – a &#039;spark of life&#039; – upon evolution. {{p|Skitty}} and {{p|Delcatty}}&#039;s (renamed &#039;&#039;Inari, the Fecund Pokémon&#039;&#039;) movepools should reflect their updated typing, {{t|Grass}} and {{t|Grass}}/{{t|Electric}} respectively.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;SKITTY&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;INARI (DELCATTY)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Grass Terrain&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Growth&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Nuzzle&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Discharge (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bullet Seed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Spore&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;7&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Powder&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;10&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ingrain&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;13&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Magical Leaf&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Shock Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;16&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Grass Knot&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Leech Seed&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pollen Puff&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;28&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Natural Gift&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;31&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;31&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Synthesis&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charge Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Aromatherapy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;37&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;37&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Seed Bomb&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;43&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Solar Bream&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;49&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** {{p|Skitty}}&#039;s [[Egg Move]]s include: {{m|Rototiller}}, {{m|Captivate}}, {{m|Grass Whistle}}, {{m|Energy Ball}}, and {{m|Play Rough}}.&lt;br /&gt;
** {{p|Skitty}} has the abilities {{a|Cute Charm}} or {{a|Effect Spore}}. &#039;&#039;Inari&#039;&#039; (Delcatty) has the abilities [[Static]] or [[Leaf Guard]].&lt;br /&gt;
** Boost &#039;&#039;Inari&#039;s&#039;&#039; Special Attack to 90 (+35) and Special Defense to 90 (+35) for a base stat total of 450.&lt;br /&gt;
* {{p|Gardevoir}} should be Female-only and {{p|Kirlia}} would have major gender differences.&lt;br /&gt;
** {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all join the [[Human-Like Egg Group]] and [[Grass Egg Group]].&lt;br /&gt;
** {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all now learn a revamped {{m|Barrier}} at level 1 (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section) in lieu of {{m|Growl}}.&lt;br /&gt;
** Gardevoir now picks up {{m|Petal Dance}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Gardevoir now has the abilities {{a|Synchronize}} or {{a|Serene Grace}}. It also gains the Hidden Ability {{a|Dancer}}.&lt;br /&gt;
** Gallade now learns {{m|Psycho Cut}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}} as well as {{m|Cross Chop}} by level-up instead of {{m|Aerial Ace}}.&lt;br /&gt;
* {{p|Volbeat}} is revamped as &#039;&#039;Candela, the Fire Beetle Pokémon&#039;&#039;, which is {{t|Bug}}/{{type|Fire}}, while its female counterpart {{p|Illumise}} becomes the {{t|Bug}}/{{type|Electric}} &#039;&#039;Neon Beetle Pokémon&#039;&#039;. Their  movepools should reflect their updated typing.&lt;br /&gt;
** {{p|Illumise}} has the abilities {{a|Levitate}} or an &#039;&#039;improved&#039;&#039; Illuminate. (See note on &#039;&#039;Illuminate&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** &#039;&#039;Candela&#039;&#039; has the abilities {{a|Levitate}} or {{a|Competitive}}/{{a|Flare Boost}}. (See note on &#039;&#039;Illuminate&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CANDELA&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;ILLUMISE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flash&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Helping Hand&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Tackle&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pound&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Vacuum Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;9&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Confuse Ray&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ghost&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;12&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flame Charge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charge Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;15&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Double Team&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Signal Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Will-O-Wisp&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Thunder Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Tail Glow&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Lunge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bug Buzz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonlight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;36&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;36&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;U-Turn&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Volt Switch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;40&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Play Rough&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dazzling Gleam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flare Blitz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Electro Ball&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Electric&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;57&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Discharge)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{p|Roselia}} should learn {{m|Twineedle}} by level-up in lieu of {{m|Absorb}}, &amp;lt;del&amp;gt;{{m|Pin Missile}}&amp;lt;/del&amp;gt; the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Mega Drain}}, and {{m|Draining Kiss}} by level-up in lieu of {{m|Giga Drain}}.&lt;br /&gt;
** {{p|Roselia}} no longer learns {{m|Poison Sting}} or {{m|Petal Dance}} by level-up. {{p|Roselia}} can also pick up {{m|Needle Arm}} and {{m|Facade}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Roserade}} should learn {{m|Poison Jab}} by level-up in lieu of {{m|Venom Drench}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Weather Ball}}, {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}, {{m|Facade}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Mega Drain}}, and {{m|Toxic Spikes}} by level-up in lieu of {{m|Grassy Terrain}}.&lt;br /&gt;
** Furthermore, Roserade learns both {{m|Swords Dance}} and {{m|Petal Dance}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** Roserade picks up &#039;&#039;Thorn Whip&#039;&#039; as its final level-up move.&lt;br /&gt;
** {{p|Roserade}} now has the abilities {{a|Skill Link}} or an &#039;&#039;improved&#039;&#039; {{a|Poison Point}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Roserade should be more evenly balanced across Attack and Special Attack. Adjust its base Attack to 100 (+30), base Special Attack to 100 (-25), and Special Defense to 95 (-10) for a base stat total of 510.&lt;br /&gt;
* {{p|Carvanha}} and {{p|Sharpedo}} should both learn {{m|Pursuit}} by level-up instead of {{m|Screech}}, {{m|Nasty Plot}} by level-up in lieu of {{m|Ice Fang}}, {{m|Super Fang}} by level-up instead of {{m|Poison Fang}}, and {{m|Throat Chop}} or the now {{type|Dark}} {{m|Facade}} by level-up in lieu of {{m|Night Slash}}.&lt;br /&gt;
** {{p|Sharpedo}} should also learn {{m|Thunder Wave}} at level 1, {{m|Eerie Impulse}} by level-up in lieu of {{m|Taunt}}, and picks up {{m|Dive}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}}. {{p|Sharpedo}} also picks up {{m|Thrash}} as its final level-up move.&lt;br /&gt;
** {{p|Carvanha}} and {{p|Sharpedo}} no longer learn {{m|Ice Fang}} or {{m|Poison Fang}} by level-up.&lt;br /&gt;
* Wailord now has the abilities {{a|Storm Drain}} (replacing {{p|Wailmer}}&#039;s {{a|Water Veil}}) or {{a|Liquid Voice}} (replacing Wailmer&#039;s {{a|Oblivious}}).&lt;br /&gt;
** Wailord should learn {{m|Hyper Voice}} at level 1 in lieu of {{m|Noble Roar}} &amp;lt;del&amp;gt;and {{m|Zen Headbutt}} at level 1 in lieu of {{m|Heavy Slam}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** Wailord and Wailmer should learn {{m|Supersonic}} by level-up in lieu of {{m|Rollout}} as well as pick up {{m|Aqua Ring}} as their final level-up move.&lt;br /&gt;
** Wailmer can pick up {{m|Zen Headbutt}} as an [[Egg Move]].&lt;br /&gt;
** Boost {{p|Wailord}}&#039;s base Defense (45) to 60 and base Special Defense (45) to 90 as well as reducing its base Speed (60) to 50 for a base stat total of 550. &lt;br /&gt;
** Boost {{p|Wailmer}}&#039;s base Special Defense (35) to &amp;lt;del&amp;gt;60&amp;lt;/del&amp;gt; 70 for a base stat total of &amp;lt;del&amp;gt;425&amp;lt;/del&amp;gt; 435.&lt;br /&gt;
* {{p|Numel}} is revamped as the {{type|Ground}}-only &#039;&#039;Roaming Pokémon&#039;&#039;. According to its Dex entry: &amp;quot;Well known for enduring long periods without water, Numel travel far in search of water seams they can detect beneath the ground with the vibration-sensitive pads of its feet. Desert-dwelling humans have long since learned to follow Numel towards sources of water.&amp;quot;&lt;br /&gt;
** {{p|Numel}}&#039;s ability is {{a|Water Absorb}}.&lt;br /&gt;
** Numel no longer learns any {{type|Fire}} moves except for {{m|Overheat}}. Numel should learn {{m|Stomp}} at level 1 in lieu of {{m|Tackle}}, {{m|Sand Attack}} by level-up instead of {{m|Ember}}, &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Flame Burst}}, {{m|Overheat}} by level-up instead of {{m|Lava Plume}}, {{m|Bulldoze}} by level-up instead of {{m|Earthquake}}, and {{m|Sandstorm}} by level-up instead of {{m|Flamethrower}}.&lt;br /&gt;
** Numel can pick up {{m|Hydro Pump}} and &#039;&#039;Fog Call&#039;&#039; as [[Egg Move]]s.&lt;br /&gt;
* {{p|Camerupt}} is revamped as the {{t|Fire}}/{{type|Water}} &#039;&#039;&amp;lt;del&amp;gt;Cistern&amp;lt;/del&amp;gt; Boiler Pokémon&#039;&#039;. According to its Dex entry: &amp;quot;Camerupt collects {{wp|Rainwater harvesting|rainfall}} and {{wp|Fog collection|ambient moisture}} in its cistern-like humps to absorb slowly for hydration. Humans domesticated Camerupt to maintain a reliable supply of water that can also be conveniently boiled prior to consumption by Camerupt&#039;s high internal temperature.&amp;quot;&lt;br /&gt;
** {{p|Camerupt}}&#039;s ability is {{a|Storm Drain}}.&lt;br /&gt;
** {{p|Camerupt}} should retain its movelist except for learning {{m|Water Spout}} by level-up instead of {{m|Eruption}}, {{m|Overheat}} by level-up instead of {{m|Lava Plume}}, {{m|Water Pulse}} by level-up instead of {{m|Focus Energy}}, {{m|Stomp}} at level 1 in lieu of {{m|Tackle}}, and picking up &#039;&#039;Vapor Therapy&#039;&#039; as its final level-up move. Camerupt should also pick up {{m|Scald}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Rock Slide}}.&lt;br /&gt;
** Camerupt and [[Mega]] Camerupt&#039;s &amp;quot;volcano-humps&amp;quot; are now {{wp|Geyser|geysers}}.&lt;br /&gt;
** {{p|Typhlosion}} – not the revamped {{type|Fire}}/{{type|Water}} {{p|Camerupt}} – is now the mascot for [[Team Magma]].&lt;br /&gt;
* [[Mega]] {{p|Aggron}} has the ability {{a|Solid Rock}} in lieu of {{a|Filter}}.&lt;br /&gt;
** {{p|Aron}} and {{p|Lairon}} should learn {{m|Rock Blast}} by level-up in lieu of {{m|Mud-Slap}} and {{m|Bulldoze}} by level-up in lieu of {{m|Metal Claw}}.&lt;br /&gt;
** {{p|Aron}} should be renamed &#039;&#039;Helmite&#039;&#039; and {{p|Lairon}} should be renamed &#039;&#039;Helmiron&#039;&#039;.&lt;br /&gt;
** {{p|Aggron}} and {{p|Lairon}} no longer learn {{m|Iron Tail}} by any means, including level-up; instead, {{p|Aggron}} learns {{m|Iron Tail}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Aggron}} also picks up {{m|Head Smash}} as its final level-up move.&lt;br /&gt;
* {{p|Medicham}} and {{p|Meditite}} now have the abilities {{a|Own Tempo}} or {{a|Limber}} (see note on Own Tempo/Inner Focus and Limber/Steadfast under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Medicham}} and {{p|Meditite}} should learn {{m|Rolling Kick}} by level-up in lieu of {{m|Confusion}}, the &#039;&#039;revamped&#039;&#039; {{m|Disable}} by level-up instead of {{m|Mind Reader}}, as well as picking up the now-{{type|Fighting}} {{m|Rock Climb}} and the &#039;&#039;revamped&#039;&#039; {{m|Aura Sphere}} as their final level-up moves (see notes for Disable and Aura Sphere under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Furthermore, {{p|Meditite}} can pick up the &#039;revamped&#039; {{m|Acrobatics}} as an [[Egg Move]] through the {{p|Chimchar}} line (see note for Acrobatics under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* Now {{t|Fairy}}/{{type|Dark}}, {{p|Sableye}} now learns {{m|Covet}} by level-up in lieu of {{m|Night Shade}}, {{m|Geomancy}} by level-up in lieu of {{m|Zen Headbutt}}, and {{m|Fairy Lock}} by level-up in lieu of {{m|Mean Look}}. Sableye also picks up the now-{{type|Fairy}} {{m|Doom Desire}} as its final level-up move. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Mawile}} now learns {{m|Disarming Voice}} by level-up in lieu of {{m|Fairy Wind}}. Mawile also picks up the now-{{type|Fairy}} {{m|Doom Desire}} as its final level-up move. (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Instead of a boost to its base Defense stat, [[Mega]] {{p|Mawile}} gets a boost (+40) for its base Special Attack.&lt;br /&gt;
** Mawile can pick up {{m|Clanging Scales}} as an [[Egg Move]] through the {{p|Chimchar}} line.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Trapinch}} and {{p|Vibrava}} should both be {{t|Ground}}/{{t|Bug}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Trapinch}} is now {{t|Bug}}/{{type|Ground}}. {{p|Vibrava}} is now {{t|Bug}}/{{type|Flying}} and has the ability {{a|Sand Force}}. {{p|Flygon}} is now {{t|Dragon}}/{{type|Flying}} and has the ability {{a|Sand Force}}.&lt;br /&gt;
** {{p|Vibrava}} now picks up {{m|Fly}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Dragon Breath}}.&lt;br /&gt;
** {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].&lt;br /&gt;
** {{p|Flygon}} now picks up {{m|Dragon Breath}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Dragon Claw}}.&lt;br /&gt;
** {{p|Vibrava}} and {{p|Flygon}} now learn &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Earth Power}}.&lt;br /&gt;
** Neither {{p|Vibrava}} nor {{p|Flygon}} can learn {{m|Earthquake}}, including via [[TM]]. &lt;br /&gt;
* {{p|Spoink}} is now {{type|Fairy}}, {{p|Grumpig}} is now {{t|Fairy}}/{{type|Psychic}}. {{p|Spoink}} and {{p|Grumpig}} should both learn {{m|Dazzling Gleam}} by level-up in lieu of {{m|Payback}}.&lt;br /&gt;
** {{p|Spoink}} and {{p|Grumpig}} now can also learn {{m|Dazzling Gleam}} and {{m|Rock Polish}} via [[TM]].&lt;br /&gt;
** {{p|Spoink}} and {{p|Grumpig}} should learn {{m|Rock Polish}} by level-up in lieu of {{m|Confuse Ray}} and {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}. {{p|Spoink}} and {{p|Grumpig}} also pick up {{m|Yawn}} at level 1.&lt;br /&gt;
** {{p|Grumpig}} should also learn {{m|Amnesia}} by level-up in lieu of {{m|Bounce}} as well as pick up both {{m|Psycho Shift}} and the now-{{type|Psychic}} {{m|Embargo}} as its final level-up moves.&lt;br /&gt;
** {{m|Belch}} is now a [[special move]] move version of {{m|Natural Gift}}.&lt;br /&gt;
* {{p|Seviper}} should trade 25 points from its base Special Attack stat (100) to boost its base Special Defense stat (60) to 85, making it more defensively formidable.&lt;br /&gt;
** Seviper should gain {{a|Infiltrator}} as a second ability.&lt;br /&gt;
** Now {{t|Poison}}/{{type|Dark}}, Seviper should learn {{m|Hone Claws}} by level-up in lieu of {{m|Swagger}}, {{m|Facade}} by level-up instead of {{m|Haze}}, {{m|Quash}} by level-up in lieu of {{m|Crunch}}, as well as {{m|Throat Chop}} by level-up instead of {{m|Belch}}. Seviper also picks up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as its final level-up moves.&lt;br /&gt;
* {{p|Corphish}} and {{p|Crawdaunt}} should be {{t|Water}}/{{type|Ground}} and have the abilities {{a|Hyper Cutter}} or &amp;lt;del&amp;gt;{{a|Immunity}}&amp;lt;/del&amp;gt; {{a|Filter}}. &lt;br /&gt;
** Corphish and Crawdaunt should learn {{m|Crush Claw}} by level-up in lieu of {{m|Vice Grip}}, {{m|Aqua Jet}} by level-up instead of {{m|Bubble Beam}}, {{m|Mud Shot}} by level-up in lieu of {{m|Night Slash}}, {{m|Dig}} by level-up instead of {{m|Taunt}}, {{m|Hone Claws}} by level-up instead of {{m|Swords Dance}}, {{m|Shell Smash}} by level-up instead of {{m|Crunch}}, and {{m|Bulldoze}} by level-up instead of {{m|Guillotine}}.&lt;br /&gt;
** Corphish can also pick up &#039;&#039;Sand Pit&#039;&#039; and {{m|Brine}} as [[Egg Move]]s through the {{p|Krabby}} evolutionary line.&lt;br /&gt;
** Boost Crawdaunt&#039;s base Special Defense to at least 85 (+30), reduce its base HP to 60 (-3), and increase boost its base Speed to 70 (+15) for a base stat total of 510 (now same as Kingler, see above).&lt;br /&gt;
* {{p|Cacnea}} and {{p|Cacturne}} should learn {{m|Twineedle}} by level-up in lieu of {{m|Poison Sting}}, &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Cotton Spore}}, the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Pin Missile}}, and {{m|Punishment}} in lieu of {{m|Destiny Bond}}.&lt;br /&gt;
** {{p|Cacnea}} and {{p|Cacturne}} no longer learn {{m|Poison Sting}} by level-up or any other {{type|Poison}} move by any means.&lt;br /&gt;
** Considering that {{p|Cacnea}} and {{p|Cacturne}} are based on {{wp|Cactus|desert plants known for their high water-retention ability}}, {{p|Cacnea}} and {{p|Cacturne}} would have access to the ability {{a|Storm Drain}} in addition to {{a|Sand Force}} (not {{a|Sand Veil}}). {{a|Rough Skin}} is their hidden ability.&lt;br /&gt;
** Make Cacturne more defensively formidable: reduce its base Attack (115) to 100 and base Special Attack (115) to 90 to boost its base Defense (60) to 90 and base Special Defense to 70 for a base stat total of 475.  &lt;br /&gt;
* {{p|Swablu}} now has the abilities {{a|Natural Cure}} or {{a|Serene Grace}}. {{p|Altaria}} now has the abilities {{a|Cloud Nine}} or {{a|Serene Grace}}. &lt;br /&gt;
* {{p|Zangoose}} can learn {{m|Cut}} but not {{m|Strength}}.&lt;br /&gt;
** {{m|Cut}} is no more! All instances of this move have been replaced by {{type|Steel}} {{m|Slash}}.&lt;br /&gt;
* {{p|Shuppet}} and {{p|Banette}} learn {{m|Acupressure}} by level-up in lieu of {{m|Will-O-Wisp}} as well as picking up &#039;&#039;Dance Macabre&#039;&#039; as their final level-up move. {{p|Banette}} also learns {{m|Punishment}} and {{m|Psychic}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** Banette also picks up {{m|Freeze-Dry}} or {{m|Sheer Cold}} at level 1.&lt;br /&gt;
** Shuppet can pick up {{m|Will-O-Wisp}} and {{m|Icy Wind}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Dusclops}} should learn {{m|Strength Sap}} by level-up instead of {{m|Shadow Ball}} and {{m|Dark Void}} by level-up in lieu of {{m|Future Sight}}. Dusclops also picks up {{m|Force Palm}} at level 1 and {{m|Spirit Shackle}} as its very final level-up move.&lt;br /&gt;
** {{p|Duskull}} and Dusclops also pick up &#039;&#039;Dance Macabre&#039;&#039; as their final level-up moves.&lt;br /&gt;
** Duskull can pick up {{m|Future Sight}} as an [[Egg Move]] as well as {{m|Strength Sap}} through breeding with the {{p|Litwick}} or {{p|Yamask}} evolutionary lines.&lt;br /&gt;
** {{p|Dusclops}} no longer evolves into {{p|Dusknoir}} (see next note).&lt;br /&gt;
* Given the antenna on its head said to capture radio waves, {{p|Dusknoir}} is re-purposed (and re-colored) as an evolution for {{p|Rotom}} named &#039;&#039;Dynamus&#039;&#039; (&#039;&#039;dynamo + ánimas, más&#039;&#039;). Rotom evolves into &#039;&#039;Dynamus&#039;&#039; when [[level]]ed up while knowing {{m|Eerie Impulse}}. &#039;&#039;Dynamus&#039;&#039; shares Rotom&#039;s same movelist – except for picking up {{m|Ominous Wind}} and {{m|Magnet Rise}} at level 1 – plus the same base stats as Rotom&#039;s various forms – Heat/Wash/Frost/Fan/Mow.&lt;br /&gt;
** Rotom should learn {{m|Volt Switch}} by level-up in lieu of {{m|Thunder Shock}} and {{m|Eerie Impulse}} by level-up in lieu of {{m|Ominous Wind}}.&lt;br /&gt;
** &#039;&#039;Dynamus&#039;&#039; swaps Rotom&#039;s ability {{a|Levitate}} for {{a|Lightning Rod}}.&lt;br /&gt;
** This new evolutionary stage for Rotom means it can take advantage of [[Eviolite]]&#039;s stat boosts.&lt;br /&gt;
* {{p|Tropius}} also picks up {{m|Defog}} at level 1 and {{m|Dragon Hammer}} as its final level-up move.&lt;br /&gt;
* {{p|Chingling}} and {{p|Chimecho}} are both {{t|Ghost}}-type, retaining the ability {{a|Levitate}}. Both gain a second ability in {{a|Shadow Tag}}.&lt;br /&gt;
** {{p|Chingling}} and {{p|Chimecho}} should learn {{m|Supersonic}} by level-up in lieu of {{m|Growl}}, &#039;&#039;Crescendo&#039;&#039; (formerly {{m|Echoed Voice}}) by level-up in lieu of {{m|Confusion}}, {{m|Roost}} by level-up in lieu of {{m|Yawn}}, {{m|Disarming Voice}} by level-up in lieu of {{m|Psywave}} or {{m|Synchronoise}}, &amp;lt;del&amp;gt;{{m|Air Cutter}}&amp;lt;/del&amp;gt; {{m|Razor Wind}} by level-up in lieu of {{m|Extrasensory}}, {{m|Shadow Sneak}} by level-up in lieu of {{m|Take Down}}, {{m|Ominous Wind}} by level-up in lieu of {{m|Uproar}}, and {{m|Pain Split}} by level-up in lieu of {{m|Double-Edge}}. Furthermore, Chimecho learns {{m|Tailwind}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Chingling and Chimecho no longer learn {{m|Growl}} or {{m|Wrap}}.&lt;br /&gt;
** Chimecho also learns {{m|Pluck}} and {{m|Roost}} at level 1.&lt;br /&gt;
* {{p|Milotic}} should learn {{m|Whirlpool}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Water Pulse}}, {{m|Dive}} by level-up in lieu of {{m|Twister}}, {{m|Dazzling Gleam}} by level-up instead of {{m|Dragon Tail}}, and picks up the now-{{type|Fairy}} {{m|Heal Pulse}} as its final level-up move.&lt;br /&gt;
** Milotic can no longer learn {{type|Dragon}} moves by any means but can learn {{m|Dazzling Gleam}} via [[TM99]].&lt;br /&gt;
* {{p|Glalie}} should be Male-only and have the abilities {{a|Ice Body}} or {{a|Solid Rock}}. {{p|Froslass}} should be Female-only and have the abilities {{a|Snow Cloak}} or {{a|Levitate}}.&lt;br /&gt;
** {{p|Froslass}} should be renamed &#039;&#039;Misteria&#039;&#039; and identified as the &#039;&#039;Roving Mist Pokémon&#039;&#039;.&lt;br /&gt;
** {{p|Glalie}} is now {{t|Ice}}/{{type|Rock}}.&lt;br /&gt;
** {{p|Glalie}} picks up {{m|Stealth Rock}} and {{m|Rock Blast}} at level 1 instead of {{m|Sheer Cold}} and {{m|Powder Snow}}, {{m|Icicle Spear}} by level-up in lieu of {{m|Blizzard}}, as well as picking up {{m|Head Smash}} at its final level-up move. &lt;br /&gt;
* {{p|Spheal}}, {{p|Sealeo}}, and {{p|Walrein}} all the abilities {{a|Thick Fat}} or {{a|Slush Rush}}; {{a|Refrigerate}} is their hidden ability. {{p|Spheal}}, {{p|Sealeo}}, and {{p|Walrein}} should all learn {{m|Mist}} by level-up in lieu of {{m|Rollout}}. Walrein also picks up {{m|Belly Drum}} and {{m|Icicle Spear}} at level 1 as well as {{m|Heavy Slam}} as its final level-up move.&lt;br /&gt;
** {{p|Sealeo}} picks up {{m|Dive}} and {{p|Walrein}} picks up {{m|Surf}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** {{p|Spheal}} can learn {{m|Icicle Spear}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Huntail}} is now dual {{t|Water}}/{{type|Dark}}; {{p|Gorebyss}} is now dual {{t|Water}}/{{type|Psychic}}. {{p|Huntail}} and {{p|Gorebyss}} both gain &#039;&#039;Slick&#039;&#039; as a second ability.&lt;br /&gt;
** Huntail&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 60 / 95 / 94 / 75 / 84 / 75 = 483 total&lt;br /&gt;
** Gorebyss&#039; base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 60 / 74 / 84 / 94 / 95 / 75 = 483 total&lt;br /&gt;
* {{p|Luvdisc}} is renamed &#039;&#039;Aphrotini&#039;&#039; and now evolves into {{p|Alomomola}} leveling up while knowing {{m|Skull Bash}}. &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}&#039;s) movelist is replaced by Alomomola&#039;s movelist.&lt;br /&gt;
** &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}) should learn {{m|Skull Bash}} by level-up in lieu of {{m|Take Down}}. {{p|Alomomola}} should learn {{m|Skull Bash}} by level-up in lieu of {{m|Wish}}.&lt;br /&gt;
** &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}) should pick up {{m|Wish}} as an [[Egg Move]].&lt;br /&gt;
** &#039;&#039;Aphrotini&#039;s&#039;&#039; ({{p|Luvdisc}}) should have the abilities {{a|Healer}} or {{a|Swift Swim}}. Alomomola should have the abilities {{a|Healer}} or {{a|Marvel Scale}} and gain the &#039;&#039;revamped&#039;&#039; {{a|Solar Power}} as its hidden ability (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Beldum}}, {{p|Metang}}, and {{p|Metagross}} all have the hidden ability &amp;lt;del&amp;gt;{{a|Analytic}}&amp;lt;/del&amp;gt; {{a|Download}}.&lt;br /&gt;
** {{p|Metang}} and {{p|Metagross}} should learn {{m|Laser Focus}} by level-up in lieu of {{m|Agility}}, {{m|Heavy Slam}} by level-up in lieu of {{m|Pursuit}}, and {{m|Giga Impact}} by level-up in lieu of {{m|Hyper Beam}}. {{p|Metagross}} should also pick up {{m|Zap Cannon}} as its final level-up move.&lt;br /&gt;
* {{p|Beldum}} should pick up {{m|Iron Defense}} at level 1 and learn {{m|Thunder Wave}} at level 20.&lt;br /&gt;
* {{p|Jirachi}} should be {{t|Fairy}}/{{t|Steel}}. {{p|Jirachi}} should learn {{m|Teleport}} at level 1 in lieu of {{m|Confusion}}, {{m|Misty Terrain}} by level-up in lieu of {{m|Refresh}}, {{m|Flash Cannon}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Gravity}}, &amp;lt;del&amp;gt;{{m|Meteor Mash}}&amp;lt;/del&amp;gt; {{m|Ice Beam}} by level-up in lieu of {{m|Last Resort}}, and {{m|Flash Cannon}} or {{m|Dazzling Gleam}} by level-up in lieu of {{m|Double-Edge}}.&lt;br /&gt;
** Furthermore, Jirachi also learns the &#039;&#039;revamped&#039;&#039; {{m|Metal Burst}}, &amp;lt;del&amp;gt;{{m|Sweet Kiss}},&amp;lt;/del&amp;gt; {{m|Cosmic Power}}, and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** Jirachi no longer learns {{m|Confusion}} by level-up.&lt;br /&gt;
** {{m|Lucky Chant}}, {{m|Sweet Kiss}}, {{m|Doom Desire}}, and {{m|Swift}} are all now {{type|Fairy}} moves (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Torterra}} is now {{t|Grass}}/{{t|Rock}}. Torterra should learn {{m|Rock Blast}} by level-up in lieu of {{m|Wood Hammer}} and pick up {{m|Stealth Rock}} as its final level-up move.&lt;br /&gt;
** {{p|Turtwig}}, {{p|Grotle}}, and {{p|Torterra}} should learn {{m|Defense Curl}} by level-up in lieu of {{m|Withdraw}}.&lt;br /&gt;
* {{p|Infernape}} is now known as the &#039;&#039;&amp;lt;del&amp;gt;Golden&amp;lt;/del&amp;gt; Brass Monkey Pokémon&#039;&#039; and should learn the now-{{type|Steel}} move {{m|Clanging Scales}} by level-up in lieu of {{m|Punishment}} and {{m|Close Combat}} by level-up in lieu of {{m|Fire Spin}}. Infernape should also pick up {{m|Meteor Mash}} and {{m|Detect}} at level 1 in lieu of {{m|Flare Blitz}}.&lt;br /&gt;
** {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) should also be added to Infernape&#039;s level-up movelist.&lt;br /&gt;
** {{p|Monferno}} should learn {{m|Karate Chop}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Mach Punch}}. {{p|Infernape}} should learn &amp;lt;del&amp;gt;{{m|Mach Punch}}&amp;lt;/del&amp;gt; {{m|Bullet Punch}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Close Combat}}.&lt;br /&gt;
** {{p|Chimchar}} also picks up {{m|Covet}} and {{m|Play Rough}} as [[Egg Move]]s.&lt;br /&gt;
* A large bird of prey known for its ruthless hunting behavior, {{p|Staraptor}} and has the abilities {{a|Moxie}} or {{a|Tough Claws}}. &amp;lt;del&amp;gt;A &#039;&#039;revamped&#039;&#039; &amp;lt;del&amp;gt;{{a|Sheer Force}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) is its hidden ability.&amp;lt;/del&amp;gt; {{a|Intimidate}} is its hidden ability.&lt;br /&gt;
* Staraptor should learn {{m|Pluck}} at level 1 in lieu of {{m|Growl}}, {{m|Sky Drop}} by level-up in lieu of {{m|Take Down}}, and {{m|Sky Attack}} by level-up in lieu of {{m|Brave Bird}}.&lt;br /&gt;
** {{p|Staraptor}} should learn {{m|Pursuit}} at level 1 in lieu of {{m|Tackle}} as well as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Starly}} and {{p|Staravia}} should learn {{m|Peck}} by level-up in lieu of {{m|Tackle}}.&lt;br /&gt;
** Starly, Staravia, and Staraptor should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Aerial Ace}} and {{m|Pursuit}} by level-up in lieu of {{m|Take Down}}. Starly, Staravia, and Staraptor also pick up {{m|Tailwind}} as their final level-up move.&lt;br /&gt;
** Staraptor should also pick up {{m|Screech}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to &amp;lt;del&amp;gt;{{m|Close Combat}}&amp;lt;/del&amp;gt; {{m|Sky Drop}}. &lt;br /&gt;
** {{p|Braviary}} now has the abilities {{a|Keen Eye}} or {{a|Defiant}} to better contrast its fighting style from Staraptor.&lt;br /&gt;
* {{p|Bidoof}} and {{p|Bibarel}} learn &amp;lt;del&amp;gt;{{m|Cut}}&amp;lt;/del&amp;gt; {{m|Slash}} by level-up in lieu of {{m|Tackle}}, {{m|Rock Smash}} by level-up in lieu of {{m|Rollout}}, and {{m|Bulldoze}} by level-up in lieu of {{m|Curse}}. {{p|Bibarel}} also learns learns {{m|Waterfall}} at level 1 and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Kricketune}} should learn &#039;&#039;Crescendo&#039;&#039; (formerly {{m|Echoed Voice}}) as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Fury Cutter}}, &amp;lt;del&amp;gt;{{m|Bounce}}&amp;lt;/del&amp;gt; {{m|Instruct}} at level 1 in lieu of {{m|Bide}}, {{m|Fury Cutter}} by level-up in lieu of {{m|Absorb}}, {{m|Grass Whistle}} by level-up in lieu of {{m|Sing}}, {{m|Supersonic}} by level-up in lieu of {{m|Focus Energy}}, {{m|Moonlight}} by level-up in lieu of {{m|Fell Stinger}}, {{m|Role Play}} by level-up in lieu of {{m|Taunt}}, and &#039;&#039;Entrancing Song&#039;&#039; by level-up in lieu of {{m|Sticky Web}}.&lt;br /&gt;
** Kricketot and Kricketune learn {{m|Belly Drum}} at level 1 instead of {{m|Growl}}.&lt;br /&gt;
** Kricketot should learn {{m|Steamroller}} by level-up in lieu of {{m|Struggle Bug}}.&lt;br /&gt;
** {{p|Kricketot}} can learn {{m|Heal Bell}}, {{m|Quiver Dance}}, and {{m|Calm Mind}} as [[Egg Move]]s.&lt;br /&gt;
** Kricketot has the abilities {{a|Shed Skin}} or {{a|Sap Sipper}}. Kricketune has the abilities {{a|Own Tempo}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section) or {{a|Technician}} (former replacing Kricketot&#039;s Shed Skin, the latter replacing Kricketot&#039;s Sap Sipper). &lt;br /&gt;
** Boost Kricketune&#039;s base Special Attack to 85 (+30) and reduce its Attack to 75 (-10) for a base stat total of 404.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;KRICKETOT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;KRICKETUNE&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Belly Drum&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Grass Whistle&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Instruct&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Disarming Voice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;8&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Echoed Voice (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fury Cutter&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Steamroller&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Supersonic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;18&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonlight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;22&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Echo Wave&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Night Slash&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Dark&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Screech&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Role Play&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bug Buzz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;34&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Baton Pass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Entrancing Song&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Follow Me&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Perish Song&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ghost&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dance Macabre&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ghost&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;46&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} now have the abilities {{a|Infiltrator}} or {{a|Compound Eyes}}. {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} now have the hidden ability {{a|Intimidate}}, rather than Guts.&lt;br /&gt;
** {{p|Shinx}}, {{p|Luxio}}, and {{p|Luxray}} should learn {{m|Nuzzle}} by level-up in lieu of {{m|Tackle}}, {{m|Extrasensory}} by level-up in lieu of {{m|Swagger}}, {{m|Glare}} by level-up in lieu of {{m|Scary Face}}, {{m|Signal Beam}} by level-up in lieu of {{m|Crunch}}, and {{m|Zap Cannon}} by level-up in lieu of {{m|Discharge}}. Furthermore, Luxray now learns {{m|Foresight}} OR {{m|Lock-On}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Luxray also learns {{m|Parabolic Charge}} at level 1.&lt;br /&gt;
* {{p|Glameow}} has the abilities {{a|Limber}} or {{a|Fur Coat}}. {{p|Purugly}} has the abilities {{a|Thick Fat}} or {{a|Fur Coat}}.&lt;br /&gt;
* {{p|Rampardos}} is now {{t|Rock}}/{{t|Fighting}}. Rampardos should learn {{m|Detect}} by level-up instead of {{m|Leer}}, {{m|Rock Polish}} by level-up in lieu of {{m|Scary Face}}, &amp;lt;del&amp;gt;the now-{{type|Fighting}}&amp;lt;/del&amp;gt; {{m|Skull Bash}} by level-up in lieu of {{m|Assurance}} &amp;lt;del&amp;gt;(see note for {{m|Skull Bash}}  under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below)&amp;lt;/del&amp;gt;, {{m|Counter}} by level-up instead of {{m|Zen Headbutt}}, and {{m|Close Combat}} by level-up in lieu of {{m|Screech}}. Rampardos should learn {{m|Accelerock}} at level 1 in lieu of {{m|Endeavor}} and again as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Rampardos also picks up {{m|Wild Charge}} and {{m|Flame Charge}} at level 1.&lt;br /&gt;
** {{p|Cranidos}} should learn {{m|Detect}} by level-up instead of {{m|Leer}}, {{m|Rock Polish}} by level-up in lieu of {{m|Scary Face}}, &amp;lt;del&amp;gt;the now-{{type|Fighting}}&amp;lt;/del&amp;gt; {{m|Skull Bash}} by level-up in lieu of {{m|Assurance}} &amp;lt;del&amp;gt;(see note for {{m|Skull Bash}} under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below)&amp;lt;/del&amp;gt;, and {{m|Counter}} by level-up instead of {{m|Zen Headbutt}}.&lt;br /&gt;
** Cranidos and Rampardos no longer learn {{m|Screech}} or {{m|Zen Headbutt}} by level-up.&lt;br /&gt;
** {{m|Bulldoze}}, {{m|Wild Charge}}, {{m|Flame Charge}}, and {{m|Zen Headbutt}} are added to Cranidos&#039; [[Egg Move]] list. {{p|Rampardos}} now learns {{m|Double-Edge}} by level-up in lieu of {{m|Endeavor}}.&lt;br /&gt;
** Cranidos and Rampardos gain a second ability in {{a|Rock Head}} to avoid recoil damage from {{m|Double-Edge}} or {{m|Head Smash}}.&lt;br /&gt;
** Cranidos and Rampardos learn {{m|Wild Charge}} and {{m|Flame Charge}} by [[TM]] if lieu of {{m|Thunderbolt}}, {{m|Thunder}}, {{m|Flamethrower}}, and {{m|Fire Blast}}.&lt;br /&gt;
** Reduce Rampardos&#039; base HP (97) to 72, base Attack (165) to &amp;lt;del&amp;gt;163&amp;lt;/del&amp;gt; 158, and base Special Attack (65) to 50 as well as boosting its base Defense (60) to 80, base Special Defense (50) to 65, and base Speed (58) to 65 for a base stat total of &amp;lt;del&amp;gt;495&amp;lt;/del&amp;gt; 490.&lt;br /&gt;
* {{p|Shieldon}} and {{p|Bastiodon}} should learn {{m|Rock Tomb}} by level-up in lieu of {{m|Taunt}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section), {{m|Bulldoze}} by level-up in lieu of {{m|Take Down}}, and {{m|Stealth Rock}} by level-up in lieu of {{m|Endure}}.&lt;br /&gt;
** {{p|Shieldon}} and {{p|Bastiodon}} now have the abilities {{a|Solid Rock}} or {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;). {{a|Soundproof}} is their hidden ability.&lt;br /&gt;
** Reduce  Bastiodon&#039;s base Defense (168) to 163, base Special Attack (47) to 30, and  base Special Defense (138) to 110 as well as boosting its base HP (60) to 75, base Attack (52) to 70, and base Speed (30) to 47 for a base stat total of 495.&lt;br /&gt;
* Male {{p|Burmy}} evolve into a {{t|Bug}}/{{type|Fire}} {{p|Mothim}} during [[Time#Time-based evolutions|day]] or a {{t|Bug}}/{{type|Ice}} {{p|Mothim}} at [[Time#Time-based evolutions|night]]. Each form receives a slightly different movelist to reflect their updated typing.&lt;br /&gt;
** {{t|Bug}}/{{type|Fire}} Mothim should learn {{m|Ember}} by level-up in lieu of {{m|Hidden Power}}, {{m|Will-O-Wisp}} by level-up in lieu of {{m|Confusion}}, {{m|Fire Spin}} by level-up in lieu of {{m|Poison Powder}}, {{m|Morning Sun}} by level-up in lieu of {{m|Psybeam}}, {{m|Silver Wind}} by level-up in lieu of {{m|Camouflage}}, and &amp;lt;del&amp;gt;{{m|Fiery Dance}} (or {{m|Flame Burst}})&amp;lt;/del&amp;gt; &#039;&#039;Wicked Flame&#039;&#039; ({{m|Incinerate}}) by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
**  {{t|Bug}}/{{type|Ice}} Mothim should learn {{m|Icy Wind}} by level-up in lieu of {{m|Hidden Power}}, {{m|Mist}} by level-up in lieu of {{m|Confusion}}, {{m|Ice Shard}} by level-up in lieu of {{m|Poison Powder}}, {{m|Moonlight}} by level-up in lieu of {{m|Psybeam}}, {{m|Silver Wind}} by level-up in lieu of {{m|Camouflage}}, and {{m|Aurora Beam}} by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
** Mothim&#039;s (both forms) abilities are now {{a|Levitate}} or {{a|Shield Dust}}.&lt;br /&gt;
** Swap Mothim&#039;s (both forms) base Special Defense stat (50) for its base Attack stat (94).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;MOTHIM (day)&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;MOTHIM (night)&amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Quiver Dance&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Gust&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Protect&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Gust (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ember&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Icy Wind&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;14&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Silver Wind&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;20&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Will-O-Wisp&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Mist&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;23&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pluck&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Flying&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;26&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Spin&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Ice Shard&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;29&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Morning Sun&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;32&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonlight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;32&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Wicked Flame&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Aurora Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Ice&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;38&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;U-Turn&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;41&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Quiver Dance&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Bug&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Solar Beam&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Grass&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Moonblast&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;50&amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
[[Image: Spr_4d_414.png]] &#039;&#039;Mothim day form&#039;&#039;  [[Image: Spr_4p_414_s.png]]  &#039;&#039;Mothim night form&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
** &amp;lt;del&amp;gt;Both forms of {{p|Mothim}} have the ability {{a|Levitate}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Burmy}}, {{p|Wormadam}} (all forms), and {{p|Mothim}} (both forms) all have the ability {{a|Shield Dust}}.&lt;br /&gt;
* {{p|Combee}} and {{p|Vespiquen}} are now {{type|Bug}} only and have the ability {{a|Levitate}}. {{p|Combee}} and {{p|Vespiquen}} should both learn {{m|Pluck}} by level-up in lieu of {{m|Bug Bite}} and pick up {{m|Bug Buzz}} as their final level-up move.&lt;br /&gt;
** {{p|Vespiquen}} should learn {{m|Toxic Spikes}} or {{m|Spikes}} by level-up in lieu of {{m|Toxic}} and {{m|Pollen Puff}} by level-up in lieu of {{m|Power Gem}}. {{p|Vespiquen}} should also pick up {{m|Me First}} or {{m|Quash}} as well as {{m|Instruct}} at level 1.&lt;br /&gt;
** {{p|Vespiquen}} no longer learns {{m|Slash}} or {{m|Gust}} by level-up.&lt;br /&gt;
** {{p|Combee}} should learn {{m|Helping Hand}} by level-up in lieu of {{m|Struggle Bug}} and pick up {{m|Wide Guard}} at level 1.&lt;br /&gt;
* {{p|Buizel}} and {{p|Floatzel}} now have the abilities {{a|Swift Swim}} or &#039;&#039;Slick&#039;&#039; (see note on &#039;&#039;Slick&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Cherrim}} &amp;lt;del&amp;gt;(both forms)&amp;lt;/del&amp;gt; is now {{t|Grass}}/{{t|Fairy}} &amp;lt;del&amp;gt;while in its &amp;quot;Sunshine Form&amp;quot;&amp;lt;/del&amp;gt;. Cherrim no longer has an &amp;quot;Overcast Form&amp;quot;; it appears in its &amp;quot;Sunshine Form&amp;quot; by default.&lt;br /&gt;
** Cherrim and {{p|Cherubi}} should both learn {{m|Moonlight}} by level-up in lieu of {{m|Morning Sun}} and also pick up {{m|Charm}} at level 1. Whereas Cherubi picks up {{m|Solar Beam}} by level-up, Cherrim instead learns {{m|Moonblast}}. Cherrim also picks up {{m|Fairy Wind}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Cherrim picks up {{m|Fairy Lock}} as its final level-up move (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Cherrim now [[Evolution|evolves]] from Cherubi when leveled up with high [[friendship]] at [[Time#Time-based evolutions|night]].&lt;br /&gt;
** {{p|Cherrim}}&#039;s ability is now {{a|Serene Grace}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;Reduce Cherrim&#039;s base Speed to 60 (-25) for a base stat total of 425.&amp;lt;/del&amp;gt; Reduce Cherrim&#039;s base Speed to 60 (-25), boost Special Attack to 90 (+3), and increase Special Defense to 80 (+2) for a base stat total of 430.&lt;br /&gt;
* {{p|Glameow}} now has the abilities {{a|Contrary}} or {{a|Limber}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Purugly}} now has the abilities {{a|Contrary}} or {{a|Fur Coat}}.&lt;br /&gt;
* {{p|Stunky}} and {{p|Skuntank}} should learn {{m|Dig}} by level-up instead of {{m|Screech}}. {{p|Skuntank}} should also pick up {{m|Foul Play}} as its final level-up move.&lt;br /&gt;
* {{p|Bronzong}} should pick up {{m|Heal Bell}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Block}}. {{p|Bronzong}} also picks up {{m|Perish Song}} at level 1 in lieu of {{m|Sunny Day}} and {{m|Destiny Bond}} as its final level-up move.&lt;br /&gt;
** {{p|Bronzor}} and {{p|Bronzong}} should pick up {{m|Mirror Coat}} by level-up instead of {{m|Tackle}}, {{m|Psyshock}} by level-up instead of {{m|Extrasensory}}, and the now-{{type|Steel}} {{m|Clanging Scales}} by level-up instead of {{m|Heavy Slam}}.&lt;br /&gt;
* {{p|Spiritomb}} now has the abilities {{a|Cursed Body}} or {{a|Pressure}}; &amp;lt;del&amp;gt;{{a|Spirit Tag}}&amp;lt;/del&amp;gt; {{a|Bad Dreams}} is its hidden ability.&lt;br /&gt;
** {{p|Spiritomb}} should learn {{m|Shadow Sneak}} by level-up instead of {{m|Feint Attack}} and {{m|Pain Split}} by level-up instead of {{m|Sucker Punch}}. {{p|Spiritomb}} should also pick up {{m|Hex}} at level 1 and {{m|Destiny Bond}} as its final level-up move.&lt;br /&gt;
** {{p|Spiritomb}} is now genderless and joins the [[Gender unknown]] Egg Group in lieu of the [[Amorphous Egg Group]].&lt;br /&gt;
* {{p|Hippopotas}} and {{p|Hippowdon}} gain a second ability in {{a|Arena Trap}}.&lt;br /&gt;
* Possibly based on the Egyptian god of funerals and the afterlife, {{wp|Anubis}}, {{p|Lucario}} should be {{t|Ghost}}/{{type|Fighting}}.&lt;br /&gt;
* Now {{t|Ghost}}/{{type|Fighting}}, {{p|Lucario}} should learn {{m|Shadow Punch}} by level-up in lieu of {{m|Metal Claw}}, {{m|Spirit Shackle}} by level-up in lieu of {{m|Dragon Pulse}}, and {{m|Phantom Force}} by level-up in lieu of {{m|Extreme Speed}}. Lucario now learns {{m|Destiny Bond}} at level 1.&lt;br /&gt;
** {{p|Riolu}} now has the abilities {{a|Synchronize}} or {{a|Vital Spirit}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Lucario}} now has the abilities &amp;lt;del&amp;gt;{{a|Justified}}&amp;lt;/del&amp;gt; {{a|Synchronize}} or {{a|Soul-Heart}}.&lt;br /&gt;
** Riolu now evolves into Lucario if [[level]]ed up while holding a [[Reaper Cloth]] at [[Time#Night|night]].&lt;br /&gt;
** {{m|Aura Sphere}} should be revamped as a {{type|Ghost}} move by default (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Skorupi}} and {{p|Drapion}} are both {{t|Poison}}/{{type|Ground}}. {{p|Skorupi}} has the abilities {{a|Sand Rush}} or {{a|Shell Armor}}; {{p|Drapion}} has the abilities {{a|Sand Rush}} or {{a|Tough Claws}}. &amp;lt;del&amp;gt;{{a|Arena Trap}}&amp;lt;/del&amp;gt; {{a|Intimidate}} is their hidden ability.&lt;br /&gt;
** &#039;&#039;&#039;{{p|Drapion}} is renamed &#039;&#039;Mantigore&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
** {{p|Skorupi}} should learn &amp;lt;del&amp;gt;{{type|Steel}} {{m|Vice Grip}} by level-up in lieu of {{m|Bite}},&amp;lt;/del&amp;gt; {{m|Sand Tomb}} by level-up in lieu of {{m|Knock Off}}, and {{m|Dig}} by level-up in lieu of {{m|Crunch}}.&lt;br /&gt;
** ({{p|Drapion}} – renamed &#039;&#039;Mantigore&#039;&#039; – should also pick up {{m|Low Sweep}} at level 1 as well as &amp;lt;del&amp;gt;{{m|Thrash}}&amp;lt;/del&amp;gt; {{m|Outrage}} as its final level-up move.&lt;br /&gt;
** {{p|Skorupi}} can pick up {{type|Steel}} {{m|Vice Grip}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Croagunk}} and {{p|Toxicroak}} are now known as the &#039;&#039;Poison Dart Pokémon&#039;&#039;. {{p|Toxicroak}} is now {{t|Poison}}/{{type|Dark}}.&lt;br /&gt;
** {{p|Croagunk}} and {{p|Toxicroak}} should learn {{m|Karate Chop}} by level-up in lieu of {{m|Mud-Slap}}, {{m|Mud-Slap}} by level-up in lieu of {{m|Feint Attack}}, {{m|Jump Kick}} by level-up in lieu of {{m|Mud Bomb}}, &amp;lt;del&amp;gt;{{m|Smelling Salts}}&amp;lt;/del&amp;gt; {{m|Toxic Spikes}} by level-up in lieu of {{m|Sludge Bomb}}, {{m|Venom Drench}} by level-up in lieu of {{m|Belch}}, and {{m|Cross Poison}} by level-up in lieu of {{m|Flatter}}. Toxicroak and Croagunk also pick up {{m|Acid Armor}} at level 1 as well as {{m|Mega Kick}} as their final level-up move.&lt;br /&gt;
** Toxicroak should also pick up {{m|Facade}} at level 1 as well as learning {{m|Assurance}} by level-up in lieu of {{m|Revenge}}.&lt;br /&gt;
** Croagunk also picks up {{m|Belch}} and {{m|Cross Poison}} as [[Egg Move]]s.&lt;br /&gt;
** {{p|Croagunk}} and {{p|Toxicroak}} [[Field Egg Group]] and [[Water 1]] Egg Group in lieu of the [[Human-Like Egg Group]].&lt;br /&gt;
* {{p|Finneon}} and {{p|Lumineon}} should now learn {{m|Whirlpool}} by level-up in lieu of {{m|Attract}}, {{m|Confuse Ray}} by level-up in lieu of {{m|Gust}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Rain Dance}}, and {{m|Dazzling Gleam}} by level-up in lieu of {{m|Silver Wind}}. {{p|Lumineon}} also picks up {{m|Signal Beam}} as an {{tt|Evo.|Learned upon evolving}}-move. &lt;br /&gt;
** Finneon and Lumineon can also pick up {{m|Dazzling Gleam}} via [[TM99]].&lt;br /&gt;
** {{p|Lumineon}} now has the abilities {{a|Storm Drain}} or &#039;&#039;Dazzle&#039;&#039; (replacing Finneon&#039;s {{a|Swift Swim}}).&lt;br /&gt;
* {{p|Chatot}} should learn {{m|Instruct}} by level-up in lieu of {{m|Hyper Voice}}.&lt;br /&gt;
* {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}} should all be {{type|Fairy}}. {{p|Uxie}}, {{p|Mesprit}}, and {{p|Azelf}} should all pick up {{m|Misty Terrain}} at level 1 and learn {{m|Dazzling Gleam}} by level-up in lieu of {{m|Extrasensory}}.&lt;br /&gt;
** {{m|Swift}} is now {{type|Fairy}}.&lt;br /&gt;
* {{p|Dialga}} is now {{t|Psychic}}/{{type|Steel}} and its [[signature move]] {{m|Roar of Time}} should be {{type|Psychic}}.&lt;br /&gt;
** {{m|Roar of Time}} should be a {{Cat|sound-based moves|sound-based move}}.&lt;br /&gt;
** Furthermore, {{p|Dialga}} should learn {{m|Metal Sound}} by level-up in lieu of {{m|Scary Face}} and the &#039;&#039;revamped&#039;&#039; {{m|Kinesis}} by level-up in lieu of {{m|Slash}} (see note for Kinesis under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below). Dialga should also pick up {{m|Trick Room}} as its final level-up move.&lt;br /&gt;
* {{p|Palkia}} is now {{t|Psychic}}/{{type|Dragon}} and its [[signature move]] {{m|Spacial Rend}} should be {{type|Psychic}}.&lt;br /&gt;
** {{p|Palkia}} should learn the {{m|Psycho Shift}} by level-up in lieu of {{m|Slash}} and pick up {{m|Wonder Room}} as its final level-up move.&lt;br /&gt;
* {{p|Regigigas}} now has the ability {{a|Stall}} and gains the hidden ability {{a|Mold Breaker}}. Regigigas should also learn {{m|Thunder Wave}} by level-up in lieu of {{m|Confuse Ray}}, {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) by level-up in lieu of {{m|Revenge}}, &amp;lt;del&amp;gt;{{m|Bulldoze}}&amp;lt;/del&amp;gt; {{m|Earthquake}} by level-up in lieu of {{m|Payback}}, as well as {{m|Psystrike}} by level-up instead of {{m|Zen Headbutt}}.&lt;br /&gt;
** Regigigas also picks up {{m|Skill Swap}}, {{m|Facade}}, and {{m|Barrier}} at level 1 in lieu of {{m|Dizzy Punch}} and {{m|Heavy Slam}}, in addition to picking up {{m|Calm Mind}} at level 35.&lt;br /&gt;
* Know known as the &#039;&#039;Eldritch Pokémon&#039;&#039;, {{p|Giratina}} should learn {{m|Outrage}} by level-up in lieu of {{m|Dragon Breath}}, {{m|Screech}} by level-up in lieu of {{m|Ancient Power}}, {{m|Lunge}} by level-up instead of {{m|Slash}}, {{m|U-turn}} by level-up in lieu of {{m|Earth Power}}, and {{m|Mean Look}} by level-up in lieu of {{m|Hex}}. Giratina should also pick up {{m|Twineedle}} and {{m|Embargo}} at level 1 as well as {{m|Magic Room}} as its final level-up move.&lt;br /&gt;
** Altered Forme Giratina now gains &amp;lt;del&amp;gt;{{a|Levitate}}&amp;lt;/del&amp;gt; {{a|Shadow Tag}} as its hidden ability.&lt;br /&gt;
** {{p|Giratina}} can now pick up {{m|Embargo}} via [[TM]].&lt;br /&gt;
** Swap Origin Forme Giratina&#039;s base Defense (100) with its base Speed (90), ie, Giratina becomes slightly faster in Origin Forme than Altered Forme at the cost of some of its Defensive bulk.&lt;br /&gt;
* {{p|Cresselia}} should be {{type|Fairy}} and learn the now-{{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Confusion}} and {{m|Moonblast}} by level-up in lieu of {{m|Slash}}. Cresselia should also pick up {{m|Calm Mind}} at level 1 as well as {{m|Perish Song}} as its final level-up move.&lt;br /&gt;
** Cresselia also gains &amp;lt;del&amp;gt;{{a|Shadow Tag}}&amp;lt;/del&amp;gt; {{a|Serene Grace}} as its hidden ability.&lt;br /&gt;
* {{p|Darkrai}} also gains &amp;lt;del&amp;gt;{{a|Levitate}}&amp;lt;/del&amp;gt; {{a|Shadow Tag}} as its hidden ability.&lt;br /&gt;
* {{p|Manaphy}} should now be {{t|Water}}/{{type|Fairy}}. It should learn {{m|Moonblast}} by level-up in lieu of {{m|Acid Armor}}, {{m|Heal Pulse}} by level-up in lieu of {{m|Charm}}, and pick up {{m|Natural Gift}} at level 1.&lt;br /&gt;
* {{p|Victini}} should be {{t|Fire}}/{{type|Flying}} &amp;lt;del&amp;gt;or have ability {{a|Levitate}}&amp;lt;/del&amp;gt;. Victini should also learn {{m|Helping Hand}} at level 1, {{m|Vacuum Wave}} by level-up instead of {{m|Quick Attack}}, {{m|Pluck}} by level-up in lieu of {{m|Confusion}}, &amp;lt;del&amp;gt;{{m|Assist}}&amp;lt;/del&amp;gt;{{m|Defog}} by level-up instead of {{m|Headbutt}}, {{m|Baton Pass}} by level-up instead of {{m|Zen Headbutt}}, {{m|Acrobatics}}/{{m|Aerial Ace}} by level-up in lieu of {{m|Double-Edge}}, and {{m|Sacred Fire}} by level-up in lieu of {{m|Overheat}}.&lt;br /&gt;
* {{p|Samurott}} should be {{t|Water}}/{{type|Fighting}}. Samurott should learn {{m|Sacred Sword}} by level-up in lieu of {{m|Encore}}, {{m|Waterfall}} by level-up in lieu of {{m|Aqua Tail}}, {{m|Reversal}} by level-up in lieu of {{m|Retaliate}}, and {{m|X-Scissor}} by level-up in lieu of {{m|Swords Dance}}.&lt;br /&gt;
** Furthermore, Samurott learns {{m|Swords Dance}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Slash}}.&lt;br /&gt;
** Samurott learns &amp;lt;del&amp;gt;{{m|Retaliate}}&amp;lt;/del&amp;gt; and {{m|Counter}} at level 1.&lt;br /&gt;
* {{p|Samurott}} should swap its base Attack stat (100) for its base Special Attack stat (108).&lt;br /&gt;
* {{p|Emboar}} should be {{t|Fire}}/{{t|Dark}}. Emboar should learn {{m|Snarl}} by level-up in lieu of {{m|Rollout}}, {{m|Punishment}} by level-up instead of {{m|Roar}}, {{m|Sucker Punch}} by level-up in lieu of {{m|Head Smash}}, and {{m|Hammer Arm}} in lieu of {{m|Flare Blitz}} (Emboar no longer learns Hammer Arm at level 1). Emboar also picks up {{m|Inferno}}, {{m|Belly Drum}}, and {{m|Incinerate}} at level 1 in lieu of {{m|Ember}}, {{m|Tail Whip}}, and {{m|Ember}}.&lt;br /&gt;
* {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} all learn {{m|Vine Whip}} and {{m|Growth}} at level 1 in lieu of {{m|Tackle}}. {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} all learn {{m|Grass Whistle}} by level-up in lieu of {{m|Leer}}, {{m|Shore Up}} by level-up in lieu of {{m|Mega Drain}}, {{m|Endeavor}} or {{m|Grass Knot}} by level-up in lieu of {{m|Slam}}, and {{m|Power Whip}} by level-up in lieu of {{m|Giga Drain}}. {{p|Serperior}} learns {{m|Facade}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Serperior}} also learns {{m|Rototiller}} at level 1 as well as {{m|Spikes}} or {{m|Toxic Spikes}} at level 1.&lt;br /&gt;
** Serperior also picks up &#039;&#039;Thorn Whip&#039;&#039; as its final level-up move.&lt;br /&gt;
** {{p|Snivy}}, {{p|Servine}}, and {{p|Serperior}} gain {{a|Grassy Surge}} as their hidden ability in lieu of {{a|Contrary}}.&lt;br /&gt;
** Snivy now picks up {{m|Spikes}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Patrat}} and {{p|Watchog}} should learn {{m|Pound}} by level-up in lieu of {{m|Tackle}} , {{m|Dig}} by level-up in lieu of {{m|Bide}}, {{m|Glare}} by level-up in lieu of {{m|Hypnosis}}, and &#039;&#039;Dust Devil&#039;&#039; by level-up instead of {{m|Slam}}.&lt;br /&gt;
** {{p|Watchog}} also learns {{m|Low Sweep}} by level-up in lieu of {{m|Low Kick}} and {{m|Signal Beam}} by level-up in lieu of {{m|Nasty Plot}}.&lt;br /&gt;
** {{p|Watchog}} picks up both {{m|Confuse Ray}} and {{m|Flash}} as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** {{p|Watchog}} now has the abilities {{a|Stakeout}} or an &#039;&#039;improved&#039;&#039; {{a|Illuminate}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Patrat}} also learns {{m|Screech}} by level-up in lieu of {{m|Nasty Plot}}.&lt;br /&gt;
** {{p|Patrat}} can learn {{m|Hypnosis}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Lillipup}} and {{p|Herdier}} now have the abilities {{a|Scrappy}} or {{a|Vital Spirit}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Stoutland}} now has the abilities {{a|Thick Fat}} (replacing Scrappy) or {{a|Fur Coat}} (replacing Vital Spirit).&lt;br /&gt;
* {{p|Purrloin}} and {{p|Liepard}} are now known as the &#039;&#039;Furtive Pokémon&#039;&#039;. {{p|Purrloin}} now has the abilities {{a|Cute Charm}} or {{a|Frisk}}. {{p|Liepard}} now has the abilities {{a|Infiltrator}} (replacing Purrloin&#039;s Cute Charm) or {{a|Frisk}}.&lt;br /&gt;
* {{p|Blitzle}} and {{p|Zebstrika}} should learn {{m|Double Kick}} by level-up instead of {{m|Pursuit}} and pick up {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) at their final level-up move.&lt;br /&gt;
* {{p|Swoobat}} and {{p|Woobat}} should be {{t|Fairy}}/{{t|Flying}}.&lt;br /&gt;
** {{p|Swoobat}} and {{p|Woobat}} should learn {{m|Swift}} at level 1 in lieu of {{m|Confusion}}, {{m|Sweet Kiss}} by level-up instead of {{m|Assurance}}, {{m|Air Slash}} by level-up in lieu of {{m|Air Cutter}}, {{m|Draining Kiss}} by level-up instead of {{m|Future Sight}}, an improved {{m|Razor Wind}} by level-up in lieu of {{m|Air Slash}}, {{m|Roost}} by level-up instead of {{m|Amnesia}}/{{m|Calm Mind}}, and {{m|Destiny Bond}} by level-up in lieu of {{m|Psychic}}. (Also see notes on Razor Wind and Air Slash under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** {{p|Swoobat}} also picks up {{m|Fairy Lock}}  at level 1 and {{m|Play Rough}} as its final level-up move.&lt;br /&gt;
** {{m|Heart Stamp}}, {{m|Sweet Kiss}}, {{m|Swift}}, and {{m|Synchronoise}} are now {{type|Fairy}} moves (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Minccino}} and {{p|Cinccino}} are now both {{type|Ice}}. {{p|Minccino}} has the ability {{a|Pickup}}. {{p|Cinccino}} has the ability {{a|Fur Coat}}.&lt;br /&gt;
** Cinccino now evolves from Minccino when it is [[level]]ed up near an [[Ice Rock]] OR is levelled up having at least two levels of [[Affection]]. Cinccino shares Minccino&#039;s same movelist, including the following movelist changes:&lt;br /&gt;
** Minccino and Cinccino both learn {{m|Powder Snow}} at level 1, {{m|Mist}} by level-up in lieu of {{m|Slam}}, and {{m|Play Rough}} by level-up in lieu of {{m|Captivate}}.&lt;br /&gt;
** Cinccino should also learn {{m|Bounce}} and {{m|Work Up}} at level 1 instead of {{m|Bullet Seed}} and {{m|Rock Blast}}. Cinccino also picks up {{m|Icicle Spear}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Avalanche}} as its final level-up move.&lt;br /&gt;
** Reduce Cinccino&#039;s base Speed to 85 (-30), reduce base Attack to to 75 (-20), and boost base Special Attack to 85 (+20) for a base stat total of 440.&lt;br /&gt;
* {{p|Cottonee}} and {{p|Whimsicott}} are now {{type|Grass}} only.&lt;br /&gt;
** {{p|Cottonee}} now evolves into {{p|Whimsicott}} leveling up while knowing {{m|Whirlwind}}. Whimsicott&#039;s movelist is replaced by Cottonee&#039;s movelist.&lt;br /&gt;
** Cottonee and Whimsicott should learn {{m|Razor Leaf}} at level 1 by level-up in lieu of {{m|Absorb}}, {{m|Gust}} at level 1 by level-up instead of {{m|Fairy Wind}}, {{m|Whirlwind}} by level-up in lieu of {{m|Poison Powder}}, and {{m|Leaf Storm}} by level-up instead of {{m|Energy Ball}}.&lt;br /&gt;
** Whimsicott should also pick up {{m|Nuzzle}} at level 1, {{m|Powder}} by level-up in lieu of {{m|Charm}}, {{m|Tailwind}} by level-up in lieu of {{m|Sunny Day}}, and {{m|Razor Wind}} by level-up in lieu of {{m|Solar Beam}} (See note for Razor Wind under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** Furthermore, Whimsicott learns {{m|Gust}} and {{m|Covet}} at level 1 and re-learns both as {{tt|Evo.|Learned upon evolving}}-moves.&lt;br /&gt;
** Cottonee picks up &#039;&#039;Dust Devil&#039;&#039; as an [[Egg Move]] through breeding with the {{p|Cacnea}} evolutionary line&lt;br /&gt;
** Cottonee has the abilities {{a|Prankster}} or {{a|Infiltrator}}. Whimsicott has the abilities {{a|Prankster}} or {{a|Aerilate}}.&lt;br /&gt;
* {{p|Venipede}} and {{p|Whirlipede}} have the abilities {{a|Run Away}} or an &#039;&#039;improved&#039;&#039; {{a|Poison Point}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Scolipede}} has the abilities {{a|Quick Feet}} or &amp;lt;del&amp;gt;{{a|Moxie}}&amp;lt;/del&amp;gt; {{a|Anger Point}}. {{p|Venipede}}, {{p|Whirlipede}}, and {{p|Scolipede}} gain {{a|Corrosion}} as their hidden ability.&lt;br /&gt;
* {{p|Gothita}}, {{p|Gothorita}}, and {{p|Gothitelle}} now have the abilities {{a|Synchronize}} or {{a|Forewarn}}; &amp;lt;del&amp;gt;{{a|Clear Body}} is Gothitelle&#039;s hidden ability&amp;lt;/del&amp;gt; the &#039;&#039;revamped&#039;&#039; {{a|Pure Power}} is their hidden ability (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Gothita}}, {{p|Gothorita}}, and {{p|Gothitelle}} should learn {{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Fake Tears}}, the &#039;&#039;revamped&#039;&#039; {{m|Kinesis}} by level-up in lieu of {{m|Hypnosis}}, and the &#039;&#039;revamped&#039;&#039; {{m|Barrier}} by level-up in lieu of {{m|Flatter}} (see note for Barrier and Kinesis under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Gothitelle}} also picks up {{m|Light Screen}} as an {{tt|Evo.|Learned upon evolving}}-move and {{m|Psychic Terrain}} (renamed &#039;&#039;Astral Terrain&#039;&#039;) as its final level-up move.&lt;br /&gt;
* {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} are now all {{t|Normal}}-type with the abilities {{a|Water Absorb}} or {{a|Regenerator}}. {{a|Telepathy}} is their hidden ability.&lt;br /&gt;
** {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} should learn {{m|Nuzzle}} by level-up in lieu of {{m|Psywave}}, {{m|Bide}} by level-up in lieu of {{m|Rollout}}, {{m|Water Pulse}} by level-up in lieu of {{m|Charm}}, {{m|Shock Wave}} by level-up in lieu of {{m|Future Sight}}, {{m|Aqua Ring}} by level-up in lieu of {{m|Psychic}}, and {{m|Extrasensory}} by level-up in lieu of {{m|Wonder Room}}.&lt;br /&gt;
** {{p|Reuniclus}} re-learns {{m|Bide}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Solosis}}, {{p|Duosion}}, and {{p|Reuniclus}} all learn {{m|Defense Curl}} at level 1, as well as {{m|Refresh}} at the same level they learn {{m|Recover}}.&lt;br /&gt;
** Reuniclus learns {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} at level 1 in lieu of {{m|Dizzy Punch}}. Reuniclus no longer learns {{m|Dizzy Punch}} by level-up.&lt;br /&gt;
* {{p|Deerling}} and {{p|Sawsbuck}} now learn {{m|Grass Whistle}} by level-up in lieu of learn {{m|Aromatherapy}}.&lt;br /&gt;
* {{p|Galvantula}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Fur Coat}}. {{p|Joltik}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Static}}.&lt;br /&gt;
** {{p|Joltik}} and {{p|Galvantula}} should learn {{m|Pin Missile}} by level-up in lieu of {{m|Screech}}, {{m|Bounce}} by level-up in lieu of {{m|Slash}}, {{m|Venoshock}} by level-up in lieu of {{m|Signal Beam}}, {{m|Lunge}} by level-up in lieu of {{m|Agility}}, {{m|Eerie Impulse}} by level-up in lieu of {{m|Sucker Punch}}, and {{m|Giga Drain}} by level-up in lieu of {{m|Bug Buzz}}. &amp;lt;del&amp;gt;Galvantula picks up {{m|Eerie Impulse}} as an {{tt|Evo.|Learned upon evolving}}-move.&amp;lt;/del&amp;gt; Galvantula also picks up {{m|Ion Deluge}} at level 1 (see &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
* {{p|Ferroseed}} and {{p|Ferrothorn}} should learn {{m|Mega Drain}} at level 1 by level-up in lieu of {{m|Tackle}}, {{m|Spiky Shield}} by level-up instead of {{m|Flash Cannon}}, and pick up {{m|Seed Bomb}} as their final level-up move.&lt;br /&gt;
** {{p|Ferroseed}} and {{p|Ferrothorn}} have the abilities {{a|Iron Barbs}} or &amp;lt;del&amp;gt;{{a|Sturdy}}&amp;lt;/del&amp;gt; {{a|Heatproof}}. {{a|Volt Absorb}} is their hidden ability.&lt;br /&gt;
* {{p|Sandile}} and {{p|Krokorok}} are both {{type|Ground}} only, with the abilities {{a|Tinted Lens}} or {{a|Water Compaction}}. {{p|Krookodile}} now has the abilities {{a|Intimidate}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below) or {{a|Water Compaction}}.&lt;br /&gt;
** {{p|Sandile}}, {{p|Krokorok}}, and {{p|Krookodile}} learn {{m|Muddy Water}} by level-up in lieu of {{m|Embargo}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section). {{p|Krookodile}} picks up {{m|Fake Tears}} at level 1.&lt;br /&gt;
* Instead of heaps of trash, {{p|Trubbish}} and {{p|Garbodor}} should be redesigned as {{wp|cockroach}}-like {{t|Bug}}/{{type|Poison}} Pokémon.&lt;br /&gt;
* {{p|Zorua}} and {{p|Zoroark}} should learn the revamped {{m|Smokescreen}} by level-up in lieu of {{m|Leer}} (See note for Smokescreen under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Darumaka}} and {{p|Darmanitan}} are now both {{t|Fire}}/{{type|Fairy}} and their movepools should be updated to reflect their new typing.&lt;br /&gt;
** {{p|Darumaka}} and {{p|Darmanitan}} now have the abilities {{a|Vital Spirit}} or {{a|Sheer Force}} (see changes to both abilities under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** &#039;&#039;&#039;{{p|Darmanitan}} &#039;&#039;Zen Mode&#039;&#039; now constitutes a [[List of Pokémon with branched evolutions|branch evolution]], a separate {{t|Fire}}/{{type|Psychic}} Pokémon named &#039;&#039;Zendaruma&#039;&#039;.&#039;&#039;&#039; &#039;&#039;Zendaruma&#039;s&#039;&#039; abilities are &amp;lt;del&amp;gt;{{a|Own Tempo}}&amp;lt;/del&amp;gt; {{a|Synchronize}} or {{a|Soul-Heart}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;table&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;TYPE&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;CAT&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;DARUMAKA&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;DARMANITAN&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt;ZENDARUMA&amp;lt;/th&amp;gt;&amp;lt;th&amp;gt; &amp;lt;/th&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Charm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Hammer Arm&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Rest&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Flame Rite)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Pound&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Bide&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Defense Curl&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;1&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Fire Punch (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Zen Headbutt (Evo)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Evo&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flame Wheel&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;6&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Dizzy Punch&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Future Sight&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;11&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Wake-Up Slap&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Arm Thrust&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fighting&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Will-O-Wisp&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;19&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Facade&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Dark&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;25&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Lucky Chant&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flame Charge&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;30&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Work Up&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Cosmic Power&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;33&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Calm Mind)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Natural Gift&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Hidden Power)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Heat Crash&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;39&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Lunar Dance&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Belly Drum&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Normal&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Status&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;42&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Play Rough&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fairy&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Stored Power&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;47&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Eruption&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Psychic&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;(or Aura Sphere)&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Flare Blitz&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;62&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Burn Up&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Special&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;54&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;-&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;62&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;tr&amp;gt;&amp;lt;td&amp;gt;Sacred Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Fire&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;Physical&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;60&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;74&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt;74&amp;lt;/td&amp;gt;&amp;lt;td&amp;gt; &amp;lt;/td&amp;gt;&amp;lt;/tr&amp;gt;&amp;lt;/table&amp;gt;&lt;br /&gt;
&lt;br /&gt;
** Darmanitan&#039;s base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 105 / 130 / 75 / 50 / 75 / 85&lt;br /&gt;
** &#039;&#039;Zendaruma&#039;s&#039;&#039; base stats (HP / ATK / DFN / SpATK / SpDFN / SPD): 105 / 75 / 75 / 130 / 85 / 50&lt;br /&gt;
** {{p|Darumaka}} can pick up {{m|Aura Sphere}}, {{m|Force Palm}}, {{m|Healing Wish}}, {{m|Smelling Salts}}, {{m|Baton Pass}}, and &#039;&#039;Flame Rite&#039;&#039; as [[Egg Moves]].&lt;br /&gt;
** {{m|Dizzy Punch}}, {{m|Lucky Chant}}, and {{m|Lunar Dance}} are now {{type|Fairy}} moves (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Maractus}} should learn the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Pin Missile}}, {{m|Sand Tomb}} by level-up instead of {{m|Cotton Spore}}, {{m|Quiver Dance}} by level-up instead of {{m|Cotton Guard}}, and the now-{{type|Fairy}} {{m|Dizzy Punch}} by level-up instead of {{m|Petal Blizzard}}.&lt;br /&gt;
** Maractus now has the abilities {{a|Sand Rush}} or &amp;lt;del&amp;gt;{{a|Rough Skin}}&amp;lt;/del&amp;gt; {{a|Chlorophyll}}; its hidden ability is &amp;lt;del&amp;gt;{{a|Dancer}}&amp;lt;/del&amp;gt; an &#039;&#039;improved&#039;&#039; {{a|Flower Gift}} (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below, {{a|Flower Veil}} is no more!). &lt;br /&gt;
* {{p|Maractus}} should learn {{m|Grassy Surge}} by level-up instead of {{m|Petal Blizzard}}.&lt;br /&gt;
* {{p|Maractus}} should have two-lobed (common) and three-lobed (rare) formes (purely aesthetic differences).&lt;br /&gt;
* {{p|Cofagrigus}} is now {{t|Ghost}}/{{t|Rock}}. Cofagrigus should learn &#039;&#039;Dust Devil&#039;&#039; by level-up in lieu of {{m|Night Shade}}, &#039;&#039;Sand Pit&#039;&#039; by level-up in lieu of {{m|Haze}}, and &#039;&#039;Macabre Dance&#039;&#039; by level-up in lieu of {{m|Destiny Bond}}. Cofagrigus now learns {{m|Sandstorm}} at level 1. Cofagrigus also picks up {{m|Power Gem}} as its final level-up move.&lt;br /&gt;
** Furthermore, Cofagrigus learns {{m|Rock Tomb}} in lieu of {{m|Scary Face}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** {{p|Yamask}} can learn {{m|Strength Sap}} as an [[Egg Move]] through the {{p|Litwick}} evolutionary line.&lt;br /&gt;
** {{p|Yamask}} and {{p|Cofagrigus}} now have {{a|Shadow Tag}} as their hidden ability.&lt;br /&gt;
* {{p|Tynamo}} now evolves into {{p|Eelektrik}} when [[level]]ed up in a [[special magnetic field]].&lt;br /&gt;
** {{p|Tynamo}} should learn {{m|Charge}} by level-up in lieu of {{m|Charge Beam}}.&lt;br /&gt;
** {{p|Eelektrik}} should learn {{m|Thunder Fang}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Crunch}}. Furthermore, {{p|Eelektrik}} should learn {{m|Brine}} by level-up in lieu of {{m|Acid}}, {{m|Parabolic Charge}} by level-up in lieu of {{m|Acid Spray}}, and {{m|Flail}} by level-up in lieu of {{m|Thrash}}.&lt;br /&gt;
** {{p|Eelektross}} should learn {{m|Hyper Fang}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Eelektross}} also picks up {{m|Strength Sap}}, {{m|Eerie Impulse}}, and {{m|Electric Terrain}} at level 1 in lieu of {{m|Headbutt}}, {{m|Acid}}, and {{m|Ion Deluge}} as well as learn {{m|Flail}} by level-up in lieu of {{m|Thrash}} and an &#039;&#039;improved&#039;&#039; {{m|Constrict}} by level-up in lieu of {{m|Crush Claw}}. (See note for Constrict under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Tynamo, Eelektrik,and Eelektross can no longer learn {{m|Thunderbolt}} by level-up, only by [[TM]]. Eelektrik,and Eelektross can no longer learn {{m|Crunch}}, {{m|Acid}}, or {{m|Acid Spray}} by level-up.&lt;br /&gt;
** Tynamo, Eelektrik,and Eelektross now have the abilities {{a|Levitate}} or {{a|Lightning Rod}}. &#039;&#039;Slick&#039;&#039; is their hidden abilitiy (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Tynamo, Eelektrik,and Eelektross join the [[Water 2]] Egg Group in lieu of the [[Amorphous Egg Group]]. Tynamo can pick up {{m|Feint Attack}} and an &#039;&#039;improved&#039;&#039; {{m|Ion Deluge}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Elgyem}} and {{p|Beheeyem}} now have the abilities {{a|Trace}} or {{a|Telepathy}}. {{a|Regenerator}} is their hidden ability.&lt;br /&gt;
** Elgyem and Beheeyem now learn {{m|Confuse Ray}} by level-up in lieu of {{m|Growl}}, {{m|Covet}} by level-up in lieu of {{m|Headbutt}}, {{m|Force Palm}} by level-up in lieu of {{m|Hidden Power}}, {{m|Signal Beam}} by level-up in lieu of {{m|Zen Headbutt}}, {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}, and {{m|Cosmic Power}} by level-up in lieu of {{m|Calm Mind}}. Elgyem and Beheeyem also pick up {{m|Stored Power}} as their final level-up move.&lt;br /&gt;
** Beheeyem also learns {{m|Strength Sap}} by level-up in lieu of {{m|Recover}}.&lt;br /&gt;
** Furthermore, Beheeyem picks up {{m|Energy Ball}} at level 1 and {{m|Block}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Elgyem can pick up {{m|Strength Sap}}, {{m|Energy Ball}}, {{m|Zap Cannon}}, and {{m|Force Palm}} as [[Egg Move]]s. (See note for Force Palm under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** Elgyem and Beheeyem should each be 1&#039; taller: Elgyem should be 2&#039;08&amp;quot;, Beheeyem is now 4&#039;03&amp;quot;.&lt;br /&gt;
* {{p|Litwick}} and {{p|Lampent}} now learns {{m|Strength Sap}} by level-up in lieu of {{m|Astonish}}. {{p|Chandelure}} also learns {{m|Strength Sap}} at level 1.&lt;br /&gt;
* Upon evolving {{p|Accelgor}} becomes {{type|Dark}} only. {{p|Accelgor}} should learn {{m|Quick Guard}} by level-up in lieu of {{m|Yawn}}, {{m|Knock Off}} by level-up in lieu of {{m|Struggle Bug}}, {{m|Pursuit}} by level-up in lieu of {{m|Swift}}, {{m|First Impression}} by level-up in lieu of {{m|Giga Drain}}, {{m|Refresh}} by level-up in lieu of {{m|Recover}}, {{m|Lunge}} by level-up in lieu of {{m|Bug Buzz}}, {{m|Parting Shot}} by level-up in lieu of {{m|U-turn}}, {{m|Switcheroo}} by level-up in lieu of {{m|Power Swap}}, {{m|Toxic Spikes}} by level-up in lieu of {{m|Toxic}}, and {{m|Close Combat}} by level-up in lieu of {{m|Final Gambit}}. Accelgor also picks up {{m|Feint Attack}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** {{p|Shelmet}} now has the abilities {{a|Overcoat}} or {{a|Shell Armor}}; {{p|Accelgor}} now has the abilities {{a|Overcoat}} or {{a|Infiltrator}}. {{a|Hydration}} is their hidden ability.&lt;br /&gt;
** {{p|Shelmet}} should learn {{m|Leech Life}} by level-up in lieu of {{m|Bug Buzz}} and {{m|Gastro Acid}} by level-up in lieu of {{m|Giga Drain}}.&lt;br /&gt;
** {{p|Shelmet}} and {{p|Accelgor}} should no longer learn {{m|Mega Drain}} or {{m|Giga Drain}} by level-up.&lt;br /&gt;
* {{p|Druddigon}} should learn {{m|Bite}} and {{m|Stealth Rock}} at level 1 in lieu of {{m|Scratch}} and {{m|Leer}}, {{m|Smack Down}} by level-up in lieu of {{m|Revenge}}, {{m|Rock Slide}} by level-up in lieu of {{m|Night Slash}}, {{m|Bulldoze}} by level-up in lieu of {{m|Rock Climb}}, and {{m|Head Smash}} by level-up in lieu of {{m|Superpower}}.&lt;br /&gt;
** Druddigon also picks up {{m|Fire Fang}} and {{m|Thunder Fang}} at level 1.&lt;br /&gt;
* {{p|Golett}} and {{p|Golurk}} should learn {{m|Light Screen}} at level 1 instead of {{m|Mud-Slap}}, {{m|Bullet Punch}} at level 1 in lieu of {{m|Pound}}, &#039;&#039;Dust Devil&#039;&#039; or the now-{{type|Ground}} {{m|Chip Away}} by level-up instead of {{m|Iron Defense}}, &amp;lt;del&amp;gt;{{m|Reflect}} by level-up in lieu of {{m|Mega Punch}},&amp;lt;/del&amp;gt; and {{m|Bulldoze}} by level-up instead of {{m|Stomping Tantrum}}. {{p|Golett}} and {{p|Golurk}} now have the abilities {{a|Iron Fist}} or {{a|Water Compaction}}.&lt;br /&gt;
** {{p|Golett}} and {{p|Golurk}} also pick up the now-{{type|Ghost}} {{m|Aura Sphere}} as their final level-up move (see note for Aura Sphere under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Golett}} and {{p|Golurk}} no longer learn {{m|Earthquake}} by level-up, only via [[TM]]. However, {{p|Golett}} and {{p|Golurk}} can now learn {{m|Light Screen}} and {{m|Reflect}} by via [[TM]].&lt;br /&gt;
* {{p|Bouffalant}} now has the abilities {{a|Thick Fat}} or {{a|Fur Coat}}. {{a|Sap Sipper}} is its hidden ability.&lt;br /&gt;
** {{p|Bouffalant}} should pick up {{m|Bulldoze}} and {{m|Headbutt}} at level 1 instead of {{m|Pursuit}}, {{m|Knock Off}} by level-up in lieu of {{m|Rage}}, the now-{{type|Fighting}} {{m|Skull Bash}} by level-up in lieu of {{m|Head Smash}}, {{m|Superpower}} or {{m|Body Slam}} by level-up in lieu of {{m|Swords Dance}}, and the &#039;&#039;revamped&#039;&#039; {{m|Double-Edge}} by level-up in lieu of {{m|Giga Impact}}. (See notes for Skull Bash and Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Braviary}} now has the abilities {{a|Keen Eye}} or {{a|Defiant}} to better contrast its fighting style from Staraptor. {{a|Reckless}} is its hidden ability.&lt;br /&gt;
** {{p|Braviary}} should also pick up the &#039;&#039;revamped&#039;&#039; {{m|Noble Roar}} as an {{tt|Evo.|Learned upon evolving}}-move in addition to {{m|Superpower}} as well as learn the &#039;&#039;revamped&#039;&#039; {{m|Double-Edge}} by level-up in lieu of {{m|Thrash}}. (See notes for Noble Roar and Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
** {{p|Rufflet}} and {{p|Braviary}} should learn {{m|Take Down}} by level-up instead of {{m|Slash}}.&lt;br /&gt;
** {{p|Braviary}} should also pick up {{m|Acrobatics}} through [[TM62]] as well as at level 1 in lieu of {{m|Brave Bird}}.&lt;br /&gt;
** {{p|Rufflet}} and {{p|Braviary}} are no longer male-only.&lt;br /&gt;
** {{p|Archen}} is renamed &#039;&#039;Urvogel&#039;&#039;; {{p|Archeops}} is renamed &#039;&#039;Urpteryx&#039;&#039;.&lt;br /&gt;
** {{p|Archen}} and {{p|Archeops}} now have the abilities {{a|Technician}} or {{a|Quick Feet}}. {{a|Infiltrator}} is their hidden ability.&lt;br /&gt;
* {{p|Haxorus}} now has the abilities {{a|Mold Breaker}} or {{a|Hyper Cutter}}. {{a|Intimidate}} is its hidden ability.&lt;br /&gt;
** Haxorus should learn {{m|Iron Head}} by level-up in lieu of {{m|Dragon Pulse}}.&lt;br /&gt;
** Haxorus also learns {{m|Fire Fang}} and {{m|Thunder Fang}} at level 1 in lieu of {{m|Scratch}} and {{m|Leer}}.&lt;br /&gt;
* {{p|Cubchoo}} and {{p|Beartic}} should learn {{m|Frost Breath}} by level-up in lieu of {{m|Icy Wind}}, {{m|Ice Fang}} by level-up instead of {{m|Swagger}}, and {{m|Ice Punch}} by level-up in lieu of {{m|Blizzard}}. Beartic also picks up {{m|Snarl}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Icicle Crash}}.&lt;br /&gt;
** Beartic should learn also learn {{m|Roar}} by level-up in lieu of {{m|Growl}}, {{m|Hone Claws}} by level-up instead of {{m|Play Nice}}, and {{m|Surf}} by level-up in lieu of {{m|Flail}}.&lt;br /&gt;
** Beartic also learns {{m|Crunch}} at level 1 in lieu of {{m|Superpower}}. &lt;br /&gt;
** Beartic should be {{t|Ice}}/{{type|Water}} and have the abilities {{a|Slush Rush}} or {{a|Berserk}}.&lt;br /&gt;
** {{p|Cubchoo}} can pick up {{m|Metal Claw}} as an [[Egg Move]]. &lt;br /&gt;
* {{p|Vullaby}} and {{p|Mandibuzz}} should learn {{m|Pursuit}} by level-up instead of {{m|Gust}}, {{m|Snatch}} by level-up instead of {{m|Flatter}}, the now {{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Flatter}}, &#039;&#039;Dust Devil&#039;&#039; in lieu of {{m|Air Slash}}, &amp;lt;del&amp;gt;{{m|Sky Drop}}&amp;lt;/del&amp;gt; {{m|Quash}} by level-up instead of {{m|Dark Pulse}}, {{m|Recycle}} by level-up instead of {{m|Attract}}, and &amp;lt;del&amp;gt;{{m|Sky Attack}}&amp;lt;/del&amp;gt; {{m|Sky Drop}} by level-up instead of {{m|Brave Bird}}. Mandibuzz also picks up {{m|Throat Chop}} or {{m|Assurance}} as its final level-up move.&lt;br /&gt;
** {{p|Mandibuzz}} learns {{m|Gastro Acid}} at level 1 in lieu of {{m|Mirror Move}} and re-learns it in lieu of {{m|Tailwind}}. Mandibuzz should also learn {{m|Recycle}} at level 1. &lt;br /&gt;
** {{p|Mandibuzz}} no longer learns {{m|Mirror Move}} or {{m|Tailwind}} by level-up.&lt;br /&gt;
** {{p|Vullaby}} now has the abilities {{a|Pickup}} or {{a|Weak Armor}}. {{p|Mandibuzz}} now has the abilities &amp;lt;del&amp;gt;{{a|Sand Veil}} or {{a|Harvest}}&amp;lt;/del&amp;gt; {{a|Unnerve}} or {{a|Immunity}}. {{p|Vullaby}} and {{p|Mandibuzz}} gain the hidden ability {{a|Overcoat}} or &#039;&#039;Ravenous&#039;&#039; (see note for under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Flightless Vullaby is now {{type|Ground}} only. Mandibuzz is now {{t|Ground}}/{{type|Flying}}.&lt;br /&gt;
** {{p|Vullaby}} and {{p|Mandibuzz}} are no longer female-only.&lt;br /&gt;
* {{p|Larvesta}} now evolves into {{p|Volcarona}} at level 49. {{p|Volcarona}} now has a &#039;&#039;revamped&#039;&#039; {{a|Flash Fire}} as its ability; {{a|Drought}} is its hidden ability (see note for under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{a|Flash Fire}} makes a Pokémon with this ability AND its allies on the field immune to damage from {{type|Fire}} attacks. Furthermore, &#039;&#039;&#039;once activated&#039;&#039;&#039;, the [[terrain]] becomes &#039;&#039;Scorched Earth&#039;&#039; as long as the Pokémon with this ability remains on the field.&lt;br /&gt;
** {{p|Larvesta}} and {{p|Volcarona}} should learn {{m|Fire Spin}} by level-up in lieu of {{m|Absorb}}.&lt;br /&gt;
** {{p|Volcarona}} should learn {{m|Weather Ball}} by level-up in lieu of {{m|Hurricane}}. {{p|Volcarona}} also picks up {{m|Solar Beam}} as an {{tt|Evo.|Learned upon evolving}}-move alongside {{m|Quiver Dance}}.&lt;br /&gt;
** {{p|Larvesta}} and {{p|Volcarona}} can no longer learn {{m|Giga Drain}} or {{m|Absorb}} by any means but can now pick up {{m|Energy Ball}} via [[TM]] instead.&lt;br /&gt;
* {{p|Zweilous}} picks up {{m|Poison Fang}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Hydreigon}} picks up {{m|Venoshock}} as an {{tt|Evo.|Learned upon evolving}}-move as well as {{m|Toxic Spikes}} or {{m|Toxic}} at level 1.&lt;br /&gt;
** {{p|Hydreigon}} should pick up the now-{{type|Dark}} {{m|Oblivion Wing}} as its final level-up move albeit at a very high level (90-99).&lt;br /&gt;
** {{p|Zweilous}} and {{p|Hydreigon}} should learn {{m|Snarl}} by level-up in lieu of {{m|Hyper Voice}}. {{p|Deino}} should learn {{m|Screech}} by level-up in lieu of {{m|Hyper Voice}}.&lt;br /&gt;
** {{p|Deino}}, {{p|Zweilous}}, and {{p|Hydreigon}} should learn {{m|Astonish}} by level-up in lieu of {{m|Tackle}} and {{m|Rage}} by level-up in lieu of {{m|Focus Energy}}.&lt;br /&gt;
** {{p|Deino}} should learn {{m|Dragon Breath}} at a later level in lieu of {{m|Slam}}. {{p|Zweilous}} and {{p|Hydreigon}} no longer learn {{m|Slam}} by level-up.&lt;br /&gt;
** {{p|Deino}} should evolve into {{p|Zweilous}} at level 32.&lt;br /&gt;
* {{p|Chespin}}, {{p|Quilladin}}, and {{p|Chesnaught}} learn {{m|Defense Curl}} by level-up instead of {{m|Growl}}, {{m|Bullet Seed}} by level-up in lieu of {{m|Vine Whip}}, &amp;lt;del&amp;gt;{{m|Spikes}} by level-up instead of {{m|Rollout}}&amp;lt;/del&amp;gt;, the now-{{type|Ground}} {{m|Spike Cannon}} by level-up instead of {{m|Rollout}}, {{m|Spikes}} by level-up in lieu of {{m|Pin Missile}}, {{m|Counter}} by level-up instead of {{m|Take Down}}, and {{m|Grass Whistle}} by level-up in lieu of {{m|Pain Split}}. Chesnaught also picks up {{m|Drain Punch}} by level-up in lieu of {{m|Giga Impact}}.&lt;br /&gt;
** {{p|Chespin}} also picks up the &#039;&#039;revamped&#039;&#039; {{m|Double-Edge}} as an [[Egg Move]]. (See note for Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Litleo}} and {{p|Pyroar}} now have the abilities &amp;lt;del&amp;gt;{{a|Moxie}}&amp;lt;/del&amp;gt; {{a|Intimidate}} or {{a|Sheer Force}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Pyroar}} (both versions) are reclassified as {{t|Fire}}/{{t|Fighting}}.&lt;br /&gt;
** {{p|Litleo}} and {{p|Pyroar}} should learn {{m|Snarl}} by level-up in lieu of {{m|Headbutt}}. {{p|Litleo}} and {{p|Pyroar}} both learn {{m|Detect}} at level 1.&lt;br /&gt;
** {{p|Pyroar}} should learn {{m|Low Sweep}} by level-up in lieu of {{m|Hyper Beam}} and {{m|Close Combat}} by level-up in lieu of {{m|Overheat}}. Furthermore, {{p|Pyroar}} should learn the &#039;&#039;revamped&#039;&#039; {{m|Submission}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Pyroar also picks up {{m|Outrage}} as its final level-up move.&lt;br /&gt;
** &amp;lt;del&amp;gt;Boost {{p|Pyroar}}&#039;s base Attack (68) to 110 and reduce its base Special Attack (109) to 100 for a base stat total of 540.&amp;lt;/del&amp;gt;&lt;br /&gt;
** Boost {{p|Pyroar}}&#039;s base Attack (68) to 110 as well as reducing its base Special Attack (109) to 100 and Speed (106) to 86 for a base stat total of 520. &lt;br /&gt;
* {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} all pick up {{m|Grass Whistle}} at level 1. {{p|Flabébé}} and {{p|Floette}} no longer learn {{m|Tackle}} or {{m|Solar Beam}} by level-up.&lt;br /&gt;
** {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} should all learn &amp;lt;del&amp;gt;{{m|Fleur Cannon}}&amp;lt;/del&amp;gt; {{m|Dazzling Gleam}} by level-up in lieu of {{m|Moonblast}}, {{m|Quiver Dance}} by level-up in lieu of {{m|Petal Dance}}, and pick up {{m|Baton Pass}} as their final level-up move.&lt;br /&gt;
** Furthermore, {{p|Florges}} also picks up {{m|Destiny Bond}} at level 1 while {{p|Flabébé}} can pick it up as an [[Egg Move]].&lt;br /&gt;
** {{p|Flabébé}} now picks up {{m|Leech Seed}} as an [[Egg Move]].&lt;br /&gt;
** {{p|Flabébé}}, {{p|Floette}}, and {{p|Florges}} now have the ability {{a|Serene Grace}} or an &#039;&#039;improved&#039;&#039; {{a|Flower Gift}} (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below, {{a|Flower Veil}} is no more!). {{a|Grassy Surge}} is their hidden ability.&lt;br /&gt;
** The move {{m|Petal Blizzard}} is now {{type|Fairy}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
* {{p|Aegislash}} picks up {{m|Double-Edge}} as well as &#039;&#039;Temper&#039;&#039; as {{tt|Evo.|Learned upon evolving}}-moves (see note for Double-Edge under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).  &lt;br /&gt;
** {{m|Double-Edge}} now &#039;&#039;deftly rams the target with horns, fins, or blades ignoring type-resistances to inflict damage&#039;&#039;. The user still incurs recoil damage equal to ⅓ of the damage done to the target. &lt;br /&gt;
* {{p|Spritzee}} and {{p|Aromatisse}} should both learn {{m|Swift}} in lieu of {{m|Fairy Wind}}, {{m|Feather Dance}} in lieu of {{m|Moonblast}}, and the now-{{type|Fairy}} {{m|Mist Ball}} in lieu of {{m|Psychic}}. &amp;lt;del&amp;gt;Aromatisse also picks up &#039;&#039;Can-Can&#039;&#039; as a new signature {{tt|Evo.|Learned upon evolving}}-move.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Spritzee}} and {{p|Aromatisse}} now have the abilities {{a|Healer}} or an &#039;&#039;improved&#039;&#039; {{a|Stench}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{a|Mummy}} is now their Hidden Ability.&lt;br /&gt;
** {{p|Spritzee}} can learn Macabre Dance as an [[Egg Move]].&lt;br /&gt;
** {{m|Fairy Wind}} is no more!&lt;br /&gt;
** Now {{t|Fairy}}/{{type|Poison}}, {{p|Aromatisse}} should pick up {{m|Smog}} as an {{tt|Evo.|Learned upon evolving}}-move. {{p|Aromatisse}} should also learn {{m|Sludge Bomb}} or {{m|Acid Spray}} in lieu of {{m|Skill Swap}}. Aromatisse also learns a new signature move &#039;&#039;Can-Can&#039;&#039; as its final level-up move.&lt;br /&gt;
** Aromatisse also picks up {{m|Purify}} at level 1.&lt;br /&gt;
* {{p|Swirlix}} and {{p|Slurpuff}} should both learn {{m|Lick}} in lieu of {{m|Tackle}}, {{m|Covet}} by level-up instead of {{m|Fairy Wind}}, {{m|Charm}} in lieu of {{m|Play Nice}}, {{m|Odor Sleuth}} by level-up instead of {{m|Round}}, {{m|Sticky Web}} by level-up in lieu of {{m|Aromatherapy}}, {{m|Present}} by level-up instead of {{m|Energy Ball}}, and &amp;lt;del&amp;gt;{{m|Lucky Chant}} by level-up instead of {{m|Wish}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** {{p|Slurpuff}} also picks up {{m|Stockpile}}, {{m|Swallow}}, and {{m|Spit Up}} as its final level-up moves.&lt;br /&gt;
** {{m|Play Nice}} and {{m|Fairy Wind}} are no more!&lt;br /&gt;
** {{p|Swirlix}} and {{p|Slurpuff}} now have the abilities {{a|Sweet Veil}} or an &#039;&#039;improved&#039;&#039; {{a|Sticky Hold}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** As an additional effect, {{m|Odor Sleuth}} now causes the target&#039;s {{m|Substitute}} to fade immediately (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{m|Present}} is now a {{type|Fairy}} version of {{m|Pollen Puff}}.&lt;br /&gt;
* {{p|Inkay}} and {{p|Malamar}} should learn {{m|Signal Beam}} by level-up in lieu of {{m|Slash}}.&lt;br /&gt;
** {{p|Malamar}} should also pick up {{m|Hypnosis}} as an {{tt|Evo.|Learned upon evolving}}-move. Malamar should pick up {{m|Gastro Acid}} at level 1 as well as {{m|Tail Glow}} as its final level-up move.&lt;br /&gt;
** Inkay should pick up &amp;lt;del&amp;gt;the &#039;&#039;revamped&#039;&#039; {{m|Flash}} &amp;lt;/del&amp;gt; {{m|Tail Glow}} by level-up in lieu of {{m|Superpower}}. Inkay can also pick up the revamped {{m|Smokescreen}} as an [[Egg Move]] (See note for Smokescreen under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section).&lt;br /&gt;
** {{p|Inkay}} and {{p|Malamar}} now have the abilities {{a|Synchronize}} or &amp;lt;del&amp;gt;{{a|Download}} {{a|Contrary}}&amp;lt;/del&amp;gt; {{a|Defiant}}; {{a|Swift Swim}} as their hidden ability.&lt;br /&gt;
** As an alternate/additional evolution method, {{p|Inkay}} can also evolve into {{p|Malamar}} leveling up while knowing {{m|Topsy-Turvy}}.&lt;br /&gt;
** {{m|Topsy-Turvy}} is now {{type|Psychic}}.&lt;br /&gt;
* {{p|Binacle}} and {{p|Barbaracle}} now pick up {{type|Rock}} {{m|Harden}} at level 1 and {{m|Aqua Ring}} as their final level-up move. Both should also learn {{m|Bide}} by level-up in lieu of {{m|Ancient Power}}, {{m|Quick Guard}} by level-up in lieu of {{m|Rock Polish}}, and {{m|X-Scissor}} by level-up in lieu of {{m|Slash}}. {{p|Barbaracle}} should also pick up {{m|Wide Guard}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Furthermore, {{p|Binacle}} should pick up {{m|Fling}} by level-up instead of {{m|Cross Chop}}.&lt;br /&gt;
** {{p|Binacle}} can also pick up {{m|Recover}} as an [[Egg Move]].&lt;br /&gt;
** {{p|Binacle}} has the abilities {{a|Frisk}} or {{a|Filter}}. {{p|Barbaracle}} has the abilities {{a|Sniper}} or {{a|Filter}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Razor Shell}} is now {{type|Rock}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Skrelp}} now evolves into {{p|Dragalge}} – renamed &#039;&#039;Dracaena&#039;&#039; – at level 38 OR via level-up while knowing {{m|Aqua Tail}}.&lt;br /&gt;
* {{p|Helioptile}} and {{p|Heliolisk}} now have the abilities {{a|Lightning Rod}} or &#039;&#039;revamped&#039;&#039; {{a|Solar Power}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** Heliolisk picks up {{m|Solar Beam}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
** Helioptile and Heliolisk should learn {{m|Synthesis}} by level-up in lieu of {{m|Razor Wind}} and {{m|Ion Deluge}} in lieu of {{m|Electrify}} (see &#039;&#039;Changes to Pokémon Moves section&#039;&#039; below).&lt;br /&gt;
** Helioptile should learn {{m|Energy Ball}} by level-up in lieu of {{m|Bulldoze}} and {{m|Eerie Impulse}} in lieu of {{m|Thunderbolt}}.&lt;br /&gt;
** Heliolisk should {{m|Discharge}} by level-up in lieu of {{m|Thunder}}.&lt;br /&gt;
** Helioptile and Heliolisk can no longer learn {{m|Thunderbolt}}, {{m|Thunder}}, or {{m|Rain Dance}} by [[TM]] but they can learn {{m|Sunny Day}} by level-up instead.&lt;br /&gt;
** Helioptile picks up {{m|Weather Ball}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Tyrunt}} and {{p|Tyrantrum}} should both be taller: Tyrunt should be 3&#039;07&amp;quot;, Tyrantrum is now 10&#039;02&amp;quot;.&lt;br /&gt;
** {{p|Tyrunt}} and {{p|Tyrantrum}} should both learn {{m|Assurance}} by level-up in lieu of {{m|Horn Drill}} and {{m|Fissure}} by level-up in lieu of {{m|Horn Drill}}. Both also pick up the &#039;&#039;improved&#039;&#039; {{m|Quash}} as their final level-up move (see note under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Tyrantrum}} should also pick up {{m|Superpower}} at level 1.&lt;br /&gt;
* {{p|Amaura}} and {{p|Aurorus}} should both learn {{m|Aurora Veil}} by level-up in lieu of {{m|Encore}}.&lt;br /&gt;
* {{p|Carbink}} and {{p|Diancie}} both learn {{m|Geomancy}} at level 1 as well.&lt;br /&gt;
** {{p|Carbink}} picks up &#039;&#039;Lava Bomb&#039;&#039; as an [[Egg Move]].&lt;br /&gt;
* {{p|Klefki}} now has the abilities {{a|Prankster}} or {{a|Frisk}}.&lt;br /&gt;
** {{p|Klefki}} should learn {{m|Covet}} by level-up in lieu of {{m|Tackle}}, {{type|Fairy}} {{m|Swift}} by level-up in lieu of {{m|Fairy wind}}, {{m|Rapid Spin}} by level-up in lieu of {{m|Astonish}}, {{m|Switcheroo}} by level-up in lieu of {{m|Foul Play}}, &#039;&#039;Luster Cannon&#039;&#039; ({{m|Flash Cannon}}) by level-up in lieu of {{m|Play Rough}}, and {{m|Dazzling Gleam}} or {{type|Steel}} {{m|Clanging Scales}} by level-up in lieu of {{m|Play Rough}}. Klefki should also pick up {{type|Ghost}} {{m|Memento}} as its final level-up move.&lt;br /&gt;
** {{p|Klefki}} should also pick up {{m|Helping Hand}} and {{m|Baton Pass}} at level 1.&lt;br /&gt;
** {{p|Klefki}} can pick up {{m|Autotomize}} as an [[Egg Move]]. {{p|Klefki}} can also pick up {{m|Volt Switch}} as an [[Egg Move]] and via [[TM]].&lt;br /&gt;
** {{m|Fairy Wind}} is no more!&lt;br /&gt;
* {{p|Goomy}}, {{p|Sliggoo}}, and {{p|Goodra}} are now dual {{type|Dragon}}/{{type|Water}} and have the abilities {{a|Hydration}} or {{a|Immunity}} &amp;lt;del&amp;gt;{{a|Poison Heal}}&amp;lt;/del&amp;gt;. {{a|Storm Drain}} is their hidden ability.&lt;br /&gt;
** {{p|Goomy}}, {{p|Sliggoo}}, and {{p|Goodra}} should learn {{m|Bubble Beam}} at level 1 instead of {{m|Tackle}} and {{m|Aqua Ring}} by level-up instead of {{m|Curse}}.&lt;br /&gt;
** Goomy, Sliggoo, and Goodra no longer learn {{m|Water Gun}} or {{m|Water Pulse}} by level-up.&lt;br /&gt;
** Goodra should also pick up {{m|Acid Armor}} as an {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Phantump}} and {{p|Trevenant}} should learn {{m|Hypnosis}} by level-up in lieu of {{m|Will-O-Wisp}}.&lt;br /&gt;
** {{p|Phantump}} and {{p|Trevenant}} cannot learn {{m|Will-O-Wisp}} by any means, including [[TM61]].&lt;br /&gt;
* {{p|Pumpkaboo}} and {{p|Gourgeist}} should learn {{m|Will-O-Wisp}} by level-up instead of {{m|Pain Split}} and &#039;&#039;Wicked Flame&#039;&#039; ({{m|Incinerate}}) by level-up instead of learning {{m|Trick-or-Treat}} a third time. {{p|Gourgeist}} should also learn {{m|Shell Smash}} by level-up in lieu of learning {{m|Trick-or-Treat}} a fourth time. {{p|Gourgeist}} also picks up {{m|Perish Song}} as its final level-up move.&lt;br /&gt;
* Xerneas should learn {{m|Jump Kick}} by level-up in lieu of {{m|Gravity}}, {{m|Sky Uppercut}} by level-up instead of {{m|Close Combat}}, {{m|Earth Power}} by level-up in lieu of {{m|Night Slash}}, and {{m|Power Gem}} by level-up instead of {{m|Giga Impact}}. {{p|Xerneas}} also learns {{m|Nature Power}} at level 1.&lt;br /&gt;
** Xerneas no longer learns {{m|Take Down}} or {{m|Outrage}} by level-up.&lt;br /&gt;
* {{p|Incineroar}} should learn {{m|Sucker Punch}} by level-up instead of {{m|Fury Swipes}}, {{m|Scary Face}} by level-up in lieu of {{m|Growl}}, {{m|Snarl}} by level-up instead of {{m|Lick}}, &amp;lt;del&amp;gt;{{m|Circle Throw}}&amp;lt;/del&amp;gt; {{m|Fire Lash}} by level-up in lieu of {{m|Thrash}}, {{m|Revenge}} or {{m|Assurance}} by level-up instead of {{m|Scary Face}}, and the revamped {{m|Submission}} by level-up in lieu of {{m|Outrage}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Incineroar}} also picks up {{m|Parting Shot}} as its final level-up move and learns {{m|Throat Chop}} as an {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Darkest Lariat}}. (Darkest Lariat is no more!)&lt;br /&gt;
** {{p|Litten}}, {{p|Torracat}}, and {{p|Incineroar}} should all learn {{m|Feint Attack}} by level-up in lieu of {{m|Double Kick}}.&lt;br /&gt;
* {{p|Rowlet}}, {{p|Dartrix}}, and {{p|Decidueye}} should all learn {{m|Pin Missile}} by level-up in lieu of {{m|Shadow Sneak}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{p|Decidueye}} should pick up {{m|Shadow Claw}} by level-up in lieu of {{m|Nasty Plot}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{p|Decidueye}} should pick up {{m|Shadow Claw}} as its {{tt|Evo.|Learned upon evolving}}-move in lieu of {{m|Spirit Shackle}}. &lt;br /&gt;
* {{p|Oricorio}} now has the abilities {{a|Dancer}} or an &#039;improved&#039;&#039; Own Tempo. (See note on Own Tempo/Inner Focus under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.) The &#039;&#039;revamped&#039;&#039; Limber is their hidden ability. (See note on Limber/Steadfast under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Oricorio}} also picks up {{m|Quiver Dance}} at level 1.&lt;br /&gt;
* Now known as the &#039;&#039;Astrigent Pokémon&#039;&#039;, {{p|Tsareena}} is now {{t|Grass}}/{{type|Fighting}}.&lt;br /&gt;
* &amp;lt;del&amp;gt;Boost {{p|Mudsdale}}&#039;s base speed (35) to 60.&amp;lt;del&amp;gt; Cut {{p|Mudsdale}}&#039;s base Special Attack (55) to 30 to boost its base speed (35) to 60, retaining a base stat total of 500.&lt;br /&gt;
** Reduce {{p|Mudbray}}&#039;s base Special Attack (45) to 20 for a lower base stat total of 360.&lt;br /&gt;
** {{p|Mudbray}} and {{p|Mudsdale}} should learn {{m|Sand Tomb}} by level-up instead of {{m|Iron Defense}}.&lt;br /&gt;
** {{p|Mudbray}} should learn {{m|Amnesia}} by level-up in lieu of {{m|Heavy Slam}}. {{p|Mudbray}} no longer learns {{m|Rock Smash}} and {{m|Heavy Slam}} by level-up.&lt;br /&gt;
** {{p|Tsareena}} should learn {{m|Detect}}/{{m|Protect}} by level-up instead of {{m|Splash}}, {{m|Play Rough}} by level-up in lieu of {{m|Punishment}}, {{m|Rolling Kick}} by level-up in lieu of {{m|Stomp}}, {{m|Triple Kick}} by level-up instead of {{m|High Jump Kick}} (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and {{m|Mega Kick}} by level-up in lieu of {{m|Leaf Storm}}.&lt;br /&gt;
** {{p|Steenee}} now evolves into Tsareena leveling up while knowing {{m|Rolling Kick}} (Steenee and Tsareena no longer learn {{m|Stomp}} by level-up).&lt;br /&gt;
** Tsareena now has the abilities {{a|Defiant}} (replacing Steenee&#039;s {{a|Leaf Guard}}) or &#039;&#039;Dazzle&#039;&#039; (replacing Steenee&#039;s {{a|Oblivious}}). (See note on &#039;&#039;Dazzle&#039;&#039; under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below.)&lt;br /&gt;
** {{p|Bounsweet}}, {{p|Steenee}}, and Tsareena all learn {{m|Sweet Kiss}} in lieu of {{m|Teeter Dance}}.&lt;br /&gt;
* {{p|Golisopod}} now has the abilities {{a|Guts}} or &amp;lt;del&amp;gt;{{a|Shell Armor}}&amp;lt;/del&amp;gt; {{a|Shield Dust}}. {{a|Tough Claws}} is its hidden ability.&lt;br /&gt;
** {{p|Golisopod}} should learn {{m|Crush Claw}} by level-up in lieu of {{m|Bug Bite}}, an &#039;&#039;improved&#039;&#039; Focus Energy by level-up intead of {{m|Spite}}(see note for Focus Energy under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below), and {{m|Wide Guard}} by level-up in lieu of {{m|Pin Missile}}. Golisopod also picks up {{m|Retaliate}} as its final level-up move.&lt;br /&gt;
** {{p|Wimpod}} should pick up {{m|Defense Curl}} at level 1, {{m|Bubble Beam}} at level 10, and an &#039;&#039;improved&#039;&#039; Withdraw at level 20 (see note for Withdraw under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
* {{p|Oranguru}} is only {{type|Psychic}}and now has the abilities {{a|Synchronize}} or an &#039;&#039;improved&#039;&#039; Own Tempo (see note for Inner Focus/Own Tempo under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). &amp;lt;del&amp;gt;{{a|Trace}}&amp;lt;/del&amp;gt;{{a|Overcoat}} is its hidden ability.&lt;br /&gt;
** {{p|Oranguru}} now learns {{m|Defog}} by level-up in lieu of {{m|Quash}}, {{m|Psych Up}} by level-up instead of {{m|Trick Room}}, as well as {{m|Rest}} and {{m|Sleep Talk}} by level-up in lieu of {{m|Foul Play}}. Oranguru also picks up {{m|Switcheroo}} and {{m|Mirror Move}} at level 1.&lt;br /&gt;
* {{p|Passimian}} now has the abilities {{a|Receiver}} or {{a|Guts}}.&lt;br /&gt;
** {{p|Passimian}} now learns {{m|Quick Attack}} by level-up in lieu of {{m|Tackle}}, {{m|Headbutt}} by level-up instead of {{m|Rock Smash}}, {{m|Jump Kick}} by level-up in lieu of {{m|Thrash}}, {{m|Agility}} by level-up instead of {{m|Double-Edge}}, and an &#039;&#039;improved&#039;&#039; {{m|Focus Energy}} in lieu of {{m|Bulk Up}} (see note for Focus Energy under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below). Passimian also picks up {{m|Quick Guard}} at level 1 and {{m|Block}} as its final level-up move.&lt;br /&gt;
* {{p|Minior}} also has a second ability in {{a|Solid Rock}} which prevents a form change into Core form by individual Minior with this ability. Minior gains {{a|Reckless}} or {{a|Rock Head}} as its hidden ability.&lt;br /&gt;
* {{p|Minior}} should learn {{m|Smack Down}} by level-up in lieu of {{m|Rollout}}, &amp;lt;del&amp;gt;{{m|Aerial Ace}} by level-up in lieu of {{m|Swift}}&amp;lt;/del&amp;gt;, {{m|Sky Attack}} by level-up in lieu of {{m|Take Down}}, {{m|Head Smash}} by level-up in lieu of {{m|Power Gem}}, and {{m|Meteor Mash}} by level-up instead of {{m|Double-Edge}}.&lt;br /&gt;
** Furthermore, Minior learns {{m|Tailwind}}, {{m|Accelerock}}, and {{type|Flying}} {{m|Vacuum Wave}} at level 1.&lt;br /&gt;
** Minior no longer learns {{m|Defense Curl}}, {{m|Tackle}}, or {{m|Confuse Ray}}.&lt;br /&gt;
** {{m|Swift}} is now {{type|Fairy}}.&lt;br /&gt;
* {{p|Pyukumuku}} now has the abilities {{a|Liquid Ooze}} or {{a|Aftermath}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{a|Storm Drain}} is its hidden ability. &lt;br /&gt;
** {{p|Pyukumuku}} should learn {{m|Aqua Ring}} by level-up instead of {{m|Water Sport}}, {{m|Mud Shot}} by level-up instead of {{m|Mud Sport}}, {{m|Defense Curl}} by level-up instead of {{m|Harden}}, {{m|Liquidation}} by level-up in lieu of {{m|Safeguard}}, and the revamped {{m|Barrier}} by level-up instead of {{m|Toxic}} (See &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** Pyukumuku can now pick up {{m|Rollout}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Drampa}} is now {{t|Dragon}}/{{type|Flying}}.&lt;br /&gt;
* {{p|Dhelmise}} now has the abilities {{a|Steelworker}} or {{a|Storm Drain}}; {{a|Shadow Tag}} is its hidden ability.&lt;br /&gt;
** Dhelmise should pick up {{m|Spirit Shackle}} as its final level-up move.&lt;br /&gt;
* {{p|Kommo-o}} is now {{t|Dragon}}/{{type|Steel}} and its [[signature move]] {{m|Clanging Scales}} should be {{type|Steel}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changes to Eeveelutions&#039;&#039;&#039;  &lt;br /&gt;
* {{p|Flareon}} now has the ability {{a|Fur Coat}}. {{p|Jolteon}} now has the ability &amp;lt;del&amp;gt;{{a|Quick Feet}}&amp;lt;/del&amp;gt; {{a|Static}}. {{p|Vaporeon}} now has the ability &amp;lt;del&amp;gt;&#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below)&amp;lt;/del&amp;gt; {{a|Wonder Skin}} &amp;lt;del&amp;gt;{{a|Water Veil}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
** {{p|Flareon}} should learn &#039;&#039;Scorched Earth&#039;&#039; by level-up in lieu of {{m|Scary Face}} and {{m|Eruption}} by level-up in lieu of {{m|Lava Plume}}.&lt;br /&gt;
** {{m|Eruption}} is now a &#039;&#039;Physical&#039;&#039; move (see &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below).&lt;br /&gt;
** {{p|Vaporeon}} should learn {{m|Scald}} at level 1 in lieu of {{m|Water Gun}}, &#039;&#039;Vapor Therapy&#039;&#039; by level-up instead of {{m|Acid Armor}}, and {{m|Mist}} by level-up in lieu of {{m|Haze}}.&lt;br /&gt;
* All &amp;quot;Eeveelutions&amp;quot; should re-learn {{m|Helping Hand}} as an additional {{tt|Evo.|Learned upon evolving}}-move.&lt;br /&gt;
* {{p|Espeon}} should learn {{m|Calm Mind}} at level 1, {{m|Extrasensory}} by level-up in lieu of {{m|Psychic}}, and pick up {{m|Solar Beam}} as its final level-up move.&lt;br /&gt;
** {{p|Espeon}} can now pick up {{m|Solar Beam}} via [[TM]].&lt;br /&gt;
* The &#039;&#039;Moonlight Pokémon&#039;&#039; {{p|Umbreon}} is now {{type|Fairy}} and its movelist is reconfigured accordingly.&lt;br /&gt;
** {{p|Umbreon}} should learn {{m|Calm Mind}} at level 1 and pick up &amp;lt;del&amp;gt;the now-{{type|Dark}} {{m|Facade}}&amp;lt;/del&amp;gt; {{m|Moonblast}} as its final level-up move.&lt;br /&gt;
** {{p|Sylveon}} is no more!&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Changes to Ultra Beast Species&#039;&#039;&#039;&lt;br /&gt;
* {{p|Cosmog}} and {{p|Cosmoem}} should both learn {{m|Teleport}} and {{m|Cosmic Power}} at level 1, {{m|Swift}} at level 10, &amp;lt;del&amp;gt;{{m|Baton Pass}}&amp;lt;/del&amp;gt; {{m|Stored Power}} at level 20, {{m|Gravity}} at level 30, and {{m|Psychic}} at level 40.&lt;br /&gt;
** {{p|Cosmog}} and {{p|Cosmoem}} should both have the &#039;&#039;revamped&#039;&#039; ability {{a|Pure Power}} (see note under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Solgaleo}} is now {{t|Psychic}}/{{type|Fire}} and has the ability {{a|White Smoke}}.&lt;br /&gt;
** {{p|Solgaleo}} should learn {{m|Heat Wave}} by level-up in lieu of {{m|Wake-Up Slap}}, {{m|Eruption}} by level-up instead of {{m|Metal Burst}}, the now-{{type|Psychic}} {{m|Roar of Time}} by level-up in lieu of {{m|Noble Roar}}, and {{m|Sunny Day}} by level-up instead of {{m|Crunch}}. (Also see notes on {{m|Roar of Time}} and Eruption under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section below.)&lt;br /&gt;
* {{p|Lunala}} is now {{t|Psychic}}/{{type|Fairy}} and has the ability &#039;&#039;Nocturnal&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
** {{p|Lunala}} should learn {{m|Night Slash}} by level-up in lieu of {{m|Air Slash}}, {{m|Psychic Fangs}} by level-up instead of {{m|Shadow Ball}}, and  &#039;&#039;Tidal Surge&#039;&#039; by level-up instead of {{m|Night Daze}}.&lt;br /&gt;
* {{p|Nihilego}} is now {{t|Psychic}}/{{type|Dark}} and gains the second ability {{a|Clear Body}}. {{p|Nihilego}} should learn {{m|Acid Armor}} by level-up in lieu of {{m|Power Gem}}.&lt;br /&gt;
* {{p|Buzzwole}} gains the second ability &amp;lt;del&amp;gt;{{a|Huge Power}}&amp;lt;/del&amp;gt; {{a|Regenerator}}.&lt;br /&gt;
** Buzzwole should learn {{m|Drain Punch}} by level-up in lieu of {{m|Focus Punch}}.&lt;br /&gt;
* {{p|Pheromosa}} is now {{t|Fairy}}/{{type|Fighting}} and gains the second ability &amp;lt;del&amp;gt;{{a|Speed Boost}}&amp;lt;/del&amp;gt; &amp;lt;del&amp;gt;{{a|Marvel Scale}}&amp;lt;/del&amp;gt; &#039;&#039;Dazzle&#039;&#039; (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* {{p|Celesteela}} is now {{type|Steel}} only and gains the second ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Kartana}} is now {{type|Grass}} only and gains the second ability {{a|Steelworker}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities section&#039;&#039; below).&lt;br /&gt;
* {{p|Guzzlord}} is now {{t|Psychic}}/{{type|Dark}} and gains the second ability {{a|Intimidate}}. {{p|Guzzlord}} should learn {{m|Spit Up}} by level-up in lieu of {{m|Dragon Rage}}, {{m|Psychic Fangs}} by level-up instead of {{m|Steamroller}}, {{m|Trick Room}} by level-up instead of {{m|Thrash}}, and {{m|Spacial Rend}} by level-up in lieu of {{m|Dragon Rush}}.&lt;br /&gt;
* {{p|Necrozma}} is now {{t|Psychic}}/{{type|Electric}} and has the ability {{a|Filter}} in lieu of {{a|Prism Armor}}. ({{a|Prism Armor}} is no more!)&lt;br /&gt;
** Now {{t|Psychic}}/{{type|Electric}}, {{p|Necrozma}}&#039;s signature moves {{m|Photon Geyser}} and {{m|Prismatic Laser}} should be {{t|Electric}}-type.&lt;br /&gt;
** {{p|Necrozma}} should learn {{m|Light Screen}} and {{m|Reflect}} by at level 1 instead of {{m|Morning Sun}} and {{m|Moonlight}}, {{m|Mirror Coat}} by level-up in lieu of {{m|Mirror Shot}}, {{m|Psyshock}} by level-up instead of {{m|Metal Claw}}, {{m|Rock Polish}} by level-up instead of {{m|Rock Blast}}, and {{m|Draco Meteor}} by level-up in lieu of {{m|Wring Out}}.&lt;br /&gt;
** {{p|Necrozma}} can now learn {{m|Dazzling Gleam}} via [[TM]].&lt;br /&gt;
* {{p|Stakataka}} is now {{t|Rock}}/{{type|Psychic}} and gains the second ability &amp;lt;del&amp;gt;{{a|Solid Rock}}&amp;lt;/del&amp;gt; {{a|Mold Breaker}}.&lt;br /&gt;
* {{p|Blacephalon}} is now {{t|Fairy}}/{{type|Fire}} and gains the second ability {{a|Aftermath}} (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below).&lt;br /&gt;
* &#039;&#039;Should {{p|Heatran}} and {{p|Kyurem}} be retconned as an [[Ultra Beast]]???&#039;&#039;&lt;br /&gt;
* {{p|Poipole}} and {{p|Naganadel}} are now both {{t|Steel}}/{{type|Poison}} and gain the second ability {{a|Levitate}}.&lt;br /&gt;
** {{p|Poipole}} and {{p|Naganadel}} both pick up {{m|Sticky Web}} at level 1 in lieu of {{m|Dragon Pulse}}.&lt;br /&gt;
* {{p|Smoliv}} and {{p|Dolliv}} should have the abilities {{a|Chlorophyll}} or {{a|Seren Grace}}. {{p|Arboliva}} should have the abilities {{a|Seed Sower}} or {{a|Serene Grace}}.&lt;br /&gt;
** {{p|Arboliva}} also gains {{a|Storm Drain}} as its hidden ability.&lt;br /&gt;
** {{p|Arboliva}} should also pick up {{m|Aromatic Mist}} and {{m|Ingrain}} at level 1.&lt;br /&gt;
** {{p|Smoliv}}, {{p|Dolliv}}, and {{p|Arboliva}} no longer learn {{m|Leech Seed}} by level-up. However, Smoliv can pick up {{m|Leech Seed}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Lechonk}} and {{pOinkologne}} should learn {{m|Odor Sleuth}} by level-up instead of {{m|Dig}} and also pick up {{m|Recycle}} as their final level-up move.&lt;br /&gt;
** Lechonk can pick up {{m|Rollout}} as an [[Egg Move]].&lt;br /&gt;
* {{p|Houndstone}} (and Houndstone only) should also pick up the &#039;&#039;revamped&#039;&#039; {{m|Rock Tomb}} as an {{tt|Evo.|Learned upon evolving}}-move. (See note for Rock Tomb under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section.)&lt;br /&gt;
** {{p|Houndstone}} can now learn {{m|Stealth Rock}} via TM.&lt;br /&gt;
** {{p|Houndstone}} and {{p|Greavard}} now have the abilities {{a|Guard Dog}} or {{a|Moxie}}. {{p|Houndstone}} and {{p|Greavard}} also gain {{a|Shadow Tag}} as their hidden ability.&lt;br /&gt;
** {{p|Houndstone}} now learns {{m|Skull Bash}} as its final level-up move in lieu of {{m|Double-Edge}}.&lt;br /&gt;
* {{p|Flamigo}} is now dual {{type|Water}}/{{type|Flying}}. Flamigo should pick up {{m|Bubble Beam}} at level 1, learn {{m|Water Pulse}} by level-up instead of {{m|Low Kick}}, {{m|Double Team}} by level-up in lieu of {{m|Focus Energy}}, {{m|Soak}} by level-up in lieu of {{m|Payback}}, {{m|Feather Dance}} by level-up in lieu of {{m|Mega Kick}}, and {{m|Follow Me}} by level-up instead of {{m|Throat Chop}}.&lt;br /&gt;
** {{p|Flamigo}} now has the abilities {{a|Water Veil}} or {{a|Synchronize}}. {{a|Limber}} is its hidden ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Regional Variants&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{rdexh|diamond|pearl|dexname={{color2|000|List of Pokémon by Sinnoh Pokédex number|Sdex}}}}&lt;br /&gt;
{{rdex|029|029|Nidoran♀|1|Ice}}&lt;br /&gt;
{{rdex|032|032|Nidoran♂|1|Ice}}&lt;br /&gt;
{{rdex|030|030|Nidorina|1|Ice}}&lt;br /&gt;
{{rdex|033|033|Nidorino|1|Ice}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Ice|Poison}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Ice|Poison}}&lt;br /&gt;
{{rdex|056|056|Mankey|1|Ice}}&lt;br /&gt;
{{rdex|057|057|Primeape|2|Ice|Fighting}}&lt;br /&gt;
{{rdex|072|072|Tentacool|2|Electric|Water}}&lt;br /&gt;
{{rdex|073|073|Tentacruel|2|Electric |Water}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Fire}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Fire}}&lt;br /&gt;
{{rdex|116|116|Horsea|2|Water|Fire}}&lt;br /&gt;
{{rdex|117|117|Seadra|2|Dragon|Fire}}&lt;br /&gt;
{{rdex|154|238|Smoochum|2|Water|Ghost}}&lt;br /&gt;
{{rdex|124|124|Jynx|2|Water|Ghost}}&lt;br /&gt;
{{rdex|131|131|Lapras|2|Dragon|Steel}}&lt;br /&gt;
{{rdex|015|163|Hoothoot|2|Ice|Flying}}&lt;br /&gt;
{{rdex|016|164|Noctowl|2|Ice|Flying}}&lt;br /&gt;
{{rdex|101|193|Yanma|2|Bug|Electric}}&lt;br /&gt;
{{rdex|184|469|Yanmega|2|Bug|Electric}}&lt;br /&gt;
{{rdex|216|218|Slugma|1|Steel}}&lt;br /&gt;
{{rdex|217|219|Magcargo|1|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #255&lt;br /&gt;
| {{MSP|255|Torchic}}&lt;br /&gt;
| {{p|Torchic|Sparchic (Torchic regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #256&lt;br /&gt;
| {{MSP|256|Combusken}}&lt;br /&gt;
| {{p|Combusken|Gallivolt (Combusken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #257&lt;br /&gt;
| {{MSP|257M|Blaziken}}&lt;br /&gt;
| {{p|Blaziken|Brontoken (Blaziken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|034|285|Shroomish|2|Grass|Electric}}&lt;br /&gt;
{{rdex|035|286|Breloom|2|Grass|Electric}}&lt;br /&gt;
{{rdex|069|303|Mawile|2|Grass|Dark}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #069&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #303&lt;br /&gt;
| {{MSP|303M|Mawile}}&lt;br /&gt;
| {{p|Mawile|Gorgonna (Mega Mawile)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|105|324|Torkoal|1|Psychic}}&lt;br /&gt;
{{rdex|017|403|Shinx|1|Ice}}&lt;br /&gt;
{{rdex|018|404|Luxio|1|Ice}}&lt;br /&gt;
{{rdex|019|405|Luxray|1|Ice|Dark}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
[[Image: Spr_7s_027A.png]] &#039;&#039;Alolan Sandshrew&#039;&#039;  [[Image: Spr_7s_028_s.png]] &#039;&#039;Alolan Sandslash&#039;&#039;&lt;br /&gt;
* Alolan {{p|Sandshrew}} and {{p|Sandslash}} are now {{type|Steel}} only and have the abilities {{a|Tough Claws}} or an &#039;&#039;improved&#039;&#039; {{a|Slush Rush}} (see note for Slush Rush under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* Both [[Nidoran]] variants have the ability {{a|Cheek Pouch}}. {{p|Nidorino}}- and {{p|Nidorina}}-variant have the ability {{a|Rough Skin}}. {{p|Nidoking}}- and {{p|Nidoqueen}}-variant have the ability &amp;lt;del&amp;gt;{{a|Poison Point}}&amp;lt;/del&amp;gt; {{a|Heatproof}}.&lt;br /&gt;
* {{p|Koffing}} and {{p|Weezing}}-variant have the ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Tentacool}} and {{p|Tentacruel}}-variant have the abilities &amp;lt;del&amp;gt;{{a|Clear Body}}&amp;lt;/del&amp;gt; {{a|Illuminate}} or &#039;&#039;Dazzle&#039;&#039;.&lt;br /&gt;
* {{p|Lapras}}-variant has the abilities {{a|Shell Armor}} or {{a|Storm Drain}}. &lt;br /&gt;
* {{p|Smoochum}}-variant has the ability {{a|Cute Charm}}. {{p|Jynx}}-variant has the ability &amp;lt;del&amp;gt;{{a|Mummy}}&amp;lt;/del&amp;gt; {{a|Cursed Body}}.&lt;br /&gt;
* {{p|Hoothoot}} and {{p|Noctowl}}-variant have the abilities &amp;lt;del&amp;gt;{{a|Snow Cloak}}&amp;lt;/del&amp;gt; {{a|Slush Rush}} or {{a|Keen Eye}} ({{wp|Snowy owl|snowy owls}} are almost exclusively diurnal hunters).&lt;br /&gt;
* {{p|Yanma}} and {{p|Yanmega}}-variant have the ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Slugma}} and {{p|Magcargo}}-variant have the abilities {{a|Flare Boost}} or an &#039;&#039;improved&#039;&#039; Flame Body (see note for Magma Armor/Flame Body under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* {{p|Shroomish}} and {{p|Breloom}}-variant have the abilities {{a|Lightning Rod}} or an &#039;&#039;improved&#039;&#039; Illuminate (see note for Illuminate under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* &#039;&#039;Sparchic&#039;&#039; ({{p|Torchic}}-variant) has the ability {{a|Static}}. &#039;&#039;Gallivolt&#039;&#039; ({{p|Combusken}}-variant), and &#039;&#039;Brontoken&#039;&#039; ({{p|Blaziken}}-variant) have the ability {{a|Motor Drive}}.&lt;br /&gt;
** [[Mega]] Brontoken has the ability {{a|Speed Boost}}.&lt;br /&gt;
* {{p|Mawile}}-variant has the abilities {{a|Cute Charm}} or {{a|Hyper Cutter}}. &#039;&#039;Gorgonna&#039;&#039; has the abilities &#039;&#039;Dazzle&#039;&#039; or &amp;lt;del&amp;gt;{{a|Pressure}}&amp;lt;/del&amp;gt; {{a|Hyper Cutter}} (renamed &#039;&#039;Vorpal Cutter&#039;&#039;).&lt;br /&gt;
* Known as the &#039;&#039;Incense Pokémon&#039;&#039;, {{p|Torkoal}}-variant has the ability {{a|Neutralizing Gas}} or &#039;&#039;Stolid&#039;&#039;; {{a|Serene Grace}} is its hidden ability.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Changes to Pokémon Moves==&lt;br /&gt;
* {{m|Vice Grip}} should be {{type|Steel}} and gain a boost from {{a|Tough Claws}}. Additionally, this move has a 30% chance of lowering the target&#039;s {{stat|Defense}} stat by one stage after each use &amp;lt;del&amp;gt;should have an increased [[critical hit]] ratio&amp;lt;/del&amp;gt;.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Slash}} and {{m|Clanging Scales}} should be {{type|Steel}}.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Vacuum Wave}} should be {{type|Flying}}.&lt;br /&gt;
* {{m|Lick}}, {{m|Bite}}, {{m|Spiky Shield}}, {{m|Confuse Ray}}, {{m|Aromatic Mist}}, {{m|Wake-Up Slap}}, &amp;lt;del&amp;gt;{{m|Agility}},&amp;lt;/del&amp;gt; and {{m|Megahorn}} are now {{type|Normal}}.&lt;br /&gt;
* {{type|Normal}} by default, &#039;&#039;&#039;{{m|Flail}} now takes on the user&#039;s primary type when attacking.&#039;&#039;&#039; Accordingly, this move cannot receive STAB from its user but its type is considered when hitting the target.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Spike Cannon}} and &#039;&#039;Erosion&#039;&#039; ({{m|Chip Away}}) should be {{type|Ground}}.&#039;&#039;&#039;&lt;br /&gt;
* &amp;lt;del&amp;gt;{{m|Harden}} and {{m|Razor Shell}} should be {{type|Rock}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Teeter Dance}}, &amp;lt;del&amp;gt;{{m|Disable}},&amp;lt;/del&amp;gt; {{m|Psych Up}}, {{m|Mirror Coat}}, {{m|Embargo}}, and {{m|Topsy-Turvy}} should be {{type|Psychic}}.&lt;br /&gt;
** Furthermore, all non-{{type|Psychic}} and non-{{type|Ghost}} Pokémon have {{m|Disable}} removed from their respective movelists.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Roar of Time}} and {{m|Spacial Rend}} should also both be {{type|Psychic}}.&#039;&#039;&#039;&lt;br /&gt;
** Furthermore, {{m|Roar of Time}} should be a {{Cat|sound-based moves|sound-based move}}.&lt;br /&gt;
* {{m|Dream Eater}} and {{m|Aura Sphere}} should be {{t|Ghost}}-type.&lt;br /&gt;
** {{m|Aura Sphere}} should be {{type|Ghost}} by default but change type according to the user&#039;s first type, to be superceded by the [[Plate]] the user is holding or the effects of an ability or move that would change the user&#039;s first type during battle.&lt;br /&gt;
* {{m|Perish Song}} and {{m|Memento}} should now be {{type|Ghost}} but as status moves can still be used against {{type|Normal}} targets.&lt;br /&gt;
* {{m|Facade}}, {{m|Haze}}, {{m|Rage}}, {{m|Smokescreen}}, {{m|Fury Swipes}}, &amp;lt;del&amp;gt;{{m|Heal Block}}, {{m|Snap Trap}},&amp;lt;/del&amp;gt; {{m|Mean Look}}, {{m|Leer}}, and {{m|Oblivion Wing}} should all be &#039;&#039;Scourge-type&#039;&#039; ({{type|Dark}}).&lt;br /&gt;
* {{m|Guillotine}}, {{m|Constrict}}, {{m|Retaliate}}, and {{m|Laser Focus}} should all be {{t|Bug}}-type.&lt;br /&gt;
* Now {{t|Psychic}}/{{type|Electric}}, {{p|Necrozma}}&#039;s signature moves {{m|Photon Geyser}} and {{m|Prismatic Laser}} should be {{t|Electric}}-type.&lt;br /&gt;
* {{m|Comet Punch}}, {{m|Headbutt}}, {{m|Bind}}, {{m|Feint}}, {{m|Belly Drum}}, &amp;lt;del&amp;gt;{{m|Skull Bash}},&amp;lt;/del&amp;gt; {{m|False Swipe}}, {{m|Rock Climb}}, {{m|Agility}}, and {{m|Thrash}} should all be {{type|Fighting}}.&lt;br /&gt;
** {{m|Mega Kick}} should be {{type|Fighting}} with its base accuracy boosted to 85%. Reduce its base power to 95.&lt;br /&gt;
** Now {{type|Fighting}}, {{m|Bind}} should only be learned by Pokémon with arms to restrain the target.&lt;br /&gt;
* Reduce the accuracy of all {{type|Fighting}} damaging moves with a base accuracy of 100% or 95% to 90% – EXCEPT for {{m|Mach Punch}}, {{m|Focus Punch}}, {{m|Focus Blast}}, {{m|Counter}}, and {{m|Close Combat}} (those moves retain a base accuracy of 100%).&lt;br /&gt;
* {{m|Smelling Salts}} is now a {{type|Fighting}} [[status move|status]] move that resets any stat reductions for the user and all allies to 0 as well as curing all instances of {{status|sleep}} or {{status|paralysis}} on the user&#039;s side of the field.&lt;br /&gt;
** As long as no Pokémon on the user&#039;s side of the field has reduced stats or suffers from {{status|sleep}} or {{status|paralysis}}, using {{m|Smelling Salts}} (again) raises the accuracy of the user and all allies one level.&lt;br /&gt;
* {{m|Disable}} should now be {{type|Fighting}} as well, renamed as &#039;&#039;Chi Block&#039;&#039; in Japanese. This move now makes contact. Disable also inflicts damage as a [[physical move|physical]] move.&lt;br /&gt;
* &#039;&#039;&#039;Now {{type|Normal}}, {{m|Megahorn}} should be a variation of {{m|Super Fang}}, albeit with 85% accuracy&#039;&#039;&#039;.&lt;br /&gt;
* {{m|Hex}} should be the {{type|Ghost}} [[special move|special]] counterpart of {{m|Disable}} but also inflicts damage.&lt;br /&gt;
* Swap the effects of {{m|Calm Mind}} and {{m|Cosmic Power}} with one another. In other words:&lt;br /&gt;
** new effects of {{m|Calm Mind}} → boosts user&#039;s {{stat|Defense}} and {{stat|Special Defense}} one stage each.&lt;br /&gt;
** new effects of {{m|Cosmic Power}} → boosts user&#039;s {{stat|Special Attack}} and {{stat|Special Defense}} one stage each.&lt;br /&gt;
* Swap the effects of {{m|Screech}} and {{m|Metal Sound}} with one another. In other words:&lt;br /&gt;
** new effects of {{m|Screech}} → lower target&#039;s {{stat|Special Defense}} two stages per hit.&lt;br /&gt;
** new effects of {{m|Metal Sound}} → lower target&#039;s {{stat|Defense}} two stages per hit.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Acid Armor}} should instead boost user&#039;s {{stat|Special Defense}} two stages per use.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Meditate}} should be {{type|Fighting}}. Furthermore, this move now boosts the user&#039;s {{stat|Attack}} or {{stat|Speed}} and &amp;lt;del&amp;gt;{{stat|Special Attack}}&amp;lt;/del&amp;gt; {{stat|Special Defense}} by one stage each.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Bulk Up}} should be {{type|Normal}}. Furthermore, this move now boosts the user&#039;s {{stat|Defense}} and {{stat|Special Defense}} by one stage each.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Focus Energy}} should be {{type|Fighting}} and take on Bulk Up&#039;s (former) effects: raises the user&#039;s {{stat|Attack}} stat and {{stat|Defense}} stat by one stage each.&#039;&#039;&#039;&lt;br /&gt;
** Furthermore, {{m|Focus Punch}} and {{m|Focus Blast}} can be used as a single-turn attack immediately after using Focus Energy.&lt;br /&gt;
** All non-{{type|Fighting}} Pokémon have this move removed from their respective movelists.&lt;br /&gt;
* The base power of {{m|Jump Kick}} is &#039;&#039;limited to 70&#039;&#039; and its crash damage from missing is now 1/4 of the damage it would have dealt, rounded down.&lt;br /&gt;
* The base power of {{m|High Jump Kick}} is &#039;&#039;limited to 100&#039;&#039; and its crash damage from missing is now 1/2 of the damage it would have dealt, rounded down. However, similar to {{m|Sky Uppercut}}, this move can also hit Pokémon during the semi-invulnerable turns of {{m|Fly}}, {{m|Bounce}}, and {{m|Sky Drop}} – IGNORING any type resistance by the target.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Sky Uppercut}} IGNORES any type resistance by a target if this move lands during the semi-invulnerable turns of said target&#039;s attempt to use {{m|Fly}}, {{m|Bounce}}, or {{m|Sky Drop}}.&#039;&#039;&#039;&lt;br /&gt;
* If it hits, as a secondary effect {{m|Submission}} prevents the target from attacking during its next turn. If the user moves before the target, the target will &amp;lt;del&amp;gt;also&amp;lt;/del&amp;gt; instead forfeit its move during the same turn.&lt;br /&gt;
* The base power of {{m|Triple Kick}} should &#039;&#039;&#039;double&#039;&#039;&#039; with each successive strike: 15 the first strike, 30 the second strike, and 60 the third strike for a &#039;&#039;cumulative&#039;&#039; 105 base power. (Each of Triple Kick&#039;s strikes has a separate accuracy check. If any strike fails, the move ends.)&lt;br /&gt;
* {{m|Skull Bash}} should be executed as a +1 increased priority move on the (second) turn it hits the target. &amp;lt;del&amp;gt;Its base power is &#039;&#039;reduced to 90&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &#039;&#039;{{m|Lunge}} should be executed as a +1 increased priority move.&#039;&#039;&lt;br /&gt;
* &#039;&#039;{{m|Bounce}} should be executed as a +1 increased priority move on the second turn when it strikes the target.&#039;&#039;&lt;br /&gt;
* As an added effect, {{m|First Impression}} should have a 50% chance of making the target flinch if the move lands.&lt;br /&gt;
* {{m|Mega Punch}} is no more! Unless otherwise noted above, all prior instances of Mega Punch become {{m|Dynamic Punch}}.&lt;br /&gt;
* {{m|Double-Edge}} now &#039;&#039;deftly rams the target with horns, fins, or blades ignoring type-resistances to inflict damage&#039;&#039;. The user still incurs recoil damage equal to ⅓ of the damage done to the target. Reduce PP to 10 (max 16).&lt;br /&gt;
* {{m|Mud Bomb}} is no more! All prior instances of Mud Bomb become {{m|Mud Shot}}. Also, the accuracy of {{m|Mud Shot}} is decreased to 90%.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Echoed Voice}} should be renamed &#039;&#039;Crescendo&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Thunder Wave}} should be renamed &#039;&#039;Electro Pulse&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Powder}} should be renamed &#039;&#039;Dry Dust&#039;&#039;.&lt;br /&gt;
* {{m|Brick Break}} should be renamed &#039;&#039;Blitz Break&#039;&#039;.&lt;br /&gt;
* {{m|Flash Cannon}} should be renamed &#039;&#039;Luster Cannon&#039;&#039;.&lt;br /&gt;
* {{m|Magic Room}} should be renamed &#039;&#039;Null Space&#039;&#039;.&lt;br /&gt;
* {{m|Struggle Bug}} should be renamed &#039;&#039;Bug Blitz&#039;&#039;.&lt;br /&gt;
* {{m|Trick}} should be renamed &#039;&#039;Sleight-of-hand&#039;&#039; or &#039;&#039;Legerdemain&#039;&#039;.&lt;br /&gt;
* {{type|Psychic}} {{m|Psychic Terrain}} and its associated [[terrain]] should be renamed &#039;&#039;Astral Terrain&#039;&#039;.&lt;br /&gt;
* {{m|Chip Away}} is now {{type|Ground}} and should be renamed &#039;&#039;Erosion&#039;&#039;.&lt;br /&gt;
* {{m|Iron Tail}}&#039;s Spanish-language name should be &#039;&#039;Cola Maza&#039;&#039;.&lt;br /&gt;
* {{m|Shadow Force}} – {{p|Giratina}}&#039;s [[signature move]] – should be renamed &#039;&#039;Arcane Force&#039;&#039;.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Endeavor}} is now {{type|Dark}} and should be renamed &amp;lt;del&amp;gt;&#039;&#039;Blackguard&#039;&#039; &#039;&#039;Assail&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Lash Out&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
** Furthermore, all non-{{type|Dark}} and non-{{type|Poison}} Pokémon have the original move {{m|Endeavor}} removed from their respective movelists.&lt;br /&gt;
* The original move {{m|Infestation}} is no more! Instead, this is the new name for the [[Z-Move]] formerly known as {{m|Savage Spin-Out}}.&lt;br /&gt;
* [[Z-Move]] {{m|Inferno Overdrive}} is renamed &#039;&#039;Pyroclastic Burst&#039;&#039; (or &#039;&#039;Pyroclasm&#039;&#039;).&lt;br /&gt;
* {{m|Noble Roar}} (renamed &amp;lt;del&amp;gt;&#039;&#039;War Cry&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Rousing Cry&#039;&#039;) now raises the {{stat|Attack}} &#039;&#039;and&#039;&#039; {{stat|Special Attack}} of the user and all allies by one stage. This move also heals the user and all allies of {{status|sleep}} (yes, the user may use this move while {{status|sleep|asleep}}).&lt;br /&gt;
* Now {{type|Dark}}, {{m|Smokescreen}} gains added effects &amp;lt;del&amp;gt;is now an increased [[priority]] move (+1) that also&amp;lt;/del&amp;gt; protecting the user and its allies from the effects of the moves {{m|Mean Look}}, {{m|Block}}, {{m|Scary Face}}, {{m|Taunt}}, {{m|Charm}}, {{m|Captivate}}, {{m|Leer}}, {{m|Glare}}, {{m|Encore}}, {{m|Swagger}}, {{m|Flatter}}, {{m|Fairy Lock}}, and {{m|Baby-Doll Eyes}} (but not {{m|Spider Web}}) as well as suppressing the effects of the abilities {{a|Intimidate}}, &#039;&#039;Dazzle&#039;&#039;, {{a|Cute Charm}}, {{a|Unnerve}}, {{a|Shadow Tag}}, or {{a|Tinted Lens}} (but not {{a|Keen Eye}} or {{a|Compound Eyes}}) for the remainder of the turn. If any of those moves are used by an opponent in the same turn after {{m|Smokescreen}} has been activated, these moves will fail.&lt;br /&gt;
** Used during the same turn, {{m|Defog}} can clear the effects of this revamped Smokescreen.&lt;br /&gt;
** &amp;lt;del&amp;gt;Furthermore, any {{type|Dark}} move by the opponent targeting the user of Smokescreen or its allies will also fail through the end of the turn.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Barrier}} is now an increased [[priority]] move (+1) that boosts the user&#039;s {{stat|Defense}} by two stages &amp;lt;del&amp;gt;for the remainder of that turn&amp;lt;/del&amp;gt; through end of next/following turn. The temporary stat boost from this move cannot be passed onto an ally by {{m|Baton Pass}} but can be calculated to use {{m|Stored Power}} while still in effect.&lt;br /&gt;
* {{m|Tickle}} is now an increased [[priority]] move (+1) that decreases the target&#039;s base {{stat|Attack}} and {{stat|Special Defense}} by one stage each.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{m|Withdraw}} is now an increased [[priority]] move (+1) that boosts the user&#039;s {{stat|Defense}} by one stage.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Sand Attack}} is now an increased [[priority]] move (+1). As an added effect, this move has a 30% chance of making the target flinch outright instead of the usual accuracy reduction.&lt;br /&gt;
* {{m|Withdraw}} is now an increased [[priority]] move (+1) that boosts the user&#039;s {{stat|Defense}} by two stages only for the remainder of the current turn.&lt;br /&gt;
* Now {{type|Bug}}, {{m|Constrict}} is now an increased [[priority]] move (+1) that prevents the target from attacking for the remainder of the turn unless the target uses {{m|Rapid Spin}}, {{m|Thrash}}, or {{m|Outrage}} (but not {{m|Petal Dance}}) to nullify its effects. This move&#039;s accuracy is reduced to 90% and the user may still receive recoil damage equal to 1/16 of its total HP if the target was about to use a damaging physical or special attack.&lt;br /&gt;
* {{m|Tickle}} is now an increased [[priority]] move (+1) that decreases the user&#039;s {{stat|Defense}} by two stages&lt;br /&gt;
* Now {{m|Mirror Move}} only copies the last [[physical move|physical]] move that was used by an opponent, even if it was used in a previous turn. Similarly, {{m|Copycat}} only copies the last [[special move|special]] move that was used by an opponent, even if it was used in a previous turn.&lt;br /&gt;
* Reduce the base power of {{m|Petal Dance}} to 70. As an additional effect, the user&#039;s ability temporarily changes to {{a|Flower Veil}} while using this move. After concluding the move, the user might have both its {{stat|Special Attack}} and {{stat|Special Defense}} stats increased by one stage each, or face a 30% chance of {{status|Confusion}} instead.&lt;br /&gt;
** By comparison, {{m|Petal Blizzard}} is now {{type|Fairy}} (see next note).&lt;br /&gt;
* &#039;&#039;&#039;{{m|Heart Stamp}}, {{m|Heart Swap}}, {{m|Lucky Chant}}, {{m|Healing Wish}}, {{m|Heal Pulse}}, {{m|Heal Block}}, {{m|Heal Bell}}, {{m|Doom Desire}}, {{m|Mist Ball}}, &amp;lt;del&amp;gt;{{m|Luster Purge}}&amp;lt;/del&amp;gt;, {{m|Lunar Dance}}, {{m|Petal Blizzard}}, {{m|Dizzy Punch}}, {{m|Assist}}, {{m|Present}}, {{m|Swift}}, {{m|Synchronoise}}, &amp;lt;del&amp;gt;{{m|Simple Beam}}&amp;lt;/del&amp;gt;, &amp;lt;del&amp;gt;{{m|Wake-Up Slap}},&amp;lt;/del&amp;gt; &amp;lt;del&amp;gt;{{m|Baton Pass}},&amp;lt;/del&amp;gt; &amp;lt;del&amp;gt;{{m|Comet Punch}},&amp;lt;/del&amp;gt; {{m|Disable}}, {{m|Mimic}}, {{m|Role Play}}, {{m|Magic Coat}}, {{m|Life Dew}}, {{m|Trump Card}}, and {{m|Mirror Move}} should all be {{type|Fairy}}.&#039;&#039;&#039;&lt;br /&gt;
** {{m|Dizzy Punch}} is now available via [[TM48]], replacing {{m|Round}}. Dizzy Punch now has a &#039;&#039;&#039;50% chance&#039;&#039;&#039; of {{status|Confusion|confusing}} the target.&lt;br /&gt;
** {{m|Present}} is now a {{type|Fairy}} version of {{m|Pollen Puff}}.&lt;br /&gt;
** {{m|Play Nice}} is no more!&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Simple Beam}} is now {{type|Fairy}} and should be renamed &#039;&#039;Simple Charm&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Swift}} should also be {{type|Fairy}}.&#039;&#039;&#039;&lt;br /&gt;
** {{m|Fairy Wind}} is no more! All prior instances of {{m|Fairy Wind}} become {{m|Swift}}. Furthermore, all non-{{type|Fairy}} Pokémon – except for {{p|Uxie}}, {{p|Mesprit}}, {{p|Azelf}}, and {{p|Minior}} – have the original move {{m|Swift}} removed from their respective movelists.&lt;br /&gt;
* {{m|Lucky Chant}} prevents opponents from landing critical hits on the user&#039;s party for five turns. As an additional effect, damage from super-effective moves against {{type|Fairy}} Pokémon in battle is reduced to normal damage (×1) while this move is in effect.&lt;br /&gt;
* {{m|Fairy Lock}} prevents all Pokémon on the field from switching out or fleeing during their next turn, though {{type|Ghost}} Pokémon are unaffected. As an additional effect, {{type|Poison}} moves only inflict normal damage (×1) against {{type|Fairy}} Pokémon in battle while this move is in effect.&lt;br /&gt;
** Now {{m|Fairy Lock}} CAN affect {{type|Ghost}} targets.&lt;br /&gt;
* {{m|Charm}} lowers the {{stat|Attack}} stat of the target by two stages but &#039;&#039;&#039;as an additional effect, the target cannot inflict super-effective damage during the turn this move is in effect&#039;&#039;&#039;. However, this move will fail if the target&#039;s Attack cannot be reduced any further.&lt;br /&gt;
** &amp;lt;del&amp;gt;Furthermore, {{m|Charm}} can end/undo the effects of {{m|Curse}} and {{m|Curse}} can end/undo the effects of {{m|Charm}} – in-battle message will read &amp;quot;Eevee&#039;s Charm removed (the target&#039;s) Curse&amp;quot; (???)&amp;lt;/del&amp;gt;&lt;br /&gt;
* The base power vis-à-vis PP count for {{m|Trump Card}} is adjusted to count down from 5 (rather than &amp;quot;remaining PP&amp;quot;). Therefore, increasing the base PP of this move for a given Pokémon using [[PP Max]] or [[PP Up]] allows for up to three more uses of Trump Card at base power 200. Also, Trump Card is now {{type|Fairy}}. &lt;br /&gt;
* {{m|Last Resort}} is now a [[physical move|physical]] {{type|Normal}} version of {{m|Trump Card}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Life Dew}} should be {{type|Fairy}} while {{m|Purify}} should be {{type|Water}}&#039;&#039;&#039;.&lt;br /&gt;
* {{m|Luster Purge}} is no longer a is a damage-dealing move. Instead it becomes the new name for the non-damaging Psychic-type status move {{m|Magic Coat}} and all instances of the former Luster Purge or formerly named Magic Coat become this move. &lt;br /&gt;
* {{m|Growth}} is now {{type|Grass}} and &#039;&#039;&#039;as an additional effect, this move also increases the user&#039;s {{stat|Special Defense}} one stage per use during {{weather|harsh sunlight}}&#039;&#039;&#039;.&lt;br /&gt;
* As an additional effect, {{m|Flash}} also decreases the target&#039;s {{stat|Special Defense}} one stage per use.&lt;br /&gt;
* &#039;&#039;&#039;As an additional effect, {{m|Soak}} also causes the target to become [[grounded]] for 3 turns.&#039;&#039;&#039; Furthermore, {{m|Soak}} will fail against a target with the ability &#039;&#039;Slick&#039;&#039; &amp;lt;del&amp;gt;or a target that is at least partly {{type|Water}}&amp;lt;/del&amp;gt;.&lt;br /&gt;
* {{m|Flame Wheel}} and {{m|Steamroller}} become the {{type|Fire}} and {{type|Bug}} variations, respectively, of {{m|Rollout}}/{{m|Ice Ball}}. {{m|Flame Wheel}} and {{m|Steamroller}} retain their individual secondary effects.&lt;br /&gt;
** All four moves now have a base power of 40 and will continue for up to three consecutive turns (reduced from five turns) until reaching a base power of 120 (doubled to 240 under effects of {{m|Defense Curl}}).&lt;br /&gt;
** All four moves can receive a boost from {{m|Defense Curl}}.&lt;br /&gt;
* {{m|Headbutt}}, {{m|Stomp}}, and {{m|Horn Attack}} are all counterparts with base power reduced to 60 plus a 30% chance of causing the target to flinch.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Muddy Water}} is now {{type|Ground}}&#039;&#039;&#039; and becomes a damage-dealing variation of {{m|Mud Sport}} – ie, in addition to inflicting damage on all adjacent opponents, this move reduces the base power of {{type|Electric}} moves by 50% on both sides in battle for five turns (even if the user switches out). Also, the accuracy of {{m|Muddy Water}} is increased to 90%.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{m|Sky Attack}} is no more! All prior instances of this move become {{m|Fly}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* The initial &#039;charging turn&#039; of {{m|Sky Attack}} becomes a {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} similar to {{m|Fly}}. In effect, Sky Attack is now a stronger version of Fly.&lt;br /&gt;
* {{m|Belch}} is now a [[special move]] version of {{m|Natural Gift}} but can be used regardless of weather conditions.&lt;br /&gt;
* As an additional effect, the moves {{m|Lock-On}} and {{m|Mind Reader}} allow the user to bypass an opponent&#039;s {{m|Substitute}} to attack the target directly during the following turn. Furthermore, {{m|Lock-On}} and {{m|Mind Reader}} allow the user&#039;s next move to hit the target during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}/{{m|Sky Attack}}, {{m|Sky Drop}}, {{m|Bounce}}, {{m|Dig}}, {{m|Dive}}, {{m|Phantom Force}}, or {{m|Shadow Force}}&lt;br /&gt;
* As an additional effect, the moves {{m|Odor Sleuth}}, {{m|Foresight}}, and {{m|Miracle Eye}} will cause the target&#039;s {{m|Substitute}} to fade immediately.&lt;br /&gt;
* {{m|Cross Poison}} deals damage and now has a &#039;&#039;&#039;30% chance&#039;&#039;&#039; of {{status|poison}}ing the target. Furthermore, its base power is doubled if the target is {{status|poisoned}}, but it will also cure the target of poison. This move&#039;s accuracy is reduced to &#039;&#039;&#039;90%&#039;&#039;&#039;.&lt;br /&gt;
* The base power of {{m|Leech Life}} is &#039;&#039;&#039;limited to 40&#039;&#039;&#039; and 75% of the damage dealt to the target is restored to the user – effectively a {{type|Bug}} variation of {{m|Draining Kiss}}.&lt;br /&gt;
* The effects of {{m|Electrify}} are folded into {{m|Ion Deluge}} under a single move, an &#039;&#039;improved&#039;&#039; {{m|Ion Deluge}} – ie, Ion Deluge is an increased [[priority]] move (+1) that makes the target&#039;s move {{type|Electric}} for that turn, even if it is a [[status move]]. Furtheremore, Ion Deluge causes all {{type|Normal}} moves (including [[status move]]s) to instead become {{type|Electric}} for the remainder of the current turn.&lt;br /&gt;
* &#039;&#039;&#039;Reduce the base PP of {{m|Stealth Rock}} to 5. Furthermore, each instance of Stealth Rock now fades (&amp;quot;runs out&amp;quot;) after striking three targets, requiring another setup to strike additional targets.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Surf}} is now a two-turn move but the user of the move does not become {{cat|Moves with a semi-invulnerable turn|semi-invulnerable}} during the initial turn. After execution on the second turn, the [[terrain]] becomes &#039;&#039;Tidal Surge&#039;&#039; for five turns (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities section&#039;&#039; below).&lt;br /&gt;
** turn 1, in-battle message: &#039;&#039;[user] seems to be concentrating on a receding tide…&#039;&#039;&lt;br /&gt;
** turn 2, in-battle message: &#039;&#039;A wave comes crashing in! [user] used Surf.&#039;&#039;&lt;br /&gt;
** Surf can be executed immediately if &#039;&#039;Tidal Surge&#039;&#039; [[terrain]] is in effect.&lt;br /&gt;
** as an additional effect, successfully using Surf clears the field of [[List of moves that cause entry hazards|entry hazards]]. &#039;&#039;&#039;(tbd if this applies to all entry hazards or only opposing entry hazards.)&#039;&#039;&#039;&lt;br /&gt;
* As an additional effect, {{m|Grassy Terrain}} covers the field to end the effects of {{m|Stealth Rock}}, {{m|Spikes}}, and {{m|Toxic Spikes}} (but not {{m|Sticky Web}}) for as along as this [[terrain]] remains in effect.&lt;br /&gt;
** Furthermore, {{m|Grassy Terrain}} also boosts the Special Defense and Speed of ally {{type|Bug}} Pokémon in battle by 1 stage each while this [[terrain]] remains in effect.&lt;br /&gt;
* {{m|Heat Wave}} now clears the [[terrain]] effects of {{m|Grassy Terrain}}, {{a|Grassy Surge}}, and &#039;&#039;Icy Terrain&#039;&#039; upon first use. Using Heat Wave a second consecutive turn triggers &#039;&#039;Scorched Earth&#039;&#039; terrain.&lt;br /&gt;
* Using {{m|Blizzard}}, {{m|Icy Wind}}, {{m|Frost Breath}}, or {{m|Glaciate}} a second consecutive turn triggers &#039;&#039;Icy Terrain&#039;&#039;.&lt;br /&gt;
* Rather than the unusual [[physical move|physical]] damage gimmick, {{m|Psyshock}} instead has a 30% chance of inflicting {{status|paralysis}} as an additional effect.&lt;br /&gt;
* {{m|Force Palm}} &amp;lt;del&amp;gt;now inflicts damage as a special move using the user&#039;s {{stat|Attack}} base stat&amp;lt;/del&amp;gt; is now a [[special move|special]] {{type|Fighting}} attack but is also grants STAB-boost if the user is {{type|Psychic}} (this STAB-boost is not stackable, ie a dual {{t|Fighting}}/{{type|Psychic}} will not get a double STAB-boost). That said, Force Palm retains its secondary effect: 30% chance of {{status|Paralysis|paralyzing}} the target.&lt;br /&gt;
** This move is now eligible for a boost from the ability {{a|Mega Launcher}} but is also blocked by the ability {{a|Bulletproof}}.&lt;br /&gt;
* {{m|Brick Break}} (renamed &#039;&#039;Blitz Break&#039;&#039;) and {{m|Karate Chop}} should also receive a boost from the ability {{a|Iron Fist}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Incinerate}} is renamed &#039;&#039;Wicked Flame&#039;&#039;, which now only hits any adjacent target (one at a time) and renders their held item un-usable unless the target switches out; however, any {{Berries}} held by the target are destroyed and cannot be cannot be recovered using {{m|Recycle}}, {{a|Pickup}}, or {{a|Harvest}}. As an additional effect, this move also grants STAB-boost if the user is {{type|Dark}} or {{type|Ghost}} (this STAB-boost is not stackable, ie a dual {{t|Fire}}/{{type|Dark}} will not get a double STAB-boost).&#039;&#039;&#039;&lt;br /&gt;
* Now, {{m|Sweet Scent}} lowers the {{stat|Attack}} &#039;&#039;and&#039;&#039; {{stat|Special Attack}} of all adjacent opponents one stage each per use. As an added an effect, {{m|Sweet Scent}} can also be used on an adjacent ally in battle to boost its {{stat|Special Defense}} and {{stat|Speed}} one stage each per use.&lt;br /&gt;
* &amp;quot;Razing the target with mystical multi-colored flames of great intensity&amp;quot;, {{m|Sacred Fire}} now inflicts super-effective damage against {{type|Ghost}} and {{type|Dark}} targets as additional effects. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Phantom Force}} or {{m|Shadow Force}} and if it does, it will have its power doubled against said target.&lt;br /&gt;
* &amp;quot;Slamming the target with a fire-proof tendrils to even snuff out fires&amp;quot;, {{m|Frenzy Plant}} also inflicts super-effective damage against {{type|Fire}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dig}} and if it does, it will have its power doubled against said target.&lt;br /&gt;
* &amp;quot;Razing the target with a powerful explosion&amp;quot;, {{m|Blast Burn}} also inflicts super-effective damage against {{type|Water}} targets as an additional effect. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Fly}}/{{m|Sky Attack}}, {{m|Sky Drop}}, or {{m|Bounce}} and if it does, it will have its power doubled against said target.&lt;br /&gt;
* {{m|Hydro Cannon}} is renamed &#039;&#039;Storm Surge&#039;&#039;. &amp;quot;Crashing a giant wave onto a target with the force to uproot trees&amp;quot;, &#039;&#039;Storm Surge&#039;&#039; also inflicts super-effective damage against {{type|Grass}} targets. Furthermore, this move can hit targets during the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dive}}, and if it does, it will have its power doubled for that Pokémon.&lt;br /&gt;
* {{m|Quash}} now has priority of +1 (+4?), so it is used before all moves that do not have increased priority in a given turn. The success rate will be halved between successful uses of this move across consecutive turns.&lt;br /&gt;
* {{m|Poison Powder}}, {{m|Stun Spore}}, {{m|Sleep Powder}}, and {{m|Spore}} should be all be able to afflict {{t|Grass}}-type targets.&lt;br /&gt;
* {{m|Rock Tomb}} should be the {{type|Rock}} counterpart of {{m|Metal Burst}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Fake Out}} should be usable more than once per battle, specifically, the user can hit any target only on the first turn it has entered battle and not been switched out.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Razor Wind}} becomes a single-turn {{type|Flying}} move that inflicts damage and has a 30% chance of causing the target to {{status|flinch}}. More importantly, Razor Wind is also super-effective against {{type|Rock}} targets.&lt;br /&gt;
** {{m|Air Cutter}} is no more! All prior instances of this move become Razor Wind.&lt;br /&gt;
** Razor Wind targets all adjacent opponents.&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Air Slash}} is no more! All prior instances of this move become Razor Wind.&amp;lt;/del&amp;gt;&lt;br /&gt;
** {{m|Air Slash}} takes on the effects of the former Air Cutter: deals damage and has an increased [[critical hit]] ratio. However, this move can only hit a single target at a time, including non-adjacent opponents in [[Triple Battle]]s.&lt;br /&gt;
* {{m|Leaf Tornado}} is no more! All prior instances of this move become {{m|Leaf Storm}}. &lt;br /&gt;
** The base power of {{m|Leaf Storm}} is reduced to &#039;&#039;&#039;100&#039;&#039;&#039; and its PP is increased to 10 (max 16).&lt;br /&gt;
* &amp;lt;del&amp;gt;The effects of {{m|Sticky Web}} and {{m|Spider Web}} are combined into a single move, an &#039;&#039;improved&#039;&#039; {{m|Sticky Web}}. All prior instances of {{m|Spider Web}} become {{m|Sticky Web}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Sticky Web}} sets an [[List of moves that cause entry hazards|entry hazard]] around the opposing Pokémon, which lowers their {{stat|Speed}} stat by one stage upon switching in. It doesn&#039;t affect {{type|Flying}} Pokémon, Pokémon with the {{a|Levitate}} Ability, or Pokémon holding an [[Air Balloon]].&amp;lt;/del&amp;gt;&lt;br /&gt;
** &amp;lt;del&amp;gt;Pokémon with the Ability {{a|Clear Body}} and {{a|White Smoke}} will not have their Speed lowered, and Pokémon with the Ability {{a|Contrary}} will instead have their Speed raised by one stage. Sticky Web triggers the effects of the Abilities {{a|Defiant}} and {{a|Competitive}}.&lt;br /&gt;
** &amp;lt;del&amp;gt;However, Sticky Web also prevents all affected targets from switching out or fleeing (including via {{m|Teleport}}). It bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}. It will hit the target even if it has used {{m|Protect}} or {{m|Detect}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
** &amp;lt;del&amp;gt;The moves {{m|Rapid Spin}} and {{m|Defog}} remove the effect of Sticky Web; Rapid Spin removes Sticky Web set around the user, while Defog removes Sticky Web set on both sides.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;As an additional effect, {{m|Sticky Web}} covers the field to end the effects of other [[List of moves that cause entry hazards|entry hazards]] {{m|Stealth Rock}}, {{m|Spikes}}, and {{m|Toxic Spikes}} (but not {{m|Sticky Web}}) placed on the user&#039;s side of the field by foes for as along as this move remains in effect.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Brine}} is also super-effective against {{type|Steel}} targets.&lt;br /&gt;
* {{m|Scald}} is also super-effective against {{type|Grass}} and {{type|Ice}} Pokémon.&lt;br /&gt;
* {{m|Drill Peck}} is also super-effective against {{type|Rock}} targets.&lt;br /&gt;
* {{m|Icicle Crash}} is also super-effective against {{type|Rock}} targets.&lt;br /&gt;
* {{m|Superpower}} is now super-effective against {{type|Steel}} targets (see &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section).&lt;br /&gt;
* {{m|Eruption}} is now a &#039;&#039;Physical&#039;&#039; move and serves as the {{type|Fire}} counterpart of &amp;lt;del&amp;gt;{{m|Reversal}} and {{m|Flail}}&amp;lt;/del&amp;gt; {{m|U-turn}}.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Acrobatics}} is now the {{type|Flying}} counterpart of {{m|Knock Off}}.&#039;&#039;&#039;&lt;br /&gt;
* {{m|Kinesis}} – {{p|Kadabra}} and {{p|Alakazam}}&#039;s [[signature move]] – is now the {{type|Psychic}} counterpart of {{m|Thunder Wave}}, {{status|Paralysis|paralyzing}} the target.&lt;br /&gt;
* {{m|Wring Out}} is now a [[physical move|physical]] move.&lt;br /&gt;
* &#039;&#039;&#039;{{m|Mud-Slap}} is now a [[physical move|physical]] move.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{m|Magnet Bomb}} is now a [[special move|special]] move.&#039;&#039;&#039;&lt;br /&gt;
** {{m|Magnet Bomb}} is now a {{cat|Trapping moves|trapping move}} that &#039;&#039;blasts a target with {{wp|magnetic domain|ionized particles}} that magnetize it towards the user&#039;&#039;, preventing the affected Pokémon from switching or escaping while the user remains on the field. In effect, this is a substitute to having a Pokémon with the ability {{a|Magnet Pull}}.&lt;br /&gt;
** Now {{m|Magnet Bomb}} CAN affect {{type|Ghost}} targets.&lt;br /&gt;
* {{m|Tri Attack}} now has a &#039;&#039;&#039;30%&#039;&#039;&#039; chance of {{status|Paralysis|paralyzing}}, {{status|Freeze|freezing}}, or {{status|burn}}ing the target.&lt;br /&gt;
* {{m|Dark Pulse}} should be the {{type|Dark}} counterpart of {{m|Tri Attack}}, including secondary effects: &#039;&#039;&#039;30%&#039;&#039;&#039; chance of {{status|Paralysis|paralyzing}}, {{status|Freeze|freezing}}, or {{status|burn}}ing the target.&lt;br /&gt;
* Now {{m|Bulldoze}} only affects all adjacent &#039;&#039;foes&#039;&#039;.&lt;br /&gt;
** as an additional effect, successfully using Bulldoze clears [[List of moves that cause entry hazards|entry hazards]] placed on the user&#039;s side of the field by foes.&lt;br /&gt;
* &amp;lt;del&amp;gt;Now {{m|Overheat}} only affects all adjacent &#039;&#039;foes&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Now {{m|Discharge}} and {{m|Parabolic Charge}} only affect all adjacent &#039;&#039;foes&#039;&#039;.&lt;br /&gt;
* &#039;&#039;Now {{m|Purify}} can cure the user or any other ally in the user&#039;s party of a non-volatile status condition, only one target per use.&#039;&#039; Furthermore, {{m|Purify}} is now {{type|Water}}.&lt;br /&gt;
* No longer the [[signature move]] for the {{p|Exeggcute}} evolutionary line, {{m|Barrage}} is now a multi-strike {{type|Fire}} move that &amp;quot;strikes targets over a wide attack area&amp;quot; (ie, all adjacent &#039;&#039;foes&#039;&#039;, the only multi-strike attack to hit multiple foes at once) 2-5 times per use with a base power of 25 per strike. There is a ~33.3% chance that it will hit 2 times, a ~33.3% chance it will hit 3 times, a ~16.7% chance it will hit 4 times, and a ~16.7% chance it will hit 5 times.&lt;br /&gt;
* Now the type of {{m|Multi-Attack}} depends on the type of [[Memory]] OR [[Plate]] held by the user, being Normal-type if no Memory or Plate is held. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Updated TMs==&lt;br /&gt;
* [[TM34]] {{m|Sludge Wave}} → {{m|Stored Power}} ({{type|Psychic}})  &lt;br /&gt;
* [[TM48]] {{m|Round}} → &#039;&#039;revamped&#039;&#039; {{m|Dizzy Punch}} ({{type|Fairy}})&lt;br /&gt;
* [[TM49]] {{m|Echoed Voice}} (renamed &#039;&#039;Crescendo&#039;&#039;) →&lt;br /&gt;
* [[TM51]] {{m|Steel Wing}} → &#039;&#039;revamped&#039;&#039; {{m|Slash}} ({{type|Steel}})&lt;br /&gt;
* [[TM53]] {{m|Energy Ball}} → {{m|Needle Arm}} ({{type|Grass}})   &lt;br /&gt;
* [[TM59]] {{m|Brutal Swing}} → &#039;&#039;revamped&#039;&#039; {{m|Eruption}} [[physical move|physical]]  {{type|Fire}} variation of {{m|U-turn}}&lt;br /&gt;
* [[TM67]] {{m|Smart Strike}} → {{m|Extreme Speed}} ({{type|Normal}})&lt;br /&gt;
* [[TM100]] {{m|Confide}} → {{m|Baton Pass}} ({{type|Normal}})&lt;br /&gt;
&lt;br /&gt;
* {{m|Steel Wing}} is no longer available by TM, it becomes {{p|Skarmory}}&#039;s [[signature move]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Egg Group Edits==&lt;br /&gt;
* The [[Grass Egg Group]] is renamed the &#039;&#039;Botanic&#039;&#039; Egg Group.&lt;br /&gt;
* [[Nidoran]] ♂ and ♀ should be classified together as gender differences within the same specie.  &lt;br /&gt;
* Now {{type|Dragon}}, Lickitung joins the [[Dragon Egg Group]] and can learn {{m|Dragon Tail}} as an [[Egg Move]].&lt;br /&gt;
* Now {{type|Dragon}}, Dunsparce joins the [[Dragon Egg Group]]. {{m|Dragon Tail}}, {{m|Thrash}}, and {{m|Twister}} are added to Dunsparce&#039;s [[Egg Move]] list.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Porygon}}, {{p|Porygon2}}, and {{p|Porygon-Z}} now belong to their own Egg Group, the &#039;&#039;Porygon&#039;&#039; Egg Group, which is also unique for creating up to three(?) eggs at a time (&#039;&#039;Porygon breeds virally!&#039;&#039;)&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Porygon}}, {{p|Porygon2}}, and {{p|Porygon-Z}} cannot breed.&lt;br /&gt;
* {{p|Lapras}} joins the [[Dragon Egg Group]] in lieu of the [[Water 1]] Egg Group. It can learn {{m|Dragon Breath}} and {{m|Dragon Dance}} as [[Egg Move]]s.&lt;br /&gt;
* {{p|Corsola}} is no longer in the [[Water 1]] Egg Group.&lt;br /&gt;
* {{p|Ralts}}, {{p|Kirlia}}, {{p|Gardevoir}}, and {{p|Gallade}} all join the [[Human-Like Egg Group]] and [[Grass Egg Group]].&lt;br /&gt;
* {{p|Shedinja}} cannot breed, belonging to the [[Undiscovered Egg Group]].&lt;br /&gt;
* {{p|Spiritomb}} is now genderless and joins the [[Gender unknown]] Egg Group in lieu of the [[Amorphous Egg Group]].&lt;br /&gt;
** {{p|Croagunk}} and {{p|Toxicroak}} [[Field Egg Group]] and [[Water 1]] Egg Group in lieu of the [[Human-Like Egg Group]].&lt;br /&gt;
* {{p|Tynamo}}, {{p|Eelektrik}}, and {{p|Eelektross}} join the [[Water 2]] Egg Group in lieu of the [[Amorphous]] Egg Group.  &lt;br /&gt;
* {{p|Mareanie}} and {{p|Toxapex}} join the [[Water 3]] Egg Group.&lt;br /&gt;
* {{p|Pyukumuku}} joins the [[Water 3]] Egg Group.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Changes to HMs==&lt;br /&gt;
* [[HM01]] {{m|Cut}} is no more! Instead it is replaced by the now-{{type|Steel}} move {{m|Slash}}, which retains an increased critical hit ratio.&lt;br /&gt;
* [[HM04]] {{m|Strength}} is now {{type|Fighting}} and takes on the secondary effects of {{m|Circle Throw}} but retains its base power of 80 (accuracy 90%).&lt;br /&gt;
** {{m|Circle Throw}} is no more!&lt;br /&gt;
** &amp;lt;del&amp;gt;{{m|Rock Climb}} is no more! Instead, {{m|Strength}} also takes on {{m|Rock Climb}}&#039;s out-of-battle / overworld effects: scaling rocky surfaces, in addition to pushing large / heavy boulders.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{m|Rock Climb}} is now {{type|Fighting}} and instead allows the user to ignore the effects of {{m|Reflect}}, {{m|Light Screen}}, {{m|Mat Block}}, and {{m|Wide Guard}} (but not {{m|Aurora Veil}}) to attack a target.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Changes to Battle Mechanics &amp;amp; Abilities==&lt;br /&gt;
* The ability to learn {{m|Sunny Day}}, {{m|Rain Dance}}, {{m|Toxic}}, {{m|Focus Blast}}, or {{m|Earthquake}} via TM should be &#039;&#039;much&#039;&#039; more limited.&lt;br /&gt;
* While {{m|Rain Dance}} or [[rain]] is in effect, the base damage of {{type|Water}} AND {{type|Electric}} moves will be increased by &amp;lt;del&amp;gt;50%&amp;lt;/del&amp;gt; 30%.&lt;br /&gt;
* {{type|Normal}} is no longer immune to {{type|Ghost}} but does resist {{type|Fairy}}.&lt;br /&gt;
* &#039;&#039;&#039;{{type|Electric}} is now super-effective against {{type|Steel}}.&#039;&#039;&#039;&lt;br /&gt;
* While {{type|Ground}} remains immune to {{type|Electric}}, {{type|Rock}} is now resistant to {{type|Electric}}.&lt;br /&gt;
* &#039;&#039;&#039;{{type|Rock}} is now resistant to {{type|Dragon}}.&#039;&#039;&#039;&lt;br /&gt;
* &#039;&#039;&#039;{{type|Bug}} Pokémon are now immune to {{t|Fairy}} and {{type|Ghost}} moves.&#039;&#039;&#039; {{type|Bug}} Pokémon now take neutral damage from {{t|Fighting}} and {{type|Ground}} moves and resist &#039;&#039;Physic&#039;&#039; ({{t|Psychic}}) and &#039;&#039;Scourge&#039;&#039; ({{t|Dark}}) type moves.&lt;br /&gt;
* {{type|Fighting}} is no longer super-effective against {{type|Steel}} or {{type|Ice}}, inflicting only normal-damage (×1) against either type.&lt;br /&gt;
* {{type|Rock}} is no longer super-effective against {{type|Ice}}. {{type|Rock}} moves inflict normal-damage (×1) against {{type|Ice}} targets.&lt;br /&gt;
* &amp;lt;del&amp;gt;Now {{type|Water}} only inflicts normal damage (×1) against {{type|Ground}}, ie {{type|Water}} is no longer super-effective against {{type|Ground}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Now {{type|Grass}} only inflicts normal damage (×1) against {{type|Rock}}, ie {{type|Grass}} is no longer super-effective against {{type|Rock}}.&lt;br /&gt;
* {{type|Steel}} is now super-effective against {{type|Grass}}.&lt;br /&gt;
* &#039;&#039;&#039;{{type|Poison}} is now super-effective against {{type|Water}} and {{type|Ground}} as well as {{type|Grass}}.&#039;&#039;&#039;&lt;br /&gt;
** {{type|Ground}} no longer resists {{type|Poison}} and is no longer super-effective against {{type|Poison}} either.&lt;br /&gt;
* Both {{type|Psychic}} and {{type|Fire}} moves are now super-effective against {{type|Fairy}} targets. &amp;lt;del&amp;gt;Meanwhile, {{type|Steel}} still resists {{type|Fairy}} but is no longer super-effective against {{type|Fairy}}.&amp;lt;/del&amp;gt; {{type|Steel}} is now immune to {{type|Fairy}} and remains super-effective against {{type|Fairy}}.&lt;br /&gt;
* &#039;&#039;&#039;Now {{type|Ice}} and {{type|Grass}} targets in addition to {{type|Fire}} and {{type|Poison}} targets are resistant to {{type|Fairy}} moves.&#039;&#039;&#039;&lt;br /&gt;
** {{type|Fairy}} no longer resists {{type|Bug}}, ie {{type|Bug}} moves inflict normal-damage (×1) against {{type|Fairy}} targets.&lt;br /&gt;
** &#039;&#039;&#039;Now {{type|Normal}} resists {{type|Fairy}}&#039;&#039;&#039;.&lt;br /&gt;
** {{type|Fairy}} and {{type|Ghost}} inflict normal-damage (×1) against each other.&lt;br /&gt;
** {{type|Fairy}} is no longer super-effective against {{type|Fighting}}; {{type|Fairy}} moves should only inflict normal-damage (×1) against {{type|Fighting}} targets.&lt;br /&gt;
* &#039;&#039;{{type|Fighting}} and {{type|Bug}} no longer resist one another, now only inflicting normal-damage (×1) against each other.&#039;&#039;&lt;br /&gt;
* {{type|Ice}} Pokémon should now resist {{t|Bug}}, {{t|Grass}}, {{t|Ground}}, and {{type|Water}} moves. {{type|Ice}} Pokémon now take neutral damage from {{t|Ground}} and {{type|Rock}} moves.&lt;br /&gt;
** {{type|Ice}} moves are also super-effective against {{type|Bug}} targets now.&lt;br /&gt;
* STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.&lt;br /&gt;
* Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed &#039;&#039;first&#039;&#039; reduces damages from a weaker-type by two-thirds (×0.33) while the type listed &#039;&#039;second&#039;&#039; reduces damages from a weaker-type by a third (×0.66). An attack that is weak against &#039;&#039;both&#039;&#039; of the target&#039;s types inflicts 1 HP in damage. (The in-battle text will read &amp;quot;Attack inflicted negligible damage.&amp;quot;)&lt;br /&gt;
* In addition to immunity against most {{type|Ground}} moves and most entry hazards, {{a|Levitate}} also provides Pokémon with this ability immunity to the effects – positive or negative – of any [[terrain]] currently active on the field.&lt;br /&gt;
* Fond of sweet delicacies, a new NPC named &#039;&#039;&#039;Pokémon Whisperer&#039;&#039;&#039; allows players to change the ability of a select Pokémon to its [[Hidden Ability]] in exchange for a regional specialty: [[Pewter Crunchies]], [[Rage Candy Bar]], [[Lava Cookie]], [[Old Gateau]], [[Casteliacone]], [[Lumiose Galette]], [[Shalour Sable]], or [[Big Malasada]]&lt;br /&gt;
* {{a|Sheer Force}} is now the {{type|Fighting}} equivalent of {{a|Aerilate}}, {{a|Pixilate}}, etc: Sheer Force causes all Normal-type moves used by the Pokémon to become Fighting-type and receive a 30% base power boost in addition to all other modifiers, such as STAB.&lt;br /&gt;
* {{a|Steelworker}} is now now a {{type|Steel}} variation (not equivalent) of {{a|Aerilate}}, {{a|Pixilate}}, etc: Steelworker causes all Normal-type moves used by the Pokémon to become Steel-type and receive a 30% base power boost in addition to all other modifiers, such as STAB. Moves that are already Steel-type also receive a 30% base power boost regardless of the user&#039;s type (not stackable if STAB already applies for user).&lt;br /&gt;
* During {{weather|harsh sunlight}}, a Pokémon with ability {{a|Solar Power}} gains a 1.25× boost to its {{stat|Special Attack}} AND RECOVERS one-eighth (⅛) of its maximum HP at the end of each turn.&lt;br /&gt;
* {{a|Illuminate}} now has in-battle effects: a Pokémon on the field with this Ability will grant a 30% boost to the original {{stat|accuracy}} of moves by all allies AND reduce the original accuracy of moves by all foes by 30%. It will also prevent foes from using the abilities {{a|Compound Eyes}}, {{a|Keen Eye}}, or {{a|Tinted Lens}} while a Pokémon with this ability remains in battle. (The accuracy boost from Illuminate does not stack upon the accuracy boost from Compound Eyes by allies.)&lt;br /&gt;
* {{a|Magnet Pull}} prevents {{type|Steel}} foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. As an additional effect, this ability redirects all {{type|Steel}} moves used by foes to target the Pokémon with this Ability: if the move is a [[physical move]], the Pokémon with this Ability absorbs the attack and its {{stat|Defense}} is raised one stage; if the move is a [[special move]], the Pokémon with this Ability absorbs the attack and its {{stat|Special Attack}} is raised one stage.&lt;br /&gt;
* {{a|Wonder Guard}} now allows a Pokémon with this ability (namely {{p|Shedinja}}) to automatically copy the max HP of an opponent for the remainder of the battle (HP will only reset after end of battle). Upon joining a double/triple/etc battle, the Pokémon with this ability copies the higher HP of adjacent opponents. {{a|Wonder Guard}} also retains its original effect: a Pokémon with this ability is immune to damage from attacks that are not [[super effective]].&lt;br /&gt;
* {{a|Flash Fire}} makes a Pokémon with this ability AND its allies on the field immune to damage from {{type|Fire}} attacks. &amp;lt;del&amp;gt;Furthermore, in lieu of suffering damage, a Pokémon with this ability receives a one-stage boost to its {{stat|Attack}} if targeted by a [[physical move|physical]] {{type|Fire}} attack or one-stage boost to its {{stat|Special Attack}} if targeted by a [[special move|special]] {{type|Fire}} attack.&amp;lt;/del&amp;gt; Furthermore, &#039;&#039;&#039;once activated&#039;&#039;&#039;, the [[terrain]] becomes &#039;&#039;Scorched Earth&#039;&#039; as long as the Pokémon with this ability remains on the field.&lt;br /&gt;
* {{cat|Aura and pulse moves}} (which gain an base power boost from the ability {{a|Mega Launcher}}) and {{cat|ball and bomb moves}} (which are negated by the ability {{a|Bulletproof}}) are now part of the same category of moves, ie all these moves gain a base power boost from the ability {{a|Mega Launcher}} but are negated by the ability {{a|Bulletproof}}.&lt;br /&gt;
** {{m|Rock Wrecker}}, {{m|Gyro Ball}}, and {{m|Ice Ball}} are no longer considered {{cat|ball and bomb moves}}, but now {{m|Fire Blast}}, {{m|Explosion}}, {{m|Self-Destruct}}, {{m|Mud Shot}}, &#039;&#039;Sure Shot&#039;&#039;, {{m|Air Slash}}, and {{m|Razor Wind}} are included.&lt;br /&gt;
** &#039;&#039;&#039;{{m|Thunderbolt}}, {{m|Charge Beam}}, {{m|Discharge}}, {{m|Parabolic Charge}}, {{m|Hydro Pump}}, &#039;&#039;Wicked Flame&#039;&#039;, &amp;lt;del&amp;gt;{{m|Sacred Fire}},&amp;lt;/del&amp;gt; {{m|Hydro Cannon}}, {{m|Frenzy Plant}}, {{m|Blast Burn}}, {{m|Signal Beam}}, &#039;&#039;Luster Cannon&#039;&#039; ({{m|Flash Cannon}}), and {{m|Dazzling Gleam}} are now considered {{cat|aura and pulse moves}} as well.&#039;&#039;&#039;&lt;br /&gt;
* In addition to a speed boost during a {{weather|hailstorm}}, Pokémon on the field with the Ability {{a|Slush Rush}} become immune to damage from hail regardless of said Pokémon&#039;s type. &lt;br /&gt;
* &amp;lt;del&amp;gt;A new ability named &#039;&#039;Stealthy&#039;&#039; allows the Pokémon with this ability to avoid [[List of moves that cause entry hazards|entry hazards]], including {{m|Spikes}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}}, and {{m|Sticky Web}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &#039;&#039;&#039;As an additional effect, {{a|Infiltrator}} also allows Pokémon with this ability to avoid [[List of moves that cause entry hazards|entry hazards]], including {{m|Spikes}}, {{m|Toxic Spikes}}, {{m|Stealth Rock}}, and {{m|Sticky Web}}.&#039;&#039;&#039;&lt;br /&gt;
* {{a|Liquid Ooze}} causes {{cat|HP-draining moves}} used on the Pokémon with this Ability to damage their user instead of healing them. But as a &#039;&#039;secondary effect&#039;&#039;, this ability also clears [[List of moves that cause entry hazards|entry hazards]] &#039;&#039;after coming into contact with and inflicting damage to a Pokémon with this Ability&#039;&#039;.&lt;br /&gt;
** eg, in-battle message: &#039;&#039;{{m|Stealth Rock}} got caught in {{p|Pyukumuku}}&#039;s Liquid Ooze!&#039;&#039;&lt;br /&gt;
* As an additional effect, Pokémon with the abilities {{a|Compound Eyes}} and {{a|Keen Eye}} can bypass an opponent&#039;s {{m|Substitute}} to attack the target directly.&lt;br /&gt;
* When a Pokémon with the ability {{a|Aftermath}} is knocked out by an opponent&#039;s attack – whether it makes contact or not – damage is dealt to that opponent equal to the amount of HP the fainted Pokémon had left before last being hit or equal to ⅓ of the opponent&#039;s maximum HP, whichever is greater. ({{a|Innards Out}} is no more!)&lt;br /&gt;
* The ability {{a|Flower Gift}} increases the {{stat|Attack}} and {{stat|Special Defense}} stats of the Pokémon with this Ability and its allies by 1.5× &#039;&#039;regardless of the weather&#039;&#039;, so long as the Pokémon with this ability remains on the field.&lt;br /&gt;
** The ability {{a|Flower Veil}} is no more! All prior instances of this ability become {{a|Flower Gift}}.&lt;br /&gt;
* &amp;lt;del&amp;gt;The ability {{a|Intimidate}} lowers the Attack stat of all adjacent opponents &#039;&#039;by half&#039;&#039;. Another new counterpart ability, &#039;&#039;Dazzle&#039;&#039;, lowers the Special Attack stat of all adjacent opponents &#039;&#039;by half&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* In addition to lowering the Attack stat of all adjacent opponents by &#039;&#039;&#039;two stages&#039;&#039;&#039;, the ability {{a|Intimidate}} prevents an opponent from using a [[priority]] move (including moves boosted by {{a|Prankster}}, {{a|Gale Wings}} or {{a|Triage}}) against a Pokémon with this ability or its allies. Another new counterpart ability, &#039;&#039;Dazzle&#039;&#039;, has all the same effects but instead lowers the &#039;&#039;Special Attack&#039;&#039; stat of all adjacent opponents by &#039;&#039;&#039;two stages&#039;&#039;&#039;.&lt;br /&gt;
** The original abilities {{a|Queenly Majesty}} and {{a|Dazzling}} are no more!&lt;br /&gt;
* The effects of {{a|Sticky Hold}} and {{a|Gooey}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Sticky Hold. All prior instances of Gooey become Sticky Hold.&lt;br /&gt;
* The effects of {{a|Magma Armor}} and {{a|Flame Body}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Flame Body. All prior instances of Magma Armor become Flame Body.&lt;br /&gt;
** As an additional effect, a Pokémon with this &#039;&#039;improved&#039;&#039; Flame Body is immune to {{status|burn}}s.&lt;br /&gt;
** But as a &#039;&#039;secondary effect&#039;&#039;, this improved ability also clears [[List of moves that cause entry hazards|entry hazards]] &#039;&#039;after coming into contact with and inflicting damage to a Pokémon with this Ability&#039;&#039;. eg, in-battle message: &#039;&#039;{{m|Spikes}} got caught in {{p|Magcargo}}&#039;s Flame Body!&#039;&#039;&lt;br /&gt;
** In short, this improved Flame Body inflicts burn status to opponents upon contact (30% chance), prevents freezing for Pokémon with this Ability, AND clears entry hazards.&lt;br /&gt;
* The effects of {{a|Vital Spirit}} and {{a|Moxie}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Vital Spirit. All prior instances of Moxie become Vital Spirit.&lt;br /&gt;
* The effects of {{a|Limber}} and {{a|Steadfast}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Limber. All prior instances of Steadfast become Limber.&lt;br /&gt;
* The effects of {{a|Own Tempo}} and {{a|Inner Focus}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Own Tempo.&lt;br /&gt;
* The effects of {{a|Stench}} and {{a|Aroma Veil}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Stench.&lt;br /&gt;
* The in-battle and overworld effects of {{a|Poison Point}} and {{a|Poison Touch}} are combined into a single ability, an &#039;&#039;improved&#039;&#039; Poison Point.&lt;br /&gt;
* Whereas {{a|Huge Power}} doubles the {{stat|Attack}} stat of the Pokémon with this Ability, {{a|Pure Power}} now doubles the {{stat|Special Attack}} stat of the Pokémon with that Ability.&lt;br /&gt;
* &amp;lt;del&amp;gt;As an additional effect, a Pokémon with the ability {{a|Motor Drive}} may use {{cat|Moves that require recharging}} without resting the following turn.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Pokémon with the ability {{a|Motor Drive}} may use {{type|Electric}} moves with +1 [[priority]] so long as their HP remains at 30% or greater.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{a|Gale Wings}} grants +1 [[priority]] for all {{type|Flying}} moves used by a Pokémon with this ability and grants a 20% power boost to {{type|Flying}} attacks used by said Pokémon, if applicable.&amp;lt;/del&amp;gt;&lt;br /&gt;
* Pokémon with the ability {{a|Gale Wings}} may use any {{type|Flying}} move with +1 [[priority]] so long as their HP remains at 30% or greater.&lt;br /&gt;
* &#039;As an additional effect, a Pokémon with {{a|Dry Skin}} is also immune to residual damage from {{weather|sandstorm}} each turn.&lt;br /&gt;
* &#039;&#039;&#039;As an additional effect, a Pokémon with the ability {{a|Sap Sipper}} (&#039;&#039;Herbivorous&#039;&#039;) regains 1/16 of its maximum HP at the end of each turn while [[terrain|Grassy Terrain]] remains in effect.&#039;&#039;&#039;&lt;br /&gt;
* As an additional effect, {{a|Fur Coat}} negates the passive damage or added effects from abilities that react to [[contact]].&lt;br /&gt;
* As an additional effect, a Pokémon with the ability {{a|Pressure}} is immune to non-damaging effects from the moves {{m|Gravity}}, {{m|Magnet Rise}}, {{m|Telekinesis}}, {{m|Smack Down}}, &#039;&#039;Sure Shot&#039;&#039;, and {{m|Thousand Arrows}}.&lt;br /&gt;
* {{a|Hyper Cutter}} is renamed &#039;&#039;Vorpal Cutter&#039;&#039;. This ability now prevents a Pokémon with this ability from having its {{stat|Attack}} lowered, whether by an opponent&#039;s move or its own.&lt;br /&gt;
** Moves that effectively lower Attack without using stat stages – such as {{m|Guard Swap}}, {{m|Heart Swap}}, or  {{m|Guard Split}} – will fail when used against a Pokémon with this ability.&lt;br /&gt;
** This ability can be ignored by Pokémon with the abilities {{a|Mold Breaker}}, {{a|Teravolt}}, or {{a|Turboblaze}}, or using {{cat|Moves that ignore Abilities|moves that ignore abilities}}.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Full Metal Sound&#039;&#039; causes all {{Cat|sound-based moves}} used by a Pokémon to become {{type|Steel}} and confers STAB damage, if applicable for the user. Furthermore, a Pokémon with this ability becomes immune to all &amp;lt;del&amp;gt;non-{{type|Steel}}&amp;lt;/del&amp;gt; non-damaging [[[status move|status]] {{Cat|sound-based moves}}.&lt;br /&gt;
* NEW ABILITY: &amp;lt;del&amp;gt;&#039;&#039;Aegis&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Vorpal Guard&#039;&#039; prevents a Pokémon with this ability from having its {{stat|Defense}} AND {{stat|Special Defense}} lowered, whether by an opponent&#039;s move or its own.&lt;br /&gt;
** Moves that effectively lower Defense or Special Defense without using stat stages – such as {{m|Guard Swap}}, {{m|Heart Swap}}, or  {{m|Guard Split}} – will fail when used against a Pokémon with this ability.&lt;br /&gt;
** This ability can be ignored by Pokémon with the abilities {{a|Mold Breaker}}, {{a|Teravolt}}, or {{a|Turboblaze}}, or using {{cat|Moves that ignore Abilities|moves that ignore abilities}}.&lt;br /&gt;
* REVAMPED During double / triple battles, etc, if a Pokémon with {{a|Symbiosis}} has a held item, it also copies the effects of that item (but not the item itself) onto an ally or allies on the field once said item is consumed&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Slick&#039;&#039; reduces the final calculated damage received from physical attacks by &amp;lt;del&amp;gt;25%&amp;lt;/del&amp;gt; half. Critical hits that target a Pokémon with this Ability inflict normal damage.&lt;br /&gt;
** {{p|Seel}}, {{p|Dewgong}}, {{p|Marill}}, {{p|Azumarill}}, {{p|Wynaut}}, {{p|Wobbuffet}}, {{p|Tynamo}}, {{p|Eelektrik}}, and {{p|Eelektross}} gain &#039;&#039;Slick&#039;&#039; as their hidden ability. {{p|Huntail}} and {{p|Gorebyss}} both gain &#039;&#039;Slick&#039;&#039; as a second ability.&lt;br /&gt;
* &#039;&#039;&#039;The ability {{a|Run Away}} should be renamed &#039;&#039;Nimble&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Nocturnal&#039;&#039; replaces {{a|Insomnia}} – ie, all prior instances of Insomnia become &#039;&#039;Nocturnal&#039;&#039;. &#039;&#039;Nocturnal&#039;&#039; prevents the Pokémon with this ability from being afflicted by {{status|sleep}} by an opponent&#039;s moves, including {{m|Yawn}}; however, this Pokémon may still use {{m|Rest}}, unlike Pokémon with the ability {{a|Vital Spirit}}. Pokémon with &#039;&#039;Nocturnal&#039;&#039; also receive a STAB-boost for using {{t|Ghost}} or {{type|Dark}} attacks, regardless of the user&#039;s own type.&lt;br /&gt;
* NEW ABILITY: The move {{m|Echoed Voice}} should be renamed &#039;&#039;Crescendo&#039;&#039; but a new ability &#039;&#039;Echoed Voice (Amplify?)&#039;&#039; grants a 30% boost to the base accuracy as well as 20% boost to the base power of {{Cat|sound-based moves}} used by this ability.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Ravenous&#039;&#039; allows the Pokémon with this ability to copy the effects of an item consumed by an ally in the same or immediately previous turn. If more than one item was consumed by more than one ally, all effects may be copied.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Juggernaut&#039;&#039; reduces the multiplier of super-effective damaging moves targeting a Pokémon with this ability to ×1 (normal damage). &amp;lt;del&amp;gt;A Pokémon with &#039;&#039;Juggernaut&#039;&#039; clears the field of opposing [[List of moves that cause entry hazards|entry hazards]] &#039;&#039;after receiving damage from said entry hazards&#039;&#039; upon entering battle&amp;lt;/del&amp;gt;.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Stolid&#039;&#039; (&#039;&#039;Dauntless&#039;&#039;?) reduces the final calculated damage from {{type|Dark}} moves used against a Pokémon with this ability by half. Any {{type|Dark}} [[status move]]s targeting a Pokémon with this ability will fail.&lt;br /&gt;
* The original ability {{a|Moody}} is no more! Instead, &#039;&#039;Moody&#039;&#039; becomes the new name for the ability {{a|Contrary}}.&lt;br /&gt;
* &amp;lt;del&amp;gt;The original ability {{a|Unaware}} is renamed &#039;&#039;Insouciant&#039;&#039;.&amp;lt;/del&amp;gt;&lt;br /&gt;
* &amp;lt;del&amp;gt;NEW ABILITY: &#039;&#039;Cavalier&#039;&#039; takes on the same effects as the original ability {{a|Simple}}. (The original ability {{a|Simple}} is no more!)&amp;lt;/del&amp;gt;&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Daredevil&#039;&#039; is now a copy of {{a|Simple}} – ie, the number of stages that a stat is increased or decreased by a move, Ability, or item is doubled for a Pokémon with this ability.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Maverick&#039;&#039; is now a copy of {{a|Unaware}} – ie, if a Pokémon with this Ability uses a damaging move or is targeted by a damaging move, the other Pokémon&#039;s stat stages are ignored during damage and accuracy calculation.&lt;br /&gt;
* NEW ABILITY: &#039;&#039;Dauntless&#039;&#039;&lt;br /&gt;
* NEW WEATHER TYPE: &#039;&#039;Thunderstorm&#039;&#039;, a variation of [[rain]]. During a thunderstorm, each turn there is a 12.5% (⅛) chance that any Pokémon in battle may be struck by {{m|Thunderbolt}} from the environment; {{type|Steel}} Pokémon on the field will have a 25% (¼) chance of being struck. Pokémon on the field with ability {{a|Lightning Rod}} will attract {{m|Thunderbolt}} every time (multiple Pokémon on the field with this ability will share the probability of getting struck among themselves).&lt;br /&gt;
&lt;br /&gt;
Using {{m|Thunder}} during rain will generate a Thunderstorm for as long as the rain lasts – ie, &#039;&#039;A thunderstorm rolled in with the call of Thunder!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
* [[Moon Ball]]s have a 4× catch rate modifier when used against wild {{type|Fairy}} Pokémon or on a wild Pokémon from an evolutionary family that includes a Pokémon which evolves using a [[Moon Stone]].&lt;br /&gt;
* The {{type|Grass}}-type is known now as &#039;&#039;Botan&#039;&#039;.&lt;br /&gt;
* The {{type|Dark}}-type is known now as &amp;lt;del&amp;gt;&#039;&#039;Umbra&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Scourge&#039;&#039;.&lt;br /&gt;
* The {{type|Steel}}-type is known now as &#039;&#039;Metal&#039;&#039;.&lt;br /&gt;
* The {{type|Psychic}}-type is known now as &#039;&#039;Physic&#039;&#039;, alluding to the ability to manipulate physical forces as well as physical space and time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== NEW TERRAINS ===&lt;br /&gt;
* While &#039;&#039;Tidal Surge&#039;&#039; is in effect, {{m|Nature Power}} becomes {{m|Surf}}; {{m|Secret Power}} uses the animation of {{m|Hydro Pump}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Water}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Sunny Day}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Tidal Surge to end; however, Tidal Surge can be stacked with {{m|Rain Dance}} or the ability {{a|Drizzle}} to generate &#039;&#039;&#039;heavy rain&#039;&#039;&#039;. Furthermore, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
** the base damage of {{t|Fire}}-, {{t|Ground}}-, AND {{type|Rock}} moves will be halved (DECREASED by 50%). Pokémon with the ability {{a|Water Compaction}} are immune to this effect&lt;br /&gt;
** &amp;lt;del&amp;gt;damage from {{t|Water}}-, {{t|Grass}}-, AND {{type|Electric}} moves will get a 50% boost (×1.5)&amp;lt;/del&amp;gt;&lt;br /&gt;
** activates the abilities {{a|Hydration}}, {{a|Swift Swim}}, and {{a|Rain Dish}}&lt;br /&gt;
** any instance of {{m|Ingrain}} will remain active&lt;br /&gt;
** now a two-turn move, {{m|Surf}} can be executed immediately if &#039;&#039;Tidal Surge&#039;&#039; [[terrain]] is in effect.&lt;br /&gt;
* While &#039;&#039;Scorched Earth&#039;&#039; is in effect, {{m|Nature Power}} becomes {{m|Flamethrower}}; {{m|Secret Power}} uses the animation of {{m|Incinerate}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Fire}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Scorched Earth to end; however, Scorched Earth can be stacked with {{m|Sunny Day}} or the ability {{a|Drought}} to generate &#039;&#039;&#039;extremely harsh sunlight&#039;&#039;&#039;. Furthermore, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
** the base damage of {{t|Water}}-, {{t|Grass}}-, {{type|Fairy}}, AND {{type|Bug}} moves will be halved (DECREASED by 50%).&lt;br /&gt;
** at the end of each turn, this terrain restores the {{stat|HP}} of any and all Pokémon with the abilities {{a|Flame Body}} (yes, that includes &#039;&#039;Magma Armor&#039;&#039;), {{a|Flash Fire}}, {{a|White Smoke}}, {{a|Drought}}, {{a|Desolate Land}}, or {{a|Flare Boost}} by ⅛ of its maximum HP.&lt;br /&gt;
** any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: &#039;&#039;Scorched Earth burned through {{p|Cacturne}}&#039;s Ingrain!&#039;&#039;&lt;br /&gt;
* While &#039;&#039;Icy Terrain&#039;&#039; is in effect, {{m|Nature Power}} becomes {{m|Ice Beam}}; {{m|Secret Power}} uses the animation of {{m|Ice Shard}} and has a 30% chance of freezing the target; while {{m|Camouflage}} causes the user to become {{type|Ice}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves and abilities including {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, {{m|Sunny Day}}, or &#039;&#039;Fog Call&#039;&#039; do NOT cause Icy Terrain to end, except for moves or abilities that generate &#039;&#039;&#039;extremely harsh sunlight&#039;&#039;&#039;. Furthermore, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
** the base damage of {{t|Dragon}}-, {{t|Grass}}-, {{type|Fairy}}, AND {{type|Bug}} moves will be halved (DECREASED by 50%).&lt;br /&gt;
** at the end of each turn, this terrain doubles the Speed stat of {{type|Ice}} Pokémon on the field or Pokémon with the abilities {{a|Slush Rush}}, {{a|Ice Body}}, or {{a|Snow Cloak}}.&lt;br /&gt;
** any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: &#039;&#039;{{p|Cacturne}}&#039;s Ingrain can&#039;t break through the solid ice!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Up for Grabs&#039;&#039;&#039;&lt;br /&gt;
* {{p|Spearow}} and {{p|Fearow}} should learn {{m|Dive}} (yes, Dive, think of {{wp|kingfisher|kingfishers}} and {{wp|cormorant|cormorants}}) by level-up in lieu of {{m|Focus Energy}}.&lt;br /&gt;
* {{p|Ninetales}} should be part {{type|Psychic}} or, preferably, part {{type|Ghost}}.&lt;br /&gt;
* {{p|Venomoth}} is now {{t|Bug}}/{{t|Fairy}} and renamed &#039;&#039;Lunamoth, the Lunar Moth Pokémon&#039;&#039; (or have a regional variant to that effect).&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; {{p|Venomoth}} should learn {{m|Misty Terrain}} at level 1 in lieu of {{m|Tackle}}, {{m|Moonlight}} by level-up in lieu of {{m|Leech Life}}, and {{m|Moonblast}} by level-up in lieu of {{m|Psychic}}.&lt;br /&gt;
** &#039;&#039;Lunamoth&#039;&#039; learns {{m|Powder}} and {{m|Silver Wind}} as {{tt|Evo.|Learned upon evolving}}-moves in lieu of {{m|Gust}}. &#039;&#039;Lunamoth&#039;&#039; no longer learns {{m|Stun Spore}} and {{m|Poison Powder}} by level-up ({{m|Sleep Powder}} is retained).&lt;br /&gt;
* {{p|Psyduck}}&#039;s abilities are now {{a|Damp}} or {{a|Pure Power}} (see note for Pure Power under &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section below). {{p|Golduck}} should be {{t|Water}}/{{t|Psychic}} and be renamed &#039;&#039;Zenduck&#039;&#039;. Its abilities are now {{a|Wonder Skin}} (replacing Psyduck&#039;s {{a|Damp}}) or &amp;lt;del&amp;gt;{{a|Swift Swim}}&amp;lt;/del&amp;gt; {{a|Competitive}}  (replacing Psyduck&#039;s {{a|Pure Power}}).&lt;br /&gt;
** &#039;&#039;Zenduck&#039;&#039; should learn {{m|Refresh}} by level-up in lieu of {{m|Fury Swipes}}, {{m|Psycho Shift}} by level-up in lieu of {{m|Screech}}, {{m|Psyshock}} by level-up instead of {{m|Psych Up}}, {{m|Calm Mind}} by level-up in lieu of {{m|Amnesia}}, and {{m|Miracle Eye}} by level-up instead of {{m|Wonder Room}}.&lt;br /&gt;
* {{p|Mankey}} should be {{type|Normal}}; {{p|Primeape}} should be {{type|Dark}}.&lt;br /&gt;
* Evolutionary family change: &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;  &lt;br /&gt;
** By comparison, &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;&lt;br /&gt;
** {{p|Slaking}} is now &amp;lt;del&amp;gt;{{type|Fighting}}&amp;lt;/del&amp;gt; {{type|Dark}}. Its abilities are now {{a|Defiant}} or {{a|Anger Point}}, with {{a|Sap Sipper}} as its Hidden Ability.&lt;br /&gt;
* Instead of simply being animated magnets, {{p|Magnemite}}, {{p|Magneton}}, and {{p|Magnezone}} should be redesigned as (simplified) {{wp|gnat}}-like {{t|Bug}}/{{type|Steel}} Pokémon.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Jynx}} and {{p|Smoochum}} should be {{t|Ice}}/{{type|Fairy}}.&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Smoochum}} should be {{type|Fairy}}. &amp;lt;del&amp;gt;{{p|Jynx}} should be {{t|Ice}}/{{type|Ghost}}.&lt;br /&gt;
** {{p|Jynx}}&#039;s lips should conceal a toothy maw for devouring prey.&lt;br /&gt;
* {{p|Gligar}} and {{p|Gliscor}} should both be {{t|Poison}}/{{type|Flying}}.&lt;br /&gt;
* {{p|Snubbull}} should be {{type|Normal}} (NOT {{type|Fairy}}); {{p|Granbull}} should be {{type|Fighting}}.&lt;br /&gt;
* The names of {{p|Marshtomp}} and {{p|Swampert}} should be swapped.&lt;br /&gt;
* {{p|Masquerain}} is now {{t|Fairy}}/{{type|Water}} and has the ability {{a|Levitate}}.&lt;br /&gt;
* {{p|Loudred}} should be renamed &#039;&#039;Exploud&#039;&#039; and {{p|Exploud}} should be renamed &#039;&#039;Sonorus&#039;&#039;. &#039;&#039;Sonorus&#039;&#039; should be {{type|Steel}} and have the new ability &#039;&#039;Full Metal Sound&#039;&#039; (see &amp;quot;Changes to Battle Mechanics &amp;amp; Abilities&amp;quot; section above).&lt;br /&gt;
** {{p|Loudred}} (renamed &#039;&#039;Exploud&#039;&#039;) should evolve into {{p|Exploud}} (renamed &#039;&#039;Sonorus&#039;&#039;) when [[trade]]d while holding a [[Metal Coat]].&lt;br /&gt;
* {{p|Aron}} should be renamed &#039;&#039;Helmite&#039;&#039; and {{p|Lairon}} should be renamed &#039;&#039;Helmiron&#039;&#039;.&lt;br /&gt;
* {{p|Trapinch}} is now {{t|Bug}}/{{type|Ground}}. {{p|Vibrava}} is now {{t|Bug}}/{{type|Flying}} and has the ability {{a|Sand Force}}.&lt;br /&gt;
* {{p|Flygon}} is now {{t|Dragon}}/{{type|Flying}} and has the ability {{a|Sand Force}}. {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].&lt;br /&gt;
* {{p|Froslass}} should be part {{t|Ice}}/{{type|Fairy}}.&lt;br /&gt;
* {{p|Latios}} and {{p|Latias}} are now {{t|Dragon}}/{{type|Fairy}} but retain the ability {{a|Levitate}}. Their signature moves {{m|Luster Purge}} and {{m|Mist Ball}}, respectively, are now both {{type|Fairy}}.&lt;br /&gt;
* {{p|Galvantula}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Fur Coat}}. {{p|Joltik}} now has the abilities &amp;lt;del&amp;gt;{{a|Volt Absorb}} {{a|Compound Eyes}}&amp;lt;/del&amp;gt; {{a|Infiltrator}} or {{a|Static}}.&lt;br /&gt;
* &#039;&#039;&#039;Should {{p|Heatran}} be retconned as an [[Ultra Beast]]???&#039;&#039;&#039;&lt;br /&gt;
* {{type|Normal}} targets are no longer immune to {{type|Ghost}} moves. {{type|Ghost}} moves inflict normal damage (×1) against {{type|Normal}} Pokémon.&lt;br /&gt;
* {{type|Poison}} is no longer super-effective against {{type|Fairy}}. In fact, the reverse now holds: {{type|Fairy}} is super-effective against {{type|Poison}}.&lt;br /&gt;
* {{type|Ghost}} is no longer super-effective against {{type|Psychic}}. In fact, the reverse now holds: {{type|Psychic}} is super-effective against {{type|Ghost}}.&lt;br /&gt;
* {{m|Cross Poison}} deals damage and now has a &#039;&#039;&#039;30% chance&#039;&#039;&#039; of {{status|poison}}ing the target. Its base power is doubled if the target is {{status|poisoned}}, but it will also cure the target of poison. Also, this move&#039;s accuracy is reduced to &#039;&#039;&#039;90%&#039;&#039;&#039;.&lt;br /&gt;
* {{m|Luster Purge}} is no longer a is a damage-dealing move. Instead it becomes the new name for the non-damaging {{type|Psychic}} status move {{m|Magic Coat}} and all instances of the former Luster Purge or formerly named Magic Coat become this move.&lt;br /&gt;
&lt;br /&gt;
==Changes to Evolution Mechanics==&lt;br /&gt;
* {{p|Dedenne}} is now the baby-stage of {{p|Pikachu}} (Pichu is no more!)&lt;br /&gt;
* &#039;&#039;Alolan {{p|Sandshrew}} + Lv 34 → Alolan {{p|Sandslash}}&#039;&#039;&lt;br /&gt;
* Male &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (male) leveling up while knowing {{m|Poison Jab}}. Female &#039;&#039;Nidodons&#039;&#039; evolve into &#039;&#039;Nidorex&#039;&#039; (female) leveling up while knowing {{m|Poison Fang}}.&lt;br /&gt;
** Male &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Jab}} at a much earlier level, ideally before Lv 40. Female &#039;&#039;Nidodons&#039;&#039; learn {{m|Poison Fang}} at a much earlier level, ideally before Lv 40.&lt;br /&gt;
* {{p|Growlithe}} now evolves into {{p|Arcanine}} given high [[friendship]].&lt;br /&gt;
* {{p|Poliwhirl}} + [[Leaf Stone]] → &#039;&#039;Lefrog&#039;&#039; (revamped {{t|Water}}/{{type|Grass}} {{p|Politoed}})&lt;br /&gt;
* {{p|Slowbro}} should evolve from {{p|Slowpoke}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party. {{p|Slowpoke}} should evolve into {{p|Slowking}} while [[level]]ing up with a {{p|Shellder}} in the trainer&#039;s party AND holding a [[King&#039;s Rock]].&lt;br /&gt;
* {{p|Marowak}} is the male-only evolution of {{p|Cubone}}, whose mother ({{p|Kangaskhan}}) passes not long after raising it from infancy. Similarly, {{p|Kangaskhan}} is the female-only evolution of Cubone. Marowak generally live as solitary hunters (or in small packs of 2-4) whereas Kangaskhan live together in matriarchal herds (yes, think of real-world {{wp|Elephant|African elephants}}).&lt;br /&gt;
** Male Cubone still evolve into Marowak starting at level 28 but female Cubone evolve into Kangaskhan given high [[friendship]].&lt;br /&gt;
* {{p|Munna}} is now the baby-stage of {{p|Drowzee}} (Musharna is no more!)&lt;br /&gt;
** Munna – renamed &#039;&#039;Mesmur&#039;&#039; – evolves into Drowzee at level 26. Drowzee evolves into Hypno using a [[Dusk Stone]].&lt;br /&gt;
* {{p|Staryu}} (revamped {{t|Water}}/{{type|Rock}}) + [[Moon Stone]] → {{p|Starmie}} (revamped {{t|Water}}/{{type|Rock}})  &lt;br /&gt;
* Using a [[Leaf Stone]], {{p|Tangela}} now evolves into {{p|Carnivine}}, which gains some defensive bulk in lieu of Tangrowth (Tangrowth is no more!)&lt;br /&gt;
* Lickilicky is no more!&lt;br /&gt;
* &#039;&#039;{{p|Mankey}} + Lv 24 → {{p|Primeape}} + Lv 50 → {{p|Slaking}}&#039;&#039;  &lt;br /&gt;
* &#039;&#039;{{p|Slakoth}} + Lv 18 → {{p|Vigoroth}} + Lv 40 → {{p|Snorlax}}&#039;&#039;&lt;br /&gt;
* Azurill is no more!&lt;br /&gt;
* {{p|Spinarak}} now evolves into either {{t|Bug}}/{{type|Psychic}} male {{p|Ariados}} or {{t|Poison}}/{{type|Dark}} female {{p|Ariados}}. The movelist for each branch of this split evolution varies accordingly.&lt;br /&gt;
* Sneasel now evolves into Absol if [[level]]ed up while holding a [[Razor Claw]] at [[Time#Night|night]].&lt;br /&gt;
** {{p|Sneasel}} now evolves into {{p|Absol}}, which gains 25 points to its base Speed stat (75 + 25 = 100) in lieu of Weavile (Weavile is no more!). Absol is now {{t|Dark}}/{{type|Ice}}.&lt;br /&gt;
* {{p|Phanpy}} now evolves into {{p|Donphan}} at level 35.&lt;br /&gt;
* {{p|Remoraid}} now evolves into {{p|Mantine}} leveling up while knowing {{m|Bounce}}. (Mantyke is no more!)&lt;br /&gt;
* {{p|Wurmple}} should evolve into {{p|Silcoon}} during the [Time#Time-based evolutions|day]] or {{p|Cascoon}} at [[Time#Night|night]].&lt;br /&gt;
* {{p|Makuhita}} should evolve into {{p|Hariyama}} at level &amp;lt;del&amp;gt;28&amp;lt;/del&amp;gt; 34.&lt;br /&gt;
* {{p|Skitty}} (revamped {{type|Grass}}) + &amp;lt;del&amp;gt;[[Moon Stone]]&amp;lt;/del&amp;gt; [[Thunder Stone]] → &#039;&#039;Inari&#039;&#039; (revamped {{t|Grass}}/{{type|Electric}} {{p|Delcatty}})&lt;br /&gt;
* {{p|Mawile}} ({{t|Grass}}/{{type|Dark}} regional variant) + Lv 40 → &#039;&#039;Gorgonna&#039;&#039; (revamped {{t|Grass}}/{{type|Dark}} [[Mega]] Mawile) &lt;br /&gt;
* {{p|Roselia}} + &amp;lt;del&amp;gt;[[Shiny Stone]]&amp;lt;/del&amp;gt; [[Moon Stone]] → {{p|Roserade}}&lt;br /&gt;
* {{p|Vibrava}} now evolves into {{p|Flygon}} while [[trade]]d holding a [[Dragon Scale]].&lt;br /&gt;
* {{p|Luvdisc}} is renamed &#039;&#039;Aphrotini&#039;&#039; and now evolves into {{p|Alomomola}} leveling up while knowing {{m|Skull Bash}}.&lt;br /&gt;
* {{p|Snorunt}} (♀ only) + &amp;lt;del&amp;gt;[[Shiny Stone]]&amp;lt;/del&amp;gt; [[Dusk Stone]] → {{p|Froslass}}&lt;br /&gt;
* Male {{p|Burmy}} evolve into a {{t|Bug}}/{{type|Fire}} {{p|Mothim}} during [[Time#Time-based evolutions|day]] or a {{t|Bug}}/{{type|Ice}} {{p|Mothim}} at [[Time#Time-based evolutions|night]]. Each form receives a slightly different movelist to reflect their updated typing.&lt;br /&gt;
* {{p|Cherrim}} is now {{t|Grass}}/{{t|Fairy}}. Cherrim no longer has an &amp;quot;Overcast Form&amp;quot;; it appears in its &amp;quot;Sunshine Form&amp;quot; by default.&lt;br /&gt;
** Cherrim now [[Evolution|evolves]] from Cherubi when leveled up with high [[friendship]] at [[Time#Time-based evolutions|night]].&lt;br /&gt;
* Riolu now evolves into Lucario if [[level]]ed up while holding a [[Reaper Cloth]] at [[Time#Night|night]].&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Cottonee}} + [[Dawn Stone]] (no more [[Sun Stone]]) → {{p|Whimsicott}}&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Cottonee}} now evolves into {{p|Whimsicott}} leveling up while knowing {{m|Whirlwind}}.&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Minccino}} + (no more [[Shiny Stone]]) [[Dawn Stone]] → {{p|Cinccino}}&amp;lt;/del&amp;gt;&lt;br /&gt;
* Cinccino now evolves from Minccino when it is [[level]]ed up near an [[Ice Rock]] OR is levelled up having at least two levels of [[Affection]].&lt;br /&gt;
* &#039;&#039;&#039;{{p|Darmanitan}} &#039;&#039;Zen Mode&#039;&#039; now constitutes a [[List of Pokémon with branched evolutions|branch evolution]], a separate {{t|Fire}}/{{type|Psychic}} Pokémon named &#039;&#039;Zendaruma&#039;&#039;.&#039;&#039;&#039;&lt;br /&gt;
** {{p|Darumaka}} + [[Fire Stone]] → {{p|Darmanitan}}&lt;br /&gt;
** {{p|Darumaka}} + [[Moon Stone]] → &#039;&#039;Zendaruma&#039;&#039;&lt;br /&gt;
* &amp;lt;del&amp;gt;{{p|Larvesta}} + [[Sun Stone]] → {{p|Volcarona}}&amp;lt;/del&amp;gt;&lt;br /&gt;
* {{p|Larvesta}} now evolves into {{p|Volcarona}} at level 49.&lt;br /&gt;
* {{p|Deino}} should evolve into {{p|Zweilous}} at level 32. &lt;br /&gt;
* {{p|Floette}} + &amp;lt;del&amp;gt;[[Shiny Stone]]&amp;lt;/del&amp;gt; [[Dawn Stone]] → {{p|Florges}}&lt;br /&gt;
* As an alternate/additional evolution method, {{p|Inkay}} can also evolve into {{p|Malamar}} leveling up while knowing {{m|Topsy-Turvy}}.&lt;br /&gt;
* {{p|Skrelp}} now evolves into {{p|Dragalge}} – renamed &#039;&#039;Dracaena&#039;&#039; – at level 38 OR via level-up while knowing {{m|Aqua Tail}}.&lt;br /&gt;
* {{p|Steenee}} now evolves into {{p|Tsareena}} leveling up while knowing {{m|Rolling Kick}} (Steenee and Tsareena no longer learn {{m|Stomp}} by level-up, they learn {{m|Rolling Kick}} instead).&lt;br /&gt;
* {{p|Poipole}} now evolves into {{p|Naganadel}} given high [[friendship]].  &lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;WANTED: Evolutions and &#039;Pre-Evolutions&#039;&#039;&#039;&lt;br /&gt;
[[Image: Spr 3f 083.png]]  [[Image: Spr 4d 206.png]]  [[Image: Spr_4d_302.png]]  [[Image: Spr_4d_303.png]]‎  [[Image: Spr_4h_222.png]]  [[Image: Spr_4d_227.png]]  [[Image: Spr_4d_192.png]]  [[Image: Spr_4d_211.png]]   [[Image:Spr 4d 201-F.png]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Revamped Type Chart According to AceTrainerAlvaro==&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;UNDER CONSTRUCTION Please refer to &#039;&#039;Changes to Battle Mechanics &amp;amp; Abilities&#039;&#039; section for my latest changes.&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{main|Type/Type chart}}&lt;br /&gt;
&lt;br /&gt;
Type-order now matters: whether a type first or second affects resistance (but not STAB). For a given Pokémon, the type listed &#039;&#039;first&#039;&#039; reduces damages from a weaker-type by two-thirds (×0.33) while the type listed &#039;&#039;second&#039;&#039; reduces damages from a weaker-type by a third (×0.66). An attack that is weak against &#039;&#039;both&#039;&#039; of the target&#039;s types inflicts 1 HP in damage. (The in-battle text will read &amp;quot;Attack inflicted negligible damage.&amp;quot;) A complete ineffectiveness against either type will still make the move deal no damage, since 0 multiplied by any number is 0. Also, STAB is reduced from a ×1.5 multiplier to a ×1.33 multiplier.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;border: 2px solid #111; background:#555; margin-right: 5px; margin-bottom: 5px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; rowspan=&amp;quot;2&amp;quot; | ×&lt;br /&gt;
! colspan=&amp;quot;18&amp;quot; style=&amp;quot;{{roundytr|5px}} background:#4C4BA4&amp;quot; | &amp;lt;small&amp;gt;Defending type&amp;lt;/small&amp;gt;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;18&amp;quot; style=&amp;quot;background:#A44C4B&amp;quot; | &amp;lt;small&amp;gt;A&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;a&amp;lt;br&amp;gt;c&amp;lt;br&amp;gt;k&amp;lt;br&amp;gt;i&amp;lt;br&amp;gt;n&amp;lt;br&amp;gt;g&amp;lt;br&amp;gt;&amp;lt;br&amp;gt;t&amp;lt;br&amp;gt;y&amp;lt;br&amp;gt;p&amp;lt;br&amp;gt;e&amp;lt;/small&amp;gt;&lt;br /&gt;
! style=&amp;quot;background:#{{normal color}}&amp;quot; | {{ic|Normal}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fighting color}}&amp;quot; | {{ic|Fighting}}&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{flying color}}&amp;quot; | {{ic|Flying}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{poison color}}&amp;quot; | {{ic|Poison}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ground color}}&amp;quot; | {{ic|Ground}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{rock color}}&amp;quot; | {{ic|Rock}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{bug color}}&amp;quot; | {{ic|Bug}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ghost color}}&amp;quot; | {{ic|Ghost}}&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{steel color}}&amp;quot; | {{ic|Steel}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fire color}}&amp;quot; | {{ic|Fire}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{water color}}&amp;quot; | {{ic|Water}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{grass color}}&amp;quot; | {{ic|Grass}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{electric color}}&amp;quot; | {{ic|Electric}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{psychic color}}&amp;quot; | {{ic|Psychic}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{ice color}}&amp;quot; | {{ic|Ice}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{ic|Dragon}}&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#000; color:#FFF; font-size:90%&amp;quot; | 0×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{dark color}}&amp;quot; | {{ic|Dark}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
|- style=&amp;quot;text-align:center; background:#FFF; font-size:90%&amp;quot;&lt;br /&gt;
! style=&amp;quot;background:#{{fairy color}}&amp;quot; | {{ic|Fairy}}&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| style=&amp;quot;background:#F00; color:#FFF; font-size:90%&amp;quot; | ½×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| 1×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| style=&amp;quot;background:#090; color:#FFF; font-size:90%&amp;quot; | 2×&lt;br /&gt;
| 1×&lt;br /&gt;
|-&lt;br /&gt;
| colspan=&amp;quot;20&amp;quot; style=&amp;quot;{{roundybottom|5px}}; background:#999&amp;quot; | &amp;lt;small&amp;gt;These matchups are suitable for {{color2|000|Generation VI}}.&amp;lt;/small&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
In [[Inverse Battle]]s, a different type chart is used that essentially inverts the normal type chart, turning immunities and resistances into weaknesses, and weaknesses into resistances.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Generation Reboot: List of Pokémon by National Pokédex No==&lt;br /&gt;
&lt;br /&gt;
Pokédex also below reflects my suggested changes. Some types have been changed. Some species have been eliminated altogether. Some evolutionary lines have been rearranged.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Kanto ===&lt;br /&gt;
{{rdexh|red|green|dexname={{color2|000|List of Pokémon by Kanto Pokédex number|Kdex}}}}&lt;br /&gt;
{{rdex|001|001|Bulbasaur|1|Grass}}&lt;br /&gt;
{{rdex|002|002|Ivysaur|2|Grass|Poison}}&lt;br /&gt;
{{rdex|003|003|Venusaur|2|Grass|Poison}}&lt;br /&gt;
{{rdex|004|004|Charmander|1|Fire}}&lt;br /&gt;
{{rdex|005|005|Charmeleon|1|Fire}}&lt;br /&gt;
{{rdex|006|006|Charizard|2|Fire|Flying}}&lt;br /&gt;
{{rdex|007|007|Squirtle|1|Water}}&lt;br /&gt;
{{rdex|008|008|Wartortle|1|Water}}&lt;br /&gt;
{{rdex|009|009|Blastoise|1|Water}}&lt;br /&gt;
{{rdex|010|010|Caterpie|1|Bug}}&lt;br /&gt;
{{rdex|011|011|Metapod|1|Bug}}&lt;br /&gt;
{{rdex|012|012|Butterfree|2|Bug|Flying}}&lt;br /&gt;
{{rdex|013|013|Weedle|1|Bug}}&lt;br /&gt;
{{rdex|014|014|Kakuna|1|Bug}}&lt;br /&gt;
{{rdex|015|015|Beedrill|2|Bug|Flying}}&lt;br /&gt;
{{rdex|016|016|Pidgey|2|Normal|Flying}}&lt;br /&gt;
{{rdex|017|017|Pidgeotto|2|Normal|Flying}}&lt;br /&gt;
{{rdex|018|018|Pidgeot|2|Normal|Flying}}&lt;br /&gt;
{{rdex|019|019|Rattata|1|Normal}}&lt;br /&gt;
{{rdex|020|020|Raticate|1|Normal}}&lt;br /&gt;
{{rdex|021|021|Spearow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|022|022|Fearow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|023|023|Ekans|1|Poison}}&lt;br /&gt;
{{rdex|024|024|Arbok|1|Poison}}&lt;br /&gt;
{{rdex|110Co|702|Dedenne|1|Electric}}&lt;br /&gt;
{{rdex|025|025|Pikachu|1|Electric}}&lt;br /&gt;
{{rdex|026|026|Raichu|1|Electric}}&lt;br /&gt;
{{rdex|027|027|Sandshrew|1|Ground}}&lt;br /&gt;
{{rdex|028|028|Sandslash|1|Ground}}&lt;br /&gt;
{{rdex|029|029|Nidoran♀|1|Poison}}&lt;br /&gt;
{{rdex|032|032|Nidoran♂|1|Poison}}&lt;br /&gt;
{{rdex|030|030|Nidorina|1|Poison}}&lt;br /&gt;
{{rdex|033|033|Nidorino|1|Poison}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{rdex|035|035|Clefairy|1|Fairy}}&lt;br /&gt;
{{rdex|036|036|Clefable|1|Fairy}}&lt;br /&gt;
{{rdex|037|037|Vulpix|1|Fire}}&lt;br /&gt;
{{rdex|038|038|Ninetales|2|Fire|Psychic}}&lt;br /&gt;
{{rdex|039|039|Jigglypuff|1|Normal}}&lt;br /&gt;
{{rdex|037|531|Audino|1|Normal}}&lt;br /&gt;
{{rdex|041|041|Zubat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|042|042|Golbat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|039|169|Crobat|2|Poison|Flying}}&lt;br /&gt;
{{rdex|043|043|Oddish|2|Grass|Poison}}&lt;br /&gt;
{{rdex|044|044|Gloom|2|Grass|Poison}}&lt;br /&gt;
{{rdex|045|045|Vileplume|2|Grass|Poison}}&lt;br /&gt;
{{rdex|086|182|Bellossom|1|Grass}}&lt;br /&gt;
{{rdex|046|046|Paras|2|Bug|Grass}}&lt;br /&gt;
{{rdex|047|047|Parasect|2|Bug|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #048&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #048&lt;br /&gt;
| {{MSP|048|Venonat}}&lt;br /&gt;
| {{p|Venonat|Natly (Venonat)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #049&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #049&lt;br /&gt;
| {{MSP|049|Venomoth}}&lt;br /&gt;
| {{p|Venomoth|Lunamoth (Venomoth)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fairy color}}&amp;quot; | [[Fairy (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fairy&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|050|050|Diglett|1|Ground}}&lt;br /&gt;
{{rdex|051|051|Dugtrio|1|Ground}}&lt;br /&gt;
{{rdex|052|052|Meowth|1|Normal}}&lt;br /&gt;
{{rdex|053|053|Persian|1|Normal}}&lt;br /&gt;
{{rdex|054|054|Psyduck|1|Water}}&lt;br /&gt;
{{rdex|055|055|Golduck|2|Water|Psychic}}&lt;br /&gt;
{{rdex|118|118|Goldeen|1|Water}}&lt;br /&gt;
{{rdex|119|119|Seaking|1|Water}}&lt;br /&gt;
{{rdex|056|056|Mankey|1|Normal}}&lt;br /&gt;
{{rdex|057|057|Primeape|1|Dark}}&lt;br /&gt;
{{rdex|038|289|Slaking|1|Dark}}&lt;br /&gt;
{{rdex|058|058|Growlithe|1|Fire}}&lt;br /&gt;
{{rdex|059|059|Arcanine|1|Fire}}&lt;br /&gt;
{{rdex|060|060|Poliwag|1|Water}}&lt;br /&gt;
{{rdex|061|061|Poliwhirl|1|Water}}&lt;br /&gt;
{{rdex|062|062|Poliwrath|2|Water|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #075&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #186&lt;br /&gt;
| {{MSP|186|Politoed}}&lt;br /&gt;
| {{p|Politoed|Lefrog}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|063|063|Abra|1|Psychic}}&lt;br /&gt;
{{rdex|064|064|Kadabra|1|Psychic}}&lt;br /&gt;
{{rdex|065|065|Alakazam|1|Psychic}}&lt;br /&gt;
{{rdex|066|066|Machop|1|Fighting}}&lt;br /&gt;
{{rdex|067|067|Machoke|1|Fighting}}&lt;br /&gt;
{{rdex|068|068|Machamp|1|Fighting}}&lt;br /&gt;
{{rdex|069|069|Bellsprout|2|Grass|Poison}}&lt;br /&gt;
{{rdex|070|070|Weepinbell|2|Grass|Poison}}&lt;br /&gt;
{{rdex|071|071|Victreebel|2|Grass|Poison}}&lt;br /&gt;
{{rdex|114|114|Tangela|1|Grass}}&lt;br /&gt;
{{rdex|131|455|Carnivine|1|Grass}}&lt;br /&gt;
{{rdex|074|074|Geodude|2|Rock|Ground}}&lt;br /&gt;
{{rdex|075|075|Graveler|2|Rock|Ground}}&lt;br /&gt;
{{rdex|076|076|Golem|2|Rock|Ground}}&lt;br /&gt;
{{rdex|057Ce|667|Litleo|1|Fire}}&lt;br /&gt;
{{rdex|058Ce|668|Pyroar|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|078|572|Minccino|1|Ice}}&lt;br /&gt;
{{rdex|079|573|Cinccino|1|Ice}}&lt;br /&gt;
{{rdex|079|079|Slowpoke|1|Water}}&lt;br /&gt;
{{rdex|080|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
{{rdex|082|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{rdex|098|098|Krabby|1|Water}}&lt;br /&gt;
{{rdex|099|099|Kingler|1|Water}}&lt;br /&gt;
{{rdex|083|083|Farfetch&#039;d|2|Normal|Flying}}&lt;br /&gt;
{{rdex|084|084|Doduo|1|Normal}}&lt;br /&gt;
{{rdex|085|085|Dodrio|1|Normal}}&lt;br /&gt;
{{rdex|086|086|Seel|1|Water}}&lt;br /&gt;
{{rdex|087|087|Dewgong|2|Water|Ice}}&lt;br /&gt;
{{rdex|092|092|Gastly|2|Ghost|Poison}}&lt;br /&gt;
{{rdex|093|093|Haunter|2|Ghost|Poison}}&lt;br /&gt;
{{rdex|094|094|Gengar|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|023|517|Munna|1|Ghost}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #023&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #517&lt;br /&gt;
| {{MSP|517|Munna}}&lt;br /&gt;
| {{p|Munna|Mesmur (Munna)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|096|096|Drowzee|1|Ghost}}&lt;br /&gt;
{{rdex|097|097|Hypno|1|Ghost}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Poison}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Poison}}&lt;br /&gt;
{{rdex|100|100|Voltorb|1|Electric}}&lt;br /&gt;
{{rdex|101|101|Electrode|1|Electric}}&lt;br /&gt;
{{rdex|081|081|Magnemite|2|Electric|Steel}}&lt;br /&gt;
{{rdex|082|082|Magneton|2|Electric|Steel}}&lt;br /&gt;
{{rdex|180|462|Magnezone|2|Electric|Steel}}&lt;br /&gt;
{{rdex|102|102|Exeggcute|2|Grass|Psychic}}&lt;br /&gt;
{{rdex|103|103|Exeggutor|2|Grass|Psychic}}&lt;br /&gt;
{{rdex|104|104|Cubone|1|Ground}}&lt;br /&gt;
{{rdex|105|105|Marowak|2|Ground|Fighting}}&lt;br /&gt;
{{rdex|115|115|Kangaskhan|2|Dragon|Fighting}}&lt;br /&gt;
{{rdex|095|095|Onix|2|Rock|Ground}}&lt;br /&gt;
{{rdex|063|208|Steelix|2|Steel|Ground}}&lt;br /&gt;
{{rdex|111|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{rdex|112|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{rdex|188|464|Rhyperior|2|Ground|Rock}}&lt;br /&gt;
{{rdex|108|108|Lickitung|1|Dragon}}&lt;br /&gt;
{{rdex|113|113|Chansey|1|Normal}}&lt;br /&gt;
{{rdex|223|242|Blissey|1|Normal}}&lt;br /&gt;
{{rdex|127|127|Pinsir|1|Bug}}&lt;br /&gt;
{{rdex|123|123|Scyther|2|Bug|Flying}}&lt;br /&gt;
{{rdex|112|212|Scizor|2|Bug|Steel}}&lt;br /&gt;
{{rdex|216|218|Slugma|1|Steel}}&lt;br /&gt;
{{rdex|217|219|Magcargo|2|Steel|Rock}}&lt;br /&gt;
{{rdex|116|116|Horsea|1|Water}}&lt;br /&gt;
{{rdex|117|117|Seadra|1|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #192&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #230&lt;br /&gt;
| {{MSP|230|Exploud}}&lt;br /&gt;
| {{p|Kingdra|Karabys (Kingdra)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dragon color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|090|090|Shellder|1|Water}}&lt;br /&gt;
{{rdex|091|091|Cloyster|2|Water|Ice}}&lt;br /&gt;
{{rdex|072|072|Tentacool|2|Poison|Water}}&lt;br /&gt;
{{rdex|073|073|Tentacruel|2|Poison|Water}}&lt;br /&gt;
{{rdex|120|120|Staryu|2|Water|Rock}}&lt;br /&gt;
{{rdex|121|121|Starmie|2|Water|Rock}}&lt;br /&gt;
{{rdex|353|871|Pincurchin|1|Electric}}&lt;br /&gt;
{{rdex|145|236|Tyrogue|1|Fighting}}&lt;br /&gt;
{{rdex|106|106|Hitmonlee|1|Fighting}}&lt;br /&gt;
{{rdex|107|107|Hitmonchan|1|Fighting}}&lt;br /&gt;
{{rdex|148|237|Hitmontop|2|Fighting|Psychic}}&lt;br /&gt;
{{rdex|080|574|Gothita|1|Fairy}}&lt;br /&gt;
{{rdex|081|575|Gothorita|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|082|576|Gothitelle|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|156|239|Elekid|1|Electric}}&lt;br /&gt;
{{rdex|125|125|Electabuzz|1|Electric}}&lt;br /&gt;
{{rdex|199|466|Electivire|1|Electric}}&lt;br /&gt;
{{rdex|152|240|Magby|1|Fire}}&lt;br /&gt;
{{rdex|126|126|Magmar|1|Fire}}&lt;br /&gt;
{{rdex|202|467|Magmortar|1|Fire}}&lt;br /&gt;
{{rdex|128|128|Tauros|1|Fighting}}&lt;br /&gt;
{{rdex|151|241|Miltank|1|Normal}}&lt;br /&gt;
{{rdex|129|129|Magikarp|1|Water}}&lt;br /&gt;
{{rdex|130|130|Gyarados|1|Water}}&lt;br /&gt;
{{rdex|131|131|Lapras|2|Water|Ice}}&lt;br /&gt;
{{rdex|132|132|Ditto|1|Normal}}&lt;br /&gt;
{{rdex|133|133|Eevee|1|Normal}}&lt;br /&gt;
{{rdex|134|134|Vaporeon|1|Water}}&lt;br /&gt;
{{rdex|135|135|Jolteon|1|Electric}}&lt;br /&gt;
{{rdex|136|136|Flareon|1|Fire}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #492SMS&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #492SMS&lt;br /&gt;
| {{MSP|492S|Shaymin}} &lt;br /&gt;
| {{p|Shaymin|Cereon (Shaymin Sky Forme)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|170|471|Glaceon|1|Ice}}&lt;br /&gt;
{{rdex|188|196|Espeon|1|Psychic}}&lt;br /&gt;
{{rdex|189|197|Umbreon|1|Fairy}}&lt;br /&gt;
{{rdex|137|137|Porygon|1|Electric}}&lt;br /&gt;
{{rdex|221|233|Porygon2|1|Electric}}&lt;br /&gt;
{{rdex|194|474|Porygon-Z|2|Electric|Dark}}&lt;br /&gt;
{{rdex|138|138|Omanyte|2|Water|Rock}}&lt;br /&gt;
{{rdex|139|139|Omastar|2|Water|Rock}}&lt;br /&gt;
{{rdex|140|140|Kabuto|2|Rock|Water}}&lt;br /&gt;
{{rdex|141|141|Kabutops|2|Rock|Water}}&lt;br /&gt;
{{rdex|142|142|Aerodactyl|2|Rock|Flying}}&lt;br /&gt;
{{rdex|144|144|Articuno|2|Ice|Flying}}&lt;br /&gt;
{{rdex|145|145|Zapdos|2|Electric|Flying}}&lt;br /&gt;
{{rdex|146|146|Moltres|2|Fire|Flying}}&lt;br /&gt;
{{rdex|147|147|Dratini|1|Dragon}}&lt;br /&gt;
{{rdex|148|148|Dragonair|1|Dragon}}&lt;br /&gt;
{{rdex|149|149|Dragonite|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|150|150|Mewtwo|1|Psychic}}&lt;br /&gt;
{{rdex|151|151|Mew|1|Psychic}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The {{p|Growlithe}} and {{p|Litleo}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Johto ===&lt;br /&gt;
{{rdexh|gold|silver|dexname={{color2|000|List of Pokémon by Johto Pokédex number|Jdex}}}}&lt;br /&gt;
{{rdex|001|152|Chikorita|1|Grass}}&lt;br /&gt;
{{rdex|002|153|Bayleef|1|Grass}}&lt;br /&gt;
{{rdex|003|154|Meganium|1|Grass}}&lt;br /&gt;
{{rdex|004|498|Tepig|1|Fire}}&lt;br /&gt;
{{rdex|005|499|Pignite|1|Fire}}&lt;br /&gt;
{{rdex|006|500|Emboar|2|Fire|Dark}}&lt;br /&gt;
{{rdex|007|501|Oshawott|1|Water}}&lt;br /&gt;
{{rdex|008|502|Dewott|1|Water}}&lt;br /&gt;
{{rdex|009|503|Samurott|2|Water|Fighting}}&lt;br /&gt;
{{rdex|019|161|Sentret|1|Normal}}&lt;br /&gt;
{{rdex|020|162|Furret|1|Ground}}&lt;br /&gt;
{{rdex|015|163|Hoothoot|2|Normal|Flying}}&lt;br /&gt;
{{rdex|016|164|Noctowl|2|Normal|Flying}}&lt;br /&gt;
{{rdex|030|165|Ledyba|2|Bug|Flying}}&lt;br /&gt;
{{rdex|031|166|Ledian|2|Bug|Flying}}&lt;br /&gt;
{{rdex|101|595|Joltik|2|Bug|Electric}}&lt;br /&gt;
{{rdex|102|596|Galvantula|2|Bug|Electric}}&lt;br /&gt;
{{rdex|053|179|Mareep|1|Electric}}&lt;br /&gt;
{{rdex|054|180|Flaaffy|1|Electric}}&lt;br /&gt;
{{rdex|055|181|Ampharos|1|Electric}}&lt;br /&gt;
{{rdex|132|183|Marill|1|Ice}}&lt;br /&gt;
{{rdex|133|184|Azumarill|1|Ice}}&lt;br /&gt;
{{rdex|067|187|Hoppip|1|Grass}}&lt;br /&gt;
{{rdex|068|188|Skiploom|1|Grass}}&lt;br /&gt;
{{rdex|069|189|Jumpluff|1|Grass}}&lt;br /&gt;
{{rdex|004|155|Cyndaquil|1|Fire}}&lt;br /&gt;
{{rdex|005|156|Quilava|1|Fire}}&lt;br /&gt;
{{rdex|006|157|Typhlosion|1|Fire}}&lt;br /&gt;
{{rdex|007|158|Totodile|1|Water}}&lt;br /&gt;
{{rdex|008|159|Croconaw|1|Water}}&lt;br /&gt;
{{rdex|009|160|Feraligatr|2|Water|Fighting}}&lt;br /&gt;
{{rdex|058|420|Cherubi|1|Grass}}&lt;br /&gt;
{{rdex|059|421S|Cherrim|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|101|193|Yanma|2|Bug|Flying}}&lt;br /&gt;
{{rdex|184|469|Yanmega|2|Bug|Flying}}&lt;br /&gt;
{{rdex|056|194|Wooper|2|Water|Ground}}&lt;br /&gt;
{{rdex|057|195|Quagsire|2|Water|Ground}}&lt;br /&gt;
{{rdex||019A|Rattata|1|Dark}}&lt;br /&gt;
{{rdex||020A|Raticate|1|Dark}}&lt;br /&gt;
{{rdex|213|198|Murkrow|2|Dark|Flying}}&lt;br /&gt;
{{rdex|075|430|Honchkrow|2|Dark|Flying}}&lt;br /&gt;
{{rdex|082|433|Chingling|1|Ghost}}&lt;br /&gt;
{{rdex|151|358|Chimecho|1|Ghost}}&lt;br /&gt;
{{rdex|160|360|Wynaut|1|Normal}}&lt;br /&gt;
{{rdex|108|202|Wobbuffet|1|Normal}}&lt;br /&gt;
{{rdex|093|204|Pineco|1|Bug}}&lt;br /&gt;
{{rdex|094|205|Forretress|2|Bug|Rock}}&lt;br /&gt;
{{rdex|114|214|Heracross|2|Bug|Fighting}}&lt;br /&gt;
{{rdex|125|209|Snubbull|1|Fairy}}&lt;br /&gt;
{{rdex|126|210|Granbull|1|Fighting}}&lt;br /&gt;
{{rdex|091Ce|674|Pancham|1|Fighting}}&lt;br /&gt;
{{rdex|092Ce|675|Pangoro|2|Fighting|Dark}}&lt;br /&gt;
{{rdex|195|220|Swinub|2|Ice|Ground}}&lt;br /&gt;
{{rdex|196|221|Piloswine|2|Ice|Ground}}&lt;br /&gt;
{{rdex|205|473|Mamoswine|2|Ice|Ground}}&lt;br /&gt;
{{rdex|163|211|Qwilfish|2|Water|Poison}}&lt;br /&gt;
{{rdex|183|370|Luvdisc|1|Water}}&lt;br /&gt;
{{rdex|100|594|Alomomola|1|Water}}&lt;br /&gt;
{{rdex|010Co|686|Inkay|2|Dark|Psychic}}&lt;br /&gt;
{{rdex|011Co|687|Malamar|2|Dark|Psychic}}&lt;br /&gt;
{{rdex|171|361|Snorunt|1|Ice}}&lt;br /&gt;
{{rdex|172|362|Glalie|2|Ice|Rock}}&lt;br /&gt;
{{rdex|208|478|Froslass|2|Ice|Fairy}}&lt;br /&gt;
{{rdex|121|333|Swablu|2|Normal|Flying}}&lt;br /&gt;
{{rdex|122|334|Altaria|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|092|438|Bonsly|1|Rock}}&lt;br /&gt;
{{rdex|107|185|Sudowoodo|1|Rock}}&lt;br /&gt;
{{rdex|131|343|Baltoy|2|Ground|Psychic}}&lt;br /&gt;
{{rdex|132|344|Claydol|2|Ground|Psychic}}&lt;br /&gt;
{{rdex|088|436|Bronzor|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|089|437|Bronzong|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|069|303|Mawile|2|Steel|Fairy}}&lt;br /&gt;
{{rdex|068|302|Sableye|2|Fairy|Dark}}&lt;br /&gt;
{{rdex|061|201|Unown|1|Psychic}}&lt;br /&gt;
{{rdex|070|304|Aron|2|Steel|Rock}}&lt;br /&gt;
{{rdex|071|305|Lairon|2|Steel|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #304&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #304&lt;br /&gt;
| {{MSP|304|Aron}}&lt;br /&gt;
| {{p|Lairon|Helmite (Aron)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #305&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #305&lt;br /&gt;
| {{MSP|305|Lairon}}&lt;br /&gt;
| {{p|Lairon|Helmiron (Lairon)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|072|306|Aggron|2|Steel|Rock}}&lt;br /&gt;
{{rdex|116|610|Axew|1|Dragon}}&lt;br /&gt;
{{rdex|117|611|Fraxure|1|Dragon}}&lt;br /&gt;
{{rdex|118|612|Haxorus|1|Dragon}}&lt;br /&gt;
{{rdex|243|243|Raikou|1|Electric}}&lt;br /&gt;
{{rdex|244|244|Entei|1|Fire}}&lt;br /&gt;
{{rdex|245|245|Suicune|1|Ice}}&lt;br /&gt;
{{rdex|252|249|Lugia|2|Water|Psychic}}&lt;br /&gt;
{{rdex|253|250|Ho-Oh|2|Fire|Flying}}&lt;br /&gt;
{{rdex|256|251|Celebi|2|Psychic|Grass}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
* The {{p|Cyndaquil}} and {{p|Totodile}} evolutionary lines are no longer treated as starters. Pokémon from these families may be caught freely in the wild. Their evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Snubbull}} and {{p|Pancham}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* Found in the [[Ruins of Alph]], the {{p|Baltoy}} and {{p|Bronzor}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Aron}} and {{p|Axew}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* After defeating the [[Johto Elite Four]], a lone {{p|Spiritomb}} can be located in the B1F level of the [[Burned Tower]] where the [[Legendary beasts]] were previously located ({{p|Raikou}}, {{p|Entei}}, and {{p|Suicune}} must clear the area first).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Hoenn ===&lt;br /&gt;
{{rdexh|ruby|sapphire|dexname={{color2|000|List of Pokémon by Hoenn Pokédex number|Hdex}}}}&lt;br /&gt;
{{rdex|001|252|Treecko|1|Grass}}&lt;br /&gt;
{{rdex|002|253|Grovyle|1|Grass}}&lt;br /&gt;
{{rdex|003|254|Sceptile|1|Grass}}&lt;br /&gt;
{{rdex|004|255|Torchic|1|Fire}}&lt;br /&gt;
{{rdex|005|256|Combusken|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|006|257|Blaziken|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|007|258|Mudkip|1|Water}}&lt;br /&gt;
{{rdex|008|259|Swampert|2|Water|Ground}}&lt;br /&gt;
{{rdex|009|260|Marshtomp|2|Water|Ground}}&lt;br /&gt;
{{rdex|010|261|Poochyena|1|Ground}}&lt;br /&gt;
{{rdex|011|262|Mightyena|2|Dark|Ground}}&lt;br /&gt;
{{rdex|012|263|Zigzagoon|1|Normal}}&lt;br /&gt;
{{rdex|013|264|Linoone|1|Normal}}&lt;br /&gt;
{{rdex|014|265|Wurmple|1|Bug}}&lt;br /&gt;
{{rdex|015|266|Silcoon|1|Bug}}&lt;br /&gt;
{{rdex|016|267|Beautifly|2|Bug|Flying}}&lt;br /&gt;
{{rdex|017|268|Cascoon|1|Bug}}&lt;br /&gt;
{{rdex|018|269|Dustox|2|Bug|Poison}}&lt;br /&gt;
{{rdex|019|270|Lotad|2|Water|Grass}}&lt;br /&gt;
{{rdex|020|271|Lombre|2|Water|Grass}}&lt;br /&gt;
{{rdex|021|272|Ludicolo|2|Water|Grass}}&lt;br /&gt;
{{rdex|022|273|Seedot|1|Grass}}&lt;br /&gt;
{{rdex|023|274|Nuzleaf|1|Grass}}&lt;br /&gt;
{{rdex|024|275|Shiftry|2|Grass|Dark}}&lt;br /&gt;
{{rdex|025|276|Taillow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|026|277|Swellow|2|Normal|Flying}}&lt;br /&gt;
{{rdex|027|278|Wingull|2|Water|Flying}}&lt;br /&gt;
{{rdex|028|279|Pelipper|2|Water|Flying}}&lt;br /&gt;
{{rdex|029|280|Ralts|1|Fairy}}&lt;br /&gt;
{{rdex|030|281|Kirlia|1|Fairy}}&lt;br /&gt;
{{rdex|031|282|Gardevoir|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|160|475|Gallade|2|Fairy|Fighting}}&lt;br /&gt;
{{rdex|032|283|Surskit|2|Bug|Water}}&lt;br /&gt;
{{rdex|033|284|Masquerain|2|Fairy|Water}}&lt;br /&gt;
{{rdex|034|285|Shroomish|1|Grass}}&lt;br /&gt;
{{rdex|035|286|Breloom|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|061|300|Skitty|1|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #062&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #301&lt;br /&gt;
| {{MSP|301|Delcatty}}&lt;br /&gt;
| {{p|Delcatty|Inari (Delcatty)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|036|287|Slakoth|1|Normal}}&lt;br /&gt;
{{rdex|037|288|Vigoroth|1|Normal}}&lt;br /&gt;
{{rdex|143|143|Snorlax|1|Normal}}&lt;br /&gt;
{{rdex|042|290|Nincada|2|Bug|Ground}}&lt;br /&gt;
{{rdex|043|291|Ninjask|2|Bug|Flying}}&lt;br /&gt;
{{rdex|044|292|Shedinja|2|Bug|Ghost}}&lt;br /&gt;
{{rdex||074A|Geodude|2|Rock|Electric}}&lt;br /&gt;
{{rdex||075A|Graveler|2|Rock|Electric}}&lt;br /&gt;
{{rdex||076A|Golem|2|Rock|Electric}}&lt;br /&gt;
{{rdex|045|293|Whismur|1|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #046&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #294&lt;br /&gt;
| {{MSP|294|Loudred}}&lt;br /&gt;
| {{p|Loudred|Exploud (Loudred)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{normal color}}&amp;quot; | [[Normal (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Normal&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #047&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #295&lt;br /&gt;
| {{MSP|295|Exploud}}&lt;br /&gt;
| {{p|Exploud|Sonorus (Exploud)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|083|577|Solosis|1|Normal}}&lt;br /&gt;
{{rdex|084|578|Duosion|1|Normal}}&lt;br /&gt;
{{rdex|085|579|Reuniclus|1|Normal}}&lt;br /&gt;
{{rdex|048|296|Makuhita|1|Fighting}}&lt;br /&gt;
{{rdex|049|297|Hariyama|1|Fighting}}&lt;br /&gt;
{{rdex|249|246|Larvitar|2|Rock|Ground}}&lt;br /&gt;
{{rdex|250|247|Pupitar|2|Rock|Ground}}&lt;br /&gt;
{{rdex|251|248|Tyranitar|2|Rock|Dark}}&lt;br /&gt;
{{rdex|076|307|Meditite|2|Fighting|Psychic}}&lt;br /&gt;
{{rdex|077|308|Medicham|2|Fighting|Psychic}}&lt;br /&gt;
{{rdex|080|311|Plusle|1|Electric}}&lt;br /&gt;
{{rdex|081|312|Minun|1|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #086&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #313&lt;br /&gt;
| {{MSP|313|Volbeat}}&lt;br /&gt;
| {{p|Volbeat|Candela (Volbeat)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|087|314|Illumise|2|Bug|Electric}}&lt;br /&gt;
{{rdex|025|406|Budew|1|Grass}}&lt;br /&gt;
{{rdex|094|315|Roselia|1|Grass}}&lt;br /&gt;
{{rdex|027|407|Roserade|2|Grass|Poison}}&lt;br /&gt;
{{rdex|127|451|Skorupi|2|Poison|Ground}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #452&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #452&lt;br /&gt;
| {{MSP|452|Drapion}}&lt;br /&gt;
| {{p|Drapion|Mantigore (Drapion)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{poison color}}&amp;quot; | [[Poison (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Poison&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ground color}}&amp;quot; | [[Ground (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ground&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|095|316|Gulpin|1|Poison}}&lt;br /&gt;
{{rdex|096|317|Swalot|1|Poison}}&lt;br /&gt;
{{rdex|029|029|Nidoran♀|1|Poison}}&lt;br /&gt;
{{rdex|032|032|Nidoran♂|1|Poison}}&lt;br /&gt;
{{rdex|030|030|Nidorina|1|Poison}}&lt;br /&gt;
{{rdex|033|033|Nidorino|1|Poison}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Poison|Ground}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Poison|Ground}}&lt;br /&gt;
{{rdex|101||Numel|1|Ground}}&lt;br /&gt;
{{rdex|102|323|Camerupt|2|Fire|Water}}&lt;br /&gt;
{{rdex|216|218|Slugma|1|Steel}}&lt;br /&gt;
{{rdex|217|219|Magcargo|2|Steel|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #109&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #109&lt;br /&gt;
| {{MSP|109|Koffing}}&lt;br /&gt;
| {{p|Koffing|Koffing (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #110&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #110&lt;br /&gt;
| {{MSP|110|Weezing}}&lt;br /&gt;
| {{p|Weezing|Weezing (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|004|155|Cyndaquil|1|Fire}}&lt;br /&gt;
{{rdex|005|156|Quilava|1|Fire}}&lt;br /&gt;
{{rdex|006|157|Typhlosion|1|Fire}}&lt;br /&gt;
{{rdex|116|328|Trapinch|2|Bug|Ground}}&lt;br /&gt;
{{rdex|117|329|Vibrava|2|Bug|Flying}}&lt;br /&gt;
{{rdex|118|330|Flygon|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|119|331|Cacnea|1|Grass}}&lt;br /&gt;
{{rdex|120|332|Cacturne|2|Grass|Dark}}&lt;br /&gt;
{{rdex|135|629|Vullaby|1|Ground}}&lt;br /&gt;
{{rdex|136|630|Mandibuzz|2|Ground|Flying}}&lt;br /&gt;
{{rdex|084|084|Doduo|2|Normal|Flying}}&lt;br /&gt;
{{rdex|085|085|Dodrio|2|Normal|Flying}}&lt;br /&gt;
{{rdex|203|227|Skarmory|2|Steel|Flying}}&lt;br /&gt;
{{rdex|123|335|Zangoose|1|Normal}}&lt;br /&gt;
{{rdex|124|336|Seviper|2|Poison|Dark}}&lt;br /&gt;
{{rdex|125|337|Lunatone|2|Rock|Psychic}}&lt;br /&gt;
{{rdex|126|338|Solrock|2|Rock|Psychic}}&lt;br /&gt;
{{rdex|127|339|Barboach|2|Water|Ground}}&lt;br /&gt;
{{rdex|128|340|Whiscash|2|Water|Ground}}&lt;br /&gt;
{{rdex|129|341|Corphish|2|Water|Ground}}&lt;br /&gt;
{{rdex|130|342|Crawdaunt|2|Water|Ground}}&lt;br /&gt;
{{rdex|133|345|Lileep|2|Rock|Grass}}&lt;br /&gt;
{{rdex|134|346|Cradily|2|Rock|Grass}}&lt;br /&gt;
{{rdex|135|347|Anorith|2|Rock|Bug}}&lt;br /&gt;
{{rdex|136|348|Armaldo|2|Rock|Bug}}&lt;br /&gt;
{{rdex|097|318|Carvanha|2|Water|Dark}}&lt;br /&gt;
{{rdex|098|319|Sharpedo|2|Water|Dark}}&lt;br /&gt;
{{rdex|099|320|Wailmer|1|Water}}&lt;br /&gt;
{{rdex|100|321|Wailord|1|Water}}&lt;br /&gt;
{{rdex|140|349|Feebas|1|Water}}&lt;br /&gt;
{{rdex|141|350|Milotic|1|Water}}&lt;br /&gt;
{{rdex|142|351|Castform|1|Water}}&lt;br /&gt;
{{rdex|142|351S|Castform|1|Fire}}&lt;br /&gt;
{{rdex|142|351H|Castform|1|Electric}}&lt;br /&gt;
{{rdex|142|351S|Castform|1|Ice}}&lt;br /&gt;
{{rdex|142|351H|Castform|1|Ground}}&lt;br /&gt;
{{rdex|142|351|Castform|1|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Water|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Fire|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Electric|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Ice|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|2|Ground|Flying}}&lt;br /&gt;
{{rdex|066|426|Drifblim|1|Flying}}&lt;br /&gt;
{{rdex|145|352|Kecleon|1|Normal}}&lt;br /&gt;
{{rdex|149|203|Girafarig|2|Electric|Psychic}}&lt;br /&gt;
{{rdex|150|357|Tropius|2|Grass|Flying}}&lt;br /&gt;
{{rdex||103A|Exeggutor|2|Grass|Dragon}}&lt;br /&gt;
{{rdex|028|522|Blitzle|1|Electric}}&lt;br /&gt;
{{rdex|029|523|Zebstrika|1|Electric}}&lt;br /&gt;
{{rdex|200|231|Phanpy|1|Fighting}}&lt;br /&gt;
{{rdex|201|232|Donphan|1|Fighting}}&lt;br /&gt;
{{rdex|102|441|Chatot|2|Normal|Flying}}&lt;br /&gt;
{{rdex|123|190|Aipom|1|Normal}}&lt;br /&gt;
{{rdex|064|424|Ambipom|1|Fighting}}&lt;br /&gt;
{{rdex|063Mo|710|Pumpkaboo|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|064Mo|711|Gourgeist|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|148|355|Duskull|1|Ghost}}&lt;br /&gt;
{{rdex|149|356|Dusclops|1|Ghost}}&lt;br /&gt;
{{rdex||105A|Marowak|2|Fire|Ghost}}&lt;br /&gt;
{{rdex|173|363|Spheal|2|Ice|Water}}&lt;br /&gt;
{{rdex|174|364|Sealeo|2|Ice|Water}}&lt;br /&gt;
{{rdex|175|365|Walrein|2|Ice|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #131&lt;br /&gt;
| {{MSP|131|Lapras}}&lt;br /&gt;
| {{p|Lapras|Lapras (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|173|222|Corsola|2|Water|Rock}}&lt;br /&gt;
{{rdex|176|366|Clamperl|1|Water}}&lt;br /&gt;
{{rdex|177|367|Huntail|2|Water|Dark}}&lt;br /&gt;
{{rdex|178|368|Gorebyss|2|Water|Psychic}}&lt;br /&gt;
{{rdex|176|170|Chinchou|2|Water|Electric}}&lt;br /&gt;
{{rdex|177|171|Lanturn|2|Water|Electric}}&lt;br /&gt;
{{rdex|179|369|Relicanth|2|Water|Rock}}&lt;br /&gt;
{{rdex|175|224|Octillery|1|Water}}&lt;br /&gt;
{{rdex|174|223|Remoraid|1|Water}}&lt;br /&gt;
{{rdex|202|226|Mantine|1|Water}}&lt;br /&gt;
{{rdex|187|371|Bagon|1|Dragon}}&lt;br /&gt;
{{rdex|188|372|Shelgon|1|Dragon}}&lt;br /&gt;
{{rdex|189|373|Salamence|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|190|374|Beldum|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|191|375|Metang|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|192|376|Metagross|2|Steel|Psychic}}&lt;br /&gt;
{{rdex|142|636|Larvesta|2|Bug|Fire}}&lt;br /&gt;
{{rdex|143|637|Volcarona|2|Bug|Fire}}&lt;br /&gt;
{{rdex|175|468|Togekiss|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|047|176|Togetic|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|196|380|Latias|2|Dragon|Fairy}}&lt;br /&gt;
{{rdex|197|381|Latios|2|Dragon|Fairy}}&lt;br /&gt;
{{rdex|193|377|Regirock|1|Rock}}&lt;br /&gt;
{{rdex|194|378|Regice|1|Ice}}&lt;br /&gt;
{{rdex|195|379|Registeel|1|Steel}}&lt;br /&gt;
{{rdex|198|382|Kyogre|1|Water}}&lt;br /&gt;
{{rdex|199|383|Groudon|1|Ground}}&lt;br /&gt;
{{rdex|200|384|Rayquaza|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|202|386|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex|202|386A|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex|202|386D|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex|202|386S|Deoxys|1|Psychic}}&lt;br /&gt;
{{rdex||489|Phione|1|Water}}&lt;br /&gt;
{{rdex|151|490|Manaphy|2|Water|Fairy}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The {{p|Phanpy}} and {{p|Blitzle}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Vullaby}} and {{p|Doduo}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* {{p|Phione}} may be caught freely in the wild but only [[Underwater]], requiring use of {{m|Dive}}. Phione is required as part of a new side quest to obtain {{p|Manaphy}}.&lt;br /&gt;
* A wild {{p|Larvesta}} may be caught in [[Scorched Slab]] any time after earning Hoenn&#039;s eight badges.&lt;br /&gt;
&lt;br /&gt;
=== Sinnoh ===&lt;br /&gt;
{{rdexh|diamond|pearl|dexname={{color2|000|List of Pokémon by Sinnoh Pokédex number|Sdex}}}}&lt;br /&gt;
{{rdex|001|387|Turtwig|1|Grass}}&lt;br /&gt;
{{rdex|002|388|Grotle|1|Grass}}&lt;br /&gt;
{{rdex|003|389|Torterra|2|Grass|Rock}}&lt;br /&gt;
{{rdex|004|390|Chimchar|1|Fire}}&lt;br /&gt;
{{rdex|005|391|Monferno|1|Fire}}&lt;br /&gt;
{{rdex|006|392|Infernape|2|Fire|Fighting}}&lt;br /&gt;
{{rdex|007|393|Piplup|1|Water}}&lt;br /&gt;
{{rdex|008|394|Prinplup|1|Water}}&lt;br /&gt;
{{rdex|009|395|Empoleon|2|Water|Steel}}&lt;br /&gt;
{{rdex|010|396|Starly|2|Normal|Flying}}&lt;br /&gt;
{{rdex|011|397|Staravia|2|Normal|Flying}}&lt;br /&gt;
{{rdex|012|398|Staraptor|2|Dark|Flying}}&lt;br /&gt;
{{rdex|010|504|Patrat|1|Normal}}&lt;br /&gt;
{{rdex|011|505|Watchog|1|Normal}}&lt;br /&gt;
{{rdex|034|831|Wooloo|1|Normal}}&lt;br /&gt;
{{rdex|035|832|Dubwool|1|Normal}}&lt;br /&gt;
{{rdex|045|412|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|045|412G|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|045|412S|Burmy|1|Bug}}&lt;br /&gt;
{{rdex|046|413|Wormadam|2|Bug|Grass}}&lt;br /&gt;
{{rdex|046|413G|Wormadam|2|Bug|Ground}}&lt;br /&gt;
{{rdex|046|413S|Wormadam|2|Bug|Steel}}&lt;br /&gt;
{{rdex|047|414|Mothim|2|Bug|Fire}}&lt;br /&gt;
{{rdex|047|414|Mothim|2|Bug|Ice}}&lt;br /&gt;
{{rdex|093|587|Emolga|2|Electric|Flying}}&lt;br /&gt;
{{rdex|103|191|Sunkern|1|Grass}}&lt;br /&gt;
{{rdex|104|192|Sunflora|1|Grass}}&lt;br /&gt;
{{rdex|063Mo|710|Pumpkaboo|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|064Mo|711|Gourgeist|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|061Mo|708|Phantump|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|062Mo|709|Trevenant|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|056|418|Buizel|1|Water}}&lt;br /&gt;
{{rdex|057|419|Floatzel|1|Water}}&lt;br /&gt;
{{rdex|060|422|Shellos|1|Water}}&lt;br /&gt;
{{rdex|060|422E|Shellos|1|Water}}&lt;br /&gt;
{{rdex|061|423|Gastrodon|2|Water|Ground}}&lt;br /&gt;
{{rdex|061|423E|Gastrodon|2|Water|Ground}}&lt;br /&gt;
{{rdex|072|072|Tentacool|2|Poison|Water}}&lt;br /&gt;
{{rdex|073|073|Tentacruel|2|Poison|Water}}&lt;br /&gt;
{{rdex|134|456|Finneon|1|Water}}&lt;br /&gt;
{{rdex|135|457|Lumineon|1|Water}}&lt;br /&gt;
{{rdex|180|846|Arrokuda|1|Water}}&lt;br /&gt;
{{rdex|181|847|Barraskewda|1|Water}}&lt;br /&gt;
{{rdex|076|431|Glameow|1|Normal}}&lt;br /&gt;
{{rdex|077|432|Purugly|1|Normal}}&lt;br /&gt;
{{rdex|035|529|Drilbur|1|Ground}}&lt;br /&gt;
{{rdex|036|530|Excadrill|2|Ground|Steel}}&lt;br /&gt;
{{rdex|030|524|Roggenrola|1|Rock}}&lt;br /&gt;
{{rdex|031|525|Boldore|1|Rock}}&lt;br /&gt;
{{rdex|032|526|Gigalith|1|Rock}}&lt;br /&gt;
{{rdex|108|602|Tynamo|1|Electric}}&lt;br /&gt;
{{rdex|109|603|Eelektrik|1|Electric}}&lt;br /&gt;
{{rdex|110|604|Eelektross|1|Electric}}&lt;br /&gt;
{{rdex|078|309|Electrike|1|Electric}}&lt;br /&gt;
{{rdex|079|310|Manectric|1|Electric}}&lt;br /&gt;
{{rdex|214|228|Houndour|2|Dark|Fire}}&lt;br /&gt;
{{rdex|215|229|Houndoom|2|Dark|Fire}}&lt;br /&gt;
{{rdex|084|434|Stunky|1|Poison}}&lt;br /&gt;
{{rdex|085|435|Skuntank|1|Poison}}&lt;br /&gt;
{{rdex|060|554|Darumaka|2|Fire|Fairy}}&lt;br /&gt;
{{rdex|061|555|Darmanitan|2|Fire|Fairy}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #061&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #555Z&lt;br /&gt;
| {{MSP|555Z|Darmanitan}}&lt;br /&gt;
| {{p|Darmanitan|Zendaruma (Darmanitan Zen Mode)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{psychic color}}&amp;quot; | [[Psychic (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Psychic&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|108|442|Spiritomb|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|068|562|Yamask|1|Ghost}}&lt;br /&gt;
{{rdex|069|563|Cofagrigus|2|Ghost|Rock}}&lt;br /&gt;
{{rdex|122|449|Hippopotas|1|Ground}}&lt;br /&gt;
{{rdex|123|450|Hippowdon|1|Ground}}&lt;br /&gt;
{{rdex||050A|Diglett|2|Ground|Steel}}&lt;br /&gt;
{{rdex||051A|Dugtrio|2|Ground|Steel}}&lt;br /&gt;
{{rdex|124|618|Stunfisk|2|Ground|Electric}}&lt;br /&gt;
{{rdex|007|158|Totodile|1|Water}}&lt;br /&gt;
{{rdex|008|159|Croconaw|1|Water}}&lt;br /&gt;
{{rdex|009|160|Feraligatr|2|Water|Fighting}}&lt;br /&gt;
{{rdex|129|453|Croagunk|2|Poison|Fighting}}&lt;br /&gt;
{{rdex|130|454|Toxicroak|2|Poison|Dark}}&lt;br /&gt;
{{rdex|049|543|Venipede|2|Bug|Poison}}&lt;br /&gt;
{{rdex|050|544|Whirlipede|2|Bug|Poison}}&lt;br /&gt;
{{rdex|051|545|Scolipede|2|Bug|Poison}}&lt;br /&gt;
{{rdex|101|595|Joltik|2|Bug|Electric}}&lt;br /&gt;
{{rdex|102|596|Galvantula|2|Bug|Electric}}&lt;br /&gt;
{{rdex|159|850|Sizzlipede|2|Fire|Bug}}&lt;br /&gt;
{{rdex|160|851|Centiskorch|2|Fire|Bug}}&lt;br /&gt;
{{rdex|103|597|Ferroseed|2|Grass|Steel}}&lt;br /&gt;
{{rdex|104|598|Ferrothorn|2|Grass|Steel}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #069&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #303&lt;br /&gt;
| {{MSP|303|Mawile}}&lt;br /&gt;
| {{p|Mawile|Mawile (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #069&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #303&lt;br /&gt;
| {{MSP|303M|Mawile}}&lt;br /&gt;
| {{p|Mawile|Gorgonna (Mega Mawile)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{grass color}}&amp;quot; | [[Grass (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Grass &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|091|585|Deerling|2|Normal|Grass}}&lt;br /&gt;
{{rdex|092|586|Sawsbuck|2|Normal|Grass}}&lt;br /&gt;
{{rdex|161|177|Natu|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|162|178|Xatu|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|111|111|Rhyhorn|2|Ground|Rock}}&lt;br /&gt;
{{rdex|112|112|Rhydon|2|Ground|Rock}}&lt;br /&gt;
{{rdex|188|464|Rhyperior|2|Ground|Rock}}&lt;br /&gt;
{{rdex|036|408|Cranidos|1|Rock}}&lt;br /&gt;
{{rdex|037|409|Rampardos|2|Rock|Fighting}}&lt;br /&gt;
{{rdex|038|410|Shieldon|2|Rock|Steel}}&lt;br /&gt;
{{rdex|039|411|Bastiodon|2|Rock|Steel}}&lt;br /&gt;
{{rdex|070|564|Tirtouga|2|Water|Rock}}&lt;br /&gt;
{{rdex|071|565|Carracosta|2|Water|Rock}}&lt;br /&gt;
{{rdex|072|566|Archen|2|Rock|Flying}}&lt;br /&gt;
{{rdex|073|567|Archeops|2|Rock|Flying}}&lt;br /&gt;
{{rdex|128|622|Golett|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|129|623|Golurk|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|193|207|Gligar|2|Poison|Flying}}&lt;br /&gt;
{{rdex|154|472|Gliscor|2|Poison|Flying}}&lt;br /&gt;
{{rdex|218|215|Sneasel|2|Dark|Ice}}&lt;br /&gt;
{{rdex|152|359|Absol|2|Dark|Ice}}&lt;br /&gt;
{{rdex||037A|Vulpix|1|Ice}}&lt;br /&gt;
{{rdex||038A|Ninetales|2|Ice|Fairy}}&lt;br /&gt;
{{rdex|119|613|Cubchoo|1|Ice}}&lt;br /&gt;
{{rdex|120|614|Beartic|2|Ice|Water}}&lt;br /&gt;
{{rdex|142|459|Snover|2|Grass|Ice}}&lt;br /&gt;
{{rdex|143|460|Abomasnow|2|Grass|Ice}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #154&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #238&lt;br /&gt;
| {{MSP|238|Smoochum}}&lt;br /&gt;
| {{p|Smoochum|Smoochum (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| {{MSP|124|Jynx}}&lt;br /&gt;
| {{p|Jynx|Jynx (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|089Co|701|Hawlucha|2|Fighting|Flying}}&lt;br /&gt;
{{rdex|132|626|Bouffalant|1|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #105&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #324&lt;br /&gt;
| {{MSP|324|Torkoal}}&lt;br /&gt;
| {{p|Torkoal|Torkoal (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{psychic color}}&amp;quot; | [[Psychic (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Psychic &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|168|213|Shuckle|2|Grass|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #116&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #116&lt;br /&gt;
| {{MSP|116|Horsea}}&lt;br /&gt;
| {{p|Horsea|Horsea (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #117&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #117&lt;br /&gt;
| {{MSP|117|Seadra}}&lt;br /&gt;
| {{p|Seadra|Seadra (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dragon color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|152|479|Rotom|2|Ghost|Electric}}&lt;br /&gt;
{{rdex|152|479O|Rotom|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|152|479W|Rotom|2|Ghost|Water}}&lt;br /&gt;
{{rdex|152|479R|Rotom|2|Ghost|Ice}}&lt;br /&gt;
{{rdex|152|479F|Rotom|2|Ghost|Flying}}&lt;br /&gt;
{{rdex|152|479L|Rotom|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|191|477|Dusknoir|2|Ghost|Electric}}&lt;br /&gt;
{{rdex|111|605|Elgyem|1|Psychic}}&lt;br /&gt;
{{rdex|112|606|Beheeyem|1|Psychic}}&lt;br /&gt;
{{rdex|109|443|Gible|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|110|444|Gabite|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|111|445|Garchomp|2|Dragon|Ground}}&lt;br /&gt;
{{rdex|146|480|Uxie|1|Fairy}}&lt;br /&gt;
{{rdex|147|481|Mesprit|1|Fairy}}&lt;br /&gt;
{{rdex|148|482|Azelf|1|Fairy}}&lt;br /&gt;
{{rdex||488|Cresselia|1|Fairy}}&lt;br /&gt;
{{rdex|147|641|Tornadus|1|Flying}}&lt;br /&gt;
{{rdex|148|642|Thundurus|2|Flying|Electric}}&lt;br /&gt;
{{rdex|151|645|Landorus|2|Flying|Ground}}&lt;br /&gt;
{{rdex||486|Regigigas|1|Normal}}&lt;br /&gt;
{{rdex|149|483|Dialga|2|Psychic|Steel}}&lt;br /&gt;
{{rdex|150|484|Palkia|2|Psychic|Dragon}}&lt;br /&gt;
{{rdex|210|487|Giratina|2|Ghost|Dragon}}&lt;br /&gt;
{{rdex|210|487O|Giratina|2|Ghost|Dragon}}&lt;br /&gt;
{{rdex||493|Arceus|1|Normal}}&lt;br /&gt;
{{rdex|152Ce|720|Hoopa|2|Psychic|Ghost}}&lt;br /&gt;
{{rdex|152Ce|720U|Hoopa|2|Psychic|Dark}}&lt;br /&gt;
{{rdex|153Ce|721|Volcanion|2|Fire|Water}}&lt;br /&gt;
{{rdex|201|385|Jirachi|2|Fairy|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
* The {{p|Houndour}} and {{p|Electrike}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Pumpkaboo}} and {{p|Phantump}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The &amp;lt;del&amp;gt;{{p|Golett}}&amp;lt;/del&amp;gt; {{p|Gligar}} and {{p|Sneasel}} evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The &amp;lt;del&amp;gt;{{p|Hippopotas}}&amp;lt;/del&amp;gt; {{p|Drilbur}} and {{p|Diglett}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Ferroseed}} and {{p|Mawile}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
* The {{p|Cubchoo}} and {{p|Vulpix}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
&lt;br /&gt;
=== Kalos (Unova is no more) ===&lt;br /&gt;
{{rdexh|X|Y|dexname={{color2|000|List of Pokémon by Kalos Pokédex number|&amp;lt;small&amp;gt;Ce/Co/Mo&amp;lt;/small&amp;gt;&amp;lt;br/&amp;gt;Kdex}}}}&lt;br /&gt;
{{rdex|001Ce|650|Chespin|1|Grass}}&lt;br /&gt;
{{rdex|002Ce|651|Quilladin|1|Grass}}&lt;br /&gt;
{{rdex|003Ce|652|Chesnaught|2|Grass|Fighting}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #076&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #570&lt;br /&gt;
| {{MSP|570|Fennekin}}&lt;br /&gt;
| {{p|Fennekin|Fennekin (Zorua)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #077&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #654&lt;br /&gt;
| {{MSP|654|Delphox}}&lt;br /&gt;
| {{p|Delphox|Delphox (Braixen)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire &amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|077|571|Zoroark|2|Fire|Ghost}}&lt;br /&gt;
{{rdex|007Ce|656|Froakie|1|Water}}&lt;br /&gt;
{{rdex|008Ce|657|Frogadier|1|Water}}&lt;br /&gt;
{{rdex|009Ce|658|Greninja|2|Water|Dark}}&lt;br /&gt;
{{rdex|010Ce|659|Bunnelby|1|Ground}}&lt;br /&gt;
{{rdex|011Ce|660|Diggersby|1|Ground}}&lt;br /&gt;
{{rdex|013|399|Bidoof|1|Normal}}&lt;br /&gt;
{{rdex|014|400|Bibarel|2|Normal|Water}}&lt;br /&gt;
{{rdex|012|506|Lillipup|1|Normal}}&lt;br /&gt;
{{rdex|013|507|Herdier|1|Normal}}&lt;br /&gt;
{{rdex|014|508|Stoutland|1|Normal}}&lt;br /&gt;
{{rdex|014Ce|661|Fletchling|2|Normal|Flying}}&lt;br /&gt;
{{rdex|015Ce|662|Fletchinder|2|Fire|Flying}}&lt;br /&gt;
{{rdex|016Ce|663|Talonflame|2|Fire|Flying}}&lt;br /&gt;
{{rdex|020Ce|664|Scatterbug|1|Bug}}&lt;br /&gt;
{{rdex|021Ce|665|Spewpa|1|Bug}}&lt;br /&gt;
{{rdex|022Ce|666|Vivillon|2|Bug|Flying}}&lt;br /&gt;
{{rdex|032|167|Spinarak|1|Bug}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #032&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #167&lt;br /&gt;
| {{MSP|168|Ariados}}&lt;br /&gt;
| {{p|Ariados|Ariados♂}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{psychic color}}&amp;quot; | [[Psychic (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Psychic&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #033&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #168&lt;br /&gt;
| {{MSP|168|Ariados}}&lt;br /&gt;
| {{p|Ariados|Ariados♀}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{poison color}}&amp;quot; | [[Poison (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Poison&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|015|401|Kricketot|1|Bug}}&lt;br /&gt;
{{rdex|016|402|Kricketune|1|Bug}}&lt;br /&gt;
{{rdex|019Mo|704|Goomy|1|Water}}&lt;br /&gt;
{{rdex|020Mo|705|Sliggoo|1|Water}}&lt;br /&gt;
{{rdex|021Mo|706|Goodra|2|Dragon|Water}}&lt;br /&gt;
{{rdex|001|495|Snivy|1|Grass}}&lt;br /&gt;
{{rdex|002|496|Servine|1|Grass}}&lt;br /&gt;
{{rdex|003|497|Serperior|1|Grass}}&lt;br /&gt;
{{rdex|089Ce|672|Skiddo|1|Grass}}&lt;br /&gt;
{{rdex|090Ce|673|Gogoat|1|Grass}}&lt;br /&gt;
{{rdex|077|077|Ponyta|1|Fire}}&lt;br /&gt;
{{rdex|078|078|Rapidash|1|Fire}}&lt;br /&gt;
{{rdex|046|540|Sewaddle|2|Bug|Grass}}&lt;br /&gt;
{{rdex|047|541|Swadloon|2|Bug|Grass}}&lt;br /&gt;
{{rdex|048|542|Leavanny|2|Bug|Grass}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #086&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #313&lt;br /&gt;
| {{MSP|313|Volbeat}}&lt;br /&gt;
| {{p|Volbeat|Candela (Volbeat)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{bug color}}&amp;quot; | [[Bug (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Bug&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fire color}}&amp;quot; | [[Fire (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fire&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|087|314|Illumise|2|Bug|Electric}}&lt;br /&gt;
{{rdex|052|546|Cottonee|1|Grass}}&lt;br /&gt;
{{rdex|053|547|Whimsicott|1|Grass}}&lt;br /&gt;
{{rdex|093Ce|676|Furfrou|1|Normal}}&lt;br /&gt;
{{rdex|114Ce|677|Espurr|1|Psychic}}&lt;br /&gt;
{{rdex|115Ce|678|Meowstic|1|Psychic}}&lt;br /&gt;
{{rdex|115Ce|678F|Meowstic|1|Psychic}}&lt;br /&gt;
{{rdex|117Ce|679|Honedge|2|Steel|Ghost}}&lt;br /&gt;
{{rdex|118Ce|680|Doublade|2|Steel|Ghost}}&lt;br /&gt;
{{rdex|119Ce|681|Aegislash|2|Steel|Ghost}}&lt;br /&gt;
{{rdex|061Mo|708|Phantump|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|062Mo|709|Trevenant|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|146|353|Shuppet|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|147|354|Banette|2|Ghost|Dark}}&lt;br /&gt;
{{rdex|033|527|Woobat|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|034|528|Swoobat|2|Fairy|Flying}}&lt;br /&gt;
{{rdex|052|206|Dunsparce|1|Dragon}}&lt;br /&gt;
{{rdex|159|235|Smeargle|1|Normal}}&lt;br /&gt;
{{rdex|129Ce|682|Spritzee|1|Fairy}}&lt;br /&gt;
{{rdex|130Ce|683|Aromatisse|2|Fairy|Poison}}&lt;br /&gt;
{{rdex|131Ce|684|Swirlix|1|Fairy}}&lt;br /&gt;
{{rdex|132Ce|685|Slurpuff|1|Fairy}}&lt;br /&gt;
{{rdex|041|535|Tympole|1|Water}}&lt;br /&gt;
{{rdex|042|536|Palpitoad|2|Water|Ground}}&lt;br /&gt;
{{rdex|043|537|Seismitoad|2|Water|Ground}}&lt;br /&gt;
{{rdex|086|580|Ducklett|2|Water|Flying}}&lt;br /&gt;
{{rdex|087|581|Swanna|2|Water|Flying}}&lt;br /&gt;
{{rdex|056|550|Basculin|1|Water}}&lt;br /&gt;
{{rdex|056|550B|Basculin|1|Water}}&lt;br /&gt;
{{rdex|021Co|688|Binacle|2|Rock|Water}}&lt;br /&gt;
{{rdex|022Co|689|Barbaracle|2|Rock|Water}}&lt;br /&gt;
{{rdex|030Co|690|Skrelp|2|Poison|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #031Co&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #691&lt;br /&gt;
| {{MSP|691|Dragalge}}&lt;br /&gt;
| {{p|Dragalge|Dracaena (Dragalge)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{poison color}}&amp;quot; | [[Poison (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Poison&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dragon color}}&amp;quot; | [[Dragon (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dragon&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|031Co|691|Dragalge|2|Poison|Dragon}}&lt;br /&gt;
{{rdex|032Co|692|Clauncher|1|Water}}&lt;br /&gt;
{{rdex|033Co|693|Clawitzer|1|Water}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #072&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #072&lt;br /&gt;
| {{MSP|072|Tentacool}}&lt;br /&gt;
| {{p|Tentacool|Tentacool (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #073&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #073&lt;br /&gt;
| {{MSP|073|Tentacruel}}&lt;br /&gt;
| {{p|Tentacruel|Tentacruel (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|079|079|Slowpoke|2|Water|Psychic}}&lt;br /&gt;
{{rdex|080|080|Slowbro|2|Water|Psychic}}&lt;br /&gt;
{{rdex|082|199|Slowking|2|Water|Psychic}}&lt;br /&gt;
{{rdex|015|509|Purrloin|1|Dark}}&lt;br /&gt;
{{rdex|016|510|Liepard|1|Dark}}&lt;br /&gt;
{{rdex|025|519|Pidove|2|Normal|Flying}}&lt;br /&gt;
{{rdex|026|520|Tranquill|2|Normal|Flying}}&lt;br /&gt;
{{rdex|027|521|Unfezant|2|Normal|Flying}}&lt;br /&gt;
{{rdex|027|521F|Unfezant|2|Normal|Flying}}&lt;br /&gt;
{{rdex|161|837|Rolycoly|1|Rock}}&lt;br /&gt;
{{rdex|162|838|Carkol|2|Rock|Fire}}&lt;br /&gt;
{{rdex|163|839|Coalossal|2|Rock|Fire}}&lt;br /&gt;
{{rdex|044|538|Throh|1|Fighting}}&lt;br /&gt;
{{rdex|045|539|Sawk|1|Fighting}}&lt;br /&gt;
{{rdex|046Co|694|Helioptile|1|Electric}}&lt;br /&gt;
{{rdex|047Co|695|Heliolisk|1|Electric}}&lt;br /&gt;
{{rdex|062|556|Maractus|1|Grass}}&lt;br /&gt;
{{rdex|063|557|Dwebble|2|Bug|Rock}}&lt;br /&gt;
{{rdex|064|558|Crustle|2|Bug|Rock}}&lt;br /&gt;
{{rdex|138|632|Durant|2|Bug|Steel}}&lt;br /&gt;
{{rdex|057|551|Sandile|1|Ground}}&lt;br /&gt;
{{rdex|058|552|Krokorok|1|Ground}}&lt;br /&gt;
{{rdex|059|553|Krookodile|2|Ground|Dark}}&lt;br /&gt;
{{rdex|||Trubbish|2|Bug|Poison}}&lt;br /&gt;
{{rdex|||Garbodor|2|Bug|Poison}}&lt;br /&gt;
{{rdex|055|417|Pachirisu|1|Electric}}&lt;br /&gt;
{{rdex|017|403|Shinx|1|Electric}}&lt;br /&gt;
{{rdex|018|404|Luxio|1|Electric}}&lt;br /&gt;
{{rdex|019|405|Luxray|1|Electric}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #255&lt;br /&gt;
| {{MSP|255|Torchic}}&lt;br /&gt;
| {{p|Torchic|Sparchic (Torchic regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #256&lt;br /&gt;
| {{MSP|256|Combusken}}&lt;br /&gt;
| {{p|Combusken|Gallivolt (Combusken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #257&lt;br /&gt;
| {{MSP|257M|Blaziken}}&lt;br /&gt;
| {{p|Blaziken|Brontoken (Blaziken regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{electric color}}&amp;quot; | [[Electric (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Electric &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{fighting color}}&amp;quot; | [[Fighting (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Fighting&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|122|616|Shelmet|1|Bug}}&lt;br /&gt;
{{rdex|123|617|Accelgor|1|Dark}}&lt;br /&gt;
{{rdex|094|588|Karrablast|1|Bug}}&lt;br /&gt;
{{rdex|095|589|Escavalier|2|Bug|Steel}}&lt;br /&gt;
{{rdex|110|325|Spoink|1|Fairy}}&lt;br /&gt;
{{rdex|111|326|Grumpig|2|Fairy|Psychic}}&lt;br /&gt;
{{rdex|096|590|Foongus|2|Grass|Poison}}&lt;br /&gt;
{{rdex|097|591|Amoonguss|2|Grass|Poison}}&lt;br /&gt;
{{rdex|053|415|Combee|2|Bug|Flying}}&lt;br /&gt;
{{rdex|054|416|Vespiquen|2|Bug|Flying}}&lt;br /&gt;
{{rdex|105|599|Klink|1|Steel}}&lt;br /&gt;
{{rdex|106|600|Klang|1|Steel}}&lt;br /&gt;
{{rdex|107|601|Klinklang|1|Steel}}&lt;br /&gt;
{{rdex|113|607|Litwick|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|114|608|Lampent|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|115|609|Chandelure|2|Ghost|Fire}}&lt;br /&gt;
{{rdex|125|619|Mienfoo|1|Fighting}}&lt;br /&gt;
{{rdex|126|620|Mienshao|1|Fighting}}&lt;br /&gt;
{{rdex|198|216|Teddiursa|1|Normal}}&lt;br /&gt;
{{rdex|199|217|Ursaring|1|Normal}}&lt;br /&gt;
{{rdex|127|621|Druddigon|1|Dragon}}&lt;br /&gt;
{{rdex|128|622|Golett|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|129|623|Golurk|2|Ground|Ghost}}&lt;br /&gt;
{{rdex|130|624|Pawniard|2|Dark|Steel}}&lt;br /&gt;
{{rdex|131|625|Bisharp|2|Dark|Steel}}&lt;br /&gt;
{{rdex|133|627|Rufflet|2|Normal|Flying}}&lt;br /&gt;
{{rdex|134|628|Braviary|2|Normal|Flying}}&lt;br /&gt;
{{rdex|064Co|696|Tyrunt|2|Rock|Dragon}}&lt;br /&gt;
{{rdex|065Co|697|Tyrantrum|2|Rock|Dragon}}&lt;br /&gt;
{{rdex|066Co|698|Amaura|2|Rock|Ice}}&lt;br /&gt;
{{rdex|067Co|699|Aurorus|2|Rock|Ice}}&lt;br /&gt;
{{rdex|124Co|703|Carbink|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|050Mo|707|Klefki|2|Steel|Fairy}}&lt;br /&gt;
{{rdex|131|234|Stantler|1|Normal}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #015&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #163&lt;br /&gt;
| {{MSP|163|Hoothoot}}&lt;br /&gt;
| {{p|Hoothoot|Hoothoot (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ice color}}&amp;quot; | [[Ice (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ice &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{flying color}}&amp;quot; | [[Flying (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Flying&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #016&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #164&lt;br /&gt;
| {{MSP|164|Noctowl}}&lt;br /&gt;
| {{p|Noctowl|Noctowl (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ice color}}&amp;quot; | [[Ice (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ice &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{flying color}}&amp;quot; | [[Flying (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Flying&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|029|029|Nidoran♀|1|Ice}}&lt;br /&gt;
{{rdex|032|032|Nidoran♂|1|Ice}}&lt;br /&gt;
{{rdex|030|030|Nidorina|1|Ice}}&lt;br /&gt;
{{rdex|033|033|Nidorino|1|Ice}}&lt;br /&gt;
{{rdex|031|031|Nidoqueen|2|Ice|Poison}}&lt;br /&gt;
{{rdex|034|034|Nidoking|2|Ice|Poison}}&lt;br /&gt;
{{rdex|078|572|Minccino|1|Ice}}&lt;br /&gt;
{{rdex|079|573|Cinccino|1|Ice}}&lt;br /&gt;
{{rdex||027A|Sandshrew|1|Steel}}&lt;br /&gt;
{{rdex||028|Sandslash|1|Steel}}&lt;br /&gt;
{{rdex|121|615|Cryogonal|1|Ice}}&lt;br /&gt;
{{rdex|079Mo|712|Bergmite|1|Ice}}&lt;br /&gt;
{{rdex|080Mo|713|Avalugg|2|Ice|Water}}&lt;br /&gt;
{{rdex|094|439|Mime Jr.|1|Psychic}}&lt;br /&gt;
{{rdex|122|122|Mr. Mime|1|Psychic}}&lt;br /&gt;
{{rdex|154|238|Smoochum|1|Fairy}}&lt;br /&gt;
{{rdex|124|124|Jynx|2|Ghost|Ice}}&lt;br /&gt;
{{rdex|219|200|Misdreavus|1|Ghost}}&lt;br /&gt;
{{rdex|073|429|Mismagius|1|Ghost}}&lt;br /&gt;
{{rdex||491|Darkrai|1|Dark}}&lt;br /&gt;
{{rdex|113Mo|714|Noibat|2|Normal|Flying}}&lt;br /&gt;
{{rdex|114Mo|715|Noivern|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|115|447|Riolu|1|Fighting}}&lt;br /&gt;
{{rdex|116|448|Lucario|2|Ghost|Fighting}}&lt;br /&gt;
{{rdex|068Ce|669|Flabébé|1|Fairy}}&lt;br /&gt;
{{rdex|069Ce|670|Floette|1|Fairy}}&lt;br /&gt;
{{rdex|070Ce|671|Florges|1|Fairy}}&lt;br /&gt;
{{rdex|139|633|Deino|2|Dark|Dragon}}&lt;br /&gt;
{{rdex|140|634|Zweilous|2|Dark|Dragon}}&lt;br /&gt;
{{rdex|141|635|Hydreigon|2|Dark|Dragon}}&lt;br /&gt;
{{rdex|144|638|Cobalion|2|Steel|Fighting}}&lt;br /&gt;
{{rdex|145|639|Terrakion|2|Rock|Fighting}}&lt;br /&gt;
{{rdex|146|640|Virizion|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|153|647|Keldeo|2|Water|Fighting}}&lt;br /&gt;
{{rdex|148Mo|716|Xerneas|2|Ground|Fairy}}&lt;br /&gt;
{{rdex|149Mo|717|Yveltal|2|Dark|Flying}}&lt;br /&gt;
{{rdex|150Mo|718|Zygarde|1|Normal}}&lt;br /&gt;
{{rdex|151Ce|719|Diancie|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|000|494|Victini|2|Fire|Flying}}&lt;br /&gt;
{{rdex||492|Shaymin|1|Grass}}&lt;br /&gt;
{{rdex|154|648|Meloetta|2|Normal|Psychic}}&lt;br /&gt;
{{rdex|154|648P|Meloetta|2|Normal|Fighting}}&lt;br /&gt;
{{rdex|155|649|Genesect|2|Bug|Steel}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
*The {{p|Snivy}} evolutionary lines is no longer treated as starters. Pokémon from this family may be caught freely in the wild. &lt;br /&gt;
*The {{p|Sandshrew}}-variant and {{p|Hoothoot}}-variant evolutionary lines are considered [[Version-exclusive Pokémon]] and counterparts to one another.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Alola ===&lt;br /&gt;
&lt;br /&gt;
{{rdexh|sun|moon|A}}&lt;br /&gt;
{{rdex|001|722|Rowlet|2|Grass|Flying}}&lt;br /&gt;
{{rdex|002|723|Dartrix|2|Grass|Flying}}&lt;br /&gt;
{{rdex|003|724|Decidueye|2|Grass|Ghost}}&lt;br /&gt;
{{rdex|004|725|Litten|1|Fire}}&lt;br /&gt;
{{rdex|005|726|Torracat|1|Fire}}&lt;br /&gt;
{{rdex|006|727|Incineroar|2|Fire|Dark}}&lt;br /&gt;
{{rdex|007|728|Popplio|1|Water}}&lt;br /&gt;
{{rdex|008|729|Brionne|1|Water}}&lt;br /&gt;
{{rdex|009|730|Primarina|2|Water|Fairy}}&lt;br /&gt;
{{rdex|010|731|Pikipek|2|Normal|Flying}}&lt;br /&gt;
{{rdex|011|732|Trumbeak|2|Normal|Flying}}&lt;br /&gt;
{{rdex|012|733|Toucannon|2|Normal|Flying}}&lt;br /&gt;
{{rdex|013|734|Yungoos|1|Normal}}&lt;br /&gt;
{{rdex|014|735|Gumshoos|1|Normal}}&lt;br /&gt;
{{rdex|027|736|Grubbin|1|Bug}}&lt;br /&gt;
{{rdex|028|737|Charjabug|2|Bug|Electric}}&lt;br /&gt;
{{rdex|029|738|Vikavolt|2|Bug|Electric}}&lt;br /&gt;
{{rdex||019A|Rattata|1|Dark}}&lt;br /&gt;
{{rdex||020A|Raticate|1|Dark}}&lt;br /&gt;
{{rdex||027A|Sandshrew|1|Steel}}&lt;br /&gt;
{{rdex||028|Sandslash|1|Steel}}&lt;br /&gt;
{{rdex||037A|Vulpix|1|Ice}}&lt;br /&gt;
{{rdex||038A|Ninetales|2|Ice|Fairy}}&lt;br /&gt;
{{rdex||050A|Diglett|2|Ground|Steel}}&lt;br /&gt;
{{rdex||051A|Dugtrio|2|Ground|Steel}}&lt;br /&gt;
{{rdex||074A|Geodude|2|Rock|Electric}}&lt;br /&gt;
{{rdex||075A|Graveler|2|Rock|Electric}}&lt;br /&gt;
{{rdex||076A|Golem|2|Rock|Electric}}&lt;br /&gt;
{{rdex|105A|105A|Marowak|2|Fire|Ghost}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Fire}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Fire}}&lt;br /&gt;
{{rdex||103A|Exeggutor|2|Grass|Dragon}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #154&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #238&lt;br /&gt;
| {{MSP|238|Smoochum}}&lt;br /&gt;
| {{p|Smoochum|Smoochum (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #124&lt;br /&gt;
| {{MSP|124|Jynx}}&lt;br /&gt;
| {{p|Jynx|Jynx (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{water color}}&amp;quot; | [[Water (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Water &amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{ghost color}}&amp;quot; | [[Ghost (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Ghost&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|059|739|Crabrawler|1|Fighting}}&lt;br /&gt;
{{rdex|060|740|Crabominable|2|Fighting|Ice}}&lt;br /&gt;
{{rdex|082|741|Oricorio|2|Fire|Flying}}&lt;br /&gt;
{{rdex|082|741|Oricorio|2|Psychic|Flying}}&lt;br /&gt;
{{rdex|082|741|Oricorio|2|Electric|Flying}}&lt;br /&gt;
{{rdex|082|741|Oricorio|2|Ghost|Flying}}&lt;br /&gt;
{{rdex|083|742|Cutiefly|2|Bug|Fairy}}&lt;br /&gt;
{{rdex|084|743|Ribombee|2|Bug|Fairy}}&lt;br /&gt;
{{rdex|103|744|Rockruff|1|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| {{MSP|745|Lycanroc}}&lt;br /&gt;
| {{p|Lycanroc|Lycanroc (Dawn)}}&lt;br /&gt;
| colspan=2 style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #745&lt;br /&gt;
| {{MSP|745D|Lycanroc}}&lt;br /&gt;
| {{p|Lycanroc|Lycanroc (Dusk)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{dark color}}&amp;quot; | [[Dark (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Dark&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|110|746|Wishiwashi|1|Water}}&lt;br /&gt;
{{rdex|113|747|Mareanie|2|Poison|Water}}&lt;br /&gt;
{{rdex|114|748|Toxapex|2|Poison|Water}}&lt;br /&gt;
{{rdex|060|299|Nosepass|1|Rock}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #476&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #476&lt;br /&gt;
| {{MSP|476|Probopass}}&lt;br /&gt;
| {{p|Probopass|Probonav (Probopass)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{rock color}}&amp;quot; | [[Rock (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Rock&amp;lt;/span&amp;gt;]]&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel&amp;lt;/span&amp;gt;]]&lt;br /&gt;
{{rdex|132|749|Mudbray|1|Ground}}&lt;br /&gt;
{{rdex|133|750|Mudsdale|1|Ground}}&lt;br /&gt;
{{rdex|141|751|Dewpider|2|Water|Bug}}&lt;br /&gt;
{{rdex|142|752|Araquanid|2|Water|Bug}}&lt;br /&gt;
{{rdex|143|753|Fomantis|1|Grass}}&lt;br /&gt;
{{rdex|144|754|Lurantis|1|Grass}}&lt;br /&gt;
{{rdex|145|755|Morelull|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|146|756|Shiinotic|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|161|757|Salandit|2|Poison|Fire}}&lt;br /&gt;
{{rdex|162|758|Salazzle|2|Poison|Fire}}&lt;br /&gt;
{{rdex|169|759|Stufful|1|Normal}}&lt;br /&gt;
{{rdex|170|760|Bewear|2|Normal|Fighting}}&lt;br /&gt;
{{rdex|171|761|Bounsweet|1|Grass}}&lt;br /&gt;
{{rdex|172|762|Steenee|1|Grass}}&lt;br /&gt;
{{rdex|173|763|Tsareena|2|Grass|Fighting}}&lt;br /&gt;
{{rdex|174|764|Comfey|1|Fairy}}&lt;br /&gt;
{{rdex|150|357|Tropius|2|Grass|Flying}}&lt;br /&gt;
{{rdex|176|765|Oranguru|1|Psychic}}&lt;br /&gt;
{{rdex|177|766|Passimian|1|Fighting}}&lt;br /&gt;
{{rdex|182|767|Wimpod|2|Bug|Water}}&lt;br /&gt;
{{rdex|183|768|Golisopod|2|Bug|Water}}&lt;br /&gt;
{{rdex|186|769|Sandygast|2|Ghost|Ground}}&lt;br /&gt;
{{rdex|187|770|Palossand|2|Ghost|Ground}}&lt;br /&gt;
{{rdex|200|771|Pyukumuku|1|Water}}&lt;br /&gt;
{{rdex|203|772|Type: Null|1|Normal}}&lt;br /&gt;
{{rdex|204|773|Silvally|1|Normal}}&lt;br /&gt;
{{rdex|213|774|Minior|2|Rock|Flying}}&lt;br /&gt;
{{rdex|105|324|Torkoal|1|Fire}}&lt;br /&gt;
{{rdex|224|776|Turtonator|2|Fire|Dragon}}&lt;br /&gt;
{{rdex|225|777|Togedemaru|2|Electric|Steel}}&lt;br /&gt;
{{rdex|242|778|Mimikyu|2|Ghost|Fairy}}&lt;br /&gt;
{{rdex|243|779|Bruxish|2|Water|Psychic}}&lt;br /&gt;
{{rdex|244|780|Drampa|2|Dragon|Flying}}&lt;br /&gt;
{{rdex|263|781|Dhelmise|2|Ghost|Grass}}&lt;br /&gt;
{{rdex|271|782|Jangmo-o|1|Dragon}}&lt;br /&gt;
{{rdex|272|783|Hakamo-o|2|Dragon|Fighting}}&lt;br /&gt;
{{rdex|273|784|Kommo-o|2|Dragon|Steel}}&lt;br /&gt;
{{rdex|285|785|Tapu Koko|2|Electric|Fairy}}&lt;br /&gt;
{{rdex|286|786|Tapu Lele|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|287|787|Tapu Bulu|2|Grass|Fairy}}&lt;br /&gt;
{{rdex|288|788|Tapu Fini|2|Water|Fairy}}&lt;br /&gt;
{{rdex|301|801|Magearna|2|Steel|Fairy}}&lt;br /&gt;
{{rdex|302|802|Marshadow|2|Ghost|Fighting}}&lt;br /&gt;
{{rdex|???|807|Zeraora|2|Electric|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
=== [[Ultra Beast]]s ===&lt;br /&gt;
&lt;br /&gt;
{{rdexh|sun|moon|A}}&lt;br /&gt;
{{rdex|289|789|Cosmog|1|Psychic}}&lt;br /&gt;
{{rdex|290|790|Cosmoem|1|Psychic}}&lt;br /&gt;
{{rdex|291|791|Solgaleo|2|Psychic|Fire}}&lt;br /&gt;
{{rdex|292|792|Lunala|2|Psychic|Fairy}}&lt;br /&gt;
{{rdex|293|793|Nihilego|2|Poison|Dark}}&lt;br /&gt;
{{rdex|294|794|Buzzwole|2|Bug|Fighting}}&lt;br /&gt;
{{rdex|295|795|Pheromosa|2|Fairy|Fighting}}&lt;br /&gt;
{{rdex|296|796|Xurkitree|1|Electric}}&lt;br /&gt;
{{rdex||806|Blacephalon|2|Fairy|Fire}}&lt;br /&gt;
{{rdex|297|797|Celesteela|1|Steel}}&lt;br /&gt;
{{rdex|298|798|Kartana|1|Grass}}&lt;br /&gt;
{{rdex||805|Stakataka|2|Rock|Psychic}}&lt;br /&gt;
{{rdex||485|Heatran|2|Fire|Steel}}&lt;br /&gt;
{{rdex||646|Kyurem|2|Ice|Rock}}&lt;br /&gt;
{{rdex|299|799|Guzzlord|2|Psychic|Dark}}&lt;br /&gt;
{{rdex|300|800|Necrozma|2|Psychic|Electric}}&lt;br /&gt;
{{rdex||803|Poipole|2|Steel|Poison}}&lt;br /&gt;
{{rdex||804|Naganadel|2|Steel|Poison}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Generation Reboot: Updated Regions &amp;amp; Leagues==&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Johto ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note that the Plain Badge has been renamed the Charm Badge and the Rising Badge has been renamed the Storm Badge. [[Jasmine]]&#039;s Mineral Badge has been redesigned.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{johto color light}}|Johto League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}}; color:#{{johto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Generations {{color2|{{johto color light}}|Generation II|II}} and {{color2|{{johto color light}}|Generation IV|IV}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{johto color light}}|Region|Region:}} {{color2|{{johto color light}}|Johto}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{johto color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color|{{johto color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color2|{{johto color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{johto color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}&lt;br /&gt;
{{gldr|type=Fairy|pic=DP_Marley_Back.png|ldr=Marley|djap=マイ|drm=Mai|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}&lt;br /&gt;
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Driftveil City|cjap=ホドモエシティ|crm=Hodomoe City|bdg=Zephyr}}&lt;br /&gt;
{{gldr|type=Steel|pic=VSJasmine.png|ldr=Jasmine|djap=ミカン|drm=Mikan|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Freeze}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSMarshal.png|ldr=Marshal|djap=レンブ|drm=Renbu|loc=Lacunosa Town|cjap=カゴメタウン|crm=Kagome Town|bdg=Cobble}}&lt;br /&gt;
{{gldr|type=Ice|pic=VSBrycen.png|ldr=Brycen|djap=ハチク|drm=Hachiku|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}&lt;br /&gt;
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* During your first battle against [[Falkner]], a {{p|Farfetch&#039;d}} with the ability {{a|Defiant}} and the move {{m|Roost}} (acquired via [[TM]]) will be his signature Pokémon in lieu of an under-levelled {{p| Pidgeotto}}.&lt;br /&gt;
* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout &amp;amp; names of cities across the rebooted Johto:&lt;br /&gt;
** [[Cherrygrove City]] has replaced the location of [[New Bark Town]] at the foot of [[Tohjo Falls]], becoming the player&#039;s new hometown. Cherrygrove City now boasts an observation deck built onto a hill at the city&#039;s northernmost point, similar to (the former) [[Aspertia City]]. Looking through a pair of binoculars there, the player alludes to a [[Mt. Silver|a distance snowy mountain in the distance]].&lt;br /&gt;
** Your new hometown also features a Pokémon Center and PokéMart.&lt;br /&gt;
** The land occupied by the former Cherrygrove City has become the &#039;&#039;Berry Collective&#039;&#039;, an extenson of [[Johto Route 29|Route 29]] where the [[Berry]]-growing enthusiasts work and reside alongside a large garden similar to the Berry Master&#039;s garden located on [[Hoenn Route 123]]. The &#039;&#039;Berry Collective&#039;&#039; house is also a rest stop for trainers to heal their teams.&lt;br /&gt;
** [[Johto Route 30|Route 30]], [[Johto Route 31|Route 31]], and [[Johto Route 46|Route 46]] have become part of a rugged canyon (named Fennel Canyon) with fewer trees &amp;amp; more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes. You cannot fully navigate [[Johto Route 30|Route 30]] or [[Johto Route 31|Route 31]] during your first approach.&lt;br /&gt;
** [[Violet City]] has been replaced by [[Lacunosa Town]], &#039;&#039;An oasis cut into canyon rock&#039;&#039; along Fennel Canyon. This town still has exits out onto [[Johto Route 31|Route 31]], [[Johto Route 32|Route 32]], and [[Johto Route 36|Route 36]].&lt;br /&gt;
** [[Marshal]] is now the Gym Leader of Lacunosa Town…but won&#039;t be available during your first visit, as his [[Battle Girl]] girlfriend will inform you when you first arrive to challenge him. He&#039;ll be off training deep in [[Mt. Mortar]], requiring a SIDE QUEST for players to find him there after acquiring access to {{m|Strength}} outside of battle. Defeating Marshal will also grant access to {{m|Rock Climb}} outside of battle.&lt;br /&gt;
** &amp;lt;del&amp;gt;Marshal&#039;s hometown is actually called &#039;&#039;Majolica Town&#039;&#039;, but the layout is based on [[Lacunosa Town]]. (&#039;&#039;Or should [[Sandgem Town]] be renamed &#039;&#039;Majolica Town&#039;&#039;?)&amp;lt;/del&amp;gt;&lt;br /&gt;
** You cannot fully navigate [[Johto Route 32|Route 32]] during your first approach as the north half of the coastal route now features slopes, cliffs, &amp;amp; small caves only accessible by {{m|Rock Climb}}. These cliffs and small caves might hold [[Fossil]]s, or [[Shoal Shell]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell]].&lt;br /&gt;
** [[Union Cave]] now holds [[Shoal Salt]]s that can be used by the Treasure Hunter in Driftveil City to craft a [[Shell Bell]], as well as (randomly regenerated) [[Heart Scale]]s to trade for the expertise of the Move Reminder (now found in Olivine City).&lt;br /&gt;
** The small strip formerly known as [[Johto Route 33|Route 33]] is now considered the tail-end of [[Johto Route 32|Route 32]]. Instead, &#039;&#039;Route 33&#039;&#039; will refer to a trainer-filled sea route navigable by {{m|Surf}} leading back to the Berry Farm on Route 29. An {{wp|wind farm|offshore wind farm}} is seen in the background along the route!&lt;br /&gt;
** [[Cilan]], [[Chili]], and [[Cress]] run a &#039;&#039;Battle Café&#039;&#039; in [[Goldenrod City]] allowing for a [[Multi Battle]]/[[Battle Royal]](?) once per day. In fact, during your first visit to Goldenrod City, you will be required to team up alongside Marley against the restaurateur brothers (and win) before Marley agrees to accept your challenge to a gym battle.&lt;br /&gt;
** The eastern half of [[Johto Route 36|Route 36]] will be rugged and craggy from the rock faces of Fennel Canyon. The &amp;quot;{{m|Cut}}-able tree&amp;quot; at the center of the route has been replaced by a &amp;quot;smashable rock&amp;quot; as a roadblock. Defeating Gym Leader Marley in Goldenrod City will allow players to use {{m|Rock Smash}} outside of battle to clear the path.&lt;br /&gt;
** [[Johto Route 38|Route 38]] and [[Johto Route 39|Route 39]] now feature much more rugged terrain with tall karst formations and irrigated paddy fields inspired by {{wp|Wulingyuan}}, otherwise the Forest of Ten Thousands Peaks. There is also a river navigable by {{m|Surf}} requiring {{m|Waterfall}} to reach a ledge high above. This area will be known as [[Forina]] Valley.&lt;br /&gt;
** [[Moomoo Farm]] has been relocated from [[Johto Route 39]] to [[Kanto Route 13]], just north of the infamous &amp;quot;maze of fences&amp;quot;.&lt;br /&gt;
** [[Cianwood City]] has been replaced by [[Driftveil City]], a &#039;&#039;City of billowing sails where nostalgia for old traditions meets the gossip of new currents&#039;&#039;. [[Sprout Tower]] is also located here, with the top floors repurposed as [[Falkner]]&#039;s gym.&lt;br /&gt;
** The tall grass in [[Kanto Route 6]], [[Kanto Route 7]], and [[Kanto Route 11] has become [[marsh tile|marshy areas]], similar to {{weather|sandstorm}}.&lt;br /&gt;
** [[Kanto Route 3]] now includes an [[Ace Trainer]] or [[Triathlete]] named Ben who mentions, &amp;quot;I like shorts! They&#039;re comfy and easy to wear while I train!&amp;quot; &lt;br /&gt;
** [[Kanto Route 8]] now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.&lt;br /&gt;
** The south side of [[Kanto Route 15]] now opens onto a beach straddling a strip of navigable water. The north side now features more boulders and cliffs, as well as places to use {{m|Rock Smash}} to break rocks or {{m|Rock Climb}} to scale slopes.&lt;br /&gt;
* [[Cinnabar Island]] now takes on the layout of [[Humilau City]]. The island&#039;s volcano has since collapsed into &#039;&#039;Cinnabar {{wp|Caldera}}&#039;&#039;, a separate landmass just south of Cinnabar Island that is reachable by {{m|Surf}} and &#039;&#039;features wild Pokémon migrating from other regions&#039;&#039;.&lt;br /&gt;
* [[Johto Route 41|Route 41]] will comprise a much larger area and the [[Whirl Islands]] will also be more prominent islands in their own right, each featuring a different enclosed {{wp|microclimate}} above-ground. &lt;br /&gt;
** {{wp|Speciation}} offers many surprises on islands in particular so the four Whirl Islands will have something to offer: different sets of rare berries to find hidden in the ground, a much higher rate of finding Shiny Pokémon (4× as likely), and different sets of wild Pokémon across four different environments&lt;br /&gt;
** A) the four different environments are swamp (generally {{t|Poison}}, {{t|Ground}}, {{t|Ghost}}, and {{type|Dark}}); volcanic hot springs (generally {{t|Fire}}, {{t|Water}}, and {{t|Dragon}}); windswept rock outcroppings (generally {{t|Rock}}, {{t|Steel}}, and {{type|Flying}}); and flower meadow (generally {{t|Grass}}, {{t|Bug}}, {{t|Normal}}, and {{type|Fairy}}).&lt;br /&gt;
** B) each island will feature wild Pokémon from a different region: [[Hoenn]], [[Sinnoh]], [[Kalos]], or [[Alola]].&lt;br /&gt;
* Weather conditions – usually [[harsh sunlight]] or [[rain]] – vary across across many Johto and Kanto routes.&lt;br /&gt;
** [[Johto Route 35|Route 35]], [[Johto Route 34|Route 34]], and [[Johto Route 32|Route 32]] have a 50% chance of clear weather, 25% chance of harsh sunlight, or 25% chance of rain during each visit.&lt;br /&gt;
** [[Johto Route 37|Route 37]] and [[Johto Route 42|Route 42]] in particular have a 50% chance of fog during each visit. [[Johto Route 37|Route 37]] will always be foggy during your first visit as a sort of introduction to [[Ecruteak City]].&lt;br /&gt;
** [[Johto Route 38|Route 38]] and [[Johto Route 39|Route 39]] in particular have a 25% chance each of experiencing rain, thunderstorms, fog, or clear weather during each visit.&lt;br /&gt;
** [[Johto Route 41|Route 41]] has a 50% chance of clear weather, 25% chance of rain, or 25% chance of thunderstorms during each visit.&lt;br /&gt;
** The same rain and flooding patterns from [[Generation IV]] persist at [[Gyarados Lake]].&lt;br /&gt;
** [[Johto Route 45|Route 45]] and [[Johto Route 46|Route 46]] in particular have a 50% chance each of experiencing sandstorms, 25% chance of rain, or 25% chance of clear weather during each visit. These routes will experience the same weather changes simultaneously (ie, you won&#039;t get rain on one route, followed by a sandstorm on the next route).&lt;br /&gt;
** [[Kanto Route 26]] has a 25% chance each of experiencing rain, thunderstorms, sandstorms, or clear weather during each visit.&lt;br /&gt;
** [[Kanto Route 3]] and [[Kanto Route 4]] will always feature {{m|Misty Terrain}} &#039;&#039;at night&#039;&#039; that will be present throughout battles in these areas.&lt;br /&gt;
** [[Kanto Route 24]] and [[Kanto Route 25]] offers a 25% chance each of rain, fog, harsh sunlight, or clear weather during each visit. These routes will experience the same weather changes simultaneously (ie, you won&#039;t get rain on one route, followed by a fog the next route).&lt;br /&gt;
** [[Kanto Route 17]] (Kanto&#039;s Cycling Road) is now a bridge elevated over the bay and will always feature {{m|Tailwind}} that will be present throughout battles in this area.&lt;br /&gt;
** [[Kanto Route 8]] and [[Kanto Route 9]] in particular have a 50% chance of fog, 25% chance of rain, and 25% chance of clear weather during each visit. [[Kanto Route 9|Route 9]] will always be foggy during your first visit.&lt;br /&gt;
** [[Kanto Route 28]] and the base/exterior of Mt. Silver will typically be shrouded by fog 50% of the time and by hail 25% of the time (otherwise clear weather 25% of the time).&lt;br /&gt;
** {{weather|hail|Heavy snowfall}} is present at the summit of [[Mt. Silver]].&lt;br /&gt;
* SIDE QUEST When walking along [[Johto Route 31|Route 31]] for the first time, Elite Four member [[Karen]] OR Gym Leader [[Jasmine]] will be seen blocking the entrance to [[Dark Cave]]. Return after gaining access to {{m|Rock Smash}} outside of battle to &amp;quot;join&amp;quot; Karen OR Jasmine in search of a rare {{p|Sableye}} OR {{p|Mawile}}, respectively (by &amp;quot;joining&amp;quot; you will guide them through Dark Cave and actually be allowed to play as either of these characters in-battle to catch Sableye/Mawile).&lt;br /&gt;
* SIDE QUEST A trio of {{p|Dragonair}} have replaced {{p|Ampharos}} at [[Glitter Lighthouse]]. With one having fallen ill, [[Jasmine]] requests that you acquire a medicinal recipe from [[Falkner]] in Driftveil City across the bay before she accepts your challenge to a Gym Battle.&lt;br /&gt;
* SIDE QUEST Find Marshal in [[Mt. Mortar]] to challenge him to a Gym Battle. His [[Battle Girl]] girlfriend can&#039;t reach him tucked deep in the mountain (&amp;quot;No signal&amp;quot;) to confirm that his newly redesigned gym is ready for challengers. Deliver her Letter to him to convince him to wrap up his training and return.&lt;br /&gt;
* SIDE QUEST The [[Ruins of Alph]] are &amp;quot;Closed for Excavations&amp;quot; until you earn your sixth badge from Marshal.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Hoenn ===&lt;br /&gt;
&lt;br /&gt;
{{elt/h|gen=III and VI|l={{hoenn color light}}|d={{hoenn color dark}}|league=Hoenn|col=2|col2=4}}&lt;br /&gt;
{{elt|col=2|type=Dark|pic=VSGrimsley.png|m=Grimsley|mjap=ギーマ|mrm=Giima|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Ghost|pic=VSPhoebe.png|m=Phoebe|mjap=フヨウ|mrm=Fuyō|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Grass|pic=Cheryl_PG.png|m=Cheryl|mjap=モミ|mrm=Momi|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Dragon|pic=VSDrake.png|m=Drake|mjap=ゲンジ|mrm=Genji|size=150px}}&lt;br /&gt;
{{elt|col=2|type=Steel|pic=VSSteven2.png|m=Steven Stone|mjap=ダイゴ|mrm=Daigo|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Sinnoh (Unova is no more) ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Please note that the correct names for the renamed Badges below should be the Relic Badge (formerly Quake) and  Edifice or Industry Badge (formerly Coal).&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{sinnoh color dark}}; border: 4px solid #{{sinnoh color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{sinnoh color light}}|Sinnoh League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{sinnoh color light}}|Generation IV}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{sinnoh color light}}|Region|Region:}} {{color2|{{sinnoh color light}}|Sinnoh}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{sinnoh color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}};&amp;quot; | {{color|{{sinnoh color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}};&amp;quot; | {{color2|{{sinnoh color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{sinnoh color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{sinnoh color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSLenora.png|ldr=Lenora|djap=アロエ|drm=Aloe|loc=Eterna City|cjap=ハクタイシティ|crm=Hakutai City|bdg=Quake}}&lt;br /&gt;
{{gldr|type=Rock|pic=VSRoark.png|ldr=Roark|djap=ヒョウタ|drm=Hyouta|loc=Oreburgh City|cjap=クロガネシティ|crm=Kurogane City|bdg=Mine}}&lt;br /&gt;
{{gldr|type=Poison|pic=VSRoxie.png|ldr=Roxie|djap=ホミカ|drm=Homika|loc=Virbank City|cjap=タチワキシティ|crm=Tachiwaki City|bdg=Toxic}}&lt;br /&gt;
{{gldr|type=Electric|pic=VSElesa.png|ldr=Elesa|djap=カミツレ|drm=Kamitsure|loc=Nimbasa City|cjap=ライモンシティ|crm=Raimon City|bdg=Beacon}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSGardenia.png|ldr=Gardenia|djap=ナタネ|drm=Natane|loc=Pastoria City|cjap=ノモセシティ|crm=Nomose City|bdg=Fen}}&lt;br /&gt;
{{gldr|type=Steel|pic=VSByron.png|ldr=Byron|djap=トウガン|drm=Tougan|loc=Castelia City|cjap=ヒウンシティ|crm=Hiun City|bdg=Mine}}&lt;br /&gt;
{{gldr|type=Ice|pic=Cerah.png|ldr=Candice|djap=スズナ|drm=Suzuna|loc=Icirrus City|cjap=セッカシティ|crm=Sekka City|bdg=Icicle|size=150px}}&lt;br /&gt;
{{gldrb|type=Alder|t=Various|pic=VSAlder.png|ldr=Alder|mjap=アデク|drm=Adeku|loc=Hearthome City|cjap=ヨスガシティ|crm=Yosuga City|bdg=Legend}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* In addition to reshuffled or updated Gym Leaders, several changes have happened to the layout and names of cities and routes across the rebooted Sinnoh:&lt;br /&gt;
** The player&#039;s hometown is now [[Oreburgh City]] where Roark is a childhood friend and newly minted Gym Leader.&lt;br /&gt;
** &#039;&#039;Jubilife City&#039;&#039; has been replaced by [[Hearthome City]]. In addition to Alder&#039;s new gym, this is also where Professor Rowan now maintains his lab.&lt;br /&gt;
** [[Veilstone City]] has been replaced by [[Virbank City]], complete with the gasoline processing facilities seen in B2W2 replacing the Team Galactic HQ.&lt;br /&gt;
** The former location of [[Hearthome City]] is now occupied by [[Village Bridge]], which has also been renamed &#039;&#039;Canalave City&#039;&#039;. This city has no Gym but serves as a rest stop for trainers. However, the [[Pokémon Fan Club]] and the [[Poffin House]] are located here. The [[Super Contest]] arena has also been constructed on along the river bank. An entrace to [[Amity Square]] is located in the north-eastern corner of town.&lt;br /&gt;
** &#039;&#039;Solaceon Town&#039;&#039; is no more, its wilderness incorporated into Route 209, but the [[Pokémon Day Care]] and [[Solaceon Ruins]] remain intact.&lt;br /&gt;
** [[Sunyshore City]] has been renamed as &#039;&#039;Nimbasa City&#039;&#039; and now also features a [[Big Stadium]] and [[Small Court]].&lt;br /&gt;
** {{rt|222|Sinnoh}} is now also known by the locals as &#039;&#039;Belo Horizonte Beach&#039;&#039;.&lt;br /&gt;
** After winning the Beacon Badge from Elesa in your fourth Gym Battle, players gain access to HM Surf, opening up travel to [[Pastoria City]] or [[Castelia City]] in the far southwest corner of Sinnoh (southwest of what was once Twinleaf Town). As such, either Gardenia or Byron can be challenged next.&lt;br /&gt;
** To reach Pastoria City through {{rt|213|Sinnoh}}, players must now use HM Surf to travel along mangroves at the southwestern edge of the route.&lt;br /&gt;
** {{rt|218|Sinnoh}} should offer a longer path for crossing with [[HM03]] {{m|Surf}}.&lt;br /&gt;
* The [[Desert Resort|Resort Desert]] is now located on [[Sinnoh Route 229]] as an expansive desert area featuring a raging {{weather|sandstorm}}. The [[Resort Area]] to the immediate south is now known as the &amp;lt;del&amp;gt;&#039;&#039;Oasis Resort&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;Undella Oasis Resort&#039;&#039;. [[Cynthia]] can be found relaxing in a house here. [[Misty]], [[Flannery]], [[Winona]], and [[Jasmine]] occasionally visit her and offer to battle the player. (During each encounter, their Pokémon will copy the level of highest leveled Pokémon in the player&#039;s party.)&lt;br /&gt;
* {{rt|230|Sinnoh}} now includes an opening along its south reef of rocks leading to [[Undella Bay]] and the [[Abyssal Ruins]].&lt;br /&gt;
&lt;br /&gt;
* Furthermore, given the new location of [[Hearthome City]]:&lt;br /&gt;
** [[Lake Verity]] is now located to the immediate west of [[Hearthome City]].&lt;br /&gt;
** [[Twist Mountain]] is now located to the immediate south of [[Hearthome City]].&lt;br /&gt;
&lt;br /&gt;
* Also:&lt;br /&gt;
** [[Chargestone Cave]] is now a north-south path in [[Mt. Coronet]] leading far south to the isolated [[Giant Chasm]] where the mysterious meteorites are now located.&lt;br /&gt;
** [[Marvelous Bridge]] now connects [[Eterna City]] to [[Mt. Coronet]] along the west side of Sinnoh Route 211. &lt;br /&gt;
** [[Floaroma Town]] is no more. Instead, [[Valley Windworks]] takes its place, with a larger field of wind turbine towers taking up the remaining space.&lt;br /&gt;
** [[Flint]] and Roxie are members of the same punk rock band. That goes for [[Volkner]] as well, who while no longer a Gym Leader, still makes a cameo appearance.&lt;br /&gt;
** [[Snowpoint City]] is renamed &#039;&#039;Icirrus City&#039;&#039; and is known for its local delicacy, &#039;&#039;Icirrus Soba&#039;&#039; soup (a variation of [[Lava Cookie]]s, etc).&lt;br /&gt;
* [[Mars]]&#039; signature partner is now &#039;&#039;Gorgonna&#039;&#039; instead of {{p|Purugly}}.&lt;br /&gt;
* [[Cyrus]] is now a {{type|Psychic}} specialist; his team includes {{p|Xatu}}, &#039;&#039;Zendaruma&#039;&#039;, and {{p|Beheeyem}} (he later adds) {{type|Psychic}} regional variant {{p|Torkoal}}. Apparently, he abandoned his longtime partner {{p|Espeon}} in favor of {{p|Absol}} sometime after creating [[Team Galactic]] – renamed &#039;&#039;{{wp|Quasar|Quazon Corp}}&#039;&#039;.&lt;br /&gt;
** [[Cyrus]] is not the leader of [[Team Galactic]] – renamed &#039;&#039;{{wp|Quasar|Quazon Corp}}&#039;&#039;. Instead, he is a high-ranking Executive but seeks to use the company&#039;s resources and scientists to investigate the legends of {{p|Dialga}} and {{p|Palkia}} as well as develop the [[Red Chain]].&lt;br /&gt;
** Instead [[Charon]] is the CEO of &#039;&#039;{{wp|Quasar|Quazon Corp}}&#039;&#039; who dotes on Cyrus&#039; brilliance, oblivious to his ulterior motives. However, it is implied that Charon is corrupt in some of his business practices, which Cyrus resents.&lt;br /&gt;
* [[Barry]]&#039;s character replaces appearances by [[Cheryl]], [[Riley]], and [[Buck]]. [[Barry]]&#039;s character is still [[Palmer]]&#039;s son. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{elt/h|gen=IV|l={{sinnoh color light}}|d={{sinnoh color dark}}|league=Sinnoh}}&lt;br /&gt;
{{elt|type=Bug|pic=VSBurgh.png|m=Burgh|djap=アーティ|mrm=Arty}}&lt;br /&gt;
{{elt|type=Ground|pic=VSClay.png|m=Clay|djap=ヤーコン|mrm=Yakon}}&lt;br /&gt;
{{elt|type=Fire|pic=VSFlint.png|m=Flint (Elite Four)|m2=Flint|mjap=オーパ|mrm=Ōba}}&lt;br /&gt;
{{elt|type=Water|pic=VSCrasher Wake.png|m=Crasher Wake|djap=マキシマム仮面|mrm=Maximum Mask}}&lt;br /&gt;
{{eltb|type=Cynthia|t=Various|pic=VSCynthia.png|m=Cynthia|mjap=シロナ|mrm=Shirona}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* [[Iris]], the daughter of [[Alder]] and [[Aloe]] will be your rival throughout your Sinnoh journey, replacing [[Barry]]&#039;s original appearances.&lt;br /&gt;
** SIDE QUEST [[Iris]] will replace [[Mira]]&#039;s appearance at [[Wayward Cave]]. You can accompany her on a journey to capture an elusive {{p|Gible}}. This side quest is no longer available after reaching the Sinnoh&#039;s Victory Road for the first time.&lt;br /&gt;
** &amp;lt;del&amp;gt;[[Iris]] will get ahead of you to become Sinnoh&#039;s latest Champion, replacing [[Cynthia]].&amp;lt;/del&amp;gt;&lt;br /&gt;
* [[Cynthia]]&#039;s team now features an {{p|Umbreon}} (revamped as a {{type|Fairy}}) in lieu of {{p|Lucario}}. It is suggested that she also has an {{p|Espeon}} (abandoned by [[Cyrus]]).&lt;br /&gt;
** The egg [[Cynthia]] gifts the player in [[Eterna City]] will instead hatch into an {{p|Eevee}}.&lt;br /&gt;
&lt;br /&gt;
=== Kalos ===&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;[[Ramos]]&#039; Badge is now known as the Vine Badge. [[Fantina]]&#039;s Badge is now named the Momentum Badge.&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{kalos color dark}}; border: 4px solid #{{kalos color}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{kalos color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{kalos color light}}|Kalos League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{kalos color light}}|Generation VI}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{kalos color light}}|Region|Region:}} {{color2|{{kalos color light}}|Kalos}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;1&amp;quot; style=&amp;quot;background: #{{kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{kalos color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}};&amp;quot; | {{color|{{kalos color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}};&amp;quot; | {{color2|{{kalos color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{kalos color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSViola.png|ldr=Viola|djap=ビオラ|drm=Viola|loc=Santalune City|cjap=ハクダンシティ|crm=Hakudan City|bdg=Bug|size=150px}}&lt;br /&gt;
{{gldr|type=Rock|pic=VSGrant.png|ldr=Grant|djap=ザクロ|drm=Zakuro|loc=Cyllage City|cjap=ショウヨウシティ|crm=Shōyō City|bdg=Cliff|size=150px}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSKorrina.png|ldr=Korrina|djap=コルニ|drm=Koruni|loc=Shalour City|cjap=シャラシティ|crm=Shara City|bdg=Rumble|size=150px}}&lt;br /&gt;
{{gldr|type=Grass|pic=VSRamos.png|ldr=Ramos|djap=フクジ|drm=Fukuji|loc=Coumarine City|cjap=ヒヨクシティ|crm=Hiyoku City|bdg=Forest|size=150px}}&lt;br /&gt;
{{gldr|type=Electric|pic=VSClemont.png|ldr=Clemont|djap=シトロン|drm=Citron|loc=Lumiose City|cjap=ミアレシティ|crm=Miare City|bdg=Voltage|size=150px}}&lt;br /&gt;
{{gldr|type=Fairy|pic=VSValerie.png|ldr=Valerie|djap=マーシュ|drm=Mache|loc=Laverre City|cjap=クノエシティ|crm=Kunoe City|bdg=Fairy|size=150px}}&lt;br /&gt;
{{gldr|type=Psychic|pic=VSFantina.png|ldr=Fantina|djap=メリッサ|drm=Melissa|loc=Anistar City|cjap=ヒャッコクシティ|crm=Hyakkoku City|bdg=Relic|size=110px}}&lt;br /&gt;
{{gldrb|type=Ice|pic=VSWulfric.png|ldr=Wulfric|djap=ウルップ|drm=Urup|loc=Snowbelle City|cjap=エイセツシティ|crm=Eisetsu City|bdg=Iceberg|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== New Moves ==&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Dust Devil&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|type=Ground&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=75&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dust Devil&#039;&#039;&#039; (&#039;&#039;&#039;Tolvanera&#039;&#039;&#039; in Spanish) is a damage-dealing {{type|Ground}} [[move]]. &amp;lt;del&amp;gt;It inflicts damage as a special move if the user&#039;s {{stat|Special Attack}} base stat is greater; otherwise, it inflicts damage as a physical move (if the user&#039;s {{stat|Attack}} base stat is greater).&amp;lt;/del&amp;gt; It inflicts damage as a [[special move|special]] move using the user&#039;s {{stat|Attack}} base stat. Dust Devil inflicts damage and has a 25% chance of causing the target to flinch.&lt;br /&gt;
&lt;br /&gt;
Dust Devil can hit targets during the semi-invulnerable turn of {{m|Bounce}}, {{m|Fly}}, and {{m|Sky Drop}}; if it does, this move will inflict double damage.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Ground|1}}&lt;br /&gt;
{{Moveentry/7|023|Ekans|1|type=Poison|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|024|Arbok|1|type=Poison|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|027|Sandshrew|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|028|Sandslash|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|031|Nidoqueen|type=Poison|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|034|Nidoking|type=Poison|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050|Diglett|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050A|Diglett|type=Ground|STAB=&#039;&#039;&#039;|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|051|Dugtrio|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|051A|Dugtrio|type=Ground|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|206|Dunsparce|type=Dragon|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|207|Gligar|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|472|Gliscor|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|227|Skarmory|type=Steel|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|247|Pupitar|type=Rock|type2=Ground|1|Monster|Monster||56|56|47|54|54|54|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|248|Tyranitar|type=Rock|type2=Dark|1|Monster|Monster||61|61|47|54|54|54}}&lt;br /&gt;
{{Moveentry/7|322|Numel|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|323|Camerupt|type=Fire|type2=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|328|Trapinch|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|329|Vibrava|type=Ground|type2=Bug|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|330|Flygon|type=Ground|type2=Dragon|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|331|Cacnea|type=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|332|Cacturne|type=Grass|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|449|Hippopotas|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|450|Hippowdon|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|504|Patrat|type=Normal|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|505|Watchog|type=Normal|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|529|Drilbur|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|530|Excadrill|type=Ground|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|551|Sandile|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|552|Krokorok|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|553|Krookodile|type=Ground|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|563|Cofagrigus|type=Ghost|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|629|Vullaby|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|629|Mandibuzz|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|769|Sandygast|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|770|Palossand|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Charm Offense&#039;&#039;&#039; is a damage-dealing {{type|Fairy}} [[move]]. It inflicts damage as a physical move if the user&#039;s {{stat|Attack}} base stat is greater; otherwise, it inflicts damage as a special move (if the user&#039;s {{stat|Special Attack}} base stat is greater). Charm Offense inflicts damage and has a 30% chance of lowering the target&#039;s {{stat|accuracy}} by one stage. Charm Offense hits a single target at a time.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Charm Offense&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=75&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Sand Pit&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|type=Ground&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=&lt;br /&gt;
|power=&lt;br /&gt;
|accuracy=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{type|Ground}} &#039;&#039;Sand Pit&#039;&#039;&#039; prevents all [[grounded]] foes from [[Escape|fleeing]] (including {{m|Teleport}}) or [[Recall|switching out]] as long as the user remains in battle. Using {{m|Baton Pass}}, {{m|U-turn}}, {{m|Volt Switch}}, or {{m|Parting Shot}} will fail upon use but {{m|Teleport}} may still be used. Holding a [[Smoke Ball]] or [[Shed Shell]] allows the Pokémon to flee or Teleport, but not switch. {{type|Ghost}} and {{type|Flying}} Pokémon as well as Pokémon with the abilities {{a|Levitate}} or {{a|Run Away}} are unaffected.&lt;br /&gt;
&lt;br /&gt;
If a wild Pokémon uses &#039;&#039;Sand Pit&#039;&#039; and the player&#039;s Pokémon faints, the move no longer bind the player to battle should the player attempt to flee instead of sending out another Pokémon.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Sand Pit&#039;&#039; does not affect allies.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Ground|1}}&lt;br /&gt;
{{Moveentry/7|027|Sandshrew|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|028|Sandslash|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050|Diglett|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|050A|Diglett|type=Ground|STAB=&#039;&#039;&#039;|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|051|Dugtrio|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|051A|Dugtrio|type=Ground|form=Alola Form}}&lt;br /&gt;
{{Moveentry/7|098|Krabby|type=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|099|Kingler|type=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|162|Furret|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|246|Larvitar|type=Rock|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|247|Pupitar|type=Rock|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|248|Tyranitar|type=Rock|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|262|Mightyena|type=Dark|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|443|Gible|type=Dragon|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|444|Gabite|type=Dragon|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|445|Garchomp|type=Dragon|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|529|Drilbur|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|530|Excadrill|type=Ground|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|551|Sandile|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|552|Krokorok|type=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|553|Krookodile|type=Ground|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|557|Dwebble|type=Bug|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|558|Crustle|type=Bug|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|563|Cofagrigus|type=Ghost|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|622|Golett|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|623|Golurk|type=Ground|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|769|Sandygast|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|770|Palossand|type=Ghost|type2=Ground|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Fog Call&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#2=11&lt;br /&gt;
|tm#3=11&lt;br /&gt;
|tm#4=11&lt;br /&gt;
|tm5=yes&lt;br /&gt;
|tm#5=11&lt;br /&gt;
|tm6=yes&lt;br /&gt;
|tm#6=11&lt;br /&gt;
|tm7=yes&lt;br /&gt;
|tm#7=11&lt;br /&gt;
|na=false&lt;br /&gt;
|target=all&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
When {{type|Ghost}} [[status move]] &#039;&#039;&#039;Fog Call&#039;&#039;&#039; is used, [[Fog|fog will roll over]] the field. This effect will last for 5 turns. This overrides any other previous type of [[weather]].&lt;br /&gt;
&lt;br /&gt;
While this move is in effect, the {{stat|Accuracy}} of all Pokémon battling – EXCEPT {{type|Ghost}} and {{type|Flying}} Pokémon – is multiplied by 75% (ie, reduced by 25%). Also, the base power of {{type|Ghost}} and {{type|Flying}} moves will be increased by 25%. Furthermore:&lt;br /&gt;
* the power of {{m|Weather Ball}} is doubled and it becomes {{type|Ghost}}.&lt;br /&gt;
* the power of {{m|Solar Beam}} is halved.&lt;br /&gt;
* {{m|Moonlight}}, {{m|Synthesis}}, and {{m|Morning Sun}} only recover ¼ of max HP.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Scorched Earth&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority=0&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=all&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Fire}} [[status move]] &#039;&#039;&#039;Scorched Earth&#039;&#039;&#039; creates [[terrain]] that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.&lt;br /&gt;
&lt;br /&gt;
While in effect, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
*the base damage of {{t|Water}}-, {{t|Grass}}-, AND {{type|Bug}} moves will be halved (DECREASED by 50%)&lt;br /&gt;
*at the end of each turn, this terrain restores the {{stat|HP}} of any and all Pokémon with the abilities {{a|Flame Body}} (yes, that includes &#039;&#039;Magma Armor&#039;&#039;), {{a|Flash Fire}}, {{a|White Smoke}}, {{a|Drought}}, {{a|Desolate Land}}, or {{a|Flare Boost}} by ⅛ of its maximum HP.&lt;br /&gt;
*any instance of {{m|Ingrain}} that remains active will end and further attempts to use the move will fail – eg, in-battle message: &#039;&#039;Scorched Earth burned through {{p|Cacturne}}&#039;s Ingrain!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
If Scorched Earth is in effect, {{m|Nature Power}} becomes {{m|Flamethrower}}; {{m|Secret Power}} uses the animation of {{m|Incinerate}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Fire}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Rain Dance}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Scorched Earth to end; however, Scorched Earth can be stacked with {{m|Sunny Day}} or the ability {{a|Drought}} to generate &#039;&#039;&#039;extremely harsh sunlight&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Fire|1}}&lt;br /&gt;
{{Moveentry/7|006|Charizard|type=Fire|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|467|Magmortar|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|130|Gyarados|type=Water|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|136|Flareon|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|146|Moltres|type=Fire|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|157|Typhlosion|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|229|Houndoom|type=Dark|type2=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|219|Magcargo|type=Fire|type2=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|244|Entei|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|485|Heatran|type=Fire|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|373|Salamence|type=Dragon|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|392|Infernape|type=Fire|type2=Fighting|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|500|Emboar|type=Fire|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|635|Hydreigon|type=Dark|type2=Dragon|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|637|Volcarona|type=Bug|type2=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|717|Yveltal|type=Dark|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Tidal Surge&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Water&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|priority=0&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=all&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Water}} [[status move]] &#039;&#039;&#039;Tidal Surge&#039;&#039;&#039; creates [[terrain]] that envelops the field and replaces the background environment and any other terrain that is already in effect. The terrain fades after five turns.&lt;br /&gt;
&lt;br /&gt;
While in effect, this terrain has the following effects on Pokémon that are [[grounded|on the ground]] and not in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move:&lt;br /&gt;
* the base damage of {{t|Fire}}-, {{t|Ground}}-, AND {{type|Rock}} moves will be halved (DECREASED by 50%). Pokémon with the ability {{a|Water Compaction}} are immune to this effect&lt;br /&gt;
* &amp;lt;del&amp;gt;damage from {{t|Water}}-, {{t|Grass}}-, AND {{type|Electric}} moves will get a 50% boost (×1.5)&amp;lt;/del&amp;gt;&lt;br /&gt;
*activates the abilities {{a|Hydration}}, {{a|Swift Swim}}, and {{a|Rain Dish}}&lt;br /&gt;
* any instance of {{m|Ingrain}} will remain active&lt;br /&gt;
* now a two-turn move, {{m|Surf}} can be executed immediately if &#039;&#039;Tidal Surge&#039;&#039; [[terrain]] is in effect.&lt;br /&gt;
&lt;br /&gt;
If Tidal Surge is in effect, {{m|Nature Power}} becomes {{m|Surf}}; {{m|Secret Power}} uses the animation of {{m|Hydro Pump}} and has a 30% chance of inflicting a burn; while {{m|Camouflage}} causes the user to become {{type|Water}}. [[Natural objects]] disappear while is in effect. The weather-modifying moves {{m|Sunny Day}}, {{m|Sandstorm}}, {{m|Hail}}, or &#039;&#039;Fog Call&#039;&#039; will cause Tidal Surge to end; however, Tidal Surge can be stacked with {{m|Rain Dance}} or the ability {{a|Drizzle}} to generate &#039;&#039;&#039;heavy rain&#039;&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Thorn Whip&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=25&lt;br /&gt;
|accuracy=90&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes= &lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{type|Grass}} &#039;&#039;&#039;Thorn Whip&#039;&#039;&#039; is {{p|Roserade}}&#039;s new [[signature move]]. &#039;&#039;Thorn Whip&#039;&#039; inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has an equal chance to be a [[critical hit]]. Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Thorn Whip unless it misses. As a physical move, Thorn Whip is affected by {{m|Counter}} rather than Mirror Coat.&lt;br /&gt;
&lt;br /&gt;
Thorn Whip may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Mirror Coat}} will only acknowledge the last strike of this move. If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}. If the target has {{a|Weak Armor}}, each strike will activate it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Grass|1}}&lt;br /&gt;
{{Moveentry/7|003|Venusaur|type=Grass|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|407|Roserade|type=Grass|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|455|Carnivine|type=Grass|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|497|Serperior|type=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|598|Ferrothorn|type=Grass|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Macabre Dance&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Ghost&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|target=any&lt;br /&gt;
|footnotes= &lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dance Macabre&#039;&#039;&#039; randomly raises two stats – {{stat|Attack}}, {{stat|Defense}}, {{stat|Special Attack}}, {{stat|Special Defense}}, {{stat|Speed}}, or {{stat|Accuracy}} – of the user or any other Pokémon on the field by one stage for each use. However, should the user of this move faint in the same turn, the original target of Macabre Dance this turn will also faint at the end of the turn.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Ghost|2}}&lt;br /&gt;
{{Moveentry/6|092|Gastly|type=Ghost|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|093|Haunter|type=Ghost|type2=Poison|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|094|Gengar|type=Ghost|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|200|Misdreavus|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|429|Mismagius|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|292|Shedinja|type=Bug|type2=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|302|Sableye|type=Fairy|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|353|Shuppet|type=Ghost|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|354|Banette|type=Ghost|type2=Dark|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|355|Duskull|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|356|Dusclops|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|402|Kricketune|type=Bug|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|478|Froslass|type=Ice|type2=Fairy|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|562|Yamask|type=Ghost|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|563|Cofagrigus|type=Ghost|type2=Rock|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|571|Zoroark|type=Fire|type2=Ghost|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|682|Spritzee|type=Fairy|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|683|Aromatisse|type=Fairy|2|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|710|Pumpkaboo|type=Ghost|type2=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/6|711|Gourgeist|type=Ghost|type2=Grass|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ghost|6}}&lt;br /&gt;
&lt;br /&gt;
* {{p|Ralts}}, {{p|Litwick}}, and {{p|Spritzee}} can learn Macabre Dance as an [[Egg Move]].&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Entrancing Song&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=55&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=yes&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=yes&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Entrancing Song&#039;&#039;&#039; changes the target&#039;s Ability to {{a|Mummy}} and prevents the target from switching out or fleeing (including via {{m|Teleport}}). These effects only apply as long as the Pokémon that used this move remains in battle. Pokémon with Ability {{a|Soundproof}} are not affected by this move.&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Normal|1}}&lt;br /&gt;
{{Moveentry/7|200|Misdreavus|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|429|Mismagius|type=Ghost|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|333|Swablu|type=Dragon|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|334|Altaria|type=Dragon|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|402|Kricketune|type=Bug|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|730|Primarina|type=Water|type2=Fairy|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=149&lt;br /&gt;
|name=Echo Wave&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=Varies&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|na=no&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=46&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Normal}} &#039;&#039;&#039;Echo Wave&#039;&#039;&#039; is a {{Cat|sound-based moves|sound-based move}} that inflicts a random amount of damage, varying between 0.5× and &amp;lt;del&amp;gt;1.5×&amp;lt;/del&amp;gt; 2× the user&#039;s level. The damage is always rounded down; however, Echo Wave will always deal at least 1 {{stat|HP}} of damage.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Lava Bomb&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=Varies&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|na=no&lt;br /&gt;
|tm1=yes&lt;br /&gt;
|tm#1=46&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lava Bomb&#039;&#039;&#039; is a  {{type|Fire}}  [[physical move]] that inflicts a random amount of damage, varying between 0.5× and 2× the user&#039;s level. The damage is always rounded down; however, Lava Bomb will always deal at least 1 {{stat|HP}} of damage. &#039;&#039;&#039;Lava Bomb&#039;&#039;&#039; is blocked by the ability {{a|Bulletproof}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Learnset by [[Level|leveling up]]&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{Movehead/Level|Fire|1}}&lt;br /&gt;
{{Moveentry/7|464|Rhyperior|type=Ground|type2=Rock|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|467|Magmortar|type=Fire|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|157|Typhlosion|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|323|Camerupt|type=Fire|type2=Ground|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|324|Torkoal|type=Fire|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|776|Turtonator|type=Fire|type2=Dragon|1|STAB=&#039;&#039;&#039;}}  &lt;br /&gt;
{{Moveentry/7|377|Regirock|type=Rock|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|383|Groudon|type=Ground|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Moveentry/7|485|Heatran|type=Fire|type2=Steel|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|645|Landorus|type=Ground|type2=Flying|1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Moveentry/7|703|Carbink|type=Rock|type2=Fairy|1|STAB=&#039;&#039;&#039;}} &lt;br /&gt;
{{Movefoot|Ground|7}}&lt;br /&gt;
&lt;br /&gt;
* {{p|Slugma}}, {{p|Tepig}}, and {{p|Carbink}} can learn Lava Bomb as an [[Egg Move]]. &lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Vapor Therapy&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=&lt;br /&gt;
|type=Water&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=5&lt;br /&gt;
|maxpp=8&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|bdesc=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=team&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Water}} &#039;&#039;&#039;Vapor Therapy&#039;&#039;&#039; &amp;lt;del&amp;gt;&#039;&#039;&#039;Vapor Therapy&#039;&#039;&#039;&amp;lt;/del&amp;gt; cures the user, all Pokémon in the user&#039;s party, and the user&#039;s allies, of all [[status condition]]s ({{status|sleep}}, {{status|poison}}, {{status|paralysis}}, {{status|freeze}}, and {{status|burn}}).&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|name=Phoenix Ascent&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|bdesc=&lt;br /&gt;
|target=self&lt;br /&gt;
|priority=0&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Phoenix Ascent&#039;&#039;&#039; (or &#039;&#039;Fire Rebirth&#039;&#039;?) is a two-turn {{type|Fire}} [[status move]] that resets all the user&#039;s stat stages (positive and negative) to 0, fully restores the user&#039;s {{stat|HP}} (but not {{PP}}), as well as removes all [[status condition]]s…after an initial turn when the user is semi-invulnerable.&lt;br /&gt;
&lt;br /&gt;
** turn 1, in-battle message: &#039;&#039;A mystical fire seems to consume [user]!&#039;&#039;&lt;br /&gt;
** turn 2, in-battle message: &#039;&#039;[user] rises from the ashes, renewed!&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;The user sent out at the end of the second turn after all other Pokémon have moved.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=105&lt;br /&gt;
|name=Flame Rite&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=yes&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Flame Rite&#039;&#039;&#039; is a non-damaging {{type|Fire}} [[status move]] that restores up to 50% of the user&#039;s maximum {{stat|Hit Points|HP}} and then causes the user to discard its {{type|Fire}} &amp;lt;del&amp;gt;for three turns&amp;lt;/del&amp;gt; until the user switches out of battle. &#039;&#039;Flame Rite&#039;&#039; fails if the user isn&#039;t {{type|Fire}}, which means the move will always fail after the first use until the Pokémon regains its {{type|Fire}} – eg, by switching out, using the move {{m|Reflect Type}}, or through an ability like {{a|Protean}}. If the user is a pure {{type|Fire}} Pokémon, it will &amp;lt;del&amp;gt;become typeless&amp;lt;/del&amp;gt; be treated as {{type|Normal}} until further notice.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Flame Rite&#039;&#039; will also thaw out the user if is {{status|Freeze|frozen}} upon using this move; however, this move cannot thaw out the user if the move would fail due to the user losing its {{type|Fire}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Temper&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|type=Fire&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=selfadjacentally&lt;br /&gt;
|footnotes= &lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Temper&#039;&#039;&#039; is a non-damaging {{type|Fire}} [[status move]] that &amp;quot;applies heat&amp;quot; to raise the {{stat|Attack}} stat and {{stat|Defense}} stat of the user or an adjacent ally by one stage each.&lt;br /&gt;
&lt;br /&gt;
If the target ally is {{type|Steel}}, their {{stat|Attack}} stat and {{stat|Defense}} stats are instead boosted two stages each. This move will fail if used on an ally that is &#039;&#039;Botan-type&#039;&#039; ({{type|Grass}}), {{type|Ice}}, {{type|Water}}, or {{type|Bug}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=&lt;br /&gt;
ilver&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|priority=+1&lt;br /&gt;
|gen=IV&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Steel}} &#039;&#039;&#039;Quicksilver&#039;&#039;&#039; launches a volley of metal pellets to inflict physical damage (base power 80). It has a [[priority]] of +1, so is used before all moves that do not have increased priority.&lt;br /&gt;
&lt;br /&gt;
This move can also hit the target during the semi-invulnerable turn of {{m|Fly}}, {{m|Sky Drop}}, or {{m|Sky Attack}}. This move cannot affect a target with the ability {{a|Bulletproof}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Metal Lash&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=&lt;br /&gt;
|type=Steel&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=15&lt;br /&gt;
|maxpp=24&lt;br /&gt;
|power=100&lt;br /&gt;
|accuracy=75&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|tm2=yes&lt;br /&gt;
|tm#2=23&lt;br /&gt;
|tm3=yes&lt;br /&gt;
|tm#3=23&lt;br /&gt;
|tm4=yes&lt;br /&gt;
|tm#4=23&lt;br /&gt;
|mtb2w2=yes&lt;br /&gt;
|mtoras=yes&lt;br /&gt;
|mtusum=yes&lt;br /&gt;
|na=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Effect&#039;&#039;&#039;&lt;br /&gt;
{{type|Steel}} &#039;&#039;Metal Lash&#039;&#039; inflicts damage, hitting the target 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Provided that the move does not miss, it will hit 3 times on average, giving it an average power of 30. Each strike made has a 30% chance of lowering the target&#039;s {{stat|Defense}} stat by one stage. Pokémon with the Ability {{a|Skill Link}} will always hit five times when using Thorn Whip unless it misses. As a physical move, Thorn Whip is affected by {{m|Counter}} rather than Mirror Coat.&lt;br /&gt;
&lt;br /&gt;
Thorn Whip may continue attacking after breaking a {{m|substitute}}. {{m|Bide}} and {{m|Mirror Coat}} will only acknowledge the last strike of this move. If a [[Focus Sash]], [[Focus Band]], or {{a|Sturdy}} activates before the last strike is dealt, the following strike will cause the defending Pokémon to faint. A Focus Band can still activate repeatedly to prevent fainting, but each chance is independent of the previous one.&lt;br /&gt;
&lt;br /&gt;
If the user is holding a [[King&#039;s Rock]] or [[Razor Fang]], each consecutive hit has an equal chance to cause the opponent to {{status|flinch}}. If the target has {{a|Weak Armor}}, each strike will activate it.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Can-Can&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=&lt;br /&gt;
|type=Fairy&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=80&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|touches=yes&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=self&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Fairy}} &#039;&#039;&#039;Can-Can&#039;&#039;&#039; inflicts damage for 2-3 turns (PP is deducted only on the turn Thrash is first called) after which the user becomes {{status|Confusion|confused}}.&lt;br /&gt;
&lt;br /&gt;
In battles with multiple opponents, the user selects itself as the target, but hits an adjacent opponent that is selected at random upon each use of the move.&lt;br /&gt;
&lt;br /&gt;
The move is disrupted if it is not successful due to missing, sleeping, paralysis, freeze, flinching, a {{m|Protect}}ing target, or {{a|Wonder Guard}} immunity. If a disruption occurs on what would have been the final, confusion-inducing turn of Can-Can, the user will still become confused.&lt;br /&gt;
&lt;br /&gt;
Furthermore, a target hit by this move has a 30% chance of having its ability change to {{a|Mummy}} for the following &amp;lt;del&amp;gt;2-5&amp;lt;/del&amp;gt; 2-3 turns; a message will read &#039;&#039;&amp;quot;(target) joined the dance!&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
A [[physical move|physical]] {{type|Psychic}} version of {{m|Petal Dance}}, &amp;lt;del&amp;gt;&#039;&#039;&#039;Whirling Dance&#039;&#039;&#039;&amp;lt;/del&amp;gt; &#039;&#039;&#039;Whirligig&#039;&#039;&#039; is {{p|Hitmontop}}&#039;s new [[signature move]]. &#039;&#039;Whirligig&#039;&#039; is considered a {{cat|dance moves|dance move}} and will thus activate another Pokémon&#039;s  {{a|Dancer}} ability.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=443&lt;br /&gt;
|name=Sure Shot&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300px&lt;br /&gt;
|type=Rock&lt;br /&gt;
|damagecategory=Physical&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=60&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|bdesc=&lt;br /&gt;
|gen=IV&lt;br /&gt;
|category=Cool&lt;br /&gt;
|appealsc=3&lt;br /&gt;
|scdesc=A basic performance using a move known by the Pokémon.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Works great if the user goes first this turn.&lt;br /&gt;
|pokefordex=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Rock}} &#039;&#039;&#039;Sure Shot&#039;&#039;&#039; inflicts damage and bypasses {{stat|accuracy}} checks to always hit, unless the target is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of {{m|Dig}} or has the ability {{a|Bulletproof}}. &amp;lt;del&amp;gt;Furthermore, this move [[grounded|grounds]] the target if it was ungrounded.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Bengala&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300px&lt;br /&gt;
|type=Normal&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=-&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|priority=+3{{tt|*|+1 in Generations III-IV}}&lt;br /&gt;
|gen=III&lt;br /&gt;
|mtxd=yes&lt;br /&gt;
|category=Cute&lt;br /&gt;
|appeal=2&lt;br /&gt;
|jam=1&lt;br /&gt;
|cdesc=Startles Pokémon that made a same-type appeal.&lt;br /&gt;
|appealsc=2&lt;br /&gt;
|scdesc=Earn +2 if the Pokémon performs first in the turn.&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=3&lt;br /&gt;
|cdesc6=Startles the last Pokémon to act before the user.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=anyadjacent&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Fire}} &#039;&#039;&#039;Bengala&#039;&#039;&#039; does not inflict damage but always makes the target {{status|flinch}}, unless it has the [[Ability]] {{a|Inner Focus}} or {{a|Shield Dust}}. It has a [[priority]] of +3, so is used before all moves that do not have higher or increased priority.&lt;br /&gt;
&lt;br /&gt;
This [[status move]] can be used more than once per battle; however the user can hit any target only on the first turn it has entered battle and not been switched out. This move does not make [[contact]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n= &lt;br /&gt;
|name=Lightning&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Electric&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=10&lt;br /&gt;
|maxpp=16&lt;br /&gt;
|power=-&lt;br /&gt;
|accuracy=85&lt;br /&gt;
|bdesc=???&lt;br /&gt;
|gen=&lt;br /&gt;
|category6=Beautiful&lt;br /&gt;
|appeal6=2&lt;br /&gt;
|jam6=1&lt;br /&gt;
|cdesc6=Badly startles Pokémon that the audience has high expectations of.&lt;br /&gt;
|pokefordex=&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=yes&lt;br /&gt;
|mtb2w2=yes&lt;br /&gt;
|mtoras=yes&lt;br /&gt;
|mtusum=yes&lt;br /&gt;
|tm8=yes&lt;br /&gt;
|tm#8=82&lt;br /&gt;
|na=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=yes&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{type|Electric}} &#039;&#039;&#039;Lightning&#039;&#039;&#039; does not inflict damage but does reduce an adjacent foe&#039;s Special Defense by one level. During [[rain]] or &#039;&#039;Thunderstorm&#039;&#039; weather, this effect is boosted to reducing an adjacent foe&#039;s Special Defense by two levels. In Double Battles, &#039;&#039;&#039;Lightning&#039;&#039;&#039; may affect both adjacent foes.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;del&amp;gt;Additionally, &#039;&#039;Lightning&#039;&#039; has a [[priority]] of +1, so is used before all moves that do not have higher or increased priority.&amp;lt;/del&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightning&#039;&#039;&#039; will not affect foes with the &#039;&#039;improved&#039;&#039; {{a|Own Tempo}} ability as well as the abilities {{a|Oblivious}}, {{a|Reckless}}, or &#039;&#039;Stolid&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Lightning&#039;&#039;&#039; is a {{Cat|sound-based moves|sound-based move}} and therefore will not affect foes with the ability {{a|Soundproof}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Invigorate&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Grass&lt;br /&gt;
|damagecategory=Status&lt;br /&gt;
|basepp=20&lt;br /&gt;
|maxpp=32&lt;br /&gt;
|power=—&lt;br /&gt;
|accuracy=—&lt;br /&gt;
|gen=VI&lt;br /&gt;
|category6=Smart&lt;br /&gt;
|appeal6=1&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=no&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|flag7=no&lt;br /&gt;
|flag8=no&lt;br /&gt;
|sound=no&lt;br /&gt;
|target=adjacentally&lt;br /&gt;
|footnotes= }}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{p|Shuckle}}&#039;s new [[signature move]] allows the user to consume a berry and confer its effects to a target ally. The consumed berry may be recovered using the move {{m|Recycle}} or the ability {{a|Harvest}}, if applicable. The ability &#039;&#039;Ravenous&#039;&#039; will only take effect in a triple battle if the Pokémon with that ability was not originally selected as the target ally for this move.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;Invigorate&#039;&#039; has a [[priority]] of +3, so is used before all moves that do not have higher or increased priority.&lt;br /&gt;
&lt;br /&gt;
{{p|Meganium}} and {{p|Tropius}} can also learn this move.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Padmasana&lt;br /&gt;
|jname=&lt;br /&gt;
|jtrans=Lotus Pose&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|gameimage=&lt;br /&gt;
|gameimage2=&lt;br /&gt;
|gameimagewidth=300px|&lt;br /&gt;
type=Psychic |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=III |&lt;br /&gt;
category=Smart |&lt;br /&gt;
appeal=2 |&lt;br /&gt;
jam=0 |&lt;br /&gt;
cdesc=Can avoid being startled by others once. |&lt;br /&gt;
appealsc=0 |&lt;br /&gt;
scdesc=Earn double the score in the next turn. |&lt;br /&gt;
category6=Clever |&lt;br /&gt;
appeal6=1 |&lt;br /&gt;
jam6=0 |&lt;br /&gt;
cdesc6=Gets the Pokémon pumped up. Helps prevent nervousness, too. |&lt;br /&gt;
pokefordex=&lt;br /&gt;
|touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
mirrormove=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=no |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm3=yes|&lt;br /&gt;
tm#3=04|&lt;br /&gt;
tm4=yes|&lt;br /&gt;
tm#4=04|&lt;br /&gt;
tm5=yes|&lt;br /&gt;
tm#5=04|&lt;br /&gt;
tm6=yes|&lt;br /&gt;
tm#6=04|&lt;br /&gt;
tm7=yes|&lt;br /&gt;
tm#7=04|&lt;br /&gt;
tmpe=yes&lt;br /&gt;
|tm#pe=33&lt;br /&gt;
|tr8=yes&lt;br /&gt;
|tr#8=49&lt;br /&gt;
|na=no&lt;br /&gt;
|target=self&lt;br /&gt;
|footnotes=&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Padmasana&#039;&#039;&#039; (Japanese: &#039;&#039;Lotus Pose&#039;&#039;) is a non-damaging {{type|Psychic}} status move that raises the user&#039;s {{stat|Special Defense}} stat by two stages during the first turn and then levitates the user into the air for three turns starting at the end of the next turn (another move may still be used during the user&#039;s second turn&amp;lt;del&amp;gt;, except if that moves requires a recharge move immediately after&amp;lt;/del&amp;gt;). While the user remains suspended, it will be immune to {{type|Ground}} moves, {{m|Spikes}}, {{m|Toxic Spikes}}, and {{a|Arena Trap}}. However, the levitating effects of this move may be interrupted by {{m|Smack Down}} or &#039;&#039;Sure Shot&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
{{MoveInfobox&lt;br /&gt;
|n=&lt;br /&gt;
|name=Dank Beat&lt;br /&gt;
|jname=&lt;br /&gt;
|jtranslit=&lt;br /&gt;
|jtrans=&lt;br /&gt;
|gameimage=Acid VIII.png&lt;br /&gt;
|gameimage2=Acid VIII 2.png&lt;br /&gt;
|gameimagewidth=300&lt;br /&gt;
|type=Poison&lt;br /&gt;
|damagecategory=Special&lt;br /&gt;
|basepp=30&lt;br /&gt;
|maxpp=48&lt;br /&gt;
|power=40&lt;br /&gt;
|accuracy=100&lt;br /&gt;
|gen=I&lt;br /&gt;
|category=Smart&lt;br /&gt;
|appeal=1&lt;br /&gt;
|jam=4&lt;br /&gt;
|cdesc=Badly startles the Pokémon in front.&lt;br /&gt;
|appealsc=3&lt;br /&gt;
|scdesc=A basic performance using a move known by the Pokémon.&lt;br /&gt;
|category6=Clever&lt;br /&gt;
|appeal6=3&lt;br /&gt;
|jam6=0&lt;br /&gt;
|cdesc6=Brings down the energy of any Pokémon that have already used a move this turn.&lt;br /&gt;
|touches=no&lt;br /&gt;
|protect=yes&lt;br /&gt;
|magiccoat=no&lt;br /&gt;
|snatch=no&lt;br /&gt;
|mirrormove=yes&lt;br /&gt;
|kingsrock=no&lt;br /&gt;
|sound=yes&lt;br /&gt;
|target=adjacentfoes&lt;br /&gt;
}}&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{p|Toxtricity}}&#039;s new [[signature move]] &#039;&#039;&#039;Dank Beat&#039;&#039;&#039; is a damage-dealing [[special move|special]] {{type|Poison}} attack that hits all adjacent foes (but not allies) and has a 30% chance of confusing each target.&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Dank Beat&#039;&#039;&#039; is a {{Cat|sound-based moves|sound-based move}} and therefore will not affect foes with the ability {{a|Soundproof}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;THANK YOU for your time and interest in my User page!&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
== Template Sandbox ==&lt;br /&gt;
&lt;br /&gt;
* Twin {{type|Electric}} Gym Leaders named Cathy ({{wp|Cathode}}) and Anne ({{wp|Anode}}), possibly granddaughters to [[Wattson]].&lt;br /&gt;
* Either [[Aaron]] or [[Bugsy]] are renamed &#039;&#039;Anton&#039;&#039;.&lt;br /&gt;
* {{type|Ice}} Gym Leader named &#039;&#039;Hailey&#039;&#039; who also happens to be a celebrated (female) hockey player.&lt;br /&gt;
* {{type|Poison}} Gym Leader named &#039;&#039;Violet&#039;&#039; or &#039;&#039;Hortensia&#039;&#039; is a (female) chemist.&lt;br /&gt;
* {{type|Ground}} Gym Leader named &#039;&#039;Warren&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
=== Johto League ===&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{johto color dark}}; border: 4px solid #{{johto color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{johto color light}}|Johto League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}}; color:#{{johto color light}}&amp;quot; colspan=&amp;quot;2&amp;quot; | Generations {{color2|{{johto color light}}|Generation II|II}} and {{color2|{{johto color light}}|Generation IV|IV}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color dark}};&amp;quot; colspan=&amp;quot;2&amp;quot; | {{color2|{{johto color light}}|Region|Region:}} {{color2|{{johto color light}}|Johto}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{johto color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color|{{johto color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}};&amp;quot; | {{color2|{{johto color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{johto color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{johto color dark}}|Badge}}&lt;br /&gt;
{{gldr|type=Bug|pic=VSBugsy.png|ldr=Bugsy|djap=ツクシ|drm=Tsukushi|loc=Azalea Town|cjap=ヒワダタウン|crm=Hiwada Town|bdg=Hive}}&lt;br /&gt;
{{gldr|type=Fairy|pic=DP_Marley_Back.png|ldr=Marley|djap=マイ|drm=Mai|loc=Goldenrod City|cjap=コガネシティ|crm=Kogane City|bdg=Plain}}&lt;br /&gt;
{{gldr|type=Ghost|pic=VSMorty.png|ldr=Morty|djap=マツバ|drm=Matsuba|loc=Ecruteak City|cjap=エンジュシティ|crm=Enju City|bdg=Fog}}&lt;br /&gt;
{{gldr|type=Flying|pic=VSFalkner.png|ldr=Falkner|djap=ハヤト|drm=Hayato|loc=Driftveil City|cjap=ホドモエシティ|crm=Hodomoe City|bdg=Zephyr}}&lt;br /&gt;
{{gldr|type=Water|pic=VSMarlon.png|ldr=Marlon|djap=シズイ|drm=Shizui|loc=Olivine City|cjap=アサギシティ|crm=Asagi City|bdg=Wave}}&lt;br /&gt;
{{gldr|type=Fighting|pic=VSMarshal.png|ldr=Marshal|djap=レンブ|drm=Renbu|loc=Lacunosa Town|cjap=カゴメタウン|crm=Kagome Town|bdg=Cobble}}&lt;br /&gt;
{{gldr|type=Ice|pic=VSBrycen.png|ldr=Brycen|djap=ハチク|drm=Hachiku|loc=Mahogany Town|cjap=チョウジタウン|crm=Chōji Town|bdg=Glacier}}&lt;br /&gt;
{{gldrb|type=Dragon|pic=VSClair.png|ldr=Clair|djap=イブキ|drm=Ibuki|loc=Blackthorn City|cjap=フスベシティ|crm=Fusube City|bdg=Rising}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* Marshal&#039;s hometown is actually called &#039;&#039;Majolica Town&#039;&#039;, but the layout is based on [[Lacunosa Town]].&lt;br /&gt;
** &#039;&#039;Or should [[Sandgem Town]] be renamed &#039;&#039;Majolica Town&#039;&#039;?&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{elt/h|gen=II and IV|l={{johto color light}}|d={{johto color dark}}|league=Johto}}&lt;br /&gt;
{{elt|type=Psychic|pic=VSLucian.png|m=Will|mjap=ゴヨウ|mrm=Goyō}}&lt;br /&gt;
{{elt|type=Dark|pic=VSKaren.png|m=Karen|mjap=カリン|mrm=Karin}}&lt;br /&gt;
{{elt|type=Poison|pic=VSKoga.png|m=Koga|mjap=キョウ|mrm=Kyō}}&lt;br /&gt;
{{elt|type=Steel|pic=VSJasmine.png|m=Jasmine|mjap=ミカン|mrm=Mikan}}&lt;br /&gt;
{{eltb|type=Dragon|pic=VSLance.png|m=Lance|mjap=ワタル|mrm=Wataru}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
=== Post-Game KANTO LEAGUE ===&lt;br /&gt;
&lt;br /&gt;
After completing the Johto Main Game, players can proceed to challenge the Kanto &#039;&#039;Master&#039;&#039; League. Henceforth, the order of gyms is less linear and each gym will award a [[Z-Crystal]] in addition to a (roughly) type-matching TM. Players can also obtain a Lv 5 Kanto starter Pokémon from Prof. Elm&#039;s colleague Prof. Oak in [[Pallet Town]] at any point during this journey. Unless otherwise noted, the following gym leaders challenge the player to [[Double Battle]]s.&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{kanto color dark}}; border: 4px solid #{{kanto color dark}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- &lt;br /&gt;
! style=&amp;quot;background: #{{kanto color dark}};&amp;quot; colspan=&amp;quot;6&amp;quot; | {{color|{{kanto color light}}|Indigo League}}&lt;br /&gt;
|-style=&amp;quot;background: #{{kanto color dark}};&amp;quot;&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{color|{{kanto color light}}|Generations}} {{color2|{{kanto color light}}|Generation I|I}}{{color|{{kanto color light}}|,}} {{color2|{{kanto color light}}|Generation II|II}}{{color|{{kanto color light}}|,}} {{color2|{{kanto color light}}|Generation III|III}}{{color|{{kanto color light}}|, and}} {{color2|{{kanto color light}}|Generation IV|IV}}&lt;br /&gt;
! colspan=&amp;quot;3&amp;quot; | {{color2|{{kanto color light}}|Region|Region:}} {{color2|{{kanto color light}}|Kanto}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{kanto color light}}; {{roundytl|5px}};&amp;quot; | {{color|{{kanto color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}};&amp;quot; | {{color|{{kanto color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{kanto color light}};&amp;quot; | {{color2|{{kanto color dark}}|Type}}&lt;br /&gt;
! style=&amp;quot;background: #{{kanto color light}}; {{roundytr|5px}};&amp;quot; | {{color2|{{kanto color dark}}|Badge}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Grass|pic=VSErika.png|ldr=Erika|djap=エリカ|drm=Erika|loc=Viridian City|cjap=トキワシティ|crm=Tokiwa City|bdg=Earth}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Rock|pic=VSBrock.png|ldr=Brock|djap=タケシ|drm=Takeshi|loc=Pewter City|cjap=ニビシティ|crm=Nibi City|bdge=Boulder}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Water|pic=VSMisty.png|ldr=Misty|djap=カスミ|drm=Kasumi|loc=Cerulean City|cjap=ハナダシティ|crm=Hanada City|bdg=Cascade}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Psychic|pic=VSSabrina.png|ldr=Sabrina|djap=ナツメ|drm=Natsume|loc=Saffron City|cjap=ヤマブキシティ|crm=Yamabuki City|bdg=Marsh}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Electric|pic=VSVolkner.png|ldr=Volkner|djap=デンジ|drm=Denzi|loc=Vermilion City|cjap=クチバシティ|crm=Kuchiba City|bdg=Thunder}}&lt;br /&gt;
{{gldrb2|type=Poison|type2=Dark|pic=VSJanine.png|ldr=Janine|djap=アンズ|drm=Anzu|loc=Fuchsia City|cjap=セキチクシティ|crm=Sekichiku City|bdg=Soul}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=Fairy|pic=Tucker_anime.png|ldr=Tucker|djap=ヒース|drm=Heath|loc=Celadon City|cjap=タマムシシティ|crm=Tamamushi City|bdg=Rainbow|size=150px}}&lt;br /&gt;
{{gldr|col=2|tcol=2|type=???|t2=Various|pic=VSBlue_SM.png|ldr=Blue|djap=グリーン|drm=Green|loc=Cinnabar Island|cjap=グレンじま|crm=Guren Island|bdg=Volcano|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* Since her father [[Koga]] joined the [[Kanto Elite Four]], [[Janine]] has taken the reins of Fuchsia City Gym, operating it as a dual-type {{t|Poison}}/{{t|Dark}} themed gym. &amp;quot;It&#039;s one thing to learn from the past. It&#039;s another to get stuck in the past. Every generation has to try something new, I think.&amp;quot; She explains to the player. Janine awards [[TM42]] {{m|Facade}} and [[Darkinium Z]] after defeating her.&lt;br /&gt;
* [[Sabrina]] will challenge the player to an [[Inverse Battle]]. She awards [[TM92]] {{m|Trick Room}} and [[Psychium Z]] after defeating her.&lt;br /&gt;
* [[Tucker]]&#039;s challenge will consist of a series of 3-on-3 [[Rotation Battle]]s. Although Tucker&#039;s signature Pokémon is {{type|Fairy}} &#039;&#039;Lunamoth&#039;&#039;, he and other trainers in this gym will feature randomly assorted parties of various types.&lt;br /&gt;
** Players may challenge Tucker&#039;s gym at any time in the post-game, but they will face one fewer round for every additional Kanto badge on hand. Given none to at least one Kanto badge, players can only face Tucker after winning 10 successive rounds; two Kanto badges in hand means nine wins before facing Tucker, and so on until a player with seven Kanto badges only requires four consecutive wins to battle Tucker in his impressive arena before roaring crowds.&lt;br /&gt;
** Players can only select three Pokémon from their party per round for battle but Tucker will feature a 6-on-6 [[Rotation Battle]]. &lt;br /&gt;
* Rather than award a TM or Z-Crystal for defeating him, [[Blue]] will offer to teach any of your starter Pokémon the moves {{m|Frenzy Plant}}, {{m|Blast Burn}}, or {{m|Hydro Cannon}} as often as you&#039;d like. (See notes for Frenzy Plant, Blast Burn, and Hydro Cannon under &#039;&#039;Changes to Pokémon Moves&#039;&#039; section.)&lt;br /&gt;
** [[Firium Z]] will be located at the pit of &#039;&#039;Cinnabar {{wp|Caldera}}&#039;&#039;.&lt;br /&gt;
* A family in [[Lavender Town]] will pass onto you [[Ghostium Z]] in thanks for joining them to pay respects for a departed Pokémon.&lt;br /&gt;
* If you show Picnicker Carol (renamed [[Mira]]) on [[Kanto Route 10]] a &amp;quot;chunky, pink Pokémon with floral patterns&amp;quot; (ie, {{p|Munna}}), she will award you a [[Normalium Z]].&lt;br /&gt;
* A side quest off the [[Seafoam Islands]] featuring {{p|Lapras}} and [[Lorelei]] of the Kanto Elite Four will allow you to be awarded [[Icium Z]] as thanks.&lt;br /&gt;
* [[Steven Stone]] can be found be visiting the lobby of [[Silph Co.]] Headquarters. Approach him at any point of your Kanto journey: he will recognize the player as a fellow Champion and award one of the Hoenn starters (Lv 5): {{p|Treecko}}, {{p|Torchic}}, or {{p|Mudkip}}.&lt;br /&gt;
** [[Steven Stone]] will explain that he&#039;s learning about [[Silph Co.]]&#039;s latest project: recreating [[Alola]]&#039;s Z-Crystals for broader use. He admits that he feels conflicted about replicating those &amp;quot;sacred treasures&amp;quot; but will award you [[Steelium Z]] after earning 16 badges to &amp;quot;help you face the Kanto Elite Four&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{elt/h|gen=II and IV|l={{johto color light}}|d={{johto color dark}}|league=Johto}}&lt;br /&gt;
{{elt|type=Fire|pic=VSBlaine.png|m=Blaine|mjap=カツラ|mrm=Katsura}}&lt;br /&gt;
{{elt|type=Ice|pic=Lorelei_Stadium.png|m=Lorelei|mjap=カンナ|mrm=Kanna|size=100px}}&lt;br /&gt;
{{elt|type=Fighting|pic=VSBruno.png|m=Bruno|mjap=シバ|mrm=Siba}}&lt;br /&gt;
{{elt|type=Ghost|pic=Agatha_PG.png|m=Agatha|mjap=キクコ|mrm=Kikuno|size=150px}}&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
* Upon clearing the Kanto Elite Four, players will proceed to the Champion&#039;s room to find none other than [[Lance]] yet again. Lance will explain that &amp;quot;these days&amp;quot; he usually fights challengers in lieu of the previous Champion who &amp;quot;has stepped away for more intensive training&amp;quot;. Lance will offer to battle you again but then reconsider offering you access to [[Mt. Silver]] to challenge Kanto&#039;s original Champion yourself.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Kalos Elite Four==&lt;br /&gt;
In [[Kalos]], the Elite Four may be challenged in any order. In {{g|X and Y}}, the Elite Four at the Kalos {{kal|Pokémon League}} consists of:&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{Kalos color}}; border:4px solid #{{Kalos color dark}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; class=&amp;quot;roundy&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{Kalos color dark}}|Member&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}&amp;quot; | {{color2|{{Kalos color dark}}|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{Kalos color dark}}|Party|Teams}}&lt;br /&gt;
|-style=&amp;quot;background:#{{Kalos color light}}&amp;quot;&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon X and Y|X}}&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon X and Y|Y}}&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color}}&amp;quot;&lt;br /&gt;
| [[File:VSMalva.png|150px]]&amp;lt;br&amp;gt;{{color2|{{fire color dark}}|Malva}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{fire color dark}}|パキラ Pachira}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Fire|{{fire color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{MSP|668F|Pyroar}}{{MSP|609|Chandelure}}{{MSP|078|Rapidash}}&amp;lt;br&amp;gt;{{MSP|663|Talonflame}}{{MSP|229|Houndoom}}&lt;br /&gt;
|- style=&amp;quot;background:#{{water color}}&amp;quot;&lt;br /&gt;
| [[File:VSSiebold.png|150px]]&amp;lt;br&amp;gt;{{color2|{{water color dark}}|Siebold}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{water color dark}}|ズミ Zumi}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Water|{{water color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{MSP|693|Clawitzer}}{{MSP|131|Lapras}}{{MSP|121|Starmie}}&amp;lt;br&amp;gt;{{MSP|199|Slowking}}{{MSP|689|Barbaracle}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ghost color light}}&amp;quot;&lt;br /&gt;
| [[File:Riley_anime.png|120px]]&amp;lt;br&amp;gt;{{color2|{{ghost color dark}}|Riley}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{ghost color dark}}|ゲン Gen}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Ghost|{{ghost color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; | {{MSP|681|Aegislash}}{{MSP|623|Golurk}}{{MSP|448|Lucario}}&amp;lt;br&amp;gt;{{MSP|709|Trevenant}}{{MSP|448|Lucario}}&lt;br /&gt;
|- style=&amp;quot;background:#{{dragon color}}&lt;br /&gt;
| [[File:VSDrake.png|150px]]&amp;lt;br&amp;gt;{{color2|{{dragon color dark}}|Drake}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{dragon color dark}}|ゲンジ Genji}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{dragon color}}&amp;quot; | {{tcolor|Dragon|{{dragon color dark}}}}&lt;br /&gt;
| colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{dragon color}}; {{roundybr|5px}}&amp;quot; | {{MSP|691|Dragalge}}{{MSP|142|Aerodactyl}}{{MSP|115|Kangaskhan}}&amp;lt;br&amp;gt;{{MSP|635|Hydreigon}}{{MSP|621|Druddigon}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Hoenn Elite Four==&lt;br /&gt;
&lt;br /&gt;
* PLEASE NOTE There are now two modes of gameplay: BASIC and EXPERT&lt;br /&gt;
** BASIC Standard gameplay. Completing the game through the Elite Four/Champion in this mode will award the player a Silver Ribbon. &lt;br /&gt;
** EXPERT Gym leaders and the Elite Four/Champion will generally feature an additional Pokémon in their rosters, their Pokémon may be one to two levels higher, their AI will be more adept, and evolved forms will feature more prominently where applicable. For instance:&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{Kalos color}}; border:4px solid #{{Kalos color dark}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; class=&amp;quot;roundy&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{Kalos color dark}}|Member&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}&amp;quot; | {{color2|{{Kalos color dark}}|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{Kalos color dark}}|Party|Teams}}&lt;br /&gt;
|-style=&amp;quot;background:#{{Kalos color light}}&amp;quot;&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Basic}}&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Expert}}&lt;br /&gt;
|- style=&amp;quot;background:#{{fire color}}&amp;quot;&lt;br /&gt;
| [[File:VSFlannery.png|150px]]&amp;lt;br&amp;gt;{{color2|{{fire color dark}}|Flannery}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{fire color dark}}|アスナ Asuna}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Fire|{{fire color dark}}}}&lt;br /&gt;
| {{MSP|156|Quilava}}{{MSP|109|Koffing}}{{MSP|323|Camerupt}}&lt;br /&gt;
| {{MSP|156|Quilava}}{{MSP|109|Koffing}}&amp;lt;br&amp;gt;{{MSP|323|Camerupt}}{{MSP|313|Volbeat}}&lt;br /&gt;
|- style=&amp;quot;background:#{{psychic color}}&amp;quot;&lt;br /&gt;
| [[File:VSLiza_%26_Tate.png|150px]]&amp;lt;br&amp;gt;{{color2|{{psychic color dark}}|Tate and Liza}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{psychic color dark}}|フウとラン Fū and Lan}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Psychic|{{psychic color dark}}}}&lt;br /&gt;
| {{MSP|308|Medicham}}{{MSP|281|Kirlia}}&amp;lt;br&amp;gt;{{MSP|337|Solrock}}{{MSP|338|Lunatone}}&lt;br /&gt;
| {{MSP|308|Medicham}}{{MSP|281|Kirlia}}&amp;lt;br&amp;gt;{{MSP|337|Solrock}}{{MSP|338|Lunatone}}&amp;lt;br&amp;gt;{{MSP|203|Girafarig}}{{MSP|038|Ninetales}}&lt;br /&gt;
|- style=&amp;quot;background:#{{water color}}&amp;quot;&lt;br /&gt;
| [[File:VSWallace.png|150px]]&amp;lt;br&amp;gt;{{color2|{{water color dark}}|Wallace}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{water color dark}}|ミクリ Mikuri}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Water|{{water color dark}}}}&lt;br /&gt;
| {{MSP|364|Sealeo}}{{MSP|272|Ludicolo}}{{MSP|321|Wailord}}&amp;lt;br&amp;gt;{{MSP|350|Milotic}}{{MSP|368|Gorebyss}}&lt;br /&gt;
| {{MSP|226|Mantine}}{{MSP|365|Walrein}}{{MSP|272|Ludicolo}}&amp;lt;br&amp;gt;{{MSP|350|Milotic}}{{MSP|368|Gorebyss}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
** Furthermore, fighting the Elite Four/Champion in EXPERT mode comes with additional restrictions:&lt;br /&gt;
1) Player will be limited to four mid-battle &#039;&#039;forced&#039;&#039; switches (NOT INCLUDING switching resulting from moves like {{m|Baton Pass}}, {{m|Parting Shot}}, {{m|U-turn}} and its variants, etc) per battle.&lt;br /&gt;
2) Battles against the Elite Four/Champion in this mode will also occur as Double Battles only.&lt;br /&gt;
** Completing Expert Mode through the Elite Four/Champion will award the player a Gold Ribbon. A player may only obtain the Silver or Gold Ribbon per save file and is locked into either BASIC/EXPERT &lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#{{Kalos color}}; border:4px solid #{{Kalos color dark}}&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot; class=&amp;quot;roundy&amp;quot;&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{Kalos color dark}}|Member&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! rowspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}&amp;quot; | {{color2|{{Kalos color dark}}|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background:#{{Kalos color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{Kalos color dark}}|Party|Teams}}&lt;br /&gt;
|-style=&amp;quot;background:#{{Kalos color light}}&amp;quot;&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Basic}}&lt;br /&gt;
! {{color2|{{Kalos color dark}}|Pokémon Ruby and Sapphire Versions|Expert}}&lt;br /&gt;
|- style=&amp;quot;background:#{{grass color}}&amp;quot;&lt;br /&gt;
| [[File:Cheryl_PG.png|150px]]&amp;lt;br&amp;gt;{{color2|{{grass color dark}}|Cheryl}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{grass color dark}}|モミ Momi}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Grass|{{grass color dark}}}}&lt;br /&gt;
| {{MSP|286|Breloom}}{{MSP|301|Delcatty}}&amp;lt;br&amp;gt;{{MSP|332|Cacturne}}{{MSP|407|Roserade}}&lt;br /&gt;
| {{MSP|286|Breloom}}{{MSP|301|Delcatty}}{{MSP|332|Cacturne}}&amp;lt;br&amp;gt;{{MSP|272|Ludicolo}}{{MSP|346|Cradily}}&lt;br /&gt;
|- style=&amp;quot;background:#{{poison color}}; {{roundybl|5px}}&amp;quot;&lt;br /&gt;
| [[File:Pike_Queen_Lucy.png|140px]]&amp;lt;br&amp;gt;{{color2|{{poison color dark}}|Lucy}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{poison color dark}}|アザミ Azami}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Poison|{{poison color dark}}}}&lt;br /&gt;
| {{MSP|452|Drapion}}{{MSP|317|Swalot}}&amp;lt;br&amp;gt;{{MSP|336|Seviper}}{{MSP|031|Nidoqueen}}&lt;br /&gt;
| {{MSP|407|Roserade}}{{MSP|336|Seviper}}{{MSP|317|Swalot}}&amp;lt;br&amp;gt;{{MSP|336|Seviper}}{{MSP|031|Nidoqueen}}&lt;br /&gt;
|- style=&amp;quot;background:#{{ghost color light}}&amp;quot;&lt;br /&gt;
| [[File:VSPhoebe.png|150px]]&amp;lt;br&amp;gt;{{color2|{{ghost color dark}}|Phoebe}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{ghost color dark}}|フヨウ Fuyō}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Ghost|{{ghost color dark}}}}&lt;br /&gt;
| {{MSP|711|Gourgeist}}{{MSP|356|Dusclops}}&amp;lt;br&amp;gt;{{MSP|105A|Marowak}}{{MSP|292|Shedinja}}&lt;br /&gt;
| {{MSP|711|Gourgeist}}{{MSP|356|Dusclops}}{{MSP|105A|Marowak}}&amp;lt;br&amp;gt;{{MSP|356|Dusclops}}{{MSP|292|Shedinja}}&lt;br /&gt;
|- style=&amp;quot;background:#{{dark color}}&amp;quot;&lt;br /&gt;
| [[File:VSGrimsley.png|150px]]&amp;lt;br&amp;gt;{{color2|{{dark color dark}}|Grimsley}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{dark color dark}}|ギーマ Giima}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| {{tcolor|Dark|{{dark color dark}}}}&lt;br /&gt;
| {{MSP|262|Mightyena}}{{MSP|630|Mandibuzz}}&amp;lt;br&amp;gt;{{MSP|275|Shiftry}}{{MSP|367|Huntail}}&lt;br /&gt;
| {{MSP|262|Mightyena}}{{MSP|630|Mandibuzz}}{{MSP|275|Shiftry}}&amp;lt;br&amp;gt;{{MSP|367|Huntail}}{{MSP|452|Drapion}}&lt;br /&gt;
|- style=&amp;quot;background:#{{rock color}}; {{roundybl|5px}}&amp;quot;&lt;br /&gt;
| [[File:VSSteven2.png|150px]]&amp;lt;br&amp;gt;{{color2|{{rock color dark}}|Steven Stone}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;{{color|{{rock color dark}}|ダイゴ Daigo}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{rock color}}&amp;quot; | {{tcolor|Rock|{{rock color dark}}}}&lt;br /&gt;
| {{MSP|248|Tyranitar}}{{MSP|227|Skarmory}}{{MSP|369|Relicanth}}&amp;lt;br&amp;gt;{{MSP|378|Regice}}{{MSP|377|Regirock}}{{MSP|379|Registeel}}&amp;lt;br&amp;gt;{{MSP|376|Metagross}}{{MSP|348|Armaldo}}&lt;br /&gt;
| {{MSP|248|Tyranitar}}{{MSP|227|Skarmory}}{{MSP|131|Lapras}}&amp;lt;br&amp;gt;{{MSP|378|Regice}}{{MSP|377|Regirock}}{{MSP|379|Registeel}}&amp;lt;br&amp;gt;{{MSP|376|Metagross}}{{MSP|348|Armaldo}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
* Champion Steven will include {{p|Regice}}, {{p|Regirock}}, or {{p|Registeel}} based on the player&#039;s starter Pokémon: Regice if the player chose {{p|Treecko}}, Regirock if the player chose {{p|Torchic}}, Registeel if the player chose {{p|Mudkip}}.&lt;br /&gt;
* PLEASE NOTE {{type|Grass}} now only inflicts normal damage (×1) against {{type|Rock}}, ie {{type|Grass}} is no longer super-effective against {{type|Rock}}. (See &amp;quot;Changes to Battle Mechanics &amp;amp; Abilities&amp;quot; section above.) Also:&lt;br /&gt;
** {{type|Rock}} is no longer super-effective against {{type|Ice}}. {{type|Rock}} inflicts normal-damage (×1) against {{type|Ice}}.&lt;br /&gt;
** {{type|Fighting}} is no longer super-effective against {{type|Steel}} or {{type|Ice}}, inflicting only normal-damage (×1) against either type.&lt;br /&gt;
** {{type|Electric}} is now super-effective against {{type|Steel}}.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Other Possible Regional Variants&#039;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
{{rdexh|diamond|pearl|dexname={{color2|000|List of Pokémon by Sinnoh Pokédex number|Sdex}}}}&lt;br /&gt;
{{rdex|001|001|Bulbasaur|2|Grass|Ground}}&lt;br /&gt;
{{rdex|003|003|Venusaur|2|Grass|Ground}}&lt;br /&gt;
{{rdex|021|021|Spearow|2|Water|Flying}}&lt;br /&gt;
{{rdex|022|022|Fearow|2|Water|Flying}}&lt;br /&gt;
{{rdex|109|109|Koffing|1|Fire}}&lt;br /&gt;
{{rdex|110|110|Weezing|1|Fire}}&lt;br /&gt;
{{rdex|116|116|Horsea|2|Fire|Water}}&lt;br /&gt;
{{rdex|192|230|Kingdra|2|Fire|Dragon}}&lt;br /&gt;
{{rdex|131|131|Lapras|2|Dragon|Steel}}&lt;br /&gt;
{{rdex|101|193|Yanma|2|Bug|Electric}}&lt;br /&gt;
{{rdex|184|469|Yanmega|2|Bug|Electric}}&lt;br /&gt;
{{rdex|198|216|Teddiursa|1|Ice}}&lt;br /&gt;
{{rdex|199|217|Ursaring|2|Ice|Water}}&lt;br /&gt;
{{rdex|034|285|Shroomish|2|Grass|Electric}}&lt;br /&gt;
{{rdex|035|286|Breloom|2|Grass|Electric}}&lt;br /&gt;
{{rdex|105|324|Torkoal|2|Fairy|Rock}}&lt;br /&gt;
{{rdex|029|280|Ralts|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|031|282|Gardevoir|2|Rock|Fairy}}&lt;br /&gt;
{{rdex|160|475|Gallade|2|Rock|Fighting}}&lt;br /&gt;
{{rdex|005|391|Monferno|1|Fighting}}&lt;br /&gt;
{{rdex|006|392|Infernape|2|Steel|Fighting}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{rdexh|ruby|sapphire|dexname={{color2|000|List of Pokémon by Hoenn Pokédex number|Hdex}}}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #218&lt;br /&gt;
| {{MSP|218|Slugma}}&lt;br /&gt;
| {{p|Slugma|Slugma (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | &lt;br /&gt;
| style=&amp;quot;font-family:monospace&amp;quot; | #219&lt;br /&gt;
| {{MSP|219|Magcargo}}&lt;br /&gt;
| {{p|Magcargo|Magcargo (regional variant)}}&lt;br /&gt;
| style=&amp;quot;text-align:center; background:#{{steel color}}&amp;quot; | [[Steel (type)|&amp;lt;span style=&amp;quot;color:#FFF&amp;quot;&amp;gt;Steel &amp;lt;/span&amp;gt;]]&lt;br /&gt;
|}&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Archaludon_(Pok%C3%A9mon)&amp;diff=3763565</id>
		<title>Archaludon (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Archaludon_(Pok%C3%A9mon)&amp;diff=3763565"/>
		<updated>2023-08-08T14:09:29Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Steel|type2=Dragon}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Steel|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Archaludon&lt;br /&gt;
|jname=ブリジュラス&lt;br /&gt;
|tmname=Burijurasu|image=Archaludon.png&lt;br /&gt;
&amp;lt;!--|ndex=--&amp;gt;&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|category=Alloy&lt;br /&gt;
|height-ftin=?&#039;??&amp;quot;&lt;br /&gt;
|height-m=?.?&lt;br /&gt;
|weight-lbs=?.?&lt;br /&gt;
|weight-kg=?.?&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Unknown&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Unknown&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=Unknown&lt;br /&gt;
|evtotal=Unknown&lt;br /&gt;
|evhp=&lt;br /&gt;
|evat=&lt;br /&gt;
|evde=&lt;br /&gt;
|evsa=&lt;br /&gt;
|evsd=&lt;br /&gt;
|evsp=&lt;br /&gt;
|expyield=Unknown&lt;br /&gt;
|lv100exp=Unknown&lt;br /&gt;
|gendercode=256&lt;br /&gt;
|color=Unknown&lt;br /&gt;
|catchrate=Unknown&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=archaludon&lt;br /&gt;
|generation=&lt;br /&gt;
|friendship=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Archaludon&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ブリジュラス&#039;&#039;&#039; &#039;&#039;Burijurasu&#039;&#039;) is a dual-type {{2t|Steel|Dragon}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It evolves from {{p|Duraludon}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Archaludon (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
===Game locations===&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Steel&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|HP=&lt;br /&gt;
|Attack=&lt;br /&gt;
|Defense=&lt;br /&gt;
|SpAtk=&lt;br /&gt;
|SpDef=&lt;br /&gt;
|Speed=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Steel&lt;br /&gt;
|type2=Dragon&lt;br /&gt;
|Normal=&lt;br /&gt;
|Fighting=&lt;br /&gt;
|Flying=&lt;br /&gt;
|Poison=&lt;br /&gt;
|Ground=&lt;br /&gt;
|Rock=&lt;br /&gt;
|Bug=&lt;br /&gt;
|Ghost=&lt;br /&gt;
|Steel=&lt;br /&gt;
|Fire=&lt;br /&gt;
|Water=&lt;br /&gt;
|Grass=&lt;br /&gt;
|Electric=&lt;br /&gt;
|Psychic=&lt;br /&gt;
|Ice=&lt;br /&gt;
|Dragon=&lt;br /&gt;
|Dark=&lt;br /&gt;
|Fairy=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
===Sprites===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Archaludon appears to draw inspiration from {{wp|cable-stayed bridge}}s.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
&#039;&#039;Archaludon&#039;&#039; appears to be a combination of &#039;&#039;arch&#039;&#039;, meaning principal or superlative, and &#039;&#039;Duraludon&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;!--{{Other languages|type=Steel|type2=Dragon&lt;br /&gt;
|ja=ブリジュラス &#039;&#039;Burijurasu&#039;&#039;|jameaning=&lt;br /&gt;
|fr=|frmeaning=&lt;br /&gt;
|es=Archaludon|esmeaning=Same as English name&lt;br /&gt;
|de=|demeaning=&lt;br /&gt;
|it=Archaludon|itmeaning=Same as English name&lt;br /&gt;
|ko=|komeaning=&lt;br /&gt;
|zh_cmn=|zh_cmnmeaning=&lt;br /&gt;
|zh_yue=|zh_yuemeaning=}}&lt;br /&gt;
{{-}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Steel|type2=Dragon}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Steel|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Archaludon]]&lt;br /&gt;
[[es:Archaludon]]&lt;br /&gt;
[[fr:Archaludon]]&lt;br /&gt;
[[it:Archaludon]]&lt;br /&gt;
[[ja:ブリジュラス]]&lt;br /&gt;
[[zh:ブリジュラス]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Quaquaval_(Pok%C3%A9mon)&amp;diff=3705725</id>
		<title>Quaquaval (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Quaquaval_(Pok%C3%A9mon)&amp;diff=3705725"/>
		<updated>2023-05-04T16:29:41Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Water|type2=Fighting}}&amp;lt;!--&lt;br /&gt;
{{PokémonPrevNext/GO|species=Quaquaval}}--&amp;gt;&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=0913|prev=Quaxwell|nextnum=0915|next=Lechonk}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Quaquaval&lt;br /&gt;
|jname=ウェーニバル&lt;br /&gt;
|jtranslit=Wēnibaru&lt;br /&gt;
|tmname=Wanival&lt;br /&gt;
|ndex=0914&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|category=Dancer&lt;br /&gt;
|height-ftin=5&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.8&lt;br /&gt;
|weight-lbs=136.5&lt;br /&gt;
|weight-kg=61.9&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Torrent&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=Moxie&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Flying&lt;br /&gt;
|egggroup2=Water 1&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evhp=0&lt;br /&gt;
|evat=3&lt;br /&gt;
|evde=0&lt;br /&gt;
|evsa=0&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=265&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|color=Blue&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=09&lt;br /&gt;
|pokefordex=quaquaval&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Quaquaval&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ウェーニバル&#039;&#039;&#039; &#039;&#039;Wanival&#039;&#039;) is a dual-type {{2t|Water|Fighting}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Quaxwell}} starting at [[level]] 36. It is the final form of {{p|Quaxly}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Quaquaval is a humanoid Pokémon resembling a waterfowl. Its plumage is mostly dark blue, except for the light blue on its shoulders and tail, along with the white on its head, neck, chest, and individual tail feathers. Its face has blue eyes and a pointed yellow beak. Atop its head is a large, flowing, slick, dark blue crest, with long light blue and orange-red feathers at the front, separating the crest from the head. Its forearms have three sets of feathers, each tipped with light blue; and it has what resembles hands with three &amp;quot;fingers&amp;quot; each. Additional light blue accents decorate its waist and legs. Its yellow feet have bulbous segments with three toes each; the front-most segments are orange in color. It has a defined rump and an elaborate-looking tail, with a circular base and three teardrop-shaped feathers decorating it at the top, along with two chains consisting of three feathers flanking it on either side.&lt;br /&gt;
&lt;br /&gt;
In battle, Quaquaval is accompanied with a series of teardrop-shaped decorative water feathers, which are ejected from the organs on its tail feathers and fanned out behind its back. When attacking, these water feathers move forward and spin around Quaquaval&#039;s body, making a buzzsaw-like arrangement that it uses to slice into its enemies. Quaquaval&#039;s legs are well-trained and have incredible strength, being able to launch a truck away with a single kick. It uses its legs to perform dance moves, some of which appear to be based on dances from faraway lands.&amp;lt;ref name=SVsite/&amp;gt; Quaquaval is viewed by {{p|Tsareena}} as its rival.&lt;br /&gt;
&lt;br /&gt;
Quaquaval has a cheerful and energetic disposition, dancing away no matter what situation it faces. However, it is also stoic and very serious, especially when it comes to consistently polishing its skills. It can become very focused during critical situations.&amp;lt;ref name=SVsite&amp;gt;[https://scarletviolet.pokemon.com/en-us/pokemon/quaquaval/ Quaquaval — Pokémon Scarlet and Pokémon Violet | Official Website]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quaquaval is the [[signature move|only known Pokémon]] capable of learning the move {{m|Aqua Step}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
&amp;lt;!-- Please do not put information about Quaquaval&#039;s appearance in Pokémon (2023) until the premiere has passed. Thanks. --&amp;gt;&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Quaquaval (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Water|type2=Fighting}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=9}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=A single kick from a Quaquaval can send a truck rolling. This Pokémon uses its powerful legs to perform striking dances from far-off lands.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=Dancing in ways that evoke far-away places, this Pokémon mesmerizes all that see it. Flourishes of its decorative water feathers slice into its foes.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{fighting color}}; background:#{{water color}}; font-size:80%;  border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{water color light}}; background:#{{water color light}}| [[File:Pokedex Image Quaquaval SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Quaquaval in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Water|type2=Fighting}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=Evolve [[Quaxwell (Pokémon)|Quaxwell]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Water&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|HP=85&lt;br /&gt;
|Attack=120&lt;br /&gt;
|Defense=80&lt;br /&gt;
|SpAtk=85&lt;br /&gt;
|SpDef=75&lt;br /&gt;
|Speed=85&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=water&lt;br /&gt;
|type2=fighting&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=200&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=50&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Grass=200&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic=200&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=50&lt;br /&gt;
|Fairy=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
{{learnlist/level9|1|Double Hit|Normal|Physical|35|90|10}}&lt;br /&gt;
{{learnlist/level9|1|Pound|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level9|1|Growl|Normal|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level9|1|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|{{tt|Rem.|Can only be learned via Move Reminder}}|Counter|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Aqua Step|Water|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|7|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level9|10|Wing Attack|Flying|Physical|60|100|35}}&lt;br /&gt;
{{learnlist/level9|13|Aqua Jet|Water|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|17|Low Sweep|Fighting|Physical|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|17|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|21|Aqua Cutter|Water|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|27|Air Slash|Flying|Special|75|95|15}}&lt;br /&gt;
{{learnlist/level9|32|Focus Energy|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level9|38|Mega Kick|Normal|Physical|120|75|5}}&lt;br /&gt;
{{learnlist/level9|43|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/level9|47|Liquidation|Water|Physical|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|52|Feather Dance|Flying|Status|—|100|15}}&lt;br /&gt;
{{learnlist/level9|58|Close Combat|Fighting|Physical|120|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|64|Wave Crash|Water|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM004|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM011|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM012|Low Kick|Fighting|Physical|—|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM014|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM019|Disarming Voice|Fairy|Special|40|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM022|Chilling Water|Water|Special|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM027|Aerial Ace|Flying|Physical|60|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM032|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM034|Icy Wind|Ice|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM039|Low Sweep|Fighting|Physical|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM040|Air Cutter|Flying|Special|60|95|25}}&lt;br /&gt;
{{learnlist/tm9|TM043|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM058|Brick Break|Fighting|Physical|75|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM060|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM064|Bulk Up|Fighting|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM065|Air Slash|Flying|Special|75|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM088|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM110|Liquidation|Water|Physical|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM122|Encore|Normal|Status|—|100|5}}&lt;br /&gt;
{{learnlist/tm9|TM123|Surf|Water|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM124|Ice Spinner|Ice|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM132|Baton Pass|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/tm9|TM134|Reversal|Fighting|Physical|—|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM139|Misty Terrain|Fairy|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM142|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM145|Water Pledge|Water|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM154|Hydro Cannon|Water|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM160|Hurricane|Flying|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM164|Brave Bird|Flying|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM167|Close Combat|Fighting|Physical|120|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0701|Hawlucha}}{{MSP/9|0973|Flamigo}}|Detect|Fighting|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0956|Espathra}}|Last Resort|Normal|Physical|140|100|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0225|Delibird}}|Rapid Spin|Normal|Physical|50|100|40|*}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0149|Dragonite}}{{MSP/9|0278|Wingull}}{{MSP/9|0279|Pelipper}}{{MSP/9|0661|Fletchling}}{{MSP/9|0662|Fletchinder}}{{MSP/9|0663|Talonflame}}&amp;lt;br&amp;gt;{{MSP/9|0701|Hawlucha}}{{MSP/9|0714|Noibat}}{{MSP/9|0715|Noivern}}{{MSP/9|0741|Oricorio}}{{MSP/9|0940|Wattrel}}{{MSP/9|0941|Kilowattrel}}&amp;lt;br&amp;gt;{{MSP/9|0931|Squawkabilly}}{{MSP/9|0973|Flamigo}}|Roost|Flying|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breedf/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|no1=0912&lt;br /&gt;
|name1=Quaxly&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 16}}&lt;br /&gt;
|no2=0913&lt;br /&gt;
|name2=Quaxwell&lt;br /&gt;
|type1-2=Water&lt;br /&gt;
|evo2={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 36}}&lt;br /&gt;
|no3=0914&lt;br /&gt;
|name3=Quaquaval&lt;br /&gt;
|type1-3=Water&lt;br /&gt;
|type2-3=Fighting&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Quaquaval may be based on a {{wp|crested duck}} and a {{wp|peacock}}, while its webbed feet and red head ornamentation suggest it could also take inspiration from the {{wp|red-knobbed coot}}. It may also be based on carnivals such as the {{wp|Rio Carnival}} or the {{wp|Carnival of Santa Cruz de Tenerife}} in the Canary Islands, with its movement and tail feathers resembling typical performers. Its Fighting typing and movements may also be based on {{wp|Capoeira}}, a fighting style that originated in Brazil.&lt;br /&gt;
&lt;br /&gt;
Quaquaval could also be inspired by the {{wp|Basque mythology|Basque}} {{wp|Lamia (Basque mythology)|Lamia}}, a duck-footed woman-like cryptid known for living around rivers, where they would often comb their hair.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Quaquaval may be a combination of &#039;&#039;quá-quá&#039;&#039; (Portuguese onomatopoeia for duck sounds), &#039;&#039;aqua&#039;&#039;, and &#039;&#039;carnaval&#039;&#039; (Spanish and Portuguese for carnival). The name also appears to draw from the adjective &#039;&#039;quaquaversal&#039;&#039;, referring to a pattern that radiates in all directions from a common center; such is the case for the water plumes that fan out from Quaquaval&#039;s tail during battle.&lt;br /&gt;
&lt;br /&gt;
Wanival may be a combination of &#039;&#039;wave&#039;&#039; and &#039;&#039;carnival&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Water|type2=Fighting&lt;br /&gt;
|ja=ウェーニバル &#039;&#039;Wanival&#039;&#039;|jameaning=From &#039;&#039;wave&#039;&#039; and &#039;&#039;carnival&#039;&#039;&lt;br /&gt;
|fr=Palmaval|frmeaning=From &#039;&#039;{{tt|palmipède|web-footed bird}}&#039;&#039; and &#039;&#039;{{tt|carnaval|carnival}}&#039;&#039;&lt;br /&gt;
|es=Quaquaval|esmeaning=Same as English name&lt;br /&gt;
|de=Bailonda|demeaning=From &#039;&#039;{{tt|baile|Spanish and Portuguese for dance}}&#039;&#039; and &#039;&#039;{{tt|onda|Spanish and Portuguese for wave}}&#039;&#039;&lt;br /&gt;
|it=Quaquaval|itmeaning=Same as English name&lt;br /&gt;
|ko=웨이니발 &#039;&#039;Weinibal&#039;&#039;|komeaning=From &#039;&#039;wave&#039;&#039; and &#039;&#039;carnival&#039;&#039;&lt;br /&gt;
|zh_cmn=狂歡浪舞鴨 / 狂欢浪舞鸭 &#039;&#039;Kuánghuānlàngwǔyā&#039;&#039;|zh_cmnmeaning=From {{tt|狂歡 / 狂欢 &#039;&#039;kuánghuān&#039;&#039;|merriment}}, {{tt|浪 &#039;&#039;làng&#039;&#039;|wave}}, {{tt|舞 &#039;&#039;wǔ&#039;&#039;|dance}}, and {{tt|鴨 / 鸭 &#039;&#039;yā&#039;&#039;|duck}}&lt;br /&gt;
|zh_yue=狂歡浪舞鴨 &#039;&#039;Kòhngfūnlohngmóuh&#039;aap&#039;&#039;|zh_yuemeaning=From {{tt|狂歡 &#039;&#039;kòhngfūn&#039;&#039;|merriment}}, {{tt|浪 &#039;&#039;lohng&#039;&#039;|wave}}, {{tt|舞 &#039;&#039;móuh&#039;&#039;|dance}}, and {{tt|鴨 &#039;&#039;aap&#039;&#039;|duck}}&lt;br /&gt;
|th=เวนิวัล &#039;&#039;Weniwan&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Water|type2=Fighting}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=0913|prev=Quaxwell|nextnum=0915|next=Lechonk}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Bailonda]]&lt;br /&gt;
[[es:Quaquaval]]&lt;br /&gt;
[[fr:Palmaval]]&lt;br /&gt;
[[it:Quaquaval]]&lt;br /&gt;
[[ja:ウェーニバル]]&lt;br /&gt;
[[zh:狂欢浪舞鸭]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Quaquaval_(Pok%C3%A9mon)&amp;diff=3705708</id>
		<title>Quaquaval (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Quaquaval_(Pok%C3%A9mon)&amp;diff=3705708"/>
		<updated>2023-05-04T15:27:08Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Name origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Water|type2=Fighting}}&amp;lt;!--&lt;br /&gt;
{{PokémonPrevNext/GO|species=Quaquaval}}--&amp;gt;&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=0913|prev=Quaxwell|nextnum=0915|next=Lechonk}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Quaquaval&lt;br /&gt;
|jname=ウェーニバル&lt;br /&gt;
|jtranslit=Wēnibaru&lt;br /&gt;
|tmname=Wanival&lt;br /&gt;
|ndex=0914&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|category=Dancer&lt;br /&gt;
|height-ftin=5&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.8&lt;br /&gt;
|weight-lbs=136.5&lt;br /&gt;
|weight-kg=61.9&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Torrent&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=Moxie&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Flying&lt;br /&gt;
|egggroup2=Water 1&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evhp=0&lt;br /&gt;
|evat=3&lt;br /&gt;
|evde=0&lt;br /&gt;
|evsa=0&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=265&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|color=Blue&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=09&lt;br /&gt;
|pokefordex=quaquaval&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Quaquaval&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ウェーニバル&#039;&#039;&#039; &#039;&#039;Wanival&#039;&#039;) is a dual-type {{2t|Water|Fighting}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Quaxwell}} starting at [[level]] 36. It is the final form of {{p|Quaxly}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Quaquaval is a humanoid Pokémon resembling a waterfowl. Its plumage is mostly dark blue, except for the light blue on its shoulders and tail, along with the white on its head, neck, chest, and individual tail feathers. Its face has blue eyes and a pointed yellow beak. Atop its head is a large, flowing, slick, dark blue crest, with long light blue and orange-red feathers at the front, separating the crest from the head. Its forearms have three sets of feathers, each tipped with light blue; and it has what resembles hands with three &amp;quot;fingers&amp;quot; each. Additional light blue accents decorate its waist and legs. Its yellow feet have bulbous segments with three toes each; the front-most segments are orange in color. It has a defined rump and an elaborate-looking tail, with a circular base and three teardrop-shaped feathers decorating it at the top, along with two chains consisting of three feathers flanking it on either side.&lt;br /&gt;
&lt;br /&gt;
In battle, Quaquaval is accompanied with a series of teardrop-shaped decorative water feathers, which are ejected from the organs on its tail feathers and fanned out behind its back. When attacking, these water feathers move forward and spin around Quaquaval&#039;s body, making a buzzsaw-like arrangement that it uses to slice into its enemies. Quaquaval&#039;s legs are well-trained and have incredible strength, being able to launch a truck away with a single kick. It uses its legs to perform dance moves, some of which appear to be based on dances from faraway lands.&amp;lt;ref name=SVsite/&amp;gt; Quaquaval is viewed by {{p|Tsareena}} as its rival.&lt;br /&gt;
&lt;br /&gt;
Quaquaval has a cheerful and energetic disposition, dancing away no matter what situation it faces. However, it is also stoic and very serious, especially when it comes to consistently polishing its skills. It can become very focused during critical situations.&amp;lt;ref name=SVsite&amp;gt;[https://scarletviolet.pokemon.com/en-us/pokemon/quaquaval/ Quaquaval — Pokémon Scarlet and Pokémon Violet | Official Website]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quaquaval is the [[signature move|only known Pokémon]] capable of learning the move {{m|Aqua Step}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
&amp;lt;!-- Please do not put information about Quaquaval&#039;s appearance in Pokémon (2023) until the premiere has passed. Thanks. --&amp;gt;&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Quaquaval (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Water|type2=Fighting}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=9}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=A single kick from a Quaquaval can send a truck rolling. This Pokémon uses its powerful legs to perform striking dances from far-off lands.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=Dancing in ways that evoke far-away places, this Pokémon mesmerizes all that see it. Flourishes of its decorative water feathers slice into its foes.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{fighting color}}; background:#{{water color}}; font-size:80%;  border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{water color light}}; background:#{{water color light}}| [[File:Pokedex Image Quaquaval SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Quaquaval in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Water|type2=Fighting}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=Evolve [[Quaxwell (Pokémon)|Quaxwell]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Water&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|HP=85&lt;br /&gt;
|Attack=120&lt;br /&gt;
|Defense=80&lt;br /&gt;
|SpAtk=85&lt;br /&gt;
|SpDef=75&lt;br /&gt;
|Speed=85&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=water&lt;br /&gt;
|type2=fighting&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=200&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=50&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Grass=200&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic=200&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=50&lt;br /&gt;
|Fairy=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
{{learnlist/level9|1|Double Hit|Normal|Physical|35|90|10}}&lt;br /&gt;
{{learnlist/level9|1|Pound|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level9|1|Growl|Normal|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level9|1|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|{{tt|Rem.|Can only be learned via Move Reminder}}|Counter|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Aqua Step|Water|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|7|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level9|10|Wing Attack|Flying|Physical|60|100|35}}&lt;br /&gt;
{{learnlist/level9|13|Aqua Jet|Water|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|17|Low Sweep|Fighting|Physical|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|17|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|21|Aqua Cutter|Water|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|27|Air Slash|Flying|Special|75|95|15}}&lt;br /&gt;
{{learnlist/level9|32|Focus Energy|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level9|38|Mega Kick|Normal|Physical|120|75|5}}&lt;br /&gt;
{{learnlist/level9|43|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/level9|47|Liquidation|Water|Physical|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|52|Feather Dance|Flying|Status|—|100|15}}&lt;br /&gt;
{{learnlist/level9|58|Close Combat|Fighting|Physical|120|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|64|Wave Crash|Water|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM004|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM011|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM012|Low Kick|Fighting|Physical|—|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM014|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM019|Disarming Voice|Fairy|Special|40|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM022|Chilling Water|Water|Special|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM027|Aerial Ace|Flying|Physical|60|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM032|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM034|Icy Wind|Ice|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM039|Low Sweep|Fighting|Physical|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM040|Air Cutter|Flying|Special|60|95|25}}&lt;br /&gt;
{{learnlist/tm9|TM043|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM058|Brick Break|Fighting|Physical|75|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM060|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM064|Bulk Up|Fighting|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM065|Air Slash|Flying|Special|75|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM088|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM110|Liquidation|Water|Physical|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM122|Encore|Normal|Status|—|100|5}}&lt;br /&gt;
{{learnlist/tm9|TM123|Surf|Water|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM124|Ice Spinner|Ice|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM132|Baton Pass|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/tm9|TM134|Reversal|Fighting|Physical|—|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM139|Misty Terrain|Fairy|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM142|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM145|Water Pledge|Water|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM154|Hydro Cannon|Water|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM160|Hurricane|Flying|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM164|Brave Bird|Flying|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM167|Close Combat|Fighting|Physical|120|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0701|Hawlucha}}{{MSP/9|0973|Flamigo}}|Detect|Fighting|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0956|Espathra}}|Last Resort|Normal|Physical|140|100|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0225|Delibird}}|Rapid Spin|Normal|Physical|50|100|40|*}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0149|Dragonite}}{{MSP/9|0278|Wingull}}{{MSP/9|0279|Pelipper}}{{MSP/9|0661|Fletchling}}{{MSP/9|0662|Fletchinder}}{{MSP/9|0663|Talonflame}}&amp;lt;br&amp;gt;{{MSP/9|0701|Hawlucha}}{{MSP/9|0714|Noibat}}{{MSP/9|0715|Noivern}}{{MSP/9|0741|Oricorio}}{{MSP/9|0940|Wattrel}}{{MSP/9|0941|Kilowattrel}}&amp;lt;br&amp;gt;{{MSP/9|0931|Squawkabilly}}{{MSP/9|0973|Flamigo}}|Roost|Flying|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breedf/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|no1=0912&lt;br /&gt;
|name1=Quaxly&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 16}}&lt;br /&gt;
|no2=0913&lt;br /&gt;
|name2=Quaxwell&lt;br /&gt;
|type1-2=Water&lt;br /&gt;
|evo2={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 36}}&lt;br /&gt;
|no3=0914&lt;br /&gt;
|name3=Quaquaval&lt;br /&gt;
|type1-3=Water&lt;br /&gt;
|type2-3=Fighting&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Quaquaval may be based on a {{wp|crested duck}} and a {{wp|peacock}}, while its webbed feet and red head ornamentation suggest it could also take inspiration from the {{wp|red-knobbed coot}}. It may also be based on carnivals such as the {{wp|Rio Carnival}} or the {{wp|Carnival of Santa Cruz de Tenerife}} in the Canary Islands, with its movement and tail feathers resembling typical performers. Its Fighting typing and movements may also be based on {{wp|Capoeira}}, a fighting style that originated in Brazil.&lt;br /&gt;
&lt;br /&gt;
Quaquaval could also be inspired by the {{wp|Basque mythology|Basque}} {{wp|Lamia (Basque mythology)|Lamia}}, a duck-feeted woman-like creature known for living around rivers, where they would often comb their hair.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Quaquaval may be a combination of &#039;&#039;quá-quá&#039;&#039; (Portuguese onomatopoeia for duck sounds), &#039;&#039;aqua&#039;&#039;, and &#039;&#039;carnaval&#039;&#039; (Spanish and Portuguese for carnival). The name also appears to draw from the adjective &#039;&#039;quaquaversal&#039;&#039;, referring to a pattern that radiates in all directions from a common center; such is the case for the water plumes that fan out from Quaquaval&#039;s tail during battle.&lt;br /&gt;
&lt;br /&gt;
Wanival may be a combination of &#039;&#039;wave&#039;&#039; and &#039;&#039;carnival&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Water|type2=Fighting&lt;br /&gt;
|ja=ウェーニバル &#039;&#039;Wanival&#039;&#039;|jameaning=From &#039;&#039;wave&#039;&#039; and &#039;&#039;carnival&#039;&#039;&lt;br /&gt;
|fr=Palmaval|frmeaning=From &#039;&#039;{{tt|palmipède|web-footed bird}}&#039;&#039; and &#039;&#039;{{tt|carnaval|carnival}}&#039;&#039;&lt;br /&gt;
|es=Quaquaval|esmeaning=Same as English name&lt;br /&gt;
|de=Bailonda|demeaning=From &#039;&#039;{{tt|baile|Spanish and Portuguese for dance}}&#039;&#039; and &#039;&#039;{{tt|onda|Spanish and Portuguese for wave}}&#039;&#039;&lt;br /&gt;
|it=Quaquaval|itmeaning=Same as English name&lt;br /&gt;
|ko=웨이니발 &#039;&#039;Weinibal&#039;&#039;|komeaning=From &#039;&#039;wave&#039;&#039; and &#039;&#039;carnival&#039;&#039;&lt;br /&gt;
|zh_cmn=狂歡浪舞鴨 / 狂欢浪舞鸭 &#039;&#039;Kuánghuānlàngwǔyā&#039;&#039;|zh_cmnmeaning=From {{tt|狂歡 / 狂欢 &#039;&#039;kuánghuān&#039;&#039;|merriment}}, {{tt|浪 &#039;&#039;làng&#039;&#039;|wave}}, {{tt|舞 &#039;&#039;wǔ&#039;&#039;|dance}}, and {{tt|鴨 / 鸭 &#039;&#039;yā&#039;&#039;|duck}}&lt;br /&gt;
|zh_yue=狂歡浪舞鴨 &#039;&#039;Kòhngfūnlohngmóuh&#039;aap&#039;&#039;|zh_yuemeaning=From {{tt|狂歡 &#039;&#039;kòhngfūn&#039;&#039;|merriment}}, {{tt|浪 &#039;&#039;lohng&#039;&#039;|wave}}, {{tt|舞 &#039;&#039;móuh&#039;&#039;|dance}}, and {{tt|鴨 &#039;&#039;aap&#039;&#039;|duck}}&lt;br /&gt;
|th=เวนิวัล &#039;&#039;Weniwan&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Water|type2=Fighting}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=0913|prev=Quaxwell|nextnum=0915|next=Lechonk}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Bailonda]]&lt;br /&gt;
[[es:Quaquaval]]&lt;br /&gt;
[[fr:Palmaval]]&lt;br /&gt;
[[it:Quaquaval]]&lt;br /&gt;
[[ja:ウェーニバル]]&lt;br /&gt;
[[zh:狂欢浪舞鸭]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Quaquaval_(Pok%C3%A9mon)&amp;diff=3705707</id>
		<title>Quaquaval (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Quaquaval_(Pok%C3%A9mon)&amp;diff=3705707"/>
		<updated>2023-05-04T15:24:39Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Name origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Water|type2=Fighting}}&amp;lt;!--&lt;br /&gt;
{{PokémonPrevNext/GO|species=Quaquaval}}--&amp;gt;&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=0913|prev=Quaxwell|nextnum=0915|next=Lechonk}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Quaquaval&lt;br /&gt;
|jname=ウェーニバル&lt;br /&gt;
|jtranslit=Wēnibaru&lt;br /&gt;
|tmname=Wanival&lt;br /&gt;
|ndex=0914&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|category=Dancer&lt;br /&gt;
|height-ftin=5&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.8&lt;br /&gt;
|weight-lbs=136.5&lt;br /&gt;
|weight-kg=61.9&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Torrent&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=Moxie&lt;br /&gt;
|egggroupn=2&lt;br /&gt;
|egggroup1=Flying&lt;br /&gt;
|egggroup2=Water 1&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evhp=0&lt;br /&gt;
|evat=3&lt;br /&gt;
|evde=0&lt;br /&gt;
|evsa=0&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=265&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|color=Blue&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=09&lt;br /&gt;
|pokefordex=quaquaval&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Quaquaval&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ウェーニバル&#039;&#039;&#039; &#039;&#039;Wanival&#039;&#039;) is a dual-type {{2t|Water|Fighting}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Quaxwell}} starting at [[level]] 36. It is the final form of {{p|Quaxly}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Quaquaval is a humanoid Pokémon resembling a waterfowl. Its plumage is mostly dark blue, except for the light blue on its shoulders and tail, along with the white on its head, neck, chest, and individual tail feathers. Its face has blue eyes and a pointed yellow beak. Atop its head is a large, flowing, slick, dark blue crest, with long light blue and orange-red feathers at the front, separating the crest from the head. Its forearms have three sets of feathers, each tipped with light blue; and it has what resembles hands with three &amp;quot;fingers&amp;quot; each. Additional light blue accents decorate its waist and legs. Its yellow feet have bulbous segments with three toes each; the front-most segments are orange in color. It has a defined rump and an elaborate-looking tail, with a circular base and three teardrop-shaped feathers decorating it at the top, along with two chains consisting of three feathers flanking it on either side.&lt;br /&gt;
&lt;br /&gt;
In battle, Quaquaval is accompanied with a series of teardrop-shaped decorative water feathers, which are ejected from the organs on its tail feathers and fanned out behind its back. When attacking, these water feathers move forward and spin around Quaquaval&#039;s body, making a buzzsaw-like arrangement that it uses to slice into its enemies. Quaquaval&#039;s legs are well-trained and have incredible strength, being able to launch a truck away with a single kick. It uses its legs to perform dance moves, some of which appear to be based on dances from faraway lands.&amp;lt;ref name=SVsite/&amp;gt; Quaquaval is viewed by {{p|Tsareena}} as its rival.&lt;br /&gt;
&lt;br /&gt;
Quaquaval has a cheerful and energetic disposition, dancing away no matter what situation it faces. However, it is also stoic and very serious, especially when it comes to consistently polishing its skills. It can become very focused during critical situations.&amp;lt;ref name=SVsite&amp;gt;[https://scarletviolet.pokemon.com/en-us/pokemon/quaquaval/ Quaquaval — Pokémon Scarlet and Pokémon Violet | Official Website]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Quaquaval is the [[signature move|only known Pokémon]] capable of learning the move {{m|Aqua Step}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
&amp;lt;!-- Please do not put information about Quaquaval&#039;s appearance in Pokémon (2023) until the premiere has passed. Thanks. --&amp;gt;&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Quaquaval (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Water|type2=Fighting}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=9}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=A single kick from a Quaquaval can send a truck rolling. This Pokémon uses its powerful legs to perform striking dances from far-off lands.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=Dancing in ways that evoke far-away places, this Pokémon mesmerizes all that see it. Flourishes of its decorative water feathers slice into its foes.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{fighting color}}; background:#{{water color}}; font-size:80%;  border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{water color light}}; background:#{{water color light}}| [[File:Pokedex Image Quaquaval SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Quaquaval in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Water|type2=Fighting}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=Evolve [[Quaxwell (Pokémon)|Quaxwell]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Water&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|HP=85&lt;br /&gt;
|Attack=120&lt;br /&gt;
|Defense=80&lt;br /&gt;
|SpAtk=85&lt;br /&gt;
|SpDef=75&lt;br /&gt;
|Speed=85&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=water&lt;br /&gt;
|type2=fighting&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=200&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=50&lt;br /&gt;
|Bug=50&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=50&lt;br /&gt;
|Fire=50&lt;br /&gt;
|Water=50&lt;br /&gt;
|Grass=200&lt;br /&gt;
|Electric=200&lt;br /&gt;
|Psychic=200&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=50&lt;br /&gt;
|Fairy=200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
{{learnlist/level9|1|Double Hit|Normal|Physical|35|90|10}}&lt;br /&gt;
{{learnlist/level9|1|Pound|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level9|1|Growl|Normal|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level9|1|Water Gun|Water|Special|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|{{tt|Rem.|Can only be learned via Move Reminder}}|Counter|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Aqua Step|Water|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|7|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level9|10|Wing Attack|Flying|Physical|60|100|35}}&lt;br /&gt;
{{learnlist/level9|13|Aqua Jet|Water|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|17|Low Sweep|Fighting|Physical|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|17|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|21|Aqua Cutter|Water|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|27|Air Slash|Flying|Special|75|95|15}}&lt;br /&gt;
{{learnlist/level9|32|Focus Energy|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level9|38|Mega Kick|Normal|Physical|120|75|5}}&lt;br /&gt;
{{learnlist/level9|43|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/level9|47|Liquidation|Water|Physical|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|52|Feather Dance|Flying|Status|—|100|15}}&lt;br /&gt;
{{learnlist/level9|58|Close Combat|Fighting|Physical|120|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|64|Wave Crash|Water|Physical|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM004|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM011|Water Pulse|Water|Special|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM012|Low Kick|Fighting|Physical|—|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM014|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM019|Disarming Voice|Fairy|Special|40|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM022|Chilling Water|Water|Special|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM027|Aerial Ace|Flying|Physical|60|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM032|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM034|Icy Wind|Ice|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM039|Low Sweep|Fighting|Physical|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM040|Air Cutter|Flying|Special|60|95|25}}&lt;br /&gt;
{{learnlist/tm9|TM043|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM058|Brick Break|Fighting|Physical|75|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM060|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM064|Bulk Up|Fighting|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM065|Air Slash|Flying|Special|75|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM088|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM110|Liquidation|Water|Physical|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM122|Encore|Normal|Status|—|100|5}}&lt;br /&gt;
{{learnlist/tm9|TM123|Surf|Water|Special|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM124|Ice Spinner|Ice|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM132|Baton Pass|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/tm9|TM134|Reversal|Fighting|Physical|—|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM139|Misty Terrain|Fairy|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM142|Hydro Pump|Water|Special|110|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM145|Water Pledge|Water|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM154|Hydro Cannon|Water|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM160|Hurricane|Flying|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM164|Brave Bird|Flying|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM167|Close Combat|Fighting|Physical|120|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0701|Hawlucha}}{{MSP/9|0973|Flamigo}}|Detect|Fighting|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0956|Espathra}}|Last Resort|Normal|Physical|140|100|5}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0225|Delibird}}|Rapid Spin|Normal|Physical|50|100|40|*}}&lt;br /&gt;
{{learnlist/breed9|{{MSP/9|0149|Dragonite}}{{MSP/9|0278|Wingull}}{{MSP/9|0279|Pelipper}}{{MSP/9|0661|Fletchling}}{{MSP/9|0662|Fletchinder}}{{MSP/9|0663|Talonflame}}&amp;lt;br&amp;gt;{{MSP/9|0701|Hawlucha}}{{MSP/9|0714|Noibat}}{{MSP/9|0715|Noivern}}{{MSP/9|0741|Oricorio}}{{MSP/9|0940|Wattrel}}{{MSP/9|0941|Kilowattrel}}&amp;lt;br&amp;gt;{{MSP/9|0931|Squawkabilly}}{{MSP/9|0973|Flamigo}}|Roost|Flying|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breedf/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Quaquaval|Water|Fighting|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-3&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|no1=0912&lt;br /&gt;
|name1=Quaxly&lt;br /&gt;
|type1-1=Water&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 16}}&lt;br /&gt;
|no2=0913&lt;br /&gt;
|name2=Quaxwell&lt;br /&gt;
|type1-2=Water&lt;br /&gt;
|evo2={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 36}}&lt;br /&gt;
|no3=0914&lt;br /&gt;
|name3=Quaquaval&lt;br /&gt;
|type1-3=Water&lt;br /&gt;
|type2-3=Fighting&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Quaquaval may be based on a {{wp|crested duck}} and a {{wp|peacock}}, while its webbed feet and red head ornamentation suggest it could also take inspiration from the {{wp|red-knobbed coot}}. It may also be based on carnivals such as the {{wp|Rio Carnival}} or the {{wp|Carnival of Santa Cruz de Tenerife}} in the Canary Islands, with its movement and tail feathers resembling typical performers. Its Fighting typing and movements may also be based on {{wp|Capoeira}}, a fighting style that originated in Brazil.&lt;br /&gt;
&lt;br /&gt;
Quaquaval could also be inspired by the {{wp|Basque mythology|Basque}} {{wp|Lamia (Basque mythology)|Lamia}}, a duck-feeted woman-like creature known for living around rivers, where they would often comb their hair.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Quaquaval may be a combination of &#039;&#039;quá-quá&#039;&#039; (Portuguese onomatopoeia for duck sounds), &#039;&#039;aqua&#039;&#039;, and &#039;&#039;carnaval&#039;&#039; (Spanish and Portuguese for carnival). The name also seems to be inspired by the adjective &#039;&#039;quaquaversal&#039;&#039;, referring to a pattern that radiates in in all directions from a common center; such is the case for the water plumes that fan out from Quaquaval&#039;s tail during battle.&lt;br /&gt;
&lt;br /&gt;
Wanival may be a combination of &#039;&#039;wave&#039;&#039; and &#039;&#039;carnival&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Water|type2=Fighting&lt;br /&gt;
|ja=ウェーニバル &#039;&#039;Wanival&#039;&#039;|jameaning=From &#039;&#039;wave&#039;&#039; and &#039;&#039;carnival&#039;&#039;&lt;br /&gt;
|fr=Palmaval|frmeaning=From &#039;&#039;{{tt|palmipède|web-footed bird}}&#039;&#039; and &#039;&#039;{{tt|carnaval|carnival}}&#039;&#039;&lt;br /&gt;
|es=Quaquaval|esmeaning=Same as English name&lt;br /&gt;
|de=Bailonda|demeaning=From &#039;&#039;{{tt|baile|Spanish and Portuguese for dance}}&#039;&#039; and &#039;&#039;{{tt|onda|Spanish and Portuguese for wave}}&#039;&#039;&lt;br /&gt;
|it=Quaquaval|itmeaning=Same as English name&lt;br /&gt;
|ko=웨이니발 &#039;&#039;Weinibal&#039;&#039;|komeaning=From &#039;&#039;wave&#039;&#039; and &#039;&#039;carnival&#039;&#039;&lt;br /&gt;
|zh_cmn=狂歡浪舞鴨 / 狂欢浪舞鸭 &#039;&#039;Kuánghuānlàngwǔyā&#039;&#039;|zh_cmnmeaning=From {{tt|狂歡 / 狂欢 &#039;&#039;kuánghuān&#039;&#039;|merriment}}, {{tt|浪 &#039;&#039;làng&#039;&#039;|wave}}, {{tt|舞 &#039;&#039;wǔ&#039;&#039;|dance}}, and {{tt|鴨 / 鸭 &#039;&#039;yā&#039;&#039;|duck}}&lt;br /&gt;
|zh_yue=狂歡浪舞鴨 &#039;&#039;Kòhngfūnlohngmóuh&#039;aap&#039;&#039;|zh_yuemeaning=From {{tt|狂歡 &#039;&#039;kòhngfūn&#039;&#039;|merriment}}, {{tt|浪 &#039;&#039;lohng&#039;&#039;|wave}}, {{tt|舞 &#039;&#039;móuh&#039;&#039;|dance}}, and {{tt|鴨 &#039;&#039;aap&#039;&#039;|duck}}&lt;br /&gt;
|th=เวนิวัล &#039;&#039;Weniwan&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Water|type2=Fighting}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Water|prevnum=0913|prev=Quaxwell|nextnum=0915|next=Lechonk}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Bailonda]]&lt;br /&gt;
[[es:Quaquaval]]&lt;br /&gt;
[[fr:Palmaval]]&lt;br /&gt;
[[it:Quaquaval]]&lt;br /&gt;
[[ja:ウェーニバル]]&lt;br /&gt;
[[zh:狂欢浪舞鸭]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Herba_Mystica&amp;diff=3692301</id>
		<title>Herba Mystica</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Herba_Mystica&amp;diff=3692301"/>
		<updated>2023-04-04T16:20:28Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Variants */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete}}&lt;br /&gt;
&#039;&#039;&#039;Herba Mystica&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{tt|秘伝|ひでん}}スパイス&#039;&#039;&#039; &#039;&#039;Secret Spice&#039;&#039;) are a group of five special [[ingredient]]s in [[Pokémon Scarlet and Violet]], found rarely in [[Paldea]].&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
According to the [[Scarlet Book]]{{sup/9|S}}/[[Violet Book]]{{sup/9|V}}, they were originally found in the [[Great Crater of Paldea]], specifically  [[Area Zero]] 200 years ago. When researchers tried to cultivate them elsewhere in Paldea, they were taken by wild Pokémon, which became [[Titan Pokémon]] as a result of the herbs&#039; effects.&lt;br /&gt;
&lt;br /&gt;
Each Herba Mystica supposedly has a different health effect depending on the herb that is used.&lt;br /&gt;
* Sweet Herba Mystica is good for gut health such as adding in digestion, curing stomachaches, and simulating diet.&lt;br /&gt;
* Bitter Herba Mystica is good for helping run circulation in the flowing of blood. Plus it helps warm up the body and boosts immune system.&lt;br /&gt;
* Salty Herba Mystica is good for building strength for aching hands and feet. It also aids in healing neuropathy injures such as numbness and muscle weakness.&lt;br /&gt;
* Sour Herba Mystica is full of nutrients to help heal people who are tired, specifically physical and mental health.&lt;br /&gt;
* Spicy Herba Mystica helps boost metabolism and circulation in order to help flush out both toxins and sweat. &lt;br /&gt;
&lt;br /&gt;
In the [[Pokémon Scarlet and Violet#Path of Legends|Path of Legends]] story, [[Arven]] requests the player&#039;s assistance in finding some Herba Mystica of each flavor. These are obtained by defeating Titan Pokémon and are immediately used by [[Arven]], so they are not added to the player&#039;s [[Bag]].&lt;br /&gt;
&lt;br /&gt;
The player can obtain Herba Mystica for themselves as possible rewards from 5-star, 6-star, and 7-star [[Tera Raid Battle]]s. These can be used in [[sandwich]] making.&lt;br /&gt;
&lt;br /&gt;
== Variants ==&lt;br /&gt;
The five flavors of Herba Mystica are Sweet, Bitter, Salty, Sour, and Spicy. Five Titan Pokémon each guard a cavern where one of these variants can be found during the Path of Legends story line.&lt;br /&gt;
* The [[Sweet Herba Mystica]] is guarded by the Stony Cliff Titan {{p|Klawf}}, in the [[South Province (Area Three)]].&lt;br /&gt;
* The [[Bitter Herba Mystica]] is guarded by the Open Sky Titan {{p|Bombirdier}}, in the [[West Province (Area One)]].&lt;br /&gt;
* The [[Salty Herba Mystica]] is guarded by the Lurking Steel Titan {{p|Orthworm}}, in the [[East Province (Area Three)]].&lt;br /&gt;
* The [[Sour Herba Mystica]] is guarded by the Quaking Earth Titan {{p|Great Tusk}}{{sup/9|S}}/{{p|Iron Treads}}{{sup/9|V}}, in the [[Asado Desert]].&lt;br /&gt;
* The [[Spicy Herba Mystica]] is guarded by the False Dragon Titan, consisting of a {{p|Dondozo}} and a {{p|Tatsugiri}}, found on [[Casseroya Lake]].&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; style=&amp;quot;background: #{{Sweet color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Sweet Herba Mystica SV Sprite.png|100px]]&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; style=&amp;quot;background: #{{Bitter color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Bitter Herba Mystica SV Sprite.png|100px]]&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; style=&amp;quot;background: #{{white color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Salty Herba Mystica SV Sprite.png|100px]]&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; style=&amp;quot;background: #{{Sour color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Sour Herba Mystica SV Sprite.png|100px]]&lt;br /&gt;
| width=&amp;quot;150px&amp;quot; style=&amp;quot;background: #{{Spicy color}}; {{roundytop|5px}}&amp;quot; | [[File:Bag Spicy Herba Mystica SV Sprite.png|100px]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{Sweet color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Sweet color dark}}|Sweet Herba Mystica}}&lt;br /&gt;
| style=&amp;quot;background: #{{Bitter color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Bitter color dark}}|Bitter Herba Mystica}}&lt;br /&gt;
| style=&amp;quot;background: #{{white color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{white color dark}}|Salty Herba Mystica}}&lt;br /&gt;
| style=&amp;quot;background: #{{Sour color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Sour color dark}}|Sour Herba Mystica}}&lt;br /&gt;
| style=&amp;quot;background: #{{Spicy color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Spicy color dark}}|Spicy Herba Mystica}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Uses==&lt;br /&gt;
The Herba Mystica obtained by the player can be used in making [[Sandwich]]es during [[Picnic]]s. Preset recipes can be learnt by the player if they show each Herba Mystica to an NPC present near the counter of any branch of [[Every Which Way]]. Each flavor is associated with one variant of Jambon-Beurre, one Legendary sandwich, and some Master-rank sandwiches.&lt;br /&gt;
&lt;br /&gt;
[[Saguaro]] requests a Sweet Herba Mystica for his final event at the [[Naranja Academy]]{{sup/9|S}}/[[Uva Academy]]{{sup/9|V}}. The player can give him one serving of the requested herb to get a [[Slowpoke Cup]] in exchange.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Herba Mystica can be abbreviated as &amp;quot;[[HM]]&amp;quot;, alluding to Koraidon and Miraidon&#039;s capabilities replacing HMs in {{g|Scarlet and Violet}}. The names for Herba Mystica in other languages except German likewise reflect this, being named similarly to HMs in the respective languages.&lt;br /&gt;
* The Salty Herba Mystica is the only one to not share the same naming convention as the flavors used in contests, where it would be referred to as &amp;quot;Dry&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{black color light}}|bordercolor={{black color}}&lt;br /&gt;
|zh_yue=秘傳調味料 &#039;&#039;{{tt|Beichyùhn Tìuhmeihlíu|Secret Spice}}&#039;&#039;&lt;br /&gt;
|zh_cmn=秘傳調味料 / 秘传调味料 &#039;&#039;{{tt|Mìchuán Tiáowèiliào|Secret Spice}}&#039;&#039;&lt;br /&gt;
|fr=Épice Secrète&lt;br /&gt;
|de=Geheimgewürz&lt;br /&gt;
|it=Spezia nascosta&lt;br /&gt;
|ko=비전스파이스 &#039;&#039;{{tt|Bijeon|Secret}} Spice&#039;&#039;&lt;br /&gt;
|es=Especia oculta&lt;br /&gt;
}}&lt;br /&gt;
[[Category:Ingredients]]&lt;br /&gt;
[[Category:Pokémon Scarlet and Violet]]&lt;br /&gt;
&lt;br /&gt;
[[fr:Épice Secrète]]&lt;br /&gt;
[[it:Spezia nascosta]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Levincia&amp;diff=3678154</id>
		<title>Levincia</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Levincia&amp;diff=3678154"/>
		<updated>2023-03-03T19:19:23Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town infobox&lt;br /&gt;
|name=Levincia&lt;br /&gt;
|jpname=ハッコウシティ&lt;br /&gt;
|jptrans=Hakkō City&lt;br /&gt;
|image=Levincia.png&lt;br /&gt;
|size=300&lt;br /&gt;
|region=Paldea&lt;br /&gt;
|generation=9&lt;br /&gt;
|slogan=&lt;br /&gt;
|north=East Province (Area Two)&lt;br /&gt;
|east=East Province (Area Two)&lt;br /&gt;
|west=East Province (Area Two)&lt;br /&gt;
|south=East Province (Area Two)&lt;br /&gt;
|mapsize=250px&lt;br /&gt;
|gym=Levincia Gym&lt;br /&gt;
|gymno=3&lt;br /&gt;
|leader=Iono&lt;br /&gt;
|leadervs=VSIono.png{{!}}x75px&lt;br /&gt;
|badge=Electric&lt;br /&gt;
|altbadge=SVbadge VictoryRoad Electric&lt;br /&gt;
|gymtype=Electric&lt;br /&gt;
|colordark=BE721B&lt;br /&gt;
|colormed=EBDB93&lt;br /&gt;
|colorlight=FBDD7C&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Levincia&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;ハッコウシティ&#039;&#039;&#039; &#039;&#039;Hakkō City&#039;&#039;) is a city in the [[Paldea]] [[region]], located in [[East Province (Area Two)]]. Historically, it used to be a port town that shipped ore from the mines, before it became a major business hub in the present day.&lt;br /&gt;
&lt;br /&gt;
Because of the [[Gym]]&#039;s specialized type, the people of this city tend to walk around accompanied by {{type|Electric}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Levincia Gym===&lt;br /&gt;
{{main|Levincia Gym}}&lt;br /&gt;
The Levincia Gym is the official [[Gym]] of Levincia. The [[Gym Leader]] is [[Iono]], who specializes in {{type|Electric}} Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Effort Ribbon===&lt;br /&gt;
The [[Effort Ribbon]] is obtained from the an NPC in the area of greenery within the southern portion of the city. For a Pokémon to obtain the Effort Ribbon, it must have 510 effort values.&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Levincia&#039;s electricity is powered by {{p|Tadbulb}}.&amp;lt;ref&amp;gt;&#039;&#039;&#039;NPC:&#039;&#039;&#039; &amp;quot;This city’s electricity is generated by a species of Pokémon called Tadbulb! What hard workers!&amp;quot; ({{g|Scarlet and Violet}})&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
* As a large seaside city along Paldea&#039;s eastern coastline featuring modern buildings and towering high-rises, Levincia may be based on the real-world port city of {{wp|València}}. &#039;&#039;Levincia&#039;&#039; also appears to be a modified anagram of &#039;&#039;València&#039;&#039;.&lt;br /&gt;
&amp;lt;!--{{main|Pokémon world in relation to the real world#Paldea|Pokémon world in relation to the real world → Paldea}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #EBDB93; border: 3px solid #BE721B&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| ハッコウシティ &#039;&#039;Hakkō City&#039;&#039;&lt;br /&gt;
| From 発酵 &#039;&#039;hakkō&#039;&#039; (fermentation) and 発光 &#039;&#039;hakkō&#039;&#039; (luminescence)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Levincia&lt;br /&gt;
| From &#039;&#039;levin&#039;&#039; (archaic word for lightning) and &#039;&#039;leaven&#039;&#039;,&amp;lt;ref&amp;gt;&#039;&#039;&#039;NPC:&#039;&#039;&#039; &amp;quot;Where did the name Levincia come from? Is it from that old word “levin”? Or “leviathan”? Or maybe, ’cause the city has all these soaring buildings in its Million Volt Skyline, could it be from “leaven”? Like, you know, rising bread?&amp;quot; ({{g|Scarlet and Violet}})&amp;lt;/ref&amp;gt; &#039;&#039;levadura&#039;&#039; (Spanish for yeast), and possibly &#039;&#039;{{wp|Levante, Spain|Levante}}&#039;&#039; and &#039;&#039;{{wp|Valencia}}&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Fermanca City&lt;br /&gt;
| From &#039;&#039;fermentar&#039;&#039; (Spanish for &amp;quot;to ferment&amp;quot;) and possibly &#039;&#039;{{wp|Salamanca}}&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Leudal&lt;br /&gt;
| From &#039;&#039;leudar&#039;&#039; (to leaven) and possibly &#039;&#039;Ciudad Condal&#039;&#039; (City of Counts; nickname of {{wp|Barcelona}})&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Levalendura&lt;br /&gt;
| From &#039;&#039;levadura&#039;&#039; (Spanish for yeast) and possibly &#039;&#039;Valencia&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Leudapoli&lt;br /&gt;
| From &#039;&#039;leudar&#039;&#039; (Spanish for &amp;quot;to leaven&amp;quot;) and the suffix &#039;&#039;-poli&#039;&#039; (city) &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 누룩스시티 &#039;&#039;Nurukseu City&#039;&#039;&lt;br /&gt;
| From 누룩 &#039;&#039;{{wp|nuruk}}&#039;&#039; (traditional fermentation starter) and &#039;&#039;{{wp|lux}}&#039;&#039; (unit of illuminance)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 釀光市 / 酿光市 &#039;&#039;Niàngguāng Shì&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | From 釀 / 酿 &#039;&#039;niàng / yeuhng&#039;&#039; (to ferment) and 亮光 &#039;&#039;liàngguāng / leuhnggwōng&#039;&#039; (light)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 釀光市 &#039;&#039;Yeuhnggwōng Síh&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Paldea}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Paldea locations]]&lt;br /&gt;
[[Category:Scarlet and Violet locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Fermanca City]]&lt;br /&gt;
[[es:Ciudad Leudal]]&lt;br /&gt;
[[fr:Levalendura]]&lt;br /&gt;
[[it:Leudapoli]]&lt;br /&gt;
[[ja:ハッコウシティ]]&lt;br /&gt;
[[zh:釀光市]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fezandipiti_(Pok%C3%A9mon)&amp;diff=3677292</id>
		<title>Fezandipiti (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fezandipiti_(Pok%C3%A9mon)&amp;diff=3677292"/>
		<updated>2023-03-01T18:28:13Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Biology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Unknown}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Unknown|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Fezandipiti&lt;br /&gt;
|jname=キチキギス&lt;br /&gt;
|tmname=Kichikigisu&lt;br /&gt;
|image=Fezandipiti.png&lt;br /&gt;
&amp;lt;!--|ndex=--&amp;gt;&lt;br /&gt;
|type1=Unknown&lt;br /&gt;
&amp;lt;!--|type2=Unknown--&amp;gt;&lt;br /&gt;
&amp;lt;!--|category=Unknown--&amp;gt;&lt;br /&gt;
|height-ftin=?&#039;??&amp;quot;&lt;br /&gt;
|height-m=?.?&lt;br /&gt;
|weight-lbs=?.?&lt;br /&gt;
|weight-kg=?.?&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Unknown&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Unknown&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=Unknown&lt;br /&gt;
|evtotal=Unknown&lt;br /&gt;
|evhp=&lt;br /&gt;
|evat=&lt;br /&gt;
|evde=&lt;br /&gt;
|evsa=&lt;br /&gt;
|evsd=&lt;br /&gt;
|evsp=&lt;br /&gt;
|expyield=Unknown&lt;br /&gt;
|lv100exp=Unknown&lt;br /&gt;
|gendercode=256&lt;br /&gt;
|color=Unknown&lt;br /&gt;
|catchrate=Unknown&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=miraidon&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fezandipiti&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;キチキギス&#039;&#039;&#039; &#039;&#039;Kichikigisu&#039;&#039;) is a &amp;lt;!--{{type|???}}--&amp;gt; {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It is not known to [[Evolution|evolve]] into or from any other Pokémon.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Fezandipiti is an avian Pokémon with a blunt beak at the end of a small head, a long neck of white plummage, and long legs. The plummage of its torso and wings is primarily black with red accents, including at the wing tips. Fezandipiti stands atop a pair of long slender scarlet-colored legs and its tail consists of a long train of scarlet-colored feathers ending in forked tips that gently curl outwards. A crest of black feathers resembling a cap sits atop Fezandipiti&#039;s head, with golden feathers sticking out resembling a royal crown. A pair of violet plumes also sit just above each of Fezandipiti&#039;s eyes like eyebrows and extend like long violet streamers with forked ends.&lt;br /&gt;
&lt;br /&gt;
Fezandipiti, together with {{p|Okidogi}} and {{p|Munkidori}}, are known as the &#039;&#039;heroes of Kitakami&#039;&#039;. They are beloved by the people of [[Kitakami]] as heroes that protected the land in the past, and stone statues were made in their likeness to express the people’s gratitude toward these three Pokémon.&amp;lt;ref&amp;gt;[https://scarletviolet.pokemon.com/en-us/news/new_pokemon/ Pokémon Scarlet and Violet official site]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Fezandipiti (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
===Game locations===&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=???&lt;br /&gt;
|HP=&lt;br /&gt;
|Attack=&lt;br /&gt;
|Defense=&lt;br /&gt;
|SpAtk=&lt;br /&gt;
|SpDef=&lt;br /&gt;
|Speed=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=???&lt;br /&gt;
|Normal=&lt;br /&gt;
|Fighting=&lt;br /&gt;
|Flying=&lt;br /&gt;
|Poison=&lt;br /&gt;
|Ground=&lt;br /&gt;
|Rock=&lt;br /&gt;
|Bug=&lt;br /&gt;
|Ghost=&lt;br /&gt;
|Steel=&lt;br /&gt;
|Fire=&lt;br /&gt;
|Water=&lt;br /&gt;
|Grass=&lt;br /&gt;
|Electric=&lt;br /&gt;
|Psychic=&lt;br /&gt;
|Ice=&lt;br /&gt;
|Dragon=&lt;br /&gt;
|Dark=&lt;br /&gt;
|Fairy=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
===Sprites===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Fezandipiti may be based on a {{wp|pheasant}}.&lt;br /&gt;
&lt;br /&gt;
Fezandipiti, together with {{p|Okidogi}}, {{p|Munkidori}}, and {{p|Ogerpon}}, may reference the Japanese folktale of &#039;&#039;{{wp|Momotarō}}&#039;&#039;. The tale relates the titular Momotarō, a boy born from inside a peach, who traveled alongside a talking dog, monkey, and pheasant to fight a band of &#039;&#039;{{wp|oni}}&#039;&#039; (a Japanese folkloric creature commonly equated to ogres in translations).&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Fezandipiti may be a combination of &#039;&#039;{{wp|pheasant}}&#039;&#039; and &#039;&#039;serendipity&#039;&#039; (an unexpected but auspicious happening).&lt;br /&gt;
&lt;br /&gt;
Kichikigisu may be a combination of 吉 &#039;&#039;kichi&#039;&#039; (fortune) and 雉子 &#039;&#039;kigisu&#039;&#039; (archaic reading of pheasant).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Unknown|type2=Unknown&lt;br /&gt;
|ja=キチキギス &#039;&#039;Kichikigisu&#039;&#039;|jameaning=From {{tt|吉 &#039;&#039;kichi&#039;&#039;|fortune}} and {{tt|雉子 &#039;&#039;kigisu&#039;&#039;|pheasant}}&lt;br /&gt;
|fr=Favianos|frmeaning=From &#039;&#039;{{tt|faveur|favor}}&#039;&#039;, &#039;&#039;avian&#039;&#039;, and &#039;&#039;{{tt|phasianos|Latin for pheasants}}&#039;&#039;&lt;br /&gt;
|es=Fezandipiti|esmeaning=Same as English name&lt;br /&gt;
|de=Beatori|demeaning=From &#039;&#039;{{tt|beatus|Latin for prosperous}}&#039;&#039; and {{tt|鳥 &#039;&#039;tori&#039;&#039;|Japanese for bird}}&lt;br /&gt;
|it=Fezandipiti|itmeaning=Same as English name&lt;br /&gt;
|ko=기로치 &#039;&#039;Girochi&#039;&#039;|komeaning=From {{tt|길하다 &#039;&#039;gilhada&#039;&#039;|auspicious}}, {{tt|그렇지 &#039;&#039;geureohji&#039;&#039;|interjection to express approval}}, and {{tt|치 (雉) &#039;&#039;chi&#039;&#039;|pheasant}}&lt;br /&gt;
|zh_cmn=吉雉雞 / 吉雉鸡 &#039;&#039;Jízhìjī&#039;&#039;|zh_cmnmeaning=From {{tt|吉 &#039;&#039;jí&#039;&#039;|fortune}} and {{tt|雉雞 / 雉鸡 &#039;&#039;zhìjī&#039;&#039;|pheasant}}&lt;br /&gt;
|zh_yue=吉雉雞 &#039;&#039;Gātjihgāi&#039;&#039;|zh_yuemeaning=From {{tt|吉 &#039;&#039;gāt&#039;&#039;|fortune}} and {{tt|雉雞 &#039;&#039;jihgāi&#039;&#039;|pheasant}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[The Hidden Treasure of Area Zero]]&lt;br /&gt;
* [[The Teal Mask]]&lt;br /&gt;
* [[Kitakami]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Unknown}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Unknown|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Beatori]]&lt;br /&gt;
[[es:Fezandipiti]]&lt;br /&gt;
[[fr:Favianos]]&lt;br /&gt;
[[it:Fezandipiti]]&lt;br /&gt;
[[ja:キチキギス]]&lt;br /&gt;
[[zh:吉雉鸡]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:AceTrainerAlvaro&amp;diff=3675747</id>
		<title>User talk:AceTrainerAlvaro</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=User_talk:AceTrainerAlvaro&amp;diff=3675747"/>
		<updated>2023-02-27T16:26:02Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;==Welcome==&lt;br /&gt;
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| style=&amp;quot;background: #c4e673; border: 1px solid #3e7614; -moz-border-radius-bottomright: 15px; -moz-border-radius-bottomleft: 15px;&amp;quot; | &lt;br /&gt;
&amp;lt;div style=&amp;quot;float: left;&amp;quot;&amp;gt;&amp;amp;nbsp;Thank you, and have a good time editing here!&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; background: white; border-left: 10px solid #f3f5f1; -moz-border-radius-bottomright: 15px;&amp;quot;&amp;gt;&amp;amp;nbsp; &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 01:13, 11 August 2009 (UTC) &amp;amp;nbsp;&amp;lt;/div&amp;gt;&amp;lt;div style=&amp;quot;float: right; height: 20px; width: 10px; background: #DFF2B1; border-left: 10px solid #D3EC95;&amp;quot;&amp;gt;&amp;amp;nbsp;&amp;lt;/div&amp;gt;&lt;br /&gt;
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&lt;br /&gt;
== Preview Button ==&lt;br /&gt;
&lt;br /&gt;
See the title and use it please. It puts way less strain on the server, thanks. --[[User:PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Psychic&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]][[User talk:PsychicRider|&amp;lt;sub style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;Rider&#039;&#039;&#039;&amp;lt;/sub&amp;gt;]]&#039;&#039;&amp;lt;small&amp;gt;&#039;&#039;[[Special:Contributions/PsychicRider|&amp;lt;sup style=&amp;quot;color:#000000;&amp;quot;&amp;gt;&#039;&#039;&#039;☮&#039;&#039;&#039;&amp;lt;/sup&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 02:26, 11 August 2009 (UTC)&lt;br /&gt;
:second warning. it isnt hard to use it. -- &#039;&#039;&#039;[[User:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;MAG&amp;lt;/span&amp;gt;]][[User:MAGNEDETH#Interesting Stuff|&amp;lt;span style=&amp;quot;color:#696969;&amp;quot;&amp;gt;NE&amp;lt;/span&amp;gt;]][[User talk:MAGNEDETH|&amp;lt;span style=&amp;quot;color:#000033;&amp;quot;&amp;gt;DETH&amp;lt;/span&amp;gt;]]&#039;&#039;&#039; 05:32, 11 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Hey ==&lt;br /&gt;
&lt;br /&gt;
Instead of copy/pasting from a different article, saving, and THEN changing it, copy, paste, change, preview, and THEN save. Don&#039;t do [http://bulbapedia.bulbagarden.net/w/index.php?title=Palkia_(Pok%C3%A9mon)&amp;amp;diff=prev&amp;amp;oldid=832645 this] again please. &#039;&#039;&#039;[[Team Rocket|&amp;lt;small&amp;gt;&amp;lt;span style=&amp;quot;color: #550000;&amp;quot;&amp;gt;R.A.&amp;lt;/span&amp;gt;&amp;lt;/small&amp;gt;]] [[User:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Hunter&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]] [[User Talk:Rocket Admin Hunter Blade|&amp;lt;small&amp;gt;&amp;lt;font color=&amp;quot;#FF2400&amp;quot;&amp;gt;Blade&amp;lt;/font&amp;gt;&amp;lt;/small&amp;gt;]]&#039;&#039;&#039; 17:45, 14 August 2009 (UTC)&lt;br /&gt;
&lt;br /&gt;
== Heatran and Torkoal ==&lt;br /&gt;
Where was it said that Heatran was thought to be an evolution of Torkoal [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] &#039;&#039;&#039;&#039;&#039;[[Special:Contributions/Turtwig_A|Contributions]]&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;[[User talk:Turtwig A|Talk]]&#039;&#039;&#039;&#039;&#039; 16:45, 7 September 2009 (UTC)&lt;br /&gt;
:Please stop adding that piece of trivia which says Heatran was thought to be an evolution of Torkoal. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] &#039;&#039;&#039;&#039;&#039;[[Special:Contributions/Turtwig_A|Contributions]]&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;[[User talk:Turtwig A|Talk]]&#039;&#039;&#039;&#039;&#039; 16:52, 7 September 2009 (UTC)&lt;br /&gt;
::What TA said. QUIT IT! [[User:CuboneKing|&amp;lt;font color=&amp;quot;FF1111&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;deab79&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;28E228&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 16:53, 7 September 2009 (UTC)&lt;br /&gt;
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:::Please pay heed to what the people above are saying.  Constant reinsertion of trivia removed for being non-notable is a blockable offense.  If you insert your nonsense about an evolutionary relationship between Heatran and Torkoal one more time, you will be blocked.  This is your final warning.  --[[User:Shiningpikablu252|Shiningpikablu252]] 16:55, 7 September 2009 (UTC)&lt;br /&gt;
:::: *points at above comment* If we remove it, &#039;&#039;please&#039;&#039; don&#039;t put it back in...--&#039;&#039;&#039;Dark&#039;&#039;&#039; [[Mask of Ice|&amp;lt;font color=&amp;quot;black&amp;quot;&amp;gt;&#039;&#039;&#039;ICE&#039;&#039;&#039;&amp;lt;/font&amp;gt;]] &amp;lt;small&amp;gt;(User:Cold)&amp;lt;sup&amp;gt;([[user:Cold|page]], [[User talk:Cold|talk]])&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt; 17:55, 7 September 2009 (UTC)&lt;br /&gt;
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== Speculation ==&lt;br /&gt;
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Please stop inserting speculation wherever you please.  Insert just one more piece of speculation anywhere and you will be blocked.  This is your final warning.  --[[User:Shiningpikablu252|Shiningpikablu252]] 17:06, 7 September 2009 (UTC)&lt;br /&gt;
:Again stop putting in speculation. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] &#039;&#039;&#039;&#039;&#039;[[Special:Contributions/Turtwig_A|Contributions]]&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;[[User talk:Turtwig A|Talk]]&#039;&#039;&#039;&#039;&#039; 17:44, 7 September 2009 (UTC)&lt;br /&gt;
::Really stop adding in speculation. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] &#039;&#039;&#039;&#039;&#039;[[Special:Contributions/Turtwig_A|Contributions]]&#039;&#039;&#039;&#039;&#039; &#039;&#039;&#039;&#039;&#039;[[User talk:Turtwig A|Talk]]&#039;&#039;&#039;&#039;&#039; 17:54, 7 September 2009 (UTC)&lt;br /&gt;
Really! Please stop! We have told you to stop! [[User:Poisson14|Poisson14]] 18:04, 7 September 2009 (UTC)&lt;br /&gt;
You&#039;ve been told to stop many times and you haven&#039;t. I blocked you for one day. Please stop inserting speculation into articles. --[[User:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;electAbuzz&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[User talk:ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]][[Special:Contributions/ElectAbuzzzz|&#039;&#039;&#039;&amp;lt;span style=&amp;quot;color:#ED9121&amp;quot;&amp;gt;z&amp;lt;/span&amp;gt;&#039;&#039;&#039;]] 18:06, 7 September 2009 (UTC)&lt;br /&gt;
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==Hi==&lt;br /&gt;
I noticed you have been editing the &amp;lt;code&amp;gt;User:&amp;lt;/code&amp;gt; namespace a lot recently. You may not be aware of this, but Bulbapedia has a {{bp|Userspace policy}} that asks users to try and minimize the number of userspace edits they make in a short period of time. Instead of making multiple edits, why not use the Preview button (Alt + Shift + P) located right next to the edit button to look at your page and see how it is coming? That way, your page can look great while staying within the required amount of edits. Instead of editing the userspace, as a wiki, we encourage users to edit the mainspace. So, if you edit the mainspace more often, you will be allowed to edit the userspace more. Thanks! --[[User:CuboneKing|&amp;lt;font color=&amp;quot;FF1111&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;deab79&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;28E228&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 02:18, 9 September 2009 (UTC)&lt;br /&gt;
:Not to mention, you are NOT an admin. [[User:CuboneKing|&amp;lt;font color=&amp;quot;FF1111&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;deab79&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;28E228&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 02:18, 9 September 2009 (UTC)&lt;br /&gt;
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==Hold on!==&lt;br /&gt;
If you did not read your last warning, then please read it now. You have edited the &amp;lt;code&amp;gt;User:&amp;lt;/code&amp;gt; namespace too much. Please do not edit your page any more for now. Thank you. --[[User:CuboneKing|&amp;lt;font color=&amp;quot;FF1111&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;deab79&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;28E228&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 02:21, 9 September 2009 (UTC)&lt;br /&gt;
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== Userspace edits ==&lt;br /&gt;
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Please hold back for the time being. If you edit too many times, you will put an unrequired load upon our server. This can cause the rest of the pages to load slower, among other issues. I&#039;ll ask you to please respect this, and wait until tomorrow until continuing. The ability to edit the userspace is a privilege which can be taken away from you if you neglect editing our article - Bulbapedia is an encyclopedia, after all, NOT MySpace or Facebook. Thank you. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 02:22, 9 September 2009 (UTC)&lt;br /&gt;
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==Welp,==&lt;br /&gt;
I&#039;m no admin, so I can&#039;t do anything from here... But I must say, you have edited the userspace a million times. Why don&#039;t you take that ability to edit into the mainspace? You&#039;ll have to to that now, because your userspace editing ability will be taken away. Isn&#039;t that just dandy?! Enjoy your stay in abuse! [[User:CuboneKing|&amp;lt;font color=&amp;quot;FF1111&amp;quot;&amp;gt;Cu&amp;lt;/font&amp;gt;]][[User talk:CuboneKing|&amp;lt;font color=&amp;quot;deab79&amp;quot;&amp;gt;bo&amp;lt;/font&amp;gt;]][[Special:Contributions/CuboneKing|&amp;lt;font color=&amp;quot;28E228&amp;quot;&amp;gt;ne&amp;lt;/font&amp;gt;]][[Cubone (Pokémon)|&amp;lt;font color=&amp;quot;Black&amp;quot;&amp;gt;King&amp;lt;/font&amp;gt;]] 02:23, 9 September 2009 (UTC)&lt;br /&gt;
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== A green message bar appeared! ==&lt;br /&gt;
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Hi there. I see you&#039;ve been ignoring our warnings. Before you lose the ability to edit your userpage, take a look at our {{bp|userspace policy}}. You&#039;ve edited your page too much, so if you stop now you&#039;ll be allowed to come back tomorrow. If you don&#039;t stop now, you can come back in a month of so. I&#039;ll say this again: Bulbapedia is not a social networking site; it is an encyclopedia. Please help by contributing to our encyclopedic content in addition to editing your userpage. &amp;amp;mdash;&#039;&#039;&#039;&amp;lt;span style=&amp;quot;font-family:Verdana&amp;quot;&amp;gt;&amp;lt;span style=&amp;quot;color:#000&amp;quot;&amp;gt;darklord&amp;lt;/span&amp;gt;[[User talk:The dark lord trombonator|&amp;lt;span style=&amp;quot;color:#0047AB&amp;quot;&amp;gt;trom&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt;&#039;&#039;&#039; 02:31, 9 September 2009 (UTC)&lt;br /&gt;
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== Please... ==&lt;br /&gt;
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Stop editing your user page for today. We&#039;re an informative encyclopedia, not facebook:D. By the way, your user page got deleted because you blanked it and its summary was (blanked the page). Blanked pages get deleted..:U--&amp;lt;span style=&amp;quot;border: 1px solid&amp;quot;&amp;gt;[[User:GreenGyarados|&amp;lt;span style=&amp;quot;color:#00FF00&amp;quot;&amp;gt;&#039;&#039;Green&#039;&#039;&amp;lt;/span&amp;gt;]][[User Talk:GreenGyarados|&amp;lt;span style=&amp;quot;color:#0BDA51&amp;quot;&amp;gt;ギャラ&amp;lt;/span&amp;gt;]][[Special:Contributions/GreenGyarados|&amp;lt;span style=&amp;quot;color:#00CCCC&amp;quot;&amp;gt;ドス&amp;lt;/span&amp;gt;]]&amp;lt;/span&amp;gt; 03:37, 11 September 2009 (UTC)&lt;br /&gt;
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== User pages and unwanted links ==&lt;br /&gt;
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First off, you have been editing your user page lately. Second off, you aren&#039;t allowed to put &amp;lt;Pokémon name&amp;gt; ev/preev into the template as it creates unwanted links in the wanted pages. [[User:Turtwig A|Turt]][[wig]] [[Turtwig (Pokémon)|A]] ([[User talk:Turtwig A|talk]] | [[Special:Contributions/Turtwig A|contribs]]) 02:53, 23 December 2009 (UTC)&lt;br /&gt;
:Also, please stop editing your user page for today. You have gone over your limit. Thanks!--[[User:GreenGyarados|&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;Green&amp;lt;/font&amp;gt;]][[User talk:GreenGyarados|&amp;lt;font color=&amp;quot;#00FF00&amp;quot;&amp;gt;Gyarados&amp;lt;/font&amp;gt;]][[Special:Contributions/GreenGyarados|&amp;lt;font color=&amp;quot;#FF0000&amp;quot;&amp;gt;&amp;lt;small&amp;gt;&amp;lt;sup&amp;gt;Happy Holidays!&amp;lt;/sup&amp;gt;&amp;lt;/small&amp;gt;&amp;lt;/font&amp;gt;]] 03:33, 23 December 2009 (UTC)&lt;br /&gt;
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==Userspace limits==&lt;br /&gt;
Hello. I have noticed that you have been editing the &amp;lt;code&amp;gt;User:&amp;lt;/code&amp;gt; namespace a lot recently, and have made a total of 6 userspace edits today. Please do not edit the userspace any more, as the {{bp|userspace policy}} limits the amount you can edit your userpage: No more than three edits per day (by {{wp|UTC}}), and you must contribute to the {{bp|mainspace}} more than you edit your user page(s). This policy was instated to promote people helping out in the mainspace, and also to control strain on our servers. Bulbapedia is an encyclopedia, after all, so help us out by contributing to some articles before coming back to your personal page(s). The more often you edit in the mainspace, the more you will be allowed to edit your user page(s). Thank you. --[[User:Carmenstar97|&amp;lt;span style=&amp;quot;color:#95EB5C&amp;quot;&amp;gt;Carmen&amp;lt;small&amp;gt;★&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;[[User talk:Carmenstar97|&amp;lt;span style=&amp;quot;color:#FEBEE8&amp;quot;&amp;gt;(Talk |&amp;lt;/span&amp;gt;]] [[Special:Contributions/Carmenstar97|&amp;lt;span style=&amp;quot;color:#A6DAFC&amp;quot;&amp;gt;contribs)&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 18:54, 25 August 2016 (UTC)&lt;br /&gt;
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==Userspace editing==&lt;br /&gt;
Once again, it appears that you have gone over the {{bp|userspace policy|userspace limit}} by making a total of 8 userspace edits today. Please keep in mind that the userspace editing limit is &#039;&#039;no more than three edits per day&#039;&#039; (by {{wp|UTC}}), with the requirement of making at least one more constructive {{bp|mainspace}} edit than userspace edits you make. Continued violations of the {{bp|userspace policy}} may result in your userspace privileges being revoked. Thank you. --[[User:Carmenstar97|&amp;lt;span style=&amp;quot;color:#95EB5C&amp;quot;&amp;gt;Carmen&amp;lt;small&amp;gt;★&amp;lt;/small&amp;gt;&amp;lt;/span&amp;gt;]] &amp;lt;small&amp;gt;&#039;&#039;[[User talk:Carmenstar97|&amp;lt;span style=&amp;quot;color:#FEBEE8&amp;quot;&amp;gt;(Talk |&amp;lt;/span&amp;gt;]] [[Special:Contributions/Carmenstar97|&amp;lt;span style=&amp;quot;color:#A6DAFC&amp;quot;&amp;gt;contribs)&amp;lt;/span&amp;gt;]]&#039;&#039;&amp;lt;/small&amp;gt; 20:17, 25 August 2016 (UTC)&lt;br /&gt;
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==Userspace restrictions==&lt;br /&gt;
Yet again, it appears that you have gone over the {{bp|userspace policy|userspace limit}} by making a total of 1 userspace edits today. Once again, the userspace editing limit is &#039;&#039;&#039;no more than three edits per day&#039;&#039;&#039; (by {{wp|UTC}}), &#039;&#039;with the requirement of making at least one more constructive {{bp|mainspace}} edit than userspace edits you make&#039;&#039;. Continued violations of the {{bp|userspace policy}} will result in your userspace privileges being revoked. This is your final warning. --[[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 16:06, 26 October 2016 (UTC)&lt;br /&gt;
:Please consider this your final warning. Let me spell it out for you: userspace privileges are just that: a privilege, not a right. Users who do not contribute to the mainspace do not get the privilege of editing their userspace. If you edit your userspace again without contributing elsewhere, your userspace privileges will be revoked. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 21:37, 7 April 2018 (UTC)&lt;br /&gt;
:::Hey [[User:Tiddlywinks|Tiddlywinks]], I&#039;m very sorry for the inconvenience. I understand by now that userspace editing is limited to &#039;&#039;&#039;no more than three edits per day&#039;&#039;&#039; but I missed the following clause, &#039;&#039;with the requirement of making at least one more constructive {{bp|mainspace}} edit than userspace edits you make&#039;&#039;. I&#039;m not trying to run afoul of the rules; it&#039;s just that I make userspace edits &#039;&#039;very&#039;&#039; occasionally (literally, once or twice every six months to a year) so those restrictions are finer details that I don&#039;t always have at the front of my mind. Also, one might think that one userspace edit submission (without making a mainspace submission in the same day) wouldn&#039;t be a big enough bother to raise alarms on anyone&#039;s radar but I can see that your enforcement is rather strict, even off-putting to be frank. That said, I&#039;d rather avoid a harsh exchange with another anonymous community member so I&#039;ll apologize now and just ask for you to have some patience with me because I really am trying to tow the line here. --[[User:AceTrainerAlvaro|AceTrainerAlvaro]] ([[User talk:AceTrainerAlvaro|talk]])  01:39, 9 April 2018 (GMT-5)&lt;br /&gt;
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== Pokémon&#039;s natural ability ==&lt;br /&gt;
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A Pokémon&#039;s natural ability to do a certain thing (like flying) does &#039;&#039;&#039;not&#039;&#039;&#039; mean it should or would know a certain move. The act of flying does &#039;&#039;&#039;not&#039;&#039;&#039; equate to the move Fly, it is merely flying. Thank you.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#F1912B&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#F6B775&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#5599CA&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#90BDDC&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 15:57, 17 April 2018 (UTC)&lt;br /&gt;
: I didn&#039;t realize the requirements for valid additions to species Trivia were so stringent. I appreciate the clarification but this level of nitpicking by Administrators comes off as pedantic and off-putting. Please keep in mind Administrators set the tone for the rest of the community; when you come off as pedantic, you come off as un-friendly or even hostile to casual users like myself who then feel intimidated from making further {{bp|mainspace}} contributions. Thank you for your consideration. [[User:AceTrainerAlvaro|AceTrainerAlvaro]] ([[User talk:AceTrainerAlvaro|talk]]) 15:57, 17 April 2018 (UTC)&lt;br /&gt;
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== Red links on your page ==&lt;br /&gt;
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I noticed that you have several red links on your userpage, and the links are cropping up on [[Special:WantedPages|the list of wanted pages]]. Since you have been contributing to the wiki proper as you were advised, you may have to figure out how to fix these red links when you get the chance, preferrably in one fell swoop.&lt;br /&gt;
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I fixed one triggered by a spelling error (Stength -&amp;gt; Strength), but some are either in templates or are non-existing moves/Abilities. I may look into those, though currently wiki pages with existing issues are a higher priority right now. If you have any questions, please reply. Thanks. [[User:Berrenta|Berrenta]] ([[User talk:Berrenta|talk]]) 19:59, 29 April 2018 (UTC)&lt;br /&gt;
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:Thanks for bringing this to my attention, [[User:Berrenta|Berrenta]]! Obviously, my focus is on {{bp|mainspace}} edits so I wasn&#039;t aware that an inadvertent typo in userspace would show up on the {{bp|mainspace}} radar. I&#039;ve actually been doing exactly that – editing wiki pages with existing issues or applying my biology background to provide better descriptions of various Pokémon species – so I&#039;ll handle a few more editing to-dos from my queue &amp;amp; then fix the red links on my userspace. Thanks again &amp;amp; sorry for the inconvenience! --[[User:AceTrainerAlvaro|AceTrainerAlvaro]] ([[User talk:AceTrainerAlvaro|talk]])  03:41, 29 April 2018 UTC&lt;br /&gt;
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== Categories on your user page ==&lt;br /&gt;
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Please do not add the template {{template|MoveInfobox}} to your userpage. It adds categories that your userpage does not belong in. [[User:Tiddlywinks|Tiddlywinks]] ([[User talk:Tiddlywinks|talk]]) 00:27, 4 May 2018 (UTC)&lt;br /&gt;
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== Userspace edits ==&lt;br /&gt;
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In the past two years, you&#039;ve only made &#039;&#039;&#039;one&#039;&#039;&#039; mainspace edit. &#039;&#039;Seven&#039;&#039; of your past ten edits have been towards the userspace. This is not acceptable. It does not matter if you&#039;re spacing out your userpage edits, your mainspace edits should still outnumber your userpage edits by the day. Spacing them out means &#039;&#039;nothing&#039;&#039;. Bulbapedia is not your personal blog, we are a wiki. Being able to edit the userspace is a privilege, not a right. Sorry if you find this to be harsh or intimidating, but you&#039;ve been here since &#039;&#039;&#039;2009&#039;&#039;&#039;, so you really should know better. If you make any further userspace edits without making any meaningful mainspace edits, you will be put in abuse.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#00A1E9&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#59C2F1&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#BF004F&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#D5598C&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 15:37, 20 March 2020 (UTC)&lt;br /&gt;
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== Talk pages ==&lt;br /&gt;
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Recently you left a lot of comments on [[Talk:Legendary trio]]. While we appreciate your enthusiasm, please do not respond to talk pages that are more than six months old. If you would like to contribute to or revive older discussions, you can create a new topic. Thanks! --[[User:Celadonkey|&amp;lt;span style=&amp;quot;color:#44BAE5&amp;quot;&amp;gt;cela&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#DA7D99&amp;quot;&amp;gt;donk&amp;lt;/span&amp;gt;]] ([[User talk:Celadonkey|talk]]) 17:39, 29 January 2022 (UTC)&lt;br /&gt;
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== New Pokemon articles: Fezandipiti ==&lt;br /&gt;
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New Pokemon articles must be made with the (Pokémon) paranethesis, as is the standard. Thank you.--[[User:Force Fire|&amp;lt;span style=&amp;quot;color:#44BAE5&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#85D2EE&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#DA7D99&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E7ABBD&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]] 16:17, 27 February 2023 (UTC)&lt;br /&gt;
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:Hey [[User:Force Fire|&amp;lt;span style=&amp;quot;color:#44BAE5&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#85D2EE&amp;quot;&amp;gt;orce&amp;lt;/span&amp;gt;]][[User talk:Force Fire|&amp;lt;span style=&amp;quot;color:#DA7D99&amp;quot;&amp;gt;&#039;&#039;&#039;F&#039;&#039;&#039;&amp;lt;/span&amp;gt;&amp;lt;span style=&amp;quot;color:#E7ABBD&amp;quot;&amp;gt;ire&amp;lt;/span&amp;gt;]], I reviewed the rules around creating articles for New Pokemon but missed that detail, thanks for clarifying. Since you&#039;ve changed this article to Protected, could you kindly add in the following text under &#039;&#039;&#039;Biology&#039;&#039;&#039;? Thank you again! --[[User:AceTrainerAlvaro|AceTrainerAlvaro]] ([[User talk:AceTrainerAlvaro|talk]])  16:23, 27 February April 2023 UTC&lt;br /&gt;
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::&#039;&#039;Fezandipiti is an avian Pokémon with a blunt beak at the end of a small head, a long neck of white plummage, and long legs. The plummage of its torso and wings is primarily black with red accents, including at the wing tips. Fezandipiti stands atop a pair of long slender scarlet-colored legs and its tail consists of a long train of scarlet-colored feathers ending in forked tips that gently curl outwards. A crest of black feathers resembling a cap sits atop Fezandipiti&#039;s head, with golden feathers sticking out resembling a royal crown. A pair of violet plumes also sit just above each of Fezandipiti&#039;s eyes like eyebrows and extend like long violet streamers with forked ends.&#039;&#039;&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fezandipiti&amp;diff=3675709</id>
		<title>Fezandipiti</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fezandipiti&amp;diff=3675709"/>
		<updated>2023-02-27T16:08:14Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Unknown}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Unknown|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Ogerpon&lt;br /&gt;
|jname=オーガポン&lt;br /&gt;
|tmname=|image=&lt;br /&gt;
&amp;lt;!--|ndex=--&amp;gt;&lt;br /&gt;
|type1=Unknown&lt;br /&gt;
&amp;lt;!--|type2=Unknown--&amp;gt;&lt;br /&gt;
|category=Unknown&lt;br /&gt;
|height-ftin=?&#039;??&amp;quot;&lt;br /&gt;
|height-m=?.?&lt;br /&gt;
|weight-lbs=?.?&lt;br /&gt;
|weight-kg=?.?&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Unknown&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Unknown&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=Unknown&lt;br /&gt;
|evtotal=Unknown&lt;br /&gt;
|evhp=&lt;br /&gt;
|evat=&lt;br /&gt;
|evde=&lt;br /&gt;
|evsa=&lt;br /&gt;
|evsd=&lt;br /&gt;
|evsp=&lt;br /&gt;
|expyield=Unknown&lt;br /&gt;
|lv100exp=Unknown&lt;br /&gt;
|gendercode=256&lt;br /&gt;
|color=Unknown&lt;br /&gt;
|catchrate=Unknown&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=miraidon&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fezandipiti&#039;&#039;&#039; is a {{type|???}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Fezandipiti is an avian Pokémon witha blunt beak at the end of a small head, a long neck, and long legs. The plummage of its torso and wings is primarily black with red accents, including at the wing tips. Fezandipiti stands atop a pair of long slender scarlet-colored legs.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Ogerpon (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
===Game locations===&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=???&lt;br /&gt;
|HP=&lt;br /&gt;
|Attack=&lt;br /&gt;
|Defense=&lt;br /&gt;
|SpAtk=&lt;br /&gt;
|SpDef=&lt;br /&gt;
|Speed=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=???&lt;br /&gt;
|Normal=&lt;br /&gt;
|Fighting=&lt;br /&gt;
|Flying=&lt;br /&gt;
|Poison=&lt;br /&gt;
|Ground=&lt;br /&gt;
|Rock=&lt;br /&gt;
|Bug=&lt;br /&gt;
|Ghost=&lt;br /&gt;
|Steel=&lt;br /&gt;
|Fire=&lt;br /&gt;
|Water=&lt;br /&gt;
|Grass=&lt;br /&gt;
|Electric=&lt;br /&gt;
|Psychic=&lt;br /&gt;
|Ice=&lt;br /&gt;
|Dragon=&lt;br /&gt;
|Dark=&lt;br /&gt;
|Fairy=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
===Sprites===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Although its name appears to allude to {{wp|pheasant}}s, Fezandipiti&#039;s overall shape and colouration more closely resembles the {{wp|secretarybird}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Fezandipiti may be derived from &#039;&#039;{{wp|pheasant}}&#039;&#039; and &#039;&#039;serendpidity&#039;&#039;, referring to an auspicious encounter.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Unknown|type2=Unknown&lt;br /&gt;
|ja=|jameaning=&lt;br /&gt;
|fr=|frmeaning=&lt;br /&gt;
|es=|esmeaning=&lt;br /&gt;
|de=|demeaning=&lt;br /&gt;
|it=|itmeaning=&lt;br /&gt;
|ko=|komeaning=&lt;br /&gt;
|zh_cmn=|zh_cmnmeaning=&lt;br /&gt;
|zh_yue=|zh_yuemeaning=}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Unknown}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Unknown|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fezandipiti&amp;diff=3675707</id>
		<title>Fezandipiti</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fezandipiti&amp;diff=3675707"/>
		<updated>2023-02-27T16:07:40Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: Removed redirect to Fezandipiti (Pokémon)&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Unknown}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Unknown|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Ogerpon&lt;br /&gt;
|jname=オーガポン&lt;br /&gt;
|tmname=|image=&lt;br /&gt;
&amp;lt;!--|ndex=--&amp;gt;&lt;br /&gt;
|type1=Unknown&lt;br /&gt;
&amp;lt;!--|type2=Unknown--&amp;gt;&lt;br /&gt;
|category=Unknown&lt;br /&gt;
|height-ftin=?&#039;??&amp;quot;&lt;br /&gt;
|height-m=?.?&lt;br /&gt;
|weight-lbs=?.?&lt;br /&gt;
|weight-kg=?.?&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Unknown&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Unknown&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=Unknown&lt;br /&gt;
|evtotal=Unknown&lt;br /&gt;
|evhp=&lt;br /&gt;
|evat=&lt;br /&gt;
|evde=&lt;br /&gt;
|evsa=&lt;br /&gt;
|evsd=&lt;br /&gt;
|evsp=&lt;br /&gt;
|expyield=Unknown&lt;br /&gt;
|lv100exp=Unknown&lt;br /&gt;
|gendercode=256&lt;br /&gt;
|color=Unknown&lt;br /&gt;
|catchrate=Unknown&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=miraidon&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fezandipiti&#039;&#039;&#039; is a {{type|???}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&amp;lt;!--&lt;br /&gt;
Fezandipiti is an avian Pokémon witha blunt beak at the end of a small head, a long neck, and long legs. The plummage of its torso and wings is primarily black with red accents, including at the wing tips. Fezandipiti stands atop a pair of long slender scarlet-colored legs.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Ogerpon (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
===Game locations===&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=???&lt;br /&gt;
|HP=&lt;br /&gt;
|Attack=&lt;br /&gt;
|Defense=&lt;br /&gt;
|SpAtk=&lt;br /&gt;
|SpDef=&lt;br /&gt;
|Speed=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=???&lt;br /&gt;
|Normal=&lt;br /&gt;
|Fighting=&lt;br /&gt;
|Flying=&lt;br /&gt;
|Poison=&lt;br /&gt;
|Ground=&lt;br /&gt;
|Rock=&lt;br /&gt;
|Bug=&lt;br /&gt;
|Ghost=&lt;br /&gt;
|Steel=&lt;br /&gt;
|Fire=&lt;br /&gt;
|Water=&lt;br /&gt;
|Grass=&lt;br /&gt;
|Electric=&lt;br /&gt;
|Psychic=&lt;br /&gt;
|Ice=&lt;br /&gt;
|Dragon=&lt;br /&gt;
|Dark=&lt;br /&gt;
|Fairy=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
===Sprites===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Although its name appears to allude to {{wp|pheasant}}s, Fezandipiti&#039;s overall shape and colouration more closely resembles the {{wp|secretarybird}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Fezandipiti may be derived from &#039;&#039;{{wp|pheasant}}&#039;&#039; and &#039;&#039;serendpidity&#039;&#039;, referring to an auspicious encounter.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Unknown|type2=Unknown&lt;br /&gt;
|ja=|jameaning=&lt;br /&gt;
|fr=|frmeaning=&lt;br /&gt;
|es=|esmeaning=&lt;br /&gt;
|de=|demeaning=&lt;br /&gt;
|it=|itmeaning=&lt;br /&gt;
|ko=|komeaning=&lt;br /&gt;
|zh_cmn=|zh_cmnmeaning=&lt;br /&gt;
|zh_yue=|zh_yuemeaning=}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Unknown}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Unknown|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fezandipiti_(Pok%C3%A9mon)&amp;diff=3675693</id>
		<title>Fezandipiti (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fezandipiti_(Pok%C3%A9mon)&amp;diff=3675693"/>
		<updated>2023-02-27T16:01:40Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Unknown}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Unknown|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Ogerpon&lt;br /&gt;
|jname=オーガポン&lt;br /&gt;
|tmname=|image=&lt;br /&gt;
&amp;lt;!--|ndex=--&amp;gt;&lt;br /&gt;
|type1=Unknown&lt;br /&gt;
&amp;lt;!--|type2=Unknown--&amp;gt;&lt;br /&gt;
|category=Unknown&lt;br /&gt;
|height-ftin=?&#039;??&amp;quot;&lt;br /&gt;
|height-m=?.?&lt;br /&gt;
|weight-lbs=?.?&lt;br /&gt;
|weight-kg=?.?&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Unknown&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Unknown&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=Unknown&lt;br /&gt;
|evtotal=Unknown&lt;br /&gt;
|evhp=&lt;br /&gt;
|evat=&lt;br /&gt;
|evde=&lt;br /&gt;
|evsa=&lt;br /&gt;
|evsd=&lt;br /&gt;
|evsp=&lt;br /&gt;
|expyield=Unknown&lt;br /&gt;
|lv100exp=Unknown&lt;br /&gt;
|gendercode=256&lt;br /&gt;
|color=Unknown&lt;br /&gt;
|catchrate=Unknown&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=miraidon&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fezandipiti&#039;&#039;&#039; is a {{type|???}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Ogerpon (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
===Game locations===&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=???&lt;br /&gt;
|HP=&lt;br /&gt;
|Attack=&lt;br /&gt;
|Defense=&lt;br /&gt;
|SpAtk=&lt;br /&gt;
|SpDef=&lt;br /&gt;
|Speed=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=???&lt;br /&gt;
|Normal=&lt;br /&gt;
|Fighting=&lt;br /&gt;
|Flying=&lt;br /&gt;
|Poison=&lt;br /&gt;
|Ground=&lt;br /&gt;
|Rock=&lt;br /&gt;
|Bug=&lt;br /&gt;
|Ghost=&lt;br /&gt;
|Steel=&lt;br /&gt;
|Fire=&lt;br /&gt;
|Water=&lt;br /&gt;
|Grass=&lt;br /&gt;
|Electric=&lt;br /&gt;
|Psychic=&lt;br /&gt;
|Ice=&lt;br /&gt;
|Dragon=&lt;br /&gt;
|Dark=&lt;br /&gt;
|Fairy=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
===Sprites===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Fezandipiti may be derived from &#039;&#039;{{wp|pheasant}}&#039;&#039; and &#039;&#039;serendpidity&#039;&#039;, referring to an auspicious encounter.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Unknown|type2=Unknown&lt;br /&gt;
|ja=|jameaning=&lt;br /&gt;
|fr=|frmeaning=&lt;br /&gt;
|es=|esmeaning=&lt;br /&gt;
|de=|demeaning=&lt;br /&gt;
|it=|itmeaning=&lt;br /&gt;
|ko=|komeaning=&lt;br /&gt;
|zh_cmn=|zh_cmnmeaning=&lt;br /&gt;
|zh_yue=|zh_yuemeaning=}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Unknown}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Unknown|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Fezandipiti_(Pok%C3%A9mon)&amp;diff=3675690</id>
		<title>Fezandipiti (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Fezandipiti_(Pok%C3%A9mon)&amp;diff=3675690"/>
		<updated>2023-02-27T15:59:47Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: Created page with &amp;quot;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Unknown}} {{PokémonPrevNext/Pokémon|type=Unknown|prevnum=???|prev=???|nextnum=???|next=???}} |} {{Pokémon Infobox |name=Oge...&amp;quot;&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Unknown}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Unknown|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Ogerpon&lt;br /&gt;
|jname=オーガポン&lt;br /&gt;
|tmname=Ogapon|image=Ogerpon.png&lt;br /&gt;
&amp;lt;!--|ndex=--&amp;gt;&lt;br /&gt;
|type1=Unknown&lt;br /&gt;
&amp;lt;!--|type2=Unknown--&amp;gt;&lt;br /&gt;
|category=Unknown&lt;br /&gt;
|height-ftin=?&#039;??&amp;quot;&lt;br /&gt;
|height-m=?.?&lt;br /&gt;
|weight-lbs=?.?&lt;br /&gt;
|weight-kg=?.?&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Unknown&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Unknown&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=Unknown&lt;br /&gt;
|evtotal=Unknown&lt;br /&gt;
|evhp=&lt;br /&gt;
|evat=&lt;br /&gt;
|evde=&lt;br /&gt;
|evsa=&lt;br /&gt;
|evsd=&lt;br /&gt;
|evsp=&lt;br /&gt;
|expyield=Unknown&lt;br /&gt;
|lv100exp=Unknown&lt;br /&gt;
|gendercode=256&lt;br /&gt;
|color=Unknown&lt;br /&gt;
|catchrate=Unknown&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=miraidon&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Fezandipiti&#039;&#039;&#039; is a {{type|???}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Ogerpon (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
===Game locations===&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=???&lt;br /&gt;
|HP=&lt;br /&gt;
|Attack=&lt;br /&gt;
|Defense=&lt;br /&gt;
|SpAtk=&lt;br /&gt;
|SpDef=&lt;br /&gt;
|Speed=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=???&lt;br /&gt;
|Normal=&lt;br /&gt;
|Fighting=&lt;br /&gt;
|Flying=&lt;br /&gt;
|Poison=&lt;br /&gt;
|Ground=&lt;br /&gt;
|Rock=&lt;br /&gt;
|Bug=&lt;br /&gt;
|Ghost=&lt;br /&gt;
|Steel=&lt;br /&gt;
|Fire=&lt;br /&gt;
|Water=&lt;br /&gt;
|Grass=&lt;br /&gt;
|Electric=&lt;br /&gt;
|Psychic=&lt;br /&gt;
|Ice=&lt;br /&gt;
|Dragon=&lt;br /&gt;
|Dark=&lt;br /&gt;
|Fairy=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
===Sprites===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Ogerpon and Ogapon may be derived from &#039;&#039;{{wp|ogre}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Unknown|type2=Unknown&lt;br /&gt;
|ja=|jameaning=&lt;br /&gt;
|fr=|frmeaning=&lt;br /&gt;
|es=|esmeaning=&lt;br /&gt;
|de=|demeaning=&lt;br /&gt;
|it=|itmeaning=&lt;br /&gt;
|ko=|komeaning=&lt;br /&gt;
|zh_cmn=|zh_cmnmeaning=&lt;br /&gt;
|zh_yue=|zh_yuemeaning=}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Unknown}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Unknown|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Spidops_(Pok%C3%A9mon)&amp;diff=3633717</id>
		<title>Spidops (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Spidops_(Pok%C3%A9mon)&amp;diff=3633717"/>
		<updated>2022-12-19T18:28:12Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Bug}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Bug|prevnum=|prev=Tarountula|nextnum=|next=Nymble}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Spidops&lt;br /&gt;
|jname=ワナイダー&lt;br /&gt;
|jtranslit=Wanaidā&lt;br /&gt;
|tmname=Wanaidā&lt;br /&gt;
|image=Spidops.png&amp;lt;!--&lt;br /&gt;
|ndex=??? do not add--&amp;gt;&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|category=Trap&lt;br /&gt;
|height-ftin=3&#039;3&amp;quot;&lt;br /&gt;
|height-m=1&lt;br /&gt;
|weight-lbs=36.4&lt;br /&gt;
|weight-kg=16.5&lt;br /&gt;
|abilityn=1&lt;br /&gt;
|ability1=Insomnia&lt;br /&gt;
|ability2=&lt;br /&gt;
|abilityd=Stakeout&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Bug&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=15&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evhp=0&lt;br /&gt;
|evat=0&lt;br /&gt;
|evde=2&lt;br /&gt;
|evsa=0&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=141&lt;br /&gt;
|lv100exp=600000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Green&lt;br /&gt;
|catchrate=120&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=spidops&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Spidops&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ワナイダー&#039;&#039;&#039; &#039;&#039;Wanaidā&#039;&#039;) is a {{type|Bug}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Tarountula}} starting at [[level]] 15.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Spidops is an arachnoid Pokemon resembling a net-casting spider. It has eight long, slender, cylindrical legs, bunched together into pairs to evoke a humanoid stance. All eight feet possess white circular ports that serve as spinnerets, which Spidops can use to string silk tripwires and nets. Spidops can alternate at will between separating its legs or clustering them together for a quadrupedal crawl. These pairs of legs converge upon spherical joints nestled within the sides of its body, two positioned like shoulders near its head and two beside the ring-shaped intersection dividing its chest and abdomen.&lt;br /&gt;
&lt;br /&gt;
Spidops&#039;s body is mostly beige brown, with pine green colorations on its face, forelimbs, and chest — the latter patterned to resemble a vest or overalls. Its ovular head is adorned with two large black eyes with squinted white pupils, along with four eye-like protrusions on either side. It also has rhombus-shaped pedipalps protruding from its sides to evoke a mustache, and two chelicerae bunched together to form a shield shape, which hides a circular mouth. Spidops&#039;s abdomen is cylindrical and cloaked in bands of its white silk to resemble a spool of yarn, ending at the tip with a flat conical peg containing its ninth spinneret. &lt;br /&gt;
&lt;br /&gt;
Spidops are covert ambush predators that utilize their sticky and resilient silk threads to cling upon any surface and move without making a sound. Spidops spins a net between its top four legs which it uses to smother its prey, striking before the prey even has time to react. Spidops strings its territory with silken hazards to trap intruders. It actively spars against its rival {{p|Scyther}}.&lt;br /&gt;
&lt;br /&gt;
Spidops is the [[signature move|only known Pokémon]] capable of learning the move {{m|Silk Trap}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Spidops (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Bug}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=13}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=It clings to branches and ceilings using its threads and moves without a sound. It takes out its prey before the prey even notices it.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=Spidops covers its territory in tough, sticky threads to set up traps for intruders.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
{|style=&amp;quot;margin:auto; text-align:center; border:3px solid #{{bug color dark}}; background:#{{bug color}}; font-size:80%; border-radius: 10px&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;{{roundy|0px}} border-radius: 5px; border:2px solid #{{bug color light}}; background:#{{bug color light}}| [[File:Pokedex Image Spidops SV.png|x200px]]&lt;br /&gt;
|-&lt;br /&gt;
| Spidops in the {{color2|000|List of Pokémon by Paldea Pokédex number|Paldea Pokédex}}&lt;br /&gt;
|-&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Bug}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Bug&lt;br /&gt;
|HP=60&lt;br /&gt;
|Attack=79&lt;br /&gt;
|Defense=92&lt;br /&gt;
|SpAtk=52&lt;br /&gt;
|SpDef=86&lt;br /&gt;
|Speed=35&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=50&lt;br /&gt;
|Flying=200&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=50&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Spidops|Bug|Bug|9}}&lt;br /&gt;
{{learnlist/level9|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level9|1|String Shot|Bug|Status|—|95|40}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Silk Trap|Bug|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|5|Struggle Bug|Bug|Special|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|8|Assurance|Dark|Physical|60|100|10}}&lt;br /&gt;
{{learnlist/level9|11|Feint|Normal|Physical|30|100|10}}&lt;br /&gt;
{{learnlist/level9|14|Bug Bite|Bug|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|19|Block|Normal|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level9|24|Counter|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/level9|28|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/level9|33|Sticky Web|Bug|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|37|Gastro Acid|Poison|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level9|41|Circle Throw|Fighting|Physical|60|90|10}}&lt;br /&gt;
{{learnlist/level9|45|Throat Chop|Dark|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/level9|49|Skitter Smack|Bug|Physical|70|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Spidops|Bug|Bug|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Spidops|Bug|Bug|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM012|Low Kick|Fighting|Physical|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM015|Struggle Bug|Bug|Special|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm9|TM020|Trailblaze|Grass|Physical|50|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM021|Pounce|Bug|Physical|50|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM027|Aerial Ace|Flying|Physical|60|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM043|Fling|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM056|Bullet Seed|Grass|Physical|25|100|30}}&lt;br /&gt;
{{learnlist/tm9|TM057|False Swipe|Normal|Physical|40|100|40}}&lt;br /&gt;
{{learnlist/tm9|TM058|Brick Break|Fighting|Physical|75|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM060|U-turn|Bug|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM061|Shadow Claw|Ghost|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM081|Grass Knot|Grass|Special|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM083|Poison Jab|Poison|Physical|80|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM090|Spikes|Ground|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM091|Toxic Spikes|Poison|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM095|Leech Life|Bug|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM105|X-Scissor|Bug|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM111|Giga Drain|Grass|Special|75|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM134|Reversal|Fighting|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM162|Bug Buzz|Bug|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Spidops|Bug|Bug|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Spidops|Bug|Bug|9}}&lt;br /&gt;
{{learnlist/breed9||First Impression|Bug|Physical|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed9||Lunge|Bug|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed9||Memento|Dark|Status|—|100|10}}&lt;br /&gt;
{{learnlist/breed9||Sucker Punch|Dark|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/breedf/9|Spidops|Bug|Bug|9}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/9|Spidops|Bug|Bug|9}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Spidops|Bug|Bug|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=&lt;br /&gt;
|name1=Tarountula&lt;br /&gt;
|type1-1=Bug&lt;br /&gt;
|evo1={{Bag/s|Rare Candy|SV}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 15}}&lt;br /&gt;
|no2=&lt;br /&gt;
|name2=Spidops&lt;br /&gt;
|type1-2=Bug}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
ShinySpidops.png| The model for a Shiny Spidops&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Spidops shares its category with {{p|Stunfisk}}. They are both known as the Trap Pokémon. &lt;br /&gt;
* Spidops is the [[List of Pokémon with unique base stat totals|only Pokémon]] with a base stat total of 404.&lt;br /&gt;
** Spidops also has the lowest base stat total out of all fully-evolved or non-evolving Pokémon introduced in Scarlet and Violet.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Spidops may be based on the {{wp|ogre-faced spider}} or related members of the {{wp|Deinopidae}} family (also known as net-casting spiders), who are known to hold their legs together in pairs and cast nets. Its segmented wooden-like body and association with strings may derive cues from {{wp|marionette}}s, and the string wrapped around its abdomen resembles a {{wp|spool}} of thread; the way it weaves its thread traps seems to be inspired by {{wp|knitting}}. &lt;br /&gt;
&lt;br /&gt;
Spidops also seems to draw inspirtation from the tactical gear of {{wp|special operations}} forces. Its eyes resemble {{wp|ballistic eyewear}} or {{wp|night-vision goggles}}, and its chest plating resembles a {{wp|bulletproof vest}} – which can utilize the elasticity of spider silk as a protective material. Spidops&#039; standard color palette seems to allude to {{wp|military camouflage}} while Shiny Spidops utilizes red silk that make its webs evoke infrared lasers, deployed both for alarm-based traps and securing aim on mobile targets. &lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Spidops may be a combination of &#039;&#039;spider&#039;&#039;, &#039;&#039;ops&#039;&#039; (abbreviation of &amp;quot;operations&amp;quot;), and &#039;&#039;{{wp|Deinopis}}&#039;&#039; (genus of the ogre-faced spider).&lt;br /&gt;
&lt;br /&gt;
Wanaida may be a combination of 罠 &#039;&#039;wana&#039;&#039; (trap), &#039;&#039;spider&#039;&#039;, and &#039;&#039;Schneider&#039;&#039; (German for &amp;quot;tailor&amp;quot; and &amp;quot;long-legged arachnid&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Bug|type2=Bug&lt;br /&gt;
|ja=ワナイダー &#039;&#039;Wanaidā&#039;&#039;|jameaning=From {{tt|罠 &#039;&#039;wana&#039;&#039;|trap}}, &#039;&#039;spider&#039;&#039;, and {{tt|&#039;&#039;Schneider&#039;&#039;|German for &#039;&#039;tailor&#039;&#039; and &#039;&#039;long-legged arachnid&#039;&#039;}}&lt;br /&gt;
|fr=Filentrappe|frmeaning=From &#039;&#039;{{tt|fil|string}}&#039;&#039;, &#039;&#039;{{tt|trappe|trap}}&#039;&#039; and possibly a pun on &#039;&#039;{{tt|philanthrope|philanthropist}}&#039;&#039;&lt;br /&gt;
|es=Spidops|esmeaning=Same as English name&lt;br /&gt;
|de=Spinsidias|demeaning=From &#039;&#039;{{tt|Spinne|spider}}&#039;&#039; and &#039;&#039;insidious&#039;&#039;&lt;br /&gt;
|it=Spidops|itmeaning=Same as English name&lt;br /&gt;
|ko=트래피더 &#039;&#039;Teuraepideo&#039;&#039;|komeaning=From &#039;&#039;trap&#039;&#039; and &#039;&#039;spider&#039;&#039;&lt;br /&gt;
|zh_cmn=操陷蛛 &#039;&#039;Cāoxiànzhū&#039;&#039;|zh_cmnmeaning=From {{tt|操 &#039;&#039;cāo&#039;&#039;|to control}}, {{tt|陷阱 &#039;&#039;xiànjǐng&#039;&#039;|trap}}, and {{tt|蜘蛛 &#039;&#039;zhīzhū&#039;&#039;|spider}}&lt;br /&gt;
|zh_yue=操陷蛛 &#039;&#039;Chōuhaahmjyū&#039;&#039;|zh_yuemeaning=From {{tt|操 &#039;&#039;chōu&#039;&#039;|to control}}, {{tt|陷阱 &#039;&#039;haahmjihng&#039;&#039;|trap}}, and {{tt|蜘蛛 &#039;&#039;jījyū&#039;&#039;|spider}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Bug}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Bug|prevnum=|prev=Tarountula|nextnum=|next=Nymble}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Spinsidias]]&lt;br /&gt;
[[es:Spidops]]&lt;br /&gt;
[[fr:Filentrappe]]&lt;br /&gt;
[[it:Spidops]]&lt;br /&gt;
[[ja:ワナイダー]]&lt;br /&gt;
[[zh:ワナイダー]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Mabosstiff_(Pok%C3%A9mon)&amp;diff=3610217</id>
		<title>Mabosstiff (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Mabosstiff_(Pok%C3%A9mon)&amp;diff=3610217"/>
		<updated>2022-11-23T16:37:51Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Dark}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Dark|prevnum=|prev=Maschiff|nextnum=|next=Bramblin}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Mabosstiff&lt;br /&gt;
|jname=マフィティフ&lt;br /&gt;
|jtranslit=Mafitifu&lt;br /&gt;
|tmname=Mafitifu&lt;br /&gt;
|image=Mabosstiff.png&amp;lt;!--&lt;br /&gt;
|ndex=??? do not add--&amp;gt;&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|category=Boss&lt;br /&gt;
|height-ftin=3&#039;07&amp;quot;&lt;br /&gt;
|height-m=1.1&lt;br /&gt;
|weight-lbs=134.5&lt;br /&gt;
|weight-kg=61&lt;br /&gt;
|abilityn=2&lt;br /&gt;
|ability1=Intimidate&lt;br /&gt;
|ability2=Guard Dog&lt;br /&gt;
|abilityd=Stakeout&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evhp=0&lt;br /&gt;
|evat=2&lt;br /&gt;
|evde=0&lt;br /&gt;
|evsa=0&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=Unknown&lt;br /&gt;
|lv100exp=1059860&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Gray&lt;br /&gt;
|catchrate=75&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=mabosstiff&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Mabosstiff&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;マフィティフ&#039;&#039;&#039; &#039;&#039;Mafitifu&#039;&#039;) is a {{type|Dark}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Maschiff}} starting at [[level]] 30.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Mabosstiff (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Dark}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=197}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=This Pokémon can store energy in its large dewlap. Mabosstiff unleashes this energy all at once to blow away enemies.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=Mabosstiff loves playing with children. Though usually gentle, it takes on an intimidating look when protecting its family.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Dark}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Dark&lt;br /&gt;
|HP=80&lt;br /&gt;
|Attack=120&lt;br /&gt;
|Defense=90&lt;br /&gt;
|SpAtk=60&lt;br /&gt;
|SpDef=70&lt;br /&gt;
|Speed=85&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=200&lt;br /&gt;
|Ghost=50&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=100&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=0&lt;br /&gt;
|Ice=100&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=50&lt;br /&gt;
|Fairy=200|notes=yes&lt;br /&gt;
|dark=yes&lt;br /&gt;
|newpsychic=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Mabosstiff|Dark|Dark|9}}&lt;br /&gt;
{{learnlist/level9|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level9|1|Leer|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level9|1|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level9|{{tt|Evo.|Learned upon evolving}}|Comeuppance|Dark|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/level9|4|Lick|Ghost|Physical|30|100|30}}&lt;br /&gt;
{{learnlist/level9|7|Snarl|Dark|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|10|Hone Claws|Dark|Status|—|—|15}}&lt;br /&gt;
{{learnlist/level9|14|Bite|Dark|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|18|Roar|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|22|Headbutt|Normal|Physical|70|100|15}}&lt;br /&gt;
{{learnlist/level9|26|Payback|Dark|Physical|50|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|34|Crunch|Dark|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|39|Swagger|Normal|Status|—|85|15}}&lt;br /&gt;
{{learnlist/level9|43|Reversal|Fighting|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/level9|48|Jaw Lock|Dark|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|55|Double-Edge|Normal|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/level9|60|Outrage|Dragon|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/levelf/9|Mabosstiff|Dark|Dark|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Mabosstiff|Dark|Dark|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20}}&lt;br /&gt;
{{learnlist/tm9|TM002|Charm|Fairy|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM003|Fake Tears|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM008|Fire Fang|Fire|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM009|Thunder Fang|Electric|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM010|Ice Fang|Ice|Physical|65|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM020|Trailblaze|Grass|Physical|50|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM030|Snarl|Dark|Special|55|95|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM063|Psychic Fangs|Psychic|Physical|85|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM087|Taunt|Dark|Status|—|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM094|Dark Pulse|Dark|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM108|Crunch|Dark|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM117|Hyper Voice|Normal|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM127|Play Rough|Fairy|Physical|90|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM134|Reversal|Fighting|Physical|—|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM147|Wild Charge|Electric|Physical|90|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM156|Outrage|Dragon|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/9|Mabosstiff|Dark|Dark|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Mabosstiff|Dark|Dark|9}}&lt;br /&gt;
{{learnlist/breed9||Destiny Bond|Ghost|Status|—|—|5}}&lt;br /&gt;
{{learnlist/breed9||Endeavor|Normal|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/breed9||Play Rough|Fairy|Physical|90|90|10}}&lt;br /&gt;
{{learnlist/breed9||Retaliate|Normal|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/breedf/9|Mabosstiff|Dark|Dark|9}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/9|Mabosstiff|Dark|Dark|9}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Mabosstiff|Dark|Dark|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Dark&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=&lt;br /&gt;
|name1=Maschiff&lt;br /&gt;
|type1-1=Dark&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 30}}&lt;br /&gt;
|no2=&lt;br /&gt;
|name2=Mabosstiff&lt;br /&gt;
|type1-2=Dark}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Mabosstiff seems to be based on the {{wp|mastiff}} breed of dog. Its protective nature towards family through an intimidating look may be derived from the behavior of leaders in organized crime &#039;&#039;families&#039;&#039;, such as in the Italian {{wp|mafia}} and the Japanese {{wp|yakuza}}. Its {{type|Dark}} may allude to menacing {{wp|mastiff}}-like fictional canines such as the {{wp|The Hound of the Baskervilles|hound of the Baskervilles}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Mabosstiff may be derived from  &#039;&#039;mob&#039;&#039;, &#039;&#039;boss&#039;&#039;, and &#039;&#039;mastiff&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Mafitifu may be a combination of &#039;&#039;mafia&#039;&#039; and &#039;&#039;mastiff&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Dark|type2=Dark&lt;br /&gt;
|ja=マフィティフ &#039;&#039;Mafitifu&#039;&#039;|jameaning=From &#039;&#039;mafia&#039;&#039; and &#039;&#039;mastiff&#039;&#039;&lt;br /&gt;
|fr=Dogrino|frmeaning=From &#039;&#039;dog&#039;&#039; and &#039;&#039;{{tt|padrino|Spanish for godfather}}&#039;&#039;&lt;br /&gt;
|es=Mabosstiff|esmeaning=Same as English name&lt;br /&gt;
|de=Mastifioso|demeaning=From &#039;&#039;Mastiff&#039;&#039; and &#039;&#039;{{tt|mafioso|mobster in various Romance languages}}&#039;&#039;&lt;br /&gt;
|it=Mabosstiff|itmeaning=Same as English name&lt;br /&gt;
|ko=마피티프 &#039;&#039;Mapitipeu&#039;&#039;|komeaning=Transcription of Japanese name&lt;br /&gt;
|zh_cmn=獒教父 &#039;&#039;Áojiàofù&#039;&#039;|zh_cmnmeaning=From {{tt|獒犬 &#039;&#039; áoquǎn&#039;&#039;|mastiff}} and {{tt|教父 &#039;&#039;jiàofù&#039;&#039;|godfather}}&lt;br /&gt;
|zh_yue=獒教父 &#039;&#039;Ngòuhgaaufuh&#039;&#039;|zh_yuemeaning=From {{tt|獒犬 &#039;&#039;ngòuhhyún&#039;&#039;|mastiff}} and {{tt|教父 &#039;&#039;gaaufuh&#039;&#039;|godfather}}}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Dark}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Dark|prevnum=|prev=Maschiff|nextnum=|next=Bramblin}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Mastifioso]]&lt;br /&gt;
[[es:Mabosstiff]]&lt;br /&gt;
[[fr:Dogrino]]&lt;br /&gt;
[[it:Mabosstiff]]&lt;br /&gt;
[[ja:マフィティフ]]&lt;br /&gt;
[[zh:獒教父]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Dudunsparce_(Pok%C3%A9mon)&amp;diff=3610208</id>
		<title>Dudunsparce (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Dudunsparce_(Pok%C3%A9mon)&amp;diff=3610208"/>
		<updated>2022-11-23T16:33:01Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Name origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Normal}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=|prev=Oinkologne|nextnum=|next=Tarountula}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Dudunsparce&lt;br /&gt;
|jname=ノココッチ&lt;br /&gt;
|jtranslit=Nokokocchi&lt;br /&gt;
|tmname=Nokokocchi&lt;br /&gt;
|form1=Two-Segment Form&lt;br /&gt;
|form2=Three-Segment Form&lt;br /&gt;
|image=Dudunsparce.png&amp;lt;!--&lt;br /&gt;
|ndex=??? do not add--&amp;gt;&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|category=Land Snake&lt;br /&gt;
|height-ftin=11&#039;10&amp;quot;&lt;br /&gt;
|height-ftin2=14&#039;09&amp;quot;&lt;br /&gt;
|height-m=3.6&lt;br /&gt;
|height-m2=4.5&lt;br /&gt;
|weight-lbs=86.4&lt;br /&gt;
|weight-lbs2=104.5&lt;br /&gt;
|weight-kg=39.2&lt;br /&gt;
|weight-kg2=47.4&lt;br /&gt;
|abilityn=2&lt;br /&gt;
|ability1=Serene Grace&lt;br /&gt;
|ability2=Run Away&lt;br /&gt;
|abilityd=Rattled&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Field&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evhp=2&lt;br /&gt;
|evat=0&lt;br /&gt;
|evde=0&lt;br /&gt;
|evsa=0&lt;br /&gt;
|evsd=0&lt;br /&gt;
|evsp=0&lt;br /&gt;
|expyield=Unknown&lt;br /&gt;
|lv100exp=1000000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Yellow&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=dudunsparce&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=50&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Dudunsparce&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ノココッチ&#039;&#039;&#039; &#039;&#039;Nokokocchi&#039;&#039;) is a {{type|Normal}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
It [[evolution|evolves]] from {{p|Dunsparce}} when [[level]]ed up while knowing {{m|Hyper Drill}}.&lt;br /&gt;
&lt;br /&gt;
Dudunsparce has two [[List of Pokémon with form differences|forms]]: the &#039;&#039;&#039;Two-Segment Form&#039;&#039;&#039; and the &#039;&#039;&#039;Three-Segment Form&#039;&#039;&#039;. This form is determined based on internal [[personality value]]s, with only 1 in 25 Dunsparce evolving into the Three-Segment Form.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Dudunsparce is a serpentine Pokémon that looks nearly identical to its pre-evolution, {{p|Dunsparce}}. It has the same yellow body with a blue underside and blue and cream stripes on its back. It sports three &amp;quot;prongs&amp;quot; on its blue chin and its eyes now have two &amp;quot;eyelids&amp;quot;. The most notable change is that its body is longer due gaining a &amp;quot;segment&amp;quot;, which is similar to Dunsparce&#039;s original body. Each segment has its own pair of wings and back pattern. Most Dudunsparce gain one segment, giving them two pairs of wings but a few individuals gain two segments, giving them three pairs of wings. Its tail now has a blue &amp;quot;cap&amp;quot; on it, making its drilling more effective. &lt;br /&gt;
&lt;br /&gt;
It is able to use its hard tail to bore holes into bedrock deep underground. Their nests can reach up to six miles. It drives enemies out of its nest by sucking in air with its long narrow lungs and then releasing the air in an intense blast.&lt;br /&gt;
&lt;br /&gt;
Dudunsparce and its pre-evolved form, Dunsparce, are the [[signature move|only known Pokémon]] capable of learning the move {{m|Hyper Drill}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Dudunsparce (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Normal}}&lt;br /&gt;
{{Dex/NA|gen=IX}}&lt;br /&gt;
{{Dex/Gen/1|gen=IX|reg1=Paldea|num1=189}}&lt;br /&gt;
{{Dex/Entry1|v=Scarlet|t=FFF|entry=This Pokémon uses its hard tail to make its nest by boring holes into bedrock deep underground. The nest can reach lengths of over six miles.}}&lt;br /&gt;
{{Dex/Entry1|v=Violet|t=FFF|entry=It drives enemies out of its nest by sucking in enough air to fill its long, narrow lungs, then releasing the air in an intense blast.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Normal}}&lt;br /&gt;
{{Availability/NA|gen=IX}}&lt;br /&gt;
{{Availability/Gen|gen=IX}}&lt;br /&gt;
{{Availability/Entry2|v=Scarlet|v2=Violet|t=FFF|t2=FFF|area=}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Normal&lt;br /&gt;
|HP=125&lt;br /&gt;
|Attack=100&lt;br /&gt;
|Defense=80&lt;br /&gt;
|SpAtk=85&lt;br /&gt;
|SpDef=75&lt;br /&gt;
|Speed=55&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=  100&lt;br /&gt;
|Ground=  100&lt;br /&gt;
|Rock=    100&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Ghost=     0&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   100&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     100&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|normal=yes&lt;br /&gt;
|newghost=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/9|Dudunsparce|Normal|Normal|9}}&lt;br /&gt;
{{learnlist/level9|1|Flail|Normal|Physical|—|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|1|Defense Curl|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/level9|4|Mud-Slap|Ground|Special|20|100|10}}&lt;br /&gt;
{{learnlist/level9|8|Rollout|Rock|Physical|30|90|20}}&lt;br /&gt;
{{learnlist/level9|12|Glare|Normal|Status|—|100|30}}&lt;br /&gt;
{{learnlist/level9|16|Screech|Normal|Status|—|85|40}}&lt;br /&gt;
{{learnlist/level9|20|Ancient Power|Rock|Special|60|100|5}}&lt;br /&gt;
{{learnlist/level9|24|Drill Run|Ground|Physical|80|95|10}}&lt;br /&gt;
{{learnlist/level9|28|Yawn|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level9|32|Hyper Drill|Normal|Physical|100|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|36|Roost|Flying|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level9|40|Dragon Rush|Dragon|Physical|100|75|10}}&lt;br /&gt;
{{learnlist/level9|44|Coil|Poison|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level9|48|Double-Edge|Normal|Physical|120|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level9|52|Endeavor|Normal|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/level9|56|Hurricane|Flying|Special|110|70|10}}&lt;br /&gt;
{{learnlist/level9|62|Boomburst|Normal|Special|140|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/9|Dudunsparce|Normal|Normal|9}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]====&lt;br /&gt;
{{learnlist/tmh/9|Dudunsparce|Normal|Normal|9}}&lt;br /&gt;
{{learnlist/tm9|TM001|Take Down|Normal|Physical|90|85|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM004|Agility|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm9|TM005|Mud-Slap|Ground|Special|20|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM006|Scary Face|Normal|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM007|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM018|Thief|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/tm9|TM021|Pounce|Bug|Physical|50|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM022|Chilling Water|Water|Special|50|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM025|Facade|Normal|Physical|70|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM026|Poison Tail|Poison|Physical|50|100|25}}&lt;br /&gt;
{{learnlist/tm9|TM028|Bulldoze|Ground|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM029|Hex|Ghost|Special|65|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM035|Mud Shot|Ground|Special|55|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM036|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM041|Stored Power|Psychic|Special|20|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM044|Dragon Tail|Dragon|Physical|60|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM047|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM049|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM050|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM051|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM053|Smart Strike|Steel|Physical|70|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM055|Dig|Ground|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM059|Zen Headbutt|Psychic|Physical|80|90|15}}&lt;br /&gt;
{{learnlist/tm9|TM065|Air Slash|Flying|Special|75|95|15}}&lt;br /&gt;
{{learnlist/tm9|TM066|Body Slam|Normal|Physical|85|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM070|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM083|Poison Jab|Poison|Physical|80|100|20}}&lt;br /&gt;
{{learnlist/tm9|TM084|Stomping Tantrum|Ground|Physical|75|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM085|Rest|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm9|TM086|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm9|TM089|Body Press|Fighting|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM103|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm9|TM106|Drill Run|Ground|Physical|80|95|10}}&lt;br /&gt;
{{learnlist/tm9|TM113|Tailwind|Flying|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tm9|TM114|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM116|Stealth Rock|Rock|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM117|Hyper Voice|Normal|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM121|Heavy Slam|Steel|Physical|—|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM124|Ice Spinner|Ice|Physical|80|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM125|Flamethrower|Fire|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM126|Thunderbolt|Electric|Special|90|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM128|Amnesia|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM129|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM130|Helping Hand|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm9|TM132|Baton Pass|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/tm9|TM133|Earth Power|Ground|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM135|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM141|Fire Blast|Fire|Special|110|85|5}}&lt;br /&gt;
{{learnlist/tm9|TM143|Blizzard|Ice|Special|110|70|5}}&lt;br /&gt;
{{learnlist/tm9|TM147|Wild Charge|Electric|Physical|90|100|15}}&lt;br /&gt;
{{learnlist/tm9|TM149|Earthquake|Ground|Physical|100|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM150|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tm9|TM152|Giga Impact|Normal|Physical|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM156|Outrage|Dragon|Physical|120|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM160|Hurricane|Flying|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tm9|TM163|Hyper Beam|Normal|Special|150|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm9|TM166|Thunder|Electric|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tm9|TM168|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tm9|TM171|Tera Blast|Normal|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tmf/9|Dudunsparce|Normal|Normal|9}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/9|Dudunsparce|Normal|Normal|9}}&lt;br /&gt;
{{learnlist/breed9||Aqua Tail|Water|Physical|90|90|10}}&lt;br /&gt;
{{learnlist/breed9||Astonish|Ghost|Physical|30|100|15}}&lt;br /&gt;
{{learnlist/breed9||Bite|Dark|Physical|60|100|25}}&lt;br /&gt;
{{learnlist/breed9||Curse|Ghost|Status|—|—|10}}&lt;br /&gt;
{{learnlist/breed9||Headbutt|Normal|Physical|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breed9||Last Resort|Normal|Physical|140|100|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/breedf/9|Dudunsparce|Normal|Normal|9}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{learnlist/prevoh/9|Dudunsparce|Normal|Normal|9}}&lt;br /&gt;
{{learnlist/prevo9null}}&lt;br /&gt;
{{learnlist/prevof/9|Dudunsparce|Normal|Normal|9}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox/1branch2&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|no1=206&lt;br /&gt;
|name1=Dunsparce&lt;br /&gt;
|type1-1=Normal&lt;br /&gt;
|evo1a=[[File:Bag TM Normal VI Sprite.png|link=Hyper Drill (move)]] + {{bag|Unknown}}&amp;lt;br&amp;gt;{{color2|000|Level|Level up}}&amp;lt;br&amp;gt;knowing {{color2|000|Hyper Drill (move)|Hyper Drill}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(with a certain&amp;lt;br&amp;gt;internal value)&lt;br /&gt;
|no2a=&lt;br /&gt;
|name2a=Dudunsparce&lt;br /&gt;
|form2a=Two-Segment&lt;br /&gt;
|type1-2a=Normal&lt;br /&gt;
|evo1b=[[File:Bag TM Normal VI Sprite.png|link=Hyper Drill (move)]] + {{bag|Unknown}}&amp;lt;br&amp;gt;{{color2|000|Level|Level up}}&amp;lt;br&amp;gt;knowing {{color2|000|Hyper Drill (move)|Hyper Drill}}&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;(with a certain&amp;lt;br&amp;gt;internal value)&lt;br /&gt;
|no2b=&lt;br /&gt;
|name2b=Dudunsparce&lt;br /&gt;
|form2b=Three-Segment&lt;br /&gt;
|type1-2b=Normal}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Dudunsparce may be based on the snake-like {{wp|Tsuchinoko}} and due to its multiple segments, a large &#039;&#039;{{wp|Myriapoda}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Dudunsparce may be wordplay on &#039;&#039;redundant&#039;&#039; and its pre-evolution &#039;&#039;Dunsparce&#039;&#039;. Dudunsparce and Nokokocchi may be derived from a partial repetition of &#039;&#039;Dunsparce&#039;&#039; and &#039;&#039;Nokocchi&#039;&#039; in reference to the former&#039;s multi-segmented appearance as well as having an appearance nearly identical to its pre-evolution.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Normal|type2=Normal&lt;br /&gt;
|ja=ノココッチ &#039;&#039;Nokokocchi&#039;&#039;|jameaning=From a partial repetition of ノコッチ &#039;&#039;{{p|Dunsparce|Nokocchi}}&#039;&#039;&lt;br /&gt;
|fr=Deusolourdo|frmeaning=From &#039;&#039;{{tt|deux|two}}&#039;&#039; and &#039;&#039;{{tt|Insolourdo|Dunsparce}}&#039;&#039;&lt;br /&gt;
|es=Dudunsparce|esmeaning=Same as English name&lt;br /&gt;
|de=Dummimisel|demeaning=From a partial repetition of &#039;&#039;{{tt|Dummisel|Dunsparce}}&#039;&#039;&lt;br /&gt;
|it=Dudunsparce|itmeaning=Same as English name&lt;br /&gt;
|ko=노고고치 &#039;&#039;Nogogochi&#039;&#039;|komeaning=From a partial repetition of {{tt|노고치 Nogochi&#039;&#039;|Dunsparce}}&#039;&#039;&lt;br /&gt;
|zh_cmn=土龍節節 / 土龙节节 &#039;&#039;Tǔlóngjiéjié&#039;&#039;|zh_cmnmeaning=From {{tt|土龍 / 土龙 &#039;&#039;tǔlóng&#039;&#039;|tsuchinoko}}, {{tt|土龍弟弟 / 土龙弟弟 &#039;&#039;Tǔlóngdìdì&#039;&#039;|Dunsparce}}, {{tt|節 / 节 &#039;&#039;jiē&#039;&#039;|segment}}, and possibly a pun of {{tt|姐姐 &#039;&#039;jiějie&#039;&#039;|older sister}}&lt;br /&gt;
|zh_yue=土龍節節 &#039;&#039;Tóulùhngjitjit&#039;&#039;|zh_yuemeaning=From {{tt|土龍 &#039;&#039;tóulùhng&#039;&#039;|tsuchinoko}}, {{tt|土龍弟弟 &#039;&#039;Tóulùhngdàihdái&#039;&#039;|Dunsparce}}, and {{tt|節 &#039;&#039;jit&#039;&#039;|segment}}&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Normal}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Normal|prevnum=|prev=Oinkologne|nextnum=|next=Tarountula}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
&lt;br /&gt;
[[de:Dummimisel]]&lt;br /&gt;
[[es:Dudunsparce]]&lt;br /&gt;
[[fr:Deusolourdo]]&lt;br /&gt;
[[it:Dudunsparce]]&lt;br /&gt;
[[ja:ノココッチ]]&lt;br /&gt;
[[zh:土龙节节]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shalour_City&amp;diff=3551607</id>
		<title>Shalour City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shalour_City&amp;diff=3551607"/>
		<updated>2022-08-03T14:59:00Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town infobox&lt;br /&gt;
|name=Shalour City&lt;br /&gt;
|jpname=シャラシティ&lt;br /&gt;
|jptrans=Shara City&lt;br /&gt;
|image=Shalour City XY.png&lt;br /&gt;
|size=270&lt;br /&gt;
|region=Kalos&lt;br /&gt;
|generation=6&lt;br /&gt;
|slogan=A city of awakening.&lt;br /&gt;
|mapdesc=The seaside home of the Tower of Mastery, where the legend of mysterious stones lives on.&lt;br /&gt;
|north=Tower of Mastery&lt;br /&gt;
|east=Route 12&lt;br /&gt;
|regioneast=Kalos&lt;br /&gt;
|south=Reflection Cave&lt;br /&gt;
|gym=Shalour Gym&lt;br /&gt;
|gymno=3&lt;br /&gt;
|leader=Korrina&lt;br /&gt;
|leadersprite=VSKorrina.png{{!}}150px&lt;br /&gt;
|badge=Rumble&lt;br /&gt;
|gymtype=Fighting&lt;br /&gt;
|colordark=2E8B57&lt;br /&gt;
|colormed=B4B400&lt;br /&gt;
|colorlight=F8DE7E}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shalour City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;シャラシティ&#039;&#039;&#039; &#039;&#039;Shara City&#039;&#039;) is a city located in the western portion of the [[Kalos]] [[region]]. It is the [[hometown]] of the [[Gym Leader]] [[Korrina]]. [[Reflection Cave]] is to the south, the [[Tower of Mastery]] is to the north, and {{rt|12|Kalos}} is to the east. This moderately sized city is a seaside location, known for its amazing views.&lt;br /&gt;
&lt;br /&gt;
==Slogan==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;A city of awakening.&#039;&#039;&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|目覚めの　街}}&#039;&#039;&#039; &#039;&#039;A city of awakening.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Shalour Gym===&lt;br /&gt;
{{main|Shalour Gym}}&lt;br /&gt;
The Shalour Gym is the official [[Gym]] of Shalour City, whose Gym Leader is [[Korrina]].&lt;br /&gt;
&lt;br /&gt;
===Tower of Mastery===&lt;br /&gt;
{{main|Tower of Mastery}}&lt;br /&gt;
The Tower of Mastery is a location in Shalour City that is related to [[Mega Evolution]].&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
===Pokémon X and Y===&lt;br /&gt;
The population of Shalour City is 40, making it a medium-sized city.&lt;br /&gt;
&lt;br /&gt;
==Poké Mart==&lt;br /&gt;
{{shop|Left cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball (item)|200|5=Poké Ball|display=Poké Ball}}|{{shopitem|Great Ball|600}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1,200|note=&amp;lt;sup&amp;gt;3 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700}}|{{shopitem|Hyper Potion|1,200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2,500|note=&amp;lt;sup&amp;gt;4 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}|{{shopitem|Full Restore|3,000|note=&amp;lt;sup&amp;gt;5 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1,500}}|{{shopitem|Antidote|100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Paralyze Heal|200}}|{{shopitem|Awakening|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250}}|{{shopitem|Ice Heal|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600|note=&amp;lt;sup&amp;gt;3 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}|{{shopitem|Escape Rope|550}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350}}|{{shopitem|Super Repel|500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700|note=&amp;lt;sup&amp;gt;3 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Right cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|TM28|10,000|PD||TM Ground VI|Dig}}|{{shopitem|TM84|10,000|PD||TM Poison VI|Poison Jab}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM20|30,000|PD||TM Normal VI|Safeguard}}|{{shopitem|TM07|50,000|PD||TM Ice VI|Hail}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM37|50,000|PD||TM Ground VI|Sandstorm}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|city}}&lt;br /&gt;
{{Itemlist||sprite=Footprint Ribbon|From the {{tc|Rising Star}} in the second building west of the [[Pokémon Center]] if the {{player}} shows him a Pokémon whose level is 30 higher than the one it was caught/received at|X=yes|y=yes|display={{DL|List of Ribbons in the games|Footprint Ribbon}}}}&lt;br /&gt;
{{Itemlist|Stardust|&lt;br /&gt;
* From a woman in the second building west of the [[Pokémon Center]] after bringing her a {{t|Flying}}- or {{t|Psychic}}-type Pokémon (×5)&lt;br /&gt;
* On the southernmost rock in the northwest of the large beach area &#039;&#039;(hidden)&#039;&#039;|X=yes|y=yes|display=[[Stardust]] ×6}}&lt;br /&gt;
{{Itemlist|Soothe Bell|From the {{tc|Madame}} in the house west of the [[Pokémon Center]] after showing her a Pokémon with at least 70 [[friendship]]|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Eviolite|From the {{tc|Scientist}} in the house east of the [[Pokémon Center]] after seeing at least 40 Pokémon in the Coastal [[List of Pokémon by Kalos Pokédex number|Kalos Pokédex]]|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Sun Stone|From the {{tc|Hiker}} east of the [[Pokémon Center]] in exchange for the [[Intriguing Stone]], after battling {{ga|Calem}}/{{ga|Serena}} at the [[Tower of Mastery]]|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|HM Water VI|From Calem/Serena by the {{rt|12|Kalos}} gate after earning the {{badge|Rumble}}|X=yes|y=yes|display={{HM|03|Surf}}}}&lt;br /&gt;
{{Itemlist|X Sp. Atk|Behind the bench in front of the [[Shalour Gym]] &#039;&#039;(hidden)&#039;&#039;|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Leppa Berry|From the {{tc|Psychic}} in the house next to the Gym, in exchange for a [[Sitrus Berry]]|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Intriguing Stone|Gift from [[Tierno]] upon entering the large beach area|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Max Ether|In front of the south wall around the [[Tower of Mastery]], on the east|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Max Repel|In the southern bush east of the entrance to the [[Tower of Mastery]] &#039;&#039;(hidden)&#039;&#039;|X=yes|y=yes}}&lt;br /&gt;
{{Itlistfoot|city}}&lt;br /&gt;
&lt;br /&gt;
===Natural objects===&lt;br /&gt;
{{Itlisth|sand}}&lt;br /&gt;
{{Itemlist|Cheri Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|red Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Leppa Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|red Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Figy Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|red Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Occa Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|red Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Chople Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|red Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Haban Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|red Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Pecha Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|pink Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Persim Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|pink Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Mago Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|pink Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Stardust|Randomly found by using {{m|Hyper Voice}} or {{m|Rock Slide}} on a [[natural objects|sand pile]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Soft Sand|Randomly found by using {{m|Hyper Voice}} or {{m|Rock Slide}} on a [[natural objects|sand pile]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itlistfoot|sand}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{Catch/header|city|2}}&lt;br /&gt;
{{Catch/div|water|Surfing}}&lt;br /&gt;
{{Catch/entry6|072|Tentacool|yes|yes|Surf|25-27|84%|type1=water|type2=poison}}&lt;br /&gt;
{{Catch/entry6|458|Mantyke|yes|yes|Surf|27|16%|type1=water|type2=flying}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entry6|370|Luvdisc|yes|yes|Fish Old|15|100%|type1=water}}&lt;br /&gt;
{{Catch/entry6|170|Chinchou|yes|yes|Fish Good|25|35%|type1=water|type2=electric}}&lt;br /&gt;
{{Catch/entry6|223|Remoraid|yes|yes|Fish Good|25|65%|type1=water}}&lt;br /&gt;
{{Catch/entry6|171|Lanturn|yes|yes|Fish Super|35|5%|type1=water|type2=electric}}&lt;br /&gt;
{{Catch/entry6|224|Octillery|yes|yes|Fish Super|35|35%|type1=water}}&lt;br /&gt;
{{Catch/entry6|594|Alomomola|yes|yes|Fish Super|35|60%|type1=water}}&lt;br /&gt;
{{Catch/footer|city}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Shalour City anime.png|thumb|250px|Shalour City in the {{pkmn|anime}}]]&lt;br /&gt;
{{Ash}} and {{ashfr}} first arrived at Shalour City in &#039;&#039;[[XY043|Origins of Mega Evolution!]]&#039;&#039; to challenge the [[Shalour Gym]]. There, they met up with {{an|Korrina}} again. They discovered that the Gym was inside the [[Tower of Mastery]], which was located on Mega Evolution Island, which is only accessible during low tide. While waiting to access the island, Ash attempted to master {{an|Tierno}}&#039;s rhythmic battle style, but failed to.&lt;br /&gt;
&lt;br /&gt;
During low tide, Ash and the group eagerly entered the Tower of Mastery, where [[Gurkinn]] gave them a history lesson in [[Mega Evolution]] and mentioned his &amp;quot;Scroll of Secrets&amp;quot;, which got stolen by {{TRT}}. After retrieving the scroll, Ash and Korrina prepared to start their Gym battle the next day. In &#039;&#039;[[XY044|Showdown at the Shalour Gym!]]&#039;&#039;, Ash defeated Korrina with his unique battling style and earned the {{badge|Rumble}}. Afterwards, the group left the city.&lt;br /&gt;
&lt;br /&gt;
Ash and [[Goh]] traveled to Shalour City in &#039;&#039;[[JN025|A Festival Reunion!]]&#039;&#039;. While Goh {{pkmn2|caught}} himself some Kalos Pokémon, Ash competed in a Battle Festival Challenge for the [[World Coronation Series]]. Between battles, Ash met back up with Korrina. Both of them were high enough on the rankings to have one single victory to raise them to the Great Class. They decided to battle each other to determine who was going to promote to the Great Class. The battle was tough, but eventually, Ash emerged victorious.&lt;br /&gt;
&lt;br /&gt;
Ash and Goh returned to Shalour City in &#039;&#039;[[JN066|Under Color of Darkness!]]&#039;&#039; to find a replacement white Fairy Flower for [[Goh#Floette|Goh&#039;s Flabébé]]. After searching to no avail, they were directed by [[Professor Cerise]] to an old colleague of his that lived in the city with her [[List of Pokémon with form differences#Flabébé, Floette, and Florges|Orange Flower]] {{p|Florges}}. The woman directed them to a patch of white Fairy Flowers on the outskirts of the city.&lt;br /&gt;
&lt;br /&gt;
Ash and Goh revisited Shalour City again in &#039;&#039;[[JN084|An Adventure of Mega Proportions!]]&#039;&#039;, with Ash asking Korrina to help him Mega Evolve his {{AP|Lucario}} for his upcoming World Coronation Series battles. Korrina agreed to help him, giving Ash a [[Key Stone|Mega Glove]] and accompanying him to [[Mega Island]] off the coast of Shalour City to help him find a [[Lucarionite]].&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#B4B400; {{roundy}}; border:3px solid #2E8B57&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F8DE7E&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot;| {{color2|000|Pokémon Center}}&lt;br /&gt;
! {{color2|000|Tower of Mastery}}&lt;br /&gt;
! {{color2|000|Shalour Gym}}&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot;| {{color2|000|World Coronation Series|Battle Festival Challenge}} venue&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Shalour City Pokémon Center.png|x150px]]&lt;br /&gt;
| [[File:Tower of Mastery anime.png|x150px]]&lt;br /&gt;
| [[File:Shalour Gym battlefield.png|x150px]]&lt;br /&gt;
| [[File:Shalour City Battle Festival Challenge.png|x150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Tower of Mastery Adventures.png|thumb|250px|The Tower of Mastery in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|X &amp;amp; Y}}====&lt;br /&gt;
Shalour City appeared in &#039;&#039;[[PS560|Trevenant Pokes]]&#039;&#039; and &#039;&#039;[[PS561|Heracross Transforms]]&#039;&#039;, where the [[Tower of Mastery]] was attacked by [[Emma|Essentia]] and her {{p|Trevenant}} in an attempt to find out the secrets of [[Mega Evolution]]. [[Korrina]] and [[Gurkinn]] did their best to defend the tower, but eventually Gurkinn chose to activate the tower&#039;s self-destruct mechanism in order to protect its secrets. The tower was collapsed into ruins, allowing the secrets of Mega Evolution to remain hidden, although Gurkinn was sad that the secrets of {{p|Diancie|a certain Pokémon}} were also lost in the tower&#039;s destruction.&lt;br /&gt;
&lt;br /&gt;
In [[PS594]], {{adv|X}} planned to travel to Shalour City to properly become a Mega Evolution Successor.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Omega Ruby &amp;amp; Alpha Sapphire}}====&lt;br /&gt;
In &#039;&#039;[[PAORAS20|Omega Alpha Adventure 20]]&#039;&#039;, {{Steven}} was revealed to have trained with Gurkinn in Shalour City in order to become a Mega Evolution user.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A {{tc|Punk Guy}} in Shalour City&#039;s Pokémon Center references [[HarmoKnight]].&lt;br /&gt;
* Although it is not obtainable in X and Y without trading, the [[Shalour Sable]]&#039;s description says the city is famous for them.&lt;br /&gt;
* A {{tc|Worker}} in eastern Shalour City mentions he knows a {{tc|Hiker}} who likes Ferris wheels who has finally found true love. This may be a reference to Hiker Andy in [[Nimbasa City]] in {{4v|Black|White|2}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Shalour City&#039;s real-life counterpart is the city of {{wp|Saint-Malo}}. At low tide, it is possible to cross the sea on foot from Saint-Malo to Grand Bé Island, where ancient ruins still stand. Shalour City&#039;s name may be derived from {{wp|Chaleur Bay}}, located in the Francophone region of {{wp|Canada}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #F8DE7E; border: 3px solid #2E8B57&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| シャラシティ &#039;&#039;Shara City&#039;&#039;&lt;br /&gt;
| From 娑羅香 &#039;&#039;shara-kō&#039;&#039;, incense produced from the resin of {{wp|Shorea robusta|shala tree}} that is considered to be sacred in Hindu and Buddhist tradition&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Shalour City&lt;br /&gt;
| From &#039;&#039;shala&#039;&#039; and possibly &#039;&#039;tour&#039;&#039; (French for tower) or {{wp|Chaleur Bay|Chaleur}}&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Yantara City&lt;br /&gt;
| From &#039;&#039;{{wp|Yantra}}&#039;&#039; (a geometric diagram used as a tool for meditation in Indian religions)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Yantra&lt;br /&gt;
| From &#039;&#039;yantra&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Yantreizh&lt;br /&gt;
| From &#039;&#039;yantra&#039;&#039; and &#039;&#039;Breizh&#039;&#039; (Breton for {{wp|Brittany}})&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Yantaropoli&lt;br /&gt;
| From &#039;&#039;yantra&#039;&#039; and the suffix &#039;&#039;-poli&#039;&#039; (city) &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 사라시티 &#039;&#039;Sara City&#039;&#039;&lt;br /&gt;
| From 사라향 (娑羅香) &#039;&#039;sara-hyang&#039;&#039;, incense produced from the shala tree&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 娑羅市 / 娑罗市 &#039;&#039;Suōluó Shì&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | From 娑羅香 / 娑罗香 &#039;&#039;suōluó-xiāng / sōlòh-hēung&#039;&#039;, incense produced from the shala tree&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 娑羅市 &#039;&#039;Sōlòh Síh&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Polish&lt;br /&gt;
| Shalour&lt;br /&gt;
| From its English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Brazilian Portuguese&lt;br /&gt;
| Cidade de Shalour&lt;br /&gt;
| From its English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Russian&lt;br /&gt;
| Шалур Сити &#039;&#039;Shalur Siti&#039;&#039;&lt;br /&gt;
| Transcription of its English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Vietnamese&lt;br /&gt;
| Thành phố Shara&lt;br /&gt;
| Transcription of its Japanese name&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Kalos}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kalos locations]]&lt;br /&gt;
[[Category:X and Y locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Yantara City]]&lt;br /&gt;
[[es:Ciudad Yantra]]&lt;br /&gt;
[[fr:Yantreizh]]&lt;br /&gt;
[[it:Yantaropoli]]&lt;br /&gt;
[[ja:シャラシティ]]&lt;br /&gt;
[[zh:娑羅市]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Shalour_City&amp;diff=3551604</id>
		<title>Shalour City</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Shalour_City&amp;diff=3551604"/>
		<updated>2022-08-03T14:56:17Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Town infobox&lt;br /&gt;
|name=Shalour City&lt;br /&gt;
|jpname=シャラシティ&lt;br /&gt;
|jptrans=Shara City&lt;br /&gt;
|image=Shalour City XY.png&lt;br /&gt;
|size=270&lt;br /&gt;
|region=Kalos&lt;br /&gt;
|generation=6&lt;br /&gt;
|slogan=A city of awakening.&lt;br /&gt;
|mapdesc=The seaside home of the Tower of Mastery, where the legend of mysterious stones lives on.&lt;br /&gt;
|north=Tower of Mastery&lt;br /&gt;
|east=Route 12&lt;br /&gt;
|regioneast=Kalos&lt;br /&gt;
|south=Reflection Cave&lt;br /&gt;
|gym=Shalour Gym&lt;br /&gt;
|gymno=3&lt;br /&gt;
|leader=Korrina&lt;br /&gt;
|leadersprite=VSKorrina.png{{!}}150px&lt;br /&gt;
|badge=Rumble&lt;br /&gt;
|gymtype=Fighting&lt;br /&gt;
|colordark=2E8B57&lt;br /&gt;
|colormed=B4B400&lt;br /&gt;
|colorlight=F8DE7E}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Shalour City&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;シャラシティ&#039;&#039;&#039; &#039;&#039;Shara City&#039;&#039;) is a city located in the western portion of the [[Kalos]] [[region]]. It is the [[hometown]] of the [[Gym Leader]] [[Korrina]]. [[Reflection Cave]] is to the south, the [[Tower of Mastery]] is to the north, and {{rt|12|Kalos}} is to the east. This moderately sized city is a seaside location, known for its amazing views.&lt;br /&gt;
&lt;br /&gt;
==Slogan==&lt;br /&gt;
&#039;&#039;&#039;&#039;&#039;A city of awakening.&#039;&#039;&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;{{j|目覚めの　街}}&#039;&#039;&#039; &#039;&#039;A city of awakening.&#039;&#039;)&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Shalour Gym===&lt;br /&gt;
{{main|Shalour Gym}}&lt;br /&gt;
The Shalour Gym is the official [[Gym]] of Shalour City, whose Gym Leader is [[Korrina]].&lt;br /&gt;
&lt;br /&gt;
===Tower of Mastery===&lt;br /&gt;
{{main|Tower of Mastery}}&lt;br /&gt;
The Tower of Mastery is a location in Shalour City that is related to [[Mega Evolution]].&lt;br /&gt;
&lt;br /&gt;
==Demographics==&lt;br /&gt;
===Pokémon X and Y===&lt;br /&gt;
The population of Shalour City is 40, making it a medium-sized city.&lt;br /&gt;
&lt;br /&gt;
==Poké Mart==&lt;br /&gt;
{{shop|Left cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|Poké Ball (item)|200|5=Poké Ball|display=Poké Ball}}|{{shopitem|Great Ball|600}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Ultra Ball|1,200|note=&amp;lt;sup&amp;gt;3 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}|{{shopitem|Potion|300}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Super Potion|700}}|{{shopitem|Hyper Potion|1,200}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Potion|2,500|note=&amp;lt;sup&amp;gt;4 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}|{{shopitem|Full Restore|3,000|note=&amp;lt;sup&amp;gt;5 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Revive|1,500}}|{{shopitem|Antidote|100}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Paralyze Heal|200}}|{{shopitem|Awakening|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Burn Heal|250}}|{{shopitem|Ice Heal|250}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Full Heal|600|note=&amp;lt;sup&amp;gt;3 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}|{{shopitem|Escape Rope|550}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Repel|350}}|{{shopitem|Super Repel|500}}}}&lt;br /&gt;
{{shoprow|{{shopitem|Max Repel|700|note=&amp;lt;sup&amp;gt;3 {{color2|000|Badge|Badges}}&amp;lt;/sup&amp;gt;}}}}&lt;br /&gt;
{{shopfooter|multiple=yes}}&lt;br /&gt;
{{shop|Right cashier}}&lt;br /&gt;
{{shoprow|{{shopitem|TM28|10,000|PD||TM Ground VI|Dig}}|{{shopitem|TM84|10,000|PD||TM Poison VI|Poison Jab}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM20|30,000|PD||TM Normal VI|Safeguard}}|{{shopitem|TM07|50,000|PD||TM Ice VI|Hail}}}}&lt;br /&gt;
{{shoprow|{{shopitem|TM37|50,000|PD||TM Ground VI|Sandstorm}}}}&lt;br /&gt;
{{shopfooter}}&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|city}}&lt;br /&gt;
{{Itemlist||sprite=Footprint Ribbon|From the {{tc|Rising Star}} in the second building west of the [[Pokémon Center]] if the {{player}} shows him a Pokémon whose level is 30 higher than the one it was caught/received at|X=yes|y=yes|display={{DL|List of Ribbons in the games|Footprint Ribbon}}}}&lt;br /&gt;
{{Itemlist|Stardust|&lt;br /&gt;
* From a woman in the second building west of the [[Pokémon Center]] after bringing her a {{t|Flying}}- or {{t|Psychic}}-type Pokémon (×5)&lt;br /&gt;
* On the southernmost rock in the northwest of the large beach area &#039;&#039;(hidden)&#039;&#039;|X=yes|y=yes|display=[[Stardust]] ×6}}&lt;br /&gt;
{{Itemlist|Soothe Bell|From the {{tc|Madame}} in the house west of the [[Pokémon Center]] after showing her a Pokémon with at least 70 [[friendship]]|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Eviolite|From the {{tc|Scientist}} in the house east of the [[Pokémon Center]] after seeing at least 40 Pokémon in the Coastal [[List of Pokémon by Kalos Pokédex number|Kalos Pokédex]]|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Sun Stone|From the {{tc|Hiker}} east of the [[Pokémon Center]] in exchange for the [[Intriguing Stone]], after battling {{ga|Calem}}/{{ga|Serena}} at the [[Tower of Mastery]]|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|HM Water VI|From Calem/Serena by the {{rt|12|Kalos}} gate after earning the {{badge|Rumble}}|X=yes|y=yes|display={{HM|03|Surf}}}}&lt;br /&gt;
{{Itemlist|X Sp. Atk|Behind the bench in front of the [[Shalour Gym]] &#039;&#039;(hidden)&#039;&#039;|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Leppa Berry|From the {{tc|Psychic}} in the house next to the Gym, in exchange for a [[Sitrus Berry]]|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Intriguing Stone|Gift from [[Tierno]] upon entering the large beach area|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Max Ether|In front of the south wall around the [[Tower of Mastery]], on the east|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Max Repel|In the southern bush east of the entrance to the [[Tower of Mastery]] &#039;&#039;(hidden)&#039;&#039;|X=yes|y=yes}}&lt;br /&gt;
{{Itlistfoot|city}}&lt;br /&gt;
&lt;br /&gt;
===Natural objects===&lt;br /&gt;
{{Itlisth|sand}}&lt;br /&gt;
{{Itemlist|Cheri Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|red Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Leppa Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|red Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Figy Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|red Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Occa Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|red Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Chople Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|red Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Haban Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|red Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Pecha Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|pink Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Persim Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|pink Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Mago Berry|Randomly found by using {{m|Air Cutter}}, {{m|Blizzard}}, or {{m|Twister}} on a [[natural objects|pink Berry tree]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Stardust|Randomly found by using {{m|Hyper Voice}} or {{m|Rock Slide}} on a [[natural objects|sand pile]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itemlist|Soft Sand|Randomly found by using {{m|Hyper Voice}} or {{m|Rock Slide}} on a [[natural objects|sand pile]] during a battle|X=yes|y=yes}}&lt;br /&gt;
{{Itlistfoot|sand}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
{{Catch/header|city|2}}&lt;br /&gt;
{{Catch/div|water|Surfing}}&lt;br /&gt;
{{Catch/entry6|072|Tentacool|yes|yes|Surf|25-27|84%|type1=water|type2=poison}}&lt;br /&gt;
{{Catch/entry6|458|Mantyke|yes|yes|Surf|27|16%|type1=water|type2=flying}}&lt;br /&gt;
{{Catch/div|water|Fishing}}&lt;br /&gt;
{{Catch/entry6|370|Luvdisc|yes|yes|Fish Old|15|100%|type1=water}}&lt;br /&gt;
{{Catch/entry6|170|Chinchou|yes|yes|Fish Good|25|35%|type1=water|type2=electric}}&lt;br /&gt;
{{Catch/entry6|223|Remoraid|yes|yes|Fish Good|25|65%|type1=water}}&lt;br /&gt;
{{Catch/entry6|171|Lanturn|yes|yes|Fish Super|35|5%|type1=water|type2=electric}}&lt;br /&gt;
{{Catch/entry6|224|Octillery|yes|yes|Fish Super|35|35%|type1=water}}&lt;br /&gt;
{{Catch/entry6|594|Alomomola|yes|yes|Fish Super|35|60%|type1=water}}&lt;br /&gt;
{{Catch/footer|city}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Shalour City anime.png|thumb|250px|Shalour City in the {{pkmn|anime}}]]&lt;br /&gt;
{{Ash}} and {{ashfr}} first arrived at Shalour City in &#039;&#039;[[XY043|Origins of Mega Evolution!]]&#039;&#039; to challenge the [[Shalour Gym]]. There, they met up with {{an|Korrina}} again. They discovered that the Gym was inside the [[Tower of Mastery]], which was located on Mega Evolution Island, which is only accessible during low tide. While waiting to access the island, Ash attempted to master {{an|Tierno}}&#039;s rhythmic battle style, but failed to.&lt;br /&gt;
&lt;br /&gt;
During low tide, Ash and the group eagerly entered the Tower of Mastery, where [[Gurkinn]] gave them a history lesson in [[Mega Evolution]] and mentioned his &amp;quot;Scroll of Secrets&amp;quot;, which got stolen by {{TRT}}. After retrieving the scroll, Ash and Korrina prepared to start their Gym battle the next day. In &#039;&#039;[[XY044|Showdown at the Shalour Gym!]]&#039;&#039;, Ash defeated Korrina with his unique battling style and earned the {{badge|Rumble}}. Afterwards, the group left the city.&lt;br /&gt;
&lt;br /&gt;
Ash and [[Goh]] traveled to Shalour City in &#039;&#039;[[JN025|A Festival Reunion!]]&#039;&#039;. While Goh {{pkmn2|caught}} himself some Kalos Pokémon, Ash competed in a Battle Festival Challenge for the [[World Coronation Series]]. Between battles, Ash met back up with Korrina. Both of them were high enough on the rankings to have one single victory to raise them to the Great Class. They decided to battle each other to determine who was going to promote to the Great Class. The battle was tough, but eventually, Ash emerged victorious.&lt;br /&gt;
&lt;br /&gt;
Ash and Goh returned to Shalour City in &#039;&#039;[[JN066|Under Color of Darkness!]]&#039;&#039; to find a replacement white Fairy Flower for [[Goh#Floette|Goh&#039;s Flabébé]]. After searching to no avail, they were directed by [[Professor Cerise]] to an old colleague of his that lived in the city with her [[List of Pokémon with form differences#Flabébé, Floette, and Florges|Orange Flower]] {{p|Florges}}. The woman directed them to a patch of white Fairy Flowers on the outskirts of the city.&lt;br /&gt;
&lt;br /&gt;
Ash and Goh revisited Shalour City again in &#039;&#039;[[JN084|An Adventure of Mega Proportions!]]&#039;&#039;, with Ash asking Korrina to help him Mega Evolve his {{AP|Lucario}} for his upcoming World Coronation Series battles. Korrina agreed to help him, giving Ash a [[Key Stone|Mega Glove]] and accompanying him to [[Mega Island]] off the coast of Shalour City to help him find a [[Lucarionite]].&lt;br /&gt;
&lt;br /&gt;
===Gallery===&lt;br /&gt;
{| style=&amp;quot;margin:auto; text-align:center; background:#B4B400; {{roundy}}; border:3px solid #2E8B57&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background:#F8DE7E&amp;quot;&lt;br /&gt;
! style=&amp;quot;{{roundytl|5px}}&amp;quot;| {{color2|000|Pokémon Center}}&lt;br /&gt;
! {{color2|000|Tower of Mastery}}&lt;br /&gt;
! {{color2|000|Shalour Gym}}&lt;br /&gt;
! style=&amp;quot;{{roundytr|5px}}&amp;quot;| {{color2|000|World Coronation Series|Battle Festival Challenge}} venue&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| [[File:Shalour City Pokémon Center.png|x150px]]&lt;br /&gt;
| [[File:Tower of Mastery anime.png|x150px]]&lt;br /&gt;
| [[File:Shalour Gym battlefield.png|x150px]]&lt;br /&gt;
| [[File:Shalour City Battle Festival Challenge.png|x150px]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Tower of Mastery Adventures.png|thumb|250px|The Tower of Mastery in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|X &amp;amp; Y}}====&lt;br /&gt;
Shalour City appeared in &#039;&#039;[[PS560|Trevenant Pokes]]&#039;&#039; and &#039;&#039;[[PS561|Heracross Transforms]]&#039;&#039;, where the [[Tower of Mastery]] was attacked by [[Emma|Essentia]] and her {{p|Trevenant}} in an attempt to find out the secrets of [[Mega Evolution]]. [[Korrina]] and [[Gurkinn]] did their best to defend the tower, but eventually Gurkinn chose to activate the tower&#039;s self-destruct mechanism in order to protect its secrets. The tower was collapsed into ruins, allowing the secrets of Mega Evolution to remain hidden, although Gurkinn was sad that the secrets of {{p|Diancie|a certain Pokémon}} were also lost in the tower&#039;s destruction.&lt;br /&gt;
&lt;br /&gt;
In [[PS594]], {{adv|X}} planned to travel to Shalour City to properly become a Mega Evolution Successor.&lt;br /&gt;
&lt;br /&gt;
===={{chap|Omega Ruby &amp;amp; Alpha Sapphire}}====&lt;br /&gt;
In &#039;&#039;[[PAORAS20|Omega Alpha Adventure 20]]&#039;&#039;, {{Steven}} was revealed to have trained with Gurkinn in Shalour City in order to become a Mega Evolution user.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* A {{tc|Punk Guy}} in Shalour City&#039;s Pokémon Center references [[HarmoKnight]].&lt;br /&gt;
* Although it is not obtainable in X and Y without trading, the [[Shalour Sable]]&#039;s description says the city is famous for them.&lt;br /&gt;
* A {{tc|Worker}} in eastern Shalour City mentions he knows a {{tc|Hiker}} who likes Ferris wheels who has finally found true love. This may be a reference to Hiker Andy in [[Nimbasa City]] in {{4v|Black|White|2}}.&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Shalour City&#039;s real-life counterpart is the city of {{wp|Saint-Malo}}. At low tide, it is possible to cross the sea on foot from Saint-Malo to Grand Bé Island, where ancient ruins still stand. Shalour City&#039;s name may be derived from {{wp|Chaleur Bay}}, located in the Francophone region of {{wp|Canada}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #F8DE7E; border: 3px solid #2E8B57&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Japanese&lt;br /&gt;
| シャラシティ &#039;&#039;Shara City&#039;&#039;&lt;br /&gt;
| From 娑羅香 &#039;&#039;shara-kō&#039;&#039;, incense produced from the resin of {{wp|Shorea robusta|shala tree}} that is considered to be sacred in Hindu and Buddhist tradition&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| English&lt;br /&gt;
| Shalour City&lt;br /&gt;
| From &#039;&#039;shala&#039;&#039; and possibly &#039;&#039;tour&#039;&#039; (French for tower)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| German&lt;br /&gt;
| Yantara City&lt;br /&gt;
| From &#039;&#039;{{wp|Yantra}}&#039;&#039; (a geometric diagram used as a tool for meditation in Indian religions)&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Spanish&lt;br /&gt;
| Ciudad Yantra&lt;br /&gt;
| From &#039;&#039;yantra&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| French&lt;br /&gt;
| Yantreizh&lt;br /&gt;
| From &#039;&#039;yantra&#039;&#039; and &#039;&#039;Breizh&#039;&#039; (Breton for {{wp|Brittany}})&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Italian&lt;br /&gt;
| Yantaropoli&lt;br /&gt;
| From &#039;&#039;yantra&#039;&#039; and the suffix &#039;&#039;-poli&#039;&#039; (city) &lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Korean&lt;br /&gt;
| 사라시티 &#039;&#039;Sara City&#039;&#039;&lt;br /&gt;
| From 사라향 (娑羅香) &#039;&#039;sara-hyang&#039;&#039;, incense produced from the shala tree&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Mandarin|Taiwan and Mainland China}})&lt;br /&gt;
| 娑羅市 / 娑罗市 &#039;&#039;Suōluó Shì&#039;&#039;&lt;br /&gt;
| rowspan=&amp;quot;2&amp;quot; | From 娑羅香 / 娑罗香 &#039;&#039;suōluó-xiāng / sōlòh-hēung&#039;&#039;, incense produced from the shala tree&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Chinese ({{tt|Cantonese|Hong Kong}})&lt;br /&gt;
| 娑羅市 &#039;&#039;Sōlòh Síh&#039;&#039;&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Polish&lt;br /&gt;
| Shalour&lt;br /&gt;
| From its English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Brazilian Portuguese&lt;br /&gt;
| Cidade de Shalour&lt;br /&gt;
| From its English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Russian&lt;br /&gt;
| Шалур Сити &#039;&#039;Shalur Siti&#039;&#039;&lt;br /&gt;
| Transcription of its English name&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
| Vietnamese&lt;br /&gt;
| Thành phố Shara&lt;br /&gt;
| Transcription of its Japanese name&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Kalos}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Cities and Towns notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Kalos locations]]&lt;br /&gt;
[[Category:X and Y locations]]&lt;br /&gt;
[[Category:Cities]]&lt;br /&gt;
&lt;br /&gt;
[[de:Yantara City]]&lt;br /&gt;
[[es:Ciudad Yantra]]&lt;br /&gt;
[[fr:Yantreizh]]&lt;br /&gt;
[[it:Yantaropoli]]&lt;br /&gt;
[[ja:シャラシティ]]&lt;br /&gt;
[[zh:娑羅市]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Paldea&amp;diff=3551529</id>
		<title>Paldea</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Paldea&amp;diff=3551529"/>
		<updated>2022-08-03T14:00:04Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming notice}}&lt;br /&gt;
{{RegionInfobox&lt;br /&gt;
|regioncolor=unknown&lt;br /&gt;
|name=Paldea&lt;br /&gt;
|jname=&lt;br /&gt;
|tmname=Paldea&lt;br /&gt;
|image=Paldea.png&lt;br /&gt;
|size=300&lt;br /&gt;
|caption=Artwork of the Paldea region from {{g|Scarlet and Violet}}&lt;br /&gt;
|introduction={{g|Scarlet and Violet}}&lt;br /&gt;
|professor=[[Professor Sada]]{{sup/9|S}}&amp;lt;br&amp;gt;[[Professor Turo]]{{sup/9|V}}&lt;br /&gt;
|starter={{p|Sprigatito}}, {{p|Fuecoco}}, and {{p|Quaxly}}&lt;br /&gt;
|villain=&lt;br /&gt;
|league=[[Paldea League]]&lt;br /&gt;
|location=&lt;br /&gt;
|pokelist=[[List of Pokémon by Paldea Pokédex number|Paldea Pokédex]]&lt;br /&gt;
|generation={{Gen|IX}}&lt;br /&gt;
|games={{pkmn|Scarlet and Violet}}&lt;br /&gt;
|series=&lt;br /&gt;
|season=&lt;br /&gt;
|manga=&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Paldea&#039;&#039;&#039; region (Japanese: &#039;&#039;&#039;パルデア{{tt|地方|ちほう}}&#039;&#039;&#039; &#039;&#039;Paldea {{tt|region|chihō}}&#039;&#039;) is a [[region]] of the [[Pokémon world]], and the ninth [[core series]] region to be introduced. It is the setting of {{g|Scarlet and Violet}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==Etymology and design concept==&lt;br /&gt;
===Etymology===&lt;br /&gt;
&lt;br /&gt;
===Design concept===&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Dated history===&lt;br /&gt;
&lt;br /&gt;
===Contemporary history===&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
&lt;br /&gt;
===Demographics===&lt;br /&gt;
&lt;br /&gt;
===Notable locations===&lt;br /&gt;
&lt;br /&gt;
====Settlements====&lt;br /&gt;
&lt;br /&gt;
====Landmarks====&lt;br /&gt;
&lt;br /&gt;
====Anime-exclusive====&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
====In-game====&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Paldea League==&lt;br /&gt;
&lt;br /&gt;
===Gym Leaders===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{Unknown color dark}}; border: 4px solid #{{Unknown color}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{Unknown color dark}};&amp;quot; colspan=&amp;quot;7&amp;quot; | {{color|{{Unknown color light}}|Paldea League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{Unknown color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{Unknown color light}}|Generation IX}}&lt;br /&gt;
! style=&amp;quot;background: #{{Unknown color dark}};&amp;quot; colspan=&amp;quot;3&amp;quot; | {{color2|{{Unknown color light}}|Region|Region:}} {{color2|{{Unknown color light}}|Paldea}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{Unknown color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{Unknown color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{Unknown color light}};&amp;quot; | {{color|{{Unknown color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{Unknown color light}};&amp;quot; | {{color2|{{Unknown color dark}}|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{Unknown color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{Unknown color dark}}|Badge}}&lt;br /&gt;
{{gldr|col=2|tcol=2|bcol=2|type=Ice|logo=yes|pic=VSGrusha.png|ldr=Grusha|djap=???|drm=???|loc=|cjap=???|crm=|bdg=|size=}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The {{wp|Demonym|adjectival form}} of Paldea is &amp;quot;Paldean&amp;quot;, as seen in the term {{rf|Paldean|Form}}.&lt;br /&gt;
* The name &#039;&#039;Paldea&#039;&#039; appears to be a combination of &#039;&#039;pal&#039;&#039; (friend, ally) and &#039;&#039;{{wp|aldea}}&#039;&#039; (a Spanish word meaning &amp;quot;hamlet&amp;quot; or &amp;quot;village&amp;quot;).&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Pokémon Scarlet and Violet]]&lt;br /&gt;
* [[Generation IX]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==In other languages==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{paldea color light}}; border: 3px solid #{{palde color}}&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Regions|Paldea}}&lt;br /&gt;
&lt;br /&gt;
{{Paldea}}--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Paldea locations|*]]&lt;br /&gt;
[[Category:Scarlet and Violet locations|*]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Paldea&amp;diff=3551520</id>
		<title>Paldea</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Paldea&amp;diff=3551520"/>
		<updated>2022-08-03T13:54:02Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Upcoming notice}}&lt;br /&gt;
{{RegionInfobox&lt;br /&gt;
|regioncolor=unknown&lt;br /&gt;
|name=Paldea&lt;br /&gt;
|jname=&lt;br /&gt;
|tmname=Paldea&lt;br /&gt;
|image=Paldea.png&lt;br /&gt;
|size=300&lt;br /&gt;
|caption=Artwork of the Paldea region from {{g|Scarlet and Violet}}&lt;br /&gt;
|introduction={{g|Scarlet and Violet}}&lt;br /&gt;
|professor=[[Professor Sada]]{{sup/9|S}}&amp;lt;br&amp;gt;[[Professor Turo]]{{sup/9|V}}&lt;br /&gt;
|starter={{p|Sprigatito}}, {{p|Fuecoco}}, and {{p|Quaxly}}&lt;br /&gt;
|villain=&lt;br /&gt;
|league=[[Paldea League]]&lt;br /&gt;
|location=&lt;br /&gt;
|pokelist=[[List of Pokémon by Paldea Pokédex number|Paldea Pokédex]]&lt;br /&gt;
|generation={{Gen|IX}}&lt;br /&gt;
|games={{pkmn|Scarlet and Violet}}&lt;br /&gt;
|series=&lt;br /&gt;
|season=&lt;br /&gt;
|manga=&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Paldea&#039;&#039;&#039; region (Japanese: &#039;&#039;&#039;パルデア{{tt|地方|ちほう}}&#039;&#039;&#039; &#039;&#039;Paldea {{tt|region|chihō}}&#039;&#039;) is a [[region]] of the [[Pokémon world]], and the ninth [[core series]] region to be introduced. It is the setting of {{g|Scarlet and Violet}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==Etymology and design concept==&lt;br /&gt;
===Etymology===&lt;br /&gt;
&lt;br /&gt;
===Design concept===&lt;br /&gt;
&lt;br /&gt;
==History==&lt;br /&gt;
===Dated history===&lt;br /&gt;
&lt;br /&gt;
===Contemporary history===&lt;br /&gt;
&lt;br /&gt;
==Geography==&lt;br /&gt;
&lt;br /&gt;
===Demographics===&lt;br /&gt;
&lt;br /&gt;
===Notable locations===&lt;br /&gt;
&lt;br /&gt;
====Settlements====&lt;br /&gt;
&lt;br /&gt;
====Landmarks====&lt;br /&gt;
&lt;br /&gt;
====Anime-exclusive====&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
====In-game====&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
==Paldea League==&lt;br /&gt;
&lt;br /&gt;
===Gym Leaders===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{Unknown color dark}}; border: 4px solid #{{Unknown color}};&amp;quot; colspan=4 cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{Unknown color dark}};&amp;quot; colspan=&amp;quot;7&amp;quot; | {{color|{{Unknown color light}}|Paldea League}}&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #{{Unknown color dark}};&amp;quot; colspan=&amp;quot;4&amp;quot; | {{color2|{{Unknown color light}}|Generation IX}}&lt;br /&gt;
! style=&amp;quot;background: #{{Unknown color dark}};&amp;quot; colspan=&amp;quot;3&amp;quot; | {{color2|{{Unknown color light}}|Region|Region:}} {{color2|{{Unknown color light}}|Paldea}}&lt;br /&gt;
|-&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{Unknown color light}}; {{roundytl|5px}}&amp;quot; | {{color|{{Unknown color dark}}|Gym Leader&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! style=&amp;quot;background: #{{Unknown color light}};&amp;quot; | {{color|{{Unknown color dark}}|Location&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Japanese&amp;lt;/small&amp;gt;}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{Unknown color light}};&amp;quot; | {{color2|{{Unknown color dark}}|Type}}&lt;br /&gt;
! colspan=&amp;quot;2&amp;quot; style=&amp;quot;background: #{{Unknown color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{Unknown color dark}}|Badge}}&lt;br /&gt;
{{gldr|col=2|tcol=2|bcol=2|type=Ice|logo=yes|pic=VSGrusha.png|ldr=Grusha|djap=???|drm=???|loc=|cjap=???|crm=|bdg=|size=}}&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The {{wp|Demonym|adjectival form}} of Paldea is &amp;quot;Paldean&amp;quot;, as seen in the term {{rf|Paldean|Form}}.&lt;br /&gt;
* The name &#039;&#039;Paldea&#039;&#039; appears to be a combination of &#039;&#039;pal&#039;&#039; and &#039;&#039;{{wp|aldea}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==See also==&lt;br /&gt;
* [[Pokémon Scarlet and Violet]]&lt;br /&gt;
* [[Generation IX]]&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==In other languages==&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;background:#{{paldea color light}}; border: 3px solid #{{palde color}}&amp;quot;&lt;br /&gt;
! Language&lt;br /&gt;
! Name&lt;br /&gt;
! Origin&lt;br /&gt;
|- style=&amp;quot;background:#FFF&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
{{reflist}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Regions|Paldea}}&lt;br /&gt;
&lt;br /&gt;
{{Paldea}}--&amp;gt;&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Paldea locations|*]]&lt;br /&gt;
[[Category:Scarlet and Violet locations|*]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cetitan_(Pok%C3%A9mon)&amp;diff=3551511</id>
		<title>Cetitan (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cetitan_(Pok%C3%A9mon)&amp;diff=3551511"/>
		<updated>2022-08-03T13:50:27Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Ice}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Cetitan&lt;br /&gt;
|jname=ハルクジラ&lt;br /&gt;
|tmname=Harukujira|image=Cetitan.png&lt;br /&gt;
&amp;lt;!--|ndex=--&amp;gt;&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|category=Terra Whale&lt;br /&gt;
|height-ftin=14&#039;9&amp;quot;&lt;br /&gt;
|height-m=4.5&lt;br /&gt;
|weight-lbs=1,543.2&lt;br /&gt;
|weight-kg=700.0&lt;br /&gt;
|abilityn=2&lt;br /&gt;
|ability1=Thick Fat&lt;br /&gt;
|ability2=Slush Rush&lt;br /&gt;
|abilityd=&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Unknown&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=Unknown&lt;br /&gt;
|evtotal=Unknown&lt;br /&gt;
|evhp=&lt;br /&gt;
|evat=&lt;br /&gt;
|evde=&lt;br /&gt;
|evsa=&lt;br /&gt;
|evsd=&lt;br /&gt;
|evsp=&lt;br /&gt;
|expyield=Unknown&lt;br /&gt;
|lv100exp=Unknown&lt;br /&gt;
|gendercode=256&lt;br /&gt;
|color=Unknown&lt;br /&gt;
|catchrate=Unknown&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=cetitan&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cetitan&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ハルクジラ&#039;&#039;&#039; &#039;&#039;Harukujira&#039;&#039;) is an {{type|Ice}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Cetitan (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
===Game locations===&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ice&lt;br /&gt;
|HP=&lt;br /&gt;
|Attack=&lt;br /&gt;
|Defense=&lt;br /&gt;
|SpAtk=&lt;br /&gt;
|SpDef=&lt;br /&gt;
|Speed=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=200&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
===Sprites===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Cetitan appears to primarily be based on {{wp|baleen whales}}, though its white colouring and horns may draw inspiration from {{wp|Narwhal|narwhals}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Cetitan appears to be a combination of &#039;&#039;{{wp|Cetacea|cetacean}}&#039;&#039; and &#039;&#039;titan&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;!--{{Other languages|type=Ice|type2=Ice&lt;br /&gt;
|ja=ピカブルー &#039;&#039;Pikablu&#039;&#039;|jameaning=&lt;br /&gt;
|fr=|frmeaning=&lt;br /&gt;
|es=Cetitan|esmeaning=Same as English name&lt;br /&gt;
|de=|demeaning=&lt;br /&gt;
|it=Cetitan|itmeaning=Same as English name&lt;br /&gt;
|ko=|komeaning=&lt;br /&gt;
|zh_cmn=|zh_cmnmeaning=&lt;br /&gt;
|zh_yue=|zh_yuemeaning=}}&lt;br /&gt;
{{-}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ice}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Cetitan]]&lt;br /&gt;
[[es:Cetitan]]&lt;br /&gt;
[[fr:Cetitan]]&lt;br /&gt;
[[it:Cetitan]]&lt;br /&gt;
[[ja:ピカブルー]]&lt;br /&gt;
[[zh:ピカブルー]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cetitan_(Pok%C3%A9mon)&amp;diff=3551504</id>
		<title>Cetitan (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cetitan_(Pok%C3%A9mon)&amp;diff=3551504"/>
		<updated>2022-08-03T13:49:16Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Ice}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Cetitan&lt;br /&gt;
|jname=ハルクジラ&lt;br /&gt;
|tmname=Harukujira|image=Cetitan.png&lt;br /&gt;
&amp;lt;!--|ndex=--&amp;gt;&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|category=Terra Whale&lt;br /&gt;
|height-ftin=14&#039;9&amp;quot;&lt;br /&gt;
|height-m=4.5&lt;br /&gt;
|weight-lbs=1,543.2&lt;br /&gt;
|weight-kg=700.0&lt;br /&gt;
|abilityn=2&lt;br /&gt;
|ability1=Thick Fat&lt;br /&gt;
|ability2=Slush Rush&lt;br /&gt;
|abilityd=&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Unknown&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=Unknown&lt;br /&gt;
|evtotal=Unknown&lt;br /&gt;
|evhp=&lt;br /&gt;
|evat=&lt;br /&gt;
|evde=&lt;br /&gt;
|evsa=&lt;br /&gt;
|evsd=&lt;br /&gt;
|evsp=&lt;br /&gt;
|expyield=Unknown&lt;br /&gt;
|lv100exp=Unknown&lt;br /&gt;
|gendercode=256&lt;br /&gt;
|color=Unknown&lt;br /&gt;
|catchrate=Unknown&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=cetitan&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cetitan&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ハルクジラ&#039;&#039;&#039; &#039;&#039;Harukujira&#039;&#039;) is an {{type|Ice}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Cetitan (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
===Game locations===&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ice&lt;br /&gt;
|HP=&lt;br /&gt;
|Attack=&lt;br /&gt;
|Defense=&lt;br /&gt;
|SpAtk=&lt;br /&gt;
|SpDef=&lt;br /&gt;
|Speed=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=200&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
===Sprites===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Cetitan appears to primarily be based on {{wp|baleen whales}}, though its white colouring and horns may draw inspiration from {{wp|narwhals|Narwhal}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Cetitan appears to be a combination of &#039;&#039;{{wp|cetacean|Cetacea}}&#039;&#039; and &#039;&#039;titan&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;!--{{Other languages|type=Ice|type2=Ice&lt;br /&gt;
|ja=ピカブルー &#039;&#039;Pikablu&#039;&#039;|jameaning=&lt;br /&gt;
|fr=|frmeaning=&lt;br /&gt;
|es=Cetitan|esmeaning=Same as English name&lt;br /&gt;
|de=|demeaning=&lt;br /&gt;
|it=Cetitan|itmeaning=Same as English name&lt;br /&gt;
|ko=|komeaning=&lt;br /&gt;
|zh_cmn=|zh_cmnmeaning=&lt;br /&gt;
|zh_yue=|zh_yuemeaning=}}&lt;br /&gt;
{{-}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ice}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Cetitan]]&lt;br /&gt;
[[es:Cetitan]]&lt;br /&gt;
[[fr:Cetitan]]&lt;br /&gt;
[[it:Cetitan]]&lt;br /&gt;
[[ja:ピカブルー]]&lt;br /&gt;
[[zh:ピカブルー]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Cetitan_(Pok%C3%A9mon)&amp;diff=3551492</id>
		<title>Cetitan (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Cetitan_(Pok%C3%A9mon)&amp;diff=3551492"/>
		<updated>2022-08-03T13:45:32Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Origin */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Unknown Pokémon}}{{PokémonPrevNext/Head|type=Ice}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Cetitan&lt;br /&gt;
|jname=ハルクジラ&lt;br /&gt;
|tmname=Harukujira|image=Cetitan.png&lt;br /&gt;
&amp;lt;!--|ndex=--&amp;gt;&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|category=Unknown&lt;br /&gt;
|height-ftin=14&#039;9&amp;quot;&lt;br /&gt;
|height-m=4.5&lt;br /&gt;
|weight-lbs=1,543.2&lt;br /&gt;
|weight-kg=700.0&lt;br /&gt;
|abilityn=2&lt;br /&gt;
|ability1=Thick Fat&lt;br /&gt;
|ability2=Slush Rush&lt;br /&gt;
|abilityd=&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Unknown&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=Unknown&lt;br /&gt;
|evtotal=Unknown&lt;br /&gt;
|evhp=&lt;br /&gt;
|evat=&lt;br /&gt;
|evde=&lt;br /&gt;
|evsa=&lt;br /&gt;
|evsd=&lt;br /&gt;
|evsp=&lt;br /&gt;
|expyield=Unknown&lt;br /&gt;
|lv100exp=Unknown&lt;br /&gt;
|gendercode=256&lt;br /&gt;
|color=Unknown&lt;br /&gt;
|catchrate=Unknown&lt;br /&gt;
|body=Unknown&lt;br /&gt;
|pokefordex=cetitan&lt;br /&gt;
|generation=9&lt;br /&gt;
|friendship=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Cetitan&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ハルクジラ&#039;&#039;&#039; &#039;&#039;Harukujira&#039;&#039;) is an {{type|Ice}} {{OBP|Pokémon|species}} introduced in [[Generation IX]].&lt;br /&gt;
&lt;br /&gt;
==Biology==&amp;lt;!--&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Cetitan (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
===Game locations===&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Ice&lt;br /&gt;
|HP=&lt;br /&gt;
|Attack=&lt;br /&gt;
|Defense=&lt;br /&gt;
|SpAtk=&lt;br /&gt;
|SpDef=&lt;br /&gt;
|Speed=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ice&lt;br /&gt;
|Normal=100&lt;br /&gt;
|Fighting=200&lt;br /&gt;
|Flying=100&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=100&lt;br /&gt;
|Rock=200&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=100&lt;br /&gt;
|Steel=200&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=100&lt;br /&gt;
|Grass=100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=50&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=100&lt;br /&gt;
|Fairy=100&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
====By [[TM]]/[[HM]]====&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
===Evolution===&lt;br /&gt;
===Sprites===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Cetitan appears to primarily draw inspiration from {{wp|Baleen whales}}.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Cetitan appears to be a combination of &#039;&#039;{{wp|cetacean|Cetacea}}&#039;&#039; and &#039;&#039;titan&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
&amp;lt;!--{{Other languages|type=Ice|type2=Ice&lt;br /&gt;
|ja=ピカブルー &#039;&#039;Pikablu&#039;&#039;|jameaning=&lt;br /&gt;
|fr=|frmeaning=&lt;br /&gt;
|es=Cetitan|esmeaning=Same as English name&lt;br /&gt;
|de=|demeaning=&lt;br /&gt;
|it=Cetitan|itmeaning=Same as English name&lt;br /&gt;
|ko=|komeaning=&lt;br /&gt;
|zh_cmn=|zh_cmnmeaning=&lt;br /&gt;
|zh_yue=|zh_yuemeaning=}}&lt;br /&gt;
{{-}}--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ice}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ice|prevnum=???|prev=???|nextnum=???|next=???}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Cetitan]]&lt;br /&gt;
[[es:Cetitan]]&lt;br /&gt;
[[fr:Cetitan]]&lt;br /&gt;
[[it:Cetitan]]&lt;br /&gt;
[[ja:ピカブルー]]&lt;br /&gt;
[[zh:ピカブルー]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Vermilion_Gym&amp;diff=3524597</id>
		<title>Vermilion Gym</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Vermilion_Gym&amp;diff=3524597"/>
		<updated>2022-05-21T19:14:21Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{GymInfobox&lt;br /&gt;
|name=Vermilion&lt;br /&gt;
|characters=クチバ&lt;br /&gt;
|japanese=Kuchiba&lt;br /&gt;
|image=Vermilion Gym JN.png&lt;br /&gt;
|location=Vermilion City&lt;br /&gt;
|leader=[[Lt. Surge]]&amp;lt;br&amp;gt;[[Visquez]] (substitute, {{pkmn|anime}} only)&lt;br /&gt;
|badge=Thunder Badge&lt;br /&gt;
|type=Electric&lt;br /&gt;
|region=Kanto&lt;br /&gt;
|battlefield=Vermilion Gym battlefield JN.png&lt;br /&gt;
|colordark=F8700E&lt;br /&gt;
|colorlight=FBB786&lt;br /&gt;
}}&lt;br /&gt;
The &#039;&#039;&#039;Vermilion Gym&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;クチバジム&#039;&#039;&#039; &#039;&#039;Kuchiba Gym&#039;&#039;) is the official [[Gym]] of [[Vermilion City]].  It specializes in {{type|Electric}} {{OBP|Pokémon|species}}. The [[Gym Leader]] is [[Lt. Surge]]. {{pkmn|Trainer}}s who defeat him receive the {{Badge|Thunder}}.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
{{sign|RBY|header|road}}&lt;br /&gt;
{{sign|RBY|title|Vermilion City}} &lt;br /&gt;
{{sign|RBY|title|Pokémon Gym}}&lt;br /&gt;
{{sign|RBY|title|Leader: Lt. Surge}}&lt;br /&gt;
{{sign|RBY|The Lightning American!}}&lt;br /&gt;
{{sign|RBY|footer|road}}&lt;br /&gt;
&lt;br /&gt;
{{sign|RBY|header|road}}&lt;br /&gt;
{{sign|RBY|title|Vermilion City}} &lt;br /&gt;
{{sign|RBY|title|Pokémon Gym}}&lt;br /&gt;
{{sign|RBY|title|Leader: Lt. Surge}}&lt;br /&gt;
{{sign|RBY|The Lightning}}&lt;br /&gt;
{{sign|RBY|American}}&lt;br /&gt;
{{sign|RBY|footer|road}}&lt;br /&gt;
&lt;br /&gt;
{{sign|FRLG|header}}&lt;br /&gt;
{{sign|FRLG|title|Vermilion City Pokémon Gym}}&lt;br /&gt;
{{sign|FRLG|title|Leader: Lt. Surge}}&lt;br /&gt;
{{sign|FRLG|The Lightning American}}&lt;br /&gt;
{{sign|FRLG|footer}}&lt;br /&gt;
&lt;br /&gt;
{{sign|DPcity|header}}&lt;br /&gt;
{{sign|DPcity|title|Vermilion City Pokémon Gym}}&lt;br /&gt;
{{sign|DPcity|title|Leader: Lt. Surge}}&lt;br /&gt;
{{sign|DPcity|The Lightning American}}&lt;br /&gt;
{{sign|DPcity|footer}}&lt;br /&gt;
&lt;br /&gt;
In all games where [[HM]]s are present, either {{m|Cut}} or {{m|Surf}} is required to access the Vermilion Gym. In [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]], the [[Secret Technique]] Chop Down is required instead; the player cannot use Sea Skim due to the barriers erected around the Gym&#039;s exterior. The [[Gym guide]] declares that this is the prerequisite for challenging the Gym. Thus, in [[Generation VII]], there is effectively no additional prerequisite for challenging the Gym, unlike most other [[Kanto]] Gyms.&lt;br /&gt;
&lt;br /&gt;
Vermilion Gym appears in all games that include the Kanto region, appearing much the same in each: the main room contains 15 trash cans in three rows and five columns, and Trainers are scattered about this room. Another room lies behind the main room, guarded by electric doors in [[Generation I]], and an electric fence from [[Generation III]] onward. The only way to get in the final room, where Lt. Surge is located, is to find two hidden switches inside the trash cans. Discounting glitches, the second switch is always next to (orthogonally adjacent to) the first switch. If the first switch is found, but the player incorrectly guesses the second one, the traps reset.&lt;br /&gt;
&lt;br /&gt;
A field based on the Gym also appears in {{eng|Pokémon Stadium}}&#039;s [[Gym Leader Castle]] and {{pkmn|Stadium 2}}&#039;s Kanto Gym Leader Castle.&lt;br /&gt;
&lt;br /&gt;
===Puzzle mechanics===&lt;br /&gt;
====[[Generation I]]====&lt;br /&gt;
====={{game|Red and Blue|s}}=====&lt;br /&gt;
* The first switch will be in one of eight cans, forming a checkerboard pattern starting from the corners.&lt;br /&gt;
* Due to a glitch, the top-left can can always contain the second switch regardless of whether the first can is adjacent to it.&lt;br /&gt;
** If the first switch was in one of the middle column cans, the second will be in the can to the left, right, or middle, or in the top-left can.&lt;br /&gt;
** If the first switch was in the rightmost column, the second will be in the can to the middle or in the top-left can.&lt;br /&gt;
** If the first switch was anywhere else, the second will be in the can to the right or in the top-left can.&lt;br /&gt;
In all cases, the positions for the switches have even chances of being selected.&lt;br /&gt;
&lt;br /&gt;
====={{game|Yellow}}=====&lt;br /&gt;
* The first switch can be in one of eight cans as in Red and Blue.&lt;br /&gt;
* If the first can was one of the four corners:&lt;br /&gt;
** There is a 25% chance that one neighbor contains the second switch, a 25% chance that the other neighbor contains the second switch, and a 50% chance that both neighbors contain the second switch (in which case either choice will unlock the door).&lt;br /&gt;
* If the first can was the one in the second column:&lt;br /&gt;
** There is a 50% chance that the west and north neighbors both contain the second switch, a 25% chance that only the south neighbor contains the second switch, and a 25% chance that only the east neighbor contains the second switch.&lt;br /&gt;
* If the first can was the one in the fourth column:&lt;br /&gt;
** There is a 50% chance that the west and north neighbors both contain the second switch, and a 50% chance that the south and east neighbors both contain the second switch.&lt;br /&gt;
* If the first can was the top can of the middle column:&lt;br /&gt;
** Due to yet another glitch, the game attempts to randomly pick from 256 possible pairs of cans for the second switch, most of which correspond to blank neighbor data or partially-invalid data about the neighbors of other cans&amp;lt;ref&amp;gt;https://github.com/pret/pokeyellow/blob/793c715ba253e08d2807d04d128765ca305d6b15/engine/vermilion_gym_trash_cans.asm#L70&amp;lt;/ref&amp;gt;. As a result, there is a 216/256 (~84%) chance that only the top-left can has the second switch, a 2/256 (~0.8%) chance that no can has the second switch at all, and a 38/256 (~15%) chance that either one or two cans anywhere among the four rightmost columns have the second switch (with uneven probability).&lt;br /&gt;
* If the first can was the bottom can of the middle column:&lt;br /&gt;
** The above glitch applies but with slightly different data, resulting in a 225/256 (~88%) chance that only the top-left can has the second switch, a 1/256 (~0.4%) chance that no can has the second switch at all, and a 30/256 (~12%) chance that either one or two cans among the four rightmost columns have the second switch.&lt;br /&gt;
&lt;br /&gt;
====[[Generation II]]====&lt;br /&gt;
The traps are not turned on.&lt;br /&gt;
&lt;br /&gt;
====[[Generation III|Generations III]] and {{gen|IV}}====&lt;br /&gt;
The first switch is randomly in one of the 15 cans, and the second switch is randomly in one of the cans next to the first switch.&lt;br /&gt;
&lt;br /&gt;
====[[Generation VII]]====&lt;br /&gt;
The fourth can in the bottom row is an empty red trash can, while the second can in the middle row is an empty blue trash can. When defeated, the Trainers in the Gym hint that a can next to the blue can contains a switch, while none of the cans next to the red can contain a switch. Together this narrows the switch locations down to two pairs of possibilities, with the correct locations being the center trash can and the can directly north of it. These locations will remain fixed even if the traps are reset. The two switches can be activated in either order.&lt;br /&gt;
&lt;br /&gt;
===Appearance===&lt;br /&gt;
{{Mapgen&lt;br /&gt;
|hv=v&lt;br /&gt;
|colordark={{electric color}}&lt;br /&gt;
|colorlight={{electric color light}}&lt;br /&gt;
|genI=Vermilion Gym RBY.png&lt;br /&gt;
|sizeI=150px&lt;br /&gt;
|genII=Vermilion Gym GSC.png&lt;br /&gt;
|sizeII=150px&lt;br /&gt;
|genIII=Vermilion Gym FRLG.png&lt;br /&gt;
|sizeIII=150px&lt;br /&gt;
|genIV=Vermilion Gym HGSS.png&lt;br /&gt;
|sizeIV=190px}}&lt;br /&gt;
&lt;br /&gt;
===Trainers===&lt;br /&gt;
====Core series====&lt;br /&gt;
====={{game|Red and Blue|s}}=====&lt;br /&gt;
{{Trainerheader|Electric}}&lt;br /&gt;
{{Trainerentry|Spr RG Sailor.png|Sailor||630|2|025|Pikachu||21|None|025|Pikachu||21|None}}&lt;br /&gt;
{{Trainerdiv|Electric}}&lt;br /&gt;
{{Trainerentry|Spr RG Rocker.png|Rocker||500|3|100|Voltorb||20|None|081|Magnemite||20|None|100|Voltorb||20|None}}&lt;br /&gt;
{{Trainerdiv|Electric}}&lt;br /&gt;
{{Trainerentry|Spr RG Gentleman.png|Gentleman||1610|1|025|Pikachu||23|None}}&lt;br /&gt;
{{Trainerfooter|Electric|1|inside}}&lt;br /&gt;
Lt. Surge has an [[X Speed]] for each of his Pokémon, using it randomly 25% of the time.&lt;br /&gt;
{{Party/Single|color={{electric color}}|bordercolor={{electric color dark}}|headcolor={{electric color light}}&lt;br /&gt;
|sprite=Spr RG Lt Surge.png&lt;br /&gt;
|prize={{PDollar}}2376&lt;br /&gt;
|name={{color2|000|Lt. Surge}}&lt;br /&gt;
|game=RGB&lt;br /&gt;
|location=Vermilion Gym&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/1|game=Red and Blue|ndex=100|pokemon=Voltorb&lt;br /&gt;
|level=21|type1=Electric&lt;br /&gt;
|move1=Tackle|move1type=Normal&lt;br /&gt;
|move2=Screech|move2type=Normal&lt;br /&gt;
|move3=SonicBoom|move3type=Normal}}&lt;br /&gt;
|{{Pokémon/1|game=Red and Blue|ndex=025|pokemon=Pikachu&lt;br /&gt;
|level=18|type1=Electric&lt;br /&gt;
|move1=ThunderShock|move1type=Electric&lt;br /&gt;
|move2=Growl|move2type=Normal&lt;br /&gt;
|move3=Thunder Wave|move3type=Electric&lt;br /&gt;
|move4=Quick Attack|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/1|game=Red and Blue|ndex=026|pokemon=Raichu&lt;br /&gt;
|level=24|type1=Electric&lt;br /&gt;
|move1=ThunderShock|move1type=Electric&lt;br /&gt;
|move2=Growl|move2type=Normal&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====={{game|Yellow}}=====&lt;br /&gt;
{{Trainerheader|Electric}}&lt;br /&gt;
{{Trainerentry|Spr Y Sailor.png|Sailor||720|1|081|Magnemite||24|None}}&lt;br /&gt;
{{Trainerdiv|Electric}}&lt;br /&gt;
{{Trainerentry|Spr Y Rocker.png|Rocker||500|3|100|Voltorb||20|None|100|Voltorb||20|None|100|Voltorb||20|None}}&lt;br /&gt;
{{Trainerdiv|Electric}}&lt;br /&gt;
{{Trainerentry|Spr Y Gentleman.png|Gentleman||1540|2|100|Voltorb||22|None|081|Magnemite||22|None}}&lt;br /&gt;
{{Trainerfooter|Electric|1|inside}}&lt;br /&gt;
Lt. Surge has an [[X Speed]], using it randomly 25% of the time.&lt;br /&gt;
{{Party/Single|color={{electric color}}|bordercolor={{electric color dark}}|headcolor={{electric color light}}&lt;br /&gt;
|sprite=Spr Y Lt Surge.png‎&lt;br /&gt;
|prize={{PDollar}}2772&lt;br /&gt;
|name={{color2|000|Lt. Surge}}&lt;br /&gt;
|game=Y&lt;br /&gt;
|location=Vermilion Gym&lt;br /&gt;
|pokemon=1}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/1|game=Yellow|ndex=026|pokemon=Raichu&lt;br /&gt;
|level=28|type1=Electric&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric&lt;br /&gt;
|move2=Mega Punch|move2type=Normal&lt;br /&gt;
|move3=Mega Kick|move3type=Normal&lt;br /&gt;
|move4=Growl|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====={{game2|Gold|Silver|Crystal}}=====&lt;br /&gt;
{{Trainerheader|Electric}}&lt;br /&gt;
{{Trainerentry|Spr GS Juggler.png|Juggler|Horton|1320|4|101|Electrode||33|None|101|Electrode||33|None|101|Electrode||33|None|101|Electrode||33|None|36=ジョナサン|37=Jonathan}}&lt;br /&gt;
{{Trainerdiv|Electric}}&lt;br /&gt;
{{Trainerentry|Spr GS Guitarist.png|Guitarist|Vincent|1024|4|081|Magnemite||27|None|100|Voltorb||33|None|081|Magnemite||32|None|081|Magnemite||32|None|36=ジュンイチ|37=Jun&#039;ichi}}&lt;br /&gt;
{{Trainerdiv|Electric}}&lt;br /&gt;
{{Trainerentry|Spr GS Gentleman.png|Gentleman|Gregory|2376|2|025|Pikachu|♂|37|None|180|Flaaffy|♂|33|None|36=アンソニー|37=Anthony}}&lt;br /&gt;
{{Trainerfooter|Electric|II|inside}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single|color={{electric color}}|bordercolor={{electric color dark}}|headcolor={{electric color light}}&lt;br /&gt;
|sprite=Spr GS Lt Surge.png‎&lt;br /&gt;
|prize={{PDollar}}4600&lt;br /&gt;
|class=Leader&lt;br /&gt;
|classlink=Gym Leader&lt;br /&gt;
|name={{color2|000|Lt. Surge}}&lt;br /&gt;
|game=GSC&lt;br /&gt;
|location=Vermilion Gym&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/2|game=Crystal|ndex=026|pokemon=Raichu&lt;br /&gt;
|level=44|gender=male|type1=Electric&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric&lt;br /&gt;
|move2=Thunder|move2type=Electric&lt;br /&gt;
|move3=Thunder Wave|move3type=Electric&lt;br /&gt;
|move4=Quick Attack|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/2|game=Crystal|ndex=082|pokemon=Magneton&lt;br /&gt;
|level=40|type1=Electric|type2=Steel&lt;br /&gt;
|move1=Zap Cannon|move1type=Electric&lt;br /&gt;
|move2=Lock-On|move2type=Normal&lt;br /&gt;
|move3=Double Team|move3type=Normal&lt;br /&gt;
|move4=Swift|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/2|game=Crystal|ndex=101|pokemon=Electrode&lt;br /&gt;
|level=40|type1=Electric&lt;br /&gt;
|move1=Screech|move1type=Normal&lt;br /&gt;
|move2=Double Team|move2type=Normal&lt;br /&gt;
|move3=Swift|move3type=Normal&lt;br /&gt;
|move4=Explosion|move4type=Normal}}&lt;br /&gt;
{{Party/Div|color={{electric color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/2|game=Crystal|ndex=101|pokemon=Electrode&lt;br /&gt;
|level=40|type1=Electric&lt;br /&gt;
|move1=Screech|move1type=Normal&lt;br /&gt;
|move2=Double Team|move2type=Normal&lt;br /&gt;
|move3=Swift|move3type=Normal&lt;br /&gt;
|move4=Explosion|move4type=Normal}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/2|game=Crystal|ndex=125|pokemon=Electabuzz&lt;br /&gt;
|level=46|gender=male|type1=Electric&lt;br /&gt;
|move1=ThunderPunch|move1type=Electric&lt;br /&gt;
|move2=Thunder|move2type=Electric&lt;br /&gt;
|move3=Light Screen|move3type=Psychic&lt;br /&gt;
|move4=Quick Attack|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====={{game|FireRed and LeafGreen|s}}=====&lt;br /&gt;
{{Trainerheader|Electric}}&lt;br /&gt;
{{Trainerentry|Spr FRLG Sailor.png|Sailor|Dwayne|672|2|025|Pikachu|♂|21|None|025|Pikachu|♂|21|None|36=タツヒコ|37=Tatsuhiko}}&lt;br /&gt;
{{Trainerdiv|Electric}}&lt;br /&gt;
{{Trainerentry|Spr FRLG Engineer.png|Engineer|Baily|1008|2|100|Voltorb||21|None|081|Magnemite||21|None|36=フミオ|37=Fumio}}&lt;br /&gt;
{{Trainerdiv|Electric}}&lt;br /&gt;
{{Trainerentry|Spr FRLG Gentleman.png|Gentleman|Tucker|1656|1|025|Pikachu|♂|23|None|36=オルソン|37=Olson}}&lt;br /&gt;
{{Trainerfooter|Electric|FRLG}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single|color={{electric color}}|bordercolor={{electric color dark}}|headcolor={{electric color light}}&lt;br /&gt;
|sprite=Spr FRLG Lt Surge.png&lt;br /&gt;
|prize={{PDollar}}2400&lt;br /&gt;
|class=Leader&lt;br /&gt;
|classlink=Gym Leader&lt;br /&gt;
|name={{color2|000|Lt. Surge}}&lt;br /&gt;
|game=FRLG&lt;br /&gt;
|location=Vermilion Gym&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/3|game=FireRed and LeafGreen|ndex=100|pokemon=Voltorb&lt;br /&gt;
|ability=Soundproof|level=21|type1=Electric&lt;br /&gt;
|move1=Shock Wave|move1type=Electric&lt;br /&gt;
|move2=Tackle|move2type=Normal&lt;br /&gt;
|move3=Screech|move3type=Normal&lt;br /&gt;
|move4=SonicBoom|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3|game=FireRed and LeafGreen|ndex=025|pokemon=Pikachu&lt;br /&gt;
|ability=Static|level=18|gender=male|type1=Electric&lt;br /&gt;
|move1=Shock Wave|move1type=Electric&lt;br /&gt;
|move2=Thunder Wave|move2type=Electric&lt;br /&gt;
|move3=Quick Attack|move3type=Normal&lt;br /&gt;
|move4=Double Team|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/3|game=FireRed and LeafGreen|ndex=026|pokemon=Raichu&lt;br /&gt;
|ability=Static|level=24|gender=male|type1=Electric&lt;br /&gt;
|move1=Shock Wave|move1type=Electric&lt;br /&gt;
|move2=Thunder Wave|move2type=Electric&lt;br /&gt;
|move3=Quick Attack|move3type=Normal&lt;br /&gt;
|move4=Double Team|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====={{game|HeartGold and SoulSilver|s}}=====&lt;br /&gt;
{{Trainerheader|Electric}}&lt;br /&gt;
{{Trainerentry|Spr HGSS Juggler.png|Juggler|Horton|1376&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Vincent&amp;lt;/small&amp;gt;|3|101|Electrode||43|None|101|Electrode||43|None|101|Electrode||43|None|36=ジョナサン|37=Jonathan}}&lt;br /&gt;
{{Trainerentry|Spr DP Guitarist.png|Guitarist|Vincent|1008&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Horton or Gregory&amp;lt;/small&amp;gt;|3|135|Jolteon|♂|45|None|100|Voltorb||43|None|081|Magnemite||42|None|36=ジュンイチ|37=Jun&#039;ichi}}&lt;br /&gt;
{{Trainerentry|Spr HGSS Gentleman.png|Gentleman|Gregory|8400&amp;lt;br&amp;gt;&amp;lt;small&amp;gt;Potential [[Double Battle]] with Vincent&amp;lt;/small&amp;gt;|3|025|Pikachu|♂|46|None|180|Flaaffy|♂|43|None|309|Electrike|♂|42|None|36=アンソニー|37=Anthony}}&lt;br /&gt;
{{Trainerfooter|Electric|2}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{electric color}}&lt;br /&gt;
|bordercolor={{electric color dark}}&lt;br /&gt;
|headcolor={{electric color light}}&lt;br /&gt;
|sprite=Spr HGSS Lt Surge.png&lt;br /&gt;
|prize={{pdollar}}6360&lt;br /&gt;
|class=Leader&lt;br /&gt;
|classlink=Gym Leader&lt;br /&gt;
|name={{color2|000|Lt. Surge}}&lt;br /&gt;
|game=HGSS&lt;br /&gt;
|location=Vermilion Gym&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=026&lt;br /&gt;
|pokemon=Raichu&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Static&lt;br /&gt;
|level=51&lt;br /&gt;
|move1=Thunder Wave|move1type=Electric|move1cat=Status&lt;br /&gt;
|move2=Shock Wave|move2type=Electric|move2cat=Special&lt;br /&gt;
|move3=Quick Attack|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Double Team|move4type=Normal|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=101&lt;br /&gt;
|pokemon=Electrode&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Static&lt;br /&gt;
|level=47&lt;br /&gt;
|move1=Thunder Wave|move1type=Electric|move1cat=Status&lt;br /&gt;
|move2=Double Team|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Shock Wave|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Light Screen|move4type=Psychic|move4cat=Status}}&lt;br /&gt;
|{{Pokémon/4&lt;br /&gt;
|ndex=101&lt;br /&gt;
|pokemon=Electrode&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Static&lt;br /&gt;
|level=47&lt;br /&gt;
|move1=Screech|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Double Team|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Selfdestruct|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Charge Beam|move4type=Electric|move4cat=Special}}&lt;br /&gt;
{{Party/Div|color={{electric color}}}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/4&lt;br /&gt;
|ndex=082&lt;br /&gt;
|pokemon=Magneton&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|type2=Steel&lt;br /&gt;
|ability=Sturdy&lt;br /&gt;
|level=47&lt;br /&gt;
|move1=Supersonic|move1type=Normal|move1cat=Status&lt;br /&gt;
|move2=Double Team|move2type=Normal|move2cat=Status&lt;br /&gt;
|move3=Shock Wave|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Mirror Shot|move4type=Steel|move4cat=Special}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;|{{Pokémon/4&lt;br /&gt;
|ndex=125&lt;br /&gt;
|pokemon=Electabuzz&lt;br /&gt;
|gender=male&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Static&lt;br /&gt;
|held=Sitrus Berry&lt;br /&gt;
|level=53&lt;br /&gt;
|move1=Quick Attack|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Shock Wave|move2type=Electric|move2cat=Special&lt;br /&gt;
|move3=Light Screen|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Low Kick|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]=====&lt;br /&gt;
{{Trainerheader|Electric}}&lt;br /&gt;
{{Trainerentry|VSSailor PE.png{{!}}90px|Sailor|Dwayne|1,320|1|081|Magnemite||22|None|36=タツヒコ|37=Tatsuhiko}}&lt;br /&gt;
{{Trainerdiv|Electric}}&lt;br /&gt;
{{Trainerentry|VSRocker PE.png{{!}}90px|Rocker|Baily|616|2|100|Voltorb||22|None|100|Voltorb||22|None|36=フミオ|37=Fumio}}&lt;br /&gt;
{{Trainerdiv|Electric}}&lt;br /&gt;
{{Trainerentry|VSGentleman PE.png{{!}}90px|Gentleman|Tucker|2,640|1|025|Pikachu|♂|22|36=オルソン|37=Olson}}&lt;br /&gt;
{{Trainerfooter|Electric|PE}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{electric color}}&lt;br /&gt;
|headcolor={{electric color light}}&lt;br /&gt;
|bordercolor={{electric color dark}}&lt;br /&gt;
|sprite=VSLt Surge PE.png&lt;br /&gt;
|size=80x80px&lt;br /&gt;
|prize={{PDollar}}4,160&lt;br /&gt;
|class=Gym Leader&lt;br /&gt;
|classlink=Gym Leader&lt;br /&gt;
|name={{color2|000|Lt. Surge}}&lt;br /&gt;
|game=PE&lt;br /&gt;
|location=Vermilion Gym&lt;br /&gt;
|pokemon=3}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=PE&lt;br /&gt;
|ndex=100&lt;br /&gt;
|pokemon=Voltorb&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Swift|move2type=Normal|move2cat=Special&lt;br /&gt;
|move3=Light Screen|move3type=Psychic|move3cat=Status}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=PE&lt;br /&gt;
|ndex=081&lt;br /&gt;
|pokemon=Magnemite&lt;br /&gt;
|level=25&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Sonic Boom|move2type=Normal|move2cat=Special}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=PE&lt;br /&gt;
|ndex=026&lt;br /&gt;
|pokemon=Raichu&lt;br /&gt;
|level=26&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|gender=male&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Quick Attack|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Double Kick|move3type=Fighting|move3cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
======[[Rematch]]======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{electric color}}&lt;br /&gt;
|headcolor={{electric color light}}&lt;br /&gt;
|bordercolor={{electric color dark}}&lt;br /&gt;
|sprite=VSLt Surge PE.png&lt;br /&gt;
|size=80x80px&lt;br /&gt;
|prize={{PDollar}}13,680&lt;br /&gt;
|class=Gym Leader&lt;br /&gt;
|classlink=Gym Leader&lt;br /&gt;
|name={{color2|000|Lt. Surge}}&lt;br /&gt;
|game=PE&lt;br /&gt;
|location=Vermilion Gym&lt;br /&gt;
|pokemon=5}}&lt;br /&gt;
|style=&amp;quot;margin:auto&amp;quot;}}|{{Pokémon/7&lt;br /&gt;
|game=PE&lt;br /&gt;
|ndex=101&lt;br /&gt;
|pokemon=Electrode&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Mirror Coat|move1type=Psychic|move1cat=Special&lt;br /&gt;
|move2=Explosion|move2type=Normal|move2cat=Physical&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric|move3cat=Special&lt;br /&gt;
|move4=Foul Play|move4type=Dark|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=PE&lt;br /&gt;
|ndex=135&lt;br /&gt;
|pokemon=Jolteon&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|gender=female&lt;br /&gt;
|move1=Thunder|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Shadow Ball|move2type=Ghost|move2cat=Special&lt;br /&gt;
|move3=Reflect|move3type=Psychic|move3cat=Status&lt;br /&gt;
|move4=Quick Attack|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
|{{Pokémon/7&lt;br /&gt;
|game=PE&lt;br /&gt;
|ndex=125&lt;br /&gt;
|pokemon=Electabuzz&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|gender=male&lt;br /&gt;
|move1=Thunder Punch|move1type=Electric|move1cat=Physical&lt;br /&gt;
|move2=Ice Punch|move2type=Ice|move2cat=Physical&lt;br /&gt;
|move3=Fire Punch|move3type=Fire|move3cat=Physical&lt;br /&gt;
|move4=Brick Break|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
{{Party/Div|color={{electric color}}}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/7&lt;br /&gt;
|game=PE&lt;br /&gt;
|ndex=082&lt;br /&gt;
|pokemon=Magneton&lt;br /&gt;
|level=56&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|move1=Thunder|move1type=Electric|move1cat=Special&lt;br /&gt;
|move2=Flash Cannon|move2type=Steel|move2cat=Special&lt;br /&gt;
|move3=Tri Attack|move3type=Normal|move3cat=Special&lt;br /&gt;
|move4=Hyper Beam|move4type=Normal|move4cat=Special}}&lt;br /&gt;
| style=&amp;quot;margin:auto&amp;quot; |{{Pokémon/7&lt;br /&gt;
|game=PE&lt;br /&gt;
|ndex=026&lt;br /&gt;
|pokemon=Raichu&lt;br /&gt;
|level=57&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|gender=male&lt;br /&gt;
|move1=Thunder Punch|move1type=Electric|move1cat=Physical&lt;br /&gt;
|move2=Iron Tail|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Brick Break|move3type=Fighting|move3cat=Physical&lt;br /&gt;
|move4=Quick Attack|move4type=Normal|move4cat=Physical}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
====Side series====&lt;br /&gt;
====={{eng|Pokémon Stadium}}=====&lt;br /&gt;
======Round 1======&lt;br /&gt;
{{Trainerheader|Electric}}&lt;br /&gt;
{{Trainerentry|S2 Sailor.png|Sailor||N/A|6|066|Machop||50-100|None|021|Spearow||50-100|None|098|Krabby||50-100|None|079|Slowpoke||50-100|None|090|Shellder||50-100|None|055|Golduck||50-100|None}}&lt;br /&gt;
{{Trainerdiv|Electric}}&lt;br /&gt;
{{Trainerentry|SJP Rocker.png|Rocker||N/A|6|137|Porygon||50-100|None|100|Voltorb||50-100|None|101|Electrode||50-100|None|025|Pikachu||50-100|None|125|Electabuzz||50-100|None|081|Magnemite||50-100|None}}&lt;br /&gt;
{{Trainerdiv|Electric}}&lt;br /&gt;
{{Trainerentry|S2 Gentleman.png|Old Man||N/A|6|058|Growlithe||50-100|None|032|Nidoran♂||50-100|None|029|Nidoran♀||50-100|None|077|Ponyta||50-100|None|005|Charmeleon||50-100|None|004|Charmander||50-100|None}}&lt;br /&gt;
{{Trainerfooter|Electric|1|Inside}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{electric color}}&lt;br /&gt;
|bordercolor={{electric color dark}}&lt;br /&gt;
|headcolor={{electric color light}}&lt;br /&gt;
|sprite=Lt. Surge Stadium.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
&amp;lt;!--GEN I HAD NO CLASSES--&amp;gt;&lt;br /&gt;
|name={{color2|000|Lt. Surge|Surge}}&amp;lt;!--STADIUM HAD NO &amp;quot;LT.&amp;quot;--&amp;gt;&lt;br /&gt;
|game=Stadium&lt;br /&gt;
|location=Gym Leader Castle&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=026MSStad&lt;br /&gt;
|pokemon=Raichu&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Thunder|move1type=Electric&lt;br /&gt;
|move2=Surf|move2type=Water&lt;br /&gt;
|move3=Body Slam|move3type=Normal&lt;br /&gt;
|move4=Thunder Wave|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=100MSStad&lt;br /&gt;
|pokemon=Voltorb&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Thunder|move1type=Electric&lt;br /&gt;
|move2=Explosion|move2type=Normal&lt;br /&gt;
|move3=SonicBoom|move3type=Normal&lt;br /&gt;
|move4=Thunder Wave|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=101MSStad&lt;br /&gt;
|pokemon=Electrode&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=SonicBoom|move1type=Normal&lt;br /&gt;
|move2=Selfdestruct|move2type=Normal&lt;br /&gt;
|move3=Swift|move3type=Normal&lt;br /&gt;
|move4=Thunder|move4type=Electric}}&lt;br /&gt;
{{Party/Div|color={{electric color}}}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=025MSStad&lt;br /&gt;
|pokemon=Pikachu&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Seismic Toss|move1type=Fighting&lt;br /&gt;
|move2=Agility|move2type=Psychic&lt;br /&gt;
|move3=Double Team|move3type=Normal&lt;br /&gt;
|move4=Surf|move4type=Water}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=081MSStad&lt;br /&gt;
|pokemon=Magnemite&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Supersonic|move1type=Normal&lt;br /&gt;
|move2=Bide|move2type=Normal&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric&lt;br /&gt;
|move4=Thunder|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=082MSStad&lt;br /&gt;
|pokemon=Magneton&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric&lt;br /&gt;
|move2=Take Down|move2type=Normal&lt;br /&gt;
|move3=Reflect|move3type=Psychic&lt;br /&gt;
|move4=Hyper Beam|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
======Round 2======&lt;br /&gt;
{{Trainerheader|Electric}}&lt;br /&gt;
{{Trainerentry|S2 Sailor.png|Sailor||N/A|6|067|Machoke||50-100|None|022|Fearow||50-100|None|099|Kingler||50-100|None|080|Slowbro||50-100|None|057|Primeape||50-100|None|055|Golduck||50-100|None}}&lt;br /&gt;
{{Trainerdiv|Electric}}&lt;br /&gt;
{{Trainerentry|SJP Rocker.png|Rocker||N/A|6|137|Porygon||50-100|None|042|Golbat||50-100|None|101|Electrode||50-100|None|026|Raichu||50-100|None|115|Kangaskhan||50-100|None|082|Magneton||50-100|None}}&lt;br /&gt;
{{Trainerdiv|Electric}}&lt;br /&gt;
{{Trainerentry|S2 Gentleman.png|Old Man||N/A|6|047|Parasect||50-100|None|059|Arcanine||50-100|None|071|Victreebel||50-100|None|053|Persian||50-100|None|005|Charmeleon||50-100|None|012|Butterfree||50-100|None}}&lt;br /&gt;
{{Trainerfooter|Electric|1|Inside}}&lt;br /&gt;
&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{electric color}}&lt;br /&gt;
|bordercolor={{electric color dark}}&lt;br /&gt;
|headcolor={{electric color light}}&lt;br /&gt;
|sprite=Lt. Surge Stadium.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
&amp;lt;!--GEN I HAD NO CLASSES--&amp;gt;&lt;br /&gt;
|name={{color2|000|Lt. Surge|Surge}}&amp;lt;!--STADIUM 1 HAD NO &amp;quot;LT.&amp;quot;--&amp;gt;&lt;br /&gt;
|game=Stadium&lt;br /&gt;
|location=Gym Leader Castle&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=026MSStad&lt;br /&gt;
|pokemon=Raichu&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric&lt;br /&gt;
|move2=Surf|move2type=Water&lt;br /&gt;
|move3=Body Slam|move3type=Normal&lt;br /&gt;
|move4=Thunder Wave|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=114MSStad&lt;br /&gt;
|pokemon=Tangela&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|move1=Mega Drain|move1type=Grass&lt;br /&gt;
|move2=Sleep Powder|move2type=Grass&lt;br /&gt;
|move3=Bind|move3type=Normal&lt;br /&gt;
|move4=Body Slam|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=062MSStad&lt;br /&gt;
|pokemon=Poliwrath&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Water&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|move1=Amnesia|move1type=Psychic&lt;br /&gt;
|move2=Ice Beam|move2type=Ice&lt;br /&gt;
|move3=Psychic|move3type=Psychic&lt;br /&gt;
|move4=Submission|move4type=Fighting}}&lt;br /&gt;
{{Party/Div|color={{electric color}}}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=108MSStad&lt;br /&gt;
|pokemon=Lickitung&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Blizzard|move1type=Ice&lt;br /&gt;
|move2=Earthquake|move2type=Ground&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric&lt;br /&gt;
|move4=Double-Edge|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=125MSStad&lt;br /&gt;
|pokemon=Electabuzz&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Toxic|move1type=Poison&lt;br /&gt;
|move2=ThunderPunch|move2type=Electric&lt;br /&gt;
|move3=Seismic Toss|move3type=Fighting&lt;br /&gt;
|move4=Psychic|move4type=Psychic}}&lt;br /&gt;
|{{Pokémon/1&lt;br /&gt;
|ndex=101MSStad&lt;br /&gt;
|pokemon=Electrode&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=SonicBoom|move1type=Normal&lt;br /&gt;
|move2=Explosion|move2type=Normal&lt;br /&gt;
|move3=Swift|move3type=Normal&lt;br /&gt;
|move4=Thunder|move4type=Electric}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
=====[[Pokémon Stadium 2]]=====&lt;br /&gt;
======Round 1======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{electric color}}&lt;br /&gt;
|bordercolor={{electric color dark}}&lt;br /&gt;
|headcolor={{electric color light}}&lt;br /&gt;
|sprite=S2 Leader Lieutenant Surge.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Gym Leader&lt;br /&gt;
|classlink=Gym Leader&lt;br /&gt;
|name={{color2|000|Lt. Surge}}&lt;br /&gt;
|game=Stadium2&lt;br /&gt;
|location=Gym Leader Castle&lt;br /&gt;
|locationname=Kanto Gym Leader Castle&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=026MSStad&lt;br /&gt;
|pokemon=Raichu&lt;br /&gt;
|held=MiracleBerry&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric&lt;br /&gt;
|move2=Thunder Wave|move2type=Electric&lt;br /&gt;
|move3=Seismic Toss|move3type=Fighting&lt;br /&gt;
|move4=Surf|move4type=Water}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=171MSStad&lt;br /&gt;
|pokemon=Lanturn&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|gender=female&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Water|type2=Electric&lt;br /&gt;
|move1=Surf|move1type=Water&lt;br /&gt;
|move2=Take Down|move2type=Normal&lt;br /&gt;
|move3=Spark|move3type=Electric&lt;br /&gt;
|move4=Thunder Wave|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=125MSStad&lt;br /&gt;
|pokemon=Electabuzz&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Thunderbolt|move1type=Electric&lt;br /&gt;
|move2=Psychic|move2type=Psychic&lt;br /&gt;
|move3=Strength|move3type=Normal&lt;br /&gt;
|move4=Ice Punch|move4type=Ice}}&lt;br /&gt;
{{Party/Div|color={{electric color}}}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=101MSStad&lt;br /&gt;
|pokemon=Electrode&lt;br /&gt;
|held=King&#039;s Rock&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Thunder|move1type=Electric&lt;br /&gt;
|move2=Rollout|move2type=Rock&lt;br /&gt;
|move3=Mirror Coat|move3type=Psychic&lt;br /&gt;
|move4=Explosion|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=137MSStad&lt;br /&gt;
|pokemon=Porygon&lt;br /&gt;
|held=PRZCureBerry&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Psybeam|move1type=Psychic&lt;br /&gt;
|move2=Conversion|move2type=Normal&lt;br /&gt;
|move3=Tri Attack|move3type=Normal&lt;br /&gt;
|move4=Hidden Power|move4type=Ice}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=082MSStad&lt;br /&gt;
|pokemon=Magneton&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Electric|type2=Steel&lt;br /&gt;
|move1=Thunder|move1type=Electric&lt;br /&gt;
|move2=Thunder Wave|move2type=Electric&lt;br /&gt;
|move3=SonicBoom|move3type=Normal&lt;br /&gt;
|move4=Sleep Talk|move4type=Normal}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
======Round 2======&lt;br /&gt;
{{Party/Single&lt;br /&gt;
|color={{electric color}}&lt;br /&gt;
|bordercolor={{electric color dark}}&lt;br /&gt;
|headcolor={{electric color light}}&lt;br /&gt;
|sprite=S2 Leader Lieutenant Surge.png&lt;br /&gt;
|prize=N/A&lt;br /&gt;
|class=Gym Leader&lt;br /&gt;
|classlink=Gym Leader&lt;br /&gt;
|name={{color2|000|Lt. Surge}}&lt;br /&gt;
|game=Stadium2&lt;br /&gt;
|location=Gym Leader Castle&lt;br /&gt;
|locationname=Kanto Gym Leader Castle&lt;br /&gt;
|pokemon=6}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=026MSStad&lt;br /&gt;
|pokemon=Raichu&lt;br /&gt;
|held=Focus Band&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Surf|move1type=Water&lt;br /&gt;
|move2=Reversal|move2type=Fighting&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric&lt;br /&gt;
|move4=Thunder Wave|move4type=Electric}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=071MSStad&lt;br /&gt;
|pokemon=Victreebel&lt;br /&gt;
|held=MiracleBerry&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Grass|type2=Poison&lt;br /&gt;
|move1=Body Slam|move1type=Normal&lt;br /&gt;
|move2=Razor Leaf|move2type=Grass&lt;br /&gt;
|move3=Stun Spore|move3type=Grass&lt;br /&gt;
|move4=Sludge Bomb|move4type=Poison}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=233MSStad&lt;br /&gt;
|pokemon=Porygon2&lt;br /&gt;
|held=Quick Claw&lt;br /&gt;
|level=50-100&lt;br /&gt;
|type1=Normal&lt;br /&gt;
|move1=Psychic|move1type=Psychic&lt;br /&gt;
|move2=Blizzard|move2type=Ice&lt;br /&gt;
|move3=Tri Attack|move3type=Normal&lt;br /&gt;
|move4=Conversion 2|move4type=Normal}}&lt;br /&gt;
{{Party/Div|color={{electric color}}}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=195MSStad&lt;br /&gt;
|pokemon=Quagsire&lt;br /&gt;
|held=BrightPowder&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Water|type2=Ground&lt;br /&gt;
|move1=Surf|move1type=Water&lt;br /&gt;
|move2=Ice Beam|move2type=Ice&lt;br /&gt;
|move3=Earthquake|move3type=Ground&lt;br /&gt;
|move4=AncientPower|move4type=Rock}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=085MSStad&lt;br /&gt;
|pokemon=Dodrio&lt;br /&gt;
|held=Scope Lens&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=female&lt;br /&gt;
|type1=Normal|type2=Flying&lt;br /&gt;
|move1=Pursuit|move1type=Dark&lt;br /&gt;
|move2=Drill Peck|move2type=Flying&lt;br /&gt;
|move3=Steel Wing|move3type=Steel&lt;br /&gt;
|move4=Tri Attack|move4type=Normal}}&lt;br /&gt;
|{{Pokémon/2&lt;br /&gt;
|ndex=135MSStad&lt;br /&gt;
|pokemon=Jolteon&lt;br /&gt;
|held=King&#039;s Rock&lt;br /&gt;
|level=50-100&lt;br /&gt;
|gender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Roar|move1type=Normal&lt;br /&gt;
|move2=Hidden Power|move2type=Ice&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric&lt;br /&gt;
|move4=Thunder Wave|move4type=Electric}}&lt;br /&gt;
{{Party/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Items===&lt;br /&gt;
{{Itlisth|Electric}}&lt;br /&gt;
{{itemlist|TM Electric|Reward for defeating Lt. Surge|R=yes|B=yes|Y=yes|display={{TM|24|Thunderbolt}}}}&lt;br /&gt;
{{itemlist|TM Electric|Reward for defeating Lt. Surge|FR=yes|LG=yes|HG=yes|SS=yes|display={{TM|34|Shock Wave}}}}&lt;br /&gt;
{{itemlist|Autograph|Reward for defeating Lt. Surge|LP=yes|LE=yes}}&lt;br /&gt;
{{itemlist|TM Electric VI|Reward for defeating Lt. Surge|LP=yes|LE=yes|display={{TM|36|Thunderbolt}}}}&lt;br /&gt;
{{Itlistfoot|Electric}}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Vermilion Gym Battlefield.png|thumb|230px|The Vermilion Gym&#039;s battlefield in its debut]]&lt;br /&gt;
[[File:Vermilion Gym anime.png|thumb|left|150px|The Vermilion Gym in its debut]]&lt;br /&gt;
===Main series===&lt;br /&gt;
The Vermilion Gym first appeared in &#039;&#039;[[EP014|Electric Shock Showdown]]&#039;&#039;. {{Ash}} and {{ashfr}} arrived at the Gym for Ash&#039;s third Gym battle, with Surge calling Ash a baby and calling him out on not having [[Evolution|evolved]] his {{AP|Pikachu}} yet. Ash was determined to prove Surge wrong, but his Pikachu was easily defeated by Surge&#039;s {{TP|Lt. Surge|Raichu}}. Later, Ash challenged Surge to a [[rematch]], having figured out that Raichu&#039;s weakness was that it had evolved too fast, never learning the speed moves it could only learn as a {{p|Pikachu}}. With his superior speed and new {{m|Agility}} and {{m|Quick Attack}}, Ash&#039;s Pikachu was able to overwhelm Surge&#039;s Raichu and defeat it, earning Ash the {{badge|Thunder}} and Surge&#039;s respect.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[JN018|Destination: Coronation!]]&#039;&#039;, over a thousand episodes later, Ash revisited the Gym in order to have his first [[World Coronation Series]] match against [[Visquez]], a substitute Gym Leader looking after the Gym while Lt. Surge was away {{pkmn|training}}. Upon arrival, Ash learned that Visquez had heard of his Vermilion Gym battle from Lt. Surge. After a tough battle, Ash emerged victorious, increasing his World Coronation Series ranking.&lt;br /&gt;
&lt;br /&gt;
In its first appearance, the Gym resembled a warehouse with lightning bolts painted on it. In &#039;&#039;[[Pokémon Journeys: The Series]]&#039;&#039;, it had gone through major renovations, with the interiors now resembling the Gym&#039;s appearance in [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]. There are also metallic plates along the sides of the battlefield. Several {{pkmn|Trainer}}s and personnel dressed in military uniforms also work at the Gym, including [[Steve and Tony]].&lt;br /&gt;
&lt;br /&gt;
====Pokémon used in the Gym====&lt;br /&gt;
=====Used by Lt. Surge=====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|main=yes&lt;br /&gt;
|trainer=Lt. Surge&lt;br /&gt;
|pkmn=Raichu&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|img=Lt Surge Raichu.png&lt;br /&gt;
|img_size=200px&lt;br /&gt;
|epnum=EP014&lt;br /&gt;
|epname=Electric Shock Showdown&lt;br /&gt;
|vajp=List of Japanese voice actors{{!}}Urara Takano&lt;br /&gt;
|vaen=List of Japanese voice actors{{!}}Urara Takano&lt;br /&gt;
|desc=Raichu made its appearance in &#039;&#039;[[EP014|Electric Shock Showdown]]&#039;&#039;, when Surge used it to battle [[Ash&#039;s Pikachu]].}}&lt;br /&gt;
&lt;br /&gt;
=====Used by Visquez=====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Visquez&lt;br /&gt;
|pkmn=Raichu&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|gender=male&lt;br /&gt;
|img=Visquez Raichu.png&lt;br /&gt;
|epnum=JN018&lt;br /&gt;
|epname=Destination: Coronation!&lt;br /&gt;
|vajp=Fumiko Takekuma&lt;br /&gt;
|vaen=Fumiko Takekuma&lt;br /&gt;
|desc={{p|Raichu}} is [[Visquez]]’s first known Pokémon. He was first seen battling a {{pkmn|Trainer}}&#039;s {{p|Hypno}} and defeated it with {{m|Volt Tackle}}. After the battle, Raichu was lifting a dumbbell alongside Visquez when they received word of a Trainer coming to challenge them.&lt;br /&gt;
&lt;br /&gt;
Raichu was the first Pokémon used in Visquez battle against {{Ash}}, where he went up against {{AP|Pikachu}} before Pikachu was recalled in favor of {{AP|Gengar}}. After a hard-fought battle, Raichu was defeated.&lt;br /&gt;
&lt;br /&gt;
Raichu&#039;s known moves are {{m|Volt Tackle}}, {{m|Thunderbolt}}, and {{m|Reflect}}.}}&lt;br /&gt;
&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|trainer=Visquez&lt;br /&gt;
|pkmn=Electrode&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|img=Visquez Electrode.png&lt;br /&gt;
|epnum=JN018&lt;br /&gt;
|epname=Destination: Coronation!&lt;br /&gt;
|vajp=Rikako Aikawa&lt;br /&gt;
|vaen=&lt;br /&gt;
|desc={{p|Electrode}} is Visquez‘s second known Pokémon. It was first used to battle [[Ash&#039;s Gengar]] and was able to defeat it before going up against {{AP|Pikachu}}. Despite Electrode&#039;s great speed, Pikachu managed to defeat it. Electrode attempted to take Pikachu down with it, only for Pikachu to protect himself, thus leading to only Electrode going down and causing Visquez to lose the match.&lt;br /&gt;
&lt;br /&gt;
Electrode&#039;s known moves are {{m|Magnet Rise}}, {{m|Discharge}}, and {{m|Rollout}}, and its [[Ability]] is {{a|Aftermath}}.}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Origins===&lt;br /&gt;
[[File:Lt Surge Raichu PO.png|250px|thumb|Vermilion Gym in [[Pokémon Origins]]]]&lt;br /&gt;
{{OBP|Red|Origins}} was seen visiting the Vermilion Gym in &#039;&#039;[[PO02|File 2: Cubone]]&#039;&#039;. He had a tough battle against the Gym Leader, Lt. Surge, but was able to pull through and earn the {{badge|Thunder}}.&lt;br /&gt;
&lt;br /&gt;
====Pokémon used in the Gym====&lt;br /&gt;
{{TrainerPoké&lt;br /&gt;
|width=68&lt;br /&gt;
|main=yes&lt;br /&gt;
|trainer=Lt. Surge&lt;br /&gt;
|pkmn=Raichu&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|img=Lt Surge PO.png&lt;br /&gt;
|epnum=PO02&lt;br /&gt;
|epname=File 2: Cubone&lt;br /&gt;
|desc={{p|Raichu}} was used in {{OBP|Red|Origins}} and Surge&#039;s Gym battle, but was defeated off-screen.}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Vermilion Gym Zensho.png|thumb|230px|The Vermilion Gym in [[Pokémon Zensho]]]]&lt;br /&gt;
===Pokémon Zensho===&lt;br /&gt;
The Vermilion Gym appeared in &#039;&#039;[[PZ04|Vermilion City]]&#039;&#039;, where {{zensho|Satoshi}} challenged Lt. Surge. The Gym battle was conducted between {{zensho|Satoshi&#039;s Charizard|Satoshi&#039;s Charmeleon}} and Lt. Surge&#039;s {{p|Electabuzz}}. Even though Charmeleon was driven into a corner, it was able to use a piece of the barbed-wire fence surrounding the arena to tie Electabuzz up and then finish it off with a {{type|Fire}} attack. After the battle, Satoshi received a {{badge|Thunder}} from Lt. Surge and an {{HM|01|Cut}} from the captain of the [[S.S. Anne]], whom he had met earlier and was friends with Lt. Surge.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
The Vermilion Gym was featured in the TCG as both a Japan-exclusive {{TCG|Kuchiba City Gym|Theme Deck}} and as a card. The following is a list of cards  mentioning or featuring Vermilion City Gym in the [[Pokémon Trading Card Game]].&lt;br /&gt;
{{cardlist/header|Vermilion Gym|Lightning|char=yes}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Gym Heroes|Vermilion City Gym|120}}|type=Trainer|type2=Stadium|enset=Gym Heroes|enrarity=Uncommon|ennum=120/132|jpsetlink=Gym Heroes|jpset=Leaders&#039; Stadium|jprarity=Uncommon|jpset2=Kuchiba City Gym}}&lt;br /&gt;
{{cardlist/entry|cardname={{TCG ID|Unbroken Bonds|Lt. Surge&#039;s Strategy|178}}|standard=yes|type=Supporter|enset=Unbroken Bonds|enrarity=Uncommon|ennum=178/214|jpset=Night Unison|jprarity=U|jpnum=051/055|enset2=Hidden Fates|enrarity2=Uncommon|ennum2=60/68}}&lt;br /&gt;
{{cardlist/footer|Lightning}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* In {{game|HeartGold and SoulSilver|s}}, the [[Gym guide]] tells the player that the Gym&#039;s traps were temporarily out of order, but were recently repaired. This is a [[List of cross-generational references|cross-generational reference]] to {{game2|Gold|Silver|Crystal}}, where this was true.&lt;br /&gt;
* In the English versions of {{game|FireRed and LeafGreen|s}}, the [[Gym guide]] mistakenly refers to the {{t|Flying}} type as the {{t|Bird}} type. This is likely an oversight derived from his dialogue in the English versions of the [[Generation I]] games, where he instead refers to Flying-type {{OBP|Pokémon|species}} by describing them as &amp;quot;bird Pokémon&amp;quot;; in the Japanese versions of the Generation I games and FireRed and LeafGreen, he clearly mentions types and correctly identifies the Flying type as ひこうタイプ (the Bird type is とりタイプ in Japanese).&lt;br /&gt;
* In [[Pokémon Ultra Sun and Ultra Moon]], the unofficial [[Kantonian Gym]] in [[Malie City]] is based on the Vermilion Gym. The [[Surge Badge|novelty Badge]] received by defeating its {{tc|Kantonian Gym|Leader}} is also based on the Thunder Badge.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Gym Leaders of Kanto}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Locations notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Gyms]]&lt;br /&gt;
[[Category:Kanto Gyms]]&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon-Arena von Orania City]]&lt;br /&gt;
[[es:Gimnasio Pokémon de Ciudad Carmín]]&lt;br /&gt;
[[fr:Arène de Carmin sur Mer]]&lt;br /&gt;
[[it:Palestra di Aranciopoli]]&lt;br /&gt;
[[ja:クチバジム]]&lt;br /&gt;
[[zh:枯葉道館]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Claydol_(Pok%C3%A9mon)&amp;diff=3517892</id>
		<title>Claydol (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Claydol_(Pok%C3%A9mon)&amp;diff=3517892"/>
		<updated>2022-05-06T15:56:11Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Ground|type2=Psychic}}&lt;br /&gt;
{{PokémonPrevNext/GO|species=Claydol}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ground|prevnum=343|prev=Baltoy|nextnum=345|next=Lileep|roundleft=bl|roundright=br}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Claydol&lt;br /&gt;
|jname=ネンドール&lt;br /&gt;
|jtranslit=Nendōru&lt;br /&gt;
|tmname=Nendoll&lt;br /&gt;
|ndex=344&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|height-ftin=4&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.5&lt;br /&gt;
|weight-lbs=238.0&lt;br /&gt;
|weight-kg=108.0&lt;br /&gt;
|category=Clay Doll&lt;br /&gt;
|abilitylayout=1&lt;br /&gt;
|ability1=Levitate&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Mineral&lt;br /&gt;
|eggcycles=20&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evsd=2&lt;br /&gt;
|expyield=175&lt;br /&gt;
|oldexp=189&lt;br /&gt;
|lv100exp=1,000,000&lt;br /&gt;
|gendercode=255&lt;br /&gt;
|color=Black&lt;br /&gt;
|catchrate=90&lt;br /&gt;
|body=04&lt;br /&gt;
|pokefordex=claydol&lt;br /&gt;
|generation=3&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Claydol&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ネンドール&#039;&#039;&#039; &#039;&#039;Nendoll&#039;&#039;) is a dual-type {{2t|Ground|Psychic}} {{OBP|Pokémon|species}} introduced in [[Generation III]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Baltoy}} starting at [[level]] 36.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Claydol is a large, black {{OBP|Pokémon|species}} that resembles a mud statue with two stubby legs. It has a rounded, {{wp|Spheroid|oblate-shaped}} head with a peg-like protrusion extending from the center of the top of its head. Along the circumference of its head are many round, pink eye-like structures alternating with yellow studs or beak-like protrusions between each &amp;quot;eye&amp;quot;. An undulating, white rim runs along the upper edges of the eyes. Its torso features white ring markings, each with a downward extension and yellow dot in the middle. Two smaller orbs sit at its sides like limbs and a peg-like protrusion extends from each orb that is capable of firing various energy beams. These two orbs are not attached to its body but are usually kept floating close by Claydol&#039;s psychic powers. Claydol uses the same telekinetic abilities to move and float through the air. It lives in {{DL|List of Pokémon by habitat|Rough-terrain Pokémon|rough terrains}}.&lt;br /&gt;
&lt;br /&gt;
It has a body that is prone to melting when wet and uses its psychic powers to protect itself from rain. Ancient people modeled Claydol after something that descended from the sky. Claydol was said to have started its life as an ancient clay figure created 20,000 years ago.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
===Main series===&lt;br /&gt;
[[File:Buck Claydol.png|thumb|250px|Claydol in the {{pkmn|anime}}]]&lt;br /&gt;
====Major appearances====&lt;br /&gt;
Claydol debuted in &#039;&#039;[[AG104|Claydol Big and Tall]]&#039;&#039;. A {{pkmn2|giant}} one was released from a giant stone [[Poké Ball]] near [[Izabe Lake]], and it had to be stopped from getting to a village.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG123|Rhapsody in Drew]]&#039;&#039;, {{ho|Robert}} used a Claydol and {{p|Milotic}} during a [[Double Battle|two-on-two]] [[Contest Battle]] against [[Drew]]&#039;s {{p|Flygon}} and {{p|Masquerain}} in the finals of the [[Hoenn Grand Festival]]. Its impressive performance allowed Robert to win and become [[Top Coordinator]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[AG164|Ka Boom with a View!]]&#039;&#039;, [[Spenser]]&#039;s Claydol was his final Pokémon in a {{pkmn|battle}} at the [[Battle Palace]] against {{Ash}}. With its {{m|Hyper Beam}}, {{m|Psybeam}}, {{m|Rapid Spin}}, and {{m|Teleport}}, it quickly defeated {{AP|Swellow}}, and it proved to be a challenge for {{AP|Sceptile}}. It was later defeated by Sceptile&#039;s newly learned {{m|Solar Beam}}. It reappeared in flashbacks in &#039;&#039;[[AG165|King and Queen for a Day]]&#039;&#039; and &#039;&#039;[[DP128|A Pyramiding Rage!]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In the original timeline of &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;, a {{m|Hypnosis|hypnotized}} [[Damos]] commanded three Claydol to attack {{OBP|Arceus|M12}} with {{m|Shock Wave}}. When Ash and {{ashfr}} traveled to the past to prevent this, [[Marcus]], the one responsible for hypnotizing Damos, managed to use the Claydol again to attack Arceus.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[DP181|Bucking the Treasure Trend!]]&#039;&#039;, a Claydol guarded treasure at [[Dandelion Island]]. It proved to be a strong Pokémon against [[Dawn&#039;s Piplup]] and [[Ash&#039;s Torterra]]. It was eventually {{pkmn2|caught}} by [[Buck]].&lt;br /&gt;
&lt;br /&gt;
====Minor appearances====&lt;br /&gt;
In the opening sequence of &#039;&#039;[[M08|Lucario and the Mystery of Mew]]&#039;&#039;, Ash battled a Claydol.&lt;br /&gt;
&lt;br /&gt;
A Claydol appeared in the opening sequence of &#039;&#039;[[M13|Zoroark: Master of Illusions]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[M19|Volcanion and the Mechanical Marvel]]&#039;&#039; a Claydol was living at the [[Nebel Plateau]].&lt;br /&gt;
&lt;br /&gt;
====Pokédex entries====&lt;br /&gt;
{{Animedexheader|Hoenn}}&lt;br /&gt;
{{Animedexbody|AG104|Claydol|Ash&#039;s Pokédex|Claydol, the Clay Doll Pokémon. Claydol is the evolved form of {{p|Baltoy}}. These ancient Pokémon are said to come alive when a mysterious light instilled life into clay creatures created in ancient times. Claydol can {{a|Levitate|fly}} and are able to fire beams from both arms.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Hoenn}}&lt;br /&gt;
{{Animedexheader|Sinnoh}}&lt;br /&gt;
{{Animedexbody|DP181|Claydol|Dawn&#039;s Pokédex|Claydol, the Clay Doll Pokémon, and the evolved form of Baltoy. Claydol is said to have come to life when an ancient doll made from clay was exposed to mysterious light.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Sinnoh}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Generations===&lt;br /&gt;
[[File:Buck Claydol PG.png|thumb|250px|Claydol in [[Pokémon Generations]]]]&lt;br /&gt;
In &#039;&#039;[[PG12|The Magma Stone]]&#039;&#039;, [[Buck]] used a Claydol to battle a rampaging {{p|Heatran}} at [[Stark Mountain]].&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Buck Claydol Adventures.png|thumb|200px|Claydol in [[Pokémon Adventures]]]]&lt;br /&gt;
===Movie adaptations===&lt;br /&gt;
In the manga adaptation of {{ma|Arceus and the Jewel of Life}}, [[Marcus]] owned two Claydol. He used them to attack {{OBP|Arceus|M12}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
In &#039;&#039;[[PS241|Dreadful Dealing with Dusclops]]&#039;&#039;, a Claydol attacked {{adv|Wally}} inside the [[Sky Pillar]].&lt;br /&gt;
&lt;br /&gt;
The {{OBP|Battle Tower|Generation III}} rented a Claydol, which was stolen by [[Guile Hideout]] in &#039;&#039;[[PS334|The Final Battle VII]]&#039;&#039;. It reappeared in a flashback in &#039;&#039;[[PS335|The Final Battle VIII]]&#039;&#039;, and physically in &#039;&#039;[[PS336|The Final Battle IX]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Like in the {{pkmn|games}}, Claydol is [[Buck]]&#039;s main Pokémon. Buck uses it to fight off [[Team Galactic]] at [[Stark Mountain]] in an attempt to protect {{p|Heatran}} and the [[Magma Stone]]. It debuted in &#039;&#039;[[PS417|Leaping Past Lopunny]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PS422|Interrupting Ivysaur]]&#039;&#039;, Beck&#039;s Claydol was present during {{adv|Platinum}}&#039;s challenge at the [[Battle Arcade]].&lt;br /&gt;
&lt;br /&gt;
In &#039;&#039;[[PAORAS02|Omega Alpha Adventure 2]]&#039;&#039;, a Claydol was inside the [[Sky Pillar]].&lt;br /&gt;
&lt;br /&gt;
[[Faba]] has a Claydol that first appeared in &#039;&#039;[[PASM24|Play the Melody That Echoes in the Altar]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Claydol (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Ground|type2=Psychic}}&lt;br /&gt;
{{Dex/NA|gen=III}}&lt;br /&gt;
{{Dex/Gen/2|gen=III|reg1=Hoenn|num1=132|reg2=Kanto}}&lt;br /&gt;
{{Dex/Entry1|v=Ruby|t=FFF|entry=Claydol are said to be dolls of mud made by primitive humans and brought to life by exposure to a mysterious ray. This Pokémon moves about while levitating.}}&lt;br /&gt;
{{Dex/Entry1|v=Sapphire|t=FFF|entry=Claydol is an enigma that appeared from a clay statue made by an ancient civilization dating back 20,000 years. This Pokémon shoots beams from both its hands.}}&lt;br /&gt;
{{Dex/Entry1|v=Emerald|t=FFF|entry=A Claydol sleeps while hovering in midair. Its arms are separate from its body. They are kept floating by the Pokémon&#039;s manipulation of psychic power.}}&lt;br /&gt;
{{Dex/Entry2|v=FireRed|v2=LeafGreen|entry=It appears to have been born from clay dolls made by ancient people. It uses telekinesis to float and move.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=IV|reg1=Sinnoh|reg2=Johto}}&lt;br /&gt;
{{Dex/Entry3|v=Diamond|v2=Pearl|v3=Platinum|entry=An ancient clay figurine that came to life as a Pokémon from exposure to a mysterious ray of light.}}&lt;br /&gt;
{{Dex/Entry2|v=HeartGold|v2=SoulSilver|entry=It is said that it originates from clay dolls made by an ancient civilization.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/1|gen=V|reg1=Unova|num1=170|label1={{gameabbrev5|B2W2}}:}}&lt;br /&gt;
{{Dex/Entry2|v=Black|v2=White|t=FFF|entry=An ancient clay figurine that came to life as a Pokémon from exposure to a mysterious ray of light.}}&lt;br /&gt;
{{Dex/Entry2|v=Black 2|v2=White 2|t=FFF|entry=This mysterious Pokémon started life as an ancient clay figurine made over 20,000 years ago.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VI|reg1=Kalos|reg2=Hoenn|num2=137}}&lt;br /&gt;
{{Dex/Entry1|v=X|t=FFF|entry=An ancient clay figurine that came to life as a Pokémon from exposure to a mysterious ray of light.}}&lt;br /&gt;
{{Dex/Entry1|v=Y|entry=It is said that it originates from clay dolls made by an ancient civilization.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Omega Ruby|entry=Claydol are said to be dolls of mud made by primitive humans and brought to life by exposure to a mysterious ray. This Pokémon moves about while levitating.}}&lt;br /&gt;
{{Dex/Entry1|t=FFF|v=Alpha Sapphire|entry=Claydol is an enigma that appeared from a clay statue made by an ancient civilization dating back 20,000 years. This Pokémon shoots beams from both its hands.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|num1=311|label1={{gameabbrev7|USUM}}:|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sun and Moon|Sun, Moon]], [[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]‎}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=If it gets wet, its body melts. When rain starts to fall, it wraps its whole body up with its psychic powers to protect itself.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=The ancient people who made it apparently modeled it after something that descended from the sky. It fires beams from both arms.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/4|gen=VIII|reg1=Galar|num1=083|reg2=Galar|num2=152|label2=Crown Tundra|reg3=Sinnoh|reg4=Hisui}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Legends: Arceus|Legends: Arceus]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=This mysterious Pokémon started life as an ancient clay figurine made over 20,000 years ago.}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=It appears to have been born from clay dolls made by ancient people. It uses telekinesis to float and move.}}&lt;br /&gt;
{{Dex/Entry2|v=Brilliant Diamond|v2=Shining Pearl|entry=An ancient clay figurine was exposed to a mysterious ray of light, and it came to life as a Pokémon.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Ground|type2=Psychic}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry2|v=Ruby|v2=Sapphire|t=FFF|t2=FFF|area=[[Sky Pillar]]}}&lt;br /&gt;
{{Availability/Entry1|v=Emerald|t=FFF|area=[[Sky Pillar]]}}&lt;br /&gt;
{{Availability/Entry2/None|v=FireRed|v2=LeafGreen}}&lt;br /&gt;
{{Availability/Entry1/None|v=Colosseum}}&lt;br /&gt;
{{Availability/Entry1|v=XD|t=FFF|link=Pokémon XD: Gale of Darkness|area=[[Evolution|Evolve]] {{p|Baltoy}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=Diamond|v2=Pearl|area=[[Evolution|Evolve]] {{p|Baltoy}}}}&lt;br /&gt;
{{Availability/Entry1|v=Platinum|area=[[Evolution|Evolve]] {{p|Baltoy}}}}&lt;br /&gt;
{{Availability/Entry1|v=HeartGold|area=[[Evolution|Evolve]] {{p|Baltoy}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=SoulSilver}}&lt;br /&gt;
{{Availability/Entry1|v=Pal Park|color={{locationcolor/light|mountain}}|link=Pal Park|area={{DL|List of Pokémon by Pal Park location|Mountain}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry2|v=Black|v2=White|t=FFF|area=[[Relic Castle]] (Volcarona&#039;s room)}}&lt;br /&gt;
{{Availability/Entry2|v=Black 2|v2=White 2|t=FFF|area=[[Evolution|Evolve]] {{p|Baltoy}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry2/None|v=X|v2=Y}}&lt;br /&gt;
{{Availability/Entry2|v=Omega Ruby|v2=Alpha Sapphire|t=FFF|t2=FFF|area=[[Sky Pillar]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sun|v2=Moon}}&lt;br /&gt;
{{Availability/Entry1/None|v=Ultra Sun}}&lt;br /&gt;
{{Availability/Entry1|v=Ultra Moon|area=[[Evolution|Evolve]] {{p|Baltoy}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2|v=Sword|v2=Shield|area=[[Axew&#039;s Eye]], [[Lake of Outrage]]&amp;lt;br&amp;gt;[[Bridge Field]], [[Dappled Grove]], [[Dusty Bowl]], [[Stony Wilderness]] ([[Wanderer]])&amp;lt;br&amp;gt;[[Hammerlocke Hills/Dens|Hammerlocke Hills]], [[Motostoke Riverbank/Dens|Motostoke Riverbank]], [[Stony Wilderness/Dens|Stony Wilderness]] ([[Max Raid Battle]])}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Giant&#039;s Foot]], [[Three-Point Pass]]&amp;lt;br&amp;gt;[[Max Lair]] ([[Dynamax Adventure]])}}&lt;br /&gt;
{{Availability/Entry2|v=Brilliant Diamond|v2=Shining Pearl|area=[[Evolution|Evolve]] {{p|Baltoy}}}}&lt;br /&gt;
{{Availability/Entry1/None|v=Legends: Arceus|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Ground|type2=Psychic}}&lt;br /&gt;
{{Availability/NA|gen=III}}&lt;br /&gt;
{{Availability/Gen|gen=III}}&lt;br /&gt;
{{Availability/Entry1|v=Pinball: R&amp;amp;S|link=Pokémon Pinball: Ruby &amp;amp; Sapphire|color={{ruby color}}|t=fff|area=[[Evolution|Evolve]] {{p|Baltoy}}}}&lt;br /&gt;
{{Availability/Entry1|v=Trozei!|color={{yellow color}}|area=Endless Level 17, Forever Level 66, Pair Trozei, [[Mr. Who&#039;s Den]]}}&lt;br /&gt;
{{Availability/Entry2|v=MD Red|v2=MD Blue|link=Pokémon Mystery Dungeon: Red Rescue Team and Blue Rescue Team|area=[[Evolution|Evolve]] {{p|Baltoy}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=IV}}&lt;br /&gt;
{{Availability/Entry2|v=MD Time|v2=MD Darkness|link=Pokémon Mystery Dungeon: Explorers of Time and Explorers of Darkness|area=[[Sky Stairway]] (1F-49F)}}&lt;br /&gt;
{{Availability/Entry1|v=MD Sky|link=Pokémon Mystery Dungeon: Explorers of Sky|area=[[Sky Stairway]] (1F-49F)}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: SoA|color={{SoA color}}|link=Pokémon Ranger: Shadows of Almia|area=[[Hippowdon Temple]]}}&lt;br /&gt;
&amp;lt;!--{{Availability/Entry1|v=MD Light|link=Pokémon Mystery Dungeon (WiiWare)|color={{electric color}}|area=}}--&amp;gt;&lt;br /&gt;
{{Availability/Entry1|v=PokéPark Wii|link=PokéPark Wii: Pikachu&#039;s Adventure|color={{grass color}}|area=[[Lava Zone]], [[Granite Zone]]}}&lt;br /&gt;
{{Availability/Entry1|v=Ranger: GS|color={{GS color}}|link=Pokémon Ranger: Guardian Signs|area=[[Oblivia Ruins]], [[Thunder Temple]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=V}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Blast|color={{fire color}}|area=Tower: [[Firebreathing Mountain]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble U|color={{fire color}}|area=[[Vehicle Gallery#A Flowing Desert|Vehicle Gallery: A Flowing Desert]], [[Chill Battle#Unidentified Flying Objects|Chill Battle: Unidentified Flying Objects]]}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VI}}&lt;br /&gt;
{{Availability/Entry1|1|v=Battle Trozei|color={{defense color}}|area=[[Safari Jungle#Tuesday Stage 3|Safari Jungle: Stage 3]]{{dotw|Tu}}}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=[[Graucus Hall|Graucus Hall: Stage 490]]}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble World|color={{fire color}}|area=[[Fairy Land#Ancient Stronghold|Fairy Land: Ancient Stronghold]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;, [[Legend Terrain#Tomb of Nightmares|Legend Terrain: Tomb of Nightmares]] &amp;lt;small&amp;gt;(All Areas)&amp;lt;/small&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Celebi Sea]], [[Entei Sea]], [[Rayquaza Sea]], [[Celebi Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Entei Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
{{HeldItems&lt;br /&gt;
|type=Ground|type2=Psychic&lt;br /&gt;
|oras1=Light Clay|oras1type=None|oras1rar=5&lt;br /&gt;
|swsh1=Light Clay|swsh1type=None|swsh1rar=5&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Ground&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|HP=      60&lt;br /&gt;
|Attack=  70&lt;br /&gt;
|Defense=105&lt;br /&gt;
|SpAtk=   70&lt;br /&gt;
|SpDef=  120&lt;br /&gt;
|Speed=   75}}&lt;br /&gt;
&lt;br /&gt;
====Pokéathlon stats====&lt;br /&gt;
{{Pokéthlon&lt;br /&gt;
|type=Ground&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|Speed=2&lt;br /&gt;
|SpeedMax=3&lt;br /&gt;
|Power=2&lt;br /&gt;
|PowerMax=3&lt;br /&gt;
|Technique=4&lt;br /&gt;
|TechniqueMax=5&lt;br /&gt;
|Stamina=3&lt;br /&gt;
|StaminaMax=4&lt;br /&gt;
|Jump=4&lt;br /&gt;
|JumpMax=4&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|Normal= 100&lt;br /&gt;
|Flying= 100&lt;br /&gt;
|Fighting=50&lt;br /&gt;
|Ground=   0&lt;br /&gt;
|Rock=    50&lt;br /&gt;
|Bug=    200&lt;br /&gt;
|Poison=  50&lt;br /&gt;
|Ghost=  200&lt;br /&gt;
|Steel=  100&lt;br /&gt;
|Fire=   100&lt;br /&gt;
|Water=  200&lt;br /&gt;
|Grass=  200&lt;br /&gt;
|Electric= 0&lt;br /&gt;
|Psychic= 50&lt;br /&gt;
|Ice=    200&lt;br /&gt;
|Dragon= 100&lt;br /&gt;
|Dark=   200&lt;br /&gt;
|Fairy=  100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|levitate=yes&lt;br /&gt;
|newground=1&lt;br /&gt;
|ground=yes&lt;br /&gt;
|newelectric=1}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Claydol is available in {{pkmn|Sword and Shield}} and {{pkmn|Brilliant Diamond and Shining Pearl}}.&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/8|Claydol|Ground|Psychic|3}}&lt;br /&gt;
{{learnlist/level8|1|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/level8|1|Teleport|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|1|Harden|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/level8|1|Mud-Slap|Ground|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Rapid Spin|Normal|Physical|50|100|40}}&lt;br /&gt;
{{learnlist/level8|1|Confusion|Psychic|Special|50|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/level8|9|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/level8|12|Power Trick|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|15|Psybeam|Psychic|Special|65|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|18|Ancient Power|Rock|Special|60|100|5}}&lt;br /&gt;
{{learnlist/level8|21|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|24|Cosmic Power|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|27|Extrasensory|Psychic|Special|80|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|30|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|33|Self-Destruct|Normal|Physical|200|100|5}}&lt;br /&gt;
{{learnlist/level8|38|Guard Split|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|38|Power Split|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|43|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/level8|48|Explosion|Normal|Physical|250|100|5}}&lt;br /&gt;
{{learnlist/levelf/8|Claydol|Ground|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/tmh/8|Claydol|Ground|Psychic|3}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM15|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM18|Reflect|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM20|Self-Destruct|Normal|Physical|200|100|5}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM22|Rock Slide|Rock|Physical|75|90|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM32|Sandstorm|Rock|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM33|Rain Dance|Water|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM44|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM48|Rock Tomb|Rock|Physical|60|95|15}}&lt;br /&gt;
{{learnlist/tm8|TM49|Sand Tomb|Ground|Physical|35|85|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM60|Power Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM61|Guard Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM70|Trick Room|Psychic|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM71|Wonder Room|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM77|Hex|Ghost|Special|65|100|10}}&lt;br /&gt;
{{learnlist/tm8|TM81|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM91|Psychic Terrain|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM93|Eerie Impulse|Electric|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tr|TR05|Ice Beam|Ice|Special|90|100|10}}&lt;br /&gt;
{{learnlist/tr|TR10|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR11|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR25|Psyshock|Psychic|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR33|Shadow Ball|Ghost|Special|80|100|15}}&lt;br /&gt;
{{learnlist/tr|TR34|Future Sight|Psychic|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR38|Trick|Psychic|Status|—|100|10}}&lt;br /&gt;
{{learnlist/tr|TR40|Skill Swap|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR44|Cosmic Power|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR46|Iron Defense|Steel|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR49|Calm Mind|Psychic|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR52|Gyro Ball|Steel|Physical|—|100|5}}&lt;br /&gt;
{{learnlist/tr|TR67|Earth Power|Ground|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR68|Nasty Plot|Dark|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR69|Zen Headbutt|Psychic|Physical|80|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR75|Stone Edge|Rock|Physical|100|80|5}}&lt;br /&gt;
{{learnlist/tr|TR76|Stealth Rock|Rock|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20}}&lt;br /&gt;
{{learnlist/tr|TR82|Stored Power|Psychic|Special|20|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR83|Ally Switch|Psychic|Status|—|—|15}}&lt;br /&gt;
{{learnlist/tr|TR87|Drill Run|Ground|Physical|80|95|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR92|Dazzling Gleam|Fairy|Special|80|100|10}}&lt;br /&gt;
{{learnlist/tr|TR99|Body Press|Fighting|Physical|80|100|10}}&lt;br /&gt;
{{learnlist/tmf/8|Claydol|Ground|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
{{gameabbrev8|BDSP}}&lt;br /&gt;
{{learnlist/tmh/8|Claydol|Ground|Psychic|3}}&lt;br /&gt;
{{learnlist/tm8|TM04|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM11|Sunny Day|Fire|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM13|Ice Beam|Ice|Special|90|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM15|Hyper Beam|Normal|Special|150|90|5||}}&lt;br /&gt;
{{learnlist/tm8|TM16|Light Screen|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|30||}}&lt;br /&gt;
{{learnlist/tm8|TM17|Protect|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM18|Rain Dance|Water|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM20|Safeguard|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|25||}}&lt;br /&gt;
{{learnlist/tm8|TM21|Dazzling Gleam|Fairy|Special|80|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM22|Solar Beam|Grass|Special|120|100|10||}}&lt;br /&gt;
{{learnlist/tm8|TM26|Earthquake|Ground|Physical|100|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM28|Dig|Ground|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM29|Psychic|Psychic|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM30|Shadow Ball|Ghost|Special|80|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM32|Double Team|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|15||}}&lt;br /&gt;
{{learnlist/tm8|TM33|Reflect|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM37|Sandstorm|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM39|Rock Tomb|Rock|Physical|60|95|15||}}&lt;br /&gt;
{{learnlist/tm8|TM42|Facade|Normal|Physical|70|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM44|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM48|Skill Swap|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM57|Charge Beam|Electric|Special|50|90|10||}}&lt;br /&gt;
{{learnlist/tm8|TM58|Endure|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM63|Nasty Plot|Dark|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM64|Explosion|Normal|Physical|250|100|5||}}&lt;br /&gt;
{{learnlist/tm8|TM67|Recycle|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM68|Giga Impact|Normal|Physical|150|90|5||}}&lt;br /&gt;
{{learnlist/tm8|TM69|Rock Polish|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM70|Flash|Normal|Status|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM71|Stone Edge|Rock|Physical|100|80|5||}}&lt;br /&gt;
{{learnlist/tm8|TM74|Gyro Ball|Steel|Physical|&amp;amp;mdash;|100|5||}}&lt;br /&gt;
{{learnlist/tm8|TM76|Stealth Rock|Rock|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tm8|TM77|Psych Up|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM80|Rock Slide|Rock|Physical|75|90|10||}}&lt;br /&gt;
{{learnlist/tm8|TM82|Sleep Talk|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM83|Bulldoze|Ground|Physical|60|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM85|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM86|Grass Knot|Grass|Special|&amp;amp;mdash;|100|20||}}&lt;br /&gt;
{{learnlist/tm8|TM87|Swagger|Normal|Status|&amp;amp;mdash;|85|15||}}&lt;br /&gt;
{{learnlist/tm8|TM90|Substitute|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tm8|TM92|Trick Room|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|5||}}&lt;br /&gt;
{{learnlist/tm8|TM96|Strength|Normal|Physical|80|100|15||}}&lt;br /&gt;
{{learnlist/tm8|TM98|Rock Smash|Fighting|Physical|40|100|15||}}&lt;br /&gt;
{{learnlist/tmf/8|Claydol|Ground|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Claydol|Ground|Psychic|3}}&lt;br /&gt;
{{learnlist/breed8null}}&lt;br /&gt;
{{learnlist/breedf/8|Claydol|Ground|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Claydol|Ground|Psychic|3}}&lt;br /&gt;
{{learnlist/tutor8|Expanding Force|Psychic|Special|80|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Scorching Sands|Ground|Special|70|100|10||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Claydol|Ground|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh/8|Claydol|Ground|Psychic|3}}&lt;br /&gt;
{{Learnlist/prevo8null}}&lt;br /&gt;
{{Learnlist/prevof/8|Claydol|Ground|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Claydol|Ground|Psychic|3}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Charge Beam|Electric|Special|50|90|10|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Confide|Normal|Status|—|—|20|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Double Team|Normal|Status|—|—|15|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Double-Edge|Normal|Physical|120|100|15|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Dream Eater|Psychic|Special|100|100|15||&#039;&#039;&#039;|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Flash|Normal|Status|—|100|20|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Frustration|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Gravity|Psychic|Status|—|—|5|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor,prevo--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Headbutt|Normal|Physical|70|100|15|IV=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Heal Block|Psychic|Status|—|100|15|IV=yes&amp;lt;!--level--&amp;gt;|V=yes&amp;lt;!--level--&amp;gt;|VI=yes&amp;lt;!--level--&amp;gt;|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Hidden Power|Normal|Special|60|100|15|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Magic Coat|Psychic|Status|—|—|15|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Mimic|Normal|Status|—|—|10|III=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Natural Gift|Normal|Physical|—|100|15|IV=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Psych Up|Normal|Status|—|—|10|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Recycle|Normal|Status|—|—|10|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Refresh|Normal|Status|—|—|20|III=event&amp;lt;!--prevo--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Return|Normal|Physical|—|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Rock Polish|Rock|Status|—|—|20|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Rock Smash|Fighting|Physical|40|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM,TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Secret Power|Normal|Physical|70|100|20|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Signal Beam|Bug|Special|75|100|15|IV=yes&amp;lt;!--tutor--&amp;gt;|V=yes&amp;lt;!--tutor--&amp;gt;|VI=yes&amp;lt;!--tutor--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Smack Down|Rock|Physical|50|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Strength|Normal|Physical|80|100|15|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Swagger|Normal|Status|—|85|15|III=yes&amp;lt;!--tutor--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Telekinesis|Psychic|Status|—|—|15|V=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--tutor--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Claydol|3|Toxic|Poison|Status|—|90|10|III=yes&amp;lt;!--TM--&amp;gt;|IV=yes&amp;lt;!--TM--&amp;gt;|V=yes&amp;lt;!--TM--&amp;gt;|VI=yes&amp;lt;!--TM--&amp;gt;|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Claydol|Ground|Psychic|3}}&lt;br /&gt;
&lt;br /&gt;
====[[Anime move errors|Anime-only moves]]====&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background: #{{ground color light}}; border: 3px solid #{{psychic color}}&amp;quot;&lt;br /&gt;
! Move&lt;br /&gt;
! Type&lt;br /&gt;
! Episode&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | {{m|Shock Wave}}&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | {{typecolor|Electric}}&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Ground|type2=Psychic}}&lt;br /&gt;
{{Spindata/PinballRS|col=3|type=Ground|ndex=344|acquisition=Evolve|evolved=yes}}&lt;br /&gt;
{{Spindata/Trozei|col=3|type=Ground|ndex=344|rarity=Rare}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDRB|col=6|type=Ground|ndex=344&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=Evolve&lt;br /&gt;
|area=Ancient Relic&lt;br /&gt;
|P1=Hovering in the air is quite pleasant, actually.&lt;br /&gt;
|P2=This is ominous. My HP is half depleted already.&lt;br /&gt;
|P3=I&#039;ve taken too much damage. It pains me to remain airborne...&lt;br /&gt;
|PL=Level-up secured! My psychic power grows and grows!&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/MDTDS|col=6|type=Ground|ndex=344&lt;br /&gt;
|body=1&lt;br /&gt;
|rate=0.5&lt;br /&gt;
|IQ=F&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger SoA|col=6|type=Ground&lt;br /&gt;
|group=Psychic&lt;br /&gt;
|assist=Psychic&lt;br /&gt;
|field=Crush&lt;br /&gt;
|fieldpower=3&lt;br /&gt;
|num=250&lt;br /&gt;
|browser=It scatters mysterious energy orbs. It also lets loose psychic energy waves to attack.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Ranger GS|col=6|type=Ground&lt;br /&gt;
|group=Psychic&lt;br /&gt;
|assist=Psychic&lt;br /&gt;
|field=Psy Power&lt;br /&gt;
|fieldpower=2&lt;br /&gt;
|num=174&lt;br /&gt;
|pastnum=166&lt;br /&gt;
|browser=It attacks by launching strange rings that make Pokémon Stopped.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleBlast|col=6|type=Ground&lt;br /&gt;
|att=2&lt;br /&gt;
|def=5&lt;br /&gt;
|speed=3&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Ground|ndex=344&lt;br /&gt;
|walk=1.57&lt;br /&gt;
|hp=51&lt;br /&gt;
|attack=78&lt;br /&gt;
|defense=61&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/PokéPark|col=6|type=Ground|ndex=344&lt;br /&gt;
|Pad=This Pokémon lives in the [[Granite Zone]]. When it&#039;s time to play, you&#039;ll find him at either {{DL|Attractions|Rhyperior&#039;s Bumper Burn}} or {{DL|Attractions|Rotom&#039;s Spooky Shoot-&#039;em-Up}}.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/Battle Trozei|col=3|type=Ground|ndex=344&lt;br /&gt;
|power=2&lt;br /&gt;
}}&lt;br /&gt;
{{Spindata/Shuffle|col=3|type=Ground|ndex=344|num=630&lt;br /&gt;
|min=70&lt;br /&gt;
|max=110&lt;br /&gt;
|raisemaxlevel=5&lt;br /&gt;
|skill=Power of 4+&lt;br /&gt;
|skilldesc=Deals even more damage when you make a match of four.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/GO|col=6|type=Ground|ndex=344&lt;br /&gt;
|hatch=N/A&lt;br /&gt;
|buddy=3&lt;br /&gt;
|candy=Baltoy&lt;br /&gt;
|evolution=N/A&lt;br /&gt;
|stamina=155|attack=140|defense=229&lt;br /&gt;
|fast={{m|Extrasensory}}, {{m|Confusion}}, {{m|Mud-Slap}}{{tt|*|From July 9, 2019 onward}}&lt;br /&gt;
|special={{m|Gyro Ball}}, {{m|Psychic}}, {{m|Earthquake}}, {{m|Earth Power}}{{tt|*|From May 17, 2019 onward}}, {{m|Shadow Ball}}{{tt|*|From January 11, 2021 onward}}, {{m|Ice Beam}}{{tt|*|From January 11, 2021 onward}}, {{m|Rock Tomb}}{{tt|*|From November 29, 2021 onward}}&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Ground&lt;br /&gt;
|type2=Psychic&lt;br /&gt;
|pictype=art&lt;br /&gt;
|no1=343&lt;br /&gt;
|name1=Baltoy&lt;br /&gt;
|type1-1=Ground&lt;br /&gt;
|type2-1=Psychic&lt;br /&gt;
|evo1={{bag|Rare Candy}}&amp;lt;br&amp;gt;{{color2|000|Level|Level 36}}&lt;br /&gt;
|no2=344&lt;br /&gt;
|name2=Claydol&lt;br /&gt;
|type1-2=Ground&lt;br /&gt;
|type2-2=Psychic}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Ground|type2=Psychic}}&lt;br /&gt;
{{Spritebox/NA|gen=III}}&lt;br /&gt;
{{Spritebox/3|ndex=344}}&lt;br /&gt;
{{Spritebox/4|ndex=344}}&lt;br /&gt;
{{Spritebox/5|ndex=344}}&lt;br /&gt;
{{Spritebox/6|ndex=344}}&lt;br /&gt;
{{Spritebox/7|ndex=344}}&lt;br /&gt;
{{Spritebox/8|ndex=344}}&lt;br /&gt;
{{Spritebox/Footer|344|Claydol}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* No other Pokémon has the same [[List of Pokémon with unique type combinations|type combination]] as Claydol and its {{p|Baltoy|pre-evolution}}.&lt;br /&gt;
* The symbols on Claydol&#039;s chest and back resemble the Q form of {{p|Unown}}.&lt;br /&gt;
* Claydol has the highest base {{stat|Special Defense}} stat of all {{type|Ground}} Pokémon.&lt;br /&gt;
* Despite being a gender unknown Pokémon, Claydol&#039;s PokéPark Pad entry in [[PokéPark Wii: Pikachu&#039;s Adventure]] refers to it using a masculine pronoun. The same is true for {{p|Baltoy}}.&lt;br /&gt;
===Origin===&lt;br /&gt;
Claydol&#039;s design is similar to the 遮光器土偶 &#039;&#039;{{wp|Dogū|Shakōki-dogū}}&#039;&#039;—a &amp;quot;spaceman&amp;quot; clay figurine from the {{wp|Jōmon period}} of Japanese history.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Claydol may be a combination of &#039;&#039;clay&#039;&#039; and &#039;&#039;idol&#039;&#039; or &#039;&#039;doll&#039;&#039;. It may also involve &#039;&#039;{{wp|dreidel}}&#039;&#039;, paralleling with its pre-evolution {{p|Baltoy}}&#039;s similarity to {{wp|top}}s.&lt;br /&gt;
&lt;br /&gt;
Nendoll may be a combination of 念動 &#039;&#039;nendō&#039;&#039; ({{wp|telekinesis}}), 粘土 &#039;&#039;nendo&#039;&#039; (clay), and &#039;&#039;doll&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Ground|type2=Psychic&lt;br /&gt;
|ja=ネンドール &#039;&#039;Nendoll&#039;&#039;|jameaning=From {{tt|念動 &#039;&#039;nendō&#039;&#039;|telekinesis}}, {{tt|粘土 &#039;&#039;nendo&#039;&#039;|clay}}, and &#039;&#039;doll&#039;&#039;&lt;br /&gt;
|fr=Kaorine|frmeaning=From {{wp|Kaolinite|{{tt|&#039;&#039;kaolin&#039;&#039;|a type of clay}}}} and {{wp|Figurine|&#039;&#039;figurine&#039;&#039;}}&lt;br /&gt;
|es=Claydol|esmeaning=Same as English name&lt;br /&gt;
|de=Lepumentas|demeaning=From &#039;&#039;{{tt|Lehm|clay}}&#039;&#039;, &#039;&#039;{{tt|Puppe|doll}}&#039;&#039;, and {{tt|&#039;&#039;mentis&#039;&#039;|Latin for mind}} or &#039;&#039;mental&#039;&#039;&lt;br /&gt;
|it=Claydol|itmeaning=Same as English name&lt;br /&gt;
|ko=점토도리 &#039;&#039;Zeumtodori&#039;&#039;|komeaning=From {{tt|점토 (粘土) &#039;&#039;jeomto&#039;&#039;|clay}}, &#039;&#039;doll&#039;&#039;, and {{tt|-돌이 &#039;&#039;-dori&#039;&#039;|masculine diminutive suffix}}&lt;br /&gt;
|zh_cmn=念力土偶 &#039;&#039;Niànlìtǔ&#039;ǒu&#039;&#039;|zh_cmnmeaning=From {{tt|念力 &#039;&#039;niànlì&#039;&#039;|psychokinesis}} and 土偶 &#039;&#039;{{wp|Dogū|tǔ&#039;ǒu}}&#039;&#039;&lt;br /&gt;
|zh_yue=念力土偶 &#039;&#039;Nihmlihktóu&#039;ngáuh&#039;&#039;|zh_yuemeaning=From {{tt|念力 &#039;&#039;nihmlihk&#039;&#039;|psychokinesis}} and {{tt|土偶 &#039;&#039;tǔ&#039;ǒu&#039;&#039;|clay figurine}}&lt;br /&gt;
|hi=क्लेडल &#039;&#039;Claydol&#039;&#039;|himeaning=Transcription of English name&lt;br /&gt;
|th=เนนดอลล์ &#039;&#039;Nendon&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Artificial Pokémon]]&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Ground|type2=Psychic}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Ground|prevnum=343|prev=Baltoy|nextnum=345|next=Lileep}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Artificial Pokémon]]&lt;br /&gt;
&lt;br /&gt;
[[de:Lepumentas]]&lt;br /&gt;
[[es:Claydol]]&lt;br /&gt;
[[fr:Kaorine]]&lt;br /&gt;
[[it:Claydol]]&lt;br /&gt;
[[ja:ネンドール]]&lt;br /&gt;
[[zh:念力土偶]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Kleavor_(Pok%C3%A9mon)&amp;diff=3505184</id>
		<title>Kleavor (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Kleavor_(Pok%C3%A9mon)&amp;diff=3505184"/>
		<updated>2022-04-07T06:24:00Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Biology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Bug|type2=Rock}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Bug|type2=Rock|prevnum=899|prev=Wyrdeer|nextnum=901|next=Ursaluna}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Kleavor&lt;br /&gt;
|jname=バサギリ&lt;br /&gt;
|tmname=Basagiri&lt;br /&gt;
|image=900Kleavor.png&lt;br /&gt;
|ndex=900&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Rock&lt;br /&gt;
|category=Axe&lt;br /&gt;
|height-ftin=5&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.8&lt;br /&gt;
|weight-lbs=196.2&lt;br /&gt;
|weight-kg=89.0&lt;br /&gt;
|abilityn=2&lt;br /&gt;
|ability1=Swarm&lt;br /&gt;
|ability2=Sheer Force&lt;br /&gt;
|abilityd=Steadfast&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Bug&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=Unknown&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evat=2&lt;br /&gt;
|expyield=Unknown&lt;br /&gt;
|lv100exp=1000000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Brown&lt;br /&gt;
|catchrate=Unknown&lt;br /&gt;
|body=13&lt;br /&gt;
|pokefordex=kleavor&lt;br /&gt;
|generation=8&lt;br /&gt;
|friendship=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Kleavor&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;バサギリ&#039;&#039;&#039; &#039;&#039;Basagiri&#039;&#039;) is a dual-type {{2t|Bug|Rock}} {{OBP|Pokémon|species}} introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Scyther}} when exposed to a [[Black Augurite]]. It is one of Scyther&#039;s final forms, the other being {{p|Scizor}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Kleavor is an evolution of {{p|Scyther}} caused by [[Black Augurite]]s found exclusively in [[Hisui]]. Kleavor is a {{wp|Mantis|mantis-like}} insect with a craggy {{wp|exoskeleton}} featuring a rock-like composition. Its predominantly beige and white body is adorned with numerous black rocky protrusions, including a ring of angular rocks on each of its shoulders, a mask of rock lining its brows down to its jawline, two sharp toe claws on each foot, and a single black shard of rock atop the crown of its head. The large wings present on Scyther&#039;s back seem to have atrophied into {{wp|Vestigiality|vestigial features}} on Kleavor. Most notably, each of Kleavor&#039;s two spindly front limbs end in large axe-like appendages made of heavy black rock capable of causing severe damage to the hardiest of foes. Kleavor swings these appendages to chop down trees and mark their territory.&amp;lt;ref&amp;gt;[https://legends.pokemon.com/en-us/pokemon/kleavor/ Kleavor | Pokémon Legends: Arceus Official Website]&amp;lt;/ref&amp;gt;&lt;br /&gt;
&lt;br /&gt;
Furthermore, the stones that adorn Kleavor&#039;s body often get chipped during fierce fights; larger chips are a sign that it is experienced in battle. Stone shards that fell off during battle were known to have been collected and used by the settlers of Hisui as crafting tools. However, Kleavor are known to be very hostile, to the point that it is best avoided if ever encountered in the wild.&lt;br /&gt;
&lt;br /&gt;
A special Kleavor is worshiped by the Hisui people as it was among the ten ancient Pokémon blessed by {{p|Arceus}}. In particular, it is one of the [[Noble Pokémon]] who resides in [[Obsidian Fieldlands]] watched by a [[warden]].&lt;br /&gt;
&lt;br /&gt;
Kleavor is the [[Signature move|only known Pokémon]] capable of using the move {{m|Stone Axe}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Kleavor (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Bug|type2=Rock}}&lt;br /&gt;
{{Dex/NA|gen=VIII}}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|reg2=Sinnoh|reg3=Hisui|num3=073}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sword and Shield|Sword, Shield]], [[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, and Shining Pearl]]}}&lt;br /&gt;
{{Dex/Entry1|v=Legends: Arceus|entry=A violent creature that fells towering trees with its crude axes and shields itself with hard stone. If one should chance upon this Pokémon in the wilds, one&#039;s only recourse is to flee.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Bug|type2=Rock}}&lt;br /&gt;
{{Availability/NA|gen=VIII}}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1|v=Legends: Arceus|area=[[Evolve]] [[Scyther]]&amp;lt;br&amp;gt;[[Obsidian Fieldlands]] ([[Mass Outbreak|Massive Mass Outbreak]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
Due to the different way stats are calculated in [[Pokémon Legends: Arceus]], exact minimum and maximum stats are not shown in this table.&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=bug&lt;br /&gt;
|type2=rock&lt;br /&gt;
|HP=     70&lt;br /&gt;
|Attack= 135&lt;br /&gt;
|Defense= 95&lt;br /&gt;
|SpAtk= 45&lt;br /&gt;
|SpDef= 70&lt;br /&gt;
|Speed= 85}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Rock&lt;br /&gt;
|Normal=   50&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=   50&lt;br /&gt;
|Ground=  100&lt;br /&gt;
|Rock=    200&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=   200&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   200&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     100&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/PLA|Kleavor|Bug|Rock|8}}&lt;br /&gt;
{{learnlist/levelPLA|1|10|Quick Attack|Normal|Physical|40|100|20||}}&lt;br /&gt;
{{learnlist/levelPLA|6|15|Silver Wind|Bug|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelPLA|11|20|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/levelPLA|14|24|Double Hit|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/levelPLA|14|24|Stealth Rock|Rock|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelPLA|18|28|Air Slash|Flying|Special|75|95|10||}}&lt;br /&gt;
{{learnlist/levelPLA|25|35|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/levelPLA|29|40|Stone Axe|Rock|Physical|65|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelPLA|34|45|X-Scissor|Bug|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelPLA|43|54|Close Combat|Fighting|Physical|100|100|5||}}&lt;br /&gt;
{{learnlist/levelf/8|Kleavor|Bug|Rock|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Kleavor|Bug|Rock|8}}&lt;br /&gt;
{{learnlist/tutor8|False Swipe|Normal|Physical|40|100|30||}}&lt;br /&gt;
{{learnlist/tutor8|Rock Smash|Fighting|Physical|40|100|20||}}&lt;br /&gt;
{{learnlist/tutor8|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tutor8|Stealth Rock|Rock|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tutor8|Swift|Normal|Special|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tutor8|Ominous Wind|Ghost|Special|60|100|15||}}&lt;br /&gt;
{{learnlist/tutor8|Focus Energy|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tutor8|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tutor8|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tutor8|Psycho Cut|Psychic|Physical|70|100|15||}}&lt;br /&gt;
{{learnlist/tutor8|X-Scissor|Bug|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tutor8|Rock Slide|Rock|Physical|75|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tutor8|Giga Impact|Normal|Physical|120|90|5||}}&lt;br /&gt;
{{learnlist/tutor8|Stone Edge|Rock|Physical|100|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tutor8|Hyper Beam|Normal|Special|120|90|5||}}&lt;br /&gt;
{{learnlist/tutorf/8|Kleavor|Bug|Rock|8}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Side game data===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Rock&lt;br /&gt;
|no1=123&lt;br /&gt;
|name1=Scyther&lt;br /&gt;
|type1-1=Bug&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|evo1={{Bag/s|Black Augurite|LA}}&amp;lt;br&amp;gt;{{color2|000|Black Augurite}}&lt;br /&gt;
|no2=900&lt;br /&gt;
|name2=Kleavor&lt;br /&gt;
|type1-2=Bug&lt;br /&gt;
|type2-2=Rock}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite having different base stats, Kleavor, Scizor, and Scyther all have a base stat total of 500 ({{p|Scyther}} has a higher base {{stat|Speed}}, whereas Kleavor and Scizor have a higher base {{stat|Attack}} and {{stat|Defense}}). As such, Kleavor and Scizor are the only Pokémon to not have their base stat total changed upon evolving.&lt;br /&gt;
* Kleavor is the only [[Noble Pokémon]] fought to not be a [[regional form]].&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Kleavor may be based on a {{wp|Mantis|praying mantis}} with stone axes for forelegs. Due to its coloration, it may be based on a {{wp|dead leaf mantis}} in particular. Its stones appear to be based on {{wp|obsidian}}, a volcanic glass with a deep black color that produces sharp edges when fractured.&lt;br /&gt;
&lt;br /&gt;
It may also be inspired by the idiom 蟷螂の斧 &#039;&#039;tōrō no ono&#039;&#039; (lit. mantis&#039;s axe), a figurative expression that connotes a courageous but doomed resistance​. In Japanese, the alternate name for the mantis is 斧虫 &#039;&#039;onomushi&#039;&#039;, literally meaning &amp;quot;axe bug&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Kleavor seems to be a corruption of &#039;&#039;cleaver&#039;&#039;. It may also be a combination of &#039;&#039;cleaver&#039;&#039; and &#039;&#039;razor&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Basagiri may be a combination of バッサリ &#039;&#039;bassari&#039;&#039; (with a single stroke), ばさら &#039;&#039;basara&#039;&#039; (acting without restraint; a term used during medieval Japan describing the disregard for the higher ranks), a corruption of &#039;&#039;berserker&#039;&#039;, 鉞 &#039;&#039;masakari&#039;&#039; ({{wp|broadaxe}}), and カマキリ &#039;&#039;kamakiri&#039;&#039; (mantis).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Bug|type2=Rock&lt;br /&gt;
|ja=バサギリ &#039;&#039;Basagiri&#039;&#039;|jameaning=From {{tt|バッサリ &#039;&#039;bassari&#039;&#039;|with a single stroke}}, {{tt|ばさら &#039;&#039;basara&#039;&#039;|acting without restraint}}, &#039;&#039;berserker&#039;&#039;, {{tt|鉞 &#039;&#039;masakari&#039;&#039;|broadaxe}}, and {{tt|カマキリ &#039;&#039;kamakiri&#039;&#039;|mantis}}&lt;br /&gt;
|fr=Hachécateur|frmeaning=From &#039;&#039;{{tt|hache|axe}}&#039;&#039; and &#039;&#039;{{tt|sécateur|pruning shears}}&#039;&#039;&lt;br /&gt;
|es=Kleavor|esmeaning=Same as English name&lt;br /&gt;
|de=Axantor|demeaning=From &#039;&#039;{{tt|Axt|axe}}&#039;&#039; and possibly {{tt|螳螂 &#039;&#039;tōrō&#039;&#039;|Japanese for mantis}}&lt;br /&gt;
|it=Kleavor|itmeaning=Same as English name&lt;br /&gt;
|ko=사마자르 &#039;&#039;Samajareu&#039;&#039;|komeaning=From {{tt|사마귀 &#039;&#039;samagwi&#039;&#039;|mantis}} and {{tt|자르다 &#039;&#039;jareuda&#039;&#039;|to cut}}&lt;br /&gt;
|zh_cmn=劈斧螳螂 &#039;&#039;Pīfŭtángláng&#039;&#039;|zh_cmnmeaning=From {{tt|劈 &#039;&#039;pī&#039;&#039;|cleave}}, {{tt|斧 &#039;&#039;fŭ&#039;&#039;|axe}}, and {{tt|螳螂 &#039;&#039;tángláng&#039;&#039;|mantis}}&lt;br /&gt;
|zh_yue=劈斧螳螂 &#039;&#039;Pekfútòhnglòhng&#039;&#039;|zh_yuemeaning=From {{tt|劈 &#039;&#039;pek&#039;&#039;|cleave}}, {{tt|斧 &#039;&#039;fú&#039;&#039;|axe}}, and {{tt|螳螂 &#039;&#039;tòhnglòhng&#039;&#039;|mantis}}&lt;br /&gt;
|ru=Кливор &#039;&#039;Klivor&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Bug|type2=Rock}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Bug|prevnum=899|prev=Wyrdeer|nextnum=901|next=Ursaluna}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Pokémon introduced in Legends: Arceus]]&lt;br /&gt;
&lt;br /&gt;
[[de:Axantor]]&lt;br /&gt;
[[es:Kleavor]]&lt;br /&gt;
[[fr:Hachécateur]]&lt;br /&gt;
[[it:Kleavor]]&lt;br /&gt;
[[ja:バサギリ]]&lt;br /&gt;
[[zh:劈斧螳螂]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Kleavor_(Pok%C3%A9mon)&amp;diff=3505177</id>
		<title>Kleavor (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Kleavor_(Pok%C3%A9mon)&amp;diff=3505177"/>
		<updated>2022-04-07T05:59:11Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Biology */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Bug|type2=Rock}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Bug|type2=Rock|prevnum=899|prev=Wyrdeer|nextnum=901|next=Ursaluna}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Kleavor&lt;br /&gt;
|jname=バサギリ&lt;br /&gt;
|tmname=Basagiri&lt;br /&gt;
|image=900Kleavor.png&lt;br /&gt;
|ndex=900&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Rock&lt;br /&gt;
|category=Axe&lt;br /&gt;
|height-ftin=5&#039;11&amp;quot;&lt;br /&gt;
|height-m=1.8&lt;br /&gt;
|weight-lbs=196.2&lt;br /&gt;
|weight-kg=89.0&lt;br /&gt;
|abilityn=2&lt;br /&gt;
|ability1=Swarm&lt;br /&gt;
|ability2=Sheer Force&lt;br /&gt;
|abilityd=Steadfast&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Bug&lt;br /&gt;
|egggroup2=&lt;br /&gt;
|eggcycles=Unknown&lt;br /&gt;
|evtotal=2&lt;br /&gt;
|evat=2&lt;br /&gt;
|expyield=Unknown&lt;br /&gt;
|lv100exp=1000000&lt;br /&gt;
|gendercode=127&lt;br /&gt;
|color=Brown&lt;br /&gt;
|catchrate=Unknown&lt;br /&gt;
|body=13&lt;br /&gt;
|pokefordex=kleavor&lt;br /&gt;
|generation=8&lt;br /&gt;
|friendship=Unknown&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Kleavor&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;バサギリ&#039;&#039;&#039; &#039;&#039;Basagiri&#039;&#039;) is a dual-type {{2t|Bug|Rock}} {{OBP|Pokémon|species}} introduced in [[Generation VIII]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Scyther}} when exposed to a [[Black Augurite]]. It is one of Scyther&#039;s final forms, the other being {{p|Scizor}}.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Kleavor is an armored bug {{OBP|Pokémon|species}} with a predominantly beige and white body. It has black axe-like appendages at the end of its beige arms, with its shoulders having rocky protrusion around it. Its feet have two sharp toes each and there are three white spikes on its back. Its face has a rock-like formation going around it, similar to a mask, and the crown of its on head is adorned by a single black shard of rock.&lt;br /&gt;
&lt;br /&gt;
Kleavor is an evolution of {{p|Scyther}} caused by [[Black Augurite]]s found exclusively in [[Hisui]]. The large wings present on Scyther&#039;s back seem to have atrophied into {{wp|Vestigiality|vestigial features}} on Kleavor. Furthermore, the stones that adorn its body often get chipped during fierce fights; larger chips are a sign that it is experienced in battle. Stone that falls off of it during battle is used by the people of Hisui as crafting tools. The axe-like appendages on Kleavor&#039;s arms are capable of causing major damage to the hardiest of foes. It also uses its arms to chop down trees and mark territory.&amp;lt;ref&amp;gt;[https://legends.pokemon.com/en-us/pokemon/kleavor/ Kleavor | Pokémon Legends: Arceus Official Website]&amp;lt;/ref&amp;gt; Kleavor are known to be very hostile, to the point one should flee if ever encountered.&lt;br /&gt;
&lt;br /&gt;
A special Kleavor is worshiped by the Hisui people due to it being one of the 10 ancient Pokémon who received a blessing from Arceus. In particular, it is one of the [[Noble Pokémon]] who resides in [[Obsidian Fieldlands]] watched by a [[warden]].&lt;br /&gt;
&lt;br /&gt;
Kleavor is the [[Signature move|only known Pokémon]] capable of using the move {{m|Stone Axe}}.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;!--==In the anime==&lt;br /&gt;
===Major appearances===&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Kleavor (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Bug|type2=Rock}}&lt;br /&gt;
{{Dex/NA|gen=VIII}}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|reg2=Sinnoh|reg3=Hisui|num3=073}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Sword and Shield|Sword, Shield]], [[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond, and Shining Pearl]]}}&lt;br /&gt;
{{Dex/Entry1|v=Legends: Arceus|entry=A violent creature that fells towering trees with its crude axes and shields itself with hard stone. If one should chance upon this Pokémon in the wilds, one&#039;s only recourse is to flee.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Bug|type2=Rock}}&lt;br /&gt;
{{Availability/NA|gen=VIII}}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1|v=Legends: Arceus|area=[[Evolve]] [[Scyther]]&amp;lt;br&amp;gt;[[Obsidian Fieldlands]] ([[Mass Outbreak|Massive Mass Outbreak]])}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
Due to the different way stats are calculated in [[Pokémon Legends: Arceus]], exact minimum and maximum stats are not shown in this table.&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=bug&lt;br /&gt;
|type2=rock&lt;br /&gt;
|HP=     70&lt;br /&gt;
|Attack= 135&lt;br /&gt;
|Defense= 95&lt;br /&gt;
|SpAtk= 45&lt;br /&gt;
|SpDef= 70&lt;br /&gt;
|Speed= 85}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Rock&lt;br /&gt;
|Normal=   50&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=  100&lt;br /&gt;
|Poison=   50&lt;br /&gt;
|Ground=  100&lt;br /&gt;
|Rock=    200&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=   200&lt;br /&gt;
|Fire=    100&lt;br /&gt;
|Water=   200&lt;br /&gt;
|Grass=   100&lt;br /&gt;
|Electric=100&lt;br /&gt;
|Psychic= 100&lt;br /&gt;
|Ice=     100&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=    100&lt;br /&gt;
|Fairy=   100}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
{{learnlist/levelh/PLA|Kleavor|Bug|Rock|8}}&lt;br /&gt;
{{learnlist/levelPLA|1|10|Quick Attack|Normal|Physical|40|100|20||}}&lt;br /&gt;
{{learnlist/levelPLA|6|15|Silver Wind|Bug|Special|60|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelPLA|11|20|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/levelPLA|14|24|Double Hit|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/levelPLA|14|24|Stealth Rock|Rock|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelPLA|18|28|Air Slash|Flying|Special|75|95|10||}}&lt;br /&gt;
{{learnlist/levelPLA|25|35|Swords Dance|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/levelPLA|29|40|Stone Axe|Rock|Physical|65|90|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelPLA|34|45|X-Scissor|Bug|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelPLA|43|54|Close Combat|Fighting|Physical|100|100|5||}}&lt;br /&gt;
{{learnlist/levelf/8|Kleavor|Bug|Rock|8}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
{{learnlist/tutorh/8|Kleavor|Bug|Rock|8}}&lt;br /&gt;
{{learnlist/tutor8|False Swipe|Normal|Physical|40|100|30||}}&lt;br /&gt;
{{learnlist/tutor8|Rock Smash|Fighting|Physical|40|100|20||}}&lt;br /&gt;
{{learnlist/tutor8|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tutor8|Stealth Rock|Rock|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tutor8|Swift|Normal|Special|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tutor8|Ominous Wind|Ghost|Special|60|100|15||}}&lt;br /&gt;
{{learnlist/tutor8|Focus Energy|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tutor8|Calm Mind|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tutor8|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tutor8|Psycho Cut|Psychic|Physical|70|100|15||}}&lt;br /&gt;
{{learnlist/tutor8|X-Scissor|Bug|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tutor8|Rock Slide|Rock|Physical|75|90|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tutor8|Giga Impact|Normal|Physical|120|90|5||}}&lt;br /&gt;
{{learnlist/tutor8|Stone Edge|Rock|Physical|100|80|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tutor8|Hyper Beam|Normal|Special|120|90|5||}}&lt;br /&gt;
{{learnlist/tutorf/8|Kleavor|Bug|Rock|8}}&lt;br /&gt;
&amp;lt;!--&lt;br /&gt;
===Side game data===--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox-2&lt;br /&gt;
|type1=Bug&lt;br /&gt;
|type2=Rock&lt;br /&gt;
|no1=123&lt;br /&gt;
|name1=Scyther&lt;br /&gt;
|type1-1=Bug&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|evo1={{Bag/s|Black Augurite|LA}}&amp;lt;br&amp;gt;{{color2|000|Black Augurite}}&lt;br /&gt;
|no2=900&lt;br /&gt;
|name2=Kleavor&lt;br /&gt;
|type1-2=Bug&lt;br /&gt;
|type2-2=Rock}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Despite having different base stats, Kleavor, Scizor, and Scyther all have a base stat total of 500 ({{p|Scyther}} has a higher base {{stat|Speed}}, whereas Kleavor and Scizor have a higher base {{stat|Attack}} and {{stat|Defense}}). As such, Kleavor and Scizor are the only Pokémon to not have their base stat total changed upon evolving.&lt;br /&gt;
* Kleavor is the only [[Noble Pokémon]] fought to not be a [[regional form]].&lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Kleavor may be based on a {{wp|Mantis|praying mantis}} with stone axes for forelegs. Due to its coloration, it may be based on a {{wp|dead leaf mantis}} in particular. Its stones appear to be based on {{wp|obsidian}}, a volcanic glass with a deep black color that produces sharp edges when fractured.&lt;br /&gt;
&lt;br /&gt;
It may also be inspired by the idiom 蟷螂の斧 &#039;&#039;tōrō no ono&#039;&#039; (lit. mantis&#039;s axe), a figurative expression that connotes a courageous but doomed resistance​. In Japanese, the alternate name for the mantis is 斧虫 &#039;&#039;onomushi&#039;&#039;, literally meaning &amp;quot;axe bug&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Kleavor seems to be a corruption of &#039;&#039;cleaver&#039;&#039;. It may also be a combination of &#039;&#039;cleaver&#039;&#039; and &#039;&#039;razor&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Basagiri may be a combination of バッサリ &#039;&#039;bassari&#039;&#039; (with a single stroke), ばさら &#039;&#039;basara&#039;&#039; (acting without restraint; a term used during medieval Japan describing the disregard for the higher ranks), a corruption of &#039;&#039;berserker&#039;&#039;, 鉞 &#039;&#039;masakari&#039;&#039; ({{wp|broadaxe}}), and カマキリ &#039;&#039;kamakiri&#039;&#039; (mantis).&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Bug|type2=Rock&lt;br /&gt;
|ja=バサギリ &#039;&#039;Basagiri&#039;&#039;|jameaning=From {{tt|バッサリ &#039;&#039;bassari&#039;&#039;|with a single stroke}}, {{tt|ばさら &#039;&#039;basara&#039;&#039;|acting without restraint}}, &#039;&#039;berserker&#039;&#039;, {{tt|鉞 &#039;&#039;masakari&#039;&#039;|broadaxe}}, and {{tt|カマキリ &#039;&#039;kamakiri&#039;&#039;|mantis}}&lt;br /&gt;
|fr=Hachécateur|frmeaning=From &#039;&#039;{{tt|hache|axe}}&#039;&#039; and &#039;&#039;{{tt|sécateur|pruning shears}}&#039;&#039;&lt;br /&gt;
|es=Kleavor|esmeaning=Same as English name&lt;br /&gt;
|de=Axantor|demeaning=From &#039;&#039;{{tt|Axt|axe}}&#039;&#039; and possibly {{tt|螳螂 &#039;&#039;tōrō&#039;&#039;|Japanese for mantis}}&lt;br /&gt;
|it=Kleavor|itmeaning=Same as English name&lt;br /&gt;
|ko=사마자르 &#039;&#039;Samajareu&#039;&#039;|komeaning=From {{tt|사마귀 &#039;&#039;samagwi&#039;&#039;|mantis}} and {{tt|자르다 &#039;&#039;jareuda&#039;&#039;|to cut}}&lt;br /&gt;
|zh_cmn=劈斧螳螂 &#039;&#039;Pīfŭtángláng&#039;&#039;|zh_cmnmeaning=From {{tt|劈 &#039;&#039;pī&#039;&#039;|cleave}}, {{tt|斧 &#039;&#039;fŭ&#039;&#039;|axe}}, and {{tt|螳螂 &#039;&#039;tángláng&#039;&#039;|mantis}}&lt;br /&gt;
|zh_yue=劈斧螳螂 &#039;&#039;Pekfútòhnglòhng&#039;&#039;|zh_yuemeaning=From {{tt|劈 &#039;&#039;pek&#039;&#039;|cleave}}, {{tt|斧 &#039;&#039;fú&#039;&#039;|axe}}, and {{tt|螳螂 &#039;&#039;tòhnglòhng&#039;&#039;|mantis}}&lt;br /&gt;
|ru=Кливор &#039;&#039;Klivor&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{-}}&lt;br /&gt;
{{PokémonPrevNext/Head|type=Bug|type2=Rock}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Bug|prevnum=899|prev=Wyrdeer|nextnum=901|next=Ursaluna}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon with cross-generational evolutions]]&lt;br /&gt;
[[Category:Pokémon introduced in Legends: Arceus]]&lt;br /&gt;
&lt;br /&gt;
[[de:Axantor]]&lt;br /&gt;
[[es:Kleavor]]&lt;br /&gt;
[[fr:Hachécateur]]&lt;br /&gt;
[[it:Kleavor]]&lt;br /&gt;
[[ja:バサギリ]]&lt;br /&gt;
[[zh:劈斧螳螂]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Decidueye_(Pok%C3%A9mon)&amp;diff=3469548</id>
		<title>Decidueye (Pokémon)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Decidueye_(Pok%C3%A9mon)&amp;diff=3469548"/>
		<updated>2022-02-03T02:15:24Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: /* Trivia */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{PokémonPrevNext/Head|type=Grass|type2=Ghost}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Grass|prevnum=723|prev=Dartrix|nextnum=725|next=Litten|roundleft=tl|roundright=tr}}&lt;br /&gt;
{{PokémonPrevNext/Disambig|species=Decidueye}}&lt;br /&gt;
|}&lt;br /&gt;
{{Pokémon Infobox&lt;br /&gt;
|name=Decidueye&lt;br /&gt;
|jname=ジュナイパー&lt;br /&gt;
|jtranslit=Junaipā&lt;br /&gt;
|tmname=Junaiper&lt;br /&gt;
|ndex=724&lt;br /&gt;
|forme=2&lt;br /&gt;
|form1=Decidueye&lt;br /&gt;
|form2=Hisuian Decidueye&lt;br /&gt;
|image2=724Decidueye-Hisui.png&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|form2type1=Grass&lt;br /&gt;
|form2type2=Fighting&lt;br /&gt;
|category=Arrow Quill&lt;br /&gt;
|height-ftin=5&#039;03&amp;quot;&lt;br /&gt;
|height-m=1.6&lt;br /&gt;
|weight-lbs=80.7&lt;br /&gt;
|weight-kg=36.6&lt;br /&gt;
|weight-lbs2=81.4&lt;br /&gt;
|weight-kg2=36.9&lt;br /&gt;
|abilityn=d&lt;br /&gt;
|ability1=Overgrow&lt;br /&gt;
|abilityd=Long Reach&lt;br /&gt;
|egggroupn=1&lt;br /&gt;
|egggroup1=Flying&lt;br /&gt;
|eggcycles=15&lt;br /&gt;
|evtotal=3&lt;br /&gt;
|evat=3&lt;br /&gt;
|expyield=239&lt;br /&gt;
|lv100exp=1,059,860&lt;br /&gt;
|gendercode=31&lt;br /&gt;
|color=Brown&lt;br /&gt;
|catchrate=45&lt;br /&gt;
|body=09&lt;br /&gt;
|pokefordex=decidueye&lt;br /&gt;
|generation=7&lt;br /&gt;
|friendship=70&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Decidueye&#039;&#039;&#039; ([[List of Japanese Pokémon names|Japanese]]: &#039;&#039;&#039;ジュナイパー&#039;&#039;&#039; &#039;&#039;Junaiper&#039;&#039;) is a dual-type {{2t|Grass|Ghost}} {{OBP|Pokémon|species}} introduced in [[Generation VII]].&lt;br /&gt;
&lt;br /&gt;
It [[Evolution|evolves]] from {{p|Dartrix}} starting at [[level]] 34. It is the final form of {{p|Rowlet}}.&lt;br /&gt;
&lt;br /&gt;
In [[Hisui]], Decidueye has a dual-type {{2t|Grass|Fighting}} [[regional form]]. It evolves from Dartrix starting at level 36. It is the final form of Rowlet.&lt;br /&gt;
&lt;br /&gt;
==Biology==&lt;br /&gt;
Decidueye is a tall, avian {{OBP|Pokémon|species}} that resembles an owl. The upper portion of its face is dark green with a thin, orange mask-like marking encircling its eyes. Its eyes are reddish-orange and it has a hooked dark green beak. The feathers covering its wings and back are brown, while the rest of its body is primarily white. The three feathers at the tip of each wing are structured similar to fingers and have lighter tips. The backs of its wings and torso are dotted with many white spots, there are six on each wing. The inside of each wing has a line of upside-down, reddish-orange triangles across the top. It has long legs, feet with two toes facing forward and two backward, and short dark green talons. Its tail consists of three long, green leaves.&lt;br /&gt;
&lt;br /&gt;
A leafy hood covers its head and shoulders, and partially covers its face. The hood is smoothly draped across the shoulders and back, but has uneven edges. Around the head, the hood forms many pointed projections that extend over its face. A single white feather with a red base extends from the top of its hood. In the center of its chest is a reddish-orange X shape formed by dead leaves with two thin green vines extending from it. Pulling on the vines closes the hood further over Decidueye&#039;s face and improves its focus.&lt;br /&gt;
&lt;br /&gt;
While this Pokémon is cool and cautious by nature, it begins to panic if surprised. It can hide from opponents by masking its presence, allowing it to attack unaware foes.&amp;lt;ref&amp;gt;[http://www.pokemon-sunmoon.com/en-us/pokemon/decidueye/ Pokémon Sun and Moon site | Decidueye]&amp;lt;/ref&amp;gt; It takes only a tenth of a second for it to pluck, aim, and fire an arrow quill from its wings. It is not only quick but also accurate, capable of striking targets over half a mile away. Decidueye is the [[signature move|only known Pokémon]] capable of learning the move {{m|Spirit Shackle}} and the corresponding [[Z-Move]] {{m|Sinister Arrow Raid}}.&lt;br /&gt;
&lt;br /&gt;
Compared to Alolan Decidueye, Hisuian Decidueye has a smaller wing area and thicker legs. The plumes around its ankles are longer, and its feet are black with white talons. Its tail feathers are red. Its head and neck covering is also red, with orange and white accents, and together they resemble an &#039;&#039;ayaigasa&#039;&#039;.&amp;lt;ref name=ayaigasa&amp;gt;http://www.kasama.or.jp/english/yabusame/&amp;lt;/ref&amp;gt; Its wings appear to have more layers, and the rachises of its feathers are capable of storing air, allowing it to withstand the extreme cold of the Hisui region. Hisuian Decidueye is the only known Pokémon capable of learning the move {{m|Triple Arrows}}.&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
[[File:Hau Decidueye.png|thumb|250px|Decidueye in the {{pkmn|anime}}]]&lt;br /&gt;
===Major appearances===&lt;br /&gt;
A Decidueye appeared in &#039;&#039;[[SM128|League Offenders and Defenders!]]&#039;&#039;, under the ownership of [[Hau]]. It evolved from his Dartrix sometime prior to the events of the episode. Decidueye has since made further appearances in &#039;&#039;[[Pokémon the Series: Sun &amp;amp; Moon]]&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
===Minor appearances===&lt;br /&gt;
Decidueye debuted in &#039;&#039;[[SM063|Pushing the Fiery Envelope!]]&#039;&#039;, under the ownership of a {{DL|Battle Royal Trainers|Decidueye Trainer|Trainer}} participating in a [[Battle Royal]]. It was eventually defeated by the {{an|Professor Kukui|Masked Royal}}&#039;s {{TP|Professor Kukui|Incineroar}}. It reappeared in &#039;&#039;[[SM081|A Young Royal Flame Ignites!]]&#039;&#039;, taking part in another Battle Royal.&lt;br /&gt;
&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Animedexheader|Alola}}&lt;br /&gt;
{{Animedexbody|SM128|Decidueye|Rotom Pokédex|Decidueye, the Arrow Quill Pokémon. A {{t|Grass}} and {{t|Ghost}} type. Decidueye&#039;s aim is so good that when it fires its arrow quills, it can hit a pebble over a hundred yards away.}}&lt;br /&gt;
{{Animedexfooter/Pokémon|Alola}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Moon Decidueye Adventures.png|thumb|130px|Decidueye in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
{{main|Moon&#039;s Decidueye}}&lt;br /&gt;
{{adv|Moon}}&#039;s {{p|Dartrix}} evolved into a Decidueye in the {{chap|Sun, Moon, Ultra Sun &amp;amp; Ultra Moon}}.&lt;br /&gt;
&lt;br /&gt;
===Pokémon Horizon===&lt;br /&gt;
[[Mana]]&#039;s Rowlet eventually evolved into a Decidueye prior to &#039;&#039;[[HOR08|The Legend Revelead]]&#039;&#039;.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the TCG==&lt;br /&gt;
{{main|Decidueye (TCG)}}&lt;br /&gt;
&lt;br /&gt;
==Other appearances==&lt;br /&gt;
[[File:Pokkén Decidueye.png|150px|thumb|Decidueye in Pokkén Tournament]]&lt;br /&gt;
===[[Pokkén Tournament|Pokkén Tournament DX]]===&lt;br /&gt;
Decidueye is a playable character in the Nintendo Switch version of Pokkén Tournament.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Game data==&lt;br /&gt;
===Pokédex entries===&lt;br /&gt;
{{Dex/Header|type=Grass|type2=Ghost}}&lt;br /&gt;
{{Dex/NA|gen=VII}}&lt;br /&gt;
{{Dex/Gen/2|gen=VII|reg1=Alola|num1=003|reg2=Kanto}}&lt;br /&gt;
{{Dex/NE|[[Pokémon: Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!|Let&#039;s Go, Pikachu! and Let&#039;s Go, Eevee!]]‎}}&lt;br /&gt;
{{Dex/Entry1|v=Sun|entry=It fires arrow quills from its wings with such precision, they can pierce a pebble at distances over a hundred yards.}}&lt;br /&gt;
{{Dex/Entry1|v=Moon|entry=Although basically cool and cautious, when it&#039;s caught by surprise, it&#039;s seized by panic.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Sun|entry=It nocks its arrow quills and shoots them at opponents. When it simply can&#039;t afford to miss, it tugs the vine on its head to improve its focus.}}&lt;br /&gt;
{{Dex/Entry1|v=Ultra Moon|entry=Decidueye can nock and fire an arrow at an enemy in a tenth of a second, so its battles are decided in the blink of an eye.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Gen/3|gen=VIII|reg1=Galar|reg2=Sinnoh|reg3=Hisui|num3=003}}&lt;br /&gt;
{{Dex/NE|[[Pokémon Brilliant Diamond and Shining Pearl|Brilliant Diamond and Shining Pearl]]}}&lt;br /&gt;
{{Dex/Entry1|v=Sword|entry=As if wielding a bow, it launches the arrow quills hidden among the feathers of its wings. Decidueye&#039;s shots never miss.{{tt|*|Pokédex entry only found in Pokémon HOME}}}}&lt;br /&gt;
{{Dex/Entry1|v=Shield|entry=In a tenth of a second, it can nock and fire an arrow quill, piercing an opponent&#039;s weak point before they notice what&#039;s happening.{{tt|*|Pokédex entry only found in Pokémon HOME}}}}&lt;br /&gt;
{{Dex/Form|Hisuian Decidueye}}&lt;br /&gt;
{{Dex/Entry1|v=Legends: Arceus|entry=The air stored inside the rachises of Decidueye&#039;s feathers insulates the Pokémon against Hisui&#039;s extreme cold. This is firm proof that evolution can be influenced by environment.}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Dex/Footer}}&lt;br /&gt;
&lt;br /&gt;
===Game locations===&lt;br /&gt;
{{Availability/Header|type=Grass|type2=Ghost}}&lt;br /&gt;
{{Availability/NA|gen=VII}}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry2|v=Sun|v2=Moon|area=[[Evolution|Evolve]] {{p|Dartrix}}}}&lt;br /&gt;
{{Availability/Entry2|v=Ultra Sun|v2=Ultra Moon|area=[[Evolution|Evolve]] {{p|Dartrix}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Let&#039;s Go Pikachu|v2=Let&#039;s Go Eevee|area=Unobtainable}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Gen|gen=VIII}}&lt;br /&gt;
{{Availability/Entry2/None|v=Sword|v2=Shield|area=[[Pokémon HOME]]&amp;lt;br&amp;gt;[[Trade]]&amp;lt;sup&amp;gt;Version 1.3.0+&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
{{Availability/Entry1|v=Expansion Pass|color={{galar color}}|link=Pokémon Sword and Shield Expansion Pass|area=[[Evolution|Evolve]] {{p|Dartrix}}}}&lt;br /&gt;
{{Availability/Entry2/None|v=Brilliant Diamond|v2=Shining Pearl|area=Unobtainable}}&lt;br /&gt;
{{Availability/Entry1|v=Legends: Arceus|area=[[Evolution|Evolve]] {{p|Dartrix}}, [[Space-Time Distortions]] in [[Coronet Highlands]] (Obtainable only after beating the main story)}}&lt;br /&gt;
&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In side games====&lt;br /&gt;
{{Availability/Header|type=Grass|type2=Ghost}}&lt;br /&gt;
{{Availability/Gen|gen=VII}}&lt;br /&gt;
{{Availability/Entry1|1|v=Rumble Rush|color={{fire color}}|area=[[Rowlet Sea]], [[Buzzwole Sea]], [[Rowlet Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;, [[Buzzwole Sea]]&amp;lt;sup&amp;gt;Final&amp;lt;/sup&amp;gt;}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Cross}}&lt;br /&gt;
{{Availability/Entry1|1|v=Shuffle|color={{beauty color}}|area=Event: &#039;&#039;[[Escalation Battle|Take on Escalation Battles]]&#039;&#039;}}&lt;br /&gt;
{{Availability/Entry1|1|v=Masters EX|color={{orange color}}|area=[[Evolution|Evolve]] {{mas|Selene}}&#039;s {{p|Dartrix}}}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
{{Availability/Footer}}&lt;br /&gt;
&lt;br /&gt;
====In-game events====&lt;br /&gt;
{{eventAvail/h|Region|type=Grass|type2=Ghost|lochide=yes}}&lt;br /&gt;
{{eventAvail|{{gameabbrev7|SMUSUM}}|Hidden Ability Pokémon Bank Decidueye|Japanese, American, PAL, and Korean|hide|50|March 8 to October 31, 2018|link=List of game-based Pokémon distributions (Generation VII)#Decidueye}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Held items===&lt;br /&gt;
===Stats===&lt;br /&gt;
====Base stats====&lt;br /&gt;
====Decidueye====&lt;br /&gt;
{{Stats&lt;br /&gt;
|type=Grass&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|HP=78&lt;br /&gt;
|Attack=107&lt;br /&gt;
|Defense=75&lt;br /&gt;
|SpAtk=100&lt;br /&gt;
|SpDef=100&lt;br /&gt;
|Speed=70&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hisuian Decidueye====&lt;br /&gt;
{{BaseStats&lt;br /&gt;
|type=Grass&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|HP=     88&lt;br /&gt;
|Attack= 112&lt;br /&gt;
|Defense= 80&lt;br /&gt;
|SpAtk= 95&lt;br /&gt;
|SpDef= 95&lt;br /&gt;
|Speed= 60}}&lt;br /&gt;
&lt;br /&gt;
===Type effectiveness===&lt;br /&gt;
====Decidueye====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Ghost&lt;br /&gt;
|Normal=0&lt;br /&gt;
|Fighting=0&lt;br /&gt;
|Flying=200&lt;br /&gt;
|Poison=100&lt;br /&gt;
|Ground=50&lt;br /&gt;
|Rock=100&lt;br /&gt;
|Bug=100&lt;br /&gt;
|Ghost=200&lt;br /&gt;
|Steel=100&lt;br /&gt;
|Fire=200&lt;br /&gt;
|Water=50&lt;br /&gt;
|Grass=50&lt;br /&gt;
|Electric=50&lt;br /&gt;
|Psychic=100&lt;br /&gt;
|Ice=200&lt;br /&gt;
|Dragon=100&lt;br /&gt;
|Dark=200&lt;br /&gt;
|Fairy=100&lt;br /&gt;
|notes=yes&lt;br /&gt;
|ghost=yes&lt;br /&gt;
|newnormal=1&lt;br /&gt;
|newfighting=1&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
====Hisuian Decidueye====&lt;br /&gt;
{{TypeEffectiveness&lt;br /&gt;
|type1=Grass&lt;br /&gt;
|type2=Fighting&lt;br /&gt;
|Normal=  100&lt;br /&gt;
|Fighting=100&lt;br /&gt;
|Flying=  400&lt;br /&gt;
|Poison=  200&lt;br /&gt;
|Ground=   50&lt;br /&gt;
|Rock=     50&lt;br /&gt;
|Bug=     100&lt;br /&gt;
|Ghost=   100&lt;br /&gt;
|Steel=   100&lt;br /&gt;
|Fire=    200&lt;br /&gt;
|Water=    50&lt;br /&gt;
|Grass=    50&lt;br /&gt;
|Electric= 50&lt;br /&gt;
|Psychic= 200&lt;br /&gt;
|Ice=     200&lt;br /&gt;
|Dragon=  100&lt;br /&gt;
|Dark=     50&lt;br /&gt;
|Fairy=   200&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
===Learnset===&lt;br /&gt;
Decidueye is available in {{pkmn|Sword and Shield}}, while Hisuian Decidueye is available in [[Pokémon Legends: Arceus]].&lt;br /&gt;
&lt;br /&gt;
====By [[Level|leveling up]]====&lt;br /&gt;
=====Decidueye=====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/levelh/8|Decidueye|Grass|Ghost|7}}&lt;br /&gt;
{{learnlist/level8|1|Spirit Shackle|Ghost|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Phantom Force|Ghost|Physical|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Leaf Storm|Grass|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/level8|1|Spite|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/level8|1|Tackle|Normal|Physical|40|100|35}}&lt;br /&gt;
{{learnlist/level8|1|Growl|Normal|Status|—|100|40}}&lt;br /&gt;
{{learnlist/level8|1|Leafage|Grass|Physical|40|100|40||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|1|Astonish|Ghost|Physical|30|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|{{tt|Evo.|Learned upon evolving}}|Spirit Shackle|Ghost|Physical|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|9|Peck|Flying|Physical|35|100|35}}&lt;br /&gt;
{{learnlist/level8|12|Shadow Sneak|Ghost|Physical|40|100|30||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|15|Razor Leaf|Grass|Physical|55|95|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|20|Synthesis|Grass|Status|—|—|5}}&lt;br /&gt;
{{learnlist/level8|25|Pluck|Flying|Physical|60|100|20}}&lt;br /&gt;
{{learnlist/level8|30|Nasty Plot|Dark|Status|—|—|20}}&lt;br /&gt;
{{learnlist/level8|37|Sucker Punch|Dark|Physical|70|100|5}}&lt;br /&gt;
{{learnlist/level8|44|Leaf Blade|Grass|Physical|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/level8|51|Feather Dance|Flying|Status|—|100|15}}&lt;br /&gt;
{{learnlist/level8|58|Brave Bird|Flying|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/levelf/8|Decidueye|Grass|Ghost|7}}&lt;br /&gt;
&lt;br /&gt;
=====Hisuian Decidueye=====&lt;br /&gt;
{{gameabbrev8|LA}}&lt;br /&gt;
{{learnlist/levelh/PLA|Decidueye|Grass|Fighting|7}}&lt;br /&gt;
{{learnlist/levelPLA|1|10|Gust|Flying|Special|40|100|25||}}&lt;br /&gt;
{{learnlist/levelPLA|{{tt|Evo.|Learned upon evolving}}|15|Rock Smash|Fighting|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelPLA|6|15|Leafage|Grass|Physical|40|100|25||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelPLA|11|20|Roost|Flying|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/levelPLA|18|28|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/levelPLA|21|31|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelPLA|25|35|Air Slash|Flying|Special|75|95|10||}}&lt;br /&gt;
{{learnlist/levelPLA|30|41|Aura Sphere|Fighting|Special|80|&amp;amp;mdash;|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelPLA|34|45|Leaf Blade|Grass|Physical|85|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelPLA|34|45|Triple Arrows|Fighting|Physical|50|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelPLA|40|51|Brave Bird|Flying|Physical|100|100|5||}}&lt;br /&gt;
{{learnlist/levelPLA|43|54|Leaf Storm|Grass|Special|110|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/levelf/8|Decidueye|Grass|Fighting|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[TM]]/[[TR]]====&lt;br /&gt;
{{learnlist/tmh/8|Decidueye|Grass|Ghost|7}}&lt;br /&gt;
{{learnlist/tm8|TM08|Hyper Beam|Normal|Special|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM09|Giga Impact|Normal|Physical|150|90|5}}&lt;br /&gt;
{{learnlist/tm8|TM11|Solar Beam|Grass|Special|120|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM12|Solar Blade|Grass|Physical|125|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM17|Light Screen|Psychic|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tm8|TM19|Safeguard|Normal|Status|—|—|25}}&lt;br /&gt;
{{learnlist/tm8|TM21|Rest|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM24|Snore|Normal|Special|50|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM25|Protect|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM28|Giga Drain|Grass|Special|75|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM30|Steel Wing|Steel|Physical|70|90|25}}&lt;br /&gt;
{{learnlist/tm8|TM31|Attract|Normal|Status|—|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM34|Sunny Day|Fire|Status|—|—|5}}&lt;br /&gt;
{{learnlist/tm8|TM39|Facade|Normal|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM40|Swift|Normal|Special|60|—|20}}&lt;br /&gt;
{{learnlist/tm8|TM44|Imprison|Psychic|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tm8|TM56|U-turn|Bug|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM65|Shadow Claw|Ghost|Physical|70|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM69|Psycho Cut|Psychic|Physical|70|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM75|Low Sweep|Fighting|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/tm8|TM76|Round|Normal|Special|60|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM77|Hex|Ghost|Special|65|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM78|Acrobatics|Flying|Physical|55|100|15}}&lt;br /&gt;
{{learnlist/tm8|TM86|Phantom Force|Ghost|Physical|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tm8|TM94|False Swipe|Normal|Physical|40|100|40}}&lt;br /&gt;
{{learnlist/tm8|TM95|Air Slash|Flying|Special|75|95|15}}&lt;br /&gt;
{{learnlist/tr|TR00|Swords Dance|Normal|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR20|Substitute|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR26|Endure|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR27|Sleep Talk|Normal|Status|—|—|10}}&lt;br /&gt;
{{learnlist/tr|TR29|Baton Pass|Normal|Status|—|—|40}}&lt;br /&gt;
{{learnlist/tr|TR33|Shadow Ball|Ghost|Special|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR50|Leaf Blade|Grass|Physical|90|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR59|Seed Bomb|Grass|Physical|80|100|15||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR65|Energy Ball|Grass|Special|90|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR66|Brave Bird|Flying|Physical|120|100|15}}&lt;br /&gt;
{{learnlist/tr|TR68|Nasty Plot|Dark|Status|—|—|20}}&lt;br /&gt;
{{learnlist/tr|TR71|Leaf Storm|Grass|Special|130|90|5||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR77|Grass Knot|Grass|Special|—|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tr|TR85|Work Up|Normal|Status|—|—|30}}&lt;br /&gt;
{{learnlist/tr|TR89|Hurricane|Flying|Special|110|70|10}}&lt;br /&gt;
{{learnlist/tmf/8|Decidueye|Grass|Ghost|7}}&lt;br /&gt;
&lt;br /&gt;
====By {{pkmn|breeding}}====&lt;br /&gt;
{{learnlist/breedh/8|Decidueye|Grass|Ghost|7}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|041|Zubat}}{{MSP|042|Golbat}}{{MSP|169|Crobat}}{{MSP|177|Natu}}{{MSP|178|Xatu}}|Confuse Ray|Ghost|Status|—|100|10}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|083G|Farfetch&#039;d}}{{MSP|865|Sirfetch&#039;d}}{{MSP|627|Rufflet}}{{MSP|628|Braviary}}|Defog|Flying|Status|—|—|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|714|Noibat}}{{MSP|715|Noivern}}|Double Team|Normal|Status|—|—|15}}&lt;br /&gt;
{{learnlist/breed8|{{MSP|083|Farfetch&#039;d}}{{MSP|083G|Farfetch&#039;d}}{{MSP|865|Sirfetch&#039;d}}|Knock Off|Dark|Physical|65|100|20}}&lt;br /&gt;
{{learnlist/breedf/8|Decidueye|Grass|Ghost|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[Move Tutor|tutoring]]====&lt;br /&gt;
=====Decidueye=====&lt;br /&gt;
{{gameabbrev8|SwSh}}&lt;br /&gt;
{{learnlist/tutorh/8|Decidueye|Grass|Ghost|7}}&lt;br /&gt;
{{learnlist/tutor8|Dual Wingbeat|Flying|Physical|40|90|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Frenzy Plant|Grass|Special|150|90|5||&#039;&#039;&#039;|yes|no}}&lt;br /&gt;
{{learnlist/tutor8|Grass Pledge|Grass|Special|80|100|10||&#039;&#039;&#039;|yes|no}}&lt;br /&gt;
{{learnlist/tutor8|Grassy Glide|Grass|Physical|70|100|20||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Poltergeist|Ghost|Physical|110|90|5||&#039;&#039;&#039;|no|yes}}&lt;br /&gt;
{{learnlist/tutor8|Skitter Smack|Bug|Physical|70|90|10|||no|yes}}&lt;br /&gt;
{{learnlist/tutorf/8|Decidueye|Grass|Ghost|7}}&lt;br /&gt;
&lt;br /&gt;
=====Hisuian Decidueye=====&lt;br /&gt;
{{gameabbrev8|LA}}&lt;br /&gt;
{{learnlist/tutorh/8|Decidueye|Grass|Fighting|7}}&lt;br /&gt;
{{learnlist/tutor8|False Swipe|Normal|Physical|40|100|30||}}&lt;br /&gt;
{{learnlist/tutor8|Rock Smash|Fighting|Physical|40|100|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tutor8|Spikes|Ground|Physical|40|100|20||}}&lt;br /&gt;
{{learnlist/tutor8|Aerial Ace|Flying|Physical|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tutor8|Swift|Normal|Special|60|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tutor8|Magical Leaf|Grass|Special|60|&amp;amp;mdash;|20||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tutor8|Focus Energy|Normal|Status|&amp;amp;mdash;|&amp;amp;mdash;|20||}}&lt;br /&gt;
{{learnlist/tutor8|Bulk Up|Fighting|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tutor8|Rest|Psychic|Status|&amp;amp;mdash;|&amp;amp;mdash;|10||}}&lt;br /&gt;
{{learnlist/tutor8|Psycho Cut|Psychic|Physical|70|100|15||}}&lt;br /&gt;
{{learnlist/tutor8|Shadow Claw|Ghost|Physical|70|100|15||}}&lt;br /&gt;
{{learnlist/tutor8|Energy Ball|Grass|Special|80|100|10||&#039;&#039;&#039;}}&lt;br /&gt;
{{learnlist/tutor8|Giga Impact|Normal|Physical|120|90|5||}}&lt;br /&gt;
{{learnlist/tutor8|Hyper Beam|Normal|Special|120|90|5||}}&lt;br /&gt;
{{learnlist/tutorf/8|Decidueye|Grass|Fighting|7}}&lt;br /&gt;
&lt;br /&gt;
====By a prior [[evolution]]====&lt;br /&gt;
{{Learnlist/prevoh/8|Decidueye|Grass|Ghost|7}}&lt;br /&gt;
{{Learnlist/prevo8null}}&lt;br /&gt;
{{Learnlist/prevof/8|Decidueye|Grass|Ghost|7}}&lt;br /&gt;
&lt;br /&gt;
====By [[transfer]] from another generation====&lt;br /&gt;
{{learnlist/prevgenh/8|Decidueye|Grass|Ghost|7}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Confide|Normal|Status|—|—|20|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Covet|Normal|Physical|60|100|25|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Curse|Ghost|Status|—|—|10|VII=yes&amp;lt;!--breed--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Echoed Voice|Normal|Special|40|100|15|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Foresight|Normal|Status|—|—|40|VII=yes&amp;lt;!--level--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Frustration|Normal|Physical|—|100|20|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Fury Attack|Normal|Physical|15|85|20|VII=yes&amp;lt;!--level--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Haze|Ice|Status|—|—|30|VII=yes&amp;lt;!--breed--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Hidden Power|Normal|Special|60|100|15|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Laser Focus|Normal|Status|—|—|30|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Nature Power|Normal|Status|—|—|20|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Ominous Wind|Ghost|Special|60|100|5||&#039;&#039;&#039;|VII=yes&amp;lt;!--level,breed--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Return|Normal|Physical|—|100|20|VII=yes&amp;lt;!--TM--&amp;gt;|x=yes}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Roost|Flying|Status|—|—|10|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Sky Attack|Flying|Physical|140|90|5|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Smack Down|Rock|Physical|50|100|15|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Swagger|Normal|Status|—|85|15|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Tailwind|Flying|Status|—|—|15|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Toxic|Poison|Status|—|90|10|VII=yes&amp;lt;!--TM--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgen8|Decidueye|7|Worry Seed|Grass|Status|—|100|10|VII=yes&amp;lt;!--tutor--&amp;gt;}}&lt;br /&gt;
{{learnlist/prevgenf/8|Decidueye|Grass|Ghost|7}}&lt;br /&gt;
&lt;br /&gt;
===Side game data===&lt;br /&gt;
{{Spindata/Head|type=Grass|type2=Ghost}}&lt;br /&gt;
{{Spindata/Shuffle|col=6|type=Grass|ndex=724|num=709&lt;br /&gt;
|min=70&lt;br /&gt;
|max=125&lt;br /&gt;
|raisemaxlevel=10&lt;br /&gt;
|skill=Super Arrow&lt;br /&gt;
|skilldesc=Rarely deals a ton of damage when you make a match of four.&lt;br /&gt;
}}&lt;br /&gt;
|-&lt;br /&gt;
{{Spindata/RumbleRush|col=6|type=Grass|ndex=724&lt;br /&gt;
|walk=1.4&lt;br /&gt;
|hp=55&lt;br /&gt;
|attack=80&lt;br /&gt;
|defense=57&lt;br /&gt;
|speed=60&lt;br /&gt;
}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Evolution===&lt;br /&gt;
{{Evobox&lt;br /&gt;
|family=Normal&lt;br /&gt;
|sprite1=722Rowlet&lt;br /&gt;
|name1=Rowlet&lt;br /&gt;
|type1-1=Grass&lt;br /&gt;
|type2-1=Flying&lt;br /&gt;
|evotype1=Level&lt;br /&gt;
|level1=17&lt;br /&gt;
|sprite2=723Dartrix&lt;br /&gt;
|name2=Dartrix&lt;br /&gt;
|type1-2=Grass&lt;br /&gt;
|type2-2=Flying&lt;br /&gt;
|evotype2=Level&lt;br /&gt;
|level2=34&lt;br /&gt;
|gender2=Outside of {{color2|000|Hisui}}&lt;br /&gt;
|sprite3=724Decidueye&lt;br /&gt;
|name3=Decidueye&lt;br /&gt;
|type1-3=Grass&lt;br /&gt;
|type2-3=Ghost&lt;br /&gt;
|evotype2a=Level&lt;br /&gt;
|level2a=36&lt;br /&gt;
|gender2a=In {{color2|000|Hisui}}&lt;br /&gt;
|form3a=Hisuian Form&lt;br /&gt;
|sprite3a=724Decidueye-Hisui&lt;br /&gt;
|name3a=Decidueye&lt;br /&gt;
|type1-3a=Grass&lt;br /&gt;
|type2-3a=Fighting}}&lt;br /&gt;
&lt;br /&gt;
===Sprites===&lt;br /&gt;
{{Spritebox/Header|type=Grass|type2=Ghost}}&lt;br /&gt;
{{Spritebox/NA|gen=VII}}&lt;br /&gt;
{{Spritebox/7|ndex=724}}&lt;br /&gt;
{{Spritebox/8|ndex=724}}&lt;br /&gt;
{{Spritebox/Footer|724|Decidueye}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Official confidential art featuring Decidueye, {{p|Incineroar}}, {{p|Primarina}}, and [[Mallow]] was leaked on the Internet on June 4, 2016. This leak happened 145 days before these Pokémon were officially revealed on October 27, 2016.&amp;lt;ref name=&amp;quot;leakedart&amp;quot;&amp;gt;[http://66.media.tumblr.com/0250e03bd66ab9ca99dc62e78ecf5d7b/tumblr_o8adnyxaSF1qhkgqso1_540.jpg Official confidential art of Decidueye, Incineroar, and Primarina | Game Freak]&amp;lt;/ref&amp;gt; From the leaked material it is known that Decidueye&#039;s code name was &amp;quot;フクロウ 3&amp;quot;, or &amp;quot;Owl 3&amp;quot; during development.&lt;br /&gt;
* Decidueye was originally considered for [[Super Smash Bros. Ultimate]], but director [[Masahiro Sakurai]] decided to go with {{OBP|Incineroar|Super Smash Bros.}} instead.&amp;lt;ref&amp;gt;https://twitter.com/PushDustIn/status/1087124581867958273&amp;lt;/ref&amp;gt;&lt;br /&gt;
* Decidueye is the only non-Mega-Evolved starter Pokémon that has its secondary type changed.&lt;br /&gt;
* Decidueye and its pre-evolutions are the only {{type|Grass}} Pokémon in the {{egg3|Flying}}.&lt;br /&gt;
* Decidueye is the only Pokémon introduced in [[Generation VII]] to have a [[regional form]]. &lt;br /&gt;
&lt;br /&gt;
===Origin===&lt;br /&gt;
Decidueye is based on an {{wp|owl}}.&amp;lt;ref name=leakedart/&amp;gt; It is most similar to the {{wp|pueo|pueo owl}} in particular, which is a common physical form of the {{wp|aumakua}}, ancestral spirits in Hawaiian culture. This may account for its Ghost typing. Additionally, it has some traits similar to the {{wp|common barn owl}} &amp;amp;ndash; which in some territories is also known as the &amp;quot;ghost owl&amp;quot; &amp;amp;ndash; and the extinct {{wp|stilt-owl}}. In general, an association between the supernatural and owls was once a {{wp|owl#symbolism and mythology|very common}} motif, as they were seen as both bearers of death and disturbed spirits throughout history. Decidueye also shares elements with an {{wp|archery|archer}} and common depictions of the English folk hero {{wp|Robin Hood}}.&lt;br /&gt;
&lt;br /&gt;
Hisuian Decidueye&#039;s earthy coloring and comparatively shorter wings seem to draw inspiration from primarily ground-dwelling {{wp|burrowing owl}}s. Its hat-like crown of feathers resembles a {{wp|kasa}}, or traditional Japanese brimmed hats, perhaps the &#039;&#039;jingasa&#039;&#039; specifically worn by samurai and {{wp|ashigaru}} foot soldiers. It may also be inspired by {{wp|Cikap-kamuy}}, the {{wp|Ainu people|Ainu}} god of owls and the land.&lt;br /&gt;
&lt;br /&gt;
====Name origin====&lt;br /&gt;
Decidueye may be a combination of &#039;&#039;{{wp|deciduous}}&#039;&#039;, &#039;&#039;duel&#039;&#039;, and &#039;&#039;deadeye&#039;&#039; or &#039;&#039;{{wp|Bullseye (target)|bullseye}}&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
Junaiper may be a combination of 樹 &#039;&#039;ju&#039;&#039; (tree), &#039;&#039;{{wp|juniper}}&#039;&#039;, and &#039;&#039;sniper&#039;&#039;.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Other languages|type=Grass|type2=Ghost&lt;br /&gt;
|ja=ジュナイパー &#039;&#039;Junaiper&#039;&#039;|jameaning=From {{tt|樹 &#039;&#039;ju&#039;&#039;|tree}}, &#039;&#039;{{wp|juniper}}&#039;&#039;, and &#039;&#039;sniper&#039;&#039;&lt;br /&gt;
|fr=Archéduc|frmeaning=From &#039;&#039;archer&#039;&#039;, {{tt|&#039;&#039;duc&#039;&#039;|from certain owls such as Hibou moyen-duc (long-eared owl)}}, and {{tt|&#039;&#039;archiduc&#039;&#039;|archduke}}&lt;br /&gt;
|es=Decidueye|esmeaning=Same as English name&lt;br /&gt;
|de=Silvarro|demeaning=From {{tt|&#039;&#039;silva&#039;&#039;|Latin for forest}} and &#039;&#039;arrow&#039;&#039;&lt;br /&gt;
|it=Decidueye|itmeaning=Same as English name&lt;br /&gt;
|ko=모크나이퍼 &#039;&#039;Mokniper&#039;&#039;|komeaning=From {{tt|목 (木) &#039;&#039;mok&#039;&#039;|wood}}, &#039;&#039;juniper&#039;&#039;, and &#039;&#039;sniper&#039;&#039;&lt;br /&gt;
|zh_cmn=狙射樹梟 / 狙射树枭 &#039;&#039;Jūshèshùxiāo&#039;&#039;|zh_cmnmeaning=From {{tt|狙射 &#039;&#039;jūshè&#039;&#039;|snipe}}, {{tt|樹 / 树 &#039;&#039;shù&#039;&#039;|tree}}, {{tt|梟 / 枭 &#039;&#039;xiāo&#039;&#039;|owl}}&lt;br /&gt;
|zh_yue=狙射樹梟 &#039;&#039;Jēuiyehsyuhhīu&#039;&#039;|zh_yuemeaning=From {{tt|狙射 &#039;&#039;jēuiyeh&#039;&#039;|snipe}}, {{tt|樹 &#039;&#039;syuh&#039;&#039;|tree}}, {{tt|梟 &#039;&#039;hīu&#039;&#039;|owl}}&lt;br /&gt;
|ru=Десиджуай &#039;&#039;Desidzhuay&#039;&#039;|rumeaning=Transcription of English name&lt;br /&gt;
|th=จูไนเปอร์ &#039;&#039;Chunaipoe&#039;&#039;|thmeaning=Transcription of Japanese name&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
* [[Moon&#039;s Decidueye]]&lt;br /&gt;
* [[Starter Pokémon]]&lt;br /&gt;
* [[Regional form]]&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==External links==&lt;br /&gt;
{{PokémonPrevNext/Head|type=Grass|type2=Ghost}}&lt;br /&gt;
{{PokémonPrevNext/Pokémon|type=Grass|prevnum=723|prev=Dartrix|nextnum=725|next=Litten}}&lt;br /&gt;
|}&lt;br /&gt;
{{Project Pokédex notice}}&lt;br /&gt;
&lt;br /&gt;
[[de:Silvarro]]&lt;br /&gt;
[[es:Decidueye]]&lt;br /&gt;
[[fr:Archéduc]]&lt;br /&gt;
[[it:Decidueye]]&lt;br /&gt;
[[ja:ジュナイパー]]&lt;br /&gt;
[[zh:狙射树枭]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Plate&amp;diff=3467308</id>
		<title>Plate</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Plate&amp;diff=3467308"/>
		<updated>2022-01-31T14:22:07Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|items in [[Pokémon Duel]]|Pokémon Duel#Plates|Pokémon Duel → Plates}}&lt;br /&gt;
[[File:Arceus Plates anime.png|thumb|230px|Plates in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;]]&lt;br /&gt;
A &#039;&#039;&#039;Plate&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;プレート&#039;&#039;&#039; &#039;&#039;Plate&#039;&#039;) is a type of [[item]] introduced in [[Generation IV]]. There is one Plate for each [[type]] (except {{t|???}}, though a corresponding Arceus form exists as an error handler). They boost the power of the holder&#039;s moves of the corresponding [[type]], and change {{p|Arceus}} and its [[signature move]] {{m|Judgment}} to that type.&lt;br /&gt;
&lt;br /&gt;
There are 16 Plates in Generations IV and V, and 17 Plates from [[Generation VI]] onward with the introduction of the {{t|Fairy}} type and the corresponding [[Pixie Plate]]. [[Pokémon Legends: Arceus]] introduces a Plate for the {{type|Normal}}, the [[Blank Plate]], as well as the [[Legend Plate]] which allows Arceus to change into multiple different types at will.&lt;br /&gt;
&lt;br /&gt;
In {{3v2|Diamond|Pearl|Platinum}}, the 16 Plates are spread far and wide across [[Sinnoh]], and an additional copy of each Plate can also be dug up in [[the Underground]]. In {{2v2|HeartGold|SoulSilver}}, the captain of the [[S.S. Aqua]] will give one away in index number order each day after the player has all 16 Badges. In {{game|Black and White|s}}, two of the Plates are given to the player by a treasure hunter in a house in {{rt|13|Unova}}. The treasure hunter will mention that he found the Plates in the [[Abyssal Ruins]], where the player can find the rest of the Plates.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Legends: Arceus]], [[held item]]s do not exist as in-battle items in the game; instead Plates appear as [[Key Item]]s and must be selected to change Arceus into the Plate&#039;s corresponding type.&lt;br /&gt;
&lt;br /&gt;
==List of Plates==&lt;br /&gt;
{| class=&amp;quot;roundtable sortable&amp;quot; style=&amp;quot;background: #{{items color light}}; border:3px solid #{{items color dark}}&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | &lt;br /&gt;
! Name&lt;br /&gt;
! Debut&amp;lt;br&amp;gt;Gen.&lt;br /&gt;
! Corresponding&amp;lt;br&amp;gt;move type&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Blank Plate}}&lt;br /&gt;
| [[Blank Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen VIII color light}}; border: 1px solid #{{Gen VIII color dark}}; text-align: center&amp;quot; data-sort-value=8 | &#039;&#039;&#039;VIII&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Draco Plate}}&lt;br /&gt;
| [[Draco Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Dread Plate}}&lt;br /&gt;
| [[Dread Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Earth Plate}}&lt;br /&gt;
| [[Earth Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Fist Plate}}&lt;br /&gt;
| [[Fist Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Flame Plate}}&lt;br /&gt;
| [[Flame Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Icicle Plate}}&lt;br /&gt;
| [[Icicle Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Insect Plate}}&lt;br /&gt;
| [[Insect Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Iron Plate}}&lt;br /&gt;
| [[Iron Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Legend Plate}}&lt;br /&gt;
| [[Legend Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen VIII color light}}; border: 1px solid #{{Gen VIII color dark}}; text-align: center&amp;quot; data-sort-value=8 | &#039;&#039;&#039;VIII&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Special&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Meadow Plate}}&lt;br /&gt;
| [[Meadow Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Mind Plate}}&lt;br /&gt;
| [[Mind Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Pixie Plate}}&lt;br /&gt;
| [[Pixie Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen VI color light}}; border: 1px solid #{{Gen VI color dark}}; text-align: center&amp;quot; data-sort-value=6 | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Sky Plate}}&lt;br /&gt;
| [[Sky Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Splash Plate}}&lt;br /&gt;
| [[Splash Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Spooky Plate}}&lt;br /&gt;
| [[Spooky Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Stone Plate}}&lt;br /&gt;
| [[Stone Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Toxic Plate}}&lt;br /&gt;
| [[Toxic Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Zap Plate}}&lt;br /&gt;
| [[Zap Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Engravings==&lt;br /&gt;
When each Plate is obtained in [[Generation IV]], a different engraving appears on the back of the Plate which reveals part of the myth of the creation of the Pokémon universe. No engraving is tied to a specific Plate; they will appear each one at a time depending on how many Plates the player has found so far, with the ninth Plate found using the same engraving as the first. In Platinum, after talking to the Hiker on the second floor of the Canalave Library, a book on the second floor with the engravings written in it will be left by the Hiker the player met in Oreburgh Mine during the Arceus-triggered event.&lt;br /&gt;
*&#039;&#039;&amp;quot;When the {{pkmn|universe}} was created, its shards became this Plate.&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;The power of defeated giants infuses this Plate.&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;Two beings of {{p|Dialga|time}} and {{p|Palkia|space}} set free from the {{p|Arceus|Original One}}.&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;[[Lake guardians|Three beings]] were born to bind {{tt|time|Dialga}} and {{tt|space|Palkia}}.&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;[[Creation trio|Two]] make matter and {{tt|three|Uxie, Mesprit and Azelf}} make spirit, shaping the {{pkmn|world}}.&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;The {{tt|Original One|Arceus}} breathed alone before the universe came.&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;The powers of Plates are [[held item|shared among Pokémon]].&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;The rightful bearer of a Plate {{a|Multitype|draws from}} the Plate it holds.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Plates debuted in &#039;&#039;[[DP060|Journey to the Unown!]]&#039;&#039;, where [[Saturn]] and two {{tc|Team Galactic Grunt}}s placed three of them in a room located in the [[Solaceon Ruins]], in order to obtain the [[Spear Key]] and awaken the {{p|Unown}} there. These Plates were specifically the [[Draco Plate]], [[Iron Plate]], and [[Splash Plate]], which power up the three types of {{p|Palkia}} and {{p|Dialga}} ({{t|Dragon}}, {{t|Steel}}, and {{t|Water}}) combined.&lt;br /&gt;
&lt;br /&gt;
All of the Plates present at the time reappeared in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;, where they played a larger role. Referred to as Life Plates, these are a set of Plates that give life to {{OBP|Arceus|M12}}, and also allow it to change its type. Arceus almost died when it lost all of the Plates after destroying a meteor that endangered the land that would become [[Michina Town]]. [[Damos]] found one of these lost Plates and returned it to Arceus, giving it the strength to recall the other 15 Plates. This heroic, selfless act earned its trust and prompted it to detach the [[Earth Plate]], Splash Plate, [[Meadow Plate]], [[Zap Plate]], and Draco Plate, and merge them to form the [[Jewel of Life]] so Damos could make the land flourish.&lt;br /&gt;
&lt;br /&gt;
The Splash, [[Flame Plate|Flame]], and Earth Plates appeared in a flashback in &#039;&#039;[[M18|Hoopa and the Clash of Ages]]&#039;&#039;, where [[Ghris]] was seen using their combined powers to create the [[Prison Bottle]].&lt;br /&gt;
&lt;br /&gt;
In [[JNS01]], [[Team Galactic]] was revealed to have acquired a Flame Plate, which they used, along with the {{p|Heatran}} Saturn had {{pkmn2|caught}}, to power a device a that would bring back [[Cyrus]]. However, in [[JNS02]], the machine overloaded and backfired, causing Heatran to go on a rampage and swallow the Flame Plate.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ThreePlates.png|Three Plates placed in the Solaceon Ruins&lt;br /&gt;
File:Arceus Plates.png|Arceus using its Plates&lt;br /&gt;
File:Plates M18.png|Three Plates used to create the Prison Bottle&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Arceus Plates Adventures.png|thumb|200px|The Plates in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|HeartGold &amp;amp; SoulSilver}}====&lt;br /&gt;
The Plates were initially being collected by [[Petrel]] for [[Team Rocket]]&#039;s plan. After {{adv|Silver}} stole the few Plates he had managed to find, Petrel decided to let him gather all 16 Plates, just to get them back at once later. With his {{TP|Silver|Weavile}} leaving messages for {{p|Sneasel}} and {{p|Weavile}} across [[Johto]], Silver soon indeed gathered all 16 Plates for himself. At the [[Sinjoh Ruins]], {{adv|Gold}} surrendered the Plates to [[Archer]], who used them to seemingly take control of {{adv|Arceus}}, ordering it to recreate {{adv|Creation trio|Dialga, Palkia, and Giratina}}. When the [[Pokédex holder]]s used their Pokémon&#039;s ultimate attacks to stop the creation, all the Plates were absorbed by Arceus.&lt;br /&gt;
&lt;br /&gt;
The [[Pixie Plate]] has not appeared in the Pokémon Adventures manga. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
===Underground===&lt;br /&gt;
This is artwork of the Plates as seen in the [[Sinnoh]] [[The Underground|Underground]].&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{cynthia color dark}}; border: 5px solid #{{cynthia color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{dragon color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Draco Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{dark color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Dread Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ground color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Earth Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{fighting color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Fist Plate.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{dragon color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{dragon color dark}}|Draco Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{dark color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{dark color dark}}|Dread Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{ground color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ground color dark}}|Earth Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{fighting color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{fighting color dark}}|Fist Plate}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{fire color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Flame Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ice color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Icicle Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{bug color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Insect Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{steel color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Iron Plate.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{fire color light}}; -{{roundybottom|5px}}&amp;quot; | {{color2|{{fire color dark}}|Flame Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{ice color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ice color dark}}|Icicle Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{bug color dark}}|Insect Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{steel color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{steel color dark}}|Iron Plate}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Meadow Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{psychic color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Mind Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{flying color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Sky Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Splash Plate.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{grass color dark}}|Meadow Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{psychic color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{psychic color dark}}|Mind Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{flying color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{flying color dark}}|Sky Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Splash Plate}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ghost color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Spooky Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Stone Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Toxic Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{electric color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Zap Plate.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{ghost color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ghost color dark}}|Spooky Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{rock color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{rock color dark}}|Stone Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{poison color dark}}|Toxic Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{electric color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{electric color dark}}|Zap Plate}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Global Link===&lt;br /&gt;
This is artwork of the Plates as seen on the [[Pokémon Global Link]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Dragon color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Draco Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Dark color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Dread Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Ground color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Earth Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Fighting color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Fist Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Fire color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Flame Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Ice color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Icicle Plate Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{Dragon color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Dragon color dark}}|Draco Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Dark color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Dark color dark}}|Dread Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Ground color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Ground color dark}}|Earth Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Fighting color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Fighting color dark}}|Fist Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Fire color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Fire color dark}}|Flame Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Ice color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Ice color dark}}|Icicle Plate}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Bug color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Insect Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Steel color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Iron Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Meadow Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Psychic color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Mind Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Fairy color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Pixie Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Flying color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Sky Plate Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{Bug color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Bug color dark}}|Insect Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Steel color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Steel color dark}}|Iron Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Grass color dark}}|Meadow Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Psychic color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Psychic color dark}}|Mind Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Fairy color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Fairy color dark}}|Pixie Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Flying color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Flying color dark}}|Sky Plate}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Splash Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Ghost color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Spooky Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Stone Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Poison color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Toxic Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Electric color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Zap Plate Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{Water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Water color dark}}|Splash Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Ghost color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Ghost color dark}}|Spooky Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Rock color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Rock color dark}}|Stone Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Poison color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Poison color dark}}|Toxic Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Electric color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Electric color dark}}|Zap Plate}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Plates may have some relation to [[Shard]]s, which are described as pieces of ancient tools. Their [[The Underground|underground]] sprites likewise imply that they are broken parts of Plates.&lt;br /&gt;
* Arceus has the same total [[Pokéathlon]] stats (but distributed differently) for all Plates, except the [[Draco Plate]] which has a total 1 higher than other Plates.&lt;br /&gt;
* The [[Pixie Plate]] is the only Plate that can be obtained an unlimited number of times in a single game after Generation IV. It can be obtained repeatedly from [[Stow-on-Side]]&#039;s {{DL|Stow-on-Side|bargain shop}} in [[Pokémon Sword and Shield]].&lt;br /&gt;
** Similarly, {{game|Diamond and Pearl|s}}, {{game|Platinum}}, {{g|Brilliant Diamond and Shining Pearl}} are the only games where the player can obtain more than one of each plate in a single game, because in Generation IV they can be dug up from the underground indefinitely although they are somewhat rare.&lt;br /&gt;
* In {{game|Diamond and Pearl|s}}, the [[Flame Plate]] is the only Plate that cannot be obtained outside of [[the Underground]] before obtaining the [[National Pokédex]].&lt;br /&gt;
* There is a sprite for {{type|???}} Arceus in the game data of the [[Generation IV]] games, but there is no associated ???-type Plate.&lt;br /&gt;
* When Plates were first seen in the {{pkmn|anime}} in &#039;&#039;[[DP060|Journey to the Unown!]]&#039;&#039;, they were depicted with the same kind of square shape that they have in the games. However, in their later anime appearances, the Plates are depicted with a different, six-angle shape.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{arceus color}}|bordercolor={{arceus color dark}}&lt;br /&gt;
|zh_yue=石板 &#039;&#039;{{tt|Sehkbáan|Slate}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;令牌 &#039;&#039;{{tt|Lihngpàaih|Command Plate}}&#039;&#039; {{tt|*|Anime}}&amp;lt;br&amp;gt;板塊 &#039;&#039;{{tt|Báanfaai|Tectonic Plate}}&#039;&#039; {{tt|*|Pokémon DPPt National Pokédex Guidebook}}&lt;br /&gt;
|zh_cmn=石板 &#039;&#039;{{tt|Shíbǎn|Slate}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;令牌 &#039;&#039;{{tt|Lìngpái|Command Plate}}&#039;&#039; {{tt|*|Anime}}&amp;lt;br&amp;gt;板塊 &#039;&#039;{{tt|Bǎnkuài|Tectonic Plate}}&#039;&#039; {{tt|*|Pokémon DPPt National Pokédex Guidebook}}&lt;br /&gt;
|fi=Laatta&lt;br /&gt;
|de=Tafeln&lt;br /&gt;
|fr=Plaque&lt;br /&gt;
|it=Lastre{{tt|*|Games}}&amp;lt;br&amp;gt;Piastre{{tt|*|Anime}}&lt;br /&gt;
|ko=플레이트 &#039;&#039;Plate&#039;&#039;&lt;br /&gt;
|pl=Płyta{{tt|*|Anime}}&amp;lt;br&amp;gt;Tarcza{{tt|*|M12}}&lt;br /&gt;
|es=Tablas&lt;br /&gt;
|sv=Livsplatta&lt;br /&gt;
|vi=Phiến thạch&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Type-enhancing item nav}}&lt;br /&gt;
{{Held}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Plates}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Groups of items]]&lt;br /&gt;
[[Category:Form-changing items]]&lt;br /&gt;
[[Category:Legendary artifacts]]&lt;br /&gt;
[[Category:Plates|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tafeln]]&lt;br /&gt;
[[es:Tabla]]&lt;br /&gt;
[[fr:Plaque]]&lt;br /&gt;
[[it:Lastre]]&lt;br /&gt;
[[ja:プレート]]&lt;br /&gt;
[[zh:石板]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Plate&amp;diff=3467306</id>
		<title>Plate</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Plate&amp;diff=3467306"/>
		<updated>2022-01-31T14:21:41Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{samename|items in [[Pokémon Duel]]|Pokémon Duel#Plates|Pokémon Duel → Plates}}&lt;br /&gt;
[[File:Arceus Plates anime.png|thumb|230px|Plates in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;]]&lt;br /&gt;
A &#039;&#039;&#039;Plate&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;プレート&#039;&#039;&#039; &#039;&#039;Plate&#039;&#039;) is a type of [[item]] introduced in [[Generation IV]]. There is one Plate for each [[type]] (except {{t|???}}, though a corresponding Arceus form exists as an error handler). They boost the power of the holder&#039;s moves of the corresponding [[type]], and change {{p|Arceus}} and its [[signature move]] {{m|Judgment}} to that type.&lt;br /&gt;
&lt;br /&gt;
There are 16 Plates in Generations IV and V, and 17 Plates from [[Generation VI]] onward with the introduction of the {{t|Fairy}} type and the corresponding [[Pixie Plate]]. [[Pokémon Legends: Arceus]] introduces a Plate for the {{type|Normal}} Plate, the [[Blank Plate]], as well as the [[Legend Plate]] which allows Arceus to change into multiple different types at will.&lt;br /&gt;
&lt;br /&gt;
In {{3v2|Diamond|Pearl|Platinum}}, the 16 Plates are spread far and wide across [[Sinnoh]], and an additional copy of each Plate can also be dug up in [[the Underground]]. In {{2v2|HeartGold|SoulSilver}}, the captain of the [[S.S. Aqua]] will give one away in index number order each day after the player has all 16 Badges. In {{game|Black and White|s}}, two of the Plates are given to the player by a treasure hunter in a house in {{rt|13|Unova}}. The treasure hunter will mention that he found the Plates in the [[Abyssal Ruins]], where the player can find the rest of the Plates.&lt;br /&gt;
&lt;br /&gt;
In [[Pokémon Legends: Arceus]], [[held item]]s do not exist as in-battle items in the game; instead Plates appear as [[Key Item]]s and must be selected to change Arceus into the Plate&#039;s corresponding type.&lt;br /&gt;
&lt;br /&gt;
==List of Plates==&lt;br /&gt;
{| class=&amp;quot;roundtable sortable&amp;quot; style=&amp;quot;background: #{{items color light}}; border:3px solid #{{items color dark}}&amp;quot;&lt;br /&gt;
! class=&amp;quot;unsortable&amp;quot; | &lt;br /&gt;
! Name&lt;br /&gt;
! Debut&amp;lt;br&amp;gt;Gen.&lt;br /&gt;
! Corresponding&amp;lt;br&amp;gt;move type&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Blank Plate}}&lt;br /&gt;
| [[Blank Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen VIII color light}}; border: 1px solid #{{Gen VIII color dark}}; text-align: center&amp;quot; data-sort-value=8 | &#039;&#039;&#039;VIII&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Draco Plate}}&lt;br /&gt;
| [[Draco Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Dread Plate}}&lt;br /&gt;
| [[Dread Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Dark}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Earth Plate}}&lt;br /&gt;
| [[Earth Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Fist Plate}}&lt;br /&gt;
| [[Fist Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Flame Plate}}&lt;br /&gt;
| [[Flame Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Icicle Plate}}&lt;br /&gt;
| [[Icicle Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Insect Plate}}&lt;br /&gt;
| [[Insect Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Iron Plate}}&lt;br /&gt;
| [[Iron Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Steel}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Legend Plate}}&lt;br /&gt;
| [[Legend Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen VIII color light}}; border: 1px solid #{{Gen VIII color dark}}; text-align: center&amp;quot; data-sort-value=8 | &#039;&#039;&#039;VIII&#039;&#039;&#039;&lt;br /&gt;
| style=&amp;quot;text-align:center;&amp;quot; | Special&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Meadow Plate}}&lt;br /&gt;
| [[Meadow Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Mind Plate}}&lt;br /&gt;
| [[Mind Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Pixie Plate}}&lt;br /&gt;
| [[Pixie Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen VI color light}}; border: 1px solid #{{Gen VI color dark}}; text-align: center&amp;quot; data-sort-value=6 | &#039;&#039;&#039;VI&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Fairy}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Sky Plate}}&lt;br /&gt;
| [[Sky Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Splash Plate}}&lt;br /&gt;
| [[Splash Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Spooky Plate}}&lt;br /&gt;
| [[Spooky Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Stone Plate}}&lt;br /&gt;
| [[Stone Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Toxic Plate}}&lt;br /&gt;
| [[Toxic Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
| {{Bag3|Zap Plate}}&lt;br /&gt;
| [[Zap Plate]]&lt;br /&gt;
| style=&amp;quot;background: #{{Gen IV color light}}; border: 1px solid #{{Gen IV color dark}}; text-align: center&amp;quot; data-sort-value=4 | &#039;&#039;&#039;IV&#039;&#039;&#039;&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Engravings==&lt;br /&gt;
When each Plate is obtained in [[Generation IV]], a different engraving appears on the back of the Plate which reveals part of the myth of the creation of the Pokémon universe. No engraving is tied to a specific Plate; they will appear each one at a time depending on how many Plates the player has found so far, with the ninth Plate found using the same engraving as the first. In Platinum, after talking to the Hiker on the second floor of the Canalave Library, a book on the second floor with the engravings written in it will be left by the Hiker the player met in Oreburgh Mine during the Arceus-triggered event.&lt;br /&gt;
*&#039;&#039;&amp;quot;When the {{pkmn|universe}} was created, its shards became this Plate.&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;The power of defeated giants infuses this Plate.&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;Two beings of {{p|Dialga|time}} and {{p|Palkia|space}} set free from the {{p|Arceus|Original One}}.&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;[[Lake guardians|Three beings]] were born to bind {{tt|time|Dialga}} and {{tt|space|Palkia}}.&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;[[Creation trio|Two]] make matter and {{tt|three|Uxie, Mesprit and Azelf}} make spirit, shaping the {{pkmn|world}}.&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;The {{tt|Original One|Arceus}} breathed alone before the universe came.&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;The powers of Plates are [[held item|shared among Pokémon]].&amp;quot;&#039;&#039;&lt;br /&gt;
*&#039;&#039;&amp;quot;The rightful bearer of a Plate {{a|Multitype|draws from}} the Plate it holds.&amp;quot;&#039;&#039;&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
Plates debuted in &#039;&#039;[[DP060|Journey to the Unown!]]&#039;&#039;, where [[Saturn]] and two {{tc|Team Galactic Grunt}}s placed three of them in a room located in the [[Solaceon Ruins]], in order to obtain the [[Spear Key]] and awaken the {{p|Unown}} there. These Plates were specifically the [[Draco Plate]], [[Iron Plate]], and [[Splash Plate]], which power up the three types of {{p|Palkia}} and {{p|Dialga}} ({{t|Dragon}}, {{t|Steel}}, and {{t|Water}}) combined.&lt;br /&gt;
&lt;br /&gt;
All of the Plates present at the time reappeared in &#039;&#039;[[M12|Arceus and the Jewel of Life]]&#039;&#039;, where they played a larger role. Referred to as Life Plates, these are a set of Plates that give life to {{OBP|Arceus|M12}}, and also allow it to change its type. Arceus almost died when it lost all of the Plates after destroying a meteor that endangered the land that would become [[Michina Town]]. [[Damos]] found one of these lost Plates and returned it to Arceus, giving it the strength to recall the other 15 Plates. This heroic, selfless act earned its trust and prompted it to detach the [[Earth Plate]], Splash Plate, [[Meadow Plate]], [[Zap Plate]], and Draco Plate, and merge them to form the [[Jewel of Life]] so Damos could make the land flourish.&lt;br /&gt;
&lt;br /&gt;
The Splash, [[Flame Plate|Flame]], and Earth Plates appeared in a flashback in &#039;&#039;[[M18|Hoopa and the Clash of Ages]]&#039;&#039;, where [[Ghris]] was seen using their combined powers to create the [[Prison Bottle]].&lt;br /&gt;
&lt;br /&gt;
In [[JNS01]], [[Team Galactic]] was revealed to have acquired a Flame Plate, which they used, along with the {{p|Heatran}} Saturn had {{pkmn2|caught}}, to power a device a that would bring back [[Cyrus]]. However, in [[JNS02]], the machine overloaded and backfired, causing Heatran to go on a rampage and swallow the Flame Plate.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;gallery&amp;gt;&lt;br /&gt;
File:ThreePlates.png|Three Plates placed in the Solaceon Ruins&lt;br /&gt;
File:Arceus Plates.png|Arceus using its Plates&lt;br /&gt;
File:Plates M18.png|Three Plates used to create the Prison Bottle&lt;br /&gt;
&amp;lt;/gallery&amp;gt;&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
[[File:Arceus Plates Adventures.png|thumb|200px|The Plates in [[Pokémon Adventures]]]]&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
===={{chap|HeartGold &amp;amp; SoulSilver}}====&lt;br /&gt;
The Plates were initially being collected by [[Petrel]] for [[Team Rocket]]&#039;s plan. After {{adv|Silver}} stole the few Plates he had managed to find, Petrel decided to let him gather all 16 Plates, just to get them back at once later. With his {{TP|Silver|Weavile}} leaving messages for {{p|Sneasel}} and {{p|Weavile}} across [[Johto]], Silver soon indeed gathered all 16 Plates for himself. At the [[Sinjoh Ruins]], {{adv|Gold}} surrendered the Plates to [[Archer]], who used them to seemingly take control of {{adv|Arceus}}, ordering it to recreate {{adv|Creation trio|Dialga, Palkia, and Giratina}}. When the [[Pokédex holder]]s used their Pokémon&#039;s ultimate attacks to stop the creation, all the Plates were absorbed by Arceus.&lt;br /&gt;
&lt;br /&gt;
The [[Pixie Plate]] has not appeared in the Pokémon Adventures manga. &lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Artwork==&lt;br /&gt;
===Underground===&lt;br /&gt;
This is artwork of the Plates as seen in the [[Sinnoh]] [[The Underground|Underground]].&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{cynthia color dark}}; border: 5px solid #{{cynthia color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{dragon color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Draco Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{dark color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Dread Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ground color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Earth Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{fighting color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Fist Plate.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{dragon color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{dragon color dark}}|Draco Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{dark color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{dark color dark}}|Dread Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{ground color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ground color dark}}|Earth Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{fighting color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{fighting color dark}}|Fist Plate}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{fire color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Flame Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ice color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Icicle Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{bug color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Insect Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{steel color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Iron Plate.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{fire color light}}; -{{roundybottom|5px}}&amp;quot; | {{color2|{{fire color dark}}|Flame Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{ice color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ice color dark}}|Icicle Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{bug color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{bug color dark}}|Insect Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{steel color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{steel color dark}}|Iron Plate}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Meadow Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{psychic color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Mind Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{flying color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Sky Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{water color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Splash Plate.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{grass color dark}}|Meadow Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{psychic color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{psychic color dark}}|Mind Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{flying color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{flying color dark}}|Sky Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{water color dark}}|Splash Plate}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{ghost color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Spooky Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Stone Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{poison color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Toxic Plate.png]]&lt;br /&gt;
| width=&amp;quot;160px&amp;quot; style=&amp;quot;background: #{{electric color}}; {{roundytop|5px}}&amp;quot; | [[File:Mine Zap Plate.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{ghost color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{ghost color dark}}|Spooky Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{rock color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{rock color dark}}|Stone Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{poison color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{poison color dark}}|Toxic Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{electric color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{electric color dark}}|Zap Plate}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Global Link===&lt;br /&gt;
This is artwork of the Plates as seen on the [[Pokémon Global Link]].&lt;br /&gt;
&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #{{black color dark}}; border: 5px solid #{{black color}}&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Dragon color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Draco Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Dark color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Dread Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Ground color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Earth Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Fighting color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Fist Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Fire color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Flame Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Ice color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Icicle Plate Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{Dragon color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Dragon color dark}}|Draco Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Dark color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Dark color dark}}|Dread Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Ground color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Ground color dark}}|Earth Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Fighting color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Fighting color dark}}|Fist Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Fire color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Fire color dark}}|Flame Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Ice color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Ice color dark}}|Icicle Plate}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Bug color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Insect Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Steel color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Iron Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Grass color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Meadow Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Psychic color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Mind Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Fairy color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Pixie Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Flying color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Sky Plate Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{Bug color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Bug color dark}}|Insect Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Steel color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Steel color dark}}|Iron Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Grass color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Grass color dark}}|Meadow Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Psychic color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Psychic color dark}}|Mind Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Fairy color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Fairy color dark}}|Pixie Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Flying color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Flying color dark}}|Sky Plate}}&lt;br /&gt;
|-&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Water color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Splash Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Ghost color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Spooky Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Rock color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Stone Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Poison color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Toxic Plate Sprite.png]]&lt;br /&gt;
| width=&amp;quot;120px&amp;quot; style=&amp;quot;background: #{{Electric color}}; {{roundytop|5px}}&amp;quot; | [[File:Dream Zap Plate Sprite.png]]&lt;br /&gt;
|-&lt;br /&gt;
| style=&amp;quot;background: #{{Water color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Water color dark}}|Splash Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Ghost color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Ghost color dark}}|Spooky Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Rock color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Rock color dark}}|Stone Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Poison color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Poison color dark}}|Toxic Plate}}&lt;br /&gt;
| style=&amp;quot;background: #{{Electric color light}}; {{roundybottom|5px}}&amp;quot; | {{color2|{{Electric color dark}}|Zap Plate}}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Plates may have some relation to [[Shard]]s, which are described as pieces of ancient tools. Their [[The Underground|underground]] sprites likewise imply that they are broken parts of Plates.&lt;br /&gt;
* Arceus has the same total [[Pokéathlon]] stats (but distributed differently) for all Plates, except the [[Draco Plate]] which has a total 1 higher than other Plates.&lt;br /&gt;
* The [[Pixie Plate]] is the only Plate that can be obtained an unlimited number of times in a single game after Generation IV. It can be obtained repeatedly from [[Stow-on-Side]]&#039;s {{DL|Stow-on-Side|bargain shop}} in [[Pokémon Sword and Shield]].&lt;br /&gt;
** Similarly, {{game|Diamond and Pearl|s}}, {{game|Platinum}}, {{g|Brilliant Diamond and Shining Pearl}} are the only games where the player can obtain more than one of each plate in a single game, because in Generation IV they can be dug up from the underground indefinitely although they are somewhat rare.&lt;br /&gt;
* In {{game|Diamond and Pearl|s}}, the [[Flame Plate]] is the only Plate that cannot be obtained outside of [[the Underground]] before obtaining the [[National Pokédex]].&lt;br /&gt;
* There is a sprite for {{type|???}} Arceus in the game data of the [[Generation IV]] games, but there is no associated ???-type Plate.&lt;br /&gt;
* When Plates were first seen in the {{pkmn|anime}} in &#039;&#039;[[DP060|Journey to the Unown!]]&#039;&#039;, they were depicted with the same kind of square shape that they have in the games. However, in their later anime appearances, the Plates are depicted with a different, six-angle shape.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{arceus color}}|bordercolor={{arceus color dark}}&lt;br /&gt;
|zh_yue=石板 &#039;&#039;{{tt|Sehkbáan|Slate}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;令牌 &#039;&#039;{{tt|Lihngpàaih|Command Plate}}&#039;&#039; {{tt|*|Anime}}&amp;lt;br&amp;gt;板塊 &#039;&#039;{{tt|Báanfaai|Tectonic Plate}}&#039;&#039; {{tt|*|Pokémon DPPt National Pokédex Guidebook}}&lt;br /&gt;
|zh_cmn=石板 &#039;&#039;{{tt|Shíbǎn|Slate}}&#039;&#039; {{tt|*|Games}}&amp;lt;br&amp;gt;令牌 &#039;&#039;{{tt|Lìngpái|Command Plate}}&#039;&#039; {{tt|*|Anime}}&amp;lt;br&amp;gt;板塊 &#039;&#039;{{tt|Bǎnkuài|Tectonic Plate}}&#039;&#039; {{tt|*|Pokémon DPPt National Pokédex Guidebook}}&lt;br /&gt;
|fi=Laatta&lt;br /&gt;
|de=Tafeln&lt;br /&gt;
|fr=Plaque&lt;br /&gt;
|it=Lastre{{tt|*|Games}}&amp;lt;br&amp;gt;Piastre{{tt|*|Anime}}&lt;br /&gt;
|ko=플레이트 &#039;&#039;Plate&#039;&#039;&lt;br /&gt;
|pl=Płyta{{tt|*|Anime}}&amp;lt;br&amp;gt;Tarcza{{tt|*|M12}}&lt;br /&gt;
|es=Tablas&lt;br /&gt;
|sv=Livsplatta&lt;br /&gt;
|vi=Phiến thạch&lt;br /&gt;
}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Type-enhancing item nav}}&lt;br /&gt;
{{Held}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Plates}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project ItemDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Groups of items]]&lt;br /&gt;
[[Category:Form-changing items]]&lt;br /&gt;
[[Category:Legendary artifacts]]&lt;br /&gt;
[[Category:Plates|*]]&lt;br /&gt;
&lt;br /&gt;
[[de:Tafeln]]&lt;br /&gt;
[[es:Tabla]]&lt;br /&gt;
[[fr:Plaque]]&lt;br /&gt;
[[it:Lastre]]&lt;br /&gt;
[[ja:プレート]]&lt;br /&gt;
[[zh:石板]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Victory_Dance_(move)&amp;diff=3465958</id>
		<title>Victory Dance (move)</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Victory_Dance_(move)&amp;diff=3465958"/>
		<updated>2022-01-29T17:32:56Z</updated>

		<summary type="html">&lt;p&gt;AceTrainerAlvaro: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{MoveInfobox|&lt;br /&gt;
n= |&lt;br /&gt;
name=Victory Dance |&lt;br /&gt;
jname= |&lt;br /&gt;
jtrans= |&lt;br /&gt;
jtranslit= |&lt;br /&gt;
gameimage= |&lt;br /&gt;
gameimagewidth=300px|&lt;br /&gt;
type=Fighting |&lt;br /&gt;
damagecategory=Status |&lt;br /&gt;
basepp=20 |&lt;br /&gt;
maxpp=32 |&lt;br /&gt;
power=— |&lt;br /&gt;
accuracy=— |&lt;br /&gt;
bdesc=??? |&lt;br /&gt;
gen=VIII |&lt;br /&gt;
category= |&lt;br /&gt;
appeal= |&lt;br /&gt;
jam= |&lt;br /&gt;
cdesc=|&lt;br /&gt;
appealsc= |&lt;br /&gt;
scdesc=|&lt;br /&gt;
category6= |&lt;br /&gt;
appeal6= |&lt;br /&gt;
jam6= |&lt;br /&gt;
cdesc6=|&lt;br /&gt;
pokefordex= |&lt;br /&gt;
touches=no |&lt;br /&gt;
protect=no |&lt;br /&gt;
magiccoat=no |&lt;br /&gt;
snatch=yes |&lt;br /&gt;
mirrormove=no |&lt;br /&gt;
kingsrock=no |&lt;br /&gt;
flag7=yes |&lt;br /&gt;
flag8=no |&lt;br /&gt;
sound=no |&lt;br /&gt;
tm#pe=30|&lt;br /&gt;
na=no|&lt;br /&gt;
target=self |&lt;br /&gt;
footnotes= }}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Victory Dance&#039;&#039;&#039; (Japanese: ) is a non-damaging {{type|Fighting}} [[move]] introduced in [[Pokémon Legends: Arceus]].&lt;br /&gt;
&lt;br /&gt;
==Effect==&lt;br /&gt;
Victory Dance raises the user&#039;s {{stat|Attack}} stat and {{stat|Defense}} stat by one stage each in addition to giving a 50% boost to the damage dealt by the user’s moves.&lt;br /&gt;
&lt;br /&gt;
==Description==&lt;br /&gt;
{{movedesc|Fighting}}&lt;br /&gt;
{{movedescentry|{{gameabbrev8|SwSh}}|The user performs a dance to usher in victory. This raises the user’s offensive and defensive stats and increases the damage dealt by the user’s moves by 50 percent.}}&lt;br /&gt;
|}&lt;br /&gt;
|}{{left clear}}&lt;br /&gt;
&lt;br /&gt;
==Learnset==&lt;br /&gt;
===By [[Level|leveling up]]===&lt;br /&gt;
{{Movehead/Level|Fighting|3}}&lt;br /&gt;
{{Moveentry/6|549|Lilligant|type=Grass|type2=Fighting|1|Grass|||||||1|STAB=&#039;&#039;&#039;}}&lt;br /&gt;
{{Movefoot|Fighting|6}}&lt;br /&gt;
&lt;br /&gt;
==In other games==&lt;br /&gt;
&lt;br /&gt;
===[[Pokémon Legends: Arceus]]===&lt;br /&gt;
{| class=&amp;quot;roundy&amp;quot; style=&amp;quot;margin:auto; background:#{{fighting color}}; border:3px solid #{{fighting color dark}}; text-align:center&amp;quot;&lt;br /&gt;
|- style=&amp;quot;background: #{{fighting color light}}&amp;quot;&lt;br /&gt;
! style=&amp;quot;width: 50px&amp;quot;|Category&lt;br /&gt;
! style=&amp;quot;width: 50px&amp;quot;|Move Gauge&lt;br /&gt;
! style=&amp;quot;width: 50px&amp;quot;|MP&lt;br /&gt;
! style=&amp;quot;width: 50px&amp;quot;|Base Power&lt;br /&gt;
! style=&amp;quot;width: 50px&amp;quot;|Max Power&lt;br /&gt;
! style=&amp;quot;width: 50px&amp;quot;|Accuracy&lt;br /&gt;
! style=&amp;quot;width: 70px&amp;quot;|Target&lt;br /&gt;
! style=&amp;quot;width: 50px&amp;quot;|Effect Tag&lt;br /&gt;
! style=&amp;quot;width: 250px&amp;quot;|Description&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
{{statustable|Status}}&lt;br /&gt;
|2&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—&lt;br /&gt;
|—%&lt;br /&gt;
|Self&lt;br /&gt;
|—&lt;br /&gt;
| The user performs a dance to usher in victory. This raises the user’s offensive and defensive stats and increases the damage dealt by the user’s moves by 50 percent.&lt;br /&gt;
|- style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Description===&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
&lt;br /&gt;
==In other generations==&lt;br /&gt;
===Core series games===&lt;br /&gt;
&lt;br /&gt;
===Side series games===&lt;br /&gt;
&lt;br /&gt;
===Spin-off series games===&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{Langtable|color={{fighting color}}|bordercolor={{fighting color light}}&lt;br /&gt;
|zh_yue=&lt;br /&gt;
|zh_cmn=&lt;br /&gt;
|cs=&lt;br /&gt;
|nl=&lt;br /&gt;
|fr=&lt;br /&gt;
|de=&lt;br /&gt;
|el=&lt;br /&gt;
|it=&lt;br /&gt;
|ko=&lt;br /&gt;
|pl=&lt;br /&gt;
|pt_&lt;br /&gt;
|pt_eu=&lt;br /&gt;
|ro=&lt;br /&gt;
|sr=&lt;br /&gt;
|es_la=&lt;br /&gt;
|es_eu=&lt;br /&gt;
|tr=&lt;br /&gt;
|vi=&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{Project Moves and Abilities notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Attack]]&lt;br /&gt;
[[Category:Moves that can raise the user&#039;s Defense]]&lt;br /&gt;
[[Category:Moves in Pokémon Legends: Arceus]]&lt;br /&gt;
&lt;br /&gt;
[[de: ]]&lt;br /&gt;
[[es: ]]&lt;br /&gt;
[[fr:]]&lt;br /&gt;
[[it: ]]&lt;br /&gt;
[[ja: ]]&lt;br /&gt;
[[zh: ]]&lt;/div&gt;</summary>
		<author><name>AceTrainerAlvaro</name></author>
	</entry>
</feed>