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		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=List_of_glitches_in_Generation_I&amp;diff=1914075</id>
		<title>List of glitches in Generation I</title>
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		<updated>2013-06-05T00:45:48Z</updated>

		<summary type="html">&lt;p&gt;.....: /* In all Generation I games */ Can also beat Pokemon Yellow in 0:00.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;This is a &#039;&#039;&#039;list of glitches&#039;&#039;&#039; that occur in the [[Generation I]] [[main series]] [[Pokémon games]].&lt;br /&gt;
&lt;br /&gt;
==In Pokémon Red and Green==&lt;br /&gt;
===Dokokashira door glitch===&lt;br /&gt;
{{main|Dokokashira door glitch}}&lt;br /&gt;
&lt;br /&gt;
===Prevented progress===&lt;br /&gt;
If the player&#039;s [[starter Pokémon]] evolves before they obtain their [[Pokédex]] from Prof. Oak, the game will assume, since they have 2 Pokémon registered as caught, that they already have a Pokédex, and will not allow them to proceed. This glitch is only present in the Japanese {{game|Red and Green|s}}.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|OS-v0tGk90g|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Second type glitch===&lt;br /&gt;
{{main|Second type glitch}}&lt;br /&gt;
&lt;br /&gt;
==In Pokémon Red and Blue==&lt;br /&gt;
&lt;br /&gt;
===Evolutionary stone glitch===&lt;br /&gt;
{{GlitchResearch|Glitch Pokémon which evolve by items}}&lt;br /&gt;
Pokémon can be evolved without the use of an [[evolutionary stone]], provided that the player has sent out a Pokémon with the equivalent identifier of the relevant evolutionary stone item and finishes the battle with that Pokémon in the same battle that a Pokémon that evolves using an evolutionary stone levels up. &lt;br /&gt;
&lt;br /&gt;
Some [[glitch Pokémon]]&amp;lt;!--which ones?--&amp;gt; with unusual evolutionary flags may evolve this way according to the game &#039;after exposure to an item&#039;, which is not necessarily an evolutionary stone.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; background: #fff; {{roundy}} border: 5px solid #333399&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! style=&amp;quot;background: #333399; color:white; {{roundytl|5px}}&amp;quot; | Pokémon&lt;br /&gt;
! style=&amp;quot;background: #333399; color:white; {{roundytr|5px}}&amp;quot; | {{color2|FFF|Evolutionary stone|Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Exeggutor}}&lt;br /&gt;
| {{evostone|Moon Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #E5F2D8;&amp;quot;&lt;br /&gt;
| [[Missingno.]]{{tt|*|decimal index number 32}}&lt;br /&gt;
| {{evostone|Fire Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Psyduck}}&lt;br /&gt;
| {{evostone|Leaf Stone}}&lt;br /&gt;
|- style=&amp;quot;background: #E5F2D8;&amp;quot;&lt;br /&gt;
| {{p|Growlithe}}&lt;br /&gt;
| {{evostone|Thunderstone}}&lt;br /&gt;
|- style=&amp;quot;background: #D8D8F2;&amp;quot;&lt;br /&gt;
| {{p|Onix}}&lt;br /&gt;
| {{evostone|Water Stone}}&lt;br /&gt;
|}&lt;br /&gt;
{{youtubevid|dUzx5hEcvvU|v0id19|rock}}&lt;br /&gt;
&lt;br /&gt;
===Item duplication glitch===&lt;br /&gt;
{{main|Item duplication glitch}}&lt;br /&gt;
&lt;br /&gt;
===Lift Key glitch===&lt;br /&gt;
[[File:RB Lift Key Glitch.png|thumb|right|256px|The Lift Key glitch]]&lt;br /&gt;
In the [[Rocket Hideout]], if the player is standing to the left of the {{tc|Team Rocket Grunt}} who has the {{key|III|Lift Key}} and talks to him, the Lift Key will appear underneath the player when he drops it. The player can still move around and collect it if he moves downward.&lt;br /&gt;
&lt;br /&gt;
This glitch was fixed in {{game|Yellow}}, [[Pokémon FireRed and LeafGreen Versions|FireRed and LeafGreen]] due to the Grunt automatically dropping the Lift Key as soon as he is defeated.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Man on roof===&lt;br /&gt;
If the player does not have the {{key|I|Secret Key}} to the [[Cinnabar Gym]], and {{m|surf}}s on the east coast and returns to land directly in front of the Gym, a man will appear on the roof of the Gym.&lt;br /&gt;
&lt;br /&gt;
A similar effect happens if the player walks into the [[Vermilion Gym]], walks directly left and then up so that they are facing the bottom-left trash can and press A to inspect it, or if the player is in the gate to [[Kanto Route 17|Cycling Road]]. One of the Trainers in the Gym will be misplaced and return to his usual spot once the text box disappears, and when in the gate there may be a man standing on an object somewhere behind the guard.&lt;br /&gt;
&lt;br /&gt;
Both of these variations of this glitch were fixed in some European versions of Red and Blue, such as the Spanish version, as well as all versions of Yellow.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|FYMjkCueKlo|Blaziken257|fire}}&lt;br /&gt;
&lt;br /&gt;
===Old man glitch===&lt;br /&gt;
{{main|Old man glitch}}&lt;br /&gt;
&lt;br /&gt;
===Pewter Gym skip glitch===&lt;br /&gt;
{{main|Pewter Gym skip glitch}}&lt;br /&gt;
&lt;br /&gt;
==In all Generation I games==&lt;br /&gt;
===--===&lt;br /&gt;
{{main|-- (move)}}&lt;br /&gt;
If a {{p|Ditto}} transforms into another Pokémon and then switches around the copied moves with the Select button, after the battle the Ditto will not have {{m|Transform}} and will instead have {{m|--}}.&lt;br /&gt;
&lt;br /&gt;
===0 ERROR===&lt;br /&gt;
{{main|0 ERROR}}&lt;br /&gt;
A glitch similar to the [[Mew glitch]] that causes {{rt|6|Kanto}} to become glitched.&lt;br /&gt;
&lt;br /&gt;
===0 PP glitch===&lt;br /&gt;
In Generation I, {{m|Struggle|struggling}} can be avoided by allowing the game to self-select a move to be used, which can happen to any move used immediately after a Pokémon is {{status|Freeze|defrosted}}, or due to a handful of moves&#039; effects ({{m|Bind}}, {{m|Clamp}}, {{m|Fire Spin}}, {{m|Hyper Beam}}, {{m|Metronome}}, {{m|Mimic}}, and {{m|Wrap}}) because of the auto-selection involved with {{cat|moves that partially trap|partial-trapping moves}}. A move used with 0 {{PP}} in this way would {{wp|arithmetic underflow|underflow}} to the maximum possible value, 63 PP, and, due to the way the data is structured, a move that 0 [[PP Up]]s had been used on would gain full PP Up status, while those on which PP Ups had been used would lose one PP Up boost. This glitch was addressed in Generation II games and later, which prevent a move from being executed if it has 0 PP.&lt;br /&gt;
&lt;br /&gt;
===Bide glitch===&lt;br /&gt;
The stored damage from {{m|Bide}} can hit (but not always) a Pokémon under the invulnerable stage of {{m|Fly}} or {{m|Dig}}. If Bide deals damage to a Pokémon under Fly or Dig, the game will reveal its sprite early. This also causes a small animation glitch with Dig where it appears that the enemy Pokémon rises from the ground off the top of the screen instead of the enemy rising up from &#039;underground&#039;. There is no animation glitch with {{m|Fly}} because the game has no animation on the opponent&#039;s side of Fly returning from the top of the screen to the ground—the game only reveals the sprite.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|mpHw7CPQdQY|ChickasaurusGL|normal}}&lt;br /&gt;
&lt;br /&gt;
===Cable Club escape glitch===&lt;br /&gt;
{{main|Cable Club escape glitch}}&lt;br /&gt;
&lt;br /&gt;
===Critical hit ratio boost glitch===&lt;br /&gt;
{{m|Focus Energy}} and {{DL|Battle item|Dire Hit}} &amp;lt;!--Dire Hit as well?--&amp;gt; were intended to quadruple the {{DL|Damage modification|critical hit}} rate, but due to a glitch, they instead have no effect if the user is faster than the opponent, or prevent the user from getting a critical hit (0/511 chance) if the user is slower than the opponent. &amp;lt;ref&amp;gt;[http://hax.iimarck.us/files/rbymoveinfo.txt R/B/Y move information - IIMarck.us]&amp;lt;/ref&amp;gt; &amp;lt;ref&amp;gt;[http://www.psypokes.com/lab/criticalhits.php Psypoke - Pokémon Games Critical Hit]&amp;lt;/ref&amp;gt; This was fixed in {{g|Stadium}}.&lt;br /&gt;
&lt;br /&gt;
===Cut glitch===&lt;br /&gt;
{{main|Cut glitch}}&lt;br /&gt;
&lt;br /&gt;
===Cycling Road glitch===&lt;br /&gt;
If the player does not have a [[Bicycle]] (or it has been deposited in the PC), it is still possible to reach [[Kanto Route 17|Cycling Road]] by holding down the left button while the guard attempts to prevent the player from entering the Cycling Road. Upon entering Cycling Road, the player will be automatically riding a bike, despite not having one.&lt;br /&gt;
&lt;br /&gt;
===Deposit glitch===&lt;br /&gt;
It is possible for the player to deposit all Pokémon except [[fainting|fainted]] ones and a [[black out]] will occur but only after four steps in the same session. In {{2v2|Red|Blue}} it is possible to progress further by saving the game before traveling four steps to reset the &#039;remaining step count&#039; to 4 when the game is reset, though this is no longer the case in {{game|Yellow}} because the remaining step count was changed to default to 1 step. The player immediately has a black out if entering a battle with just fainted Pokémon.&lt;br /&gt;
&lt;br /&gt;
===Draw audio glitch===&lt;br /&gt;
Prior to [[Generation II]], having the player character draw in a [[Pokémon battle]] causes the victory theme to play even though the player has lost.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|HDWoG2BCGbU|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Dual-type Pokémon glitch===&lt;br /&gt;
In [[Generation I]], Pokémon with two types that have a weakness and resistance to the same type receive neutral damage from that type, but the incorrect message is displayed. &lt;br /&gt;
&lt;br /&gt;
For example, {{type|Grass}} moves do neutral damage to {{p|Gyarados}}, but if Gyarados is hit by a Grass-type move, the game erroneously states that the attack is &amp;quot;not very effective...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
The game prioritizes on which message to display for each &#039;special&#039; scenario (where normal damage is not dealt) based on each scenario&#039;s internal ordering. The higher the ordering determines what message the game will display. Grass against Water as 200% damage for instance is the 4th entry, whilst Grass against Flying as 50% damage is the 27th. Consequently in this example the game chooses the message for scenario #27, returning the wrong message &amp;quot;It&#039;s not very effective...&amp;quot;.&lt;br /&gt;
&lt;br /&gt;
This glitch does not occur in {{eng|Pokémon Stadium}}.&lt;br /&gt;
&lt;br /&gt;
If an attack is super effective or not very effective against one type and does no damage against another type (for example, {{m|Dig}} against {{p|Charizard}}), the game will erroneously state that the attack missed.&lt;br /&gt;
&lt;br /&gt;
====Order of priority of messages====&lt;br /&gt;
Messages higher on the list take priority to those lower on the list. This list is the reverse order to which they are stored in the game data, which is likely the order they were added to the game.&lt;br /&gt;
&lt;br /&gt;
{| style=&amp;quot;margin:auto; background: #{{unknown color light}}; {{roundy|1em}}; border: 5px solid #{{unknown color}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
|&lt;br /&gt;
{| border=1 width=&amp;quot;100%&amp;quot; style=&amp;quot;margin:auto; text-align:center; background: #FFFFFF; border:1px solid #{{unknown color light}}; border-collapse:collapse;&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! Attacking type&lt;br /&gt;
! Effectiveness&lt;br /&gt;
! Defending type&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Dragon}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fighting}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Poison}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Bug}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Ghost}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Normal}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Psychic}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| ½×&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Ground}}&lt;br /&gt;
| 0×&lt;br /&gt;
{{typetable|Flying}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Rock}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Electric}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Ice}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Grass}}&lt;br /&gt;
|-&lt;br /&gt;
{{typetable|Water}}&lt;br /&gt;
| 2×&lt;br /&gt;
{{typetable|Fire}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
===Error codes===&lt;br /&gt;
{{main|Error codes}}&lt;br /&gt;
&lt;br /&gt;
===Experience underflow glitch===&lt;br /&gt;
{{main|Experience#Experience underflow glitch}}&lt;br /&gt;
In Generations I and II, level 1 Pokémon using the &amp;quot;medium-slow&amp;quot; growth algorithm will jump from level 1 to level 100 after gaining a {{tt|low amount|less than 54 if total experience is 0}} of experience points.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|QgRA_Ot4R0U|Dukstless|Red}}&lt;br /&gt;
&lt;br /&gt;
===Fishing in statues===&lt;br /&gt;
The player can use a [[Fishing|Fishing rod]] when facing the right or left of a gym statue. It will always say &amp;quot;Looks like there&#039;s nothing in here...&amp;quot;, except in the [[Cerulean Gym]], where all the [[Pokémon]] obtainable in the Gym can be caught. The player is also able to surf on these statues.&lt;br /&gt;
&lt;br /&gt;
===Gate glitch===&lt;br /&gt;
Certain [[gate]]s&amp;lt;!--which ones?--&amp;gt; which can be accessed after the player passes [[Cycling Road]] will have guards that restrict the player from passing if the [[Bicycle]] is deposited in the PC, even though the player does not require a Bicycle.&lt;br /&gt;
&lt;br /&gt;
===Ghost glitch===&lt;br /&gt;
When encountering a {{OBP|Ghost|literal|ghost}} in [[Pokémon Tower]] without having a [[Silph Scope]], it is possible to see its true identity by viewing the stats of any Pokémon in the player&#039;s party. However, this glitch is only graphical, and it is still impossible to [[Pokémon battle|fight]] or catch it.&lt;br /&gt;
&lt;br /&gt;
===Ghost Marowak glitch===&lt;br /&gt;
Using a [[Poké Doll]] on the {{OBP|Marowak|ghost|ghost Marowak}} in [[Pokémon Tower]] with or without the [[Silph Scope]] will cause it to permanently disappear.&lt;br /&gt;
&lt;br /&gt;
===Glitch City===&lt;br /&gt;
{{main|Glitch City}}&lt;br /&gt;
&lt;br /&gt;
===Hall of Fame glitch===&lt;br /&gt;
[[File:Halloffameglitches.png|thumb|right|160px|Some corrupted Hall of Fame entries]]&lt;br /&gt;
{{main|Missingno.#Glitches caused}}&lt;br /&gt;
When [[glitch Pokémon]] have been seen on the save file, the player&#039;s [[Hall of Fame]] is badly corrupted with entirely different Pokémon, even glitch Pokémon, and very glitched characters, names and levels. This does not affect the Pokémon themselves, rather the data seen in the Hall of Fame.&lt;br /&gt;
&lt;br /&gt;
==={{m|Haze}} glitch===&lt;br /&gt;
If {{m|Haze}} is used to thaw a frozen Pokémon when it still needs to recharge from {{m|Hyper Beam}}, the Pokémon will thaw out but it will be unable to make a move until it faints even if a {{t|Fire}} type move is used later. This glitch was fixed in [[Pokémon Stadium]]. It is similar to the [[Sky Drop glitch]] in [[Generation V]], because both glitches permanently make the opponent unable to move until fainting or switching (although switching out the Pokémon is normally not possible).&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|FjZreYA2m_w|ChickasaurusGL|Poison}}&lt;br /&gt;
(Glitch starts at 1:56)&lt;br /&gt;
&lt;br /&gt;
===Index 000 post-capture===&lt;br /&gt;
In [[Generation I]], if the player manages to capture an [[&#039;M (00)]], an invisible wild {{p|Ditto}} will still be in battle with the player where &#039;M (00) was before, and the battle will not end. This Ditto can then be caught.&lt;br /&gt;
&lt;br /&gt;
===Invisible tree===&lt;br /&gt;
{{main|Cut glitch#Invisible tree}}&lt;br /&gt;
There is a tree near the bottom of {{rt|14|Kanto}}. If this particular tree is cut down and then the player walks five steps west from where the tree was (so that the spot where the tree used to be is at the edge of the screen) and then walks back their path will be blocked as if a tree was still there. Even though the tree is not visible, it can still be cut down normally using the move {{m|Cut}}.&lt;br /&gt;
&lt;br /&gt;
===Invisible PC===&lt;br /&gt;
In Generation I, there is an invisible PC in the hotel in [[Celadon City]]. This fact is explained by the close resemblance between the hotel and a Pokémon Center. This was less a glitch, and more likely an oversight by the programmers, who may have forgotten to remove the code to activate the PC at that particular point. The sprite of the PC, however, is not there. It is possible to walk on the tile where the PC is. This glitch was fixed in Pokémon Yellow.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|odGZR7nKjnA|Gligar13Vids|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Landing on an NPC===&lt;br /&gt;
If the player lures an NPC below a ledge that can be jumped over, it is possible to land on top of the NPC.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|ztlm3AuPBBI|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Leech Seed and Toxic stacking===&lt;br /&gt;
If the target of {{m|Leech Seed}} is also under the effect of {{m|Toxic}}, Leech Seed damage will increase every turn as the N value of Toxic increases because Leech Seed and Toxic both use the same damage algorithm (N * max(1, int(0.0625*MaxHP). This was fixed as of [[Generation II]]. If the current {{stat|HP}} of the recipient of Leech Seed&#039;s HP-restoring effect is greater than its maximum HP, its current HP will be set equal to its maximum HP. &lt;br /&gt;
&lt;br /&gt;
{{youtubevid|bNjEFgsIIIY|ChickasaurusGL|Grass}}&lt;br /&gt;
&lt;br /&gt;
===Level-up moves glitch===&lt;br /&gt;
Pokémon cannot learn moves they should learn at a level if they earn enough experience at once to skip that level.&lt;br /&gt;
&lt;br /&gt;
For example, if a level 6 {{p|Bulbasaur}} earned enough experience points for defeating a single Pokémon to reach level 8, it will not learn {{m|Leech Seed}}, a move it would normally learn at level 7.&lt;br /&gt;
&lt;br /&gt;
===Leveling past 100===&lt;br /&gt;
In Generation I and II, if a Pokémon is obtained at a level above 100, it can be leveled up with [[Rare Candies]] up to level 255. If a Rare Candy is fed to a level 255 Pokémon, its level will be reset to 0. If a Pokémon above level 100 levels up due to [[experience]], its level will be reset to 100.&lt;br /&gt;
&lt;br /&gt;
===Mew glitch===&lt;br /&gt;
{{main|Mew glitch}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon merge glitch===&lt;br /&gt;
{{main|Pokémon merge glitch}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon storage system cloning===&lt;br /&gt;
{{main|Cloning glitches#Storage system method}}&lt;br /&gt;
&lt;br /&gt;
===Recovery glitch===&lt;br /&gt;
&lt;br /&gt;
If a Pokémon uses {{m|Softboiled}}, {{m|Rest}} or {{m|Recover}} and the difference between its current HP and maximum HP is 255 or 511, the move will fail. This bug does not occur in Pokémon Stadium.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|sqkBby1HlmY|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Rhydon glitch===&lt;br /&gt;
{{main|Rhydon glitch}}&lt;br /&gt;
&lt;br /&gt;
===Save Surf glitch===&lt;br /&gt;
The glitch is performed by standing next to a [[water tile]] that is facing up, left, or right, walk in that direction and pressing start without letting go of the D-Pad. The game then needs to be [[save]]d and reset. When loading the saved data, the player will be facing in the direction that was being held down when the start button was pressed. Using {{m|Surf}} will cause the player to surf on the tile immediately south, even if it is not a water tile.&lt;br /&gt;
&lt;br /&gt;
When loading a saved file, the player usually starts facing south. This is because of the limited data in the game. This glitch causes the player to face in a different direction, which confuses the game.&lt;br /&gt;
===Save corruption glitch===&lt;br /&gt;
This is technically 2 glitches in 1. In order to do the first glitch, the player has to save the game, and turn it off at just the right time. The player will have 255 Pokemon, most of which are random [[Pokémon]] and [[Charizard &#039;M]]s. Each Pokémon in your [[Party|party]] represents a part of the game data. If the player switches the second and tenth Pokémon, the player will have 255 items. Switching/tossing the items has a much greater impact on the game than switching the Pokémon.&lt;br /&gt;
&lt;br /&gt;
==={{m|Selfdestruct}}/{{m|Explosion}} and {{m|Substitute}} glitch===&lt;br /&gt;
In {{3v2|Red|Blue|Yellow}} using a sacrificial move like Explosion on a substitute and having the damage break the substitute prevents the user from fainting. The sprite of the user vanishes regardless.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|lr05doU5oAQ|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Silent Indigo Plateau glitch===&lt;br /&gt;
In the battle against {{ga|Blue}} at [[Indigo Plateau]], if the player [[evolution|evolves]] a Pokémon in battle and defeats Blue, the music will be muted until [[Professor Oak]] comes to congratulate the player.&lt;br /&gt;
&lt;br /&gt;
(Video comparing the battle where a {{p|Caterpie}} evolves, to the same battle where no Pokémon evolves):&lt;br /&gt;
{{youtubevid|KxMstD8iWNM|ChickasaurusGL|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Sprite glitch===&lt;br /&gt;
[[File:Sprite glitch.png|thumb|170px|right|The sprite glitch as seen in [[Generation I]] games, in this case triggered by the encounter of [[♀ .]]]]&lt;br /&gt;
The &#039;&#039;&#039;sprite glitch&#039;&#039;&#039; is a [[glitch]] that alters the appearance of the {{wp|Sprite (computer graphics)|sprites}} in [[Generation I]], making the sprites appear to be cut into pieces or even unrecognizable in some instances.&lt;br /&gt;
&lt;br /&gt;
In [[Generation I]], many [[glitch Pokémon]] will distort battle sprites upon their encounter; however, this can be fixed by viewing the stats of a non-glitched Pokémon. There are other methods to the glitch, some of which involve using a [[Pokémon Center]] to heal the player&#039;s Pokémon when in a glitched area, visiting [[Glitch City]], or catching certain glitch Pokémon.&lt;br /&gt;
&lt;br /&gt;
In other generations, it may occur when a [[Cheating|cheating device]] is used.&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
===S.S. Anne reboard glitch===&lt;br /&gt;
[[File:Pokemon Red Reboard SS Anne.png|thumb|right|The player surfing on top of the sailor]]&lt;br /&gt;
After the [[S.S. Anne]] leaves the dock for the first time, it&#039;s possible to make it reappear earlier. To perform this glitch, the player must stand one tile above and to the left of the sailor guarding the harbor, take a step right and hit the Start button at the same time, save and reboot. After verifying that the player is facing right and without moving, a Pokémon must be selected to {{m|Surf}}, thus making the player surf on top of the sailor. Then, after walking down to the harbor, the boat can be entered.&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
===Standing on a tree===&lt;br /&gt;
[[File:Cut glitch.png|thumb|right|220px|{{ga|Red}} standing on top of the tree outside [[Vermilion Gym]]]]&lt;br /&gt;
{{main|Cut glitch#Standing on a tree}}&lt;br /&gt;
In [[Generation I]], if the player {{m|cut}}s down a tree, stands on the spot where the object was, [[Saving|saves]], turns the game off, then loads it, the player will be standing on the tree. It is no longer possible to stand on a tree in later generations, nor is it possible to stand on a boulder.&lt;br /&gt;
&lt;br /&gt;
This glitch occurs because the [[Generation I]] engine would not store the data needed to remember that the tree had been cleared. [[Generation II]] does not remember this data either, but is not susceptible to the glitch.&lt;br /&gt;
&lt;br /&gt;
===Stuck in a wall===&lt;br /&gt;
If the player lures an NPC into the grass above [[Pallet Town]], she will block the player from following [[Professor Oak]] correctly, causing the player to become stuck in the wall of Oak&#039;s laboratory.&lt;br /&gt;
&lt;br /&gt;
===Trade cloning===&lt;br /&gt;
{{main|Cloning glitches#Trading method}}&lt;br /&gt;
&lt;br /&gt;
===Transform assumption glitch===&lt;br /&gt;
In Generation {{gen|I}} and {{gen|II}}, any Pokémon that uses {{m|Transform}} is regarded as a {{p|Ditto}} in its new form; this means that if the player catches a {{p|Mew}} or a [[glitch Pokémon]] which has used the move Transform, or a Pokémon which has used Transform via {{m|Mirror Move}}, instead they will obtain a Ditto. Mew turning into Ditto was not an issue, because wild Mew could not have been be legitimately encountered. This system was later changed in Generation III, where wild Mew could be encountered.&lt;br /&gt;
&lt;br /&gt;
===ZZAZZ glitch===&lt;br /&gt;
{{main|ZZAZZ glitch}}&lt;br /&gt;
&lt;br /&gt;
===Perpetual Spin Animation Glitch===&lt;br /&gt;
{{youtubevid|UhTQfoug8GU|BungiePhantom|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Invisible Prof. Oak Glitch===&lt;br /&gt;
If the player attempts to leave too many times when choosing their first Pokemon then the player, Prof. Oak and the middle Poké Ball&#039;s sprites will vanish. Pressing start will pull up some glitched text on the screen, but exiting the start menu will fix everything.&lt;br /&gt;
&lt;br /&gt;
{{youtubevid|v643yIvK6pM|BungiePhantom|Normal}}&lt;br /&gt;
&lt;br /&gt;
===Fire Spin Glitch===&lt;br /&gt;
{{youtubevid|O8GMyy7x3WE&amp;amp;NR|SloshedMail|Normal}}&lt;br /&gt;
&lt;br /&gt;
==Glitches involving communication with the Generation II games==&lt;br /&gt;
===Johto guard glitch===&lt;br /&gt;
{{main|Johto guard glitch}}&lt;br /&gt;
&lt;br /&gt;
===Shiny Ditto glitch===&lt;br /&gt;
The Shiny Ditto glitch requires a game from [[Generation I]] and [[Generation II]], but only has an effect on a Generation II game. By trading any [[Shiny Pokémon]] to a Generation I game, having a wild {{p|Ditto}} transform into that Pokémon, then catching and trading the Ditto into a Generation II game, the Ditto will be Shiny.&lt;br /&gt;
&lt;br /&gt;
===Trade evolution glitch===&lt;br /&gt;
[[Generation I]] Pokémon that can evolve by trading can be taught glitch moves through this glitch. This can be achieved by trading a trade evolution Pokémon from a Generation I game to a Generation II, at a level where its evolved form will learn a move not in Generation I. Trading the Pokémon back to the Generation I game will cause the move to become a glitch move.&lt;br /&gt;
&lt;br /&gt;
For example, trading a level 34 {{p|Graveler}} from {{game3|Red and Blue|Pokémon Red|s}} to {{game3|Gold and Silver|Pokémon Gold|s}} will make the Graveler evolve into {{p|Golem}}. Since it is level 34, it will learn {{m|Rollout}}. If it is then traded back to Pokémon Red, it will still have the move, but the game won&#039;t recognize it properly since it is a Generation II move, so will become {{m|TM05}}.&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Glitches}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project GlitchDex notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Glitches by game]]&lt;br /&gt;
[[Category:Lists]]&lt;br /&gt;
&lt;br /&gt;
[[de:Bugs in der ersten Generation]]&lt;br /&gt;
[[zh:游戏漏洞（第一世代）]]&lt;/div&gt;</summary>
		<author><name>.....</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Red%27s_Pikachu&amp;diff=1803291</id>
		<title>Red&#039;s Pikachu</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Red%27s_Pikachu&amp;diff=1803291"/>
		<updated>2012-11-23T23:27:08Z</updated>

		<summary type="html">&lt;p&gt;.....: /* In Generation I */ while Porplemontage is moving data from other wikis such as Smashwiki and Mario wiki to another server, I&amp;#039;ll just hang around here.&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{AnimePokémonInfobox|&lt;br /&gt;
trainername=Red|&lt;br /&gt;
pokemonname=Pikachu|&lt;br /&gt;
jtrainername=レッド|&lt;br /&gt;
jpokemonname=ピカチュウ|&lt;br /&gt;
tmtrainername=Red|&lt;br /&gt;
tmpokemonname=Pikachu|&lt;br /&gt;
image=[[File:Original-RedPika.png]] |&lt;br /&gt;
caption=The starter Pikachu from Yellow |&lt;br /&gt;
type1=Electric|&lt;br /&gt;
gender=Male{{tt|*|Generation II and IV}}|&lt;br /&gt;
ability={{a|Static}}{{tt|*|Generation IV and V}} |&lt;br /&gt;
location=[[Pallet Town]] |&lt;br /&gt;
prevonum=025|&lt;br /&gt;
epnum=Pokémon Yellow Version|&lt;br /&gt;
epname=Pokémon Yellow Version|&lt;br /&gt;
current=[[Party|With Red]]|&lt;br /&gt;
java1=[[Ikue Ohtani]] (Yellow, Stadium)|&lt;br /&gt;
}}&lt;br /&gt;
&#039;&#039;&#039;Red&#039;s Pikachu&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;レッドのピカチュウ&#039;&#039;&#039; &#039;&#039;Red&#039;s Pikachu&#039;&#039;) is the sole [[starter Pokémon]] in {{game|Yellow}} for {{ga|Red}}; it is based on [[Ash&#039;s Pikachu]] from the [[Pokémon anime]], which Yellow Version is loosely based on. As of {{2v2|HeartGold|SoulSilver}}, it is the highest-leveled Trainer-owned Pokémon in the main series games.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
===In Generation I===&lt;br /&gt;
[[File:Pokémon Yellow shop worker.png|frame|right|Pikachu and Red traveling together]]&lt;br /&gt;
Pikachu first appears along the outskirts of {{rt|1|Kanto}}, where [[Professor Oak]] will encounter and catch it. The player receives  Pikachu after they go into Professor Oak&#039;s laboratory and attempt to take the starter {{p|Eevee}}, which {{ga|Blue}} will take instead.&lt;br /&gt;
&lt;br /&gt;
Pikachu replaces all of the other usual starter Pokémon, {{p|Bulbasaur}}, {{p|Charmander}}, and {{p|Squirtle}}; although these three Pokémon can be received during events later in the game, which reflects how [[Ash Ketchum]] eventually obtained all three of Kanto&#039;s starters in the anime. This Pikachu is also the only Pikachu found in Yellow; other Pikachu must be [[traded]] in from compatible games.&lt;br /&gt;
&lt;br /&gt;
After battling against Blue for the first time, the Pikachu will choose to stay out of its [[Poké Ball]] and [[walking Pokémon|follow the player]] around unless it faints, is [[Pokémon Storage System|put into storage]], or is traded. If the player decides to speak to Pikachu, a small image of its current emotion will pop up. The image also shows how much the Pikachu [[friendship|likes]] the player. This makes Pokémon Yellow the first game to show Pokémon friendship, which would become more prominent in [[Generation II]]. Pikachu&#039;s friendship does not have many uses in the game, however it is vital if the player wishes to receive a Bulbasaur in [[Cerulean City]]. Besides showing Pikachu&#039;s emotions and friendship, the image can also show several other events, such as when Pikachu learns {{m|Thunderbolt}}.&lt;br /&gt;
&lt;br /&gt;
Notably, like Ash&#039;s Pikachu did twice, this Pikachu will refuse a {{evostone|Thunderstone}} given to it in Yellow, and not evolve into {{p|Raichu}} unless it is traded out of Yellow to do so. Raichu must be otherwise obtained by either trading in an already evolved one or trading in a Pikachu from another game.&lt;br /&gt;
&lt;br /&gt;
Pikachu is also able to learn {{m|Surf}} if transferred into {{eng|Pokémon Stadium}}, and will be able to participate in the [[Surf Minigame]] if it knows the move. In battle, its animations are different from other Pikachu, and its voice is based on [[Ikue Ohtani]]&#039;s as opposed to using Pikachu&#039;s normal cry.&lt;br /&gt;
&lt;br /&gt;
Since the release of the Generation II games, if the starter Pikachu from Yellow is traded over, it will be holding a [[Light Ball]].&lt;br /&gt;
&lt;br /&gt;
===In Generation II===&lt;br /&gt;
Red can be battled in [[Mt. Silver]], with a level 81 Pikachu on his team. At the time, his Pikachu was the highest leveled Pokémon that could be battled in the main series. This Pikachu is likely to have been based on Red&#039;s Pikachu from Pokémon Yellow.&lt;br /&gt;
{{Pokémon/2&lt;br /&gt;
|game=Gold&lt;br /&gt;
|ndex=025&lt;br /&gt;
|pokemon=Pikachu&lt;br /&gt;
|gender=male&lt;br /&gt;
|level=81&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|move1=Charm|move1type=Normal&lt;br /&gt;
|move2=Quick Attack|move2type=Normal&lt;br /&gt;
|move3=Thunderbolt|move3type=Electric&lt;br /&gt;
|move4=Thunder|move4type=Electric}}&lt;br /&gt;
&lt;br /&gt;
When brought into [[Pokémon Stadium 2]], the player&#039;s Pikachu from Yellow still has its lack of a normal Pikachu&#039;s cry.&lt;br /&gt;
&lt;br /&gt;
===In Generation IV===&lt;br /&gt;
Red&#039;s challenge at Mt. Silver returns in {{game|HeartGold and SoulSilver|s}}. He still uses Pikachu in these games; it is now level 88. This again makes it the highest level Trainer-owned Pokémon in the series, a title it lost to {{ga|Barry}}&#039;s starter Pokémon on the release of {{game|Platinum}} only a year before. In this appearance, Red&#039;s Pikachu appears to come from &#039;&#039;&#039;inside&#039;&#039;&#039; his Poké Ball contradicting his dislike of doing so in Pokémon Yellow, or maybe it was conquered.&lt;br /&gt;
&lt;br /&gt;
In the final battle, it is holding a [[Light Ball]], while it knows the four moves used by [[Ash&#039;s Pikachu]] most often prior to the release of the games. &lt;br /&gt;
{{Pokémon/4&lt;br /&gt;
|game=HeartGold&lt;br /&gt;
|ndex=025&lt;br /&gt;
|pokemon=Pikachu&lt;br /&gt;
|gender=male&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Static&lt;br /&gt;
|held=Light Ball&lt;br /&gt;
|level=88&lt;br /&gt;
|move1=Volt Tackle|move1type=Electric|move1cat=Physical&lt;br /&gt;
|move2=Iron Tail|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Quick Attack|move3type=Normal|move3cat=Physical&lt;br /&gt;
|move4=Thunderbolt|move4type=Electric|move4cat=Special}}&lt;br /&gt;
&lt;br /&gt;
===In Generation V===&lt;br /&gt;
Red can be battled in the [[Champions Tournament]] of [[Pokémon World Tournament]] in {{2v2|Black|White|2}}. He uses his Pikachu as his signature Pokémon once again in the battle, though it varies in gender.&lt;br /&gt;
{{Pokémon/5&lt;br /&gt;
|game=Black&lt;br /&gt;
|ndex=025&lt;br /&gt;
|pokemon=Pikachu&lt;br /&gt;
|gender=both&lt;br /&gt;
|spritegender=male&lt;br /&gt;
|type1=Electric&lt;br /&gt;
|ability=Static&lt;br /&gt;
|held=Light Ball&lt;br /&gt;
|level=50&lt;br /&gt;
|move1=Fake Out|move1type=Normal|move1cat=Physical&lt;br /&gt;
|move2=Iron Tail|move2type=Steel|move2cat=Physical&lt;br /&gt;
|move3=Volt Tackle|move3type=Electric|move3cat=Physical&lt;br /&gt;
|move4=Brick Break|move4type=Fighting|move4cat=Physical}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===Pokémon Adventures===&lt;br /&gt;
[[File:Pika.png|thumb|right|Pika]]&lt;br /&gt;
{{main|Pika}}&lt;br /&gt;
In [[Pokémon Adventures]], a character named {{adv|Red}} owns a Pikachu named [[Pika]]. While Pika is not technically Red&#039;s actual [[starter Pokémon]], he is still one of Red&#039;s closest companions.&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
*Pikachu has several in-game events where it can show an emotion other than how happy it is. They include:&lt;br /&gt;
**If Pikachu is affected by a [[status ailment]], it will appear weak or in pain. If it is asleep, it will appear asleep when talked to.&lt;br /&gt;
***Playing the [[Poké Flute]] outside of battle will wake Pikachu up if it is asleep.&lt;br /&gt;
**If Pikachu knows Thunder or Thunderbolt, it may occasionally shock the player if talked to.&lt;br /&gt;
**In [[Pewter City]]&#039;s Pokémon Center, there is a {{p|Jigglypuff}} that will {{m|Sing}} a lullaby if talked to. After listening to the Jigglypuff, Pikachu will fall asleep and not move unless awakened by the player. The center&#039;s nurse will also comment on Pikachu&#039;s sleeping if talked to, instead of healing the party. Until the player awakens Pikachu, it can&#039;t be deposited into the PC.&lt;br /&gt;
**When the player goes to [[Bill]]&#039;s house and discovers that he has turned into a Pokémon, Pikachu will approach him and look confused. When he reappears in human form, Pikachu will appear to be shocked.&lt;br /&gt;
**If the player walks into the [[Pokémon Fan Club]] in [[Vermilion City]], Pikachu will approach a {{p|Clefairy}} and fall in love with it.&lt;br /&gt;
**If the player uses a fishing rod then checks Pikachu, it will appear to have a bucket over its head.&lt;br /&gt;
**If taken inside [[Pokémon Tower]], Pikachu will appear to be scared.&lt;br /&gt;
**If talked to right after catching a Pokémon, it will do the V of victory.&lt;br /&gt;
*In {{game2|Diamond|Pearl|Platinum}}, there is a park called [[Amity Square]] where players may walk around with a Pokémon following them. While only certain kinds of Pokémon may follow the player, Pikachu is one of the few and may reference Red&#039;s Pikachu in Pokémon Yellow.&lt;br /&gt;
*Red&#039;s Pikachu likely inspired, at least partly, the concept of &#039;&#039;any&#039;&#039; Pokémon [[walking Pokémon|following the player outside its Poké Ball]] in {{game|HeartGold and SoulSilver|s}}.&lt;br /&gt;
*Oddly, in {{game2|Gold|Silver|Crystal}}, Red&#039;s Pikachu is holding a Light Ball when transferred from Yellow, but is not holding an item in the battle against Red at Mt. Silver. However, Pikachu is holding the Light Ball in the remakes.&lt;br /&gt;
&lt;br /&gt;
==Related articles==&lt;br /&gt;
{{animespecies|Pikachu}}&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
{{Project CharacterDex notice}}&lt;br /&gt;
[[Category:Game characters]]&lt;br /&gt;
[[Category:Red, Blue and Yellow characters]]&lt;br /&gt;
[[Category:Gold, Silver and Crystal characters]]&lt;br /&gt;
[[Category:HeartGold and SoulSilver characters]]&lt;br /&gt;
[[Category:Pokémon characters]]&lt;/div&gt;</summary>
		<author><name>.....</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Unova_Route_6&amp;diff=1761904</id>
		<title>Unova Route 6</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Unova_Route_6&amp;diff=1761904"/>
		<updated>2012-09-09T23:11:56Z</updated>

		<summary type="html">&lt;p&gt;.....: /* Items */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{Route infobox&lt;br /&gt;
|number=6&lt;br /&gt;
|size=256&lt;br /&gt;
|image=Unova Route 6 {{#switch: {{#expr: {{#time: n}} mod 2}}|0=Winter|1=Autumn}} BW.png&lt;br /&gt;
|generation=5&lt;br /&gt;
|mapdesc=A road with many trees for nature lovers.&lt;br /&gt;
|type=forest&lt;br /&gt;
|north=Chargestone Cave&lt;br /&gt;
|east=Driftveil City&lt;br /&gt;
|region=Unova&lt;br /&gt;
|prev=Route 5&lt;br /&gt;
|regionprev=Unova&lt;br /&gt;
|next=Route 7&lt;br /&gt;
|regionnext=Unova&lt;br /&gt;
|surf=yes&lt;br /&gt;
|regionmap=Unova Route 6 Map.png&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Route 6&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;６ばんどうろ&#039;&#039;&#039; &#039;&#039;Route 6&#039;&#039;) is a route in western [[Unova]], connecting [[Driftveil City]] to [[Chargestone Cave]]. It is also the home to [[Mistralton Cave]]. The route experiences different weather conditions based on the current [[seasons|season]]. For example, in the wintertime, it snows.&lt;br /&gt;
&lt;br /&gt;
==Route description==&lt;br /&gt;
Several rivers run through the route with many wooden bridges spanning across them. The center of the route houses the Season Research Lab, a facility dedicated to the research of the seasons and how {{p|Deerling}} and {{p|Sawsbuck}} are affected by them. &lt;br /&gt;
&lt;br /&gt;
To the north of the research lab is a house with a woman who will heal the player&#039;s Pokémon. The river by the house leads to [[Mistralton Cave]], which is at the east-most side of the route. The entrance to [[Chargestone Cave]] is located in the northwest.&lt;br /&gt;
&lt;br /&gt;
Many {{p|Foongus}} live on this route, some taking the appearance of item balls on the overworld map.&lt;br /&gt;
&lt;br /&gt;
==Places of interest==&lt;br /&gt;
===Season Research Lab===&lt;br /&gt;
The Season Research Lab is a facility dedicated to the research of the seasons, located at the  center of the route. As such, there are several {{tc|Scientist}}s with {{p|Deerling}} in the area.&lt;br /&gt;
&lt;br /&gt;
One of the scientists inside the lab requests that the {{player}} show him one of each [[Form differences#Deerling and Sawsbuck|seasonal form]] of Deerling. When his request is fulfilled, he will give the player a {{evostone|Leaf Stone}}.&lt;br /&gt;
&lt;br /&gt;
===Chargestone Cave===&lt;br /&gt;
{{main|Chargestone Cave}}&lt;br /&gt;
The northwestern section of this route connects to area in front of Chargestone Cave of the same name.&lt;br /&gt;
&lt;br /&gt;
===Mistralton Cave===&lt;br /&gt;
{{main|Mistralton Cave}}&lt;br /&gt;
The entrance to Mistralton Cave is located across the river to the east side of this route.&lt;br /&gt;
&lt;br /&gt;
==Items==&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itlistbod|Cheri Berry|Gift from {{tc|Pokémon Ranger}}s|BW|display=[[Cheri Berry]] ×2}}&lt;br /&gt;
{{Itlistbod|Hyper Potion|To the left of the Season Research Lab|BW|display={{DL|Potion|Hyper Potion}}}}&lt;br /&gt;
{{Itlistbod|Elixir|Amongst the tall grass south of the Season Research Lab|BW|display={{DL|Ether|Elixir}}}}&lt;br /&gt;
{{Itlistbod|Leaf Stone|&lt;br /&gt;
* Between {{tc|Parasol Lady}} Tihana and Pokémon Ranger Richard&lt;br /&gt;
* Reward from a scientist for showing him all of Deerling&#039;s forms|BW|display={{evostone|Leaf Stone}} ×2}}&lt;br /&gt;
{{Itlistbod|Shiny Stone|Gift from the child in the house north of the Season Research Lab|BW|display={{evostone|Shiny Stone}}}}&lt;br /&gt;
{{Itlistbod|TM Poison|North of the southernmost bridge (requires {{m|Surf}})|BW|display={{TM|84|Poison Jab}}}}&lt;br /&gt;
{{Itlistbod|Silk Scarf|East of the Season Research Lab, south of the entrance to [[Mistralton Cave]] (Requires {{m|Surf}})|BW|display={{DL|Type-enhancing item|Silk Scarf}}}}&lt;br /&gt;
{{Itlistbod|TinyMushroom|&lt;br /&gt;
* Directly behind the north gate of the Season Research Lab (requires {{m|Surf}}) &#039;&#039;(hidden, [[Item#Recurring items|regrows occasionally]])&#039;&#039;&lt;br /&gt;
* Near Mistralton Cave entrance (Requires {{m|Surf}}) &#039;&#039;(hidden, [[Item#Recurring items|regrows occasionally]])&#039;&#039;|BW|display={{DL|Valuable item|TinyMushroom}} ×2}}&lt;br /&gt;
{{Itlistbod|Big Mushroom|Directly behind the north gate of the Season Research Lab (requires {{m|Surf}}) &#039;&#039;(hidden)&#039;&#039;|BW|display={{DL|Valuable item|Big Mushroom}}}}&lt;br /&gt;
{{Itlistbod|Elixir|East of School Kid Manami|B2W2}}&lt;br /&gt;
{{Itlistbod|HM Water|From [[Cheren]]|B2W2|display={{HM|03|Surf}}}}&lt;br /&gt;
{{Itlistbod|Moon Stone|Near the Season Research Lab|B2W2}}&lt;br /&gt;
{{Itlistbod|TinyMushroom|South of the Research Facility, empty spot in patch of grass &#039;&#039;(hidden)&#039;&#039; ([[Item#Recurring items|regrows occasionally]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Ultra Ball|Between Parasol Lady Shizue and School Kid Atsushi|B2W2}}&lt;br /&gt;
{{Itlistbod|Protein|In a patch of grass, west of the Hiker &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Shiny Stone|From a girl in a house near the Hiker|B2W2}}&lt;br /&gt;
{{Itlistbod|Pecha Berry|From the Pokémon Ranger after defeating her|B2W2}}&lt;br /&gt;
{{Itlistbod|TM Dark|Behind the Season Research Lab (requires {{m|Surf}})|B2W2|display={{TM|56|Fling}}}}&lt;br /&gt;
{{Itlistbod|Heart Scale|East of Pokémon Breeder Koharu (requires {{m|Surf}})|B2W2}}&lt;br /&gt;
{{Itlistbod|PP Up|East of Season Research Lab (requires {{m|Surf}})|B2W2}}&lt;br /&gt;
{{Itlistbod|Big Mushroom|East of Season Research Lab (requires {{m|Surf}}) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Hidden Grotto===&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{Itlistbod|Damp Mulch|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Growth Mulch|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Stable Mulch|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Gooey Mulch|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Repel|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Super Repel|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Max Repel|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Poké Ball|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Great Ball|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Ultra Ball|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Potion|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Super Potion|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Hyper Potion|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Fire Stone|Sometimes in Hidden Grotto (near breeder) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Leaf Stone|Sometimes in Hidden Grotto (near breeder) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Water Stone|Sometimes in Hidden Grotto (near breeder) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Thunderstone|Sometimes in Hidden Grotto (near breeder) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Moon Stone|Sometimes in Hidden Grotto (outside of Mistralton Cave) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Sun Stone|Sometimes in Hidden Grotto (outside of Mistralton Cave) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Shiny Stone|Sometimes in Hidden Grotto (outside of Mistralton Cave) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|Dusk Stone|Sometimes in Hidden Grotto (outside of Mistralton Cave) ([[Item#Reccuring items|reappears]])|B2W2}}&lt;br /&gt;
{{Itlistbod|TinyMushroom|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Big Mushroom|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Rare Candy|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|PP Up|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|PP Max|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Red Shard|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Green Shard|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Yellow Shard|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistbod|Blue Shard|Sometimes in Hidden Grotto (both) ([[Item#Reccuring items|reappears]]) &#039;&#039;(hidden)&#039;&#039;|B2W2}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
===Fake items===&lt;br /&gt;
{{Itlisth|forest}}&lt;br /&gt;
{{itlistbod||sprite=590MS|&amp;lt;!--Somewhere--&amp;gt;|BW|display={{p|Foongus}} ×2}}&lt;br /&gt;
{{itlistbod||sprite=590MS|&lt;br /&gt;
*North of School Kid Manami&lt;br /&gt;
*East of School Kid Atsushi&lt;br /&gt;
*South of Parasol Lady Shizue|B2W2|display={{p|Foongus}} ×3}}&lt;br /&gt;
{{Itlistfoot|forest}}&lt;br /&gt;
&lt;br /&gt;
==Pokémon==&lt;br /&gt;
===Pokémon Black and White===&lt;br /&gt;
{{catch/header|forest|seasons=yes}}&lt;br /&gt;
{{catch/entry5|520|Tranquill|yes|yes|yes|Grass|23-25|15%|15%|15%|-|type1=normal|type2=flying}}&lt;br /&gt;
{{catch/entry5|541|Swadloon|yes|yes|yes|Grass|22,23|all=10%|type1=bug|type2=grass}}&lt;br /&gt;
{{catch/entry5|582|Vanillite|yes|yes|yes|Grass|23,25|-|-|-|15%|type1=Ice}}&lt;br /&gt;
{{catch/entry5|585|Deerling|yes|yes|yes|Grass|22-24|35%|-|-|-|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5|585S|Deerling|yes|yes|yes|Grass|22,24|-|35%|-|-|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5|585A|Deerling|yes|yes|yes|Grass|22,24|-|-|35%|-|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5|585W|Deerling|yes|yes|yes|Grass|22,24|-|-|-|35%|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5|588|Karrablast|yes|yes|yes|Grass|22,24|all=25%|type1=Bug}}&lt;br /&gt;
{{catch/entry5|590|Foongus|yes|yes|yes|Grass|23-25|all=15%|type1=grass|type2=poison}}&lt;br /&gt;
{{catch/div|forest|Dark grass}}&lt;br /&gt;
{{catch/entry5|520|Tranquill|yes|yes|yes|Grass|27-29|15%|15%|15%|-|type1=normal|type2=flying}}&lt;br /&gt;
{{catch/entry5|541|Swadloon|yes|yes|yes|Grass|27|all=10%|type1=bug|type2=grass}}&lt;br /&gt;
{{catch/entry5|582|Vanillite|yes|yes|yes|Grass|27-29|-|-|-|15%|type1=Ice}}&lt;br /&gt;
{{catch/entry5|585|Deerling|yes|yes|yes|Grass|26-28|35%|-|-|-|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5|585S|Deerling|yes|yes|yes|Grass|26,28|-|35%|-|-|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5|585A|Deerling|yes|yes|yes|Grass|26,28|-|-|35%|-|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5|585W|Deerling|yes|yes|yes|Grass|26,28|-|-|-|35%|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5|588|Karrablast|yes|yes|yes|Grass|26,28|all=25%|type1=Bug}}&lt;br /&gt;
{{catch/entry5|590|Foongus|yes|yes|yes|Grass|27-29|all=15%|type1=grass|type2=poison}}&lt;br /&gt;
{{catch/div|forest|Rustling grass}}&lt;br /&gt;
{{catch/entry5|{{#ifexpr: ({{#time: H}} mod 2) = 0|521|521F}}|Unfezant|yes|yes|yes|Grass|25|all=5%|type1=normal|type2=flying}}&lt;br /&gt;
{{catch/entry5|531|Audino|yes|yes|yes|Grass|22-25|all=70%|type1=normal}}&lt;br /&gt;
{{catch/entry5|542|Leavanny|yes|yes|yes|Grass|25|all=5%|type1=bug|type2=grass}}&lt;br /&gt;
{{catch/entry5|587|Emolga|yes|yes|yes|Grass|23-25|all=20%|type1=electric|type2=flying}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|no|Surf|10-25|all=100%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|no|Surf|10-25|all=100%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|no|yes|no|Surf|10-30|all=100%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|yes|no|no|Surf|10-30|all=100%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry5|060|Poliwag|yes|yes|no|Fish Super|35-55|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry5|061|Poliwhirl|yes|yes|no|Fish Super|35-55|all=5%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|yes|no|no|Fish Super|35-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|no|yes|no|Fish Super|35-55|all=30%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5|061|Poliwhirl|yes|yes|no|Fish Super|35-70|all=65%|type1=Water}}&lt;br /&gt;
{{catch/entry5|186|Politoed|yes|yes|no|Fish Super|45-70|all=5%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550|Basculin|no|yes|no|Fish Super|35-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/entry5|550B|Basculin|yes|no|no|Fish Super|35-60|all=30%|type1=Water}}&lt;br /&gt;
{{catch/div|forest|Special}}&lt;br /&gt;
{{Catch/entry5|590|Foongus|yes|yes|yes|Fake|20|all=Two|type1=grass|type2=poison}}&lt;br /&gt;
{{catch/div|forest|Swarm}}&lt;br /&gt;
{{catch/entry5|311|Plusle|yes|no|yes|Grass|15-55|all=40%|type1=electric}}&lt;br /&gt;
{{catch/entry5|312|Minun|no|yes|yes|Grass|15-55|all=40%|type1=electric}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black 2 and White 2===&lt;br /&gt;
{{catch/header|forest|seasons=yes}}&lt;br /&gt;
{{catch/entry5-2|183|Marill|yes|yes|Grass|25|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|520|Tranquill|yes|yes|Grass|26|all=%|type1=normal|type2=flying}}&lt;br /&gt;
{{catch/entry5-2|541|Swadloon|yes|yes|Grass|26|all=%|type1=bug|type2=grass}}&lt;br /&gt;
{{catch/entry5-2|585|Deerling|yes|yes|Grass|23, 25|%|-|-|-|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5-2|585S|Deerling|yes|yes|Grass|23, 25|-|%|-|-|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5-2|585A|Deerling|yes|yes|Grass|23, 25|-|-|%|-|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5-2|585W|Deerling|yes|yes|Grass|23, 25|-|-|-|%|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5-2|588|Karrablast|yes|yes|Grass|23, 26|all=%|type1=Bug}}&lt;br /&gt;
{{catch/entry5-2|590|Foongus|yes|yes|Grass|26|all=%|type1=grass|type2=poison}}&lt;br /&gt;
{{catch/entry5-2|616|Shelmet|yes|yes|Grass|23|all=%|type1=Bug}}&lt;br /&gt;
{{catch/div|forest|Dark grass}}&lt;br /&gt;
{{catch/entry5-2|520|Tranquill|yes|yes|Dark|29|all=%|type1=normal|type2=flying}}&lt;br /&gt;
{{catch/entry5-2|585|Deerling|yes|yes|Dark|26, 28|%|-|-|-|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5-2|585S|Deerling|yes|yes|Dark|26, 28|-|%|-|-|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5-2|585A|Deerling|yes|yes|Dark|26, 28|-|-|%|-|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5-2|585W|Deerling|yes|yes|Dark|26, 28|-|-|-|%|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5-2|588|Karrablast|yes|yes|Dark|26|all=%|type1=Bug}}&lt;br /&gt;
{{catch/entry5-2|590|Foongus|yes|yes|Dark|29|all=%|type1=grass|type2=poison}}&lt;br /&gt;
{{catch/div|forest|Rustling grass}}&lt;br /&gt;
{{catch/entry5-2|206|Dunsparce|yes|yes|Grass|25|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|351|Castform|yes|yes|Grass|26|all=%|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|{{#ifexpr: ({{#time: H}} mod 2) = 0|521|521F}}|Unfezant|yes|yes|Grass|?|all=%|type1=normal|type2=flying}}&lt;br /&gt;
{{catch/entry5-2|542|Leavanny|yes|yes|Grass|26|all=%|type1=bug|type2=grass}}&lt;br /&gt;
{{catch/entry5-2|587|Emolga|yes|yes|Grass|25|all=%|type1=Electric|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|184|Azumarill|yes|yes|Grass|26|all=%|type1=water}}&lt;br /&gt;
{{catch/div|water|Surfing}}&lt;br /&gt;
{{catch/entry5-2|183|Marill|yes|yes|Surf|13|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550B|Basculin|no|yes|Surf|10, 12, 16, 24, 28|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5-2|183|Marill|yes|yes|Surf|35|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Fishing}}&lt;br /&gt;
{{catch/entry5-2|060|Poliwag|yes|yes|Fish Super|48|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550|Basculin|yes|no|Fish Super|50|all=%|type1=Water}}&lt;br /&gt;
{{catch/entry5-2|550B|Basculin|no|yes|Fish Super|42|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|water|Rippling water}}&lt;br /&gt;
{{catch/entry5-2|061|Poliwhirl|yes|yes|Fish Super|52|all=%|type1=Water}}&lt;br /&gt;
{{catch/div|forest|Gift Pokémon}}&lt;br /&gt;
{{catch/entry5-2|585|Deerling|yes|yes|Gift|30|{{tt|One|Has its Hidden Ability}}|-|-|-|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5-2|585S|Deerling|yes|yes|Gift|30|-|{{tt|One|Has its Hidden Ability}}|-|-|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5-2|585A|Deerling|yes|yes|Gift|30|-|-|{{tt|One|Has its Hidden Ability}}|-|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/entry5-2|585W|Deerling|yes|yes|Gift|30|-|-|-|{{tt|One|Has its Hidden Ability}}|type1=normal|type2=grass}}&lt;br /&gt;
{{catch/div|forest|Swarm}}&lt;br /&gt;
{{Catch/entry5-2|311|Plusle|yes|no|Grass|40-55|all=%|type1=Electric}}&lt;br /&gt;
{{Catch/entry5-2|312|Minun|no|yes|Grass|40-55|all=%|type1=Electric}}&lt;br /&gt;
{{catch/div|forest|{{tt|Hidden Grotto|The one north of the Breeder}}}}&lt;br /&gt;
{{catch/entry5-2|206|Dunsparce|yes|yes|Special|25-30|all={{tt|Random|Has its Hidden Ability}}|type1=Normal}}&lt;br /&gt;
{{catch/entry5-2|527|Woobat|yes|yes|Special|25-30|all={{tt|Random|Has its Hidden Ability}}|type1=Psychic|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|590|Foongus|yes|yes|Special|25-30|all={{tt|Random|Has its Hidden Ability}}|type1=Grass|type2=Poison}}&lt;br /&gt;
{{catch/div|forest|{{tt|Hidden Grotto|The one outside of Mistralton Cave}}}}&lt;br /&gt;
{{catch/entry5-2|299|Nosepass|yes|yes|Special|25-30|all={{tt|Random|Has its Hidden Ability}}|type1=Rock}}&lt;br /&gt;
{{catch/entry5-2|527|Woobat|yes|yes|Special|25-30|all={{tt|Random|Has its Hidden Ability}}|type1=Psychic|type2=Flying}}&lt;br /&gt;
{{catch/entry5-2|590|Foongus|yes|yes|Special|25-30|all={{tt|Random|Has its Hidden Ability}}|type1=Grass|type2=Poison}}&lt;br /&gt;
{{catch/div|forest|Special}}&lt;br /&gt;
{{Catch/entry5-2|590|Foongus|yes|yes|Fake|29|all=Three|type1=grass|type2=poison}}&lt;br /&gt;
{{catch/footer|forest}}&lt;br /&gt;
&lt;br /&gt;
==Trainers==&lt;br /&gt;
===Pokémon Black and White===&lt;br /&gt;
{{trainerheader|forest}}&lt;br /&gt;
{{trainerentry|Spr BW Scientist M.png|Scientist|William|1296|1|585{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Deerling|♂|27|None|36=アキヒト|37=Akihito}}&lt;br /&gt;
{{Trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr BW Pokémon Ranger F.png|Pokémon Ranger|Shanti|1620|2|587|Emolga|♀|27|None|585{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Deerling|♀|27|None|36=シズカ|37=Shizuka}}&lt;br /&gt;
{{Trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr BW Parasol Lady.png|Parasol Lady|Nicole|768|4|535|Tympole|♀|24|None|535|Tympole|♀|24|None|535|Tympole|♀|24|None|535|Tympole|♀|24|None|36=ミナコ|37=Minako}}&lt;br /&gt;
{{Trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr BW Scientist M.png|Scientist|Ron|1296|1|585{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Deerling|♂|27|None|36=ロン|37=Ron}}&lt;br /&gt;
{{Trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr BW Scientist F.png|Scientist|Maria|1296|1|585{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Deerling|♀|27|None|36=マリア|37=Maria}}&lt;br /&gt;
{{Trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr BW Parasol Lady.png|Parasol Lady|Tihana|832|2|582|Vanillite|♀|26|None|592|Frillish|♀|26|None|36=シズエ|37=Shizue}}&lt;br /&gt;
{{Trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr BW Pokémon Ranger M.png|Pokémon Ranger|Richard|1620|2|572|Minccino|♀|27|None|587|Emolga|♂|27|None|36=ユタカ|37=Yutaka}}&lt;br /&gt;
{{trainerfooter|forest|5}}&lt;br /&gt;
&lt;br /&gt;
===Pokémon Black 2 and White 2===&lt;br /&gt;
{{trainerheader|forest}}&lt;br /&gt;
{{trainerentry|Spr B2W2 Pokemon Breeder F.png|Pokémon Breeder|???|864|2|572|Minccino|♀|27|None |585{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Deerling|♀|27|None|36=コハル|37=Koharu}}&lt;br /&gt;
{{Trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr B2W2 Parasol Lady.png|Parasol Lady|???|896|1|351|Castform|♀|28|None|36=ミナコ|37=Minako}}&lt;br /&gt;
{{Trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr B2W2 School Kid F.png|School Kid|???|540|2|585{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Deerling|♀|27|None|616|Shelmet|♀|27|None|36=マナミ|37=Manami}}&lt;br /&gt;
{{Trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr B2W2 Scientist M.png|Scientist|???|1344|1|585{{#switch: {{#time: F}}|February|June|October=S|March|July|November=A|April|August|December=W}}|Deerling|♂|28|None|36=サトル|37=Satoru}}&lt;br /&gt;
{{Trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr B2W2 Scientist F.png|Scientist|???|1296|2|616|Shelmet|♀|27|None|588|Karrablast|♀|27|None|36=マリサ|37=Marisa}}&lt;br /&gt;
{{Trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr B2W2 School Kid  M.png|School Kid|???|540|2|590|Foongus|♂|27|None|588|Karrablast|♂|27|None|36=アツシ|37=Atsushi}}&lt;br /&gt;
{{Trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr B2W2 Parasol Lady.png|Parasol Lady|???|896|1|351|Castform|♀|28|None|36=シズエ|37=Shizue}}&lt;br /&gt;
{{Trainerdiv|forest}}&lt;br /&gt;
{{trainerentry|Spr B2W2 Pokémon Ranger M.png|Pokémon Ranger|???|1680|2|544|Whirlipede|♂|28|None|590|Foongus|♂|28|None|36=ユタカ|37=Yutaka}}&lt;br /&gt;
{{trainerfooter|forest|5}}&lt;br /&gt;
&lt;br /&gt;
==Trainer Tips==&lt;br /&gt;
{{sign|bw|Trainer Tips|You can register certain items with the Y Button to use them easily! Look for a spare checkbox beside the name of a Key Item.}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Unova}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project Routes notice}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Unova locations]]&lt;br /&gt;
[[Category:Routes]]&lt;br /&gt;
[[Category:Black and White locations]]&lt;br /&gt;
[[Category:Black 2 and White 2 locations]]&lt;br /&gt;
&lt;br /&gt;
[[de:Route 6 (Einall)]]&lt;br /&gt;
[[es:Ruta 6 (Teselia)]]&lt;br /&gt;
[[fr:Route 6 (Unys)]]&lt;br /&gt;
[[it:Percorso 6 (Unima)]]&lt;br /&gt;
[[ja:6ばんどうろ (イッシュ地方)]]&lt;/div&gt;</summary>
		<author><name>.....</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Red_and_Blue_Versions&amp;diff=1737345</id>
		<title>Pokémon Red and Blue Versions</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Red_and_Blue_Versions&amp;diff=1737345"/>
		<updated>2012-08-03T00:35:02Z</updated>

		<summary type="html">&lt;p&gt;.....: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;:&#039;&#039;This article is about the international releases. For the original Japanese releases, see [[Pokémon Red and Green Versions]] and [[Pokémon Blue Version (Japanese)]].&#039;&#039;&lt;br /&gt;
----&lt;br /&gt;
{{Infobox_game|colorscheme=red|bordercolorscheme=blue&lt;br /&gt;
|name=&amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;Pokémon Red Version&amp;lt;/span&amp;gt;&lt;br /&gt;
|name2=&amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;Pokémon Blue Version&amp;lt;/span&amp;gt;&lt;br /&gt;
|boxart=Pokemon red box.jpg&lt;br /&gt;
|boxart2=Pokemon blue box.jpg&lt;br /&gt;
|caption=Pokémon Red Version&#039;s boxart, [[version mascot|depicting]] {{p|Charizard}}&lt;br /&gt;
|caption2=Pokémon Blue Version&#039;s boxart, [[version mascot|depicting]] {{p|Blastoise}}&lt;br /&gt;
|platform=[[Game Boy]]{{tt|*|Enhanced for the Super Game Boy}}&lt;br /&gt;
|category=RPG&lt;br /&gt;
|players=2 players simultaneous&lt;br /&gt;
|link_method=[[Link cable]]&lt;br /&gt;
|developer=[[Game Freak]]&lt;br /&gt;
|publisher=[[Nintendo]]&lt;br /&gt;
|gen_series=[[Generation I]] [[version|main series]]&lt;br /&gt;
|esrb=E&lt;br /&gt;
|pegi=3&lt;br /&gt;
|oflc=G8+&lt;br /&gt;
|release_date_ja=February 27, 1996{{tt|*|Red and Green}}&amp;lt;br/&amp;gt;October 10, 1996{{tt|*|Blue}}&lt;br /&gt;
|release_date_na=September 30, 1998&amp;lt;ref&amp;gt;[http://www.pokemon.com/us/games/videogame-pokemon-red-version-and-pokemon-blue-version/ Pokémon.com (US)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|release_date_au=October 23, 1998&lt;br /&gt;
|release_date_eu=October 1, 1999&amp;lt;ref&amp;gt;[http://www.pokemon.com/uk/games/videogame-pokemon-red-version-and-pokemon-blue-version/ Pokémon.com (UK)]&amp;lt;/ref&amp;gt;&lt;br /&gt;
|website_en=[http://www.pokemon.com/us/pokemon-video-games/pokemon-red-version-and-pokemon-blue-version/ Pokémon.com]&amp;lt;br&amp;gt;[http://web.archive.org/web/20071015012425/http://www.nintendo.com/gamemini?gameid=m-Game-0000-317 Nintendo.com (Red)]&amp;lt;br&amp;gt;[http://web.archive.org/web/20071012202136/http://www.nintendo.com/gamemini?gameid=m-Game-0000-318 Nintendo.com (Blue)]&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{StrategyWiki|Pokémon Red and Blue}}&lt;br /&gt;
&lt;br /&gt;
&#039;&#039;&#039;Pokémon Red Version&#039;&#039;&#039; and &#039;&#039;&#039;Pokémon Blue Version&#039;&#039;&#039; were the first [[Pokémon games]] to see release outside of Japan, becoming available in North America on September 30, 1998, and thus being the first Pokémon media to hit the international market. The pair closely followed the release of the [[Pokémon anime]], which began airing September 8, 1998&amp;lt;ref&amp;gt;[http://www.animenewsnetwork.com/encyclopedia/anime.php?id=270&amp;amp;page=25 Anime News Network - (Pokemon TV)]&amp;lt;/ref&amp;gt;, and within a year, Pokémon was well-known as a popular Nintendo franchise, with a third version, {{game|Yellow}}, on the way.&lt;br /&gt;
&lt;br /&gt;
Unlike later [[generation]]s, Red and Blue were not the same as they were in their Japanese releases. Japan had gotten their first pair of Pokémon games as {{2v2|Red|Green}}, which in all aspects were the same as Red and Blue with the exception of sprite design. When preparing the games for their English release, it was decided that Red and Green would be merged with Japan&#039;s already-released third version, {{v2|Blue| (Japanese)}}, for its improved graphics, sound, and [[dokokashira door glitch|lack of easily-accessed gamebreaking glitches]].&lt;br /&gt;
&lt;br /&gt;
Despite being released towards the end of [[Game Boy|their console]]&#039;s lifespan, they quickly became the best-selling non-bundled games released for the Game Boy as well as being the best-selling RPG games of all time.&lt;br /&gt;
&lt;br /&gt;
==Plot==&lt;br /&gt;
{{spoilers}}&lt;br /&gt;
Illustrating the original [[version|Pokémon gameplay concepts]], players begin their game in [[Pallet Town]], a small town in the [[Kanto]] region, on the same day as their former best friend and now {{ga|Blue|rival}}. [[Professor Oak]] calls the player to his laboratory, and allows the player to choose from [[starter Pokémon]]: the {{type|Grass}} {{p|Bulbasaur}}, {{type|Fire}} {{p|Charmander}}, or the {{type|Water}} {{p|Squirtle}}. After the rival has jealously chosen the starter that weakens the player&#039;s choice and had a preliminary battle, the player leaves for his journey across the region, challenging 8 [[Gym Leader]]s and other {{pkmn|Trainer}}s on their way to the ultimate goal: the [[Pokémon League]] at [[Indigo Plateau]].&lt;br /&gt;
&lt;br /&gt;
Along the way, the player will meet up with his rival several times, and have multiple run-ins with the insidious [[Team Rocket]], a criminal group that seeks to use Pokémon for their own gain. The player will ultimately find out that the boss of this evil group, [[Giovanni]], is actually the final Gym Leader in the game.&lt;br /&gt;
&lt;br /&gt;
At the end of the game the player will have a champion battle against {{ga|Blue}} after beating the [[Kanto Elite Four|Elite Four]].&lt;br /&gt;
&lt;br /&gt;
==Blurb==&lt;br /&gt;
&amp;quot;You&#039;ve finally been granted your [[Pokémon Trainer]]&#039;s license. Now, it&#039;s time to head out to become the world&#039;s greatest Pokémon Trainer. It&#039;s going to take all you&#039;ve got to collect {{cat|Generation I Pokémon|150 Pokémon}} in this enormous world. Catch and train monsters like the shockingly-cute {{p|Pikachu}}. Face off against {{p|Blastoise}}&#039;s torrential water cannons. Stand strong when facing {{p|Pidgeot}}&#039;s stormy {{m|Gust}}. [[Trade]] with friends and watch your Pokémon evolve. Important—no single Pokémon can win at all. Can you develop the ultimate Pokémon strategy to defeat the eight [[Gym Leader]]s and become the greatest [[Pokémon Master]] of all time?&amp;quot;&lt;br /&gt;
&lt;br /&gt;
==Connectivity==&lt;br /&gt;
Like in Red and Green, players may [[trade]] Pokémon between two cartridges using a [[Game Boy]] [[link cable]]. To take full advantage of this feature, several Pokémon are exclusive to each game of the pair, making it required that a person trade with others in order to complete their [[Pokédex]]. The link cable also makes possible battles with another player, allowing one to pit his or her Pokémon against new challenges.&lt;br /&gt;
&lt;br /&gt;
Trades between Pokémon games in different languages are possible in this generation; however, a Japanese game cannot connect with a non-Japanese game. The latter will always result in corruption if attempted. This is due to the fact that the games cannot automatically translate the Pokémon data from Japanese to a different language or vice versa, since there is not enough room on either cartridge for all of the text, namely kana and the Latin alphabet (a feature that would [[Generation III|later become possible]]).&lt;br /&gt;
&lt;br /&gt;
==Features==&lt;br /&gt;
===Gyms===&lt;br /&gt;
[[File:Red Title.png|thumb|right|Title screen of Pokémon Red Version.]]&lt;br /&gt;
Players are introduced to the first eight Pokémon Gyms, each with their own type affiliation, of the series, led by [[Brock]] ({{t|Rock}}), [[Misty]] ({{t|Water}}), [[Lt. Surge]] ({{t|Electric}}), [[Erika]] ({{t|Grass}}), [[Koga]] ({{t|Poison}}), [[Sabrina]] ({{t|Psychic}}), [[Blaine]] ({{t|Fire}}) and [[Giovanni]] ({{t|Ground}}).&lt;br /&gt;
&lt;br /&gt;
===Elite Four===&lt;br /&gt;
The [[Elite Four]] of Kanto are a step above the rest, all located at [[Indigo Plateau]] and ready to take on all challengers. In order, they are [[Lorelei]] ({{t|Ice}}), [[Bruno]] ({{t|Fighting}}), [[Agatha]] ({{t|Ghost}}) and [[Lance]] ({{t|Dragon}}). The final battle a Trainer has is against the [[Pokémon Champion]], {{ga|Blue|the rival}}, who does not have a type specialization.&lt;br /&gt;
&lt;br /&gt;
===Pokémon===&lt;br /&gt;
Each game contains pre-recorded data on 151 different species of Pokémon, including {{p|Mew}}, a Pokémon unavailable to players of either game under normal conditions. Despite this, not all Pokémon are available to the player, regardless of version; trades must occur between players in order to complete their Pokédex without the use of cheats or [[glitches]]. Mew is the only Pokémon in these games that &#039;&#039;must&#039;&#039; be acquired through attending either a Nintendo sponsored event, [[Mew glitch|a glitch]], or [[cheating]].&lt;br /&gt;
&lt;br /&gt;
==[[Version-exclusive Pokémon|Version exclusives]]==&lt;br /&gt;
The following Pokémon are only obtainable in one game of this pair. In order to obtain Pokémon exclusive to the other game of this pair, they must be traded either from that game or from another compatible game of [[Generation I]] or [[Generation II]] which has that Pokémon available.&lt;br /&gt;
{| align=&amp;quot;center&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; valign=&amp;quot;top&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{red color}}; {{roundy|1em}}; border: 5px solid #{{red color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;Red&amp;lt;/span&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{red color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentrytm|023|Ekans|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|024|Arbok|1|Poison|}}&lt;br /&gt;
{{Moveentrytm|043|Oddish|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|044|Gloom|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|045|Vileplume|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|056|Mankey|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|057|Primeape|1|Fighting|}}&lt;br /&gt;
{{Moveentrytm|058|Growlithe|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|059|Arcanine|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|123|Scyther|2|Bug|Flying}}&lt;br /&gt;
{{Moveentrytm|125|Electabuzz|1|Electric|}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
| &lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;background: #{{blue color}}; {{roundy|1em}}; border: 5px solid #{{blue color light}};&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! &amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;Blue&amp;lt;/span&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
| &lt;br /&gt;
{| border=&amp;quot;1&amp;quot; style=&amp;quot;border: 1px solid #{{blue color}}; border-collapse: collapse; background: white; margin: auto;&amp;quot; cellspacing=&amp;quot;1&amp;quot; cellpadding=&amp;quot;2&amp;quot;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot;&lt;br /&gt;
{{Moveentrytm|027|Sandshrew|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|028|Sandslash|1|Ground|}}&lt;br /&gt;
{{Moveentrytm|037|Vulpix|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|038|Ninetales|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|052|Meowth|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|053|Persian|1|Normal|}}&lt;br /&gt;
{{Moveentrytm|069|Bellsprout|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|070|Weepinbell|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|071|Victreebel|2|Grass|Poison}}&lt;br /&gt;
{{Moveentrytm|126|Magmar|1|Fire|}}&lt;br /&gt;
{{Moveentrytm|127|Pinsir|1|Bug|}}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==Compatibility==&lt;br /&gt;
Red and Blue can [[trade]] with all games from Generations {{gen|I}} and {{gen|II}}, provided that a Japanese version of the game isn&#039;t being traded with a non-Japanese version. While link battles are not possible directly between Red and Blue and the Generation II games, a player may challenge a Generation II game using [[Pokémon Stadium 2]].&lt;br /&gt;
&lt;br /&gt;
Pokémon Red and Blue are completely incompatible with Generations {{gen|III}}, {{gen|IV}} and {{gen|V}}.&lt;br /&gt;
&lt;br /&gt;
==Reception==&lt;br /&gt;
The games received positive reviews from the press, receiving a perfect 10/10 &amp;quot;Masterful&amp;quot; rating from IGN.&amp;lt;ref&amp;gt;[http://gameboy.ign.com/objects/016/016708.html IGN: Pokemon Blue Version (Pokemon Blue)] (retrieved December 21, 2009)&amp;lt;/ref&amp;gt; The games received an average score of about 89% on GameRankings&amp;lt;ref&amp;gt;[http://www.gamerankings.com/htmlpages2/367023.asp Pokemon Red Version for Game Boy - GameRankings] (retrieved December 21, 2009)&amp;lt;/ref&amp;gt;, the second highest on the site for a [[main series]] Pokémon game, and the 3rd and 4th best score for a [[Game Boy]] title.&amp;lt;ref&amp;gt;[http://www.gamerankings.com/browse.html?site=gameboy Reviews and News Articles - GameRankings] (retrieved December 21, 2009)&amp;lt;/ref&amp;gt; &amp;lt;!--This link shows that Red and Blue have different scores, but both round up to 89%.--&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Criticism===&lt;br /&gt;
While bringing Pokémon to international fame and continuing the legacy of the Japanese Red and Green, Pokémon Red and Blue have been met with much criticism, especially compared to more recent releases in the series. Aside from the number of [[glitch]]es present in the games, many Pokémon look very little like their appearance in the {{pkmn|anime}}, which premiered nearly simultaneous with the games&#039; North American release, or later games, which improved on several other aspects as well as the graphics.&lt;br /&gt;
&lt;br /&gt;
The two games are also notorious for their several drastic glitches, among them the fabled [[Missingno.]], [[Glitch City]], and the [[Mew glitch]]. Despite this, the glitches are arguably minimal points of criticism due to the reward value that comes from their activation, such as the multiplication of a player&#039;s sixth item that happens when Missingno. is encountered.&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; style=&amp;quot;{{roundy|20px}} border: 2px solid #{{red color dark}}; background: #{{red color}};&amp;quot;&lt;br /&gt;
|- align=center&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{blue color dark}}; background: #{{blue color light}}; width:80px&amp;quot;|&lt;br /&gt;
[[File:Spr 1b 109.png]]&lt;br /&gt;
|style=&amp;quot;{{roundy|20px}} border: 2px solid #{{blue color dark}}; background: #{{blue color light}}; width:80px&amp;quot;|&lt;br /&gt;
[[File:109.png]]&lt;br /&gt;
|- align=center style=&amp;quot;font-size: 80%;&amp;quot;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;Koffing&#039;s Red and Blue sprite&amp;lt;/span&amp;gt;&lt;br /&gt;
| &amp;lt;span style=&amp;quot;color:#FFFFFF;&amp;quot;&amp;gt;Koffing&#039;s current sprite&amp;lt;/span&amp;gt;&lt;br /&gt;
|}&lt;br /&gt;
{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* The American staff in charge of localizing the games tried to change the {{OBP|Pokémon|species}} designs, however, [[Tsunekaz Ishihara]] refused the proposal.&amp;lt;ref&amp;gt;[http://www.nintendo.co.jp/nom/0007/taidan1/page03.html スペシャル対談／３]&amp;lt;/ref&amp;gt; &lt;br /&gt;
* The blurb on the back of the boxes states that 139 different {{OBP|Pokémon|species}} can be obtained in each game without trading. This, however, includes all Pokémon that the player chooses (i.e., both the {{p|Omanyte}} and {{p|Kabuto}} families are counted), in which this statement is only true for the Japanese version of {{game|Blue| (Japanese)}}. Therefore, the true total of different Pokémon obtainable in one adventure (without trading) is 124, due to the fact that four Pokémon only evolve once traded. &lt;br /&gt;
* The {{OBP|Pokémon|species}} depicted during [[Professor Oak]]&#039;s introductory lecture is a {{p|Nidorino}}. However, the [[cry]] that plays belongs to {{p|Nidorina}}. This is actually a mistake that was carried over from the Japanese {{3v2|Red|Green|Blue}}.&lt;br /&gt;
* Although these games are improved and combined versions of the Japanese {{3v2|Red|Green|Blue}}, their respective special borders are still retained from their original Japanese versions, which are displayed only on a [[Super Game Boy]] or in [[Pokémon Stadium]] and [[Pokémon Stadium 2]] when played through the [[Game Boy Tower]].&lt;br /&gt;
* The TV in the player&#039;s house at the beginning of the game is displaying a scene from a movie depicting four boys on railroad tracks; this movie is most likely the 1986 film &amp;quot;{{wp|Stand by Me (film)|Stand by Me}}&amp;quot;.&lt;br /&gt;
* In Pokémon Red, the opening scene shows a {{p|Gengar}} and a {{p|Nidorino}} engaged in battle. In Pokémon Blue, the Nidorino is replaced with a {{p|Jigglypuff}}. This change was not retained in {{game|FireRed and LeafGreen|s}}, which both depict a Gengar and Nidorino squaring off. This may be due to FireRed and LeafGreen being remakes of the original {{2v2|Red|Green}}, however.&lt;br /&gt;
*According to the &#039;&#039;Pokemon Pokedex Collector&#039;s Edition&#039;&#039; (Prima&#039;s Official Pokemon Guide), Red and Blue were developed by a team of nine members.&lt;br /&gt;
&lt;br /&gt;
===In other languages===&lt;br /&gt;
{{langtable|color={{red color}}|bordercolor={{blue color light}}&lt;br /&gt;
|fr_eu=Pokémon Version Rouge et Version Bleue&lt;br /&gt;
|de=Pokémon Rote Edition und Blaue Edition&lt;br /&gt;
|it=Pokémon Versione Rossa e Versione Blu&lt;br /&gt;
|es_eu=Pokémon Edición Roja y Edición Azul}}&lt;br /&gt;
&lt;br /&gt;
==References==&lt;br /&gt;
&amp;lt;references/&amp;gt;&lt;br /&gt;
&lt;br /&gt;
{{Main series}}&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Project Games notice}}&lt;br /&gt;
[[Category:Game Boy games]]&lt;br /&gt;
[[Category:Pokémon Red and Blue|*]]&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
[[de:Pokémon Rot und Blau]]&lt;br /&gt;
[[es:Pokémon Ediciones Roja y Azul]]&lt;br /&gt;
[[fr:Pokémon Rouge et Bleu]]&lt;br /&gt;
[[it:Pokémon Rosso e Blu]]&lt;br /&gt;
[[pt:Pokémon Red e Blue]]&lt;/div&gt;</summary>
		<author><name>.....</name></author>
	</entry>
	<entry>
		<id>https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Champion&amp;diff=1737111</id>
		<title>Pokémon Champion</title>
		<link rel="alternate" type="text/html" href="https://bulbapedia.bulbagarden.net/w/index.php?title=Pok%C3%A9mon_Champion&amp;diff=1737111"/>
		<updated>2012-08-02T16:37:31Z</updated>

		<summary type="html">&lt;p&gt;.....: /* In the games */ just only a small fix :P&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;{{incomplete|needs=in the anime and in the manga information}}&lt;br /&gt;
A &#039;&#039;&#039;Pokémon Champion&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;チャンピオン&#039;&#039;&#039; &#039;&#039;Champion&#039;&#039;) or &#039;&#039;&#039;Pokémon League Champion&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;リーグ優勝者&#039;&#039;&#039; &#039;&#039;League Champion&#039;&#039;) is the highest known level of rank for a [[Pokémon Trainer]]. It usually refers to a Trainer who has completed a [[Pokémon League]] by collecting all the necessary [[Badge]]s, and either winning a regional Pokémon tournament or defeating the [[Elite Four]] and the previous Pokémon Champion (if there is one). There is usually only one Pokémon Champion per region at a time. [[Kanto]] and [[Johto]] share a Champion, while other regions have their own. It is assumed that the Champion must defend their title against challengers, although this is never explicitly stated.&lt;br /&gt;
&lt;br /&gt;
==In the games==&lt;br /&gt;
&#039;&#039;&#039;Champion&#039;&#039;&#039; (Japanese: &#039;&#039;&#039;チャンピオン&#039;&#039;&#039; &#039;&#039;Champion&#039;&#039;) is a [[Trainer class]] that first debuted in the [[Generation I]] {{pkmn|games}}. It is the title held by the Trainer who last defeated the [[Elite Four]] and the previous Pokémon Champion. The player always meets the Champion before challenging the Elite Four. Each Champion is always stronger than the Elite Four members and most other Trainers, and has a party of six Pokémon to test their opponents&#039; strength. To challenge the Champion, Trainers must defeat all four Elite Four members without leaving the Pokémon League area, and cannot access the Pokémon League [[Pokémon Center]] and [[Poké Mart]] until after defeating the Champion or losing at any point during the challenge. If a challenger is defeated by the Champion, just like the Elite Four, they are sent back to the Pokémon League and must start over.&lt;br /&gt;
&lt;br /&gt;
Since in every [[main series]] game the player goes on to defeat the standing Champion, every [[player character]] could be considered a Champion. However, for players, becoming the Champion is mostly a symbolic honor, as they are unable to battle challengers or take up any other league duties. In addition, the former Champion will still remain at the [[Pokémon League]], retaining the title of Pokémon Champion.&lt;br /&gt;
&lt;br /&gt;
In {{2v2|Black|White}}, Cynthia tells the player that once every few years, the Champions from all the regions come together and battle to find the strongest among them. In the [[Pokémon World Tournament]] in {{2v2|Black|White|2}}, which takes place 2 years later, all the Champions the player battles in previous games participate in the tournament, as well as {{ga|Red}}.&lt;br /&gt;
&lt;br /&gt;
The following are the Champions who the player battles in the games:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;center&amp;quot; class=&amp;quot;roundy&amp;quot; style=&amp;quot;background: #88a; border: 5px solid #88a&amp;quot;&lt;br /&gt;
|-&lt;br /&gt;
! colspan = &amp;quot;2&amp;quot; style=&amp;quot;background:#{{kanto color light}}; {{roundytl|5px}}&amp;quot; | {{color2|{{kanto color dark}}|Indigo League}}&lt;br /&gt;
! colspan = &amp;quot;2&amp;quot; style=&amp;quot;background:#{{hoenn color light}}&amp;quot; | {{color2|{{hoenn color dark}}|Hoenn League}}&lt;br /&gt;
! rowspan = &amp;quot;2&amp;quot; style=&amp;quot;background:#{{sinnoh color light}}&amp;quot; | {{color2|{{sinnoh color dark}}|Sinnoh League}}&lt;br /&gt;
! colspan = &amp;quot;2&amp;quot; style=&amp;quot;background:#{{unova color light}}; {{roundytr|5px}}&amp;quot; | {{color2|{{unova color dark}}|Unova League}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| style=&amp;quot;background:#{{kanto color light}}&amp;quot; | &amp;lt;small&amp;gt;{{color2|{{kanto color dark}}|Generation I|Gen I}}{{color|{{kanto color dark}}| and }}{{color2|{{kanto color dark}}|Generation III|III}}&amp;lt;/small&amp;gt; &lt;br /&gt;
| style=&amp;quot;background:#{{johto color light}}&amp;quot; | &amp;lt;small&amp;gt;{{color2|{{johto color dark}}|Generation II|Gen II}}{{color|{{johto color dark}}| and }}{{color2|{{johto color dark}}|Generation IV|IV}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{hoenn color light}}&amp;quot; | &amp;lt;small&amp;gt;{{color2|{{hoenn color dark}}|Pokémon Ruby and Sapphire Versions|Ruby and Sapphire}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{hoenn color light}}&amp;quot; | &amp;lt;small&amp;gt;{{color2|{{hoenn color dark}}|Pokémon Emerald Version|Emerald}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{unova color light}}&amp;quot; | &amp;lt;small&amp;gt;{{color2|{{unova color dark}}|Pokémon Black and White Versions|Black and White}}&amp;lt;/small&amp;gt;&lt;br /&gt;
| style=&amp;quot;background:#{{unova color light}}&amp;quot; | &amp;lt;small&amp;gt;{{color2|{{unova color dark}}|Pokémon Black and White Versions 2|Black and White 2}}&amp;lt;/small&amp;gt;&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; style=&amp;quot;background:#fff&amp;quot;&lt;br /&gt;
| {{color2|000|Blue (game)|Blue}} &lt;br /&gt;
| {{color2|000|Lance|Lance}} &lt;br /&gt;
| {{color2|000|Steven Stone|Steven}}&lt;br /&gt;
| {{color2|000|Wallace|Wallace}}&lt;br /&gt;
| {{color2|000|Cynthia|Cynthia}}&lt;br /&gt;
| {{color2|000|Alder|Alder}}&lt;br /&gt;
| {{color2|000|Iris|Iris}}&lt;br /&gt;
|- align=&amp;quot;center&amp;quot; &lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybl|5px}}&amp;quot; | [[File:Spr B2W2 Blue.png]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[File:Spr B2W2 Lance.png]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[File:Spr B2W2 Steven.png]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[File:Spr B2W2 Wallace.png]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[File:Spr B2W2 Cynthia.png]]&lt;br /&gt;
| style=&amp;quot;background:#fff&amp;quot; | [[File:Spr B2W2_Alder.png]]&lt;br /&gt;
| style=&amp;quot;background:#fff; {{roundybr|5px}}&amp;quot; | [[File:Spr B2W2 Iris.png]]&lt;br /&gt;
|}&lt;br /&gt;
&lt;br /&gt;
==In the anime==&lt;br /&gt;
The path to becoming Champion differs between the anime and the games. In the anime, instead of fighting the Elite Four, there is a [[Pokémon League Conference|tournament]] among accomplished Trainers; however, [[Lucian]] [[DP035|mentioned]] that the winner of the Sinnoh League has the opportunity to battle the Elite Four and their Champion. Even an Elite Four member can usurp the Champion by battling them.&lt;br /&gt;
&lt;br /&gt;
The following are the Champions known in the anime:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;background: #{{alder color light}}; {{roundy|10px}}; border: 3px solid #{{cynthia color}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Hometown&lt;br /&gt;
! League&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| [[Lance]] &lt;br /&gt;
| [[Blackthorn City]]&lt;br /&gt;
| [[Indigo League]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| [[Jon Dickson]] &lt;br /&gt;
| [[Sento Cherry Town]]&lt;br /&gt;
| [[Silver Conference]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{ho|Tyson}} &lt;br /&gt;
| [[Mauville City]]&lt;br /&gt;
| [[Ever Grande Conference]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{si|Tobias}}&lt;br /&gt;
|&lt;br /&gt;
| [[Lily of the Valley Conference]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{oi|Captain}}&lt;br /&gt;
|&lt;br /&gt;
| [[Orange League]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{OBP|Drake|Orange League}}&lt;br /&gt;
| [[Pummelo Island]]&lt;br /&gt;
| [[Orange League]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| [[Ash Ketchum]]&lt;br /&gt;
| [[Pallet Town]]&lt;br /&gt;
| [[Orange League]] and {{Gdis|Battle Frontier|III}}&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| [[Cynthia]]&lt;br /&gt;
| [[Celestic Town]]&lt;br /&gt;
| [[Sinnoh League]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| [[Wallace]]&lt;br /&gt;
| [[Sootopolis City]]&lt;br /&gt;
| [[Hoenn League]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| [[Alder]]&lt;br /&gt;
| &lt;br /&gt;
| [[Unova League]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==In the manga==&lt;br /&gt;
===In the Pokémon Adventures manga===&lt;br /&gt;
In the [[Pokémon Adventures]] manga, the Champion is the winner of an elimination tournament held at [[Indigo Plateau]] every three years. Although the [[Elite Four]] appear in this manga, it is unclear whether they have any connection to the Champion as they do in the games.&lt;br /&gt;
&lt;br /&gt;
The following are the known Champions in the Pokémon Adventures manga:&lt;br /&gt;
&lt;br /&gt;
{| align=&amp;quot;left&amp;quot; style=&amp;quot;background: #{{alder color light}}; {{roundy|10px}}; border: 3px solid #{{cynthia color}}&amp;quot;&lt;br /&gt;
! Name&lt;br /&gt;
! Hometown&lt;br /&gt;
! League&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{adv|Red}}&lt;br /&gt;
| [[Pallet Town]]&lt;br /&gt;
| Ninth Tri-Annual [[Pokémon League]] competition&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| {{adv|Professor Oak}}&lt;br /&gt;
| [[Pallet Town]]&lt;br /&gt;
| First Tri-Annual [[Pokémon League]] competition&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| [[Wallace]]&lt;br /&gt;
| [[Sootopolis City]]&lt;br /&gt;
| [[Hoenn League]]&lt;br /&gt;
|- style=&amp;quot;background: #FFF;&amp;quot;&lt;br /&gt;
| [[Steven Stone]]&lt;br /&gt;
|&lt;br /&gt;
| [[Hoenn League]]&lt;br /&gt;
|}{{-}}&lt;br /&gt;
&lt;br /&gt;
==Trivia==&lt;br /&gt;
* Every Champion from the games has appeared in the {{pkmn|anime}} (if one counts {{Gary}} in {{ga|Blue}}&#039;s place).&lt;br /&gt;
* In French localizations, Gym Leader is &#039;&#039;Champion&#039;&#039;, while Champion is &#039;&#039;Maître&#039;&#039;, meaning master.&lt;br /&gt;
&lt;br /&gt;
==In other languages==&lt;br /&gt;
{{langtable|color={{alder color light}}|bordercolor={{cynthia color}}&lt;br /&gt;
|de=Champ&lt;br /&gt;
|el=Πρωταθλητής&lt;br /&gt;
|es=Campeón&lt;br /&gt;
|fi=Mestari&lt;br /&gt;
|fr=Maitre&lt;br /&gt;
|it=Campione&lt;br /&gt;
|ja=チャンピオン&lt;br /&gt;
|ko=챔피언 (Champion)&lt;br /&gt;
|pl=Czempion&lt;br /&gt;
|nl=Kampioen&lt;br /&gt;
|zh_cmn=冠軍 (Guàn​jūn)&lt;br /&gt;
|ro=Campion&lt;br /&gt;
}}&lt;br /&gt;
&lt;br /&gt;
{{-}}&lt;br /&gt;
{{Champions}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{TrainerNav|Alder|kanto=yes|johto=yes|hoenn=yes|sinnoh=yes|unova=yes}}&lt;br /&gt;
{{League}}&amp;lt;br&amp;gt;&lt;br /&gt;
{{Project CharacterDex notice|tc}}&lt;br /&gt;
&lt;br /&gt;
[[Category:Pokémon League]]&lt;br /&gt;
[[Category:Terminology]]&lt;br /&gt;
[[Category:Champions|*]]&lt;br /&gt;
[[Category:Trainer classes]]&lt;br /&gt;
&lt;br /&gt;
[[de:Champ]]&lt;br /&gt;
[[es:Campeón]]&lt;br /&gt;
[[it:Campione]]&lt;br /&gt;
[[ja:チャンピオン]]&lt;br /&gt;
&amp;lt;!--[[nl:Kampioen]]--&amp;gt;&lt;br /&gt;
[[pl:Champion (klasa trenerów)]]&lt;/div&gt;</summary>
		<author><name>.....</name></author>
	</entry>
</feed>