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Vibrava (Pokémon)

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Trapinch #328: Trapinch
Pokémon
#330: Flygon Flygon
Vibrava
ビブラーバ Vibrava
#329
329Vibrava.png
Art by Ken Sugimori from Ruby and Sapphire
Types
 Ground  Dragon 
Species
Vibration Pokémon
Ability
Levitate
Exp. at Lv. 100
1,059,860
Regional Pokédex numbers
Hoenn
#117
Regional Browser numbers
Not in any regional Browser
Height
3'07"
Imperial
1.1m
Metric
Weight
33.7lbs
Imperial
15.3kg
Metric
Dex color
Green
Footprint
 F329.png 
Body style
Body13.png
Catch rate
120
15.7%
Gender ratio
50% male, 50% female
Breeding
Bug group 21 cycles
(5355 minimum steps)
EV yield
HP
0
Atk
1
Def
0
Sp.Atk
0
Sp.Def
0
Speed
1
Base Exp.: 126 Battle Exp.: 1261*

Vibrava (Japanese: ビブラーバ Vibrava) is a dual-type Ground/Dragon Pokémon.

It evolves from Trapinch starting at level 35 and evolves into Flygon starting at level 45.

Contents

Biology

Physiology

Vibrava is a Pokémon strongly resembling a dragonfly. In a stark contrast to its pre-evolution, its head is now much smaller with two yellow antennae adorning the front of it, and is now yellow with green bulging eyes with black pupils. It has a skinny yellow body, four skinny black legs with slender black feet and green rhombus-shaped wings, which appear to be layered. It also has two similar rhombus shapes at the end of its tail.

Gender differences

None.

Special abilities

Vibrava is capable of emitting and manipulating sound waves from its wings. This ability has been tuned to the point where this Pokémon is able to induce headaches in humans. It also has the ability Levitate. This allows Vibrava to dodge Ground-type attacks such as Earthquake and Magnitude. Oddly enough, its physical attacking power is actually weaker than Trapinch's.

Being a Dragon-type Pokémon, Vibrava can learn Draco Meteor.

Behavior

Upon evolution, Vibrava gains the ability of limited flight. However, its wings are not fully mature, and are ineffective at flying any significant distance. Although they are not this Pokémon's primary method of locomotion, they are their primary method of prey capture. By vibrating its wings rapidly, it produces ultrasonic waves. These waves are quite powerful, and can cause their prey to faint. Fortunately, these waves usually do not do more damage than a headache in humans.

Habitat

Vibrava live in deserts, they enjoy rocks and nearby trees if they can find any in their sandy habitat.

Diet

Main article: Pokémon food

Vibrava hunts by vibrating its wings at high frequency. Once its prey has fainted, it injects the prey with potent venom.

In the anime

Vibrava in the anime

Major appearances

Several once again appeared in Beg, Burrow and Steal. Dozens of Trapinch were seen evolving into them at an underground lake. Team Rocket made a failed attempt to steal the Antlion Pokémon despite the fact the idea Meowth had of using their previous forms as nut-crackers was now foiled. The Vibrava helped Ash, May, Max, Brock, Hal and Elisa out of the underground labyrinth.

Minor appearances

Vibrava first appeared in Jirachi: Wish Maker, in the form of a swarm.

A Coordinator named Brianna used a Vibrava in the battle round of the Pokémon Contest on Chrysanthemum Island in Spontaneous Combusken. Vibrava were also used by random coordinators in Hi Ho Silver Wind and Harley Rides Again.

It also appeared in Pokémon Ranger and the Kidnapped Riolu! Part One.

Pokédex entries

Episode Pokémon Source Entry
AG106 Vibrava Ash's Pokédex Vibrava, the Vibration Pokémon. Vibrava is the evolved form of Trapinch. By flapping their wings, they create vibrations, emitting ultrasonic waves.
This concludes the entries from the Advanced series.

In the manga

Pokémon Adventures

Aqua Admins Shelly and Matt both own a Vibrava they use for aerial transport.

In the TCG

Main article: Vibrava (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation III.
Generation I
Red
Blue
{{{redbluedex}}}
Yellow
{{{yellowdex}}}
Stadium
{{{stadiumdex}}}
Generation II
Gold
{{{golddex}}}
Silver
{{{silverdex}}}
Crystal
{{{crystaldex}}}
Generation III
Ruby
Sapphire
Emerald
{{{rsedex}}}
Ruby
Sapphire
{{{rsdex}}}
Ruby
To make prey faint, Vibrava generates ultrasonic waves by vigorously making its two wings vibrate. This Pokémon's ultrasonic waves are so powerful, they can bring on headaches in people.
Sapphire
Vibrava's wings have not yet completed the process of growing. Rather than flying long distances, they are more useful for generating ultrasonic waves by vibrating.
Emerald
It looses ultrasonic waves by rubbing its wings together. Since a Vibrava's wings are still in the process of growing, it can only fly short distances.
FireRed
LeafGreen
It generates ultrasonic waves by violently flapping its wings. After making its prey faint, it melts the prey with acid.
FireRed
{{{firereddex}}}
LeafGreen
{{{leafgreendex}}}
Generation IV
Diamond
Pearl
{{{dpdex}}}
Diamond
Pearl
Platinum
It violently shudders its wings, generating ultrasonic waves to induce headaches in people.
Diamond
{{{diamonddex}}}
Pearl
{{{pearldex}}}
Platinum
{{{platinumdex}}}
HeartGold
SoulSilver
It vibrates its wings vigorously, creating ultrasonic waves that cause serious headaches.
HeartGold
{{{heartgolddex}}}
SoulSilver
{{{soulsilverdex}}}
Generation V
Black
White
It violently shudders its wings, generating ultrasonic waves to induce headaches in people.
Black
{{{blackdex}}}
White
{{{whitedex}}}
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation III.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Evolve Trapinch
Emerald
None Evolve Trapinch
FireRed LeafGreen
None Trade
Colosseum
One Shadow Pokémon Laboratory (Shadow)
XD
None Evolve Trapinch
Generation IV
Diamond Pearl
Rare Route 228 (Poké Radar)
Platinum
None Trade
HeartGold SoulSilver
Common Safari Zone
Pal Park
Mountain
Generation V
Black White
None Evolve Trapinch (White only)

In side games

Game Location
Pokémon Pinball:
Ruby & Sapphire
Wilderness (Sapphire Field)
Pokémon Trozei! Secret Storage 6
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Southern Cavern (12F-20F)
Wyvern Hill (10F-16F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Quicksand Cave (B1-B9)
Pokémon Rumble Blast Desert: Rugged Flats

Held items

Game Held Item(s)
Colosseum Dragon Fang Dragon Fang (100%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 50
110 - 157 210 - 304
Attack: 70
67 - 134 130 - 262
Defense: 50
49 - 112 94 - 218
Sp.Atk: 50
49 - 112 94 - 218
Sp.Def: 50
49 - 112 94 - 218
Speed: 70
67 - 134 130 - 262
Total: 340   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature.


Pokéathlon stats

Speed
3/4 ★★★
Power
2/3 ★★
Skill
4/5 ★★★★
Stamina
2/3 ★★
Jump
3/4 ★★★
Total
14/19 ★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Weak to
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Resistant against
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Unaffected by
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Damaged normally by
Normal
Fighting
Flying
Poison ½×
Ground
Rock ½×
Bug
Ghost
Steel
Fire ½×
Water
Grass
Electric
Psychic
Ice
Dragon
Dark
None
Notes:

Learnset

By leveling up

Generation V
Other generations:
III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start SonicBoom Normal Special 90% 20
Start Sand-Attack Ground Status 100% 15
Start Faint Attack Dark Physical 60 —% 20
Start Sand Tomb Ground Physical 35 85% 15
9 Sand-Attack Ground Status 100% 15
17 Faint Attack Dark Physical 60 —% 20
25 Sand Tomb Ground Physical 35 85% 15
33 Supersonic Normal Status 55% 20
35 DragonBreath Dragon Special 60 100% 20
41 Screech Normal Status 85% 40
49 Sandstorm Rock Status —% 10
57 Hyper Beam Normal Special 150 90% 5
  • A level of "Start" indicates a move that will be known by a Vibrava obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120 100% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100 100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 80 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status —% 10
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Bug Sprite.png TM76 Struggle Bug Bug Special 30 100% 20
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 60 100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 75 90% 10
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15
Bag TM Bug Sprite.png TM89 U-turn Bug Physical 70 100% 20
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 40 100% 15
Bag HM Flying Sprite.png HM02 Fly Flying Physical 90 95% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 80 100% 15
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
CaterpieMetapodButterfreeWeedleKakunaBeedrill
AriadosPinecoForretressShuckleWurmpleSilcoon
BeautiflyCascoonDustoxNinjaskKricketotKricketune
BurmyMothimCombeeSkorupiDrapionSewaddle
SwadloonLeavannyVenipedeWhirlipedeScolipedeDwebble
CrustleJoltikGalvantulaDurantLarvestaVolcarona
Bug Bite Bug Physical 60 100% 20
Trapinch Earth Power Ground Special 90 100% 10
HeracrossSewaddleKarrablast Endure Normal Status —% 10
SewaddleDwebbleCrustleKarrablast Flail Normal Physical 100% 15
BeedrillScytherScizorPinsirKricketune Focus Energy Normal Status —% 30
ScytherScizorGligarGliscorNinjaskKricketune
DwebbleKarrablastJoltikGalvantulaDurant
Fury Cutter Bug Physical 20 95% 20
ButterfreeVenomothBeautiflyDustoxMasquerainMothim
Combee
Gust Flying Special 40 100% 35
SurskitMasquerain Mud Shot* Ground Special 55 95% 15
ScytherScizorYanmaYanmegaGligarGliscor
SurskitMasquerainVolbeatAccelgor
Quick Attack Normal Physical 40 100% 30
VenonatVenomothVolbeatJoltikGalvantula Signal Beam Bug Special 75 100% 15
  • Moves marked with an asterisk (*) must be chain bred onto Vibrava in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Vibrava in that game.
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W Draco Meteor Dragon Special 140 90% 5
  • A black abbreviation in a colored box indicates that Vibrava can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Vibrava cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see move tutor moves from other generations

By a prior evolution

Generation V
Other generations:
III - IV
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
328 Bite Dark Physical 60 100% 25
328 Crunch Dark Physical 80 100% 15
328 Feint Normal Physical 30 100% 10
328 Fissure Ground Physical —% 5
328 Giga Drain Grass Special 75 100% 10
  • Bold indicates a move that gets STAB when used by Vibrava
  • Italic indicates a move that gets STAB only when used by an evolution of Vibrava
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 Trozeiani329.gif 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP329.png Body size: 1
Recruit rate: -19%%
Friend Area: Furnace Desert
Phrases
51%-100% HP My ultrasonic waves are beyond your range of hearing. OK?
26%-50% HP I only have half my health left...
1%-25% HP I've had it... I can't even vibrate my wings...
Level up I've leveled up! My ultrasonic waves are in prime form!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I've leveled up! My ultrasonic waves are in prime form!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP329.png Body size: 1
Recruit rate: 0.5%
IQ group: D
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.

Evolution

Trapinch
Unevolved
Trapinch
 Ground 
Rare Candy
Level 35


Vibrava
First evolution
Vibrava
 Ground  Dragon 
Rare Candy
Level 45


Flygon
Second evolution
Flygon
 Ground  Dragon 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
Spr 3r 329.png Spr 3e 329.gif Spr 3r 329.png Spr b 3r 329.png
Spr 3r 329 s.png Spr 3e 329 s.gif Spr 3r 329 s.png Spr b 3r 329 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 329.png Spr 4d 329.png Spr 4d 329.png Spr b 4d 329.png
Spr 4d 329 s.png Spr 4d 329 s.png Spr 4d 329 s.png Spr b 4d 329 s.png
V Black White Back
Spr 5b 329.png Spr b 5b 329.png
Spr 5b 329 s.png Spr b 5b 329 s.png
Vibrava For other sprites and images, please see Vibrava images on Bulbagarden Archives.

Trivia

  • Vibrava and its evolution, Flygon share several characteristics usually associated with types other than theirs:
  • All of Vibrava's base stats go up by exactly 30 points when it evolves into Flygon.
  • Vibrava shares the same species name with Palpitoad and Seismitoad. They are all known as Vibration Pokémon.

Origin

Bulbanews
Bulbanews has an article related to this subject:

Vibrava is based on the adult stage of an antlion. Often the adult antlion and dragonfly are confused with one another, and Vibrava could draw inspiration from both. In fact, some species of dragonflies are commonly called "sand dragons", which could account for Vibrava and Flygon's interesting typing.

Name origin

Vibrava's name is probably based on the word vibrate, to shake, and larva. It may also derive from Vibra.

In other languages

Language Name Name Origin
German Vibrava Same as English name.
French Vibraninf Probably from vibrate and nymph.
Korean 비브라바 Vibrava Transliteration of the Japanese name.
Chinese (Taiwan) 超音波幼蟲 Chāo Yīn Bō Yòu Chóng "Ultrasonic larva".


External links

Trapinch #328: Trapinch
Pokémon
#330: Flygon Flygon


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.
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