User talk:MAGNEDETH/do over
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Pokémon
- Add Leafeon and Umbreon already, so Eevee evolve into Leafeon by Leaf Stone, Umbreon by Moon Stone and Espeon by Sun Stone. Eevee should be also evolve into glaceon using a ice evolution stone (Snow Stone?)
- EVERY egg must be different, so you can see which egg came from which pokémon
- Light, Magic, Cosmos (space) and Time types should be added (Jirachi, Deoxys and Palkia can get Cosmos instead of Psychic or Water, Dialga get then time)
- Pokémon must get more then 2 types
- Flying Pokémon should ONLY to be Flying types, without the Normal-type
- Fossil Pokémon in Gen I must NOT start at Level 5
Arend well..
- Eeveelutions were added as time passed, you cant really go back in time and add them.
- the games doesnt have enough memory for THAT many eggs!
- new types are rather pointless if only they had them]
- 2 types is fine
- i already have pure Flying-type on there
- why not lvl 5?
i know i sound mean, but i appreciate the comments MAGNEDETH 00:28, 8 February 2008 (UTC)
Because it's too weak. Level 20 is lotsa better. Arend
I personally think fossils should have random levels, like that of fishing. Glinn
12:45, 8 February 2008 (UTC)
hows about Fossils start at Lvl 1 like babies? MAGNEDETH 00:58, 9 February 2008 (UTC)
Ah, but when they were fossilised, why would they all be the same level? Glinn
01:19, 9 February 2008 (UTC)
well, they arent exactly de-fossilizing the pokemon. they are extracting the DNA and making one. (cloning i guess) so its not the same one, like a baby. MAGNEDETH 01:30, 9 February 2008 (UTC)
Ooh, good page, however, can you put down that LUXRAY should be part Dark-type as well in Generation IV? It's the end of the work because it isn't 8D Also Wonderguad should mean that Pokémon with it are NOT affected be Weather Effects and/or Status Ailments. TESHIGIGAS
23:18, 9 February 2008 (UTC)
Actually, I think Wonderguard should allow Status Ailements to affect it, it should be that ANY move (that doesn't affect the Pokémon anyway) shouldn't affect that Pokémon. Basically Poison type attacks do not work on Shedinja, not even status moves of that type. TESHIGIGAS
21:07, 10 February 2008 (UTC)
- im not exacly following you, so, Toxic wouldnt work, but if somone used Poison Sting, it wouldnt do damage, but it would Poison Shedinja? MAGNEDETH 21:14, 10 February 2008 (UTC)
How about a Sandstorm Ground-type Castform? It has a Weather Ball variation, but no Castform! Shouldn't that be included?--The Man With the Broken Diamond 17:55, 13 April 2008 (UTC)
Story
Maybe the story would be set in the future, afte the events of the games--
C
Is
for Cookie
14:13, 12 February 2008 (UTC)
- um, that doesnt make sence. the page refers to the games themselves. i also added things about "future" games. MAGNEDETH 19:42, 12 February 2008 (UTC)
I'm confused by what you meant by Hoenn being connected to Kanto and Johto in some way. Do you mean that Hoenn would have been on the continent of Kanto and Johto? (If so, it wouldn't be an island, as it is now, modeled after Japan) Or do you mean that it be connected in the way that you could be able to somehow go back and visit Kanto and Johto like you could, in actuality, go back to Kanto from Johto in Gold and Silver? Bulbapedian 03:10, 17 September 2008 (UTC)
- yes. basically have the ability to re-visit a past location. as of right now, Johto is basically a "lost location" only known to some people as "that other place". -- MAGNEDETH 03:17, 17 September 2008 (UTC)
Gameplay
Mechanics
Curse would be a Ghost-type move instead of ???.
KPF
05:17, 31 December 2007 (UTC)
Gen II would have Lv. 1 hatchlings.--Pokencyclopedia 12:00, 2 January 2008 (UTC)
- Added - excellent, i didnt even think about that. but i made a note that babies should be available in Gen I. MAGNEDETH 00:28, 8 February 2008 (UTC)
- Yeah. It makes no sense to have newly hatched Pokémon to be at Lv. 5 when there are wild Pokémon that are as low as Lv 2.--Pokencyclopedia 03:30, 8 February 2008 (UTC)
Hidden Power'd be ???-type instead of Normal. After all, you can't get a Normal HP. ティナ☆♫
00:35, 8 February 2008 (UTC)
- well, i was hoping to delete the ???-type. so hows about the ability to have a Normal-type HP? MAGNEDETH 01:15, 8 February 2008 (UTC)
moves could have two types like Muddy Water would be Water/Ground and so on...
KPF
02:30, 8 February 2008 (UTC)
- i was thinking about that too, but i figured id stay with what nintendo has given us (which is why i shot down the idea of 3 types. that and its just way too much) i was thinking about making my own "Gen 5" page, so, look for that in the future, because the dual type attacks might be a thought. MAGNEDETH 04:04, 8 February 2008 (UTC)
all past generation cries of Pokémon should be updated to the sort of ones heard in Gen IV. Moldy orange 01:31, 11 February 2008 (UTC)
- I can see something wrong with that. The GB doesn't really support as good sound as heard in GenIV, so... yeah. Tina☆♫
01:34, 11 February 2008 (UTC)
Disagree
Gastly is a poison-type, it's part of the pun in its name: "GAS-tly". Also, Gastly is a ghost that lives in poison gasses, it's born from poison, it lives poison, and IS poison. There's no narrative reason why you should take the poison-type away from this clearly poisonous Pokémon. --Someone Else 10:31, 28 February 2008 (UTC)
- very good point, but, Haunter and Gengar have no metion of poison. also, somthing can be "Ghastly" as in creepy or attrocious. if they never mentioned Gastly's love of toxic gasses, then, there would be no point. MAGNEDETH 23:39, 28 February 2008 (UTC)
- I concur, just because his name is Gastly does not mean he has to be poisin
C
Is
for Cookie
- Well, the name is a mixture of "ghastly" and "gas". That's the pun, anyway. Haunter and Gengar are Gastly's evolved forms, and they probably do have a like for poison gasses, but there doesn't seem to be any evidence for that anywhere... Though there is an existing Pokémon who loses its poison-type: Bellossom. Hm...
- I concur, just because his name is Gastly does not mean he has to be poisin
Also, I've got a new suggestion: Magneton and Haunter's cries should never have changed from Gen II to Gen III. I loved Magneton's cry in RBY and GSC. They ruined it, some of the bleeps are missing. Haunter also had some beeps in its cry. --Someone Else 01:21, 29 February 2008 (UTC)
- yea, i know. Haunters is now just a low grumble, and Magneton (which you obviously know I know all about) went from roughly 6 beeps to 2 or 3. its rather annoying because i liked the beeps myself (though, Magnemite still trumps it with 1) but i dont think they "changed" their cries, i think they were actually just altered from a transition of generations. upgraded audio equipment makes them higher quality, but cuts out some of the sharp sounds, like high pitched beeps. i could be wrong, so, dont take that as 100% fact. MAGNEDETH 01:41, 29 February 2008 (UTC)
- Well, I have another suggestion. When you say all Normal/Flying should be changed to pure Flying: I agree, except that Togetic and Togekiss should retain their Normal-type. It makes sense, right? --Someone Else 03:00, 8 March 2008 (UTC)
Okay, new idea
The counter Pokétch app shouldn't be so useless. Instead, it should have both a + and a - button, and a reset button... and it wouldn't reset when switching apps. I might actually use it, then... --Someone Else 15:31, 23 March 2008 (UTC)
- you make a good point, but, i dont really think the Poketch needs its own mention. i think a majority of its functions are pretty useless. (like the counter) but its not really intuitive to gameplay, so, you know. MAGNEDETH 02:11, 24 March 2008 (UTC)
Noctowl
What about Flying/Dark?--Kuki 22:17, 4 April 2008 (UTC)Kuki
- hmmm, no, it makes way more sense to have it part psychic to be honest. -- MAGNEDETH 00:20, 7 May 2008 (UTC)
OHKO STAB
I was looking at how Articuno does not get STAB from Sheer Cold, and I realized why, but how about for OHKO and STAB, instead of power increase, how about an increase in accuracy?--Kuki 12:17, 5 April 2008 (UTC)
- actually, Articuno DOES get a STAB from Sheer Cold, its a typo. -- MAGNEDETH 00:20, 7 May 2008 (UTC)
Double
I don't know if people will think of it as much of a big deal, but Wi-Fi double battle with 2 individuals per side would be awesome. Porygon-Z 23:26, 6 May 2008 (UTC)
suggestions
- Machop, Machoke, and Machamp would be 100% Male (it just looks wrong having a female Machoke)
- Empoleon would not be part steel
--penubag 04:41, 25 September 2008 (UTC)
- ever seen a female bodybuilder? they do exist, and you dont want to meet one...
- oops, i meant to add that a while ago.
- -- MAGNEDETH 14:20, 25 September 2008 (UTC)
I'm sorry, this just cannot be a female. It just cannot... The voice, the chests, everything... --penubag 02:19, 26 September 2008 (UTC)
- hows about a gender difference? just make them look a bit different? -- MAGNEDETH 04:14, 26 September 2008 (UTC)
Pokémon catchability
Some Pokémon could only be found with certain names, because you had to trade with in-game characters to get them (like Farfetch'd, Mr. Mime, and Jynx. In a do-over, they should either be caught in the wild, or given to you by the same in-game characters, so that you don't have to wait until Generation II to get a Farfetch'd which isn't called DUX. Flicky1991 11:03, 28 September 2008 (UTC)
- that is true. the problem with Jynx and Mr. Mime is that they dont make any sense in the wild. but, that doesnt mean they shouldnt belong there. after all, they have to come from somewhere. granted, its me Smoochum and Mime Jr. Farfetch's should definitely belong in the wild. im gonna think about this. -- MAGNEDETH 16:52, 28 September 2008 (UTC)
Relearner
How about the move relearner? It's SO ANNOYING without it... ht14 01:53, 6 October 2008 (UTC)

