Template talk:GlitchPkmnInfobox
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Edit request
Please make it possible to choose a size for the image. ♥Chocolate (Merry Christmas!) 01:36 12/24/2008
Bump. ♥Chocolate (Merry Christmas!) 17:12 12/24/2008
- Did. In order to avoid screwing up the pages already using this template, I added a new "imgsize" parameter. Use that to vary the size. --Marton(I'm Jewish)imos 20:33, 24 December 2008 (UTC)
Edit Request!
Possibly, could someone add height and weight areas? I'm Missingno. Master. See my new and improved user page, and comment on it! 21:29, 23 March 2009 (UTC)
- Please??? I requested this over two months ago, not so much as an answer! Missingno. Master wants YOU! Join the Order of the Glitch! (my talk page) 12:03, 13 June 2009 (UTC)
- Can someone at least acknowelege this request? PLEASE??? Missingno. Master says: The Celebi Glitch is real!(talk page) 23:34, 30 June 2009 (UTC)
- We can't see everything at once, you know. Back in March there was a lot of server issue, as well, IIRC. Where on the template do you want it? —darklordtrom 23:42, 30 June 2009 (UTC)
- Ideally, I think, between Type and Version please. Missingno. Master says: The Celebi Glitch is real!(talk page) 00:20, 1 July 2009 (UTC)
- We can't see everything at once, you know. Back in March there was a lot of server issue, as well, IIRC. Where on the template do you want it? —darklordtrom 23:42, 30 June 2009 (UTC)
- Can someone at least acknowelege this request? PLEASE??? Missingno. Master says: The Celebi Glitch is real!(talk page) 23:34, 30 June 2009 (UTC)
Edit request
Could an administrator please add a species column to the infobox, like on the ? (glitch Pokémon) page? It is possible on there because they are not using the template but there is currently no way to edit the template. If possible, please add it between the type and height rows. Thanks in advance. Pikachu-user 14:49, 29 July 2009 (UTC)
Edit request
It seems pointless to have all those Pokédex numbers, when each glitch only exists in one generation, so would surely only need one spot for Pokédex numbers.--SnorlaxMonster 09:54, 24 October 2009 (UTC)
Parameters and how to use them
I didn't have time to make documentation for this template when I created the new version, but here's the full parameter list.
| Parameter | Generations applied to | Use/effect | Required | Default value | |||
|---|---|---|---|---|---|---|---|
| name | I | II | III | IV | The name of the glitch | yes | Missingno. |
| jname | I | II | III | IV | The Japanese name of the glitch | no | |
| tmname | I | II | III | IV | The romanized Japanese name of the glitch | no | |
| generation | I | II | III | IV | The generation the glitch can be found in (1, 2, 3, or 4). Controls the visibility of generation-specific fields | yes | 1 |
| image | I | II | III | IV | The filename of the image used in the infobox | no | |
| size | I | II | III | IV | The size of the image used (add px in the value) | no | |
| caption | I | II | III | IV | The caption to be displayed under the image | no | |
| typen | I | II | III | IV | The number of types (1 or 2) | yes | 1 |
| type1 | I | II | III | IV | The first type | yes | Unknown |
| type2 | I | II | III | IV | The second type | no* | Unknown |
| disptype1 | I | II | III | IV | The type to use in color templates for the first type, if there is no color template for such type (e.g. put here "fire" to use templates fire color, fire color light and fire color dark where normally type1's coloring would apply) | no | * |
| disptype2 | I | II | III | IV | The type to use in color templates for the second type, if there is no color template for such type | no | * |
| type1link | I | II | III | IV | Whether to link to "type1 (type)" (yes) instead of "Glitch#Glitch types" (no) on the first type symbol | no | yes |
| type2link | I | II | III | IV | Whether to link to "type2 (type)" (yes) instead of "Glitch#Glitch types" (no) on the second type symbol | no | yes |
| species | I | II | III | IV | The Pokédex species of the glitch Pokémon | no | N/A |
| hex | I | II | III | IV | The game's internal hexadecimal identifier(s) for the glitch Pokémon | no | Unknown |
| lv100exp | I | II | III | IV | The experience needed to get to Lv. 100 | no | Unknown |
| ndex | I | II | III | IV | National Pokédex number of the glitch Pokémon | no | ??? |
| jdex | I | II | III | IV | HGSS Johto Pokédex number of the glitch Pokémon | no | - |
| oldjdex | I | II | III | IV | GS Johto Pokédex number of the glitch Pokémon | no | * |
| hdex | I | II | III | IV | Hoenn Pokédex number of the glitch Pokémon | no | - |
| sdex | I | II | III | IV | Sinnoh Pokédex number of the glitch Pokémon | no | - |
| games | I | II | III | IV | Games the glitch Pokémon can be found in | yes | Unknown |
| height-ftin | I | II | III | IV | Height in feet and inches | no | ?'??" |
| height-m | I | II | III | IV | Height in metres | no | ?.? |
| weight-lbs | I | II | III | IV | Weight in pounds | no | ?.? |
| weight-kg | I | II | III | IV | Weight in kilogrammes | no | ?.? |
| catchrate | I | II | III | IV | The catch rate of the glitch Pokémon | no | Unknown |
| evhp | I | II | III | IV | The HP EVs gained for defeating this glitch Pokémon | no | ? |
| evat | I | II | III | IV | The Attack EVs gained for defeating this glitch Pokémon | no | ? |
| evde | I | II | III | IV | The Defense EVs gained for defeating this glitch Pokémon | no | ? |
| evsa | I | II | III | IV | The Special Attack EVs gained for defeating this glitch Pokémon | no | ? |
| evsd | I | II | III | IV | The Special Defense EVs gained for defeating this glitch Pokémon | no | ? |
| evsp | I | II | III | IV | The Speed EVs gained for defeating this glitch Pokémon | no | ? |
| expyield | I | II | III | IV | The EXP yield multiplier used for calculating the EXP gained for defeating this glitch Pokémon | no | ? |
| mewspecial | I | The Special stat needed for the encounter with Mew glitch | no | N/A | |||
| oldmanchar | I | The character needed for the encounter with the Old man glitch | no | N/A | |||
| gen1equivexists | I | Whether there is another glitch Pokémon this one changes into if traded to another game (yes/no) | no | no | |||
| gen1equivname | I | The name of the glitch Pokémon equivalent | no* | Unknown | |||
| gen1equiv | I | What game the equivalent exists in (possible values: RB, RG, RGB, Y) | no* | RB | |||
| gen1equivlink | I | What page should the equivalent field link to | no | * | |||
| hybridof | I | What Pokémon this glitch Pokémon is hybrid of | no | N/A | |||
| footprint | II | III | IV | Name of the image of the footprint of the glitch Pokémon | no | ||
| gendercode | II | III | IV | Gender code for the glitch Pokémon:
| no | 256 | |
| egggroupn | II | III | IV | The number of egg groups of the Pokémon (-1 = unknown, 0 = no egg groups) | no | -1 | |
| egggroup1 | II | III | IV | The first egg group of the glitch Pokémon | no* | ||
| egggroup2 | II | III | IV | The second egg group of the glitch Pokémon | no* | ||
| eggcycles | II | III | IV | The egg cycles of the glitch Pokémon | no | -2 | |
| abilityn | III | IV | The number of abilities of the Pokémon | yes* | 1 | ||
| ability1 | III | IV | The first ability of the glitch Pokémon | yes* | ------- | ||
| ability2 | III | IV | The second ability of the glitch Pokémon | no* | ------- | ||
| color | III | IV | The Pokédex color of the glitch Pokémon | no | Unknown | ||
| body | * | IV | The Pokédex body style of the glitch Pokémon (number from 01 to 14) | no | ? | ||
Deprecated parameters and their replacements:
- imgsize → size
- Versions → games
- HexID → hex
- Mew# → mewspecial
- Oldman# → oldmanchar
- male, female, gender → gendercode
Hope this will clear any confusion on how to use this template. :p UltimateSephiroth (about me · chat · edits) 17:39, 1 November 2009 (UTC)

