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Template talk:GlitchPkmnInfobox

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Edit request

Please make it possible to choose a size for the image. Chocolate (Merry Christmas!) 01:36 12/24/2008

Bump. Chocolate (Merry Christmas!) 17:12 12/24/2008

Did. In order to avoid screwing up the pages already using this template, I added a new "imgsize" parameter. Use that to vary the size. --Marton(I'm Jewish)imos 20:33, 24 December 2008 (UTC)

Edit Request!

Possibly, could someone add height and weight areas? I'm Missingno. Master. See my new and improved user page, and comment on it! 21:29, 23 March 2009 (UTC)

Please??? I requested this over two months ago, not so much as an answer! Missingno. Master wants YOU! Join the Order of the Glitch! (my talk page) 12:03, 13 June 2009 (UTC)
Can someone at least acknowelege this request? PLEASE??? Missingno. Master says: The Celebi Glitch is real!(talk page) 23:34, 30 June 2009 (UTC)
We can't see everything at once, you know. Back in March there was a lot of server issue, as well, IIRC. Where on the template do you want it? —darklordtrom 23:42, 30 June 2009 (UTC)
Ideally, I think, between Type and Version please. Missingno. Master says: The Celebi Glitch is real!(talk page) 00:20, 1 July 2009 (UTC)

Edit request

Could an administrator please add a species column to the infobox, like on the ? (glitch Pokémon) page? It is possible on there because they are not using the template but there is currently no way to edit the template. If possible, please add it between the type and height rows. Thanks in advance. Pikachu-user 14:49, 29 July 2009 (UTC)

Edit request

It seems pointless to have all those Pokédex numbers, when each glitch only exists in one generation, so would surely only need one spot for Pokédex numbers.--SnorlaxMonster 09:54, 24 October 2009 (UTC)

Parameters and how to use them

I didn't have time to make documentation for this template when I created the new version, but here's the full parameter list.

Parameter Generations applied to Use/effect Required Default value
name I II III IV The name of the glitch yes Missingno.
jname I II III IV The Japanese name of the glitch no
tmname I II III IV The romanized Japanese name of the glitch no
generation I II III IV The generation the glitch can be found in (1, 2, 3, or 4). Controls the visibility of generation-specific fields yes 1
image I II III IV The filename of the image used in the infobox no
size I II III IV The size of the image used (add px in the value) no
caption I II III IV The caption to be displayed under the image no
typen I II III IV The number of types (1 or 2) yes 1
type1 I II III IV The first type yes Unknown
type2 I II III IV The second type no* Unknown
disptype1 I II III IV The type to use in color templates for the first type, if there is no color template for such type (e.g. put here "fire" to use templates fire color, fire color light and fire color dark where normally type1's coloring would apply) no *
disptype2 I II III IV The type to use in color templates for the second type, if there is no color template for such type no *
type1link I II III IV Whether to link to "type1 (type)" (yes) instead of "Glitch#Glitch types" (no) on the first type symbol no yes
type2link I II III IV Whether to link to "type2 (type)" (yes) instead of "Glitch#Glitch types" (no) on the second type symbol no yes
species I II III IV The Pokédex species of the glitch Pokémon no N/A
hex I II III IV The game's internal hexadecimal identifier(s) for the glitch Pokémon no Unknown
lv100exp I II III IV The experience needed to get to Lv. 100 no Unknown
ndex I II III IV National Pokédex number of the glitch Pokémon no  ???
jdex I II III IV HGSS Johto Pokédex number of the glitch Pokémon no -
oldjdex I II III IV GS Johto Pokédex number of the glitch Pokémon no *
hdex I II III IV Hoenn Pokédex number of the glitch Pokémon no -
sdex I II III IV Sinnoh Pokédex number of the glitch Pokémon no -
games I II III IV Games the glitch Pokémon can be found in yes Unknown
height-ftin I II III IV Height in feet and inches no  ?'??"
height-m I II III IV Height in metres no  ?.?
weight-lbs I II III IV Weight in pounds no  ?.?
weight-kg I II III IV Weight in kilogrammes no  ?.?
catchrate I II III IV The catch rate of the glitch Pokémon no Unknown
evhp I II III IV The HP EVs gained for defeating this glitch Pokémon no  ?
evat I II III IV The Attack EVs gained for defeating this glitch Pokémon no  ?
evde I II III IV The Defense EVs gained for defeating this glitch Pokémon no  ?
evsa I II III IV The Special Attack EVs gained for defeating this glitch Pokémon no  ?
evsd I II III IV The Special Defense EVs gained for defeating this glitch Pokémon no  ?
evsp I II III IV The Speed EVs gained for defeating this glitch Pokémon no  ?
expyield I II III IV The EXP yield multiplier used for calculating the EXP gained for defeating this glitch Pokémon no  ?
mewspecial I The Special stat needed for the encounter with Mew glitch no N/A
oldmanchar I The character needed for the encounter with the Old man glitch no N/A
gen1equivexists I Whether there is another glitch Pokémon this one changes into if traded to another game (yes/no) no no
gen1equivname I The name of the glitch Pokémon equivalent no* Unknown
gen1equiv I What game the equivalent exists in (possible values: RB, RG, RGB, Y) no* RB
gen1equivlink I What page should the equivalent field link to no *
hybridof I What Pokémon this glitch Pokémon is hybrid of no N/A
footprint II III IV Name of the image of the footprint of the glitch Pokémon no
gendercode II III IV Gender code for the glitch Pokémon:
  • 256 = unknown
  • 255 = genderless
  • 254 = female only
  • 0 = male only
  • 223 = 87.5% female, 12.5% male
  • 191 = 75% female, 25% male
  • 127 = 50% both
  • 63 = 75% male, 25% female
  • 31 = 87.5% male, 12.5% female
no 256
egggroupn II III IV The number of egg groups of the Pokémon (-1 = unknown, 0 = no egg groups) no -1
egggroup1 II III IV The first egg group of the glitch Pokémon no*
egggroup2 II III IV The second egg group of the glitch Pokémon no*
eggcycles II III IV The egg cycles of the glitch Pokémon no -2
abilityn III IV The number of abilities of the Pokémon yes* 1
ability1 III IV The first ability of the glitch Pokémon yes* -------
ability2 III IV The second ability of the glitch Pokémon no* -------
color III IV The Pokédex color of the glitch Pokémon no Unknown
body * IV The Pokédex body style of the glitch Pokémon (number from 01 to 14) no  ?

Deprecated parameters and their replacements:

  • imgsize → size
  • Versions → games
  • HexID → hex
  • Mew# → mewspecial
  • Oldman# → oldmanchar
  • male, female, gender → gendercode

Hope this will clear any confusion on how to use this template. :p UltimateSephiroth (about me · chat · edits) 17:39, 1 November 2009 (UTC)

Edit request

With the section "Character for Old Man glitch", can the link be redirected to Old man glitch, and the text use that casing as well. --SnorlaxMonster 04:42, 12 December 2009 (UTC)

Another edit request

[[{{#ifeq: {{{type2link|yes}}}|yes|{{{type2}}} (type)|List of glitch types#{{{type1}}}}}|{{color|FFFFFF| {{{type2}}} }}]]</span>}}

Change to:

[[{{#ifeq: {{{type2link|yes}}}|yes|{{{type2}}} (type)|List of glitch types#{{{type2}}}}}|{{color|FFFFFF| {{{type2}}} }}]]</span>}}

--SnorlaxMonster 13:05, 7 February 2010 (UTC)

Done. —darklordtrom 05:16, 9 February 2010 (UTC)

Yet another edit request

Can we have the "Character for old man glitch" only show up if it is actually used. It is only actually used on Missingno. and 'M, so we don't need it visible for all glitch Pokémon in Generation I. --SnorlaxMonster 15:40, 17 July 2010 (UTC)

Edit request

If IT'S possible, it would be nice to add a ability for more than 2 types, as the ????? has a total of 3 types. In Crystal, it has Normal/Normal types (which have no weakness), while in Silver it has B type. Marked +-+-+ 09:57, 23 October 2010 (UTC)

I could update this to be more like the new Pokémon infobox with the form types, which would also come in handy. I'll try, but I can't guarantee it will work. --SnorlaxMonster 11:21, 28 October 2010 (UTC)
OK, it doesn't work the way I would have liked, but it works now. See Missingno. for how to use this. --SnorlaxMonster 12:48, 28 October 2010 (UTC)

Roundy request (just like the other hundred of requests)

Yeah, adding a class="roundy" would be nice, because looks square in Google Chrome. Masatoshitalk 16:13, 2 February 2011 (UTC)

;

Can an admin please add a ; after "center" in the line

 | style="background: #FFFFFF; width: 50%; text-align:center {{roundybr}}" | {{#ifeq: {{{species|}}}||N/A|{{{species}}} Pokémon}}

It's messing with the roundy template.--×Rsrdaman× 07:42, 8 October 2012 (UTC)

ER: Adding parameters to the template

I was wondering if this template could be updated to support glitch Pokémon like ????? (FF) which has several areas with two different stats due to differences between Gold, Silver, and Crystal. Simply, I was wondering if someone has time to do so, could the Species, Height, and Weight parameters be given a second line within the template if there is two sets of data, similar to how the "type3" and "type4" parameters work right now. The second change would be two new parameters, and likely a switch, that when each parameter is equal to the word "no" displays the Height and Weight parameters without the {{tt}} template in cases where the server is unable to calculate the proper meters and kilograms of the Pokémon. --Thank you for your time, Super goku (talk) 17:54, 29 September 2013 (UTC)

Feature request: actual name.

To display the Pokémon's real name. For example, PkMn. The name being used is PKMN, but as it's Pokédex entry shows, the real name has a block in it. --Pokechu22 (talk) 00:04, 13 March 2014 (UTC)