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Talk:Methods of evolution

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Should also add a mention about trading with an special item. --Red! 13:00, 13 March 2006 (CST)

You are free to add it yourself. FabuVinny 15:22, 13 March 2006 (CST)
Indeed, however sometimes I feel inadequate in my Pokémon lore as it happens that I was introduced to it with Saphire and lack some greater knowledge (such as, for example, the mention of it beginning with Gen II Pokémon) --Red! 21:19, 13 March 2006 (CST)

Methods of evolution vs. methods for determining evolved Pokémon

I think that the inclusion of the Tyrogue evolution in the Others section is wrong. Tyrogue will always evolve according to level; what changes is which Pokémon it will evolve into. Same is true about Eevee evolving into Espeon/Umbreon, and about Wurmple's evolution. User142 (Talk) 12:25, 20 November 2006 (UTC)

Yeah. We could probably put Espeon and Umbreon under the Happiness-based, Umbreon going with Lisyan and Espeon going with Riolu and Subomi. As for Tyrogue, Sneasel, and Tamanta, they could go in separate subsections of level up, one for by level up with a determinant of stats, one for level up with determinant of held item, and one for level up with determinant of party Pokémon. Or something. Maybe do sections like
  • Evo trigger 1
    • Evo determinant 1
    • Evo determinant 2
    • Evo determinant 3
  • Evo trigger 2
    • Evo determinant 1

Only have them in sections with the equals signs, y'know? For example,

==Level up== These Pokémon evolve when they reach a certain level.

  • Bulbasaur
    • Ivysaur at 16
  • Charmander
    • Charmeleon at 16
  • Squirtle
    • Wartortle at 16
  • etc.

===Stat=== These Pokémon evolve depending on their stats at the time of evolution.

  • Tyrogue
    • Hitmonlee if Attack > Defense
    • Hitmonchan if Attack < Defense
    • Hitmontop if Attack = Defense

===Hold item=== These Pokémon evolve when they are holding a certain held item and are leveled up.

  • Sneasel
    • Weavile if holding Sharp Claw
  • Gligar
    • Glion if holding Sharp Claw
  • Pinpuku
    • Chansey if holding Round Stone

===Party Pokémon=== These Pokémon evolve if there are certain other Pokémon in the same party as them when they level up.

  • Tamanta
    • Mantine if Remoraid is in the party

===Location of training=== These Pokémon evolve if they are trained and level up in a certain location.

  • Magneton
    • Jibacoil if in the Tengan Mountains
  • Eevee
    • Leafia if near Moss Rock
    • Glacia if near Ice Rock

==Trade== These Pokémon evolve when they are traded between cartriges.

  • Graveler
    • Golem
  • Machoke
    • Machamp
  • etc.

===Hold item===

  • Porygon
    • Porygon2 with Up-Grade
  • Scyther
    • Scizor with Metal Coat
  • Slowpoke
    • Slowking with King's Rock
  • etc.

Maybe we could do category links to those specific categories. That'd require us categorizing them all by evolution, not just those select, special ones I already did. And even that took a bit of time. Should we do it? Tom Temprotran 20:44, 20 November 2006 (UTC)

Cleaned Up?

Well, I went through and redid quite a bit of the page. Does anyone have any other suggestions for it? Ruby 04:04, 11 May 2009 (UTC)

Do you think we should add all the Pokemon that evolve by a certain method. For example, all Pokemon that evolve by happiness, all Pokemon that evolve in a certain are upon level up in certain locations (like Magneton, Nosepass, and Eevee), and such? For all methods, we really only have one example. I think adding the other examples will be beneficial to the article. Kevin Y (talk) 05:17, 17 May 2009 (UTC)

Tangela/Nosepass

Since when are Nosepass and Probopass Tangela and Tangrowth. --HoennMaster 08:10, 11 May 2009 (UTC)

Leveling up question

Wait - so with Pokémon with unset evolution levels (happiness evo, location evo, etc.). If you have a Pichu and walk around with it after capturing it (not giving it any EXP at all) until it has 220 happiness, then u giv it a rare candy. would it evolve? also with mamoswine and magnezone/probopass - if u are in mt. coronet and giv it a rare candy, would it evolve? Thanks, just curious. -LugiaRocks (TalkEdits) 06:38, 1 November 2009 (UTC)

Yes. If it raised a level in any way, then it will evolve. You'll see that in the evoboxes, the rare candy sprite is shown when the Pokémon evolves by level up. That's because rare candy is the same thing as actual legitimate training. —darklordtrom 06:42, 1 November 2009 (UTC)
K thanks - just to clarify : I could go into Mt. Coronet give my magneton a rare candy and it would evolve? and I could give a pichu a rare candy when its hPpiness was at 220 an. it would evolve? and with mamoswine, I'd just need to have it gain a level in a battle using the move ancient power the whole time? -LugiaRocks (TalkEdits) 06:50, 1 November 2009 (UTC)
Yes. But for Mamoswine all you need to do is Rare Candy/level up after the move Ancient Power is learned. That's all. You don't need to use the move in battle or anything. —darklordtrom 06:57, 1 November 2009 (UTC)
Thanks a ton- but just one rare candy would do it? How many candies for each type of evo? -LugiaRocks (TalkEdits) 06:59, 1 November 2009 (UTC)
One candy. One level. If it goes up a level, it evolves. If it's able to evolve again then give it another candy and it will. —darklordtrom 07:26, 1 November 2009 (UTC)
Thanks -LugiaRocks (TalkEdits) 07:31, 1 November 2009 (UTC)

Pokémon who evolve when trained in a certain area

Has anyone (Nintendo employee/Pokémon representative) said anything about how Pokémon that evolve in certain areas will work in any possible future generations? Will they constantly have to introduce new areas with proper/flexible conditions or will Pokémon have to be traded up through generations (Time Capsules, Pal Park etc.)? Just seems like something that they will have to constantly adapt to now (ie require a magnetic mountain/forest(not hard)/Ice stone and any other places if they introduce any new Pokémon that evolve similarly)-- D558 09:12, 17 December 2009 (UTC)

Not yet. For those of you wishing to discuss possibilities about this, I suggest heading along to the forums. Nothing we say here can help the article. —darklordtrom 02:30, 19 December 2009 (UTC)

Evolution stopped when battle is lost

Should it be mentioned in this article that a battle has to be won for evolution to be triggered? Its a condition not met often, but it DOES happen. Silentspring 23:54, 18 May 2011 (UTC)

Maybe not on this page, but I think it should be mentioned somewhere. I've had it happen a couple times actually, and had to re-check my home-compiled database as well as this wiki, to make sure I wasn't going crazy or something. Leveled up to a level where it should evolve, then lost. No evolution.--Aescula 08:19, 12 November 2011 (UTC)

Lists for particular methods of evolution

I think it would be good to create lists for particular methods of evolution, for example, List of Pokemon which evolve when happiness is high, and to put in this lists evolution diagrams of all pokemon that evolve in such way. Ruxax 21:28, 24 December 2011 (UTC)

The only ones which don't have lists linked to are Happiness and Trading for a certain Pokémon, because they are on the Happiness page, and completely listed here, respectively. --SnorlaxMonster 17:31, 27 December 2011 (UTC)
They are linked to Category pages. What I am talking about is to create also list pages, like we have both Category:Pokémon with branched evolutions and List of Pokémon with branched evolutions. Ruxax 20:31, 28 December 2011 (UTC)
Since the pages would contain only the information the categories have, there really isn't any need. The branched evolution page provides a visual aid showing how the evolutions branch, but since the method would always be the same, lists for categories really aren't necessary. --SnorlaxMonster 12:38, 29 December 2011 (UTC)

Daytime and night icons

Why are the menu sprites of Lunatone and Solrock there? --Cinday123 (Talk) 09:58, 28 April 2014 (UTC)

I'd think it's because it looks like a sun/moon. --Abcboy (talk) 10:17, 28 April 2014 (UTC)