The Pokémon: Symphonic Evolutions concert tour is coming to Philadelphia on September 19th. Seats are limited, so be sure to book your tickets quick!
Pokémon Omega Ruby and Alpha Sapphire are coming this November! Check BNN and Bulbanews for up-to-date Pokémon news and discuss it on the forums or in our IRC channel.

Talk:List of glitches in Generation III

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to: navigation, search

Roaming IV glitch

I think this glitch should be moved to the list of minor glitches. Pokedex493 21:48, 15 December 2010 (UTC)

Hmm elaborate --Pokemaster97 21:53, 15 December 2010 (UTC)
Well, it's just a minor glitch, not a big one, so it shouldn't have its own page. Pokedex493 22:02, 15 December 2010 (UTC)
I also think that this should be on the list of minor glitches. There are more major glitches than this on the list. This page is much to short to be by itself. --SnorlaxMonster 22:30, 15 December 2010 (UTC)
I agree that It should be moved to it- it is very minor. Snorlax is also right- it is a short article, much too short to be alone. MOVE IT! Luxraychu 20:13, 30 June 2011 (UTC)
The page 'List of minor glitches' is now a mere redirect. Shouldn't it be moved to 'List of glitches in Generation III'? TyraniThrone 11:47, 27 July 2011 (UTC)

Shiny Shadow Pokémon Glitch

Someone please give some more information on this glitch. Is it true, can it be fixed, anything. I was going to reset for shiny Legendary Beasts in Colosseum so I could have them in Gen III, but if they are not going to be shiny after I catch them there is no point in it. PkmnChmp5 15:05, 7 August 2011 (UTC)

Well, you can just save right before encountering them, and reset after you catch them. Catch, then check if they're Shiny; if not, reset. --SnorlaxMonster 15:49, 7 August 2011 (UTC)
Yep, that would work. Just need to hope and pray I can catch them every encounter before they knock themselves out using struggle. PkmnChmp5 20:50, 7 August 2011 (UTC)

Glitch explained.--Kaphotics 07:56, 22 September 2011 (UTC)

Someone just added that a Pokémon's Ability can change between when it is the opponent's and after it has been snagged. This would mean that the personality value does change between being the opponent's and player's, since Ability is not affected by OT. If true, this would also mean that checking the opponent's ID rather than the player's isn't the only reason some Pokémon can change from Shiny to non-Shiny and vice versa. --SnorlaxMonster 11:26, 2 January 2012 (UTC)
Not exactly. Ability isn't correlated with the actual PID in the GameCube games. They generate the ability separate and store only the PID for re-encounters; this requires the Ability to be re-generated. --Kaphotics (talk) 21:34, 18 January 2014 (UTC)

Dewford Gym Glitch

False. It says it's removed in Emerald, but it's not. I checked Ruby and Emerald... Click. Marked +-+-+ 14:13, 31 August 2011 (UTC)

According to the article, the glitch is that "the wall behind the right-hand statue in Dewford Gym" does it... that is the left statue, that's what it's supposed to do. Bluesun 14:17, 31 August 2011 (UTC)
Aw... my bad. >_> Marked +-+-+ 14:35, 31 August 2011 (UTC)

Poké Flute

I tested it on sleeping Pidgey (since both Snorlax[e]s on overworld are screwed), and after summoning Help button, the music was muted until the message informing about awaking sleeping Pokémon (where it changed from Poké Flute to wild battle) Marked +-+-+ 13:19, 3 September 2011 (UTC)

IV Glitch

The IV glitch affects how fast the stats (except HP) grows, right? Would it also affect the chances of the Pokémon being shiny? ^^I^ rides camels… | love 'em. (T^LK) 03:01, 18 March 2012 (UTC)

IVs aren't really related to growth rate, just the individual-based value that is used to determine each of its stats. In Gen III, Shininess is determined by personality value, not IVs, so it won't affect it. --SnorlaxMonster 12:32, 21 March 2012 (UTC)

A glitch from FRLG

In FireRed and LeafGreen, whenever a NPC interacts the player character for a battle, the player does not turn around to face the NPC. In the other games, the player would do that. Also, a NPC (other than Team Rocket) would say a false statement to him/her. Both of those sound glitchy to me, but should they be added in as actual glitches? PattyMan 17:00, 12 June 2012 (UTC)

Could be homage to the original Red, Green, Blue, and Yellow where the character would not turn to the opponent in those games either. Frozen Fennec 17:19, 12 June 2012 (UTC)
What do you mean by a false statement? Can you give an example? --SnorlaxMonster 12:09, 14 June 2012 (UTC)
Two examples are that the player character was accused of eavesdropping a conversation on Route 6 even though the two NPCs that accused the player character weren't saying anything and a Bird Keeper tells the protagonist to stay off his turf on Route 18 when it's not his turf to begin with. PattyMan 17:48, 15 September 2012 (UTC)

Odd Glitch

In my Pokémon Ruby game, there were a couple of times that a Trapinch showed up while I was in the sand baths. Is this considered a glitch? G50 17:41, 12 June 2012 (UTC)

Sand baths? You mean the hot tub and sand beds from Lavaridge Town? Think you could try doing it again to see if it happens? I've never had that happen to me before in Pokemon Ruby. Frozen Fennec 15:27, 13 June 2012 (UTC)

Time Travel

I randomly have this issue in which this message is displayed after pressing start after the fighting sequence in emerald: The internal battery has run dry. The game can be played. However, clock based events will no longer occur. Then all of sudden I found the way of temporarly fixing it, each time it appears (the message of course), I fix it, one day I beated my cousin at his secret base saved the game turned it off to have lunch, well as you might know the message reappeared again 77 well fixed it in 5min then talked accidently again to my cousin as I saved in front of him and asked me to battle him again, then I was like uhuuuuh I'm a fricken' pioneer!!!!!!

Some of the things i can exploit are:

Berrys: I can grow Razz Berrys in a pinch (actually planting the when the message appears then fixing it) and of course its a big help in cultivating Leppa and Lum berrys which need more time.

Secret Base: I can fight my friends in their secret base just doing it almost instantly, (and it helps a lot, since when we mixed records, he had in his team 5 Hariyama who only know Knock off and Belly Drum from Victory Road and 1 Exploud Lv.41 that only know Howl and Screech).

T.V. Commercials (Debatable): Haven't tried it, but, I suppose that maybe seeing the commercial, waiting for the message to appear and fixing it might do the trick.

Berry Giveaways: The people who giveaway berrys all around Hoenn 1 time a day will give me a berry each time I use it.

Srgnt Dylan (talk) 20:44, 9 November 2012 (UTC)


You aren't really a pioneer, all that happened is your battery ran dry. This means that time based events get screwed up. This is technically intended behavior. ZeroLinkYoshi (talk) 11:35, 13 March 2014 (UTC)

Abandoned Ship Glitch

In Ruby, Sapphire, and Emerald (all tested), if you go to the Abandoned Ship, enter it, then use a cheat or a save editor to remove Surf from the Pokemon that know it, and then use an Escape Rope, you end up on the water outside in Surf mode, despite not having anyone who knows Surf. If you go back on land and try to Surf, it doesn't work. This can only be done with the use of cheats or a save editor, so does this qualify as a glitch, i.e. should it be on this page? SirVer (talk) 05:06, 12 April 2013 (UTC)

This page (not the talk page) only deals with glitches that can happen in Pokémon games without the use of an external/cheating device. Thus, since your glitch was achieved by use of a cheats or a save editor, it would not be able to be added to the page. Still, it is rather peculiar why you would Escape Rope from the Abandoned Ship and be outside surfing when there is walkable, non surfing water directly in front of the Abandoned Ship. NOBODY (talk) 13:20, 13 April 2013 (UTC)

Seafloor Cavern Glitch?

In Emerald (I don't know about the others), in Seafloor Cavern, if you go through the door/hole in the Entrance, it takes you to Room 1, and if you walk back through the door, it takes you back to the Entrance. But if you walk through the door at the bottom of Room 3, it takes you to the Entrance, and if you walk through the door in the Entrance, it takes you to Room 1. Is this a glitch? -- Dmorlana (talk) 04:02, 5 June 2013 (UTC)

The article Seafloor Cavern doesn't list this as regularly happening, so yes, it is probably a glitch. --NOBODY (talk) 13:42, 5 June 2013 (UTC)
Does this happen with all Pokémon Emerald games? I never purposely used any cheat/hack on my game, so unless I accidentally did something to glitch the game it should happen with everyone else. If it does happen to everyone else, should it be added to the page? -- Dmorlana (talk) 19:41, 5 June 2013 (UTC)
It happens in Ruby and Sapphire too. I think it's not a glitch but instead a weird feature. The door at the bottom of Room 3 is probably supposed to be a one way shortcut/exit. --It's Funktastic~!話してください 20:00, 5 June 2013 (UTC)
Yes, I think so too because I just found that the door in the middle of Room 5 goes back to the Entrance as well. -- Dmorlana (talk) 23:24, 5 June 2013 (UTC)
Reminds me of the Pokémon Mansion. It seems to just be a one-way shortcut with little in-universe explanation.--SnorlaxMonster 07:04, 8 June 2013 (UTC)

French Fire Red

During my Joey Challenge in french Fire Red, I tried to perform this little glitch, because money is always needed, but when I lost and talked to the grunt again, he was just saying his after-battle quote. Now I wonder if it's supposed to not work in other languages.

Apparently they also fixed this trick to get to famous truck, because I can't move when I'm entering boat. Character just goes to the boat, watches it go away and returns to Vermillion.

And the main question is - they fixed it in other languages than English? Quilveor (talk) 10:29, 12 July 2013 (UTC)

Mystery Glitches?

I had a weird mystery glitch years ago when I had ruby version. I think was in a stage3 cool-type pokemon contest. all the NPC pokemon used nervous stat moves in every round so I mine didn't attack once. After the final round It bumped me up to 1st place. I can't find any history online of anyone getting the same glitch and probably people are going to rant about how its fake or that I used a cheating device. I was about 10 years old back then. I traded in my GBA and some of my cartridges in for pearl version and a used DS system so I don't have my cartridges any more. I knew nothing about hacking or glitches so I thought that the game did it because I never had a chance to preform due to the NPC attacks. Has anyone had the same glitch happen to them or had a mystery glitch that they couldn't find on the internet? I'll see if the same thing can be repeated in an emulator and I'll post the video if it does work.

Is it possible that you outscored them all in the first round (where they rank you by stats) and that everyone else just got cruddy scores in the second round, so that your first score was enough to beat their second scores? How'd your opponents score in the appeals? Yamiidenryuu (talk) 15:05, 11 September 2013 (UTC)

Vital Throw Accuracy in Orre

There seems to be uncertainty about whether the Vital Throw accuracy glitch exists in the Gamecube games. I can confirm that the very least, the glitch is present in English copies of Colosseum. I can't check in XD, so someone else will need to do that. -- Umbee (talk) 23:54, 27 July 2014 (UTC)

I just checked, Vital Throw is shown with an accuracy of 100 in XD. Nairbnroh (talk) 13:36, 30 July 2014 (UTC)

Time Flute Experience Gain

I'm replaying Colosseum, and my Hitmontop was taking way too long to purify, so I used a Time Flute. Even though it had participated in several battles without fainting, it gained 0 experience points after being purified. Is this intended behavior of the Time Flute, or an oversight/glitch? -- Umbee (talk) 20:43, 13 August 2014 (UTC)

It does not seem to be part of the behavior of the Time Flute, since I am coming up with no mentions of this. Since I do not have Colosseum and cannot test this, could you explain what stage of purification the Hitmontop was at? I ask since the Purification articles states the following: "40% Purified: The Shadow Pokémon's Nature is revealed (though it was determined when the Pokémon was first encountered), and the Pokémon will also start receiving experience points in battle, though this is not mentioned to the player or counted towards a level-up until the purification process is completed." --Super goku (talk) 00:38, 14 August 2014 (UTC)
In all my years of playing Colosseum, I never realized experience wasn't gained until after a certain point. That would explain it, then, because Hitmontop hadn't even had one bar emptied. Thanks. -- Umbee (talk) 03:47, 14 August 2014 (UTC)