Talk:Damage modification
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About critical hits
Years ago, I remember reading that critical hits inflicted double the base damage of an attack regardless of stat modifications in Generation I. I also remember reading that this rule didn't apply in Generation II and that critical hits did consider stat modifications, like this article says.
Now, empirically, I'm convinced that, in Generations III and IV, critical hits don't take stat modifications into account (at least Defense and Special Defense), contrary to what is stated in this article. Even a Battle CD in Pokémon XD: Gale of Darkness focuses on the advantages of critical-hit moves when the opponent has a huge Defense stat.
What's the truth? BTW I can't happen to find the article with the damage formula right now :S --Johans 04:30, 9 October 2007 (UTC)
- I tend to agree. I've often hit a Pokemon for less than half of its HP then killed it in one shot with a Critical Hit from full HP. --ZellMurasame 22:40, 27 December 2007 (UTC)
- http://www.youtube.com/watch?v=R2Kx9gdei-Y At about 6:50 you see a Snorlax with 4 or 5 Curses take like 50 damage form Earthquake and about 30 from Stone Edge... with a 240 damage critical between them. I think this is proof enough to remove any doubt of critical hits ignoring Defense and Special Defense boosts of the opponent. --ZellMurasame 22:26, 20 January 2008 (UTC)
- It does say that it uses the stats that benifit the attacker. Therefore, defence and special defence boosts would be ignored, while lowering of these stats would be taken into account, right?
- http://www.youtube.com/watch?v=R2Kx9gdei-Y At about 6:50 you see a Snorlax with 4 or 5 Curses take like 50 damage form Earthquake and about 30 from Stone Edge... with a 240 damage critical between them. I think this is proof enough to remove any doubt of critical hits ignoring Defense and Special Defense boosts of the opponent. --ZellMurasame 22:26, 20 January 2008 (UTC)

