From Bulbapedia, the community-driven Pokémon encyclopedia.
Sturdy (Japanese: がんじょう Sturdy) is an Ability introduced in Generation III. Thirty-five Pokémon can have this Ability.
Generations III and IV
Sturdy negates one-hit knockout moves.
In addition to Sturdy's previous effect, Sturdy now works like a Focus Sash, causing the Pokémon to have 1 HP remaining if an attack's hit would have brought it from full health to 0 HP. Sturdy will activate as long as a Pokémon has full HP, and can therefore be used multiple times if brought back to full health. If a Pokémon with Sturdy is holding a Focus Sash, Sturdy will activate first. If a Pokémon with Sturdy uses Final Gambit while at full HP, it will still faint. It does not protect the Pokémon with Sturdy from fainting itself from recoil damage.
Multi-hit moves and Destiny Bond can break through Sturdy, much like Focus Sash. When a multi-strike move hits a Pokémon with Sturdy, Sturdy's effect activates only for the move's first hit only, and all consecutive hits can potentially KO the target.
Outside of battle
Sturdy has no effect outside of battle.
Pokémon with Sturdy
In the anime
- In Generation V, if Sturdy were obtained on Shedinja through using a move like Worry Seed on Shedinja to allow Sturdy to be Skill Swapped, it would be able to activate for every attack, including every hit of a multi-strike move. However, indirect damage, such as sandstorm, will not activate Sturdy, and will KO Shedinja.
In other languages