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Spiritomb (Pokémon)/Generation IV learnset

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← Spiritomb 442

By leveling up

Generation IV
Other generations:
V
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Curse ??? Status 0000 —}}—% 10 Tough 0  
00Start Pursuit Dark Physical 04040 100}}100% 20 Smart 1
00Start Confuse Ray Ghost Status 0000 100}}100% 10 Smart 2 ♥♥
00Start Spite Ghost Status 0000 100}}100% 10 Tough 2 ♥♥
00Start Shadow Sneak Ghost Physical 04040 100}}100% 30 Smart 2 ♥♥
077 Faint Attack Dark Physical 06060 —}}—% 20 Smart 2 ♥♥
1313 Hypnosis Psychic Status 0000 060}}60% 20 Smart 2 ♥♥
1919 Dream Eater Psychic Special 100100 100}}100% 15 Smart 1
2525 Ominous Wind Ghost Special 06060 100}}100% 5 Smart 0  
3131 Sucker Punch Dark Physical 08080 100}}100% 5 Smart 2 ♥♥
3737 Nasty Plot Dark Status 0000 —}}—% 20 Cute 0  
4343 Memento Dark Status 0000 100}}100% 10 Tough 0  
4949 Dark Pulse Dark Special 08080 100}}100% 15 Cool 2 ♥♥
  • A level of "Start" indicates a move that will be known by a Spiritomb obtained at level 1 in Generation IV
  • Bold indicates a move that gets STAB when used by Spiritomb
  • Italic indicates a move that gets STAB only when used by an evolution of Spiritomb
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
V
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Water Sprite.png TM03 Water Pulse Water Special 60 100% 20 Beauty 2 ♥♥
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status —% 20 Smart 0  
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
Bag TM Dark Sprite.png TM12 Taunt Dark Status 100% 20 Smart 0  
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Electric Sprite.png TM34 Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
Bag TM Dark Sprite.png TM41 Torment Dark Status 100% 15 Tough 0  
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
Bag TM Dark Sprite.png TM46 Thief Dark Physical 40 100% 10 Tough 0  
Bag TM Dark Sprite.png TM49 Snatch Dark Status —% 10 Smart 0  
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Fire Sprite.png TM61 Will-O-Wisp Fire Status 75% 15 Beauty 2 ♥♥
Bag TM Bug Sprite.png TM62 Silver Wind Bug Special 60 100% 5 Beauty 2 ♥♥
Bag TM Dark Sprite.png TM63 Embargo Dark Status 100% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM77 Psych Up Normal Status —% 10 Smart 0  
Bag TM Normal Sprite.png TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Dark Sprite.png TM79 Dark Pulse Dark Special 80 100% 15 Cool 2 ♥♥
Bag TM Normal Sprite.png TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100 100% 15 Smart 1
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
  • Bold indicates a move that gets STAB when used by Spiritomb
  • Italic indicates a move that gets STAB only when used by an evolution of Spiritomb
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
V
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
GastlyHaunterGengarKoffingWeezingWobbuffet Destiny Bond Ghost Status —% 5 Smart 0  
MisdreavusMismagiusShuppetBanette Grudge Ghost Status —% 5 Tough 2 ♥♥
RaltsKirliaGardevoirGallade Imprison Psychic Status —% 10 Smart 1
MisdreavusMismagius Pain Split Normal Status —% 20 Smart 2 ♥♥
KoffingWeezing SmokeScreen Normal Status 100% 20 Smart 2 ♥♥
ShuppetBanetteDuskullDusclopsDusknoirSpiritomb Shadow Sneak Ghost Physical 40 100% 30 Smart 2 ♥♥
  • Moves marked with an asterisk (*) must be chain bred onto Spiritomb in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Spiritomb in that game.
  • Bold indicates a move that gets STAB when used by Spiritomb
  • Italic indicates a move that gets STAB only when used by an evolution of Spiritomb
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
D P Pt HG SS Ominous Wind Ghost Special 60 100% 5 Smart 0  
D P Pt HG SS Pain Split Normal Status —% 20 Smart 2 ♥♥
D P Pt HG SS Snore Normal Physical 40 100% 15 Cool 3 ♥♥♥
D P Pt HG SS Spite Ghost Status 100% 10 Tough 2 ♥♥
D P Pt HG SS Sucker Punch Dark Physical 80 100% 5 Smart 2 ♥♥
D P Pt HG SS Trick Psychic Status 100% 10 Smart 0  
D P Pt HG SS Uproar Normal Special 50 100% 10 Cute 2 ♥♥
  • A black abbreviation in a colored box indicates that Spiritomb can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Spiritomb cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Spiritomb
  • Italic indicates a move that gets STAB only when used by an evolution of Spiritomb
  • Click on the generation numbers at the top to see Move Tutor moves from other generations