Spike Cannon (move)

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Spike Cannon
とげキャノン
Sharp spikes are fired at the foe to strike two to five times in rapid succession.
Battles
Type Normal
Category Physical
PP 15 (max. 24)
Power 20
Accuracy 100%
 ???
Contests
Category Cool
Appeal 2 ♥♥
Jam 1
 ???
Super Contests
Category Cool
Appeal 2 ♥♥
Allows performance of the same move twice in a row.

Spike Cannon (Japanese: とげキャノン Spike Cannon) is a Normal-type move introduced in Generation I that deals very little damage.

Contents

Effect

Generation I

Spike Cannon does damage, hitting 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Though technically only the first hit can critical hit, each hit per use will do the same amount of damage.

Spike Cannon will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge the last hit of this move.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

French: Picanon, German: Dornkanone.


Image:Project MoveDex logo.png This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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