Changes related to "Geomancy (move)"

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Show new changes starting from 05:27, 1 May 2017
   
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30 April 2017

 m   20:10  In-battle effect item‎ (diff | hist) . . (-23). . Mecanno-man (talk | contribs) (after intensive testing)

29 April 2017

     23:53  Z-Crystal‎‎ (2 changes | history) . . (+93). . [Playerking95‎; Chosen‎]
      23:53 (cur | prev) . . (+47). . Playerking95 (talk | contribs)
 m    14:59 (cur | prev) . . (+46). . Chosen (talk | contribs) (In the anime)
     17:57  Statistic‎‎ (3 changes | history) . . (+49). . [Knives182‎; Nescientist‎; Pumpkinking0192‎]
      17:57 (cur | prev) . . (+12). . Pumpkinking0192 (talk | contribs) (Formula for accuracy and evasion: More precision; in battles with multiple opponents, single-target moves cannot hit some and miss some at the same time, so we must specify multi-target moves, not just multi-opponent battles.)
      17:36 (cur | prev) . . (-7). . Nescientist (talk | contribs) (In-battle stats: "attack" is often used for damage-dealing moves only; allies perform accuracy checks too; account for Horde Battles etc.; the three interact, not just the two "accuracies"; (thx for helping out, this was really bad))
      16:03 (cur | prev) . . (+44). . Knives182 (talk | contribs) (Wording made it sound like this was referring to move accuracy)

27 April 2017

 m   05:53  In-battle effect item‎‎ (2 changes | history) . . (-1,214). . [神奇超龍‎ (2×)]
 m    05:53 (cur | prev) . . (+824). . 神奇超龍 (talk | contribs) (In other languages)
 m    03:54 (cur | prev) . . (-2,038). . 神奇超龍 (talk | contribs) (In other languages)
     02:46  Priority‎ (diff | hist) . . (-8). . SnorlaxMonster (talk | contribs) (Mechanics)
     00:55  Pokémon in Brazil‎ (diff | hist) . . (+144). . Mine4017 (talk | contribs)

26 April 2017

     21:57  Accuracy‎‎ (2 changes | history) . . (0). . [Sly Fox‎; Tiddlywinks‎]
 m    21:57 (cur | prev) . . (+8). . Tiddlywinks (talk | contribs) (Reverted edits by Sly Fox (talk) to last revision by Raltseye)
      09:27 (cur | prev) . . (-8). . Sly Fox (talk | contribs) (1/256 miss glitch: What could be sourced, only the game itself which is obvious)
 m   18:35  Priority‎ (diff | hist) . . (+85). . Tiddlywinks (talk | contribs) (Mechanics: This part spends way too long on the "if" conditions before getting to the "payload"... Prankster and Dark-types are the same thing as all this too)
     16:02  Power Point‎ (diff | hist) . . (0). . Nescientist (talk | contribs) (Restoration: hm...?)
 m   02:58  In-battle effect item‎ (diff | hist) . . (-2,343). . 神奇超龍 (talk | contribs) (In other languages: orz...)
     00:48  Pokémon battle‎ (diff | hist) . . (+750). . Mikuri (talk | contribs) (In the anime: Expanding. Fixing a thing or two. Adding image.)

25 April 2017

     21:25  Pokémon Contest‎‎ (2 changes | history) . . (0). . [Mikuri‎; RubyLeafGreenCrystal‎]
      21:25 (cur | prev) . . (-3). . Mikuri (talk | contribs) (Undo revision 2632288 by RubyLeafGreenCrystal (talk) It was intentional. This is made obvious by the name change in Generation IV.)
      21:21 (cur | prev) . . (+3). . RubyLeafGreenCrystal (talk | contribs) (Trivia: it is not certain that it was intentional)
     08:28  Power Point‎ (diff | hist) . . (+29). . SnorlaxMonster (talk | contribs) (Restoration)

24 April 2017

     22:47  Xerneas (Pokémon)‎ (diff | hist) . . (+40). . Lady Ariel (talk | contribs)