Scarves (Mystery Dungeon)
From Bulbapedia, the community-driven Pokémon encyclopedia.
In Pokémon Mystery Dungeon, there are hold-items called scarves that increase statistics or make the Pokémon immune to certain status conditions when held. These are sometimes referred to as bands.
Lists
Bands/Scarves that Prevent Status Conditions
Loud Band
Sleep effects end earlier.
Persim Band
A hold item that prevents the Pokémon from becoming confused.
Weather Band
A hold item that prevents the Pokémon from feeling the effects of the weather.
No-Stick Cap
A hold item that prevents the Pokémon's items from becoming sitcky and gummed up.
Pecha Scarf
A hold item that prevents the Pokémon from being poisoned or badly poisoned.
Bands/Scarves that promote Stats
Detect Band
Raises evasiveness.
Munchlax Band
Raises Attack and Special Attack, but wearer gets hungry faster.
Special Band
A hold item that boosts the Pokémon's Special Attack.
Twist Band
Prevents Attack and Special Attack from being lowered.
Zinc Band
A hold item that boosts the Pokémon's Special Defense.
Def. Scarf
A hold item that boosts the Pokémon's Defense.
Other Bands/Scarves
Bounce Band
A hold item that makes thrown items bounce off the Pokémon.
Stern Band
Hunger depletes slower, but doesn't work in walls.
Curve Bandana
Tossed items can take a curved path
Through Bandana
Tossed items continue through foes.
Sticky Headband
Prevents items from becoming Sticky.
Free Ribbon
No Effect.
Friend Ribbon
Increases chance of recruiting wild Pokémon when held by leader.
Gold Ribbon
No effect, but sells for high price.
Heal Ribbon
A hold item that speeds up the Pokémon's natural HP regeneration. The Pokémon's Belly will go down faster, however.
Hunger Ribbon
Hunger decreases faster when eating food.
Joy Ribbon
A hold item that earns the Pokémon Exp. Points when taking damage
Lucky Ribbon
Wearer gains experience when damaged.
Restore Ribbon
In creases healing and hunger.
Stamina Ribbon
Hunger decreases more slowly.
Customer Scarf
Pokémon hurt by confused party members will experience drop in hunger rather than in HP.
Pass Scarf
A hold item that can enable the Pokémon to pass off the effect of attacks and certain kinds of hostile moves to a Pokémon next to it. However, it also makes the Pokémon's Belly go down.
Stealth Scarf
Prevents sleeping wild Pokémon from awakening.
Substitute Scarf
Prevents user from being damaged by tossed items.
Trap-evade Scarf
Wearer is immune from traps.
Warp Scarf
Wearer randomly warps around the map.

