Sandshrew (Pokémon)

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Sandshrew
サンド Sand
130
Artwork from FR/LG
Type Ground
Species Mouse Pokémon
National Dex #027
Johto Dex #048
Hoenn Dex #112
Sinnoh Dex #—
Fiore Browser R—
Almia Browser R-194
Height 2′00″ (0.6m)
Weight 26.5 lbs. (12.0kg)
Ability Sand Veil
Egg group Ground
Time to hatch 5,120 steps
Effort yield 1 Def
Exp. yield 93 base exp.
Lv. 100 at 1,000,000 exp.
Gender 50% ♀/50% ♂
Pokédex color Yellow
Catch rate 255
Body style Image:Body06.png

Sandshrew (Japanese: サンド Sand) is a Ground-type Pokémon.

Contents

Biology

Physiology

A Sandshrew is a ground-dwelling rodent notable for its defensive capabilities. Its body is mostly covered in a dry, tough hide which is colored to blend in with the sands of the desert. It can curl into a tight ball about the same size as a basketball to protect its soft underbelly. Its primary weapon is the small but sharp claws on its paws, which are also useful for burrowing and can sometimes be poisoned.

Gender differences

None.

Special abilities

Sandshrew's special abilities are extremely limited compared to other Pokémon. It has a greater control over the ground and sand than the average Pokémon, mostly derived from adaptation to its habitat.

Behavior

In the wild, Sandshrew are mostly defensive by nature. They spend much of their time hidden underground in their burrows and will kick up sand or curl into a ball to escape predators. They may venture out to hunt, taking advantage of the desert sands to hide themselves.

However, with the help of a trainer, a Sandshrew can become bolder and much more daring, and can even be trained to swim despite the fact that they are weakened by the water. They are still fond of curling up, though, even if not for defense.

Habitat

They are adapted to dry, arid areas. Thus, they can be commonly found in deserts and grasslands, and sometimes in river valleys or the upper levels of caves as well. Wherever they are, they live underground in burrows.

Diet

Main article: Pokémon food

Sandshrew do not require a lot of water, due to a very efficient system of staying hydrated with minimal moisture. They hunt for prey in the wild.

In the anime

Mira's Sandshrew
Mira's Sandshrew

An ailing Sandshrew is seen briefly near the beginning of Clefairy and the Moon Stone.

Sandshrew was first featured in The Path to the Pokémon League. It was owned by a Pokémon trainer named A.J.. Despite A.J.'s seemly barbaric training methods (e.g. using a whip), it was very loyal to him.

A Sandshrew was one of the Pokémon that played Hide-n-Seek in Pikachu's PikaBoo. Sandshrew hid in front of a brick wall.

Mira enlists Ash and his friends to help her retrieve her Sandshrew that is lost at the bottom of an artificial lake created by a dammed river in Sandshrew's Locker!.

In the manga

Professor Oak had a Sandshrew in the Electric Tale of Pikachu.

In the Pokémon Special manga

Sandshrew makes a cameo in Onix is On!, part of the Red, Green & Blue chapter, battling against Red's Bulbasaur as a Pewter Gym trainer's Pokémon.

Red had a Sandshrew in Pokémon Special he uses to fight Fire-types.

In the TCG

Main article: Sandshrew (TCG)

Game data

Pokédex entries

Gen Game Pokédex entry
I Red Burrows deep underground in arid locations far from water. It only emerges to hunt for food.
Blue
Yellow Its body is dry. When it gets cold at night, its hide is said to become coated with a fine dew.
Stadium When hunting, it hides at the lip of its burrow. If prey comes close, it lunges out and drags in the prey instantly.
II Gold If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
Silver Disliking water, it lives in deep burrows in arid areas. It can roll itself instantly into a ball.
Crystal It prefers dry, sandy places because it uses the sand to protect itself when threatened.
Stadium 2 If it fell from a great height, this Pokémon could save itself by rolling into a ball and bouncing.
III Ruby Sandshrew's body is configured to absorb water without waste, enabling it to survive in an arid desert. This Pokémon curls up to protect itself from its enemies.
Sapphire Sandshrew has a very dry hide that is extremely tough. The Pokémon can roll into a ball that repels any attack. At night, it burrows into the desert sand to sleep.
Emerald When it curls up in a ball, it can make any attack bounce off harmlessly. Its hide has turned tough and solid as a result of living in the desert.
FireRed It burrows and lives underground. If threatened, it curls itself up into a ball for protection.
LeafGreen Burrows deep underground in arid locations far from water. It only emerges to hunt for food.
IV Diamond To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.
Pearl To protect itself from attackers, it curls up into a ball. It lives in arid regions with minimal rainfall.

Game locations

Gen Game Rarity Location
I Pokémon Red and Blue Few Routes 4, 11, and 23 (Blue only)
Pokémon Yellow Uncommon Routes 3 and 4, Mt. Moon
II Pokémon Gold and Silver Few Routes 4, 32, Union Cave, Mt. Moon (Gold only)
Pokémon Crystal Uncommon Routes 2, 4, Union Cave, Mt. Moon
III Pokémon Ruby and Sapphire Uncommon Route 113
Pokémon Emerald Common Routes 111, 113, Mirage Tower
Pokémon FireRed and LeafGreen Uncommon Routes 4, 8, 9, 10, 11, 22, 23 (LeafGreen only)
Pokémon Colosseum None Trade
Pokémon XD: Gale of Darkness Uncommon Rock Poké Spot
IV Pokémon Diamond and Pearl Uncommon Wayward Cave (dongle method: LeafGreen)
Pal Park Mountain


In side games

Game Location
Pokémon Snap Valley
Pokémon Pinball: Ruby & Sapphire Hatch from egg
Pokémon Trozei! Secret Storage 2
Huge Storage 3
Endless Level 9
Mr. Who's Den
Pokémon Mystery Dungeon
(Red and Blue)
Magma Cavern (1F-6F)
Buried Relic (36F-59F)
Desert Region (1F-6F)
Joyous Tower (68F-73F)
Pokémon Mystery Dungeon
(Time and Darkness)
Northern Desert (1F-15F)
Shimmer Desert (1F-9F)
Pokémon Ranger: Shadows of Almia Nurue Ruins

Base stats

HP: 50
 
Attack: 75
 
Defense: 85
 
Special: 30
 
SpAtk: 20
 
SpDef: 30
 
Speed: 40
 

The Special stat was used only in Generation I; it was later split into Special Attack and Special Defense.

Type effectiveness

Weak to Resistant to Immune to Normal effectiveness

Learnset

Sandshrew is capable of learning the following moves.
Moves in bold are damage moves to which STAB apply.

By leveling up

Generation I
Level Move Type
Start Scratch Normal
10 Sand-Attack Ground
17 Slash Normal
24 Poison Sting Poison
31 Swift Normal
38 Fury Swipes Normal
Generation II
Level Move Type
Start Scratch Normal
6 Defense Curl Normal
11 Sand-Attack Ground
17 Poison Sting Poison
23 Slash Normal
30 Swift Normal
37 Fury Swipes Normal
45 Sandstorm Rock
Generation III
Level Move Type
Start Scratch Normal
6 Defense Curl Normal
11 Sand-Attack Ground
17 Poison Sting Poison
23 Slash Normal
30 Swift Normal
37 Fury Swipes Normal
45 Sand Tomb Ground
53 Sandstorm Rock
Generation IV
Level Move Type Cat.
Start Scratch Normal Physical
3 Defense Curl Normal Status
7 Sand-Attack Ground Status
9 Poison Sting Poison Physical
13 Rapid Spin Normal Physical
15 Swift Normal Special
19 Fury Swipes Normal Physical
21 Rollout Rock Physical
25 Fury Cutter Bug Physical
27 Sand Tomb Ground Physical
31 Slash Normal Physical
33 Gyro Ball Steel Physical
37 Sandstorm Rock Status

By TM/HM

Generation I
# Move Type
TM01 Mega Punch Normal
TM03 Swords Dance Normal
TM06 Toxic Poison
TM08 Body Slam Normal
TM09 Take Down Normal
TM10 Double-Edge Normal
TM17 Submission Fighting
TM19 Seismic Toss Fighting
TM20 Rage Normal
TM26 Earthquake Ground
TM27 Fissure Ground
TM28 Dig Ground
TM31 Mimic Normal
TM32 Double Team Normal
TM34 Bide Normal
TM39 Swift Normal
TM40 Skull Bash Normal
TM44 Rest Psychic
TM48 Rock Slide Rock
TM50 Substitute Normal
HM01 Cut Normal
HM04 Strength Normal
Generation II
# Move Type
TM01 DynamicPunch Fighting
TM02 Headbutt Normal
TM03 Curse Unknown
TM04 Rollout Rock
TM06 Toxic Poison
TM08 Rock Smash Fighting
TM09 Take Down Normal
TM10 Hidden Power Normal
TM11 Sunny Day Fire
TM13 Snore Normal
TM17 Protect Normal
TM20 Endure Normal
TM21 Frustration Normal
TM23 Iron Tail Steel
TM26 Earthquake Ground
TM27 Return Normal
TM28 Dig Ground
TM31 Mud-Slap Ground
TM32 Double Team Normal
TM34 Swagger Normal
TM35 Sleep Talk Normal
TM37 Sandstorm Rock
TM39 Swift Normal
TM40 Defense Curl Normal
TM43 Detect Fighting
TM44 Rest Psychic
TM45 Attract Normal
TM46 Thief Dark
TM49 Fury Cutter Bug
HM01 Cut Normal
HM04 Strength Normal
Generation III
# Move Type
TM01 Focus Punch Fighting
TM06 Toxic Poison
TM10 Hidden Power Normal
TM11 Sunny Day Fire
TM17 Protect Normal
TM21 Frustration Normal
TM23 Iron Tail Steel
TM26 Earthquake Ground
TM27 Return Normal
TM28 Dig Ground
TM31 Brick Break Fighting
TM32 Double Team Normal
TM37 Sandstorm Rock
TM39 Rock Tomb Rock
TM40 Aerial Ace Flying
TM42 Facade Normal
TM43 Secret Power Normal
TM44 Rest Psychic
TM45 Attract Normal
TM46 Thief Dark
HM01 Cut Normal
HM04 Strength Normal
HM06 Rock Smash Fighting
Generation IV
# Move Type Cat.
TM01 Focus Punch Fighting
TM06 Toxic Poison Status
TM10 Hidden Power Normal Special
TM11 Sunny Day Fire Status
TM17 Protect Normal Status
TM21 Frustration Normal Physical
TM23 Iron Tail Steel Physical
TM26 Earthquake Ground Physical
TM27 Return Normal Physical
TM28 Dig Ground Physical
TM31 Brick Break Fighting Physical
TM32 Double Team Normal Status
TM37 Sandstorm Rock Status
TM39 Rock Tomb Rock Physical
TM40 Aerial Ace Flying Physical
TM42 Facade Normal Physical
TM43 Secret Power Normal Physical
TM44 Rest Psychic Status
TM45 Attract Normal Status
TM46 Thief Dark Physical
TM52 Focus Blast Fighting Special
TM56 Fling Dark Physical
TM58 Endure Normal Status
TM65 Shadow Claw Ghost Physical
TM74 Gyro Ball Steel Physical
TM75 Swords Dance Normal Status
TM76 Stealth Rock Rock Status
TM78 Captivate Normal Status
TM80 Rock Slide Rock Physical
TM81 X-Scissor Bug Physical
TM82 Sleep Talk Normal Status
TM83 Natural Gift Normal Physical
TM84 Poison Jab Poison Physical
TM87 Swagger Normal Status
TM90 Substitute Normal Status
HM01 Cut Normal Physical
HM04 Strength Normal Physical
HM06 Rock Smash Fighting Physical
HM08 Rock Climb Normal Physical

By breeding

Move Type Cat. Father
Counter Normal Physical Slakoth, Vigoroth, Slaking, Lucario
Crush Claw Normal Physical Sandshrew, Sandslash
Zangoose
Flail Normal Physical Dunsparce
Slakoth
Slaking
Night Slash Dark Physical Dugtrio
Meowth, Persian
Farfetch'd
Seviper
Absol
Stunky, Skuntank
Weavile
Rapid Spin Normal Physical Sandshrew, Sandslash
Donphan
Rock Slide Rock Physical Camerupt
Safeguard Normal Status Vulpix
Seel, Dewgong
Swords Dance Normal Status Raticate
Farfetch'd
Zangoose
Absol

By tutoring

In Pokémon FireRed, Pokémon LeafGreen, and Pokémon Emerald:

Move Type Cat. Version
Body Slam Normal Physical FR LG E
Counter Fighting Physical FR LG E
Double-Edge Normal Physical FR LG E
Mimic Normal Status FR LG E
Rock Slide Rock Physical FR LG E
Seismic Toss Fighting Physical FR LG E
Substitute Normal Status FR LG E
Swords Dance Normal Status FR LG E
Defense Curl Normal Status     E
DynamicPunch Fighting Physical     E
Endure Normal Status     E
Fury Cutter Bug Physical     E
Mud-Slap Ground Special     E
Rollout Rock Physical     E
Sleep Talk Normal Status     E
Snore Normal Physical     E
Swagger Normal Status     E
Swift Normal Special     E

Side game data

Pokémon Pinball
Image:Pin027.png Acquisition: Catch Image:Pin027.gif
Pokémon Pinball: Ruby & Sapphire