Poké Assist

From Bulbapedia, the community-driven Pokémon encyclopedia.
(Redirected from Pokeassists)
Jump to navigationJump to search
140Kabuto.png This article contains old or outdated information, or has not been updated in a while.
Please check the content of this article and update it as required.
Specifically, it needs information on Guardian Signs for multiplayer missions assists.

Poké Assist (Japanese: ポケアシスト Poké Assist) is a feature in the games Pokémon Ranger, Pokémon Ranger: Shadows of Almia, and Pokémon Ranger: Guardian Signs.

They are abilities that, when used, give the Capture Styler extra power from a Pokémon. They may cause things like an increase in power or a special effect to happen. This feature is not available in the School Stylers.

In Guardian Signs, the Pokémon using the assist appears on the field and is susceptible to the attacks of the Pokémon being captured. When the assisting Pokémon is attacked, the Pokémon will stop assisting and flee, and the player will be unable to assist with that certain Pokémon. The assists are quick and their direction depends on where the Pokémon is placed. When the effect is dealt, the Pokémon will leave the field and must rest for a few moments before their assists can be used again.

Poké Assists

Pokémon Ranger

Assist Description Effect
Grass PA.png Grass Grass sprouts from the Capture Line Immobilized
Flying PA.png Flying Form or flick twisters to make Pokémon levitate Immobilized
Discharge PA.png Discharge Stun the Pokémon N/A
Water PA.png Water Form a bubble at the Capture Disc and flick Immobilized
Rock PA.png Rock Flick gravel Immobilized
Electric PA.png Electric Recharge the styler N/A
Bug PA.png Bug Form and flick a sticky blob Immobilized
Fire PA.png Fire Fire blazes from the Capture Line or form a large blaze from loops Immobilized
Fighting PA.png Fighting Each Capture Line loop is counted as two N/A
Ground PA.png Ground The Capture Line churns the earth Immobilized
Poison PA.png Poison A poisonous mist rises from the Capture Line Immobilized
Ghost PA.png Ghost Capture Line loops form ghosts Immobilized
Psychic PA.png Psychic Elevate a Pokémon in mid-air Immobilized
Dark PA.png Dark Double the length of the Capture Line while energy is reduced N/A
Ice PA.png Ice Loops form patches of ice Frozen

Shadows of Almia

Assist Description Effect
Grass PA.png Grass Sprout grass from the Capture Line Slowed SE.png Slowed
Flying PA.png Flying Form twister from the middle of the Capture Line loop N/A
Normal PA.png Normal Increase the power and length of the Capture Line N/A
Recharge PA.png Recharge Restore the Capture Styler's energy N/A
Water PA.png Water Form a bubble at the Capture Disc and flick Slowed SE.png Slowed
Rock PA.png Rock Flick gravel N/A
Electric PA.png Electric A thunderbolt hits the spot where the Capture Disc was Stopped SE.png Stopped
Bug PA.png Bug Form, stretch, and catapult a gooey blob to hit the Pokémon Slowed SE.png Slowed
Fire PA.png Fire Wraps the Capture Line to increase its power Tired SE.png Tired
Fighting PA.png Fighting Increase the power of the Capture Line N/A
Ground PA.png Ground Slide the Capture Disc from side to side to generate a tremor Paused SE.png Paused
Steel PA.png Steel Form and flick an orb from the Capture Disc Paused SE.png Paused
Poison PA.png Poison Form a poisonous puddle from the Capture Disc Tired SE.png Tired
Ghost PA.png Ghost Make ghosts appear from inside the Capture Line loops Tired SE.png Tired
Psychic PA.png Psychic Form a ring of psychic energy inside the Capture Line loop and flick Stopped SE.png Stopped
Dark PA.png Dark Draw a loop around damage-causing substances to clear them N/A
Ice PA.png Ice Form a snowball at the Capture Disc and flick Stopped SE.png Stopped
Dragon PA.png Dragon Make a meteor fall on where the Capture Disc was Tired SE.png Tired

Guardian Signs (Present)

Assist Level Description Pokémon
Normal Assist.png Tackle 1 Fires a short range shockwave. Sentret Teddiursa Dunsparce Munchlax
2 Fires a short range shockwave. Furret Bidoof Glameow Purugly Happiny Smeargle Snubbull Granbull Lickilicky
3 Fires a short range shockwave. Ursaring Stantler Porygon2 Bidoof*
4 Fires a short range shockwave. Bidoof** Porygon-Z Togekiss Heracross
5 Fires a short range shockwave. Dodrio
Normal Assist.png Charm [Surrounding] 1 Surrounds itself in 4 hearts that circle around itself. Igglybuff
2 Surrounds itself in 6 hearts that circle around itself. Togepi Cleffa Buneary Smoochum
3 Surrounds itself in 8 hearts that circle around itself. Togetic Buneary *
4 Surrounds itself in 12 hearts that circle around itself. Lopunny Buneary** Blissey
Normal Assist.png Charm [Eevee] 1 Surrounds itself in 16 hearts in a square pattern. If Eevee is placed near the edge of the screen, it will fire hearts forwards. Eevee
2 Surrounds itself in 16 hearts in a square pattern. If Eevee is placed near the edge of the screen, it will fire hearts forwards. Eevee*
3 Surrounds itself in 16 hearts in a square pattern. If Eevee is placed near the edge of the screen, it will fire hearts forwards. Eevee**
Normal Assist.png Explosion 2 Explodes 2 times in quick succession. Pineco
3 Explodes 3 times in quick succession. Voltorb Forretress
4 Explodes 6 times in quick succession. Electrode
Fire Assist.png Fire Pillars [Forward] 2 Creates 2 pillars of fire in front of it, followed by 8 more pillars in a pattern in front of it. Flareon Cyndaquil Vulpix Torchic Numel
3 Creates 3 pillars of fire in front of it, followed by 10 more pillars in a pattern in front of it Vulpix* Combusken
4 Creates 3 pillars of fire in front of it, followed by 10 more pillars in a pattern in front of it. Quilava Blaziken Camerupt
Fire Assist.png Typhlosion Impact 5 Creates a massive inferno of short lived flames in front of itself. Typhlosion*
6 Creates 3 lines of 6 fiery explosions in front of itself. Typhlosion**
Fire Assist.png Spit Fire 2 Fires a short ranged burst of twice as many embers for a short time. Magby Chimchar Charmander
3 Fires a medium ranged burst of flames in a thin arc for a short time. Magmar Monferno
4 Fires a medium ranged burst of flames in a medium arc for a short time. Infernape Charmeleon
5 Fires a medium ranged burst of flames in a wide arc for a short time. Magmortar
Water Assist.png Bubble Beam 1 Shoots 6 bubbles in front of itself, causing the target to become Slowed SE.png Slowed. Marill Buizel Clamperl Piplup Shellos Mudkip Wooper
2 Shoots 8 bubbles in front of itself, causing the target to become Slowed SE.png Slowed. Azumarill Buizel* Mantyke Huntail Gorebyss Seadra Piplup* Prinplup Gastrodon Marshtomp Bibarel Quagsire
3 Shoots 10 bubbles in front of itself, causing the target to become Slowed SE.png Slowed. Buizel** Floatzel Swampert Politoed
4 Shoots 12 bubbles in front of itself, causing the target to become Slowed SE.png Slowed. Mantine Blastoise Phione
5 Shoots a constant stream of bubbles that continue off screen, causing the target to become Slowed SE.png Slowed. Kingdra Empoleon
Water Assist.png Water Orb 1 Shoots an orb of water that continues off screen. Krabby Luvdisc Carvanha Totodile
2 Shoots an orb of water that continues off screen. Kingler Croconaw Relicanth
3 Shoots an orb of water that continues off screen. Sharpedo Qwilfish Remoraid
4 Shoots an orb of water that continues off screen. Octillery
Water Assist.png Bubbles [Surrounding] 1 Creates 5 clusters of bubbles that circle around itself, causing the target to become Slowed SE.png Slowed. Corsola Horsea
2 Creates 7 clusters of bubbles that circle around itself, causing the target to become Slowed SE.png Slowed. Finneon
3 Creates 7 clusters of bubbles that circle around itself, causing the target to become Slowed SE.png Slowed. Vaporeon Lumineon Tentacool
4 Creates 8 clusters of bubbles that circle around itself, causing the target to become Slowed SE.png Slowed. Tentacruel
Water Assist.png Feraligatr Impact 5 Creates a slowly expanding ring of short lived geysers around it. Feraligatr*
6 Creates a jet of water that sweeps across the screen until hitting its first target. Feraligatr**
Electric Assist.png Thunder 1 Creates 3 lighting strikes in front of it, causing the target to become Paused SE.png Paused. Shinx
2 Creates 5 lighting strikes in front of it, causing the target to become Paused SE.png Paused. Luxio
3 Creates lighting strikes in all diagonal directions, striking 5 times and causing the target to become Paused SE.png Paused. Jolteon
5 Creates 8 massive lighting strikes in a clockwise circle around it, causing the target to become Paused SE.png Paused. Luxray
Electric Assist.png Discharge 1 Discharges small bolts of electricity in a tiny radius around it, causing the target to become Stopped SE.png Stopped. Electrike Elekid
2 Discharges small bolts of electricity in a small radius around it, causing the target to become Stopped SE.png Stopped.
3 Discharges small bolts of electricity in a medium radius around it, causing the target to become Stopped SE.png Stopped. Manectric Electabuzz
5 Discharges small bolts of electricity in a massive radius around it, causing the target to become Stopped SE.png Stopped. Electivire
Grass Assist.png Ivy Pillars 1 Creates 6 ivy pillars in a circle around it, causing the target to become Slowed SE.png Slowed. Sunkern Hoppip Oddish
2 Creates 10 ivy pillars in a circle around it, causing the target to become Slowed SE.png Slowed. Sunflora Skiploom Gloom Turtwig Chikorita
3 Creates 10 ivy pillars in a circle around it, causing the target to become Slowed SE.png Slowed. Jumpluff Vileplume Bellossom Grotle Bayleef
4 Creates 16 ivy pillars in a circle around it, causing the target to become Slowed SE.png Slowed. Jumpluff** Leafeon Tangrowth
Grass Assist.png Bullet Seed 1 Shoots 4 seeds that continues off screen. Bulbasaur
2 Shoots 6 seeds that continues off screen. Lotad
3 Shoots 9 seeds that continues off screen. Ivysaur
4 Shoots 14 seeds that continues off screen. Ivysaur* Venusaur
5 Shoots 20 seeds that continues off screen. Ivysaur**
Grass Assist.png Razor Leaf 1 Creates 3 clusters of leaves that circle around it at a slow pace. Budew
2 Creates 6 clusters of leaves that circle around it at a slow pace. Cherubi Cherrim Treecko Roselia
3 Creates 6 clusters of leaves that circle around it at a quick pace. Grovyle
4 Creates 6 clusters of leaves that circle around it at a fast pace. Sceptile
5 Creates 15 large clusters of leaves that circle around it at a quick pace. Roserade
Grass Assist.png Meganium Impact 5 Creates 4 lines of expanding ivy pillars, and repeats this move 3 times. Meganium*
6 Shoots 5 solar beams in quick succession, sweeping clockwise. Meganium**
Ice Assist.png Ice Spikes 2 Creates a line of 5 ice spikes in front of it, causing the target to become Stopped SE.png Stopped. Glaceon Snover
4 Drops 10 ice spikes in a star shape in front of it, causing the target to become Stopped SE.png Stopped. Abomasnow
Ice Assist.png Blizzard 2 Surrounds itself in a small blizzard, causing the target to become Stopped SE.png Stopped. Spheal Delibird
4 Surrounds itself in a large blizzard, causing the target to become Stopped SE.png Stopped. Sealeo Froslass
5 Scatters a blizzard in 4 directions, causing the target to become Stopped SE.png Stopped. Walrein
Fighting Assist.png Shockwave 1 Creates a tiny shockwave around itself, causing the target to become Paused SE.png Paused. Tyrogue
2 Creates a small shockwave around itself, causing the target to become Paused SE.png Paused. Hitmontop
3 Creates a medium shockwave around itself, causing the target to become Paused SE.png Paused. Hitmonchan Hitmontop*
4 Creates a large shockwave around itself, causing the target to become Paused SE.png Paused. Hitmonlee Hitmontop** Gallade
Fighting Assist.png Punch 2 Throws a large punch in front of itself. Mankey Makuhita Riolu
3 Throws 2 large punches in front of itself. Mankey* Primeape
4 Throws 2 large punches in front of itself. Hariyama Lucario
Poison Assist.png Poison Blobs 1 Throws a poisonous blob that sticks to the ground and lingers, causing the target to become Tired SE.png Tired. Croagunk
2 Throws 2 poisonous blobs that sticks to the ground and lingers, causing the target to become Tired SE.png Tired. Croagunk**
3 Throws 2 poisonous blobs that sticks to the ground and lingers, causing the target to become Tired SE.png Tired. Skorupi
4 Throws 3 poisonous blobs that sticks to the ground and lingers, causing the target to become Tired SE.png Tired. Toxicroak
5 Throws 6 poisonous blobs that sticks to the ground and lingers, causing the target to become Tired SE.png Tired. Drapion
Poison Assist.png Poison Gas 1 Creates 6 clouds of toxic gas that circle around itself, causing the target to become Tired SE.png Tired. Zubat Stunky
2 Creates 10 clouds of toxic gas that circle around itself, causing the target to become Tired SE.png Tired. Golbat Koffing Skuntank
3 Creates 8 large clouds of toxic gas that circle around itself, causing the target to become Tired SE.png Tired. Weezing
Ground Assist.png Fissure [Forward] 2 Creates a line of fissures that stops just before going off screen. Phanpy
3 Creates a line of fissures that continues off screen. Gligar Donphan Swinub Hippopotas
4 Creates 2 lines of fissures that continues off screen. Piloswine
5 Creates 3 lines of fissures that continues off screen. Gliscor Hippowdon
Ground Assist.png Fissure [Surrounding] 2 Creates 4 fissures in 3 different lines that circles around itself counter clockwise. Sandshrew Larvitar
3 Creates 5 fissures in 2 different lines that circles around itself counter clockwise. Sandslash Pupitar
Flying Assist.png Tornado [Forward] 1 Shoots a tornado in front of itself. Pidgey
2 Shoots 2 tornados in front of itself. Pidgeotto Combee Starly
3 Creates 3 tornados in front of itself that spin in a small circle. Staravia
5 Creates 6 large tornados in front of itself that spin in a small circle. Pidgeot Staraptor
Flying Assist.png Tornado [Surrounding] 1 Creates 3 tornados that circle around itself. Wingull Hoothoot
2 Creates 4 tornados that circle around itself. Pelipper Noctowl Chatot
Flying Assist.png Air Cutter 5 Shoots 16 air cutters in a wide arc in front of itself. Skarmory
Psychic Assist.png Strange Orbs 2 Shoots 5 strange orbs in a wide arc in front of itself, causing the target to become Paused SE.png Paused. Espeon Ralts Natu Girafarig
3 Shoots 3 strange orbs in a small arc in front of itself twice, causing the target to become Paused SE.png Paused. Kirlia Xatu Slowking
4 Shoots 5 strange orbs in a wide arc in front of itself twice, causing the target to become Paused SE.png Paused. Gardevoir
Psychic Assist.png Strange Rings 1 Creates 2 strange rings in front of itself twice, causing the target to become Paused SE.png Paused. Wobbuffet
2 Creates 3 strange rings in front of itself twice, causing the target to become Paused SE.png Paused. Mime Jr. Baltoy Chingling
3 Creates 4 strange rings in front of itself twice, causing the target to become Paused SE.png Paused. Claydol Chimecho
Psychic Assist.png Mewtwo Impact 5 Creates several laser strike in front of itself in a straight line, causing the target to become Paused SE.png Paused. Mewtwo*
6 Creates 4 massive laser strikes in front of itself that spin in a small circle, causing the target to become Paused SE.png Paused. Mewtwo**
Bug Assist.png Sticky Blobs 1 Throws 4 sticky blobs that sticks to the ground and lingers, causing the target to become Slowed SE.png Slowed. Kricketot Ledyba
2 Throws 6 sticky blobs that sticks to the ground and lingers, causing the target to become Slowed SE.png Slowed. Kricketune Ledian Mothim Yanma
Bug Assist.png Twin Needle 1 Shoots 4 needles that continues off screen, causing the target to become Tired SE.png Tired. Spinarak
2 Shoots 8 needles that continues off screen, causing the target to become Tired SE.png Tired. Ariados
4 Shoots 12 needles that continues off screen, causing the target to become Tired SE.png Tired. Vespiquen
Rock Assist.png Rock Slide [Forward Scattered] 1 Drops 6 rocks in a random area front of itself. Geodude
3 Drops 12 rocks in a random area front of itself. Graveler Anorith Kabuto
4 Drops 14 rocks in a random area front of itself. Graveler* Golem Kabutops
5 Drops 16 rocks in a random area front of itself. Graveler** Armaldo
Rock Assist.png Rock Slide [Forward Line] 1 Drops 4 rocks in front of itself in a line. Aipom*
Rock Assist.png Rock Slide [Surrounding] 1 Drops 9 rocks around itself, causing the target to become Tired SE.png Tired. Bonsly Shuckle
2 Drops 9 rocks around itself, causing the target to become Tired SE.png Tired. Sudowoodo
3 Drops 20 rocks around itself, causing the target to become Tired SE.png Tired. Cranidos
5 Drops 30 large boulders around itself, causing the target to become Tired SE.png Tired. Rampardos Tyranitar Probopass
Rock Assist.png Rock Throw 1 Throws 6 small rocks forwards. Aipom
2 Throws 8 small rocks forwards. Ambipom
Ghost Assist.png Malice Spheres [Surrounding] 2 Creates 3 malice spheres that swirls around itself, causing the target to become Paused SE.png Paused. Duskull Gastly
3 Creates 3 malice spheres that swirls around itself twice, causing the target to become Paused SE.png Paused. Dusclops Haunter
4 Creates 3 malice spheres that swirls around itself twice, causing the target to become Paused SE.png Paused. Gengar
5 Creates 5 malice spheres that swirls around itself twice, causing the target to become Paused SE.png Paused. Dusknoir
Ghost Assist.png Malice Spheres [Forward] 1 Shoots a malice spheres that travels in a circle in front of itself, causing the target to become Tired SE.png Tired. Drifloon
2 Shoots 3 malice spheres that travels in a circle in front of itself, causing the target to become Tired SE.png Tired. Misdreavus Drifblim
5 Shoots 12 malice spheres that travels in a circle in front of itself twice, causing the target to become Tired SE.png Tired. Mismagius
Dragon Assist.png Dragon Breath 2 Shoots a constant stream of blue flames that continue off screen. Gible
3 Shoots a constant stream of blue flames that continue off screen. Gabite
Dragon Assist.png Garchomp Impact 5 Creates 5 shockwaves around itself in quick succession. Garchomp*
6 Creates 3 massive triangular cuts along the ground in front of itself. Garchomp**
Dragon Assist.png Blue Fire Ball 2 Shoots a small short ranged blue fireball. Bagon
3 Shoots a medium blue fireball that continues off screen. Shelgon
5 Shoots a massive blue fireball that continues off screen. Salamence
Dark Assist.png Dark Pulse 1 Creates a wave of darkness around itself, causing the target to become Tired SE.png Tired. Poochyena
2 Creates 3 waves of darkness around itself in quick succession., causing the target to become Tired SE.png Tired. Mightyena Sableye
3 Creates 4 waves of darkness around itself in quick succession., causing the target to become Tired SE.png Tired. Umbreon Houndour
4 Creates 5 waves of darkness around itself in quick succession., causing the target to become Tired SE.png Tired. Houndoom Honchkrow
Dark Assist.png Dark Wind 1 Shoots 4 dark winds in a crossing pattern in front of itself. Murkrow
2 Shoots 6 dark winds in a crossing pattern in front of itself. Sneasel
3 Shoots 6 dark winds in a crossing pattern in front of itself. Absol
5 Shoots 15 dark winds that group together before scattering. Weavile
Steel Assist.png Steel Spheres 1 Fires a slow traveling steel sphere that continues off screen. Aron
2 Fires a slow traveling steel sphere that continues off screen. Beldum
3 Fires a slow traveling steel sphere that continues off screen. Lairon
4 Fires a large slow traveling steel sphere that continues off screen. Metang
5 Fires 3 large slow traveling steel sphere that continues off screen. Aggron
Steel Assist.png Iron Spheres 2 Drops 5 iron spheres in a line in front of itself. Shieldon Bronzor
5 Drops 14 iron spheres in a random pattern front of itself. Bastiodon Bronzong
Steel Assist.png Metagross Impact 5 Fires a beam of energy that crosses the entire screen. Metagross*
6 Fires 3 parallel beam of energy that crosses the entire screen. Metagross**
Recharge Assist.png Recharge 1 Recharges the Styler's Energy Level by 1 in 3 bursts. Pichu Mareep Pachirisu Magnemite
2 Recharges the Styler's Energy Level by 2 in 3 bursts. Flaaffy Lanturn Magnemite
3 Recharges the Styler's Energy Level by 3 in 5 bursts. Pikachu
4 Recharges the Styler's Energy Level by 4 in 5 bursts. Raichu Magneton
5 Recharges the Styler's Energy Level by 5 in 7 bursts. Ampharos
  • Pokémon with an asterisk (*) are summoned with a Ranger Sign.
  • Pokémon with a double asterisk (**) are summoned with a charged Ranger Sign.

Special Effects

Special Effects are caused by certain Assists.

Pokémon Ranger

Name Effect
Immobilized The Pokémon is incapable of movement

Shadows of Almia and Guardian Signs

Name Effect
Paused SE.png Paused The Pokémon is incapable of using moves
Tired SE.png Tired Prevents the Friendship Gauge from draining
Slowed SE.png Slowed The Pokémon's movements become sluggish
Stopped SE.png Stopped The Pokémon is incapable of movement and attacking

In the manga

Pokémon Ranger the Comic: Double Mission


In other languages

Language Title
France Flag.png French Poké Aide
Germany Flag.png German Poké-Stärke
Italy Flag.png Italian Poké Tattiche
Portugal Flag.png Portuguese Poké Ajuda
Spain Flag.png Spanish Poké Ayuda


Pokémon Ranger
Main RangerTop RangerOperatorMechanic
Partner PokémonPoké AssistField MoveRanger Sign
Ranger RankMissionQuestRanger Net
Locations FioreAlmiaOblivia
Ranger BaseRanger DepotRanger UnionRanger School
Capture Stylers Capture StylerSuper StylerPower Styler
Antagonists Go-Rock SquadTeam Dim SunTeam DebonairsPokémon Pinchers
Misc. The Almia TimesThe King of Almia and the Three PrincesGlossary
Project Sidegames logo.png This article is part of Project Sidegames, a Bulbapedia project that aims to write comprehensive articles on the Pokémon Sidegames.