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PkMn (C5)

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The title of this article is incorrect because of technical limitations. The correct title is PKMN (C5).
PKMN
RBGlitch250.png
RBGlitchNameC5.png's sprite (with removed glitch-screen)
Types Species
 Normal  Normal  , 4 Pokémon
Hexadecimal identifier Exp. at Lv. 100
C5 1227018
Pokédex
National
#250
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova
#—
New Unova
#—
Games found in
Pokémon Red and Blue
Special stat for Mew glitch Johto guard glitch Pokémon
197 Totodile
Equivalent in Yellow
4. .
Height Weight
23'0" 880.6 lbs.
Hybrid of Catch rate
N/A 0
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

RBGlitchNameC5.png is a dual-type Normal/Normal Glitch Pokémon.

It can be encountered by performing the Mew Glitch using a Pokémon with a Special stat of 197 in Pokémon Red and Blue, or via the Johto guard glitch with Totodile. Its Yellow equivalent is 4. ..

RBGlitchNameC5.png features a glitch screen, particularly the red-tint variant. It should be noted that when RBGlitchNameC5.png is captured for the first time, it will revert to a Rhydon.

Game data

Pokédex entry

RBGlitchNameC5.png's Pokédex entry.

Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Glitch Mew glitch (special stat 197)
Yellow
None Becomes 4. . in Yellow

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 37
97 - 143 184 - 277
Attack: 0
5 - 51 5 - 98
Defense: 40
45 - 91 85 - 178
Special: 19
24 - 70 43 - 136
Speed: 178
183 - 229 361 - 454
Total: 274   (293 on other generations' scale)  
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63504 EVs and IVs of 15.
  • Total on other generations' scale assumes that this glitch Pokémon's Special stat would become both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start -- Cooltrainer♀ 0000 —}}—% 13
00Start Guillotine Normal 0000 030}}30% 5
00Start Razor Wind Normal 08080 075}}75% 10
00Start Pay Day Normal 04040 100}}100% 20
  • A level of "Start" indicates a move that will be known by a RBGlitchNameC5.png obtained at level 1 in Generation I
  • Bold indicates a move that gets STAB when used by RBGlitchNameC5.png
  • Italic indicates a move that gets STAB only when used by an evolution of RBGlitchNameC5.png
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Water Sprite.png TM11 BubbleBeam Water 65 100% 20
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10
Bag TM Fighting Sprite.png TM18 Counter Fighting 100% 20
Bag TM Fighting Sprite.png TM19 Seismic Toss Fighting 100% 20
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10
Bag TM Ground Sprite.png TM27 Fissure Ground 30% 5
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10
Bag TM Psychic Sprite.png TM30 Teleport Psychic —% 20
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Normal Sprite.png TM35 Metronome Normal —% 10
Bag TM Normal Sprite.png TM41 Softboiled Normal —% 10
Bag TM Flying Sprite.png TM43 Sky Attack Flying 140 90% 5
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Psychic Sprite.png TM46 Psywave Psychic 80% 15
Bag TM Rock Sprite.png TM48 Rock Slide Rock 75 90% 10
  • Bold indicates a move that gets STAB when used by RBGlitchNameC5.png
  • Italic indicates a move that gets STAB only when used by an evolution of RBGlitchNameC5.png

Evolution

RBGlitch250.png
Does not evolve
PKMN
 Normal 


Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite
RBGlitch250.png 000.png 000.png RBGlitch250 b.png RBGlitchMenu250.png

Trivia

External links


Red/Blue: 'M (00)Missingno.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M (FE)
'M (FF)
Yellow: 3TrainerPoké $Missingno.4 44 4Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4ぁ 4$ゥ▾ ゥ♂ゥ/ 4ァ 4,
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Generation II: ?????Glitch EggGlitch Unown
Generation III: -???????????Bad EggÓË {e Ai
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad Egg


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.