Pin Missile (move)

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Pin Missile
ミサイルばり Missile Needle
Sharp pins are shot at the foe in rapid succession. They hit two to five times in a row.
Battles
Type  Bug
Category  Physical
PP  20 (max. 32)
Power  14
Accuracy  85%
Priority  {{{priority}}}
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
Introduced  Generation I
Contests
Category  Cool
Appeal  2 ♥♥
Jam  1
Startles the Pokémon that has the Judge's attention.
Super Contests
Category  Cool
Appeal  2 ♥♥
Allows performance of the same move twice in a row.

Pin Missile (Japanese: ミサイルばり Missile Needle) is a damage-dealing Bug-type move introduced in Generation I.

Contents

Effect

Generation I

Pin Missile inflicts damage, hitting the target between 2-5 times per use. There is a 37.5% chance that it will hit 2 times, a 37.5% chance that it will hit 3 times, a 12.5% chance that it will hit 4 times, and a 12.5% chance that it will hit 5 times. Although only the first hit can be a critical hit, each hit per use will deal the same amount of damage.

Pin Missile will end immediately if it breaks a Substitute. Bide and Counter will only acknowledge one hit of this move.

Generation II and III

Same as Generation I, but any hit can critical hit and the others will do normal damage.

Generation IV

Same as the previous generations, except it will continue attacking after a Substitute is broken.

Learnset

Generation I

By leveling up

#   Pokémon Type Level
015 Beedrill Bug Poison 30
135 Jolteon Electric 36Y
135 Jolteon Electric 48RGB
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation II

By leveling up

#   Pokémon Type Level
015 Beedrill Bug Poison 35
135 Jolteon Electric 36
211 Qwilfish Water Poison 28
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
204 Pineco Bug Beedrill
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

Generation III

By leveling up

#   Pokémon Type Level
015 Beedrill Bug Poison 35
135 Jolteon Electric 36
211 Qwilfish Water Poison 21FRLG
211 Qwilfish Water Poison 28RSE
263 Zigzagoon Normal 25
331 Cacnea Grass 21
332 Cacturne Grass Dark 21
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
204 Pineco Bug Beedrill
315 Roselia Grass Poison Cacnea, Cacturne
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

Generation IV

By leveling up

#   Pokémon Type Level
015 Beedrill Bug Poison 28
135 Jolteon Electric 36
167 Spinarak Bug Poison 36
168 Ariados Bug Poison 41
211 Qwilfish Water Poison 37
263 Zigzagoon Normal 25
331 Cacnea Grass 21
332 Cacturne Grass Dark 21
451 Skorupi Poison Bug 12
452 Drapion Poison Dark --
12
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
204 Pineco Bug Beedrill
Spinarak, Ariados
Skorupi, Drapion
406 Budew Grass Poison Roselia, Roserade
Cacnea, Cacturne
315 Roselia Grass Poison Cacnea, Cacturne
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

In the anime

Jolteon Cacnea Skorupi
The Opponent is hit with a masive amount of Pins.
Pokémon Method
User First Episode Used In Notes
Jolteon Jolteon's fur gets spikey and launches the spines on its back, which glow yellow as they fly toward their target.
Sparky's Jolteon The Battling Eevee Brothers Debut
Ethan's Jolteon Get Along, Little Pokémon None
Cacnea The pins are created in the dark green spines that surrounds its wrists and it shoots towards the opponent. Sometimes the pins are created in the dark spines in its head.
James's Cacnea A Poached Ego None
Skorupi Glowing white pins are launched from it which shoot towards the opponent.
Skorupi Another One Gabites the Dust! None

In other languages

  • Spanish: Pin Misil
  • French: Dard-nuée
  • German: Nadelrakete
  • Italian: Missilspillo
  • Norwegian: Nålestikk ("Needle Stings")
  • Dutch: Naaldraket


This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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