The Pokémon: Symphonic Evolutions concert tour is coming to Philadelphia on September 19th. We have two sets of concert double-passes to give away to lucky Bulbanews readers!
Pokémon Omega Ruby and Alpha Sapphire are coming this November! Check BNN and Bulbanews for up-to-date Pokémon news and discuss it on the forums or in our IRC channel.

No Guard (Ability)

From Bulbapedia, the community-driven Pokémon encyclopedia.
(Redirected from No Guard (ability))
Jump to: navigation, search
No Guard ノーガード
No Guard
Flavor text
Generation IV
Ensures the Pokémon and its foe's attacks land.
Generation V
Ensures attacks by or against the Pokémon land.
Generation VI
Ensures attacks by or against the Pokémon land.

No Guard (Japanese: ノーガード No Guard) is an Ability introduced in Generation IV. Eight Pokémon can have this Ability. Prior to Generation V, it was the signature Ability of Machop's evolutionary line.

Effect

In battle

All moves used by or against a Pokémon with this Ability cannot miss. It also allows Pokémon to be hit during the semi-invulnerable turn of Fly, Bounce, Dive, Dig, Shadow Force, Sky Drop, and Phantom Force.

In Diamond and Pearl, a Pokémon with No Guard can successfully hit a Pokémon that has used Protect or Detect, but only if it uses a move with less than 100% accuracy. The lower the initial accuracy of the move, the higher its chance of breaking through Protect or Detect. Thus, when used against Protect or Detect, moves like Swift and Aerial Ace will always be blocked. One-hit knockout moves are exempted from this behavior and will be protected against. This battle mechanic was a bug, and was fixed in Platinum so that most moves are blocked by Protect and Detect.

In a Double Battle or a Triple Battle, the effect only applies to the Pokémon with No Guard and any Pokémon targeting it.

Outside of battle

Outside of battle, if a Pokémon with No Guard is leading the party, the wild Pokémon encounter rate is increased to 150%.

Pokémon with No Guard

# Pokémon Types First Ability Second Ability Hidden Ability
Machop Machop Fighting Fighting Guts No Guard Steadfast
Machoke Machoke Fighting Fighting Guts No Guard Steadfast
Machamp Machamp Fighting Fighting Guts No Guard Steadfast
Karrablast Karrablast Bug Bug Swarm Shed Skin No Guard
Golett Golett Ground Ghost Iron Fist Klutz No Guard
Golurk Golurk Ground Ghost Iron Fist Klutz No Guard
Honedge Honedge Steel Ghost No Guard None None
Doublade Doublade Steel Ghost No Guard None None
Please note that this is only 100% accurate to Generation VI games.
  • For Generation III games, ignore Abilities introduced in Generation IV and Hidden Abilities.
  • For Generation IV games, ignore Hidden Abilities.
  • For Generation V games, ignore Abilities introduced in Generation VI.

In other languages

Language Title
Mandarin Chinese 無防禦 Wú Fángyù
France Flag.png French Annule Garde
Germany Flag.png German Schildlos
Italy Flag.png Italian Nullodifesa
South Korea Flag.png Korean 노가드 No Guard
Portugal Flag.png Portuguese Sem Proteção
Spain Flag.png Spanish Indefenso


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.