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Ninetales (Pokémon)/Generation V learnset

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← Ninetales 038

By leveling up

Generation V
Other generations:
I - II - III - IV - VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Nasty Plot Dark Status 0000 —% 20
00Start Ember Fire Special 04040 100100% 25
00Start Quick Attack Normal Physical 04040 100100% 30
00Start Confuse Ray Ghost Status 0000 100100% 10
00Start Safeguard Normal Status 0000 —% 25
  • A level of "Start" indicates a move that will be known by a Ninetales obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Ninetales
  • Italic indicates a move that gets STAB only when used by an evolution of Ninetales
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
I - II - III - IV - VI
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Normal Sprite.png TM05 Roar Normal Status 0000 100}}100% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120120 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09595 100}}100% 15
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 120120 085}}85% 5
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Fire Sprite.png TM43 Flame Charge Fire Physical 05050 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM50 Overheat Fire Special 140140 090}}90% 5
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 08080 100}}100% 10
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 03030 100}}100% 15
Bag TM Fire Sprite.png TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
  • Bold indicates a move that gets STAB when used by Ninetales
  • Italic indicates a move that gets STAB only when used by an evolution of Ninetales
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV - VI
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
PsyduckGolduck Disable Normal Status 100% 20
VulpixNuzleaf Extrasensory Psychic Special 80 100% 30
MeowthPersianUmbreonSneaselWeavileTeddiursa
UrsaringHoundourHoundoomNuzleafShiftrySlakoth
SlakingSkittyMawileSpindaKecleonGlameow
PuruglyScraggyScraftyZoruaZoroarkDeerling
Sawsbuck
Faint Attack Dark Physical 60 —% 20
DunsparceSwinubPhanpyDonphanZigzagoonSlakoth
SlakingTorkoalSpindaCubchooBeartic
Flail Normal Physical 100% 15
GrowlithePonytaRapidashCombuskenBlazikenMonferno
InfernapeTepigPigniteEmboarDarumakaDarmanitan
Flare Blitz Fire Physical 120 100% 15
GrowlitheTorkoal Heat Wave Fire Special 100 90% 10
Smeargle Hex Ghost Special 50 100% 10
HoundourHoundoomPoochyenaMightyenaWhismurLoudred
ExploudElectrikeManectric
Howl Normal Status —% 40
StantlerSpindaGlameowPuruglyPatratWatchog
MunnaMusharna
Hypnosis Psychic Status 60% 20
EspeonGirafarig Power Swap Psychic Status —% 10
RattataRaticateEkansArbokPikachuRaichu
SandshrewSandslashNidoran♂NidorinoNidokingVulpix
NinetalesDiglettDugtrioMeowthPersianPsyduck
GolduckMankeyPrimeapeGrowlitheArcaninePonyta
RapidashFarfetch'dSeelDewgongRhyhornRhydon
RhyperiorTaurosEeveeVaporeonJolteonFlareon
EspeonUmbreonLeafeonGlaceonCyndaquilQuilava
TyphlosionSentretFurretMareepFlaaffyAmpharos
WooperQuagsireAipomAmbipomGirafarigDunsparce
SnubbullGranbullSneaselWeavileTeddiursaUrsaring
SwinubPiloswineMamoswineDelibirdHoundourHoundoom
PhanpyDonphanStantlerTorchicCombuskenBlaziken
PoochyenaMightyenaZigzagoonLinooneSeedotNuzleaf
ShiftrySlakothVigorothSlakingWhismurLoudred
ExploudSkittyDelcattyMawileElectrikeManectric
WailmerWailordNumelCameruptTorkoalSpoink
GrumpigSpindaZangooseSeviperKecleonAbsol
SphealSealeoWalreinChimcharMonfernoInfernape
PiplupPrinplupEmpoleonBidoofBibarelShinx
LuxioLuxrayPachirisuBuizelFloatzelBuneary
LopunnyGlameowPuruglyStunkySkuntankLucario
HippopotasHippowdon
Secret Power Normal Physical 70 100% 20
Dunsparce Spite Ghost Status 100% 10
MinccinoCinccino Tail Slap Normal Physical 25 85% 10
  • Moves marked with an asterisk (*) must be chain bred onto Ninetales in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Ninetales in that game.
  • Bold indicates a move that gets STAB when used by Ninetales
  • Italic indicates a move that gets STAB only when used by an evolution of Ninetales
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV - VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Dark Pulse Dark Special 80 100% 15
B W B2 W2 Foul Play Dark Physical 95 100% 15
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Iron Tail Steel Physical 100 75% 15
B W B2 W2 Pain Split Normal Status —% 20
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Spite Ghost Status 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Ninetales can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Ninetales cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Ninetales
  • Italic indicates a move that gets STAB only when used by an evolution of Ninetales
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
I - II - III - IV - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
037 Tail Whip Normal Status 100% 30
037 Fire Spin Fire Special 35 85% 15
037 Imprison Psychic Status —% 10
037 Flame Burst Fire Special 70 100% 15
037 Captivate Normal Status 100% 20
037 Inferno Fire Special 100 50% 5
037 Grudge Ghost Status —% 5
037 Extrasensory Psychic Special 80 100% 30
037 Faint AttackB2W2 Dark Physical 60 —% 20
037 HexB2W2 Ghost Special 50 100% 10
037 Dark PulseBW Dark Special 80 100% 15
  • Bold indicates a move that gets STAB when used by Ninetales
  • Italic indicates a move that gets STAB only when used by an evolution of Ninetales
  • Click on the generation numbers at the top to see moves from other generations

By events

Generation V
Other generations:
I - II - III - IV
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Powerful Tag Ninetales Heat Wave Fire Special 100 90% 10
  • A superscript level indicates that Ninetales can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Ninetales
  • Italic indicates a move that gets STAB only when used by an evolution of Ninetales
  • Click on the generation numbers at the top to see event moves from other generations