Magnet Rise でんじふゆう Electromagnetic Levitation
|
| The user levitates using electrically generated magnetism for five turns.
|
|
|
| Battles
|
Target
| Foe
| Foe
|
| Self
| Ally
|
| Affects the user
|
|
| Availability
|
| Contests
|
| Super Contests
|
|
|
Magnet Rise (Japanese: でんじふゆう Electromagnetic Levitation) is a non-damaging Electric-type move introduced in Generation IV.
Effect
The user becomes immune to Ground-type attacks for five turns. Despite the game's description of the move, the Pokémon's ability is not changed to Levitate—it merely receives the same effects. Magnet Rise may be Baton Passed. Magnet Rise is completely negated by Gravity.
Learnset
Generation IV
In the anime
In other languages
- Italian: Magnetascesa
- Spanish: Levitón (Super Iman in Latin American dub)
- German: Magnetflug
- French: Vol Magnetik