Magnet Pull (ability)
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(Redirected from Magnet Pull)
| Magnet Pull じりょく | |
| Flavor text | |
|---|---|
| Generation III | Traps Steel-type Pokémon. |
| Generation IV | Prevents Steel-type Pokémon from escaping. |
Magnet Pull (Japanese: じりょく Magnetism) is an ability introduced in Generation III. Only 5 Pokémon have this ability, all of which are part of an evolution family that undergoes its final evolution by leveling up at Mt. Coronet in Sinnoh, all in the Mineral egg group (though one family is genderless) and all of which have Sturdy as a secondary ability.
Contents |
Effect
In battle
Magnet Pull traps Steel-type Pokémon, making them unable to leave battle except by holding Shed Shell.
Outside of battle
In Pokémon Emerald and Pokémon Diamond and Pearl, Magnet Pull increases the likelihood of encountering wild Steel-type Pokémon.
Pokémon with Magnet Pull
Single ability
No Pokémon have Magnet Pull as their only ability.
Dual ability
| # | Pokémon | Type | Other ability | ||
|---|---|---|---|---|---|
| 081 | | Magnemite | Electric | Steel | Sturdy |
| 082 | | Magneton | Electric | Steel | Sturdy |
| 299 | | Nosepass | Rock | Sturdy | |
| 462 | | Magnezone | Electric | Steel | Sturdy |
| 476 | | Probopass | Rock | Steel | Sturdy |


