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Magnemite (Pokémon)

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#080: Slowbro
Pokémon
#082: Magneton
Magnemite
コイル Coil

Artwork from FR/LG
Types Species
 Electric *
 Electric  Steel *
Magnet Pokémon
Abilities Exp. at 100
Magnet Pull or Sturdy 1,000,000
Pokédex
Kanto
#081
Johto
#119*
Hoenn
#082
Sinnoh
#178Pt
Browser
Fiore
R-056
Almia
R-062
Height Weight
1' 00" 13.2 lbs.
Pokédex color Footprint Body style Catch rate
Gray Image:F081.png Image:Body04.png 190
Gender ratio
Genderless
Egg groups Egg cycles
Mineral 21 (5355 steps*)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
1
Sp.Def
0
Speed
0
Exp.
89

Magnemite (Japanese: コイル Coil) is a dual-type Electric/Steel Pokémon. However, in Generation I, it was pure Electric-type since the Steel-type hadn't been introduced at the time.

It evolves into Magneton starting at level 30, who evolves into Magnezone via level-up in Mt. Coronet.

Contents

Biology

Physiology

Magnemite is a seemingly-robotic life form that has a gray, circular metal body with a single big eye, a horse shoe magnet on its left and right sides, two Phillips head screws that serve no noticeable purpose, and another Phillips head screw on top of its head that looks similar to an antenna. Magnemite was originally thought to be a pure Electric-type, but research eventually led to the discovery that traits of a Steel-type Pokémon were present, too. Even though Magnemite and its evolved forms are mechanical creatures, they still have emotions, the need to eat, and a way of reproducing. Magnemite also might be related to Beldum and Bronzor due to the fact that all of them are partially Steel-type that create electromagnetic waves to float in the air.

Gender differences

This Pokémon is genderless.

Special abilities

The magnetic units on Magnemite's body create electromagnetic waves that allow it to defy gravity and that can potentially disrupt various electrical equipment. Magnemite usually attack by using electrical attacks such as Thunder Wave and Zap Cannon. Magnemite can also focus magnetic energy into a homing-attack known as Magnet Bomb.

Behavior

Magnemite generally keep to themselves. They are quiet and do not bother people. However, if anyone gets near them with magnets or something that emits large amounts of electricity, they can be attracted to such an object. Magnemite are very neutral, but they are very eager to please their trainers and will fight hard. If a wild Magnemite is approached, they will usually go away as they don't care for interaction, however, if attacked, they will retaliate with non-damaging moves such as Thunder Wave or Supersonic. If the attacker persists, they will start to use damaging attacks such as ThunderShock or Magnet Bomb, and in extreme cases, Zap Cannon.

Habitat

Magnemite can usually be found around power plants or any rough terrain where there may be large amounts of metal nearby.

Diet

Main article: Pokémon food

Magnemite feed off of electrical currents, which is why they are frequently found around power plants.

In the anime

A group of Magnemite in the anime

Major appearances

Magnemite first appeared in Sparks Fly for Magnemite. Ash and friends were in Gringey City while the power went out. When they were looking around for the cause of the power outage, a lone Magnemite showed up and was feeling attracted to Ash's Pikachu, who was having a cold. When a group of Grimer and its Muk leader were chasing Ash and co, a group of Magnemite and Magneton helped to fight them off.

In Get Along, Little Pokémon, Ash, Misty and Tracey met a man named Ethan who used Magnemite to harness electrical energy from bolts of lightning during thunderstorms and then the electrical energy would be given to towns that were without power. Magnemite #6 evolved into a Magneton to save Ash and Pikachu from Team Rocket.

A group of Magnemite, and a Magneton, appeared as security guards in Current Events as they first attacked Team Rocket who snuck into a power station guarded entirely by Pokémon. Ash saw the door had been opened by someone, and went to investigate, and was also attacked by the Magnemite.

An army of Magnemite and Magneton appeared in Giratina and the Sky Warrior under the ownership of the main villain, Zero.

Minor appearances

Ash has battled two Gym Leaders with Magnemite: Jasmine in Nerves of Steelix and Wattson in Watt's with Wattson?.

Some Magnemite, their evolved form Magneton, and various other Steel-type Pokémon appeared in All Torkoal, No Play!.

Magnemite is one of the Electric-type Pokémon that was seen in the lake with crystal in As Clear As Crystal.

In Pika and Goliath!, Sho offered to trade his Magnemite for Ash's Pikachu (Naturally, Ash refused the offer).

Brock temporarily trained a Magnemite belonging to the Pokémon Summer Academy in Camping It Up!. Unlike the rest of the group, Brock had no problems bonding with, and educating his Pokémon.

A group of Magnemite also appeared in Steeling Peace of Mind! and Saving the World From Ruins!.

A group of Magnemite served as "watch dogs" for the Valley Windworks in DP144.

Pokédex entries

Episode Pokémon Pokédex Entry
EP030 Magnemite Ash's Pokédex Magnemite, a Magnet Pokémon. Its means of floating through the air are not understood. This very mysterious Pokémon is of the Electric-type.
Original series entries continue below.
Episode Pokémon Pokédex Entry
EP101 Magnemite Ash's Pokédex Magnemite, the Magnet Pokémon. It's able to float through the air and leave its Thunder Wave through its magnet shaped units located on its sides.
This concludes the entries from the original series.

In the manga

Pokémon Adventures

Magnemite makes a multiple cameo aboard the S.S. Anne in Danger: High Voltorb as many of the Pokémon ready to attack Red, however it's not clear if they belong to Lt. Surge or to his sailor. It debuts in the next round, Buzz Off, Electabuzz! searching in the ship for Red.

Later, in Volume 13, Lt. Surge uses a Magnemite to fight Morty's Misdreavus, using electromagnetism to shield attacks as well as fire Zap Cannon. The fight, however, ended in a draw due to Misdreavus using Destiny Bond.

In the TCG

Main article: Magnemite (TCG)

Game data

NPC appearances

Pokédex entries

Gen Game Pokédex entry
I Red Uses antigravity to stay suspended. Appears without warning and uses Thunder Wave and similar moves.
Blue Uses antigravity to stay suspended. Appears without warning and uses Thunder Wave and similar moves.
Yellow It is born with the ability to defy gravity. It floats in air on powerful electromagnetic waves.
Stadium Appears as if out of nowhere. It floats using anti-gravity and discharges electricity from two side-mounted units.
II Gold It is attracted by electromagnetic waves. It may approach trainers if they are using their PokéGear.
Silver The units at the sides of its body generate anti-gravity energy to keep it aloft in the air.
Crystal The electricity emitted by the units on each side of its body cause it to become a strong magnet.
Stadium 2 It is attracted by electromagnetic waves. It may approach trainers if they are using their PokéGear.
III Ruby Magnemite attaches itself to power lines to feed on electricity. If your house has a power outage, check your circuit breakers. You may find a large number of this Pokémon clinging to the breaker box.
Sapphire Magnemite floats in the air by emitting electromagnetic waves from the units at its sides. These waves block gravity. This Pokémon becomes incapable of flight if its internal electrical supply is depleted.
Emerald The units at its sides are extremely powerful magnets. They generate enough magnetism to draw in iron objects from over 300 feet away.
FireRed It moves while constantly hovering. It discharges Thunder Wave and so on from the units at its sides.
LeafGreen Uses antigravity to stay suspended. Appears without warning and uses Thunder Wave and similar moves.
IV Diamond The units at its sides generate electromagnetic waves that keep it airborne. It feeds on electricity.
Pearl The units at its sides generate electromagnetic waves that keep it airborne. It feeds on electricity.
Platinum The faster the units at its sides rotate, the greater the magnetic force they generate.
HeartGold It is attracted by electromagnetic waves. It may approach trainers if they are using their PokéGear.
SoulSilver The units at the sides of its body generate anti-gravity energy to keep it aloft in the air.

Game locations

Gen Game Rarity Area
I Red Blue Common Power Plant
Yellow Common Power Plant, Route 10
II Gold Silver Common Routes 6, 38, and 39
Crystal Common Routes 6, 38, and 39
III Ruby Sapphire Common New Mauville
Emerald Common New Mauville
FireRed LeafGreen Common Power Plant
Colosseum None Trade
XD None Trade
IV Diamond Pearl Swarm Fuego Ironworks
Platinum Uncommon Route 222, Fuego Ironworks
HeartGold SoulSilver Common Routes 6, 11, 38, 39. Safari Zone
 Pal Park  Mountain

In side games

Game Location
Pokémon Snap Tunnel
Pokémon Channel Back Yard
Pokémon Trozei! Secret Storage 2
Secret Storage 19
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Thunderwave Cave (End)
Lightning Field (1F-7F)
Wish Cave (1F-3F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Bottomless Sea (B1-B49)
Sky Stairway (1F-49F)
Final Maze (B1-B48)
Pokémon Ranger Krokka Tunnel
Underground Waterways
Dusk Factory
Pokémon Ranger:
Shadows of Almia
Pueltown
Volcano Cave
Union Road
Peril Cliffs
Pokémon Rumble Fiery Furnace

Held items

Game Held Item(s)
Red Blue Silver Leaf (100%)*
Yellow
Gold Silver File:Bag Metal Coat Sprite.png Metal Coat (8%)
Crystal
Ruby Sapphire File:Bag Metal Coat Sprite.png Metal Coat (5%)
Emerald
Diamond Pearl File:Bag Metal Coat Sprite.png Metal Coat (5%)
Platinum
* The Pokémon must be traded to a Generation II game in order
for the item to appear.

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 25
85 - 132 160 - 254
Attack: 35
36 - 95 67 - 185
Defense: 70
67 - 134 130 - 262
Sp.Atk: 95
90 - 161 175 - 317
Sp.Def: 55
54 - 117 103 - 229
Speed: 45
45 - 106 85 - 207
Total: 325   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature.
  • This Pokémon's  Special  base stat in Generation I was 95.


Pokéthlon stats

Speed
4/4 ★★★★
Power
1/2
Technique
3/4 ★★★
Stamina
1/2
Jump
3/4 ★★★
Total
12/16 ★★

Type effectiveness

Weak to Resistant to Immune to Normal effectiveness

Notes:

Learnset

Magnemite is capable of learning the following moves in Generation IV.

  • Moves in bold are damaging moves to which STAB applies.


By leveling up

Generation IV
Other generation learnsets: I - II - III
Level Move Type Cat. Pwr. Acc. PP Contest Appeal
Start Tackle Normal Physical 35 95% 35 Tough 3 ♥♥♥
Start Metal Sound Steel Status 85% 40 Smart 2 ♥♥
6 ThunderShock Electric Special 40 100% 30 Cool 3 ♥♥♥
11 Supersonic Normal Status 55% 20 Smart 2 ♥♥
14 SonicBoom Normal Special 90% 20 Cool 3 ♥♥♥
17 Thunder Wave Electric Status 100% 20 Cool 2 ♥♥
22 Spark Electric Physical 65 100% 20 Cool 3 ♥♥♥
27 Lock-On Normal Status —% 5 Smart 1
30 Magnet Bomb Steel Physical 60 —% 20 Cool 3 ♥♥♥
34 Screech Normal Status 85% 40 Smart 2 ♥♥
40 Discharge Electric Special 80 100% 15 Cool 2 ♥♥
46 Mirror Shot Steel Special 65 85% 10 Cute 2 ♥♥
50 Magnet Rise Electric Status —% 10 Cute 2 ♥♥
54 Gyro Ball Steel Physical 100% 5 Beauty 2 ♥♥
60 Zap Cannon Electric Special 120 50% 5 Cool 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon

By TM/HM

Generation IV
Other generation learnsets: I - II - III
TM Move Type Cat. Pwr. Acc. PP Contest Appeal
TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
TM10 Hidden Power Normal Special 100% 15 Smart 1
TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
TM17 Protect Normal Status —% 10 Cute 0
TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
TM24 Thunderbolt Electric Special 95 100% 15 Cool 2 ♥♥
TM25 Thunder Electric Special 120 70% 10 Cool 2 ♥♥
TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
TM33 Reflect Psychic Status —% 20 Smart 2 ♥♥
TM34 Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥
TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
TM44 Rest Psychic Status —% 10 Cute 0
TM57 Charge Beam Electric Special 50 90% 10 Beauty 2 ♥♥
TM58 Endure Normal Status —% 10 Tough 2 ♥♥
TM64 Explosion Normal Physical 250 100% 5 Beauty 0
TM67 Recycle Normal Status —% 10 Smart 0
TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
TM73 Thunder Wave Electric Status 100% 10 Cool 2 ♥♥
TM74 Gyro Ball Steel Physical 100% 5 Beauty 2 ♥♥
TM77 Psych Up Normal Status —% 10 Smart 0
TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
TM90 Substitute Normal Status —% 10 Smart 1
TM91 Flash Cannon Steel Special 80 100% 10 Smart 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon

By breeding

None.

By tutoring

Generation IV
Other generation learnsets: II - III
Game Move Type Cat. Pwr. Acc. PP Contest Appeal
D P Pt HG SS Gravity Psychic Status —% 5 Beauty 2 ♥♥
D P Pt HG SS Iron Defense Steel Status —% 15 Tough 2 ♥♥
D P Pt HG SS Magnet Rise Electric Status —% 10 Cute 2 ♥♥
D P Pt HG SS Role Play Psychic Status —% 10 Cute 1
D P Pt HG SS Rollout Rock Physical 30 90% 20 Tough 2 ♥♥
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cool 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.

Side game data

Pokémon Pinball
Image:Pin081.png Acquisition: Catch Image:Pin081.gif
Pokémon Pinball: Ruby & Sapphire
Image:PinRS081.png Acquisition: Catch Image:PinRS081.gif
Pokémon Trozei!
Image:Trozeiani081.gif Rarity: Common Image:Trozeiani081.gif
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1 Recruit Rate: 12.8% Friend Area: Power Plant
Phrases
51%-100% HP bzbzbzz... magnemite...
26%-50% HP bzbzbzz... magnemite 50 percent...
1%-25% HP bzbzbzz... magnemite failing...
Level Up bzbzbzz... magnemite leveled up!...
Pokémon Ranger
Group:  Electric  Loops: 2 Minimum Experience: 4
Poké Assist: Image:Electricpa.PNG ( Electric ) Field Move: Image:Rechargefm.PNG Image:Rechargefm.PNG (Recharge ×2) Maximum Experience: 4
"Magnemite looses electricity to attack. It can also recharge your Styler."
Pokémon Mystery Dungeon
Explorers of Time and Explorers of Darkness
Image:MDP081.png Body size: 1 Recruit Rate: 8.2% IQ Group: A



Pokémon Ranger: Shadows of Almia
Group:  Electric  Poké Assist: Image:Rechargepa.PNG (Recharge) Field Move: Image:Recharge 2fieldmove.PNG (Recharge ×2)
"It attacks by sending out bolts of electricity."

Evolution

File:081.png
Unevolved
Magnemite
 Electric  Steel 
Rare Candy
Level 30


File:082.png
First evolution
Magneton
 Electric  Steel 
Town Map
Level up
at Mt. Coronet


File:462.png
Second evolution
Magnezone
 Electric  Steel 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
Image:Spr_1b_081.png Image:Spr_1y_081.png Image:Spr_1g_081.png Image:Spr_b_g1_081.png
II Gold Silver Crystal   Back
Image:Spr_2g_081.png Image:Spr_2s_081.png Image:Spr_2c_081.gif Image:Spr_b_g2_081.png
Image:Spr_2g_081_s.png Image:Spr_2s_081_s.png Image:Spr_2c_081_s.gif Image:Spr_b_g2_081_s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Image:Spr_3r_081.png Image:Spr_3e_081.gif Image:Spr_3f_081.png Image:Spr_b_g3_081.png
Image:Spr_3r_081_s.png File:Spr 3e 081 s.gif Image:Spr_3f_081_s.png Image:Spr_b_g3_081_s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Image:Spr_4d_081.png Image:Spr_4p_081.png Image:Spr_4h_081.png Image:Spr_b_g4_081.png
Image:Spr_4d_081_s.png Image:Spr_4p_081_s.png Image:Spr_4h_081_s.png Image:Spr_b_g4_081_s.png
Magnemite For other sprites and images, please see Magnemite images on Bulbagarden Archives.

Trivia

  • "Coil" was originally going to be Magnemite's English name.
  • Magnemite, along with its evolution Magneton, are the only Pokémon to gain another type with the debut of another generation, gaining a dual Electric/Steel typing.
    • Magnemite was unable to learn any Steel-type moves until Generation III.
  • Despite most of Magnemite's Pokédex entries saying they are able to float through the air by employing powerful electromagnetic waves or even anti-gravity, Magnemite does not have the ability Levitate, and so they are still affected by Earthquake or other Ground-type moves. However, as of Generation IV, Magnemite can learn Magnet Rise which simulates Levitate for a short period of time.
  • Magnemite and its evolutionary line have twelve resistances and one immunity, making them the most resistant Pokémon to date. With the addition of Magnet Rise, which makes them immune to Ground-type attacks for a short period of time, their only double weakness is negated.
  • Magnemite is the first Steel-type Pokémon in National Pokédex order.
  • Due to their inclusion in Platinum's extended Sinnoh Dex, Magnemite and Magneton have appeared in every regional Pokédex.
  • Magnemite and its evolution Magneton are two of the few Pokémon that had their cry changed slightly in Generation III. This was due to Generation III utilizing a better sound effects game engine and newer game system.
  • Magnemite and its evolutions are the only dual-typed Electric Pokémon that are part of a three-stage evolutionary line.
  • Magnemite and its evolved forms are the only Electric-type Pokémon to naturally learn Zap Cannon.

Origin

Magnemite seems to be based on the concept of a living magnet.

Name origin

Magnemite's name appears to be a combination of magnet and mite, in the sense of small creature. Alternatively, it could be a play on magnetite. Its Japanese name is simply coil, perhaps referring to the fact that a coil with electric current generates a magnetic field.

In other languages

  • German: Magnetilo
  • French: Magneti - This is from magnétique (magnetic), and possibly petit (small).
  • Korean: 코일 Koil
  • Chinese (Hong Kong): 小磁怪 - Literally "little magnetic monster".

External links

Notes


#080: Slowbro
Pokémon
#082: Magneton
This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.
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