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Hypno (Pokémon)

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Drowzee #096: Drowzee
Pokémon
#098: Krabby Krabby
Hypno
Hypnosis Pokémon
スリーパー
Sleeper
#097
Hypno

Hypno

Hypno

Hypno
Images on the Bulbagarden Archives
Type
Psychic Unknown
Unknown Unknown
Blue-Striped
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Insomnia or Forewarn Cacophony
Cacophony
Inner Focus
Hidden Ability

Hidden Ability

Mega Hypno

Mega Hypno Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
75 (9.8%)
Breeding
Egg Group
Human-Like
Hatch time
5355 - 5609 steps
Height
5'03" 1.6 m
{{{forme1}}}
0'0" 0 m
{{{forme2}}}
0'0" 0 m
{{{forme3}}}
0'0" 0 m
{{{forme4}}}
Weight
166.7 lbs. 75.6 kg
{{{forme1}}}
0 lbs. 0 kg
{{{forme2}}}
0 lbs. 0 kg
{{{forme3}}}
0 lbs. 0 kg
{{{forme4}}}
Mega Stone
{{{mega}}} {{{mega2}}}
Regional numbers
Pokédex
#097
Kanto
#088
Johto
#267
Hoenn
#000
Sinnoh

Unova
#000
Kalos
Not in any regional Pokédex
Browser
R-091
Fiore
R-167
Almia

Oblivia
Not in any Browser
Base experience yield
165
Gen. I-IV
Unknown
IV
169
V+
Leveling rate
Medium Fast
EV yield
Total: 2
0
HP
0
Atk
0
Def
0
Sp.Atk
2
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body12.png BodyUnknown.png
{{{forme2}}}
Footprint
F097.png None.png
{{{forme2}}}
Pokédex color
Yellow
Base friendship
70
External Links

Hypno (Japanese: スリーパー Sleeper) is a Psychic-type Pokémon.

It evolves from Drowzee starting at level 26.

Biology

Hypno is a bipedal, humanoid Pokémon that has yellow skin. It has two triangular, ears on the top of its head and two sleepy looking eyes with a large nose underneath. On its neck, it has a ruff of white fur, which is longer on the female. Hypno has five fingers on each hand and holds a pendulum in its left. The pendulum is used for hypnotism, and Hypno is never seen without it. There are three toes on each of its feet, which have a pink pad on the undersides.

Hypno is able to put people to sleep. It can then sense the dreams the victim is having, so it knows what kind of dream it would be eating. It is known to reside away from humans and on less traveled roads. If anyone comes by, Hypno will hypnotize them and eat their dreams. While it awaits its prey, it polishes its pendulum.

In the anime

Hypno in the anime

Major appearances

Hypno first appeared in Hypno's Naptime. The Pokémon Lover's Club of HopHopHop Town were using Hypno and Drowzee to help them with their sleeping problems. The "Sleep Waves" from Hypno were causing children to act like Pokémon and draining the energy from the Pokémon in the local Pokémon Center. Drowzee managed to fix this problem.

Harrison used a Hypno against Ash during the Silver Conference in Playing with Fire.

Hypno also appeared in Fear Factor Phony. It lives in an abandoned mining colony with several other Pokémon of its type.

Minor appearances

Hypno also appeared in The Power of One.

A Hypno was one of the Pokémon living in Len Town in The Psychic Sidekicks!.

A Hypno appeared in Beauty and the Breeder where it participated in a Pokémon breeding competition.

A Hypno belonging to a Trainer named Mickey appeared at the Pokémon Jujitsu Academy in Ariados, Amigos where it was defeated by Ralph's Houndour.

Pokédex entries

Episode Pokémon Source Entry
EP027 Hypno Ash's Pokédex Hypno, a Hypnosis Pokémon. It carries a pendulum-like device and performs hypnotic attacks.
This concludes the entries from the original series.

In the manga

Hypno in Pokémon Gold and Silver: The Golden Boys

In the Pokémon Adventures manga

Hypno's debut appearance in The Coming of Slowpoke (Eventually) as one of the Pokémon of Al of the Team Rocket trio that attempted to recapture S.S. Anne.

A Hypno was one of the Pokémon sent to help the fight in Ilex Forest in The Last Battle XIII.

In the Pokémon Pocket Monsters manga

Sabrina signed up her Hypno to perform on stage at the No. 1 Pokémon competition in Aim to be the No. 1 Pokémon!.

In the Pokémon Gold & Silver: The Golden Boys manga

Eusine owns a Hypno in the manga.

In the TCG

Main article: Hypno (TCG)

Merchandise

Hypno was one of the first four Pokémon designs revealed when the Pokémon 151 brand was first announced. The shirt design features an image of Hypno swinging its pendulum from the left side of the shirt.

Game data

Pokédex entries

Generation I
Red When it locks eyes with an enemy, it will use a mix of PSI moves such as Hypnosis and Confusion.
Blue
Yellow Avoid eye contact if you come across one. It will try to put you to sleep by using its pendulum.
Stadium If you lock eyes with it, it will try to hypnotize you. It is best to close your eyes quickly before you get hypnotized.
Generation II
Gold When it is very hungry, it puts humans it meets to sleep, then it feasts on their dreams.
Silver Always holding a pendulum that it rocks at a steady rhythm, it causes drowsiness in anyone nearby.
Crystal The longer it swings its pendulum, the longer the effects of its hypnosis last.
Stadium 2 When it is very hungry, it puts humans it meets to sleep, then it feasts on their dreams.
Generation III
Ruby Hypno holds a pendulum in its hand. The arcing movement and glitter of the pendulum lull the foe into a deep state of hypnosis. While this Pokémon searches for prey, it polishes the pendulum.
Sapphire
Emerald The arcing movement and glitter of the pendulum in a Hypno's hand lull the foe into deep hypnosis. While searching for prey, it polishes the pendulum.
FireRed It carries a pendulum-like device. There once was an incident in which it took away a child it hypnotized.
LeafGreen When it locks eyes with an enemy, it will use a mix of PSI moves such as Hypnosis and Confusion.
Generation IV
Diamond Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.
Pearl
Platinum
HeartGold When it is very hungry, it puts humans it meets to sleep, then it feasts on their dreams.
SoulSilver Always holding a pendulum that it swings at a steady rhythm, it causes drowsiness in anyone nearby.
Generation V
Black Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.
White
Black 2 Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.
White 2
Generation VI
X It carries a pendulum-like device. There once was an incident in which it took away a child it hypnotized.
Y Seeing its swinging pendulum can induce sleep in three seconds, even in someone who just woke up.

Game locations

Generation I
Red Blue
Cerulean Cave
Blue (Japan)
Cerulean Cave
Yellow
Evolve Drowzee
Generation II
Gold Silver
Route 11
Crystal
Route 11Night
Generation III
Ruby Sapphire
Trade
Emerald
Trade
FireRed LeafGreen
Berry Forest (tall grass, event)
Colosseum
Trade
XD
Cipher Key Lair (Shadow)
Generation IV
Diamond Pearl
Evolve Drowzee
Platinum
Evolve Drowzee
HeartGold SoulSilver
Route 11
Safari ZoneNight
Pal Park
Forest
Generation V
Black White
Trade
Black 2 White 2
Dreamyard (Swarm)
Generation VI
X Y
Evolve Drowzee

In side games

Game Location
Pokémon Pinball Evolve Drowzee
Pokémon Trozei! Huge Storage 2
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Evolve Drowzee
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Deep Spacial Rift (B6-B9)
Pokémon Ranger Dusk Factory
Pokémon Ranger:
Shadows of Almia
Chroma Ruins
Altru Building
Pokémon Rumble Eternal Tower
Pokémon Rumble Blast Tower: Soothing Shore

Held items

Game Held Item(s)
Red* Blue* Gold Leaf (100%)
Yellow*

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 85
145 - 192 280 - 374
Attack: 73
70 - 137 135 - 269
Defense: 70
67 - 134 130 - 262
Sp.Atk: 73
70 - 137 135 - 269
Sp.Def: 115
108 - 183 211 - 361
Speed: 67
64 - 130 125 - 256
Total: 483   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.
  • This Pokémon's  Special  base stat in Generation I was 115.


Pokéathlon stats

Speed
2/3 ★★
Power
2/3 ★★
Skill
4/5 ★★★★
Stamina
3/3 ★★★
Jump
3/3 ★★★
Total
14/17 ★★

Type effectiveness

Under normal battle conditions in Generation VI, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel
Fire
Water
Grass
Electric
Psychic ½×
Ice
Dragon
Dark
Fairy
None
Notes:

Learnset

By leveling up

Generation VI
Other generations:
I - II - III - IV - V
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Future Sight Psychic Special 120120 100100% 10
00Start Nasty Plot Dark Status 0000 —% 20
00Start Nightmare Ghost Status 0000 100100% 15
00Start Switcheroo Dark Status 0000 100100% 10
00Start Pound Normal Physical 04040 100100% 35
00Start Hypnosis Psychic Status 0000 06060% 20
00Start Disable Normal Status 0000 100100% 20
00Start Confusion Psychic Special 05050 100100% 25
055 Disable Normal Status 0000 100100% 20
099 Confusion Psychic Special 05050 100100% 25
1313 Headbutt Normal Physical 07070 100100% 15
1717 Poison Gas Poison Status 0000 09090% 40
2121 Meditate Psychic Status 0000 —% 40
2525 Psybeam Psychic Special 06565 100100% 20
2929 Headbutt Normal Physical 07070 100100% 15
3333 Psych Up Normal Status 0000 —% 10
3737 Synchronoise Psychic Special 120120 100100% 15
4141 Zen Headbutt Psychic Physical 08080 09090% 15
4545 Swagger Normal Status 0000 09090% 15
4949 Psychic Psychic Special 09090 100100% 10
5353 Nasty Plot Dark Status 0000 —% 20
5757 Psyshock Psychic Special 08080 100100% 10
6161 Future Sight Psychic Special 120120 100100% 10
  • A level of "Start" indicates a move that will be known by a Hypno obtained at level 1 in Generation VI
  • Bold indicates a move that gets STAB when used by Hypno
  • Italic indicates a move that gets STAB only when used by an evolution of Hypno
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
I - II - III - IV - V
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Psychic Sprite.png TM03 Psyshock Psychic Special 08080 100}}100% 10 Cool 0   0  
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20 Cool 0   0  
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10 Cool 0   0  
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15 Cool 0   0  
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5 Cool 0   0  
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20 Cool 0   0  
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5 Cool 0   0  
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30 Cool 0   0  
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10 Cool 0   0  
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5 Cool 0   0  
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25 Cool 0   0  
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20 Cool 0   0  
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20 Cool 0   0  
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10 Cool 0   0  
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15 Cool 0   0  
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15 Cool 0   0  
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15 Cool 0   0  
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20 Cool 0   0  
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15 Cool 0   0  
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20 Cool 0   0  
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10 Cool 0   0  
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15 Cool 0   0  
Bag TM Dark Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25 Cool 0   0  
Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06565 100}}100% 20 Cool 0   0  
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15 Cool 0   0  
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5 Cool 0   0  
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10 Cool 0   0  
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5 Cool 0   0  
Bag TM Normal Sprite.png TM70 Flash Normal Status 0000 100}}100% 20 Cool 0   0  
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20 Cool 0   0  
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10 Cool 0   0  
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100100 100}}100% 15 Cool 0   0  
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20 Cool 0   0  
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15 Cool 0   0  
Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10 Cool 0   0  
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10 Cool 0   0  
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status 0000 —}}—% 5 Cool 0   0  
Bag TM Fighting Sprite.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Cool 0   0  
Bag TM Fairy Sprite.png TM99 Dazzling Gleam Fairy Special 08080 100}}100% 10 Cool 0   0  
Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 —}}—% 20 Cool 0   0  
  • Bold indicates a move that gets STAB when used by Hypno
  • Italic indicates a move that gets STAB only when used by an evolution of Hypno
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
II - III - IV - V
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
SpindaChimchar Assist* Normal Status —% 20
Mr. Mime Barrier Psychic Status —% 30
HitmonchanElectivireMagmarMagmortarMedicham Fire Punch Fire Physical 75 100% 15
CroagunkToxicroakGothitaGothoritaGothitelle Flatter Dark Status 100% 15
Mr. Mime Guard Swap Psychic Status —% 10
HitmonchanMedicham Ice Punch Ice Physical 75 100% 15
DrowzeeHypnoChimcharCroagunkToxicroak Nasty Plot Dark Status —% 20
KadabraAlakazam Psycho Cut Psychic Physical 70 100% 20
KadabraAlakazamMr. Mime Role Play Psychic Status —% 10
AbraKadabraAlakazamMachopMachokeMachamp
DrowzeeHypnoHitmonleeHitmonchanHitmontopMr. Mime
ElectabuzzElectivireMagmarMagmortarMakuhitaHariyama
SableyeMedititeMedichamVolbeatSpindaCacnea
CacturneChimcharMonfernoInfernapeBunearyLopunny
LucarioCroagunkToxicroak
Secret Power Normal Physical 70 100% 20
AbraKadabraAlakazamDrowzeeHypnoMr. Mime
SpindaGothitaGothoritaGothitelleElgyemBeheeyem
Skill Swap Psychic Status —% 10
HitmonchanElectabuzzElectivireMagmortarMedicham Thunder Punch Electric Physical 75 100% 15


  • Moves marked with an asterisk (*) must be chain bred onto Hypno in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hypno in that game.
  • Bold indicates a move that gets STAB when used by Hypno
  • Italic indicates a move that gets STAB only when used by an evolution of Hypno
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
I - II - III - IV - V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Hypno can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Hypno cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Hypno
  • Italic indicates a move that gets STAB only when used by an evolution of Hypno
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation VI
Other generations:
I - II - III - IV - V
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon has no moves exclusive to prior evolutions.
  • Bold indicates a move that gets STAB when used by Hypno
  • Italic indicates a move that gets STAB only when used by an evolution of Hypno
  • Click on the generation numbers at the top to see moves from other generations

TCG-only moves

Move Card
Confuse Ray Hypno (Fossil 8)
Morty's Hypno (Tyranitar Half Deck)

Side game data

Pokémon Pinball
 Pin097.png 
Acquisition: Evolve
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 Trozeiani097.gif 
Rarity: Rare
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
MDP097.png Body size: 1
Recruit rate: Evolve
Friend Area: Wild Plains
Phrases
51%-100% HP "You are invincible!" Did my hypnotism work its magic?
26%-50% HP We may be in trouble. I'm down to half my HP.
1%-25% HP I'm ready to faint... Even hypnotism won't save us now...
Level up OK! There's my level!
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up OK! There's my level!
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP097.png Body size: 1
Recruit rate: -4.5%
IQ group: F
Pokémon Ranger
Group:  Psychic  Poké Assist: Psychic PA.png
( Psychic )
Field move: None
Loops: 9 Min. exp.: 54 Max. exp.: 68
Browser entry  
When Hypno spreads its arms wide, it is preparing to attack with psychic waves.
Pokémon Ranger: Shadows of Almia
Group:  Psychic  Poké Assist: Psychic PA.png
( Psychic )
Field move: Psy Power 2 field move.png
(Psy Power ×2)
Browser entry  
It lets loose strange orbs from the palms of its hands to attack.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
Attack ●●
Defense ●●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack ●●
Defense ●●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
None.png Strong: {{{Park2strong}}} Weak: {{{Park2weak}}}
PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
None.png HP: Move: {{{ConquestMove}}}
Attack: Ability 1: {{{ConquestAbility1}}}
Defense: Ability 2: {{{ConquestAbility2}}}
Speed: Ability 3: {{{ConquestAbility3}}}
Does not evolve.
Range: 0 Perfect Links: {{{ConquestLink}}}

Evolution

096Drowzee.png
Unevolved
Drowzee
 Psychic 
Rare Candy
Level 26
097Hypno.png
First evolution
Hypno
 Psychic 

Sprites

Generation I
Red Blue Yellow Red Green
Spr 1b 097.png Spr b g1 097.png Spr 1y 097.png Spr b g1 097.png Spr 1g 097.png Spr b g1 097.png
Front Back Front Back Front Back
Generation II
Gold Silver Crystal
Spr 2g 097.png Spr b 2g 097.png Spr 2s 097.png Spr b 2g 097.png Spr 2c 097.gif Spr b 2c 097.png
Spr 2g 097 s.png Spr b 2g 097 s.png Spr 2s 097 s.png Spr b 2g 097 s.png Spr 2c 097 s.gif Spr b 2g 097 s.png
Front Back Front Back Front Back
Generation III
Ruby Sapphire Emerald FireRed LeafGreen
Spr 3r 097.png Spr b 3r 097.png Spr 3e 097.gif Spr b 3r 097.png Spr 3f 097.png Spr b 3f 097.png
Spr 3r 097 s.png Spr b 3r 097 s.png Spr 3e 097 s.gif Spr b 3r 097 s.png Spr 3f 097 s.png Spr b 3f 097 s.png
Front Back Front Back Front Back
Generation IV
Diamond Pearl Platinum HeartGold SoulSilver
Male Male Male Male Male Male
Female Female Female Female Female Female
Shiny Male Shiny Male Shiny Male Shiny Male Shiny Male Shiny Male
Shiny Female Shiny Female Shiny Female Shiny Female Shiny Female Shiny Female
Front Back Front Back Front Back
Generation V
Black White Black 2 White 2
Male Male Male Male
Female Female Female Female
Shiny Male Shiny Male Shiny Male Shiny Male
Shiny Female Shiny Female Shiny Female Shiny Female
Front Back Front Back
097MS.png For other sprites and images, please see images on the Bulbagarden Archives.

Trivia

  • Hypno's Red and Blue and LeafGreen Pokédex entries make reference to it using "PSI moves", possibly indicating an early name for the Psychic type in English.

Origin

Hypno is based on a tapir, hypnotist, and baku, or dream eater spirit, of Japanese mythology. It also looks similar to a proboscis monkey. Hypno's long, hooked nose and white frill could also be based on a vulture, such as Rüppell's Vulture.

Name origin

Hypno is a shortening of hypnosis. It could also be derived from Hypnos (Greek: Ὕπνος Sleep), the personification of sleep in Greek mythology.

Sleeper is literally sleeper, one who sleeps.

In other languages

Language Title Meaning
Japan Flag.png Japanese スリーパー Sleeper From sleeper
France Flag.png French Hypnomade From hypnose and nomade
Spain Flag.png Spanish Hypno Same as English name
Germany Flag.png German Hypno Same as English name
Italy Flag.png Italian Hypno Same as English name
South Korea Flag.png Korean 슬리퍼 Seullipeo Transliteration of Japanese name


External links

Notes


Drowzee #096: Drowzee
Pokémon
#098: Krabby Krabby


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.