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Hoppip (Pokémon)

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#186: Politoed
Pokémon
#188: Skiploom
Hoppip
ハネッコ Hanecco

Artwork from HG/SS
Types Species
 Grass  Flying  Cottonweed Pokémon
Abilities Exp. at 100
Chlorophyll or Leaf Guard 1,059,860
Pokédex
National
#187
Johto
#067
Hoenn
#332*
Sinnoh
#—
Browser
Fiore
R-010
Almia
R—
Height Weight
1'04" 1.1 lbs.
Pokédex color Footprint Body style Catch rate
Pink Image:F187.png Image:Body06.png 255
Gender ratio
50% male
50% female
Egg groups Egg cycles
Fairy, Plant 21 (5355 steps*)
EV yield
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
1
Speed
0
Exp.
74

Hoppip (Japanese: ハネッコ Hanecco) is a dual-type Grass/Flying Pokémon.

It evolves into Skiploom starting at level 18, who evolves into Jumpluff starting at level 27.

Contents

Biology

Physiology

Hoppip has a small round red body with long green sprouts coming out of its head. It is extremely light and can easily blow away in the wind. It also has big ears, small arms and legs and a tiny tail.

Gender differences

None.

Special abilities

All it needs is a light breeze and Hoppip can be lifted off the ground and blown by the wind.

Behavior

Hoppip are by necessity social creatures. Their light bodies make them extremely vulnerable to winds, so they cluster together and link sprouts with each other in order to anchor themselves in place.

Habitat

Diet

Main article: Pokémon food

In the anime

Hoppip in the anime

Hoppip made its anime debut in Foul Weather Friends, in which a trainer named Mariah used several of them to predict the weather.

Many Hoppip appeared in Pikachu and Pichu.

A Hoppip was used by one of the students of the Pokémon Trainer's School in Gonna Rule The School!.

In Who's Flying Now?, James bought what he thought was a Chimecho from the Magikarp salesman, but it really turned out to be a Hoppip.

Hoppip also appeared in Pokémon Ranger and the Kidnapped Riolu! Part One.

Pokédex entries

Episode Pokémon Pokédex Entry
EP137 Hoppip Ash's Pokédex Hoppip, the Cottonweed Pokémon. This hopping Pokémon is light as a feather, and can be lifted by the gentlest breeze.
This concludes the entries from the original series.

In the manga

Pokémon Adventures

Oca uses an octet of Hoppip to lift him up in a basket for flight transport.

In the TCG

Main article: Hoppip (TCG)

Other appearances

Super Smash Bros. Brawl

Game data

Pokédex entries

Gen Game Pokédex entry
I This Pokémon was not available in Generation I.
II Gold To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
Silver Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
Crystal It can be carried away on even the gentlest breeze. It may even float all the way to the next town.
Stadium 2 To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
III Ruby This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.
Sapphire This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, Hoppip links its leaves with other Hoppip to prepare against being blown away.
Emerald This Pokémon drifts and floats with the wind. If it senses the approach of strong winds, a Hoppip links leaves with others to prepare against being blown away.
FireRed Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.
LeafGreen To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
IV Diamond It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
Pearl It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
Platinum It drifts on winds. It is said that when Hoppip gather in fields and mountains, spring is on the way.
HeartGold To keep from being blown away by the wind, they gather in clusters. They do enjoy gentle breezes, though.
SoulSilver Its body is so light, it must grip the ground firmly with its feet to keep from being blown away.

Game locations

Gen Game Rarity Area
I This Pokémon was not available in Generation I.
II Gold Silver Uncommon Routes 13, 14, 15, 32, 33 (Day)
Crystal Uncommon Routes 11, 13, 14, 15, 29, 30, 31, 32, 33 (Day)
III Ruby Sapphire None Trade
Emerald None Trade
FireRed LeafGreen Common Five Island, Five Isle Meadow, Memorial Pillar, Resort Gorgeous, Water Labyrinth
Colosseum None Trade
XD Common Oasis Poké Spot
IV Diamond Pearl Rare Diamond: Route 205 (North and South) (Poké Radar)
Pearl: Fuego Ironworks, Route 205 (South) (Poké Radar)
Platinum Rare Route 205 (Poké Radar)
HeartGold SoulSilver Unknown Routes 32 and 33 (Day), Route 48 (all times)
 Pal Park  Field

In side games

Game Location
Pokémon Channel Back Yard
Pokémon Trozei! Endless Level 15
Endless Level 31
Forever Level 15
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Pitfall Valley (4F-8F)
Remains Island (B5-B8)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Apple Woods (1F-5F)
Oran Forest (1F-4F)
Pokémon Ranger Lyra Forest

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 35
95 - 142 180 - 274
Attack: 35
36 - 95 67 - 185
Defense: 40
40 - 101 76 - 196
Sp.Atk: 35
36 - 95 67 - 185
Sp.Def: 55
54 - 117 103 - 229
Speed: 50
49 - 112 94 - 218
Total: 250   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature.


Pokéthlon stats

Speed
3/5 ★★★☆☆
Power
1/2
Technique
1/1
Stamina
1/1
Jump
5/5 ★★★★★
Total
11/14 ★★

Type effectiveness

Weak to Resistant to Immune to Normal effectiveness

Notes:

Learnset

Hoppip is capable of learning the following moves in Generation IV.

  • Moves in bold are damaging moves to which STAB applies.


By leveling up

Generation IV
Other generation learnsets: II - III
Level Move Type Cat. Pwr. Acc. PP Contest Appeal
Start Splash Normal Status —% 40 Cute 0
4 Synthesis Grass Status —% 5 Smart 0
7 Tail Whip Normal Status 100% 30 Cute 2 ♥♥
10 Tackle Normal Physical 35 95% 35 Tough 3 ♥♥♥
12 PoisonPowder Poison Status 75% 35 Smart 2 ♥♥
14 Stun Spore Grass Status 75% 30 Smart 2 ♥♥
16 Sleep Powder Grass Status 75% 15 Smart 2 ♥♥
19 Bullet Seed Grass Physical 10 100% 30 Cool 2 ♥♥
22 Leech Seed Grass Status 90% 10 Smart 0
25 Mega Drain Grass Special 40 100% 15 Smart 1
28 Cotton Spore Grass Status 85% 40 Beauty 2 ♥♥
31 U-turn Bug Physical 70 100% 20 Cute 0
34 Worry Seed Grass Status 100% 10 Beauty 2 ♥♥
37 Giga Drain Grass Special 60 100% 10 Smart 1
40 Bounce Flying Physical 85 85% 5 Cute 1
43 Memento Dark Status 100% 10 Tough 0
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon

By TM/HM

Generation IV
Other generation learnsets: II - III
TM Move Type Cat. Pwr. Acc. PP Contest Appeal
TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
TM09 Bullet Seed Grass Physical 10 100% 30 Cool 2 ♥♥
TM10 Hidden Power Normal Special 100% 15 Smart 1
TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
TM17 Protect Normal Status —% 10 Cute 0
TM19 Giga Drain Grass Special 60 100% 10 Smart 1
TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
TM22 SolarBeam Grass Special 120 100% 10 Cool 1
TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
TM40 Aerial Ace Flying Physical 60 —% 20 Cool 2 ♥♥
TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
TM44 Rest Psychic Status —% 10 Cute 0
TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
TM53 Energy Ball Grass Special 80 100% 10 Beauty 2 ♥♥
TM58 Endure Normal Status —% 10 Tough 2 ♥♥
TM62 Silver Wind Bug Special 60 100% 5 Beauty 2 ♥♥
TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
TM75 Swords Dance Normal Status —% 30 Beauty 0
TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
TM86 Grass Knot Grass Special 100% 20 Smart 2 ♥♥
TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
TM89 U-turn Bug Physical 70 100% 20 Cute 0
TM90 Substitute Normal Status —% 10 Smart 1
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon

By breeding

Generation IV
Other generation learnsets: II - III
Father Move Type Cat. Pwr. Acc. PP Contest Appeal
Bulbasaur, Ivysaur, Venusaur
Tangela, Tangrowth
Clefairy, Clefable
Marill, Azumarill
Seedot, Nuzleaf, Shiftry
Castform
Turtwig, Grotle, Torterra
Amnesia* Psychic Status —% 20 Cute 0
Vileplume
Paras, Parasect
Chikorita, Bayleef, Meganium
Roselia, Roserade
Aromatherapy Grass Status —% 5 Smart 0
Exeggcute, Exeggutor Confusion Psychic Special 50 100% 25 Smart 3 ♥♥♥
Bulbasaur, Ivysaur, Venusaur
Jigglypuff, Wigglytuff
Togetic, Togekiss
Marill, Azumarill
Skitty, Delcatty
Double-Edge Normal Physical 120 100% 15 Tough 0
Clefairy, Clefable
Togetic, Togekiss
Plusle
Minun
Encore Normal Status 100% 5 Cute 1
Cherubi, Cherrim
Plusle
Minun
Helping Hand Normal Status —% 20 Smart 1
Exeggcute, Exeggutor
Togetic, Togekiss
Skitty, Delcatty
Castform
Mawile
Psych Up* Normal Status —% 10 Smart 0
Exeggcute, Exeggutor
Chikorita, Bayleef, Meganium
Reflect Psychic Status —% 20 Smart 2 ♥♥
Bulbasaur, Ivysaur, Venusaur
Exeggcute, Exeggutor
Hoppip, Skiploom, Jumpluff
Sunkern, Sunflora
Shroomish, Breloom
Cherubi, Cherrim
Worry Seed Grass Status 100% 10 Beauty 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB from an evolution of this Pokémon
*Indicates a move only available by chain breeding

By tutoring

Generation IV
Other generation learnsets: II - III
Game Move Type Cat. Pwr. Acc. PP Contest Appeal
D P Pt HG SS Bounce Flying Physical 85 85% 5 Cute 1
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Helping Hand Normal Status —% 20 Smart 1
D P Pt HG SS Seed Bomb Grass Physical 80 100% 15 Smart 3 ♥♥♥
D P Pt HG SS Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
D P Pt HG SS Synthesis Grass Status —% 5 Smart 0
D P Pt HG SS Worry Seed Grass Status 100% 10 Beauty 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.

Anime only

Move Pokémon
Fly Hoppip

Side game data

Pokémon Trozei!
Image:Trozeiani187.gif Rarity: Common Image:Trozeiani187.gif
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1 Recruit Rate: 8.5% Friend Area: Beau Plains
Phrases
51%-100% HP All I do is get blown by the wind~♪
26%-50% HP My health is down by half...
1%-25% HP I can't hold on... Even a breeze will send me flying...
Level Up There! I've leveled! Can I resist wind any better?
Pokémon Ranger
Group:  Grass  Loops: 4 Minimum Experience: 10
Poké Assist: Image:Grasspa.PNG ( Grass ) Field Move: None Maximum Experience: 40
"Hoppip floats on the air to waft about. Where it goes depends only on the winds."
Pokémon Mystery Dungeon
Explorers of Time and Explorers of Darkness
Image:MDP187.png Body size: 1 Recruit Rate: 8.2% IQ Group: H



Evolution

File:187.png
Unevolved
Hoppip
 Grass  Flying 
Rare Candy
Level 18


File:188.png
First evolution
Skiploom
 Grass  Flying 
Rare Candy
Level 27


File:189.png
Second evolution
Jumpluff
 Grass  Flying 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
Image:Spr_2g_187.png Image:Spr_2s_187.png Image:Spr_2c_187.gif Image:Spr_b_g2_187.png
Image:Spr_2g_187_s.png Image:Spr_2s_187_s.png Image:Spr_2c_187_s.gif Image:Spr_b_g2_187_s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Image:Spr_3r_187.png Image:Spr_3e_187.gif Image:Spr_3f_187.png Image:Spr_b_g3_187.png
Image:Spr_3r_187_s.png File:Spr 3e 187 s.gif File:Spr 3f 187 s.png Image:Spr_b_g3_187_s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Image:Spr_4d_187.png Image:Spr_4p_187.png Image:Spr_4h_187.png Image:Spr_b_g4_187.png
Image:Spr_4d_187_s.png Image:Spr_4p_187_s.png Image:Spr_4h_187_s.png Image:Spr_b_g4_187_s.png
Hoppip For other sprites and images, please see Hoppip images on Bulbagarden Archives.

Trivia

  • At 1.1 lbs, Hoppip is both the lightest Grass-type and the lightest Flying-type Pokémon.
  • Hoppip is one of ten non-Bug, Flying-type Pokémon that cannot learn Fly.
  • Hoppip can learn Pay Day by breeding in Generation II, but only from a Pikachu or Raichu with the move transferred from a Generation I game.
  • Hoppip and its evolutions' English names are a reference to the phrase "a hop, skip, and a jump."

Origin

Hoppip appears to be based on a bulb or root. The leaves on its head resemble leaves of a dandelion.

Name origin

Hoppip's name is probably based on hop or hip-hop or hippity-hop, indicating that it jumps or flies through the air. It may also come from pip, a type of seed. Its Japanese name is a combination of 葉 ha, leaf, and 根っ子 nekko, root. 跳ねる haneru, to jump or hop, and 羽 hane, wing, may also be part of its name.

In other languages

  • German: Hoppspross - From hopsen (hop) and Spross (sprout).
  • French: Granivol - From graine (seed) and vol (flight).
  • Korean: 통통코 Tongtongki

External links

#186: Politoed
Pokémon
#188: Skiploom
This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.
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