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Hitmontop (Pokémon)/Generation V learnset

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← Hitmontop 237

By leveling up

Generation V
Other generations:
II - III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Revenge Fighting Physical 06060 100100% 10
00Start Rolling Kick Fighting Physical 06060 08585% 15
066 Focus Energy Normal Status 0000 —% 30
1010 Pursuit Dark Physical 04040 100100% 20
1515 Quick Attack Normal Physical 04040 100100% 30
1919 Triple Kick Fighting Physical 01010 09090% 10
2424 Rapid Spin Normal Physical 02020 100100% 40
2828 Counter Fighting Physical 0000 100100% 20
3333 Feint Normal Physical 03030 100100% 10
3737 Agility Psychic Status 0000 —% 30
4242 Gyro Ball Steel Physical 0000 100100% 5
4646 Wide Guard Rock Status 0000 —% 10
4646 Quick Guard Fighting Status 0000 —% 15
5151 Detect Fighting Status 0000 —% 5
5555 Close Combat Fighting Physical 120120 100100% 5
6060 Endeavor Normal Physical 0000 100100% 5
  • A level of "Start" indicates a move that will be known by a Hitmontop obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Hitmontop
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 —}}—% 10
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06060 100}}100% 20
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM67 Retaliate Normal Physical 07070 100}}100% 5
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Steel Sprite.png TM74 Gyro Ball Steel Physical 0000 100}}100% 5
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Hitmontop
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
Hitmonchan Bullet Punch Steel Physical 40 100% 30
HitmonchanHitmontop Counter Fighting Physical 100% 20
Hitmonlee Endure Normal Status —% 15
HitmonleeHitmonchanHitmontop Feint Normal Physical 30 100% 10
HitmonleeHitmonchanHitmontop Helping Hand Normal Status —% 20
Hitmonlee Hi Jump Kick Fighting Physical 130 90% 10
Hitmonchan Mach Punch Fighting Physical 40 100% 30
Hitmonlee Mind Reader Normal Status —% 5
HitmonchanHitmontop Pursuit Dark Physical 40 100% 20
Hitmontop Rapid Spin Normal Physical 20 100% 40
Hitmonchan Vacuum Wave Fighting Special 40 100% 30
  • Moves marked with an asterisk (*) must be chain bred onto Hitmontop in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Hitmontop in that game.
  • Bold indicates a move that gets STAB when used by Hitmontop
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Covet Normal Physical 60 100% 40
B W B2 W2 Drill Run Ground Physical 80 95% 10
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Role Play Psychic Status —% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
  • A black abbreviation in a colored box indicates that Hitmontop can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Hitmontop cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Hitmontop
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
II - III - IV - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
236 Tackle Normal Physical 50 100% 35
236 Helping HandBW Normal Status —% 20
236 Fake Out Normal Physical 40 100% 10
236 Foresight Normal Status —% 40
236* UproarB2W2 Normal Special 90 100% 10
  • Bold indicates a move that gets STAB when used by Hitmontop
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
  • Click on the generation numbers at the top to see moves from other generations

By events

Generation V
Other generations:
II - III - IV
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Korean World Championships 2013 Qualifiers Junior Division Fake Out Normal Physical 40 100% 10
Korean World Championships 2013 Qualifiers Junior Division Sucker Punch Dark Physical 80 100% 5
Korean World Championships 2013 Qualifiers Junior Division Helping HandBW Normal Status —% 20
  • A superscript level indicates that Hitmontop can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Hitmontop
  • Italic indicates a move that gets STAB only when used by an evolution of Hitmontop
  • Click on the generation numbers at the top to see event moves from other generations