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Darmanitan (Pokémon)

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(Redirected from Hihidaruma (Pokémon))
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Darumaka #554: Darumaka
Pokémon
#556: Maractus Maractus
Darmanitan
Blazing Pokémon
ヒヒダルマ
Hihidaruma
#555
Standard Mode Darmanitan
Standard Mode Darmanitan
Zen Mode Darmanitan
Zen Mode Darmanitan

Darmanitan

Darmanitan

Darmanitan
Images on the Bulbagarden Archives
Types
Fire Unknown
Standard Mode
Fire Psychic
Zen Mode
Unknown Unknown
Unknown Unknown
Unknown Unknown
Unknown Unknown
Abilities
Sheer Force Cacophony
Zen Mode
Cacophony
Zen Mode
Hidden Ability

Hidden Ability

Mega Darmanitan Zen Mode

Mega Darmanitan Y
Gender ratio
Unknown
50% male, 50% female
Catch rate
60 (7.8%)
Breeding
Egg Group
Field
Hatch time
5355 - 5609 steps
Height
4'03" 1.3 m
Standard Mode
0'0" 0 m
Zen Mode
0'0" 0 m
{{{forme3}}}
0'0" 0 m
{{{forme4}}}
Weight
204.8 lbs. 92.9 kg
Standard Mode
0 lbs. 0 kg
Zen Mode
0 lbs. 0 kg
{{{forme3}}}
0 lbs. 0 kg
{{{forme4}}}
Mega Stone
{{{mega}}} {{{mega2}}}
Regional numbers
Pokédex
#555
Kanto
#000
Johto
#000
Hoenn
#000
Sinnoh
#061/#103
Unova
#000
Kalos
Not in any regional Pokédex
Browser
R-000
Fiore
R-000
Almia

Oblivia
Not in any Browser
Base experience yield
Unknown
Gen. IV
Unknown
IV
168
Leveling rate
Medium Slow
EV yield
Total: 2
Standard Mode
0
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Zen Mode
0
HP
0
Atk
0
Def
2
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
HP
0
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
Body style
Body08.png BodyUnknown.png
Zen Mode
Footprint
F555.png None.png
Zen Mode
Pokédex color
Red
Base friendship
70
External Links

Darmanitan (Japanese: ヒヒダルマ Hihidaruma) is a Fire-type Pokémon.

It evolves from Darumaka starting at level 35.

Darmanitan has the ability to change forms during battle, depending on its Ability and current HP.

Biology

In its normal state, Darmanitan is a mainly red, squat ape-like Pokémon. It has long, bushy flame eyebrows, curled at the base, and round, black-ringed eyes. The upper portion of its tan face is separated from the lower portion by a diagonal red stripe, and its large mouth sports spiked teeth. All these facial features give the impression of a manic or angered expression. Its head has no discernible neck to distinguish it from the rest of the body and its rounded back, which culminates in a stubby tail. It has long arms with spiky hair fringes on the wrists and large tan hands, with a similar arrangement for its hind limbs. Additionally, Darmanitan has three tan ovals on its underside. It its normal state, it is immensely strong physically; a single punch can destroy a dump truck.

During Zen Mode, which is accessed by Darmanitan with the hidden Ability Zen Mode, its red and tan fur changes blue as it bears the resemblance of a Daruma doll. Its eyes turn blank, and its limbs fuse with its body, rendering them immobile. In this state, it is hard as a rock. As it is rendered immobile, it uses spiritual and emotional strength to battle and to perform everyday activities such as gather and eat food.

In the anime

Darmanitan in the anime
Zen Mode Darmanitan in the anime

Major appearances

A Darmanitan with Zen Mode along with two of its pre-evolved form Darumaka appeared in Saving Darmanitan From the Bell!. Darmanitan and the Darumaka lived in a Clock Tower. When the tower started to break, Darmanitan stopped the loose bell from collapsing. However, due to fatigue, it transformed into its Zen Mode and used its Psychic to keep the bell in midair, while the Darumaka stole food to keep its energy up.

A Darmanitan under the ownership of Bianca's father appeared in Enter Elesa, Electrifying Gym Leader! in both Zen Mode and Standard Mode. It battled Ash's Oshawott and was victorious.

A Darmanitan appeared in Iris and the Rogue Dragonite!.

A Darmanitan owned by Burgundy appeared in Jostling for the Junior Cup!. It battled Trip's Serperior and lost.

A Darmanitan appeared in Team Eevee and the Pokémon Rescue Squad!, under the ownership of Davy.

Minor appearances

In A Venipede Stampede!, an unnamed Trainer in Castelia City used a Darmanitan to try and stop a swarm of Venipede.

Several Darmanitan in Zen Mode appeared in a flashback scene in White—Victini and Zekrom and Black—Victini and Reshiram.

A Darmanitan owned by Scooter appeared in Cilan Versus Trip, Ash Versus Georgia!. It was used during the Club Battle tournament where it lost on its first battle against Luke and his Golett.

A Darmanitan appeared in a flashback of Scrafty's in Meowth's Scrafty Tactics!.

Several Darmanitan in Zen Mode appeared in A Maractus Musical! during a Pokémon Musical.

A photo of a Darmanitan appeared in The Four Seasons of Sawsbuck!.

A Darmanitan appeared in Stopping the Rage of Legends! Part 1 and Stopping the Rage of Legends! Part 2.

A Darmanitan made a cameo appearance in Climbing the Tower of Success!.

A Trainer's Darmanitan appeared in Team Plasma's Pokémon Power Plot!.

Pokédex entries

Episode Pokémon Source Entry
BW008 Darmanitan Ash's Pokédex Darmanitan, the Blazing Pokémon, and the evolved form of Darumaka. Darmanitan switches from Standard Mode to Zen Mode when it has little energy left.
This concludes the entries from the Best Wishes series.

In the manga

Regular Darmanitan in Pokémon RéBURST
Zen Mode Darmanitan in Pokémon Adventures

In the Pokémon Adventures manga

N is seen with a Darmanitan in the Black & White chapter. It was one of the Pokémon in his possession that participated in the awakening of Zekrom. Later, it had a battle with Alder and lost to his Escavalier despite the type-advantage and using Zen Mode.

In the Pokémon Pocket Monsters manga

A Darmanitan made an appearance in Pocket Monsters BW.

In the Pokémon RéBURST manga

Ryouga and Miruto were pushed into a the home of some Darmanitan by Yappy so he could get pictures of Ryouga's Burst form. After finding out the Darmanitan were protecting some sick Darumaka, they healed them and left.

In the TCG

Main article: Darmanitan (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation V.
Generation V
Black Its internal fire burns at 2,500° F, making enough power that it can destroy a dump truck with one punch.
White When weakened in battle, it transforms into a stone statue. Then it sharpens its mind and fights on mentally.
Black 2 When one is injured in a fierce battle, it hardens into a stone-like form. Then it meditates and sharpens its mind.
White 2
Generation VI
X When one is injured in a fierce battle, it hardens into a stone-like form. Then it meditates and sharpens its mind.
Y Its internal fire burns at 2,500 degrees Fahrenheit, making enough power that it can destroy a dump truck with one punch.

Game locations

This Pokémon was unavailable prior to Generation V.
Generation V
Black White
Desert Resort (Five, always have Zen Mode)
Black 2 White 2
Desert Resort (N's Pokémon)
Generation VI
X Y
Poké Transporter

In side games

Game Location
Pokémon Rumble Blast Lava: Volcanic Slope, World Axle - B1F (Standard Mode)
Lava: Firebreathing Mountain (Zen Mode)
Pokémon Conquest Evolve Darumaka

Held items

Game Held Item(s)
Black White Rawst Berry Rawst Berry (50%)

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 105
165 - 212 320 - 414
Attack: 140
130 - 211 256 - 416
Defense: 55
54 - 117 103 - 229
Sp.Atk: 30
31 - 90 58 - 174
Sp.Def: 55
54 - 117 103 - 229
Speed: 95
90 - 161 175 - 317
Total: 480   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Zen Mode
Stat Range
At Lv. 50 At Lv. 100
HP: 105
165 - 212 320 - 414
Attack: 30
31 - 90 58 - 174
Defense: 105
99 - 172 193 - 339
Sp.Atk: 140
130 - 211 256 - 416
Sp.Def: 105
99 - 172 193 - 339
Speed: 55
54 - 117 103 - 229
Total: 540   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature, if applicable.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature, if applicable.


Type effectiveness

Under normal battle conditions in Generation VI, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug ½×
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic
Ice ½×
Dragon
Dark
Fairy ½×
None
Zen Mode
Under normal battle conditions in Generation VI, this Pokémon is:
Damaged
normally by:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
None
Weak to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
None
Immune to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
None
Resistant to:
Normal
Fighting ½×
Flying
Poison
Ground
Rock
Bug
Ghost
Steel ½×
Fire ½×
Water
Grass ½×
Electric
Psychic ½×
Ice ½×
Dragon
Dark
Fairy ½×
None

Learnset

By leveling up

Generation VI
Other generations:
V
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
00Start Tackle Normal Physical 05050 100100% 35
00Start Rollout Rock Physical 03030 09090% 20
00Start Incinerate Fire Special 06060 100100% 15
00Start Rage Normal Physical 02020 100100% 20
033 Rollout Rock Physical 03030 09090% 20
066 Incinerate Fire Special 06060 100100% 15
099 Rage Normal Physical 02020 100100% 20
1111 Fire Fang Fire Physical 06565 09595% 15
1414 Headbutt Normal Physical 07070 100100% 15
1717 Swagger Normal Status 0000 09090% 15
1919 Facade Normal Physical 07070 100100% 20
2222 Fire Punch Fire Physical 07575 100100% 15
2525 Work Up Normal Status 0000 —% 30
2727 Thrash Normal Physical 120120 100100% 10
3030 Belly Drum Normal Status 0000 —% 10
3333 Flare Blitz Fire Physical 120120 100100% 15
3535 Hammer Arm Fighting Physical 100100 09090% 10
3939 Taunt Dark Status 0000 100100% 20
4747 Superpower Fighting Physical 120120 100100% 5
5454 Overheat Fire Special 130130 09090% 5
  • A level of "Start" indicates a move that will be known by a Darmanitan obtained at level 1 in Generation VI
  • Bold indicates a move that gets STAB when used by Darmanitan
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Darmanitan
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation VI
Other generations:
V
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
Bag TM Normal Sprite.png TM05 Roar Normal Status 0000 —}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150150 090}}90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Grass Sprite.png TM22 Solar Beam Grass Special 120120 100}}100% 10
Bag TM Rock Sprite.png TM23 Smack Down Rock Physical 05050 100}}100% 15
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09090 100}}100% 15
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 110110 085}}85% 5
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 06060 095}}95% 15
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Fire Sprite.png TM43 Flame Charge Fire Physical 05050 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 06060 100}}100% 25
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM50 Overheat Fire Special 130130 090}}90% 5
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5 Cool 0   0  
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM61 Will-O-Wisp Fire Status 0000 085}}85% 15
Bag TM Dark Sprite.png TM66 Payback Dark Physical 05050 100}}100% 10
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150150 090}}90% 5
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Steel Sprite.png TM74 Gyro Ball Steel Physical 0000 100}}100% 5
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 0000 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM88 Sleep Talk Normal Status 0000 —}}—% 10 Cool 0   0  
Bag TM Bug Sprite.png TM89 U-turn Bug Physical 07070 100}}100% 20
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag TM Fighting Sprite.png TM98 Power-Up Punch Fighting Physical 04040 100}}100% 20 Cool 0   0  
Bag TM Normal Sprite.png TM100 Confide Normal Status 0000 —}}—% 20 Cool 0   0  
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Darmanitan
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Darmanitan
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation VI
Other generations:
V
 Parent   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
SeelDewgongSlakothVigorothSlakingSpheal
SealeoWalreinOshawottDewottSamurottMinccino
Emolga
Encore Normal Status —% 5
DunsparceSwinubPiloswineMamoswinePhanpyVigoroth
PachirisuBunearyLopunnyCubchooBeartic
Endure Normal Status —% 10
GrowlithePonytaRapidashCyndaquilQuilavaTyphlosion
TorkoalChimcharMonfernoInfernape
Flame Wheel Fire Physical 60 100% 25
RattataRaticateNidoran♂NidorinoNidokingMankey
PrimeapeTorchicCombuskenBlazikenVigorothNumel
CameruptStunkySkuntankOshawottDewottSamurott
Bouffalant
Focus Energy Normal Status —% 30
VigorothScraggyScrafty Focus Punch Fighting Physical 150 100% 20
RhydonRhyperiorUrsaringSlakingEmboarDarmanitan
ChesnaughtDiggersbyPangoro
Hammer Arm Fighting Physical 100 90% 10
WhismurLoudredExploud Sleep Talk Normal Status —% 10
SneaselWeavilePurrloinLiepardHeatmor Snatch Dark Status —% 10
GrowlithePonytaRapidashSeelDewgongRhyhorn
RhydonRhyperiorTaurosEeveeMareepFlaaffy
AmpharosDunsparceSnubbullGranbullSwinubPiloswine
MamoswinePhanpyStantlerPoochyenaMightyenaNumel
CameruptBidoofBibarelHippopotasHippowdonTepig
PigniteEmboarLillipupHerdierStoutlandDeerling
SawsbuckChespinQuilladinChesnaughtBunnelbyDiggersby
LitleoPyroarSkiddoGogoatFurfrou
Take Down Normal Physical 90 85% 20
WooperQuagsireDunsparceSlakothSlakingNumel
CameruptBidoofBibarelHippopotasHippowdonPansear
Munna
Yawn Normal Status —% 10
  • Moves marked with an asterisk (*) must be chain bred onto Darmanitan in Generation VI
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Darmanitan in that game.
  • Bold indicates a move that gets STAB when used by Darmanitan
  • Italic indicates a move that gets STAB only when used by an evolution of Darmanitan
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation VI
Other generations:
V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   Contest   Appeal   Jamming 
This Pokémon learns no moves by tutoring.
  • A black or white abbreviation in a colored box indicates that Darmanitan can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Darmanitan cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Darmanitan
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Darmanitan
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
554 UproarBW Normal Special 90 100% 10
  • Bold indicates a move that gets STAB when used by Darmanitan
  • Italic indicates a move that gets STAB only when used by an evolution or alternate form of Darmanitan
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 N/A 
Not available
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 0%
Friend Area: Beau Plains
Phrases
51%-100% HP My HP is between 51% and 100%.
26%-50% HP My HP is between 26% and 50%.
1%-25% HP My HP is between 1% and 25%.
Level up I leveled up.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up.
Pokémon Mystery Dungeon
Explorers of Sky
Body size: 1
Recruit rate: 0%
IQ group: A
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Normal  Poké Assist: None Field move: None
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Normal  None Past
Electric Assist.png
( Normal )
None Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
This Pokémon does not have a browser entry.
N/A Not
Available
Defense
Speed
N/A Not
Available
Defense
Speed
Normal Mode
Attack ●●●●●
Defense ●●
Speed ●●●
Zen Mode
Attack ●●●●●
Defense ●●●●●
Speed ●●●
Attack Not
Available
Defense
Speed
Attack Not
Available
Defense
Speed
PokéPark Wii: Pikachu's Adventure
None.png PokéPark Pad entry:
This Pokémon has no PokéPark Pad entry.
PokéPark 2: Wonders Beyond
PP2555.png Strong: Oshawott icon.png Weak: Snivy icon.pngTepig icon.png
PokéPark Pad entry:
The serious and the cheerful Darmanitan--the two of them watch the gate to the Colosseum.
PCP555.png HP: ★★★★ Move: Fire Blast
Attack: ★★★★★ Ability 1: Hero
Defense: ★★ Ability 2: Spirit
Speed: ★★★★ Ability 3: Conqueror
Evolves from Darumaka when its Attack is 110 or higher
Range: 3 Perfect Links: Harunaga, Kai, and Nagayasu

Evolution

554Darumaka.png
Unevolved
Darumaka
 Fire 
Rare Candy
Level 35
555Darmanitan.png
First evolution
Darmanitan
 Fire 

Zen Mode
> 50% HP
Darmanitan
Standard Mode
Darmanitan
 Fire 




Zen Mode
< 50% HP
Darmanitan
Zen Mode
Darmanitan
 Fire  Psychic 

Sprites

This Pokémon was unavailable prior to Generation V.
Generation V
Black White Black 2 White 2
Spr 5b 555.png Spr b 5b 555.png Spr 5b 555.png Spr b 5b 555.png
Spr 5b 555Z.png Spr b 5b 555Z.png Spr 5b 555Z.png Spr b 5b 555Z.png
Spr 5b 555 s.png Spr b 5b 555 s.png Spr 5b 555 s.png Spr b 5b 555 s.png
Spr 5b 555Z s.png Spr b 5b 555Z s.png Spr 5b 555Z s.png Spr b 5b 555Z s.png
Front Back Front Back
555MS.png For other sprites and images, please see Gigalith images on the Bulbagarden Archives.

Trivia

Origin

Darmanitan's physical appearance is based on an ape and the Daruma doll. It is also likely based on the adage of the three wise monkeys—"See no evil, hear no evil, speak no evil"—as Darmanitan in their Zen Mode have their eyes become blank, their mouths shut tightly and their ears covered, sitting patiently in contrast to their bold posture in Standard Mode. Its Zen Mode may also be a direct reference to Bodhidharma, achieving enlightenment. The varying presence of pupils between its Standard Mode and Zen Mode reflects the practice of painting in the eyes of a Daruma doll, and their symbolic value in relation to goal fulfillment.

Name origin

Darmanitan is a combination of Dharma (alternate spelling of daruma) , and orangutan.

Hihidaruma is a combination of ヒヒ hihi (baboon) and Daruma and is a pun on 火達磨 hidaruma ("the state of being on fire").

In other languages

Language Title Meaning
Japan Flag.png Japanese ヒヒダルマ Hihidaruma From ヒヒ hihi and Daruma and is a pun on 火達磨 hidaruma
France Flag.png French Darumacho From Daruma and macho
Spain Flag.png Spanish Darmanitan Same as English name
Germany Flag.png German Flampivian From Flamme and Pavian
Italy Flag.png Italian Darmanitan Same as English name
South Korea Flag.png Korean 불비달마 Bulbidarma From bul, 비비 bibi, and Daruma



External links

Darumaka #554: Darumaka
Pokémon
#556: Maractus Maractus


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.