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Heal Bell (move)

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Heal Bell
いやしのすず Heal Bell
The user makes a soothing bell chime to heal the status problems of all the party Pokémon.
Battles
Type  Normal
Category  Status
PP  5 (max. 8)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by BrightPowder
  • Not affected by King's Rock
  • Is a sound-based move
Target
Foe Foe
Self Ally
Affects the user and ally
Availability
Introduced  Generation II
Contests
Category  Beauty
Appeal  2 ♥♥
Jam  0
The appeal works great if performed last.
Super Contests
Category  Beauty
Appeal  0
Increased Voltage is added to the performance score.

Heal Bell (Japanese: いやしのすず Heal Bell) is a non-damaging Normal-type move introduced in Generation II.

Contents

Effect

Generation II

All Pokémon on the side of the user (both party Pokémon and double battle teammates) are cured of sleep, poison, paralysis, freeze, and burn.

Generation III onward

Same as above, except it will not affect any Pokémon with the ability Soundproof.


Learnset

Generation II

By leveling up

#   Pokémon Type Level
241 241 Miltank Normal 53
251 251 Celebi Psychic Grass --
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
113 113 Chansey* Normal Snubbull, Granbull
209 209 Snubbull Normal Smeargle
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

Generation III

By leveling up

#   Pokémon Type Level
241 241 Miltank Normal 53
251 251 Celebi Psychic Grass --
300 300 Skitty Normal 37
358 358 Chimecho Psychic 38
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
113 113 Chansey Normal Skitty
209 209 Snubbull Normal Skitty
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

By purification

#   Pokémon Type Game
131 131 Lapras Water Ice XD
144 144 Articuno Ice Flying XD
149 149 Dragonite Dragon Flying XD
179 179 Mareep Electric XD
261 261 Poochyena Dark XD
334 334 Altaria Dragon Flying XD
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation IV

By leveling up

#   Pokémon Type Level
241 241 Miltank Normal 48
251 251 Celebi Psychic Grass --
300 300 Skitty Normal 36DP
300 300 Skitty Normal 39PtHGSS
358 358 Chimecho Psychic 38
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By breeding

#   Pokémon Type Father
113 113 Chansey Normal Skitty
209 209 Snubbull Normal Skitty
440 440 Happiny Normal Skitty
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution gets STAB from this move.
*Indicates Pokémon that can only learn the move through chain breeding.

By move tutor

In HeartGold and SoulSilver
#   Pokémon Type
035 035 Clefairy Normal
036 036 Clefable Normal
039 039 Jigglypuff Normal
040 040 Wigglytuff Normal
113 113 Chansey Normal
124 124 Jynx Ice Psychic
131 131 Lapras Water Ice
133 133 Eevee Normal
134 134 Vaporeon Water
135 135 Jolteon Electric
136 136 Flareon Fire
151 151 Mew Psychic
170 170 Chinchou Water Electric
171 171 Lanturn Water Electric
174 174 Igglybuff Normal
175 175 Togepi Normal
176 176 Togetic Normal Flying
179 179 Mareep Electric
180 180 Flaaffy Electric
181 181 Ampharos Electric
196 196 Espeon Psychic
197 197 Umbreon Dark
200 200 Misdreavus Ghost
209 209 Snubbull Normal
210 210 Granbull Normal
238 238 Smoochum Ice Psychic
241 241 Miltank Normal
242 242 Blissey Normal
251 251 Celebi Psychic Grass
282 282 Gardevoir Psychic
300 300 Skitty Normal
301 301 Delcatty Normal
325 325 Spoink Psychic
326 326 Grumpig Psychic
333 333 Swablu Normal Flying
334 334 Altaria Dragon Flying
358 358 Chimecho Psychic
427 427 Buneary Normal
428 428 Lopunny Normal
429 429 Mismagius Ghost
433 433 Chingling Psychic
440 440 Happiny Normal
468 468 Togekiss Normal Flying
470 470 Leafeon Grass
471 471 Glaceon Ice
480 480 Uxie Psychic
489 489 Phione Water
490 490 Manaphy Water
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

In the anime


Trivia

  • This is so far the only move with positive effects to be blocked by Soundproof.

In other languages

  • Spanish: Campana Cura
  • German: Vitalglocke
  • Italian: Rintoccasana
Variations on the move Heal Bell
Status Heal Bell | Aromatherapy


This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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