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Fly (move)

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This article is about the move Fly. For the field move, see Field Move.

Fly
そらをとぶ Fly
The user soars, then strikes on the second turn. It can also be used for flying to any familiar town.
Battles
Type  Flying
Category  Physical
PP  15 (max. 24)
Power  90
Accuracy  95%
Priority  {{{priority}}}
Target
Foe Foe
Self Ally
May affect anyone but the user
Availability
Introduced  Generation I
Contests
Category  Smart
Appeal  1
Jam  0
Can avoid being startled by others.
Super Contests
Category  Smart
Appeal  1
Earn +3 if no other Pokémon has chosen the same Judge.

Fly (Japanese: そらをとぶ Fly) is a damage-dealing Flying-type move introduced in Generation I. It is HM02 in all generations.

Contents

Effect

In battle

Generation I

Demonstration of Fly in battle

On the turn that Fly is selected, the user will fly up high, where the only attacks it cannot avoid are Bide, Swift, and Transform. On the following turn, Fly will inflict damage, PP will be deducted from it, and it will count as the last move used. Once Fly is selected, the user will be unable to switch out unless Fly is disrupted or fully executed.

If Fly is not fully executed, PP will not be deducted from it, and it will not count as the last move used. If the opponent uses Mirror Move during the turn that the user flies up high, Mirror Move will copy the move that the user executed immediately before using Fly (or fail if it can't).

Full paralysis and self-inflicted damage due to confusion will disrupt Fly. Additionally, if the user is fully paralyzed during the mostly-invulnerable turn of Fly, the mostly-invulnerable part will not be reset until the user switches out or fully executes Fly.

In Pokémon Stadium, Fly will allow the user to avoid damage reversed by Bide. Full paralysis will reset the mostly-invulnerable part of Fly. Mirror Move will copy Fly on either of the turns it takes to execute.

Generation II

Same as Generation I, however, the user cannot avoid Gust, Thunder, Twister, or Whirlwind whilst flying up high, and will receive double damage from Gust and Twister.

The user may also be hit in the air if it was previously targeted by Lock-On or Mind Reader, and then struck the following turn. Swift, Bide and Transform no longer hit on their own during the semi-invulnerable turn of Fly.

Generation III

Same as Generation II, however, the user is now unable to avoid Sky Uppercut whilst flying up high.

Generation IV

Same as Generation III, however, the base Power has increased to 90, instead of 70.

Outside of battle

Players can fly to select spots they've been to, usually outside the entrance to a town's Pokémon Center. The only exceptions are the character's home town, where they land outside their house, the Regional Pokémon League, where they land at the entrance to the main building. A another notable exemption is the lake of Rage, where the player simply lands near the lake, the only place not to have the player land in front of a building.

Super Smash Bros. Brawl

Charizard uses Fly as his Up Special move. It rotates in the air while gaining height, damaging nearby enemies. It acts as a recovery move for returning to the stage.


Learnset

Generation I

By HM02

#   Pokémon Type
006 006 CharizardY Fire Flying
016 016 Pidgey Normal Flying
017 017 Pidgeotto Normal Flying
018 018 Pidgeot Normal Flying
021 021 Spearow Normal Flying
022 022 Fearow Normal Flying
083 083 Farfetch'd Normal Flying
084 084 Doduo Normal Flying
085 085 Dodrio Normal Flying
142 142 Aerodactyl Rock Flying
144 144 Articuno Ice Flying
145 145 Zapdos Electric Flying
146 146 Moltres Fire Flying
151 151 Mew Psychic
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation II

By HM02

#   Pokémon Type
006 006 Charizard Fire Flying
016 016 Pidgey Normal Flying
017 017 Pidgeotto Normal Flying
018 018 Pidgeot Normal Flying
021 021 Spearow Normal Flying
022 022 Fearow Normal Flying
083 083 Farfetch'd Normal Flying
084 084 Doduo Normal Flying
085 085 Dodrio Normal Flying
142 142 Aerodactyl Rock Flying
144 144 Articuno Ice Flying
145 145 Zapdos Electric Flying
146 146 Moltres Fire Flying
149 149 Dragonite Dragon Flying
151 151 Mew Psychic
163 163 Hoothoot Normal Flying
164 164 Noctowl Normal Flying
169 169 Crobat Poison Flying
176 176 Togetic Normal Flying
178 178 Xatu Psychic Flying
198 198 Murkrow Dark Flying
227 227 Skarmory Steel Flying
249 249 Lugia Psychic Flying
250 250 Ho-Oh Fire Flying
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation III

By leveling up

#   Pokémon Type Level
373 373 Salamence Dragon Flying 50
384 384 Rayquaza Dragon Flying 45
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By HM02

#   Pokémon Type
006 006 Charizard Fire Flying
016 016 Pidgey Normal Flying
017 017 Pidgeotto Normal Flying
018 018 Pidgeot Normal Flying
021 021 Spearow Normal Flying
022 022 Fearow Normal Flying
083 083 Farfetch'd Normal Flying
084 084 Doduo Normal Flying
085 085 Dodrio Normal Flying
142 142 Aerodactyl Rock Flying
144 144 Articuno Ice Flying
145 145 Zapdos Electric Flying
146 146 Moltres Fire Flying
149 149 Dragonite Dragon Flying
151 151 Mew Psychic
163 163 Hoothoot Normal Flying
164 164 Noctowl Normal Flying
169 169 Crobat Poison Flying
176 176 Togetic Normal Flying
178 178 Xatu Psychic Flying
198 198 Murkrow Dark Flying
227 227 Skarmory Steel Flying
249 249 Lugia Psychic Flying
250 250 Ho-Oh Fire Flying
276 276 Taillow Normal Flying
277 277 Swellow Normal Flying
278 278 Wingull Water Flying
279 279 Pelipper Water Flying
329 329 Vibrava Ground Dragon
330 330 Flygon Ground Dragon
333 333 Swablu Normal Flying
334 334 Altaria Dragon Flying
357 357 Tropius Grass Flying
373 373 Salamence Dragon Flying
380 380 Latias Dragon Psychic
381 381 Latios Dragon Psychic
384 384 Rayquaza Dragon Flying
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Generation IV

By leveling up

#   Pokémon Type Level
373 373 Salamence Dragon Flying 50
384 384 Rayquaza Dragon Flying 45DPPt
384 384 Rayquaza Dragon Flying 65HGSS
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

By HM02

#   Pokémon Type
006 006 Charizard Fire Flying
016 016 Pidgey Normal Flying
017 017 Pidgeotto Normal Flying
018 018 Pidgeot Normal Flying
021 021 Spearow Normal Flying
022 022 Fearow Normal Flying
041 041 Zubat Poison Flying
042 042 Golbat Poison Flying
083 083 Farfetch'd Normal Flying
084 084 Doduo Normal Flying
085 085 Dodrio Normal Flying
142 142 Aerodactyl Rock Flying
144 144 Articuno Ice Flying
145 145 Zapdos Electric Flying
146 146 Moltres Fire Flying
149 149 Dragonite Dragon Flying
151 151 Mew Psychic
163 163 Hoothoot Normal Flying
164 164 Noctowl Normal Flying
169 169 Crobat Poison Flying
176 176 Togetic Normal Flying
178 178 Xatu Psychic Flying
198 198 Murkrow Dark Flying
227 227 Skarmory Steel Flying
249 249 Lugia Psychic Flying
250 250 Ho-Oh Fire Flying
276 276 Taillow Normal Flying
277 277 Swellow Normal Flying
278 278 Wingull Water Flying
279 279 Pelipper Water Flying
329 329 Vibrava Ground Dragon
330 330 Flygon Ground Dragon
333 333 Swablu Normal Flying
334 334 Altaria Dragon Flying
357 357 Tropius Grass Flying
373 373 Salamence Dragon Flying
380 380 Latias Dragon Psychic
381 381 Latios Dragon Psychic
384 384 Rayquaza Dragon Flying
396 396 Starly Normal Flying
397 397 Staravia Normal Flying
398 398 Staraptor Normal Flying
426 426 Drifblim Ghost Flying
430 430 Honchkrow Dark Flying
441 441 Chatot Normal Flying
468 468 Togekiss Normal Flying
487 487 Giratina
Altered Forme
Ghost Dragon
487 487O Giratina
Origin Forme
Ghost Dragon
493 493 Arceus Ice
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

Special move

#   Pokémon Type Obtained in
025 025 Pikachu Electric Poké Walker
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

In the anime


Trivia

  • In Pokémon Colosseum, Charizard dives on the ground on the second turn of Fly.
  • As of Generation III, Fly is one of two HM moves that can be learned by level-up; the other is Waterfall.
  • Many Pokémon which are noted for their ability to fly (as well as carry a passenger) over long distances are unable to learn this move, such as Garchomp. Likewise, many Flying-types cannot learn this apparently due to their size (Drifloon) while their evolutions can, while others can learn it despite their size (Pidgey at 1'0").
  • Doduo and Dodrio are both able to learn Fly, despite not having any wings. This is because the Japanese name for the move can also be translated as "sky jump", and both are known for their prowess at jumping.
  • Until Generation III, the only Pokémon able to learn Fly (with the exception of Mew, who can learn any TM and HM move) were Flying-types. Since Generation III, the only non Flying-types able to learn Fly have been Dragon-types.

In other languages

  • French: Vol
  • German: Fliegen
  • Italian: Volo
  • Spanish: Vuelo
  • Korean: 공중날기 Gongjungnalgi
  • Dutch: Vlieg
Generation I TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
Generation I HMs
01 | 02 | 03 | 04 | 05
Generation II TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
Generation II HMs
01 | 02 | 03 | 04 | 05 | 06 | 07
Generation III TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
Generation III HMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08
Generation IV TMs
01 | 02 | 03 | 04 | 05 | 06 | 07 | 08 | 09 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 | 19 | 20 | 21 | 22 | 23 | 24 | 25
26 | 27 | 28 | 29 | 30 | 31 | 32 | 33 | 34 | 35 | 36 | 37 | 38 | 39 | 40 | 41 | 42 | 43 | 44 | 45 | 46 | 47 | 48 | 49 | 50
51 | 52 | 53 | 54 | 55 | 56 | 57 | 58 | 59 | 60 | 61 | 62 | 63 | 64 | 65 | 66 | 67 | 68 | 69 | 70 | 71 | 72 | 73 | 74 | 75
76 | 77 | 78 | 79 | 80 | 81 | 82 | 83 | 84 | 85 | 86 | 87 | 88 | 89 | 90 | 91 | 92
Generation IV HMs
01 | 02 | 03 | 04 | 05 (DPPt | HGSS) | 06 | 07 | 08


This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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