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Drifblim (Pokémon)

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Drifloon #425: Drifloon
Pokémon
#427: Buneary Buneary
This article is about the species. For a specific instance of this species, see Drifblim (disambiguation).
Drifblim
フワライド Fuwaride
#426
426Drifblim.png
Art by Ken Sugimori from Diamond and Pearl
Types
 Ghost  Flying 
Species
Blimp Pokémon
Abilities
Aftermath or Unburden Flare Boost
Hidden Ability
Exp. at Lv. 100
1,640,000
Regional Pokédex numbers
Sinnoh
#066
Regional Browser numbers
Almia
R-143
Oblivia
R-233
Oblivia (past)
N-220
Height
3'11"
Imperial
1.2m
Metric
Weight
33.1lbs
Imperial
15.0kg
Metric
Dex color
Purple
Footprint
 F426.png 
Body style
Body04.png
Catch rate
60
7.8%
Gender ratio
50% male, 50% female
Breeding
Amorphous group 31 cycles
(7905 minimum steps)
EV yield
HP
2
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Base Exp.: 204 Battle Exp.: 2041*

Drifblim (Japanese: フワライド Fuwaride) is a dual-type Ghost/Flying Pokémon.

It evolves from Drifloon starting at level 28.

Contents

Biology

Physiology

Drifblim seems to be a living hot air balloon, primarily purple in coloration. Its once black eyes are now red and set far apart. The lower hemisphere of Drifblim’s body is lighter than the upper, while its bottom portion is red and looks torn. It has four yellow-tipped limbs which may be twitched to act as rudders, and grooves running down the body. The white puff on the top of its head, with the pointed portion of it directed forward, seems small compared to its whole body. Like Drifloon, it has a yellow "X" on its face and (as seen in Pokémon Adventures and Pokémon Battle Revolution) a little mouth on it.

Gender differences

None.

Special abilities

Unlike Drifloon, Drifblim can be used for transportation, having the strength to lift people. Unfortunately, like a real hot-air balloon, it goes with the winds, and as such, one cannot control its trajectory. However, it can control the altitude of its drift by generating and releasing gas within its body.

Behavior

Drifblim is drowsy in daytime, but is carried aloft by the winds in the evening in big groups. When noticed, they suddenly vanish.

Habitat

Diet

Main article: Pokémon food

In the anime

Drifblim in the anime

It first appeared in in the movie The Rise of Darkrai, where it floated around Alamos Town, scouting for Tonio.

Drifblim's debut appearance in the anime was in Playing The Leveling Field! under the ownership of Fantina. It evolved from Drifloon in the episode during its battle with Ash's Pikachu. It appeared again in A Shield with a Twist! where it defeated Ash's Pikachu and Buizel, but lost to Chimchar.

Pokédex entries

Episode Pokémon Source Entry
DP093 Drifblim Dawn's Pokédex Drifblim, the Blimp Pokémon and the evolved form of Drifloon. Because it travels on wind currents, Drifblim's movements are unusual and unpredictable.
This concludes the entries from the Diamond & Pearl series.

In the manga

When Diamond, Pearl and Platinum were in Hearthome City, Fantina used her Drifblim to throw off some women who were obstructing the trio for being rookies in contests who didn't deserve to compete, an attitude that carried over even after Platinum won the contest, to which Fantina responded by dropping them in a trash chute. A few more volumes down the line, Fantina's Drifblim appeared again in Celestic Town, where it saved Diamond and Pearl from a deadly fall, and carried them over to Hearthome City, where she would use it in a gym match against Platinum. Its Ominous Wind seemed to give it the upper hand at first against Platinum's Empoleon, but the girl then revealed that she took advantage of this gust of wind to send off her Blizzard, fainting it.

After Platinum managed to defeat Fantina with Lax, she then lent her Drifblim to Platinum for her to go to Canalave City and rescue her father.

In the TCG

Main article: Drifblim (TCG)

Game data

Pokédex entries

This Pokémon was unavailable prior to Generation IV.
Generation I
Red
Blue
{{{redbluedex}}}
Yellow
{{{yellowdex}}}
Stadium
{{{stadiumdex}}}
Generation II
Gold
{{{golddex}}}
Silver
{{{silverdex}}}
Crystal
{{{crystaldex}}}
Generation III
Ruby
Sapphire
Emerald
{{{rsedex}}}
Ruby
Sapphire
{{{rsdex}}}
Ruby
{{{rubydex}}}
Sapphire
{{{sapphiredex}}}
Emerald
{{{emeralddex}}}
FireRed
LeafGreen
{{{frlgdex}}}
FireRed
{{{firereddex}}}
LeafGreen
{{{leafgreendex}}}
Generation IV
Diamond
Pearl
{{{dpdex}}}
Diamond
Pearl
Platinum
{{{dpptdex}}}
Diamond
It's drowsy in daytime, but flies off in the evening in big groups. No one knows where they go.
Pearl
It carries people and Pokémon when it flies. But since it only drifts, it can end up anywhere.
Platinum
At dusk, swarms of them are carried aloft on winds. When noticed, they suddenly vanish.
HeartGold
SoulSilver
It can generate and release gas within its body. That's how it can control the altitude of its drift.
HeartGold
{{{heartgolddex}}}
SoulSilver
{{{soulsilverdex}}}
Generation V
Black
White
At dusk, swarms of them are carried aloft on winds. When noticed, they suddenly vanish.
Black
{{{blackdex}}}
White
{{{whitedex}}}
 ???
No Pokédex data is available.


Game locations

This Pokémon was unavailable prior to Generation IV.
Generation I
Red Blue
None Trade
Blue (Japan)
None Trade
Yellow
None Trade
Generation II
Gold Silver
None Trade
Crystal
None Trade
Generation III
Ruby Sapphire
None Trade
Emerald
None Trade
FireRed LeafGreen
None Trade
Colosseum
None Trade
XD
None Trade
Generation IV
Diamond Pearl
None Evolve Drifloon
Platinum
None Evolve Drifloon
HeartGold SoulSilver
None Trade
Generation V
Black White
Rare Routes 13, 14, Giant Chasm

In side games

Game Location
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Mt. Mistral (1F-19F)
Pokémon Ranger:
Shadows of Almia
Volcano Cave
Chroma Ruins
Hippowdon Temple
Pokémon Ranger:
Guardian Signs
Sky
Light Temple
Pokémon Rumble Windy Prairie‎
Pokémon Rumble Blast Hauntyard: Everspring Valley, World Axle - B1F, All*
PokéPark Wii: Pikachu's Adventure Meeting Place, Meadow Zone
Beach Zone, Iceberg Zone
Cavern Zone, Lava Zone
Haunted Zone, Granite Zone
Flower Zone *

Stats

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 150
210 - 257 410 - 504
Attack: 80
76 - 145 148 - 284
Defense: 44
44 - 105 83 - 205
Sp.Atk: 90
85 - 156 166 - 306
Sp.Def: 54
53 - 116 101 - 227
Speed: 80
76 - 145 148 - 284
Total: 498   Other Pokémon with this total  
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature.


Pokéathlon stats

Speed
3/4 ★★★
Power
3/3 ★★★
Skill
2/2 ★★
Stamina
4/5 ★★★★
Jump
5/5 ★★★★★
Total
17/19 ★★★

Type effectiveness

Under normal battle conditions in Generation V, this Pokémon is:
Weak to
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Resistant against
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Unaffected by
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Damaged normally by
Normal
Fighting
Flying
Poison ½×
Ground
Rock
Bug ¼×
Ghost
Steel
Fire
Water
Grass ½×
Electric
Psychic
Ice
Dragon
Dark
None
Notes:
.

Learnset

By leveling up

Generation V
Other generations:
IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
Start Constrict Normal Physical 10 100% 35
Start Minimize Normal Status —% 20
Start Astonish Ghost Physical 30 100% 15
Start Gust Flying Special 40 100% 35
6 Astonish Ghost Physical 30 100% 15
11 Gust Flying Special 40 100% 35
14 Focus Energy Normal Status —% 30
17 Payback Dark Physical 50 100% 10
22 Hex Ghost Special 50 100% 10
27 Stockpile Normal Status —% 20
32 Swallow Normal Status —% 10
32 Spit Up Normal Special 100% 10
37 Ominous Wind Ghost Special 60 100% 5
44 Baton Pass Normal Status —% 40
51 Shadow Ball Ghost Special 80 100% 15
56 Explosion Normal Physical 250 100% 5
  • A level of "Start" indicates a move that will be known by a Drifblim obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Drifblim
  • Italic indicates a move that gets STAB only when used by an evolution of Drifblim
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status —% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5
Bag TM Psychic Sprite.png TM19 Telekinesis Psychic Status —% 15
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 95 100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120 70% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 90 100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 80 100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 40 100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 60 100% 15
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 50 90% 10
Bag TM Fire Sprite.png TM61 Will-O-Wisp Fire Status 75% 15
Bag TM Flying Sprite.png TM62 Acrobatics Flying Physical 55 100% 15
Bag TM Dark Sprite.png TM63 Embargo Dark Status 100% 15
Bag TM Normal Sprite.png TM64 Explosion Normal Physical 250 100% 5
Bag TM Dark Sprite.png TM66 Payback Dark Physical 50 100% 10
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150 90% 5
Bag TM Normal Sprite.png TM70 Flash Normal Status 100% 20
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 100% 20
Bag TM Steel Sprite.png TM74 Gyro Ball Steel Physical 100% 5
Bag TM Normal Sprite.png TM77 Psych Up Normal Status —% 10
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100 100% 15
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10
Bag HM Normal Sprite.png HM01 Cut Normal Physical 50 95% 30
Bag HM Flying Sprite.png HM02 Fly Flying Physical 90 95% 15
  • Bold indicates a move that gets STAB when used by Drifblim
  • Italic indicates a move that gets STAB only when used by an evolution of Drifblim
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
SlugmaMagcargoSwalotShellosShellosGastrodon
Gastrodon
Body Slam Normal Physical 85 100% 15
KoffingWeezing Clear Smog Poison Special 50 —% 15
DrifloonDrifblim Defog Flying Status —% 15
GastlyHaunterGengarKoffingWeezingWobbuffet
YamaskCofagrigus
Destiny Bond Ghost Status —% 5
GrimerMukDuskullDusclopsDusknoirYamask
Cofagrigus
Disable Normal Status 100% 20
KoffingWeezingYamaskCofagrigus Haze Ice Status —% 30
GastlyHaunterGengarRaltsKirliaGardevoir
GalladeDusknoir
Hypnosis Psychic Status 60% 20
GrimerMukKoffingWeezingSpiritombLitwick
LampentChandelure
Memento Dark Status 100% 10
Castform Weather Ball Normal Special 50 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Drifblim in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Drifblim in that game.
  • Bold indicates a move that gets STAB when used by Drifblim
  • Italic indicates a move that gets STAB only when used by an evolution of Drifblim
  • Click on the generation numbers at the top to see egg moves from other generations

By tutoring

Generation V
Other generations:
IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
This Pokémon learns no moves by tutoring.
  • A black abbreviation in a colored box indicates that Drifblim can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Drifblim cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Drifblim
  • Italic indicates a move that gets STAB only when used by an evolution of Drifblim
  • Click on the generation numbers at the top to see move tutor moves from other generations

By a prior evolution

Generation V
Other generations:
IV
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
425 Skill Swap Psychic Status —% 10
  • Bold indicates a move that gets STAB when used by Drifblim
  • Italic indicates a move that gets STAB only when used by an evolution of Drifblim
  • Click on the generation numbers at the top to see moves from other generations

Side game data

Pokémon Pinball
 N/A 
Not available
Pokémon Pinball RS
 N/A 
Not available
Pokémon Trozei!
 N/A 
Not available
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1
Recruit rate: 0%
Friend Area: Beau Plains
Phrases
51%-100% HP My HP is between 51% and 100%.
26%-50% HP My HP is between 26% and 50%.
1%-25% HP My HP is between 1% and 25%.
Level up I leveled up.
Partner phrases
51%-100% HP <name>, my HP is between 51% and 100%.
26%-50% HP <name>, my HP is between 26% and 50%.
1%-25% HP <name>, my HP is between 1% and 25%.
Level up I leveled up.
Pokémon Mystery Dungeon
Explorers of Time, Explorers of Darkness
,
and Explorers of Sky
MDP426.png Body size: 1
Recruit rate: 2.5%
IQ group: G
Pokémon Ranger
Group:  Normal  Poké Assist: None Field move: None
Loops: 0 Min. exp.: 0 Max. exp.: 0
Browser entry  
This Pokémon does not have a browser entry.
Pokémon Ranger: Shadows of Almia
Group:  Ghost  Poké Assist: Ghost PA.png
( Ghost )
Field move: Elevate - field move.png
(Elevate ×-)
Browser entry  
It launches eerie orbs to attack.
Pokémon Ranger: Guardian Signs
Group: Poké Assist: Field move:
 Ghost  Ghost Assist.png
( Ghost )
Past
Electric Assist.png
( Normal )
Psy Power 1 field move.png
(Psy Power ×1)
Past
Electrify 1 field move.png
(Electrify ×1)
Browser entry  
To attack, it spits out orbs imbued with loathsome emotions that make Pokémon Tired.
PokéPark Wii: Pikachu's Adventure
PPW426.png PokéPark Pad entry:
Drifblim can carry you to many Zones. Drifloon are taken care of in the Haunted Zone and the Granite Zone.

Evolution

Drifloon
Unevolved
Drifloon
 Ghost  Flying 
Rare Candy
Level 28


Drifblim
First evolution
Drifblim
 Ghost  Flying 


Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
This Pokémon did not appear during Generation III.
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Spr 4d 426.png Spr 4p 426.png Spr 4p 426.png Spr b 4d 426.png
Spr 4d 426 s.png Spr 4p 426 s.png Spr 4p 426 s.png Spr b 4d 426 s.png
V Black White Back
Spr 5b 426.png Spr b 5b 426.png
Spr 5b 426 s.png Spr b 5b 426 s.png
Drifblim For other sprites and images, please see Drifblim images on Bulbagarden Archives.

Trivia

  • Drifblim has the highest HP stat of all Flying-types and is tied with Giratina for the highest HP for all Ghost-type Pokémon.
  • Drifblim along with its pre-evolution Drifloon are the only Ghost-types that are immune to Ground-type attacks that do not have Levitate as their ability (due to their secondary type).
  • Disregarding abilities, Drifblim and Drifloon are the Pokémon with the most immunities, with three; they are tied with Sableye, Spiritomb, Golett and Golurk.
  • Drifblim and Drifloon are the only Pokémon not introduced in Hoenn to be found in the Fluctuating Experience Group.
  • Drifblim, along with its pre-evolution Drifloon, has a unique type combination.

Origin

Drifblim is based on a hot air balloon.

Name origin

Its name is derived from drift and blimp. Drifblim's Japanese name may be derived from 付和雷同 fuwaraidō, the Japanese word meaning to follow others blindly. It could also be a combination of fuga (Latin for flight) and ride. It also may be derived from ふわふわ fuwa fuwa, meaning soft, fluffy, and light, or an onomatopoeia for floating, 風船 fūsen, balloon, and ride.

In other languages

Language Name Name Origin
German Drifzepeli From drift and zeppelin.
French Grodrive From gros and dérive.
Korean 둥실라이드 Dungsilride Combination of 둥실 doongsil and the word ride in English.
Chinese (Taiwan) 附和氣球 Fù Hè Qì Qiú 附和 may come from the Japanese 付和雷同 fuwaraidō. 氣球 means balloon.


Related articles

Drifloon #425: Drifloon
Pokémon
#427: Buneary Buneary


Project Pokédex logo.png This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.
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