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Deoxys (Pokémon)/Generation IV learnset

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← Deoxys 386A

By leveling up

Generation IV
Other generations:
III - V
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Leer Normal Status 0000 100}}100% 30 Cool 2 ♥♥
00Start Wrap Normal Physical 01515 085}}85% 20 Tough 0  
099 Night Shade Ghost Special 0000 100}}100% 15 Smart 3 ♥♥♥
1717 Teleport Psychic Status 0000 —}}—% 20 Cool 2 ♥♥
2525 Knock Off Dark Physical 02020 100}}100% 20 Smart 3 ♥♥♥
3333 Pursuit Dark Physical 04040 100}}100% 20 Smart 1
4141 Psychic Psychic Special 09090 100}}100% 10 Smart 2 ♥♥
4949 Snatch Dark Status 0000 —}}—% 10 Smart 0  
5757 Psycho Shift Psychic Status 0000 090}}90% 10 Cool 0  
6565 Zen Headbutt Psychic Physical 08080 090}}90% 10 Smart 2 ♥♥
7373 Cosmic Power Psychic Status 0000 —}}—% 20 Cool 0  
8181 Recover Normal Status 0000 —}}—% 10 Smart 0  
8989 Psycho Boost Psychic Special 140140 090}}90% 5 Smart 2 ♥♥
9797 Hyper Beam Normal Special 150150 090}}90% 5 Cool 2 ♥♥
  • A level of "Start" indicates a move that will be known by a Deoxys obtained at level 1 in Generation IV
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys
  • Click on the generation numbers at the top to see level-up moves from other generations
Attack Forme
Generation IV
Other generations:
III - V
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Leer Normal Status 0000 100}}100% 30 Cool 2 ♥♥
00Start Wrap Normal Physical 01515 085}}85% 20 Tough 0  
099 Night Shade Ghost Special 0000 100}}100% 15 Smart 3 ♥♥♥
1717 Teleport Psychic Status 0000 —}}—% 20 Cool 2 ♥♥
2525 Taunt Dark Status 0000 100}}100% 20 Smart 0  
3333 Pursuit Dark Physical 04040 100}}100% 20 Smart 1
4141 Psychic Psychic Special 09090 100}}100% 10 Smart 2 ♥♥
4949 Superpower Fighting Physical 120120 100}}100% 5 Tough 2 ♥♥
5757 Psycho Shift Psychic Status 0000 090}}90% 10 Cool 0  
6565 Zen Headbutt Psychic Physical 08080 090}}90% 10 Smart 2 ♥♥
7373 Cosmic Power Psychic Status 0000 —}}—% 20 Cool 0  
8181 Zap Cannon Electric Special 120120 050}}50% 5 Cool 2 ♥♥
8989 Psycho Boost Psychic Special 140140 090}}90% 5 Smart 2 ♥♥
9797 Hyper Beam Normal Special 150150 090}}90% 5 Cool 2 ♥♥
  • A level of "Start" indicates a move that will be known by a Deoxys obtained at level 1 in Generation IV
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys
  • Click on the generation numbers at the top to see level-up moves from other generations
Generation IV
Other generations:
III - V
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Leer Normal Status 0000 100}}100% 30 Cool 2 ♥♥
00Start Wrap Normal Physical 01515 085}}85% 20 Tough 0  
099 Night Shade Ghost Special 0000 100}}100% 15 Smart 3 ♥♥♥
1717 Teleport Psychic Status 0000 —}}—% 20 Cool 2 ♥♥
2525 Knock Off Dark Physical 02020 100}}100% 20 Smart 3 ♥♥♥
3333 Spikes Ground Status 0000 —}}—% 20 Smart 2 ♥♥
4141 Psychic Psychic Special 09090 100}}100% 10 Smart 2 ♥♥
4949 Snatch Dark Status 0000 —}}—% 10 Smart 0  
5757 Psycho Shift Psychic Status 0000 090}}90% 10 Cool 0  
6565 Zen Headbutt Psychic Physical 08080 090}}90% 10 Smart 2 ♥♥
7373 Iron Defense Steel Status 0000 —}}—% 15 Tough 2 ♥♥
7373 Amnesia Psychic Status 0000 —}}—% 20 Cute 0  
8181 Recover Normal Status 0000 —}}—% 10 Smart 0  
8989 Psycho Boost Psychic Special 140140 090}}90% 5 Smart 2 ♥♥
9797 Counter Fighting Physical 0000 100}}100% 20 Tough 2 ♥♥
9797 Mirror Coat Psychic Special 0000 100}}100% 20 Beauty 2 ♥♥
  • A level of "Start" indicates a move that will be known by a Deoxys obtained at level 1 in Generation IV
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys
  • Click on the generation numbers at the top to see level-up moves from other generations
Generation IV
Other generations:
III - V
 Level   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
00Start Leer Normal Status 0000 100}}100% 30 Cool 2 ♥♥
00Start Wrap Normal Physical 01515 085}}85% 20 Tough 0  
099 Night Shade Ghost Special 0000 100}}100% 15 Smart 3 ♥♥♥
1717 Double Team Normal Status 0000 —}}—% 15 Cool 2 ♥♥
2525 Knock Off Dark Physical 02020 100}}100% 20 Smart 3 ♥♥♥
3333 Pursuit Dark Physical 04040 100}}100% 20 Smart 1
4141 Psychic Psychic Special 09090 100}}100% 10 Smart 2 ♥♥
4949 Swift Normal Special 06060 —}}—% 20 Cool 2 ♥♥
5757 Psycho Shift Psychic Status 0000 090}}90% 10 Cool 0  
6565 Zen Headbutt Psychic Physical 08080 090}}90% 10 Smart 2 ♥♥
7373 Agility Psychic Status 0000 —}}—% 30 Cool 2 ♥♥
8181 Recover Normal Status 0000 —}}—% 10 Smart 0  
8989 Psycho Boost Psychic Special 140140 090}}90% 5 Smart 2 ♥♥
9797 ExtremeSpeed Normal Physical 08080 100}}100% 5 Cool 2 ♥♥
  • A level of "Start" indicates a move that will be known by a Deoxys obtained at level 1 in Generation IV
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation IV
Other generations:
III - V
 TM   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Bag TM Fighting Sprite.png TM01 Focus Punch Fighting Physical 150 100% 20 Tough 1
Bag TM Water Sprite.png TM03 Water Pulse Water Special 60 100% 20 Beauty 2 ♥♥
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status —% 20 Smart 0  
Bag TM Poison Sprite.png TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 100% 15 Smart 1
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status —% 5 Beauty 2 ♥♥
Bag TM Dark Sprite.png TM12 Taunt Dark Status 100% 20 Smart 0  
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 95 100% 10 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM15 Hyper Beam Normal Special 150 90% 5 Cool 2 ♥♥
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status —% 30 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM17 Protect Normal Status —% 10 Cute 0  
Bag TM Water Sprite.png TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
Bag TM Normal Sprite.png TM20 Safeguard Normal Status —% 25 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Grass Sprite.png TM22 SolarBeam Grass Special 120 100% 10 Cool 1
Bag TM Electric Sprite.png TM24 Thunderbolt Electric Special 95 100% 15 Cool 2 ♥♥
Bag TM Electric Sprite.png TM25 Thunder Electric Special 120 70% 10 Cool 2 ♥♥
Bag TM Normal Sprite.png TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 90 100% 10 Smart 2 ♥♥
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 80 100% 15 Smart 2 ♥♥
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 75 100% 15 Cool 3 ♥♥♥
Bag TM Normal Sprite.png TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status —% 20 Smart 2 ♥♥
Bag TM Electric Sprite.png TM34 Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 50 80% 10 Smart 2 ♥♥
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 60 —% 20 Cool 2 ♥♥
Bag TM Dark Sprite.png TM41 Torment Dark Status 100% 15 Tough 0  
Bag TM Normal Sprite.png TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
Bag TM Normal Sprite.png TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM44 Rest Psychic Status —% 10 Cute 0  
Bag TM Psychic Sprite.png TM48 Skill Swap Psychic Status —% 10 Smart 0  
Bag TM Dark Sprite.png TM49 Snatch Dark Status —% 10 Smart 0  
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120 70% 5 Cool 2 ♥♥
Bag TM Grass Sprite.png TM53 Energy Ball Grass Special 80 100% 10 Beauty 2 ♥♥
Bag TM Dark Sprite.png TM56 Fling Dark Physical 100% 10 Tough 1
Bag TM Electric Sprite.png TM57 Charge Beam Electric Special 50 90% 10 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM58 Endure Normal Status —% 10 Tough 2 ♥♥
Bag TM Fighting Sprite.png TM60 Drain Punch Fighting Physical 60 100% 5 Beauty 1
Bag TM Normal Sprite.png TM67 Recycle Normal Status —% 10 Smart 0  
Bag TM Normal Sprite.png TM68 Giga Impact Normal Physical 150 90% 5 Beauty 2 ♥♥
Bag TM Normal Sprite.png TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
Bag TM Ice Sprite.png TM72 Avalanche Ice Physical 60 100% 10 Cool 2 ♥♥
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 100% 20 Cool 2 ♥♥
Bag TM Rock Sprite.png TM76 Stealth Rock Rock Status —% 20 Cool 2 ♥♥
Bag TM Normal Sprite.png TM77 Psych Up Normal Status —% 10 Smart 0  
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 75 90% 10 Tough 3 ♥♥♥
Bag TM Normal Sprite.png TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
Bag TM Normal Sprite.png TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 80 100% 20 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM85 Dream Eater Psychic Special 100 100% 15 Smart 1
Bag TM Grass Sprite.png TM86 Grass Knot Grass Special 100% 20 Smart 2 ♥♥
Bag TM Normal Sprite.png TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
Bag TM Normal Sprite.png TM90 Substitute Normal Status —% 10 Smart 1
Bag TM Steel Sprite.png TM91 Flash Cannon Steel Special 80 100% 10 Smart 2 ♥♥
Bag TM Psychic Sprite.png TM92 Trick Room Psychic Status —% 5 Cute 2 ♥♥
Bag HM Normal Sprite.png HM01 Cut Normal Physical 50 95% 30 Cool 3 ♥♥♥
Bag HM Normal Sprite.png HM04 Strength Normal Physical 80 100% 15 Tough 3 ♥♥♥
Bag HM Fighting Sprite.png HM06 Rock Smash Fighting Physical 40 100% 15 Tough 2 ♥♥
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation IV
Other generations:
III - V
 Father   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
This Pokémon learns no moves by breeding.
  • Moves marked with an asterisk (*) must be chain bred onto Deoxys in Generation IV
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Deoxys in that game.
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation IV
Other generations:
III - V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Fire Punch Fire Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Gravity Psychic Status —% 5 Beauty 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Ice Punch Ice Physical 75 100% 15 Beauty 2 ♥♥
D P Pt HG SS Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
D P Pt HG SS Knock Off Dark Physical 20 100% 20 Smart 3 ♥♥♥
D P Pt HG SS Low Kick Fighting Physical 100% 20 Tough 3 ♥♥♥
D P Pt HG SS Magic Coat Psychic Status —% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Role Play Psychic Status —% 10 Cute 1
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 0  
D P Pt HG SS Snore Normal Special 40 100% 15 Cool 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
D P Pt HG SS ThunderPunch Electric Physical 75 100% 15 Cool 2 ♥♥
D P Pt HG SS Trick Psychic Status 100% 10 Smart 0  
D P Pt HG SS Zen Headbutt Psychic Physical 80 90% 15 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Deoxys can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Deoxys cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
Attack Forme
Generation IV
Other generations:
III - V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Gravity Psychic Status —% 5 Beauty 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Low Kick Fighting Physical 100% 20 Tough 3 ♥♥♥
D P Pt HG SS Magic Coat Psychic Status —% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Role Play Psychic Status —% 10 Cute 1
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 0  
D P Pt HG SS Snore Normal Special 40 100% 15 Cool 3 ♥♥♥
D P Pt HG SS Superpower Fighting Physical 120 100% 5 Tough 2 ♥♥
D P Pt HG SS Trick Psychic Status 100% 10 Smart 0  
D P Pt HG SS Zen Headbutt Psychic Physical 80 90% 15 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Deoxys can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Deoxys cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
Generation IV
Other generations:
III - V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Gravity Psychic Status —% 5 Beauty 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Iron Defense Steel Status —% 15 Tough 2 ♥♥
D P Pt HG SS Knock Off Dark Physical 20 100% 20 Smart 3 ♥♥♥
D P Pt HG SS Low Kick Fighting Physical 100% 20 Tough 3 ♥♥♥
D P Pt HG SS Magic Coat Psychic Status —% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Role Play Psychic Status —% 10 Cute 1
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 0  
D P Pt HG SS Snore Normal Special 40 100% 15 Cool 3 ♥♥♥
D P Pt HG SS Trick Psychic Status 100% 10 Smart 0  
D P Pt HG SS Zen Headbutt Psychic Physical 80 90% 15 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Deoxys can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Deoxys cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys
  • Click on the generation numbers at the top to see Move Tutor moves from other generations
Generation IV
Other generations:
III - V
 Game   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
D P Pt HG SS Gravity Psychic Status —% 5 Beauty 2 ♥♥
D P Pt HG SS Headbutt Normal Physical 70 100% 15 Tough 3 ♥♥♥
D P Pt HG SS Knock Off Dark Physical 20 100% 20 Smart 3 ♥♥♥
D P Pt HG SS Low Kick Fighting Physical 100% 20 Tough 3 ♥♥♥
D P Pt HG SS Magic Coat Psychic Status —% 15 Beauty 2 ♥♥
D P Pt HG SS Mud-Slap Ground Special 20 100% 10 Cute 3 ♥♥♥
D P Pt HG SS Role Play Psychic Status —% 10 Cute 1
D P Pt HG SS Signal Beam Bug Special 75 100% 15 Beauty 0  
D P Pt HG SS Snore Normal Special 40 100% 15 Cool 3 ♥♥♥
D P Pt HG SS Swift Normal Special 60 —% 20 Cool 2 ♥♥
D P Pt HG SS Trick Psychic Status 100% 10 Smart 0  
D P Pt HG SS Zen Headbutt Psychic Physical 80 90% 15 Beauty 2 ♥♥
  • A black abbreviation in a colored box indicates that Deoxys can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Deoxys cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By events

Generation IV
Other generations:
III - V
 Event   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
10th Movie Events
Pokémon Ranger: Guardian Signs - Ranger NetLv.50
Psycho Boost Psychic Special 140 90% 5 Smart 2 ♥♥
10th Movie Events Zap Cannon Electric Special 120 50% 5 Cool 2 ♥♥
10th Movie Events Iron Defense Steel Status —% 15 Tough 2 ♥♥
10th Movie Events ExtremeSpeed Normal Physical 80 100% 5 Cool 2 ♥♥
  • A superscript level indicates that Deoxys can learn this move normally in Generation IV at that level
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys
  • Click on the generation numbers at the top to see event moves from other generations
Attack Forme
Generation IV
Other generations:
III - V
 Event   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Pokémon Ranger: Guardian Signs - Ranger NetLv.50 Psycho Boost Psychic Special 140 90% 5 Smart 2 ♥♥
Pokémon Ranger: Guardian Signs - Ranger Net Meteor Mash Steel Physical 100 85% 10 Cool 2 ♥♥
Pokémon Ranger: Guardian Signs - Ranger NetLv.50 Superpower Fighting Physical 120 100% 5 Tough 2 ♥♥
  • A superscript level indicates that Deoxys can learn this move normally in Generation IV at that level
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys
  • Click on the generation numbers at the top to see event moves from other generations
Generation IV
Other generations:
III - V
 Event   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Pokémon Ranger: Guardian Signs - Ranger NetLv.50 Psycho Boost Psychic Special 140 90% 5 Smart 2 ♥♥
Pokémon Ranger: Guardian Signs - Ranger Net Detect Fighting Status —% 5 Cool 2 ♥♥
Pokémon Ranger: Guardian Signs - Ranger NetLv.50 Counter Fighting Physical —% 20 Tough 2 ♥♥
Pokémon Ranger: Guardian Signs - Ranger NetLv.50 Mirror Coat Psychic Special —% 20 Beauty 2 ♥♥
  • A superscript level indicates that Deoxys can learn this move normally in Generation IV at that level
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys
  • Click on the generation numbers at the top to see event moves from other generations
Generation IV
Other generations:
III - V
 Event   Move   Type   Cat.   Pwr.   Acc.   PP   S. Contest   Appeal 
Pokémon Ranger: Guardian Signs - Ranger NetLv.50 Psycho Boost Psychic Special 140 90% 5 Smart 2 ♥♥
Pokémon Ranger: Guardian Signs - Ranger NetLv.50 ExtremeSpeed Normal Physical 80 100% 5 Cool 2 ♥♥
  • A superscript level indicates that Deoxys can learn this move normally in Generation IV at that level
  • Bold indicates a move that gets STAB when used by Deoxys
  • Italic indicates a move that gets STAB only when used by an evolution of Deoxys
  • Click on the generation numbers at the top to see event moves from other generations