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Deino (Pokémon)/Generation V learnset

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← Deino 633

By leveling up

Generation V
Other generations:
VI
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Tackle Normal Physical 05050 100100% 35
00Start Dragon Rage Dragon Special 0000 100100% 10
044 Focus Energy Normal Status 0000 —% 30
099 Bite Dark Physical 06060 100100% 25
1212 Headbutt Normal Physical 07070 100100% 15
1717 DragonBreath Dragon Special 06060 100100% 20
2020 Roar Normal Status 0000 100100% 20
2525 Crunch Dark Physical 08080 100100% 15
2828 Slam Normal Physical 08080 07575% 20
3232 Dragon Pulse Dragon Special 09090 100100% 10
3838 Work Up Normal Status 0000 —% 30
4242 Dragon Rush Dragon Physical 100100 07575% 10
4848 Body Slam Normal Physical 08585 100100% 15
5252 Scary Face Normal Status 0000 100100% 10
5858 Hyper Voice Normal Special 09090 100100% 10
6262 Outrage Dragon Physical 120120 100100% 10
  • A level of "Start" indicates a move that will be known by a Deino obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Deino
  • Italic indicates a move that gets STAB only when used by an evolution of Deino
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
VI
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Normal Sprite.png TM05 Roar Normal Status 0000 100}}100% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Dark Sprite.png TM12 Taunt Dark Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Dark Sprite.png TM41 Torment Dark Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Dark Sprite.png TM46 Thief Dark Physical 04040 100}}100% 10
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 03030 100}}100% 15
Bag TM Electric Sprite.png TM73 Thunder Wave Electric Status 0000 100}}100% 20
Bag TM Normal Sprite.png TM77 Psych Up Normal Status 0000 —}}—% 10
Bag TM Dragon Sprite.png TM82 Dragon Tail Dragon Physical 06060 090}}90% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Deino
  • Italic indicates a move that gets STAB only when used by an evolution of Deino

By breeding

Generation V
Other generations:
VI
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
AxewFraxureHaxorus Assurance Dark Physical 50 100% 10
SwabluAltaria Astonish Ghost Physical 30 100% 15
EkansArbokGyaradosSeviperScraggyScrafty
DruddigonDeinoZweilousHydreigon
Dark Pulse Dark Special 80 100% 15
Zweilous Double Hit Normal Physical 35 90% 10
GibleGabiteGarchomp Earth Power Ground Special 90 100% 10
CharmanderCharmeleonCharizardArbokSalamenceGarchomp Fire Fang Fire Physical 65 95% 15
ScraggyScrafty Head Smash Rock Physical 150 80% 5
ArbokGyarados Ice Fang Ice Physical 65 95% 15
EkansArbokTreeckoGrovyleSceptileSeviper Screech Normal Status 85% 40
ArbokSalamence Thunder Fang Electric Physical 65 95% 15
  • Moves marked with an asterisk (*) must be chain bred onto Deino in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Deino in that game.
  • Bold indicates a move that gets STAB when used by Deino
  • Italic indicates a move that gets STAB only when used by an evolution of Deino

By tutoring

Generation V
Other generations:
VI
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Aqua Tail Water Physical 90 90% 10
B W B2 W2 Dark Pulse Dark Special 80 100% 15
B W B2 W2 Draco Meteor Dragon Special 140 90% 5
B W B2 W2 Dragon Pulse Dragon Special 90 100% 10
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Hyper Voice Normal Special 90 100% 10
B W B2 W2 Outrage Dragon Physical 120 100% 10
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Spite Ghost Status 100% 10
B W B2 W2 Superpower Fighting Physical 120 100% 5
B W B2 W2 Uproar Normal Special 90 100% 10
B W B2 W2 Zen Headbutt Psychic Physical 80 90% 15
  • A black abbreviation in a colored box indicates that Deino can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Deino cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Deino
  • Italic indicates a move that gets STAB only when used by an evolution of Deino