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Corsola (Pokémon)/Generation V learnset

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← Corsola 222

By leveling up

Generation V
Other generations:
II - III - IV
BW B2W2 Move Type Cat. Power Accuracy PP
000Start 000Start Tackle Normal Physical 05050 100}}100% 35
0044 0044 Harden Normal Status 0000 —}}—% 30
0088 0088 Bubble Water Special 02020 100}}100% 30
01313 01010 Recover Normal Status 0000 —}}—% 10
01616 01313 Refresh Normal Status 0000 —}}—% 20
02525 01717 BubbleBeam Water Special 06565 100}}100% 20
03232 02020 AncientPower Rock Special 06060 100}}100% 5
02828 02323 Lucky Chant Normal Status 0000 —}}—% 30
04040 02727 Spike Cannon Normal Physical 02020 100}}100% 15
N/AN/A 02929 Iron Defense Steel Status 0000 —}}—% 15
02020 03131 Rock Blast Rock Physical 02525 090}}90% 10
N/AN/A 03535 Endure Normal Status 0000 —}}—% 10
03737 03838 Aqua Ring Water Status 0000 —}}—% 20
04444 04141 Power Gem Rock Special 07070 100}}100% 20
04848 04545 Mirror Coat Psychic Special 0000 100}}100% 20
05353 04747 Earth Power Ground Special 09090 100}}100% 10
N/AN/A 05252 Flail Normal Physical 0000 100}}100% 15
  • A level of "Start" indicates a move that will be known by a Corsola obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
II - III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Psychic Sprite.png TM04 Calm Mind Psychic Status 0000 —}}—% 20
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Ice Sprite.png TM07 Hail Ice Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Ice Sprite.png TM13 Ice Beam Ice Special 09595 100}}100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice Special 120120 070}}70% 5
Bag TM Psychic Sprite.png TM16 Light Screen Psychic Status 0000 —}}—% 30
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Water Sprite.png TM18 Rain Dance Water Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM20 Safeguard Normal Status 0000 —}}—% 25
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM26 Earthquake Ground Physical 100100 100}}100% 10
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Psychic Sprite.png TM29 Psychic Psychic Special 09090 100}}100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic Status 0000 —}}—% 20
Bag TM Rock Sprite.png TM37 Sandstorm Rock Status 0000 —}}—% 10
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Water Sprite.png TM55 Scald Water Special 08080 100}}100% 15
Bag TM Normal Sprite.png TM64 Explosion Normal Physical 250250 100}}100% 5
Bag TM Rock Sprite.png TM69 Rock Polish Rock Status 0000 —}}—% 20
Bag TM Rock Sprite.png TM71 Stone Edge Rock Physical 100100 080}}80% 5
Bag TM Ground Sprite.png TM78 Bulldoze Ground Physical 06060 100}}100% 20
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Water Sprite.png HM03 Surf Water Special 09595 100}}100% 15
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
II - III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
PsyduckGolduckSlowpokeSlowbroSlowkingWooper
QuagsireBarboachWhiscashLileepCradilyGorebyss
BidoofBibarel
Amnesia Psychic Status —% 20
SeelDewgongMarillAzumarillCorsolaMantine
MiloticGorebyssTympolePalpitoadSeismitoadDucklett
SwannaAlomomola
Aqua Ring Water Status —% 20
TentacoolTentacruel Barrier Psychic Status —% 30
MudkipMarshtompSwampertPiplupPrinplupEmpoleon
TirtougaCarracostaStunfisk
Bide Normal Physical —% 10
LaprasMantineLileepCradily Confuse Ray Ghost Status 100% 10
SlowpokeSlowbroSlowkingBidoofBibarelTirtouga
Carracosta
Curse Ghost Status —% 10
Relicanth Head Smash Rock Physical 150 80% 5
ShellderCloyster Icicle Spear Ice Physical 25 100% 30
LileepCradily Ingrain Grass Status —% 20
LaprasWooperQuagsireLotadWingullPelipper
SurskitPiplupPrinplupEmpoleon
Mist Ice Status —% 30
LotadLombreLudicolo Nature Power Normal Status —% 20
PsyduckGolduckTentacoolTentacruelTotodileCroconaw
FeraligatrHuntail
Screech Normal Status 85% 40
SquirtleWartortleBlastoisePsyduckGolduckTentacool
TentacruelSlowpokeSlowbroSlowkingLaprasRemoraid
OctilleryMantineWingullPelipperMiloticHuntail
GorebyssShellosShellosGastrodonGastrodonDucklett
SwannaAlomomola
Water Pulse Water Special 60 100% 20
  • Moves marked with an asterisk (*) must be chain bred onto Corsola in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Corsola in that game.
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
II - III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Earth Power Ground Special 90 100% 10
B W B2 W2 Endeavor Normal Physical 100% 5
B W B2 W2 Icy Wind Ice Special 55 95% 15
B W B2 W2 Iron Defense Steel Status —% 15
B W B2 W2 Magic Coat Psychic Status —% 15
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 Stealth Rock Rock Status —% 20
  • A black abbreviation in a colored box indicates that Corsola can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Corsola cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

Dream World moves

Generation V
Other generations:
II - III - IV
 Event   Move   Type   Cat.   Pwr.   Acc.   PP 
Sparkling Sea Confuse Ray Ghost Status —% 10
Sparkling Sea Stealth Rock Rock Status —% 20
  • A superscript level indicates that Corsola can learn this move normally in Generation V at that level
  • Bold indicates a move that gets STAB when used by Corsola
  • Italic indicates a move that gets STAB only when used by an evolution of Corsola
  • Click on the generation numbers at the top to see event moves from other generations