Corphish (Pokémon)

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Corphish
ヘイガニ Heigani

Artwork from R/S/E
National Dex #341
Johto Dex #—
Hoenn Dex #129
Sinnoh Dex #—
Fiore Browser R-071
Almia Browser R—
Type Water
Species Ruffian Pokémon
Height 2′00″ (0.6m)
Weight 25.4 lbs. (11.5kg)
Abilities Hyper Cutter
Shell Armor
Egg groups Water 1
Water 3
Time to hatch 3,840 steps
Effort yield 1 Atk
Exp. yield 111 base exp.
Lv100 at 1,640,000 exp.
Gender 50% ♀ / 50% ♂
Pokédex color Red
Catch rate 205

Corphish (Japanese: ヘイガニ Heigani) is a Water-type Pokémon.

Contents

Biology

Physiology

Corphish are crustacean Pokémon with a red shell. They possess four pairs of legs in total: two claws and three pairs of legs used for walking about.

Gender differences

Special abilities

Behavior

Corphish try to compensate for their small size by being stronger than any other Pokémon on their territory. If a new Pokémon enters its territory, the resident Corphish will immediately challenge it to battle.

Habitat

Corphish can live in any body of water that can support them.

Diet

Main article: Pokémon food

Corphish are willing to eat anything that is edible.

In the anime

Ash's Corphish
Ash's Corphish

Corphish first appeared in Gone Corphishin'. Ash Ketchum battled and captured this Ruffian Pokémon at the end of the episode. Ash's Corphish serves as the main comedy relief member of Ash's team and the only Pokémon that Ash captured in Hoenn that hasn't evolved, save for his Torkoal (which doesn't have an evolved form).

Corphish appeared in the Pokémon Mystery Dungeon 2 special. He was one of the two Pokémon (the other being Chatot) who kicked Team Razor Wind out of their guild.

In the TCG

Main article: Corphish (TCG)

Game data

Pokémon Mystery Dungeon 2: Corphish is a member of the Wigglytuff Guild.

Pokédex entries

Gen Game Pokédex entry
III Ruby Corphish were originally foreign Pokémon that were imported as pets. They eventually turned up in the wild. This Pokémon is very hardy and has greatly increased its population.
Sapphire Corphish catches prey with its sharp claws. It has no likes or dislikes when it comes to food - it will eat anything. This Pokémon has no trouble living in filthy water.
Emerald Once it grips prey with its large pincers, it will never let go, no matter what. It is a hardy Pokémon that can thrive in any environment.
FireRed It came from overseas. It is a very hardy creature that will quickly proliferate, even in polluted streams.
LeafGreen It came from overseas. It is a very hardy creature that will quickly proliferate, even in polluted streams.
IV Diamond Its hardy vitality enables it to adapt to any environment. Its pincers will never release prey.
Pearl Its hardy vitality enables it to adapt to any environment. Its pincers will never release prey.

Game locations

Gen Game Rarity Location
III Pokémon Ruby and Sapphire Uncommon (Good Rod)
Common (Super Rod)
Routes 102, 117, Petalburg City
Pokémon Emerald Uncommon (Good Rod)
Common (Super Rod)
Routes 102, 117, Petalburg City
Pokémon FireRed and LeafGreen None Trade
Pokémon Colosseum None Trade
Pokémon XD: Gale of Darkness None Trade
IV Pokémon Diamond and Pearl Common Celestic Town (Super Rod)
Pokémon Platinum Unknown
Pal Park Pond


In side games

Game Location
Pokémon Pinball: Ruby & Sapphire Lake (Sapphire Field)
Pokémon Trozei! Secret Storage 2
Huge Storage 3
Endless Level 4
Mr. Who's Den
Pokémon Mystery Dungeon Waterfall Pond (6F-12F)
Pokémon Ranger Underground Waterways

Base stats

HP: 43
 
Attack: 80
 
Defense: 65
 
SpAtk: 50
 
SpDef: 35
 
Speed: 35
 

Type effectiveness

Weakness Resistance

Learnset

By leveling up

Generation III RSE
Level Move Type
Start Bubble Water
7 Harden Normal
10 Vice Grip Normal
13 Leer Normal
20 BubbleBeam Water
23 Protect Normal
26 Knock Off Dark
32 Taunt Dark
35 Crabhammer Water
38 Swords Dance Normal
44 Guillotine Normal
Generation III FRLG
Level Move Type
Start Bubble Water
7 Harden Normal
10 Vice Grip Normal
13 Leer Normal
19 BubbleBeam Water
22 Protect Normal
25 Knock Off Dark
31 Taunt Dark
34 Crabhammer Water
37 Swords Dance Normal
43 Crunch Dark
46 Guillotine Normal
Generation IV
Level Move Type Cat.
Start Bubble Water Special
7 Harden Normal Status
10 Vice Grip Normal Physical
13 Leer Normal Status
20 BubbleBeam Water Special
23 Protect Normal Status
26 Knock Off Dark Physical
32 Taunt Dark Status
35 Night Slash Dark Physical
38 Crabhammer Water Physical
44 Swords Dance Normal Status
47 Crunch Dark Physical
53 Guillotine Normal Physical

By TM/HM

Generation III
# Move Type
TM03 Water Pulse water
TM06 Toxic poison
TM07 Hail ice
TM10 Hidden Power Normal
TM12 Hail ice
TM13 Ice Beam ice
TM14 Blizzard ice
TM17 Protect Normal
TM18 Rain Dance Water
TM21 Frustration normal
TM27 Return normal
TM28 Dig Ground
TM31 Brick Break Fighting
TM32 Double Team normal
TM36 Sludge Bomb Poison
TM39 Rock Tomb Rock
TM40 Aerial Ace Flying
TM42 Facade Normal
TM43 Secret Power Normal
TM44 Rest psychic
TM45 Attract normal
HM01 Cut normal
HM03 Surf Water
HM04 Strength normal
HM06 Rock Smash fighting
HM07 Waterfall water
Generation IV
# Move Type Cat.
TM03 Water Pulse water special
TM06 Toxic poison status
TM07 Hail ice status
TM10 Hidden Power Normal special
TM12 Taunt dark status
TM13 Ice Beam ice special
TM14 Blizzard ice special
TM17 Protect Normal status
TM18 Rain Dance Water status
TM21 Frustration normal Physical
TM27 Return normal Physical
TM28 Dig Ground Physical
TM31 Brick Break Fighting Physical
TM32 Double Team normal status
TM36 Sludge Bomb Poison special
TM39 Rock Tomb Rock Physical
TM40 Aerial Ace Flying Physical
TM42 Facade Normal Physical
TM43 Secret Power Normal Physical
TM44 Rest psychic status
TM45 Attract normal status
TM54 False Swipe normal physical
TM56 Fling dark physical
TM58 Endure normal status
TM66 Payback dark Physical
TM75 Swords Dance normal status
TM78 Captivate normal status
TM80 Rock Slide rock physical
TM81 X-Scissor bug physical
TM82 Sleep Talk normal status
TM83 Natural Gift normal physical
TM87 Swagger normal status
TM90 Substitute normal status
HM01 Cut normal physical
HM03 Surf Water special
HM04 Strength normal physical
HM06 Rock Smash fighting physical
TM07 Waterfall water Physical

By breeding

By tutoring

Side game data

Pokémon Pinball: Ruby & Sapphire
Image:PinRS341.png Acquisition: Catch Image:PinRS341.gif
Pokémon Trozei!
Image:Trozeiani341.gif Rarity: Common Image:Trozeiani341.gif
Pokémon Mystery Dungeon
Body size: 1 Recruit Rate: 8.8% Friend Area: Turtleshell Pond
Phrases
51%-100% HP Hey, you don't have a clue how hardy my kind can be!
26%-50% HP Hey, there. My HP's down halfway.
1%-25% HP Hey, I've had it. My pincers lost their grip...
Level Up Hey, I leveled up! That's happy news!
Pokémon Ranger
Group: Water Loops: 6 Minimum Experience: 16
Poké Assist: Water Field Move: Soak Maximum Experience: 19
Corphish blows bubbles from its mouth. It stops moving, then scurries about.


Evolution

Basic
Image:341.png
Corphish
Level 30
Image:342.png

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
This Pokémon did not appear during Generation II.
III Ruby Sapphire Emerald FireRed LeafGreen Back
Image:Spr 3r 341.png Image:Spr_3e_341.gif Image:Spr 3f 341.png Image:Spr_b_g3_341.png
Image:Spr 3r 341 s.png Image:Spr 3e 341 s.gif Image:Spr 3f 341 s.png Image:Spr b g3 341 s.png
IV Diamond Pearl Platinum   Back
Image:Spr 4d 341.png Image:Spr 4p 341.png Image:Spr_b_g4_341.png
Image:Spr_4d_341_s.png Image:Spr 4p 341 s.png Image:Spr b g4 341 s.png
Corphish For other sprites and images, please see Corphish images on Bulbagarden Archives.

Trivia

  • Corphish is the only Pokémon to date with a catch rate of 205.

Origin

Based on the Pokémon Ruby Pokédex entry, Corphish is probably Red Swamp Crayfish. Native to North America, this species was introduced in Japan as food for bullfrogs. Today, these crayfish are popular pets in Japan.[1]

Name origin

Corphish's name is possibly a pun on crayfish.

Alternatively, it could be a homonymic play on the arcane Newfoundland fishing term corfish; the meaning of "corfish" is not clear. According to "West to Pemaquid,"[2], corfish were a "kind of dried fish," specifically, "a green variety." It goes on to say that the other kind of dried fish was called "dunfish," which we can ascertain from the 1913 Webster means "codfish cured in a particular manner, so as to be of a superior quality." We can assume from this that "corfish" is thus probably a type of preserved, dried codfish, and, according to West to Pemaquid, lower quality than dunfish (corfish ... was suitable for sale ... as slave food ...). "Colony of Avalon,"[3] further asserts corfish to mean "wet-cured fish" (to cure being to preserve using salts or smoke). Corfish is mostly obsolete, but is still sometimes used, and can especially be found in old English; for example, see page 279 of Captain John Smith: A Select Edition of His Writings or New England Before the Pilgrim Fathers Landed[4]: "Of dry fish we made about 40000. of Cor fish about 7000," and "With these Furres, the Traine, and Corfish I returned for England in the Bark ..." (1614). The Dictionary of Newfoundland English defines "corfish," but it is not widely available.

Old English also used the forms "cor fish" and "cor-fish." Other references to corfish in archaic documents, particularly those authored by Captain John Smith, which provides clues to its meaning are as follows:

  • "where they take nothing but small Cod, where of the greatest they make Cor-fish, and the rest is hard dried, which we call Poore-John, would amaze a man with wonder.[5]
    "Newfoundland doth yearly freight near eight hundred sail of ships with a silly, lean, skinny poor-john, and cor fish ..."[6]

Its Japanese name is based on 平家蟹 heikegani, Heike crab.

In other languages

Related articles

External links

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