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Combusken (Pokémon)/Generation V learnset

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← Combusken 256

By leveling up

Generation V
Other generations:
III - IV
 Level   Move   Type   Cat.   Pwr.   Acc.   PP 
00Start Scratch Normal Physical 04040 100100% 35
00Start Growl Normal Status 0000 100100% 40
00Start Focus Energy Normal Status 0000 —% 30
00Start Ember Fire Special 04040 100100% 25
077 Focus Energy Normal Status 0000 —% 30
1313 Ember Fire Special 04040 100100% 25
1616 Double Kick Fighting Physical 03030 100100% 30
1717 Peck Flying Physical 03535 100100% 35
2121 Sand-Attack Ground Status 0000 100100% 15
2828 Bulk Up Fighting Status 0000 —% 20
3232 Quick Attack Normal Physical 04040 100100% 30
3939 Slash Normal Physical 07070 100100% 20
4343 Mirror Move Flying Status 0000 —% 20
5050 Sky Uppercut Fighting Physical 08585 09090% 15
5454 Flare Blitz Fire Physical 120120 100100% 15
  • A level of "Start" indicates a move that will be known by a Combusken obtained at level 1 in Generation V
  • Bold indicates a move that gets STAB when used by Combusken
  • Italic indicates a move that gets STAB only when used by an evolution of Combusken
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation V
Other generations:
III - IV
 TM   Move   Type   Cat.   Pwr.   Acc.   PP 
Bag TM Dark Sprite.png TM01 Hone Claws Dark Status 0000 —}}—% 15
Bag TM Poison Sprite.png TM06 Toxic Poison Status 0000 090}}90% 10
Bag TM Fighting Sprite.png TM08 Bulk Up Fighting Status 0000 —}}—% 20
Bag TM Normal Sprite.png TM10 Hidden Power Normal Special 0000 100}}100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire Status 0000 —}}—% 5
Bag TM Normal Sprite.png TM17 Protect Normal Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM21 Frustration Normal Physical 0000 100}}100% 20
Bag TM Normal Sprite.png TM27 Return Normal Physical 0000 100}}100% 20
Bag TM Ground Sprite.png TM28 Dig Ground Physical 08080 100}}100% 10
Bag TM Fighting Sprite.png TM31 Brick Break Fighting Physical 07575 100}}100% 15
Bag TM Normal Sprite.png TM32 Double Team Normal Status 0000 —}}—% 15
Bag TM Fire Sprite.png TM35 Flamethrower Fire Special 09595 100}}100% 15
Bag TM Fire Sprite.png TM38 Fire Blast Fire Special 120120 085}}85% 5
Bag TM Rock Sprite.png TM39 Rock Tomb Rock Physical 05050 080}}80% 10
Bag TM Flying Sprite.png TM40 Aerial Ace Flying Physical 06060 —}}—% 20
Bag TM Normal Sprite.png TM42 Facade Normal Physical 07070 100}}100% 20
Bag TM Fire Sprite.png TM43 Flame Charge Fire Physical 05050 100}}100% 20
Bag TM Psychic Sprite.png TM44 Rest Psychic Status 0000 —}}—% 10
Bag TM Normal Sprite.png TM45 Attract Normal Status 0000 100}}100% 15
Bag TM Fighting Sprite.png TM47 Low Sweep Fighting Physical 06060 100}}100% 20
Bag TM Normal Sprite.png TM48 Round Normal Special 06060 100}}100% 15
Bag TM Normal Sprite.png TM49 Echoed Voice Normal Special 04040 100}}100% 15
Bag TM Fire Sprite.png TM50 Overheat Fire Special 140140 090}}90% 5
Bag TM Fighting Sprite.png TM52 Focus Blast Fighting Special 120120 070}}70% 5
Bag TM Dark Sprite.png TM56 Fling Dark Physical 0000 100}}100% 10
Bag TM Fire Sprite.png TM59 Incinerate Fire Special 03030 100}}100% 15
Bag TM Fire Sprite.png TM61 Will-O-Wisp Fire Status 0000 075}}75% 15
Bag TM Ghost Sprite.png TM65 Shadow Claw Ghost Physical 07070 100}}100% 15
Bag TM Normal Sprite.png TM75 Swords Dance Normal Status 0000 —}}—% 30
Bag TM Rock Sprite.png TM80 Rock Slide Rock Physical 07575 090}}90% 10
Bag TM Normal Sprite.png TM83 Work Up Normal Status 0000 —}}—% 30
Bag TM Poison Sprite.png TM84 Poison Jab Poison Physical 08080 100}}100% 20
Bag TM Normal Sprite.png TM87 Swagger Normal Status 0000 090}}90% 15
Bag TM Normal Sprite.png TM90 Substitute Normal Status 0000 —}}—% 10
Bag TM Fighting Sprite.png TM94 Rock Smash Fighting Physical 04040 100}}100% 15
Bag HM Normal Sprite.png HM01 Cut Normal Physical 05050 095}}95% 30
Bag HM Normal Sprite.png HM04 Strength Normal Physical 08080 100}}100% 15
  • Bold indicates a move that gets STAB when used by Combusken
  • Italic indicates a move that gets STAB only when used by an evolution of Combusken
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation V
Other generations:
III - IV
 Father   Move   Type   Cat.   Pwr.   Acc.   PP 
PikachuRaichuGrowlitheArcaninePonytaRapidash
Farfetch'dJolteonAipomAmbipomGirafarigSneasel
WeavileBuizelFloatzelBunearyLopunnyBlitzle
ZebstrikaZoruaZoroarkEmolga
Agility Psychic Status —% 30
EeveeVaporeonJolteonFlareonEspeonUmbreon
LeafeonGlaceonSentretFurretAipomAmbipom
GirafarigMawileBunearyLopunnyPatratWatchog
Baton Pass Normal Status —% 40
SlakothVigorothSlakingLucario Counter Fighting Physical 100% 20
SandslashZangoose Crush Claw Normal Physical 75 95% 10
TorkoalBidoofBibarel Curse Ghost Status —% 10
SwinubPiloswineMamoswinePhanpyDonphanVigoroth
SlakingPachirisuBunearyLopunnyCubchooBeartic
Endure Normal Status —% 10
Farfetch'dPiplupPrinplupEmpoleon FeatherDance* Flying Status 100% 15
PikachuRaichuMeowthPersianFarfetch'dKecleon
AbsolMonfernoInfernapeStunkySkuntankLucario
Feint Normal Physical 30 100% 10
VulpixNinetalesGrowlitheArcanineNumelCamerupt
PansearSimisearHeatmor
Flame Burst Fire Special 70 100% 15
EeveeVaporeonJolteonFlareonEspeonUmbreon
LeafeonGlaceonAipomAmbipomPhanpyDonphan
PachirisuLillipupHerdierStoutlandMinccinoCinccino
Last Resort Normal Physical 140 100% 5
MankeyPrimeapeWatchogScraggyScrafty Low Kick Fighting Physical 100% 20
DugtrioMeowthPersianFarfetch'dSeviperAbsol
StunkySkuntankWeavilePurrloinLiepardZoroark
Night Slash Dark Physical 70 100% 15
GrowlitheArcanineVigorothSlakingLillipupHerdier
StoutlandMienfooMienshaoBouffalant
Reversal Fighting Physical 100% 15
MankeyPrimeapeSnubbullGranbullWhismurLoudred
ExploudSpindaMienfooMienshao
SmellingSalt* Normal Physical 60 100% 10
  • Moves marked with an asterisk (*) must be chain bred onto Combusken in Generation V
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Combusken in that game.
  • Bold indicates a move that gets STAB when used by Combusken
  • Italic indicates a move that gets STAB only when used by an evolution of Combusken
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation V
Other generations:
III - IV
 Game   Move   Type   Cat.   Pwr.   Acc.   PP 
B W B2 W2 Bounce Flying Physical 85 85% 5
B W B2 W2 Dual Chop Dragon Physical 40 90% 15
B W B2 W2 Fire Pledge Fire Special 50 100% 10
B W B2 W2 Fire Punch Fire Physical 75 100% 15
B W B2 W2 Heat Wave Fire Special 100 90% 10
B W B2 W2 Helping Hand Normal Status —% 20
B W B2 W2 Last Resort Normal Physical 140 100% 5
B W B2 W2 Low Kick Fighting Physical 100% 20
B W B2 W2 Sleep Talk Normal Status —% 10
B W B2 W2 Snore Normal Special 40 100% 15
B W B2 W2 ThunderPunch Electric Physical 75 100% 15
  • A black abbreviation in a colored box indicates that Combusken can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Combusken cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Combusken
  • Italic indicates a move that gets STAB only when used by an evolution of Combusken
  • Click on the generation numbers at the top to see Move Tutor moves from other generations

By a prior evolution

Generation V
Other generations:
III - IV - VI
 Stage   Move   Type   Cat.   Pwr.   Acc.   PP 
255 Fire Spin Fire Special 35 85% 15
  • Bold indicates a move that gets STAB when used by Combusken
  • Italic indicates a move that gets STAB only when used by an evolution of Combusken
  • Click on the generation numbers at the top to see moves from other generations