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Clamperl (Pokémon)/Generation III learnset

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← Clamperl 366

By leveling up

Generation III
Other generations:
IV - V
 Level   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jam 
00Start Clamp Water 03535 075}}75% 10 Tough 3 ♥♥♥ 0  
00Start Iron Defense Steel 0000 —}}—% 15 Tough 1 0  
00Start Water Gun Water 04040 100}}100% 25 Cute 4 ♥♥♥♥ 0  
00Start Whirlpool Water 01515 070}}70% 15 Beauty 3 ♥♥♥ 0  
  • A level of "Start" indicates a move that will be known by a Clamperl obtained at level 1 in Generation III
  • Bold indicates a move that gets STAB when used by Clamperl
  • Italic indicates a move that gets STAB only when used by an evolution of Clamperl
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation III
Other generations:
IV - V
 TM   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jam 
Bag TM Water Sprite.png TM03 Water Pulse Water 60 100% 20 Beauty 2 ♥♥ 0  
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10 Smart 3 ♥♥♥ 0  
Bag TM Ice Sprite.png TM07 Hail Ice —% 10 Beauty 1 3 ♥♥♥
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15 Smart 3 ♥♥♥ 0  
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10 Beauty 2 ♥♥ 1
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5 Beauty 4 ♥♥♥♥ 0  
Bag TM Normal Sprite.png TM17 Protect Normal —% 10 Cute 1 0  
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5 Tough 1 0  
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20 Cute 1 0  
Bag TM Normal Sprite.png TM27 Return Normal 100% 20 Cute 1 0  
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15 Cool 2 ♥♥ 0  
Bag TM Normal Sprite.png TM42 Facade Normal 70 100% 20 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM43 Secret Power Normal 70 100% 20 Smart 1 0  
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10 Cute 2 ♥♥ 0  
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15 Cute 2 ♥♥ 0  
Bag HM Water Sprite.png HM03 Surf Water 95 100% 15 Beauty 3 ♥♥♥ 0  
Bag HM Water Sprite.png HM07 Waterfall Water 80 100% 15 Tough 2 ♥♥ 0  
Bag HM Water Sprite.png HM08 Dive Water 60 100% 10 Beauty 2 ♥♥ 0  
  • Bold indicates a move that gets STAB when used by Clamperl
  • Italic indicates a move that gets STAB only when used by an evolution of Clamperl
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation III
Other generations:
IV - V
 Father   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jam 
Corsola Barrier* Psychic —% 30 Cool 1 0  
PoliwagPoliwhirlPoliwrathPolitoedLaprasSpheal
SealeoWalrein
Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
LaprasMantine Confuse Ray Ghost 100% 10 Smart 3 ♥♥♥ 0  
WooperQuagsireMudkipMarshtompSwampertRelicanth Mud Sport Ground —% 15 Cute 1 0  
CorsolaMilotic Refresh Normal —% 20 Cute 4 ♥♥♥♥ 0  
LaprasWingullPelipper Supersonic Normal 55% 20 Smart 3 ♥♥♥ 0  
  • Moves marked with an asterisk (*) must be chain bred onto Clamperl in Generation III
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Clamperl in that game.
  • Bold indicates a move that gets STAB when used by Clamperl
  • Italic indicates a move that gets STAB only when used by an evolution of Clamperl
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

Generation III
Other generations:
IV - V
 Game   Move   Type   Pwr.   Acc.   PP   Contest   Appeal   Jam 
FR LG E XD Body Slam Normal 85 100% 15 Tough 1 4 ♥♥♥♥
FR LG E XD Double-Edge Normal 120 100% 15 Tough 6 ♥♥♥♥♥♥ 0  
FR LG E XD Endure Normal —% 10 Tough 2 ♥♥ 0  
FR LG E XD Icy Wind Ice 55 95% 15 Beauty 1 3 ♥♥♥
FR LG E XD Mimic Normal —% 10 Cute 1 0  
FR LG E XD Sleep Talk Normal —% 10 Cute 3 ♥♥♥ 0  
FR LG E XD Snore Normal 40 100% 15 Cute 4 ♥♥♥♥ 0  
FR LG E XD Substitute Normal —% 10 Smart 2 ♥♥ 0  
FR LG E XD Swagger Normal 90% 15 Cute 2 ♥♥ 0  
  • A black abbreviation in a colored box indicates that Clamperl can be tutored the move in that game
  • A colored abbreviation in a white box indicates that Clamperl cannot be tutored the move in that game
  • Bold indicates a move that gets STAB when used by Clamperl
  • Italic indicates a move that gets STAB only when used by an evolution of Clamperl
  • Click on the generation numbers at the top to see Move Tutor moves from other generations