Chinchou チョンチー Chonchie
|
|
|  Artwork from GSC
|
|
|
| EV yield
|
HP 1
| Atk 0
| Def 0
| Sp.Atk 0
| Sp.Def 0
| Speed 0
| Exp. 90
|
|
|
|
Chinchou (Japanese: チョンチー Chonchie) is a dual-type Water/Electric Pokémon.
It evolves into Lanturn starting at level 27.
Biology
Physiology
Chinchou is a small, round, blue fish-like Pokémon with a pair of tiny white fins and two small blue feet. It has two antennae that are positioned on its rear like two tails. There is a yellow teardrop-shaped orb at the end of each. Chinchou's eyes have unique pupils that are shaped like plus signs.
Gender differences
None.
Special abilities
Chinchou charges up its electric attacks by absorbing energy through its two antennae.
Chinchou and its evolved form Lanturn are the only Water-types to learn an Electric-type move by leveling up. It's also shown to have the ability to walk on land in the anime.
Behavior
Habitat
Chinchou tend to lurk in the dark ocean floors, rarely ever coming up to the surface or near it.
Diet
Main article: Pokémon food
In the anime
Chinchou first appeared in Takin' it on the Chinchou! under the ownership of Dayton.
Trinity used a Chinchou in her battle against Misty in the Whirl Cup in The Perfect Match.
Chinchou is one of the Electric-type Pokémon that was seen in the lake with crystal in As Clear As Crystal.
Juan has a Chinchou that appeared in The Great Eight Fate!.
A Chinchou appeared in Up Close and Personable!.
Pokédex entries
| Episode
| Pokémon
| Pokédex
| Entry
|
| EP212
| Chinchou
| Ash's Pokédex
| Chinchou, the Angler Pokémon, have the ability to conduct electrical currents from their two tentacles which flow positive from one end and negative to the other. Chinchou can also communicate underwater by flashing its tentacles.
|
| This concludes the entries from the Original series.
|
|
In the manga
Pokémon Special
Chinchou were first seen in Volume 8, encountered by Gold during his search for his Poliwag.
Misty is later seen with a Chinchou in Volume 12, using it to light up the area behind the Tohjo Falls.
In the TCG
- Main article: Chinchou (TCG)
Game data
NPC appearances
- Pokémon Pinball: Ruby & Sapphire: Chinchou are the main bumpers on the Ruby Field. Hitting a nearby button will change the formation from three floating in place, to three moving around, to just the one moving around. They will occasionally disappear and be replaced by Lotad or Whiscash.
Pokédex entries
| Gen
| Game
| Pokédex entry
|
| I
| This Pokémon was not available in Generation I.
|
| II
| Gold
| It shoots postive and negative electricity between the tips of its two antennae and zaps its enemies.
|
| Silver
| On the dark ocean floor, its only means of communication is its constantly flashing lights.
|
| Crystal
| Its antennae, which evolved from a fin, have both positive and negative charges flowing through them.
|
| Stadium 2
| It shoots postive and negative electricity between the tips of its two antennae and zaps its enemies.
|
| III
| Ruby
| Chinchou lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.
|
| Sapphire
| Chinchou's two antennas are filled with cells that generate strong electricity. This Pokémon's cells create so much electrical power, it even makes itself tingle slightly.
|
| Emerald
| When it senses danger, it discharges positive and negative electricity from its two antennae. It lives in depths beyond sunlight's reach.
|
| FireRed
| On the dark ocean floor, its only means of communication is its constantly flashing lights.
|
| LeafGreen
| It shoots postive and negative electricity between the tips of its two antennae and zaps its enemies.
|
| IV
| Diamond
| It discharges positive and negative electricity from its antenna tips to shock its foes.
|
| Pearl
| It discharges positive and negative electricity from its antenna tips to shock its foes.
|
| Platinum
| It discharges positive and negative electricity from its antenna tips to shock its foes.
|
Game locations
| Gen
| Game
| Rarity
| Area
|
| I
| This Pokémon was not available in Generation I.
|
| II
| Gold
| Silver
| Common
| Routes 26 and 27, New Bark Town, Union Cave, Olivine City, Pallet Town, Vermilion City, Cinnabar Island
|
| Crystal
| Common
| Routes 26 and 27, New Bark Town, Union Cave, Olivine City, Pallet Town, Vermilion City, Cinnabar Island
|
| III
| Ruby
| Sapphire
| Common
| Underwater
|
| Emerald
| Common
| Underwater
|
| FireRed
| LeafGreen
| None
| Trade
|
| Colosseum
| None
| Trade
|
| XD
| None
| Trade
|
| IV
| Diamond
| Pearl
| Uncommon
| Route 220 (fishing)
|
| Platinum
| Uncommon
| Route 220 (fishing)
|
| Pal Park
| Sea
|
In side games
Base stats
Type effectiveness
| Weak to
| Resistant to
| Immune to
| Normal effectiveness
|
|
|
|
|
|
| Notes:
|
Learnset
Chinchou is capable of learning the following moves in Generation IV.
- Moves in bold are damaging moves to which STAB applies.
Generation IV
Other generation learnsets: II - III
|
| Father
| Move
| Type
| Cat.
| Pwr.
| Acc.
| PP
| Contest
| Appeal
|
Goldeen, Seaking Carvanha, Sharpedo Luvdisc
| Agility
| Psychic
| Status
| —
| —%
| 30
| Cool
| 2 ♥♥
|
Wailmer, Wailord Barboach, Whiscash
| Amnesia
| Psychic
| Status
| —
| —%
| 20
| Cute
| 0
|
Goldeen, Seaking Chinchou, Lanturn Luvdisc Magikarp
| Flail
| Normal
| Physical
| —
| 100%
| 15
| Cute
| 2 ♥♥
|
| Wailmer, Wailord
| Mist
| Ice
| Status
| —
| —%
| 30
| Beauty
| 2 ♥♥
|
| Remoraid, Octillery
| Psybeam
| Psychic
| Special
| 65
| 100%
| 20
| Beauty
| 2 ♥♥
|
| Carvanha, Sharpedo
| Screech
| Normal
| Status
| —
| 85%
| 40
| Smart
| 2 ♥♥
|
Wailmer, Wailord Finneon, Lumineon
| Whirlpool
| Water
| Special
| 15
| 70%
| 15
| Beauty
| 0
|
Bold indicates a move that gets STAB Italic indicates a move that gets STAB from an evolution of this Pokémon *Indicates a move only available by chain breeding
|
|
Special moves
TCG-only Moves
Side game data
Evolution
Sprites
Trivia
- Chinchou and Lanturn are the only Electric-types whose primary type is not Electric.
- Although Chinchou is shown to have the ability to walk on land in the anime, in the games it may only be caught in water.
- The vowel sounds in Chinchou's English name are reverse of the vowels in its Japanese name.
Origin
It is based on an angler fish, its species name.
Name origin
Chinchou's name is a play on 提灯 chōchin, lantern. Its Japanese name is also a corruption of chōchin. Also, the チョウチンアンコウ chouchin-anko is the name of the footballfish, a deep-sea fish similar to Lanturn.
In other languages
- German: Lampi - Probably from lamp.
- French: Loupio - From loupiote (lamp).
- Korean: 초라기 Choragi
External links