Chinchou (Pokémon)

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#169: Crobat
Pokémon
#171: Lanturn
Chinchou
チョンチー Chonchie

Artwork from GSC
Types Species
 Water  Electric  Angler Pokémon
Abilities Exp. at 100
Volt Absorb or Illuminate 1,250,000
Pokédex
National
#170
Johto
#174
Hoenn
#181
Sinnoh
#—
Browser
Fiore
R—
Almia
R-088
Height Weight
1'08" 26.5 lbs.
Pokédex color Body style Footprint Catch rate
Blue Image:Body03.png Image:F170.png 190
Gender ratio
 
50% male
 
50% female
Egg groups Egg cycles
Water 2 21 (5355 steps*)
EV yield
HP
1
Atk
0
Def
0
Sp.Atk
0
Sp.Def
0
Speed
0
Exp.
90

Chinchou (Japanese: チョンチー Chonchie) is a dual-type Water/Electric Pokémon.

It evolves into Lanturn starting at level 27.

Contents

Biology

Physiology

Chinchou is a small, round, blue fish-like Pokémon with a pair of tiny white fins and two small blue feet. It has two antennae that are positioned on its rear like two tails. There is a yellow teardrop-shaped orb at the end of each. Chinchou's eyes have unique pupils that are shaped like plus signs.

Gender differences

None.

Special abilities

Chinchou charges up its electric attacks by absorbing energy through its two antennae.

Chinchou and its evolved form Lanturn are the only Water-types to learn an Electric-type move by leveling up. It's also shown to have the ability to walk on land in the anime.

Behavior

Habitat

Chinchou tend to lurk in the dark ocean floors, rarely ever coming up to the surface or near it.

Diet

Main article: Pokémon food

In the anime

Chinchou in the anime

Chinchou first appeared in Takin' it on the Chinchou! under the ownership of Dayton.

Trinity used a Chinchou in her battle against Misty in the Whirl Cup in The Perfect Match.

Chinchou is one of the Electric-type Pokémon that was seen in the lake with crystal in As Clear As Crystal.

Juan has a Chinchou that appeared in The Great Eight Fate!.

A Chinchou appeared in Up Close and Personable!.

Pokédex entries

Episode Pokémon Pokédex Entry
EP212 Chinchou Ash's Pokédex Chinchou, the Angler Pokémon, have the ability to conduct electrical currents from their two tentacles which flow positive from one end and negative to the other. Chinchou can also communicate underwater by flashing its tentacles.
This concludes the entries from the Original series.

In the manga

Pokémon Special

Chinchou were first seen in Volume 8, encountered by Gold during his search for his Poliwag.

Misty is later seen with a Chinchou in Volume 12, using it to light up the area behind the Tohjo Falls.

In the TCG

Main article: Chinchou (TCG)

Game data

NPC appearances

  • Pokémon Pinball: Ruby & Sapphire: Chinchou are the main bumpers on the Ruby Field. Hitting a nearby button will change the formation from three floating in place, to three moving around, to just the one moving around. They will occasionally disappear and be replaced by Lotad or Whiscash.

Pokédex entries

Gen Game Pokédex entry
I This Pokémon was not available in Generation I.
II Gold It shoots postive and negative electricity between the tips of its two antennae and zaps its enemies.
Silver On the dark ocean floor, its only means of communication is its constantly flashing lights.
Crystal Its antennae, which evolved from a fin, have both positive and negative charges flowing through them.
Stadium 2 It shoots postive and negative electricity between the tips of its two antennae and zaps its enemies.
III Ruby Chinchou lets loose positive and negative electrical charges from its two antennas to make its prey faint. This Pokémon flashes its electric lights to exchange signals with others.
Sapphire Chinchou's two antennas are filled with cells that generate strong electricity. This Pokémon's cells create so much electrical power, it even makes itself tingle slightly.
Emerald When it senses danger, it discharges positive and negative electricity from its two antennae. It lives in depths beyond sunlight's reach.
FireRed On the dark ocean floor, its only means of communication is its constantly flashing lights.
LeafGreen It shoots postive and negative electricity between the tips of its two antennae and zaps its enemies.
IV Diamond It discharges positive and negative electricity from its antenna tips to shock its foes.
Pearl It discharges positive and negative electricity from its antenna tips to shock its foes.
Platinum It discharges positive and negative electricity from its antenna tips to shock its foes.

Game locations

Gen Game Rarity Area
I This Pokémon was not available in Generation I.
II Gold Silver Common Routes 26 and 27, New Bark Town, Union Cave, Olivine City, Pallet Town, Vermilion City, Cinnabar Island
Crystal Common Routes 26 and 27, New Bark Town, Union Cave, Olivine City, Pallet Town, Vermilion City, Cinnabar Island
III Ruby Sapphire Common Underwater
Emerald Common Underwater
FireRed LeafGreen None Trade
Colosseum None Trade
XD None Trade
IV Diamond Pearl Uncommon Route 220 (fishing)
Platinum Uncommon Route 220 (fishing)
 Pal Park  Sea

In side games

Game Location
Pokémon Pinball:
Ruby & Sapphire
Hatch from egg
Pokémon Trozei! Secret Storage 12
Endless Level 9
Trozei Battle
Mr. Who's Den
Pokémon Mystery Dungeon
Red/Blue Rescue Team
Silver Trench (70F-79F)
Pokémon Mystery Dungeon
Explorers of Time/Darkness
Miracle Sea (B1-B18)
Deep Miracle Sea (B1-B4)
Pokémon Ranger:
Shadows of Almia
Puel Sea

Base stats

Stat Base At Lv. 50 At Lv. 100
Min. Max. Min. Max.
HP: 75
 
135 182 260 354
Attack: 38
 
38 99 72 192
Defense: 38
 
38 99 72 192
Special Attack: 56
 
54 118 105 232
Special Defense: 56
 
54 118 105 232
Speed: 67
 
64 130 125 256
Total: 330 Other Pokémon with this total
  • Minimum stats are calculated with 0 EVs, IVs of 0, and a hindering nature.
  • Maximum stats are calculated with 252 EVs, IVs of 31, and a helpful nature.


Type effectiveness

Weak to Resistant to Immune to Normal effectiveness

Notes:

Learnset

Chinchou is capable of learning the following moves in Generation IV.

  • Moves in bold are damaging moves to which STAB applies.


By leveling up

Generation IV
Other generation learnsets: II - III
Level Move Type Cat. Pwr. Acc. PP Contest Appeal
Start Bubble Water Special 30 100% 20 Cute 2 ♥♥
Start Supersonic Normal Status 55% 20 Smart 2 ♥♥
6 Thunder Wave Electric Status 100% 20 Cool 2 ♥♥
9 Flail Normal Physical 100% 15 Cute 2 ♥♥
13 Water Gun Water Special 40 100% 25 Cute 3 ♥♥♥
17 Confuse Ray Ghost Status 100% 10 Smart 2 ♥♥
20 Spark Electric Physical 65 100% 20 Cool 3 ♥♥♥
23 Take Down Normal Physical 90 85% 20 Tough 3 ♥♥♥
28 BubbleBeam Water Special 65 100% 20 Beauty 2 ♥♥
31 Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
34 Discharge Electric Special 80 100% 15 Cool 2 ♥♥
39 Aqua Ring Water Status —% 20 Beauty 0
42 Hydro Pump Water Special 120 80% 5 Beauty 2 ♥♥
45 Charge Electric Status —% 20 Smart 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon

By TM/HM

Generation IV
Other generation learnsets: II - III
TM Move Type Cat. Pwr. Acc. PP Contest Appeal
TM03 Water Pulse Water Special 60 100% 20 Beauty 2 ♥♥
TM06 Toxic Poison Status 85% 10 Smart 2 ♥♥
TM07 Hail Ice Status —% 10 Beauty 2 ♥♥
TM10 Hidden Power Normal Special 100% 15 Smart 1
TM13 Ice Beam Ice Special 95 100% 10 Beauty 2 ♥♥
TM14 Blizzard Ice Special 120 70% 5 Beauty 2 ♥♥
TM17 Protect Normal Status —% 10 Cute 0
TM18 Rain Dance Water Status —% 5 Tough 2 ♥♥
TM21 Frustration Normal Physical 100% 20 Cute 2 ♥♥
TM24 Thunderbolt Electric Special 95 100% 15 Cool 2 ♥♥
TM25 Thunder Electric Special 120 70% 10 Cool 2 ♥♥
TM27 Return Normal Physical 100% 20 Cute 2 ♥♥
TM32 Double Team Normal Status —% 15 Cool 2 ♥♥
TM34 Shock Wave Electric Special 60 —% 20 Cool 2 ♥♥
TM42 Facade Normal Physical 70 100% 20 Cute 2 ♥♥
TM43 Secret Power Normal Physical 70 100% 20 Smart 2 ♥♥
TM44 Rest Psychic Status —% 10 Cute 0
TM45 Attract Normal Status 100% 15 Cute 2 ♥♥
TM55 Brine Water Special 65 100% 10 Smart 2 ♥♥
TM57 Charge Beam Electric Special 50 90% 10 Beauty 2 ♥♥
TM58 Endure Normal Status —% 10 Tough 2 ♥♥
TM70 Flash Normal Status 100% 20 Beauty 2 ♥♥
TM73 Thunder Wave Electric Status 100% 10 Cool 2 ♥♥
TM78 Captivate Normal Status 100% 20 Beauty 2 ♥♥
TM82 Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
TM83 Natural Gift Normal Physical 100% 15 Cool 2 ♥♥
TM87 Swagger Normal Status 90% 15 Cute 2 ♥♥
TM90 Substitute Normal Status —% 10 Smart 1
HM03 Surf Water Special 95 100% 15 Beauty 2 ♥♥
HM07 Waterfall Water Physical 80 100% 15 Tough 3 ♥♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon

By breeding

Generation IV
Other generation learnsets: II - III
Father Move Type Cat. Pwr. Acc. PP Contest Appeal
Goldeen, Seaking
Carvanha, Sharpedo
Luvdisc
Agility Psychic Status —% 30 Cool 2 ♥♥
Wailmer, Wailord
Barboach, Whiscash
Amnesia Psychic Status —% 20 Cute 0
Goldeen, Seaking
Chinchou, Lanturn
Luvdisc
Magikarp
Flail Normal Physical 100% 15 Cute 2 ♥♥
Wailmer, Wailord Mist Ice Status —% 30 Beauty 2 ♥♥
Remoraid, Octillery Psybeam Psychic Special 65 100% 20 Beauty 2 ♥♥
Carvanha, Sharpedo Screech Normal Status 85% 40 Smart 2 ♥♥
Wailmer, Wailord
Finneon, Lumineon
Whirlpool Water Special 15 70% 15 Beauty 0
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB from an evolution of this Pokémon
*Indicates a move only available by chain breeding

By tutoring

Generations III and IV
Other generation learnsets: II - III
Game Move Type Cat. Pwr. Acc. PP Contest Appeal
FR LG E XD D P Pt Bounce Flying Physical 85 85% 5 Cute 1
FR LG E XD D P Pt Dive Water Physical 80 100% 10 Beauty 1
FR LG E XD D P Pt Double-Edge Normal Physical 120 100% 15 Tough 0
FR LG E XD D P Pt Endure Normal Status —% 10 Tough 2 ♥♥
FR LG E XD D P Pt Icy Wind Ice Special 55 95% 15 Beauty 2 ♥♥
FR LG E XD D P Pt Mimic Normal Status —% 10 Cute 0
FR LG E XD D P Pt Signal Beam Bug Special 75 100% 15 Beauty 2 ♥♥
FR LG E XD D P Pt Sleep Talk Normal Status —% 10 Cute 3 ♥♥♥
FR LG E XD D P Pt Snore Normal Special 40 100% 15 Cute 3 ♥♥♥
FR LG E XD D P Pt Sucker Punch Dark Physical 80 100% 5 Smart 2 ♥♥
FR LG E XD D P Pt Substitute Normal Status —% 10 Smart 1
FR LG E XD D P Pt Swagger Normal Status 90% 15 Cute 2 ♥♥
FR LG E XD D P Pt Thunder Wave Electric Status 100% 20 Cool 2 ♥♥
Bold indicates a move that gets STAB
Italic indicates a move that gets STAB only from an evolution of this Pokémon
A colored initial indicates that the move is not available to be tutored in this game,
while a colored background indicates that the move is available.

Special moves

TCG-only Moves

Side game data

Pokémon Pinball: Ruby & Sapphire
Image:PinRS170.png Acquisition: Hatch Image:PinRS170.gif
Pokémon Trozei!
Image:Trozeiani170.gif Rarity: Common Image:Trozeiani170.gif
Pokémon Mystery Dungeon
Red Rescue Team and Blue Rescue Team
Body size: 1 Recruit Rate: 8.7% Friend Area: Deep-Sea Floor
Phrases
51%-100% HP Want me to light you up from behind?
26%-50% HP What's up? Why's my health half gone?
1%-25% HP I'm beat... My lamps are growing dim...
Level Up I leveled up! I think.
Pokémon Mystery Dungeon
Explorers of Time and Explorers of Darkness
Image:MDP170.png Body size: 1 Recruit Rate: 8.2% IQ Group: A
Pokémon Ranger: Shadows of Almia
Group:  Electric  Poké Assist: Image:Rechargepa.PNG (Recharge) Field Move: Image:Recharge 2fieldmove.PNG (Recharge ×2)
"It attacks by shooting bolts of electricity."

Evolution

Unevolved
Level 27
First evolution
Image:170.png
Chinchou
 Water  Electric 
Image:171.png
Lanturn
 Water  Electric 

Sprites

Gen Game
I Red Blue Yellow Red (Ja) Green Back
This Pokémon did not appear during Generation I.
II Gold Silver Crystal   Back
Image:Spr_2g_170.png Image:Spr_2s_170.png File:Spr 2c 170.gif Image:Spr_b_g2_170.png
Image:Spr_2g_170_s.png Image:Spr_2s_170_s.png File:Spr 2c 170 s.gif File:Spr b g2 170 s.png
III Ruby Sapphire Emerald FireRed LeafGreen Back
Image:Spr_3r_170.png Image:Spr_3e_170.gif Image:Spr_3f_170.png Image:Spr_b_g3_170.png
File:Spr 3r 170 s.png File:Spr 3e 170 s.gif File:Spr 3f 170 s.png File:Spr b g3 170 s.png
IV Diamond Pearl Platinum HeartGold SoulSilver Back
Image:Spr_4d_170.png Image:Spr_4p_170.png NO SPRITES
AVAILABLE
Image:Spr_b_g4_170.png
Image:Spr_4d_170_s.png Image:Spr_4p_170_s.png Image:Spr_b_g4_170_s.png
Chinchou For other sprites and images, please see Chinchou images on Bulbagarden Archives.

Trivia

  • Chinchou and Lanturn are the only Electric-types whose primary type is not Electric.
  • Although Chinchou is shown to have the ability to walk on land in the anime, in the games it may only be caught in water.
  • The vowel sounds in Chinchou's English name are reverse of the vowels in its Japanese name.

Origin

It is based on an angler fish, its species name.

Name origin

Chinchou's name is a play on 提灯 chōchin, lantern. Its Japanese name is also a corruption of chōchin. Also, the チョウチンアンコウ chouchin-anko is the name of the footballfish, a deep-sea fish similar to Lanturn.

In other languages

  • German: Lampi - Probably from lamp.
  • French: Loupio - From loupiote (lamp).
  • Korean: 초라기 Choragi

External links

#169: Crobat
Pokémon
#171: Lanturn
This Pokémon article is part of Project Pokédex, a Bulbapedia project that aims to write comprehensive articles on each Pokémon as a species.
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