From Bulbapedia, the community-driven Pokémon encyclopedia.
These are moves that, since Generation VI, when used against an opponent that has used the move Minimize, will double in power and bypass accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly.
Prior to Generation VI, only Steamroller and Stomp would double in power if they hit a minimized target (and Stomp did not have this effect in Generation I).
Pages in category "Moves that power up against a Minimized opponent"
The following 8 pages are in this category, out of 8 total.