Camouflage (move)

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Camouflage
ほごしょく
The user's type is changed depending on its environment, such as at water's edge, in grass, or in a cave.
Battles
Type Normal
Category Status
PP 20 (max. 32)
Power
Accuracy —%
Introduced [[Generation {{{gen}}}]]
Availability
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Affected by Snatch
  • Not affected by BrightPowder
  • Not affected by King's Rock
 ???
Contests
Category Smart
Appeal 3 ♥♥♥
Jam 0
Affected by how well the appeal in front goes.
Super Contests
Category Smart
Appeal 2 ♥♥
Prevents the Voltage from going up in the same turn.

Camouflage is a non-damaging Normal-type move introduced in Generation III.

Contents

Effect

Generation III

It changes the Pokémon's type to a type corresponding to the battlefield terrain.

  • If Camouflage is used on grasslands or water puddles, the user becomes a Grass-type Pokémon.
  • If Camouflage is used on sand or marsh, the user becomes a Ground-type Pokémon.
  • If Camouflage is used on rocky surfaces and caves, the user becomes a Rock-type Pokémon.
  • If Camouflage is used on or under water, the user becomes a Water-type Pokémon.
  • If Camouflage is used on snowy fields or ice, the user becomes an Ice-type Pokémon.
  • If Camouflage is used on a plain terrain or a building floor, the user becomes a Normal-type Pokémon.

In contests, the appeal points earned depends on the appeal points earned by the preceding Pokémon. If it was below three, the user gets double the appeal points. However, if it was greater than three, the user receives no appeal points.

Learnset

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • Spanish: Camuflaje
  • German: Tarnung


Image:Project MoveDex logo.png This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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