Bone Club (move)

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Bone Club
ホネこんぼう
The user clubs the foe with a bone. It may also make the target flinch.
Battles
Type Ground
Category Physical
PP 20 (max. 32)
Power 65
Accuracy 85%
Introduced Generation I
Availability
  • Does not make contact
  • Affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Affected by BrightPowder
  • Not affected by King's Rock
 ???
Contests
Category Tough
Appeal 2 ♥♥
Jam 1
Startles the Pokémon that has the Judge's attention.
Super Contests
Category Tough
Appeal 3 ♥♥♥
A basic performance using a move known by the Pokémon.

Bone Club (Japanese: ホネこんぼう Bone Club) is a mostly accurate Ground-type move introduced in Generation I that deals a small amount of damage.

Contents

Effect

Generation I

Bone Club does damage and has a 9.8% chance of causing the target to flinch.

Bone Club can't make a target with a Substitute flinch.

Generation II and on

Same as Generation I, but with a 10% chance of causing the target to flinch.

In the anime

Jeffrey's Marowak using Bone Club.
Jeffrey's Marowak using Bone Club.


Pokémon

Marowak. Marowak grips the bone that it's holding tightly, and then knocks it into the opponent.

Learnset

Generation I

By leveling up

Generation II

By leveling up

Generation III

By leveling up

Generation IV

By leveling up

In other languages

  • French: Massd'os
  • German: Knochenkeule
  • Italian: Ossoclava
  • Spanish: Hueso Palo


Image:Project MoveDex logo.png This move article is part of Project MoveDex, a Bulbapedia project that aims to write comprehensive articles on each move.
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