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Blissey (Pokémon)/Generation II learnset

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← Blissey 242

By leveling up

Generation II
Other generations:
III - IV - V
 Level   Move   Type   Power   Accuracy   PP 
00Start Pound Normal 04040 100}}100% 35
044 Growl Normal 0000 100}}100% 40
077 Tail Whip Normal 0000 100}}100% 30
1010 Softboiled Normal 0000 —}}—% 10
1313 DoubleSlap Normal 01515 085}}85% 10
1818 Minimize Normal 0000 —}}—% 20
2323 Sing Normal 0000 055}}55% 15
2828 Egg Bomb Normal 100100 075}}75% 10
3333 Defense Curl Normal 0000 —}}—% 40
4040 Light Screen Psychic 0000 —}}—% 30
4747 Double-Edge Normal 120120 100}}100% 15
  • A level of "Start" indicates a move that will be known by a Blissey obtained at level 1 in Generation II
  • Bold indicates a move that gets STAB when used by Blissey
  • Italic indicates a move that gets STAB only when used by an evolution of Blissey
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation II
Other generations:
III - IV - V
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Fighting Sprite.png TM01 DynamicPunch Fighting 100 50% 5
Bag TM Normal Sprite.png TM02 Headbutt Normal 70 100% 15
Bag TM Unknown Sprite.png TM03 Curse ??? —% 10
Bag TM Rock Sprite.png TM04 Rollout Rock 30 90% 20
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Electric Sprite.png TM07 Zap Cannon Electric 100 50% 5
Bag TM Fighting Sprite.png TM08 Rock Smash Fighting 20 100% 15
Bag TM Normal Sprite.png TM10 Hidden Power Normal 100% 15
Bag TM Fire Sprite.png TM11 Sunny Day Fire —% 5
Bag TM Normal Sprite.png TM13 Snore Normal 40 100% 15
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Ice Sprite.png TM16 Icy Wind Ice 55 95% 15
Bag TM Normal Sprite.png TM17 Protect Normal —% 10
Bag TM Water Sprite.png TM18 Rain Dance Water —% 5
Bag TM Normal Sprite.png TM20 Endure Normal —% 10
Bag TM Normal Sprite.png TM21 Frustration Normal 100% 20
Bag TM Grass Sprite.png TM22 SolarBeam Grass 120 100% 10
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10
Bag TM Normal Sprite.png TM27 Return Normal 100% 20
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10
Bag TM Ghost Sprite.png TM30 Shadow Ball Ghost 80 100% 15
Bag TM Ground Sprite.png TM31 Mud-Slap Ground 20 100% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Swagger Normal 90% 15
Bag TM Normal Sprite.png TM35 Sleep Talk Normal —% 10
Bag TM Rock Sprite.png TM37 Sandstorm Rock —% 10
Bag TM Fire Sprite.png TM38 Fire Blast Fire 120 85% 5
Bag TM Normal Sprite.png TM40 Defense Curl Normal —% 40
Bag TM Psychic Sprite.png TM42 Dream Eater Psychic 100 100% 15
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM45 Attract Normal 100% 15
Bag HM Normal Sprite.png HM04 Strength Normal 80 100% 15
Bag HM Normal Sprite.png HM05 Flash Normal 70% 20
  • Bold indicates a move that gets STAB when used by Blissey
  • Italic indicates a move that gets STAB only when used by an evolution of Blissey
  • Click on the generation numbers at the top to see TM moves from other generations

By breeding

Generation II
Other generations:
III - IV - V
 Father   Move   Type   Power   Accuracy   PP 
PikachuRaichuClefairyClefableJigglypuffWigglytuff
TogeticMarillAzumarillSnubbullGranbull
Present Normal 90% 15
ClefairyClefableTogeticSnubbullGranbull Metronome Normal —% 10
SnubbullGranbull Heal Bell* Normal —% 5
  • Moves marked with an asterisk (*) must be chain bred onto Blissey in Generation II
  • Moves marked with a dagger (†) can only be bred onto Blissey if it hatches as a Happiny, and cannot be obtained otherwise.
  • Moves marked with a double dagger (‡) can only be bred from a Pokémon who learned the move in an earlier generation.
  • Moves marked with a superscript game abbreviation can only be bred onto Blissey in that game.
  • Bold indicates a move that gets STAB when used by Blissey
  • Italic indicates a move that gets STAB only when used by an evolution of Blissey
  • Click on the generation numbers at the top to see Egg moves from other generations

By tutoring

By a prior evolution

Generation II
Other generations:
III - IV - V - VI
 Stage   Move   Type   Power   Accuracy   PP 
113 Psych Up Normal —% 10
113 Iron Tail Steel 100 75% 15
  • Bold indicates a move that gets STAB when used by Blissey
  • Italic indicates a move that gets STAB only when used by an evolution of Blissey
  • Click on the generation numbers at the top to see moves from other generations