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Beedrill (Pokémon)/Generation I learnset

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← Beedrill 015

By leveling up

Generation I
Other generations:
II - III - IV - V - VI
 Level   Move   Type   Power   Accuracy   PP 
00Start Fury Attack Normal 01515 085}}85% 20
1212 Fury Attack Normal 01515 085}}85% 20
1616 Focus Energy Normal 0000 —}}—% 30
2020 Twineedle Bug 02525 100}}100% 20
2525 Rage Normal 02020 100}}100% 20
3030 Pin Missile Bug 01414 085}}85% 20
3535 Agility Psychic 0000 —}}—% 30
  • A level of "Start" indicates a move that will be known by a Beedrill obtained at level 1 in Generation I
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
II - III - IV - V - VI
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM03 Swords Dance Normal —% 30
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 100 100% 15
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Grass Sprite.png TM21 Mega Drain Grass 40 100% 10
Bag TM Normal Sprite.png TM31 Mimic Normal —% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Psychic Sprite.png TM33 Reflect Psychic —% 20
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Normal Sprite.png TM40 Skull Bash Normal 100 100% 15
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see TM moves from other generations

By a prior evolution

Generation I
Other generations:
II - III - IV - V - VI
 Stage   Move   Type   Power   Accuracy   PP 
014 Harden Normal —% 30
013 Poison Sting Poison 15 100% 35
013 String Shot Bug 95% 40
  • Bold indicates a move that gets STAB when used by Beedrill
  • Italic indicates a move that gets STAB only when used by an evolution of Beedrill
  • Click on the generation numbers at the top to see moves from other generations