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Acupressure (move)

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Acupressure
つぼをつく Point Strike
Acupressure.png
[[File:|center]]
Battles
Type  Normal
Category  Status
PP  30 (max. 48)
Power  —
Accuracy  —%
Priority  {{{priority}}}
  • Does not make contact
  • Not affected by Protect
  • Not affected by Magic Coat
  • Not affected by Snatch
  • Not affected by Mirror Move
  • Not affected by King's Rock
Target
Foe Foe Foe
Self Ally Ally
May affect the user or an adjacent ally
Availability
Introduced  Generation IV
Contests
Category  Cool
Appeal  0  
Jam  0  
Points of next appeal doubles
Super Contests
Category  Cool
Appeal  0  
Earn double the score in the next turn.

Acupressure (Japanese: つぼをつく Point Strike) is a non-damaging Normal-type move introduced in Generation IV.

Contents

Effect

Generation IV

Acupressure chooses one of the user's Stats at random and raises it by two stages. It can raise either the user's Attack, Defense, Speed, Special Attack, Special Defense, Accuracy or Evasion stat but will not attempt to raise a stat that is already maximized. Acupressure will fail if the user or target is under the effects of Substitute.

In a double battle, Acupressure may also be used on an ally to raise one of its stats chosen at random.

Generation V

When a Pokémon is under the effects of Substitute, it can successfully use Acupressure on itself, but Acupressure used on it by an ally will fail.

Description

Games Description
DPPtHGSSBW The user applies pressure to stress points, sharply boosting one of its stats.

Learnset

By leveling up

# Pokémon Type Level
I II III IV V
084 Doduo Doduo Normal Flying 28 28
085 Dodrio Dodrio Normal Flying 28 28
307 Meditite Meditite Fighting Psychic no 39
308 Medicham Medicham Fighting Psychic no 42
451 Skorupi Skorupi Poison Bug 17 17
452 Drapion Drapion Poison Dark 17 17
556 Maractus Maractus Grass Grass no 29
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By breeding

# Pokémon Type Father
I II III IV V
072 Tentacool Tentacool Water Poison SkorupiDrapion SkorupiDrapion
213 Shuckle Shuckle Bug Rock SkorupiDrapion SkorupiDrapion
453 Croagunk Croagunk Poison Fighting no MedititeMedicham
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.


By event

Generation V

#   Pokémon Type Obtained in
072 072 Tentacool Water Poison Dream World - Sparkling Sea
Bold indicates a Pokémon which gets STAB from this move.
Italic indicates a Pokémon whose evolution or alternate form gets STAB
from this move.

In other generations

Acupressure IV.png
Generation I RBY Generation I
(Japanese)
Generation I
(International)
Generation II Generation II
(Japanese)
Generation II
(International)
Crystal Generation III Generation III
(Japanese)
Generation III
(International)
FRLG Generation IV Generation IV
(Japanese)
Generation IV
(International)
HGSS Generation V BW Generation V
(Japanese)
Generation V
(International)
Stadium Stadium 2 Colosseum XD Battle Revolution Battle Revolution
(Alternative animation)
Battrio PMD: Red and Blue PMD: Time, Darkness, Sky Rumble Rumble Blast

In other languages

Language Title
France Flag.png French Acupression
Germany Flag.png German Akupressur
Greece Flag.png Greek Πιεσοθεραπεία
Italy Flag.png Italian Acupressione
South Korea Flag.png Korean 경혈찌르기 Gyeonghyeol Jjireugi
Serbia Flag.png Serbian Akupritisak
Spain Flag.png Spanish Acupresión

Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.

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