.4

From Bulbapedia, the community-driven Pokémon encyclopedia.

Jump to: navigation, search
.4
Image:RBGlitch234.png
.4
Pokédex #234
Type Pokémaniac
Version(s) Red, Blue
Hexadecimal Identifier C2
Required Special stat for Mew Glitch 194
Required character in name for Old Man Glitch N/A
Gender
Catch rate 0

.4 is a glitch Pokémon that can only be found by doing Method #3 of the Mew glitch and using a Pokémon with a special stat of 194. When in battle, it appears as a small floating dot. When traded to the Yellow version, it becomes a different glitch: pPkMnp (with the #230). Its cry is the sound that is played during the "Poké Ball-shaking" animation when one is attempting to capture a Pokémon.

Contents

Biology

Gender differences

.4 is a genderless species, as the only games it was present in did not indicate Pokémon genders.

Special abilities

.4 is one of the few glitch Pokémon to learn TM28, a powerful glitch move with good power, (relatively) good accuracy, and an animation like Explosion. It also learns TM05, which ups its evasion stat by two stages.

Behavior

When its Pokédex data is entered, it will freeze the game. To get around this, make sure that Magneton is registered as at least "seen" in your Pokédex, as the bit of data noting you've seen Magneton also notes you've already captured .4, hence, the Pokédex entry won't come up when you actually catch it.

The "dangers" of .4

Players are advised NOT to save this glitch to their game (or even to catch it in the first place), as it has been known to completely erase saved data IF it uses Super Glitch, which it starts out knowing. ([1]) Of the 24 known glitch Pokémon found in the Red, Blue and Yellow versions, it is considered to be one of the most hazardous because of this move (See [2]). However, it should be noted that should .4 forget this glitch move, it becomes absolutely harmless and perfectly safe to raise. Hence, it is not .4 that is dangerous, but rather its glitchy move.

Habitat

.4 is found mainly near Lavender Town, due to the Mew glitch.

Game data

Game locations

Gen Game Rarity Location
I Pokémon Red and Blue Glitch Mew glitch, trade pPkMnp over from Yellow.

Type effectiveness

Weakness Resistance

As the Pokémaniac type isn't weak, resistant, or immune to any type, .4 is not weak, resistant, or immune to any type.


Learnset

.4 is capable of learning the following moves.
Moves in bold are damage moves to which STAB apply.


By leveling up

Generation I
Level Move Type
Start Super Glitch N/A
Agility Psychic
TM28 N/A
Agility Psychic
9 TM05 N/A
19 Surf Water
30 TM09 N/A
44 TM34 N/A
61 Cut Normal
62 Karate Chop Normal
70 Flash Normal
94 TM11N/A
97 Super Glitch N/A
109 TM17 N/A
123 TM05 n/A
170 Super Glitch N/A
184 TM08 N/A
184 TM34 N/A
195 Super Glitch N/A
205 Minimize Normal
208 TM50 N/A
225 TM01 Normal
234 Super Glitch N/A
240 Super Glitch N/A
240 TM29 N/A
245 TM50 N/A
255 TM29 N/A

By TM/HM

Generation I
# Move Type
TM02 Razor Wind Normal
TM06 Toxic Poison
TM07 Horn Drill Normal
TM09 Take Down Normal
TM15 Hyper Beam Normal
TM18 Counter Fighting
TM22 SolarBeam Grass
TM23 Dragon Rage Dragon
TM25 Thunder Electric
TM31 Mimic Normal
TM34 Bide Normal
TM38 Fire Blast Fire
TM39 Swift Normal
TM42 Dream Eater Psychic
TM43 Sky Attack Flying
TM44 Rest Psychic
TM45 Thunder Wave Electric
TM46 Psywave Psychic
TM47 Explosion Normal
TM50 Substitute Normal
HM04 Strength Normal
HM05 Flash Normal

Trivia

  • .4 is the first Pokémon to sport no weaknesses whatsoever.
  • .4 has no alphabetic characters in its name.
  • .4 does have a secondary type; however, the name of this type is randomized whenever the player checks its stats.

External Links

Related articles

Glitch Pokémon

This Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on each and every Glitch Pokémon.
Personal tools