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'M

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For the Charizard hybrid of the same name, see Charizard 'M.

'M
80
'M
Types Species
 Bird  Normal  ゥRpゥRh Pokémon
Hexadecimal identifier Exp. at Lv. 100
00 Unknown
Pokédex
National
#000
Johto
#—
Hoenn
#—
Sinnoh
#—
Games found in
Pokémon Red and Blue
Special stat for Mew glitch Johto guard glitch Pokémon
N/A N/A
Equivalent in Yellow
3TrainerPoké
Height Weight
23'0" 880.6 lbs.
Hybrid of Catch rate
N/A 3
Gender ratio
Unknown
Egg groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

'M is a dual-type Bird/Normal glitch Pokémon.

'M is the "sister" glitch counterpart to Missingno., and is found exclusively in Pokémon Red and Blue. If 'M is traded to the Pokémon Yellow, it will become a 3TrainerPoké, but when Missingno. is traded to the Yellow version, it stays as Missingno. (although it will behave differently than the Red/Blue Missingno.).

Although it seems at first glance to be like Missingno., they are actually different glitch Pokémon with many differences; for example, 'M can evolve into Kangaskhan while Missingno. cannot. Missingno.'s cry differs between a shortened version of Nidoran♂'s cry, Ditto's cry, and Dragonair's cry, whereas 'M's cry is a slightly different version of Zapdos's cry.

It cannot be obtained by the Mew glitch because when a Special of any multiple of 256 is used the game will only display a blank text box. 'M can be encountered via the old man glitch with any name other than a default name. This is because it is encountered due to the wild encounter data being read from past the end-name marker. 'M does not appear for a default name like 'RED' chosen directly from the new game interface because these are actually extended 7+ character names using multiple end name characters to hide additional data. The 'absolute name-space' is filled from one of these default names, so invalid symbol 0x00 is not withdrawn. 'M will only appear at level 0 if the player's name is six characters or shorter, but it can appear at level 80 if the player's name is seven characters long. This is because the game reads the end-name marker (which has an index number of 80) as the level.

Contents

Name

It is most commonly known as "'M", since these are the only typographical characters in its name—its real name is very difficult to produce with text, and some glitch blocks in its name are not constant. It is also called "'M Block" due to either the glitchy blocks next to its name or the Pokémon's boxy shape.

The blocks in 'M's name depend on which sprite is occupying the spot where the player's Pokémon appears. In battle, the block on the left of its name will copy part of the sprite in the bottom-left corner of the screen (the player's Pokémon), while the block on the right will copy part of the sprite in the upper-right corner of the screen (the opponent's Pokémon). Out of battle, the blocks in its name will change depending on the player's location.

Glitches caused

The encounter flag for Missingno. and 'M is the highest bit of the 6th item quantity; therefore, encountering Missingno. or 'M causes the player to get 128 more of the 6th item of their bag if they have less than 128 of that item (this is known as the item duplication glitch). Also, if the player has Hall of Fame data, encountering 'M corrupts it. Aside from that, 'M does not have a real ability; in Pokémon Red and Blue abilities did not exist yet.

Game data

Pokédex entry

'M's Pokédex entry.

Game locations

This Pokémon was unavailable prior to Generation I.
Generation I
Red Blue
Glitch Old man glitch (non-default name)
Yellow
Glitch Trade from Red/Blue (becomes 3TrainerPoké)
Generation II
Gold Silver
None Unavailable
Crystal
None Unavailable
Generation III
Ruby Sapphire
None Unavailable
Emerald
None Unavailable
FireRed LeafGreen
None Unavailable
Colosseum
None Unavailable
XD
None Unavailable
Generation IV
Diamond Pearl
None Unavailable
Platinum
None Unavailable
HeartGold SoulSilver
None Unavailable
Generation V
Black White
None Unavailable

Base stats

Stat Range
At Lv. 50 At Lv. 100
HP: 33
93 - 139 176 - 269
Attack: 137
142 - 188 279 - 372
Defense: 0
5 - 51 5 - 98
Special: 29
34 - 80 63 - 156
Speed: 6
11 - 57 17 - 110
Total: 205   (234 on other generations' scale)  
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63504 EVs and IVs of 15.
  • Total on other generations' scale assumes that this glitch Pokémon's Special stat would become both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Weak to
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant against
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Unaffected by
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Damaged normally by
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Notes:
  • As its primary type is one of the glitch types, which do not have any weaknesses or resistances, this glitch Pokémon has the same weaknesses and resistances as a pure  Normal-type  Pokémon.

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
Start Water Gun Water 40 100% 25
Start Water Gun Water 40 100% 25
Start Sky Attack Flying 140 90% 5
136 Pound Normal 40 100% 35
  • A level of "Start" indicates a move that will be known by a 'M obtained at level 1 in Generation I
  • Bold indicates a move that gets STAB when used by 'M
  • Italic indicates a move that gets STAB only when used by an evolution of 'M

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Normal Sprite.png TM01 Mega Punch Normal 80 85% 20
Bag TM Normal Sprite.png TM02 Razor Wind Normal 80 100% 10
Bag TM Normal Sprite.png TM03 Swords Dance Normal —% 30
Bag TM Normal Sprite.png TM05 Mega Kick Normal 100 75% 5
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 120 100% 15
Bag TM Water Sprite.png TM11 BubbleBeam Water 65 100% 20
Bag TM Ice Sprite.png TM13 Ice Beam Ice 95 100% 10
Bag TM Ice Sprite.png TM14 Blizzard Ice 120 70% 5
Bag TM Fighting Sprite.png TM17 Submission Fighting 80 80% 25
Bag TM Fighting Sprite.png TM19 Seismic Toss Fighting 100% 20
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10
Bag TM Ground Sprite.png TM26 Earthquake Ground 100 100% 10
Bag TM Ground Sprite.png TM27 Fissure Ground 30% 5
Bag TM Psychic Sprite.png TM29 Psychic Psychic 90 100% 10
Bag TM Psychic Sprite.png TM30 Teleport Psychic —% 20
Bag TM Flying Sprite.png TM43 Sky Attack Flying 140 90% 5
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Electric Sprite.png TM45 Thunder Wave Electric 100% 20
Bag TM Normal Sprite.png TM49 Tri Attack Normal 80 100% 10
Bag HM Normal Sprite.png HM01 Cut Normal 50 95% 30
Bag HM Flying Sprite.png HM02 Fly Flying 70 95% 15
  • Bold indicates a move that gets STAB when used by 'M
  • Italic indicates a move that gets STAB only when used by an evolution of 'M

Evolution

Missingno RB.png
Unevolved
'M
 Bird  Normal 
Rare Candy
Level 0


115.png
First evolution
Kangaskhan
 Normal 
Rare Candy
Level 128


035.png
First evolution
Clefairy
 Normal 
Moon Stone
Moon Stone


036.png
Second evolution
Clefable
 Normal 


In Pokémon Stadium

'M and Missingno. can be uploaded to Pokémon Stadium, and (if the game doesn't freeze) will look like Substitute dolls (small Rhydon-like figures that appear when a Pokémon uses Substitute). 'M's graphic is blue and Missingno.'s is purple. When viewed in the Pokémon Center, all of 'M's stats will be question marks (including the Pokédex species ID number, even though the Game Boy versions identify 'M and Missingno. as #000). However, 'M will not be allowed to battle, nor will it function correctly in the Gallery (in which players can take pictures of Pokémon). Photos of it will not develop if taken.

If 'M or any other glitch Pokémon is selected in the "see list", the game will freeze, playing the music without the bass track in the background. If a player tries to view 'M's stats, the game will also freeze on occasion [1]

'M can only be used in battle if it is given a nickname. Pokémon Stadium can also allow the player to transfer 'M to Pokémon Yellow, where it will become a 3TrainerPoké.

In Generation II

'M cannot be traded to Pokémon Gold and Silver because it supposedly does not exist in the second generation. In the trade center, 'M appears as a Slowpoke or Tyrogue. When the players try to trade 'M, a message appears stating "Your friend's ['M's name] appears to be abnormal." and the trade is canceled automatically. Less often, 'M can be traded, in which case it turns into the Pokémon it was displayed as. [2] 'M can, however be traded to Gold and Silver after it is evolved into a Kangaskhan, Clefairy, or Clefable, even if it has moves that these Pokémon would not normally have (such as Water Gun that 'M originally has, or Fly that can be taught). For example, 'M could be taught Fly then evolved into a Kangaskhan, which could then be transferred to Gold and Silver.

Similar problems present themselves when attempting to transfer 'M or Missingno. to Pokémon Stadium 2. If successfully transferred, 'M and Missingno. will become a Ditto. [3]

Trivia

  • 'M's height is 23'0''. If it were compared to all other regular Pokémon in terms of height, it would be the 4th tallest Pokémon, tied with Rayquaza. 'M is more than twice Missingno.'s height.
  • 'M's weight is 880.6 lbs. If it were compared to all other regular Pokémon in terms of weight, it would be the 10th heaviest Pokémon. 'M's weight is only about 25% of Missingno.'s.
  • LM4 has the same height and weight as 'M.
  • 'M's sprite, movepool, and stats are identical to Missingno.'s, but with two move differences: Missingno. cannot learn Pound, and 'M is incompatible with TM50 (Substitute).
  • When the player captures an 'M, the battle will continue with no enemy sprite visible. Capturing "'M" again will result in capturing a level 0 or 80 Ditto; why this happens is unknown.
  • If a level 0 'M is captured and sent to the PC, the game will freeze if the player tries to withdraw it. This is probably the cause of the inaccurate rumors of 'M and other glitch Pokémon being horribly dangerous to the saved game file if captured. However, if the invisible Ditto was caught and sent to the PC, it will be able to be withdrawn. Once the Ditto is in the party, it will automatically become level 1.
  • If a level 0 'M is given 0 exp from a battle with another Pokémon, it levels up to 100 because of an experience underflow.
  • In the party, 'M will appear as the glitched sprite of a person in the area where the player currently is.
  • Before 'M is encountered, the black screen before the battle initiates is noticeably longer. This also happens with Missingno. because invalid Hall of Fame data is saved in the background, though notably not with other glitch Pokémon because they don't actually save this data. The overwritten save data is separate from where main game map/event data is saved, so a 'saved' message is only visible in Pokémon Stadium's GB Tower.
  • 'M's cry is the cry of Zapdos, but it is slightly lower in pitch.

References

  1. Pokémon Stadium Cheats Console Cheats URL Accessed July 23, 2006
  2. Code Pok Prodigy.net URL Accessed July 23, 2006
  3. Pokémon Red, Blue and Yellow Fun Trivia URL Accessed July 23, 2006

External links

Red/Blue: ゥ$ (F0)'M.4AaCharizard 'MGlitchy Nidorinoh POKé
LM4Missingno.p TPkMn (C5)PokéWTrainerゥ (C1)'v
Yellow: . ゥ ( .I' .3TrainerPoké4 44. .44Hy7gu
Missingno.pPkMnpQX ゥ- xゥ,♀ .ゥ▾ ゥ♂ゥ ( Z4
Generation II: ?????Glitch Egg
Generation III: -???????????Bad EggÓË e Ái
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad Egg

Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.
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