Z ゥ: Difference between revisions

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{{GlitchPkmnInfobox
{{GlitchPkmnInfobox
| name=Z
| name=Z
| image=Z glitch yellow.png
| image=YGlitch053.png
| size=60px
| size=35px
| species=
| species=’'AA
| caption=Z
| caption=Z
| ndex=053
| ndex=053
| typen=1
| typen=1
| type1=Normal
| type1=Normal
| height-ftin=23' 2"
| weight-lbs=1031.6
| height-m=7.06
| weight-kg=467.9
| games={{game|Yellow}}
| games={{game|Yellow}}
| hex=E5
| hex=E5
| mewspecial=N/A
| johtoguard={{p|Aipom}}
| johtoguard=[[Aipom]]
| generation=1
| generation=1
| hybrid=Persian
| generation=1
| gen1equivexists=yes
| gen1equivname=C (uppercase)
| gen1equiv=RB
| hybridof=Persian
}}
}}
'''Z''' is a {{type2|Normal}} [[glitch Pokémon]] found in [[Pokémon Yellow Version]]. It is a hybrid of {{p|Persian}}. It cannot be obtained in wild; its hexadecimal identifier is E5, it is unobtainable via the [[Ditto glitch]] because a Giovanni will appear instead. At level 224, it evolves into MissingNo.
'''Z ''' is a {{type|Normal}} [[glitch Pokémon]] found in [[Pokémon Yellow Version]]. It is a hybrid of {{p|Persian}}. It can only be obtained by the [[Johto guard glitch]] with {{p|Aipom}}. Its hexadecimal identifier is E5, it is unobtainable via the [[Ditto glitch]] because a Giovanni will appear instead. At level 224, it evolves into [[Missingno.]]
It becomes {{OBP|C|uppercase}} in Pokémon {{v2|Red and Blue|s}}.
 
==Game data==
===Pokédex entry===
[[File:YGlitchDexE5.png|thumb|center|Z ゥ's Pokédex data.]]
 
===Game locations===
===Game locations===
{{AvailabilityGlitch|
{{Availability/Header|type=normal}}
type=Normal |
{{Availability/Gen|gen=I}}
gen=1 |
{{Availability/Entry2/None|v=Red|v2=Blue|area=Becomes {{OBP|C|uppercase}} in {{2v2|Red|Blue}}}}
rbrarity=None |
{{Availability/Entry1|v=Yellow|area=[[Johto guard glitch]] ({{p|Aipom}})}}
rbarea=Unknown|
|}
yrarity=Trade |
|}
yarea=[[Johto guard glitch]] with {{p|Aipom}}|
{{Availability/Footer}}
 
===Base stats===
{{stats/GenI|
HP=65 |
Attack=70 |
Defense=60 |
Special=65 |
Speed=115 |
type=Normal
}}
}}
===Type effectiveness===
===Type effectiveness===
{{RBY Type effectiveness|
{{RBY type effectiveness|
type1=normal|
type1=normal|
Normal=  100 |
Normal=  100 |
Line 36: Line 59:
Bug=    100 |
Bug=    100 |
Ghost=    0 |
Ghost=    0 |
Steel=  100 |
Fire=    100 |
Fire=    100 |
Water=  100 |
Water=  100 |
Line 44: Line 65:
Psychic= 100 |
Psychic= 100 |
Ice=    100 |
Ice=    100 |
Dragon=  100 |
Dragon=  100 }}
Dark=    100 }}


===Learnset===
===Learnset===
====By [[Level|leveling up]]====
====By [[Level|leveling up]]====
<!---Glitch move on 208 actually has name, but it's way too long - it is a player's name repeated many times, with few strange characters !-->
<!---Glitch move on 208 actually has name, but it's way too long - it is a player's name repeated many times, with few strange characters !-->
{{learnlist/levelh|Z|Normal|Normal|1|0}}
{{learnlist/levelh|Z |Normal|Normal|1|0}}
{{learnlist/level1|Start|TM40|Normal|10|&mdash;|63||'''}}
{{learnlist/level1|Start|TM40|Normal|10|&mdash;|63||'''}}
{{learnlist/level1|3|Ice Beam|Ice|95|100|10}}
{{learnlist/level1|3|Ice Beam|Ice|95|100|10}}
{{learnlist/level1|4|Double Kick|Fighting|30|100|30}}
{{learnlist/level1|4|Double Kick|Fighting|30|100|30}}
{{learnlist/level1|5|Tackle|Normal|35|95|35||'''}}
{{learnlist/level1|5|Tackle|Normal|35|95|35||'''}}
{{learnlist/level1|6|DoubleSlap|Normal|10|85|15||'''}}
{{learnlist/level1|6|DoubleSlap|Normal|15|85|10||'''}}
{{learnlist/level1|8|TM05|Glitch|76|30|21}}
{{learnlist/level1|8|TM05|Glitch|76|30|21}}
{{learnlist/level1|14|Ice Punch|Ice|75|100|15}}
{{learnlist/level1|14|Ice Punch|Ice|75|100|15}}
Line 63: Line 83:
{{learnlist/level1|33|TM09|Glitch|255|33|16}}
{{learnlist/level1|33|TM09|Glitch|255|33|16}}
{{learnlist/level1|37|Pin Missile|Bug|14|85|20}}
{{learnlist/level1|37|Pin Missile|Bug|14|85|20}}
{{learnlist/level1|40|DoubleSlap|Normal|10|85|15||'''}}
{{learnlist/level1|40|DoubleSlap|Normal|15|85|10||'''}}
{{learnlist/level1|42|TM24|Glitch|118|31|0}}
{{learnlist/level1|42|TM24|Glitch|118|31|0}}
{{learnlist/level1|47|TM50|Glitch|56|28|25}}
{{learnlist/level1|47|TM50|Glitch|56|28|25}}
Line 99: Line 119:
{{learnlist/level1|254|TM48|Poison|0|26|12}}
{{learnlist/level1|254|TM48|Poison|0|26|12}}
{{learnlist/level1|255|TM55|Glitch|97|0|0}}
{{learnlist/level1|255|TM55|Glitch|97|0|0}}
{{learnlist/levelf|Z|Normal|Normal|1|0}}
{{learnlist/levelf|Z |Normal|Normal|1|0}}
 
====By [[TM]]/[[HM]]====
====By [[TM]]/[[HM]]====
{{incomplete|section}}
{{learnlist/tmh|Z ゥ|Normal|Normal|1|0}}
{{learnlist/tmh|Z|Normal|Normal|1|0}}
{{learnlist/tm1|TM06|Toxic|Poison|&mdash;|85|10}}
{{learnlist/tm1|TM08|Body Slam|Normal|85|100|15||'''}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||'''}}
{{learnlist/tm1|TM09|Take Down|Normal|90|85|20||'''}}
{{learnlist/tm1|TM10|Double-Edge|Normal|100|100|15||'''}}
{{learnlist/tm1|TM11|BubbleBeam|Water|65|100|20}}
{{learnlist/tm1|TM12|Water Gun|Water|40|100|25}}
{{learnlist/tm1|TM15|Hyper Beam|Normal|150|90|5||'''}}
{{learnlist/tm1|TM16|Pay Day|Normal|40|100|20||'''}}
{{learnlist/tm1|TM20|Rage|Normal|20|100|20||'''}}
{{learnlist/tm1|TM24|Thunderbolt|Electric|95|100|15}}
{{learnlist/tm1|TM25|Thunder|Electric|120|70|10}}
{{learnlist/tm1|TM31|Mimic|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM32|Double Team|Normal|&mdash;|&mdash;|15}}
{{learnlist/tm1|TM32|Double Team|Normal|&mdash;|&mdash;|15}}
{{learnlist/tm1|TM34|Bide|Normal|&mdash;|&mdash;|10}}
{{learnlist/tm1|TM39|Swift|Normal|60|&mdash;|20||'''}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||'''}}
{{learnlist/tm1|TM40|Skull Bash|Normal|100|100|15||'''}}
{{learnlist/tmf|Z|Normal|Normal|1|0}}
{{learnlist/tm1|TM44|Rest|Psychic|&mdash;|&mdash;|10}}
===Evolution===
{{learnlist/tm1|TM50|Substitute|Normal|&mdash;|&mdash;|10}}
{{learnlist/tmf|Z |Normal|Normal|1|0}}
 
==Evolution==
{{GlitchEvobox
{{GlitchEvobox
|family=Normal
|family=Normal
|sprite1=Z glitch yellow
|sprite1=YGlitch053
|name1=Z
|name1=Z
|type1-1=Normal
|type1-1=Normal
|evotype1=Level
|evotype1=Level
|level1=224
|level1=224
|sprite2=MissingNo. Z Yellow
|sprite2=MissingNo. Z Yellow
|name2=MissingNo.
|name2=Missingno.
|type1-2=Electric}}
|type1-2=Electric}}
<center>''This Missingno. is index number 184 (hex B8), the [[Missingno./B8|Ghost form]].''</center>
==Sprites==
{{GlitchSpriteBox|
fimage=YGlitch053.png |
fsize=56px |
bimage=YGlitch053 b.png |
bsize=56px |
mimage=MS Rhydon I.png |
msize=16px |
typen=1 |
type1=Normal |
}}
==External links==
* [http://glitchcity.info/wiki/index.php/GlitchDex/Y:229 On Glitch City Laboratories]
{{-}}
{{GlitchPkmn}}
<br>
{{Project Glitchdex notice}}
[[Category:Glitches]]
[[Category:Glitch Pokémon]]
[[Category:Hybrid glitch Pokémon]]
[[fr:Z ゥ]]
[[it:Z ゥ]]

Revision as of 08:04, 1 August 2015

Z ゥ
YGlitch053.png
Z ゥ
Type Category
 Normal  ’'AA Pokémon
Hexadecimal identifier Exp. at Lv. 100
E5 Unknown
Pokédex
National
#053
Johto
#—
Hoenn
#—
Sinnoh
#—
Unova (BW)
#—
Unova (B2W2)
#—
Games found in
Pokémon Yellow
Special stat for Mew glitch Time Capsule exploit Pokémon
N/A Aipom
Equivalent in Red and Blue
C (uppercase)
Height Weight
23' 2" 1031.6 lbs.
Hybrid of Catch rate
Persian Unknown
Gender ratio
Unknown
Egg Groups Egg cycles
Unknown Unknown
EV yield
HP
?
Atk
?
Def
?
Sp.Atk
?
Sp.Def
?
Speed
?
Exp.
?

Z ゥ is a Normal-type glitch Pokémon found in Pokémon Yellow Version. It is a hybrid of Persian. It can only be obtained by the Johto guard glitch with Aipom. Its hexadecimal identifier is E5, it is unobtainable via the Ditto glitch because a Giovanni will appear instead. At level 224, it evolves into Missingno. It becomes C in Pokémon Red and Blue.

Game data

Pokédex entry

Z ゥ's Pokédex data.

Game locations

Generation I
Red Blue
Becomes C in Red and Blue
Yellow
Johto guard glitch (Aipom)


Base stats

Stat Range
At Lv. 50 At Lv. 100
65
125 - 171 240 - 333
70
75 - 121 145 - 238
60
65 - 111 125 - 218
115
120 - 166 235 - 328
65
70 - 116 135 - 228
Total:
375
(440 on other generations' scale)
  • Minimum stats are calculated with 0 EVs and IVs of 0.
  • Maximum stats are calculated with 63001 EVs and IVs of 15.
  • Total on other generations' scale counts this Pokémon's Special stat as both Special Attack and Special Defense.


Type effectiveness

Under normal battle conditions in Generation I, this Pokémon is:
Damaged
normally by:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Weak to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Immune to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None
Resistant to:
Normal
Fighting
Flying
Poison
Ground
Rock
Bug
Ghost
Fire
Water
Grass
Electric
Psychic
Ice
Dragon
None

Learnset

By leveling up

Generation I
Other generations:
None
 Level   Move   Type   Power   Accuracy   PP 
00Start TM40 Normal 01010 —}}—% 63
033 Ice Beam Ice 09595 100}}100% 10
044 Double Kick Fighting 03030 100}}100% 30
055 Tackle Normal 03535 095}}95% 35
066 DoubleSlap Normal 01515 085}}85% 10
088 TM05 Glitch 07676 030}}30% 21
1414 Ice Punch Ice 07575 100}}100% 15
2424 Mega Punch Normal 08080 085}}85% 20
3030 TM05 Glitch 07676 030}}30% 21
3232 TM05 Glitch 07676 030}}30% 21
3333 TM09 Glitch 255255 033}}33% 16
3737 Pin Missile Bug 01414 085}}85% 20
4040 DoubleSlap Normal 01515 085}}85% 10
4242 TM24 Glitch 118118 031}}31% 0
4747 TM50 Glitch 05656 028}}28% 25
4848 Pound Normal 04040 100}}100% 35
5555 Mega Punch Normal 08080 085}}85% 20
5858 TM24 Glitch 118118 031}}31% 0
6161 TM24 Glitch 118118 031}}31% 0
6464 Supersonic Normal 0000 055}}55% 20
7373 TM05 Glitch 07676 030}}30% 21
9797 Supersonic Normal 0000 055}}55% 20
109109 Aurora Beam Ice 06565 100}}100% 20
128128 Transform Normal 0000 —}}—% 10
140140 Defense Curl Normal 0000 —}}—% 40
155155 Leech Seed Grass 0000 090}}90% 10
157157 Petal Dance Grass 07070 100}}100% 20
167167 Horn Drill Normal 0000 —}}—% 5
175175 TM24 Glitch 118118 031}}31% 0
193193 TM41 Glitch 07171 —}}—% 2
194194 Tail Whip Normal 0000 100}}100% 30
205205 TM45 Glitch 01818 031}}31% 18
208208 TM24 Glitch 118118 031}}31% 0
211211 Absorb Grass 02020 100}}100% 20
213213 Glitch 0000??? ???}}???% 0
217217 Aurora Beam Ice 06565 100}}100% 20
224224 Glitch move Unknown 0000??? ???}}???% ???
225225 TM09 Glitch 255255 033}}33% 16
228228 TM28 Bug 08585 046}}46% 54
230230 TM01 Normal 03737 000}}0% 3
232232 Horn Attack Normal 06565 100}}100% 25
234234 Glitch 0000??? ???}}???% 10
236236 Horn Attack Normal 06565 100}}100% 25
240240 TM14 Glitch 08585 029}}29% 29
249249 TM28 Bug 08585 046}}46% 54
250250 TM01 Normal 03737 000}}0% 3
254254 TM48 Poison 0000 026}}26% 12
255255 TM55 Glitch 09797 000}}0% 0
  • Bold indicates a move that gets STAB when used by Z ゥ
  • Italic indicates a move that gets STAB only when used by an evolution of Z ゥ
  • Click on the generation numbers at the top to see level-up moves from other generations

By TM/HM

Generation I
Other generations:
None
 TM   Move   Type   Power   Accuracy   PP 
Bag TM Poison Sprite.png TM06 Toxic Poison 85% 10
Bag TM Normal Sprite.png TM08 Body Slam Normal 85 100% 15
Bag TM Normal Sprite.png TM09 Take Down Normal 90 85% 20
Bag TM Normal Sprite.png TM10 Double-Edge Normal 100 100% 15
Bag TM Water Sprite.png TM11 BubbleBeam Water 65 100% 20
Bag TM Water Sprite.png TM12 Water Gun Water 40 100% 25
Bag TM Normal Sprite.png TM15 Hyper Beam Normal 150 90% 5
Bag TM Normal Sprite.png TM16 Pay Day Normal 40 100% 20
Bag TM Normal Sprite.png TM20 Rage Normal 20 100% 20
Bag TM Electric Sprite.png TM24 Thunderbolt Electric 95 100% 15
Bag TM Electric Sprite.png TM25 Thunder Electric 120 70% 10
Bag TM Normal Sprite.png TM31 Mimic Normal —% 10
Bag TM Normal Sprite.png TM32 Double Team Normal —% 15
Bag TM Normal Sprite.png TM34 Bide Normal —% 10
Bag TM Normal Sprite.png TM39 Swift Normal 60 —% 20
Bag TM Normal Sprite.png TM40 Skull Bash Normal 100 100% 15
Bag TM Psychic Sprite.png TM44 Rest Psychic —% 10
Bag TM Normal Sprite.png TM50 Substitute Normal —% 10
  • Bold indicates a move that gets STAB when used by Z ゥ
  • Italic indicates a move that gets STAB only when used by an evolution of Z ゥ
  • Click on the generation numbers at the top to see TM moves from other generations

Evolution

YGlitch053.png
Unevolved
Z ゥ
 Normal 
Rare Candy
Level 224


MissingNo. Z Yellow.png
First evolution
Missingno.
 Electric 


This Missingno. is index number 184 (hex B8), the Ghost form.

Sprites

Front sprite Front sprite 2 Front sprite 3 Back sprite Menu sprite
YGlitch053.png 000.png 000.png YGlitch053 b.png MS Rhydon I.png

External links


Red/Blue: 'M (00)MissingNo.▶ Aaゥ (C1)ゥ .4h POKé
PokéWTrainerPkMn (C5)ゥL ゥM 4♀Pゥ ゥゥTゥU?◣ゥ 8PC4SH
PPkMn ◣ nTrainer▼ W G dOPkMn4XPkMn PkMn T4B 8 4 8
ゥ 'M p'u ゥAゥ GPゥ ゥ ゥ4 hGlitch (D7)PkMnaPkMnゥ ♂ fPkMnk
PkMnRPkMn "B (DA)Glitch (DB)Glitch (DC)7PkMn 'v-PkMn.PkMn
/PkMn ▼PkMn'v……ゥ (E3)Glitch (E4)C- -
Pゥ 4$X CcA (EA)Glitch (EB)Glitch (EC)hゥ
.gゥ$'Mゥ$ (F0)94ゥ l (F2)ゥ l (F3)ゥ$ (F4)
ゥ (F5)G'Mp'Ng'Mp'Ng ゥ$94 hGlitch (FA)'M 'N gO
ゥ$ 6ゥ'M (FE)'M (FF)
Yellow: 3TrainerPoké $MissingNo.4 44 4 Hy♀ .pPkMnp' 'ゥ ( Z4
X ゥ- xゥ,4. .ァ7gug gァ / g J 1Glitch (CA)
. pゥ.8ゥ. BPkMn pゥぁ ゥぇ (CE)4, ゥァ (CF)ゥ'B ァ h
PkMn ? Aゥゥ)ゥ (D4)'ゥ.PkMn pゥぁ ゥぇ (D6)B (D7)PkMn (D8)
ゥ (D9)]ゥ' BPkMn (DC)4, ゥァ (DD)8 (DE)p ID
8 P ァ'r 'r 4(h4to894 89 48B 4 8Z ゥ9
ゥHIゥ.4(h4hi?$4HI?'r ゥ$ Pゥ. 4(?/4(h4?
ゥ► ゥ▼ ゥh 4Pゥ ゥ.... ゥ ( .I' .' B' ゥゥ ゥェ ゥ ▷ゥ $ A (F3)♂ p ゥ
▼ pゥゥ $ A (F6)PkMn (F7)ゥ 4- 4$ゥ▾ ゥ♂F q ,
ゥ$ 4MN ゥ× 'rゥ. 4-ゥ/ 4ァ 4,Q ◣
Generation II: ????? (00GSFCGSFEGSFFGS00CFCCFECFFC)
Glitch EggGlitch Unown
Generation III: -???????????Bad Egg
Generation IV: -----Bad EggGeneration IV hybrid
Generation V: -----Bad EggGlitch Unown
Generation VI: Bad EggGeneration VI 724+ glitch Pokémon


Project GlitchDex logo.png This glitch Pokémon article is part of Project GlitchDex, a Bulbapedia project that aims to write comprehensive articles on glitches in the Pokémon games.