Z-Move: Difference between revisions

From Bulbapedia, the community-driven Pokémon encyclopedia.
Jump to navigationJump to search
 
(469 intermediate revisions by 95 users not shown)
Line 1: Line 1:
[[File:Sun Moon Z-Move artwork.png|thumb|240px|Artwork for Z-Moves]]
[[File:Sun Moon Z-Move artwork.png|thumb|300px|Artwork of a {{p|Pikachu}} using a Z-Move]]
A '''Z-Move''' (Japanese: '''{{tt|Z|ゼット}}ワザ''' ''Z-Move'') is a special type of [[move]] introduced in [[Generation VII]] in which a {{pkmn|Trainer}} and their Pokémon's wishes combine to unleash an attack comprising the full power of both. These moves are very powerful, but they can only be used once per {{pkmn|battle}}.
 
A '''Z-Move''' (Japanese: '''{{tt|Z|ゼット}}ワザ''' ''Z-Move'') is a special type of [[move]] introduced in [[Generation VII]], in which a {{pkmn|Trainer}} and their Pokémon's wishes combine to unleash an attack comprising the full power of both. Z-Moves require one of several available [[Z-Crystal]]s and a [[Z-Ring]]{{sup/7|SM}} or [[Z-Power Ring]]{{sup/7|USUM}} to channel [[Z-Power]] through.
 
They are no longer present in the [[core series]] from {{LGPE}} onwards, but they still appear in some spin-off games, such as {{g|Masters EX}}.
 
==In the core series games==
Z-Moves are very powerful, but they can only be used once per {{pkmn|battle}}, unless {{DL|Rotom Pokédex|Z-Rotom Power}} is used.


There are three different kinds of Z-Moves: Z-Moves which can be used by any {{OBP|Pokémon|species}}, with one Z-Move for each of the 18 [[type]]s; status moves that have been turned into Z-Moves by one of the 18 type-specific Z-Crystals; and Z-Moves that can only be used by specific Pokémon. The Z-Move that a Pokémon can perform depends on the [[Z-Crystal]] it [[held item|holds]]. There are 18 different Z-Crystals that correspond to each of the 18 types, and several others that correspond to specific Pokémon. Z-Moves work by powering up one of the Pokémon's normal moves, so the Pokémon must also know an appropriate move. For the type-related Z-Crystals, the Pokémon must know a move of the same type as the Z-Crystal it is holding. For the Pokémon-specific Z-Crystals, the move required differs for each Pokémon.
There are three different kinds of Z-Moves: Z-Moves which can be used by any {{OBP|Pokémon|species}}, with one Z-Move for each of the 18 [[type]]s; status moves that have been turned into Z-Moves by one of the 18 type-specific Z-Crystals; and Z-Moves that can only be used by specific Pokémon. The Z-Move that a Pokémon can perform depends on the [[Z-Crystal]] it [[held item|holds]]. There are 18 different Z-Crystals that correspond to each of the 18 types, and several others that correspond to specific Pokémon. Z-Moves work by powering up one of the Pokémon's normal moves, so the Pokémon must also know an appropriate move. For the type-related Z-Crystals, the Pokémon must know a move of the same type as the Z-Crystal it is holding. For the Pokémon-specific Z-Crystals, the move required differs for each Pokémon.


A [[Z-Ring]] is also required in order to perform Z-Moves. A Pokémon can only use a Z-Move if its Trainer is wearing a Z-Ring and has the same Z-Crystal the Pokémon is holding.
A Pokémon can only use a Z-Move if its Trainer is wearing a [[Z-Ring]]{{sup/7|SM}} or [[Z-Power Ring]]{{sup/7|USUM}} and has the same Z-Crystal the Pokémon is holding. [[Mega Evolution|Mega Evolved]] and [[Primal Reversion|Primal]] Pokémon cannot use Z-Moves, even when holding an appropriate Z-Crystal (such as after {{m|Transform}}).
 
===History===
{{main|Z-Power}}
The origins of Z-Power, and by extension, Z-Moves, are largely shrouded in mystery. However, information by [[Professor Kukui]] and [[Professor Burnet]] indicate that Z-Power may be related to the energy produced by [[Ultra Wormhole]]s.<ref>[[Professor Kukui]], {{g|Sun and Moon}}:''"Burnet and I are looking into them and we think they might have some connection to the energy that pours outta those Ultra Wormholes."''</ref> In {{g|Ultra Sun and Ultra Moon}}, the [[Ultra Recon Squad]] reveal that the Z-Power that surrounds the user and their Pokémon when using a Z-Move and the aura that surrounds [[Totem Pokémon]] are a result of {{ga|Necrozma}}'s light shining down on Alola long ago.<ref>[[Dulse]], {{g|Ultra Sun and Ultra Moon|Ultra Sun}}: ''"These...auras...must have been particularly strong at the trial locations. And the Z-Power for the Z-Moves... It is also similar to the auras of the Totem Pokémon. Both came to Alola as Necrozma's light!"''</ref>


The origins of Z-Power are largely shrouded in mystery. However, information by [[Professor Kukui]] indicates that Z-Power may be related to the energy produced by [[Ultra Wormhole]]s. [[Wicke]] also speculates that [[Lusamine]]'s losing consciousness after fusing with {{p|Nihilego}} in [[Ultra Space]] may have been due to the Z-Power surrounding her. Alolan legends found in the Malie Library also indicate that {{p|Solgaleo}}{{sup/7|S}}/{{p|Lunala}}{{sup/7|M}} gifted the Tapunium Z to the [[guardian deities]] after fighting against them.
Alolan legends found in the [[Malie City|Malie Library]] also indicate that {{p|Solgaleo}}{{sup/7|SUS}}/{{p|Lunala}}{{sup/7|MUM}} gifted the [[Tapunium Z]] to the [[guardian deities]] after fighting against them. The letter Z found at the start of Z-Move, Z-Power, Z-Ring, and Z-Power Ring comes from the word '''Zenith''' (Japanese: '''ゼンリョク/{{tt|全力|ぜんりょく}}''', ''zenryoku''<ref>[http://www.pokemon.co.jp/ex/sun_moon/fight/160801_01.html トレーナーとポケモンが一体となって放つゼンリョクの攻撃「Zワザ」|『ポケットモンスター サン・ムーン』公式サイト]</ref> "full power/force"), as the action of performing a Z-Move is done through a Trainer and their Pokémon combining their strength and vigor with one another.


==Mechanics==
===Battle mechanics===
{{MoveResearch|Can a disobedient Pokémon refuse to use a Z-Move?}}
{{incomplete|section|needs=Are Z-Moves always obeyed?}}
When using a Z-Move in the games, a special cutscene plays, first showing the Trainer performing a certain pose, before shifting to the Pokémon surrounding itself with its Z-Power and executing the Z-Move. This cutscene cannot be deactivated, even if battle animations are turned off.
When using a Z-Move in the games, a special cutscene plays, first showing the Trainer performing a certain pose, before shifting to the Pokémon surrounding itself with its Z-Power and executing the Z-Move. This cutscene cannot be deactivated, even if battle animations are turned off.


Z-Moves draw upon the {{PP}} of the Pokémon's original moves in order to execute, requiring and consuming PP upon use. When the Z-Move option is chosen in battle, a list of Z-Moves overlays the Pokémon's original list of moves, with each compatible move of the Pokémon's original moves overlain by a Z-Move option that draws upon that move.
Z-Moves draw upon the [[PP]] of the Pokémon's original moves in order to execute, requiring and consuming PP upon use. When the Z-Move option is chosen in battle, a list of Z-Moves overlays the Pokémon's original list of moves, with each compatible move of the Pokémon's original moves overlain by a Z-Move option that draws upon that move.


Damaging Z-Moves derive their [[damage category|category]] ([[physical move|physical]] or [[special move|special]]) and [[power]] from the original move. For example, a {{m|Gigavolt Havoc}} based on {{m|Nuzzle}} (with a power of 20) will have a power of 100 and be a physical move, while one based on {{m|Thunderbolt}} (with a power of 90) will have a power of 175 and be a special move. If the Pokémon knows more than one compatible move, it will be able to choose among different versions of the Z-Move with different stats, with the instance that has the highest power sparkling.
Damaging Z-Moves derive their [[damage category|category]] ([[physical move|physical]] or [[special move|special]]) and [[power]] from the base move. For example, a {{m|Gigavolt Havoc}} based on {{m|Nuzzle}} (with a power of 20) will have a power of 100 and be a physical move, while one based on {{m|Thunderbolt}} (with a power of 90) will have a power of 175 and be a special move. If the Pokémon knows more than one compatible move, it will be able to choose among different versions of the Z-Move with different stats, with the instance that has the highest power sparkling. Damaging Z-Moves do not inherit any other properties from the base move, so they have neutral [[priority]] and do not have the [[additional effect]]s of the base move.


Damaging Z-Moves bypass {{stat|accuracy}} checks to always hit, unless the opponent is in the {{cat|Moves with a semi-invulnerable turn|semi-invulnerable turn}} of a move such as {{m|Dig}} or {{m|Fly}}.
[[Signature move|Exclusive Z-Move]]s can be used only by specific {{OBP|Pokémon|species}}, and require a specific move to be upgraded. They have a fixed [[damage category|category]] and [[power]]. Exclusive Z-Moves can be used by a Pokémon {{m|transform}}ed into an appropriate species regardless of its original species, if it holds the corresponding Z-Crystal; however, if the Pokémon who the move is exclusive to is transformed, it cannot use its own species' exclusive Z-Move unless it is transformed into another Pokémon of the same species.


Z-Moves based on [[status move]]s are enhanced versions of the original moves, having a Z- prefixed to the start of the status move's name. While they have the effects of the original status move, the user also receives the effect of '''Z-Power''' (Japanese: '''{{tt||ゼット}}パワー''' ''Z-Power''), which is executed before the move itself. For example, Z-{{m|Splash}} also boosts the user's {{stat|Attack}} by 3 stages, while Z-{{m|Parting Shot}} also restores the switch-in ally's HP by 100%. These effects are not affected by {{a|Contrary}}, {{a|Simple}}, or {{m|Heal Block}}.
Damaging Z-Moves bypass {{stat|accuracy}} checks to always hit, unless the opponent is in the [[semi-invulnerable turn]] of a move such as {{m|Dig}} or {{m|Fly}}. Damaging Z-Moves cannot be fully protected against by {{cat|protection moves}} (such as {{m|Protect}} and {{m|Spiky Shield}}), instead dealing 25% of the original damage. The types of damaging Z-Moves are unaffected by {{cat|Abilities that can modify move types|type-modifying Abilities}} (although status Z-Moves' types are). However, their types are affected by {{m|Ion Deluge}} (if the Z-Move would be Normal-type) and {{m|Electrify}}. A Z-Move based on {{m|Nature Power}} will become a damaging Z-Move of the corresponding type based on the terrain, rather than a Z-Status Move.


Exclusive Z-Moves can be used only by specific {{OBP|Pokémon|species}}, and require a specific move to be upgraded. They have a fixed [[damage category|category]] and [[power]]. Exclusive Z-Moves can be used by a Pokémon {{m|transform}}ed into an appropriate species regardless of its original species, if it holds the corresponding Z-Crystal; however, if the Pokémon who the move is exclusive to is transformed, it cannot use its own species' exclusive Z-Move unless it is transformed into another Pokémon of the same species.
Z-Moves based on [[status move]]s are enhanced versions of the original moves, having a Z- prefixed to the start of the status move's name. While they have the effects of the original status move, the user usually also receives a '''Z-Power effect''' (Japanese: '''{{tt|Z|ゼット}}パワー{{tt|こうか|効果}}''' ''Z-Power effect''), which is executed before the move itself. For example, Z-{{m|Splash}} also boosts the user's {{stat|Attack}} by 3 stages, while Z-{{m|Parting Shot}} also restores the switch-in ally's HP by 100%. These effects are not affected by {{a|Contrary}}, {{a|Simple}}, or {{m|Heal Block}}.


Damaging Z-Moves cannot be fully protected against by {{cat|protection moves}} (such as {{m|Protect}} and {{m|Spiky Shield}}), instead dealing 25% of the original damage. Status Z-Moves can be blocked by protection moves, but will apply their Z-Power effects regardless.
If a status Z-Move misses, fails (including failure caused by [[rain|heavy rain]], [[harsh sunlight|extremely harsh sunlight]], or [[strong winds]]), or is blocked by a protection move, it still applies its Z-Power effect. Status Z-Moves can be used without regard to the effects of {{m|Gravity}}, but Gravity will still cause them to fail after applying their Z-Power effect (e.g. Z-Magnet Rise will raise the user's evasion but then fail).
 
Additionally, when used as a Z-Move, most {{cat|moves that call other moves}} convert the called move into its corresponding Z-Move, although [[status move]]s called this way do not get their Z-Power effect. Moves stolen by Z-{{m|Snatch}}, reflected by Z-{{m|Magic Coat}}, or instructed by Z-{{m|Instruct}} are not turned into Z-Moves.


Z-Moves may be used without regard to the effects of {{m|Taunt}}, {{m|Torment}}, {{m|Disable}}, {{m|Encore}}, {{m|Imprison}}, and {{m|Heal Block}}; however, the Pokémon never has an opportunity to select a Z-Move if it is forced to use {{m|Struggle}} (e.g. if it is affected by Taunt and only knows [[status move]]s). Even if the target of Z-{{m|Heal Pulse}} or Z-{{m|Floral Healing}} is affected by Heal Block, that Pokémon's HP is restored.
Z-Moves may be used without regard to the effects of {{m|Taunt}}, {{m|Torment}}, {{m|Disable}}, {{m|Encore}}, {{m|Imprison}}, and {{m|Heal Block}}; however, the Pokémon never has an opportunity to select a Z-Move if it is forced to use {{m|Struggle}} (e.g. if it is affected by Taunt and only knows [[status move]]s). Even if the target of Z-{{m|Heal Pulse}} or Z-{{m|Floral Healing}} is affected by Heal Block, that Pokémon's HP is restored.


Z-Moves are affected normally by {{m|Powder}} and [[weather]]. {{cat|Weather-changing moves}} turned into Z-Moves (except {{m|Defog}}) will fail as usual during [[rain|heavy rain]], [[harsh sunlight|extremely harsh sunlight]], and a [[mysterious air current]], but will apply their Z-Power effects regardless.
Like any other move, Z-Moves can be redirected by effects such as {{m|Follow Me}} and {{a|Storm Drain}}. Z-Moves are affected normally by {{m|Powder}} and [[weather]]. {{cat|Weather-changing moves}} turned into Z-Moves will disappear as usual during, but will apply their Z-Power effects regardless.


The types of damaging Z-Moves are unaffected by {{cat|Abilities that can modify move types|type-modifying Abilities}} (although status Z-Moves' types are). However, their types are affected by {{m|Ion Deluge}} (if the Z-Move would be Normal-type) and {{m|Electrify}}.
If a Pokémon uses a damaging Z-Move on a Pokémon with {{a|Cursed Body}}, that damaging Z-Move can be disabled (with no effect on the base move). However, if Cursed Body would disable a status Z-Move (such as Z-{{m|Nature Power}}), the base status move will be disabled.
 
Despite only being able to be used once per battle, they can be {{m|disable}}d by {{a|Cursed Body}}; if this occurs, the move that was upgraded into a Z-Move is unaffected.


===Power===
===Power===
With the exceptions of {{m|Mega Drain}} (120), {{m|Weather Ball}} (160), {{m|Hex}} (160), {{m|Gear Grind}} (180), {{m|V-create}} (220), {{m|Flying Press}} (170), and {{m|Core Enforcer}} (140), the powers of the type-specific damaging Z-Moves follow the following conversion table for base moves that have fixed powers. {{m|Struggle}} has a power of 1 as a Z-Move in the game data, which does not follow this table, but it is not possible to turn Struggle into a Z-Move.
With the exceptions of {{m|Mega Drain}} (120), {{m|Weather Ball}} (160), {{m|Hex}} (160), {{m|V-create}} (220), {{m|Flying Press}} (170), and {{m|Core Enforcer}} (140), the powers of the type-specific damaging Z-Moves follow the following conversion table for base moves that have fixed powers and are not [[multi-hit moves]]. {{m|Struggle}} has a power of 1 as a Z-Move in the game data, which does not follow this table, but it is not possible to turn Struggle into a Z-Move. Using a [[one-hit knockout move]] as the base move results in a Z-Move with a base power of 180.


{| class="sortable" style="text-align:center; border: 1px solid #ccf; background: #ddf; margin-right: 5px; margin-bottom: 5px; {{roundy}}"
{| class="unsortable" style="text-align:center; border:1px solid #ccf; background:#ddf; margin-right: 5px; margin-bottom: 5px; {{roundy}}"
|-
|-
! Base move power
! Base move power
Line 50: Line 60:
|90-95 || 175
|90-95 || 175
|- style="background:#FFF"
|- style="background:#FFF"
|100 ||180  
|100 ||180
|- style="background:#FFF"
|- style="background:#FFF"
|110 ||185  
|110 ||185
|- style="background:#FFF"
|- style="background:#FFF"
|120-125 ||190  
|120-125 ||190
|- style="background:#FFF"
|- style="background:#FFF"
|130 ||195  
|130 ||195
|- style="background:#FFF"
|- style="background:#FFF"
|140+ ||200  
|140+ ||200
|- style="background:#FFF"
|- style="background:#FFF"
|}
|}


==List of Z-Moves==
===List of Z-Moves===
{{incomplete|needs=images of Z-Moves as well as poses}}
====For each type====
===For each type===
{| class="sortable roundy" style="margin:auto; background:#ddf; border:5px solid #ccf"
{| class="sortable roundy" style="margin:auto; background:#ddf; border:5px solid #ccf"
|-
|-
Line 72: Line 81:
! style="width:120px" | Z-Move
! style="width:120px" | Z-Move
! style="width:60px" | {{color2|000|Type}}
! style="width:60px" | {{color2|000|Type}}
! class="unsortable" | Pose
! class="unsortable" | Image
! class="unsortable" | Image
! {{color2|000|Z-Crystal}}
! {{color2|000|Z-Crystal}}
Line 77: Line 87:
| {{m|Breakneck Blitz}}
| {{m|Breakneck Blitz}}
{{typetable|Normal}}
{{typetable|Normal}}
| [[File:SM Prerelease Breakneck Blitz 2.png|200px]]
| [[File:Breakneck Blitz VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Normalium Z Sprite.png|Normalium]]<br>{{DL|Z-Crystal|Normalium Z}}
| [[File:Breakneck Blitz VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Normalium Z Sprite.png|Normalium]]<br>[[Normalium Z]]
|-
|-
| {{m|All-Out Pummeling}}
| {{m|All-Out Pummeling}}
{{typetable|Fighting}}
{{typetable|Fighting}}
| [[File:SM Prerelease All-Out Pummeling 2.png|200px]]
| [[File:All-Out Pummeling VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Fightinium Z Sprite.png|Fightinium]]<br>{{DL|Z-Crystal|Fightinium Z}}
| [[File:All-Out Pummeling VII.png|200px]]
| style="text-align:center"| [[File:Dream Fightinium Z Sprite.png|Fightinium]]<br>[[Fightinium Z]]
|-
|-
| {{m|Supersonic Skystrike}}
| {{m|Supersonic Skystrike}}
{{typetable|Flying}}
{{typetable|Flying}}
| [[File:Supersonic Skystrike VII Pose.png|200px]]
| [[File:Supersonic Skystrike VII 2.png|200px]]
| [[File:Supersonic Skystrike VII 2.png|200px]]
| style="text-align:center;"| [[File:Dream Flyinium Z Sprite.png|Flyinium]]<br>{{DL|Z-Crystal|Flyinium Z}}
| style="text-align:center"| [[File:Dream Flyinium Z Sprite.png|Flyinium]]<br>[[Flyinium Z]]
|-
|-
| {{m|Acid Downpour}}
| {{m|Acid Downpour}}
{{typetable|Poison}}
{{typetable|Poison}}
| [[File:Acid Downpour 2.png|200px]]
| [[File:Acid Downpour VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Poisonium Z Sprite.png|Poisonium]]<br>{{DL|Z-Crystal|Poisonium Z}}
| [[File:Acid Downpour VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Poisonium Z Sprite.png|Poisonium]]<br>[[Poisonium Z]]
|-
|-
| {{m|Tectonic Rage}}
| {{m|Tectonic Rage}}
{{typetable|Ground}}
{{typetable|Ground}}
| [[File:Tectonic Rage VII Pose.png|200px]]
| [[File:Tectonic Rage VII 2.png|200px]]
| [[File:Tectonic Rage VII 2.png|200px]]
| style="text-align:center;"| [[File:Dream Groundium Z Sprite.png|Groundium]]<br>{{DL|Z-Crystal|Groundium Z}}
| style="text-align:center"| [[File:Dream Groundium Z Sprite.png|Groundium]]<br>[[Groundium Z]]
|-
|-
| {{m|Continental Crush}}
| {{m|Continental Crush}}
{{typetable|Rock}}
{{typetable|Rock}}
| [[File:SM Prerelease Rock Z-Move 2.png|200px]]
| [[File:Continental Crush VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Rockium Z Sprite.png|Rockium]]<br>{{DL|Z-Crystal|Rockium Z}}
| [[File:Continental Crush VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Rockium Z Sprite.png|Rockium]]<br>[[Rockium Z]]
|-
|-
| {{m|Savage Spin-Out}}
| {{m|Savage Spin-Out}}
{{typetable|Bug}}
{{typetable|Bug}}
| [[File:Savage Spin-Out VII Pose.png|200px]]
| [[File:Savage Spin-Out VII 2.png|200px]]
| [[File:Savage Spin-Out VII 2.png|200px]]
| style="text-align:center;"| [[File:Dream Buginium Z Sprite.png|Buginium]]<br>{{DL|Z-Crystal|Buginium Z}}
| style="text-align:center"| [[File:Dream Buginium Z Sprite.png|Buginium]]<br>[[Buginium Z]]
|-
|-
| {{m|Never-Ending Nightmare}}
| {{m|Never-Ending Nightmare}}
{{typetable|Ghost}}
{{typetable|Ghost}}
| [[File:SM Prerelease Never-Ending Nightmare 2.png|200px]]
| [[File:Never-Ending Nightmare VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Ghostium Z Sprite.png|Ghostium]]<br>{{DL|Z-Crystal|Ghostium Z}}
| [[File:Never-Ending Nightmare VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Ghostium Z Sprite.png|Ghostium]]<br>[[Ghostium Z]]
|-
|-
| {{m|Corkscrew Crash}}
| {{m|Corkscrew Crash}}
{{typetable|Steel}}
{{typetable|Steel}}
| [[File:SM Prerelease Corkscrew Crash 2.png|200px]]
| [[File:Corkscrew Crash VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Steelium Z Sprite.png|Steelium]]<br>{{DL|Z-Crystal|Steelium Z}}
| [[File:Corkscrew Crash VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Steelium Z Sprite.png|Steelium]]<br>[[Steelium Z]]
|-
|-
| {{m|Inferno Overdrive}}
| {{m|Inferno Overdrive}}
{{typetable|Fire}}
{{typetable|Fire}}
| [[File:SM Prerelease Inferno Overdrive 2.png|200px]]
| [[File:Inferno Overdrive VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Firium Z Sprite.png|Firium]]<br>{{DL|Z-Crystal|Firium Z}}
| [[File:Inferno Overdrive VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Firium Z Sprite.png|Firium]]<br>[[Firium Z]]
|-
|-
| {{m|Hydro Vortex}}
| {{m|Hydro Vortex}}
{{typetable|Water}}
{{typetable|Water}}
| [[File:SM Prerelease Hydro Vortex 2.png|200px]]
| [[File:Hydro Vortex VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Waterium Z Sprite.png|Waterium]]<br>{{DL|Z-Crystal|Waterium Z}}
| [[File:Hydro Vortex VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Waterium Z Sprite.png|Waterium]]<br>[[Waterium Z]]
|-
|-
| {{m|Bloom Doom}}
| {{m|Bloom Doom}}
{{typetable|Grass}}
{{typetable|Grass}}
| [[File:SM Prerelease Bloom Doom 2.png|200px]]
| [[File:Bloom Doom VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Grassium Z Sprite.png|Grassium]]<br>{{DL|Z-Crystal|Grassium Z}}
| [[File:Bloom Doom VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Grassium Z Sprite.png|Grassium]]<br>[[Grassium Z]]
|-
|-
| {{m|Gigavolt Havoc}}
| {{m|Gigavolt Havoc}}
{{typetable|Electric}}
{{typetable|Electric}}
| [[File:SM Prerelease Gigavolt Havoc 2.png|200px]]
| [[File:Gigavolt Havoc VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Electrium Z Sprite.png|Electrium]]<br>{{DL|Z-Crystal|Electrium Z}}
| [[File:Gigavolt Havoc VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Electrium Z Sprite.png|Electrium]]<br>[[Electrium Z]]
|-
|-
| {{m|Shattered Psyche}}
| {{m|Shattered Psyche}}
{{typetable|Psychic}}
{{typetable|Psychic}}
| [[File:SM Prerelease Shattered Psyche 2.png|200px]]
| [[File:Shattered Psyche VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Psychium Z Sprite.png|Psychium]]<br>{{DL|Z-Crystal|Psychium Z}}
| [[File:Shattered Psyche VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Psychium Z Sprite.png|Psychium]]<br>[[Psychium Z]]
|-
|-
| {{m|Subzero Slammer}}
| {{m|Subzero Slammer}}
{{typetable|Ice}}
{{typetable|Ice}}
| [[File:Subzero Slammer VII Pose.png|200px]]
| [[File:Subzero Slammer VII 2.png|200px]]
| [[File:Subzero Slammer VII 2.png|200px]]
| style="text-align:center;"| [[File:Dream Icium Z Sprite.png|Icium]]<br>{{DL|Z-Crystal|Icium Z}}
| style="text-align:center"| [[File:Dream Icium Z Sprite.png|Icium]]<br>[[Icium Z]]
|-
|-
| {{m|Devastating Drake}}
| {{m|Devastating Drake}}
{{typetable|Dragon}}
{{typetable|Dragon}}
| [[File:SM Prerelease Devastating Drake.png|200px]]
| [[File:Devastating Drake VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Dragonium Z Sprite.png|Dragonium]]<br>{{DL|Z-Crystal|Dragonium Z}}
| [[File:Devastating Drake VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Dragonium Z Sprite.png|Dragonium]]<br>[[Dragonium Z]]
|-
|-
| {{m|Black Hole Eclipse}}
| {{m|Black Hole Eclipse}}
{{typetable|Dark}}
{{typetable|Dark}}
| [[File:Black Hole Eclipse 2.png|200px]]
| [[File:Black Hole Eclipse VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Darkinium Z Sprite.png|Darkinium]]<br>{{DL|Z-Crystal|Darkinium Z}}
| [[File:Black Hole Eclipse VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Darkinium Z Sprite.png|Darkinium]]<br>[[Darkinium Z]]
|-
|-
| {{m|Twinkle Tackle}}
| {{m|Twinkle Tackle}}
{{typetable|Fairy}}
{{typetable|Fairy}}
| [[File:SM Prerelease Fairy Z-Move 2.png|200px]]
| [[File:Twinkle Tackle VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Fairium Z Sprite.png|Fairium]]<br>{{DL|Z-Crystal|Fairium Z}}
| [[File:Twinkle Tackle VII.png|200px]]
| style="text-align:center"| [[File:Dream Fairium Z Sprite.png|Fairium]]<br>[[Fairium Z]]
|}
|}
|}
|}


===For specific Pokémon===
====For specific Pokémon====
{| class="sortable roundy" style="margin:auto; background:#ddf; border:5px solid #ccf"
{| class="sortable roundy" style="margin:auto; background:#ddf; border:5px solid #ccf"
|-
|-
Line 173: Line 201:
{| border=1 width="100%" class="sortable roundy" style="margin:auto; background:#fff; border:1px solid #ddf; border-collapse:collapse"
{| border=1 width="100%" class="sortable roundy" style="margin:auto; background:#fff; border:1px solid #ddf; border-collapse:collapse"
|- style="background:#ddf"
|- style="background:#ddf"
! style="width: 120px" | Z-Move
! Introduced
! style="width: 120px" | Pokémon
! Z-Move
! style="width: 120px" | Required move
! Pokémon
! style="width: 60px" | {{color2|000|Type}}
! Required move
! style="width: 60px" | {{color2|000|Damage category|Category}}
! {{color2|000|Type}}
! style="width: 40px" | {{color2|000|Power}}
! {{color2|000|Damage category|Category}}
! class="unsortable" style="width:120px" | Image
! {{color2|000|Power}}
! style="width: 80px" |{{color2|000|Z-Crystal}}
! class="unsortable" | Pose
|-  
! class="unsortable" | Image
! {{color2|000|Z-Crystal}}
|-
| style="text-align:center"| {{gameabbrev7|SM}}
| {{m|Catastropika}}
| {{m|Catastropika}}
| {{p|Pikachu}}
| {{p|Pikachu}}
| {{m|Volt Tackle}}
| {{m|Volt Tackle}}
{{typetable|Electric}}
{{typetable|Electric}}
| style="background:#{{physical color}}; border: 1px solid #{{physical color dark}}; text-align:center;" | {{color2|{{Physical textcolor}}|Physical}}
| style="background:#{{physical color}}; border:1px solid #{{physical color dark}}; text-align:center" | {{color2|{{Physical textcolor}}|Physical}}
| 210
| 210
| [[File:SM Prerelease Catastropika 2.png|200px]]
| [[File:Catastropika VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Pikanium Z Sprite.png|Pikanium Z]]<br>{{DL|Z-Crystal|Pikanium Z}}
| [[File:Catastropika VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Pikanium Z Sprite.png|Pikanium Z]]<br>[[Pikanium Z]]
|-
|-
| style="text-align:center"| {{gameabbrev7|SM}}
| {{m|10,000,000 Volt Thunderbolt}}
| {{m|10,000,000 Volt Thunderbolt}}
| {{p|Pikachu}} in a cap
| {{p|Pikachu}} [[Pikachu in a cap|in a cap]]
| {{m|Thunderbolt}}
| {{m|Thunderbolt}}
{{typetable|Electric}}
{{typetable|Electric}}
| style="background:#{{Special color}}; border: 1px solid #{{Special color dark}}; text-align:center;" | {{color2|{{Special textcolor}}|Special}}
| style="background:#{{Special color}}; border:1px solid #{{Special color dark}}; text-align:center" | {{color2|{{Special textcolor}}|Special}}
| 195
| 195
| <!--[[File:10,000,000 Volt Thunderbolt VII.png|200px]]-->
| [[File:10000000 Volt Thunderbolt VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Pikashunium Z Sprite.png|Pikashunium Z]]<br>{{DL|Z-Crystal|Pikashunium Z}}
| [[File:10000000 Volt Thunderbolt VII.png|200px]]
| style="text-align:center"| [[File:Dream Pikashunium Z Sprite.png|Pikashunium Z]]<br>[[Pikashunium Z]]
|-
|-
| style="text-align:center"| {{gameabbrev7|SM}}
| {{m|Stoked Sparksurfer}}
| {{m|Stoked Sparksurfer}}
| [[Regional variant|Alolan]] {{p|Raichu}}
| {{rf|Alolan}} {{p|Raichu}}
| {{m|Thunderbolt}}
| {{m|Thunderbolt}}
{{typetable|Electric}}
{{typetable|Electric}}
| style="background:#{{Special color}}; border: 1px solid #{{Special color dark}}; text-align:center;" | {{color2|{{Special textcolor}}|Special}}
| style="background:#{{Special color}}; border:1px solid #{{Special color dark}}; text-align:center" | {{color2|{{Special textcolor}}|Special}}
| 175
| 175
| [[File:SM Prerelease Stoked Sparksurfer 2.png|200px]]
| [[File:Stoked Sparksurfer VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Aloraichium Z Sprite.png|Aloraichium Z]]<br>{{DL|Z-Crystal|Aloraichium Z}}
| [[File:Stoked Sparksurfer VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Aloraichium Z Sprite.png|Aloraichium Z]]<br>[[Aloraichium Z]]
|-
|-
| style="text-align:center"| {{gameabbrev7|SM}}
| {{m|Extreme Evoboost}}
| {{m|Extreme Evoboost}}
| {{p|Eevee}}
| {{p|Eevee}}
| {{m|Last Resort}}
| {{m|Last Resort}}
{{typetable|Normal}}
{{typetable|Normal}}
| style="background:#{{status color}}; border: 1px solid #{{status color dark}}; text-align:center;" | {{color2|{{status textcolor}}|Status}}
| style="background:#{{status color}}; border:1px solid #{{status color dark}}; text-align:center" | {{color2|{{status textcolor}}|Status}}
| —
| —
| [[File:SM Prerelease Extreme Evoboost 2.png|200px]]
| [[File:Extreme Evoboost VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Eevium Z Sprite.png|Eevium Z]]<br>{{DL|Z-Crystal|Eevium Z}}
| [[File:Extreme Evoboost VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Eevium Z Sprite.png|Eevium Z]]<br>[[Eevium Z]]
|-
|-
| style="text-align:center"| {{gameabbrev7|SM}}
| {{m|Pulverizing Pancake}}
| {{m|Pulverizing Pancake}}
| {{p|Snorlax}}
| {{p|Snorlax}}
| {{m|Giga Impact}}
| {{m|Giga Impact}}
{{typetable|Normal}}
{{typetable|Normal}}
| style="background:#{{Physical color}}; border: 1px solid #{{Physical color dark}}; text-align:center;" | {{color2|{{Physical textcolor}}|Physical}}
| style="background:#{{Physical color}}; border:1px solid #{{Physical color dark}}; text-align:center" | {{color2|{{Physical textcolor}}|Physical}}
| 210
| 210
| [[File:SM Prerelease Pulverizing Pancake 2.png|200px]]
| [[File:Pulverizing Pancake VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Snorlium Z Sprite.png|Snorlium Z]]<br>{{DL|Z-Crystal|Snorlium Z}}
| [[File:Pulverizing Pancake VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Snorlium Z Sprite.png|Snorlium Z]]<br>[[Snorlium Z]]
|-
|-
| style="text-align:center"| {{gameabbrev7|SM}}
| {{m|Genesis Supernova}}
| {{m|Genesis Supernova}}
| {{p|Mew}}
| {{p|Mew}}
| {{m|Psychic}}
| {{m|Psychic}}
{{typetable|Psychic}}
{{typetable|Psychic}}
| style="background:#{{Special color}}; border: 1px solid #{{Special color dark}}; text-align:center;" | {{color2|{{Special textcolor}}|Special}}
| style="background:#{{Special color}}; border:1px solid #{{Special color dark}}; text-align:center" | {{color2|{{Special textcolor}}|Special}}
| 185
| 185
| <!--[[File:Genesis Supernova VII.png|200px]]-->
| [[File:Genesis Supernova VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Mewnium Z Sprite.png|Mewnium Z]]<br>{{DL|Z-Crystal|Mewnium Z}}
| [[File:Genesis Supernova VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Mewnium Z Sprite.png|Mewnium Z]]<br>[[Mewnium Z]]
|-
|-
| style="text-align:center"| {{gameabbrev7|SM}}
| {{m|Sinister Arrow Raid}}
| {{m|Sinister Arrow Raid}}
| {{p|Decidueye}}
| {{p|Decidueye}}
| {{m|Spirit Shackle}}
| {{m|Spirit Shackle}}
{{typetable|Ghost}}
{{typetable|Ghost}}
| style="background:#{{Physical color}}; border: 1px solid #{{Physical color dark}}; text-align:center;" | {{color2|{{Physical textcolor}}|Physical}}
| style="background:#{{Physical color}}; border:1px solid #{{Physical color dark}}; text-align:center" | {{color2|{{Physical textcolor}}|Physical}}
| 180
| 180
| [[File:SM Prerelease Sinister Arrow Raid 2.png|200px]]
| [[File:Sinister Arrow Raid VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Decidium Z Sprite.png|Decidium Z]]<br>{{DL|Z-Crystal|Decidium Z}}
| [[File:Sinister Arrow Raid VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Decidium Z Sprite.png|Decidium Z]]<br>[[Decidium Z]]
|-
|-
| style="text-align:center"| {{gameabbrev7|SM}}
| {{m|Malicious Moonsault}}
| {{m|Malicious Moonsault}}
| {{p|Incineroar}}
| {{p|Incineroar}}
| {{m|Darkest Lariat}}
| {{m|Darkest Lariat}}
{{typetable|Dark}}
{{typetable|Dark}}
| style="background:#{{Physical color}}; border: 1px solid #{{Physical color dark}}; text-align:center;" | {{color2|{{Physical textcolor}}|Physical}}
| style="background:#{{Physical color}}; border:1px solid #{{Physical color dark}}; text-align:center" | {{color2|{{Physical textcolor}}|Physical}}
| 180
| 180
| [[File:SM Prerelease Malicious Moonsault 2.png|200px]]
| [[File:Malicious Moonsault VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Incinium Z Sprite.png|Incinium Z]]<br>{{DL|Z-Crystal|Incinium Z}}
| [[File:Malicious Moonsault VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Incinium Z Sprite.png|Incinium Z]]<br>[[Incinium Z]]
|-
|-
| style="text-align:center"| {{gameabbrev7|SM}}
| {{m|Oceanic Operetta}}
| {{m|Oceanic Operetta}}
| {{p|Primarina}}
| {{p|Primarina}}
| {{m|Sparkling Aria}}
| {{m|Sparkling Aria}}
{{typetable|Water}}
{{typetable|Water}}
| style="background:#{{Special color}}; border: 1px solid #{{Special color dark}}; text-align:center;" | {{color2|{{Special textcolor}}|Special}}
| style="background:#{{Special color}}; border:1px solid #{{Special color dark}}; text-align:center" | {{color2|{{Special textcolor}}|Special}}
| 195
| 195
| [[File:SM Prerelease Oceanic Operetta 2.png|200px]]
| [[File:Oceanic Operetta VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Primarium Z Sprite.png|Primarium Z]]<br>{{DL|Z-Crystal|Primarium Z}}
| [[File:Oceanic Operetta VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Primarium Z Sprite.png|Primarium Z]]<br>[[Primarium Z]]
|-
| style="text-align:center"| {{gameabbrev7|USUM}}
| {{m|Splintered Stormshards}}
| {{p|Lycanroc}}
| {{m|Stone Edge}}
{{typetable|Rock}}
| style="background:#{{physical color}}; border:1px solid #{{physical color dark}}; text-align:center" | {{color2|{{Physical textcolor}}|Physical}}
| 190
| [[File:Splintered Stormshards USUM Pose.png|200px]]
| [[File:Splintered Stormshards USUM Dusk 2.png|200px]]
| style="text-align:center"| [[File:Dream Lycanium Z Sprite.png|Lycanium Z]]<br>[[Lycanium Z]]
|-
| style="text-align:center"| {{gameabbrev7|USUM}}
| {{m|Let's Snuggle Forever}}
| {{p|Mimikyu}}
| {{m|Play Rough}}
{{typetable|Fairy}}
| style="background:#{{physical color}}; border:1px solid #{{physical color dark}}; text-align:center" | {{color2|{{Physical textcolor}}|Physical}}
| 190
| [[File:Lets Snuggle Forever USUM Pose.png|200px]]
| [[File:Lets Snuggle Forever USUM.png|200px]]
| style="text-align:center"| [[File:Dream Mimikium Z Sprite.png|Mimikium Z]]<br>[[Mimikium Z]]
|-
|-
| style="text-align:center"| {{gameabbrev7|USUM}}
| {{m|Clangorous Soulblaze}}
| {{p|Kommo-o}}
| {{m|Clanging Scales}}
{{typetable|Dragon}}
| style="background:#{{Special color}}; border:1px solid #{{Special color dark}}; text-align:center" | {{color2|{{Special textcolor}}|Special}}
| 185
| [[File:Clangorous Soulblaze USUM Pose.png|200px]]
| [[File:Clangorous Soulblaze USUM.png|200px]]
| style="text-align:center"| [[File:Dream Kommonium Z Sprite.png|Kommonium Z]]<br>[[Kommonium Z]]
|-
| style="text-align:center"| {{gameabbrev7|SM}}
| {{m|Guardian of Alola}}
| {{m|Guardian of Alola}}
| [[Guardian deities]]
| [[Guardian deities]]
| {{m|Nature's Madness}}
| {{m|Nature's Madness}}
{{typetable|Fairy}}
{{typetable|Fairy}}
| style="background:#{{Special color}}; border: 1px solid #{{Special color dark}}; text-align:center;" | {{color2|{{Special textcolor}}|Special}}
| style="background:#{{Special color}}; border:1px solid #{{Special color dark}}; text-align:center" | {{color2|{{Special textcolor}}|Special}}
| —
| —
| [[File:SM Prerelease Guardian of Alola 2.png|200px]]
| [[File:Guardian of Alola VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Tapunium Z Sprite.png|Tapunium Z]]<br>{{DL|Z-Crystal|Tapunium Z}}
| [[File:Guardian of Alola VII.png|200px]]
| style="text-align:center"| [[File:Dream Tapunium Z Sprite.png|Tapunium Z]]<br>[[Tapunium Z]]
|-
| style="text-align:center"| {{gameabbrev7|USUM}}
| {{m|Searing Sunraze Smash}}
| {{p|Solgaleo}}<br>{{DL|List of Pokémon with form differences|Necrozma|Dusk Mane}} {{p|Necrozma}}
| {{m|Sunsteel Strike}}
{{typetable|Steel}}
| style="background:#{{physical color}}; border:1px solid #{{physical color dark}}; text-align:center" | {{color2|{{Physical textcolor}}|Physical}}
| 200
| [[File:Searing Sunraze Smash USUM Pose.png|200px]]
| [[File:Searing Sunraze Smash USUM 2.png|200px]]
| style="text-align:center"| [[File:Dream Solganium Z Sprite.png|Solganium Z]]<br>[[Solganium Z]]
|-
| style="text-align:center"| {{gameabbrev7|USUM}}
| {{m|Menacing Moonraze Maelstrom}}
| {{p|Lunala}}<br>{{DL|List of Pokémon with form differences|Necrozma|Dawn Wings}} {{p|Necrozma}}
| {{m|Moongeist Beam}}
{{typetable|Ghost}}
| style="background:#{{Special color}}; border:1px solid #{{Special color dark}}; text-align:center" | {{color2|{{Special textcolor}}|Special}}
| 200
| [[File:Menacing Moonraze Maelstrom USUM Pose.png|200px]]
| [[File:Menacing Moonraze Maelstrom USUM 2.png|200px]]
| style="text-align:center"| [[File:Dream Lunalium Z Sprite.png|Lunalium Z]]<br>[[Lunalium Z]]
|-
| style="text-align:center"| {{gameabbrev7|USUM}}
| {{m|Light That Burns the Sky}}
| Ultra {{p|Necrozma}}
| {{m|Photon Geyser}}
{{typetable|Psychic}}
| style="background:#{{Special color}}; border:1px solid #{{Special color dark}}; text-align:center" | {{color2|{{Special textcolor}}|Special}}
| 200
| [[File:Light That Burns the Sky USUM Pose.png|200px]]
| [[File:Light That Burns the Sky USUM.png|200px]]
| style="text-align:center"| [[File:Dream Ultranecrozium Z Sprite.png|Ultranecrozium Z]]<br>[[Ultranecrozium Z]]
|-
|-
| style="text-align:center"| {{gameabbrev7|SM}}
| {{m|Soul-Stealing 7-Star Strike}}
| {{m|Soul-Stealing 7-Star Strike}}
| {{p|Marshadow}}
| {{p|Marshadow}}
| {{m|Spectral Thief}}
| {{m|Spectral Thief}}
{{typetable|Ghost}}
{{typetable|Ghost}}
| style="background:#{{Physical color}}; border: 1px solid #{{Physical color dark}}; text-align:center;" | {{color2|{{Physical textcolor}}|Physical}}
| style="background:#{{Physical color}}; border:1px solid #{{Physical color dark}}; text-align:center" | {{color2|{{Physical textcolor}}|Physical}}
| 195
| 195
| <!--[[File:Soul-Stealing 7-Star Strike VII.png|200px]]-->
| [[File:Soul-Stealing 7-Star Strike VII Pose.png|200px]]
| style="text-align:center;"| [[File:Dream Marshadium Z Sprite.png|Marshadium Z]]<br>{{DL|Z-Crystal|Marshadium Z}}
| [[File:Soul-Stealing 7-Star Strike VII 2.png|200px]]
| style="text-align:center"| [[File:Dream Marshadium Z Sprite.png|Marshadium Z]]<br>[[Marshadium Z]]
|}
|}
|}
|}


==Z-Power effects of status moves==
===Z-Power effects of status moves===
{{MoveResearch|How much does it boost critical hit ratio}}
When a status move is upgraded into a Z-Move, it may also gain a Z-Power effect in addition to its regular effect. Additionally, when used as a Z-Move, all {{cat|moves that call other moves}} convert the called move into its corresponding Z-Move, although [[status move]]s called this way do not get their Z-Power effect. Moves stolen by Z-{{m|Snatch}}, reflected by Z-{{m|Magic Coat}}, or instructed by Z-{{m|Instruct}} are not turned into Z-Moves.
 
{| class="sortable roundy" style="margin:auto; background:#ddf; border:5px solid #ccf"
{| class="sortable roundy" style="margin:auto; background:#ddf; border:5px solid #ccf"
|-
|-
|
|
{| border=1 width="100%" class="sortable" style="margin:auto; background: #fff; border:1px solid #ddf; border-collapse:collapse;"
{| border=1 width="100%" class="sortable" style="margin:auto; background:#fff; border:1px solid #ddf; border-collapse:collapse"
|- style="background:#ddf"
|- style="background:#ddf"
! Move
! Move
! Type
! Type
! class=unsortable | Z-Power
! style="border-right-width:0" | Z-Power Effect
|-
! class="unsortable" style="border-left-width:0" | Detail
{{Movelist|Swords Dance|Normal|Reset user's lowered stats}}
{{Movelist|Swords Dance|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Whirlwind|Normal|Raises Special Defense by 1 stage}}
{{Movelist|Whirlwind|Normal|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Sand Attack|Ground|Raises evasiveness by 1 stage}}
{{Movelist|Sand Attack|Ground|Evasiveness ↑|Raises evasiveness by 1 stage|s2=7.1}}
{{Movelist|Tail Whip|Normal|Raises Attack by 1 stage}}
{{Movelist|Tail Whip|Normal|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Leer|Normal|Raises Attack by 1 stage}}
{{Movelist|Leer|Normal|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Growl|Normal|Raises Defense by 1 stage}}
{{Movelist|Growl|Normal|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Roar|Normal|Raises Defense by 1 stage}}
{{Movelist|Roar|Normal|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Sing|Normal|Raises Speed by 1 stage}}
{{Movelist|Sing|Normal|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Supersonic|Normal|Raises Speed by 1 stage}}
{{Movelist|Supersonic|Normal|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Disable|Normal|Reset user's lowered stats}}
{{Movelist|Disable|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Mist|Ice|Fully restores user's HP}}
{{Movelist|Mist|Ice|Restores HP|Fully restores user's HP|s2=11}}
{{Movelist|Leech Seed|Grass|Reset user's lowered stats}}
{{Movelist|Leech Seed|Grass|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Growth|Normal|Raises Special Attack by 1 stage}}
{{Movelist|Growth|Normal|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Poison Powder|Poison|Raises Defense by 1 stage}}
{{Movelist|Poison Powder|Poison|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Stun Spore|Grass|Raises Special Defense by 1 stage}}
{{Movelist|Stun Spore|Grass|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Sleep Powder|Grass|Raises Speed by 1 stage}}
{{Movelist|Sleep Powder|Grass|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|String Shot|Bug|Raises Speed by 1 stage}}
{{Movelist|String Shot|Bug|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Thunder Wave|Electric|Raises Special Defense by 1 stage}}
{{Movelist|Thunder Wave|Electric|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Toxic|Poison|Raises Defense by 1 stage}}
{{Movelist|Toxic|Poison|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Hypnosis|Psychic|Raises Speed by 1 stage}}
{{Movelist|Hypnosis|Psychic|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Meditate|Psychic|Raises Attack by 1 stage}}
{{Movelist|Meditate|Psychic|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Agility|Psychic|Reset user's lowered stats}}
{{Movelist|Agility|Psychic|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Teleport|Psychic|Fully restores user's HP}}
{{Movelist|Teleport|Psychic|Restores HP|Fully restores user's HP|s2=11}}
{{Movelist|Mimic|Normal|Raises accuracy by 1 stage}}
{{Movelist|Mimic|Normal|Accuracy ↑|Raises accuracy by 1 stage|s2=6.1}}
{{Movelist|Screech|Normal|Raises Attack by 1 stage}}
{{Movelist|Screech|Normal|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Double Team|Normal|Reset user's lowered stats}}
{{Movelist|Double Team|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Recover|Normal|Reset user's lowered stats}}
{{Movelist|Recover|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Harden|Normal|Raises Defense by 1 stage}}
{{Movelist|Harden|Normal|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Minimize|Normal|Reset user's lowered stats}}
{{Movelist|Minimize|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Smokescreen|Normal|Raises evasiveness by 1 stage}}
{{Movelist|Smokescreen|Normal|Evasiveness ↑|Raises evasiveness by 1 stage|s2=7.1}}
{{Movelist|Confuse Ray|Ghost|Raises Special Attack by 1 stage}}
{{Movelist|Confuse Ray|Ghost|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Withdraw|Water|Raises Defense by 1 stage}}
{{Movelist|Withdraw|Water|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Defense Curl|Normal|Raises accuracy by 1 stage}}
{{Movelist|Defense Curl|Normal|Accuracy ↑|Raises accuracy by 1 stage|s2=6.1}}
{{Movelist|Barrier|Psychic|Reset user's lowered stats}}
{{Movelist|Barrier|Psychic|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Light Screen|Psychic|Raises Special Defense by 1 stage}}
{{Movelist|Light Screen|Psychic|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Haze|Ice|Fully restores user's HP}}
{{Movelist|Haze|Ice|Restores HP|Fully restores user's HP|s2=11}}
{{Movelist|Reflect|Psychic|Raises Defense by 1 stage}}
{{Movelist|Reflect|Psychic|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Focus Energy|Normal|Raises accuracy by 1 stage}}
{{Movelist|Focus Energy|Normal|Accuracy ↑|Raises accuracy by 1 stage|s2=6.1}}
{{Movelist|Metronome|Normal|None}}
{{Movelist|Metronome|Normal|None|Calls a Z-move|s2=0}}
{{Movelist|Mirror Move|Flying|Raises Attack by 2 stages}}
{{Movelist|Mirror Move|Flying|Attack ↑↑|Raises Attack by 2 stages, calls a Z-move|s2=1.9}}
{{Movelist|Amnesia|Psychic|Reset user's lowered stats}}
{{Movelist|Amnesia|Psychic|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Kinesis|Psychic|Raises evasiveness by 1 stage}}
{{Movelist|Kinesis|Psychic|Evasiveness ↑|Raises evasiveness by 1 stage|s2=7.1}}
{{Movelist|Soft-Boiled|Normal|Reset user's lowered stats}}
{{Movelist|Soft-Boiled|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Glare|Normal|Raises Special Defense by 1 stage}}
{{Movelist|Glare|Normal|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Poison Gas|Poison|Raises Defense by 1 stage}}
{{Movelist|Poison Gas|Poison|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Lovely Kiss|Normal|Raises Speed by 1 stage}}
{{Movelist|Lovely Kiss|Normal|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Transform|Normal|Fully restores user's HP}}
{{Movelist|Transform|Normal|Restores HP|Fully restores user's HP|s2=11}}
{{Movelist|Spore|Grass|Reset user's lowered stats}}
{{Movelist|Spore|Grass|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Flash|Normal|Raises evasiveness by 1 stage}}
{{Movelist|Flash|Normal|Evasiveness ↑|Raises evasiveness by 1 stage|s2=7.1}}
{{Movelist|Splash|Normal|Raises Attack by 3 stages}}
{{Movelist|Splash|Normal|Attack ↑↑↑|Raises Attack by 3 stages|s2=1.3}}
{{Movelist|Acid Armor|Poison|Reset user's lowered stats}}
{{Movelist|Acid Armor|Poison|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Rest|Psychic|Reset user's lowered stats}}
{{Movelist|Rest|Psychic|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Sharpen|Normal|Raises Attack by 1 stage}}
{{Movelist|Sharpen|Normal|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Conversion|Normal|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage}}
{{Movelist|Conversion|Normal|Stats ↑|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage|s2=8}}
{{Movelist|Substitute|Normal|Reset user's lowered stats}}
{{Movelist|Substitute|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Sketch|Normal|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage}}
{{Movelist|Sketch|Normal|Stats ↑|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage|s2=8}}
{{Movelist|Spider Web|Bug|Raises Defense by 1 stage}}
{{Movelist|Spider Web|Bug|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Mind Reader|Normal|Raises Special Attack by 1 stage}}
{{Movelist|Mind Reader|Normal|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Nightmare|Ghost|Raises Special Attack by 1 stage}}
{{Movelist|Nightmare|Ghost|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Curse|Ghost|Fully restores user's HP ({{type|Ghost}})<br>Raises Attack by 1 stage (non Ghost-type)}}
{{Movelist|Curse|Ghost|Changes depending on the type|Fully restores user's HP (Ghost-type)<br>Raises Attack by 1 stage (non Ghost-type)|s2=14}}
{{Movelist|Conversion 2|Normal|Fully restores user's HP}}
{{Movelist|Conversion 2|Normal|Restores HP|Fully restores user's HP|s2=11}}
{{Movelist|Cotton Spore|Grass|Reset user's lowered stats}}
{{Movelist|Cotton Spore|Grass|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Spite|Ghost|Fully restores user's HP}}
{{Movelist|Spite|Ghost|Restores HP|Fully restores user's HP|s2=11}}
{{Movelist|Protect|Normal|Reset user's lowered stats}}
{{Movelist|Protect|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Scary Face|Normal|Raises Speed by 1 stage}}
{{Movelist|Scary Face|Normal|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Sweet Kiss|Fairy|Raises Special Attack by 1 stage}}
{{Movelist|Sweet Kiss|Fairy|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Belly Drum|Normal|Fully restores user's HP}}
{{Movelist|Belly Drum|Normal|Restores HP|Fully restores user's HP|s2=11}}
{{Movelist|Spikes|Ground|Raises Defense by 1 stage}}
{{Movelist|Spikes|Ground|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Foresight|Normal|Boosts critical-hit ratio}}
{{Movelist|Foresight|Normal|Boosts critical-hit ratio|Boosts critical-hit ratio by 2 stages|s2=9}}
{{Movelist|Destiny Bond|Ghost|User becomes center of attention}}
{{Movelist|Destiny Bond|Ghost|Center of attention|User becomes center of attention|s2=13}}
{{Movelist|Perish Song|Normal|Reset user's lowered stats}}
{{Movelist|Perish Song|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Detect|Fighting|Raises evasiveness by 1 stage}}
{{Movelist|Detect|Fighting|Evasiveness ↑|Raises evasiveness by 1 stage|s2=7.1}}
{{Movelist|Lock-On|Normal|Raises Speed by 1 stage}}
{{Movelist|Lock-On|Normal|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Sandstorm|Rock|Raises Speed by 1 stage}}
{{Movelist|Sandstorm|Rock|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Endure|Normal|Reset user's lowered stats}}
{{Movelist|Endure|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Charm|Fairy|Raises Defense by 1 stage}}
{{Movelist|Charm|Fairy|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Swagger|Normal|Reset user's lowered stats}}
{{Movelist|Swagger|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Milk Drink|Normal|Reset user's lowered stats}}
{{Movelist|Milk Drink|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Mean Look|Normal|Raises Special Defense by 1 stage}}
{{Movelist|Mean Look|Normal|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Attract|Normal|Reset user's lowered stats}}
{{Movelist|Attract|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Sleep Talk|Normal|Boosts critical-hit ratio}}
{{Movelist|Sleep Talk|Normal|Boosts critical-hit ratio|Boosts critical-hit ratio by 2 stages, calls a Z-move|s2=9.9}}
{{Movelist|Heal Bell|Normal|Fully restores user's HP}}
{{Movelist|Heal Bell|Normal|Restores HP|Fully restores user's HP|s2=11}}
{{Movelist|Safeguard|Normal|Raises Speed by 1 stage}}
{{Movelist|Safeguard|Normal|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Pain Split|Normal|Raises Defense by 1 stage}}
{{Movelist|Pain Split|Normal|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Baton Pass|Normal|Reset user's lowered stats}}
{{Movelist|Baton Pass|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Encore|Normal|Raises Speed by 1 stage}}
{{Movelist|Encore|Normal|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Sweet Scent|Normal|Raises accuracy by 1 stage}}
{{Movelist|Sweet Scent|Normal|Accuracy ↑|Raises accuracy by 1 stage|s2=6.1}}
{{Movelist|Morning Sun|Normal|Reset user's lowered stats}}
{{Movelist|Morning Sun|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Synthesis|Grass|Reset user's lowered stats}}
{{Movelist|Synthesis|Grass|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Moonlight|Fairy|Reset user's lowered stats}}
{{Movelist|Moonlight|Fairy|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Rain Dance|Water|Raises Speed by 1 stage}}
{{Movelist|Rain Dance|Water|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Sunny Day|Fire|Raises Speed by 1 stage}}
{{Movelist|Sunny Day|Fire|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Psych Up|Normal|Fully restores user's HP}}
{{Movelist|Psych Up|Normal|Restores HP|Fully restores user's HP|s2=11}}
{{Movelist|Stockpile|Normal|Fully restores user's HP}}
{{Movelist|Stockpile|Normal|Restores HP|Fully restores user's HP|s2=11}}
{{Movelist|Swallow|Normal|Reset user's lowered stats}}
{{Movelist|Swallow|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Hail|Ice|Raises Speed by 1 stage}}
{{Movelist|Hail|Ice|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Torment|Dark|Raises Defense by 1 stage}}
{{Movelist|Torment|Dark|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Flatter|Dark|Raises Special Defense by 1 stage}}
{{Movelist|Flatter|Dark|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Will-O-Wisp|Fire|Raises Attack by 1 stage}}
{{Movelist|Will-O-Wisp|Fire|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Memento|Dark|Fully restores switched-in ally's HP{{tt|*|None in Version 1.0 of Sun and Moon}}}}
{{Movelist|Memento|Dark|Restores replacement’s HP|Fully restores switched-in ally's HP{{tt|*|None in Version 1.0 of Sun and Moon}}|s2=12}}
{{Movelist|Follow Me|Normal|Reset user's lowered stats}}
{{Movelist|Follow Me|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Nature Power|Normal|None}}
{{Movelist|Nature Power|Normal|None|Calls a Z-move|s2=0}}
{{Movelist|Charge|Electric|Raises Special Defense by 1 stage}}
{{Movelist|Charge|Electric|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Taunt|Dark|Raises Attack by 1 stage}}
{{Movelist|Taunt|Dark|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Helping Hand|Normal|Reset user's lowered stats}}
{{Movelist|Helping Hand|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Trick|Psychic|Raises Speed by 2 stages}}
{{Movelist|Trick|Psychic|Speed ↑↑|Raises Speed by 2 stages|s2=5.2}}
{{Movelist|Role Play|Psychic|Raises Speed by 1 stage}}
{{Movelist|Role Play|Psychic|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Wish|Normal|Raises Special Defense by 1 stage}}
{{Movelist|Wish|Normal|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Assist|Normal|None}}
{{Movelist|Assist|Normal|None|Calls a Z-move|s2=0}}
{{Movelist|Ingrain|Grass|Raises Special Defense by 1 stage}}
{{Movelist|Ingrain|Grass|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Magic Coat|Psychic|Raises Special Defense by 2 stages}}
{{Movelist|Magic Coat|Psychic|Special Defense ↑↑|Raises Special Defense by 2 stages|s2=4.2}}
{{Movelist|Recycle|Normal|Raises Speed by 2 stages}}
{{Movelist|Recycle|Normal|Speed ↑↑|Raises Speed by 2 stages|s2=5.2}}
{{Movelist|Yawn|Normal|Raises Speed by 1 stage}}
{{Movelist|Yawn|Normal|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Skill Swap|Psychic|Raises Speed by 1 stage}}
{{Movelist|Skill Swap|Psychic|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Imprison|Psychic|Raises Special Defense by 2 stages}}
{{Movelist|Imprison|Psychic|Special Defense ↑↑|Raises Special Defense by 2 stages|s2=4.2}}
{{Movelist|Refresh|Normal|Fully restores user's HP}}
{{Movelist|Refresh|Normal|Restores HP|Fully restores user's HP|s2=11}}
{{Movelist|Grudge|Ghost|User becomes center of attention}}
{{Movelist|Grudge|Ghost|Center of attention|User becomes center of attention|s2=13}}
{{Movelist|Snatch|Dark|Raises Speed by 2 stages}}
{{Movelist|Snatch|Dark|Speed ↑↑|Raises Speed by 2 stages|s2=5.2}}
{{Movelist|Camouflage|Normal|Raises evasiveness by 1 stage}}
{{Movelist|Camouflage|Normal|Evasiveness ↑|Raises evasiveness by 1 stage|s2=7.1}}
{{Movelist|Tail Glow|Bug|Reset user's lowered stats}}
{{Movelist|Tail Glow|Bug|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Feather Dance|Flying|Raises Defense by 1 stage}}
{{Movelist|Feather Dance|Flying|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Teeter Dance|Normal|Raises Special Attack by 1 stage}}
{{Movelist|Teeter Dance|Normal|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Mud Sport|Ground|Raises Special Defense by 1 stage}}
{{Movelist|Mud Sport|Ground|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Slack Off|Normal|Reset user's lowered stats}}
{{Movelist|Slack Off|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Aromatherapy|Grass|Fully restores user's HP}}
{{Movelist|Aromatherapy|Grass|Restores HP|Fully restores user's HP|s2=11}}
{{Movelist|Fake Tears|Dark|Raises Special Attack by 1 stage}}
{{Movelist|Fake Tears|Dark|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Odor Sleuth|Normal|Raises Attack by 1 stage}}
{{Movelist|Odor Sleuth|Normal|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Metal Sound|Steel|Raises Special Attack by 1 stage}}
{{Movelist|Metal Sound|Steel|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Grass Whistle|Grass|Raises Speed by 1 stage}}
{{Movelist|Grass Whistle|Grass|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Tickle|Normal|Raises Defense by 1 stage}}
{{Movelist|Tickle|Normal|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Cosmic Power|Psychic|Raises Special Defense by 1 stage}}
{{Movelist|Cosmic Power|Psychic|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Iron Defense|Steel|Reset user's lowered stats}}
{{Movelist|Iron Defense|Steel|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Block|Normal|Raises Defense by 1 stage}}
{{Movelist|Block|Normal|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Howl|Normal|Raises Attack by 1 stage}}
{{Movelist|Howl|Normal|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Bulk Up|Fighting|Raises Attack by 1 stage}}
{{Movelist|Bulk Up|Fighting|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Water Sport|Water|Raises Special Defense by 1 stage}}
{{Movelist|Water Sport|Water|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Calm Mind|Psychic|Reset user's lowered stats}}
{{Movelist|Calm Mind|Psychic|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Dragon Dance|Dragon|Reset user's lowered stats}}
{{Movelist|Dragon Dance|Dragon|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Roost|Flying|Reset user's lowered stats}}
{{Movelist|Roost|Flying|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Gravity|Psychic|Raises Special Attack by 1 stage}}
{{Movelist|Gravity|Psychic|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Miracle Eye|Psychic|Raises Special Attack by 1 stage}}
{{Movelist|Miracle Eye|Psychic|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Healing Wish|Psychic|None}}
{{Movelist|Healing Wish|Psychic|None|None|s2=0}}
{{Movelist|Tailwind|Flying|Boosts critical-hit ratio}}
{{Movelist|Tailwind|Flying|Boosts critical-hit ratio|Boosts critical-hit ratio by 2 stages|s2=9}}
{{Movelist|Acupressure|Normal|Boosts critical-hit ratio}}
{{Movelist|Acupressure|Normal|Boosts critical-hit ratio|Boosts critical-hit ratio by 2 stages|s2=9}}
{{Movelist|Embargo|Dark|Raises Special Attack by 1 stage}}
{{Movelist|Embargo|Dark|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Psycho Shift|Psychic|Raises Special Attack by 2 stages}}
{{Movelist|Psycho Shift|Psychic|Special Attack ↑↑|Raises Special Attack by 2 stages|s2=3.2}}
{{Movelist|Heal Block|Psychic|Raises Special Attack by 2 stages}}
{{Movelist|Heal Block|Psychic|Special Attack ↑↑|Raises Special Attack by 2 stages|s2=3.2}}
{{Movelist|Power Trick|Psychic|Raises Attack by 1 stage}}
{{Movelist|Power Trick|Psychic|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Gastro Acid|Poison|Raises Speed by 1 stage}}
{{Movelist|Gastro Acid|Poison|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Lucky Chant|Normal|Raises evasiveness by 1 stage}}
{{Movelist|Lucky Chant|Normal|Evasiveness ↑|Raises evasiveness by 1 stage|s2=7.1}}
{{Movelist|Me First|Normal|Raises Speed by 2 stages}}
{{Movelist|Me First|Normal|Speed ↑↑|Raises Speed by 2 stages, calls a Z-move|s2=5.9}}
{{Movelist|Copycat|Normal|Raises accuracy by 1 stage}}
{{Movelist|Copycat|Normal|Accuracy ↑|Raises accuracy by 1 stage, calls a Z-move|s2=6.9}}
{{Movelist|Power Swap|Psychic|Raises Speed by 1 stage}}
{{Movelist|Power Swap|Psychic|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Guard Swap|Psychic|Raises Speed by 1 stage}}
{{Movelist|Guard Swap|Psychic|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Worry Seed|Grass|Raises Speed by 1 stage}}
{{Movelist|Worry Seed|Grass|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Toxic Spikes|Poison|Raises Defense by 1 stage}}
{{Movelist|Toxic Spikes|Poison|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Heart Swap|Psychic|Boosts critical-hit ratio}}
{{Movelist|Heart Swap|Psychic|Boosts critical-hit ratio|Boosts critical-hit ratio by 2 stages|s2=9}}
{{Movelist|Aqua Ring|Water|Raises Defense by 1 stage}}
{{Movelist|Aqua Ring|Water|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Magnet Rise|Electric|Raises evasiveness by 1 stage}}
{{Movelist|Magnet Rise|Electric|Evasiveness ↑|Raises evasiveness by 1 stage|s2=7.1}}
{{Movelist|Rock Polish|Rock|Reset user's lowered stats}}
{{Movelist|Rock Polish|Rock|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Switcheroo|Dark|Raises Speed by 2 stages}}
{{Movelist|Switcheroo|Dark|Speed ↑↑|Raises Speed by 2 stages|s2=5.2}}
{{Movelist|Nasty Plot|Dark|Reset user's lowered stats}}
{{Movelist|Nasty Plot|Dark|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Defog|Flying|Raises accuracy by 1 stage}}
{{Movelist|Defog|Flying|Accuracy ↑|Raises accuracy by 1 stage|s2=6.1}}
{{Movelist|Trick Room|Psychic|Raises accuracy by 1 stage}}
{{Movelist|Trick Room|Psychic|Accuracy ↑|Raises accuracy by 1 stage|s2=6.1}}
{{Movelist|Captivate|Normal|Raises Special Defense by 2 stages}}
{{Movelist|Captivate|Normal|Special Defense ↑↑|Raises Special Defense by 2 stages|s2=4.2}}
{{Movelist|Stealth Rock|Rock|Raises Defense by 1 stage}}
{{Movelist|Stealth Rock|Rock|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Defend Order|Bug|Raises Defense by 1 stage}}
{{Movelist|Defend Order|Bug|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Heal Order|Bug|Reset user's lowered stats}}
{{Movelist|Heal Order|Bug|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Lunar Dance|Psychic|None}}
{{Movelist|Lunar Dance|Psychic|None|None|s2=0}}
{{Movelist|Dark Void|Dark|Reset user's lowered stats}}
{{Movelist|Dark Void|Dark|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Hone Claws|Dark|Raises Attack by 1 stage}}
{{Movelist|Hone Claws|Dark|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Wide Guard|Rock|Raises Defense by 1 stage}}
{{Movelist|Wide Guard|Rock|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Guard Split|Psychic|Raises Speed by 1 stage}}
{{Movelist|Guard Split|Psychic|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Power Split|Psychic|Raises Speed by 1 stage}}
{{Movelist|Power Split|Psychic|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Wonder Room|Psychic|Raises Special Defense by 1 stage}}
{{Movelist|Wonder Room|Psychic|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Autotomize|Steel|Reset user's lowered stats}}
{{Movelist|Autotomize|Steel|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Rage Powder|Bug|Reset user's lowered stats}}
{{Movelist|Rage Powder|Bug|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Telekinesis|Psychic|Raises Special Attack by 1 stage}}
{{Movelist|Telekinesis|Psychic|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Magic Room|Psychic|Raises Special Defense by 1 stage}}
{{Movelist|Magic Room|Psychic|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Quiver Dance|Bug|Reset user's lowered stats}}
{{Movelist|Quiver Dance|Bug|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Soak|Water|Raises Special Attack by 1 stage}}
{{Movelist|Soak|Water|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Coil|Poison|Reset user's lowered stats}}
{{Movelist|Coil|Poison|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Simple Beam|Normal|Raises Special Attack by 1 stage}}
{{Movelist|Simple Beam|Normal|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Entrainment|Normal|Raises Special Defense by 1 stage}}
{{Movelist|Entrainment|Normal|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|After You|Normal|Raises Speed by 1 stage}}
{{Movelist|After You|Normal|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Quick Guard|Fighting|Raises Defense by 1 stage}}
{{Movelist|Quick Guard|Fighting|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Ally Switch|Psychic|Raises Speed by 2 stages}}
{{Movelist|Ally Switch|Psychic|Speed ↑↑|Raises Speed by 2 stages|s2=5.2}}
{{Movelist|Shell Smash|Normal|Reset user's lowered stats}}
{{Movelist|Shell Smash|Normal|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Heal Pulse|Psychic|Reset user's lowered stats}}
{{Movelist|Heal Pulse|Psychic|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Shift Gear|Steel|Reset user's lowered stats}}
{{Movelist|Shift Gear|Steel|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Quash|Dark|Raises Speed by 1 stage}}
{{Movelist|Quash|Dark|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Reflect Type|Normal|Raises Special Attack by 1 stage}}
{{Movelist|Reflect Type|Normal|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Bestow|Normal|Raises Speed by 2 stages}}
{{Movelist|Bestow|Normal|Speed ↑↑|Raises Speed by 2 stages|s2=5.2}}
{{Movelist|Work Up|Normal|Raises Attack by 1 stage}}
{{Movelist|Work Up|Normal|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Cotton Guard|Grass|Reset user's lowered stats}}
{{Movelist|Cotton Guard|Grass|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Mat Block|Fighting|Raises Defense by 1 stage}}
{{Movelist|Mat Block|Fighting|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Rototiller|Ground|Raises Attack by 1 stage}}
{{Movelist|Rototiller|Ground|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Sticky Web|Bug|Raises Speed by 1 stage}}
{{Movelist|Sticky Web|Bug|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Trick-or-Treat|Ghost|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage}}
{{Movelist|Trick-or-Treat|Ghost|Stats ↑|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage|s2=8}}
{{Movelist|Noble Roar|Normal|Raises Defense by 1 stage}}
{{Movelist|Noble Roar|Normal|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Ion Deluge|Electric|Raises Special Attack by 1 stage}}
{{Movelist|Ion Deluge|Electric|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Forest's Curse|Grass|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage}}
{{Movelist|Forest's Curse|Grass|Stats ↑|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage|s2=8}}
{{Movelist|Parting Shot|Dark|Fully restores switched-in ally's HP}}
{{Movelist|Parting Shot|Dark|Restores replacement’s HP|Fully restores switched-in ally's HP|s2=12}}
{{Movelist|Topsy-Turvy|Dark|Raises Attack by 1 stage}}
{{Movelist|Topsy-Turvy|Dark|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Crafty Shield|Fairy|Raises Special Defense by 1 stage}}
{{Movelist|Crafty Shield|Fairy|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Flower Shield|Fairy|Raises Defense by 1 stage}}
{{Movelist|Flower Shield|Fairy|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Grassy Terrain|Grass|Raises Defense by 1 stage}}
{{Movelist|Grassy Terrain|Grass|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Misty Terrain|Fairy|Raises Special Defense by 1 stage}}
{{Movelist|Misty Terrain|Fairy|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Electrify|Electric|Raises Special Attack by 1 stage}}
{{Movelist|Electrify|Electric|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Fairy Lock|Fairy|Raises Defense by 1 stage}}
{{Movelist|Fairy Lock|Fairy|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|King's Shield|Steel|Reset user's lowered stats}}
{{Movelist|King's Shield|Steel|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Play Nice|Normal|Raises Defense by 1 stage}}
{{Movelist|Play Nice|Normal|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Confide|Normal|Raises Special Defense by 1 stage}}
{{Movelist|Confide|Normal|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Spiky Shield|Grass|Raises Defense by 1 stage}}
{{Movelist|Spiky Shield|Grass|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Aromatic Mist|Fairy|Raises Special Defense by 2 stages}}
{{Movelist|Aromatic Mist|Fairy|Special Defense ↑↑|Raises Special Defense by 2 stages|s2=4.2}}
{{Movelist|Eerie Impulse|Electric|Raises Special Defense by 1 stage}}
{{Movelist|Eerie Impulse|Electric|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Venom Drench|Poison|Raises Defense by 1 stage}}
{{Movelist|Venom Drench|Poison|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Powder|Bug|Raises Special Defense by 2 stages}}
{{Movelist|Powder|Bug|Special Defense ↑↑|Raises Special Defense by 2 stages|s2=4.2}}
{{Movelist|Geomancy|Fairy|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage}}
{{Movelist|Geomancy|Fairy|Stats ↑|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage|s2=8}}
{{Movelist|Magnetic Flux|Electric|Raises Special Defense by 1 stage}}
{{Movelist|Magnetic Flux|Electric|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Happy Hour|Normal|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage}}
{{Movelist|Happy Hour|Normal|Stats ↑|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage|s2=8}}
{{Movelist|Electric Terrain|Electric|Raises Speed by 1 stage}}
{{Movelist|Electric Terrain|Electric|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Celebrate|Normal|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage}}
{{Movelist|Celebrate|Normal|Stats ↑|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage|s2=8}}
{{Movelist|Hold Hands|Normal|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage}}
{{Movelist|Hold Hands|Normal|Stats ↑|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage|s2=8}}
{{Movelist|Baby-Doll Eyes|Fairy|Raises Defense by 1 stage}}
{{Movelist|Baby-Doll Eyes|Fairy|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Shore Up|Ground|Reset user's lowered stats}}
{{Movelist|Shore Up|Ground|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Baneful Bunker|Poison|Raises Defense by 1 stage}}
{{Movelist|Baneful Bunker|Poison|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Floral Healing|Fairy|Reset user's lowered stats}}
{{Movelist|Floral Healing|Fairy|Reset Stats|Resets user's lowered stats|s2=10}}
{{Movelist|Strength Sap|Grass|Raises Defense by 1 stage}}
{{Movelist|Strength Sap|Grass|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
{{Movelist|Spotlight|Normal|Raises Special Defense by 1 stage}}
{{Movelist|Spotlight|Normal|Special Defense ↑|Raises Special Defense by 1 stage|s2=4.1}}
{{Movelist|Toxic Thread|Poison|Raises Speed by 1 stage}}
{{Movelist|Toxic Thread|Poison|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Laser Focus|Normal|Raises Attack by 1 stage}}
{{Movelist|Laser Focus|Normal|Attack ↑|Raises Attack by 1 stage|s2=1.1}}
{{Movelist|Gear Up|Steel|Raises Special Attack by 1 stage}}
{{Movelist|Gear Up|Steel|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Psychic Terrain|Psychic|Raises Special Attack by 1 stage}}
{{Movelist|Psychic Terrain|Psychic|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Speed Swap|Psychic|Raises Speed by 1 stage}}
{{Movelist|Speed Swap|Psychic|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Purify|Poison|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage}}
{{Movelist|Purify|Poison|Stats ↑|Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage|s2=8}}
{{Movelist|Instruct|Psychic|Raises Special Attack by 1 stage}}
{{Movelist|Instruct|Psychic|Special Attack ↑|Raises Special Attack by 1 stage|s2=3.1}}
{{Movelist|Aurora Veil|Ice|Raises Speed by 1 stage}}
{{Movelist|Aurora Veil|Ice|Speed ↑|Raises Speed by 1 stage|s2=5.1}}
{{Movelist|Tearful Look|Normal|Raises Defense by 1 stage}}
{{Movelist|Tearful Look|Normal|Defense ↑|Raises Defense by 1 stage|s2=2.1}}
|}
|}
|}
==In the spin-off games==
===[[Pokémon Masters EX]]===
[[File:Best Buds 10,000,000 Volt Thunderbolt Masters.png|thumb|150px|World Cap Pikachu using the sync move Best Buds 10,000,000 Volt Thunderbolt in {{g|Masters EX}}]]
In {{g|Masters EX}}, several [[sync pair]]s, mainly those featuring Trainers from [[Alola]], perform a [[sync move]] based on a Z-Move. The following sync pairs perform Z-Move-based sync moves:
{| style="margin:auto; text-align:center; background:#{{alola color}}; {{roundy|10px}}; border:3px solid #{{alola color dark}}" cellpadding=2px
|- style="background:#{{alola color light}}"
! style="{{roundytl|5px}}" | Trainer
! Pokémon
! style="{{roundytr|5px}}" | Sync move
! style="{{roundytr|5px}}" | Base Power
! style="{{roundytr|5px}}" | Max Power
! style="{{roundytr|5px}}" | Additional effect
|- style="background:#fff"
| [[File:VSScottie Masters.png|100px]][[File:VSBettie Masters.png|100px]]<br>[[Scottie]]/[[Bettie]]
| [[File:Masters791.png|100px]]<br>{{p|Solgaleo}}
| [[File:SteelIC Masters.png|16px]] Shining Friendship {{m|Searing Sunraze Smash|Sunraze Smash}}
| 250
| 300
| (6★ EX) effect: Sync move targets all opponents
|- style="background:#fff"
| [[File:VSHau Masters.png|100px]]<br>{{mas|Hau}}
| [[File:Masters026A.png|100px]]<br>{{p|Raichu}} {{male}}<br><small>[[Alolan form|Alola Form]]</small>
| [[File:ElectricIC Masters.png|16px]] Endless Summer {{m|Gigavolt Havoc}}
| 250
| 300
| (6★ EX) effect: Sync move targets all opponents.
|- style="background:#fff"
| [[File:VSHau Sygna Masters.png|100px]]<br>[[Sygna suit|Sygna Suit]] {{mas|Hau}}
| [[File:Masters785.png|100px]]<br>{{p|Tapu Koko}}
| [[File:ElectricIC Masters.png|16px]] Thundering Deity {{m|Gigavolt Havoc}}
| 200
| 240
| This attack's power increases when the field is {{m|Electric Terrain}}.<br>(6★ EX) effect: Power of sync move increases 50%
|- style="background:#fff"
| [[File:VSSophocles Masters.png|100px]]<br>{{mas|Sophocles}}
| [[File:Masters777.png|100px]]<br>{{TP|Sophocles|Togedemaru}} {{female}}
| [[File:ElectricIC Masters.png|16px]] Whiz Kid {{m|Gigavolt Havoc}}
| 200
| 240
| This attack’s power increases when the target is flinching.
|- style="background:#fff"
| [[File:VSMina Masters.png|100px]]<br>{{mas|Mina}}
| [[File:Masters210.png|100px]]<br>{{p|Granbull}} {{male}}
| [[File:FairyIC Masters.png|16px]] Wandering Artist {{m|Twinkle Tackle}}
| 200
| 240
| The more the opponent's Attack is lowered, the greater the power of this move.<br>(6★ EX) effect: Power of sync move increases 50%
|- style="background:#fff"
| [[File:VSMina Sygna Masters.png|100px]]<br>[[Sygna suit|Sygna Suit]] {{mas|Mina}}
| [[File:Masters788.png|100px]]<br>{{p|Tapu Fini}}
| [[File:FairyIC Masters.png|16px]] Ocean Colors {{m|Twinkle Tackle}}
| 250
| 300
| (6★ EX) effect: Once per battle, the stat increase after using a sync move is doubled.
|- style="background:#fff"
| [[File:VSOlivia Masters.png|100px]]<br>{{mas|Olivia}}
| [[File:Masters745Mn.png|100px]]<br>{{TP|Olivia|Lycanroc}} {{male}}<br><small>Midnight Form</small>
| [[File:RockIC Masters.png|16px]] Shining Gem {{m|Continental Crush}}
| 250
| 300
| (6★ EX) effect: Sync move targets all opponents.
|- style="background:#fff"
| [[File:VSHapu Masters.png|100px]]<br>{{mas|Hapu}}
| [[File:Masters750.png|100px]]<br>{{TP|Hapu|Mudsdale}} {{male}}
| [[File:GroundIC Masters.png|16px]] Ultimately Worthy {{m|Tectonic Rage}}
| 250
| 300
| (6★ EX) effect: Sync move targets all opponents.
|- style="background:#fff"
| [[File:VSKahili Masters.png|100px]]<br>{{mas|Kahili}}
| [[File:Masters733.png|100px]]<br>{{p|Toucannon}} {{male}}
| [[File:FlyingIC Masters.png|16px]] {{m|Supersonic Skystrike}} Drive
| 250
| 300
| No additional effect.
|- style="background:#fff"
| [[File:VSNanu Masters.png|100px]]<br>{{mas|Nanu}}
| [[File:Masters053A.png|100px]]<br>{{p|Persian}} {{female}}<br><small>[[Alolan form|Alola Form]]</small>
| [[File:DarkIC Masters.png|16px]] Dark Authority {{m|Black Hole Eclipse}}
| 200
| 240
| This attack's power increases when the target is flinching.
|- style="background:#fff"
| [[File:VSAcerola Masters.png|100px]]<br>{{mas|Acerola}}
| [[File:Masters770.png|100px]]<br>{{p|Palossand}} {{female}}
| [[File:GhostIC Masters.png|16px]] {{m|Never-Ending Nightmare|Never-Ending Royal Nightmare}}
| 200
| 240
| The more the user's Defense is raised, the greater the power of this attack.
|- style="background:#fff"
| [[File:VSAcerola Sygna Masters.png|100px]]<br>[[Sygna suit|Sygna Suit]] {{mas|Acerola}}
| [[File:Masters787.png|100px]]<br>{{p|Tapu Bulu}}
| [[File:GrassIC Masters.png|16px]] Gentle Warning {{m|Bloom Doom}}
| 250
| 300
| (6★ EX) effect: The stat increase after a sync move is doubled once per battle
|- style="background:#fff"
| [[File:VSLeaf Masters.png|100px]]<br>{{mas|Leaf}}
| [[File:Masters133.png|100px]]<br>{{p|Eevee}} {{male}}
| [[File:NormalIC Masters.png|16px]] Endless Possibilities {{m|Extreme Evoboost}}
| -
| -
| Charges the user's move gauge by its current move level.<br>Raises the Attack, Defense, Sp. Atk, Sp. Def, Speed, and accuracy of all allied sync pairs by 2 stat ranks.<br>(6★ EX) effect: The stat increase after a sync move is doubled once per battle
|- style="background:#fff"
| [[File:VSKukui Masters.png|100px]]<br>{{mas|Kukui}}
| [[File:Masters745.png|100px]]<br>{{TP|Professor Kukui|Lycanroc}} {{male}}<br><small>Midday Form</small>
| [[File:RockIC Masters.png|16px]] Island {{m|Splintered Stormshards}}
| 250<br>(6★ EX) 375
| 300<br>(6★ EX) 450
| Removes the Physical and Special Damage Reduction effects from the opponents’ field of play.<br>(6★ EX) effect: Power of sync move increases 50%.
|- style="background:#fff"
| [[File:VSPlumeria Masters.png|100px]]<br>{{mas|Plumeria}}
| [[File:Masters758.png|100px]]<br>{{p|Salazzle}} {{female}}
| [[File:PoisonIC Masters.png|16px]] Wicked Enforcer {{m|Acid Downpour}}
| 250
| 300
| (6★ EX) effect: Sync move targets all opponents.
|- style="background:#fff"
| [[File:VSLusamine Masters.png|100px]]<br>{{mas|Lusamine}}
| [[File:Masters795.png|100px]]<br>{{p|Pheromosa}}
| [[File:BugIC Masters.png|16px]] Motherly Love {{m|Savage Spin-Out}}
| 250
| 300
| (6★ EX) effect: Sync move targets all opponents.
|- style="background:#fff"
| [[File:VSLusamine Sygna Masters.png|100px]]<br>[[Sygna suit|Sygna Suit]] {{mas|Lusamine}}
| [[File:Masters800U.png|100px]]<br>{{p|Necrozma}}<br><small>Ultra Necrozma</small>
| [[File:PsychicIC Masters.png|16px]] Loving {{m|Light That Burns the Sky}}
| 250
| 300
| Become Ultra Necrozma until the end of battle.<br>(6★ EX) effect: Sync move targets all opponents.
|- style="background:#fff"
| [[File:VSMolayne Masters.png|100px]]<br>{{mas|Molayne}}
| [[File:Masters051A.png|100px]]<br>{{p|Dugtrio}} {{male}}<br><small>[[Alolan form|Alola Form]]</small>
| [[File:SteelIC Masters.png|16px]] Supernova {{m|Corkscrew Crash}}
| 250
| 300
| No additional effect.
|- style="background:#fff"
| [[File:VSMallow Masters.png|100px]]<br>{{mas|Mallow}}
| [[File:Masters763.png|100px]]<br>{{TP|Mallow|Tsareena}} {{female}}
| [[File:GrassIC Masters.png|16px]] Bold-Flavored {{m|Bloom Doom}}
| 200
| 240
| This attack's power increases when the target is confused.<br>(6★ EX) effect: Power of sync move increases by 50%.
|- style="background:#fff"
| [[File:VSMallow Masters.png|100px]]<br>{{mas|Mallow}}
| [[File:Masters756.png|100px]]<br>{{p|Shiinotic}} {{female}}
| [[File:GrassIC Masters.png|16px]] Strong Kick to It {{m|Bloom Doom}}
| 250
| 300
| (6★ EX) effect: Once per battle, the stat increase after using a sync move is doubled
|- style="background:#fff"
| [[File:VSSelene Masters.png|100px]]<br>{{mas|Selene}}
| [[File:Masters197.png|100px]]<br>{{p|Umbreon}} {{female}}
| [[File:DarkIC Masters.png|16px]] Floating High {{m|Black Hole Eclipse}}
| 200
| 240
| The more the target’s Defense is lowered, the greater the power of this attack.<br>(6★ EX) effect: Power of sync move increases 50%.<br>(EX Role) effect: The stat increase after a sync move is doubled once per battle
|- style="background:#fff"
| [[File:VSElio Masters.png|100px]]<br>{{mas|Elio}}
| [[File:Masters730.png|100px]]<br>{{p|Primarina}} {{male}}
| [[File:WaterIC Masters.png|16px]] Sunshine {{m|Oceanic Operetta}}
| 250
| 300
| (6★ EX) effect: The stat increase after a sync move is doubled once per battle.
|- style="background:#fff"
| [[File:VSElio Masters.png|100px]]<br>{{mas|Elio}}
| [[File:Masters196.png|100px]]<br>{{p|Espeon}} {{male}}
| [[File:PsychicIC Masters.png|16px]] Shining High {{m|Shattered Psyche}}
| 200
| 240
| The more the target’s Sp. Def is lowered, the greater the power of this attack.<br>(6★ EX) effect: Power of sync move increases 50%.<br>(EX Role) effect: The stat increase after a sync move is doubled once per battle
|- style="background:#fff"
| [[File:VSLana Masters.png|100px]]<br>{{mas|Lana}}
| [[File:Masters752.png|100px]]<br>{{p|Araquanid}} {{female}}
| [[File:WaterIC Masters.png|16px]] Seaside Sister {{m|Hydro Vortex}}
| 250
| 300
| (6★ EX) effect: The stat increase after a sync move is doubled once per battle.
|- style="background:#fff"
| [[File:VSLana Sygna Masters.png|100px]]<br>[[Sygna suit|Sygna Suit]] {{mas|Lana}}
| [[File:Masters786.png|100px]]<br>{{p|Tapu Lele}}
| [[File:PsychicIC Masters.png|16px]] Guileless Jest {{m|Shattered Psyche}}
| 250
| 300
| (6★ EX) effect: Sync move targets all opponents
|- style="background:#fff"
| [[File:VSKiawe Masters.png|100px]]<br>{{mas|Kiawe}}
| [[File:Masters105A.png|100px]]<br>{{TP|Kiawe|Marowak}} {{male}}<br><small>[[Alolan form|Alola Form]]</small>
| [[File:FireIC Masters.png|16px]] Fire Dance {{m|Inferno Overdrive}}
| 250
| 300
| (6★ EX) effect: The stat increase after a sync move is doubled once per battle.
|- style="background:#fff"
| [[File:VSKiawe Masters.png|100px]]<br>{{mas|Kiawe}}
| [[File:Masters059.png|100px]]<br>{{p|Arcanine}} {{male}}
| [[File:FireIC Masters.png|16px]] Dance Together {{m|Inferno Overdrive}}
| 200
| 240
| This attack’s power increases when the target is burned<br>(6★ EX) effect: Power of sync move increases 50%
|- style="background:#fff"
| [[File:VSMasked Royal Masters.png|100px]]<br>{{DL|Kukui (Masters)|Incineroar|The Masked Royal}}
| [[File:Masters727.png|100px]]<br>{{TP|Professor Kukui|Incineroar}} {{male}}
| [[File:DarkIC Masters.png|16px]] Heel Turn {{m|Malicious Moonsault}}
| 200<br>(6★ EX) 300
| 240<br>(6★ EX) 360
| The more the user's Speed has been raised, the greater the power of this attack.<br>(6★ EX) effect: Power of sync move increases 50%
|- style="background:#fff"
| [[File:VSAsh Masters.png|100px]]<br>{{mas|Ash}}
| [[File:Masters025W.png|100px]]<br>{{AP|Pikachu}} {{male}}<br><small>[[Pikachu in a cap|World Cap]]</small>{{tt|*|Temporarily becomes World Cap Pikachu when using the Z-Move}}
| [[File:ElectricIC Masters.png|16px]] Best Buds {{m|10,000,000 Volt Thunderbolt}}
| 250
| 300
| Except in certain circumstances, successful hits with this attack become critical hits.<br>(6★ EX) effect: Sync move targets all opponents.
|}
|}
===[[Pokémon Ga-Olé]]===
{{sectionstub}}
===[[Pokémon Mezastar]]===
{{sectionstub}}
===Super Smash Bros. series===
====[[Super Smash Bros. Ultimate]]====
{{SSB|Incineroar}}'s [[Final Smash]] uses the Z-Move {{m|Malicious Moonsault}}.
The {{p|Mimikyu}} summon from a [[Poké Ball]] will use the Z-Move {{m|Let's Snuggle Forever}}.


==In the TCG==
==In the TCG==
In the [[Pokémon Trading Card Game]], a mechanic similar to Z-Moves, introduced in the {{tcg|Sun & Moon}} expansion, is a type of attack called {{GX}} {{tcg|attack|attacks}}. Known exclusively by {{tcg|Pokémon-GX|Pokémon}}{{GX}}, they are distinguished by a "{{GX}}" suffix following the attack's name, such as in "Pulverizing Pancake{{GX}}".
In the [[Pokémon Trading Card Game]], a mechanic similar to Z-Moves, introduced in the {{tcg|Sun & Moon}} expansion, is a type of attack called {{GX}} {{tcg|attack|attacks}}. They are distinguished from normal attacks by a "''GX''" suffix following the attack's name, such as in "Pulverizing Pancake{{GX}}". Only {{tcg|Pokémon-GX|Pokémon}}{{GX}} are printed with {{GX}} attacks. [[Z-Crystal#In_the_TCG|Z-Crystal cards]] can allow other Pokemon to use a ''GX'' attack printed on the Z-Crystal card if the Pokemon has a move of the correct name.
 
Like Z-Moves, {{GX}} attacks have very powerful effects compared to those of other attacks. However, each player may only use one ''GX'' attack per game. {{GX}} {{TCG|marker}}s are used to denote whether a player has used their ''GX'' attack yet. If a player uses a ''GX'' attack, their {{GX}} marker is flipped over to expose its reverse side. Some effects check if a player has used a ''GX'' attack, either on the previous turn or in the game overall.


Like Z-Moves, {{GX}} attacks have very powerful effects compared to those of other attacks. However, each player may use no more than one {{GX}} attack per game. {{GX}} markers are used to denote whether a player has used his or her {{GX}} attack yet. When a player uses a {{GX}} attack, his or her {{GX}} marker is flipped over to expose its reverse side.
A rare few effects, such as that of [[Misty & Lorelei (Cosmic Eclipse 199)|Misty & Lorelei]], allow for a player to use a ''GX'' attack even though they have already used a ''GX'' attack on a prior turn. When ''GX'' attacks are used as the effect of other attacks, such as through [[Nihilego (Lost Thunder 106)| Nihilego]]'s Nightcap attack, this still counts as using a ''GX'' attack and the ''GX'' marker must still be flipped. If the permission to use a ''GX'' attack has already been spent, the copied attack has no effect. (Many [[Pokémon Trading Card Game#Sun & Moon series|Sun & Moon series]] cards are designed to avoid this question. For example, [[Zoroark-GX (Shining Legends 53)|Zoroark-GX]]'s Trickster-''GX'' is already a ''GX'' attack and therefore never fails to copy a ''GX'' attack due to that player having used a ''GX'' attack before Trickster-''GX''. Another example is that [[Mimikyu (Guardians Rising 58)|Mimikyu]]'s Copycat is unable to copy ''GX'' attacks.)


==In the anime==
==In the anime==
[[File:Ash Gigavolt Havoc pose.png|thumb|250px|Ash and Pikachu about to use Gigavolt Havoc]]
[[File:Ash Gigavolt Havoc pose.png|thumb|250px|Ash performing the pose for Gigavolt Havoc]]
Z-Moves were first featured in the {{series|Sun & Moon}} in episode ''[[SM001|Alola to New Adventure!]]'', where {{an|Kiawe}} and his {{TP|Kiawe|Turtonator}} used {{m|Inferno Overdrive}} with the help of Kiawe's [[Z-Ring]] and {{DL|Z-Crystal|Firium Z}}.
Similar to the {{pkmn|games}}, Z-Moves are powerful moves that can be executed by a Pokémon that knows an appropriate move that corresponds to the type of Z-Crystal on the Trainer's Z-Ring. Z-Moves were first featured in ''[[Pokémon the Series: Sun & Moon]]'' in episode ''[[SM001|Alola to New Adventure!]]'', where {{an|Kiawe}} and his {{TP|Kiawe|Turtonator}} used {{m|Inferno Overdrive}}, with the help of Kiawe's [[Z-Ring]] and [[Firium Z]], to defeat [[Zipp]]'s {{p|Yungoos}}, [[Tupp]]'s {{p|Salandit}}, and [[Rapp]]'s {{p|Zubat}}.
 
According to {{an|Professor Kukui}} in ''[[SM001|Alola to New Adventure!]]'', only Trainers who are successful in the [[island challenge]] can use Z-Moves. As seen with [[Ash's Rowlet]] in ''[[SM011|Young Kiawe Had a Farm!]]'', Z-Moves drain a lot of the Pokémon's energy, but with adequate training, the Pokémon can reduce the amount of energy necessary to execute a Z-Move. In a similar manner, in ''[[SM040|Balloons, Brionne, and Belligerence!]]'', [[Lana's Popplio]] failed its first attempt at {{m|Hydro Vortex}} since it was not strong enough to execute the move. In ''[[SM105|Showdown on Poni Island!]]'', [[Gladion's Lycanroc]], having endured [[Ash's Lycanroc]]'s {{m|Splintered Stormshards}}, was able to take advantage of its opponent's fatigue by finishing it with a Z-Move of its own.
 
Due to their vast blast radius and power, they can usually be used to wipe out many targets at once, like in a [[Battle Royal]]. Typically, bipedal or semi-bipedal Pokémon with arm-like forelimbs tend to mimic the poses of their Trainer during the activation. On the other hand, quadrupeds and the like, whose forelimbs show no manual dexterity, tend to stay still and wait until the activation is completed before acting.
 
As revealed in ''[[SM076|A Battle Hand-Off!]]'', a Pokémon using a Z-Move can receive Z-Power from multiple other people and Pokémon provided they do the Z-Move pose as well. In ''[[SM103|Heart of Fire! Heart of Stone!]]'', {{an|Brock}} helped [[Olivia]] and her {{TP|Olivia|Lycanroc}} use a variation of {{m|Continental Crush}} he named '''Continental Crush on You''' (Japanese: '''ワールズエンドフォーリンラブ''' ''World's End Fall in Love'').


{{Ash}} first performed a Z-Move in ''[[SM002|The Guardian's Challenge!]]'', with his {{AP|Pikachu}} using {{m|Gigavolt Havoc}} thanks to the Z-Ring and {{DL|Z-Crystal|Electrium Z}} Ash had received from {{DL|Recurring wild Pokémon in the anime|Tapu Koko}}. After using the attack, however, the Electrium Z shattered, preventing Ash from using the move again.
In ''[[SM087|Filling the Light with Darkness!]]'', an [[Ultra Wormhole]] sucked away Ultra Aura from Alola, weakening everyone's Z-Moves to almost unusable levels until {{an|Necrozma}} had left the dimension. In ''[[SM101|Parallel Friendships!]]'', {{al|Dia}} revealed that the use of Z-Moves had become impossible in the [[Ultra Ruin]] after the dimension's {{DL|Guardian deities (anime)|Shiny Tapu Koko|Tapu Koko}} left, indicating that a {{an|guardian deities|guardian deity}}'s presence is necessary for the use of Z-Moves. However, this didn't stop Z-Moves from being used outside of Alola in ''Pokémon the Series: Sun & Moon'' and ''[[Pokémon Journeys: The Series]]''. In ''[[JN076|All Out, All of the Time!]]'', it was emphasized that a Trainer and their Pokémon's hearts must be in perfect sync in order for a Z-Move to properly succeed.


In [[SM010]], [[Hala]] and his {{p|Hariyama}} cornered Ash and Pikachu during their {{isl|Melemele}} grand trial with a fully-powered {{m|All-Out Pummeling}} strengthened by {{m|Belly Drum}}. Ash and Pikachu, however, were able to immobilize Hariyama and counter with {{m|Breakneck Blitz}}, earning them victory.
{{Ash}} first performed a Z-Move in ''[[SM002|The Guardian's Challenge!]]'', with his {{AP|Pikachu}} using {{m|Gigavolt Havoc}} thanks to the Z-Ring and [[Electrium Z]] Ash had received from {{DL|Guardian deities (anime)|Tapu Koko}}. After using the attack, however, the Electrium Z shattered, preventing Ash from using the move again until he obtained a new Electrium Z in ''[[SM010|Trial and Tribulation!]]''.


In the Japanese anime, when a Z-Move is used, the name of the specific move is shown, like in the games; however, the names are removed in the dub.
In the Japanese, {{pmin|South Korea|Korean}}, {{pmin|Greater China|Mandarin Chinese}}, and {{pmin|Thailand|Thai}} versions, when a Z-Move is used, the name of the specific move is shown, like in the games; however, the names are removed in most other [[dub]]s.
<!--==In the manga==
 
-->
===List of Z-Moves used in the anime===
{| class="sortable roundtable" style="margin:auto; background:#ddf; border:5px solid #ccf; text-align: center"
! colspan="2" | Pokémon
! Trainer/<br>Partner
! Z-Move
! Pose
! Image
! class="unsortable" | Debut
|-
| {{MSP/HOME|0776|Turtonator}}
| {{TP|Kiawe|Turtonator}}
| {{an|Kiawe}}
| {{m|Inferno Overdrive}}
| [[File:Kiawe Inferno Overdrive pose.png|200px]]
| [[File:Kiawe Turtonator Inferno Overdrive.png|200px]]
| ''[[SM001|Alola to New Adventure!]]''
|-
| {{MSP/HOME|0025|Pikachu}}
| {{AP|Pikachu}}
| {{Ash}}
| {{m|Gigavolt Havoc}}
| [[File:Ash Gigavolt Havoc pose.png|200px]]
| [[File:Ash Pikachu Gigavolt Havoc.png|200px]]
| ''[[SM002|The Guardian's Challenge!]]''
|-
| {{MSP/HOME|0297|Hariyama}}
| {{p|Hariyama}}
| [[Hala]]
| {{m|All-Out Pummeling}}
| [[File:Hala All-Out Pummeling pose.png|200px]]
| [[File:Hala Hariyama All-Out Pummeling.png|200px]]
| ''[[SM010|Trial and Tribulation!]]''
|-
| {{MSP/HOME|0025|Pikachu}}
| {{AP|Pikachu}}
| {{Ash}}
| {{m|Breakneck Blitz}}
| [[File:Ash Breakneck Blitz pose.png|200px]]
| [[File:Ash Pikachu Breakneck Blitz.png|200px]]
| ''[[SM010|Trial and Tribulation!]]''
|-
| {{MSP/HOME|0722|Rowlet}}
| {{AP|Rowlet}}
| {{Ash}}
| {{m|Breakneck Blitz}}
| [[File:Ash Breakneck Blitz pose.png|200px]]
| [[File:Ash Rowlet Breakneck Blitz.png|200px]]
| ''[[SM011|Young Kiawe Had a Farm!]]''
|-
| {{MSP/HOME|0744|Rockruff}}
| {{AP|Rockruff}}
| {{Ash}}
| {{m|Breakneck Blitz}}
| [[File:Ash Breakneck Blitz pose.png|200px]]
| [[File:Ash Rockruff Breakneck Blitz.png|200px]]
| ''[[SM019|A Guardian Rematch!]]''
|-
| {{MSP/HOME|0745Mn|Lycanroc}}
| {{TP|Gladion|Lycanroc}}
| {{an|Gladion}}
| {{m|Continental Crush}}
| [[File:Gladion Continental Crush pose.png|200px]]
| [[File:Gladion Lycanroc Continental Crush.png|200px]]
| ''[[SM027|A Glaring Rivalry!]]''
|-
| {{MSP/HOME|0143|Snorlax}}
| {{p|Snorlax}}
| [[Oluolu]]
| {{m|Pulverizing Pancake}}
| [[File:Oluolu Pulverizing Pancake pose.png|200px]]
| [[File:Oluolu Snorlax Pulverizing Pancake.png|200px]]
| ''[[SM028|Pulling Out the Pokémon Base Pepper!]]''
|-
| {{MSP/HOME|0802|Marshadow}}
| {{OBP|Marshadow|M20}}
| None
| {{m|Soul-Stealing 7-Star Strike}}
|
| [[File:Marshadow Soul-Stealing 7-Star Strike 1 M20.png|200px]]<br>[[File:Marshadow Soul-Stealing 7-Star Strike 2 M20.png|200px]]
| ''[[M20|I Choose You!]]''
|-
| {{MSP/HOME|0725|Litten}}
| {{AP|Litten}}
| {{Ash}}
| {{m|Breakneck Blitz}}
| [[File:Ash Breakneck Blitz pose.png|200px]]
| [[File:Ash Litten Breakneck Blitz.png|200px]]
| ''[[SM035|Currying Favor and Flavor!]]''
|-
| {{MSP/HOME|0745|Lycanroc}}
| {{TP|Olivia|Lycanroc}}
| [[Olivia]]
| {{m|Continental Crush}}
| [[File:Olivia Continental Crush pose.png|200px]]
| [[File:Olivia Lycanroc Continental Crush.png|200px]]
| ''[[SM036|Trials and Determinations!]]''
|-
| {{MSP/HOME|0722|Rowlet}}
| {{AP|Rowlet}}
| {{Ash}}
| {{m|Bloom Doom}}
| [[File:Ash Bloom Doom pose.png|200px]]
| [[File:Ash Rowlet Bloom Doom.png|200px]]
| ''[[SM036|Trials and Determinations!]]''
|-
| {{MSP/HOME|0745D|Lycanroc}}
| {{AP|Lycanroc}}
| {{Ash}}
| {{m|Continental Crush}}
| [[File:Ash Continental Crush pose.png|200px]]
| [[File:Ash Lycanroc Continental Crush.png|200px]]
| ''[[SM038|Mimikyu Unmasked!]]''
|-
| {{MSP/HOME|0729|Brionne}}
| {{p|Brionne}}
| [[Ida]]
| {{m|Hydro Vortex}}
| [[File:Ida Hydro Vortex pose.png|200px]]
| [[File:Ida Brionne Hydro Vortex.png|200px]]
| ''[[SM040|Balloons, Brionne, and Belligerence!]]''
|-
| {{MSP/HOME|0728|Popplio}}
| {{TP|Lana|Popplio}}
| {{an|Lana}}
| {{m|Hydro Vortex}}
| [[File:Lana Hydro Vortex pose.png|200px]]
| [[File:Lana Popplio Hydro Vortex.png|200px]]
| ''[[SM040|Balloons, Brionne, and Belligerence!]]''
|-
| {{MSP/HOME|0791|Solgaleo}}
| {{DL|Nebby|In the anime|Nebby}}
| {{Ash}}
| {{m|Searing Sunraze Smash}}
| [[File:Ash Searing Sunraze Smash pose.png|200px]]
| [[File:Nebby Searing Sunraze Smash.png|200px]]
| ''[[SM052|Revealing the Stuff of Legend!]]''
|-
| {{MSP/HOME|0025A|Pikachu}}
| {{AP|Pikachu}}<br>([[Pikachu in a cap|Alola Cap]])
| {{Ash}}
| {{m|10,000,000 Volt Thunderbolt}}
| [[File:Ash 10000000 Volt Thunderbolt pose.png|200px]]
| [[File:Ash Pikachu 10000000 Volt Thunderbolt.png|200px]]
| ''[[SM054|10,000,000 Reasons to Fight!]]''
|-
| {{MSP/HOME|0727|Incineroar}}
| {{TP|Professor Kukui|Incineroar}}
| {{an|Professor Kukui|Professor Kukui/<br>The Masked Royal}}
| {{m|Malicious Moonsault}}
| [[File:Kukui Malicious Moonsault pose.png|200px]]
| [[File:Kukui Incineroar Malicious Moonsault.png|200px]]
| ''[[SM063|Pushing the Fiery Envelope!]]''
|-
| {{MSP/HOME|0133|Eevee}}
| {{p|Eevee}}
| [[Ilima]]
| {{m|Extreme Evoboost}}
| [[File:Ilima Extreme Evoboost pose.png|200px]]
| [[File:Ilima Eevee Extreme Evoboost.png|200px]]
| ''[[SM065|Turning Heads and Training Hard!]]''
|-
| {{MSP/HOME|0105A|Marowak}}
| {{rf|Alolan}} {{TP|Kiawe|Marowak}}
| {{an|Kiawe}}
| {{m|Inferno Overdrive}}
| [[File:Kiawe Inferno Overdrive pose.png|200px]]
| [[File:Kiawe Marowak Inferno Overdrive.png|200px]]
| ''[[SM070|The Young Flame Strikes Back!]]''
|-
| {{MSP/HOME|0747|Mareanie}}
| {{TP|James|Mareanie}}
| [[James]]
| {{m|Black Hole Eclipse}}
| [[File:James Black Hole Eclipse pose.png|200px]]
| [[File:James Mareanie Black Hole Eclipse.png|200px]]
| ''[[SM073|Why Not Give Me a Z-Ring Sometime?]]''
|-
| {{MSP/HOME|0778|Mimikyu}}
| {{TP|Jessie|Mimikyu}}
| [[Jessie]]
| {{m|Let's Snuggle Forever}}
| [[File:Jessie Lets Snuggle Forever pose.png|200px]]
| [[File:Jessie Mimikyu Lets Snuggle Forever.png|200px]]
| ''[[SM076|A Battle Hand-Off!]]''
|-
| {{MSP/HOME|0053A|Persian}}
| {{rf|Alolan}} {{p|Persian}}
| [[Nanu]]
| {{m|Black Hole Eclipse}}
| [[File:Nanu Black Hole Eclipse pose.png|200px]]
| [[File:Nanu Persian Black Hole Eclipse.png|200px]]
| ''[[SM077|Guiding an Awakening!]]''
|-
| {{MSP/HOME|0745D|Lycanroc}}
| {{AP|Lycanroc}}
| {{Ash}}
| {{m|Splintered Stormshards}}
| [[File:Ash Splintered Stormshards pose.png|200px]]
| [[File:Ash Lycanroc Splintered Stormshards.png|200px]]
| ''[[SM078|Twirling with a Bang!]]''
|-
| {{MSP/HOME|0773|Silvally}}
| {{TP|Gladion|Silvally}}
| {{an|Gladion}}
| {{m|Breakneck Blitz}}
|
| [[File:Gladion Silvally Breakneck Blitz.png|200px]]
| ''[[SM089|The Prism Between Light and Darkness!]]''
|-
| {{MSP/HOME|0792|Lunala}}
| {{an|Lunala}}
| {{an|Gladion}}
| {{m|Menacing Moonraze Maelstrom}}
| [[File:Gladion Menacing Moonraze Maelstrom pose.png|200px]]
| [[File:Lunala Menacing Moonraze Maelstrom.png|200px]]
| ''[[SM090|Securing the Future!]]''
|-
| {{MSP/HOME|0025 s|Pikachu}}
| {{DL|Pikala|Boss}}
| [[Pikala]]
| {{m|Catastropika}}
| [[File:Pikala Catastropika pose.png|200px]]
| [[File:Pikala Boss Catastropika.png|200px]]
| ''[[SM091|A Plethora of Pikachu!]]''
|-
| {{MSP/HOME|0807|Zeraora}}
| {{p|Zeraora}}
| {{al|Dia}}
| {{m|Gigavolt Havoc}}
|
| [[File:Dia Zeraora Gigavolt Havoc.png|200px]]
| ''[[SM101|Parallel Friendships!]]''
|-
| {{MSP/HOME|0745Mn|Lycanroc}}
| {{TP|Gladion|Lycanroc}}
| {{an|Gladion}}
| {{m|Devastating Drake}}
| [[File:Gladion Devastating Drake pose.png|200px]]
| [[File:Gladion Lycanroc Devastating Drake.png|200px]]
| ''[[SM105|Showdown on Poni Island!]]''
|-
| {{MSP/HOME|0730|Primarina}}
| {{p|Primarina}}
| [[Ida]]
| {{m|Oceanic Operetta}}
| [[File:Ida Oceanic Operetta pose.png|200px]]
| [[File:Ida Primarina Oceanic Operetta.png|200px]]
| ''[[SM106|Evolving Research!]]''
|-
| {{MSP/HOME|0006|Charizard}}
| {{TP|Kiawe|Charizard}}
| {{an|Kiawe}}
| {{m|Supersonic Skystrike}}
| [[File:Kiawe Supersonic Skystrike pose.png|200px]]
| [[File:Kiawe Charizard Supersonic Skystrike.png|200px]]
| ''[[SM107|Run, Heroes, Run!]]''
|-
| {{MSP/HOME|0750|Mudsdale}}
| {{TP|Hapu|Mudsdale}}
| [[Hapu]]
| {{m|Tectonic Rage}}
| [[File:Hapu Tectonic Rage pose.png|200px]]
| [[File:Hapu Mudsdale Tectonic Rage.png|200px]]
| ''[[SM109|A Grand Debut!]]''
|-
| {{MSP/HOME|0025|Pikachu}}
| {{AP|Pikachu}}
| {{Ash}}
| {{m|Corkscrew Crash}}
| [[File:Ash Corkscrew Crash pose.png|200px]]
| [[File:Ash Pikachu Corkscrew Crash.png|200px]]
| ''[[SM115|The Dealer of Destruction!]]''
|-
| {{MSP/HOME|0730|Primarina}}
| {{TP|Lana|Primarina}}
| {{an|Lana}}
| {{m|Oceanic Operetta}}
| [[File:Lana Oceanic Operetta pose.png|200px]]
| [[File:Lana Primarina Oceanic Operetta.png|200px]]
| ''[[SM123|A Fiery Training Camp Trick!]]''
|-
| {{MSP/HOME|0738|Vikavolt}}
| {{TP|Sophocles|Vikavolt}}
| {{an|Sophocles}}
| {{m|Savage Spin-Out}}
| [[File:Sophocles Savage Spin-Out pose.png|200px]]
| [[File:Sophocles Vikavolt Savage Spin-Out 1.png|200px]]<br>[[File:Sophocles Vikavolt Savage Spin-Out 2.png|200px]]
| ''[[SM123|A Fiery Training Camp Trick!]]''
|-
| {{MSP/HOME|0726|Torracat}}
| {{AP|Torracat}}
| {{Ash}}
| {{m|Inferno Overdrive}}
| [[File:Ash Inferno Overdrive pose.png|200px]]
| [[File:Ash Torracat Inferno Overdrive.png|200px]]
| ''[[SM125|A Timeless Encounter!]]''
|-
| {{MSP/HOME|0037A|Vulpix}}
| [[Snowy]]
| {{an|Lillie}}
| {{m|Subzero Slammer}}
| [[File:Lillie Subzero Slammer pose.png|200px]]
| [[File:Snowy Subzero Slammer.png|200px]]
| ''[[SM127|Chasing Memories, Creating Dreams!]]''
|-
| {{MSP/HOME|0763|Tsareena}}
| {{TP|Mallow|Tsareena}}
| {{an|Mallow}}
| {{m|Bloom Doom}}
| [[File:Mallow Bloom Doom pose.png|200px]]
| [[File:Mallow Tsareena Bloom Doom.png|200px]]
| ''[[SM130|Battling Besties!]]''
|-
| {{MSP/HOME|0724|Decidueye}}
| {{p|Decidueye}}
| [[Hau]]
| {{m|Sinister Arrow Raid}}
| [[File:Hau Sinister Arrow Raid pose.png|200px]]
| [[File:Hau Decidueye Sinister Arrow Raid.png|200px]]
| ''[[SM132|Imitation Is the Sincerest Form of Strategy!]]''
|-
| {{MSP/HOME|0571|Zoroark}}
| {{TP|Gladion|Zoroark}}
| {{an|Gladion}}
| {{m|Never-Ending Nightmare}}
| [[File:Gladion Never-Ending Nightmare pose.png|200px]]
| [[File:Gladion Zoroark Never-Ending Nightmare 1.png|200px]]<br>[[File:Gladion Zoroark Never-Ending Nightmare 2.png|200px]]
| ''[[SM139|Enter the Champion!]]''
|-
| {{MSP/HOME|0804|Naganadel}}
| {{AP|Naganadel}}
| {{an|Professor Kukui|The Masked Royal}}
| {{m|Gigavolt Havoc}}
|
| [[File:Ash Naganadel Gigavolt Havoc.png|200px]]
| ''[[SM140|Z-Move Showdown!]]''
|-
| {{MSP/HOME|0727|Incineroar}}
| {{TP|Professor Kukui|Incineroar}}
| {{an|Professor Kukui}}
| {{m|Inferno Overdrive}}
| [[File:Kukui Inferno Overdrive pose.png|200px]]
| [[File:Kukui Incineroar Inferno Overdrive.png|200px]]
| ''[[SM143|Fiery Surprises!]]''
|-
| {{MSP/HOME|0785|Tapu Koko}}
| {{DL|Guardian deities (anime)|Tapu Koko}}
| {{an|Professor Kukui}}
| {{m|Guardian of Alola}}
| [[File:Kukui Guardian of Alola pose.png|200px]]
| [[File:Tapu Koko Guardian of Alola 1.png|200px]]<br>[[File:Tapu Koko Guardian of Alola 2.png|200px]]
| ''[[SM144|From Z to Shining Z!]]''
|-
| {{MSP/HOME|0006|Charizard}}
| {{TP|Kiawe|Charizard}}
| {{an|Kiawe}}
| {{m|Inferno Overdrive}}
| [[File:Kiawe Inferno Overdrive pose.png|200px]]
| [[File:Kiawe Charizard Inferno Overdrive.png|200px]]
| ''[[SM145|Dreams of the Sun and Moon!]]''
|-
| {{MSP/HOME|0784|Kommo-o}}
| {{p|Kommo-o}}
| [[All-Out Brothers]]
| {{m|Clangorous Soulblaze}}
| [[File:All-Out Brothers Clangorous Soulblaze pose.png|200px]]
| [[File:Phil Kommo-o Clangorous Soulblaze.png|200px]]
| ''[[JN076|All Out, All of the Time!]]''
|-
| {{MSP/HOME|0025W|Pikachu}}
| {{AP|Pikachu}}<br>([[Pikachu in a cap|World Cap]])
| {{Ash}}
| {{m|10,000,000 Volt Thunderbolt}}
| [[File:Ash 10000000 Volt Thunderbolt pose JN.png|200px]]
| [[File:Ash Pikachu World Cap 10000000 Volt Thunderbolt.png|200px]]
| ''[[JN077|Ultra Exciting from the Shocking Start!]]''
|}
 
==In the manga==
===Pokémon Adventures===
===={{MangaArc|Sun, Moon, Ultra Sun & Ultra Moon}}====
Z-Moves first appeared in this arc. [[Olivia]] had her {{TP|Olivia|Lycanroc}} use {{m|Continental Crush}} while [[Nanu]] had his {{rf|Alolan}} {{p|Persian}} use {{m|Black Hole Eclipse}} during an {{wp|exhibition game|exhibition match}} against each other. [[Hala]] stepped in to stop both Pokémon before either could successfully use their moves.
 
During his battle against [[Gladion]] in an [[Iki Town]] festival tournament, {{adv|Sun}} inadvertently used a Z-Move with his {{adv|Dollar}}, allowing it to defeat [[Gladion's Type: Null]] with an incomplete version of {{m|Inferno Overdrive}}. Due to not knowing how to use Z-Moves at the time, Sun received Z-Power from a nearby [[Ultra Wormhole]] instead of building it up with a pose. Later, he was taught how to properly perform Z-Moves by [[Kiawe]] in order to battle Gladion a second time. With his newly obtained Z-Ring, Sun and Dollar successfully used Inferno Overdrive properly.
 
At [[Mount Lanakila]], [[Ilima]], [[Lana]], Kiawe, [[Mallow]], [[Sophocles]], [[Molayne]], [[Mina]], and [[Hapu]] were attacked by a group of {{tc|Aether Foundation Employee}}s and their [[Ultra Beast]]s. With the power of their barrage of Z-Moves, the Ultra Beasts were defeated one by one.
 
====List of Z-Moves used====
{| class="sortable roundtable" style="margin:auto; background:#ddf; border:5px solid #ccf; text-align:center"
! colspan="2" | Pokémon
! Trainer
! Z-Move
! Pose
! Image
! class="unsortable" | Debut
|-
| {{MSP/HOME|0725|Litten}}
| {{adv|Dollar}}
| {{adv|Sun}}
| {{m|Inferno Overdrive}}
| [[File:Sun Inferno Overdrive pose Adventures.png|200px]]
| [[File:Dollar Litten Inferno Overdrive.png|200px]]
| ''[[PASM07|The Final Match and a Surprising Finale!]]''
|-
| {{MSP/HOME|0726|Torracat}}
| {{adv|Dollar}}
| {{adv|Sun}}
| {{m|Inferno Overdrive}}
| [[File:Sun Inferno Overdrive pose Adventures.png|200px]]
| [[File:Dollar Torracat Inferno Overdrive.png|200px]]
| ''[[PASM16|A Photoshoot and the Abandoned Thrifty Megamart]]''
|-
| {{MSP/HOME|0735|Gumshoos}}
| {{p|Gumshoos}}
| [[Ilima]]
| {{m|Breakneck Blitz}}
| [[File:Ilima Gumshoos Adventures.png|200px]]
| [[File:Ilima Gumshoos Mina Ribombee Breakneck Blitz Twinkle Tackle Adventures.png|200px]]
| ''[[PASM34|Destroy!! Results of the Training!]]''
|-
| {{MSP/HOME|0743|Ribombee}}
| {{p|Ribombee}}
| [[Mina]]
| {{m|Twinkle Tackle}}
| [[File:Mina Twinkle Tackle pose Adventures.png|200px]]
| [[File:Ilima Gumshoos Mina Ribombee Breakneck Blitz Twinkle Tackle Adventures.png|200px]]
| ''[[PASM34|Destroy!! Results of the Training!]]''
|-
| {{MSP/HOME|0752|Araquanid}}
| {{p|Araquanid}}
| [[Lana]]
| {{m|Hydro Vortex}}
| [[File:Lana Araquanid Hydro Vortex Adventures.png|200px]]
| [[File:Lana Araquanid Hydro Vortex Adventures.png|200px]]
| ''[[PASM34|Destroy!! Results of the Training!]]''
|-
| {{MSP/HOME|0750|Mudsdale}}
| {{TP|Hapu|Mudsdale}}
| [[Hapu]]
| {{m|Tectonic Rage}}
| [[File:Hapu Tectonic Rage pose Adventures.png|200px]]
| [[File:Hapu Mudsdale Tectonic Rage Adventures.png|200px]]
| ''[[PASM34|Destroy!! Results of the Training!]]''
|-
| {{MSP/HOME|0051A|Dugtrio}}
| {{rf|Alolan}} {{p|Dugtrio}}
| [[Molayne]]
| {{m|Corkscrew Crash}}
| [[File:Sophocles Togedemaru Molayne Dugtrio Gigavolt Havoc Corkscrew Crash Adventures.png|200px]]
| [[File:Sophocles Togedemaru Molayne Dugtrio Gigavolt Havoc Corkscrew Crash Adventures.png|200px]]
| ''[[PASM34|Destroy!! Results of the Training!]]''
|-
| {{MSP/HOME|0777|Togedemaru}}
| {{TP|Sophocles|Togedemaru}}
| [[Sophocles]]
| {{m|Gigavolt Havoc}}
| [[File:Sophocles Togedemaru Molayne Dugtrio Gigavolt Havoc Corkscrew Crash Adventures.png|200px]]
| [[File:Sophocles Togedemaru Molayne Dugtrio Gigavolt Havoc Corkscrew Crash Adventures.png|200px]]
| ''[[PASM34|Destroy!! Results of the Training!]]''
|-
| {{MSP/HOME|0105A|Marowak}}
| {{rf|Alolan}}<br>{{TP|Kiawe|Marowak}}
| [[Kiawe]]
| {{m|Inferno Overdrive}}
| [[File:Kiawe Inferno Overdrive pose Adventures.png|200px]]
| [[File:Kiawe Marowak Inferno Overdrive Adventures.png|200px]]
| ''[[PASM34|Destroy!! Results of the Training!]]''
|-
| {{MSP/HOME|0763|Tsareena}}
| {{TP|Mallow|Tsareena}}
| [[Mallow]]
| {{m|Bloom Doom}}
| [[File:Mallow Bloom Doom pose Adventures.png|200px]]
| [[File:Mallow Tsareena Bloom Doom Adventures.png|200px]]
| ''[[PASM34|Destroy!! Results of the Training!]]''
|}
 
[[File:Ash Pikachu 10000000 Volt Thunderbolt ICYR.png|200px|thumb|left|Pikachu using the Z-Move 10,000,000 Volt Thunderbolt in [[Pocket Monsters the Movie: I Choose You! Remix|I Choose You! Remix]]]]
[[File:Ash Pikachu 10000000 Volt Thunderbolt JNM.png|200px|thumb|Pikachu using the Z-Move 10,000,000 Volt Thunderbolt in [[Pokémon Journeys: The Series (manga)|Pokémon Journeys: The Series manga]]]]
===Movie adaptations===
{{OBP|Ash Ketchum|M20|Ash}} and his {{AP|Pikachu|Pikachu (M20)}} performed the {{m|10,000,000 Volt Thunderbolt}} Z-Move in [[ICYR1]] during a {{pkmn|battle}} against a {{pkmn2|Totem}} {{p|Kommo-o}}.
 
{{OBP|Marshadow|M20}} and {{OBP|Ken|ICYR}} performed the {{m|Soul-Stealing 7-Star Strike}} Z-Move in [[ICYR2]] in order to defeat [[Borosue]].
 
===Pokémon Horizon===
{{sectionstub}}
 
===Pokémon Journeys: The Series===
{{Ash}} and his {{AP|Pikachu}} performed the Z-Move, {{m|10,000,000 Volt Thunderbolt}} in ''[[JNM24|Ultra Exciting from the Shocking Start! & Trial on a Golden Scale! (Part 2)]]'' during a [[World Coronation Series]] battle against [[Volkner]]'s {{p|Electivire}}.
{{-}}
 
==Gallery==
===Artwork===
====Game art====
{| style="margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{alola color dark}}; background: #{{alola color}}; font-size:80%""
|-
| style="{{roundy|15px}} border: 2px solid #{{alola color dark}}; background: #{{alola color light}};"| [[File:Sun Moon Z-Move artwork.png|350px]]
| style="{{roundy|15px}} border: 2px solid #{{alola color dark}}; background: #{{alola color light}};"| [[File:Marshadow Z Move artwork.png|350px]]
|-
| Artwork of {{color2|000|Gigavolt Havoc (move)|Gigavolt Havoc}} for {{color2|000|Pokémon Sun and Moon}}
| Artwork of {{color2|000|Soul-Stealing 7-Star Strike (move)|Soul-Stealing 7-Star Strike}} for {{color2|000|Pokémon Sun and Moon}}
|-
| style="{{roundy|15px}} border: 2px solid #{{alola color dark}}; background: #{{alola color light}};"| [[File:Cap Pikachu Pikashunium Z Event.png|350px]]
| style="{{roundy|15px}} border: 2px solid #{{alola color dark}}; background: #{{alola color light}};"| [[File:Psyduck Hydro Vortex.jpg|350px]]
|-
| Artwork for {{color2|000|10,000,000 Volt Thunderbolt (move)|10,000,000 Volt Thunderbolt}} for {{color2|000|Pokémon Sun and Moon}}
| Promotional artwork for {{color2|000|Pokémon Center (store)|Pokémon Center}} of {{color2|000|Psyduck (Pokémon)|Psyduck}} using a Z-Move
|}
 
====Concept art====
{| style="margin:auto; text-align:center; {{roundy|20px}} border: 2px solid #{{alola color dark}}; background: #{{alola color}}; font-size:80%""
|-
| style="{{roundy|15px}} border: 2px solid #{{alola color dark}}; background: #{{alola color light}};"| [[File:SM Z-Power Z-Move.jpg|350px]]
|-
| Concept art of Z-Moves and Z-Power for {{color2|000|Pokémon Sun and Moon}}
|}


==Trivia==
==Trivia==
* The ''Z'' in ''Z-Move'' is derived from ''zenryoku'' ('''ゼンリョク/{{tt|全力|ぜんりょく}}''', "full power/force"), a term that is exclusively used in the Japanese-related media.<ref>[http://www.pokemon.co.jp/ex/sun_moon/fight/160801_01.html トレーナーとポケモンが一体となって放つゼンリョクの攻撃「Zワザ」|『ポケットモンスター サン・ムーン』公式サイト]</ref>
[[File:Z-Crystal Proto 2.png|thumb|right|250px|Early Z-Power design]]
** Internal data in the games also refer to Z-Move as ''ZenryokuWaza'', which literally means "full-powered move".
* Internal data in the games also refer to Z-Move as ''ZenryokuWaza'', which literally means "full-powered move".
* Some cutscenes when using a Z-Move bear similarities to the [[Appeal#Spectacular Talent|cutscenes]] used in [[Pokémon Contest|Pokémon Contest Spectaculars]] from {{g|Omega Ruby and Alpha Sapphire}}.
*[https://www.youtube.com/watch?v=ydWfZFx0iXE|Sound Roster -Behind the Scene- #2 GAME FREAK], a video focusing on the sound and music design of Sun and Moon, show cases an early build from 2015. In this build, another symbol is used rather than the usual Z-Power symbol used in the final version.
* Some animations and effects when using a Z-Move bear similarities to [[Appeal#Spectacular Talent|Spectacular Talent]] animations used in [[Pokémon Contest|Pokémon Contest Spectaculars]] from {{g|Omega Ruby and Alpha Sapphire}}.
* No NPC Trainer has a Pokémon holding a Z-Crystal for an exclusive Z-Move.
* No Pokémon with an exclusive Z-Move is capable of [[Mega Evolution]].
* {{t|Electric}} and {{t|Ghost}} have the most Z-Moves out of any type, with both having four.
** Before the release of {{g|Ultra Sun and Ultra Moon}}, Electric had the most amount of Z-Moves, with four.
* Overall, six Z-Moves haven't appeared in the {{pkmn|anime}}: {{m|Acid Downpour}}, {{m|Shattered Psyche}}, {{m|Twinkle Tackle}}, {{m|Stoked Sparksurfer}}, {{m|Genesis Supernova}}, and {{m|Light That Burns the Sky}}.
** {{m|Clangorous Soulblaze}} is the only Z-Move to have [[List of moves by anime debut|debuted]] outside of ''[[Pokémon the Series: Sun & Moon]]''.
* Despite Z-Moves being unusable in {{g|Scarlet and Violet}}, [[Iono]] briefly mentions {{m|10,000,000 Volt Thunderbolt}}, the exclusive move for [[Pikachu in a cap]].<ref>{{g|Scarlet and Violet}}: "You’re as flashy and bright as a 10,000,000-volt Thunderbolt, friendo!" </ref>
** In Iono's [[Iono/Quotes|dialogue]], the Z-Move's name is misspelled as 10,000,000''-volt'' Thunderbolt.


==In other languages==
==In other languages==
''Z-Move''
{{Langtable|color={{alola color}}|bordercolor={{alola color dark}}
{{Langtable|color=ddf|bordercolor=ccf
|zh_yue=Z招式 ''Z-Jīusīk''
|zh_yue=Z招式 ''Z-Jīusīk''
|zh_cmn=Z招式 ''Z-Zhāoshì''
|zh_cmn=Z招式 ''Z-Zhāoshì''
|cs=Z-útok
|cs=Z-Move{{tt|*|Ultra Sun and Ultra Moon website}}<br>Z-útok{{tt|*|Sun and Moon material}}
|da=Z-træk
|nl=Z-move{{tt|*|anime}}<br>Z-aanval{{tt|*|Sun and Moon website}}
|nl=Z-move{{tt|*|anime}}<br>Z-aanval{{tt|*|Sun and Moon website}}
|fi=Z-liike
|fi=Z-liike
|fr=Capacité Z
|fr=Capacité Z
|de=Z-Attacke
|de=Z-Attacke
|hu=Z-Mozdulat
|hu=Z-támadás{{tt|*|Ultra Sun and Ultra Moon website}}<br>Z-Mozdulat{{tt|*|Sun and Moon material}}
|id=Jurus Z{{tt|*|Pokémon the Series: Sun & Moon official website}}<br>Gerakan Z
|it=Mossa Z
|it=Mossa Z
|ko=Z기술 ''Z-Gisul''
|ko=Z기술 ''Z-Gisul''
|ms=Gerakan Z<br>Serangan Z
|no=Z-trekk
|pl=Ruch-Z
|pl=Ruch-Z
|pt_br=Movimento Z
|pt_eu=Técnica Z
|ru=Атака-Z ''Ataka-Z''
|ru=Атака-Z ''Ataka-Z''
|es=Movimiento Z
|es=Movimiento Z
|sv=Z-attack
|sv=Z-Move{{tt|*|SM038}}<br>Z-attack{{tt|*|SM024-present, Sun and Moon material}}<br>Z-move{{tt|*|SM001-SM023}}
}}
|tr=Z-Hamlesi
 
|vi=Tuyệt Kĩ Z
''Z-Power''
|th=ไม้ตาย-Z
{{Langtable|color=ddf|bordercolor=ccf
|ja=Zパワー ''Z-Power''
|zh_yue=Z力量 ''{{tt|Z-Lihkleuhng|Z-Power}}''
|zh_cmn=Z力量 ''{{tt|Z-Lìliàng|Z-Power}}''
|nl=Z-kracht
|fr=Force Z
|de=Z-Kraft
|it=Potere Z
|ko=Z파워 ''Z-Power''
|ru=Сила-Z ''Sila-Z''
|es=Poder Z
}}
}}


==See also==
==See also==
* [[Z-Power]]
* [[Z-Crystal]]
* [[Z-Crystal]]
* [[Max Move]]
* [[G-Max Move]]
* [[Light trio]]


==References==
==References==
Line 600: Line 1,475:


{{-}}
{{-}}
{{Z-Moves}}<br>
{{Project Moves and Abilities notice}}
{{Project Moves and Abilities notice}}


Line 608: Line 1,484:


[[de:Z-Attacke]]
[[de:Z-Attacke]]
[[es:Movimiento Z]]
[[fr:Capacité Z]]
[[fr:Capacité Z]]
[[it:Mossa Z]]
[[it:Mossa Z]]
[[ja:Zワザ]]
[[ja:Zワザ]]
[[zh:Z招式]]
[[zh:Z招式]]

Latest revision as of 16:57, 25 March 2024

Artwork of a Pikachu using a Z-Move

A Z-Move (Japanese: ワザ Z-Move) is a special type of move introduced in Generation VII, in which a Trainer and their Pokémon's wishes combine to unleash an attack comprising the full power of both. Z-Moves require one of several available Z-Crystals and a Z-RingSM or Z-Power RingUSUM to channel Z-Power through.

They are no longer present in the core series from Pokémon: Let's Go, Pikachu! and Let's Go, Eevee! onwards, but they still appear in some spin-off games, such as Pokémon Masters EX.

In the core series games

Z-Moves are very powerful, but they can only be used once per battle, unless Z-Rotom Power is used.

There are three different kinds of Z-Moves: Z-Moves which can be used by any Pokémon, with one Z-Move for each of the 18 types; status moves that have been turned into Z-Moves by one of the 18 type-specific Z-Crystals; and Z-Moves that can only be used by specific Pokémon. The Z-Move that a Pokémon can perform depends on the Z-Crystal it holds. There are 18 different Z-Crystals that correspond to each of the 18 types, and several others that correspond to specific Pokémon. Z-Moves work by powering up one of the Pokémon's normal moves, so the Pokémon must also know an appropriate move. For the type-related Z-Crystals, the Pokémon must know a move of the same type as the Z-Crystal it is holding. For the Pokémon-specific Z-Crystals, the move required differs for each Pokémon.

A Pokémon can only use a Z-Move if its Trainer is wearing a Z-RingSM or Z-Power RingUSUM and has the same Z-Crystal the Pokémon is holding. Mega Evolved and Primal Pokémon cannot use Z-Moves, even when holding an appropriate Z-Crystal (such as after Transform).

History

Main article: Z-Power

The origins of Z-Power, and by extension, Z-Moves, are largely shrouded in mystery. However, information by Professor Kukui and Professor Burnet indicate that Z-Power may be related to the energy produced by Ultra Wormholes.[1] In Pokémon Ultra Sun and Ultra Moon, the Ultra Recon Squad reveal that the Z-Power that surrounds the user and their Pokémon when using a Z-Move and the aura that surrounds Totem Pokémon are a result of Necrozma's light shining down on Alola long ago.[2]

Alolan legends found in the Malie Library also indicate that SolgaleoSUS/LunalaMUM gifted the Tapunium Z to the guardian deities after fighting against them. The letter Z found at the start of Z-Move, Z-Power, Z-Ring, and Z-Power Ring comes from the word Zenith (Japanese: ゼンリョク/全力, zenryoku[3] "full power/force"), as the action of performing a Z-Move is done through a Trainer and their Pokémon combining their strength and vigor with one another.

Battle mechanics

050Diglett.png This section is incomplete.
Please feel free to edit this section to add missing information and complete it.
Reason: Are Z-Moves always obeyed?

When using a Z-Move in the games, a special cutscene plays, first showing the Trainer performing a certain pose, before shifting to the Pokémon surrounding itself with its Z-Power and executing the Z-Move. This cutscene cannot be deactivated, even if battle animations are turned off.

Z-Moves draw upon the PP of the Pokémon's original moves in order to execute, requiring and consuming PP upon use. When the Z-Move option is chosen in battle, a list of Z-Moves overlays the Pokémon's original list of moves, with each compatible move of the Pokémon's original moves overlain by a Z-Move option that draws upon that move.

Damaging Z-Moves derive their category (physical or special) and power from the base move. For example, a Gigavolt Havoc based on Nuzzle (with a power of 20) will have a power of 100 and be a physical move, while one based on Thunderbolt (with a power of 90) will have a power of 175 and be a special move. If the Pokémon knows more than one compatible move, it will be able to choose among different versions of the Z-Move with different stats, with the instance that has the highest power sparkling. Damaging Z-Moves do not inherit any other properties from the base move, so they have neutral priority and do not have the additional effects of the base move.

Exclusive Z-Moves can be used only by specific Pokémon, and require a specific move to be upgraded. They have a fixed category and power. Exclusive Z-Moves can be used by a Pokémon transformed into an appropriate species regardless of its original species, if it holds the corresponding Z-Crystal; however, if the Pokémon who the move is exclusive to is transformed, it cannot use its own species' exclusive Z-Move unless it is transformed into another Pokémon of the same species.

Damaging Z-Moves bypass accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly. Damaging Z-Moves cannot be fully protected against by protection moves (such as Protect and Spiky Shield), instead dealing 25% of the original damage. The types of damaging Z-Moves are unaffected by type-modifying Abilities (although status Z-Moves' types are). However, their types are affected by Ion Deluge (if the Z-Move would be Normal-type) and Electrify. A Z-Move based on Nature Power will become a damaging Z-Move of the corresponding type based on the terrain, rather than a Z-Status Move.

Z-Moves based on status moves are enhanced versions of the original moves, having a Z- prefixed to the start of the status move's name. While they have the effects of the original status move, the user usually also receives a Z-Power effect (Japanese: パワーこうか Z-Power effect), which is executed before the move itself. For example, Z-Splash also boosts the user's Attack by 3 stages, while Z-Parting Shot also restores the switch-in ally's HP by 100%. These effects are not affected by Contrary, Simple, or Heal Block.

If a status Z-Move misses, fails (including failure caused by heavy rain, extremely harsh sunlight, or strong winds), or is blocked by a protection move, it still applies its Z-Power effect. Status Z-Moves can be used without regard to the effects of Gravity, but Gravity will still cause them to fail after applying their Z-Power effect (e.g. Z-Magnet Rise will raise the user's evasion but then fail).

Additionally, when used as a Z-Move, most moves that call other moves convert the called move into its corresponding Z-Move, although status moves called this way do not get their Z-Power effect. Moves stolen by Z-Snatch, reflected by Z-Magic Coat, or instructed by Z-Instruct are not turned into Z-Moves.

Z-Moves may be used without regard to the effects of Taunt, Torment, Disable, Encore, Imprison, and Heal Block; however, the Pokémon never has an opportunity to select a Z-Move if it is forced to use Struggle (e.g. if it is affected by Taunt and only knows status moves). Even if the target of Z-Heal Pulse or Z-Floral Healing is affected by Heal Block, that Pokémon's HP is restored.

Like any other move, Z-Moves can be redirected by effects such as Follow Me and Storm Drain. Z-Moves are affected normally by Powder and weather. Weather-changing moves turned into Z-Moves will disappear as usual during, but will apply their Z-Power effects regardless.

If a Pokémon uses a damaging Z-Move on a Pokémon with Cursed Body, that damaging Z-Move can be disabled (with no effect on the base move). However, if Cursed Body would disable a status Z-Move (such as Z-Nature Power), the base status move will be disabled.

Power

With the exceptions of Mega Drain (120), Weather Ball (160), Hex (160), V-create (220), Flying Press (170), and Core Enforcer (140), the powers of the type-specific damaging Z-Moves follow the following conversion table for base moves that have fixed powers and are not multi-hit moves. Struggle has a power of 1 as a Z-Move in the game data, which does not follow this table, but it is not possible to turn Struggle into a Z-Move. Using a one-hit knockout move as the base move results in a Z-Move with a base power of 180.

Base move power Z-Move power
0-55 100
60-65 120
70-75 140
80-85 160
90-95 175
100 180
110 185
120-125 190
130 195
140+ 200

List of Z-Moves

For each type

Z-Move Type Pose Image Z-Crystal
Breakneck Blitz Normal Breakneck Blitz VII Pose.png Breakneck Blitz VII 2.png Normalium
Normalium Z
All-Out Pummeling Fighting All-Out Pummeling VII Pose.png All-Out Pummeling VII.png Fightinium
Fightinium Z
Supersonic Skystrike Flying Supersonic Skystrike VII Pose.png Supersonic Skystrike VII 2.png Flyinium
Flyinium Z
Acid Downpour Poison Acid Downpour VII Pose.png Acid Downpour VII 2.png Poisonium
Poisonium Z
Tectonic Rage Ground Tectonic Rage VII Pose.png Tectonic Rage VII 2.png Groundium
Groundium Z
Continental Crush Rock Continental Crush VII Pose.png Continental Crush VII 2.png Rockium
Rockium Z
Savage Spin-Out Bug Savage Spin-Out VII Pose.png Savage Spin-Out VII 2.png Buginium
Buginium Z
Never-Ending Nightmare Ghost Never-Ending Nightmare VII Pose.png Never-Ending Nightmare VII 2.png Ghostium
Ghostium Z
Corkscrew Crash Steel Corkscrew Crash VII Pose.png Corkscrew Crash VII 2.png Steelium
Steelium Z
Inferno Overdrive Fire Inferno Overdrive VII Pose.png Inferno Overdrive VII 2.png Firium
Firium Z
Hydro Vortex Water Hydro Vortex VII Pose.png Hydro Vortex VII 2.png Waterium
Waterium Z
Bloom Doom Grass Bloom Doom VII Pose.png Bloom Doom VII 2.png Grassium
Grassium Z
Gigavolt Havoc Electric Gigavolt Havoc VII Pose.png Gigavolt Havoc VII 2.png Electrium
Electrium Z
Shattered Psyche Psychic Shattered Psyche VII Pose.png Shattered Psyche VII 2.png Psychium
Psychium Z
Subzero Slammer Ice Subzero Slammer VII Pose.png Subzero Slammer VII 2.png Icium
Icium Z
Devastating Drake Dragon Devastating Drake VII Pose.png Devastating Drake VII 2.png Dragonium
Dragonium Z
Black Hole Eclipse Dark Black Hole Eclipse VII Pose.png Black Hole Eclipse VII 2.png Darkinium
Darkinium Z
Twinkle Tackle Fairy Twinkle Tackle VII Pose.png Twinkle Tackle VII.png Fairium
Fairium Z

For specific Pokémon

Introduced Z-Move Pokémon Required move Type Category Power Pose Image Z-Crystal
SM Catastropika Pikachu Volt Tackle Electric Physical 210 Catastropika VII Pose.png Catastropika VII 2.png Pikanium Z
Pikanium Z
SM 10,000,000 Volt Thunderbolt Pikachu in a cap Thunderbolt Electric Special 195 10000000 Volt Thunderbolt VII Pose.png 10000000 Volt Thunderbolt VII.png Pikashunium Z
Pikashunium Z
SM Stoked Sparksurfer Alolan Raichu Thunderbolt Electric Special 175 Stoked Sparksurfer VII Pose.png Stoked Sparksurfer VII 2.png Aloraichium Z
Aloraichium Z
SM Extreme Evoboost Eevee Last Resort Normal Status Extreme Evoboost VII Pose.png Extreme Evoboost VII 2.png Eevium Z
Eevium Z
SM Pulverizing Pancake Snorlax Giga Impact Normal Physical 210 Pulverizing Pancake VII Pose.png Pulverizing Pancake VII 2.png Snorlium Z
Snorlium Z
SM Genesis Supernova Mew Psychic Psychic Special 185 Genesis Supernova VII Pose.png Genesis Supernova VII 2.png Mewnium Z
Mewnium Z
SM Sinister Arrow Raid Decidueye Spirit Shackle Ghost Physical 180 Sinister Arrow Raid VII Pose.png Sinister Arrow Raid VII 2.png Decidium Z
Decidium Z
SM Malicious Moonsault Incineroar Darkest Lariat Dark Physical 180 Malicious Moonsault VII Pose.png Malicious Moonsault VII 2.png Incinium Z
Incinium Z
SM Oceanic Operetta Primarina Sparkling Aria Water Special 195 Oceanic Operetta VII Pose.png Oceanic Operetta VII 2.png Primarium Z
Primarium Z
USUM Splintered Stormshards Lycanroc Stone Edge Rock Physical 190 Splintered Stormshards USUM Pose.png Splintered Stormshards USUM Dusk 2.png Lycanium Z
Lycanium Z
USUM Let's Snuggle Forever Mimikyu Play Rough Fairy Physical 190 Lets Snuggle Forever USUM Pose.png Lets Snuggle Forever USUM.png Mimikium Z
Mimikium Z
USUM Clangorous Soulblaze Kommo-o Clanging Scales Dragon Special 185 Clangorous Soulblaze USUM Pose.png Clangorous Soulblaze USUM.png Kommonium Z
Kommonium Z
SM Guardian of Alola Guardian deities Nature's Madness Fairy Special Guardian of Alola VII Pose.png Guardian of Alola VII.png Tapunium Z
Tapunium Z
USUM Searing Sunraze Smash Solgaleo
Dusk Mane Necrozma
Sunsteel Strike Steel Physical 200 Searing Sunraze Smash USUM Pose.png Searing Sunraze Smash USUM 2.png Solganium Z
Solganium Z
USUM Menacing Moonraze Maelstrom Lunala
Dawn Wings Necrozma
Moongeist Beam Ghost Special 200 Menacing Moonraze Maelstrom USUM Pose.png Menacing Moonraze Maelstrom USUM 2.png Lunalium Z
Lunalium Z
USUM Light That Burns the Sky Ultra Necrozma Photon Geyser Psychic Special 200 Light That Burns the Sky USUM Pose.png Light That Burns the Sky USUM.png Ultranecrozium Z
Ultranecrozium Z
SM Soul-Stealing 7-Star Strike Marshadow Spectral Thief Ghost Physical 195 Soul-Stealing 7-Star Strike VII Pose.png Soul-Stealing 7-Star Strike VII 2.png Marshadium Z
Marshadium Z

Z-Power effects of status moves

Move Type Z-Power Effect Detail
Swords Dance  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Whirlwind  Normal  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Sand Attack  Ground  Evasiveness ↑ Raises evasiveness by 1 stage {{{5}}} {{{6}}}
Tail Whip  Normal  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Leer  Normal  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Growl  Normal  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Roar  Normal  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Sing  Normal  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Supersonic  Normal  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Disable  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Mist  Ice  Restores HP Fully restores user's HP {{{5}}} {{{6}}}
Leech Seed  Grass  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Growth  Normal  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Poison Powder  Poison  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Stun Spore  Grass  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Sleep Powder  Grass  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
String Shot  Bug  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Thunder Wave  Electric  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Toxic  Poison  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Hypnosis  Psychic  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Meditate  Psychic  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Agility  Psychic  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Teleport  Psychic  Restores HP Fully restores user's HP {{{5}}} {{{6}}}
Mimic  Normal  Accuracy ↑ Raises accuracy by 1 stage {{{5}}} {{{6}}}
Screech  Normal  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Double Team  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Recover  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Harden  Normal  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Minimize  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Smokescreen  Normal  Evasiveness ↑ Raises evasiveness by 1 stage {{{5}}} {{{6}}}
Confuse Ray  Ghost  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Withdraw  Water  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Defense Curl  Normal  Accuracy ↑ Raises accuracy by 1 stage {{{5}}} {{{6}}}
Barrier  Psychic  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Light Screen  Psychic  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Haze  Ice  Restores HP Fully restores user's HP {{{5}}} {{{6}}}
Reflect  Psychic  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Focus Energy  Normal  Accuracy ↑ Raises accuracy by 1 stage {{{5}}} {{{6}}}
Metronome  Normal  None Calls a Z-move {{{5}}} {{{6}}}
Mirror Move  Flying  Attack ↑↑ Raises Attack by 2 stages, calls a Z-move {{{5}}} {{{6}}}
Amnesia  Psychic  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Kinesis  Psychic  Evasiveness ↑ Raises evasiveness by 1 stage {{{5}}} {{{6}}}
Soft-Boiled  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Glare  Normal  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Poison Gas  Poison  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Lovely Kiss  Normal  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Transform  Normal  Restores HP Fully restores user's HP {{{5}}} {{{6}}}
Spore  Grass  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Flash  Normal  Evasiveness ↑ Raises evasiveness by 1 stage {{{5}}} {{{6}}}
Splash  Normal  Attack ↑↑↑ Raises Attack by 3 stages {{{5}}} {{{6}}}
Acid Armor  Poison  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Rest  Psychic  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Sharpen  Normal  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Conversion  Normal  Stats ↑ Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage {{{5}}} {{{6}}}
Substitute  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Sketch  Normal  Stats ↑ Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage {{{5}}} {{{6}}}
Spider Web  Bug  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Mind Reader  Normal  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Nightmare  Ghost  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Curse  Ghost  Changes depending on the type Fully restores user's HP (Ghost-type)
Raises Attack by 1 stage (non Ghost-type)
{{{5}}} {{{6}}}
Conversion 2  Normal  Restores HP Fully restores user's HP {{{5}}} {{{6}}}
Cotton Spore  Grass  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Spite  Ghost  Restores HP Fully restores user's HP {{{5}}} {{{6}}}
Protect  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Scary Face  Normal  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Sweet Kiss  Fairy  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Belly Drum  Normal  Restores HP Fully restores user's HP {{{5}}} {{{6}}}
Spikes  Ground  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Foresight  Normal  Boosts critical-hit ratio Boosts critical-hit ratio by 2 stages {{{5}}} {{{6}}}
Destiny Bond  Ghost  Center of attention User becomes center of attention {{{5}}} {{{6}}}
Perish Song  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Detect  Fighting  Evasiveness ↑ Raises evasiveness by 1 stage {{{5}}} {{{6}}}
Lock-On  Normal  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Sandstorm  Rock  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Endure  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Charm  Fairy  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Swagger  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Milk Drink  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Mean Look  Normal  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Attract  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Sleep Talk  Normal  Boosts critical-hit ratio Boosts critical-hit ratio by 2 stages, calls a Z-move {{{5}}} {{{6}}}
Heal Bell  Normal  Restores HP Fully restores user's HP {{{5}}} {{{6}}}
Safeguard  Normal  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Pain Split  Normal  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Baton Pass  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Encore  Normal  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Sweet Scent  Normal  Accuracy ↑ Raises accuracy by 1 stage {{{5}}} {{{6}}}
Morning Sun  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Synthesis  Grass  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Moonlight  Fairy  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Rain Dance  Water  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Sunny Day  Fire  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Psych Up  Normal  Restores HP Fully restores user's HP {{{5}}} {{{6}}}
Stockpile  Normal  Restores HP Fully restores user's HP {{{5}}} {{{6}}}
Swallow  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Hail  Ice  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Torment  Dark  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Flatter  Dark  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Will-O-Wisp  Fire  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Memento  Dark  Restores replacement’s HP Fully restores switched-in ally's HP* {{{5}}} {{{6}}}
Follow Me  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Nature Power  Normal  None Calls a Z-move {{{5}}} {{{6}}}
Charge  Electric  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Taunt  Dark  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Helping Hand  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Trick  Psychic  Speed ↑↑ Raises Speed by 2 stages {{{5}}} {{{6}}}
Role Play  Psychic  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Wish  Normal  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Assist  Normal  None Calls a Z-move {{{5}}} {{{6}}}
Ingrain  Grass  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Magic Coat  Psychic  Special Defense ↑↑ Raises Special Defense by 2 stages {{{5}}} {{{6}}}
Recycle  Normal  Speed ↑↑ Raises Speed by 2 stages {{{5}}} {{{6}}}
Yawn  Normal  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Skill Swap  Psychic  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Imprison  Psychic  Special Defense ↑↑ Raises Special Defense by 2 stages {{{5}}} {{{6}}}
Refresh  Normal  Restores HP Fully restores user's HP {{{5}}} {{{6}}}
Grudge  Ghost  Center of attention User becomes center of attention {{{5}}} {{{6}}}
Snatch  Dark  Speed ↑↑ Raises Speed by 2 stages {{{5}}} {{{6}}}
Camouflage  Normal  Evasiveness ↑ Raises evasiveness by 1 stage {{{5}}} {{{6}}}
Tail Glow  Bug  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Feather Dance  Flying  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Teeter Dance  Normal  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Mud Sport  Ground  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Slack Off  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Aromatherapy  Grass  Restores HP Fully restores user's HP {{{5}}} {{{6}}}
Fake Tears  Dark  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Odor Sleuth  Normal  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Metal Sound  Steel  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Grass Whistle  Grass  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Tickle  Normal  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Cosmic Power  Psychic  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Iron Defense  Steel  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Block  Normal  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Howl  Normal  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Bulk Up  Fighting  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Water Sport  Water  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Calm Mind  Psychic  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Dragon Dance  Dragon  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Roost  Flying  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Gravity  Psychic  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Miracle Eye  Psychic  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Healing Wish  Psychic  None None {{{5}}} {{{6}}}
Tailwind  Flying  Boosts critical-hit ratio Boosts critical-hit ratio by 2 stages {{{5}}} {{{6}}}
Acupressure  Normal  Boosts critical-hit ratio Boosts critical-hit ratio by 2 stages {{{5}}} {{{6}}}
Embargo  Dark  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Psycho Shift  Psychic  Special Attack ↑↑ Raises Special Attack by 2 stages {{{5}}} {{{6}}}
Heal Block  Psychic  Special Attack ↑↑ Raises Special Attack by 2 stages {{{5}}} {{{6}}}
Power Trick  Psychic  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Gastro Acid  Poison  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Lucky Chant  Normal  Evasiveness ↑ Raises evasiveness by 1 stage {{{5}}} {{{6}}}
Me First  Normal  Speed ↑↑ Raises Speed by 2 stages, calls a Z-move {{{5}}} {{{6}}}
Copycat  Normal  Accuracy ↑ Raises accuracy by 1 stage, calls a Z-move {{{5}}} {{{6}}}
Power Swap  Psychic  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Guard Swap  Psychic  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Worry Seed  Grass  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Toxic Spikes  Poison  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Heart Swap  Psychic  Boosts critical-hit ratio Boosts critical-hit ratio by 2 stages {{{5}}} {{{6}}}
Aqua Ring  Water  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Magnet Rise  Electric  Evasiveness ↑ Raises evasiveness by 1 stage {{{5}}} {{{6}}}
Rock Polish  Rock  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Switcheroo  Dark  Speed ↑↑ Raises Speed by 2 stages {{{5}}} {{{6}}}
Nasty Plot  Dark  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Defog  Flying  Accuracy ↑ Raises accuracy by 1 stage {{{5}}} {{{6}}}
Trick Room  Psychic  Accuracy ↑ Raises accuracy by 1 stage {{{5}}} {{{6}}}
Captivate  Normal  Special Defense ↑↑ Raises Special Defense by 2 stages {{{5}}} {{{6}}}
Stealth Rock  Rock  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Defend Order  Bug  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Heal Order  Bug  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Lunar Dance  Psychic  None None {{{5}}} {{{6}}}
Dark Void  Dark  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Hone Claws  Dark  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Wide Guard  Rock  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Guard Split  Psychic  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Power Split  Psychic  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Wonder Room  Psychic  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Autotomize  Steel  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Rage Powder  Bug  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Telekinesis  Psychic  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Magic Room  Psychic  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Quiver Dance  Bug  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Soak  Water  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Coil  Poison  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Simple Beam  Normal  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Entrainment  Normal  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
After You  Normal  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Quick Guard  Fighting  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Ally Switch  Psychic  Speed ↑↑ Raises Speed by 2 stages {{{5}}} {{{6}}}
Shell Smash  Normal  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Heal Pulse  Psychic  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Shift Gear  Steel  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Quash  Dark  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Reflect Type  Normal  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Bestow  Normal  Speed ↑↑ Raises Speed by 2 stages {{{5}}} {{{6}}}
Work Up  Normal  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Cotton Guard  Grass  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Mat Block  Fighting  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Rototiller  Ground  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Sticky Web  Bug  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Trick-or-Treat  Ghost  Stats ↑ Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage {{{5}}} {{{6}}}
Noble Roar  Normal  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Ion Deluge  Electric  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Forest's Curse  Grass  Stats ↑ Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage {{{5}}} {{{6}}}
Parting Shot  Dark  Restores replacement’s HP Fully restores switched-in ally's HP {{{5}}} {{{6}}}
Topsy-Turvy  Dark  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Crafty Shield  Fairy  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Flower Shield  Fairy  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Grassy Terrain  Grass  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Misty Terrain  Fairy  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Electrify  Electric  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Fairy Lock  Fairy  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
King's Shield  Steel  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Play Nice  Normal  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Confide  Normal  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Spiky Shield  Grass  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Aromatic Mist  Fairy  Special Defense ↑↑ Raises Special Defense by 2 stages {{{5}}} {{{6}}}
Eerie Impulse  Electric  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Venom Drench  Poison  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Powder  Bug  Special Defense ↑↑ Raises Special Defense by 2 stages {{{5}}} {{{6}}}
Geomancy  Fairy  Stats ↑ Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage {{{5}}} {{{6}}}
Magnetic Flux  Electric  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Happy Hour  Normal  Stats ↑ Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage {{{5}}} {{{6}}}
Electric Terrain  Electric  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Celebrate  Normal  Stats ↑ Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage {{{5}}} {{{6}}}
Hold Hands  Normal  Stats ↑ Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage {{{5}}} {{{6}}}
Baby-Doll Eyes  Fairy  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Shore Up  Ground  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Baneful Bunker  Poison  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Floral Healing  Fairy  Reset Stats Resets user's lowered stats {{{5}}} {{{6}}}
Strength Sap  Grass  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}
Spotlight  Normal  Special Defense ↑ Raises Special Defense by 1 stage {{{5}}} {{{6}}}
Toxic Thread  Poison  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Laser Focus  Normal  Attack ↑ Raises Attack by 1 stage {{{5}}} {{{6}}}
Gear Up  Steel  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Psychic Terrain  Psychic  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Speed Swap  Psychic  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Purify  Poison  Stats ↑ Raises Attack, Defense, Sp. Atk, Sp. Def, and Speed by 1 stage {{{5}}} {{{6}}}
Instruct  Psychic  Special Attack ↑ Raises Special Attack by 1 stage {{{5}}} {{{6}}}
Aurora Veil  Ice  Speed ↑ Raises Speed by 1 stage {{{5}}} {{{6}}}
Tearful Look  Normal  Defense ↑ Raises Defense by 1 stage {{{5}}} {{{6}}}

In the spin-off games

Pokémon Masters EX

World Cap Pikachu using the sync move Best Buds 10,000,000 Volt Thunderbolt in Pokémon Masters EX

In Pokémon Masters EX, several sync pairs, mainly those featuring Trainers from Alola, perform a sync move based on a Z-Move. The following sync pairs perform Z-Move-based sync moves:

Trainer Pokémon Sync move Base Power Max Power Additional effect
VSScottie Masters.pngVSBettie Masters.png
Scottie/Bettie
Masters791.png
Solgaleo
SteelIC Masters.png Shining Friendship Sunraze Smash 250 300 (6★ EX) effect: Sync move targets all opponents
VSHau Masters.png
Hau
Masters026A.png
Raichu
Alola Form
ElectricIC Masters.png Endless Summer Gigavolt Havoc 250 300 (6★ EX) effect: Sync move targets all opponents.
VSHau Sygna Masters.png
Sygna Suit Hau
Masters785.png
Tapu Koko
ElectricIC Masters.png Thundering Deity Gigavolt Havoc 200 240 This attack's power increases when the field is Electric Terrain.
(6★ EX) effect: Power of sync move increases 50%
VSSophocles Masters.png
Sophocles
Masters777.png
Togedemaru
ElectricIC Masters.png Whiz Kid Gigavolt Havoc 200 240 This attack’s power increases when the target is flinching.
VSMina Masters.png
Mina
Masters210.png
Granbull
FairyIC Masters.png Wandering Artist Twinkle Tackle 200 240 The more the opponent's Attack is lowered, the greater the power of this move.
(6★ EX) effect: Power of sync move increases 50%
VSMina Sygna Masters.png
Sygna Suit Mina
Masters788.png
Tapu Fini
FairyIC Masters.png Ocean Colors Twinkle Tackle 250 300 (6★ EX) effect: Once per battle, the stat increase after using a sync move is doubled.
VSOlivia Masters.png
Olivia
Masters745Mn.png
Lycanroc
Midnight Form
RockIC Masters.png Shining Gem Continental Crush 250 300 (6★ EX) effect: Sync move targets all opponents.
VSHapu Masters.png
Hapu
Masters750.png
Mudsdale
GroundIC Masters.png Ultimately Worthy Tectonic Rage 250 300 (6★ EX) effect: Sync move targets all opponents.
VSKahili Masters.png
Kahili
Masters733.png
Toucannon
FlyingIC Masters.png Supersonic Skystrike Drive 250 300 No additional effect.
VSNanu Masters.png
Nanu
Masters053A.png
Persian
Alola Form
DarkIC Masters.png Dark Authority Black Hole Eclipse 200 240 This attack's power increases when the target is flinching.
VSAcerola Masters.png
Acerola
Masters770.png
Palossand
GhostIC Masters.png Never-Ending Royal Nightmare 200 240 The more the user's Defense is raised, the greater the power of this attack.
VSAcerola Sygna Masters.png
Sygna Suit Acerola
Masters787.png
Tapu Bulu
GrassIC Masters.png Gentle Warning Bloom Doom 250 300 (6★ EX) effect: The stat increase after a sync move is doubled once per battle
VSLeaf Masters.png
Leaf
Masters133.png
Eevee
NormalIC Masters.png Endless Possibilities Extreme Evoboost - - Charges the user's move gauge by its current move level.
Raises the Attack, Defense, Sp. Atk, Sp. Def, Speed, and accuracy of all allied sync pairs by 2 stat ranks.
(6★ EX) effect: The stat increase after a sync move is doubled once per battle
VSKukui Masters.png
Kukui
Masters745.png
Lycanroc
Midday Form
RockIC Masters.png Island Splintered Stormshards 250
(6★ EX) 375
300
(6★ EX) 450
Removes the Physical and Special Damage Reduction effects from the opponents’ field of play.
(6★ EX) effect: Power of sync move increases 50%.
VSPlumeria Masters.png
Plumeria
Masters758.png
Salazzle
PoisonIC Masters.png Wicked Enforcer Acid Downpour 250 300 (6★ EX) effect: Sync move targets all opponents.
VSLusamine Masters.png
Lusamine
Masters795.png
Pheromosa
BugIC Masters.png Motherly Love Savage Spin-Out 250 300 (6★ EX) effect: Sync move targets all opponents.
VSLusamine Sygna Masters.png
Sygna Suit Lusamine
Masters800U.png
Necrozma
Ultra Necrozma
PsychicIC Masters.png Loving Light That Burns the Sky 250 300 Become Ultra Necrozma until the end of battle.
(6★ EX) effect: Sync move targets all opponents.
VSMolayne Masters.png
Molayne
Masters051A.png
Dugtrio
Alola Form
SteelIC Masters.png Supernova Corkscrew Crash 250 300 No additional effect.
VSMallow Masters.png
Mallow
Masters763.png
Tsareena
GrassIC Masters.png Bold-Flavored Bloom Doom 200 240 This attack's power increases when the target is confused.
(6★ EX) effect: Power of sync move increases by 50%.
VSMallow Masters.png
Mallow
Masters756.png
Shiinotic
GrassIC Masters.png Strong Kick to It Bloom Doom 250 300 (6★ EX) effect: Once per battle, the stat increase after using a sync move is doubled
VSSelene Masters.png
Selene
Masters197.png
Umbreon
DarkIC Masters.png Floating High Black Hole Eclipse 200 240 The more the target’s Defense is lowered, the greater the power of this attack.
(6★ EX) effect: Power of sync move increases 50%.
(EX Role) effect: The stat increase after a sync move is doubled once per battle
VSElio Masters.png
Elio
Masters730.png
Primarina
WaterIC Masters.png Sunshine Oceanic Operetta 250 300 (6★ EX) effect: The stat increase after a sync move is doubled once per battle.
VSElio Masters.png
Elio
Masters196.png
Espeon
PsychicIC Masters.png Shining High Shattered Psyche 200 240 The more the target’s Sp. Def is lowered, the greater the power of this attack.
(6★ EX) effect: Power of sync move increases 50%.
(EX Role) effect: The stat increase after a sync move is doubled once per battle
VSLana Masters.png
Lana
Masters752.png
Araquanid
WaterIC Masters.png Seaside Sister Hydro Vortex 250 300 (6★ EX) effect: The stat increase after a sync move is doubled once per battle.
VSLana Sygna Masters.png
Sygna Suit Lana
Masters786.png
Tapu Lele
PsychicIC Masters.png Guileless Jest Shattered Psyche 250 300 (6★ EX) effect: Sync move targets all opponents
VSKiawe Masters.png
Kiawe
Masters105A.png
Marowak
Alola Form
FireIC Masters.png Fire Dance Inferno Overdrive 250 300 (6★ EX) effect: The stat increase after a sync move is doubled once per battle.
VSKiawe Masters.png
Kiawe
Masters059.png
Arcanine
FireIC Masters.png Dance Together Inferno Overdrive 200 240 This attack’s power increases when the target is burned
(6★ EX) effect: Power of sync move increases 50%
VSMasked Royal Masters.png
The Masked Royal
Masters727.png
Incineroar
DarkIC Masters.png Heel Turn Malicious Moonsault 200
(6★ EX) 300
240
(6★ EX) 360
The more the user's Speed has been raised, the greater the power of this attack.
(6★ EX) effect: Power of sync move increases 50%
VSAsh Masters.png
Ash
Masters025W.png
Pikachu
World Cap*
ElectricIC Masters.png Best Buds 10,000,000 Volt Thunderbolt 250 300 Except in certain circumstances, successful hits with this attack become critical hits.
(6★ EX) effect: Sync move targets all opponents.

Pokémon Ga-Olé

Pokémon Mezastar

Super Smash Bros. series

Super Smash Bros. Ultimate

Incineroar's Final Smash uses the Z-Move Malicious Moonsault.

The Mimikyu summon from a Poké Ball will use the Z-Move Let's Snuggle Forever.

In the TCG

In the Pokémon Trading Card Game, a mechanic similar to Z-Moves, introduced in the Sun & Moon expansion, is a type of attack called GX attacks. They are distinguished from normal attacks by a "GX" suffix following the attack's name, such as in "Pulverizing PancakeGX". Only PokémonGX are printed with GX attacks. Z-Crystal cards can allow other Pokemon to use a GX attack printed on the Z-Crystal card if the Pokemon has a move of the correct name.

Like Z-Moves, GX attacks have very powerful effects compared to those of other attacks. However, each player may only use one GX attack per game. GX markers are used to denote whether a player has used their GX attack yet. If a player uses a GX attack, their GX marker is flipped over to expose its reverse side. Some effects check if a player has used a GX attack, either on the previous turn or in the game overall.

A rare few effects, such as that of Misty & Lorelei, allow for a player to use a GX attack even though they have already used a GX attack on a prior turn. When GX attacks are used as the effect of other attacks, such as through Nihilego's Nightcap attack, this still counts as using a GX attack and the GX marker must still be flipped. If the permission to use a GX attack has already been spent, the copied attack has no effect. (Many Sun & Moon series cards are designed to avoid this question. For example, Zoroark-GX's Trickster-GX is already a GX attack and therefore never fails to copy a GX attack due to that player having used a GX attack before Trickster-GX. Another example is that Mimikyu's Copycat is unable to copy GX attacks.)

In the anime

Ash performing the pose for Gigavolt Havoc

Similar to the games, Z-Moves are powerful moves that can be executed by a Pokémon that knows an appropriate move that corresponds to the type of Z-Crystal on the Trainer's Z-Ring. Z-Moves were first featured in Pokémon the Series: Sun & Moon in episode Alola to New Adventure!, where Kiawe and his Turtonator used Inferno Overdrive, with the help of Kiawe's Z-Ring and Firium Z, to defeat Zipp's Yungoos, Tupp's Salandit, and Rapp's Zubat.

According to Professor Kukui in Alola to New Adventure!, only Trainers who are successful in the island challenge can use Z-Moves. As seen with Ash's Rowlet in Young Kiawe Had a Farm!, Z-Moves drain a lot of the Pokémon's energy, but with adequate training, the Pokémon can reduce the amount of energy necessary to execute a Z-Move. In a similar manner, in Balloons, Brionne, and Belligerence!, Lana's Popplio failed its first attempt at Hydro Vortex since it was not strong enough to execute the move. In Showdown on Poni Island!, Gladion's Lycanroc, having endured Ash's Lycanroc's Splintered Stormshards, was able to take advantage of its opponent's fatigue by finishing it with a Z-Move of its own.

Due to their vast blast radius and power, they can usually be used to wipe out many targets at once, like in a Battle Royal. Typically, bipedal or semi-bipedal Pokémon with arm-like forelimbs tend to mimic the poses of their Trainer during the activation. On the other hand, quadrupeds and the like, whose forelimbs show no manual dexterity, tend to stay still and wait until the activation is completed before acting.

As revealed in A Battle Hand-Off!, a Pokémon using a Z-Move can receive Z-Power from multiple other people and Pokémon provided they do the Z-Move pose as well. In Heart of Fire! Heart of Stone!, Brock helped Olivia and her Lycanroc use a variation of Continental Crush he named Continental Crush on You (Japanese: ワールズエンドフォーリンラブ World's End Fall in Love).

In Filling the Light with Darkness!, an Ultra Wormhole sucked away Ultra Aura from Alola, weakening everyone's Z-Moves to almost unusable levels until Necrozma had left the dimension. In Parallel Friendships!, Dia revealed that the use of Z-Moves had become impossible in the Ultra Ruin after the dimension's Tapu Koko left, indicating that a guardian deity's presence is necessary for the use of Z-Moves. However, this didn't stop Z-Moves from being used outside of Alola in Pokémon the Series: Sun & Moon and Pokémon Journeys: The Series. In All Out, All of the Time!, it was emphasized that a Trainer and their Pokémon's hearts must be in perfect sync in order for a Z-Move to properly succeed.

Ash first performed a Z-Move in The Guardian's Challenge!, with his Pikachu using Gigavolt Havoc thanks to the Z-Ring and Electrium Z Ash had received from Tapu Koko. After using the attack, however, the Electrium Z shattered, preventing Ash from using the move again until he obtained a new Electrium Z in Trial and Tribulation!.

In the Japanese, Korean, Mandarin Chinese, and Thai versions, when a Z-Move is used, the name of the specific move is shown, like in the games; however, the names are removed in most other dubs.

List of Z-Moves used in the anime

Pokémon Trainer/
Partner
Z-Move Pose Image Debut
Turtonator Turtonator Kiawe Inferno Overdrive Kiawe Inferno Overdrive pose.png Kiawe Turtonator Inferno Overdrive.png Alola to New Adventure!
Pikachu Pikachu Ash Gigavolt Havoc Ash Gigavolt Havoc pose.png Ash Pikachu Gigavolt Havoc.png The Guardian's Challenge!
Hariyama Hariyama Hala All-Out Pummeling Hala All-Out Pummeling pose.png Hala Hariyama All-Out Pummeling.png Trial and Tribulation!
Pikachu Pikachu Ash Breakneck Blitz Ash Breakneck Blitz pose.png Ash Pikachu Breakneck Blitz.png Trial and Tribulation!
Rowlet Rowlet Ash Breakneck Blitz Ash Breakneck Blitz pose.png Ash Rowlet Breakneck Blitz.png Young Kiawe Had a Farm!
Rockruff Rockruff Ash Breakneck Blitz Ash Breakneck Blitz pose.png Ash Rockruff Breakneck Blitz.png A Guardian Rematch!
Lycanroc Lycanroc Gladion Continental Crush Gladion Continental Crush pose.png Gladion Lycanroc Continental Crush.png A Glaring Rivalry!
Snorlax Snorlax Oluolu Pulverizing Pancake Oluolu Pulverizing Pancake pose.png Oluolu Snorlax Pulverizing Pancake.png Pulling Out the Pokémon Base Pepper!
Marshadow Marshadow None Soul-Stealing 7-Star Strike Marshadow Soul-Stealing 7-Star Strike 1 M20.png
Marshadow Soul-Stealing 7-Star Strike 2 M20.png
I Choose You!
Litten Litten Ash Breakneck Blitz Ash Breakneck Blitz pose.png Ash Litten Breakneck Blitz.png Currying Favor and Flavor!
Lycanroc Lycanroc Olivia Continental Crush Olivia Continental Crush pose.png Olivia Lycanroc Continental Crush.png Trials and Determinations!
Rowlet Rowlet Ash Bloom Doom Ash Bloom Doom pose.png Ash Rowlet Bloom Doom.png Trials and Determinations!
Lycanroc Lycanroc Ash Continental Crush Ash Continental Crush pose.png Ash Lycanroc Continental Crush.png Mimikyu Unmasked!
Brionne Brionne Ida Hydro Vortex Ida Hydro Vortex pose.png Ida Brionne Hydro Vortex.png Balloons, Brionne, and Belligerence!
Popplio Popplio Lana Hydro Vortex Lana Hydro Vortex pose.png Lana Popplio Hydro Vortex.png Balloons, Brionne, and Belligerence!
Solgaleo Nebby Ash Searing Sunraze Smash Ash Searing Sunraze Smash pose.png Nebby Searing Sunraze Smash.png Revealing the Stuff of Legend!
Pikachu Pikachu
(Alola Cap)
Ash 10,000,000 Volt Thunderbolt Ash 10000000 Volt Thunderbolt pose.png Ash Pikachu 10000000 Volt Thunderbolt.png 10,000,000 Reasons to Fight!
Incineroar Incineroar Professor Kukui/
The Masked Royal
Malicious Moonsault Kukui Malicious Moonsault pose.png Kukui Incineroar Malicious Moonsault.png Pushing the Fiery Envelope!
Eevee Eevee Ilima Extreme Evoboost Ilima Extreme Evoboost pose.png Ilima Eevee Extreme Evoboost.png Turning Heads and Training Hard!
Marowak Alolan Marowak Kiawe Inferno Overdrive Kiawe Inferno Overdrive pose.png Kiawe Marowak Inferno Overdrive.png The Young Flame Strikes Back!
Mareanie Mareanie James Black Hole Eclipse James Black Hole Eclipse pose.png James Mareanie Black Hole Eclipse.png Why Not Give Me a Z-Ring Sometime?
Mimikyu Mimikyu Jessie Let's Snuggle Forever Jessie Lets Snuggle Forever pose.png Jessie Mimikyu Lets Snuggle Forever.png A Battle Hand-Off!
Persian Alolan Persian Nanu Black Hole Eclipse Nanu Black Hole Eclipse pose.png Nanu Persian Black Hole Eclipse.png Guiding an Awakening!
Lycanroc Lycanroc Ash Splintered Stormshards Ash Splintered Stormshards pose.png Ash Lycanroc Splintered Stormshards.png Twirling with a Bang!
Silvally Silvally Gladion Breakneck Blitz Gladion Silvally Breakneck Blitz.png The Prism Between Light and Darkness!
Lunala Lunala Gladion Menacing Moonraze Maelstrom Gladion Menacing Moonraze Maelstrom pose.png Lunala Menacing Moonraze Maelstrom.png Securing the Future!
Pikachu Boss Pikala Catastropika Pikala Catastropika pose.png Pikala Boss Catastropika.png A Plethora of Pikachu!
Zeraora Zeraora Dia Gigavolt Havoc Dia Zeraora Gigavolt Havoc.png Parallel Friendships!
Lycanroc Lycanroc Gladion Devastating Drake Gladion Devastating Drake pose.png Gladion Lycanroc Devastating Drake.png Showdown on Poni Island!
Primarina Primarina Ida Oceanic Operetta Ida Oceanic Operetta pose.png Ida Primarina Oceanic Operetta.png Evolving Research!
Charizard Charizard Kiawe Supersonic Skystrike Kiawe Supersonic Skystrike pose.png Kiawe Charizard Supersonic Skystrike.png Run, Heroes, Run!
Mudsdale Mudsdale Hapu Tectonic Rage Hapu Tectonic Rage pose.png Hapu Mudsdale Tectonic Rage.png A Grand Debut!
Pikachu Pikachu Ash Corkscrew Crash Ash Corkscrew Crash pose.png Ash Pikachu Corkscrew Crash.png The Dealer of Destruction!
Primarina Primarina Lana Oceanic Operetta Lana Oceanic Operetta pose.png Lana Primarina Oceanic Operetta.png A Fiery Training Camp Trick!
Vikavolt Vikavolt Sophocles Savage Spin-Out Sophocles Savage Spin-Out pose.png Sophocles Vikavolt Savage Spin-Out 1.png
Sophocles Vikavolt Savage Spin-Out 2.png
A Fiery Training Camp Trick!
Torracat Torracat Ash Inferno Overdrive Ash Inferno Overdrive pose.png Ash Torracat Inferno Overdrive.png A Timeless Encounter!
Vulpix Snowy Lillie Subzero Slammer Lillie Subzero Slammer pose.png Snowy Subzero Slammer.png Chasing Memories, Creating Dreams!
Tsareena Tsareena Mallow Bloom Doom Mallow Bloom Doom pose.png Mallow Tsareena Bloom Doom.png Battling Besties!
Decidueye Decidueye Hau Sinister Arrow Raid Hau Sinister Arrow Raid pose.png Hau Decidueye Sinister Arrow Raid.png Imitation Is the Sincerest Form of Strategy!
Zoroark Zoroark Gladion Never-Ending Nightmare Gladion Never-Ending Nightmare pose.png Gladion Zoroark Never-Ending Nightmare 1.png
Gladion Zoroark Never-Ending Nightmare 2.png
Enter the Champion!
Naganadel Naganadel The Masked Royal Gigavolt Havoc Ash Naganadel Gigavolt Havoc.png Z-Move Showdown!
Incineroar Incineroar Professor Kukui Inferno Overdrive Kukui Inferno Overdrive pose.png Kukui Incineroar Inferno Overdrive.png Fiery Surprises!
Tapu Koko Tapu Koko Professor Kukui Guardian of Alola Kukui Guardian of Alola pose.png Tapu Koko Guardian of Alola 1.png
Tapu Koko Guardian of Alola 2.png
From Z to Shining Z!
Charizard Charizard Kiawe Inferno Overdrive Kiawe Inferno Overdrive pose.png Kiawe Charizard Inferno Overdrive.png Dreams of the Sun and Moon!
Kommo-o Kommo-o All-Out Brothers Clangorous Soulblaze All-Out Brothers Clangorous Soulblaze pose.png Phil Kommo-o Clangorous Soulblaze.png All Out, All of the Time!
Pikachu Pikachu
(World Cap)
Ash 10,000,000 Volt Thunderbolt Ash 10000000 Volt Thunderbolt pose JN.png Ash Pikachu World Cap 10000000 Volt Thunderbolt.png Ultra Exciting from the Shocking Start!

In the manga

Pokémon Adventures

Sun, Moon, Ultra Sun & Ultra Moon arc

Z-Moves first appeared in this arc. Olivia had her Lycanroc use Continental Crush while Nanu had his Alolan Persian use Black Hole Eclipse during an exhibition match against each other. Hala stepped in to stop both Pokémon before either could successfully use their moves.

During his battle against Gladion in an Iki Town festival tournament, Sun inadvertently used a Z-Move with his Dollar, allowing it to defeat Gladion's Type: Null with an incomplete version of Inferno Overdrive. Due to not knowing how to use Z-Moves at the time, Sun received Z-Power from a nearby Ultra Wormhole instead of building it up with a pose. Later, he was taught how to properly perform Z-Moves by Kiawe in order to battle Gladion a second time. With his newly obtained Z-Ring, Sun and Dollar successfully used Inferno Overdrive properly.

At Mount Lanakila, Ilima, Lana, Kiawe, Mallow, Sophocles, Molayne, Mina, and Hapu were attacked by a group of Aether Foundation Employees and their Ultra Beasts. With the power of their barrage of Z-Moves, the Ultra Beasts were defeated one by one.

List of Z-Moves used

Pokémon Trainer Z-Move Pose Image Debut
Litten Dollar Sun Inferno Overdrive Sun Inferno Overdrive pose Adventures.png Dollar Litten Inferno Overdrive.png The Final Match and a Surprising Finale!
Torracat Dollar Sun Inferno Overdrive Sun Inferno Overdrive pose Adventures.png Dollar Torracat Inferno Overdrive.png A Photoshoot and the Abandoned Thrifty Megamart
Gumshoos Gumshoos Ilima Breakneck Blitz Ilima Gumshoos Adventures.png Ilima Gumshoos Mina Ribombee Breakneck Blitz Twinkle Tackle Adventures.png Destroy!! Results of the Training!
Ribombee Ribombee Mina Twinkle Tackle Mina Twinkle Tackle pose Adventures.png Ilima Gumshoos Mina Ribombee Breakneck Blitz Twinkle Tackle Adventures.png Destroy!! Results of the Training!
Araquanid Araquanid Lana Hydro Vortex Lana Araquanid Hydro Vortex Adventures.png Lana Araquanid Hydro Vortex Adventures.png Destroy!! Results of the Training!
Mudsdale Mudsdale Hapu Tectonic Rage Hapu Tectonic Rage pose Adventures.png Hapu Mudsdale Tectonic Rage Adventures.png Destroy!! Results of the Training!
Dugtrio Alolan Dugtrio Molayne Corkscrew Crash Sophocles Togedemaru Molayne Dugtrio Gigavolt Havoc Corkscrew Crash Adventures.png Sophocles Togedemaru Molayne Dugtrio Gigavolt Havoc Corkscrew Crash Adventures.png Destroy!! Results of the Training!
Togedemaru Togedemaru Sophocles Gigavolt Havoc Sophocles Togedemaru Molayne Dugtrio Gigavolt Havoc Corkscrew Crash Adventures.png Sophocles Togedemaru Molayne Dugtrio Gigavolt Havoc Corkscrew Crash Adventures.png Destroy!! Results of the Training!
Marowak Alolan
Marowak
Kiawe Inferno Overdrive Kiawe Inferno Overdrive pose Adventures.png Kiawe Marowak Inferno Overdrive Adventures.png Destroy!! Results of the Training!
Tsareena Tsareena Mallow Bloom Doom Mallow Bloom Doom pose Adventures.png Mallow Tsareena Bloom Doom Adventures.png Destroy!! Results of the Training!
Pikachu using the Z-Move 10,000,000 Volt Thunderbolt in I Choose You! Remix
Pikachu using the Z-Move 10,000,000 Volt Thunderbolt in Pokémon Journeys: The Series manga

Movie adaptations

Ash and his Pikachu performed the 10,000,000 Volt Thunderbolt Z-Move in ICYR1 during a battle against a Totem Kommo-o.

Marshadow and Ken performed the Soul-Stealing 7-Star Strike Z-Move in ICYR2 in order to defeat Borosue.

Pokémon Horizon

Pokémon Journeys: The Series

Ash and his Pikachu performed the Z-Move, 10,000,000 Volt Thunderbolt in Ultra Exciting from the Shocking Start! & Trial on a Golden Scale! (Part 2) during a World Coronation Series battle against Volkner's Electivire.

Gallery

Artwork

Game art

Sun Moon Z-Move artwork.png Marshadow Z Move artwork.png
Artwork of Gigavolt Havoc for Pokémon Sun and Moon Artwork of Soul-Stealing 7-Star Strike for Pokémon Sun and Moon
Cap Pikachu Pikashunium Z Event.png Psyduck Hydro Vortex.jpg
Artwork for 10,000,000 Volt Thunderbolt for Pokémon Sun and Moon Promotional artwork for Pokémon Center of Psyduck using a Z-Move

Concept art

SM Z-Power Z-Move.jpg
Concept art of Z-Moves and Z-Power for Pokémon Sun and Moon

Trivia

Early Z-Power design

In other languages

Language Title
Chinese Cantonese Z招式 Z-Jīusīk
Mandarin Z招式 Z-Zhāoshì
The Czech Republic Flag.png Czech Z-Move*
Z-útok*
Denmark Flag.png Danish Z-træk
The Netherlands Flag.png Dutch Z-move*
Z-aanval*
Finland Flag.png Finnish Z-liike
France Flag.png French Capacité Z
Germany Flag.png German Z-Attacke
Hungary Flag.png Hungarian Z-támadás*
Z-Mozdulat*
Indonesia Flag.png Indonesian Jurus Z*
Gerakan Z
Italy Flag.png Italian Mossa Z
South Korea Flag.png Korean Z기술 Z-Gisul
Malaysia Flag.png Malaysian Gerakan Z
Serangan Z
Norway Flag.png Norwegian Z-trekk
Poland Flag.png Polish Ruch-Z
Portuguese Brazil Flag.png Brazil Movimento Z
Portugal Flag.png Portugal Técnica Z
Russia Flag.png Russian Атака-Z Ataka-Z
Spain Flag.png Spanish Movimiento Z
Sweden Flag.png Swedish Z-Move*
Z-attack*
Z-move*
Thailand Flag.png Thai ไม้ตาย-Z
Turkey Flag.png Turkish Z-Hamlesi
Vietnam Flag.png Vietnamese Tuyệt Kĩ Z

See also

References

  1. Professor Kukui, Pokémon Sun and Moon:"Burnet and I are looking into them and we think they might have some connection to the energy that pours outta those Ultra Wormholes."
  2. Dulse, Pokémon Ultra Sun and Ultra Moon: "These...auras...must have been particularly strong at the trial locations. And the Z-Power for the Z-Moves... It is also similar to the auras of the Totem Pokémon. Both came to Alola as Necrozma's light!"
  3. トレーナーとポケモンが一体となって放つゼンリョクの攻撃「Zワザ」|『ポケットモンスター サン・ムーン』公式サイト
  4. Pokémon Scarlet and Violet: "You’re as flashy and bright as a 10,000,000-volt Thunderbolt, friendo!"


Type-based Z-Moves
Breakneck BlitzAll-Out PummelingSupersonic SkystrikeAcid DownpourTectonic Rage
Continental CrushSavage Spin-OutNever-Ending NightmareCorkscrew Crash
Inferno OverdriveHydro VortexBloom DoomGigavolt HavocShattered Psyche
Subzero SlammerDevastating DrakeBlack Hole EclipseTwinkle Tackle
Species-based Z-Moves
Catastropika10,000,000 Volt ThunderboltStoked SparksurferExtreme Evoboost
Pulverizing PancakeGenesis SupernovaSinister Arrow RaidMalicious Moonsault
Oceanic OperettaSplintered StormshardsLet's Snuggle ForeverClangorous Soulblaze
Guardian of AlolaSearing Sunraze SmashMenacing Moonraze Maelstrom
Light That Burns the SkySoul-Stealing 7-Star Strike


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.