Yawn (move): Difference between revisions

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Yawn will fail if used on a target with the {{a|Sweet Veil}} Ability, or their allies (including non-adjacent allies). Sweet Veil will also prevent allies already drowsy due to Yawn from falling asleep.
Yawn will fail if used on a target with the {{a|Sweet Veil}} Ability, or their allies (including non-adjacent allies). Sweet Veil will also prevent allies already drowsy due to Yawn from falling asleep.


Yawn can also be used as part of a [[Contest combination|Contest Spectaculars combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give extra three appeal points if used in the next turn.
Yawn can also be used as part of a [[Contest combination|Contest Spectacular combination]], causing certain moves ({{m|Dream Eater}}, {{m|Hex}}, {{m|Nightmare}} and {{m|Wake-Up Slap}}) to give an extra three appeal points if used in the next turn.


If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Yawn, the user's {{stat|Speed}} stat raises one stage.
If powered up by a {{DL|Z-Crystal|Normalium Z}} into Z-Yawn, the user's {{stat|Speed}} stat raises one stage.

Revision as of 06:53, 7 February 2017

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Yawn
あくび Yawn
Type  Normal
Category  Status
PP  10 (max. 16)
Power  —
Accuracy  —%
Priority  {{{priority}}}
Target
Foe Foe Foe
Self Ally Ally
May affect anyone adjacent to the user
Availability
Introduced  Generation III
Condition  Cute
Appeal  2 ♥♥
Jam  0  
Makes all Pokémon after the user nervous.
Condition  Cute
Appeal  2 ♥♥
Prevents the Voltage from going down in the same turn.
Condition  Cute
Appeal  2 ♥♥
Jamming  0  
Makes the remaining Pokémon nervous.

Yawn (Japanese: あくび Yawn) is a non-damaging Normal-type move introduced in Generation III.

Effect

Generations III and IV

Yawn makes the target drowsy. At the end of the next turn, the drowsy Pokémon will fall asleep, unless it is already afflicted by a non-volatile status condition. If a drowsy Pokémon switches out, it loses its drowsiness. Drowsiness can be passed by Baton Pass.

Yawn bypasses accuracy checks to always hit, unless the opponent is in the semi-invulnerable turn of a move such as Dig or Fly.

Yawn will fail if the target is already afflicted by a major status condition or behind a substitute. It also cannot affect a Pokémon with the Ability Insomnia or Vital Spirit.

Yawn will also fail if used during an uproar. However, a Pokémon that is already drowsy can still fall asleep during an uproar.

Yawn can be used as part of a Pokémon Contest combination, causing Rest and Slack Off to have their base appeal points doubled.

Generation V onward

Yawn will no longer fail if used during an uproar. However, drowsiness can no longer cause a Pokémon to fall asleep during an uproar.

Yawn will fail if used on a target with the Sweet Veil Ability, or their allies (including non-adjacent allies). Sweet Veil will also prevent allies already drowsy due to Yawn from falling asleep.

Yawn can also be used as part of a Contest Spectacular combination, causing certain moves (Dream Eater, Hex, Nightmare and Wake-Up Slap) to give an extra three appeal points if used in the next turn.

If powered up by a Normalium Z into Z-Yawn, the user's Speed stat raises one stage.

Description

Games Description
RSE Lulls the foe into yawning, then sleeping the next turn.
FRLG A huge yawn lulls the foe into falling asleep on the next turn.
Colo.XD Makes the target yawn and fall asleep next turn.
DPPtHGSS
BWB2W2
XYORAS
SM
The user lets loose a huge yawn that lulls the target into falling asleep on the next turn.


Learnset

By leveling up

# Pokémon Types Egg Groups Level
I II III IV V VI VII VIII IX
0079 Slowpoke WaterIC Big.png
PsychicIC Big.png
Monster Water 1 1 1 1 1 1
0080 Slowbro WaterIC Big.png
PsychicIC Big.png
Monster Water 1 1 1 1 1 1
0143 Snorlax NormalIC Big.png Monster Monster 1RSE
21FRLG
20 20 20 20
0175 Togepi FairyIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 16RSE
13FRLG
15 13 13 13
0176 Togetic FairyIC Big.png
FlyingIC Big.png
Flying Fairy 16RSE
13FRLG
15 13 13 13
0194 Wooper WaterIC Big.png
GroundIC Big.png
Water 1 Field 31 29 29 29 29
0195 Quagsire WaterIC Big.png
GroundIC Big.png
Water 1 Field 35 31 31 31 31
0199 Slowking WaterIC Big.png
PsychicIC Big.png
Monster Water 1 1 1 1 1 1
0206 Dunsparce NormalIC Big.png Field Field 11 9 8BW
16B2W2
16 13
0218 Slugma FireIC Big.png Amorphous Amorphous 1 1 1 1 1
0219 Magcargo FireIC Big.png
RockIC Big.png
Amorphous Amorphous 1 1 1 1 1
0230 Kingdra WaterIC Big.png
DragonIC Big.png
Water 1 Dragon 1 1 1 1
0261 Poochyena DarkIC Big.png Field Field 37
0262 Mightyena DarkIC Big.png Field Field 44
0287 Slakoth NormalIC Big.png Field Field 1 1 1 1 1
0289 Slaking NormalIC Big.png Field Field 1 1 1 1 1
0316 Gulpin PoisonIC Big.png Amorphous Amorphous 6 6 6 6XY
5ORAS
5
0317 Swalot PoisonIC Big.png Amorphous Amorphous 1, 6 1, 6 1, 6 1, 6XY
1, 5ORAS
1, 5
0322 Numel FireIC Big.png
GroundIC Big.png
Field Field 36B2W2 36 36
0323 Camerupt FireIC Big.png
GroundIC Big.png
Field Field 39B2W2 39 39
0358 Chimecho PsychicIC Big.png Amorphous Amorphous 25 25 25 25XY
13ORAS
13
0369 Relicanth WaterIC Big.png
RockIC Big.png
Water 1 Water 2 22 22 22 22XY
35ORAS
35
0399 Bidoof NormalIC Big.png Water 1 Field 25 25 25 21
0400 Bibarel NormalIC Big.png
WaterIC Big.png
Water 1 Field 28 28 28 23
0433 Chingling PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 13ORAS 13
0449 Hippopotas GroundIC Big.png Field Field 13 13 13 13
0450 Hippowdon GroundIC Big.png Field Field 1, 13 1, 13 1, 13 1, 13
0480 Uxie PsychicIC Big.png style="text-align:center; background:#Template:Undiscovered egg color;" width="140px" colspan="2" | Undiscovered style="text-align:center; display:none; background:#Template:Undiscovered egg color;" | Undiscovered 31 31 31 31
0513 Pansear FireIC Big.png Field Field 16 16 16
0517 Munna PsychicIC Big.png Field Field 7 7 7
0616 Shelmet BugIC Big.png Bug Bug 25 25 25
0734 Yungoos NormalIC Big.png Field Field 40
0735 Gumshoos NormalIC Big.png Field Field 47
0775 Komala NormalIC Big.png Field Field 16
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By breeding

# Pokémon Types Parent
Egg Groups
Egg Move
II III IV V VI VII VIII IX
0007 Squirtle WaterIC Big.png Monster Water 1
0054 Psyduck WaterIC Big.png Water 1 Field
0133 Eevee NormalIC Big.png Field Field
0216 Teddiursa NormalIC Big.png Field Field
0258 Mudkip WaterIC Big.png Monster Water 1 HGSS
0261 Poochyena DarkIC Big.png Field Field
0322 Numel FireIC Big.png
GroundIC Big.png
Field Field
0324 Torkoal FireIC Big.png Field Field
0363 Spheal IceIC Big.png
WaterIC Big.png
Water 1 Field
0393 Piplup WaterIC Big.png Water 1 Field
0422 Shellos WaterIC Big.png Water 1 Amorphous
0498 Tepig FireIC Big.png Field Field
0506 Lillipup NormalIC Big.png Field Field
0509 Purrloin DarkIC Big.png Field Field
0531 Audino NormalIC Big.png Fairy Fairy
0554 Darumaka FireIC Big.png Field Field
0613 Cubchoo IceIC Big.png Field Field
0618 Stunfisk GroundIC Big.png
ElectricIC Big.png
Water 1 Amorphous
0667 Litleo FireIC Big.png
NormalIC Big.png
Field Field
0677 Espurr PsychicIC Big.png Field Field
0684 Swirlix FairyIC Big.png Fairy Fairy
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Special move

Generation IV

# Pokémon Types Egg Groups Obtained with
0054 Psyduck WaterIC Big.png Water 1 Field Pokéwalker - Stormy Beach
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation V

# Pokémon Types Egg Groups Obtained with
0422 Shellos WaterIC Big.png Water 1 Amorphous Dream World - Sparkling Sea
422E Shellos WaterIC Big.png Water 1 Amorphous Dream World - Sparkling Sea
0531 Audino NormalIC Big.png Fairy Fairy Dream World - Dream Park
0618 Stunfisk GroundIC Big.png
ElectricIC Big.png
Water 1 Amorphous Dream World - Sparkling Sea
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


By event

Generation III

# Pokémon Types Egg Groups Obtained with
0083 Farfetch'd NormalIC Big.png
FlyingIC Big.png
Flying Field Wish Egg
0115 Kangaskhan NormalIC Big.png Monster Monster Wish Egg
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


Generation IV

# Pokémon Types Egg Groups Obtained with
0025 Pikachu ElectricIC Big.png Field Fairy Onemuri Event
Bold indicates a Pokémon gains STAB from this move.
Italics indicates a Pokémon whose evolution or alternate form receives STAB from this move.
A dash (−) indicates a Pokémon cannot learn the move by the designated method.
An empty cell indicates a Pokémon that is unavailable in that game/generation.


In other games

Description

Games Description
MDRB Inflicts the Yawning status on the target. A yawning Pokémon falls asleep sometime later.


In the anime

Solidad Slowbro Yawn.png
Slowbro
Marcel Snorlax Yawn.png
Snorlax
Hippopotas Yawn.png
Hippopotas
Meg Yawn.png
Slugma
The user lets loose a huge yawn, releasing varying amounts of bubbles that float over and pop in the opponent's face, causing them to fall asleep.
Pokémon Method
User First Used In Notes
Slugma Slugma opens its mouth and releases a large pink bubble from its mouth. The bubble floats over to the opponent and pops in its face, making it fall asleep.
Flannery's Meg Going, Going, Yawn Debut
Snorlax Snorlax opens its mouth and releases multiple pink bubbles. When the bubbles burst in the opponent's face, it becomes drowsy and falls asleep.
Marcel's Snorlax The Garden of Eatin' None
Slowbro Slowbro opens its mouth and releases a blue bubble at the opponent. The bubble then pops in the opponent's face. When it pops, its body glows yellow-green and it falls asleep.
Solidad's Slowbro Channeling the Battle Zone! None
Hippopotas Hippopotas opens its mouth and releases a clear bubble from it at the opponent. The bubble pops in the opponent's face, and after a couple minutes, the opponent falls asleep.
A wild Hippopotas Mass Hip-Po-Sis! None


In the manga

In the Pokémon Adventures manga


In the Pokémon Pocket Monsters manga


In other generations

Core series games

Spin-off series games

Trivia

  • Yawn is the only move whose name begins with the letter Y.
  • Its basis stems from the phenomenon of how yawns are contagious from person to person.

In other languages

Language Title
Chinese Cantonese 哈欠 Hāhim / Hōhim
Mandarin 哈欠 Hāqian
The Netherlands Flag.png Dutch Geeuw
Finland Flag.png Finnish Haukotus
France Flag.png French Bâillement
Germany Flag.png German Gähner
Greece Flag.png Greek Χάσμησμα
India Flag.png Hindi ओबासी Obasi
Indonesia Flag.png Indonesian Menguap
Italy Flag.png Italian Sbadiglio
South Korea Flag.png Korean 하품 Hapum
Poland Flag.png Polish Ziewnięcie
Brazil Flag.png Brazilian Portuguese Bocejo
Serbia Flag.png Serbian Zevanje
Spain Flag.png Spanish Bostezo
Vietnam Flag.png Vietnamese Ngáp


Project Moves and Abilities logo.png This article is part of Project Moves and Abilities, a Bulbapedia project that aims to write comprehensive articles on two related aspects of the Pokémon games.